#23670: Pygame is not built with PyPortMidi support --------------------------------+------------------------------------------- Reporter: gchaynes@… | Owner: macports-tickets@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 1.8.2 Keywords: pygame midi | Port: py26-game --------------------------------+------------------------------------------- The current build on py26-game does not seem to be built with Midi support, as has been added in recent versions. The Python portion of the MIDI support is correctly there. I just did a fresh install of py26-game, which installed 1.9.1 correctly. If I then open python, and type: {{{
import pygame.midi }}}
This command works fine. If I then call: {{{
pygame.midi.init() }}}
I get the following error: {{{ Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/opt/local/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6 /site-packages/pygame/midi.py", line 71, in init import pygame.pypm ImportError: No module named pypm }}} The current Mac OS X build of PyGame, available on the PyGame website, provides the pypm build (it's a .so file that gets dynamically linked into pygame at run-time). This is on Mac OS X Snow Leopard, in 64-bit mode. (The build of PyGame available on their website is 32-bit). -- Ticket URL: <http://trac.macports.org/ticket/23670> MacPorts <http://www.macports.org/> Ports system for Mac OS