#50041: Open GL errors after install of gr-fosphor ------------------------------+------------------------- Reporter: andre.neitzel@… | Owner: michaelld@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.3.4 Resolution: | Keywords: Port: gr-fosphor | ------------------------------+------------------------- Comment (by 246tnt@…): The "gl_cmap shader compilation failed" errors are "normal" for OSX. They won't go away any time soon unless Apple decides to do like everyone else and support GLSL 1.3+ even for OpenGL 2.x contexts ... But those should have little to no visual impacts. That certainly doesn't explain why you don't see anything or why you have a segmentation fault ... -- Ticket URL: <https://trac.macports.org/ticket/50041#comment:4> MacPorts <https://www.macports.org/> Ports system for OS X