[libdispatch-dev] Solaris portability
Joakim Johansson
jocke at tbricks.com
Sat Nov 7 01:04:31 PST 2009
On 7 nov 2009, at 04.12, Jordan K. Hubbard wrote:
>
> Well, let's see what Paolo's's patches for separating out the kqueue
> dependent bits look like first. I could see a version of reality in
> which "core sources" (that is to say, not clearly OS-specific ones,
> like MacOSX's DISPATCH_SOURCE_TYPE_MACH_* sources) which weren't
> wired up underneath simply wouldn't fire, e.g. your "cross-platform
> GCD code" compiles just fine on a new dispatch-supporting platform,
> but some of the sources are stubbed out underneath. You can
> register for such a source all day long, but you'll never have one
> fire.
That is really what I envisioned, I would definitely see significant
value in that from a pragmatic viewpoint. Looking forward to see
Paolo's patches.
>>> That would have a chilling effect on application adoption since
>>> they could no longer assume what "API compatibility" meant on any
>>> given platform.
>>
>> Well, it kind of reminds me of POSIX support over the years on many
>> platforms... :-)
>
> I'm not sure if you're trying to support my point or your point
> there. :-)
I guess you can take your pick really ;-)
It was just a little bit tongue-in-cheek after having done a few shims
over the years, mostly for NeXTSTEP and early versions of Mac OS X :-)
As a sidenote, I'm really happy with the huge progress that was made
the last few years on OS X in this area, it definitely makes life
easier.
>
>> Fair enough, although blocks may not be possible if building with
>> e.g. the Sun Studio compiler (which I hope we'll eventually being
>> able to build with...)
>
> Well, I can see how targeting the Sun Studio compiler might impose
> some additional pre-processing, yes. The clang project, assuming
> you can build LLVM/clang reasonably well on Solaris (I haven't
> tried), provides a rewriter, for example, which just makes the
> blocks compiler runtime a (normal) library dependency.
Aha, that sounds extremely interesting, will definitely have a look at
that and see if it builds (I really would like to have blocks
available as a cross-platform feature)!
Of course, after that, unfortunately the black rider of C++ comes into
the picture (for us), which makes it troublesome until clang supports
the language more extensively...
Joakim
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