On Jul 25, 2007, at 03:45, Jyrki Wahlstedt wrote:
On 25.7.2007, at 10.33, Tommaso Urli wrote:
MacPorts 1.5 Entering interactive mode... ("help" for help, "quit" to quit) [Users/tunnuz] > install libsdl-framework Portfile changed since last build; discarding previous state. ---> Fetching libsdl-framework ---> Attempting to fetch SDL-1.2.11.tar.gz from http:// www.libsdl.org/release/ ---> Verifying checksum(s) for libsdl-framework ---> Extracting libsdl-framework ---> Configuring libsdl-framework ---> Building libsdl-framework Error: Target org.macports.build returned: shell command "cd "/opt/local/var/macports/build/ _opt_local_var_macports_sources_rsync.macports.org_release_ports_deve l_libsdl-framework/work/SDL-1.2.11/Xcode/SDL" && xcodebuild -target "Framework Without X11 Stuff (for those who didn't install the X11 headers with Xcode)" -configuration Deployment build OBJROOT=build/ SYMROOT=build/ ARCHS=ppc" returned error 1 Command output: warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path
<snip>
warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' === BUILDING NATIVE TARGET Framework Without X11 Stuff (for those who didn't install the X11 headers with Xcode) WITH CONFIGURATION Deployment === ** BUILD FAILED **
Error: Status 1 encountered during processing.
How can I resolve this problem? Thank you for the time :)
I don't see that you'd had described your environment, but it seems you have not installed the required SDK from Xcode package?!
Right. Apparently this software requires the 10.3.9 SDK, as it says, so please install that using your Xcode installer.