The xquartz.macosforge.org site will be down tomorrow (2/16) from 8am PST. It should hopefully only be a few hours. DNS records will need to propagate which may make the outage last longer for some people than others.
There's nothing much new here. I've just changed around a bunch of internals. The only real bug that is fixed has to do with preventing windows from getting "lost" behind the dock. Aside from that, I just want to make sure that I didn't break anything with my changes.
If you're on SnowLeopard and have the recent beta release, you can test out the new quartz-wm by doing the following:
curl -LO http://static.macosforge.org/xquartz/downloads/testing/quartz-wm-5581884.bz2
bunzip2 quartz-wm-5581884.bz2
sudo mv quartz-wm-5581884 /opt/X11/bin/quartz-wm
sudo chmod 755 /opt/X11/bin/quartz-wm
Thanks,
Jeremy
I've once again rolled a new beta release of XQuartz.
2.5.0_beta2 includes multiple bug fixes for issues recently marked as "fixed" in trac. Please check out the full ChangeLog for details.
http://xquartz.macosforge.org/trac/wiki/ChangeLog
There are two points that I'd like to highlight:
1) We're now using mesa's gl.h rather than the one we were using before (which indirectly included OpenGL.framework's gl.h). This avoids issues where the prototypes between the two versions differ.
2) The "stuck pointer" issue should now be fixed. If you get a pointer stuck in the upper left corner after this release, please let me know as I'm under the impression that that issue is now fixed.
You can update using XQuartz.app's automatic update feature or manually with this dmg:
http://static.macosforge.org/xquartz/downloads/SL/XQuartz-2.5.0_beta2.dmg