It builds without any troubles, but when I hit the activation step, I get: Error: Target com.apple.activate returned: Image error: /usr/X11R6/include/DPS/ColorSB.h already exists and does not belong to a registered port. Unable to activate port XFree86. Error: Status 1 encountered during processing. Any ideas on how I can get around this error? I need XFree86 installed because the gd2 port depends upon it. I'm curious...I assume that the gd2 port depends upon it because it is being built with xpm support. Would it be possible to have a variant of gd2 without xpm support and (perhaps) then be able to drop the dependency on XFree86...? Thank you.
On Sep 25, 2006, at 21:46, Eric wrote:
It builds without any troubles, but when I hit the activation step, I get:
Error: Target com.apple.activate returned: Image error: /usr/X11R6/ include/DPS/ColorSB.h already exists and does not belong to a registered port. Unable to activate port XFree86. Error: Status 1 encountered during processing.
Any ideas on how I can get around this error?
I need XFree86 installed because the gd2 port depends upon it.
I'm curious...I assume that the gd2 port depends upon it because it is being built with xpm support. Would it be possible to have a variant of gd2 without xpm support and (perhaps) then be able to drop the dependency on XFree86...?
Please install X11User.pkg from the Mac OS X CD or DVD and also X11SDK.pkg from the Xcode installation package. Then you can install gd2 and any other port that requires an X server without needing to install the XFree86 port.
participants (2)
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Eric
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Ryan Schmidt