#35354: Dosbox disable 64bit until next version -------------------------------+-------------------------------------------- Reporter: domiman@… | Owner: macports-tickets@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.1.2 Keywords: | Port: dosbox -------------------------------+-------------------------------------------- Comment(by ryandesign@…): Replying to [comment:2 domiman@…]:
The problem is that even when the crash is fixed, core dynamic on 64bit is way less efficient and is at about only 20-50% of the speed than on 32bit. And this likely won't change since this is just the nature of the 64bit dynamic core :( (not to mention that current SVN of Dosbox is broken again and the 64bit built is at only 1% speed of the 32bit built :) - I volunteered for the dosbox defs to find the culprit but haven't had time to do so) [[br]] [[br]] Since DOS emulation needs a lot of speed for "newer" old DOS games this is the reason I'd never recommend a 64bit built of Dosbox.
I see. I was going on your comment above: Replying to [ticket:35354 domiman@…]:
This is resolved in SVN of Dosbox and thus should be working whenever a new version is out.
You didn't mention that it was also slower and that this was not yet fixed. Given this new information, I now agree disabling the 64-bit build would be a good idea. However, it does not build 32-bit for me. My log is attached. -- Ticket URL: <https://trac.macports.org/ticket/35354#comment:3> MacPorts <http://www.macports.org/> Ports system for Mac OS