[MacRuby-devel] OS X10.9 & MacRuby's future...
Sean Mateus
seanlilmateus at gmail.com
Thu May 16 13:23:03 PDT 2013
@John Labovitz,
you're able to run your ruby script in Rubymotion just like in Macruby, the
only thing you'll need to do is to replace *#!/usr/local/bin/macruby *with*
#!/Library/RubyMotion/bin/ruby *and you're ready to go.
cheers,
Mateus
On Thursday, May 16, 2013 9:24:07 PM UTC+2, John Labovitz wrote:
>
> Many of my personal MacRuby projects are somewhat peculiar in that they
> not only avoid Xcode and Interface builder, they aren't even application
> bundles. Instead, they're just Ruby files with an executable bit that I run
> from the command line.
>
> Do you know whether this mode of development is supported under RubyMotion
> for OS X apps? Or do they presume that you're building packages?
>
> --John
>
>
> On 16 May 2013, at 11:51 AM, Andy Stechishin <andy.st... at gmail.com<javascript:>>
> wrote:
>
> > @Shaun: I think RubyMotion 2 is that offering.
> >
> > @Mark: Well said. I dabbled in MacRuby and thought it would be great if
> > 'they' could get something going for IOS. MY first thought when
> RubyMotion
> > came out was I needed to buy a license to support HipByte, I have never
> > regretted this and bought my extension last week. The paradigm for
> > RubyMotion has been to step outside the Apple Toolchain to allow
> developers
> > to produce applications with ease. I am pleased to see this continue in
> the
> > Cocoa application space. And, the community is almost worth the price of
> > admission alone. :) Heck, I am already giving Apple a hundred bucks a
> year,
> > so giving Laurent another hundred to actually build in a language I like
> > isn't that much more.
> >
> > Andy Stechishin (lurker)
> >
> > On Thu, May 16, 2013 at 12:40 PM, Shaun August <sau... at me.com<javascript:>>
> wrote:
> >
> >> I would like to see Laurent and Hipbyte offer a paid version of MacRuby
> >> with the same pricing structure as RubyMotion. I'd buy it...
> >>
> >> --
> >> Shaun
> >>
> >>
> >> On Thursday, 16 May, 2013 at 11:38 AM, Mark Villacampa wrote:
> >>
> >> I'm a longtime RubyMotion user, and MacRuby user before that. I want to
> >> share my view as to what is the current status of MacRuby and what can
> >> happen in the future.
> >>
> >> The momentum around MacRuby has been inexistent for almost a year and a
> >> half. That is, since Laurent Sansonetti (the original creator of
> MacRuby)
> >> left Apple, and that left the project without maintainers who were
> being
> >> paid to work on it. Only Watson and a couple other maintainers have
> been
> >> doing maintenance work and fixing a couple of bugs.
> >>
> >> Since nobody is being paid to maintain it, and (AFAIK) there is no
> >> company/individual whose main/critical systems depended on MacRuby,
> nobody
> >> has taken over the project. This is pretty much a chicken-egg
> situation.
> >>
> >> That said, a year ago, Laurent launched RubyMotion, a product based on
> >> MacRuby which introduces many new features, such as an ARC based memory
> >> model, and iOS support (dropping OSX support). Just a few days ago, in
> the
> >> first anniversary of RubyMotion, they introduced OSX support.
> >>
> >> Rubymotion is not open source, and the license costs 200$, plus an
> annual
> >> renewal fee of 99$. Two reasons that people sometimes argue for not
> >> investing in RM are:
> >>
> >> - "It's closed source, it might disappear at any moment": Actually,
> >> RubyMotion is probably more likely to stay in the long term than
> MacRuby
> >> was at the beginning. Despite Apple being a huge company, MacRuby was
> kind
> >> of an experiment that they could kill at any moment. For HipByte (the
> >> company behind Rubymotion), Rubymotion is its main product and the one
> that
> >> pays its employees. They are way more interested in watching RM succeed
> >> than Apple was in watching MacRuby succeed.
> >>
> >> - "It's too expensive": for playing around or releasing a pet project
> or
> >> free app that is not one of your ways of income, that might be the
> case.
> >> However, for a company or individual that wants to develop a product
> from
> >> which they hope to get some revenue, that price is ridiculous. I've
> seen
> >> PHP libraries for creating web forms more expensive than RubyMotion
> >> (nothing against those libraries). We're talking about a static
> compiler
> >> and a whole toolchain for developing iOS apps. If you're a student and
> want
> >> to play around with RubyMotion, there is a student discount available
> (send
> >> them an email for more information).
> >>
> >> So my conclusion is: If you want to develop OSX applications and you
> liked
> >> MacRuby, invest in getting a RubyMotion license, you probably won't be
> >> disappointed.
> >>
> >> Mark.
> >>
> >> On Thursday, May 16, 2013 at 8:01 PM, Christopher S Martin wrote:
> >>
> >> They recently added support for OS X to rubymotion:
> >>
> http://blog.rubymotion.com/post/49943751398/rubymotion-goes-2-0-and-gets-os-x-support-templates
> >> That said, since rubymotion is (I believe) based off of macruby with
> some
> >> additions specifically around static compilation of apps, I don't know
> if
> >> the issues around GC/ARC would be any better in rubymotion on OS X, as
> I've
> >> only used it for iOS.
> >>
> >>
> >> On Thu, May 16, 2013 at 10:56 AM, Jeff Dyck <fsj... at gmail.com<javascript:>>
> wrote:
> >>
> >> Just wanted to add a ditto to this - I'm looking at migrating some old
> >> AppleScript Studio projects to MacRuby - my initial testing about a
> year
> >> ago was great, but it seems the stability of MacRuby as a development
> >> platform is in question to me at least... I've already been abandoned
> by
> >> AppleScript Studio, don't really want to have to go through relearning
> a
> >> new language and migrating projects a third time.
> >>
> >> I'm seeing a few comments on RubyMotion - does that work for developing
> OS
> >> X projects as well? I was under the impression that was for iOS only,
> but
> >> I can't say I've looked into it much.
> >>
> >> Jeff
> >>
> >> On May 16, 2013, at 10:40 AM, Michael Shantzis <mic... at shantzis.com<javascript:>>
>
> >> wrote:
> >>
> >>> Hello all (and especially Carolyn),
> >>>
> >>> I just want to say that I have the same question, specifically
> regarding
> >> the
> >>> GC/ARC issue.
> >>>
> >>> The context in which this came up was very revealing. I had been
> >> developing a
> >>> fairly complex Cocoa project (ARC enabled) and decided that I had to
> add
> >> some tests.
> >>> Using MacRuby seemed like the natural solution. I quickly noticed,
> >> though, that I
> >>> couldn't.
> >>>
> >>> Is there still any momentum behind MacRuby? Is there any solution to
> >> the issue
> >>> of mixing it with ARC? I really hope the answer to these two
> questions
> >> is "yes."
> >>>
> >>> Thank you,
> >>> Michael Shantzis
> >>>
> >>>
> >>> On May 16, 2013, at 8:32 AM, Carolyn Ann Grant <
> >> carolyn.... at gmail.com <javascript:>> wrote:
> >>>
> >>>> Hi, I've got a question about the future of MacRuby. I like it, and
> >> have started working on a project or two using it, but I've been
> reading
> >> about GC and ARC, Ruby 2.0, RubyMotion and so on, and wonder where
> MacRuby
> >> is going? I'm quite concerned because I've put a good amount of time
> into
> >> my MacRuby projects.
> >>>>
> >>>> I wish I had the knowledge and skill to help with MacRuby - I really
> do
> >> like it! - but unfortunately I don't. I also don't want to invest a lot
> of
> >> further time in MacRuby if it's not going anywhere. (And I really can't
> >> spare the $200 it would take to buy RubyMotion.)
> >>>>
> >>>> I know this comes across as a bit impertinent, but I really would
> like
> >> to know what's happening with MacRuby development. Thanks!
> >>>> _______________________________________________
> >>>> MacRuby-devel mailing list
> >>>> MacRub... at lists.macosforge.org <javascript:>
> >>>> https://lists.macosforge.org/mailman/listinfo/macruby-devel
> >>>
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> >>
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> >>
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> >>
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