#51571: glfw @3.2_0 fails building on 10.6.8 -------------------------+--------------------------------------- Reporter: braumann@… | Owner: michaelld@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.3.4 Resolution: | Keywords: snowleopard leopard tiger Port: glfw | -------------------------+--------------------------------------- Comment (by braumann@…): Replying to [comment:1 michaelld@…]:
Upstream removed support for Mac OS X 10.6 as of October 24, 2015, commit 5fd9709a.
Well, what I see upstream under [https://github.com/altseed/glfw/commit/5fd9709a8b242e2cee503d9316efd2a86cf72...] is that in a file nsgl_context.m an error message for MacOSX versions less than 10.7 has been removed, which was checking if OpenGL above version 2 was requested. Anyway, to me it seems as during glfw building an OpenGL version above 2 is being assumed, so that neither NSOpenGLPFAOpenGLProfile nor NSOpenGLProfileVersion3_2Core are being declared. What I wonder is if glfw can be built just for OpenGL version less than 3? Or is this question too naive? -- Ticket URL: <https://trac.macports.org/ticket/51571#comment:3> MacPorts <https://www.macports.org/> Ports system for OS X