#39675: iAIDA: version 1.0.22 fails to build ----------------------+--------------------------------- Reporter: mojca@… | Owner: cristiano.fontana@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: Resolution: | Keywords: Port: iAIDA | ----------------------+--------------------------------- Comment (by mojca@…): A quick note: when I try to compile outside of MacPorts, the compilation always fails with {{{ Linking CXX shared library libiAIDA.dylib Undefined symbols for architecture x86_64: "iAIDA::AIDA_RootStore::AIDA_RootStoreFactory::AIDA_RootStoreFactory()", referenced from: iAIDA::aida_tree::AIDA_TreeFactory::create(std::string const&, std::string const&, bool, bool, std::string const&) in AIDA_TreeFactory.cpp.o ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation) make[2]: *** [src/libiAIDA.dylib] Error 1 make[1]: *** [src/CMakeFiles/iAIDA.dir/all] Error 2 make: *** [all] Error 2 }}} but I'm unable to reproduce the behaviour in MacPorts (and I'm unable to reproduce the success outside). Any hints welcome, even though this is not really a problem for MacPorts as long as it compiles fine there. -- Ticket URL: <https://trac.macports.org/ticket/39675#comment:10> MacPorts <http://www.macports.org/> Ports system for OS X