MacPorts 1.5 Entering interactive mode... ("help" for help, "quit" to quit) [Users/tunnuz] > install libsdl-framework Portfile changed since last build; discarding previous state. ---> Fetching libsdl-framework ---> Attempting to fetch SDL-1.2.11.tar.gz from http://www.libsdl.org/release/ ---> Verifying checksum(s) for libsdl-framework ---> Extracting libsdl-framework ---> Configuring libsdl-framework ---> Building libsdl-framework Error: Target org.macports.build returned: shell command "cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_devel_libsdl-framework/work/SDL-1.2.11/Xcode/SDL" && xcodebuild -target "Framework Without X11 Stuff (for those who didn't install the X11 headers with Xcode)" -configuration Deployment build OBJROOT=build/ SYMROOT=build/ ARCHS=ppc" returned error 1 Command output: warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' === BUILDING NATIVE TARGET Framework Without X11 Stuff (for those who didn't install the X11 headers with Xcode) WITH CONFIGURATION Deployment === ** BUILD FAILED ** Error: Status 1 encountered during processing. How can I resolve this problem? Thank you for the time :) Tommaso
On 25.7.2007, at 10.33, Tommaso Urli wrote:
MacPorts 1.5 Entering interactive mode... ("help" for help, "quit" to quit) [Users/tunnuz] > install libsdl-framework Portfile changed since last build; discarding previous state. ---> Fetching libsdl-framework ---> Attempting to fetch SDL-1.2.11.tar.gz from http:// www.libsdl.org/release/ ---> Verifying checksum(s) for libsdl-framework ---> Extracting libsdl-framework ---> Configuring libsdl-framework ---> Building libsdl-framework Error: Target org.macports.build returned: shell command "cd "/opt/local/var/macports/build/ _opt_local_var_macports_sources_rsync.macports.org_release_ports_devel _libsdl-framework/work/SDL-1.2.11/Xcode/SDL" && xcodebuild -target "Framework Without X11 Stuff (for those who didn't install the X11 headers with Xcode)" -configuration Deployment build OBJROOT=build/ SYMROOT=build/ ARCHS=ppc" returned error 1 Command output: warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path
<snip>
warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' === BUILDING NATIVE TARGET Framework Without X11 Stuff (for those who didn't install the X11 headers with Xcode) WITH CONFIGURATION Deployment === ** BUILD FAILED **
Error: Status 1 encountered during processing.
How can I resolve this problem? Thank you for the time :)
I don't see that you'd had described your environment, but it seems you have not installed the required SDK from Xcode package?! ! ! Jyrki Wahlstedt ! http://www.wahlstedt.fi/jyrki/ ! ! Our life is no dream; but it ought to become one and perhaps will. ! PGP key ID: 0x139CC386 fingerprint: F355 B46F 026C B8C1 89C0 A780 6366 EFD9 139C C386
On Jul 25, 2007, at 03:45, Jyrki Wahlstedt wrote:
On 25.7.2007, at 10.33, Tommaso Urli wrote:
MacPorts 1.5 Entering interactive mode... ("help" for help, "quit" to quit) [Users/tunnuz] > install libsdl-framework Portfile changed since last build; discarding previous state. ---> Fetching libsdl-framework ---> Attempting to fetch SDL-1.2.11.tar.gz from http:// www.libsdl.org/release/ ---> Verifying checksum(s) for libsdl-framework ---> Extracting libsdl-framework ---> Configuring libsdl-framework ---> Building libsdl-framework Error: Target org.macports.build returned: shell command "cd "/opt/local/var/macports/build/ _opt_local_var_macports_sources_rsync.macports.org_release_ports_deve l_libsdl-framework/work/SDL-1.2.11/Xcode/SDL" && xcodebuild -target "Framework Without X11 Stuff (for those who didn't install the X11 headers with Xcode)" -configuration Deployment build OBJROOT=build/ SYMROOT=build/ ARCHS=ppc" returned error 1 Command output: warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path
<snip>
warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' warning: There is no SDK at specified SDKROOT_ppc path '/Developer/SDKs/MacOSX10.3.9.sdk' === BUILDING NATIVE TARGET Framework Without X11 Stuff (for those who didn't install the X11 headers with Xcode) WITH CONFIGURATION Deployment === ** BUILD FAILED **
Error: Status 1 encountered during processing.
How can I resolve this problem? Thank you for the time :)
I don't see that you'd had described your environment, but it seems you have not installed the required SDK from Xcode package?!
Right. Apparently this software requires the 10.3.9 SDK, as it says, so please install that using your Xcode installer.
Excuse me, I'm a little newbie with Xcode, how I can install the needed SDK? Which is the SDK? Why I have Xcode installed but not the needed SDK? Thanks Tommaso
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA512 Tommaso Urli wrote:
Excuse me, I'm a little newbie with Xcode, how I can install the needed SDK? Which is the SDK? Why I have Xcode installed but not the needed SDK?
Thanks Tommaso
Hi, sorry for the late reply, I missed this mail. To install this SDK (software development kit) either use the Mac OS X installer DVD and open the Development Tools installer or download the latest Xcode version from Apple [1]. You have to register there, but it's completely free. When you opened the installer use the "Customize" button in the last page where you can click "Install" and then select the Mac OS 10.3.9 SDK. Then press "Install" to install it. I think it's normally not installed because most developers will work with applications for Mac OS 10.4 and not 10.3 ... Hope this helps, Simon [1]: http://developer.apple.com/ - -- + privacy is necessary + using http://gnupg.org + public key id: 0x6115F804EFB33229 -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.7 (Darwin) iD8DBQFGwD4QYRX4BO+zMikRCsQzAJ0QM3uj52jLJkFfLECU9u8Aq8virACeNEYP buYh9Onz2p5NAu75MxuXLT8= =kfwo -----END PGP SIGNATURE-----
Le 13 août 07 à 13:18, Simon Ruderich a écrit :
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA512
Tommaso Urli wrote:
Excuse me, I'm a little newbie with Xcode, how I can install the needed SDK? Which is the SDK? Why I have Xcode installed but not the needed SDK?
Thanks Tommaso
Hi,
sorry for the late reply, I missed this mail.
To install this SDK (software development kit) either use the Mac OS X installer DVD and open the Development Tools installer or download the latest Xcode version from Apple [1]. You have to register there, but it's completely free.
When you opened the installer use the "Customize" button in the last page where you can click "Install" and then select the Mac OS 10.3.9 SDK. Then press "Install" to install it.
I think it's normally not installed because most developers will work with applications for Mac OS 10.4 and not 10.3 ...
Hope this helps, Simon
libsdl-framework and his friends are going to not anymore require the 10.3.9 SDK on Tiger. Following what is said inside the SDL xcode project, they set the SDKROOT_ppc to 10.2 to increase back-compatibility but SDL do build with 10.3 or 10.4 SDK on ppc. -- Anthony Ramine, the infamous MacPorts Trac slave. nox@macports.org
participants (5)
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Jyrki Wahlstedt
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N_Ox
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Ryan Schmidt
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Simon Ruderich
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Tommaso Urli