#26734: OpenSceneGraph 2.8.3 installation on Mac OS X 10.6 Snow Leopard - Building Failed ------------------------------------+--------------------------------------- Reporter: huangpeng723@… | Owner: ryandesign@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 1.9.1 Keywords: | Port: OpenSceneGraph ------------------------------------+--------------------------------------- Comment(by huangpeng723@…): I have worked around this by disable ffmpeg: {{{ cd /opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_graphics_OpenSceneGraph/work/OpenSceneGraph-2.8.3 }}} edit CMakeLists.txt (comment following out) {{{ ... #FIND_PACKAGE(FFmpeg) ... }}} Run make manually {{{ sudo make }}} Finally {{{ cd ~ sudo port install OpenSceneGraph }}} If you meet the same situation with me like follows: {{{ 10:~ peng$ sudo port install openscenegraph ---> Computing dependencies for OpenSceneGraph ---> Activating OpenSceneGraph @2.8.3_0 Error: Target org.macports.activate returned: Image error: /opt/local/lib/libOpenThreads.11.dylib already exists and does not belong to a registered port. Unable to activate port OpenSceneGraph. Use 'port -f activate OpenSceneGraph' to force the activation. Log for OpenSceneGraph is at: /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_release_ports_graphics_OpenSceneGraph/main.log Error: Status 1 encountered during processing. To report a bug, see <http://guide.macports.org/#project.tickets> }}} delete conflicted files {{{ sudo rm /opt/local/lib/libosg* }}} and run make again {{{ sudo make }}} Done {{{ 10:~ peng$ sudo port install openscenegraph ---> Computing dependencies for OpenSceneGraph ---> Activating OpenSceneGraph @2.8.3_0 ---> Cleaning OpenSceneGraph }}} But I still have no idea how to fix ffmpeg, hopefully, I will not need that when I am using osg.. -- Ticket URL: <https://trac.macports.org/ticket/26734#comment:3> MacPorts <http://www.macports.org/> Ports system for Mac OS