On Oct 21, 2007, at 10:31 PM, paul beard wrote:

anyone tried porting seom/yukon to OS X? 

[/Users/paul/src/seom]:: ./configure && make
arch:     C
cflags:   -O3 -W -Wall
prefix:   /usr/local
gcc -Iinclude -std=c99 -O3 -W -Wall -fPIC -c -o src/buffer.o src/buffer.c
In file included from src/buffer.c:2:
include/seom/seom.h:31:19: error: GL/gl.h: No such file or directory
make: *** [src/buffer.o] Error 1

Not sure how to tell it where the OpenGL stuff is. Is there something else that already works? 

--
Paul Beard / www.paulbeard.org/
<paulbeard@gmail.com/paulbeard@mac.com>
_______________________________________________
macports-users mailing list
macports-users@lists.macosforge.org
http://lists.macosforge.org/mailman/listinfo/macports-users

paul I think its in an apple SDK. Do u have them all installed? (this is in addition to xcode -- u probably know
all this but just in case...)
good luck

someonemore knowalgeable than me will no doubtasnwr in due course.