Michael <gmichaelt@gmail.com> writes:
I've wondered whether there might be a problem with a mismatch of the installed XCode and the version of MacPorts in play here - neither http://www.macports.org/ nor http://trac.macosforge.org/projects/macports/wiki/InstallingMacPorts are particularly helpful in sorting out the question of what 10.3.x needs/can use. I only installed 1.510 (specifically the 10.3 variant) because there appeared to be nothing to contradict doing so and using an earlier version appropriate to the installed XCode. I considered installing the X11 SDK from XCode 2.4.1, perhaps some other parts of it, too, but demurred; why complicate matters?
Yes, the install docs don't cover 10.3. But 10.3 is not heavily used and it will soon not be among the most recent two releases, which is our target audience. It could be added though, it just wasn't the top priority because the docs were so lacking in commonly needed things.
I'm also unclear on the syntax for using variants on the command line; http://trac.macosforge.org/projects/macports/wiki/UsingMacPortsQuickStart is muddy on this subject...
Information is not bubbling to the surface.
The QuickStart needs some work, or perhaps some parts can be removed that are handled in the new guide. See if it is better on the subject of variants; I added some on that topic just last night. http://geeklair.net/new_macports_guide/ Look in "Using MacPorts". What isn't clear can be changed so let us know. Mark