On 29 Jun 2007, at 01:54, Ryan Schmidt wrote:
On Jun 27, 2007, at 06:33, Dimitri Hendriks wrote: [...]
I also tried to install port xfig, but again without succes:
$ sudo port install xfig Password: ---> Fetching Xaw3d ---> Attempting to fetch Xaw3d-1.5E.tar.gz from ftp:// ftp.visi.com/users/hawkeyd/X/ ---> Verifying checksum(s) for Xaw3d ---> Extracting Xaw3d ---> Configuring Xaw3d ---> Building Xaw3d with target all ---> Staging Xaw3d into destroot ---> Installing Xaw3d 1.5E_0 ---> Activating Xaw3d 1.5E_0 Error: Target com.apple.activate returned: Image error: /usr/X11R6/ include/X11/Xaw3d/AllWidgets.h already exists and does not belong to a registered port. Unable to activate port Xaw3d. Error: The following dependencies failed to build: Xaw3d ghostscript jpeg libpng zlib transfig netpbm jasper tiff Error: Status 1 encountered during processing.
This is a problem with Xaw3d, not xfig. I do not have /usr/X11R6/ include/X11/Xaw3d/AllWidgets.h on my system, but you apparently do. Perhaps you had MacPorts installed before, had Xaw3d installed with it before, you removed MacPorts, and then reinstalled MacPorts, and now it's finding bits that were left behind? Or perhaps you had Xaw3d installed before without MacPorts which it's now colliding with? Either way, you could probably safely force the install of Xaw3d to get it to overwrite any files it finds:
sudo port -nf install Xaw3d
I tried this and xfig then installs fine, but I now get the same problem as reported earlier: http://lists.macosforge.org/pipermail/macports-users/2007-April/ 002746.html and: http://lists.macosforge.org/pipermail/macports-users/2007-June/ 003917.html In the same thread it is suggested to build xfig without Xaw3d. Is this a good idea? If so, can someone tell me how to do that or add some explanantion to: You should find out which configure flag for building xfig is required to disable the use of Xaw3d (is xfig using configure or still imake/xmkmf?) and add it to configure-args.append. Thanks, Dimitri