#23576: GRASS does not build ---------------------------------------------+------------------------------ Reporter: anand.prabhakar.patil@… | Owner: macports-tickets@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 1.8.2 Keywords: | Port: grass ---------------------------------------------+------------------------------ Comment(by thomasgeo@…): Hi, I do have the same problem. OS is as well OS X 10.6.2 and is XCode 3.2.1.[[BR]] mesa was not installed but after I read this hear I did, doesn't help...[[BR]] I also checked on gl.h at /opt/local/include/GL/gl.h with the same result.[[BR]] However, I located the gl.h at '/Developer/SDKs/MacOSX10.6.sdk/usr/X11/include/GL/gl.h' and as well at '/System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h'[[BR]] Output is:[[BR]] {{{ port provides /System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h /System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h is not provided by a MacPorts port. port provides /Developer/SDKs/MacOSX10.6.sdk/usr/X11/include/GL/gl.h /Developer/SDKs/MacOSX10.6.sdk/usr/X11/include/GL/gl.h is not provided by a MacPorts port. }}} The problem could be this [http://lists.apple.com/archives/mac-games- dev/2007/Jun/msg00030.html] but I do not know how to tell the port to look for the header file at another place. -- Ticket URL: <http://trac.macports.org/ticket/23576#comment:3> MacPorts <http://www.macports.org/> Ports system for Mac OS