#41981: py32-game seems broken on 10.8.5 --------------------+-------------------------------- Reporter: mark@… | Owner: macports-tickets@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.2.1 Keywords: | Port: py32-game --------------------+-------------------------------- I just did a fresh install of python3.2 and py32-game on MacOS 10.8.5. python3.2 fails to run "import pygame". {{{ bash-3.2$ python3.2 Python 3.2.5 (default, May 19 2013, 14:25:55) [GCC 4.2.1 Compatible Apple Clang 4.1 ((tags/Apple/clang-421.11.66))] on darwin Type "help", "copyright", "credits" or "license" for more information.
import pygame Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/opt/local/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2 /site-packages/pygame/__init__.py", line 95, in <module> from pygame.base import * ImportError: dlopen(/opt/local/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2 /site-packages/pygame/base.so, 2): Symbol not found: _PyCObject_AsVoidPtr Referenced from: /opt/local/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2 /site-packages/pygame/base.so Expected in: flat namespace in /opt/local/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2 /site-packages/pygame/base.so
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