#48278: MyPaint-devel: build brush engine library with optional GEGL support, libmypaint subport ----------------------------+-------------------------- Reporter: devans@… | Owner: ryandesign@… Type: enhancement | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.3.3 Resolution: | Keywords: Port: MyPaint-devel | ----------------------------+-------------------------- Comment (by devans@…): The situation upstream has changed recently. Rather than having an OPTIONAL pkg-config dependency on libmypaint-gegl >=1.1, git master since about 12/21/2015 now has a MANDATORY dependency on libmypaint >= 1.1. So MyPaint-devel (and MyPaint if it would build), theoretically can be used now, as is, to satisfy this dependency. Practically, however, this reveals another issue. See #50275. I still think, however, it would be useful to provide the libmypaint-gegl brush library as part of this port. Upstream has recently begun a gegl 0.3 release series (parallel installable with gegl 0.2 as used by stable gimp2) that should make it more convenient to provide the required gegl dependency and I have ported it as gegl-0.3. Again making a separate subport may not be worth the effort but building the additional library would be nice. Let me know if there's any hope. Thanks. -- Ticket URL: <https://trac.macports.org/ticket/48278#comment:7> MacPorts <https://www.macports.org/> Ports system for OS X