Le 22 oct. 07 à 05:58, paul beard a écrit :
On 10/21/07, William Davis <frstan@bellsouth.net> wrote:
On Oct 21, 2007, at 10:31 PM, paul beard wrote:
anyone tried porting seom/yukon to OS X?
[/Users/paul/src/seom]:: ./configure && make arch: C cflags: -O3 -W -Wall prefix: /usr/local gcc -Iinclude -std=c99 -O3 -W -Wall -fPIC -c -o src/buffer.o src/ buffer.c In file included from src/buffer.c:2: include/seom/seom.h:31:19: error: GL/gl.h: No such file or directory make: *** [src/buffer.o] Error 1
Not sure how to tell it where the OpenGL stuff is. Is there something else that already works?
-- Paul Beard / www.paulbeard.org/ < paulbeard@gmail.com/paulbeard@mac.com> _______________________________________________ macports-users mailing list macports-users@lists.macosforge.org http://lists.macosforge.org/mailman/listinfo/macports-users
paul I think its in an apple SDK. Do u have them all installed? (this is in addition to xcode -- u probably know all this but just in case...) good luck
someonemore knowalgeable than me will no doubtasnwr in due course.
I think I have it but I just don't know how to tell configure where it is. And if there is a video capture app already ported, I'll just use it ;-)
try to append "-framework OpenGL" to CFLAGS. Regards, -- Anthony Ramine, the infamous MacPorts Trac slave. nox@macports.org