#48278: MyPaint-devel: build brush engine library with optional GEGL support, libmypaint subport ----------------------------+-------------------------- Reporter: devans@… | Owner: ryandesign@… Type: enhancement | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.3.3 Resolution: | Keywords: Port: MyPaint-devel | ----------------------------+-------------------------- Comment (by ryandesign@…): I did try to make a libmypaint port at one point, however mypaint and libmypaint appear to be in rapid concurrent development, since several years; they probably need to be updated simultaneously. There are no tags or releases for libmypaint, so until such a time it would be a libmypaint- devel port. I'm also not sure how much effort it would be to build libmypaint separately, and then tell mypaint to use a separate libmypaint rather than its bundled copy. I don't remember if I had looked into these issues already. -- Ticket URL: <https://trac.macports.org/ticket/48278#comment:3> MacPorts <https://www.macports.org/> Ports system for OS X