#32088: libccd: 'always_inline' function could not be inlined in call to 'ccdVec3Dot': function not considered for inlining -------------------------------------+-------------------------------------- Reporter: ryandesign@… | Owner: mmoll@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.0.3 Keywords: | Port: libccd -------------------------------------+-------------------------------------- libccd does not compile for me on OS X 10.6.8 with Xcode 3.2.6: {{{ cc -Wall -pedantic --std=gnu99 -I. -c -o ccd.o ccd.c ./ccd/vec3.h: In function ‘ccdGJKPenetration’: ./ccd/vec3.h:304: error: ‘always_inline’ function could not be inlined in call to ‘ccdVec3Dot’: function not considered for inlining ./ccd/vec3.h:248: error: called from here make: *** [ccd.o] Error 1 }}} [http://build.macports.org/builders/buildports-snowleopard- x86_64/builds/3079/steps/compile/logs/stdio Same problem on the buildbot]. -- Ticket URL: <https://trac.macports.org/ticket/32088> MacPorts <http://www.macports.org/> Ports system for Mac OS