#41930: py-game: cannot initialize pygame screen -------------------------+------------------- Reporter: boloomka@… | Owner: jmr@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.2.1 Resolution: | Keywords: Port: py27-game | -------------------------+------------------- Changes (by ryandesign@…): * owner: macports-tickets@… => jmr@… Old description:
When I try to initialize screen using "screen = pygame.display.set_mode((640, 480))", it aborts with error:
Fatal Python error: (pygame parachute) Segmentation Fault Abort trap: 6
I have only simple program with "init" and "set_mode" in it. Note that even pygame examples (from pygame.examples.alien import main; main()) doesn't work. Here is traceback that OS X shows: [http://pastebin.com/wqck7yd3].
New description: When I try to initialize screen using "screen = pygame.display.set_mode((640, 480))", it aborts with error: {{{ Fatal Python error: (pygame parachute) Segmentation Fault Abort trap: 6 }}} I have only simple program with "init" and "set_mode" in it. Note that even pygame examples (from pygame.examples.alien import main; main()) doesn't work. Here is traceback that OS X shows: [http://pastebin.com/wqck7yd3]. -- -- Ticket URL: <https://trac.macports.org/ticket/41930#comment:1> MacPorts <http://www.macports.org/> Ports system for OS X