[Xquartz-changes] [387] AppleSGLX/trunk

source_changes at macosforge.org source_changes at macosforge.org
Mon Dec 21 13:01:39 PST 2009


Revision: 387
          http://trac.macosforge.org/projects/xquartz/changeset/387
Author:   jeremyhu at freedesktop.org
Date:     2009-12-21 13:01:36 -0800 (Mon, 21 Dec 2009)
Log Message:
-----------
Whitespace cleanup rebaseing against master

Modified Paths:
--------------
    AppleSGLX/trunk/packrender.h
    AppleSGLX/trunk/packsingle.h

Modified: AppleSGLX/trunk/packrender.h
===================================================================
--- AppleSGLX/trunk/packrender.h	2009-12-21 20:56:26 UTC (rev 386)
+++ AppleSGLX/trunk/packrender.h	2009-12-21 21:01:36 UTC (rev 387)
@@ -48,23 +48,23 @@
 #define __GLX_PAD(a) (((a)+3) & ~3)
 
 /*
- ** Network size parameters
- */
+** Network size parameters
+*/
 #define sz_double 8
 
 /* Setup for all commands */
-#define __GLX_DECLARE_VARIABLES() \
-    __GLXcontext *gc;		  \
-    GLubyte *pc, *pixelHeaderPC;  \
-    GLuint compsize, cmdlen
+#define __GLX_DECLARE_VARIABLES()               \
+   __GLXcontext *gc;                            \
+   GLubyte *pc, *pixelHeaderPC;                 \
+   GLuint compsize, cmdlen
 
-#define __GLX_LOAD_VARIABLES()	   \
-    gc = __glXGetCurrentContext(); \
-    pc = gc->pc;                   \
-    /* Muffle compilers */		    \
-    cmdlen = 0;         (void)cmdlen;	    \
-    compsize = 0;       (void)compsize;	    \
-    pixelHeaderPC = 0;  (void)pixelHeaderPC
+#define __GLX_LOAD_VARIABLES()     \
+   gc = __glXGetCurrentContext();  \
+   pc = gc->pc;                    \
+   /* Muffle compilers */                  \
+   cmdlen = 0;         (void)cmdlen;          \
+   compsize = 0;       (void)compsize;        \
+   pixelHeaderPC = 0;  (void)pixelHeaderPC
 
 /*
 ** Variable sized command support macro.  This macro is used by calls
@@ -73,53 +73,53 @@
 ** If the buffer can't hold the command then it is flushed so that
 ** the command will fit in the next buffer.
 */
-#define __GLX_BEGIN_VARIABLE(opcode,size)	\
-    if (pc + (size) > gc->bufEnd) {		\
-	pc = __glXFlushRenderBuffer(gc, pc);	\
-    }						\
-    __GLX_PUT_SHORT(0,size);			\
-    __GLX_PUT_SHORT(2,opcode)
+#define __GLX_BEGIN_VARIABLE(opcode,size)       \
+   if (pc + (size) > gc->bufEnd) {              \
+      pc = __glXFlushRenderBuffer(gc, pc);      \
+   }                                            \
+   __GLX_PUT_SHORT(0,size);                     \
+   __GLX_PUT_SHORT(2,opcode)
 
-#define __GLX_BEGIN_VARIABLE_LARGE(opcode,size)	\
-    pc = __glXFlushRenderBuffer(gc, pc);	\
-    __GLX_PUT_LONG(0,size);			\
-    __GLX_PUT_LONG(4,opcode)
+#define __GLX_BEGIN_VARIABLE_LARGE(opcode,size) \
+   pc = __glXFlushRenderBuffer(gc, pc);         \
+   __GLX_PUT_LONG(0,size);                      \
+   __GLX_PUT_LONG(4,opcode)
 
-#define __GLX_BEGIN_VARIABLE_WITH_PIXEL(opcode,size) \
-    if (pc + (size) > gc->bufEnd) {		     \
-	pc = __glXFlushRenderBuffer(gc, pc);	     \
-    }						     \
-    __GLX_PUT_SHORT(0,size);			     \
-    __GLX_PUT_SHORT(2,opcode);			     \
-    pc += __GLX_RENDER_HDR_SIZE;		     \
-    pixelHeaderPC = pc;				     \
-    pc += __GLX_PIXEL_HDR_SIZE
+#define __GLX_BEGIN_VARIABLE_WITH_PIXEL(opcode,size)  \
+   if (pc + (size) > gc->bufEnd) {                    \
+      pc = __glXFlushRenderBuffer(gc, pc);            \
+   }                                                  \
+   __GLX_PUT_SHORT(0,size);                           \
+   __GLX_PUT_SHORT(2,opcode);                         \
+   pc += __GLX_RENDER_HDR_SIZE;                       \
+   pixelHeaderPC = pc;                                \
+   pc += __GLX_PIXEL_HDR_SIZE
 
-#define __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(opcode,size) \
-    pc = __glXFlushRenderBuffer(gc, pc);		   \
-    __GLX_PUT_LONG(0,size);				   \
-    __GLX_PUT_LONG(4,opcode);				   \
-    pc += __GLX_RENDER_LARGE_HDR_SIZE;			   \
-    pixelHeaderPC = pc;					   \
-    pc += __GLX_PIXEL_HDR_SIZE
+#define __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(opcode,size)  \
+   pc = __glXFlushRenderBuffer(gc, pc);                     \
+   __GLX_PUT_LONG(0,size);                                  \
+   __GLX_PUT_LONG(4,opcode);                                \
+   pc += __GLX_RENDER_LARGE_HDR_SIZE;                       \
+   pixelHeaderPC = pc;                                      \
+   pc += __GLX_PIXEL_HDR_SIZE
 
-#define __GLX_BEGIN_VARIABLE_WITH_PIXEL_3D(opcode,size) \
-    if (pc + (size) > gc->bufEnd) {		        \
-	pc = __glXFlushRenderBuffer(gc, pc); 	        \
-    }						        \
-    __GLX_PUT_SHORT(0,size);			        \
-    __GLX_PUT_SHORT(2,opcode);			        \
-    pc += __GLX_RENDER_HDR_SIZE;		        \
-    pixelHeaderPC = pc;				        \
-    pc += __GLX_PIXEL_3D_HDR_SIZE
+#define __GLX_BEGIN_VARIABLE_WITH_PIXEL_3D(opcode,size)  \
+   if (pc + (size) > gc->bufEnd) {                       \
+      pc = __glXFlushRenderBuffer(gc, pc);               \
+   }                                                     \
+   __GLX_PUT_SHORT(0,size);                              \
+   __GLX_PUT_SHORT(2,opcode);                            \
+   pc += __GLX_RENDER_HDR_SIZE;                          \
+   pixelHeaderPC = pc;                                   \
+   pc += __GLX_PIXEL_3D_HDR_SIZE
 
-#define __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL_3D(opcode,size) \
-    pc = __glXFlushRenderBuffer(gc, pc);	   	      \
-    __GLX_PUT_LONG(0,size);				      \
-    __GLX_PUT_LONG(4,opcode);				      \
-    pc += __GLX_RENDER_LARGE_HDR_SIZE;			      \
-    pixelHeaderPC = pc;					      \
-    pc += __GLX_PIXEL_3D_HDR_SIZE
+#define __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL_3D(opcode,size)  \
+   pc = __glXFlushRenderBuffer(gc, pc);                        \
+   __GLX_PUT_LONG(0,size);                                     \
+   __GLX_PUT_LONG(4,opcode);                                   \
+   pc += __GLX_RENDER_LARGE_HDR_SIZE;                          \
+   pixelHeaderPC = pc;                                         \
+   pc += __GLX_PIXEL_3D_HDR_SIZE
 
 /*
 ** Fixed size command support macro.  This macro is used by calls that
@@ -129,8 +129,8 @@
 ** before doing the storage work.
 */
 #define __GLX_BEGIN(opcode,size) \
-    __GLX_PUT_SHORT(0,size);     \
-    __GLX_PUT_SHORT(2,opcode)
+   __GLX_PUT_SHORT(0,size);      \
+   __GLX_PUT_SHORT(2,opcode)
 
 /*
 ** Finish a rendering command by advancing the pc.  If the pc is now past
@@ -140,49 +140,49 @@
 ** rendering buffer is flushed out into the X protocol stream (which may
 ** or may not do I/O).
 */
-#define __GLX_END(size)			       \
-    pc += size;				       \
-    if (pc > gc->limit) {		       \
-	(void) __glXFlushRenderBuffer(gc, pc); \
-    } else {				       \
-	gc->pc = pc;			       \
-    }
+#define __GLX_END(size)           \
+   pc += size;                       \
+   if (pc > gc->limit) {                  \
+      (void) __glXFlushRenderBuffer(gc, pc);    \
+   } else {                                     \
+      gc->pc = pc;                              \
+   }
 
 /* Array copy macros */
-#define __GLX_MEM_COPY(dest,src,bytes) \
-    if (src && dest) \
-    	memcpy(dest, src, bytes)
+#define __GLX_MEM_COPY(dest,src,bytes)          \
+   if (src && dest)                             \
+      memcpy(dest, src, bytes)
 
 /* Single item copy macros */
-#define __GLX_PUT_CHAR(offset,a) \
-    *((INT8 *) (pc + offset)) = a
+#define __GLX_PUT_CHAR(offset,a)                \
+   *((INT8 *) (pc + offset)) = a
 
 #ifndef _CRAY
-#define __GLX_PUT_SHORT(offset,a) \
-    *((INT16 *) (pc + offset)) = a
+#define __GLX_PUT_SHORT(offset,a)               \
+   *((INT16 *) (pc + offset)) = a
 
-#define __GLX_PUT_LONG(offset,a) \
-    *((INT32 *) (pc + offset)) = a
+#define __GLX_PUT_LONG(offset,a)                \
+   *((INT32 *) (pc + offset)) = a
 
-#define __GLX_PUT_FLOAT(offset,a) \
-    *((FLOAT32 *) (pc + offset)) = a
+#define __GLX_PUT_FLOAT(offset,a)               \
+   *((FLOAT32 *) (pc + offset)) = a
 
 #else
-#define __GLX_PUT_SHORT(offset,a) \
- { GLubyte *cp = (pc+offset); \
-   int shift = (64-16) - ((int)(cp) >> (64-6)); \
-   *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); }
+#define __GLX_PUT_SHORT(offset,a)               \
+   { GLubyte *cp = (pc+offset);                 \
+      int shift = (64-16) - ((int)(cp) >> (64-6));                      \
+      *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); }
 
-#define __GLX_PUT_LONG(offset,a) \
- { GLubyte *cp = (pc+offset); \
-   int shift = (64-32) - ((int)(cp) >> (64-6)); \
-   *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); }
+#define __GLX_PUT_LONG(offset,a)                \
+   { GLubyte *cp = (pc+offset);                 \
+      int shift = (64-32) - ((int)(cp) >> (64-6));                      \
+      *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); }
 
-#define __GLX_PUT_FLOAT(offset,a) \
-    gl_put_float((pc + offset),a)
+#define __GLX_PUT_FLOAT(offset,a)               \
+   gl_put_float((pc + offset),a)
 
-#define __GLX_PUT_DOUBLE(offset,a) \
-    gl_put_double(pc + offset, a)
+#define __GLX_PUT_DOUBLE(offset,a)              \
+   gl_put_double(pc + offset, a)
 
 extern void gl_put_float( /*GLubyte *, struct cray_single */ );
 extern void gl_put_double( /*GLubyte *, struct cray_double */ );
@@ -195,43 +195,43 @@
 ** This can certainly be done better for a particular machine
 ** architecture!
 */
-#define __GLX_PUT_DOUBLE(offset,a) \
-    __GLX_MEM_COPY(pc + offset, &a, 8)
+#define __GLX_PUT_DOUBLE(offset,a)              \
+   __GLX_MEM_COPY(pc + offset, &a, 8)
 #else
-#define __GLX_PUT_DOUBLE(offset,a) \
-    *((FLOAT64 *) (pc + offset)) = a
+#define __GLX_PUT_DOUBLE(offset,a)              \
+   *((FLOAT64 *) (pc + offset)) = a
 #endif
 
 #endif
 
-#define __GLX_PUT_CHAR_ARRAY(offset,a,alen) \
-    __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT8)
+#define __GLX_PUT_CHAR_ARRAY(offset,a,alen)                 \
+   __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT8)
 
 #ifndef _CRAY
-#define __GLX_PUT_SHORT_ARRAY(offset,a,alen) \
-    __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT16)
+#define __GLX_PUT_SHORT_ARRAY(offset,a,alen)                \
+   __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT16)
 
-#define __GLX_PUT_LONG_ARRAY(offset,a,alen) \
-    __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT32)
+#define __GLX_PUT_LONG_ARRAY(offset,a,alen)                 \
+   __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT32)
 
-#define __GLX_PUT_FLOAT_ARRAY(offset,a,alen) \
-    __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_FLOAT32)
+#define __GLX_PUT_FLOAT_ARRAY(offset,a,alen)                   \
+   __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_FLOAT32)
 
-#define __GLX_PUT_DOUBLE_ARRAY(offset,a,alen) \
-    __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_FLOAT64)
+#define __GLX_PUT_DOUBLE_ARRAY(offset,a,alen)                  \
+   __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_FLOAT64)
 
 #else
-#define __GLX_PUT_SHORT_ARRAY(offset,a,alen) \
-    gl_put_short_array((GLubyte *)(pc + offset), a, alen * __GLX_SIZE_INT16)
+#define __GLX_PUT_SHORT_ARRAY(offset,a,alen)                            \
+   gl_put_short_array((GLubyte *)(pc + offset), a, alen * __GLX_SIZE_INT16)
 
-#define __GLX_PUT_LONG_ARRAY(offset,a,alen) \
-    gl_put_long_array((GLubyte *)(pc + offset), (long *)a, alen * __GLX_SIZE_INT32)
+#define __GLX_PUT_LONG_ARRAY(offset,a,alen)                             \
+   gl_put_long_array((GLubyte *)(pc + offset), (long *)a, alen * __GLX_SIZE_INT32)
 
-#define __GLX_PUT_FLOAT_ARRAY(offset,a,alen) \
-    gl_put_float_array((GLubyte *)(pc + offset), (float *)a, alen * __GLX_SIZE_FLOAT32)
+#define __GLX_PUT_FLOAT_ARRAY(offset,a,alen)                            \
+   gl_put_float_array((GLubyte *)(pc + offset), (float *)a, alen * __GLX_SIZE_FLOAT32)
 
-#define __GLX_PUT_DOUBLE_ARRAY(offset,a,alen) \
-    gl_put_double_array((GLubyte *)(pc + offset), (double *)a, alen * __GLX_SIZE_FLOAT64)
+#define __GLX_PUT_DOUBLE_ARRAY(offset,a,alen)                           \
+   gl_put_double_array((GLubyte *)(pc + offset), (double *)a, alen * __GLX_SIZE_FLOAT64)
 
 extern gl_put_short_array(GLubyte *, short *, int);
 extern gl_put_long_array(GLubyte *, long *, int);

Modified: AppleSGLX/trunk/packsingle.h
===================================================================
--- AppleSGLX/trunk/packsingle.h	2009-12-21 20:56:26 UTC (rev 386)
+++ AppleSGLX/trunk/packsingle.h	2009-12-21 21:01:36 UTC (rev 387)
@@ -48,107 +48,107 @@
 #define X_GLXSingle 0
 
 /* Declare common variables used during a single command */
-#define __GLX_SINGLE_DECLARE_VARIABLES()	 \
-    __GLXcontext *gc = __glXGetCurrentContext(); \
-    GLubyte *pc, *pixelHeaderPC;		 \
-    GLuint compsize, cmdlen;			 \
-    Display *dpy = gc->currentDpy;		 \
-    xGLXSingleReq *req
+#define __GLX_SINGLE_DECLARE_VARIABLES()         \
+   __GLXcontext *gc = __glXGetCurrentContext();  \
+   GLubyte *pc, *pixelHeaderPC;                  \
+   GLuint compsize, cmdlen;                      \
+   Display *dpy = gc->currentDpy;                \
+   xGLXSingleReq *req
 
-#define __GLX_SINGLE_LOAD_VARIABLES() \
-    pc = gc->pc;           \
-    /* Muffle compilers */		     \
-    pixelHeaderPC = 0;  (void)pixelHeaderPC; \
-    compsize = 0;       (void)compsize;	     \
-    cmdlen = 0;         (void)cmdlen
+#define __GLX_SINGLE_LOAD_VARIABLES()           \
+   pc = gc->pc;                                 \
+   /* Muffle compilers */                       \
+   pixelHeaderPC = 0;  (void)pixelHeaderPC;     \
+   compsize = 0;       (void)compsize;          \
+   cmdlen = 0;         (void)cmdlen
 
 /* Start a single command */
-#define __GLX_SINGLE_BEGIN(opcode,bytes)	   \
-    if (dpy) {					   \
-	(void) __glXFlushRenderBuffer(gc, pc);	   \
-	LockDisplay(dpy);			   \
-	GetReqExtra(GLXSingle,bytes,req);	   \
-	req->reqType = gc->majorOpcode;		   \
-	req->glxCode = opcode;			   \
-	req->contextTag = gc->currentContextTag;   \
-	pc = ((GLubyte *)(req) + sz_xGLXSingleReq)
+#define __GLX_SINGLE_BEGIN(opcode,bytes)        \
+   if (dpy) {                                   \
+   (void) __glXFlushRenderBuffer(gc, pc);       \
+   LockDisplay(dpy);                            \
+   GetReqExtra(GLXSingle,bytes,req);            \
+   req->reqType = gc->majorOpcode;              \
+   req->glxCode = opcode;                       \
+   req->contextTag = gc->currentContextTag;     \
+   pc = ((GLubyte *)(req) + sz_xGLXSingleReq)
 
 /* End a single command */
-#define __GLX_SINGLE_END()			   \
-	UnlockDisplay(dpy);			   \
-	SyncHandle();				   \
-    }
+#define __GLX_SINGLE_END()       \
+   UnlockDisplay(dpy);           \
+   SyncHandle();                 \
+   }
 
 /* Store data to sending for a single command */
-#define __GLX_SINGLE_PUT_CHAR(offset,a)	\
-    *((INT8 *) (pc + offset)) = a
+#define __GLX_SINGLE_PUT_CHAR(offset,a)         \
+   *((INT8 *) (pc + offset)) = a
 
 #ifndef CRAY
-#define __GLX_SINGLE_PUT_SHORT(offset,a) \
-    *((INT16 *) (pc + offset)) = a
+#define __GLX_SINGLE_PUT_SHORT(offset,a)        \
+   *((INT16 *) (pc + offset)) = a
 
-#define __GLX_SINGLE_PUT_LONG(offset,a)	\
-    *((INT32 *) (pc + offset)) = a
+#define __GLX_SINGLE_PUT_LONG(offset,a)         \
+   *((INT32 *) (pc + offset)) = a
 
-#define __GLX_SINGLE_PUT_FLOAT(offset,a) \
-    *((FLOAT32 *) (pc + offset)) = a
+#define __GLX_SINGLE_PUT_FLOAT(offset,a)        \
+   *((FLOAT32 *) (pc + offset)) = a
 
 #else
-#define __GLX_SINGLE_PUT_SHORT(offset,a) \
-    { GLubyte *cp = (pc+offset); \
-      int shift = (64-16) - ((int)(cp) >> (64-6)); \
+#define __GLX_SINGLE_PUT_SHORT(offset,a)        \
+   { GLubyte *cp = (pc+offset);                    \
+      int shift = (64-16) - ((int)(cp) >> (64-6));                      \
       *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); }
 
-#define __GLX_SINGLE_PUT_LONG(offset,a) \
-    { GLubyte *cp = (pc+offset); \
-      int shift = (64-32) - ((int)(cp) >> (64-6)); \
+#define __GLX_SINGLE_PUT_LONG(offset,a)         \
+   { GLubyte *cp = (pc+offset);                    \
+      int shift = (64-32) - ((int)(cp) >> (64-6));                      \
       *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); }
 
-#define __GLX_SINGLE_PUT_FLOAT(offset,a) \
-    gl_put_float(pc + offset, a)
+#define __GLX_SINGLE_PUT_FLOAT(offset,a)        \
+   gl_put_float(pc + offset, a)
 #endif
 
 /* Read support macros */
-#define __GLX_SINGLE_READ_XREPLY()		    \
-    (void) _XReply(dpy, (xReply*) &reply, 0, False)
+#define __GLX_SINGLE_READ_XREPLY()                    \
+   (void) _XReply(dpy, (xReply*) &reply, 0, False)
 
-#define __GLX_SINGLE_GET_RETVAL(a,cast)	\
-    a = (cast) reply.retval
+#define __GLX_SINGLE_GET_RETVAL(a,cast)         \
+   a = (cast) reply.retval
 
-#define __GLX_SINGLE_GET_SIZE(a) \
-    a = (GLint) reply.size
+#define __GLX_SINGLE_GET_SIZE(a)                \
+   a = (GLint) reply.size
 
 #ifndef _CRAY
-#define __GLX_SINGLE_GET_CHAR(p) \
-    *p = *(GLbyte *)&reply.pad3;
+#define __GLX_SINGLE_GET_CHAR(p)                \
+   *p = *(GLbyte *)&reply.pad3;
 
-#define __GLX_SINGLE_GET_SHORT(p) \
-    *p = *(GLshort *)&reply.pad3;
+#define __GLX_SINGLE_GET_SHORT(p)               \
+   *p = *(GLshort *)&reply.pad3;
 
-#define __GLX_SINGLE_GET_LONG(p) \
-    *p = *(GLint *)&reply.pad3;
+#define __GLX_SINGLE_GET_LONG(p)                \
+   *p = *(GLint *)&reply.pad3;
 
-#define __GLX_SINGLE_GET_FLOAT(p) \
-    *p = *(GLfloat *)&reply.pad3;
+#define __GLX_SINGLE_GET_FLOAT(p)               \
+   *p = *(GLfloat *)&reply.pad3;
 
 #else
-#define __GLX_SINGLE_GET_CHAR(p) \
-    *p = reply.pad3 >> 24;
+#define __GLX_SINGLE_GET_CHAR(p)                \
+   *p = reply.pad3 >> 24;
 
-#define __GLX_SINGLE_GET_SHORT(p) \
-    {int t = reply.pad3 >> 16; \
-     *p = (t & 0x8000) ? (t | ~0xffff) : (t & 0xffff);}
+#define __GLX_SINGLE_GET_SHORT(p)               \
+   {int t = reply.pad3 >> 16;                            \
+      *p = (t & 0x8000) ? (t | ~0xffff) : (t & 0xffff);}
 
-#define __GLX_SINGLE_GET_LONG(p) \
-    {int t = reply.pad3; \
-     *p = (t & 0x80000000) ? (t | ~0xffffffff) : (t & 0xffffffff);}
+#define __GLX_SINGLE_GET_LONG(p)                \
+   {int t = reply.pad3;                                              \
+      *p = (t & 0x80000000) ? (t | ~0xffffffff) : (t & 0xffffffff);}
 
 #define PAD3OFFSET 16
-#define __GLX_SINGLE_GET_FLOAT(p) \
-    *p = gl_ntoh_float((GLubyte *)&reply + PAD3OFFSET);
+#define __GLX_SINGLE_GET_FLOAT(p)                        \
+   *p = gl_ntoh_float((GLubyte *)&reply + PAD3OFFSET);
 
-#define __GLX_SINGLE_GET_DOUBLE(p) \
-    *p = gl_ntoh_double((GLubyte *)&reply + PAD3OFFSET);
+#define __GLX_SINGLE_GET_DOUBLE(p)                       \
+   *p = gl_ntoh_double((GLubyte *)&reply + PAD3OFFSET);
 
 extern float gl_ntoh_float(GLubyte *);
 extern float gl_ntoh_double(GLubyte *);
@@ -157,54 +157,54 @@
 #ifndef _CRAY
 
 #ifdef __GLX_ALIGN64
-#define __GLX_SINGLE_GET_DOUBLE(p) \
-    __GLX_MEM_COPY(p, &reply.pad3, 8)
+#define __GLX_SINGLE_GET_DOUBLE(p)              \
+   __GLX_MEM_COPY(p, &reply.pad3, 8)
 #else
-#define __GLX_SINGLE_GET_DOUBLE(p) \
-    *p = *(GLdouble *)&reply.pad3
+#define __GLX_SINGLE_GET_DOUBLE(p)              \
+   *p = *(GLdouble *)&reply.pad3
 #endif
 
 #endif
 
 /* Get an array of typed data */
-#define __GLX_SINGLE_GET_VOID_ARRAY(a,alen)	\
-{						\
-    GLint slop = alen*__GLX_SIZE_INT8 & 3;	\
-    _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8);	\
-    if (slop) _XEatData(dpy,4-slop);		\
-}
+#define __GLX_SINGLE_GET_VOID_ARRAY(a,alen)     \
+   {                                            \
+      GLint slop = alen*__GLX_SIZE_INT8 & 3;    \
+      _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8);  \
+      if (slop) _XEatData(dpy,4-slop);             \
+   }
 
-#define __GLX_SINGLE_GET_CHAR_ARRAY(a,alen)	\
-{						\
-    GLint slop = alen*__GLX_SIZE_INT8 & 3;	\
-    _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8);	\
-    if (slop) _XEatData(dpy,4-slop);		\
-}
+#define __GLX_SINGLE_GET_CHAR_ARRAY(a,alen)     \
+   {                                            \
+      GLint slop = alen*__GLX_SIZE_INT8 & 3;    \
+      _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8);  \
+      if (slop) _XEatData(dpy,4-slop);             \
+   }
 
 
-#define __GLX_SINGLE_GET_SHORT_ARRAY(a,alen)	\
-{						\
-    GLint slop = (alen*__GLX_SIZE_INT16) & 3;	\
-    _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT16);\
-    if (slop) _XEatData(dpy,4-slop);		\
-}
+#define __GLX_SINGLE_GET_SHORT_ARRAY(a,alen)    \
+   {                                            \
+      GLint slop = (alen*__GLX_SIZE_INT16) & 3;    \
+      _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT16); \
+      if (slop) _XEatData(dpy,4-slop);             \
+   }
 
-#define __GLX_SINGLE_GET_LONG_ARRAY(a,alen) \
-    _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT32);
+#define __GLX_SINGLE_GET_LONG_ARRAY(a,alen)        \
+   _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT32);
 
 #ifndef _CRAY
-#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \
-    _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT32);
+#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen)       \
+   _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT32);
 
-#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \
-    _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT64);
+#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen)      \
+   _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT64);
 
 #else
-#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \
-    gl_get_float_array(dpy,a,alen);
+#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen)    \
+   gl_get_float_array(dpy,a,alen);
 
-#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \
-    gl_get_double_array(dpy, a, alen);
+#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen)   \
+   gl_get_double_array(dpy, a, alen);
 
 extern void gl_get_float_array(Display * dpy, float *a, int alen);
 extern void gl_get_double_array(Display * dpy, double *a, int alen);
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