#43710: Open GL & CL errors after flawless install of gr-fosphor --------------------------+------------------------- Reporter: xformdave@… | Owner: michaelld@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.2.1 Resolution: | Keywords: mavericks Port: gr-fosphor | --------------------------+------------------------- Comment (by vince@…): The OpenGL shader compilation error might be caused by selecting a wrong profile. You should make sure the code picks up the Core profile (OpenGL 3.3) and NOT the compatibility profile (OpenGL 1.x). Besides, I’m not positive (you should check in the doc), I think in Marvericks the HD3000 driver has been bumped to OpenGL 3.3, in which case the version of the shading language might not be 150 (OGL 3.2 if memory serves) but 330. -- Ticket URL: <https://trac.macports.org/ticket/43710#comment:3> MacPorts <http://www.macports.org/> Ports system for OS X