If you search the xquartz-dev and x11-users archives, you should find some discussion about this. Pelle Johansson and I both made some stabs at fixing DRI for OSX. Pelle made a bit more progress than I did (there are patches in this lists archives around March 7)... but this still used Apple-DRI. We'd like to migrate over to using XF86- DRI instead, so we don't waste cycles re-creating the wheel. Plus this allows us to just maintain the interface between Mesa and OpenGL.framework rather than the entire DRI infrastructure as well. --Jeremy On Mar 26, 2008, at 21:30, David Shao wrote:
If I understand correctly, the current plan is maybe to write a "DRI driver using OpenGL.framework", but have enough decisions been made to even formulate some sort of proposal for Google Summer of Code 2008? Sorry for the relatively late inquiry. _______________________________________________ Xquartz-dev mailing list Xquartz-dev@lists.macosforge.org http://lists.macosforge.org/mailman/listinfo.cgi/xquartz-dev