[MacRuby-devel] Ruby/SDL bindings with MacRuby (Cocoa?)
Laurent Sansonetti
lsansonetti at apple.com
Sat Feb 14 22:06:22 PST 2009
Timothy,
I don't think that the Ruby/SDL bindings can be used today inside
MacRuby. The extensions mechanism still suffers from problems.
While I'm not a Quartz expert I am pretty sure you can replace Ruby/
SDL by pure Mac OS X APIs, with as Quartz but also CoreImage,
CoreAudio, CoreAnimation, OpenGL (which can be called from MacRuby),
etc. Now it depends if you want to write cross-platform code.
HTH,
Laurent
On Feb 14, 2009, at 9:35 PM, Timothy McDowell wrote:
> Is it possible for me to use the Ruby/SDL bindings with MacRuby/
> Cocoa? Also, can Quartz handle movement of sprites (gifs, pngs,
> jpgs?) and the like? Would Quartz be just fine for game development?
>
> --
> --Timothy.
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