You're right,
the two logs are from different Macs, but it was just an example... If you prefer I can show you a few hundreds of logs from all the Mac boxes (10.7 & 10.8 with Intel, ATI and Nvidia GPUs) that I administer here in office.
I only noticed that one of our applications stopped working as soon as we updated some boxes to OS X 10.7.5 (this application never worked on 10.8.*). After some debugging I managed to understand that it is a GLX accumulation buffer issue on 10.7.5 and 10.8.*
Regards,
Rafael Navaza.
Your glxinfo output is from two different graphics cards. Your "working" copy was using:
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: AMD Radeon HD 6970M OpenGL Engine
OpenGL version string: 2.1 ATI-7.18.18
Your "failing" copy was using:
OpenGL vendor string: Intel Inc.
OpenGL renderer string: Intel HD Graphics 3000 OpenGL Engine
OpenGL version string: 2.1 APPLE-7.32.12
--Jeremy
> Rafael Navaza. <glxinfo_OS_X_10.7.4-XQuartz_2.7.4.log><glxinfo_OS_X_10.7.5-XQuartz_2.7.4.log>
On Jan 9, 2013, at 8:28 AM, Frava <fravadona@gmail.com> wrote:
> Dear XQuartz dev,
>
> I have an application that crashes on Lion 10.7.5 and Mountain Lion 10.8.* with the error : "Error: GLwMDrawingArea: requested visual not supported".
>
> By playing a little with the source code of that application I figured out that OS X 10.7.5 and 10.8.* do NOT support the GLX Accumulation Buffer anymore (You can check it by comparing the attached "glxinfo" output from OS X 10.7.4 with the one from OS X 10.7.5)
>
> So I have a few questions :
> - Is there an easy way to work aroud it ?
> - Where do I have to report this bug ? Apple ? XQuartz ? OpenMotif ?
>
> Best regards,
> _______________________________________________
> Xquartz-dev mailing list
> Xquartz-dev@lists.macosforge.org
> http://lists.macosforge.org/mailman/listinfo/xquartz-dev
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