Revision: 38838 http://trac.macosforge.org/projects/macports/changeset/38838 Author: ryandesign@macports.org Date: 2008-08-01 02:19:48 -0700 (Fri, 01 Aug 2008) Log Message: ----------- lmarbles: whitespace changes only Modified Paths: -------------- trunk/dports/games/lmarbles/Portfile Modified: trunk/dports/games/lmarbles/Portfile =================================================================== --- trunk/dports/games/lmarbles/Portfile 2008-08-01 09:18:30 UTC (rev 38837) +++ trunk/dports/games/lmarbles/Portfile 2008-08-01 09:19:48 UTC (rev 38838) @@ -1,45 +1,47 @@ # $Id$ -PortSystem 1.0 +PortSystem 1.0 -name lmarbles -version 1.0.7 -categories games -platforms darwin -maintainers nomaintainer -description Atomix clone with slight change in concept. -long_description LMarbles is an Atomix clone with a slight change in \ - concept. Instead of assembling molecules you create \ - figures out of marbles. Nevertheless, the basic game \ - play is the same: If a marble starts to move it will \ - not stop until it hits a wall or another marble. To \ - make it more interesting there are obstacles like \ - one-way streets, crumbling walls and portals. \ - As Marbles is meant as a puzzle game you play against \ - a move limit and not a time limit. This way you have \ - as much time as you need to think. +name lmarbles +version 1.0.7 +categories games +platforms darwin +maintainers nomaintainer -homepage http://lgames.sourceforge.net/index.php?project=LMarbles -master_sites sourceforge:lgames -checksums md5 b29156bc5021877d080e5e268012f4ec +description Atomix clone with slight change in concept. +long_description LMarbles is an Atomix clone with a slight change in \ + concept. Instead of assembling molecules you create \ + figures out of marbles. Nevertheless, the basic game \ + play is the same: If a marble starts to move it will \ + not stop until it hits a wall or another marble. To \ + make it more interesting there are obstacles like \ + one-way streets, crumbling walls and portals. \ + As Marbles is meant as a puzzle game you play against \ + a move limit and not a time limit. This way you have \ + as much time as you need to think. -depends_lib port:libsdl \ - port:libsdl_mixer +homepage http://lgames.sourceforge.net/index.php?project=LMarbles +master_sites sourceforge:lgames -configure.args --mandir=${prefix}/share/man \ - --enable-ascii \ - --with-profile-path=${prefix}/var/lib/games/ \ - --disable-sdltest +checksums md5 b29156bc5021877d080e5e268012f4ec +depends_lib port:libsdl \ + port:libsdl_mixer + +configure.args --mandir=${prefix}/share/man \ + --enable-ascii \ + --with-profile-path=${prefix}/var/lib/games/ \ + --disable-sdltest + # Can be removed once MacPorts 1.7.0 is released if {![info exists applications_dir]} { set applications_dir /Applications/MacPorts } -platform darwin { - pre-destroot { - xinstall -d ${destroot}${applications_dir}/LMarbles.app/Contents/MacOS - ln -s ${prefix}/bin/lmarbles \ - ${destroot}${applications_dir}/LMarbles.app/Contents/MacOS/LMarbles - } +platform darwin { + pre-destroot { + xinstall -d ${destroot}${applications_dir}/LMarbles.app/Contents/MacOS + ln -s ${prefix}/bin/lmarbles \ + ${destroot}${applications_dir}/LMarbles.app/Contents/MacOS/LMarbles + } }
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ryandesign@macports.org