[MacPorts] #50041: Open GL errors after install of gr-fosphor
#50041: Open GL errors after install of gr-fosphor -----------------------------+-------------------------------- Reporter: andre.neitzel@… | Owner: macports-tickets@… Type: request | Status: new Priority: Normal | Milestone: MacPorts Future Component: ports | Version: 2.3.4 Keywords: open gl | Port: gr-fosphor -----------------------------+-------------------------------- After a successful instal and launch of the normal osmosdr_fft when attempting to launch with the gr-fosphor graphics acceleration I receive errors and the python app window appears without FFT and will closing. In Terminal i see this error: ################################################################### imac:~ admin$ osmocom_fft -F Mac OS; Clang version 7.0.2 (clang-700.1.81); Boost_105900; UHD_003.009.001-MacPorts-Release gr-osmosdr v0.1.x-xxx-xunknown (0.1.5git) gnuradio 3.7.8.1 built-in source types: file fcd rtl rtl_tcp uhd hackrf bladerf rfspace airspy Number of USB devices: 7 USB device 1d50:6089: 000000000000000014d463dc2f391ee1 match Using HackRF One with firmware 2015.07.2 [!] gl_cmap shader compile log : ERROR: 0:32: '' : version '130' is not supported [!] gl_cmap shader compilation failed (cmap_simple.glsl) [w] Color map shader 'simple' failed to load, will use fallback [!] gl_cmap shader compile log : ERROR: 0:32: '' : version '130' is not supported [!] gl_cmap shader compilation failed (cmap_bicubic.glsl) [w] Color map shader 'bicubic' failed to load, will use fallback [+] Selected device: GeForce GTX 780M Segmentation fault: 11 ################################################################### I use a imac i7 3,4Ghz with 32GB RAM and 4GB Nvidia GTX 780. OS = El Captain. Osmocom-fft and other HackRF stuff running fine. Any hints? I thougt my imac should capable of OpenGL flawless... -- Ticket URL: <https://trac.macports.org/ticket/50041> MacPorts <https://www.macports.org/> Ports system for OS X
#50041: Open GL errors after install of gr-fosphor ------------------------------+------------------------- Reporter: andre.neitzel@… | Owner: michaelld@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.3.4 Resolution: | Keywords: Port: gr-fosphor | ------------------------------+------------------------- Changes (by mf2k@…): * owner: macports-tickets@… => michaelld@… * keywords: open gl => * type: request => defect * milestone: MacPorts Future => Comment: In the future, please use WikiFormatting and Cc the port maintainers ({{{port info --maintainers gr-fosphor}}}), if any. Note that a "request" ticket type is only for requesting a new port and the Milestone field is for use by Macports team members only, please do not set it. -- Ticket URL: <https://trac.macports.org/ticket/50041#comment:1> MacPorts <https://www.macports.org/> Ports system for OS X
#50041: Open GL errors after install of gr-fosphor ------------------------------+------------------------- Reporter: andre.neitzel@… | Owner: michaelld@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.3.4 Resolution: | Keywords: Port: gr-fosphor | ------------------------------+------------------------- Description changed by mf2k@…: Old description:
After a successful instal and launch of the normal osmosdr_fft when attempting to launch with the gr-fosphor graphics acceleration I receive errors and the python app window appears without FFT and will closing. In Terminal i see this error:
################################################################### imac:~ admin$ osmocom_fft -F Mac OS; Clang version 7.0.2 (clang-700.1.81); Boost_105900; UHD_003.009.001-MacPorts-Release
gr-osmosdr v0.1.x-xxx-xunknown (0.1.5git) gnuradio 3.7.8.1 built-in source types: file fcd rtl rtl_tcp uhd hackrf bladerf rfspace airspy Number of USB devices: 7 USB device 1d50:6089: 000000000000000014d463dc2f391ee1 match Using HackRF One with firmware 2015.07.2 [!] gl_cmap shader compile log : ERROR: 0:32: '' : version '130' is not supported
[!] gl_cmap shader compilation failed (cmap_simple.glsl) [w] Color map shader 'simple' failed to load, will use fallback [!] gl_cmap shader compile log : ERROR: 0:32: '' : version '130' is not supported
[!] gl_cmap shader compilation failed (cmap_bicubic.glsl) [w] Color map shader 'bicubic' failed to load, will use fallback [+] Selected device: GeForce GTX 780M Segmentation fault: 11 ###################################################################
I use a imac i7 3,4Ghz with 32GB RAM and 4GB Nvidia GTX 780. OS = El Captain. Osmocom-fft and other HackRF stuff running fine. Any hints? I thougt my imac should capable of OpenGL flawless...
New description: After a successful instal and launch of the normal osmosdr_fft when attempting to launch with the gr-fosphor graphics acceleration I receive errors and the python app window appears without FFT and will closing. In Terminal i see this error: {{{ ################################################################### imac:~ admin$ osmocom_fft -F Mac OS; Clang version 7.0.2 (clang-700.1.81); Boost_105900; UHD_003.009.001-MacPorts-Release gr-osmosdr v0.1.x-xxx-xunknown (0.1.5git) gnuradio 3.7.8.1 built-in source types: file fcd rtl rtl_tcp uhd hackrf bladerf rfspace airspy Number of USB devices: 7 USB device 1d50:6089: 000000000000000014d463dc2f391ee1 match Using HackRF One with firmware 2015.07.2 [!] gl_cmap shader compile log : ERROR: 0:32: '' : version '130' is not supported [!] gl_cmap shader compilation failed (cmap_simple.glsl) [w] Color map shader 'simple' failed to load, will use fallback [!] gl_cmap shader compile log : ERROR: 0:32: '' : version '130' is not supported [!] gl_cmap shader compilation failed (cmap_bicubic.glsl) [w] Color map shader 'bicubic' failed to load, will use fallback [+] Selected device: GeForce GTX 780M Segmentation fault: 11 ################################################################### }}} I use a imac i7 3,4Ghz with 32GB RAM and 4GB Nvidia GTX 780. OS = El Captain. Osmocom-fft and other HackRF stuff running fine. Any hints? I thougt my imac should capable of OpenGL flawless... -- -- Ticket URL: <https://trac.macports.org/ticket/50041#comment:2> MacPorts <https://www.macports.org/> Ports system for OS X
#50041: Open GL errors after install of gr-fosphor ------------------------------+------------------------- Reporter: andre.neitzel@… | Owner: michaelld@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.3.4 Resolution: | Keywords: Port: gr-fosphor | ------------------------------+------------------------- Comment (by michaelld@…): I see the same issue on my laptop (2012 MBPR). I've contacted the developer & he's looking into the issue. He's also quite busy. To the best of my debugging, this is not something I can fix; it's an upstream issue. Hopefully it'll get fixed sooner rather than later, but I can't say for certain when it will be. So, please be patient. -- Ticket URL: <https://trac.macports.org/ticket/50041#comment:3> MacPorts <https://www.macports.org/> Ports system for OS X
#50041: Open GL errors after install of gr-fosphor ------------------------------+------------------------- Reporter: andre.neitzel@… | Owner: michaelld@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.3.4 Resolution: | Keywords: Port: gr-fosphor | ------------------------------+------------------------- Comment (by 246tnt@…): The "gl_cmap shader compilation failed" errors are "normal" for OSX. They won't go away any time soon unless Apple decides to do like everyone else and support GLSL 1.3+ even for OpenGL 2.x contexts ... But those should have little to no visual impacts. That certainly doesn't explain why you don't see anything or why you have a segmentation fault ... -- Ticket URL: <https://trac.macports.org/ticket/50041#comment:4> MacPorts <https://www.macports.org/> Ports system for OS X
#50041: Open GL errors after install of gr-fosphor ------------------------------+------------------------- Reporter: andre.neitzel@… | Owner: michaelld@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.3.4 Resolution: | Keywords: Port: gr-fosphor | ------------------------------+------------------------- Comment (by michaelld@…): Attaching a crashlog. -- Ticket URL: <https://trac.macports.org/ticket/50041#comment:5> MacPorts <https://www.macports.org/> Ports system for OS X
#50041: Open GL errors after install of gr-fosphor ------------------------------+------------------------- Reporter: andre.neitzel@… | Owner: michaelld@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.3.4 Resolution: | Keywords: Port: gr-fosphor | ------------------------------+------------------------- Comment (by michaelld@…): The osmocom crash log uses Wx, while mine uses Qt. Same basic issue. No ideas here. -- Ticket URL: <https://trac.macports.org/ticket/50041#comment:6> MacPorts <https://www.macports.org/> Ports system for OS X
#50041: Open GL errors after install of gr-fosphor ------------------------------+------------------------- Reporter: andre.neitzel@… | Owner: michaelld@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.3.4 Resolution: | Keywords: Port: gr-fosphor | ------------------------------+------------------------- Comment (by andre.neitzel@…): Replying to [comment:6 michaelld@…]:
The osmocom crash log uses Wx, while mine uses Qt. Same basic issue. No ideas here.
How to choose between Wx or QT? -- Ticket URL: <https://trac.macports.org/ticket/50041#comment:7> MacPorts <https://www.macports.org/> Ports system for OS X
#50041: Open GL errors after install of gr-fosphor ------------------------------+------------------------- Reporter: andre.neitzel@… | Owner: michaelld@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.3.4 Resolution: | Keywords: Port: gr-fosphor | ------------------------------+------------------------- Comment (by andre.neitzel@…): I use latest OSX "El Captain" 10.11.2. and found out, that a make of "gr- fosphor" from OSMOCOM GIT repository also fail with: imac:build admin$ cmake ../ -- The CXX compiler identification is AppleClang 7.0.2.7000181 -- The C compiler identification is AppleClang 7.0.2.7000181 -- Check for working CXX compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ -- Check for working CXX compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Check for working C compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc -- Check for working C compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Build type not specified: defaulting to release. -- Found Git: /usr/bin/git (found version "2.5.4 (Apple Git-61)") -- Extracting version information from git describe... -- Boost version: 1.59.0 -- Found the following Boost libraries: -- system -- thread -- Found OpenGL: /System/Library/Frameworks/OpenGL.framework -- Found OpenCL: /System/Library/Frameworks/OpenCL.framework (found version "1.2") -- Found PkgConfig: /opt/local/bin/pkg-config (found version "0.28") '''-- Checking for module 'freetype2' -- Found freetype2, version 18.2.12 CMake Error at CMakeLists.txt:109 (message): freetype2 required to compile gr-fosphor''' Freetype is located in /opt/local/include/freetype2/ ??? Im confused because System says its found, list path and next step error thats not found? Any hints? -- Ticket URL: <https://trac.macports.org/ticket/50041#comment:8> MacPorts <https://www.macports.org/> Ports system for OS X
#50041: Open GL errors after install of gr-fosphor ------------------------------+------------------------- Reporter: andre.neitzel@… | Owner: michaelld@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.3.4 Resolution: | Keywords: Port: gr-fosphor | ------------------------------+------------------------- Comment (by andre.neitzel@…): Good News: Seg Fault is SOLVED by installing latest NVIDIA Wedrivers on EL Captain: http://www.nvidia.com/download/driverResults.aspx/96651/en-us After that osmocom_fft -F with start FOSPHOR without issues. Ticket can be closed since it was a driver issue on OS. -- Ticket URL: <https://trac.macports.org/ticket/50041#comment:9> MacPorts <https://www.macports.org/> Ports system for OS X
#50041: Open GL errors after install of gr-fosphor ------------------------------+------------------------- Reporter: andre.neitzel@… | Owner: michaelld@… Type: defect | Status: new Priority: Normal | Milestone: Component: ports | Version: 2.3.4 Resolution: | Keywords: Port: gr-fosphor | ------------------------------+------------------------- Comment (by michaelld@…): Updated drivers for some Macs: http://www.nvidia.com/download/driverResults.aspx/100824/en-us -- Ticket URL: <https://trac.macports.org/ticket/50041#comment:10> MacPorts <https://www.macports.org/> Ports system for macOS
#50041: Open GL errors after install of gr-fosphor ------------------------------+------------------------- Reporter: andre.neitzel@… | Owner: michaelld@… Type: defect | Status: closed Priority: Normal | Milestone: Component: ports | Version: 2.3.4 Resolution: wontfix | Keywords: Port: gr-fosphor | ------------------------------+------------------------- Changes (by michaelld@…): * status: new => closed * resolution: => wontfix Comment: I'm going to go ahead and close this ticket as "wontfix" (should be "cantfix") because it's not a MacPorts issue (as you wrote). Thanks for the info! -- Ticket URL: <https://trac.macports.org/ticket/50041#comment:11> MacPorts <https://www.macports.org/> Ports system for macOS
#50041: Open GL errors after install of gr-fosphor ------------------------------+------------------------- Reporter: andre.neitzel@… | Owner: michaelld@… Type: defect | Status: closed Priority: Normal | Milestone: Component: ports | Version: 2.3.4 Resolution: wontfix | Keywords: Port: gr-fosphor | ------------------------------+------------------------- Comment (by michaelld@…): Good news: This issue is fixed in 10.12 Sierra! I'm not generally a proponent of updating to the ".0" release, but in this case I'm finding nothing outstandingly wrong with 10.12.0 ... so, maybe it's worth the update ... Being a developer I like to make sure the latest (beta) works well enough, and having fosphor running again is awesome! -- Ticket URL: <https://trac.macports.org/ticket/50041#comment:12> MacPorts <https://www.macports.org/> Ports system for macOS
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