[MacRuby-devel] Proposal: splitting macrubyc UI from logic

Laurent Sansonetti lsansonetti at apple.com
Mon Mar 14 13:05:29 PDT 2011


Hi Mark,

As macrubyc's compilation logic is essentially spawning several command-line tools, I wonder if calling the logic directly from macruby_deploy is going to bring significant advantages, vs the complexity of splitting macrubyc.

I think a better strategy would be to optimize what's slow in macrubyc (such as command-line options parsing), and better include the compilation strategy into Xcode (if possible).

Laurent

On Mar 12, 2011, at 5:40 PM, Mark Rada wrote:

> Hi,
> 
> I have completed a proof of concept patch for MacRuby where I have split the UI of macrubyc from the underlying logic so that tools like macruby_deploy can make use of the compiler without having to spawn a new macruby process for each file that needs to be compiled. This should also be beneficial for compiling gems and the standard library.
> 
> After having made this patch, I realized that there are still several places in the compiler where a new process is spawned to perform part of the compilation. I'm not really sure how much else can be lib-ified from the other required components. Overall there are still a few places that I know I can optimize without much work needed.
> 
> Right now, compile time for ruby files with about 100-200 lines of code is about 1(+/-0.1) seconds on my MBP. Spawning a new macruby process and processing the macrubyc options takes about 0.25 seconds; so I think the patch is still useful in the general case.
> 
> The code for the changes is located in my MacRuby fork on github: https://github.com/ferrous26/MacRuby/tree/libify-rubyc
> 
> Mark Rada
> mrada at marketcircle.com
> 
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