[58654] trunk/dports

portindex at macports.org portindex at macports.org
Fri Oct 2 00:54:17 PDT 2009


Revision: 58654
          http://trac.macports.org/changeset/58654
Author:   portindex at macports.org
Date:     2009-10-02 00:54:13 -0700 (Fri, 02 Oct 2009)
Log Message:
-----------

Total number of ports parsed:	6226 
Ports successfully parsed:	6226	 
Ports failed:			0

Modified Paths:
--------------
    trunk/dports/PortIndex
    trunk/dports/PortIndex.quick

Modified: trunk/dports/PortIndex
===================================================================
--- trunk/dports/PortIndex	2009-10-02 07:48:51 UTC (rev 58653)
+++ trunk/dports/PortIndex	2009-10-02 07:54:13 UTC (rev 58654)
@@ -1618,8 +1618,8 @@
 variants {universal no_x11} portdir devel/libsdl description {Cross-platform multi-media development API} homepage http://www.libsdl.org/ epoch 0 platforms {macosx freebsd} depends_lib {port:xorg-libXext port:xorg-libXrandr port:xrender} name libsdl maintainers {nox openmaintainer} long_description {Simple DirectMedia Layer is a cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of {"Civilization:} Call To Power.\" Simple DirectMedia Layer supports Linux, Win32, BeOS, Mac OS, Solaris, IRIX, and FreeBSD.} categories {devel multimedia} version 1.2.14 revision 6
 libsdl-devel 655
 variants universal portdir devel/libsdl-devel description {Cross-platform multi-media development API} homepage http://www.libsdl.org/ epoch 0 platforms darwin name libsdl-devel maintainers toby long_description {Simple DirectMedia Layer is a cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of {"Civilization:} Call To Power.\" Simple DirectMedia Layer supports Linux, Win32, BeOS, Mac OS, Solaris, IRIX, and FreeBSD.} categories {devel multimedia} version 1.3.0-4900 revision 0
-libsdl-framework 681
-variants {x11 universal} portdir devel/libsdl-framework description {Cross-platform multi-media development API} homepage http://www.libsdl.org/ epoch 0 platforms macosx name libsdl-framework long_description {Simple DirectMedia Layer is a cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of {"Civilization:} Call To Power.\" Simple DirectMedia Layer supports Linux, Win32, BeOS, Mac OS, Solaris, IRIX, and FreeBSD.} maintainers {nox openmaintainer} version 1.2.13 categories {devel multimedia} revision 1
+libsdl-framework 316
+portdir devel/libsdl-framework description {Framework version of libsdl} homepage http://www.libsdl.org/ epoch 0 depends_run port:libsdl platforms macosx name libsdl-framework maintainers {nox openmaintainer} long_description {{Framework version of libsdl}} version 20091002 categories {devel multimedia} revision 0
 libsdl_gfx 854
 variants universal depends_build port:libtool portdir devel/libsdl_gfx description {graphics primitives SDL extension} homepage http://www.ferzkopp.net/joomla/software-mainmenu-14/4-ferzkopps-linux-software/19-sdlgfx epoch 0 platforms macosx depends_lib {path:lib/pkgconfig/sdl.pc:libsdl port:libiconv} name libsdl_gfx long_description {The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. The current components of the SDL_gfx library are: Graphic Primitives, Rotozoomer, Framerate control, MMX image filters. It is backwards compatible to the above mentioned code. It is written in plain C and can be used in C++ code.} maintainers mww categories {devel graphics} version 2.0.20 revision 0
 libsdl_gfx-framework 787

Modified: trunk/dports/PortIndex.quick
===================================================================
(Binary files differ)
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