class MyView < NSView include HotCocoa::Behaviors def drawRect(rect) #do something... end end That HotCocoa::Behaviors was what you were missing. On Dec 3, 2008, at 12:58 AM, John Shea wrote:
Hi Ben, thanks for your answer.
I tried that initially, but my subclass was having problems being added to the layout view.
Anyway - somehow I got something going a little further - the important thing was to have a create method which has : alloc.initWithFrame([0, 0, *GameSize]) in my NSView subclass...
I did not get much further than painting black (transparency etc did not work) - but its on the back burner while I experiment a bit more with plain MacRuby.
Cheers and thanks, John
On Dec 2, 2008, at 10:37 PM, Benjamin Stiglitz wrote:
I am sure there is an easy answer to this question, but I have not figured it out after some experimenting (nor can I find an example in the examples)
What do I do if i want to subclass (say) an NSView ? And yet still employ that subclass with all the rest of the hot cocoa magic? (so without using nib/xibs)
I would do this to overwrite the drawRect callback for NSView for example - perhaps to do some animation.
class MyView < NSView def drawRect(r)
end end
or, even better in some cases
a = view(:something) class << a def drawRect(r)
end end
-Ben _______________________________________________ MacRuby-devel mailing list MacRuby-devel@lists.macosforge.org http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel
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