#36146: octave-devel build: no graphics display found ---------------------------+------------------------- Reporter: vic@… | Owner: michaelld@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.1.2 Resolution: | Keywords: Port: octave-devel | ---------------------------+------------------------- Comment (by vic@…): Replying to [comment:2 michaelld@…]:
I'll look into this, but it's not a high priority I think. You can always create an octave configuration startup file that sets the graphics front end to use, such that it's ready to go from the first command line prompt.
I have put {{{ gnuplot_binary ("/opt/local/bin/gnuplot"); }}} in ~/.octaverc. Now my MacPorts Octave executes "sombrero" beautifully in Aquaterm, as does my Homebrew Octave. Both Octave versions are 3.6.2. The differences in the initial boilerplate are MacPorts: {{{ Octave was configured for "x86_64-apple-darwin12.1.0". warning: no graphical display found }}} Homebrew: {{{ Octave was configured for "x86_64-apple-darwin11.4.0". }}} The "no graphical display found" has only appeared since the rebuild of octave-devel after the gcc fiasco. This is certainly no problem for me. I generally don't use Octave graphics; I use gnuplot directly. But I do believe Octave should be "finding" gnuplot by default. -- Ticket URL: <https://trac.macports.org/ticket/36146#comment:4> MacPorts <http://www.macports.org/> Ports system for Mac OS