Timothy, I don't think that the Ruby/SDL bindings can be used today inside MacRuby. The extensions mechanism still suffers from problems. While I'm not a Quartz expert I am pretty sure you can replace Ruby/ SDL by pure Mac OS X APIs, with as Quartz but also CoreImage, CoreAudio, CoreAnimation, OpenGL (which can be called from MacRuby), etc. Now it depends if you want to write cross-platform code. HTH, Laurent On Feb 14, 2009, at 9:35 PM, Timothy McDowell wrote:
Is it possible for me to use the Ruby/SDL bindings with MacRuby/ Cocoa? Also, can Quartz handle movement of sprites (gifs, pngs, jpgs?) and the like? Would Quartz be just fine for game development?
-- --Timothy. _______________________________________________ MacRuby-devel mailing list MacRuby-devel@lists.macosforge.org http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel