On Oct 21, 2007, at 10:31 PM, paul beard wrote:anyone tried porting seom/yukon to OS X?[/Users/paul/src/seom]:: ./configure && makearch: Ccflags: -O3 -W -Wallprefix: /usr/localgcc -Iinclude -std=c99 -O3 -W -Wall -fPIC -c -o src/buffer.o src/buffer.cIn file included from src/buffer.c:2:include/seom/seom.h:31:19: error: GL/gl.h: No such file or directorymake: *** [src/buffer.o] Error 1
Not sure how to tell it where the OpenGL stuff is. Is there something else that already works?--
Paul Beard / www.paulbeard.org/
< paulbeard@gmail.com/paulbeard@mac.com>
_______________________________________________macports-users mailing listpaul I think its in an apple SDK. Do u have them all installed? (this is in addition to xcode -- u probably knowall this but just in case...)good luck
someonemore knowalgeable than me will no doubtasnwr in due course.