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<dl class="meta">
<dt>Revision</dt> <dd><a href="https://trac.macports.org/changeset/129140">129140</a></dd>
<dt>Author</dt> <dd>petr@macports.org</dd>
<dt>Date</dt> <dd>2014-12-07 10:21:51 -0800 (Sun, 07 Dec 2014)</dd>
</dl>

<h3>Log Message</h3>
<pre>rocksndiamonds: reformating</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkdportsgamesrocksndiamondsPortfile">trunk/dports/games/rocksndiamonds/Portfile</a></li>
</ul>

</div>
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<h3>Diff</h3>
<a id="trunkdportsgamesrocksndiamondsPortfile"></a>
<div class="modfile"><h4>Modified: trunk/dports/games/rocksndiamonds/Portfile (129139 => 129140)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/dports/games/rocksndiamonds/Portfile        2014-12-07 18:16:05 UTC (rev 129139)
+++ trunk/dports/games/rocksndiamonds/Portfile        2014-12-07 18:21:51 UTC (rev 129140)
</span><span class="lines">@@ -1,65 +1,64 @@
</span><span class="cx"> # -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4
</span><span class="cx"> # $Id$
</span><span class="cx"> 
</span><del>-PortSystem 1.0
-PortGroup                app 1.0
</del><ins>+PortSystem          1.0
+PortGroup           app 1.0
</ins><span class="cx"> 
</span><del>-name                        rocksndiamonds
-version                        3.3.0.1
-revision                1
-categories                games
-platforms                darwin
-maintainers                phw openmaintainer
-license                        GPL-2+
</del><ins>+name                rocksndiamonds
+version             3.3.0.1
+revision            1
+categories          games
+platforms           darwin
+maintainers         phw openmaintainer
+license             GPL-2+
</ins><span class="cx"> 
</span><del>-description                Arcade style game Boulderdash or Emerald Mine clone
-long_description        Arcade style game Boulderdash (C64) or Emerald Mine \
-                                (Amiga) clone. Included are many levels known from the \
-                                games Boulderdash, Emerald Mine, Sokoban, Supaplex and \
-                                DX-Boulderdash, level elements for Diamond Caves II \
-                                style games and a lot of new levels designed by others.
</del><ins>+description         Arcade style game Boulderdash or Emerald Mine clone
+long_description    Arcade style game Boulderdash (C64) or Emerald Mine \
+                    (Amiga) clone. Included are many levels known from the \
+                    games Boulderdash, Emerald Mine, Sokoban, Supaplex and \
+                    DX-Boulderdash, level elements for Diamond Caves II \
+                    style games and a lot of new levels designed by others.
</ins><span class="cx"> 
</span><del>-homepage                http://www.artsoft.org/rocksndiamonds/
-master_sites        http://www.artsoft.org/RELEASES/unix/${name}
-checksums       md5     813ced99d54f89db7c593c518d197d18 \
-                sha1    529612c95355292fb76d0b954ce51f7cb54dc22a \
-                rmd160  44f8bec6be74ce0346ec6826844d923cc69069a6
</del><ins>+homepage            http://www.artsoft.org/rocksndiamonds/
+master_sites        http://www.artsoft.org/RELEASES/unix/${name}
+checksums           md5     813ced99d54f89db7c593c518d197d18 \
+                    sha1    529612c95355292fb76d0b954ce51f7cb54dc22a \
+                    rmd160  44f8bec6be74ce0346ec6826844d923cc69069a6
</ins><span class="cx"> 
</span><ins>+patchfiles          patch-Makefile.diff
</ins><span class="cx"> 
</span><del>-patchfiles                patch-Makefile.diff
</del><ins>+depends_lib         port:libsdl \
+                    port:libsdl_image \
+                    port:libsdl_mixer \
+                    port:libsdl_net
</ins><span class="cx"> 
</span><del>-depends_lib                port:libsdl \
-                                port:libsdl_image \
-                                port:libsdl_mixer \
-                                port:libsdl_net
-
</del><span class="cx"> post-patch {
</span><del>-        reinplace &quot;s|_PREFIX_|${prefix}|g&quot; ${worksrcpath}/Makefile
</del><ins>+    reinplace &quot;s|_PREFIX_|${prefix}|g&quot; ${worksrcpath}/Makefile
</ins><span class="cx"> }
</span><span class="cx"> 
</span><del>-use_configure        no
</del><ins>+use_configure       no
</ins><span class="cx"> 
</span><span class="cx"> # ranlib: archive member: game_sp.a(main.o) size too large (archive member extends past the end of the file)
</span><del>-use_parallel_build        no
</del><ins>+use_parallel_build  no
</ins><span class="cx"> 
</span><del>-build.target        sdl
-build.args                CC=&quot;${configure.cc} [get_canonical_archflags]&quot;
</del><ins>+build.target        sdl
+build.args          CC=&quot;${configure.cc} [get_canonical_archflags]&quot;
</ins><span class="cx"> 
</span><del>-destroot        {
-        xinstall -s -m 755 ${worksrcpath}/rocksndiamonds ${destroot}${prefix}/bin
-        file mkdir ${destroot}${prefix}/share/games/rocksndiamonds
-        file copy ${worksrcpath}/graphics ${worksrcpath}/levels \
-                ${worksrcpath}/music ${worksrcpath}/sounds \
-                ${destroot}${prefix}/share/games/rocksndiamonds
</del><ins>+destroot {
+    xinstall -s -m 755 ${worksrcpath}/rocksndiamonds ${destroot}${prefix}/bin
+    file mkdir ${destroot}${prefix}/share/games/rocksndiamonds
+    file copy ${worksrcpath}/graphics ${worksrcpath}/levels \
+        ${worksrcpath}/music ${worksrcpath}/sounds \
+        ${destroot}${prefix}/share/games/rocksndiamonds
</ins><span class="cx"> }
</span><span class="cx"> 
</span><del>-app.name                Rocks'n'Diamonds
-#app.icon                graphics/gfx_classic/rocks_icon_32x32.pcx
-app.icon                ${filespath}/rocks_icon_32x32.png
</del><ins>+app.name            Rocks'n'Diamonds
+#app.icon           graphics/gfx_classic/rocks_icon_32x32.pcx
+app.icon            ${filespath}/rocks_icon_32x32.png
</ins><span class="cx"> 
</span><span class="cx"> # convert work/rocksndiamonds-*/graphics/gfx_classic/rocks_icon_32x32.pcx -transparent '#000000' /tmp/rocks.png
</span><span class="cx"> # pngcrush /tmp/rocks.png files/rocks_icon_32x32.png
</span><span class="cx"> 
</span><del>-livecheck.type  regex
-livecheck.url   ${homepage}/download.html
-livecheck.regex           &quot;Rocks'n'Diamonds (\\d+(?:\\.\\d+)*)&quot;
</del><ins>+livecheck.type      regex
+livecheck.url       ${homepage}/download.html
+livecheck.regex     &quot;Rocks'n'Diamonds (\\d+(?:\\.\\d+)*)&quot;
</ins></span></pre>
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