#37562: libsdl: Cocoa backend is not enabled on platforms where it works ---------------------+---------------------- Reporter: alex@… | Owner: jmr@… Type: defect | Status: reopened Priority: Normal | Milestone: Component: ports | Version: 2.1.2 Resolution: | Keywords: Port: libsdl | ---------------------+---------------------- Comment (by dpreid@…): This changeset (that from revision 0 to revision 1) also affects me - one of my games will not load at all now (displays SDL error saying that the X11 driver was not configured with OpenGL) and another game now exhibits a transparency problem, where the alpha colour displays instead of being transparent. I would like to see this issue resolved. Depreciation does not meen broken - this changeset was unnecessary, and should not be implemented UNTIL there is an upstream replacement. -- Ticket URL: <https://trac.macports.org/ticket/37562#comment:14> MacPorts <http://www.macports.org/> Ports system for Mac OS