Modified: AppleSGLX/trunk/apple_glx_context.c (269 => 270)
--- AppleSGLX/trunk/apple_glx_context.c 2009-02-27 02:04:06 UTC (rev 269)
+++ AppleSGLX/trunk/apple_glx_context.c 2009-02-27 08:00:42 UTC (rev 270)
@@ -447,25 +447,6 @@
return false;
}
-void apple_glx_destroy_drawable_in_any(Display *dpy, GLXDrawable d) {
- struct apple_glx_context *ac;
- struct apple_glx_drawable *agd;
-
- lock_context_list();
-
- for(ac = context_list; ac; ac = ac->next) {
- if(ac->drawable && ac->drawable->drawable == d) {
- agd = ac->drawable;
- ac->drawable = NULL;
- agd->release(agd);
- (void)agd->destroy(agd);
- apple_cgl.clear_drawable(ac->context_obj);
- }
- }
-
- unlock_context_list();
-}
-
/*
* The value returned is the total number of contexts set to update.
* It's meant for debugging/introspection.
Modified: AppleSGLX/trunk/apple_glx_drawable.h (269 => 270)
--- AppleSGLX/trunk/apple_glx_drawable.h 2009-02-27 02:04:06 UTC (rev 269)
+++ AppleSGLX/trunk/apple_glx_drawable.h 2009-02-27 08:00:42 UTC (rev 270)
@@ -149,8 +149,6 @@
void apple_glx_garbage_collect_drawables(Display *dpy);
-void apple_glx_destroy_drawable_in_any(Display *dpy, GLXDrawable d);
-
/*
* This returns the total number of drawables.
* It's mostly intended for debugging and introspection.