#37562: Why has the Cocoa backend been removed from libsdl? --------------------+-------------------------------- Reporter: alex@… | Owner: macports-tickets@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.1.2 Keywords: | Port: libsdl --------------------+-------------------------------- I updated to libsdl 1.2.15_2 and found that my application that uses SDL no longer runs, SDL fails to initialize saying there is no video device available. I've just looked at the changelog for libsdl and found that it was changed to "disable deprecated cocoa video". I installed XQuartz and with that get an SDL error saying that the X11 driver was not configured with OpenGL (my application is using OpenGL with SDL). I can't find anything saying that the Cocoa backend is deprecated upstream, so what is the reason for it being considered deprecated in MacPorts? I don't want to have to use X11, the Cocoa backend was working fine before. -- Ticket URL: <https://trac.macports.org/ticket/37562> MacPorts <http://www.macports.org/> Ports system for Mac OS