[Xquartz-changes] mesa: Branch '7.8' - 9 commits

Jeremy Huddleston jeremyhu at freedesktop.org
Fri Apr 2 01:43:21 PDT 2010


Rebased ref, commits from common ancestor:
commit ad1586636d23fc7e032de7ce293b74b376348e74
Author: Jeff Smith <whydoubt at yahoo.com>
Date:   Fri Mar 12 18:55:09 2010 -0600

    Use X_LIBS from pkg-config, instead of libdir, for locating libX11
    
    Signed-off-by: Jeff Smith <whydoubt at yahoo.com>
    Signed-off-by: Dan Nicholson <dbn.lists at gmail.com>
    (cherry picked from commit 8d86d395dcf6a5f192b6987485bb7aef49f1fefc)

diff --git a/configs/autoconf.in b/configs/autoconf.in
index 3063787..f07035a 100644
--- a/configs/autoconf.in
+++ b/configs/autoconf.in
@@ -24,6 +24,8 @@ RADEON_CFLAGS = @RADEON_CFLAGS@
 RADEON_LDFLAGS = @RADEON_LDFLAGS@
 INTEL_LIBS = @INTEL_LIBS@
 INTEL_CFLAGS = @INTEL_CFLAGS@
+X_LIBS = @X_LIBS@
+X_CFLAGS = @X_CFLAGS@
 
 # Assembler
 MESA_ASM_SOURCES = @MESA_ASM_SOURCES@
diff --git a/configure.ac b/configure.ac
index 61487c3..5f3d02d 100644
--- a/configure.ac
+++ b/configure.ac
@@ -547,7 +547,9 @@ else
     x11_pkgconfig=no
 fi
 dnl Use the autoconf macro if no pkg-config files
-if test "$x11_pkgconfig" = no; then
+if test "$x11_pkgconfig" = yes; then
+    PKG_CHECK_MODULES([X], [x11])
+else
     AC_PATH_XTRA
 fi
 
diff --git a/progs/egl/Makefile b/progs/egl/Makefile
index 25de6e1..5f51104 100644
--- a/progs/egl/Makefile
+++ b/progs/egl/Makefile
@@ -57,13 +57,13 @@ peglgears: peglgears.o $(HEADERS) $(LIB_DEP)
 	$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB) -lm
 
 xeglgears: xeglgears.o $(HEADERS) $(LIB_DEP)
-	$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm -L$(libdir) -lX11
+	$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X_LIBS)
 
 xeglthreads: xeglthreads.o $(HEADERS) $(LIB_DEP)
-	$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm -L$(libdir) -lX11
+	$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X_LIBS)
 
 xegl_tri: xegl_tri.o $(HEADERS) $(LIB_DEP)
-	$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm -L$(libdir) -lX11
+	$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X_LIBS)
 
 clean:
 	-rm -f *.o *~
diff --git a/progs/xdemos/Makefile b/progs/xdemos/Makefile
index d81caab..038e21c 100644
--- a/progs/xdemos/Makefile
+++ b/progs/xdemos/Makefile
@@ -9,9 +9,9 @@ INCDIR = $(TOP)/include
 LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
 
 # Add X11 and pthread libs to satisfy GNU gold.
-APP_LIB_DEPS += -lX11 -lpthread
+APP_LIB_DEPS += $(X_LIBS) -lpthread
 
-LIBS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(libdir) $(APP_LIB_DEPS)
+LIBS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(APP_LIB_DEPS)
 
 PROGS = \
 	corender \
commit 36a59ba293b2cd6c8c00192c398c34d7bb95e791
Author: Jeremy Huddleston <jeremyhu at freedesktop.org>
Date:   Sat Jan 2 00:03:53 2010 -0500

    apple: Use mesa gl.h rather than generating one.
    
    Signed-off-by: Jeremy Huddleston <jeremyhu at freedesktop.org>

diff --git a/src/glx/apple/GL_aliases b/src/glx/apple/GL_aliases
index a8390d2..8de2238 100644
--- a/src/glx/apple/GL_aliases
+++ b/src/glx/apple/GL_aliases
@@ -5,4 +5,6 @@ alias DeleteTexturesEXT DeleteTextures
 alias GenTexturesEXT GenTextures
 alias IsTextureEXT IsTexture
 alias PrioritizeTexturesEXT PrioritizeTextures
-alias TexImage3DEXT TexImage3D
+
+# Due to type conflicts, we handle this differently
+#alias TexImage3DEXT TexImage3D
diff --git a/src/glx/apple/Makefile b/src/glx/apple/Makefile
index 8fa5b01..279f7ad 100644
--- a/src/glx/apple/Makefile
+++ b/src/glx/apple/Makefile
@@ -31,6 +31,7 @@ SOURCES = \
 	apple_glx_surface.c \
 	apple_visual.c \
 	apple_xgl_api.c \
+	apple_xgl_api_additional.c \
 	apple_xgl_api_read.c \
 	apple_xgl_api_stereo.c \
 	apple_xgl_api_viewport.c \
@@ -71,16 +72,13 @@ INCLUDES = -I. -Iinclude -I..\
 
 ##### RULES #####
 
-$(OBJECTS) : include/GL/gl.h apple_xgl_api.h
+$(OBJECTS) : apple_xgl_api.h
 
 apple_xgl_api.c : apple_xgl_api.h
 
 apple_xgl_api.h : gen_api_header.tcl  gen_api_library.tcl  gen_code.tcl  gen_defs.tcl  gen_exports.tcl  gen_funcs.tcl  gen_types.tcl
 	$(TCLSH) gen_code.tcl
 
-include/GL/gl.h: include/GL/gl.h.template gen_gl_h.sh
-	./gen_gl_h.sh include/GL/gl.h.template $@
-
 .c.o:
 	$(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@
 
@@ -115,10 +113,7 @@ install_headers: include/GL/gl.h
 install_libraries: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
 	$(MAKE) -C $(TOP)/src/mesa install-libgl
 
-install: install_headers install_libraries
-
-#%.c : ../%.c
-#	ln -s $<
+install: install_libraries
 
 # Remove .o and backup files
 clean:
diff --git a/src/glx/apple/apple_glx_pbuffer.c b/src/glx/apple/apple_glx_pbuffer.c
index 3dfdc54..fb56b75 100644
--- a/src/glx/apple/apple_glx_pbuffer.c
+++ b/src/glx/apple/apple_glx_pbuffer.c
@@ -30,6 +30,7 @@
 #include <stdlib.h>
 #include <pthread.h>
 #include <assert.h>
+#include <GL/glew.h>
 #include "apple_glx.h"
 #include "glcontextmodes.h"
 #include "apple_glx_context.h"
diff --git a/src/glx/apple/apple_xgl_api_additional.c b/src/glx/apple/apple_xgl_api_additional.c
new file mode 100644
index 0000000..7d40afe
--- /dev/null
+++ b/src/glx/apple/apple_xgl_api_additional.c
@@ -0,0 +1,37 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#define GL_GLEXT_PROTOTYPES
+#include <GL/gl.h>
+
+GLAPI void APIENTRY glTexImage3DEXT(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei
+ depth, GLint border, GLenum format, GLenum type, const void * pixels) {
+         glTexImage3D(target, level, (GLint)internalformat, width, height, depth, border, format, type, pixels);
+}
+
diff --git a/src/glx/apple/gen_funcs.tcl b/src/glx/apple/gen_funcs.tcl
index ff314dc..e78eb32 100644
--- a/src/glx/apple/gen_funcs.tcl
+++ b/src/glx/apple/gen_funcs.tcl
@@ -72,6 +72,8 @@ proc is-extension-supported? name {
 }
 
 #This is going to need to be updated for OpenGL >= 2.1 in SnowLeopard.
+# TextureComponentCount is GLenum in SL for everything
+# It is GLint in mesa, but is GLenum for glTexImage3DEXT
 array set typemap {
     void void
     List GLuint
@@ -126,7 +128,7 @@ array set typemap {
     ShadingModel GLenum
     TextureTarget GLenum
     TextureParameterName GLenum
-    TextureComponentCount GLenum
+    TextureComponentCount GLint
     PixelFormat GLenum
     PixelType GLenum
     TextureEnvTarget GLenum
@@ -412,14 +414,7 @@ proc translate-parameters {func parameters} {
 	
 	set type $typemap($ptype)
 	
-	#In the gl.spec file is MultiDrawArrays first and count
-	#are really 'in' so we make them const.
-	#The gl.spec notes this problem.
-	if {("MultiDrawArrays" eq $func) && ("first" eq $var)} {
-	    set final_type "const $type *"
-	} elseif {("MultiDrawArrays" eq $func) && ("count" eq $var)} {
-	    set final_type "const $type *"
-	} elseif {"array" eq [lindex $p 3]} {
+	if {"array" eq [lindex $p 3]} {
 	    if {"in" eq [lindex $p 2]} {
 		set final_type "const $type *"
 	    } else {
diff --git a/src/glx/apple/gen_gl_h.sh b/src/glx/apple/gen_gl_h.sh
deleted file mode 100755
index f10ddd0..0000000
--- a/src/glx/apple/gen_gl_h.sh
+++ /dev/null
@@ -1,33 +0,0 @@
-#!/bin/bash
-
-INFILE=$1
-OUTFILE=$2
-
-generate_macros() {
-    grep gl.*ProcPtr /System/Library/Frameworks/OpenGL.framework/Headers/gl{,ext}.h | sed 's:^.*\(gl.*Ptr\).*$:\1:' | sort -u | perl -ne 'chomp($_); $s = "PFN".uc($_); $s =~ s/PROCPTR/PROC/; print "#define ".$_." ".$s."\n"'
-}
-
-generate_function_pointers() {
-    { 
-      echo "#define GL_GLEXT_FUNCTION_POINTERS 1"
-      echo "#define GL_GLEXT_LEGACY 1"
-      generate_macros
-      echo '#include "/System/Library/Frameworks/OpenGL.framework/Headers/gl.h"'
-    } | ${CC:-gcc} -E - | grep typedef.*PFN
-}
-
-cat ${INFILE} | while IFS= read LINE ; do
-  case $LINE in
-    "@CGL_MESA_COMPAT_MACROS@")
-      generate_macros
-    ;;
-    "@CGL_MESA_FUNCTION_POINTERS@")
-      if ! grep -q GL_GLEXT_PROTOTYPES /System/Library/Frameworks/OpenGL.framework/Headers/gl.h ; then
-        generate_function_pointers
-      fi
-    ;;
-    *)
-      printf "${LINE}\n"
-    ;;
-  esac
-done > ${OUTFILE}
diff --git a/src/glx/apple/include/GL/gl.h.template b/src/glx/apple/include/GL/gl.h.template
deleted file mode 100644
index 72169f9..0000000
--- a/src/glx/apple/include/GL/gl.h.template
+++ /dev/null
@@ -1,130 +0,0 @@
-/*
- * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
- * Copyright (C) 2009 Apple Inc.  All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef __X_GL_H
-#define __X_GL_H
-
-/* The following macros exist to address conflicts between the names given to
- * function pointers by the MESA API and OpenGL.framework's API.
- */
- at CGL_MESA_COMPAT_MACROS@
-
-/* On SL, we want to use OpelGL.framework's headers to get both prototypes and
- * function pointers (like Mesa's API), but on Leo and before, OpenGL.framework
- * can't give us both.
- */
-
-#ifdef GL_GLEXT_FUNCTION_POINTERS
-#define _GL_GLEXT_FUNCTION_POINTERS GL_GLEXT_FUNCTION_POINTERS
-#undef GL_GLEXT_FUNCTION_POINTERS
-#endif
-
-#ifdef GL_GLEXT_PROTOTYPES
-#define _GL_GLEXT_PROTOTYPES GL_GLEXT_PROTOTYPES
-#else
-#define GL_GLEXT_PROTOTYPES 1
-#endif
-
-/* Our glext.h is based on a version from the registry that is newer. */
-#ifdef GL_GLEXT_LEGACY
-#define _GL_GLEXT_LEGACY GL_GLEXT_LEGACY
-#else
-#define GL_GLEXT_LEGACY 1
-#endif
-
-#include "/System/Library/Frameworks/OpenGL.framework/Headers/gl.h"
-
-/* These are not set by the system gl.h */
-#define GL_VERSION_1_2_DEPRECATED 1
-#define GL_VERSION_1_3_DEPRECATED 1
-#define GL_VERSION_1_4_DEPRECATED 1
-
-/* Restore our GLEXT-fu */
-#ifdef _GL_GLEXT_FUNCTION_POINTERS
-#define GL_GLEXT_FUNCTION_POINTERS _GL_GLEXT_FUNCTION_POINTERS
-#undef _GL_GLEXT_FUNCTION_POINTERS
-#endif
-
-#ifdef _GL_GLEXT_PROTOTYPES
-#undef _GL_GLEXT_PROTOTYPES
-#else
-#undef GL_GLEXT_PROTOTYPES
-#endif
-
-#ifdef _GL_GLEXT_LEGACY
-#undef _GL_GLEXT_LEGACY
-#else
-#undef GL_GLEXT_LEGACY
-#endif
-
- at CGL_MESA_FUNCTION_POINTERS@
-
-#ifndef GL_GLEXT_LEGACY
-#include <GL/glext.h>
-#endif
-
-/* 
- * This is needed for building apple_glx_pbuffer.c, the latest
- * glext.h from the registry lacks it, so it's from the Leopard glext.h: 
- */
-#ifndef GL_TEXTURE_RECTANGLE_EXT
-#define GL_TEXTURE_RECTANGLE_EXT          0x84F5
-#endif
-
-/* This is needed for building the X server: */
-/*
- * GL_MESA_packed_depth_stencil
- */
-#ifndef GL_MESA_packed_depth_stencil
-#define GL_MESA_packed_depth_stencil 1
-
-#define GL_DEPTH_STENCIL_MESA                   0x8750
-#define GL_UNSIGNED_INT_24_8_MESA               0x8751
-#define GL_UNSIGNED_INT_8_24_REV_MESA           0x8752
-#define GL_UNSIGNED_SHORT_15_1_MESA             0x8753
-#define GL_UNSIGNED_SHORT_1_15_REV_MESA         0x8754
-
-#endif /* GL_MESA_packed_depth_stencil */
-
-/* Various other OS projects expect to get these macros from Mesa's gl.h */
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-#ifndef GLAPIENTRY
-#define GLAPIENTRY
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY GLAPIENTRY
-#endif
-
-/* "P" suffix to be used for a pointer to a function */
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-
-#ifndef GLAPIENTRYP
-#define GLAPIENTRYP GLAPIENTRY *
-#endif
-
-#endif /*__X_GL_H*/
commit 714f1b3099dd5916e8c4634f761d999cf7930b9f
Author: Jeremy Huddleston <jeremyhu at apple.com>
Date:   Fri Apr 2 00:57:38 2010 -0700

    apple: Integrate our libGL into the existing build system better
    
    Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>

diff --git a/configs/darwin b/configs/darwin
index d28d590..e519684 100644
--- a/configs/darwin
+++ b/configs/darwin
@@ -13,7 +13,10 @@ CC = gcc
 CXX = g++
 PIC_FLAGS = -fPIC
 DEFINES =  -D_DARWIN_C_SOURCE -DPTHREADS -D_GNU_SOURCE \
-	   -DGLX_ALIAS_UNSUPPORTED -DGLX_INDIRECT_RENDERING
+	   -DGLX_ALIAS_UNSUPPORTED \
+	   -DGLX_DIRECT_RENDERING -DGLX_USE_APPLEGL
+
+# -DGLX_INDIRECT_RENDERING \
 
 # -D_GNU_SOURCE          - for src/mesa/main ...
 # -DGLX_DIRECT_RENDERING - pulls in libdrm stuff in glx
@@ -49,7 +52,7 @@ GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X
 APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm
 
 # omit glw lib for now:
-SRC_DIRS = glsl glx mesa gallium glu glut/glx glew
+SRC_DIRS = glsl glx/apple mesa gallium glu glut/glx glew
 GLU_DIRS = sgi
 DRIVER_DIRS = osmesa
 #DRIVER_DIRS = dri
diff --git a/src/glx/Makefile b/src/glx/Makefile
index 6711fdc..c6ebc49 100644
--- a/src/glx/Makefile
+++ b/src/glx/Makefile
@@ -90,7 +90,7 @@ install: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
 
 # Remove .o and backup files
 clean:
-	-rm -f $(TOP)/$(LIB_DIR)/libGL.so*
+	-rm -f $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB)
 	-rm -f *.o *~
 	-rm -f depend depend.bak
 
diff --git a/src/glx/apple/Makefile b/src/glx/apple/Makefile
index a3ee888..8fa5b01 100644
--- a/src/glx/apple/Makefile
+++ b/src/glx/apple/Makefile
@@ -1,97 +1,134 @@
-INSTALL_DIR = /usr/X11
-X11_DIR = $(INSTALL_DIR)
+TOP = ../../..
 
-CC=gcc
-GL_CFLAGS=-Wall -ggdb3 -Os -DPTHREADS -D_REENTRANT -DGLX_DIRECT_RENDERING -DGLX_USE_APPLEGL -DGLX_ALIAS_UNSUPPORTED $(RC_CFLAGS) $(CFLAGS)
-GL_LDFLAGS=-L$(INSTALL_DIR)/lib -L$(X11_DIR)/lib $(LDFLAGS) -Wl,-single_module
+include $(TOP)/configs/current
 
-TCLSH=tclsh8.5
+#CC=gcc
+#GL_CFLAGS=-Wall -ggdb3 -Os -DPTHREADS -D_REENTRANT $(RC_CFLAGS) $(CFLAGS)
+#GL_LDFLAGS=-L$(INSTALL_DIR)/lib -L$(X11_DIR)/lib $(LDFLAGS) -Wl,-single_module
 
+TCLSH=tclsh8.5
 MKDIR=mkdir
 INSTALL=install
 LN=ln
 RM=rm
 
-INCLUDE=-I. -Iinclude -Iinclude/internal -I.. -I../../../include -I../../../src/mesa -I../../../src/mesa/glapi -I$(INSTALL_DIR)/include -I$(X11_DIR)/include
-COMPILE=$(CC) $(INCLUDE) $(GL_CFLAGS) -c
+#INCLUDE=-I. -Iinclude -I.. -DGLX_ALIAS_UNSUPPORTED -I$(INSTALL_DIR)/include -I$(X11_DIR)/include
+
+#COMPILE=$(CC) $(INCLUDE) $(GL_CFLAGS) -c
 
 #The directory with the final binaries.
 BUILD_DIR=builds
 
-all: $(BUILD_DIR)/libGL.1.2.dylib
-
-OBJECTS=clientattrib.o glxext.o glxcmds.o glx_pbuffer.o glx_query.o glxcurrent.o glxextensions.o \
-    appledri.o apple_glx_context.o apple_glx.o pixel.o \
-    compsize.o apple_visual.o apple_cgl.o glxreply.o glcontextmodes.o \
-    apple_xgl_api.o apple_glx_drawable.o xfont.o apple_glx_pbuffer.o \
-    apple_glx_pixmap.o apple_xgl_api_read.o glx_empty.o glx_error.o \
-    apple_xgl_api_viewport.o apple_glx_surface.o apple_xgl_api_stereo.o
-
-$(BUILD_DIR)/libGL.1.2.dylib: $(OBJECTS)
-	-if ! test -d $(BUILD_DIR); then $(MKDIR) $(BUILD_DIR); fi
-	$(CC) $(GL_CFLAGS) -o $@ -dynamiclib -install_name $(INSTALL_DIR)/lib/libGL.1.dylib -compatibility_version 1.2 -current_version 1.2 -lXplugin -framework ApplicationServices -framework CoreFoundation $(GL_LDFLAGS) -lXext -lX11 -Wl,-exported_symbols_list,exports.list $(OBJECTS)
-
-.c.o:
-	$(COMPILE) $<
-
-apple_glx_drawable.o: apple_glx_drawable.h apple_glx_drawable.c include/GL/gl.h
-apple_xgl_api.o: apple_xgl_api.h apple_xgl_api.c apple_xgl_api_stereo.c include/GL/gl.h
-apple_xgl_api_read.o: apple_xgl_api_read.h apple_xgl_api_read.c apple_xgl_api.h include/GL/gl.h
-apple_xgl_api_viewport.o: apple_xgl_api_viewport.h apple_xgl_api_viewport.c apple_xgl_api.h include/GL/gl.h
-apple_xgl_api_stereo.o: apple_xgl_api_stereo.h apple_xgl_api_stereo.c apple_xgl_api.h include/GL/gl.h
-glcontextmodes.o: glcontextmodes.c include/GL/gl.h
-glxext.o: glxext.c include/GL/gl.h
-glxreply.o: glxreply.c include/GL/gl.h
-glxcmds.o: glxcmds.c apple_glx_context.h include/GL/gl.h
-glx_pbuffer.o: glx_pbuffer.c include/GL/gl.h
-glx_error.o: glx_error.c include/GL/gl.h
-glx_query.o: glx_query.c include/GL/gl.h
-glxcurrent.o: glxcurrent.c include/GL/gl.h
-glxextensions.o: glxextensions.c include/GL/gl.h
-glxhash.o: glxhash.h glxhash.c include/GL/gl.h
-appledri.o: appledri.h appledristr.h appledri.c include/GL/gl.h
-apple_glx_context.o: apple_glx_context.c apple_glx_context.h apple_glx_context.h include/GL/gl.h
-apple_glx.o: apple_glx.h apple_glx.c apple_xgl_api.h include/GL/gl.h
-apple_visual.o: apple_visual.h apple_visual.c include/GL/gl.h
-apple_cgl.o: apple_cgl.h apple_cgl.c include/GL/gl.h
-apple_glx_pbuffer.o: apple_glx_drawable.h apple_glx_pbuffer.c include/GL/gl.h
-apple_glx_pixmap.o: apple_glx_drawable.h apple_glx_pixmap.c appledri.h include/GL/gl.h
-apple_glx_surface.o: apple_glx_drawable.h apple_glx_surface.c appledri.h include/GL/gl.h
-xfont.o: xfont.c include/GL/gl.h
-compsize.o: compsize.c include/GL/gl.h
-renderpix.o: renderpix.c include/GL/gl.h
-singlepix.o: singlepix.c include/GL/gl.h
-pixel.o: pixel.c include/GL/gl.h
-glx_empty.o: glx_empty.c include/GL/gl.h
-
-apple_xgl_api.c: apple_xgl_api.h
-apple_xgl_api.h: gen_api_header.tcl  gen_api_library.tcl  gen_code.tcl  gen_defs.tcl  gen_exports.tcl  gen_funcs.tcl  gen_types.tcl
+all: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
+
+SOURCES = \
+	apple_cgl.c \
+	apple_glx.c \
+	apple_glx_context.c \
+	apple_glx_drawable.c \
+	apple_glx_pbuffer.c \
+	apple_glx_pixmap.c \
+	apple_glx_surface.c \
+	apple_visual.c \
+	apple_xgl_api.c \
+	apple_xgl_api_read.c \
+	apple_xgl_api_stereo.c \
+	apple_xgl_api_viewport.c \
+	appledri.c \
+	../clientattrib.c \
+	../compsize.c \
+	../glcontextmodes.c \
+	glx_empty.c \
+	glx_error.c \
+	../glx_pbuffer.c \
+	../glx_query.c \
+	../glxcmds.c \
+	../glxcurrent.c \
+	../glxext.c \
+	../glxextensions.c \
+	glxreply.c \
+	../pixel.c \
+	../xfont.c
+
+include $(TOP)/src/mesa/sources.mak
+
+LDFLAGS += -lXplugin -framework ApplicationServices -framework CoreFoundation
+
+MESA_GLAPI_ASM_SOURCES = $(addprefix $(TOP)/src/mesa/, $(GLAPI_ASM_SOURCES))
+MESA_GLAPI_SOURCES = $(addprefix $(TOP)/src/mesa/, $(GLAPI_SOURCES))
+MESA_GLAPI_OBJECTS = $(addprefix $(TOP)/src/mesa/, $(GLAPI_OBJECTS))
+
+OBJECTS = $(SOURCES:.c=.o) # $(MESA_GLAPI_OBJECTS)
+
+INCLUDES = -I. -Iinclude -I..\
+	-I$(TOP)/include \
+	-I$(TOP)/include/GL/internal \
+	-I$(TOP)/src/mesa \
+	-I$(TOP)/src/mesa/glapi \
+	$(LIBDRM_CFLAGS) \
+	$(DRI2PROTO_CFLAGS) \
+	$(X11_INCLUDES)
+
+##### RULES #####
+
+$(OBJECTS) : include/GL/gl.h apple_xgl_api.h
+
+apple_xgl_api.c : apple_xgl_api.h
+
+apple_xgl_api.h : gen_api_header.tcl  gen_api_library.tcl  gen_code.tcl  gen_defs.tcl  gen_exports.tcl  gen_funcs.tcl  gen_types.tcl
 	$(TCLSH) gen_code.tcl
 
 include/GL/gl.h: include/GL/gl.h.template gen_gl_h.sh
 	./gen_gl_h.sh include/GL/gl.h.template $@
 
+.c.o:
+	$(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@
+
+.S.o:
+	$(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES)  $< -o $@
+
+##### TARGETS #####
+
+default: depend $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
+
+# Make libGL
+$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME):  $(OBJECTS) Makefile
+	$(MKLIB) -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
+		-major 1 -minor 2 $(MKLIB_OPTIONS) \
+		-install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/lib$(GL_LIB).1.dylib \
+		$(GL_LIB_DEPS) $(OBJECTS)
+
+depend: $(SOURCES) $(MESA_GLAPI_SOURCES) $(MESA_GLAPI_ASM_SOURCES) Makefile
+	rm -f depend
+	touch depend
+	$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) \
+		$(MESA_GLAPI_SOURCES) $(MESA_GLAPI_ASM_SOURCES) 
+
+# Emacs tags
+tags:
+	etags `find . -name \*.[ch]` `find $(TOP)/include`
+
 install_headers: include/GL/gl.h
 	$(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GL
-	$(INSTALL) -m 644 include/GL/gl.h include/GL/glext.h include/GL/glx.h include/GL/glxext.h $(DESTDIR)$(INSTALL_DIR)/include/GL
+	$(INSTALL) -m 644 include/GL/gl.h $(DESTDIR)$(INSTALL_DIR)/include/GL
 
-install_libraries: $(BUILD_DIR)/libGL.1.2.dylib
-	$(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/lib
-	$(INSTALL) -m 755 $(BUILD_DIR)/libGL.1.2.dylib $(DESTDIR)$(INSTALL_DIR)/lib
-	$(RM) -f $(DESTDIR)$(INSTALL_DIR)/lib/libGL.dylib
-	$(LN) -s libGL.1.2.dylib $(DESTDIR)$(INSTALL_DIR)/lib/libGL.dylib
-	$(RM) -f $(DESTDIR)$(INSTALL_DIR)/lib/libGL.1.dylib
-	$(LN) -s libGL.1.2.dylib $(DESTDIR)$(INSTALL_DIR)/lib/libGL.1.dylib
+install_libraries: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
+	$(MAKE) -C $(TOP)/src/mesa install-libgl
 
 install: install_headers install_libraries
 
+#%.c : ../%.c
+#	ln -s $<
+
+# Remove .o and backup files
 clean:
-	rm -rf $(BUILD_DIR)
-	rm -f *.o *.a
-	rm -f *.c~ *.h~
-	rm -f apple_xgl_api.h apple_xgl_api.c
-	rm -f *.dylib
-	rm -f include/GL/gl.h
-
-%.c : ../%.c
-	ln -s $<
+	-rm -f *.o *.a *~
+	-rm -f *.c~ *.h~
+	-rm -f apple_xgl_api.h apple_xgl_api.c
+	-rm -f *.dylib
+	-rm -f include/GL/gl.h
+	-rm -f $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB)
+	-rm -f *.o *~
+	-rm -f depend depend.bak
+
+-include depend
commit 6083736075892e89391ff41b02b8d66cc59bad04
Author: Jeremy Huddleston <jeremyhu at apple.com>
Date:   Fri Apr 2 00:54:57 2010 -0700

    darwin: Use clientattrib
    
    Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>

diff --git a/src/glx/apple/Makefile b/src/glx/apple/Makefile
index 4c05013..a3ee888 100644
--- a/src/glx/apple/Makefile
+++ b/src/glx/apple/Makefile
@@ -20,7 +20,7 @@ BUILD_DIR=builds
 
 all: $(BUILD_DIR)/libGL.1.2.dylib
 
-OBJECTS=glxext.o glxcmds.o glx_pbuffer.o glx_query.o glxcurrent.o glxextensions.o \
+OBJECTS=clientattrib.o glxext.o glxcmds.o glx_pbuffer.o glx_query.o glxcurrent.o glxextensions.o \
     appledri.o apple_glx_context.o apple_glx.o pixel.o \
     compsize.o apple_visual.o apple_cgl.o glxreply.o glcontextmodes.o \
     apple_xgl_api.o apple_glx_drawable.o xfont.o apple_glx_pbuffer.o \
diff --git a/src/glx/clientattrib.c b/src/glx/clientattrib.c
index a7dfb53..b26c179 100644
--- a/src/glx/clientattrib.c
+++ b/src/glx/clientattrib.c
@@ -35,6 +35,7 @@
 
 /*****************************************************************************/
 
+#ifndef GLX_USE_APPLEGL
 static void
 do_enable_disable(GLenum array, GLboolean val)
 {
@@ -123,6 +124,7 @@ __indirect_glPopClientAttrib(void)
       return;
    }
 }
+#endif
 
 void
 __glFreeAttributeState(__GLXcontext * gc)
diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c
index 329b841..205ad07 100644
--- a/src/glx/glxcmds.c
+++ b/src/glx/glxcmds.c
@@ -539,9 +539,7 @@ __glXFreeContext(__GLXcontext * gc)
       XFree((char *) gc->version);
    if (gc->extensions)
       XFree((char *) gc->extensions);
-#ifndef GLX_USE_APPLEGL /* TODO: clientattrib */
    __glFreeAttributeState(gc);
-#endif
    XFree((char *) gc->buf);
    Xfree((char *) gc->client_state_private);
    XFree((char *) gc);
commit 0ae827929ef1902fbee677da569f696d352a3563
Author: Jeremy Huddleston <jeremyhu at apple.com>
Date:   Fri Apr 2 01:35:19 2010 -0700

    apple: Change ifdefs for DRI to be DRI && !APPLE
    
    Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>

diff --git a/src/glx/XF86dri.c b/src/glx/XF86dri.c
index fdbdd43..d0e8880 100644
--- a/src/glx/XF86dri.c
+++ b/src/glx/XF86dri.c
@@ -36,7 +36,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 /* THIS IS NOT AN X CONSORTIUM STANDARD */
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
 
 #define NEED_REPLIES
 #include <X11/Xlibint.h>
diff --git a/src/glx/apple/Makefile b/src/glx/apple/Makefile
index 314dd4d..4c05013 100644
--- a/src/glx/apple/Makefile
+++ b/src/glx/apple/Makefile
@@ -2,7 +2,7 @@ INSTALL_DIR = /usr/X11
 X11_DIR = $(INSTALL_DIR)
 
 CC=gcc
-GL_CFLAGS=-Wall -ggdb3 -Os -DPTHREADS -D_REENTRANT -DGLX_USE_APPLEGL -DGLX_ALIAS_UNSUPPORTED $(RC_CFLAGS) $(CFLAGS)
+GL_CFLAGS=-Wall -ggdb3 -Os -DPTHREADS -D_REENTRANT -DGLX_DIRECT_RENDERING -DGLX_USE_APPLEGL -DGLX_ALIAS_UNSUPPORTED $(RC_CFLAGS) $(CFLAGS)
 GL_LDFLAGS=-L$(INSTALL_DIR)/lib -L$(X11_DIR)/lib $(LDFLAGS) -Wl,-single_module
 
 TCLSH=tclsh8.5
@@ -12,7 +12,7 @@ INSTALL=install
 LN=ln
 RM=rm
 
-INCLUDE=-I. -Iinclude -Iinclude/internal -I.. -I../../../include -I$(INSTALL_DIR)/include -I$(X11_DIR)/include
+INCLUDE=-I. -Iinclude -Iinclude/internal -I.. -I../../../include -I../../../src/mesa -I../../../src/mesa/glapi -I$(INSTALL_DIR)/include -I$(X11_DIR)/include
 COMPILE=$(CC) $(INCLUDE) $(GL_CFLAGS) -c
 
 #The directory with the final binaries.
diff --git a/src/glx/apple/apple_xgl_api_read.c b/src/glx/apple/apple_xgl_api_read.c
index 3dcb31b..36357c7 100644
--- a/src/glx/apple/apple_xgl_api_read.c
+++ b/src/glx/apple/apple_xgl_api_read.c
@@ -68,10 +68,10 @@ SetRead(struct apple_xgl_saved_state *saved)
 
       saved->swapped = true;
 
-      if (apple_glx_make_current_context(dpy, gc->apple, gc->apple,
+      if (apple_glx_make_current_context(dpy, gc->driContext, gc->driContext,
                                          gc->currentReadable)) {
          /* An error occurred, so try to restore the old context state. */
-         (void) apple_glx_make_current_context(dpy, gc->apple, gc->apple,
+         (void) apple_glx_make_current_context(dpy, gc->driContext, gc->driContext,
                                                gc->currentDrawable);
          saved->swapped = false;
       }
@@ -85,7 +85,7 @@ UnsetRead(struct apple_xgl_saved_state *saved)
       GLXContext gc = __glXGetCurrentContext();
       Display *dpy = glXGetCurrentDisplay();
 
-      if (apple_glx_make_current_context(dpy, gc->apple, gc->apple,
+      if (apple_glx_make_current_context(dpy, gc->driContext, gc->driContext,
                                          gc->currentDrawable)) {
          /*
           * An error occurred restoring the drawable.
diff --git a/src/glx/apple/apple_xgl_api_stereo.c b/src/glx/apple/apple_xgl_api_stereo.c
index b50e311..7dd946f 100644
--- a/src/glx/apple/apple_xgl_api_stereo.c
+++ b/src/glx/apple/apple_xgl_api_stereo.c
@@ -42,7 +42,7 @@ glDrawBuffer(GLenum mode)
 {
    GLXContext gc = glXGetCurrentContext();
 
-   if (gc && apple_glx_context_uses_stereo(gc->apple)) {
+   if (gc && apple_glx_context_uses_stereo(gc->driContext)) {
       GLenum buf[2];
       GLsizei n = 0;
 
@@ -77,7 +77,7 @@ glDrawBuffers(GLsizei n, const GLenum * bufs)
 {
    GLXContext gc = glXGetCurrentContext();
 
-   if (gc && apple_glx_context_uses_stereo(gc->apple)) {
+   if (gc && apple_glx_context_uses_stereo(gc->driContext)) {
       GLenum newbuf[n + 2];
       GLsizei i, outi = 0;
       bool have_back = false;
diff --git a/src/glx/apple/apple_xgl_api_viewport.c b/src/glx/apple/apple_xgl_api_viewport.c
index d3fbc7c..f556eef 100644
--- a/src/glx/apple/apple_xgl_api_viewport.c
+++ b/src/glx/apple/apple_xgl_api_viewport.c
@@ -38,8 +38,8 @@ glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
    GLXContext gc = __glXGetCurrentContext();
    Display *dpy = glXGetCurrentDisplay();
 
-   if (gc && gc->apple)
-      apple_glx_context_update(dpy, gc->apple);
+   if (gc && gc->driContext)
+      apple_glx_context_update(dpy, gc->driContext);
 
    __gl_api.Viewport(x, y, width, height);
 }
diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
index c4b5cb9..71d591d 100644
--- a/src/glx/dri2_glx.c
+++ b/src/glx/dri2_glx.c
@@ -30,7 +30,7 @@
  *   Kristian Høgsberg (krh at redhat.com)
  */
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
 
 #include <X11/Xlib.h>
 #include <X11/extensions/Xfixes.h>
diff --git a/src/glx/dri_common.c b/src/glx/dri_common.c
index e403416..d6ce681 100644
--- a/src/glx/dri_common.c
+++ b/src/glx/dri_common.c
@@ -33,7 +33,7 @@
  *   Kristian Høgsberg (krh at redhat.com)
  */
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
 
 #include <unistd.h>
 #include <dlfcn.h>
diff --git a/src/glx/dri_glx.c b/src/glx/dri_glx.c
index e47db82..74afa60 100644
--- a/src/glx/dri_glx.c
+++ b/src/glx/dri_glx.c
@@ -32,7 +32,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  *
  */
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
 
 #include <X11/Xlib.h>
 #include <X11/extensions/Xfixes.h>
diff --git a/src/glx/drisw_glx.c b/src/glx/drisw_glx.c
index 1b94a56..d8027cc 100644
--- a/src/glx/drisw_glx.c
+++ b/src/glx/drisw_glx.c
@@ -21,7 +21,7 @@
  * SOFTWARE.
  */
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
 
 #include <X11/Xlib.h>
 #include "glxclient.h"
diff --git a/src/glx/glx_pbuffer.c b/src/glx/glx_pbuffer.c
index 143cf87..6c34cda 100644
--- a/src/glx/glx_pbuffer.c
+++ b/src/glx/glx_pbuffer.c
@@ -325,7 +325,7 @@ GetDrawableAttribute(Display * dpy, GLXDrawable drawable,
             }
          }
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
          {
             __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
 
@@ -391,7 +391,7 @@ CreateDrawable(Display * dpy, const __GLcontextModes * fbconfig,
    UnlockDisplay(dpy);
    SyncHandle();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    do {
       /* FIXME: Maybe delay __DRIdrawable creation until the drawable
        * is actually bound to a context... */
@@ -455,7 +455,7 @@ DestroyDrawable(Display * dpy, GLXDrawable drawable, CARD32 glxCode)
    UnlockDisplay(dpy);
    SyncHandle();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    {
       int screen;
       __GLXdisplayPrivate *const priv = __glXInitialize(dpy);
diff --git a/src/glx/glxclient.h b/src/glx/glxclient.h
index 3519c20..958e152 100644
--- a/src/glx/glxclient.h
+++ b/src/glx/glxclient.h
@@ -54,9 +54,7 @@
 #include "GL/glxint.h"
 #include "GL/glxproto.h"
 #include "GL/internal/glcore.h"
-#ifndef GLX_USE_APPLEGL
 #include "glapi/glapitable.h"
-#endif
 #include "glxhash.h"
 #if defined( PTHREADS )
 # include <pthread.h>
@@ -99,8 +97,13 @@ typedef struct _glapi_table __GLapi;
 #define containerOf(ptr, type, member)              \
     (type *)( (char *)ptr - offsetof(type,member) )
 
-#include <GL/internal/dri_interface.h>
+extern void DRI_glXUseXFont(Font font, int first, int count, int listbase);
+
+#endif
+
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
 
+#include <GL/internal/dri_interface.h>
 
 /**
  * Display dependent methods.  This structure is initialized during the
@@ -187,8 +190,6 @@ extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
 
 
-extern void DRI_glXUseXFont(Font font, int first, int count, int listbase);
-
 /*
 ** Functions to obtain driver configuration information from a direct
 ** rendering client application
@@ -199,10 +200,6 @@ extern const char *glXGetDriverConfig(const char *driverName);
 
 #endif
 
-#ifdef GLX_USE_APPLEGL
-extern void DRI_glXUseXFont( Font font, int first, int count, int listbase );
-#endif
-
 /************************************************************************/
 
 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
@@ -411,9 +408,14 @@ struct __GLXcontextRec
    const __GLcontextModes *mode;
 
 #ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_USE_APPLEGL
+   void *driContext;
+   Bool do_destroy;
+#else
    __GLXDRIcontext *driContext;
    __DRIcontext *__driContext;
 #endif
+#endif
 
     /**
      * The current read-drawable for this context.  Will be None if this
@@ -455,11 +457,6 @@ struct __GLXcontextRec
    unsigned long thread_id;
 
    char gl_extension_bits[__GL_EXT_BYTES];
-
-#ifdef GLX_USE_APPLEGL
-   void *apple;
-   Bool do_destroy;
-#endif
 };
 
 #define __glXSetError(gc,code)  \
@@ -514,7 +511,7 @@ struct __GLXscreenConfigsRec
      */
    char *effectiveGLXexts;
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     /**
      * Per screen direct rendering interface functions and data.
      */
@@ -625,7 +622,7 @@ struct __GLXdisplayPrivateRec
      */
    __GLXscreenConfigs *screenConfigs;
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     /**
      * Per display direct rendering interface functions and data.
      */
@@ -638,14 +635,12 @@ struct __GLXdisplayPrivateRec
 
 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *);
 
-#ifndef GLX_USE_APPLEGL
 extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
                                 GLint totalRequests,
                                 const GLvoid * data, GLint dataLen);
 
 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
                                   const GLvoid *, GLint);
-#endif
 
 /* Initialize the GLX extension for dpy */
 extern __GLXdisplayPrivate *__glXInitialize(Display *);
@@ -805,7 +800,7 @@ extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
                                     int32_t * numerator,
                                     int32_t * denominator);
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
 GLboolean
 __driGetMscRateOML(__DRIdrawable * draw,
                    int32_t * numerator, int32_t * denominator, void *private);
diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c
index c69ca74..329b841 100644
--- a/src/glx/glxcmds.c
+++ b/src/glx/glxcmds.c
@@ -34,21 +34,22 @@
  */
 
 #include "glxclient.h"
+#include "glapi.h"
+#include "glxextensions.h"
+#include "glcontextmodes.h"
+
+#ifdef GLX_DIRECT_RENDERING
 #ifdef GLX_USE_APPLEGL
 #include "apple_glx_context.h"
 #include "apple_glx.h"
 #include "glx_error.h"
+#define GC_IS_DIRECT(gc) ((gc)->isDirect)
 #else
-#include "glapi.h"
-#endif
-#include "glxextensions.h"
-#include "glcontextmodes.h"
-
-#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
 #include <sys/time.h>
 #include <X11/extensions/xf86vmode.h>
 #include "xf86dri.h"
 #define GC_IS_DIRECT(gc) ((gc)->driContext != NULL)
+#endif
 #else
 #define GC_IS_DIRECT(gc) (0)
 #endif
@@ -65,7 +66,7 @@ static const char __glXGLXClientVersion[] = "1.4";
 
 /****************************************************************************/
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
 
 static Bool windowExistsFlag;
 static int
@@ -352,7 +353,7 @@ AllocateGLXContext(Display * dpy)
    gc->maxSmallRenderCommandSize = bufSize;
    
 #ifdef GLX_USE_APPLEGL
-   gc->apple = NULL;
+   gc->driContext = NULL;
    gc->do_destroy = False;   
 #endif
 
@@ -378,11 +379,12 @@ CreateContext(Display * dpy, int generic_id,
 {
    GLXContext gc;
 #ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_USE_APPLEGL
+   int errorcode;
+   bool x11error;
+#else
    __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
 #endif
-#ifdef GLX_USE_APPLEGL
-    int errorcode;
-    bool x11error;
 #endif
     
    if (dpy == NULL)
@@ -395,7 +397,7 @@ CreateContext(Display * dpy, int generic_id,
    if (!gc)
       return NULL;
 
-#ifndef GLX_USE_APPLEGL
+#ifndef GLX_USE_APPLEGL  /* TODO: darwin indirect */
 #ifdef GLX_DIRECT_RENDERING
    if (allowDirect && psc->driScreen) {
       gc->driContext = psc->driScreen->createContext(psc, fbconfig, gc,
@@ -475,9 +477,12 @@ CreateContext(Display * dpy, int generic_id,
 #endif
 
    gc->imported = GL_FALSE;
+   gc->renderType = renderType;
+
+   /* TODO: darwin: Integrate with above to do indirect */
 #ifdef GLX_USE_APPLEGL
-   if(apple_glx_create_context(&gc->apple, dpy, screen, fbconfig, 
-                               shareList ? shareList->apple : NULL,
+   if(apple_glx_create_context(&gc->driContext, dpy, screen, fbconfig, 
+                               shareList ? shareList->driContext : NULL,
                                &errorcode, &x11error)) {
       __glXSendError(dpy, errorcode, 0, X_GLXCreateContext, x11error);
       __glXFreeContext(gc);
@@ -487,8 +492,6 @@ CreateContext(Display * dpy, int generic_id,
    gc->currentContextTag = -1;
    gc->mode = fbconfig;
    gc->isDirect = allowDirect;
-#else
-   gc->renderType = renderType;
 #endif
 
    return gc;
@@ -536,7 +539,7 @@ __glXFreeContext(__GLXcontext * gc)
       XFree((char *) gc->version);
    if (gc->extensions)
       XFree((char *) gc->extensions);
-#ifndef GLX_USE_APPLEGL
+#ifndef GLX_USE_APPLEGL /* TODO: clientattrib */
    __glFreeAttributeState(gc);
 #endif
    XFree((char *) gc->buf);
@@ -551,7 +554,7 @@ __glXFreeContext(__GLXcontext * gc)
 static void
 DestroyContext(Display * dpy, GLXContext gc)
 {
-#ifndef GLX_USE_APPLEGL
+#ifndef GLX_USE_APPLEGL /* TODO: darwin: indirect */
    xGLXDestroyContextReq *req;
    GLXContextID xid;
    CARD8 opcode;
@@ -577,7 +580,7 @@ DestroyContext(Display * dpy, GLXContext gc)
       return;
    }
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    /* Destroy the direct rendering context */
    if (gc->driContext) {
       (*gc->driContext->destroyContext) (gc->driContext, gc->psc, dpy);
@@ -606,8 +609,8 @@ DestroyContext(Display * dpy, GLXContext gc)
       /* Destroy the handle if not current to anybody */
       __glXUnlock();
 #ifdef GLX_USE_APPLEGL
-      if(gc->apple)
-         apple_glx_destroy_context(&gc->apple, dpy);
+      if(gc->driContext)
+         apple_glx_destroy_context(&gc->driContext, dpy);
 #endif
       __glXFreeContext(gc);
    }
@@ -694,7 +697,7 @@ glXWaitGL(void)
 #ifdef GLX_USE_APPLEGL
    glFinish();
 #else
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    if (gc->driContext) {
       int screen;
       __GLXDRIdrawable *pdraw =
@@ -741,9 +744,9 @@ glXWaitX(void)
    __glXFlushRenderBuffer(gc, gc->pc);
 
 #ifdef GLX_USE_APPLEGL
-   apple_glx_waitx(dpy, gc->apple);
+   apple_glx_waitx(dpy, gc->driContext);
 #else
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    if (gc->driContext) {
       int screen;
       __GLXDRIdrawable *pdraw =
@@ -790,7 +793,7 @@ glXUseXFont(Font font, int first, int count, int listBase)
 #ifdef GLX_USE_APPLEGL
    DRI_glXUseXFont(font, first, count, listBase); 
 #else
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    if (gc->driContext) {
       DRI_glXUseXFont(font, first, count, listBase);
       return;
@@ -827,7 +830,7 @@ glXCopyContext(Display * dpy, GLXContext source,
    int errorcode;
    bool x11error;
 
-   if(apple_glx_copy_context(gc->apple, source->apple, dest->apple,
+   if(apple_glx_copy_context(gc->driContext, source->driContext, dest->driContext,
                              mask, &errorcode, &x11error)) {
       __glXSendError(dpy, errorcode, 0, X_GLXCopyContext, x11error);
    }
@@ -843,7 +846,7 @@ glXCopyContext(Display * dpy, GLXContext source,
       return;
    }
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    if (gc->driContext) {
       /* NOT_DONE: This does not work yet */
    }
@@ -875,7 +878,6 @@ glXCopyContext(Display * dpy, GLXContext source,
 }
 
 
-#ifndef GLX_USE_APPLEGL
 /**
  * Determine if a context uses direct rendering.
  *
@@ -887,6 +889,9 @@ glXCopyContext(Display * dpy, GLXContext source,
 static Bool
 __glXIsDirect(Display * dpy, GLXContextID contextID)
 {
+#ifndef GLX_USE_APPLEGL /* TODO: apple indirect */
+   return GC_IS_DIRECT(gc);
+#else
 #if !defined(USE_XCB)
    xGLXIsDirectReq *req;
    xGLXIsDirectReply reply;
@@ -922,8 +927,8 @@ __glXIsDirect(Display * dpy, GLXContextID contextID)
 
    return reply.isDirect;
 #endif /* USE_XCB */
-}
 #endif /* GLX_USE_APPLEGL */
+}
 
 /**
  * \todo
@@ -934,17 +939,6 @@ __glXIsDirect(Display * dpy, GLXContextID contextID)
 PUBLIC Bool
 glXIsDirect(Display * dpy, GLXContext gc)
 {
-#ifdef GLX_USE_APPLEGL
-   /*
-    * This isn't an ideal test.  
-    * glXIsDirect should probably search a list of contexts.
-    */
-   if(NULL == gc) {
-      __glXSendError(dpy, GLXBadContext, 0, X_GLXIsDirect, false);
-      return False;
-   }
-   return gc->isDirect;
-#else
    if (!gc) {
       return GL_FALSE;
    }
@@ -952,7 +946,6 @@ glXIsDirect(Display * dpy, GLXContext gc)
       return GL_TRUE;
    }
    return __glXIsDirect(dpy, gc->xid);
-#endif /* GLX_USE_APPLEGL */
 }
 
 PUBLIC GLXPixmap
@@ -991,7 +984,7 @@ glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap)
    UnlockDisplay(dpy);
    SyncHandle();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    do {
       /* FIXME: Maybe delay __DRIdrawable creation until the drawable
        * is actually bound to a context... */
@@ -1049,7 +1042,7 @@ glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap)
    UnlockDisplay(dpy);
    SyncHandle();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    {
       int screen;
       __GLXdisplayPrivate *const priv = __glXInitialize(dpy);
@@ -1070,8 +1063,8 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable)
 {
 #ifdef GLX_USE_APPLEGL
    GLXContext gc = glXGetCurrentContext();
-   if(gc && apple_glx_is_current_drawable(dpy, gc->apple, drawable)) {
-      apple_glx_swap_buffers(gc->apple);
+   if(gc && apple_glx_is_current_drawable(dpy, gc->driContext, drawable)) {
+      apple_glx_swap_buffers(gc->driContext);
    } else {
       __glXSendError(dpy, GLXBadCurrentWindow, 0, X_GLXSwapBuffers, false);
    }
@@ -1085,7 +1078,7 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable)
    xGLXSwapBuffersReq *req;
 #endif
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
 
    if (pdraw != NULL) {
@@ -1583,7 +1576,7 @@ glXQueryExtensionsString(Display * dpy, int screen)
       }
 
       __glXCalculateUsableExtensions(psc,
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
                                      (psc->driScreen != NULL),
 #else
                                      GL_FALSE,
@@ -1815,7 +1808,7 @@ glXQueryContext(Display * dpy, GLXContext ctx, int attribute, int *value)
    int retVal;
 
    /* get the information from the server if we don't have it already */
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    if (!ctx->driContext && (ctx->mode == NULL)) {
 #else
    if (ctx->mode == NULL) {
@@ -2562,7 +2555,7 @@ __glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable,
    return False;
 }
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
 _X_HIDDEN GLboolean
 __driGetMscRateOML(__DRIdrawable * draw,
                    int32_t * numerator, int32_t * denominator, void *private)
@@ -3015,7 +3008,7 @@ __glXBindTexImageEXT(Display * dpy,
          i++;
    }
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    if (gc->driContext) {
       __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
 
@@ -3271,7 +3264,7 @@ static const struct name_address_pair GLX_functions[] = {
    GLX_FUNCTION2(glXReleaseTexImageEXT, __glXReleaseTexImageEXT),
 #endif
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    /*** DRI configuration ***/
    GLX_FUNCTION(glXGetScreenDriver),
    GLX_FUNCTION(glXGetDriverConfig),
@@ -3348,7 +3341,7 @@ PUBLIC void (*glXGetProcAddress(const GLubyte * procName)) (void)
 #endif /* __GNUC__ */
 
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
 /**
  * Get the unadjusted system time (UST).  Currently, the UST is measured in
  * microseconds since Epoc.  The actual resolution of the UST may vary from
diff --git a/src/glx/glxcurrent.c b/src/glx/glxcurrent.c
index 115fab4..691e8df 100644
--- a/src/glx/glxcurrent.c
+++ b/src/glx/glxcurrent.c
@@ -169,7 +169,7 @@ __glXSetCurrentContextNull(void)
 {
    __glXSetCurrentContext(&dummyContext);
 #ifndef GLX_USE_APPLEGL
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    _glapi_set_dispatch(NULL);   /* no-op functions */
    _glapi_set_context(NULL);
 #endif
@@ -284,7 +284,7 @@ SendMakeCurrentRequest(Display * dpy, CARD8 opcode,
 }
 
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
 static __GLXDRIdrawable *
 FetchDRIDrawable(Display * dpy, GLXDrawable glxDrawable, GLXContext gc)
 {
@@ -342,8 +342,8 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
    const GLXContext oldGC = __glXGetCurrentContext();
 #ifdef GLX_USE_APPLEGL
    bool error = apple_glx_make_current_context(dpy, 
-                   (oldGC && oldGC != &dummyContext) ? oldGC->apple : NULL, 
-                   gc ? gc->apple : NULL, draw);
+                   (oldGC && oldGC != &dummyContext) ? oldGC->driContext : NULL, 
+                   gc ? gc->driContext : NULL, draw);
    
    apple_glx_diagnostic("%s: error %s\n", __func__, error ? "YES" : "NO");
    if(error)
@@ -386,7 +386,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
       return False;
    }
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    /* Bind the direct rendering context to the drawable */
    if (gc && gc->driContext) {
       __GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc);
@@ -421,7 +421,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
       return False;
    }
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    if ((dpy != oldGC->currentDpy || (gc && gc->driContext)) &&
        !oldGC->isDirect && oldGC != &dummyContext) {
 #else
@@ -439,7 +439,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
                                     oldGC->currentContextTag, None, None,
                                     &dummy_reply);
    }
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    else if (oldGC->driContext && oldGC != gc) {
       oldGC->driContext->unbindContext(oldGC->driContext);
    }
@@ -485,7 +485,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
              * previously destroyed, so we need to free the memory
              * for the old handle.
              */
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
             /* Destroy the old direct rendering context */
             if (oldGC->driContext) {
                oldGC->driContext->destroyContext(oldGC->driContext,
@@ -507,7 +507,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
 #ifndef GLX_USE_APPLEGL
          gc->thread_id = _glthread_GetID();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
          if (!gc->driContext) {
 #endif
             if (!IndirectAPI)
@@ -522,7 +522,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
                (void) glGetString(GL_VERSION);
                __glXInitVertexArrayState(gc);
             }
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
          }
          else {
             gc->currentContextTag = -1;
diff --git a/src/glx/glxext.c b/src/glx/glxext.c
index 42635eb..3e03d51 100644
--- a/src/glx/glxext.c
+++ b/src/glx/glxext.c
@@ -259,7 +259,7 @@ FreeScreenConfigs(__GLXdisplayPrivate * priv)
       }
       Xfree((char *) psc->serverGLXexts);
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
       if (psc->driver_configs) {
          unsigned int j;
          for (j = 0; psc->driver_configs[j]; j++)
@@ -299,7 +299,7 @@ __glXFreeDisplayPrivate(XExtData * extension)
       priv->serverGLXversion = 0x0;     /* to protect against double free's */
    }
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    /* Free the direct rendering per display data */
    if (priv->driswDisplay)
       (*priv->driswDisplay->destroyDisplay) (priv->driswDisplay);
@@ -773,7 +773,7 @@ AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv)
       getVisualConfigs(dpy, priv, i);
       getFBConfigs(dpy, priv, i);
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
       psc->scr = i;
       psc->dpy = dpy;
       psc->drawHash = __glxHashCreate();
@@ -813,7 +813,7 @@ __glXInitialize(Display * dpy)
    __GLXdisplayPrivate *dpyPriv;
    XEDataObject dataObj;
    int major, minor;
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    Bool glx_direct, glx_accel;
 #endif
 
@@ -870,7 +870,7 @@ __glXInitialize(Display * dpy)
    dpyPriv->serverGLXvendor = 0x0;
    dpyPriv->serverGLXversion = 0x0;
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    glx_direct = (getenv("LIBGL_ALWAYS_INDIRECT") == NULL);
    glx_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL);
 
diff --git a/src/glx/indirect.c b/src/glx/indirect.c
index 42a225f..1727278 100644
--- a/src/glx/indirect.c
+++ b/src/glx/indirect.c
@@ -5198,7 +5198,7 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures)
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         CALL_DeleteTextures(GET_DISPATCH(), (n, textures));
     } else
@@ -5269,7 +5269,7 @@ glGenTexturesEXT(GLsizei n, GLuint * textures)
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         CALL_GenTextures(GET_DISPATCH(), (n, textures));
     } else
@@ -5334,7 +5334,7 @@ glIsTextureEXT(GLuint texture)
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         return CALL_IsTexture(GET_DISPATCH(), (texture));
     } else
@@ -5650,7 +5650,7 @@ glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table)
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         CALL_GetColorTable(GET_DISPATCH(), (target, format, type, table));
     } else
@@ -5726,7 +5726,7 @@ glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params)
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         CALL_GetColorTableParameterfv(GET_DISPATCH(),
                                       (target, pname, params));
@@ -5799,7 +5799,7 @@ glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params)
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         CALL_GetColorTableParameteriv(GET_DISPATCH(),
                                       (target, pname, params));
@@ -6125,7 +6125,7 @@ gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type,
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         CALL_GetConvolutionFilter(GET_DISPATCH(),
                                   (target, format, type, image));
@@ -6203,7 +6203,7 @@ gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params)
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         CALL_GetConvolutionParameterfv(GET_DISPATCH(),
                                        (target, pname, params));
@@ -6276,7 +6276,7 @@ gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params)
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         CALL_GetConvolutionParameteriv(GET_DISPATCH(),
                                        (target, pname, params));
@@ -6356,7 +6356,7 @@ gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format,
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         CALL_GetHistogram(GET_DISPATCH(),
                           (target, reset, format, type, values));
@@ -6433,7 +6433,7 @@ gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params)
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         CALL_GetHistogramParameterfv(GET_DISPATCH(), (target, pname, params));
     } else
@@ -6504,7 +6504,7 @@ gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params)
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         CALL_GetHistogramParameteriv(GET_DISPATCH(), (target, pname, params));
     } else
@@ -6579,7 +6579,7 @@ gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format,
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, values));
     } else
@@ -6653,7 +6653,7 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params)
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target, pname, params));
     } else
@@ -6721,7 +6721,7 @@ gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params)
 {
     __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
     if (gc->driContext) {
         CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target, pname, params));
     } else
diff --git a/src/glx/singlepix.c b/src/glx/singlepix.c
index f5ebf4d..c4010d7 100644
--- a/src/glx/singlepix.c
+++ b/src/glx/singlepix.c
@@ -119,7 +119,7 @@ void NAME(_gloffset_GetSeparableFilter) (GLenum target, GLenum format,
 {
    __GLXcontext *const gc = __glXGetCurrentContext();
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
    if (gc->driContext) {
       CALL_GetSeparableFilter(GET_DISPATCH(),
                               (target, format, type, row, column, span));
diff --git a/src/glx/xfont.c b/src/glx/xfont.c
index 6b55a60..797fd7a 100644
--- a/src/glx/xfont.c
+++ b/src/glx/xfont.c
@@ -33,7 +33,7 @@
   called by that routine when direct rendering is enabled.
 */
 
-#if defined(GLX_DIRECT_RENDERING) || defined(GLX_USE_APPLEGL)
+#ifdef GLX_DIRECT_RENDERING
 
 #include "glxclient.h"
 
commit efbf07f834222cf77ee0476d037d3c256ef6f25b
Author: Jeremy Huddleston <jeremyhu at freedesktop.org>
Date:   Thu Dec 24 09:51:17 2009 -0800

    apple: Remove duplicate headers that already exist in mesa.
    
    Signed-off-by: Jeremy Huddleston <jeremyhu at freedesktop.org>

diff --git a/src/glx/apple/include/GL/gl.hMESA b/src/glx/apple/include/GL/gl.hMESA
deleted file mode 100644
index 3891a71..0000000
--- a/src/glx/apple/include/GL/gl.hMESA
+++ /dev/null
@@ -1,2285 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version:  6.5.1
- *
- * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef __gl_h_
-#define __gl_h_
-
-#if defined(USE_MGL_NAMESPACE)
-#include "gl_mangle.h"
-#endif
-
-
-/**********************************************************************
- * Begin system-specific stuff. Do not do any of this when building
- * for SciTech SNAP, as this is all done before this header file is
- * included. 
- */
-#if !defined(__SCITECH_SNAP__)
-
-#if defined(__BEOS__)
-#include <stdlib.h>     /* to get some BeOS-isms */
-#endif
-
-#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
-#define OPENSTEP
-#endif
-
-#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
-#define __WIN32__
-#endif
-
-#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
-#  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
-#    define GLAPI __declspec(dllexport)
-#  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
-#    define GLAPI __declspec(dllimport)
-#  else /* for use with static link lib build of Win32 edition only */
-#    define GLAPI extern
-#  endif /* _STATIC_MESA support */
-#  define GLAPIENTRY __stdcall
-#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
-#  define GLAPI extern
-#  define GLAPIENTRY __stdcall
-#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
-#  define GLAPI __attribute__((visibility("default")))
-#  define GLAPIENTRY
-#endif /* WIN32 && !CYGWIN */
-
-#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
-#  define PRAGMA_EXPORT_SUPPORTED		1
-#endif
-
-/*
- * WINDOWS: Include windows.h here to define APIENTRY.
- * It is also useful when applications include this file by
- * including only glut.h, since glut.h depends on windows.h.
- * Applications needing to include windows.h with parms other
- * than "WIN32_LEAN_AND_MEAN" may include windows.h before
- * glut.h or gl.h.
- */
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
-#define WIN32_LEAN_AND_MEAN 1
-#include <windows.h>
-#endif
-
-#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) \
-     && !defined(OPENSTEP) && !defined(__CYGWIN__) || defined(__MINGW32__)
-#include <GL/mesa_wgl.h>
-#endif
-
-#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
-#pragma import on
-#endif
-
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-#ifndef GLAPIENTRY
-#define GLAPIENTRY
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY GLAPIENTRY
-#endif
-
-/* "P" suffix to be used for a pointer to a function */
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-
-#ifndef GLAPIENTRYP
-#define GLAPIENTRYP GLAPIENTRY *
-#endif
-
-#ifdef CENTERLINE_CLPP
-#define signed
-#endif
-
-#if defined(PRAGMA_EXPORT_SUPPORTED)
-#pragma export on
-#endif
-
-#endif /* !__SCITECH_SNAP__ */
-/*
- * End system-specific stuff.
- **********************************************************************/
-
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-#define GL_VERSION_1_1   1
-#define GL_VERSION_1_2   1
-#define GL_VERSION_1_3   1
-#define GL_ARB_imaging   1
-
-
-/*
- * Datatypes
- */
-typedef unsigned int	GLenum;
-typedef unsigned char	GLboolean;
-typedef unsigned int	GLbitfield;
-typedef void		GLvoid;
-typedef signed char	GLbyte;		/* 1-byte signed */
-typedef short		GLshort;	/* 2-byte signed */
-typedef int		GLint;		/* 4-byte signed */
-typedef unsigned char	GLubyte;	/* 1-byte unsigned */
-typedef unsigned short	GLushort;	/* 2-byte unsigned */
-typedef unsigned int	GLuint;		/* 4-byte unsigned */
-typedef int		GLsizei;	/* 4-byte signed */
-typedef float		GLfloat;	/* single precision float */
-typedef float		GLclampf;	/* single precision float in [0,1] */
-typedef double		GLdouble;	/* double precision float */
-typedef double		GLclampd;	/* double precision float in [0,1] */
-
-
-
-/*
- * Constants
- */
-
-/* Boolean values */
-#define GL_FALSE				0x0
-#define GL_TRUE					0x1
-
-/* Data types */
-#define GL_BYTE					0x1400
-#define GL_UNSIGNED_BYTE			0x1401
-#define GL_SHORT				0x1402
-#define GL_UNSIGNED_SHORT			0x1403
-#define GL_INT					0x1404
-#define GL_UNSIGNED_INT				0x1405
-#define GL_FLOAT				0x1406
-#define GL_2_BYTES				0x1407
-#define GL_3_BYTES				0x1408
-#define GL_4_BYTES				0x1409
-#define GL_DOUBLE				0x140A
-
-/* Primitives */
-#define GL_POINTS				0x0000
-#define GL_LINES				0x0001
-#define GL_LINE_LOOP				0x0002
-#define GL_LINE_STRIP				0x0003
-#define GL_TRIANGLES				0x0004
-#define GL_TRIANGLE_STRIP			0x0005
-#define GL_TRIANGLE_FAN				0x0006
-#define GL_QUADS				0x0007
-#define GL_QUAD_STRIP				0x0008
-#define GL_POLYGON				0x0009
-
-/* Vertex Arrays */
-#define GL_VERTEX_ARRAY				0x8074
-#define GL_NORMAL_ARRAY				0x8075
-#define GL_COLOR_ARRAY				0x8076
-#define GL_INDEX_ARRAY				0x8077
-#define GL_TEXTURE_COORD_ARRAY			0x8078
-#define GL_EDGE_FLAG_ARRAY			0x8079
-#define GL_VERTEX_ARRAY_SIZE			0x807A
-#define GL_VERTEX_ARRAY_TYPE			0x807B
-#define GL_VERTEX_ARRAY_STRIDE			0x807C
-#define GL_NORMAL_ARRAY_TYPE			0x807E
-#define GL_NORMAL_ARRAY_STRIDE			0x807F
-#define GL_COLOR_ARRAY_SIZE			0x8081
-#define GL_COLOR_ARRAY_TYPE			0x8082
-#define GL_COLOR_ARRAY_STRIDE			0x8083
-#define GL_INDEX_ARRAY_TYPE			0x8085
-#define GL_INDEX_ARRAY_STRIDE			0x8086
-#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
-#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
-#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
-#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
-#define GL_VERTEX_ARRAY_POINTER			0x808E
-#define GL_NORMAL_ARRAY_POINTER			0x808F
-#define GL_COLOR_ARRAY_POINTER			0x8090
-#define GL_INDEX_ARRAY_POINTER			0x8091
-#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
-#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
-#define GL_V2F					0x2A20
-#define GL_V3F					0x2A21
-#define GL_C4UB_V2F				0x2A22
-#define GL_C4UB_V3F				0x2A23
-#define GL_C3F_V3F				0x2A24
-#define GL_N3F_V3F				0x2A25
-#define GL_C4F_N3F_V3F				0x2A26
-#define GL_T2F_V3F				0x2A27
-#define GL_T4F_V4F				0x2A28
-#define GL_T2F_C4UB_V3F				0x2A29
-#define GL_T2F_C3F_V3F				0x2A2A
-#define GL_T2F_N3F_V3F				0x2A2B
-#define GL_T2F_C4F_N3F_V3F			0x2A2C
-#define GL_T4F_C4F_N3F_V4F			0x2A2D
-
-/* Matrix Mode */
-#define GL_MATRIX_MODE				0x0BA0
-#define GL_MODELVIEW				0x1700
-#define GL_PROJECTION				0x1701
-#define GL_TEXTURE				0x1702
-
-/* Points */
-#define GL_POINT_SMOOTH				0x0B10
-#define GL_POINT_SIZE				0x0B11
-#define GL_POINT_SIZE_GRANULARITY 		0x0B13
-#define GL_POINT_SIZE_RANGE			0x0B12
-
-/* Lines */
-#define GL_LINE_SMOOTH				0x0B20
-#define GL_LINE_STIPPLE				0x0B24
-#define GL_LINE_STIPPLE_PATTERN			0x0B25
-#define GL_LINE_STIPPLE_REPEAT			0x0B26
-#define GL_LINE_WIDTH				0x0B21
-#define GL_LINE_WIDTH_GRANULARITY		0x0B23
-#define GL_LINE_WIDTH_RANGE			0x0B22
-
-/* Polygons */
-#define GL_POINT				0x1B00
-#define GL_LINE					0x1B01
-#define GL_FILL					0x1B02
-#define GL_CW					0x0900
-#define GL_CCW					0x0901
-#define GL_FRONT				0x0404
-#define GL_BACK					0x0405
-#define GL_POLYGON_MODE				0x0B40
-#define GL_POLYGON_SMOOTH			0x0B41
-#define GL_POLYGON_STIPPLE			0x0B42
-#define GL_EDGE_FLAG				0x0B43
-#define GL_CULL_FACE				0x0B44
-#define GL_CULL_FACE_MODE			0x0B45
-#define GL_FRONT_FACE				0x0B46
-#define GL_POLYGON_OFFSET_FACTOR		0x8038
-#define GL_POLYGON_OFFSET_UNITS			0x2A00
-#define GL_POLYGON_OFFSET_POINT			0x2A01
-#define GL_POLYGON_OFFSET_LINE			0x2A02
-#define GL_POLYGON_OFFSET_FILL			0x8037
-
-/* Display Lists */
-#define GL_COMPILE				0x1300
-#define GL_COMPILE_AND_EXECUTE			0x1301
-#define GL_LIST_BASE				0x0B32
-#define GL_LIST_INDEX				0x0B33
-#define GL_LIST_MODE				0x0B30
-
-/* Depth buffer */
-#define GL_NEVER				0x0200
-#define GL_LESS					0x0201
-#define GL_EQUAL				0x0202
-#define GL_LEQUAL				0x0203
-#define GL_GREATER				0x0204
-#define GL_NOTEQUAL				0x0205
-#define GL_GEQUAL				0x0206
-#define GL_ALWAYS				0x0207
-#define GL_DEPTH_TEST				0x0B71
-#define GL_DEPTH_BITS				0x0D56
-#define GL_DEPTH_CLEAR_VALUE			0x0B73
-#define GL_DEPTH_FUNC				0x0B74
-#define GL_DEPTH_RANGE				0x0B70
-#define GL_DEPTH_WRITEMASK			0x0B72
-#define GL_DEPTH_COMPONENT			0x1902
-
-/* Lighting */
-#define GL_LIGHTING				0x0B50
-#define GL_LIGHT0				0x4000
-#define GL_LIGHT1				0x4001
-#define GL_LIGHT2				0x4002
-#define GL_LIGHT3				0x4003
-#define GL_LIGHT4				0x4004
-#define GL_LIGHT5				0x4005
-#define GL_LIGHT6				0x4006
-#define GL_LIGHT7				0x4007
-#define GL_SPOT_EXPONENT			0x1205
-#define GL_SPOT_CUTOFF				0x1206
-#define GL_CONSTANT_ATTENUATION			0x1207
-#define GL_LINEAR_ATTENUATION			0x1208
-#define GL_QUADRATIC_ATTENUATION		0x1209
-#define GL_AMBIENT				0x1200
-#define GL_DIFFUSE				0x1201
-#define GL_SPECULAR				0x1202
-#define GL_SHININESS				0x1601
-#define GL_EMISSION				0x1600
-#define GL_POSITION				0x1203
-#define GL_SPOT_DIRECTION			0x1204
-#define GL_AMBIENT_AND_DIFFUSE			0x1602
-#define GL_COLOR_INDEXES			0x1603
-#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
-#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
-#define GL_LIGHT_MODEL_AMBIENT			0x0B53
-#define GL_FRONT_AND_BACK			0x0408
-#define GL_SHADE_MODEL				0x0B54
-#define GL_FLAT					0x1D00
-#define GL_SMOOTH				0x1D01
-#define GL_COLOR_MATERIAL			0x0B57
-#define GL_COLOR_MATERIAL_FACE			0x0B55
-#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
-#define GL_NORMALIZE				0x0BA1
-
-/* User clipping planes */
-#define GL_CLIP_PLANE0				0x3000
-#define GL_CLIP_PLANE1				0x3001
-#define GL_CLIP_PLANE2				0x3002
-#define GL_CLIP_PLANE3				0x3003
-#define GL_CLIP_PLANE4				0x3004
-#define GL_CLIP_PLANE5				0x3005
-
-/* Accumulation buffer */
-#define GL_ACCUM_RED_BITS			0x0D58
-#define GL_ACCUM_GREEN_BITS			0x0D59
-#define GL_ACCUM_BLUE_BITS			0x0D5A
-#define GL_ACCUM_ALPHA_BITS			0x0D5B
-#define GL_ACCUM_CLEAR_VALUE			0x0B80
-#define GL_ACCUM				0x0100
-#define GL_ADD					0x0104
-#define GL_LOAD					0x0101
-#define GL_MULT					0x0103
-#define GL_RETURN				0x0102
-
-/* Alpha testing */
-#define GL_ALPHA_TEST				0x0BC0
-#define GL_ALPHA_TEST_REF			0x0BC2
-#define GL_ALPHA_TEST_FUNC			0x0BC1
-
-/* Blending */
-#define GL_BLEND				0x0BE2
-#define GL_BLEND_SRC				0x0BE1
-#define GL_BLEND_DST				0x0BE0
-#define GL_ZERO					0x0
-#define GL_ONE					0x1
-#define GL_SRC_COLOR				0x0300
-#define GL_ONE_MINUS_SRC_COLOR			0x0301
-#define GL_SRC_ALPHA				0x0302
-#define GL_ONE_MINUS_SRC_ALPHA			0x0303
-#define GL_DST_ALPHA				0x0304
-#define GL_ONE_MINUS_DST_ALPHA			0x0305
-#define GL_DST_COLOR				0x0306
-#define GL_ONE_MINUS_DST_COLOR			0x0307
-#define GL_SRC_ALPHA_SATURATE			0x0308
-
-/* Render Mode */
-#define GL_FEEDBACK				0x1C01
-#define GL_RENDER				0x1C00
-#define GL_SELECT				0x1C02
-
-/* Feedback */
-#define GL_2D					0x0600
-#define GL_3D					0x0601
-#define GL_3D_COLOR				0x0602
-#define GL_3D_COLOR_TEXTURE			0x0603
-#define GL_4D_COLOR_TEXTURE			0x0604
-#define GL_POINT_TOKEN				0x0701
-#define GL_LINE_TOKEN				0x0702
-#define GL_LINE_RESET_TOKEN			0x0707
-#define GL_POLYGON_TOKEN			0x0703
-#define GL_BITMAP_TOKEN				0x0704
-#define GL_DRAW_PIXEL_TOKEN			0x0705
-#define GL_COPY_PIXEL_TOKEN			0x0706
-#define GL_PASS_THROUGH_TOKEN			0x0700
-#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
-#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
-#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
-
-/* Selection */
-#define GL_SELECTION_BUFFER_POINTER		0x0DF3
-#define GL_SELECTION_BUFFER_SIZE		0x0DF4
-
-/* Fog */
-#define GL_FOG					0x0B60
-#define GL_FOG_MODE				0x0B65
-#define GL_FOG_DENSITY				0x0B62
-#define GL_FOG_COLOR				0x0B66
-#define GL_FOG_INDEX				0x0B61
-#define GL_FOG_START				0x0B63
-#define GL_FOG_END				0x0B64
-#define GL_LINEAR				0x2601
-#define GL_EXP					0x0800
-#define GL_EXP2					0x0801
-
-/* Logic Ops */
-#define GL_LOGIC_OP				0x0BF1
-#define GL_INDEX_LOGIC_OP			0x0BF1
-#define GL_COLOR_LOGIC_OP			0x0BF2
-#define GL_LOGIC_OP_MODE			0x0BF0
-#define GL_CLEAR				0x1500
-#define GL_SET					0x150F
-#define GL_COPY					0x1503
-#define GL_COPY_INVERTED			0x150C
-#define GL_NOOP					0x1505
-#define GL_INVERT				0x150A
-#define GL_AND					0x1501
-#define GL_NAND					0x150E
-#define GL_OR					0x1507
-#define GL_NOR					0x1508
-#define GL_XOR					0x1506
-#define GL_EQUIV				0x1509
-#define GL_AND_REVERSE				0x1502
-#define GL_AND_INVERTED				0x1504
-#define GL_OR_REVERSE				0x150B
-#define GL_OR_INVERTED				0x150D
-
-/* Stencil */
-#define GL_STENCIL_BITS				0x0D57
-#define GL_STENCIL_TEST				0x0B90
-#define GL_STENCIL_CLEAR_VALUE			0x0B91
-#define GL_STENCIL_FUNC				0x0B92
-#define GL_STENCIL_VALUE_MASK			0x0B93
-#define GL_STENCIL_FAIL				0x0B94
-#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
-#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
-#define GL_STENCIL_REF				0x0B97
-#define GL_STENCIL_WRITEMASK			0x0B98
-#define GL_STENCIL_INDEX			0x1901
-#define GL_KEEP					0x1E00
-#define GL_REPLACE				0x1E01
-#define GL_INCR					0x1E02
-#define GL_DECR					0x1E03
-
-/* Buffers, Pixel Drawing/Reading */
-#define GL_NONE					0x0
-#define GL_LEFT					0x0406
-#define GL_RIGHT				0x0407
-/*GL_FRONT					0x0404 */
-/*GL_BACK					0x0405 */
-/*GL_FRONT_AND_BACK				0x0408 */
-#define GL_FRONT_LEFT				0x0400
-#define GL_FRONT_RIGHT				0x0401
-#define GL_BACK_LEFT				0x0402
-#define GL_BACK_RIGHT				0x0403
-#define GL_AUX0					0x0409
-#define GL_AUX1					0x040A
-#define GL_AUX2					0x040B
-#define GL_AUX3					0x040C
-#define GL_COLOR_INDEX				0x1900
-#define GL_RED					0x1903
-#define GL_GREEN				0x1904
-#define GL_BLUE					0x1905
-#define GL_ALPHA				0x1906
-#define GL_LUMINANCE				0x1909
-#define GL_LUMINANCE_ALPHA			0x190A
-#define GL_ALPHA_BITS				0x0D55
-#define GL_RED_BITS				0x0D52
-#define GL_GREEN_BITS				0x0D53
-#define GL_BLUE_BITS				0x0D54
-#define GL_INDEX_BITS				0x0D51
-#define GL_SUBPIXEL_BITS			0x0D50
-#define GL_AUX_BUFFERS				0x0C00
-#define GL_READ_BUFFER				0x0C02
-#define GL_DRAW_BUFFER				0x0C01
-#define GL_DOUBLEBUFFER				0x0C32
-#define GL_STEREO				0x0C33
-#define GL_BITMAP				0x1A00
-#define GL_COLOR				0x1800
-#define GL_DEPTH				0x1801
-#define GL_STENCIL				0x1802
-#define GL_DITHER				0x0BD0
-#define GL_RGB					0x1907
-#define GL_RGBA					0x1908
-
-/* Implementation limits */
-#define GL_MAX_LIST_NESTING			0x0B31
-#define GL_MAX_EVAL_ORDER			0x0D30
-#define GL_MAX_LIGHTS				0x0D31
-#define GL_MAX_CLIP_PLANES			0x0D32
-#define GL_MAX_TEXTURE_SIZE			0x0D33
-#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
-#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
-#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
-#define GL_MAX_NAME_STACK_DEPTH			0x0D37
-#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
-#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
-#define GL_MAX_VIEWPORT_DIMS			0x0D3A
-#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
-
-/* Gets */
-#define GL_ATTRIB_STACK_DEPTH			0x0BB0
-#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
-#define GL_COLOR_CLEAR_VALUE			0x0C22
-#define GL_COLOR_WRITEMASK			0x0C23
-#define GL_CURRENT_INDEX			0x0B01
-#define GL_CURRENT_COLOR			0x0B00
-#define GL_CURRENT_NORMAL			0x0B02
-#define GL_CURRENT_RASTER_COLOR			0x0B04
-#define GL_CURRENT_RASTER_DISTANCE		0x0B09
-#define GL_CURRENT_RASTER_INDEX			0x0B05
-#define GL_CURRENT_RASTER_POSITION		0x0B07
-#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
-#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
-#define GL_CURRENT_TEXTURE_COORDS		0x0B03
-#define GL_INDEX_CLEAR_VALUE			0x0C20
-#define GL_INDEX_MODE				0x0C30
-#define GL_INDEX_WRITEMASK			0x0C21
-#define GL_MODELVIEW_MATRIX			0x0BA6
-#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
-#define GL_NAME_STACK_DEPTH			0x0D70
-#define GL_PROJECTION_MATRIX			0x0BA7
-#define GL_PROJECTION_STACK_DEPTH		0x0BA4
-#define GL_RENDER_MODE				0x0C40
-#define GL_RGBA_MODE				0x0C31
-#define GL_TEXTURE_MATRIX			0x0BA8
-#define GL_TEXTURE_STACK_DEPTH			0x0BA5
-#define GL_VIEWPORT				0x0BA2
-
-/* Evaluators */
-#define GL_AUTO_NORMAL				0x0D80
-#define GL_MAP1_COLOR_4				0x0D90
-#define GL_MAP1_INDEX				0x0D91
-#define GL_MAP1_NORMAL				0x0D92
-#define GL_MAP1_TEXTURE_COORD_1			0x0D93
-#define GL_MAP1_TEXTURE_COORD_2			0x0D94
-#define GL_MAP1_TEXTURE_COORD_3			0x0D95
-#define GL_MAP1_TEXTURE_COORD_4			0x0D96
-#define GL_MAP1_VERTEX_3			0x0D97
-#define GL_MAP1_VERTEX_4			0x0D98
-#define GL_MAP2_COLOR_4				0x0DB0
-#define GL_MAP2_INDEX				0x0DB1
-#define GL_MAP2_NORMAL				0x0DB2
-#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
-#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
-#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
-#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
-#define GL_MAP2_VERTEX_3			0x0DB7
-#define GL_MAP2_VERTEX_4			0x0DB8
-#define GL_MAP1_GRID_DOMAIN			0x0DD0
-#define GL_MAP1_GRID_SEGMENTS			0x0DD1
-#define GL_MAP2_GRID_DOMAIN			0x0DD2
-#define GL_MAP2_GRID_SEGMENTS			0x0DD3
-#define GL_COEFF				0x0A00
-#define GL_ORDER				0x0A01
-#define GL_DOMAIN				0x0A02
-
-/* Hints */
-#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
-#define GL_POINT_SMOOTH_HINT			0x0C51
-#define GL_LINE_SMOOTH_HINT			0x0C52
-#define GL_POLYGON_SMOOTH_HINT			0x0C53
-#define GL_FOG_HINT				0x0C54
-#define GL_DONT_CARE				0x1100
-#define GL_FASTEST				0x1101
-#define GL_NICEST				0x1102
-
-/* Scissor box */
-#define GL_SCISSOR_BOX				0x0C10
-#define GL_SCISSOR_TEST				0x0C11
-
-/* Pixel Mode / Transfer */
-#define GL_MAP_COLOR				0x0D10
-#define GL_MAP_STENCIL				0x0D11
-#define GL_INDEX_SHIFT				0x0D12
-#define GL_INDEX_OFFSET				0x0D13
-#define GL_RED_SCALE				0x0D14
-#define GL_RED_BIAS				0x0D15
-#define GL_GREEN_SCALE				0x0D18
-#define GL_GREEN_BIAS				0x0D19
-#define GL_BLUE_SCALE				0x0D1A
-#define GL_BLUE_BIAS				0x0D1B
-#define GL_ALPHA_SCALE				0x0D1C
-#define GL_ALPHA_BIAS				0x0D1D
-#define GL_DEPTH_SCALE				0x0D1E
-#define GL_DEPTH_BIAS				0x0D1F
-#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
-#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
-#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
-#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
-#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
-#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
-#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
-#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
-#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
-#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
-#define GL_PIXEL_MAP_S_TO_S			0x0C71
-#define GL_PIXEL_MAP_I_TO_I			0x0C70
-#define GL_PIXEL_MAP_I_TO_R			0x0C72
-#define GL_PIXEL_MAP_I_TO_G			0x0C73
-#define GL_PIXEL_MAP_I_TO_B			0x0C74
-#define GL_PIXEL_MAP_I_TO_A			0x0C75
-#define GL_PIXEL_MAP_R_TO_R			0x0C76
-#define GL_PIXEL_MAP_G_TO_G			0x0C77
-#define GL_PIXEL_MAP_B_TO_B			0x0C78
-#define GL_PIXEL_MAP_A_TO_A			0x0C79
-#define GL_PACK_ALIGNMENT			0x0D05
-#define GL_PACK_LSB_FIRST			0x0D01
-#define GL_PACK_ROW_LENGTH			0x0D02
-#define GL_PACK_SKIP_PIXELS			0x0D04
-#define GL_PACK_SKIP_ROWS			0x0D03
-#define GL_PACK_SWAP_BYTES			0x0D00
-#define GL_UNPACK_ALIGNMENT			0x0CF5
-#define GL_UNPACK_LSB_FIRST			0x0CF1
-#define GL_UNPACK_ROW_LENGTH			0x0CF2
-#define GL_UNPACK_SKIP_PIXELS			0x0CF4
-#define GL_UNPACK_SKIP_ROWS			0x0CF3
-#define GL_UNPACK_SWAP_BYTES			0x0CF0
-#define GL_ZOOM_X				0x0D16
-#define GL_ZOOM_Y				0x0D17
-
-/* Texture mapping */
-#define GL_TEXTURE_ENV				0x2300
-#define GL_TEXTURE_ENV_MODE			0x2200
-#define GL_TEXTURE_1D				0x0DE0
-#define GL_TEXTURE_2D				0x0DE1
-#define GL_TEXTURE_WRAP_S			0x2802
-#define GL_TEXTURE_WRAP_T			0x2803
-#define GL_TEXTURE_MAG_FILTER			0x2800
-#define GL_TEXTURE_MIN_FILTER			0x2801
-#define GL_TEXTURE_ENV_COLOR			0x2201
-#define GL_TEXTURE_GEN_S			0x0C60
-#define GL_TEXTURE_GEN_T			0x0C61
-#define GL_TEXTURE_GEN_MODE			0x2500
-#define GL_TEXTURE_BORDER_COLOR			0x1004
-#define GL_TEXTURE_WIDTH			0x1000
-#define GL_TEXTURE_HEIGHT			0x1001
-#define GL_TEXTURE_BORDER			0x1005
-#define GL_TEXTURE_COMPONENTS			0x1003
-#define GL_TEXTURE_RED_SIZE			0x805C
-#define GL_TEXTURE_GREEN_SIZE			0x805D
-#define GL_TEXTURE_BLUE_SIZE			0x805E
-#define GL_TEXTURE_ALPHA_SIZE			0x805F
-#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
-#define GL_TEXTURE_INTENSITY_SIZE		0x8061
-#define GL_NEAREST_MIPMAP_NEAREST		0x2700
-#define GL_NEAREST_MIPMAP_LINEAR		0x2702
-#define GL_LINEAR_MIPMAP_NEAREST		0x2701
-#define GL_LINEAR_MIPMAP_LINEAR			0x2703
-#define GL_OBJECT_LINEAR			0x2401
-#define GL_OBJECT_PLANE				0x2501
-#define GL_EYE_LINEAR				0x2400
-#define GL_EYE_PLANE				0x2502
-#define GL_SPHERE_MAP				0x2402
-#define GL_DECAL				0x2101
-#define GL_MODULATE				0x2100
-#define GL_NEAREST				0x2600
-#define GL_REPEAT				0x2901
-#define GL_CLAMP				0x2900
-#define GL_S					0x2000
-#define GL_T					0x2001
-#define GL_R					0x2002
-#define GL_Q					0x2003
-#define GL_TEXTURE_GEN_R			0x0C62
-#define GL_TEXTURE_GEN_Q			0x0C63
-
-/* Utility */
-#define GL_VENDOR				0x1F00
-#define GL_RENDERER				0x1F01
-#define GL_VERSION				0x1F02
-#define GL_EXTENSIONS				0x1F03
-
-/* Errors */
-#define GL_NO_ERROR 				0x0
-#define GL_INVALID_ENUM				0x0500
-#define GL_INVALID_VALUE			0x0501
-#define GL_INVALID_OPERATION			0x0502
-#define GL_STACK_OVERFLOW			0x0503
-#define GL_STACK_UNDERFLOW			0x0504
-#define GL_OUT_OF_MEMORY			0x0505
-
-/* glPush/PopAttrib bits */
-#define GL_CURRENT_BIT				0x00000001
-#define GL_POINT_BIT				0x00000002
-#define GL_LINE_BIT				0x00000004
-#define GL_POLYGON_BIT				0x00000008
-#define GL_POLYGON_STIPPLE_BIT			0x00000010
-#define GL_PIXEL_MODE_BIT			0x00000020
-#define GL_LIGHTING_BIT				0x00000040
-#define GL_FOG_BIT				0x00000080
-#define GL_DEPTH_BUFFER_BIT			0x00000100
-#define GL_ACCUM_BUFFER_BIT			0x00000200
-#define GL_STENCIL_BUFFER_BIT			0x00000400
-#define GL_VIEWPORT_BIT				0x00000800
-#define GL_TRANSFORM_BIT			0x00001000
-#define GL_ENABLE_BIT				0x00002000
-#define GL_COLOR_BUFFER_BIT			0x00004000
-#define GL_HINT_BIT				0x00008000
-#define GL_EVAL_BIT				0x00010000
-#define GL_LIST_BIT				0x00020000
-#define GL_TEXTURE_BIT				0x00040000
-#define GL_SCISSOR_BIT				0x00080000
-#define GL_ALL_ATTRIB_BITS			0x000FFFFF
-
-
-/* OpenGL 1.1 */
-#define GL_PROXY_TEXTURE_1D			0x8063
-#define GL_PROXY_TEXTURE_2D			0x8064
-#define GL_TEXTURE_PRIORITY			0x8066
-#define GL_TEXTURE_RESIDENT			0x8067
-#define GL_TEXTURE_BINDING_1D			0x8068
-#define GL_TEXTURE_BINDING_2D			0x8069
-#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
-#define GL_ALPHA4				0x803B
-#define GL_ALPHA8				0x803C
-#define GL_ALPHA12				0x803D
-#define GL_ALPHA16				0x803E
-#define GL_LUMINANCE4				0x803F
-#define GL_LUMINANCE8				0x8040
-#define GL_LUMINANCE12				0x8041
-#define GL_LUMINANCE16				0x8042
-#define GL_LUMINANCE4_ALPHA4			0x8043
-#define GL_LUMINANCE6_ALPHA2			0x8044
-#define GL_LUMINANCE8_ALPHA8			0x8045
-#define GL_LUMINANCE12_ALPHA4			0x8046
-#define GL_LUMINANCE12_ALPHA12			0x8047
-#define GL_LUMINANCE16_ALPHA16			0x8048
-#define GL_INTENSITY				0x8049
-#define GL_INTENSITY4				0x804A
-#define GL_INTENSITY8				0x804B
-#define GL_INTENSITY12				0x804C
-#define GL_INTENSITY16				0x804D
-#define GL_R3_G3_B2				0x2A10
-#define GL_RGB4					0x804F
-#define GL_RGB5					0x8050
-#define GL_RGB8					0x8051
-#define GL_RGB10				0x8052
-#define GL_RGB12				0x8053
-#define GL_RGB16				0x8054
-#define GL_RGBA2				0x8055
-#define GL_RGBA4				0x8056
-#define GL_RGB5_A1				0x8057
-#define GL_RGBA8				0x8058
-#define GL_RGB10_A2				0x8059
-#define GL_RGBA12				0x805A
-#define GL_RGBA16				0x805B
-#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
-#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
-#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
-#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
-
-
-
-/*
- * Miscellaneous
- */
-
-GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
-
-GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
-
-GLAPI void GLAPIENTRY glClear( GLbitfield mask );
-
-GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
-
-GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
-
-GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
-
-GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
-
-GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
-
-GLAPI void GLAPIENTRY glCullFace( GLenum mode );
-
-GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
-
-GLAPI void GLAPIENTRY glPointSize( GLfloat size );
-
-GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
-
-GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
-
-GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
-
-GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
-
-GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
-
-GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
-
-GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
-
-GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
-
-GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
-
-GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
-
-GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
-
-GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
-
-GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
-
-GLAPI void GLAPIENTRY glEnable( GLenum cap );
-
-GLAPI void GLAPIENTRY glDisable( GLenum cap );
-
-GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
-
-
-GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
-
-GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
-
-
-GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
-
-GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
-
-GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
-
-GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
-
-
-GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
-
-GLAPI void GLAPIENTRY glPopAttrib( void );
-
-
-GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
-
-GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
-
-
-GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
-
-GLAPI GLenum GLAPIENTRY glGetError( void );
-
-GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
-
-GLAPI void GLAPIENTRY glFinish( void );
-
-GLAPI void GLAPIENTRY glFlush( void );
-
-GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
-
-
-/*
- * Depth Buffer
- */
-
-GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
-
-GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
-
-GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
-
-GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
-
-
-/*
- * Accumulation Buffer
- */
-
-GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
-
-GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
-
-
-/*
- * Transformation
- */
-
-GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
-
-GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
-                                 GLdouble bottom, GLdouble top,
-                                 GLdouble near_val, GLdouble far_val );
-
-GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
-                                   GLdouble bottom, GLdouble top,
-                                   GLdouble near_val, GLdouble far_val );
-
-GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
-                                    GLsizei width, GLsizei height );
-
-GLAPI void GLAPIENTRY glPushMatrix( void );
-
-GLAPI void GLAPIENTRY glPopMatrix( void );
-
-GLAPI void GLAPIENTRY glLoadIdentity( void );
-
-GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
-GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
-
-GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
-GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
-
-GLAPI void GLAPIENTRY glRotated( GLdouble angle,
-                                   GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
-                                   GLfloat x, GLfloat y, GLfloat z );
-
-GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
-
-GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
-
-
-/*
- * Display Lists
- */
-
-GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
-
-GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
-
-GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
-
-GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
-
-GLAPI void GLAPIENTRY glEndList( void );
-
-GLAPI void GLAPIENTRY glCallList( GLuint list );
-
-GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
-                                     const GLvoid *lists );
-
-GLAPI void GLAPIENTRY glListBase( GLuint base );
-
-
-/*
- * Drawing Functions
- */
-
-GLAPI void GLAPIENTRY glBegin( GLenum mode );
-
-GLAPI void GLAPIENTRY glEnd( void );
-
-
-GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
-GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
-GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
-GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
-
-GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
-GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
-GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
-
-GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
-GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
-GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
-GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
-
-GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
-GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
-GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
-GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
-
-
-GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
-GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
-GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
-GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
-GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
-
-GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
-GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
-GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
-
-
-GLAPI void GLAPIENTRY glIndexd( GLdouble c );
-GLAPI void GLAPIENTRY glIndexf( GLfloat c );
-GLAPI void GLAPIENTRY glIndexi( GLint c );
-GLAPI void GLAPIENTRY glIndexs( GLshort c );
-GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
-
-GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
-GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
-GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
-GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
-GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
-
-GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
-GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
-GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
-GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
-GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
-GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
-GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
-GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
-
-GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
-                                   GLbyte blue, GLbyte alpha );
-GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
-                                   GLdouble blue, GLdouble alpha );
-GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
-                                   GLfloat blue, GLfloat alpha );
-GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
-                                   GLint blue, GLint alpha );
-GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
-                                   GLshort blue, GLshort alpha );
-GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
-                                    GLubyte blue, GLubyte alpha );
-GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
-                                    GLuint blue, GLuint alpha );
-GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
-                                    GLushort blue, GLushort alpha );
-
-
-GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
-GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
-GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
-GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
-GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
-GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
-
-GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
-GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
-GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
-GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
-GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
-GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
-
-
-GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
-GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
-GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
-GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
-
-GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
-GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
-GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
-GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
-
-GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
-GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
-GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
-GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
-
-GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
-GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
-GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
-GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
-
-GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
-GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
-
-
-GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
-GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
-GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
-GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
-
-GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
-GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
-GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
-GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
-
-GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
-GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
-GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
-GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
-
-GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
-GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
-GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
-
-GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
-GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
-GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
-GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
-
-
-GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
-GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
-GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
-GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
-
-
-GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
-GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
-GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
-GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
-
-
-/*
- * Vertex Arrays  (1.1)
- */
-
-GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
-                                       GLsizei stride, const GLvoid *ptr );
-
-GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
-                                       const GLvoid *ptr );
-
-GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
-                                      GLsizei stride, const GLvoid *ptr );
-
-GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
-                                      const GLvoid *ptr );
-
-GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
-                                         GLsizei stride, const GLvoid *ptr );
-
-GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
-
-GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
-
-GLAPI void GLAPIENTRY glArrayElement( GLint i );
-
-GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
-
-GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
-                                      GLenum type, const GLvoid *indices );
-
-GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
-                                           const GLvoid *pointer );
-
-/*
- * Lighting
- */
-
-GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
-
-GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
-                                 const GLfloat *params );
-GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
-                                 const GLint *params );
-
-GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
-                                    GLfloat *params );
-GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
-                                    GLint *params );
-
-GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
-
-GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
-GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
-
-GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
-
-GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
-
-
-/*
- * Raster functions
- */
-
-GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
-
-GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
-
-GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
-
-GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
-                                    const GLfloat *values );
-GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
-                                     const GLuint *values );
-GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
-                                     const GLushort *values );
-
-GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
-GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
-GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
-
-GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
-                                GLfloat xorig, GLfloat yorig,
-                                GLfloat xmove, GLfloat ymove,
-                                const GLubyte *bitmap );
-
-GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
-                                    GLsizei width, GLsizei height,
-                                    GLenum format, GLenum type,
-                                    GLvoid *pixels );
-
-GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
-                                    GLenum format, GLenum type,
-                                    const GLvoid *pixels );
-
-GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
-                                    GLsizei width, GLsizei height,
-                                    GLenum type );
-
-/*
- * Stenciling
- */
-
-GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
-
-GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
-
-GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
-
-GLAPI void GLAPIENTRY glClearStencil( GLint s );
-
-
-
-/*
- * Texture mapping
- */
-
-GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
-GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
-
-GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
-GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
-
-GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
-GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
-
-
-GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
-
-GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
-GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
-
-GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
-
-
-GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
-GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
-
-GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
-                                          const GLfloat *params );
-GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
-                                          const GLint *params );
-
-GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
-                                           GLenum pname, GLfloat *params);
-GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
-                                           GLenum pname, GLint *params );
-
-GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
-                                                GLenum pname, GLfloat *params );
-GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
-                                                GLenum pname, GLint *params );
-
-
-GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
-                                    GLint internalFormat,
-                                    GLsizei width, GLint border,
-                                    GLenum format, GLenum type,
-                                    const GLvoid *pixels );
-
-GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
-                                    GLint internalFormat,
-                                    GLsizei width, GLsizei height,
-                                    GLint border, GLenum format, GLenum type,
-                                    const GLvoid *pixels );
-
-GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
-                                     GLenum format, GLenum type,
-                                     GLvoid *pixels );
-
-
-/* 1.1 functions */
-
-GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
-
-GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
-
-GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
-
-GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
-                                            const GLuint *textures,
-                                            const GLclampf *priorities );
-
-GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
-                                                  const GLuint *textures,
-                                                  GLboolean *residences );
-
-GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
-
-
-GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
-                                       GLint xoffset,
-                                       GLsizei width, GLenum format,
-                                       GLenum type, const GLvoid *pixels );
-
-
-GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
-                                       GLint xoffset, GLint yoffset,
-                                       GLsizei width, GLsizei height,
-                                       GLenum format, GLenum type,
-                                       const GLvoid *pixels );
-
-
-GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
-                                        GLenum internalformat,
-                                        GLint x, GLint y,
-                                        GLsizei width, GLint border );
-
-
-GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
-                                        GLenum internalformat,
-                                        GLint x, GLint y,
-                                        GLsizei width, GLsizei height,
-                                        GLint border );
-
-
-GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
-                                           GLint xoffset, GLint x, GLint y,
-                                           GLsizei width );
-
-
-GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
-                                           GLint xoffset, GLint yoffset,
-                                           GLint x, GLint y,
-                                           GLsizei width, GLsizei height );
-
-
-/*
- * Evaluators
- */
-
-GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
-                               GLint stride,
-                               GLint order, const GLdouble *points );
-GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
-                               GLint stride,
-                               GLint order, const GLfloat *points );
-
-GLAPI void GLAPIENTRY glMap2d( GLenum target,
-		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
-		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
-		     const GLdouble *points );
-GLAPI void GLAPIENTRY glMap2f( GLenum target,
-		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
-		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
-		     const GLfloat *points );
-
-GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
-GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
-GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
-
-GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
-GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
-
-GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
-GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
-
-GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
-GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
-
-GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
-GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
-
-GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
-GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
-
-GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
-                                   GLint vn, GLdouble v1, GLdouble v2 );
-GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
-                                   GLint vn, GLfloat v1, GLfloat v2 );
-
-GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
-
-GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
-
-GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
-
-GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
-
-
-/*
- * Fog
- */
-
-GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
-
-GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
-
-GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
-
-GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
-
-
-/*
- * Selection and Feedback
- */
-
-GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
-
-GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
-
-GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
-
-GLAPI void GLAPIENTRY glInitNames( void );
-
-GLAPI void GLAPIENTRY glLoadName( GLuint name );
-
-GLAPI void GLAPIENTRY glPushName( GLuint name );
-
-GLAPI void GLAPIENTRY glPopName( void );
-
-
-
-/*
- * OpenGL 1.2
- */
-
-#define GL_RESCALE_NORMAL			0x803A
-#define GL_CLAMP_TO_EDGE			0x812F
-#define GL_MAX_ELEMENTS_VERTICES		0x80E8
-#define GL_MAX_ELEMENTS_INDICES			0x80E9
-#define GL_BGR					0x80E0
-#define GL_BGRA					0x80E1
-#define GL_UNSIGNED_BYTE_3_3_2			0x8032
-#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
-#define GL_UNSIGNED_SHORT_5_6_5			0x8363
-#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
-#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
-#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
-#define GL_UNSIGNED_INT_8_8_8_8			0x8035
-#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
-#define GL_UNSIGNED_INT_10_10_10_2		0x8036
-#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
-#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
-#define GL_SINGLE_COLOR				0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
-#define GL_TEXTURE_MIN_LOD			0x813A
-#define GL_TEXTURE_MAX_LOD			0x813B
-#define GL_TEXTURE_BASE_LEVEL			0x813C
-#define GL_TEXTURE_MAX_LEVEL			0x813D
-#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
-#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
-#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
-#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
-#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
-#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
-#define GL_PACK_SKIP_IMAGES			0x806B
-#define GL_PACK_IMAGE_HEIGHT			0x806C
-#define GL_UNPACK_SKIP_IMAGES			0x806D
-#define GL_UNPACK_IMAGE_HEIGHT			0x806E
-#define GL_TEXTURE_3D				0x806F
-#define GL_PROXY_TEXTURE_3D			0x8070
-#define GL_TEXTURE_DEPTH			0x8071
-#define GL_TEXTURE_WRAP_R			0x8072
-#define GL_MAX_3D_TEXTURE_SIZE			0x8073
-#define GL_TEXTURE_BINDING_3D			0x806A
-
-GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
-	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
-
-GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
-                                      GLint internalFormat,
-                                      GLsizei width, GLsizei height,
-                                      GLsizei depth, GLint border,
-                                      GLenum format, GLenum type,
-                                      const GLvoid *pixels );
-
-GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
-                                         GLint xoffset, GLint yoffset,
-                                         GLint zoffset, GLsizei width,
-                                         GLsizei height, GLsizei depth,
-                                         GLenum format,
-                                         GLenum type, const GLvoid *pixels);
-
-GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
-                                             GLint xoffset, GLint yoffset,
-                                             GLint zoffset, GLint x,
-                                             GLint y, GLsizei width,
-                                             GLsizei height );
-
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-
-
-/*
- * GL_ARB_imaging
- */
-
-#define GL_CONSTANT_COLOR			0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
-#define GL_CONSTANT_ALPHA			0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
-#define GL_COLOR_TABLE				0x80D0
-#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
-#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
-#define GL_PROXY_COLOR_TABLE			0x80D3
-#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
-#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
-#define GL_COLOR_TABLE_SCALE			0x80D6
-#define GL_COLOR_TABLE_BIAS			0x80D7
-#define GL_COLOR_TABLE_FORMAT			0x80D8
-#define GL_COLOR_TABLE_WIDTH			0x80D9
-#define GL_COLOR_TABLE_RED_SIZE			0x80DA
-#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
-#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
-#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
-#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
-#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
-#define GL_CONVOLUTION_1D			0x8010
-#define GL_CONVOLUTION_2D			0x8011
-#define GL_SEPARABLE_2D				0x8012
-#define GL_CONVOLUTION_BORDER_MODE		0x8013
-#define GL_CONVOLUTION_FILTER_SCALE		0x8014
-#define GL_CONVOLUTION_FILTER_BIAS		0x8015
-#define GL_REDUCE				0x8016
-#define GL_CONVOLUTION_FORMAT			0x8017
-#define GL_CONVOLUTION_WIDTH			0x8018
-#define GL_CONVOLUTION_HEIGHT			0x8019
-#define GL_MAX_CONVOLUTION_WIDTH		0x801A
-#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
-#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
-#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
-#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
-#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
-#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
-#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
-#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
-#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
-#define GL_CONSTANT_BORDER			0x8151
-#define GL_REPLICATE_BORDER			0x8153
-#define GL_CONVOLUTION_BORDER_COLOR		0x8154
-#define GL_COLOR_MATRIX				0x80B1
-#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
-#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
-#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
-#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
-#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
-#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
-#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
-#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
-#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
-#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
-#define GL_HISTOGRAM				0x8024
-#define GL_PROXY_HISTOGRAM			0x8025
-#define GL_HISTOGRAM_WIDTH			0x8026
-#define GL_HISTOGRAM_FORMAT			0x8027
-#define GL_HISTOGRAM_RED_SIZE			0x8028
-#define GL_HISTOGRAM_GREEN_SIZE			0x8029
-#define GL_HISTOGRAM_BLUE_SIZE			0x802A
-#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
-#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
-#define GL_HISTOGRAM_SINK			0x802D
-#define GL_MINMAX				0x802E
-#define GL_MINMAX_FORMAT			0x802F
-#define GL_MINMAX_SINK				0x8030
-#define GL_TABLE_TOO_LARGE			0x8031
-#define GL_BLEND_EQUATION			0x8009
-#define GL_MIN					0x8007
-#define GL_MAX					0x8008
-#define GL_FUNC_ADD				0x8006
-#define GL_FUNC_SUBTRACT			0x800A
-#define GL_FUNC_REVERSE_SUBTRACT		0x800B
-#define GL_BLEND_COLOR				0x8005
-
-
-GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
-                                    GLsizei width, GLenum format,
-                                    GLenum type, const GLvoid *table );
-
-GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
-                                       GLsizei start, GLsizei count,
-                                       GLenum format, GLenum type,
-                                       const GLvoid *data );
-
-GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
-                                              const GLint *params);
-
-GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
-                                              const GLfloat *params);
-
-GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
-                                           GLint x, GLint y, GLsizei width );
-
-GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
-                                        GLint x, GLint y, GLsizei width );
-
-GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
-                                       GLenum type, GLvoid *table );
-
-GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
-                                                  GLfloat *params );
-
-GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
-                                                  GLint *params );
-
-GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
-
-GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
-                                    GLclampf blue, GLclampf alpha );
-
-GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
-				   GLenum internalformat, GLboolean sink );
-
-GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
-
-GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
-				      GLenum format, GLenum type,
-				      GLvoid *values );
-
-GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
-						 GLfloat *params );
-
-GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
-						 GLint *params );
-
-GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
-				GLboolean sink );
-
-GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
-
-GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
-                                   GLenum format, GLenum types,
-                                   GLvoid *values );
-
-GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
-					      GLfloat *params );
-
-GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
-					      GLint *params );
-
-GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
-	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
-	const GLvoid *image );
-
-GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
-	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
-	GLenum type, const GLvoid *image );
-
-GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
-	GLfloat params );
-
-GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
-	const GLfloat *params );
-
-GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
-	GLint params );
-
-GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
-	const GLint *params );
-
-GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
-	GLenum internalformat, GLint x, GLint y, GLsizei width );
-
-GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
-	GLenum internalformat, GLint x, GLint y, GLsizei width,
-	GLsizei height);
-
-GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
-	GLenum type, GLvoid *image );
-
-GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
-	GLfloat *params );
-
-GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
-	GLint *params );
-
-GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
-	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
-	GLenum type, const GLvoid *row, const GLvoid *column );
-
-GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
-	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
-
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
-
-
-
-/*
- * OpenGL 1.3
- */
-
-/* multitexture */
-#define GL_TEXTURE0				0x84C0
-#define GL_TEXTURE1				0x84C1
-#define GL_TEXTURE2				0x84C2
-#define GL_TEXTURE3				0x84C3
-#define GL_TEXTURE4				0x84C4
-#define GL_TEXTURE5				0x84C5
-#define GL_TEXTURE6				0x84C6
-#define GL_TEXTURE7				0x84C7
-#define GL_TEXTURE8				0x84C8
-#define GL_TEXTURE9				0x84C9
-#define GL_TEXTURE10				0x84CA
-#define GL_TEXTURE11				0x84CB
-#define GL_TEXTURE12				0x84CC
-#define GL_TEXTURE13				0x84CD
-#define GL_TEXTURE14				0x84CE
-#define GL_TEXTURE15				0x84CF
-#define GL_TEXTURE16				0x84D0
-#define GL_TEXTURE17				0x84D1
-#define GL_TEXTURE18				0x84D2
-#define GL_TEXTURE19				0x84D3
-#define GL_TEXTURE20				0x84D4
-#define GL_TEXTURE21				0x84D5
-#define GL_TEXTURE22				0x84D6
-#define GL_TEXTURE23				0x84D7
-#define GL_TEXTURE24				0x84D8
-#define GL_TEXTURE25				0x84D9
-#define GL_TEXTURE26				0x84DA
-#define GL_TEXTURE27				0x84DB
-#define GL_TEXTURE28				0x84DC
-#define GL_TEXTURE29				0x84DD
-#define GL_TEXTURE30				0x84DE
-#define GL_TEXTURE31				0x84DF
-#define GL_ACTIVE_TEXTURE			0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
-#define GL_MAX_TEXTURE_UNITS			0x84E2
-/* texture_cube_map */
-#define GL_NORMAL_MAP				0x8511
-#define GL_REFLECTION_MAP			0x8512
-#define GL_TEXTURE_CUBE_MAP			0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
-/* texture_compression */
-#define GL_COMPRESSED_ALPHA			0x84E9
-#define GL_COMPRESSED_LUMINANCE			0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
-#define GL_COMPRESSED_INTENSITY			0x84EC
-#define GL_COMPRESSED_RGB			0x84ED
-#define GL_COMPRESSED_RGBA			0x84EE
-#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
-#define GL_TEXTURE_COMPRESSED			0x86A1
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
-/* multisample */
-#define GL_MULTISAMPLE				0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
-#define GL_SAMPLE_COVERAGE			0x80A0
-#define GL_SAMPLE_BUFFERS			0x80A8
-#define GL_SAMPLES				0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
-#define GL_MULTISAMPLE_BIT			0x20000000
-/* transpose_matrix */
-#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
-/* texture_env_combine */
-#define GL_COMBINE				0x8570
-#define GL_COMBINE_RGB				0x8571
-#define GL_COMBINE_ALPHA			0x8572
-#define GL_SOURCE0_RGB				0x8580
-#define GL_SOURCE1_RGB				0x8581
-#define GL_SOURCE2_RGB				0x8582
-#define GL_SOURCE0_ALPHA			0x8588
-#define GL_SOURCE1_ALPHA			0x8589
-#define GL_SOURCE2_ALPHA			0x858A
-#define GL_OPERAND0_RGB				0x8590
-#define GL_OPERAND1_RGB				0x8591
-#define GL_OPERAND2_RGB				0x8592
-#define GL_OPERAND0_ALPHA			0x8598
-#define GL_OPERAND1_ALPHA			0x8599
-#define GL_OPERAND2_ALPHA			0x859A
-#define GL_RGB_SCALE				0x8573
-#define GL_ADD_SIGNED				0x8574
-#define GL_INTERPOLATE				0x8575
-#define GL_SUBTRACT				0x84E7
-#define GL_CONSTANT				0x8576
-#define GL_PRIMARY_COLOR			0x8577
-#define GL_PREVIOUS				0x8578
-/* texture_env_dot3 */
-#define GL_DOT3_RGB				0x86AE
-#define GL_DOT3_RGBA				0x86AF
-/* texture_border_clamp */
-#define GL_CLAMP_TO_BORDER			0x812D
-
-GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
-
-GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
-
-GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
-
-GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
-
-GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
-
-GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
-
-GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
-
-GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
-
-GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
-
-GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
-
-GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
-
-GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
-
-GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
-
-
-GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
-
-GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
-
-GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
-
-GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
-
-GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
-
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
-
-
-/*
- * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
- */
-#ifndef GL_ARB_multitexture
-#define GL_ARB_multitexture 1
-
-#define GL_TEXTURE0_ARB				0x84C0
-#define GL_TEXTURE1_ARB				0x84C1
-#define GL_TEXTURE2_ARB				0x84C2
-#define GL_TEXTURE3_ARB				0x84C3
-#define GL_TEXTURE4_ARB				0x84C4
-#define GL_TEXTURE5_ARB				0x84C5
-#define GL_TEXTURE6_ARB				0x84C6
-#define GL_TEXTURE7_ARB				0x84C7
-#define GL_TEXTURE8_ARB				0x84C8
-#define GL_TEXTURE9_ARB				0x84C9
-#define GL_TEXTURE10_ARB			0x84CA
-#define GL_TEXTURE11_ARB			0x84CB
-#define GL_TEXTURE12_ARB			0x84CC
-#define GL_TEXTURE13_ARB			0x84CD
-#define GL_TEXTURE14_ARB			0x84CE
-#define GL_TEXTURE15_ARB			0x84CF
-#define GL_TEXTURE16_ARB			0x84D0
-#define GL_TEXTURE17_ARB			0x84D1
-#define GL_TEXTURE18_ARB			0x84D2
-#define GL_TEXTURE19_ARB			0x84D3
-#define GL_TEXTURE20_ARB			0x84D4
-#define GL_TEXTURE21_ARB			0x84D5
-#define GL_TEXTURE22_ARB			0x84D6
-#define GL_TEXTURE23_ARB			0x84D7
-#define GL_TEXTURE24_ARB			0x84D8
-#define GL_TEXTURE25_ARB			0x84D9
-#define GL_TEXTURE26_ARB			0x84DA
-#define GL_TEXTURE27_ARB			0x84DB
-#define GL_TEXTURE28_ARB			0x84DC
-#define GL_TEXTURE29_ARB			0x84DD
-#define GL_TEXTURE30_ARB			0x84DE
-#define GL_TEXTURE31_ARB			0x84DF
-#define GL_ACTIVE_TEXTURE_ARB			0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
-#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
-
-GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
-GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
-GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
-GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
-GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
-GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
-GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
-GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
-GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
-GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
-GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
-GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
-GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
-GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
-GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
-GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
-GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
-GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
-GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
-GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
-GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
-GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
-GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
-GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
-GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
-GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
-GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
-GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
-GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
-GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
-GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
-
-typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
-
-#endif /* GL_ARB_multitexture */
-
-
-
-/*
- * Define this token if you want "old-style" header file behaviour (extensions
- * defined in gl.h).  Otherwise, extensions will be included from glext.h.
- */
-#if defined(GL_GLEXT_LEGACY)
-
-/* All extensions that used to be here are now found in glext.h */
-
-#else  /* GL_GLEXT_LEGACY */
-
-#include <GL/glext.h>
-
-#endif  /* GL_GLEXT_LEGACY */
-
-
-
-#if GL_ARB_shader_objects
-
-#ifndef GL_MESA_shader_debug
-#define GL_MESA_shader_debug 1
-
-#define GL_DEBUG_OBJECT_MESA              0x8759
-#define GL_DEBUG_PRINT_MESA               0x875A
-#define GL_DEBUG_ASSERT_MESA              0x875B
-
-GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
-GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
-GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
-                                         GLsizei *length, GLcharARB *debugLog);
-GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
-
-#endif /* GL_MESA_shader_debug */
-
-#endif /* GL_ARB_shader_objects */
-
-
-/*
- * ???. GL_MESA_packed_depth_stencil
- * XXX obsolete
- */
-#ifndef GL_MESA_packed_depth_stencil
-#define GL_MESA_packed_depth_stencil 1
-
-#define GL_DEPTH_STENCIL_MESA			0x8750
-#define GL_UNSIGNED_INT_24_8_MESA		0x8751
-#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
-#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
-#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
-
-#endif /* GL_MESA_packed_depth_stencil */
-
-
-#ifndef GL_MESA_program_debug
-#define GL_MESA_program_debug 1
-
-#define GL_FRAGMENT_PROGRAM_POSITION_MESA       0x8bb0
-#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA       0x8bb1
-#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA  0x8bb2
-#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA  0x8bb3
-#define GL_VERTEX_PROGRAM_POSITION_MESA         0x8bb4
-#define GL_VERTEX_PROGRAM_CALLBACK_MESA         0x8bb5
-#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA    0x8bb6
-#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA    0x8bb7
-
-typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
-
-GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
-
-GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
-
-#endif /* GL_MESA_program_debug */
-
-
-#ifndef GL_MESA_texture_array
-#define GL_MESA_texture_array 1
-
-/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
- */
-#ifndef GL_EXT_texture_array
-
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
-    GLenum attachment, GLuint texture, GLint level, GLint layer);
-#endif /* GL_GLEXT_PROTOTYPES */
-
-#if 0
-/* (temporarily) disabled because of collision with typedef in glext.h
- * that happens if apps include both gl.h and glext.h
- */
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
-    GLenum attachment, GLuint texture, GLint level, GLint layer);
-#endif
-
-#define GL_TEXTURE_1D_ARRAY_EXT         0x8C18
-#define GL_PROXY_TEXTURE_1D_ARRAY_EXT   0x8C19
-#define GL_TEXTURE_2D_ARRAY_EXT         0x8C1A
-#define GL_PROXY_TEXTURE_2D_ARRAY_EXT   0x8C1B
-#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
-#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
-#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
-#endif
-
-#endif
-
-
-#ifndef GL_ATI_blend_equation_separate
-#define GL_ATI_blend_equation_separate 1
-
-#define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
-
-GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
-
-#endif /* GL_ATI_blend_equation_separate */
-
-
-
-/**
- ** NOTE!!!!!  If you add new functions to this file, or update
- ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
- ** in that file for details.
- **/
-
-
-
-/**********************************************************************
- * Begin system-specific stuff
- */
-#if defined(PRAGMA_EXPORT_SUPPORTED)
-#pragma export off
-#endif
-
-#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
-#pragma import off
-#endif
-/*
- * End system-specific stuff
- **********************************************************************/
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __gl_h_ */
diff --git a/src/glx/apple/include/GL/glext.h b/src/glx/apple/include/GL/glext.h
deleted file mode 100644
index c0941aa..0000000
--- a/src/glx/apple/include/GL/glext.h
+++ /dev/null
@@ -1,8459 +0,0 @@
-#ifndef __glext_h_
-#define __glext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2007 The Khronos Group Inc.
-** 
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-** 
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-** 
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#define WIN32_LEAN_AND_MEAN 1
-#include <windows.h>
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
-
-/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated 2008/11/14 */
-/* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 44
-
-#ifndef GL_VERSION_1_2
-#define GL_UNSIGNED_BYTE_3_3_2            0x8032
-#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
-#define GL_UNSIGNED_INT_8_8_8_8           0x8035
-#define GL_UNSIGNED_INT_10_10_10_2        0x8036
-#define GL_RESCALE_NORMAL                 0x803A
-#define GL_TEXTURE_BINDING_3D             0x806A
-#define GL_PACK_SKIP_IMAGES               0x806B
-#define GL_PACK_IMAGE_HEIGHT              0x806C
-#define GL_UNPACK_SKIP_IMAGES             0x806D
-#define GL_UNPACK_IMAGE_HEIGHT            0x806E
-#define GL_TEXTURE_3D                     0x806F
-#define GL_PROXY_TEXTURE_3D               0x8070
-#define GL_TEXTURE_DEPTH                  0x8071
-#define GL_TEXTURE_WRAP_R                 0x8072
-#define GL_MAX_3D_TEXTURE_SIZE            0x8073
-#define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
-#define GL_UNSIGNED_SHORT_5_6_5           0x8363
-#define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
-#define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
-#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
-#define GL_BGR                            0x80E0
-#define GL_BGRA                           0x80E1
-#define GL_MAX_ELEMENTS_VERTICES          0x80E8
-#define GL_MAX_ELEMENTS_INDICES           0x80E9
-#define GL_CLAMP_TO_EDGE                  0x812F
-#define GL_TEXTURE_MIN_LOD                0x813A
-#define GL_TEXTURE_MAX_LOD                0x813B
-#define GL_TEXTURE_BASE_LEVEL             0x813C
-#define GL_TEXTURE_MAX_LEVEL              0x813D
-#define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
-#define GL_SINGLE_COLOR                   0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR        0x81FA
-#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
-#define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
-#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
-#define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
-#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
-#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
-#endif
-
-#ifndef GL_ARB_imaging
-#define GL_CONSTANT_COLOR                 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
-#define GL_CONSTANT_ALPHA                 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
-#define GL_BLEND_COLOR                    0x8005
-#define GL_FUNC_ADD                       0x8006
-#define GL_MIN                            0x8007
-#define GL_MAX                            0x8008
-#define GL_BLEND_EQUATION                 0x8009
-#define GL_FUNC_SUBTRACT                  0x800A
-#define GL_FUNC_REVERSE_SUBTRACT          0x800B
-#define GL_CONVOLUTION_1D                 0x8010
-#define GL_CONVOLUTION_2D                 0x8011
-#define GL_SEPARABLE_2D                   0x8012
-#define GL_CONVOLUTION_BORDER_MODE        0x8013
-#define GL_CONVOLUTION_FILTER_SCALE       0x8014
-#define GL_CONVOLUTION_FILTER_BIAS        0x8015
-#define GL_REDUCE                         0x8016
-#define GL_CONVOLUTION_FORMAT             0x8017
-#define GL_CONVOLUTION_WIDTH              0x8018
-#define GL_CONVOLUTION_HEIGHT             0x8019
-#define GL_MAX_CONVOLUTION_WIDTH          0x801A
-#define GL_MAX_CONVOLUTION_HEIGHT         0x801B
-#define GL_POST_CONVOLUTION_RED_SCALE     0x801C
-#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
-#define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
-#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
-#define GL_POST_CONVOLUTION_RED_BIAS      0x8020
-#define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
-#define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
-#define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
-#define GL_HISTOGRAM                      0x8024
-#define GL_PROXY_HISTOGRAM                0x8025
-#define GL_HISTOGRAM_WIDTH                0x8026
-#define GL_HISTOGRAM_FORMAT               0x8027
-#define GL_HISTOGRAM_RED_SIZE             0x8028
-#define GL_HISTOGRAM_GREEN_SIZE           0x8029
-#define GL_HISTOGRAM_BLUE_SIZE            0x802A
-#define GL_HISTOGRAM_ALPHA_SIZE           0x802B
-#define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
-#define GL_HISTOGRAM_SINK                 0x802D
-#define GL_MINMAX                         0x802E
-#define GL_MINMAX_FORMAT                  0x802F
-#define GL_MINMAX_SINK                    0x8030
-#define GL_TABLE_TOO_LARGE                0x8031
-#define GL_COLOR_MATRIX                   0x80B1
-#define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
-#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
-#define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
-#define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
-#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
-#define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
-#define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
-#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
-#define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
-#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
-#define GL_COLOR_TABLE                    0x80D0
-#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
-#define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
-#define GL_PROXY_COLOR_TABLE              0x80D3
-#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
-#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
-#define GL_COLOR_TABLE_SCALE              0x80D6
-#define GL_COLOR_TABLE_BIAS               0x80D7
-#define GL_COLOR_TABLE_FORMAT             0x80D8
-#define GL_COLOR_TABLE_WIDTH              0x80D9
-#define GL_COLOR_TABLE_RED_SIZE           0x80DA
-#define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
-#define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
-#define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
-#define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
-#define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
-#define GL_CONSTANT_BORDER                0x8151
-#define GL_REPLICATE_BORDER               0x8153
-#define GL_CONVOLUTION_BORDER_COLOR       0x8154
-#endif
-
-#ifndef GL_VERSION_1_3
-#define GL_TEXTURE0                       0x84C0
-#define GL_TEXTURE1                       0x84C1
-#define GL_TEXTURE2                       0x84C2
-#define GL_TEXTURE3                       0x84C3
-#define GL_TEXTURE4                       0x84C4
-#define GL_TEXTURE5                       0x84C5
-#define GL_TEXTURE6                       0x84C6
-#define GL_TEXTURE7                       0x84C7
-#define GL_TEXTURE8                       0x84C8
-#define GL_TEXTURE9                       0x84C9
-#define GL_TEXTURE10                      0x84CA
-#define GL_TEXTURE11                      0x84CB
-#define GL_TEXTURE12                      0x84CC
-#define GL_TEXTURE13                      0x84CD
-#define GL_TEXTURE14                      0x84CE
-#define GL_TEXTURE15                      0x84CF
-#define GL_TEXTURE16                      0x84D0
-#define GL_TEXTURE17                      0x84D1
-#define GL_TEXTURE18                      0x84D2
-#define GL_TEXTURE19                      0x84D3
-#define GL_TEXTURE20                      0x84D4
-#define GL_TEXTURE21                      0x84D5
-#define GL_TEXTURE22                      0x84D6
-#define GL_TEXTURE23                      0x84D7
-#define GL_TEXTURE24                      0x84D8
-#define GL_TEXTURE25                      0x84D9
-#define GL_TEXTURE26                      0x84DA
-#define GL_TEXTURE27                      0x84DB
-#define GL_TEXTURE28                      0x84DC
-#define GL_TEXTURE29                      0x84DD
-#define GL_TEXTURE30                      0x84DE
-#define GL_TEXTURE31                      0x84DF
-#define GL_ACTIVE_TEXTURE                 0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
-#define GL_MAX_TEXTURE_UNITS              0x84E2
-#define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
-#define GL_MULTISAMPLE                    0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
-#define GL_SAMPLE_COVERAGE                0x80A0
-#define GL_SAMPLE_BUFFERS                 0x80A8
-#define GL_SAMPLES                        0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
-#define GL_MULTISAMPLE_BIT                0x20000000
-#define GL_NORMAL_MAP                     0x8511
-#define GL_REFLECTION_MAP                 0x8512
-#define GL_TEXTURE_CUBE_MAP               0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
-#define GL_COMPRESSED_ALPHA               0x84E9
-#define GL_COMPRESSED_LUMINANCE           0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
-#define GL_COMPRESSED_INTENSITY           0x84EC
-#define GL_COMPRESSED_RGB                 0x84ED
-#define GL_COMPRESSED_RGBA                0x84EE
-#define GL_TEXTURE_COMPRESSION_HINT       0x84EF
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
-#define GL_TEXTURE_COMPRESSED             0x86A1
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
-#define GL_CLAMP_TO_BORDER                0x812D
-#define GL_COMBINE                        0x8570
-#define GL_COMBINE_RGB                    0x8571
-#define GL_COMBINE_ALPHA                  0x8572
-#define GL_SOURCE0_RGB                    0x8580
-#define GL_SOURCE1_RGB                    0x8581
-#define GL_SOURCE2_RGB                    0x8582
-#define GL_SOURCE0_ALPHA                  0x8588
-#define GL_SOURCE1_ALPHA                  0x8589
-#define GL_SOURCE2_ALPHA                  0x858A
-#define GL_OPERAND0_RGB                   0x8590
-#define GL_OPERAND1_RGB                   0x8591
-#define GL_OPERAND2_RGB                   0x8592
-#define GL_OPERAND0_ALPHA                 0x8598
-#define GL_OPERAND1_ALPHA                 0x8599
-#define GL_OPERAND2_ALPHA                 0x859A
-#define GL_RGB_SCALE                      0x8573
-#define GL_ADD_SIGNED                     0x8574
-#define GL_INTERPOLATE                    0x8575
-#define GL_SUBTRACT                       0x84E7
-#define GL_CONSTANT                       0x8576
-#define GL_PRIMARY_COLOR                  0x8577
-#define GL_PREVIOUS                       0x8578
-#define GL_DOT3_RGB                       0x86AE
-#define GL_DOT3_RGBA                      0x86AF
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_BLEND_DST_RGB                  0x80C8
-#define GL_BLEND_SRC_RGB                  0x80C9
-#define GL_BLEND_DST_ALPHA                0x80CA
-#define GL_BLEND_SRC_ALPHA                0x80CB
-#define GL_POINT_SIZE_MIN                 0x8126
-#define GL_POINT_SIZE_MAX                 0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
-#define GL_POINT_DISTANCE_ATTENUATION     0x8129
-#define GL_GENERATE_MIPMAP                0x8191
-#define GL_GENERATE_MIPMAP_HINT           0x8192
-#define GL_DEPTH_COMPONENT16              0x81A5
-#define GL_DEPTH_COMPONENT24              0x81A6
-#define GL_DEPTH_COMPONENT32              0x81A7
-#define GL_MIRRORED_REPEAT                0x8370
-#define GL_FOG_COORDINATE_SOURCE          0x8450
-#define GL_FOG_COORDINATE                 0x8451
-#define GL_FRAGMENT_DEPTH                 0x8452
-#define GL_CURRENT_FOG_COORDINATE         0x8453
-#define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
-#define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
-#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
-#define GL_FOG_COORDINATE_ARRAY           0x8457
-#define GL_COLOR_SUM                      0x8458
-#define GL_CURRENT_SECONDARY_COLOR        0x8459
-#define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
-#define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
-#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
-#define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
-#define GL_SECONDARY_COLOR_ARRAY          0x845E
-#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
-#define GL_TEXTURE_FILTER_CONTROL         0x8500
-#define GL_TEXTURE_LOD_BIAS               0x8501
-#define GL_INCR_WRAP                      0x8507
-#define GL_DECR_WRAP                      0x8508
-#define GL_TEXTURE_DEPTH_SIZE             0x884A
-#define GL_DEPTH_TEXTURE_MODE             0x884B
-#define GL_TEXTURE_COMPARE_MODE           0x884C
-#define GL_TEXTURE_COMPARE_FUNC           0x884D
-#define GL_COMPARE_R_TO_TEXTURE           0x884E
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_BUFFER_SIZE                    0x8764
-#define GL_BUFFER_USAGE                   0x8765
-#define GL_QUERY_COUNTER_BITS             0x8864
-#define GL_CURRENT_QUERY                  0x8865
-#define GL_QUERY_RESULT                   0x8866
-#define GL_QUERY_RESULT_AVAILABLE         0x8867
-#define GL_ARRAY_BUFFER                   0x8892
-#define GL_ELEMENT_ARRAY_BUFFER           0x8893
-#define GL_ARRAY_BUFFER_BINDING           0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
-#define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
-#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
-#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
-#define GL_READ_ONLY                      0x88B8
-#define GL_WRITE_ONLY                     0x88B9
-#define GL_READ_WRITE                     0x88BA
-#define GL_BUFFER_ACCESS                  0x88BB
-#define GL_BUFFER_MAPPED                  0x88BC
-#define GL_BUFFER_MAP_POINTER             0x88BD
-#define GL_STREAM_DRAW                    0x88E0
-#define GL_STREAM_READ                    0x88E1
-#define GL_STREAM_COPY                    0x88E2
-#define GL_STATIC_DRAW                    0x88E4
-#define GL_STATIC_READ                    0x88E5
-#define GL_STATIC_COPY                    0x88E6
-#define GL_DYNAMIC_DRAW                   0x88E8
-#define GL_DYNAMIC_READ                   0x88E9
-#define GL_DYNAMIC_COPY                   0x88EA
-#define GL_SAMPLES_PASSED                 0x8914
-#define GL_FOG_COORD_SRC                  GL_FOG_COORDINATE_SOURCE
-#define GL_FOG_COORD                      GL_FOG_COORDINATE
-#define GL_CURRENT_FOG_COORD              GL_CURRENT_FOG_COORDINATE
-#define GL_FOG_COORD_ARRAY_TYPE           GL_FOG_COORDINATE_ARRAY_TYPE
-#define GL_FOG_COORD_ARRAY_STRIDE         GL_FOG_COORDINATE_ARRAY_STRIDE
-#define GL_FOG_COORD_ARRAY_POINTER        GL_FOG_COORDINATE_ARRAY_POINTER
-#define GL_FOG_COORD_ARRAY                GL_FOG_COORDINATE_ARRAY
-#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
-#define GL_SRC0_RGB                       GL_SOURCE0_RGB
-#define GL_SRC1_RGB                       GL_SOURCE1_RGB
-#define GL_SRC2_RGB                       GL_SOURCE2_RGB
-#define GL_SRC0_ALPHA                     GL_SOURCE0_ALPHA
-#define GL_SRC1_ALPHA                     GL_SOURCE1_ALPHA
-#define GL_SRC2_ALPHA                     GL_SOURCE2_ALPHA
-#endif
-
-#ifndef GL_VERSION_2_0
-#define GL_BLEND_EQUATION_RGB             GL_BLEND_EQUATION
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
-#define GL_CURRENT_VERTEX_ATTRIB          0x8626
-#define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
-#define GL_STENCIL_BACK_FUNC              0x8800
-#define GL_STENCIL_BACK_FAIL              0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
-#define GL_MAX_DRAW_BUFFERS               0x8824
-#define GL_DRAW_BUFFER0                   0x8825
-#define GL_DRAW_BUFFER1                   0x8826
-#define GL_DRAW_BUFFER2                   0x8827
-#define GL_DRAW_BUFFER3                   0x8828
-#define GL_DRAW_BUFFER4                   0x8829
-#define GL_DRAW_BUFFER5                   0x882A
-#define GL_DRAW_BUFFER6                   0x882B
-#define GL_DRAW_BUFFER7                   0x882C
-#define GL_DRAW_BUFFER8                   0x882D
-#define GL_DRAW_BUFFER9                   0x882E
-#define GL_DRAW_BUFFER10                  0x882F
-#define GL_DRAW_BUFFER11                  0x8830
-#define GL_DRAW_BUFFER12                  0x8831
-#define GL_DRAW_BUFFER13                  0x8832
-#define GL_DRAW_BUFFER14                  0x8833
-#define GL_DRAW_BUFFER15                  0x8834
-#define GL_BLEND_EQUATION_ALPHA           0x883D
-#define GL_POINT_SPRITE                   0x8861
-#define GL_COORD_REPLACE                  0x8862
-#define GL_MAX_VERTEX_ATTRIBS             0x8869
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
-#define GL_MAX_TEXTURE_COORDS             0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
-#define GL_FRAGMENT_SHADER                0x8B30
-#define GL_VERTEX_SHADER                  0x8B31
-#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
-#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
-#define GL_MAX_VARYING_FLOATS             0x8B4B
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
-#define GL_SHADER_TYPE                    0x8B4F
-#define GL_FLOAT_VEC2                     0x8B50
-#define GL_FLOAT_VEC3                     0x8B51
-#define GL_FLOAT_VEC4                     0x8B52
-#define GL_INT_VEC2                       0x8B53
-#define GL_INT_VEC3                       0x8B54
-#define GL_INT_VEC4                       0x8B55
-#define GL_BOOL                           0x8B56
-#define GL_BOOL_VEC2                      0x8B57
-#define GL_BOOL_VEC3                      0x8B58
-#define GL_BOOL_VEC4                      0x8B59
-#define GL_FLOAT_MAT2                     0x8B5A
-#define GL_FLOAT_MAT3                     0x8B5B
-#define GL_FLOAT_MAT4                     0x8B5C
-#define GL_SAMPLER_1D                     0x8B5D
-#define GL_SAMPLER_2D                     0x8B5E
-#define GL_SAMPLER_3D                     0x8B5F
-#define GL_SAMPLER_CUBE                   0x8B60
-#define GL_SAMPLER_1D_SHADOW              0x8B61
-#define GL_SAMPLER_2D_SHADOW              0x8B62
-#define GL_DELETE_STATUS                  0x8B80
-#define GL_COMPILE_STATUS                 0x8B81
-#define GL_LINK_STATUS                    0x8B82
-#define GL_VALIDATE_STATUS                0x8B83
-#define GL_INFO_LOG_LENGTH                0x8B84
-#define GL_ATTACHED_SHADERS               0x8B85
-#define GL_ACTIVE_UNIFORMS                0x8B86
-#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
-#define GL_SHADER_SOURCE_LENGTH           0x8B88
-#define GL_ACTIVE_ATTRIBUTES              0x8B89
-#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
-#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
-#define GL_CURRENT_PROGRAM                0x8B8D
-#define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
-#define GL_LOWER_LEFT                     0x8CA1
-#define GL_UPPER_LEFT                     0x8CA2
-#define GL_STENCIL_BACK_REF               0x8CA3
-#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
-#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
-#endif
-
-#ifndef GL_VERSION_2_1
-#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
-#define GL_PIXEL_PACK_BUFFER              0x88EB
-#define GL_PIXEL_UNPACK_BUFFER            0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
-#define GL_FLOAT_MAT2x3                   0x8B65
-#define GL_FLOAT_MAT2x4                   0x8B66
-#define GL_FLOAT_MAT3x2                   0x8B67
-#define GL_FLOAT_MAT3x4                   0x8B68
-#define GL_FLOAT_MAT4x2                   0x8B69
-#define GL_FLOAT_MAT4x3                   0x8B6A
-#define GL_SRGB                           0x8C40
-#define GL_SRGB8                          0x8C41
-#define GL_SRGB_ALPHA                     0x8C42
-#define GL_SRGB8_ALPHA8                   0x8C43
-#define GL_SLUMINANCE_ALPHA               0x8C44
-#define GL_SLUMINANCE8_ALPHA8             0x8C45
-#define GL_SLUMINANCE                     0x8C46
-#define GL_SLUMINANCE8                    0x8C47
-#define GL_COMPRESSED_SRGB                0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA          0x8C49
-#define GL_COMPRESSED_SLUMINANCE          0x8C4A
-#define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
-#endif
-
-#ifndef GL_VERSION_3_0
-#define GL_COMPARE_REF_TO_TEXTURE         GL_COMPARE_R_TO_TEXTURE_ARB
-#define GL_CLIP_DISTANCE0                 GL_CLIP_PLANE0
-#define GL_CLIP_DISTANCE1                 GL_CLIP_PLANE1
-#define GL_CLIP_DISTANCE2                 GL_CLIP_PLANE2
-#define GL_CLIP_DISTANCE3                 GL_CLIP_PLANE3
-#define GL_CLIP_DISTANCE4                 GL_CLIP_PLANE4
-#define GL_CLIP_DISTANCE5                 GL_CLIP_PLANE5
-#define GL_MAX_CLIP_DISTANCES             GL_MAX_CLIP_PLANES
-#define GL_MAJOR_VERSION                  0x821B
-#define GL_MINOR_VERSION                  0x821C
-#define GL_NUM_EXTENSIONS                 0x821D
-#define GL_CONTEXT_FLAGS                  0x821E
-#define GL_DEPTH_BUFFER                   0x8223
-#define GL_STENCIL_BUFFER                 0x8224
-#define GL_COMPRESSED_RED                 0x8225
-#define GL_COMPRESSED_RG                  0x8226
-#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
-#define GL_RGBA32F                        0x8814
-#define GL_RGB32F                         0x8815
-#define GL_RGBA16F                        0x881A
-#define GL_RGB16F                         0x881B
-#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
-#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
-#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
-#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
-#define GL_CLAMP_VERTEX_COLOR             0x891A
-#define GL_CLAMP_FRAGMENT_COLOR           0x891B
-#define GL_CLAMP_READ_COLOR               0x891C
-#define GL_FIXED_ONLY                     0x891D
-#define GL_MAX_VARYING_COMPONENTS         GL_MAX_VARYING_FLOATS
-#define GL_TEXTURE_RED_TYPE               0x8C10
-#define GL_TEXTURE_GREEN_TYPE             0x8C11
-#define GL_TEXTURE_BLUE_TYPE              0x8C12
-#define GL_TEXTURE_ALPHA_TYPE             0x8C13
-#define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE         0x8C15
-#define GL_TEXTURE_DEPTH_TYPE             0x8C16
-#define GL_UNSIGNED_NORMALIZED            0x8C17
-#define GL_TEXTURE_1D_ARRAY               0x8C18
-#define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
-#define GL_TEXTURE_2D_ARRAY               0x8C1A
-#define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
-#define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
-#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
-#define GL_R11F_G11F_B10F                 0x8C3A
-#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
-#define GL_RGB9_E5                        0x8C3D
-#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
-#define GL_TEXTURE_SHARED_SIZE            0x8C3F
-#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
-#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
-#define GL_PRIMITIVES_GENERATED           0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
-#define GL_RASTERIZER_DISCARD             0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
-#define GL_INTERLEAVED_ATTRIBS            0x8C8C
-#define GL_SEPARATE_ATTRIBS               0x8C8D
-#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
-#define GL_RGBA32UI                       0x8D70
-#define GL_RGB32UI                        0x8D71
-#define GL_RGBA16UI                       0x8D76
-#define GL_RGB16UI                        0x8D77
-#define GL_RGBA8UI                        0x8D7C
-#define GL_RGB8UI                         0x8D7D
-#define GL_RGBA32I                        0x8D82
-#define GL_RGB32I                         0x8D83
-#define GL_RGBA16I                        0x8D88
-#define GL_RGB16I                         0x8D89
-#define GL_RGBA8I                         0x8D8E
-#define GL_RGB8I                          0x8D8F
-#define GL_RED_INTEGER                    0x8D94
-#define GL_GREEN_INTEGER                  0x8D95
-#define GL_BLUE_INTEGER                   0x8D96
-#define GL_ALPHA_INTEGER                  0x8D97
-#define GL_RGB_INTEGER                    0x8D98
-#define GL_RGBA_INTEGER                   0x8D99
-#define GL_BGR_INTEGER                    0x8D9A
-#define GL_BGRA_INTEGER                   0x8D9B
-#define GL_SAMPLER_1D_ARRAY               0x8DC0
-#define GL_SAMPLER_2D_ARRAY               0x8DC1
-#define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
-#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
-#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
-#define GL_UNSIGNED_INT_VEC2              0x8DC6
-#define GL_UNSIGNED_INT_VEC3              0x8DC7
-#define GL_UNSIGNED_INT_VEC4              0x8DC8
-#define GL_INT_SAMPLER_1D                 0x8DC9
-#define GL_INT_SAMPLER_2D                 0x8DCA
-#define GL_INT_SAMPLER_3D                 0x8DCB
-#define GL_INT_SAMPLER_CUBE               0x8DCC
-#define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
-#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
-#define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
-#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
-#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
-#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
-#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
-#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
-#define GL_QUERY_WAIT                     0x8E13
-#define GL_QUERY_NO_WAIT                  0x8E14
-#define GL_QUERY_BY_REGION_WAIT           0x8E15
-#define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
-/* Reuse tokens from ARB_depth_buffer_float */
-/* reuse GL_DEPTH_COMPONENT32F */
-/* reuse GL_DEPTH32F_STENCIL8 */
-/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
-/* Reuse tokens from ARB_framebuffer_object */
-/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
-/* reuse GL_FRAMEBUFFER_DEFAULT */
-/* reuse GL_FRAMEBUFFER_UNDEFINED */
-/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
-/* reuse GL_INDEX */
-/* reuse GL_MAX_RENDERBUFFER_SIZE */
-/* reuse GL_DEPTH_STENCIL */
-/* reuse GL_UNSIGNED_INT_24_8 */
-/* reuse GL_DEPTH24_STENCIL8 */
-/* reuse GL_TEXTURE_STENCIL_SIZE */
-/* reuse GL_TEXTURE_RED_TYPE */
-/* reuse GL_TEXTURE_GREEN_TYPE */
-/* reuse GL_TEXTURE_BLUE_TYPE */
-/* reuse GL_TEXTURE_ALPHA_TYPE */
-/* reuse GL_TEXTURE_LUMINANCE_TYPE */
-/* reuse GL_TEXTURE_INTENSITY_TYPE */
-/* reuse GL_TEXTURE_DEPTH_TYPE */
-/* reuse GL_UNSIGNED_NORMALIZED */
-/* reuse GL_FRAMEBUFFER_BINDING */
-/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
-/* reuse GL_RENDERBUFFER_BINDING */
-/* reuse GL_READ_FRAMEBUFFER */
-/* reuse GL_DRAW_FRAMEBUFFER */
-/* reuse GL_READ_FRAMEBUFFER_BINDING */
-/* reuse GL_RENDERBUFFER_SAMPLES */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-/* reuse GL_FRAMEBUFFER_COMPLETE */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
-/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
-/* reuse GL_MAX_COLOR_ATTACHMENTS */
-/* reuse GL_COLOR_ATTACHMENT0 */
-/* reuse GL_COLOR_ATTACHMENT1 */
-/* reuse GL_COLOR_ATTACHMENT2 */
-/* reuse GL_COLOR_ATTACHMENT3 */
-/* reuse GL_COLOR_ATTACHMENT4 */
-/* reuse GL_COLOR_ATTACHMENT5 */
-/* reuse GL_COLOR_ATTACHMENT6 */
-/* reuse GL_COLOR_ATTACHMENT7 */
-/* reuse GL_COLOR_ATTACHMENT8 */
-/* reuse GL_COLOR_ATTACHMENT9 */
-/* reuse GL_COLOR_ATTACHMENT10 */
-/* reuse GL_COLOR_ATTACHMENT11 */
-/* reuse GL_COLOR_ATTACHMENT12 */
-/* reuse GL_COLOR_ATTACHMENT13 */
-/* reuse GL_COLOR_ATTACHMENT14 */
-/* reuse GL_COLOR_ATTACHMENT15 */
-/* reuse GL_DEPTH_ATTACHMENT */
-/* reuse GL_STENCIL_ATTACHMENT */
-/* reuse GL_FRAMEBUFFER */
-/* reuse GL_RENDERBUFFER */
-/* reuse GL_RENDERBUFFER_WIDTH */
-/* reuse GL_RENDERBUFFER_HEIGHT */
-/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
-/* reuse GL_STENCIL_INDEX1 */
-/* reuse GL_STENCIL_INDEX4 */
-/* reuse GL_STENCIL_INDEX8 */
-/* reuse GL_STENCIL_INDEX16 */
-/* reuse GL_RENDERBUFFER_RED_SIZE */
-/* reuse GL_RENDERBUFFER_GREEN_SIZE */
-/* reuse GL_RENDERBUFFER_BLUE_SIZE */
-/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
-/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
-/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
-/* reuse GL_MAX_SAMPLES */
-/* Reuse tokens from ARB_framebuffer_sRGB */
-/* reuse GL_FRAMEBUFFER_SRGB */
-/* Reuse tokens from ARB_half_float_vertex */
-/* reuse GL_HALF_FLOAT */
-/* Reuse tokens from ARB_map_buffer_range */
-/* reuse GL_MAP_READ_BIT */
-/* reuse GL_MAP_WRITE_BIT */
-/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
-/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
-/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
-/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
-/* Reuse tokens from ARB_texture_compression_rgtc */
-/* reuse GL_COMPRESSED_RED_RGTC1 */
-/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
-/* reuse GL_COMPRESSED_RG_RGTC2 */
-/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
-/* Reuse tokens from ARB_texture_rg */
-/* reuse GL_RG */
-/* reuse GL_RG_INTEGER */
-/* reuse GL_R8 */
-/* reuse GL_R16 */
-/* reuse GL_RG8 */
-/* reuse GL_RG16 */
-/* reuse GL_R16F */
-/* reuse GL_R32F */
-/* reuse GL_RG16F */
-/* reuse GL_RG32F */
-/* reuse GL_R8I */
-/* reuse GL_R8UI */
-/* reuse GL_R16I */
-/* reuse GL_R16UI */
-/* reuse GL_R32I */
-/* reuse GL_R32UI */
-/* reuse GL_RG8I */
-/* reuse GL_RG8UI */
-/* reuse GL_RG16I */
-/* reuse GL_RG16UI */
-/* reuse GL_RG32I */
-/* reuse GL_RG32UI */
-/* Reuse tokens from ARB_vertex_array_object */
-/* reuse GL_VERTEX_ARRAY_BINDING */
-#endif
-
-#ifndef GL_ARB_multitexture
-#define GL_TEXTURE0_ARB                   0x84C0
-#define GL_TEXTURE1_ARB                   0x84C1
-#define GL_TEXTURE2_ARB                   0x84C2
-#define GL_TEXTURE3_ARB                   0x84C3
-#define GL_TEXTURE4_ARB                   0x84C4
-#define GL_TEXTURE5_ARB                   0x84C5
-#define GL_TEXTURE6_ARB                   0x84C6
-#define GL_TEXTURE7_ARB                   0x84C7
-#define GL_TEXTURE8_ARB                   0x84C8
-#define GL_TEXTURE9_ARB                   0x84C9
-#define GL_TEXTURE10_ARB                  0x84CA
-#define GL_TEXTURE11_ARB                  0x84CB
-#define GL_TEXTURE12_ARB                  0x84CC
-#define GL_TEXTURE13_ARB                  0x84CD
-#define GL_TEXTURE14_ARB                  0x84CE
-#define GL_TEXTURE15_ARB                  0x84CF
-#define GL_TEXTURE16_ARB                  0x84D0
-#define GL_TEXTURE17_ARB                  0x84D1
-#define GL_TEXTURE18_ARB                  0x84D2
-#define GL_TEXTURE19_ARB                  0x84D3
-#define GL_TEXTURE20_ARB                  0x84D4
-#define GL_TEXTURE21_ARB                  0x84D5
-#define GL_TEXTURE22_ARB                  0x84D6
-#define GL_TEXTURE23_ARB                  0x84D7
-#define GL_TEXTURE24_ARB                  0x84D8
-#define GL_TEXTURE25_ARB                  0x84D9
-#define GL_TEXTURE26_ARB                  0x84DA
-#define GL_TEXTURE27_ARB                  0x84DB
-#define GL_TEXTURE28_ARB                  0x84DC
-#define GL_TEXTURE29_ARB                  0x84DD
-#define GL_TEXTURE30_ARB                  0x84DE
-#define GL_TEXTURE31_ARB                  0x84DF
-#define GL_ACTIVE_TEXTURE_ARB             0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
-#define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
-#endif
-
-#ifndef GL_ARB_transpose_matrix
-#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
-#endif
-
-#ifndef GL_ARB_multisample
-#define GL_MULTISAMPLE_ARB                0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
-#define GL_SAMPLE_COVERAGE_ARB            0x80A0
-#define GL_SAMPLE_BUFFERS_ARB             0x80A8
-#define GL_SAMPLES_ARB                    0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
-#define GL_MULTISAMPLE_BIT_ARB            0x20000000
-#endif
-
-#ifndef GL_ARB_texture_env_add
-#endif
-
-#ifndef GL_ARB_texture_cube_map
-#define GL_NORMAL_MAP_ARB                 0x8511
-#define GL_REFLECTION_MAP_ARB             0x8512
-#define GL_TEXTURE_CUBE_MAP_ARB           0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
-#endif
-
-#ifndef GL_ARB_texture_compression
-#define GL_COMPRESSED_ALPHA_ARB           0x84E9
-#define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
-#define GL_COMPRESSED_INTENSITY_ARB       0x84EC
-#define GL_COMPRESSED_RGB_ARB             0x84ED
-#define GL_COMPRESSED_RGBA_ARB            0x84EE
-#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
-#define GL_TEXTURE_COMPRESSED_ARB         0x86A1
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
-#endif
-
-#ifndef GL_ARB_texture_border_clamp
-#define GL_CLAMP_TO_BORDER_ARB            0x812D
-#endif
-
-#ifndef GL_ARB_point_parameters
-#define GL_POINT_SIZE_MIN_ARB             0x8126
-#define GL_POINT_SIZE_MAX_ARB             0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
-#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
-#endif
-
-#ifndef GL_ARB_vertex_blend
-#define GL_MAX_VERTEX_UNITS_ARB           0x86A4
-#define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
-#define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
-#define GL_VERTEX_BLEND_ARB               0x86A7
-#define GL_CURRENT_WEIGHT_ARB             0x86A8
-#define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
-#define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
-#define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
-#define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
-#define GL_WEIGHT_ARRAY_ARB               0x86AD
-#define GL_MODELVIEW0_ARB                 0x1700
-#define GL_MODELVIEW1_ARB                 0x850A
-#define GL_MODELVIEW2_ARB                 0x8722
-#define GL_MODELVIEW3_ARB                 0x8723
-#define GL_MODELVIEW4_ARB                 0x8724
-#define GL_MODELVIEW5_ARB                 0x8725
-#define GL_MODELVIEW6_ARB                 0x8726
-#define GL_MODELVIEW7_ARB                 0x8727
-#define GL_MODELVIEW8_ARB                 0x8728
-#define GL_MODELVIEW9_ARB                 0x8729
-#define GL_MODELVIEW10_ARB                0x872A
-#define GL_MODELVIEW11_ARB                0x872B
-#define GL_MODELVIEW12_ARB                0x872C
-#define GL_MODELVIEW13_ARB                0x872D
-#define GL_MODELVIEW14_ARB                0x872E
-#define GL_MODELVIEW15_ARB                0x872F
-#define GL_MODELVIEW16_ARB                0x8730
-#define GL_MODELVIEW17_ARB                0x8731
-#define GL_MODELVIEW18_ARB                0x8732
-#define GL_MODELVIEW19_ARB                0x8733
-#define GL_MODELVIEW20_ARB                0x8734
-#define GL_MODELVIEW21_ARB                0x8735
-#define GL_MODELVIEW22_ARB                0x8736
-#define GL_MODELVIEW23_ARB                0x8737
-#define GL_MODELVIEW24_ARB                0x8738
-#define GL_MODELVIEW25_ARB                0x8739
-#define GL_MODELVIEW26_ARB                0x873A
-#define GL_MODELVIEW27_ARB                0x873B
-#define GL_MODELVIEW28_ARB                0x873C
-#define GL_MODELVIEW29_ARB                0x873D
-#define GL_MODELVIEW30_ARB                0x873E
-#define GL_MODELVIEW31_ARB                0x873F
-#endif
-
-#ifndef GL_ARB_matrix_palette
-#define GL_MATRIX_PALETTE_ARB             0x8840
-#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
-#define GL_MAX_PALETTE_MATRICES_ARB       0x8842
-#define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
-#define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
-#define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
-#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
-#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
-#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
-#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
-#endif
-
-#ifndef GL_ARB_texture_env_combine
-#define GL_COMBINE_ARB                    0x8570
-#define GL_COMBINE_RGB_ARB                0x8571
-#define GL_COMBINE_ALPHA_ARB              0x8572
-#define GL_SOURCE0_RGB_ARB                0x8580
-#define GL_SOURCE1_RGB_ARB                0x8581
-#define GL_SOURCE2_RGB_ARB                0x8582
-#define GL_SOURCE0_ALPHA_ARB              0x8588
-#define GL_SOURCE1_ALPHA_ARB              0x8589
-#define GL_SOURCE2_ALPHA_ARB              0x858A
-#define GL_OPERAND0_RGB_ARB               0x8590
-#define GL_OPERAND1_RGB_ARB               0x8591
-#define GL_OPERAND2_RGB_ARB               0x8592
-#define GL_OPERAND0_ALPHA_ARB             0x8598
-#define GL_OPERAND1_ALPHA_ARB             0x8599
-#define GL_OPERAND2_ALPHA_ARB             0x859A
-#define GL_RGB_SCALE_ARB                  0x8573
-#define GL_ADD_SIGNED_ARB                 0x8574
-#define GL_INTERPOLATE_ARB                0x8575
-#define GL_SUBTRACT_ARB                   0x84E7
-#define GL_CONSTANT_ARB                   0x8576
-#define GL_PRIMARY_COLOR_ARB              0x8577
-#define GL_PREVIOUS_ARB                   0x8578
-#endif
-
-#ifndef GL_ARB_texture_env_crossbar
-#endif
-
-#ifndef GL_ARB_texture_env_dot3
-#define GL_DOT3_RGB_ARB                   0x86AE
-#define GL_DOT3_RGBA_ARB                  0x86AF
-#endif
-
-#ifndef GL_ARB_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_ARB            0x8370
-#endif
-
-#ifndef GL_ARB_depth_texture
-#define GL_DEPTH_COMPONENT16_ARB          0x81A5
-#define GL_DEPTH_COMPONENT24_ARB          0x81A6
-#define GL_DEPTH_COMPONENT32_ARB          0x81A7
-#define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
-#define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
-#endif
-
-#ifndef GL_ARB_shadow
-#define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
-#define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
-#define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
-#endif
-
-#ifndef GL_ARB_shadow_ambient
-#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
-#endif
-
-#ifndef GL_ARB_window_pos
-#endif
-
-#ifndef GL_ARB_vertex_program
-#define GL_COLOR_SUM_ARB                  0x8458
-#define GL_VERTEX_PROGRAM_ARB             0x8620
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
-#define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
-#define GL_PROGRAM_LENGTH_ARB             0x8627
-#define GL_PROGRAM_STRING_ARB             0x8628
-#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
-#define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
-#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
-#define GL_CURRENT_MATRIX_ARB             0x8641
-#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
-#define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
-#define GL_PROGRAM_BINDING_ARB            0x8677
-#define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
-#define GL_PROGRAM_ERROR_STRING_ARB       0x8874
-#define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
-#define GL_PROGRAM_FORMAT_ARB             0x8876
-#define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
-#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
-#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
-#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
-#define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
-#define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
-#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
-#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
-#define GL_PROGRAM_PARAMETERS_ARB         0x88A8
-#define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
-#define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
-#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
-#define GL_PROGRAM_ATTRIBS_ARB            0x88AC
-#define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
-#define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
-#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
-#define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
-#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
-#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
-#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
-#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
-#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
-#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
-#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
-#define GL_MATRIX0_ARB                    0x88C0
-#define GL_MATRIX1_ARB                    0x88C1
-#define GL_MATRIX2_ARB                    0x88C2
-#define GL_MATRIX3_ARB                    0x88C3
-#define GL_MATRIX4_ARB                    0x88C4
-#define GL_MATRIX5_ARB                    0x88C5
-#define GL_MATRIX6_ARB                    0x88C6
-#define GL_MATRIX7_ARB                    0x88C7
-#define GL_MATRIX8_ARB                    0x88C8
-#define GL_MATRIX9_ARB                    0x88C9
-#define GL_MATRIX10_ARB                   0x88CA
-#define GL_MATRIX11_ARB                   0x88CB
-#define GL_MATRIX12_ARB                   0x88CC
-#define GL_MATRIX13_ARB                   0x88CD
-#define GL_MATRIX14_ARB                   0x88CE
-#define GL_MATRIX15_ARB                   0x88CF
-#define GL_MATRIX16_ARB                   0x88D0
-#define GL_MATRIX17_ARB                   0x88D1
-#define GL_MATRIX18_ARB                   0x88D2
-#define GL_MATRIX19_ARB                   0x88D3
-#define GL_MATRIX20_ARB                   0x88D4
-#define GL_MATRIX21_ARB                   0x88D5
-#define GL_MATRIX22_ARB                   0x88D6
-#define GL_MATRIX23_ARB                   0x88D7
-#define GL_MATRIX24_ARB                   0x88D8
-#define GL_MATRIX25_ARB                   0x88D9
-#define GL_MATRIX26_ARB                   0x88DA
-#define GL_MATRIX27_ARB                   0x88DB
-#define GL_MATRIX28_ARB                   0x88DC
-#define GL_MATRIX29_ARB                   0x88DD
-#define GL_MATRIX30_ARB                   0x88DE
-#define GL_MATRIX31_ARB                   0x88DF
-#endif
-
-#ifndef GL_ARB_fragment_program
-#define GL_FRAGMENT_PROGRAM_ARB           0x8804
-#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
-#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
-#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
-#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
-#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
-#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
-#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
-#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
-#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
-#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
-#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
-#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
-#define GL_MAX_TEXTURE_COORDS_ARB         0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-#define GL_BUFFER_SIZE_ARB                0x8764
-#define GL_BUFFER_USAGE_ARB               0x8765
-#define GL_ARRAY_BUFFER_ARB               0x8892
-#define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
-#define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
-#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
-#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
-#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
-#define GL_READ_ONLY_ARB                  0x88B8
-#define GL_WRITE_ONLY_ARB                 0x88B9
-#define GL_READ_WRITE_ARB                 0x88BA
-#define GL_BUFFER_ACCESS_ARB              0x88BB
-#define GL_BUFFER_MAPPED_ARB              0x88BC
-#define GL_BUFFER_MAP_POINTER_ARB         0x88BD
-#define GL_STREAM_DRAW_ARB                0x88E0
-#define GL_STREAM_READ_ARB                0x88E1
-#define GL_STREAM_COPY_ARB                0x88E2
-#define GL_STATIC_DRAW_ARB                0x88E4
-#define GL_STATIC_READ_ARB                0x88E5
-#define GL_STATIC_COPY_ARB                0x88E6
-#define GL_DYNAMIC_DRAW_ARB               0x88E8
-#define GL_DYNAMIC_READ_ARB               0x88E9
-#define GL_DYNAMIC_COPY_ARB               0x88EA
-#endif
-
-#ifndef GL_ARB_occlusion_query
-#define GL_QUERY_COUNTER_BITS_ARB         0x8864
-#define GL_CURRENT_QUERY_ARB              0x8865
-#define GL_QUERY_RESULT_ARB               0x8866
-#define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
-#define GL_SAMPLES_PASSED_ARB             0x8914
-#endif
-
-#ifndef GL_ARB_shader_objects
-#define GL_PROGRAM_OBJECT_ARB             0x8B40
-#define GL_SHADER_OBJECT_ARB              0x8B48
-#define GL_OBJECT_TYPE_ARB                0x8B4E
-#define GL_OBJECT_SUBTYPE_ARB             0x8B4F
-#define GL_FLOAT_VEC2_ARB                 0x8B50
-#define GL_FLOAT_VEC3_ARB                 0x8B51
-#define GL_FLOAT_VEC4_ARB                 0x8B52
-#define GL_INT_VEC2_ARB                   0x8B53
-#define GL_INT_VEC3_ARB                   0x8B54
-#define GL_INT_VEC4_ARB                   0x8B55
-#define GL_BOOL_ARB                       0x8B56
-#define GL_BOOL_VEC2_ARB                  0x8B57
-#define GL_BOOL_VEC3_ARB                  0x8B58
-#define GL_BOOL_VEC4_ARB                  0x8B59
-#define GL_FLOAT_MAT2_ARB                 0x8B5A
-#define GL_FLOAT_MAT3_ARB                 0x8B5B
-#define GL_FLOAT_MAT4_ARB                 0x8B5C
-#define GL_SAMPLER_1D_ARB                 0x8B5D
-#define GL_SAMPLER_2D_ARB                 0x8B5E
-#define GL_SAMPLER_3D_ARB                 0x8B5F
-#define GL_SAMPLER_CUBE_ARB               0x8B60
-#define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
-#define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
-#define GL_SAMPLER_2D_RECT_ARB            0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
-#define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
-#define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
-#define GL_OBJECT_LINK_STATUS_ARB         0x8B82
-#define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
-#define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
-#define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
-#define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
-#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
-#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
-#endif
-
-#ifndef GL_ARB_vertex_shader
-#define GL_VERTEX_SHADER_ARB              0x8B31
-#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
-#define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
-#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
-#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
-#endif
-
-#ifndef GL_ARB_fragment_shader
-#define GL_FRAGMENT_SHADER_ARB            0x8B30
-#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
-#endif
-
-#ifndef GL_ARB_shading_language_100
-#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
-#endif
-
-#ifndef GL_ARB_texture_non_power_of_two
-#endif
-
-#ifndef GL_ARB_point_sprite
-#define GL_POINT_SPRITE_ARB               0x8861
-#define GL_COORD_REPLACE_ARB              0x8862
-#endif
-
-#ifndef GL_ARB_fragment_program_shadow
-#endif
-
-#ifndef GL_ARB_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_ARB           0x8824
-#define GL_DRAW_BUFFER0_ARB               0x8825
-#define GL_DRAW_BUFFER1_ARB               0x8826
-#define GL_DRAW_BUFFER2_ARB               0x8827
-#define GL_DRAW_BUFFER3_ARB               0x8828
-#define GL_DRAW_BUFFER4_ARB               0x8829
-#define GL_DRAW_BUFFER5_ARB               0x882A
-#define GL_DRAW_BUFFER6_ARB               0x882B
-#define GL_DRAW_BUFFER7_ARB               0x882C
-#define GL_DRAW_BUFFER8_ARB               0x882D
-#define GL_DRAW_BUFFER9_ARB               0x882E
-#define GL_DRAW_BUFFER10_ARB              0x882F
-#define GL_DRAW_BUFFER11_ARB              0x8830
-#define GL_DRAW_BUFFER12_ARB              0x8831
-#define GL_DRAW_BUFFER13_ARB              0x8832
-#define GL_DRAW_BUFFER14_ARB              0x8833
-#define GL_DRAW_BUFFER15_ARB              0x8834
-#endif
-
-#ifndef GL_ARB_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_ARB          0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
-#endif
-
-#ifndef GL_ARB_color_buffer_float
-#define GL_RGBA_FLOAT_MODE_ARB            0x8820
-#define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
-#define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
-#define GL_CLAMP_READ_COLOR_ARB           0x891C
-#define GL_FIXED_ONLY_ARB                 0x891D
-#endif
-
-#ifndef GL_ARB_half_float_pixel
-#define GL_HALF_FLOAT_ARB                 0x140B
-#endif
-
-#ifndef GL_ARB_texture_float
-#define GL_TEXTURE_RED_TYPE_ARB           0x8C10
-#define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
-#define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
-#define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
-#define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
-#define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
-#define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
-#define GL_RGBA32F_ARB                    0x8814
-#define GL_RGB32F_ARB                     0x8815
-#define GL_ALPHA32F_ARB                   0x8816
-#define GL_INTENSITY32F_ARB               0x8817
-#define GL_LUMINANCE32F_ARB               0x8818
-#define GL_LUMINANCE_ALPHA32F_ARB         0x8819
-#define GL_RGBA16F_ARB                    0x881A
-#define GL_RGB16F_ARB                     0x881B
-#define GL_ALPHA16F_ARB                   0x881C
-#define GL_INTENSITY16F_ARB               0x881D
-#define GL_LUMINANCE16F_ARB               0x881E
-#define GL_LUMINANCE_ALPHA16F_ARB         0x881F
-#endif
-
-#ifndef GL_ARB_pixel_buffer_object
-#define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
-#define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
-#endif
-
-#ifndef GL_ARB_depth_buffer_float
-#define GL_DEPTH_COMPONENT32F             0x8CAC
-#define GL_DEPTH32F_STENCIL8              0x8CAD
-#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
-#endif
-
-#ifndef GL_ARB_draw_instanced
-#endif
-
-#ifndef GL_ARB_framebuffer_object
-#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
-#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
-#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
-#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
-#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
-#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
-#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
-#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
-#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
-#define GL_FRAMEBUFFER_DEFAULT            0x8218
-#define GL_FRAMEBUFFER_UNDEFINED          0x8219
-#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
-#define GL_INDEX                          0x8222
-#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
-#define GL_DEPTH_STENCIL                  0x84F9
-#define GL_UNSIGNED_INT_24_8              0x84FA
-#define GL_DEPTH24_STENCIL8               0x88F0
-#define GL_TEXTURE_STENCIL_SIZE           0x88F1
-#define GL_FRAMEBUFFER_BINDING            0x8CA6
-#define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
-#define GL_RENDERBUFFER_BINDING           0x8CA7
-#define GL_READ_FRAMEBUFFER               0x8CA8
-#define GL_DRAW_FRAMEBUFFER               0x8CA9
-#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
-#define GL_RENDERBUFFER_SAMPLES           0x8CAB
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
-#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
-#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
-#define GL_COLOR_ATTACHMENT0              0x8CE0
-#define GL_COLOR_ATTACHMENT1              0x8CE1
-#define GL_COLOR_ATTACHMENT2              0x8CE2
-#define GL_COLOR_ATTACHMENT3              0x8CE3
-#define GL_COLOR_ATTACHMENT4              0x8CE4
-#define GL_COLOR_ATTACHMENT5              0x8CE5
-#define GL_COLOR_ATTACHMENT6              0x8CE6
-#define GL_COLOR_ATTACHMENT7              0x8CE7
-#define GL_COLOR_ATTACHMENT8              0x8CE8
-#define GL_COLOR_ATTACHMENT9              0x8CE9
-#define GL_COLOR_ATTACHMENT10             0x8CEA
-#define GL_COLOR_ATTACHMENT11             0x8CEB
-#define GL_COLOR_ATTACHMENT12             0x8CEC
-#define GL_COLOR_ATTACHMENT13             0x8CED
-#define GL_COLOR_ATTACHMENT14             0x8CEE
-#define GL_COLOR_ATTACHMENT15             0x8CEF
-#define GL_DEPTH_ATTACHMENT               0x8D00
-#define GL_STENCIL_ATTACHMENT             0x8D20
-#define GL_FRAMEBUFFER                    0x8D40
-#define GL_RENDERBUFFER                   0x8D41
-#define GL_RENDERBUFFER_WIDTH             0x8D42
-#define GL_RENDERBUFFER_HEIGHT            0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
-#define GL_STENCIL_INDEX1                 0x8D46
-#define GL_STENCIL_INDEX4                 0x8D47
-#define GL_STENCIL_INDEX8                 0x8D48
-#define GL_STENCIL_INDEX16                0x8D49
-#define GL_RENDERBUFFER_RED_SIZE          0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
-#define GL_MAX_SAMPLES                    0x8D57
-#endif
-
-#ifndef GL_ARB_framebuffer_sRGB
-#define GL_FRAMEBUFFER_SRGB               0x8DB9
-#endif
-
-#ifndef GL_ARB_geometry_shader4
-#define GL_LINES_ADJACENCY_ARB            0x000A
-#define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
-#define GL_TRIANGLES_ADJACENCY_ARB        0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
-#define GL_PROGRAM_POINT_SIZE_ARB         0x8642
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
-#define GL_GEOMETRY_SHADER_ARB            0x8DD9
-#define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
-#define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
-#define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
-#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
-#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
-/* reuse GL_MAX_VARYING_COMPONENTS */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
-#endif
-
-#ifndef GL_ARB_half_float_vertex
-#define GL_HALF_FLOAT                     0x140B
-#endif
-
-#ifndef GL_ARB_instanced_arrays
-#endif
-
-#ifndef GL_ARB_map_buffer_range
-#define GL_MAP_READ_BIT                   0x0001
-#define GL_MAP_WRITE_BIT                  0x0002
-#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
-#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
-#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
-#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
-#endif
-
-#ifndef GL_ARB_texture_buffer_object
-#define GL_TEXTURE_BUFFER_ARB             0x8C2A
-#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
-#define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
-#define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
-#endif
-
-#ifndef GL_ARB_texture_compression_rgtc
-#define GL_COMPRESSED_RED_RGTC1           0x8DBB
-#define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
-#define GL_COMPRESSED_RG_RGTC2            0x8DBD
-#define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
-#endif
-
-#ifndef GL_ARB_texture_rg
-#define GL_RG                             0x8227
-#define GL_RG_INTEGER                     0x8228
-#define GL_R8                             0x8229
-#define GL_R16                            0x822A
-#define GL_RG8                            0x822B
-#define GL_RG16                           0x822C
-#define GL_R16F                           0x822D
-#define GL_R32F                           0x822E
-#define GL_RG16F                          0x822F
-#define GL_RG32F                          0x8230
-#define GL_R8I                            0x8231
-#define GL_R8UI                           0x8232
-#define GL_R16I                           0x8233
-#define GL_R16UI                          0x8234
-#define GL_R32I                           0x8235
-#define GL_R32UI                          0x8236
-#define GL_RG8I                           0x8237
-#define GL_RG8UI                          0x8238
-#define GL_RG16I                          0x8239
-#define GL_RG16UI                         0x823A
-#define GL_RG32I                          0x823B
-#define GL_RG32UI                         0x823C
-#endif
-
-#ifndef GL_ARB_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING           0x85B5
-#endif
-
-#ifndef GL_EXT_abgr
-#define GL_ABGR_EXT                       0x8000
-#endif
-
-#ifndef GL_EXT_blend_color
-#define GL_CONSTANT_COLOR_EXT             0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
-#define GL_CONSTANT_ALPHA_EXT             0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
-#define GL_BLEND_COLOR_EXT                0x8005
-#endif
-
-#ifndef GL_EXT_polygon_offset
-#define GL_POLYGON_OFFSET_EXT             0x8037
-#define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
-#define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
-#endif
-
-#ifndef GL_EXT_texture
-#define GL_ALPHA4_EXT                     0x803B
-#define GL_ALPHA8_EXT                     0x803C
-#define GL_ALPHA12_EXT                    0x803D
-#define GL_ALPHA16_EXT                    0x803E
-#define GL_LUMINANCE4_EXT                 0x803F
-#define GL_LUMINANCE8_EXT                 0x8040
-#define GL_LUMINANCE12_EXT                0x8041
-#define GL_LUMINANCE16_EXT                0x8042
-#define GL_LUMINANCE4_ALPHA4_EXT          0x8043
-#define GL_LUMINANCE6_ALPHA2_EXT          0x8044
-#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
-#define GL_LUMINANCE12_ALPHA4_EXT         0x8046
-#define GL_LUMINANCE12_ALPHA12_EXT        0x8047
-#define GL_LUMINANCE16_ALPHA16_EXT        0x8048
-#define GL_INTENSITY_EXT                  0x8049
-#define GL_INTENSITY4_EXT                 0x804A
-#define GL_INTENSITY8_EXT                 0x804B
-#define GL_INTENSITY12_EXT                0x804C
-#define GL_INTENSITY16_EXT                0x804D
-#define GL_RGB2_EXT                       0x804E
-#define GL_RGB4_EXT                       0x804F
-#define GL_RGB5_EXT                       0x8050
-#define GL_RGB8_EXT                       0x8051
-#define GL_RGB10_EXT                      0x8052
-#define GL_RGB12_EXT                      0x8053
-#define GL_RGB16_EXT                      0x8054
-#define GL_RGBA2_EXT                      0x8055
-#define GL_RGBA4_EXT                      0x8056
-#define GL_RGB5_A1_EXT                    0x8057
-#define GL_RGBA8_EXT                      0x8058
-#define GL_RGB10_A2_EXT                   0x8059
-#define GL_RGBA12_EXT                     0x805A
-#define GL_RGBA16_EXT                     0x805B
-#define GL_TEXTURE_RED_SIZE_EXT           0x805C
-#define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
-#define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
-#define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
-#define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
-#define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
-#define GL_REPLACE_EXT                    0x8062
-#define GL_PROXY_TEXTURE_1D_EXT           0x8063
-#define GL_PROXY_TEXTURE_2D_EXT           0x8064
-#define GL_TEXTURE_TOO_LARGE_EXT          0x8065
-#endif
-
-#ifndef GL_EXT_texture3D
-#define GL_PACK_SKIP_IMAGES_EXT           0x806B
-#define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
-#define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
-#define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
-#define GL_TEXTURE_3D_EXT                 0x806F
-#define GL_PROXY_TEXTURE_3D_EXT           0x8070
-#define GL_TEXTURE_DEPTH_EXT              0x8071
-#define GL_TEXTURE_WRAP_R_EXT             0x8072
-#define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
-#endif
-
-#ifndef GL_SGIS_texture_filter4
-#define GL_FILTER4_SGIS                   0x8146
-#define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
-#endif
-
-#ifndef GL_EXT_subtexture
-#endif
-
-#ifndef GL_EXT_copy_texture
-#endif
-
-#ifndef GL_EXT_histogram
-#define GL_HISTOGRAM_EXT                  0x8024
-#define GL_PROXY_HISTOGRAM_EXT            0x8025
-#define GL_HISTOGRAM_WIDTH_EXT            0x8026
-#define GL_HISTOGRAM_FORMAT_EXT           0x8027
-#define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
-#define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
-#define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
-#define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
-#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
-#define GL_HISTOGRAM_SINK_EXT             0x802D
-#define GL_MINMAX_EXT                     0x802E
-#define GL_MINMAX_FORMAT_EXT              0x802F
-#define GL_MINMAX_SINK_EXT                0x8030
-#define GL_TABLE_TOO_LARGE_EXT            0x8031
-#endif
-
-#ifndef GL_EXT_convolution
-#define GL_CONVOLUTION_1D_EXT             0x8010
-#define GL_CONVOLUTION_2D_EXT             0x8011
-#define GL_SEPARABLE_2D_EXT               0x8012
-#define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
-#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
-#define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
-#define GL_REDUCE_EXT                     0x8016
-#define GL_CONVOLUTION_FORMAT_EXT         0x8017
-#define GL_CONVOLUTION_WIDTH_EXT          0x8018
-#define GL_CONVOLUTION_HEIGHT_EXT         0x8019
-#define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
-#define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
-#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
-#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
-#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
-#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
-#define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
-#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
-#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
-#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
-#endif
-
-#ifndef GL_SGI_color_matrix
-#define GL_COLOR_MATRIX_SGI               0x80B1
-#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
-#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
-#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
-#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
-#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
-#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
-#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
-#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
-#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
-#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
-#endif
-
-#ifndef GL_SGI_color_table
-#define GL_COLOR_TABLE_SGI                0x80D0
-#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
-#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
-#define GL_PROXY_COLOR_TABLE_SGI          0x80D3
-#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
-#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
-#define GL_COLOR_TABLE_SCALE_SGI          0x80D6
-#define GL_COLOR_TABLE_BIAS_SGI           0x80D7
-#define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
-#define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
-#define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
-#define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
-#define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
-#define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
-#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
-#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
-#endif
-
-#ifndef GL_SGIS_pixel_texture
-#define GL_PIXEL_TEXTURE_SGIS             0x8353
-#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
-#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
-#define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
-#endif
-
-#ifndef GL_SGIX_pixel_texture
-#define GL_PIXEL_TEX_GEN_SGIX             0x8139
-#define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
-#endif
-
-#ifndef GL_SGIS_texture4D
-#define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
-#define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
-#define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
-#define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
-#define GL_TEXTURE_4D_SGIS                0x8134
-#define GL_PROXY_TEXTURE_4D_SGIS          0x8135
-#define GL_TEXTURE_4DSIZE_SGIS            0x8136
-#define GL_TEXTURE_WRAP_Q_SGIS            0x8137
-#define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
-#define GL_TEXTURE_4D_BINDING_SGIS        0x814F
-#endif
-
-#ifndef GL_SGI_texture_color_table
-#define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
-#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
-#endif
-
-#ifndef GL_EXT_cmyka
-#define GL_CMYK_EXT                       0x800C
-#define GL_CMYKA_EXT                      0x800D
-#define GL_PACK_CMYK_HINT_EXT             0x800E
-#define GL_UNPACK_CMYK_HINT_EXT           0x800F
-#endif
-
-#ifndef GL_EXT_texture_object
-#define GL_TEXTURE_PRIORITY_EXT           0x8066
-#define GL_TEXTURE_RESIDENT_EXT           0x8067
-#define GL_TEXTURE_1D_BINDING_EXT         0x8068
-#define GL_TEXTURE_2D_BINDING_EXT         0x8069
-#define GL_TEXTURE_3D_BINDING_EXT         0x806A
-#endif
-
-#ifndef GL_SGIS_detail_texture
-#define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
-#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
-#define GL_LINEAR_DETAIL_SGIS             0x8097
-#define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
-#define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
-#define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
-#define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
-#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
-#endif
-
-#ifndef GL_SGIS_sharpen_texture
-#define GL_LINEAR_SHARPEN_SGIS            0x80AD
-#define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
-#define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
-#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
-#endif
-
-#ifndef GL_EXT_packed_pixels
-#define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
-#define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
-#define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
-#define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
-#endif
-
-#ifndef GL_SGIS_texture_lod
-#define GL_TEXTURE_MIN_LOD_SGIS           0x813A
-#define GL_TEXTURE_MAX_LOD_SGIS           0x813B
-#define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
-#define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
-#endif
-
-#ifndef GL_SGIS_multisample
-#define GL_MULTISAMPLE_SGIS               0x809D
-#define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
-#define GL_SAMPLE_MASK_SGIS               0x80A0
-#define GL_1PASS_SGIS                     0x80A1
-#define GL_2PASS_0_SGIS                   0x80A2
-#define GL_2PASS_1_SGIS                   0x80A3
-#define GL_4PASS_0_SGIS                   0x80A4
-#define GL_4PASS_1_SGIS                   0x80A5
-#define GL_4PASS_2_SGIS                   0x80A6
-#define GL_4PASS_3_SGIS                   0x80A7
-#define GL_SAMPLE_BUFFERS_SGIS            0x80A8
-#define GL_SAMPLES_SGIS                   0x80A9
-#define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
-#define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
-#define GL_SAMPLE_PATTERN_SGIS            0x80AC
-#endif
-
-#ifndef GL_EXT_rescale_normal
-#define GL_RESCALE_NORMAL_EXT             0x803A
-#endif
-
-#ifndef GL_EXT_vertex_array
-#define GL_VERTEX_ARRAY_EXT               0x8074
-#define GL_NORMAL_ARRAY_EXT               0x8075
-#define GL_COLOR_ARRAY_EXT                0x8076
-#define GL_INDEX_ARRAY_EXT                0x8077
-#define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
-#define GL_EDGE_FLAG_ARRAY_EXT            0x8079
-#define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
-#define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
-#define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
-#define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
-#define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
-#define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
-#define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
-#define GL_COLOR_ARRAY_SIZE_EXT           0x8081
-#define GL_COLOR_ARRAY_TYPE_EXT           0x8082
-#define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
-#define GL_COLOR_ARRAY_COUNT_EXT          0x8084
-#define GL_INDEX_ARRAY_TYPE_EXT           0x8085
-#define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
-#define GL_INDEX_ARRAY_COUNT_EXT          0x8087
-#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
-#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
-#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
-#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
-#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
-#define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
-#define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
-#define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
-#define GL_COLOR_ARRAY_POINTER_EXT        0x8090
-#define GL_INDEX_ARRAY_POINTER_EXT        0x8091
-#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
-#define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
-#endif
-
-#ifndef GL_EXT_misc_attribute
-#endif
-
-#ifndef GL_SGIS_generate_mipmap
-#define GL_GENERATE_MIPMAP_SGIS           0x8191
-#define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
-#endif
-
-#ifndef GL_SGIX_clipmap
-#define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
-#define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
-#define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
-#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
-#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
-#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
-#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
-#define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
-#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
-#define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
-#define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
-#define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
-#endif
-
-#ifndef GL_SGIX_shadow
-#define GL_TEXTURE_COMPARE_SGIX           0x819A
-#define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
-#define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
-#define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
-#endif
-
-#ifndef GL_SGIS_texture_edge_clamp
-#define GL_CLAMP_TO_EDGE_SGIS             0x812F
-#endif
-
-#ifndef GL_SGIS_texture_border_clamp
-#define GL_CLAMP_TO_BORDER_SGIS           0x812D
-#endif
-
-#ifndef GL_EXT_blend_minmax
-#define GL_FUNC_ADD_EXT                   0x8006
-#define GL_MIN_EXT                        0x8007
-#define GL_MAX_EXT                        0x8008
-#define GL_BLEND_EQUATION_EXT             0x8009
-#endif
-
-#ifndef GL_EXT_blend_subtract
-#define GL_FUNC_SUBTRACT_EXT              0x800A
-#define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
-#endif
-
-#ifndef GL_EXT_blend_logic_op
-#endif
-
-#ifndef GL_SGIX_interlace
-#define GL_INTERLACE_SGIX                 0x8094
-#endif
-
-#ifndef GL_SGIX_pixel_tiles
-#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
-#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
-#define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
-#define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
-#define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
-#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
-#define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
-#define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
-#endif
-
-#ifndef GL_SGIS_texture_select
-#define GL_DUAL_ALPHA4_SGIS               0x8110
-#define GL_DUAL_ALPHA8_SGIS               0x8111
-#define GL_DUAL_ALPHA12_SGIS              0x8112
-#define GL_DUAL_ALPHA16_SGIS              0x8113
-#define GL_DUAL_LUMINANCE4_SGIS           0x8114
-#define GL_DUAL_LUMINANCE8_SGIS           0x8115
-#define GL_DUAL_LUMINANCE12_SGIS          0x8116
-#define GL_DUAL_LUMINANCE16_SGIS          0x8117
-#define GL_DUAL_INTENSITY4_SGIS           0x8118
-#define GL_DUAL_INTENSITY8_SGIS           0x8119
-#define GL_DUAL_INTENSITY12_SGIS          0x811A
-#define GL_DUAL_INTENSITY16_SGIS          0x811B
-#define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
-#define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
-#define GL_QUAD_ALPHA4_SGIS               0x811E
-#define GL_QUAD_ALPHA8_SGIS               0x811F
-#define GL_QUAD_LUMINANCE4_SGIS           0x8120
-#define GL_QUAD_LUMINANCE8_SGIS           0x8121
-#define GL_QUAD_INTENSITY4_SGIS           0x8122
-#define GL_QUAD_INTENSITY8_SGIS           0x8123
-#define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
-#define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
-#endif
-
-#ifndef GL_SGIX_sprite
-#define GL_SPRITE_SGIX                    0x8148
-#define GL_SPRITE_MODE_SGIX               0x8149
-#define GL_SPRITE_AXIS_SGIX               0x814A
-#define GL_SPRITE_TRANSLATION_SGIX        0x814B
-#define GL_SPRITE_AXIAL_SGIX              0x814C
-#define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
-#define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
-#endif
-
-#ifndef GL_SGIX_texture_multi_buffer
-#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
-#endif
-
-#ifndef GL_EXT_point_parameters
-#define GL_POINT_SIZE_MIN_EXT             0x8126
-#define GL_POINT_SIZE_MAX_EXT             0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
-#define GL_DISTANCE_ATTENUATION_EXT       0x8129
-#endif
-
-#ifndef GL_SGIS_point_parameters
-#define GL_POINT_SIZE_MIN_SGIS            0x8126
-#define GL_POINT_SIZE_MAX_SGIS            0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
-#define GL_DISTANCE_ATTENUATION_SGIS      0x8129
-#endif
-
-#ifndef GL_SGIX_instruments
-#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
-#define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
-#endif
-
-#ifndef GL_SGIX_texture_scale_bias
-#define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
-#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
-#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
-#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
-#endif
-
-#ifndef GL_SGIX_framezoom
-#define GL_FRAMEZOOM_SGIX                 0x818B
-#define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
-#define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
-#endif
-
-#ifndef GL_SGIX_tag_sample_buffer
-#endif
-
-#ifndef GL_FfdMaskSGIX
-#define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
-#define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
-#endif
-
-#ifndef GL_SGIX_polynomial_ffd
-#define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
-#define GL_TEXTURE_DEFORMATION_SGIX       0x8195
-#define GL_DEFORMATIONS_MASK_SGIX         0x8196
-#define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
-#endif
-
-#ifndef GL_SGIX_reference_plane
-#define GL_REFERENCE_PLANE_SGIX           0x817D
-#define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
-#endif
-
-#ifndef GL_SGIX_flush_raster
-#endif
-
-#ifndef GL_SGIX_depth_texture
-#define GL_DEPTH_COMPONENT16_SGIX         0x81A5
-#define GL_DEPTH_COMPONENT24_SGIX         0x81A6
-#define GL_DEPTH_COMPONENT32_SGIX         0x81A7
-#endif
-
-#ifndef GL_SGIS_fog_function
-#define GL_FOG_FUNC_SGIS                  0x812A
-#define GL_FOG_FUNC_POINTS_SGIS           0x812B
-#define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
-#endif
-
-#ifndef GL_SGIX_fog_offset
-#define GL_FOG_OFFSET_SGIX                0x8198
-#define GL_FOG_OFFSET_VALUE_SGIX          0x8199
-#endif
-
-#ifndef GL_HP_image_transform
-#define GL_IMAGE_SCALE_X_HP               0x8155
-#define GL_IMAGE_SCALE_Y_HP               0x8156
-#define GL_IMAGE_TRANSLATE_X_HP           0x8157
-#define GL_IMAGE_TRANSLATE_Y_HP           0x8158
-#define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
-#define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
-#define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
-#define GL_IMAGE_MAG_FILTER_HP            0x815C
-#define GL_IMAGE_MIN_FILTER_HP            0x815D
-#define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
-#define GL_CUBIC_HP                       0x815F
-#define GL_AVERAGE_HP                     0x8160
-#define GL_IMAGE_TRANSFORM_2D_HP          0x8161
-#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
-#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
-#endif
-
-#ifndef GL_HP_convolution_border_modes
-#define GL_IGNORE_BORDER_HP               0x8150
-#define GL_CONSTANT_BORDER_HP             0x8151
-#define GL_REPLICATE_BORDER_HP            0x8153
-#define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
-#endif
-
-#ifndef GL_INGR_palette_buffer
-#endif
-
-#ifndef GL_SGIX_texture_add_env
-#define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
-#endif
-
-#ifndef GL_EXT_color_subtable
-#endif
-
-#ifndef GL_PGI_vertex_hints
-#define GL_VERTEX_DATA_HINT_PGI           0x1A22A
-#define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
-#define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
-#define GL_MAX_VERTEX_HINT_PGI            0x1A22D
-#define GL_COLOR3_BIT_PGI                 0x00010000
-#define GL_COLOR4_BIT_PGI                 0x00020000
-#define GL_EDGEFLAG_BIT_PGI               0x00040000
-#define GL_INDEX_BIT_PGI                  0x00080000
-#define GL_MAT_AMBIENT_BIT_PGI            0x00100000
-#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
-#define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
-#define GL_MAT_EMISSION_BIT_PGI           0x00800000
-#define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
-#define GL_MAT_SHININESS_BIT_PGI          0x02000000
-#define GL_MAT_SPECULAR_BIT_PGI           0x04000000
-#define GL_NORMAL_BIT_PGI                 0x08000000
-#define GL_TEXCOORD1_BIT_PGI              0x10000000
-#define GL_TEXCOORD2_BIT_PGI              0x20000000
-#define GL_TEXCOORD3_BIT_PGI              0x40000000
-#define GL_TEXCOORD4_BIT_PGI              0x80000000
-#define GL_VERTEX23_BIT_PGI               0x00000004
-#define GL_VERTEX4_BIT_PGI                0x00000008
-#endif
-
-#ifndef GL_PGI_misc_hints
-#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
-#define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
-#define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
-#define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
-#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
-#define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
-#define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
-#define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
-#define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
-#define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
-#define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
-#define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
-#define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
-#define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
-#define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
-#define GL_FULL_STIPPLE_HINT_PGI          0x1A219
-#define GL_CLIP_NEAR_HINT_PGI             0x1A220
-#define GL_CLIP_FAR_HINT_PGI              0x1A221
-#define GL_WIDE_LINE_HINT_PGI             0x1A222
-#define GL_BACK_NORMALS_HINT_PGI          0x1A223
-#endif
-
-#ifndef GL_EXT_paletted_texture
-#define GL_COLOR_INDEX1_EXT               0x80E2
-#define GL_COLOR_INDEX2_EXT               0x80E3
-#define GL_COLOR_INDEX4_EXT               0x80E4
-#define GL_COLOR_INDEX8_EXT               0x80E5
-#define GL_COLOR_INDEX12_EXT              0x80E6
-#define GL_COLOR_INDEX16_EXT              0x80E7
-#define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
-#endif
-
-#ifndef GL_EXT_clip_volume_hint
-#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
-#endif
-
-#ifndef GL_SGIX_list_priority
-#define GL_LIST_PRIORITY_SGIX             0x8182
-#endif
-
-#ifndef GL_SGIX_ir_instrument1
-#define GL_IR_INSTRUMENT1_SGIX            0x817F
-#endif
-
-#ifndef GL_SGIX_calligraphic_fragment
-#define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
-#endif
-
-#ifndef GL_SGIX_texture_lod_bias
-#define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
-#define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
-#define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
-#endif
-
-#ifndef GL_SGIX_shadow_ambient
-#define GL_SHADOW_AMBIENT_SGIX            0x80BF
-#endif
-
-#ifndef GL_EXT_index_texture
-#endif
-
-#ifndef GL_EXT_index_material
-#define GL_INDEX_MATERIAL_EXT             0x81B8
-#define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
-#define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
-#endif
-
-#ifndef GL_EXT_index_func
-#define GL_INDEX_TEST_EXT                 0x81B5
-#define GL_INDEX_TEST_FUNC_EXT            0x81B6
-#define GL_INDEX_TEST_REF_EXT             0x81B7
-#endif
-
-#ifndef GL_EXT_index_array_formats
-#define GL_IUI_V2F_EXT                    0x81AD
-#define GL_IUI_V3F_EXT                    0x81AE
-#define GL_IUI_N3F_V2F_EXT                0x81AF
-#define GL_IUI_N3F_V3F_EXT                0x81B0
-#define GL_T2F_IUI_V2F_EXT                0x81B1
-#define GL_T2F_IUI_V3F_EXT                0x81B2
-#define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
-#define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
-#endif
-
-#ifndef GL_EXT_compiled_vertex_array
-#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
-#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
-#endif
-
-#ifndef GL_EXT_cull_vertex
-#define GL_CULL_VERTEX_EXT                0x81AA
-#define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
-#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
-#endif
-
-#ifndef GL_SGIX_ycrcb
-#define GL_YCRCB_422_SGIX                 0x81BB
-#define GL_YCRCB_444_SGIX                 0x81BC
-#endif
-
-#ifndef GL_SGIX_fragment_lighting
-#define GL_FRAGMENT_LIGHTING_SGIX         0x8400
-#define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
-#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
-#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
-#define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
-#define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
-#define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
-#define GL_LIGHT_ENV_MODE_SGIX            0x8407
-#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
-#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
-#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
-#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
-#define GL_FRAGMENT_LIGHT0_SGIX           0x840C
-#define GL_FRAGMENT_LIGHT1_SGIX           0x840D
-#define GL_FRAGMENT_LIGHT2_SGIX           0x840E
-#define GL_FRAGMENT_LIGHT3_SGIX           0x840F
-#define GL_FRAGMENT_LIGHT4_SGIX           0x8410
-#define GL_FRAGMENT_LIGHT5_SGIX           0x8411
-#define GL_FRAGMENT_LIGHT6_SGIX           0x8412
-#define GL_FRAGMENT_LIGHT7_SGIX           0x8413
-#endif
-
-#ifndef GL_IBM_rasterpos_clip
-#define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
-#endif
-
-#ifndef GL_HP_texture_lighting
-#define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
-#define GL_TEXTURE_POST_SPECULAR_HP       0x8168
-#define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
-#endif
-
-#ifndef GL_EXT_draw_range_elements
-#define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
-#define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
-#endif
-
-#ifndef GL_WIN_phong_shading
-#define GL_PHONG_WIN                      0x80EA
-#define GL_PHONG_HINT_WIN                 0x80EB
-#endif
-
-#ifndef GL_WIN_specular_fog
-#define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
-#endif
-
-#ifndef GL_EXT_light_texture
-#define GL_FRAGMENT_MATERIAL_EXT          0x8349
-#define GL_FRAGMENT_NORMAL_EXT            0x834A
-#define GL_FRAGMENT_COLOR_EXT             0x834C
-#define GL_ATTENUATION_EXT                0x834D
-#define GL_SHADOW_ATTENUATION_EXT         0x834E
-#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
-#define GL_TEXTURE_LIGHT_EXT              0x8350
-#define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
-#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
-/* reuse GL_FRAGMENT_DEPTH_EXT */
-#endif
-
-#ifndef GL_SGIX_blend_alpha_minmax
-#define GL_ALPHA_MIN_SGIX                 0x8320
-#define GL_ALPHA_MAX_SGIX                 0x8321
-#endif
-
-#ifndef GL_SGIX_impact_pixel_texture
-#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
-#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
-#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
-#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
-#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
-#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
-#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
-#endif
-
-#ifndef GL_EXT_bgra
-#define GL_BGR_EXT                        0x80E0
-#define GL_BGRA_EXT                       0x80E1
-#endif
-
-#ifndef GL_SGIX_async
-#define GL_ASYNC_MARKER_SGIX              0x8329
-#endif
-
-#ifndef GL_SGIX_async_pixel
-#define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
-#define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
-#define GL_ASYNC_READ_PIXELS_SGIX         0x835E
-#define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
-#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
-#define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
-#endif
-
-#ifndef GL_SGIX_async_histogram
-#define GL_ASYNC_HISTOGRAM_SGIX           0x832C
-#define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
-#endif
-
-#ifndef GL_INTEL_texture_scissor
-#endif
-
-#ifndef GL_INTEL_parallel_arrays
-#define GL_PARALLEL_ARRAYS_INTEL          0x83F4
-#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
-#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
-#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
-#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
-#endif
-
-#ifndef GL_HP_occlusion_test
-#define GL_OCCLUSION_TEST_HP              0x8165
-#define GL_OCCLUSION_TEST_RESULT_HP       0x8166
-#endif
-
-#ifndef GL_EXT_pixel_transform
-#define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
-#define GL_PIXEL_MAG_FILTER_EXT           0x8331
-#define GL_PIXEL_MIN_FILTER_EXT           0x8332
-#define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
-#define GL_CUBIC_EXT                      0x8334
-#define GL_AVERAGE_EXT                    0x8335
-#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
-#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
-#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
-#endif
-
-#ifndef GL_EXT_pixel_transform_color_table
-#endif
-
-#ifndef GL_EXT_shared_texture_palette
-#define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
-#endif
-
-#ifndef GL_EXT_separate_specular_color
-#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
-#define GL_SINGLE_COLOR_EXT               0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
-#endif
-
-#ifndef GL_EXT_secondary_color
-#define GL_COLOR_SUM_EXT                  0x8458
-#define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
-#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
-#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
-#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
-#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
-#define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
-#endif
-
-#ifndef GL_EXT_texture_perturb_normal
-#define GL_PERTURB_EXT                    0x85AE
-#define GL_TEXTURE_NORMAL_EXT             0x85AF
-#endif
-
-#ifndef GL_EXT_multi_draw_arrays
-#endif
-
-#ifndef GL_EXT_fog_coord
-#define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
-#define GL_FOG_COORDINATE_EXT             0x8451
-#define GL_FRAGMENT_DEPTH_EXT             0x8452
-#define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
-#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
-#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
-#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
-#define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
-#endif
-
-#ifndef GL_REND_screen_coordinates
-#define GL_SCREEN_COORDINATES_REND        0x8490
-#define GL_INVERTED_SCREEN_W_REND         0x8491
-#endif
-
-#ifndef GL_EXT_coordinate_frame
-#define GL_TANGENT_ARRAY_EXT              0x8439
-#define GL_BINORMAL_ARRAY_EXT             0x843A
-#define GL_CURRENT_TANGENT_EXT            0x843B
-#define GL_CURRENT_BINORMAL_EXT           0x843C
-#define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
-#define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
-#define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
-#define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
-#define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
-#define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
-#define GL_MAP1_TANGENT_EXT               0x8444
-#define GL_MAP2_TANGENT_EXT               0x8445
-#define GL_MAP1_BINORMAL_EXT              0x8446
-#define GL_MAP2_BINORMAL_EXT              0x8447
-#endif
-
-#ifndef GL_EXT_texture_env_combine
-#define GL_COMBINE_EXT                    0x8570
-#define GL_COMBINE_RGB_EXT                0x8571
-#define GL_COMBINE_ALPHA_EXT              0x8572
-#define GL_RGB_SCALE_EXT                  0x8573
-#define GL_ADD_SIGNED_EXT                 0x8574
-#define GL_INTERPOLATE_EXT                0x8575
-#define GL_CONSTANT_EXT                   0x8576
-#define GL_PRIMARY_COLOR_EXT              0x8577
-#define GL_PREVIOUS_EXT                   0x8578
-#define GL_SOURCE0_RGB_EXT                0x8580
-#define GL_SOURCE1_RGB_EXT                0x8581
-#define GL_SOURCE2_RGB_EXT                0x8582
-#define GL_SOURCE0_ALPHA_EXT              0x8588
-#define GL_SOURCE1_ALPHA_EXT              0x8589
-#define GL_SOURCE2_ALPHA_EXT              0x858A
-#define GL_OPERAND0_RGB_EXT               0x8590
-#define GL_OPERAND1_RGB_EXT               0x8591
-#define GL_OPERAND2_RGB_EXT               0x8592
-#define GL_OPERAND0_ALPHA_EXT             0x8598
-#define GL_OPERAND1_ALPHA_EXT             0x8599
-#define GL_OPERAND2_ALPHA_EXT             0x859A
-#endif
-
-#ifndef GL_APPLE_specular_vector
-#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
-#endif
-
-#ifndef GL_APPLE_transform_hint
-#define GL_TRANSFORM_HINT_APPLE           0x85B1
-#endif
-
-#ifndef GL_SGIX_fog_scale
-#define GL_FOG_SCALE_SGIX                 0x81FC
-#define GL_FOG_SCALE_VALUE_SGIX           0x81FD
-#endif
-
-#ifndef GL_SUNX_constant_data
-#define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
-#define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
-#endif
-
-#ifndef GL_SUN_global_alpha
-#define GL_GLOBAL_ALPHA_SUN               0x81D9
-#define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
-#endif
-
-#ifndef GL_SUN_triangle_list
-#define GL_RESTART_SUN                    0x0001
-#define GL_REPLACE_MIDDLE_SUN             0x0002
-#define GL_REPLACE_OLDEST_SUN             0x0003
-#define GL_TRIANGLE_LIST_SUN              0x81D7
-#define GL_REPLACEMENT_CODE_SUN           0x81D8
-#define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
-#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
-#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
-#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
-#define GL_R1UI_V3F_SUN                   0x85C4
-#define GL_R1UI_C4UB_V3F_SUN              0x85C5
-#define GL_R1UI_C3F_V3F_SUN               0x85C6
-#define GL_R1UI_N3F_V3F_SUN               0x85C7
-#define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
-#define GL_R1UI_T2F_V3F_SUN               0x85C9
-#define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
-#define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
-#endif
-
-#ifndef GL_SUN_vertex
-#endif
-
-#ifndef GL_EXT_blend_func_separate
-#define GL_BLEND_DST_RGB_EXT              0x80C8
-#define GL_BLEND_SRC_RGB_EXT              0x80C9
-#define GL_BLEND_DST_ALPHA_EXT            0x80CA
-#define GL_BLEND_SRC_ALPHA_EXT            0x80CB
-#endif
-
-#ifndef GL_INGR_color_clamp
-#define GL_RED_MIN_CLAMP_INGR             0x8560
-#define GL_GREEN_MIN_CLAMP_INGR           0x8561
-#define GL_BLUE_MIN_CLAMP_INGR            0x8562
-#define GL_ALPHA_MIN_CLAMP_INGR           0x8563
-#define GL_RED_MAX_CLAMP_INGR             0x8564
-#define GL_GREEN_MAX_CLAMP_INGR           0x8565
-#define GL_BLUE_MAX_CLAMP_INGR            0x8566
-#define GL_ALPHA_MAX_CLAMP_INGR           0x8567
-#endif
-
-#ifndef GL_INGR_interlace_read
-#define GL_INTERLACE_READ_INGR            0x8568
-#endif
-
-#ifndef GL_EXT_stencil_wrap
-#define GL_INCR_WRAP_EXT                  0x8507
-#define GL_DECR_WRAP_EXT                  0x8508
-#endif
-
-#ifndef GL_EXT_422_pixels
-#define GL_422_EXT                        0x80CC
-#define GL_422_REV_EXT                    0x80CD
-#define GL_422_AVERAGE_EXT                0x80CE
-#define GL_422_REV_AVERAGE_EXT            0x80CF
-#endif
-
-#ifndef GL_NV_texgen_reflection
-#define GL_NORMAL_MAP_NV                  0x8511
-#define GL_REFLECTION_MAP_NV              0x8512
-#endif
-
-#ifndef GL_EXT_texture_cube_map
-#define GL_NORMAL_MAP_EXT                 0x8511
-#define GL_REFLECTION_MAP_EXT             0x8512
-#define GL_TEXTURE_CUBE_MAP_EXT           0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
-#endif
-
-#ifndef GL_SUN_convolution_border_modes
-#define GL_WRAP_BORDER_SUN                0x81D4
-#endif
-
-#ifndef GL_EXT_texture_env_add
-#endif
-
-#ifndef GL_EXT_texture_lod_bias
-#define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
-#define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
-#define GL_TEXTURE_LOD_BIAS_EXT           0x8501
-#endif
-
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
-#endif
-
-#ifndef GL_EXT_vertex_weighting
-#define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
-#define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
-#define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
-#define GL_MODELVIEW1_MATRIX_EXT          0x8506
-#define GL_VERTEX_WEIGHTING_EXT           0x8509
-#define GL_MODELVIEW0_EXT                 GL_MODELVIEW
-#define GL_MODELVIEW1_EXT                 0x850A
-#define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
-#define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
-#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
-#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
-#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
-#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
-#endif
-
-#ifndef GL_NV_light_max_exponent
-#define GL_MAX_SHININESS_NV               0x8504
-#define GL_MAX_SPOT_EXPONENT_NV           0x8505
-#endif
-
-#ifndef GL_NV_vertex_array_range
-#define GL_VERTEX_ARRAY_RANGE_NV          0x851D
-#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
-#define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
-#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
-#define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
-#endif
-
-#ifndef GL_NV_register_combiners
-#define GL_REGISTER_COMBINERS_NV          0x8522
-#define GL_VARIABLE_A_NV                  0x8523
-#define GL_VARIABLE_B_NV                  0x8524
-#define GL_VARIABLE_C_NV                  0x8525
-#define GL_VARIABLE_D_NV                  0x8526
-#define GL_VARIABLE_E_NV                  0x8527
-#define GL_VARIABLE_F_NV                  0x8528
-#define GL_VARIABLE_G_NV                  0x8529
-#define GL_CONSTANT_COLOR0_NV             0x852A
-#define GL_CONSTANT_COLOR1_NV             0x852B
-#define GL_PRIMARY_COLOR_NV               0x852C
-#define GL_SECONDARY_COLOR_NV             0x852D
-#define GL_SPARE0_NV                      0x852E
-#define GL_SPARE1_NV                      0x852F
-#define GL_DISCARD_NV                     0x8530
-#define GL_E_TIMES_F_NV                   0x8531
-#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
-#define GL_UNSIGNED_IDENTITY_NV           0x8536
-#define GL_UNSIGNED_INVERT_NV             0x8537
-#define GL_EXPAND_NORMAL_NV               0x8538
-#define GL_EXPAND_NEGATE_NV               0x8539
-#define GL_HALF_BIAS_NORMAL_NV            0x853A
-#define GL_HALF_BIAS_NEGATE_NV            0x853B
-#define GL_SIGNED_IDENTITY_NV             0x853C
-#define GL_SIGNED_NEGATE_NV               0x853D
-#define GL_SCALE_BY_TWO_NV                0x853E
-#define GL_SCALE_BY_FOUR_NV               0x853F
-#define GL_SCALE_BY_ONE_HALF_NV           0x8540
-#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
-#define GL_COMBINER_INPUT_NV              0x8542
-#define GL_COMBINER_MAPPING_NV            0x8543
-#define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
-#define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
-#define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
-#define GL_COMBINER_MUX_SUM_NV            0x8547
-#define GL_COMBINER_SCALE_NV              0x8548
-#define GL_COMBINER_BIAS_NV               0x8549
-#define GL_COMBINER_AB_OUTPUT_NV          0x854A
-#define GL_COMBINER_CD_OUTPUT_NV          0x854B
-#define GL_COMBINER_SUM_OUTPUT_NV         0x854C
-#define GL_MAX_GENERAL_COMBINERS_NV       0x854D
-#define GL_NUM_GENERAL_COMBINERS_NV       0x854E
-#define GL_COLOR_SUM_CLAMP_NV             0x854F
-#define GL_COMBINER0_NV                   0x8550
-#define GL_COMBINER1_NV                   0x8551
-#define GL_COMBINER2_NV                   0x8552
-#define GL_COMBINER3_NV                   0x8553
-#define GL_COMBINER4_NV                   0x8554
-#define GL_COMBINER5_NV                   0x8555
-#define GL_COMBINER6_NV                   0x8556
-#define GL_COMBINER7_NV                   0x8557
-/* reuse GL_TEXTURE0_ARB */
-/* reuse GL_TEXTURE1_ARB */
-/* reuse GL_ZERO */
-/* reuse GL_NONE */
-/* reuse GL_FOG */
-#endif
-
-#ifndef GL_NV_fog_distance
-#define GL_FOG_DISTANCE_MODE_NV           0x855A
-#define GL_EYE_RADIAL_NV                  0x855B
-#define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
-/* reuse GL_EYE_PLANE */
-#endif
-
-#ifndef GL_NV_texgen_emboss
-#define GL_EMBOSS_LIGHT_NV                0x855D
-#define GL_EMBOSS_CONSTANT_NV             0x855E
-#define GL_EMBOSS_MAP_NV                  0x855F
-#endif
-
-#ifndef GL_NV_blend_square
-#endif
-
-#ifndef GL_NV_texture_env_combine4
-#define GL_COMBINE4_NV                    0x8503
-#define GL_SOURCE3_RGB_NV                 0x8583
-#define GL_SOURCE3_ALPHA_NV               0x858B
-#define GL_OPERAND3_RGB_NV                0x8593
-#define GL_OPERAND3_ALPHA_NV              0x859B
-#endif
-
-#ifndef GL_MESA_resize_buffers
-#endif
-
-#ifndef GL_MESA_window_pos
-#endif
-
-#ifndef GL_EXT_texture_compression_s3tc
-#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
-#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
-#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
-#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
-#endif
-
-#ifndef GL_IBM_cull_vertex
-#define GL_CULL_VERTEX_IBM                103050
-#endif
-
-#ifndef GL_IBM_multimode_draw_arrays
-#endif
-
-#ifndef GL_IBM_vertex_array_lists
-#define GL_VERTEX_ARRAY_LIST_IBM          103070
-#define GL_NORMAL_ARRAY_LIST_IBM          103071
-#define GL_COLOR_ARRAY_LIST_IBM           103072
-#define GL_INDEX_ARRAY_LIST_IBM           103073
-#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
-#define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
-#define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
-#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
-#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
-#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
-#define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
-#define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
-#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
-#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
-#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
-#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
-#endif
-
-#ifndef GL_SGIX_subsample
-#define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
-#define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
-#define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
-#define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
-#define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
-#endif
-
-#ifndef GL_SGIX_ycrcb_subsample
-#endif
-
-#ifndef GL_SGIX_ycrcba
-#define GL_YCRCB_SGIX                     0x8318
-#define GL_YCRCBA_SGIX                    0x8319
-#endif
-
-#ifndef GL_SGI_depth_pass_instrument
-#define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
-#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
-#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
-#endif
-
-#ifndef GL_3DFX_texture_compression_FXT1
-#define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
-#define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
-#endif
-
-#ifndef GL_3DFX_multisample
-#define GL_MULTISAMPLE_3DFX               0x86B2
-#define GL_SAMPLE_BUFFERS_3DFX            0x86B3
-#define GL_SAMPLES_3DFX                   0x86B4
-#define GL_MULTISAMPLE_BIT_3DFX           0x20000000
-#endif
-
-#ifndef GL_3DFX_tbuffer
-#endif
-
-#ifndef GL_EXT_multisample
-#define GL_MULTISAMPLE_EXT                0x809D
-#define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
-#define GL_SAMPLE_MASK_EXT                0x80A0
-#define GL_1PASS_EXT                      0x80A1
-#define GL_2PASS_0_EXT                    0x80A2
-#define GL_2PASS_1_EXT                    0x80A3
-#define GL_4PASS_0_EXT                    0x80A4
-#define GL_4PASS_1_EXT                    0x80A5
-#define GL_4PASS_2_EXT                    0x80A6
-#define GL_4PASS_3_EXT                    0x80A7
-#define GL_SAMPLE_BUFFERS_EXT             0x80A8
-#define GL_SAMPLES_EXT                    0x80A9
-#define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
-#define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
-#define GL_SAMPLE_PATTERN_EXT             0x80AC
-#define GL_MULTISAMPLE_BIT_EXT            0x20000000
-#endif
-
-#ifndef GL_SGIX_vertex_preclip
-#define GL_VERTEX_PRECLIP_SGIX            0x83EE
-#define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
-#endif
-
-#ifndef GL_SGIX_convolution_accuracy
-#define GL_CONVOLUTION_HINT_SGIX          0x8316
-#endif
-
-#ifndef GL_SGIX_resample
-#define GL_PACK_RESAMPLE_SGIX             0x842C
-#define GL_UNPACK_RESAMPLE_SGIX           0x842D
-#define GL_RESAMPLE_REPLICATE_SGIX        0x842E
-#define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
-#define GL_RESAMPLE_DECIMATE_SGIX         0x8430
-#endif
-
-#ifndef GL_SGIS_point_line_texgen
-#define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
-#define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
-#define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
-#define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
-#define GL_EYE_POINT_SGIS                 0x81F4
-#define GL_OBJECT_POINT_SGIS              0x81F5
-#define GL_EYE_LINE_SGIS                  0x81F6
-#define GL_OBJECT_LINE_SGIS               0x81F7
-#endif
-
-#ifndef GL_SGIS_texture_color_mask
-#define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
-#endif
-
-#ifndef GL_EXT_texture_env_dot3
-#define GL_DOT3_RGB_EXT                   0x8740
-#define GL_DOT3_RGBA_EXT                  0x8741
-#endif
-
-#ifndef GL_ATI_texture_mirror_once
-#define GL_MIRROR_CLAMP_ATI               0x8742
-#define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
-#endif
-
-#ifndef GL_NV_fence
-#define GL_ALL_COMPLETED_NV               0x84F2
-#define GL_FENCE_STATUS_NV                0x84F3
-#define GL_FENCE_CONDITION_NV             0x84F4
-#endif
-
-#ifndef GL_IBM_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_IBM            0x8370
-#endif
-
-#ifndef GL_NV_evaluators
-#define GL_EVAL_2D_NV                     0x86C0
-#define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
-#define GL_MAP_TESSELLATION_NV            0x86C2
-#define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
-#define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
-#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
-#define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
-#define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
-#define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
-#define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
-#define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
-#define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
-#define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
-#define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
-#define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
-#define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
-#define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
-#define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
-#define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
-#define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
-#define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
-#define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
-#define GL_MAX_MAP_TESSELLATION_NV        0x86D6
-#define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
-#endif
-
-#ifndef GL_NV_packed_depth_stencil
-#define GL_DEPTH_STENCIL_NV               0x84F9
-#define GL_UNSIGNED_INT_24_8_NV           0x84FA
-#endif
-
-#ifndef GL_NV_register_combiners2
-#define GL_PER_STAGE_CONSTANTS_NV         0x8535
-#endif
-
-#ifndef GL_NV_texture_compression_vtc
-#endif
-
-#ifndef GL_NV_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_NV           0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
-#endif
-
-#ifndef GL_NV_texture_shader
-#define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
-#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
-#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
-#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
-#define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
-#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
-#define GL_DSDT_MAG_INTENSITY_NV          0x86DC
-#define GL_SHADER_CONSISTENT_NV           0x86DD
-#define GL_TEXTURE_SHADER_NV              0x86DE
-#define GL_SHADER_OPERATION_NV            0x86DF
-#define GL_CULL_MODES_NV                  0x86E0
-#define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
-#define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
-#define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
-#define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
-#define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
-#define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
-#define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
-#define GL_CONST_EYE_NV                   0x86E5
-#define GL_PASS_THROUGH_NV                0x86E6
-#define GL_CULL_FRAGMENT_NV               0x86E7
-#define GL_OFFSET_TEXTURE_2D_NV           0x86E8
-#define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
-#define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
-#define GL_DOT_PRODUCT_NV                 0x86EC
-#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
-#define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
-#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
-#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
-#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
-#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
-#define GL_HILO_NV                        0x86F4
-#define GL_DSDT_NV                        0x86F5
-#define GL_DSDT_MAG_NV                    0x86F6
-#define GL_DSDT_MAG_VIB_NV                0x86F7
-#define GL_HILO16_NV                      0x86F8
-#define GL_SIGNED_HILO_NV                 0x86F9
-#define GL_SIGNED_HILO16_NV               0x86FA
-#define GL_SIGNED_RGBA_NV                 0x86FB
-#define GL_SIGNED_RGBA8_NV                0x86FC
-#define GL_SIGNED_RGB_NV                  0x86FE
-#define GL_SIGNED_RGB8_NV                 0x86FF
-#define GL_SIGNED_LUMINANCE_NV            0x8701
-#define GL_SIGNED_LUMINANCE8_NV           0x8702
-#define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
-#define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
-#define GL_SIGNED_ALPHA_NV                0x8705
-#define GL_SIGNED_ALPHA8_NV               0x8706
-#define GL_SIGNED_INTENSITY_NV            0x8707
-#define GL_SIGNED_INTENSITY8_NV           0x8708
-#define GL_DSDT8_NV                       0x8709
-#define GL_DSDT8_MAG8_NV                  0x870A
-#define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
-#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
-#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
-#define GL_HI_SCALE_NV                    0x870E
-#define GL_LO_SCALE_NV                    0x870F
-#define GL_DS_SCALE_NV                    0x8710
-#define GL_DT_SCALE_NV                    0x8711
-#define GL_MAGNITUDE_SCALE_NV             0x8712
-#define GL_VIBRANCE_SCALE_NV              0x8713
-#define GL_HI_BIAS_NV                     0x8714
-#define GL_LO_BIAS_NV                     0x8715
-#define GL_DS_BIAS_NV                     0x8716
-#define GL_DT_BIAS_NV                     0x8717
-#define GL_MAGNITUDE_BIAS_NV              0x8718
-#define GL_VIBRANCE_BIAS_NV               0x8719
-#define GL_TEXTURE_BORDER_VALUES_NV       0x871A
-#define GL_TEXTURE_HI_SIZE_NV             0x871B
-#define GL_TEXTURE_LO_SIZE_NV             0x871C
-#define GL_TEXTURE_DS_SIZE_NV             0x871D
-#define GL_TEXTURE_DT_SIZE_NV             0x871E
-#define GL_TEXTURE_MAG_SIZE_NV            0x871F
-#endif
-
-#ifndef GL_NV_texture_shader2
-#define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
-#endif
-
-#ifndef GL_NV_vertex_array_range2
-#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
-#endif
-
-#ifndef GL_NV_vertex_program
-#define GL_VERTEX_PROGRAM_NV              0x8620
-#define GL_VERTEX_STATE_PROGRAM_NV        0x8621
-#define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
-#define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
-#define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
-#define GL_CURRENT_ATTRIB_NV              0x8626
-#define GL_PROGRAM_LENGTH_NV              0x8627
-#define GL_PROGRAM_STRING_NV              0x8628
-#define GL_MODELVIEW_PROJECTION_NV        0x8629
-#define GL_IDENTITY_NV                    0x862A
-#define GL_INVERSE_NV                     0x862B
-#define GL_TRANSPOSE_NV                   0x862C
-#define GL_INVERSE_TRANSPOSE_NV           0x862D
-#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
-#define GL_MAX_TRACK_MATRICES_NV          0x862F
-#define GL_MATRIX0_NV                     0x8630
-#define GL_MATRIX1_NV                     0x8631
-#define GL_MATRIX2_NV                     0x8632
-#define GL_MATRIX3_NV                     0x8633
-#define GL_MATRIX4_NV                     0x8634
-#define GL_MATRIX5_NV                     0x8635
-#define GL_MATRIX6_NV                     0x8636
-#define GL_MATRIX7_NV                     0x8637
-#define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
-#define GL_CURRENT_MATRIX_NV              0x8641
-#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
-#define GL_PROGRAM_PARAMETER_NV           0x8644
-#define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
-#define GL_PROGRAM_TARGET_NV              0x8646
-#define GL_PROGRAM_RESIDENT_NV            0x8647
-#define GL_TRACK_MATRIX_NV                0x8648
-#define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
-#define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
-#define GL_PROGRAM_ERROR_POSITION_NV      0x864B
-#define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
-#define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
-#define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
-#define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
-#define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
-#define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
-#define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
-#define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
-#define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
-#define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
-#define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
-#define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
-#define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
-#define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
-#define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
-#define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
-#define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
-#define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
-#define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
-#define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
-#define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
-#define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
-#define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
-#define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
-#define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
-#define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
-#define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
-#define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
-#define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
-#define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
-#define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
-#define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
-#define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
-#define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
-#define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
-#define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
-#define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
-#define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
-#define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
-#define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
-#define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
-#define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
-#define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
-#define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
-#define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
-#define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
-#define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
-#define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
-#endif
-
-#ifndef GL_SGIX_texture_coordinate_clamp
-#define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
-#define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
-#define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
-#endif
-
-#ifndef GL_SGIX_scalebias_hint
-#define GL_SCALEBIAS_HINT_SGIX            0x8322
-#endif
-
-#ifndef GL_OML_interlace
-#define GL_INTERLACE_OML                  0x8980
-#define GL_INTERLACE_READ_OML             0x8981
-#endif
-
-#ifndef GL_OML_subsample
-#define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
-#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
-#endif
-
-#ifndef GL_OML_resample
-#define GL_PACK_RESAMPLE_OML              0x8984
-#define GL_UNPACK_RESAMPLE_OML            0x8985
-#define GL_RESAMPLE_REPLICATE_OML         0x8986
-#define GL_RESAMPLE_ZERO_FILL_OML         0x8987
-#define GL_RESAMPLE_AVERAGE_OML           0x8988
-#define GL_RESAMPLE_DECIMATE_OML          0x8989
-#endif
-
-#ifndef GL_NV_copy_depth_to_color
-#define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
-#define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
-#endif
-
-#ifndef GL_ATI_envmap_bumpmap
-#define GL_BUMP_ROT_MATRIX_ATI            0x8775
-#define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
-#define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
-#define GL_BUMP_TEX_UNITS_ATI             0x8778
-#define GL_DUDV_ATI                       0x8779
-#define GL_DU8DV8_ATI                     0x877A
-#define GL_BUMP_ENVMAP_ATI                0x877B
-#define GL_BUMP_TARGET_ATI                0x877C
-#endif
-
-#ifndef GL_ATI_fragment_shader
-#define GL_FRAGMENT_SHADER_ATI            0x8920
-#define GL_REG_0_ATI                      0x8921
-#define GL_REG_1_ATI                      0x8922
-#define GL_REG_2_ATI                      0x8923
-#define GL_REG_3_ATI                      0x8924
-#define GL_REG_4_ATI                      0x8925
-#define GL_REG_5_ATI                      0x8926
-#define GL_REG_6_ATI                      0x8927
-#define GL_REG_7_ATI                      0x8928
-#define GL_REG_8_ATI                      0x8929
-#define GL_REG_9_ATI                      0x892A
-#define GL_REG_10_ATI                     0x892B
-#define GL_REG_11_ATI                     0x892C
-#define GL_REG_12_ATI                     0x892D
-#define GL_REG_13_ATI                     0x892E
-#define GL_REG_14_ATI                     0x892F
-#define GL_REG_15_ATI                     0x8930
-#define GL_REG_16_ATI                     0x8931
-#define GL_REG_17_ATI                     0x8932
-#define GL_REG_18_ATI                     0x8933
-#define GL_REG_19_ATI                     0x8934
-#define GL_REG_20_ATI                     0x8935
-#define GL_REG_21_ATI                     0x8936
-#define GL_REG_22_ATI                     0x8937
-#define GL_REG_23_ATI                     0x8938
-#define GL_REG_24_ATI                     0x8939
-#define GL_REG_25_ATI                     0x893A
-#define GL_REG_26_ATI                     0x893B
-#define GL_REG_27_ATI                     0x893C
-#define GL_REG_28_ATI                     0x893D
-#define GL_REG_29_ATI                     0x893E
-#define GL_REG_30_ATI                     0x893F
-#define GL_REG_31_ATI                     0x8940
-#define GL_CON_0_ATI                      0x8941
-#define GL_CON_1_ATI                      0x8942
-#define GL_CON_2_ATI                      0x8943
-#define GL_CON_3_ATI                      0x8944
-#define GL_CON_4_ATI                      0x8945
-#define GL_CON_5_ATI                      0x8946
-#define GL_CON_6_ATI                      0x8947
-#define GL_CON_7_ATI                      0x8948
-#define GL_CON_8_ATI                      0x8949
-#define GL_CON_9_ATI                      0x894A
-#define GL_CON_10_ATI                     0x894B
-#define GL_CON_11_ATI                     0x894C
-#define GL_CON_12_ATI                     0x894D
-#define GL_CON_13_ATI                     0x894E
-#define GL_CON_14_ATI                     0x894F
-#define GL_CON_15_ATI                     0x8950
-#define GL_CON_16_ATI                     0x8951
-#define GL_CON_17_ATI                     0x8952
-#define GL_CON_18_ATI                     0x8953
-#define GL_CON_19_ATI                     0x8954
-#define GL_CON_20_ATI                     0x8955
-#define GL_CON_21_ATI                     0x8956
-#define GL_CON_22_ATI                     0x8957
-#define GL_CON_23_ATI                     0x8958
-#define GL_CON_24_ATI                     0x8959
-#define GL_CON_25_ATI                     0x895A
-#define GL_CON_26_ATI                     0x895B
-#define GL_CON_27_ATI                     0x895C
-#define GL_CON_28_ATI                     0x895D
-#define GL_CON_29_ATI                     0x895E
-#define GL_CON_30_ATI                     0x895F
-#define GL_CON_31_ATI                     0x8960
-#define GL_MOV_ATI                        0x8961
-#define GL_ADD_ATI                        0x8963
-#define GL_MUL_ATI                        0x8964
-#define GL_SUB_ATI                        0x8965
-#define GL_DOT3_ATI                       0x8966
-#define GL_DOT4_ATI                       0x8967
-#define GL_MAD_ATI                        0x8968
-#define GL_LERP_ATI                       0x8969
-#define GL_CND_ATI                        0x896A
-#define GL_CND0_ATI                       0x896B
-#define GL_DOT2_ADD_ATI                   0x896C
-#define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
-#define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
-#define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
-#define GL_NUM_PASSES_ATI                 0x8970
-#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
-#define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
-#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
-#define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
-#define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
-#define GL_SWIZZLE_STR_ATI                0x8976
-#define GL_SWIZZLE_STQ_ATI                0x8977
-#define GL_SWIZZLE_STR_DR_ATI             0x8978
-#define GL_SWIZZLE_STQ_DQ_ATI             0x8979
-#define GL_SWIZZLE_STRQ_ATI               0x897A
-#define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
-#define GL_RED_BIT_ATI                    0x00000001
-#define GL_GREEN_BIT_ATI                  0x00000002
-#define GL_BLUE_BIT_ATI                   0x00000004
-#define GL_2X_BIT_ATI                     0x00000001
-#define GL_4X_BIT_ATI                     0x00000002
-#define GL_8X_BIT_ATI                     0x00000004
-#define GL_HALF_BIT_ATI                   0x00000008
-#define GL_QUARTER_BIT_ATI                0x00000010
-#define GL_EIGHTH_BIT_ATI                 0x00000020
-#define GL_SATURATE_BIT_ATI               0x00000040
-#define GL_COMP_BIT_ATI                   0x00000002
-#define GL_NEGATE_BIT_ATI                 0x00000004
-#define GL_BIAS_BIT_ATI                   0x00000008
-#endif
-
-#ifndef GL_ATI_pn_triangles
-#define GL_PN_TRIANGLES_ATI               0x87F0
-#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
-#define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
-#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
-#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
-#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
-#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
-#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
-#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
-#endif
-
-#ifndef GL_ATI_vertex_array_object
-#define GL_STATIC_ATI                     0x8760
-#define GL_DYNAMIC_ATI                    0x8761
-#define GL_PRESERVE_ATI                   0x8762
-#define GL_DISCARD_ATI                    0x8763
-#define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
-#define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
-#define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
-#define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
-#endif
-
-#ifndef GL_EXT_vertex_shader
-#define GL_VERTEX_SHADER_EXT              0x8780
-#define GL_VERTEX_SHADER_BINDING_EXT      0x8781
-#define GL_OP_INDEX_EXT                   0x8782
-#define GL_OP_NEGATE_EXT                  0x8783
-#define GL_OP_DOT3_EXT                    0x8784
-#define GL_OP_DOT4_EXT                    0x8785
-#define GL_OP_MUL_EXT                     0x8786
-#define GL_OP_ADD_EXT                     0x8787
-#define GL_OP_MADD_EXT                    0x8788
-#define GL_OP_FRAC_EXT                    0x8789
-#define GL_OP_MAX_EXT                     0x878A
-#define GL_OP_MIN_EXT                     0x878B
-#define GL_OP_SET_GE_EXT                  0x878C
-#define GL_OP_SET_LT_EXT                  0x878D
-#define GL_OP_CLAMP_EXT                   0x878E
-#define GL_OP_FLOOR_EXT                   0x878F
-#define GL_OP_ROUND_EXT                   0x8790
-#define GL_OP_EXP_BASE_2_EXT              0x8791
-#define GL_OP_LOG_BASE_2_EXT              0x8792
-#define GL_OP_POWER_EXT                   0x8793
-#define GL_OP_RECIP_EXT                   0x8794
-#define GL_OP_RECIP_SQRT_EXT              0x8795
-#define GL_OP_SUB_EXT                     0x8796
-#define GL_OP_CROSS_PRODUCT_EXT           0x8797
-#define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
-#define GL_OP_MOV_EXT                     0x8799
-#define GL_OUTPUT_VERTEX_EXT              0x879A
-#define GL_OUTPUT_COLOR0_EXT              0x879B
-#define GL_OUTPUT_COLOR1_EXT              0x879C
-#define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
-#define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
-#define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
-#define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
-#define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
-#define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
-#define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
-#define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
-#define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
-#define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
-#define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
-#define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
-#define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
-#define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
-#define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
-#define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
-#define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
-#define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
-#define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
-#define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
-#define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
-#define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
-#define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
-#define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
-#define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
-#define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
-#define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
-#define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
-#define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
-#define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
-#define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
-#define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
-#define GL_OUTPUT_FOG_EXT                 0x87BD
-#define GL_SCALAR_EXT                     0x87BE
-#define GL_VECTOR_EXT                     0x87BF
-#define GL_MATRIX_EXT                     0x87C0
-#define GL_VARIANT_EXT                    0x87C1
-#define GL_INVARIANT_EXT                  0x87C2
-#define GL_LOCAL_CONSTANT_EXT             0x87C3
-#define GL_LOCAL_EXT                      0x87C4
-#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
-#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
-#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
-#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
-#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
-#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
-#define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
-#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
-#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
-#define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
-#define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
-#define GL_X_EXT                          0x87D5
-#define GL_Y_EXT                          0x87D6
-#define GL_Z_EXT                          0x87D7
-#define GL_W_EXT                          0x87D8
-#define GL_NEGATIVE_X_EXT                 0x87D9
-#define GL_NEGATIVE_Y_EXT                 0x87DA
-#define GL_NEGATIVE_Z_EXT                 0x87DB
-#define GL_NEGATIVE_W_EXT                 0x87DC
-#define GL_ZERO_EXT                       0x87DD
-#define GL_ONE_EXT                        0x87DE
-#define GL_NEGATIVE_ONE_EXT               0x87DF
-#define GL_NORMALIZED_RANGE_EXT           0x87E0
-#define GL_FULL_RANGE_EXT                 0x87E1
-#define GL_CURRENT_VERTEX_EXT             0x87E2
-#define GL_MVP_MATRIX_EXT                 0x87E3
-#define GL_VARIANT_VALUE_EXT              0x87E4
-#define GL_VARIANT_DATATYPE_EXT           0x87E5
-#define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
-#define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
-#define GL_VARIANT_ARRAY_EXT              0x87E8
-#define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
-#define GL_INVARIANT_VALUE_EXT            0x87EA
-#define GL_INVARIANT_DATATYPE_EXT         0x87EB
-#define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
-#define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
-#endif
-
-#ifndef GL_ATI_vertex_streams
-#define GL_MAX_VERTEX_STREAMS_ATI         0x876B
-#define GL_VERTEX_STREAM0_ATI             0x876C
-#define GL_VERTEX_STREAM1_ATI             0x876D
-#define GL_VERTEX_STREAM2_ATI             0x876E
-#define GL_VERTEX_STREAM3_ATI             0x876F
-#define GL_VERTEX_STREAM4_ATI             0x8770
-#define GL_VERTEX_STREAM5_ATI             0x8771
-#define GL_VERTEX_STREAM6_ATI             0x8772
-#define GL_VERTEX_STREAM7_ATI             0x8773
-#define GL_VERTEX_SOURCE_ATI              0x8774
-#endif
-
-#ifndef GL_ATI_element_array
-#define GL_ELEMENT_ARRAY_ATI              0x8768
-#define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
-#define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
-#endif
-
-#ifndef GL_SUN_mesh_array
-#define GL_QUAD_MESH_SUN                  0x8614
-#define GL_TRIANGLE_MESH_SUN              0x8615
-#endif
-
-#ifndef GL_SUN_slice_accum
-#define GL_SLICE_ACCUM_SUN                0x85CC
-#endif
-
-#ifndef GL_NV_multisample_filter_hint
-#define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
-#endif
-
-#ifndef GL_NV_depth_clamp
-#define GL_DEPTH_CLAMP_NV                 0x864F
-#endif
-
-#ifndef GL_NV_occlusion_query
-#define GL_PIXEL_COUNTER_BITS_NV          0x8864
-#define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
-#define GL_PIXEL_COUNT_NV                 0x8866
-#define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
-#endif
-
-#ifndef GL_NV_point_sprite
-#define GL_POINT_SPRITE_NV                0x8861
-#define GL_COORD_REPLACE_NV               0x8862
-#define GL_POINT_SPRITE_R_MODE_NV         0x8863
-#endif
-
-#ifndef GL_NV_texture_shader3
-#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
-#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
-#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
-#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
-#define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
-#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
-#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
-#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
-#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
-#define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
-#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
-#define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
-#define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
-#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
-#define GL_HILO8_NV                       0x885E
-#define GL_SIGNED_HILO8_NV                0x885F
-#define GL_FORCE_BLUE_TO_ONE_NV           0x8860
-#endif
-
-#ifndef GL_NV_vertex_program1_1
-#endif
-
-#ifndef GL_EXT_shadow_funcs
-#endif
-
-#ifndef GL_EXT_stencil_two_side
-#define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
-#define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
-#endif
-
-#ifndef GL_ATI_text_fragment_shader
-#define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
-#endif
-
-#ifndef GL_APPLE_client_storage
-#define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
-#endif
-
-#ifndef GL_APPLE_element_array
-#define GL_ELEMENT_ARRAY_APPLE            0x8768
-#define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8769
-#define GL_ELEMENT_ARRAY_POINTER_APPLE    0x876A
-#endif
-
-#ifndef GL_APPLE_fence
-#define GL_DRAW_PIXELS_APPLE              0x8A0A
-#define GL_FENCE_APPLE                    0x8A0B
-#endif
-
-#ifndef GL_APPLE_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
-#endif
-
-#ifndef GL_APPLE_vertex_array_range
-#define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
-#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
-#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
-#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
-#define GL_STORAGE_CACHED_APPLE           0x85BE
-#define GL_STORAGE_SHARED_APPLE           0x85BF
-#endif
-
-#ifndef GL_APPLE_ycbcr_422
-#define GL_YCBCR_422_APPLE                0x85B9
-#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
-#endif
-
-#ifndef GL_S3_s3tc
-#define GL_RGB_S3TC                       0x83A0
-#define GL_RGB4_S3TC                      0x83A1
-#define GL_RGBA_S3TC                      0x83A2
-#define GL_RGBA4_S3TC                     0x83A3
-#endif
-
-#ifndef GL_ATI_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_ATI           0x8824
-#define GL_DRAW_BUFFER0_ATI               0x8825
-#define GL_DRAW_BUFFER1_ATI               0x8826
-#define GL_DRAW_BUFFER2_ATI               0x8827
-#define GL_DRAW_BUFFER3_ATI               0x8828
-#define GL_DRAW_BUFFER4_ATI               0x8829
-#define GL_DRAW_BUFFER5_ATI               0x882A
-#define GL_DRAW_BUFFER6_ATI               0x882B
-#define GL_DRAW_BUFFER7_ATI               0x882C
-#define GL_DRAW_BUFFER8_ATI               0x882D
-#define GL_DRAW_BUFFER9_ATI               0x882E
-#define GL_DRAW_BUFFER10_ATI              0x882F
-#define GL_DRAW_BUFFER11_ATI              0x8830
-#define GL_DRAW_BUFFER12_ATI              0x8831
-#define GL_DRAW_BUFFER13_ATI              0x8832
-#define GL_DRAW_BUFFER14_ATI              0x8833
-#define GL_DRAW_BUFFER15_ATI              0x8834
-#endif
-
-#ifndef GL_ATI_pixel_format_float
-#define GL_TYPE_RGBA_FLOAT_ATI            0x8820
-#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
-#endif
-
-#ifndef GL_ATI_texture_env_combine3
-#define GL_MODULATE_ADD_ATI               0x8744
-#define GL_MODULATE_SIGNED_ADD_ATI        0x8745
-#define GL_MODULATE_SUBTRACT_ATI          0x8746
-#endif
-
-#ifndef GL_ATI_texture_float
-#define GL_RGBA_FLOAT32_ATI               0x8814
-#define GL_RGB_FLOAT32_ATI                0x8815
-#define GL_ALPHA_FLOAT32_ATI              0x8816
-#define GL_INTENSITY_FLOAT32_ATI          0x8817
-#define GL_LUMINANCE_FLOAT32_ATI          0x8818
-#define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
-#define GL_RGBA_FLOAT16_ATI               0x881A
-#define GL_RGB_FLOAT16_ATI                0x881B
-#define GL_ALPHA_FLOAT16_ATI              0x881C
-#define GL_INTENSITY_FLOAT16_ATI          0x881D
-#define GL_LUMINANCE_FLOAT16_ATI          0x881E
-#define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
-#endif
-
-#ifndef GL_NV_float_buffer
-#define GL_FLOAT_R_NV                     0x8880
-#define GL_FLOAT_RG_NV                    0x8881
-#define GL_FLOAT_RGB_NV                   0x8882
-#define GL_FLOAT_RGBA_NV                  0x8883
-#define GL_FLOAT_R16_NV                   0x8884
-#define GL_FLOAT_R32_NV                   0x8885
-#define GL_FLOAT_RG16_NV                  0x8886
-#define GL_FLOAT_RG32_NV                  0x8887
-#define GL_FLOAT_RGB16_NV                 0x8888
-#define GL_FLOAT_RGB32_NV                 0x8889
-#define GL_FLOAT_RGBA16_NV                0x888A
-#define GL_FLOAT_RGBA32_NV                0x888B
-#define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
-#define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
-#define GL_FLOAT_RGBA_MODE_NV             0x888E
-#endif
-
-#ifndef GL_NV_fragment_program
-#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
-#define GL_FRAGMENT_PROGRAM_NV            0x8870
-#define GL_MAX_TEXTURE_COORDS_NV          0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
-#define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
-#define GL_PROGRAM_ERROR_STRING_NV        0x8874
-#endif
-
-#ifndef GL_NV_half_float
-#define GL_HALF_FLOAT_NV                  0x140B
-#endif
-
-#ifndef GL_NV_pixel_data_range
-#define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
-#define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
-#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
-#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
-#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
-#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
-#endif
-
-#ifndef GL_NV_primitive_restart
-#define GL_PRIMITIVE_RESTART_NV           0x8558
-#define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
-#endif
-
-#ifndef GL_NV_texture_expand_normal
-#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
-#endif
-
-#ifndef GL_NV_vertex_program2
-#endif
-
-#ifndef GL_ATI_map_object_buffer
-#endif
-
-#ifndef GL_ATI_separate_stencil
-#define GL_STENCIL_BACK_FUNC_ATI          0x8800
-#define GL_STENCIL_BACK_FAIL_ATI          0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
-#endif
-
-#ifndef GL_ATI_vertex_attrib_array_object
-#endif
-
-#ifndef GL_OES_read_format
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
-#endif
-
-#ifndef GL_EXT_depth_bounds_test
-#define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
-#define GL_DEPTH_BOUNDS_EXT               0x8891
-#endif
-
-#ifndef GL_EXT_texture_mirror_clamp
-#define GL_MIRROR_CLAMP_EXT               0x8742
-#define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
-#define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
-#endif
-
-#ifndef GL_EXT_blend_equation_separate
-#define GL_BLEND_EQUATION_RGB_EXT         GL_BLEND_EQUATION
-#define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
-#endif
-
-#ifndef GL_MESA_pack_invert
-#define GL_PACK_INVERT_MESA               0x8758
-#endif
-
-#ifndef GL_MESA_ycbcr_texture
-#define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
-#define GL_YCBCR_MESA                     0x8757
-#endif
-
-#ifndef GL_EXT_pixel_buffer_object
-#define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
-#define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
-#endif
-
-#ifndef GL_NV_fragment_program_option
-#endif
-
-#ifndef GL_NV_fragment_program2
-#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
-#define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
-#define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
-#define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
-#define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
-#endif
-
-#ifndef GL_NV_vertex_program2_option
-/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
-/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
-#endif
-
-#ifndef GL_NV_vertex_program3
-/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
-#endif
-
-#ifndef GL_EXT_framebuffer_object
-#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
-#define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
-#define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
-#define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
-#define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
-#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
-#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
-#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
-#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
-#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
-#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
-#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
-#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
-#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
-#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
-#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
-#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
-#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
-#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
-#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
-#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
-#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
-#define GL_DEPTH_ATTACHMENT_EXT           0x8D00
-#define GL_STENCIL_ATTACHMENT_EXT         0x8D20
-#define GL_FRAMEBUFFER_EXT                0x8D40
-#define GL_RENDERBUFFER_EXT               0x8D41
-#define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
-#define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
-#define GL_STENCIL_INDEX1_EXT             0x8D46
-#define GL_STENCIL_INDEX4_EXT             0x8D47
-#define GL_STENCIL_INDEX8_EXT             0x8D48
-#define GL_STENCIL_INDEX16_EXT            0x8D49
-#define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
-#endif
-
-#ifndef GL_GREMEDY_string_marker
-#endif
-
-#ifndef GL_EXT_packed_depth_stencil
-#define GL_DEPTH_STENCIL_EXT              0x84F9
-#define GL_UNSIGNED_INT_24_8_EXT          0x84FA
-#define GL_DEPTH24_STENCIL8_EXT           0x88F0
-#define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
-#endif
-
-#ifndef GL_EXT_stencil_clear_tag
-#define GL_STENCIL_TAG_BITS_EXT           0x88F2
-#define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
-#endif
-
-#ifndef GL_EXT_texture_sRGB
-#define GL_SRGB_EXT                       0x8C40
-#define GL_SRGB8_EXT                      0x8C41
-#define GL_SRGB_ALPHA_EXT                 0x8C42
-#define GL_SRGB8_ALPHA8_EXT               0x8C43
-#define GL_SLUMINANCE_ALPHA_EXT           0x8C44
-#define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
-#define GL_SLUMINANCE_EXT                 0x8C46
-#define GL_SLUMINANCE8_EXT                0x8C47
-#define GL_COMPRESSED_SRGB_EXT            0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
-#define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
-#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
-#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
-#endif
-
-#ifndef GL_EXT_framebuffer_blit
-#define GL_READ_FRAMEBUFFER_EXT           0x8CA8
-#define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
-#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
-#endif
-
-#ifndef GL_EXT_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
-#define GL_MAX_SAMPLES_EXT                0x8D57
-#endif
-
-#ifndef GL_MESAX_texture_stack
-#define GL_TEXTURE_1D_STACK_MESAX         0x8759
-#define GL_TEXTURE_2D_STACK_MESAX         0x875A
-#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
-#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
-#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
-#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
-#endif
-
-#ifndef GL_EXT_timer_query
-#define GL_TIME_ELAPSED_EXT               0x88BF
-#endif
-
-#ifndef GL_EXT_gpu_program_parameters
-#endif
-
-#ifndef GL_APPLE_flush_buffer_range
-#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
-#define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
-#endif
-
-#ifndef GL_NV_gpu_program4
-#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
-#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
-#define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
-#define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
-#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
-#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
-#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
-#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
-#endif
-
-#ifndef GL_NV_geometry_program4
-#define GL_LINES_ADJACENCY_EXT            0x000A
-#define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
-#define GL_TRIANGLES_ADJACENCY_EXT        0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
-#define GL_GEOMETRY_PROGRAM_NV            0x8C26
-#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
-#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
-#define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
-#define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
-#define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
-#define GL_PROGRAM_POINT_SIZE_EXT         0x8642
-#endif
-
-#ifndef GL_EXT_geometry_shader4
-#define GL_GEOMETRY_SHADER_EXT            0x8DD9
-/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
-/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
-/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
-/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
-#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
-#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
-#define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
-/* reuse GL_LINES_ADJACENCY_EXT */
-/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
-/* reuse GL_TRIANGLES_ADJACENCY_EXT */
-/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
-/* reuse GL_PROGRAM_POINT_SIZE_EXT */
-#endif
-
-#ifndef GL_NV_vertex_program4
-#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
-#endif
-
-#ifndef GL_EXT_gpu_shader4
-#define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
-#define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
-#define GL_SAMPLER_BUFFER_EXT             0x8DC2
-#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
-#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
-#define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
-#define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
-#define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
-#define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
-#define GL_INT_SAMPLER_1D_EXT             0x8DC9
-#define GL_INT_SAMPLER_2D_EXT             0x8DCA
-#define GL_INT_SAMPLER_3D_EXT             0x8DCB
-#define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
-#define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
-#define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
-#define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
-#define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
-#define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
-#define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
-#define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
-#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
-#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
-#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
-#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
-#endif
-
-#ifndef GL_EXT_draw_instanced
-#endif
-
-#ifndef GL_EXT_packed_float
-#define GL_R11F_G11F_B10F_EXT             0x8C3A
-#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
-#define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
-#endif
-
-#ifndef GL_EXT_texture_array
-#define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
-#define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
-#define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
-#define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
-#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
-#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
-#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
-#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
-#endif
-
-#ifndef GL_EXT_texture_buffer_object
-#define GL_TEXTURE_BUFFER_EXT             0x8C2A
-#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
-#define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
-#define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
-#endif
-
-#ifndef GL_EXT_texture_compression_latc
-#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
-#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
-#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
-#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
-#endif
-
-#ifndef GL_EXT_texture_compression_rgtc
-#define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
-#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
-#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
-#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
-#endif
-
-#ifndef GL_EXT_texture_shared_exponent
-#define GL_RGB9_E5_EXT                    0x8C3D
-#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
-#define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
-#endif
-
-#ifndef GL_NV_depth_buffer_float
-#define GL_DEPTH_COMPONENT32F_NV          0x8DAB
-#define GL_DEPTH32F_STENCIL8_NV           0x8DAC
-#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
-#define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
-#endif
-
-#ifndef GL_NV_fragment_program4
-#endif
-
-#ifndef GL_NV_framebuffer_multisample_coverage
-#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
-#define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
-#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
-#define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
-#endif
-
-#ifndef GL_EXT_framebuffer_sRGB
-#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
-#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
-#endif
-
-#ifndef GL_NV_geometry_shader4
-#endif
-
-#ifndef GL_NV_parameter_buffer_object
-#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
-#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
-#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
-#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
-#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
-#endif
-
-#ifndef GL_EXT_draw_buffers2
-#endif
-
-#ifndef GL_NV_transform_feedback
-#define GL_BACK_PRIMARY_COLOR_NV          0x8C77
-#define GL_BACK_SECONDARY_COLOR_NV        0x8C78
-#define GL_TEXTURE_COORD_NV               0x8C79
-#define GL_CLIP_DISTANCE_NV               0x8C7A
-#define GL_VERTEX_ID_NV                   0x8C7B
-#define GL_PRIMITIVE_ID_NV                0x8C7C
-#define GL_GENERIC_ATTRIB_NV              0x8C7D
-#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
-#define GL_ACTIVE_VARYINGS_NV             0x8C81
-#define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
-#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
-#define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
-#define GL_PRIMITIVES_GENERATED_NV        0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
-#define GL_RASTERIZER_DISCARD_NV          0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
-#define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
-#define GL_SEPARATE_ATTRIBS_NV            0x8C8D
-#define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
-#endif
-
-#ifndef GL_EXT_bindable_uniform
-#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
-#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
-#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
-#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
-#define GL_UNIFORM_BUFFER_EXT             0x8DEE
-#define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
-#endif
-
-#ifndef GL_EXT_texture_integer
-#define GL_RGBA32UI_EXT                   0x8D70
-#define GL_RGB32UI_EXT                    0x8D71
-#define GL_ALPHA32UI_EXT                  0x8D72
-#define GL_INTENSITY32UI_EXT              0x8D73
-#define GL_LUMINANCE32UI_EXT              0x8D74
-#define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
-#define GL_RGBA16UI_EXT                   0x8D76
-#define GL_RGB16UI_EXT                    0x8D77
-#define GL_ALPHA16UI_EXT                  0x8D78
-#define GL_INTENSITY16UI_EXT              0x8D79
-#define GL_LUMINANCE16UI_EXT              0x8D7A
-#define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
-#define GL_RGBA8UI_EXT                    0x8D7C
-#define GL_RGB8UI_EXT                     0x8D7D
-#define GL_ALPHA8UI_EXT                   0x8D7E
-#define GL_INTENSITY8UI_EXT               0x8D7F
-#define GL_LUMINANCE8UI_EXT               0x8D80
-#define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
-#define GL_RGBA32I_EXT                    0x8D82
-#define GL_RGB32I_EXT                     0x8D83
-#define GL_ALPHA32I_EXT                   0x8D84
-#define GL_INTENSITY32I_EXT               0x8D85
-#define GL_LUMINANCE32I_EXT               0x8D86
-#define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
-#define GL_RGBA16I_EXT                    0x8D88
-#define GL_RGB16I_EXT                     0x8D89
-#define GL_ALPHA16I_EXT                   0x8D8A
-#define GL_INTENSITY16I_EXT               0x8D8B
-#define GL_LUMINANCE16I_EXT               0x8D8C
-#define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
-#define GL_RGBA8I_EXT                     0x8D8E
-#define GL_RGB8I_EXT                      0x8D8F
-#define GL_ALPHA8I_EXT                    0x8D90
-#define GL_INTENSITY8I_EXT                0x8D91
-#define GL_LUMINANCE8I_EXT                0x8D92
-#define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
-#define GL_RED_INTEGER_EXT                0x8D94
-#define GL_GREEN_INTEGER_EXT              0x8D95
-#define GL_BLUE_INTEGER_EXT               0x8D96
-#define GL_ALPHA_INTEGER_EXT              0x8D97
-#define GL_RGB_INTEGER_EXT                0x8D98
-#define GL_RGBA_INTEGER_EXT               0x8D99
-#define GL_BGR_INTEGER_EXT                0x8D9A
-#define GL_BGRA_INTEGER_EXT               0x8D9B
-#define GL_LUMINANCE_INTEGER_EXT          0x8D9C
-#define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
-#define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
-#endif
-
-#ifndef GL_GREMEDY_frame_terminator
-#endif
-
-#ifndef GL_NV_conditional_render
-#define GL_QUERY_WAIT_NV                  0x8E13
-#define GL_QUERY_NO_WAIT_NV               0x8E14
-#define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
-#define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
-#endif
-
-#ifndef GL_NV_present_video
-#define GL_FRAME_NV                       0x8E26
-#define GL_FIELDS_NV                      0x8E27
-#define GL_CURRENT_TIME_NV                0x8E28
-#define GL_NUM_FILL_STREAMS_NV            0x8E29
-#define GL_PRESENT_TIME_NV                0x8E2A
-#define GL_PRESENT_DURATION_NV            0x8E2B
-#endif
-
-#ifndef GL_EXT_transform_feedback
-#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
-#define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
-#define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
-#define GL_PRIMITIVES_GENERATED_EXT       0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
-#define GL_RASTERIZER_DISCARD_EXT         0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
-#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
-#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
-#endif
-
-#ifndef GL_EXT_direct_state_access
-#define GL_PROGRAM_MATRIX_EXT             0x8E2D
-#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
-#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
-#endif
-
-#ifndef GL_EXT_vertex_array_bgra
-/* reuse GL_BGRA */
-#endif
-
-#ifndef GL_EXT_texture_swizzle
-#define GL_TEXTURE_SWIZZLE_R_EXT          0x8E42
-#define GL_TEXTURE_SWIZZLE_G_EXT          0x8E43
-#define GL_TEXTURE_SWIZZLE_B_EXT          0x8E44
-#define GL_TEXTURE_SWIZZLE_A_EXT          0x8E45
-#define GL_TEXTURE_SWIZZLE_RGBA_EXT       0x8E46
-#endif
-
-#ifndef GL_NV_explicit_multisample
-#define GL_SAMPLE_POSITION_NV             0x8E50
-#define GL_SAMPLE_MASK_NV                 0x8E51
-#define GL_SAMPLE_MASK_VALUE_NV           0x8E52
-#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
-#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
-#define GL_MAX_SAMPLE_MASK_WORDS_NV       0x8E59
-#define GL_TEXTURE_RENDERBUFFER_NV        0x8E55
-#define GL_SAMPLER_RENDERBUFFER_NV        0x8E56
-#define GL_INT_SAMPLER_RENDERBUFFER_NV    0x8E57
-#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
-#endif
-
-#ifndef GL_NV_transform_feedback2
-#define GL_TRANSFORM_FEEDBACK_NV          0x8E22
-#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
-#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
-#define GL_TRANSFORM_FEEDBACK_BINDING_NV  0x8E25
-#endif
-
-
-/*************************************************************/
-
-#include <stddef.h>
-#ifndef GL_VERSION_2_0
-/* GL type for program/shader text */
-typedef char GLchar;			/* native character */
-#endif
-
-#ifndef GL_VERSION_1_5
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptr;
-typedef ptrdiff_t GLsizeiptr;
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptrARB;
-typedef ptrdiff_t GLsizeiptrARB;
-#endif
-
-#ifndef GL_ARB_shader_objects
-/* GL types for handling shader object handles and program/shader text */
-typedef char GLcharARB;		/* native character */
-typedef unsigned int GLhandleARB;	/* shader object handle */
-#endif
-
-/* GL types for "half" precision (s10e5) float data in host memory */
-#ifndef GL_ARB_half_float_pixel
-typedef unsigned short GLhalfARB;
-#endif
-
-#ifndef GL_NV_half_float
-typedef unsigned short GLhalfNV;
-#endif
-
-#ifndef GLEXT_64_TYPES_DEFINED
-/* This code block is duplicated in glxext.h, so must be protected */
-#define GLEXT_64_TYPES_DEFINED
-/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
-/* (as used in the GL_EXT_timer_query extension). */
-#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
-#include <inttypes.h>
-#elif defined(__sun__) || defined(__digital__)
-#include <inttypes.h>
-#if defined(__STDC__)
-#if defined(__arch64__) || defined(_LP64)
-typedef long int int64_t;
-typedef unsigned long int uint64_t;
-#else
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#endif /* __arch64__ */
-#endif /* __STDC__ */
-#elif defined( __VMS ) || defined(__sgi)
-#include <inttypes.h>
-#elif defined(__SCO__) || defined(__USLC__)
-#include <stdint.h>
-#elif defined(__UNIXOS2__) || defined(__SOL64__)
-typedef long int int32_t;
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#elif defined(_WIN32) && defined(__GNUC__)
-#include <stdint.h>
-#elif defined(_WIN32)
-typedef __int32 int32_t;
-typedef __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-#else
-#include <inttypes.h>     /* Fallback option */
-#endif
-#endif
-
-#ifndef GL_EXT_timer_query
-typedef int64_t GLint64EXT;
-typedef uint64_t GLuint64EXT;
-#endif
-
-#ifndef GL_VERSION_1_2
-#define GL_VERSION_1_2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf);
-GLAPI void APIENTRY glBlendEquation (GLenum);
-GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
-GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glCopyColorTable (GLenum, GLenum, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glGetColorTable (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetColorTableParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glColorSubTable (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyColorSubTable (GLenum, GLsizei, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glConvolutionFilter1D (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glConvolutionFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glConvolutionParameteri (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glConvolutionParameteriv (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum, GLenum, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glGetConvolutionFilter (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetSeparableFilter (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
-GLAPI void APIENTRY glSeparableFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
-GLAPI void APIENTRY glGetHistogram (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetHistogramParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetMinmax (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean);
-GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean);
-GLAPI void APIENTRY glResetHistogram (GLenum);
-GLAPI void APIENTRY glResetMinmax (GLenum);
-GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_VERSION_1_3
-#define GL_VERSION_1_3 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveTexture (GLenum);
-GLAPI void APIENTRY glClientActiveTexture (GLenum);
-GLAPI void APIENTRY glMultiTexCoord1d (GLenum, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord1f (GLenum, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord1fv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord1i (GLenum, GLint);
-GLAPI void APIENTRY glMultiTexCoord1iv (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord1s (GLenum, GLshort);
-GLAPI void APIENTRY glMultiTexCoord1sv (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord2d (GLenum, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord2dv (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord2f (GLenum, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord2fv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord2i (GLenum, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord2iv (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord2s (GLenum, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord2sv (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord3d (GLenum, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord3dv (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord3f (GLenum, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord3fv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord3i (GLenum, GLint, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord3iv (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord3s (GLenum, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord3sv (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord4d (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord4dv (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord4f (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord4fv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord4i (GLenum, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord4iv (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord4s (GLenum, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord4sv (GLenum, const GLshort *);
-GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *);
-GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *);
-GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *);
-GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *);
-GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean);
-GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_VERSION_1_4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glFogCoordf (GLfloat);
-GLAPI void APIENTRY glFogCoordfv (const GLfloat *);
-GLAPI void APIENTRY glFogCoordd (GLdouble);
-GLAPI void APIENTRY glFogCoorddv (const GLdouble *);
-GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei);
-GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
-GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat);
-GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glPointParameteri (GLenum, GLint);
-GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *);
-GLAPI void APIENTRY glSecondaryColor3b (GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *);
-GLAPI void APIENTRY glSecondaryColor3d (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *);
-GLAPI void APIENTRY glSecondaryColor3f (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *);
-GLAPI void APIENTRY glSecondaryColor3i (GLint, GLint, GLint);
-GLAPI void APIENTRY glSecondaryColor3iv (const GLint *);
-GLAPI void APIENTRY glSecondaryColor3s (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *);
-GLAPI void APIENTRY glSecondaryColor3ub (GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *);
-GLAPI void APIENTRY glSecondaryColor3ui (GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *);
-GLAPI void APIENTRY glSecondaryColor3us (GLushort, GLushort, GLushort);
-GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *);
-GLAPI void APIENTRY glSecondaryColorPointer (GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glWindowPos2d (GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos2dv (const GLdouble *);
-GLAPI void APIENTRY glWindowPos2f (GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos2fv (const GLfloat *);
-GLAPI void APIENTRY glWindowPos2i (GLint, GLint);
-GLAPI void APIENTRY glWindowPos2iv (const GLint *);
-GLAPI void APIENTRY glWindowPos2s (GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos2sv (const GLshort *);
-GLAPI void APIENTRY glWindowPos3d (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos3dv (const GLdouble *);
-GLAPI void APIENTRY glWindowPos3f (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos3fv (const GLfloat *);
-GLAPI void APIENTRY glWindowPos3i (GLint, GLint, GLint);
-GLAPI void APIENTRY glWindowPos3iv (const GLint *);
-GLAPI void APIENTRY glWindowPos3s (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos3sv (const GLshort *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
-typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_VERSION_1_5 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenQueries (GLsizei, GLuint *);
-GLAPI void APIENTRY glDeleteQueries (GLsizei, const GLuint *);
-GLAPI GLboolean APIENTRY glIsQuery (GLuint);
-GLAPI void APIENTRY glBeginQuery (GLenum, GLuint);
-GLAPI void APIENTRY glEndQuery (GLenum);
-GLAPI void APIENTRY glGetQueryiv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetQueryObjectiv (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetQueryObjectuiv (GLuint, GLenum, GLuint *);
-GLAPI void APIENTRY glBindBuffer (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteBuffers (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenBuffers (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsBuffer (GLuint);
-GLAPI void APIENTRY glBufferData (GLenum, GLsizeiptr, const GLvoid *, GLenum);
-GLAPI void APIENTRY glBufferSubData (GLenum, GLintptr, GLsizeiptr, const GLvoid *);
-GLAPI void APIENTRY glGetBufferSubData (GLenum, GLintptr, GLsizeiptr, GLvoid *);
-GLAPI GLvoid* APIENTRY glMapBuffer (GLenum, GLenum);
-GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum);
-GLAPI void APIENTRY glGetBufferParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetBufferPointerv (GLenum, GLenum, GLvoid* *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
-typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
-typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_VERSION_2_0
-#define GL_VERSION_2_0 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationSeparate (GLenum, GLenum);
-GLAPI void APIENTRY glDrawBuffers (GLsizei, const GLenum *);
-GLAPI void APIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint);
-GLAPI void APIENTRY glStencilMaskSeparate (GLenum, GLuint);
-GLAPI void APIENTRY glAttachShader (GLuint, GLuint);
-GLAPI void APIENTRY glBindAttribLocation (GLuint, GLuint, const GLchar *);
-GLAPI void APIENTRY glCompileShader (GLuint);
-GLAPI GLuint APIENTRY glCreateProgram (void);
-GLAPI GLuint APIENTRY glCreateShader (GLenum);
-GLAPI void APIENTRY glDeleteProgram (GLuint);
-GLAPI void APIENTRY glDeleteShader (GLuint);
-GLAPI void APIENTRY glDetachShader (GLuint, GLuint);
-GLAPI void APIENTRY glDisableVertexAttribArray (GLuint);
-GLAPI void APIENTRY glEnableVertexAttribArray (GLuint);
-GLAPI void APIENTRY glGetActiveAttrib (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
-GLAPI void APIENTRY glGetActiveUniform (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
-GLAPI void APIENTRY glGetAttachedShaders (GLuint, GLsizei, GLsizei *, GLuint *);
-GLAPI GLint APIENTRY glGetAttribLocation (GLuint, const GLchar *);
-GLAPI void APIENTRY glGetProgramiv (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetProgramInfoLog (GLuint, GLsizei, GLsizei *, GLchar *);
-GLAPI void APIENTRY glGetShaderiv (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetShaderInfoLog (GLuint, GLsizei, GLsizei *, GLchar *);
-GLAPI void APIENTRY glGetShaderSource (GLuint, GLsizei, GLsizei *, GLchar *);
-GLAPI GLint APIENTRY glGetUniformLocation (GLuint, const GLchar *);
-GLAPI void APIENTRY glGetUniformfv (GLuint, GLint, GLfloat *);
-GLAPI void APIENTRY glGetUniformiv (GLuint, GLint, GLint *);
-GLAPI void APIENTRY glGetVertexAttribdv (GLuint, GLenum, GLdouble *);
-GLAPI void APIENTRY glGetVertexAttribfv (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVertexAttribiv (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint, GLenum, GLvoid* *);
-GLAPI GLboolean APIENTRY glIsProgram (GLuint);
-GLAPI GLboolean APIENTRY glIsShader (GLuint);
-GLAPI void APIENTRY glLinkProgram (GLuint);
-GLAPI void APIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *);
-GLAPI void APIENTRY glUseProgram (GLuint);
-GLAPI void APIENTRY glUniform1f (GLint, GLfloat);
-GLAPI void APIENTRY glUniform2f (GLint, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform3f (GLint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform4f (GLint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform1i (GLint, GLint);
-GLAPI void APIENTRY glUniform2i (GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform3i (GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform1fv (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform2fv (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform3fv (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform4fv (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform1iv (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform2iv (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform3iv (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform4iv (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniformMatrix2fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix4fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glValidateProgram (GLuint);
-GLAPI void APIENTRY glVertexAttrib1d (GLuint, GLdouble);
-GLAPI void APIENTRY glVertexAttrib1dv (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib1f (GLuint, GLfloat);
-GLAPI void APIENTRY glVertexAttrib1fv (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib1s (GLuint, GLshort);
-GLAPI void APIENTRY glVertexAttrib1sv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib2d (GLuint, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib2dv (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib2f (GLuint, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib2fv (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib2s (GLuint, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib2sv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib3d (GLuint, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib3dv (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib3f (GLuint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib3fv (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib3s (GLuint, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib3sv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttrib4Niv (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4Nub (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttrib4bv (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttrib4d (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib4dv (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib4f (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib4fv (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib4iv (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttrib4s (GLuint, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib4sv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4ubv (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttrib4uiv (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttrib4usv (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttribPointer (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
-typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
-typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
-typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
-typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
-typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_VERSION_2_1
-#define GL_VERSION_2_1 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniformMatrix2x3fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix3x2fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix2x4fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix4x2fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix3x4fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix4x3fv (GLint, GLsizei, GLboolean, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-#endif
-
-#ifndef GL_VERSION_3_0
-#define GL_VERSION_3_0 1
-/* OpenGL 3.0 also reuses entry points from these extensions: */
-/* ARB_framebuffer_object */
-/* ARB_map_buffer_range */
-/* ARB_vertex_array_object */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorMaski (GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
-GLAPI void APIENTRY glGetBooleani_v (GLenum, GLuint, GLboolean *);
-GLAPI void APIENTRY glGetIntegeri_v (GLenum, GLuint, GLint *);
-GLAPI void APIENTRY glEnablei (GLenum, GLuint);
-GLAPI void APIENTRY glDisablei (GLenum, GLuint);
-GLAPI GLboolean APIENTRY glIsEnabledi (GLenum, GLuint);
-GLAPI void APIENTRY glBeginTransformFeedback (GLenum);
-GLAPI void APIENTRY glEndTransformFeedback (void);
-GLAPI void APIENTRY glBindBufferRange (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
-GLAPI void APIENTRY glBindBufferBase (GLenum, GLuint, GLuint);
-GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint, GLsizei, const GLint *, GLenum);
-GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint, GLuint, GLint *);
-GLAPI void APIENTRY glClampColor (GLenum, GLenum);
-GLAPI void APIENTRY glBeginConditionalRender (GLuint, GLenum);
-GLAPI void APIENTRY glEndConditionalRender (void);
-GLAPI void APIENTRY glVertexAttribI1i (GLuint, GLint);
-GLAPI void APIENTRY glVertexAttribI2i (GLuint, GLint, GLint);
-GLAPI void APIENTRY glVertexAttribI3i (GLuint, GLint, GLint, GLint);
-GLAPI void APIENTRY glVertexAttribI4i (GLuint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glVertexAttribI1ui (GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI2ui (GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI3ui (GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI4ui (GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI1iv (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI2iv (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI3iv (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI4iv (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI1uiv (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI2uiv (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI3uiv (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI4uiv (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI4bv (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttribI4sv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttribI4ubv (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttribI4usv (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glGetVertexAttribIiv (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint, GLenum, GLuint *);
-GLAPI void APIENTRY glGetUniformuiv (GLuint, GLint, GLuint *);
-GLAPI void APIENTRY glBindFragDataLocation (GLuint, GLuint, const GLchar *);
-GLAPI GLint APIENTRY glGetFragDataLocation (GLuint, const GLchar *);
-GLAPI void APIENTRY glUniform1ui (GLint, GLuint);
-GLAPI void APIENTRY glUniform2ui (GLint, GLuint, GLuint);
-GLAPI void APIENTRY glUniform3ui (GLint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glUniform4ui (GLint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glUniform1uiv (GLint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glUniform2uiv (GLint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glUniform3uiv (GLint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glUniform4uiv (GLint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glTexParameterIiv (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glTexParameterIuiv (GLenum, GLenum, const GLuint *);
-GLAPI void APIENTRY glGetTexParameterIiv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetTexParameterIuiv (GLenum, GLenum, GLuint *);
-GLAPI void APIENTRY glClearBufferiv (GLenum, GLint, const GLint *);
-GLAPI void APIENTRY glClearBufferuiv (GLenum, GLint, const GLuint *);
-GLAPI void APIENTRY glClearBufferfv (GLenum, GLint, const GLfloat *);
-GLAPI void APIENTRY glClearBufferfi (GLenum, GLint, GLfloat, GLint);
-GLAPI const GLubyte * APIENTRY glGetStringi (GLenum, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
-typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
-typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLint *location);
-typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
-typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
-typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
-typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
-#endif
-
-#ifndef GL_ARB_multitexture
-#define GL_ARB_multitexture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveTextureARB (GLenum);
-GLAPI void APIENTRY glClientActiveTextureARB (GLenum);
-GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum, GLint);
-GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort);
-GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
-#endif
-
-#ifndef GL_ARB_transpose_matrix
-#define GL_ARB_transpose_matrix 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *);
-GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *);
-GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *);
-GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
-#endif
-
-#ifndef GL_ARB_multisample
-#define GL_ARB_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleCoverageARB (GLclampf, GLboolean);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
-#endif
-
-#ifndef GL_ARB_texture_env_add
-#define GL_ARB_texture_env_add 1
-#endif
-
-#ifndef GL_ARB_texture_cube_map
-#define GL_ARB_texture_cube_map 1
-#endif
-
-#ifndef GL_ARB_texture_compression
-#define GL_ARB_texture_compression 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum, GLint, GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_ARB_texture_border_clamp
-#define GL_ARB_texture_border_clamp 1
-#endif
-
-#ifndef GL_ARB_point_parameters
-#define GL_ARB_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfARB (GLenum, GLfloat);
-GLAPI void APIENTRY glPointParameterfvARB (GLenum, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_ARB_vertex_blend
-#define GL_ARB_vertex_blend 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWeightbvARB (GLint, const GLbyte *);
-GLAPI void APIENTRY glWeightsvARB (GLint, const GLshort *);
-GLAPI void APIENTRY glWeightivARB (GLint, const GLint *);
-GLAPI void APIENTRY glWeightfvARB (GLint, const GLfloat *);
-GLAPI void APIENTRY glWeightdvARB (GLint, const GLdouble *);
-GLAPI void APIENTRY glWeightubvARB (GLint, const GLubyte *);
-GLAPI void APIENTRY glWeightusvARB (GLint, const GLushort *);
-GLAPI void APIENTRY glWeightuivARB (GLint, const GLuint *);
-GLAPI void APIENTRY glWeightPointerARB (GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glVertexBlendARB (GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
-typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
-typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
-typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
-typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
-typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
-#endif
-
-#ifndef GL_ARB_matrix_palette
-#define GL_ARB_matrix_palette 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint);
-GLAPI void APIENTRY glMatrixIndexubvARB (GLint, const GLubyte *);
-GLAPI void APIENTRY glMatrixIndexusvARB (GLint, const GLushort *);
-GLAPI void APIENTRY glMatrixIndexuivARB (GLint, const GLuint *);
-GLAPI void APIENTRY glMatrixIndexPointerARB (GLint, GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_ARB_texture_env_combine
-#define GL_ARB_texture_env_combine 1
-#endif
-
-#ifndef GL_ARB_texture_env_crossbar
-#define GL_ARB_texture_env_crossbar 1
-#endif
-
-#ifndef GL_ARB_texture_env_dot3
-#define GL_ARB_texture_env_dot3 1
-#endif
-
-#ifndef GL_ARB_texture_mirrored_repeat
-#define GL_ARB_texture_mirrored_repeat 1
-#endif
-
-#ifndef GL_ARB_depth_texture
-#define GL_ARB_depth_texture 1
-#endif
-
-#ifndef GL_ARB_shadow
-#define GL_ARB_shadow 1
-#endif
-
-#ifndef GL_ARB_shadow_ambient
-#define GL_ARB_shadow_ambient 1
-#endif
-
-#ifndef GL_ARB_window_pos
-#define GL_ARB_window_pos 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWindowPos2dARB (GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *);
-GLAPI void APIENTRY glWindowPos2fARB (GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *);
-GLAPI void APIENTRY glWindowPos2iARB (GLint, GLint);
-GLAPI void APIENTRY glWindowPos2ivARB (const GLint *);
-GLAPI void APIENTRY glWindowPos2sARB (GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos2svARB (const GLshort *);
-GLAPI void APIENTRY glWindowPos3dARB (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *);
-GLAPI void APIENTRY glWindowPos3fARB (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *);
-GLAPI void APIENTRY glWindowPos3iARB (GLint, GLint, GLint);
-GLAPI void APIENTRY glWindowPos3ivARB (const GLint *);
-GLAPI void APIENTRY glWindowPos3sARB (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos3svARB (const GLshort *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_ARB_vertex_program
-#define GL_ARB_vertex_program 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttrib1dARB (GLuint, GLdouble);
-GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib1fARB (GLuint, GLfloat);
-GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib1sARB (GLuint, GLshort);
-GLAPI void APIENTRY glVertexAttrib1svARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib2dARB (GLuint, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib2fARB (GLuint, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib2sARB (GLuint, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib2svARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib3dARB (GLuint, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib3fARB (GLuint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib3sARB (GLuint, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib3svARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttrib4dARB (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib4fARB (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttrib4sARB (GLuint, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib4svARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttribPointerARB (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint);
-GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint);
-GLAPI void APIENTRY glProgramStringARB (GLenum, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glBindProgramARB (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteProgramsARB (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenProgramsARB (GLsizei, GLuint *);
-GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum, GLuint, const GLdouble *);
-GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum, GLuint, const GLfloat *);
-GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum, GLuint, const GLdouble *);
-GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum, GLuint, const GLfloat *);
-GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum, GLuint, GLdouble *);
-GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum, GLuint, GLfloat *);
-GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum, GLuint, GLdouble *);
-GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum, GLuint, GLfloat *);
-GLAPI void APIENTRY glGetProgramivARB (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetProgramStringARB (GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint, GLenum, GLdouble *);
-GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVertexAttribivARB (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint, GLenum, GLvoid* *);
-GLAPI GLboolean APIENTRY glIsProgramARB (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
-#endif
-
-#ifndef GL_ARB_fragment_program
-#define GL_ARB_fragment_program 1
-/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-#define GL_ARB_vertex_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindBufferARB (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteBuffersARB (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenBuffersARB (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsBufferARB (GLuint);
-GLAPI void APIENTRY glBufferDataARB (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
-GLAPI void APIENTRY glBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *);
-GLAPI void APIENTRY glGetBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *);
-GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum, GLenum);
-GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum);
-GLAPI void APIENTRY glGetBufferParameterivARB (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetBufferPointervARB (GLenum, GLenum, GLvoid* *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
-typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
-typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_ARB_occlusion_query
-#define GL_ARB_occlusion_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenQueriesARB (GLsizei, GLuint *);
-GLAPI void APIENTRY glDeleteQueriesARB (GLsizei, const GLuint *);
-GLAPI GLboolean APIENTRY glIsQueryARB (GLuint);
-GLAPI void APIENTRY glBeginQueryARB (GLenum, GLuint);
-GLAPI void APIENTRY glEndQueryARB (GLenum);
-GLAPI void APIENTRY glGetQueryivARB (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetQueryObjectivARB (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint, GLenum, GLuint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_ARB_shader_objects
-#define GL_ARB_shader_objects 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB);
-GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum);
-GLAPI void APIENTRY glDetachObjectARB (GLhandleARB, GLhandleARB);
-GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum);
-GLAPI void APIENTRY glShaderSourceARB (GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
-GLAPI void APIENTRY glCompileShaderARB (GLhandleARB);
-GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
-GLAPI void APIENTRY glAttachObjectARB (GLhandleARB, GLhandleARB);
-GLAPI void APIENTRY glLinkProgramARB (GLhandleARB);
-GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB);
-GLAPI void APIENTRY glValidateProgramARB (GLhandleARB);
-GLAPI void APIENTRY glUniform1fARB (GLint, GLfloat);
-GLAPI void APIENTRY glUniform2fARB (GLint, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform3fARB (GLint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform4fARB (GLint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform1iARB (GLint, GLint);
-GLAPI void APIENTRY glUniform2iARB (GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform3iARB (GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform4iARB (GLint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform1fvARB (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform2fvARB (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform3fvARB (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform4fvARB (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform1ivARB (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform2ivARB (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform3ivARB (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform4ivARB (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniformMatrix2fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix3fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix4fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB, GLenum, GLint *);
-GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
-GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
-GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB, const GLcharARB *);
-GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
-GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB, GLint, GLfloat *);
-GLAPI void APIENTRY glGetUniformivARB (GLhandleARB, GLint, GLint *);
-GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
-typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
-typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
-typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
-typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
-typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
-typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
-typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
-typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
-typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
-#endif
-
-#ifndef GL_ARB_vertex_shader
-#define GL_ARB_vertex_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB, GLuint, const GLcharARB *);
-GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
-GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB, const GLcharARB *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
-#endif
-
-#ifndef GL_ARB_fragment_shader
-#define GL_ARB_fragment_shader 1
-#endif
-
-#ifndef GL_ARB_shading_language_100
-#define GL_ARB_shading_language_100 1
-#endif
-
-#ifndef GL_ARB_texture_non_power_of_two
-#define GL_ARB_texture_non_power_of_two 1
-#endif
-
-#ifndef GL_ARB_point_sprite
-#define GL_ARB_point_sprite 1
-#endif
-
-#ifndef GL_ARB_fragment_program_shadow
-#define GL_ARB_fragment_program_shadow 1
-#endif
-
-#ifndef GL_ARB_draw_buffers
-#define GL_ARB_draw_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawBuffersARB (GLsizei, const GLenum *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
-#endif
-
-#ifndef GL_ARB_texture_rectangle
-#define GL_ARB_texture_rectangle 1
-#endif
-
-#ifndef GL_ARB_color_buffer_float
-#define GL_ARB_color_buffer_float 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glClampColorARB (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
-#endif
-
-#ifndef GL_ARB_half_float_pixel
-#define GL_ARB_half_float_pixel 1
-#endif
-
-#ifndef GL_ARB_texture_float
-#define GL_ARB_texture_float 1
-#endif
-
-#ifndef GL_ARB_pixel_buffer_object
-#define GL_ARB_pixel_buffer_object 1
-#endif
-
-#ifndef GL_ARB_depth_buffer_float
-#define GL_ARB_depth_buffer_float 1
-#endif
-
-#ifndef GL_ARB_draw_instanced
-#define GL_ARB_draw_instanced 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif
-
-#ifndef GL_ARB_framebuffer_object
-#define GL_ARB_framebuffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint);
-GLAPI void APIENTRY glBindRenderbuffer (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenRenderbuffers (GLsizei, GLuint *);
-GLAPI void APIENTRY glRenderbufferStorage (GLenum, GLenum, GLsizei, GLsizei);
-GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum, GLenum, GLint *);
-GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint);
-GLAPI void APIENTRY glBindFramebuffer (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteFramebuffers (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenFramebuffers (GLsizei, GLuint *);
-GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum);
-GLAPI void APIENTRY glFramebufferTexture1D (GLenum, GLenum, GLenum, GLuint, GLint);
-GLAPI void APIENTRY glFramebufferTexture2D (GLenum, GLenum, GLenum, GLuint, GLint);
-GLAPI void APIENTRY glFramebufferTexture3D (GLenum, GLenum, GLenum, GLuint, GLint, GLint);
-GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum, GLenum, GLenum, GLuint);
-GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGenerateMipmap (GLenum);
-GLAPI void APIENTRY glBlitFramebuffer (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
-GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-GLAPI void APIENTRY glFramebufferTextureLayer (GLenum, GLenum, GLuint, GLint, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
-typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
-typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
-typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
-typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-#endif
-
-#ifndef GL_ARB_framebuffer_sRGB
-#define GL_ARB_framebuffer_sRGB 1
-#endif
-
-#ifndef GL_ARB_geometry_shader4
-#define GL_ARB_geometry_shader4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramParameteriARB (GLuint, GLenum, GLint);
-GLAPI void APIENTRY glFramebufferTextureARB (GLenum, GLenum, GLuint, GLint);
-GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum, GLenum, GLuint, GLint, GLint);
-GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum, GLenum, GLuint, GLint, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif
-
-#ifndef GL_ARB_half_float_vertex
-#define GL_ARB_half_float_vertex 1
-#endif
-
-#ifndef GL_ARB_instanced_arrays
-#define GL_ARB_instanced_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribDivisor (GLuint, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
-#endif
-
-#ifndef GL_ARB_map_buffer_range
-#define GL_ARB_map_buffer_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMapBufferRange (GLenum, GLintptr, GLsizeiptr, GLbitfield);
-GLAPI void APIENTRY glFlushMappedBufferRange (GLenum, GLintptr, GLsizeiptr);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
-#endif
-
-#ifndef GL_ARB_texture_buffer_object
-#define GL_ARB_texture_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBufferARB (GLenum, GLenum, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
-#endif
-
-#ifndef GL_ARB_texture_compression_rgtc
-#define GL_ARB_texture_compression_rgtc 1
-#endif
-
-#ifndef GL_ARB_texture_rg
-#define GL_ARB_texture_rg 1
-#endif
-
-#ifndef GL_ARB_vertex_array_object
-#define GL_ARB_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindVertexArray (GLuint);
-GLAPI void APIENTRY glDeleteVertexArrays (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenVertexArrays (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsVertexArray (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
-typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
-typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
-#endif
-
-#ifndef GL_EXT_abgr
-#define GL_EXT_abgr 1
-#endif
-
-#ifndef GL_EXT_blend_color
-#define GL_EXT_blend_color 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-#endif
-
-#ifndef GL_EXT_polygon_offset
-#define GL_EXT_polygon_offset 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat, GLfloat);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
-#endif
-
-#ifndef GL_EXT_texture
-#define GL_EXT_texture 1
-#endif
-
-#ifndef GL_EXT_texture3D
-#define GL_EXT_texture3D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage3DEXT (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_SGIS_texture_filter4
-#define GL_SGIS_texture_filter4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
-typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
-#endif
-
-#ifndef GL_EXT_subtexture
-#define GL_EXT_subtexture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexSubImage1DEXT (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_EXT_copy_texture
-#define GL_EXT_copy_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
-GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
-GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_EXT_histogram
-#define GL_EXT_histogram 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetHistogramEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetMinmaxEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glHistogramEXT (GLenum, GLsizei, GLenum, GLboolean);
-GLAPI void APIENTRY glMinmaxEXT (GLenum, GLenum, GLboolean);
-GLAPI void APIENTRY glResetHistogramEXT (GLenum);
-GLAPI void APIENTRY glResetMinmaxEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
-#endif
-
-#ifndef GL_EXT_convolution
-#define GL_EXT_convolution 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum, GLenum, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
-GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-#endif
-
-#ifndef GL_SGI_color_matrix
-#define GL_SGI_color_matrix 1
-#endif
-
-#ifndef GL_SGI_color_table
-#define GL_SGI_color_table 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTableSGI (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glColorTableParameterivSGI (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glCopyColorTableSGI (GLenum, GLenum, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glGetColorTableSGI (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum, GLenum, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_SGIX_pixel_texture
-#define GL_SGIX_pixel_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTexGenSGIX (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
-#endif
-
-#ifndef GL_SGIS_pixel_texture
-#define GL_SGIS_pixel_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum, GLint);
-GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum, const GLint *);
-GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum, GLfloat);
-GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum, GLint *);
-GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_SGIS_texture4D
-#define GL_SGIS_texture4D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage4DSGIS (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_SGI_texture_color_table
-#define GL_SGI_texture_color_table 1
-#endif
-
-#ifndef GL_EXT_cmyka
-#define GL_EXT_cmyka 1
-#endif
-
-#ifndef GL_EXT_texture_object
-#define GL_EXT_texture_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *);
-GLAPI void APIENTRY glBindTextureEXT (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenTexturesEXT (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint);
-GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
-typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
-typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
-typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
-typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
-#endif
-
-#ifndef GL_SGIS_detail_texture
-#define GL_SGIS_detail_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
-#endif
-
-#ifndef GL_SGIS_sharpen_texture
-#define GL_SGIS_sharpen_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
-#endif
-
-#ifndef GL_EXT_packed_pixels
-#define GL_EXT_packed_pixels 1
-#endif
-
-#ifndef GL_SGIS_texture_lod
-#define GL_SGIS_texture_lod 1
-#endif
-
-#ifndef GL_SGIS_multisample
-#define GL_SGIS_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleMaskSGIS (GLclampf, GLboolean);
-GLAPI void APIENTRY glSamplePatternSGIS (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
-#endif
-
-#ifndef GL_EXT_rescale_normal
-#define GL_EXT_rescale_normal 1
-#endif
-
-#ifndef GL_EXT_vertex_array
-#define GL_EXT_vertex_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glArrayElementEXT (GLint);
-GLAPI void APIENTRY glColorPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glDrawArraysEXT (GLenum, GLint, GLsizei);
-GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei, GLsizei, const GLboolean *);
-GLAPI void APIENTRY glGetPointervEXT (GLenum, GLvoid* *);
-GLAPI void APIENTRY glIndexPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glNormalPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glTexCoordPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glVertexPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
-typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
-typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
-typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_misc_attribute
-#define GL_EXT_misc_attribute 1
-#endif
-
-#ifndef GL_SGIS_generate_mipmap
-#define GL_SGIS_generate_mipmap 1
-#endif
-
-#ifndef GL_SGIX_clipmap
-#define GL_SGIX_clipmap 1
-#endif
-
-#ifndef GL_SGIX_shadow
-#define GL_SGIX_shadow 1
-#endif
-
-#ifndef GL_SGIS_texture_edge_clamp
-#define GL_SGIS_texture_edge_clamp 1
-#endif
-
-#ifndef GL_SGIS_texture_border_clamp
-#define GL_SGIS_texture_border_clamp 1
-#endif
-
-#ifndef GL_EXT_blend_minmax
-#define GL_EXT_blend_minmax 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
-#endif
-
-#ifndef GL_EXT_blend_subtract
-#define GL_EXT_blend_subtract 1
-#endif
-
-#ifndef GL_EXT_blend_logic_op
-#define GL_EXT_blend_logic_op 1
-#endif
-
-#ifndef GL_SGIX_interlace
-#define GL_SGIX_interlace 1
-#endif
-
-#ifndef GL_SGIX_pixel_tiles
-#define GL_SGIX_pixel_tiles 1
-#endif
-
-#ifndef GL_SGIX_texture_select
-#define GL_SGIX_texture_select 1
-#endif
-
-#ifndef GL_SGIX_sprite
-#define GL_SGIX_sprite 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum, GLfloat);
-GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum, const GLfloat *);
-GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum, GLint);
-GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum, const GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_SGIX_texture_multi_buffer
-#define GL_SGIX_texture_multi_buffer 1
-#endif
-
-#ifndef GL_EXT_point_parameters
-#define GL_EXT_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfEXT (GLenum, GLfloat);
-GLAPI void APIENTRY glPointParameterfvEXT (GLenum, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_SGIS_point_parameters
-#define GL_SGIS_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfSGIS (GLenum, GLfloat);
-GLAPI void APIENTRY glPointParameterfvSGIS (GLenum, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_SGIX_instruments
-#define GL_SGIX_instruments 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
-GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei, GLint *);
-GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *);
-GLAPI void APIENTRY glReadInstrumentsSGIX (GLint);
-GLAPI void APIENTRY glStartInstrumentsSGIX (void);
-GLAPI void APIENTRY glStopInstrumentsSGIX (GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
-typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
-typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
-typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
-typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
-typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
-#endif
-
-#ifndef GL_SGIX_texture_scale_bias
-#define GL_SGIX_texture_scale_bias 1
-#endif
-
-#ifndef GL_SGIX_framezoom
-#define GL_SGIX_framezoom 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFrameZoomSGIX (GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
-#endif
-
-#ifndef GL_SGIX_tag_sample_buffer
-#define GL_SGIX_tag_sample_buffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTagSampleBufferSGIX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
-#endif
-
-#ifndef GL_SGIX_polynomial_ffd
-#define GL_SGIX_polynomial_ffd 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
-GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
-GLAPI void APIENTRY glDeformSGIX (GLbitfield);
-GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
-typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
-typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
-#endif
-
-#ifndef GL_SGIX_reference_plane
-#define GL_SGIX_reference_plane 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
-#endif
-
-#ifndef GL_SGIX_flush_raster
-#define GL_SGIX_flush_raster 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushRasterSGIX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
-#endif
-
-#ifndef GL_SGIX_depth_texture
-#define GL_SGIX_depth_texture 1
-#endif
-
-#ifndef GL_SGIS_fog_function
-#define GL_SGIS_fog_function 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogFuncSGIS (GLsizei, const GLfloat *);
-GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
-#endif
-
-#ifndef GL_SGIX_fog_offset
-#define GL_SGIX_fog_offset 1
-#endif
-
-#ifndef GL_HP_image_transform
-#define GL_HP_image_transform 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glImageTransformParameteriHP (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glImageTransformParameterfHP (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glImageTransformParameterivHP (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_HP_convolution_border_modes
-#define GL_HP_convolution_border_modes 1
-#endif
-
-#ifndef GL_SGIX_texture_add_env
-#define GL_SGIX_texture_add_env 1
-#endif
-
-#ifndef GL_EXT_color_subtable
-#define GL_EXT_color_subtable 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorSubTableEXT (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum, GLsizei, GLint, GLint, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-#endif
-
-#ifndef GL_PGI_vertex_hints
-#define GL_PGI_vertex_hints 1
-#endif
-
-#ifndef GL_PGI_misc_hints
-#define GL_PGI_misc_hints 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glHintPGI (GLenum, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
-#endif
-
-#ifndef GL_EXT_paletted_texture
-#define GL_EXT_paletted_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glGetColorTableEXT (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_EXT_clip_volume_hint
-#define GL_EXT_clip_volume_hint 1
-#endif
-
-#ifndef GL_SGIX_list_priority
-#define GL_SGIX_list_priority 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetListParameterivSGIX (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glListParameterfSGIX (GLuint, GLenum, GLfloat);
-GLAPI void APIENTRY glListParameterfvSGIX (GLuint, GLenum, const GLfloat *);
-GLAPI void APIENTRY glListParameteriSGIX (GLuint, GLenum, GLint);
-GLAPI void APIENTRY glListParameterivSGIX (GLuint, GLenum, const GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_SGIX_ir_instrument1
-#define GL_SGIX_ir_instrument1 1
-#endif
-
-#ifndef GL_SGIX_calligraphic_fragment
-#define GL_SGIX_calligraphic_fragment 1
-#endif
-
-#ifndef GL_SGIX_texture_lod_bias
-#define GL_SGIX_texture_lod_bias 1
-#endif
-
-#ifndef GL_SGIX_shadow_ambient
-#define GL_SGIX_shadow_ambient 1
-#endif
-
-#ifndef GL_EXT_index_texture
-#define GL_EXT_index_texture 1
-#endif
-
-#ifndef GL_EXT_index_material
-#define GL_EXT_index_material 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIndexMaterialEXT (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
-#endif
-
-#ifndef GL_EXT_index_func
-#define GL_EXT_index_func 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIndexFuncEXT (GLenum, GLclampf);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
-#endif
-
-#ifndef GL_EXT_index_array_formats
-#define GL_EXT_index_array_formats 1
-#endif
-
-#ifndef GL_EXT_compiled_vertex_array
-#define GL_EXT_compiled_vertex_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glLockArraysEXT (GLint, GLsizei);
-GLAPI void APIENTRY glUnlockArraysEXT (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
-#endif
-
-#ifndef GL_EXT_cull_vertex
-#define GL_EXT_cull_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCullParameterdvEXT (GLenum, GLdouble *);
-GLAPI void APIENTRY glCullParameterfvEXT (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_SGIX_ycrcb
-#define GL_SGIX_ycrcb 1
-#endif
-
-#ifndef GL_SGIX_fragment_lighting
-#define GL_SGIX_fragment_lighting 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum, GLenum);
-GLAPI void APIENTRY glFragmentLightfSGIX (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glFragmentLightiSGIX (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glFragmentLightivSGIX (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum, GLfloat);
-GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum, const GLfloat *);
-GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum, GLint);
-GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum, const GLint *);
-GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glLightEnviSGIX (GLenum, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
-#endif
-
-#ifndef GL_IBM_rasterpos_clip
-#define GL_IBM_rasterpos_clip 1
-#endif
-
-#ifndef GL_HP_texture_lighting
-#define GL_HP_texture_lighting 1
-#endif
-
-#ifndef GL_EXT_draw_range_elements
-#define GL_EXT_draw_range_elements 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-#endif
-
-#ifndef GL_WIN_phong_shading
-#define GL_WIN_phong_shading 1
-#endif
-
-#ifndef GL_WIN_specular_fog
-#define GL_WIN_specular_fog 1
-#endif
-
-#ifndef GL_EXT_light_texture
-#define GL_EXT_light_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glApplyTextureEXT (GLenum);
-GLAPI void APIENTRY glTextureLightEXT (GLenum);
-GLAPI void APIENTRY glTextureMaterialEXT (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
-typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
-#endif
-
-#ifndef GL_SGIX_blend_alpha_minmax
-#define GL_SGIX_blend_alpha_minmax 1
-#endif
-
-#ifndef GL_EXT_bgra
-#define GL_EXT_bgra 1
-#endif
-
-#ifndef GL_SGIX_async
-#define GL_SGIX_async 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint);
-GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *);
-GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *);
-GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei);
-GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint, GLsizei);
-GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
-typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
-typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
-typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
-typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
-typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
-#endif
-
-#ifndef GL_SGIX_async_pixel
-#define GL_SGIX_async_pixel 1
-#endif
-
-#ifndef GL_SGIX_async_histogram
-#define GL_SGIX_async_histogram 1
-#endif
-
-#ifndef GL_INTEL_parallel_arrays
-#define GL_INTEL_parallel_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexPointervINTEL (GLint, GLenum, const GLvoid* *);
-GLAPI void APIENTRY glNormalPointervINTEL (GLenum, const GLvoid* *);
-GLAPI void APIENTRY glColorPointervINTEL (GLint, GLenum, const GLvoid* *);
-GLAPI void APIENTRY glTexCoordPointervINTEL (GLint, GLenum, const GLvoid* *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-#endif
-
-#ifndef GL_HP_occlusion_test
-#define GL_HP_occlusion_test 1
-#endif
-
-#ifndef GL_EXT_pixel_transform
-#define GL_EXT_pixel_transform 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_EXT_pixel_transform_color_table
-#define GL_EXT_pixel_transform_color_table 1
-#endif
-
-#ifndef GL_EXT_shared_texture_palette
-#define GL_EXT_shared_texture_palette 1
-#endif
-
-#ifndef GL_EXT_separate_specular_color
-#define GL_EXT_separate_specular_color 1
-#endif
-
-#ifndef GL_EXT_secondary_color
-#define GL_EXT_secondary_color 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *);
-GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *);
-GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *);
-GLAPI void APIENTRY glSecondaryColor3iEXT (GLint, GLint, GLint);
-GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *);
-GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *);
-GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *);
-GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *);
-GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort, GLushort, GLushort);
-GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *);
-GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_texture_perturb_normal
-#define GL_EXT_texture_perturb_normal 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureNormalEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
-#endif
-
-#ifndef GL_EXT_multi_draw_arrays
-#define GL_EXT_multi_draw_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
-GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-#endif
-
-#ifndef GL_EXT_fog_coord
-#define GL_EXT_fog_coord 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogCoordfEXT (GLfloat);
-GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *);
-GLAPI void APIENTRY glFogCoorddEXT (GLdouble);
-GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *);
-GLAPI void APIENTRY glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
-typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_REND_screen_coordinates
-#define GL_REND_screen_coordinates 1
-#endif
-
-#ifndef GL_EXT_coordinate_frame
-#define GL_EXT_coordinate_frame 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTangent3bEXT (GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *);
-GLAPI void APIENTRY glTangent3dEXT (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *);
-GLAPI void APIENTRY glTangent3fEXT (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *);
-GLAPI void APIENTRY glTangent3iEXT (GLint, GLint, GLint);
-GLAPI void APIENTRY glTangent3ivEXT (const GLint *);
-GLAPI void APIENTRY glTangent3sEXT (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glTangent3svEXT (const GLshort *);
-GLAPI void APIENTRY glBinormal3bEXT (GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *);
-GLAPI void APIENTRY glBinormal3dEXT (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *);
-GLAPI void APIENTRY glBinormal3fEXT (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *);
-GLAPI void APIENTRY glBinormal3iEXT (GLint, GLint, GLint);
-GLAPI void APIENTRY glBinormal3ivEXT (const GLint *);
-GLAPI void APIENTRY glBinormal3sEXT (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glBinormal3svEXT (const GLshort *);
-GLAPI void APIENTRY glTangentPointerEXT (GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glBinormalPointerEXT (GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
-typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
-typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
-typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
-typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
-typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
-typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
-typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
-typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
-typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
-typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_texture_env_combine
-#define GL_EXT_texture_env_combine 1
-#endif
-
-#ifndef GL_APPLE_specular_vector
-#define GL_APPLE_specular_vector 1
-#endif
-
-#ifndef GL_APPLE_transform_hint
-#define GL_APPLE_transform_hint 1
-#endif
-
-#ifndef GL_SGIX_fog_scale
-#define GL_SGIX_fog_scale 1
-#endif
-
-#ifndef GL_SUNX_constant_data
-#define GL_SUNX_constant_data 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFinishTextureSUNX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
-#endif
-
-#ifndef GL_SUN_global_alpha
-#define GL_SUN_global_alpha 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte);
-GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort);
-GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint);
-GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat);
-GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble);
-GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte);
-GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort);
-GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
-#endif
-
-#ifndef GL_SUN_triangle_list
-#define GL_SUN_triangle_list 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint);
-GLAPI void APIENTRY glReplacementCodeusSUN (GLushort);
-GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte);
-GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *);
-GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *);
-GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *);
-GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum, GLsizei, const GLvoid* *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
-#endif
-
-#ifndef GL_SUN_vertex
-#define GL_SUN_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat);
-GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *, const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-#endif
-
-#ifndef GL_EXT_blend_func_separate
-#define GL_EXT_blend_func_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-#endif
-
-#ifndef GL_INGR_blend_func_separate
-#define GL_INGR_blend_func_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum, GLenum, GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-#endif
-
-#ifndef GL_INGR_color_clamp
-#define GL_INGR_color_clamp 1
-#endif
-
-#ifndef GL_INGR_interlace_read
-#define GL_INGR_interlace_read 1
-#endif
-
-#ifndef GL_EXT_stencil_wrap
-#define GL_EXT_stencil_wrap 1
-#endif
-
-#ifndef GL_EXT_422_pixels
-#define GL_EXT_422_pixels 1
-#endif
-
-#ifndef GL_NV_texgen_reflection
-#define GL_NV_texgen_reflection 1
-#endif
-
-#ifndef GL_SUN_convolution_border_modes
-#define GL_SUN_convolution_border_modes 1
-#endif
-
-#ifndef GL_EXT_texture_env_add
-#define GL_EXT_texture_env_add 1
-#endif
-
-#ifndef GL_EXT_texture_lod_bias
-#define GL_EXT_texture_lod_bias 1
-#endif
-
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_EXT_texture_filter_anisotropic 1
-#endif
-
-#ifndef GL_EXT_vertex_weighting
-#define GL_EXT_vertex_weighting 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexWeightfEXT (GLfloat);
-GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *);
-GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei, GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_NV_light_max_exponent
-#define GL_NV_light_max_exponent 1
-#endif
-
-#ifndef GL_NV_vertex_array_range
-#define GL_NV_vertex_array_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
-GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
-typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
-#endif
-
-#ifndef GL_NV_register_combiners
-#define GL_NV_register_combiners 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *);
-GLAPI void APIENTRY glCombinerParameterfNV (GLenum, GLfloat);
-GLAPI void APIENTRY glCombinerParameterivNV (GLenum, const GLint *);
-GLAPI void APIENTRY glCombinerParameteriNV (GLenum, GLint);
-GLAPI void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean);
-GLAPI void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
-typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_NV_fog_distance
-#define GL_NV_fog_distance 1
-#endif
-
-#ifndef GL_NV_texgen_emboss
-#define GL_NV_texgen_emboss 1
-#endif
-
-#ifndef GL_NV_blend_square
-#define GL_NV_blend_square 1
-#endif
-
-#ifndef GL_NV_texture_env_combine4
-#define GL_NV_texture_env_combine4 1
-#endif
-
-#ifndef GL_MESA_resize_buffers
-#define GL_MESA_resize_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glResizeBuffersMESA (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
-#endif
-
-#ifndef GL_MESA_window_pos
-#define GL_MESA_window_pos 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWindowPos2dMESA (GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *);
-GLAPI void APIENTRY glWindowPos2fMESA (GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *);
-GLAPI void APIENTRY glWindowPos2iMESA (GLint, GLint);
-GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *);
-GLAPI void APIENTRY glWindowPos2sMESA (GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *);
-GLAPI void APIENTRY glWindowPos3dMESA (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *);
-GLAPI void APIENTRY glWindowPos3fMESA (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *);
-GLAPI void APIENTRY glWindowPos3iMESA (GLint, GLint, GLint);
-GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *);
-GLAPI void APIENTRY glWindowPos3sMESA (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *);
-GLAPI void APIENTRY glWindowPos4dMESA (GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *);
-GLAPI void APIENTRY glWindowPos4fMESA (GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *);
-GLAPI void APIENTRY glWindowPos4iMESA (GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *);
-GLAPI void APIENTRY glWindowPos4sMESA (GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_IBM_cull_vertex
-#define GL_IBM_cull_vertex 1
-#endif
-
-#ifndef GL_IBM_multimode_draw_arrays
-#define GL_IBM_multimode_draw_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint);
-GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* const *, GLsizei, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
-#endif
-
-#ifndef GL_IBM_vertex_array_lists
-#define GL_IBM_vertex_array_lists 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint);
-GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glIndexPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glNormalPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glTexCoordPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glVertexPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-#endif
-
-#ifndef GL_SGIX_subsample
-#define GL_SGIX_subsample 1
-#endif
-
-#ifndef GL_SGIX_ycrcba
-#define GL_SGIX_ycrcba 1
-#endif
-
-#ifndef GL_SGIX_ycrcb_subsample
-#define GL_SGIX_ycrcb_subsample 1
-#endif
-
-#ifndef GL_SGIX_depth_pass_instrument
-#define GL_SGIX_depth_pass_instrument 1
-#endif
-
-#ifndef GL_3DFX_texture_compression_FXT1
-#define GL_3DFX_texture_compression_FXT1 1
-#endif
-
-#ifndef GL_3DFX_multisample
-#define GL_3DFX_multisample 1
-#endif
-
-#ifndef GL_3DFX_tbuffer
-#define GL_3DFX_tbuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTbufferMask3DFX (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
-#endif
-
-#ifndef GL_EXT_multisample
-#define GL_EXT_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleMaskEXT (GLclampf, GLboolean);
-GLAPI void APIENTRY glSamplePatternEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
-#endif
-
-#ifndef GL_SGIX_vertex_preclip
-#define GL_SGIX_vertex_preclip 1
-#endif
-
-#ifndef GL_SGIX_convolution_accuracy
-#define GL_SGIX_convolution_accuracy 1
-#endif
-
-#ifndef GL_SGIX_resample
-#define GL_SGIX_resample 1
-#endif
-
-#ifndef GL_SGIS_point_line_texgen
-#define GL_SGIS_point_line_texgen 1
-#endif
-
-#ifndef GL_SGIS_texture_color_mask
-#define GL_SGIS_texture_color_mask 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean, GLboolean, GLboolean, GLboolean);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-#endif
-
-#ifndef GL_SGIX_igloo_interface
-#define GL_SGIX_igloo_interface 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
-#endif
-
-#ifndef GL_EXT_texture_env_dot3
-#define GL_EXT_texture_env_dot3 1
-#endif
-
-#ifndef GL_ATI_texture_mirror_once
-#define GL_ATI_texture_mirror_once 1
-#endif
-
-#ifndef GL_NV_fence
-#define GL_NV_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenFencesNV (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsFenceNV (GLuint);
-GLAPI GLboolean APIENTRY glTestFenceNV (GLuint);
-GLAPI void APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glFinishFenceNV (GLuint);
-GLAPI void APIENTRY glSetFenceNV (GLuint, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
-typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
-typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
-#endif
-
-#ifndef GL_NV_evaluators
-#define GL_NV_evaluators 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *);
-GLAPI void APIENTRY glMapParameterivNV (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glMapParameterfvNV (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid *);
-GLAPI void APIENTRY glGetMapParameterivNV (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetMapParameterfvNV (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum, GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum, GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glEvalMapsNV (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
-typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
-typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
-#endif
-
-#ifndef GL_NV_packed_depth_stencil
-#define GL_NV_packed_depth_stencil 1
-#endif
-
-#ifndef GL_NV_register_combiners2
-#define GL_NV_register_combiners2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum, GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_NV_texture_compression_vtc
-#define GL_NV_texture_compression_vtc 1
-#endif
-
-#ifndef GL_NV_texture_rectangle
-#define GL_NV_texture_rectangle 1
-#endif
-
-#ifndef GL_NV_texture_shader
-#define GL_NV_texture_shader 1
-#endif
-
-#ifndef GL_NV_texture_shader2
-#define GL_NV_texture_shader2 1
-#endif
-
-#ifndef GL_NV_vertex_array_range2
-#define GL_NV_vertex_array_range2 1
-#endif
-
-#ifndef GL_NV_vertex_program
-#define GL_NV_vertex_program 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei, const GLuint *, GLboolean *);
-GLAPI void APIENTRY glBindProgramNV (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteProgramsNV (GLsizei, const GLuint *);
-GLAPI void APIENTRY glExecuteProgramNV (GLenum, GLuint, const GLfloat *);
-GLAPI void APIENTRY glGenProgramsNV (GLsizei, GLuint *);
-GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum, GLuint, GLenum, GLdouble *);
-GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum, GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetProgramivNV (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetProgramStringNV (GLuint, GLenum, GLubyte *);
-GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum, GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint, GLenum, GLdouble *);
-GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVertexAttribivNV (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint, GLenum, GLvoid* *);
-GLAPI GLboolean APIENTRY glIsProgramNV (GLuint);
-GLAPI void APIENTRY glLoadProgramNV (GLenum, GLuint, GLsizei, const GLubyte *);
-GLAPI void APIENTRY glProgramParameter4dNV (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glProgramParameter4dvNV (GLenum, GLuint, const GLdouble *);
-GLAPI void APIENTRY glProgramParameter4fNV (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramParameter4fvNV (GLenum, GLuint, const GLfloat *);
-GLAPI void APIENTRY glProgramParameters4dvNV (GLenum, GLuint, GLuint, const GLdouble *);
-GLAPI void APIENTRY glProgramParameters4fvNV (GLenum, GLuint, GLuint, const GLfloat *);
-GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei, const GLuint *);
-GLAPI void APIENTRY glTrackMatrixNV (GLenum, GLuint, GLenum, GLenum);
-GLAPI void APIENTRY glVertexAttribPointerNV (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glVertexAttrib1dNV (GLuint, GLdouble);
-GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib1fNV (GLuint, GLfloat);
-GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib1sNV (GLuint, GLshort);
-GLAPI void APIENTRY glVertexAttrib1svNV (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib2dNV (GLuint, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib2fNV (GLuint, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib2sNV (GLuint, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib2svNV (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib3dNV (GLuint, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib3fNV (GLuint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib3sNV (GLuint, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib3svNV (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4dNV (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib4fNV (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib4sNV (GLuint, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib4svNV (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint, GLsizei, const GLdouble *);
-GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glVertexAttribs1svNV (GLuint, GLsizei, const GLshort *);
-GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint, GLsizei, const GLdouble *);
-GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glVertexAttribs2svNV (GLuint, GLsizei, const GLshort *);
-GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint, GLsizei, const GLdouble *);
-GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glVertexAttribs3svNV (GLuint, GLsizei, const GLshort *);
-GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint, GLsizei, const GLdouble *);
-GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glVertexAttribs4svNV (GLuint, GLsizei, const GLshort *);
-GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint, GLsizei, const GLubyte *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
-typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
-typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
-typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
-#endif
-
-#ifndef GL_SGIX_texture_coordinate_clamp
-#define GL_SGIX_texture_coordinate_clamp 1
-#endif
-
-#ifndef GL_SGIX_scalebias_hint
-#define GL_SGIX_scalebias_hint 1
-#endif
-
-#ifndef GL_OML_interlace
-#define GL_OML_interlace 1
-#endif
-
-#ifndef GL_OML_subsample
-#define GL_OML_subsample 1
-#endif
-
-#ifndef GL_OML_resample
-#define GL_OML_resample 1
-#endif
-
-#ifndef GL_NV_copy_depth_to_color
-#define GL_NV_copy_depth_to_color 1
-#endif
-
-#ifndef GL_ATI_envmap_bumpmap
-#define GL_ATI_envmap_bumpmap 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBumpParameterivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum, GLint *);
-GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
-typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
-typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
-#endif
-
-#ifndef GL_ATI_fragment_shader
-#define GL_ATI_fragment_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint);
-GLAPI void APIENTRY glBindFragmentShaderATI (GLuint);
-GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint);
-GLAPI void APIENTRY glBeginFragmentShaderATI (void);
-GLAPI void APIENTRY glEndFragmentShaderATI (void);
-GLAPI void APIENTRY glPassTexCoordATI (GLuint, GLuint, GLenum);
-GLAPI void APIENTRY glSampleMapATI (GLuint, GLuint, GLenum);
-GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
-typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
-typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
-typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
-typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
-#endif
-
-#ifndef GL_ATI_pn_triangles
-#define GL_ATI_pn_triangles 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPNTrianglesiATI (GLenum, GLint);
-GLAPI void APIENTRY glPNTrianglesfATI (GLenum, GLfloat);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
-#endif
-
-#ifndef GL_ATI_vertex_array_object
-#define GL_ATI_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei, const GLvoid *, GLenum);
-GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint);
-GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint, GLuint, GLsizei, const GLvoid *, GLenum);
-GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetObjectBufferivATI (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glFreeObjectBufferATI (GLuint);
-GLAPI void APIENTRY glArrayObjectATI (GLenum, GLint, GLenum, GLsizei, GLuint, GLuint);
-GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetArrayObjectivATI (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glVariantArrayObjectATI (GLuint, GLenum, GLsizei, GLuint, GLuint);
-GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint, GLenum, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
-typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
-typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_EXT_vertex_shader
-#define GL_EXT_vertex_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginVertexShaderEXT (void);
-GLAPI void APIENTRY glEndVertexShaderEXT (void);
-GLAPI void APIENTRY glBindVertexShaderEXT (GLuint);
-GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint);
-GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint);
-GLAPI void APIENTRY glShaderOp1EXT (GLenum, GLuint, GLuint);
-GLAPI void APIENTRY glShaderOp2EXT (GLenum, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glShaderOp3EXT (GLenum, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glSwizzleEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glWriteMaskEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glInsertComponentEXT (GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glExtractComponentEXT (GLuint, GLuint, GLuint);
-GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum, GLenum, GLenum, GLuint);
-GLAPI void APIENTRY glSetInvariantEXT (GLuint, GLenum, const GLvoid *);
-GLAPI void APIENTRY glSetLocalConstantEXT (GLuint, GLenum, const GLvoid *);
-GLAPI void APIENTRY glVariantbvEXT (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVariantsvEXT (GLuint, const GLshort *);
-GLAPI void APIENTRY glVariantivEXT (GLuint, const GLint *);
-GLAPI void APIENTRY glVariantfvEXT (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVariantdvEXT (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVariantubvEXT (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVariantusvEXT (GLuint, const GLushort *);
-GLAPI void APIENTRY glVariantuivEXT (GLuint, const GLuint *);
-GLAPI void APIENTRY glVariantPointerEXT (GLuint, GLenum, GLuint, const GLvoid *);
-GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint);
-GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint);
-GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum, GLenum);
-GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum, GLenum);
-GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum, GLenum, GLenum);
-GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum, GLenum);
-GLAPI GLuint APIENTRY glBindParameterEXT (GLenum);
-GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint, GLenum);
-GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint, GLenum, GLboolean *);
-GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVariantPointervEXT (GLuint, GLenum, GLvoid* *);
-GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint, GLenum, GLboolean *);
-GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint, GLenum, GLboolean *);
-GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint, GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
-typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
-typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
-typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
-typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
-typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
-typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
-typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
-typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
-typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
-typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
-typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
-typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
-typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
-typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
-typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
-typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
-typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
-typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
-typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
-typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
-typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-#endif
-
-#ifndef GL_ATI_vertex_streams
-#define GL_ATI_vertex_streams 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexStream1sATI (GLenum, GLshort);
-GLAPI void APIENTRY glVertexStream1svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glVertexStream1iATI (GLenum, GLint);
-GLAPI void APIENTRY glVertexStream1ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glVertexStream1fATI (GLenum, GLfloat);
-GLAPI void APIENTRY glVertexStream1fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glVertexStream1dATI (GLenum, GLdouble);
-GLAPI void APIENTRY glVertexStream1dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glVertexStream2sATI (GLenum, GLshort, GLshort);
-GLAPI void APIENTRY glVertexStream2svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glVertexStream2iATI (GLenum, GLint, GLint);
-GLAPI void APIENTRY glVertexStream2ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glVertexStream2fATI (GLenum, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexStream2fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glVertexStream2dATI (GLenum, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexStream2dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glVertexStream3sATI (GLenum, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexStream3svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glVertexStream3iATI (GLenum, GLint, GLint, GLint);
-GLAPI void APIENTRY glVertexStream3ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glVertexStream3fATI (GLenum, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexStream3fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glVertexStream3dATI (GLenum, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexStream3dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glVertexStream4sATI (GLenum, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexStream4svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glVertexStream4iATI (GLenum, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glVertexStream4ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glVertexStream4fATI (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexStream4fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glVertexStream4dATI (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexStream4dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glNormalStream3bATI (GLenum, GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glNormalStream3bvATI (GLenum, const GLbyte *);
-GLAPI void APIENTRY glNormalStream3sATI (GLenum, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glNormalStream3svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glNormalStream3iATI (GLenum, GLint, GLint, GLint);
-GLAPI void APIENTRY glNormalStream3ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glNormalStream3fATI (GLenum, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glNormalStream3fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glNormalStream3dATI (GLenum, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glNormalStream3dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum);
-GLAPI void APIENTRY glVertexBlendEnviATI (GLenum, GLint);
-GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum, GLfloat);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
-typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
-#endif
-
-#ifndef GL_ATI_element_array
-#define GL_ATI_element_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glElementPointerATI (GLenum, const GLvoid *);
-GLAPI void APIENTRY glDrawElementArrayATI (GLenum, GLsizei);
-GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum, GLuint, GLuint, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
-#endif
-
-#ifndef GL_SUN_mesh_array
-#define GL_SUN_mesh_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum, GLint, GLsizei, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
-#endif
-
-#ifndef GL_SUN_slice_accum
-#define GL_SUN_slice_accum 1
-#endif
-
-#ifndef GL_NV_multisample_filter_hint
-#define GL_NV_multisample_filter_hint 1
-#endif
-
-#ifndef GL_NV_depth_clamp
-#define GL_NV_depth_clamp 1
-#endif
-
-#ifndef GL_NV_occlusion_query
-#define GL_NV_occlusion_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei, GLuint *);
-GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei, const GLuint *);
-GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint);
-GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint);
-GLAPI void APIENTRY glEndOcclusionQueryNV (void);
-GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint, GLenum, GLuint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
-typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_NV_point_sprite
-#define GL_NV_point_sprite 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameteriNV (GLenum, GLint);
-GLAPI void APIENTRY glPointParameterivNV (GLenum, const GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_NV_texture_shader3
-#define GL_NV_texture_shader3 1
-#endif
-
-#ifndef GL_NV_vertex_program1_1
-#define GL_NV_vertex_program1_1 1
-#endif
-
-#ifndef GL_EXT_shadow_funcs
-#define GL_EXT_shadow_funcs 1
-#endif
-
-#ifndef GL_EXT_stencil_two_side
-#define GL_EXT_stencil_two_side 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
-#endif
-
-#ifndef GL_ATI_text_fragment_shader
-#define GL_ATI_text_fragment_shader 1
-#endif
-
-#ifndef GL_APPLE_client_storage
-#define GL_APPLE_client_storage 1
-#endif
-
-#ifndef GL_APPLE_element_array
-#define GL_APPLE_element_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glElementPointerAPPLE (GLenum, const GLvoid *);
-GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum, GLint, GLsizei);
-GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, GLint, GLsizei);
-GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum, const GLint *, const GLsizei *, GLsizei);
-GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, const GLint *, const GLsizei *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
-#endif
-
-#ifndef GL_APPLE_fence
-#define GL_APPLE_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenFencesAPPLE (GLsizei, GLuint *);
-GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei, const GLuint *);
-GLAPI void APIENTRY glSetFenceAPPLE (GLuint);
-GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint);
-GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint);
-GLAPI void APIENTRY glFinishFenceAPPLE (GLuint);
-GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum, GLuint);
-GLAPI void APIENTRY glFinishObjectAPPLE (GLenum, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
-typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
-typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
-typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
-#endif
-
-#ifndef GL_APPLE_vertex_array_object
-#define GL_APPLE_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint);
-GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
-typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
-typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
-#endif
-
-#ifndef GL_APPLE_vertex_array_range
-#define GL_APPLE_vertex_array_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei, GLvoid *);
-GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei, GLvoid *);
-GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
-#endif
-
-#ifndef GL_APPLE_ycbcr_422
-#define GL_APPLE_ycbcr_422 1
-#endif
-
-#ifndef GL_S3_s3tc
-#define GL_S3_s3tc 1
-#endif
-
-#ifndef GL_ATI_draw_buffers
-#define GL_ATI_draw_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawBuffersATI (GLsizei, const GLenum *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
-#endif
-
-#ifndef GL_ATI_pixel_format_float
-#define GL_ATI_pixel_format_float 1
-/* This is really a WGL extension, but defines some associated GL enums.
- * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
- */
-#endif
-
-#ifndef GL_ATI_texture_env_combine3
-#define GL_ATI_texture_env_combine3 1
-#endif
-
-#ifndef GL_ATI_texture_float
-#define GL_ATI_texture_float 1
-#endif
-
-#ifndef GL_NV_float_buffer
-#define GL_NV_float_buffer 1
-#endif
-
-#ifndef GL_NV_fragment_program
-#define GL_NV_fragment_program 1
-/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint, GLsizei, const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint, GLsizei, const GLubyte *, const GLdouble *);
-GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint, GLsizei, const GLubyte *, GLfloat *);
-GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint, GLsizei, const GLubyte *, GLdouble *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-#endif
-
-#ifndef GL_NV_half_float
-#define GL_NV_half_float 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertex2hNV (GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glVertex3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glVertex4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glNormal3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glColor4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV);
-GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum, GLhalfNV);
-GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum, const GLhalfNV *);
-GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum, const GLhalfNV *);
-GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum, const GLhalfNV *);
-GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum, const GLhalfNV *);
-GLAPI void APIENTRY glFogCoordhNV (GLhalfNV);
-GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *);
-GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV);
-GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttrib1hNV (GLuint, GLhalfNV);
-GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttrib2hNV (GLuint, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttrib3hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttrib4hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint, GLsizei, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint, GLsizei, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint, GLsizei, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint, GLsizei, const GLhalfNV *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
-typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
-typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
-typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
-typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
-typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
-typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
-typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
-typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-#endif
-
-#ifndef GL_NV_pixel_data_range
-#define GL_NV_pixel_data_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelDataRangeNV (GLenum, GLsizei, GLvoid *);
-GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
-#endif
-
-#ifndef GL_NV_primitive_restart
-#define GL_NV_primitive_restart 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPrimitiveRestartNV (void);
-GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
-#endif
-
-#ifndef GL_NV_texture_expand_normal
-#define GL_NV_texture_expand_normal 1
-#endif
-
-#ifndef GL_NV_vertex_program2
-#define GL_NV_vertex_program2 1
-#endif
-
-#ifndef GL_ATI_map_object_buffer
-#define GL_ATI_map_object_buffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint);
-GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
-#endif
-
-#ifndef GL_ATI_separate_stencil
-#define GL_ATI_separate_stencil 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStencilOpSeparateATI (GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum, GLenum, GLint, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-#endif
-
-#ifndef GL_ATI_vertex_attrib_array_object
-#define GL_ATI_vertex_attrib_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint);
-GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint, GLenum, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_OES_read_format
-#define GL_OES_read_format 1
-#endif
-
-#ifndef GL_EXT_depth_bounds_test
-#define GL_EXT_depth_bounds_test 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDepthBoundsEXT (GLclampd, GLclampd);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
-#endif
-
-#ifndef GL_EXT_texture_mirror_clamp
-#define GL_EXT_texture_mirror_clamp 1
-#endif
-
-#ifndef GL_EXT_blend_equation_separate
-#define GL_EXT_blend_equation_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
-#endif
-
-#ifndef GL_MESA_pack_invert
-#define GL_MESA_pack_invert 1
-#endif
-
-#ifndef GL_MESA_ycbcr_texture
-#define GL_MESA_ycbcr_texture 1
-#endif
-
-#ifndef GL_EXT_pixel_buffer_object
-#define GL_EXT_pixel_buffer_object 1
-#endif
-
-#ifndef GL_NV_fragment_program_option
-#define GL_NV_fragment_program_option 1
-#endif
-
-#ifndef GL_NV_fragment_program2
-#define GL_NV_fragment_program2 1
-#endif
-
-#ifndef GL_NV_vertex_program2_option
-#define GL_NV_vertex_program2_option 1
-#endif
-
-#ifndef GL_NV_vertex_program3
-#define GL_NV_vertex_program3 1
-#endif
-
-#ifndef GL_EXT_framebuffer_object
-#define GL_EXT_framebuffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint);
-GLAPI void APIENTRY glBindRenderbufferEXT (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei, GLuint *);
-GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum, GLenum, GLsizei, GLsizei);
-GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint);
-GLAPI void APIENTRY glBindFramebufferEXT (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei, GLuint *);
-GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum);
-GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum, GLenum, GLenum, GLuint, GLint);
-GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum, GLenum, GLenum, GLuint, GLint);
-GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLint);
-GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum, GLenum, GLenum, GLuint);
-GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGenerateMipmapEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
-typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
-typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
-typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
-typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
-#endif
-
-#ifndef GL_GREMEDY_string_marker
-#define GL_GREMEDY_string_marker 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
-#endif
-
-#ifndef GL_EXT_packed_depth_stencil
-#define GL_EXT_packed_depth_stencil 1
-#endif
-
-#ifndef GL_EXT_stencil_clear_tag
-#define GL_EXT_stencil_clear_tag 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStencilClearTagEXT (GLsizei, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
-#endif
-
-#ifndef GL_EXT_texture_sRGB
-#define GL_EXT_texture_sRGB 1
-#endif
-
-#ifndef GL_EXT_framebuffer_blit
-#define GL_EXT_framebuffer_blit 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlitFramebufferEXT (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif
-
-#ifndef GL_EXT_framebuffer_multisample
-#define GL_EXT_framebuffer_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_MESAX_texture_stack
-#define GL_MESAX_texture_stack 1
-#endif
-
-#ifndef GL_EXT_timer_query
-#define GL_EXT_timer_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint, GLenum, GLint64EXT *);
-GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint, GLenum, GLuint64EXT *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
-#endif
-
-#ifndef GL_EXT_gpu_program_parameters
-#define GL_EXT_gpu_program_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum, GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum, GLuint, GLsizei, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-#endif
-
-#ifndef GL_APPLE_flush_buffer_range
-#define GL_APPLE_flush_buffer_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum, GLintptr, GLsizeiptr);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
-#endif
-
-#ifndef GL_NV_gpu_program4
-#define GL_NV_gpu_program4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum, GLuint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum, GLuint, const GLint *);
-GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum, GLuint, GLsizei, const GLint *);
-GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum, GLuint, const GLuint *);
-GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum, GLuint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum, GLuint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum, GLuint, const GLint *);
-GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum, GLuint, GLsizei, const GLint *);
-GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum, GLuint, const GLuint *);
-GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum, GLuint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum, GLuint, GLint *);
-GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum, GLuint, GLuint *);
-GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum, GLuint, GLint *);
-GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum, GLuint, GLuint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
-#endif
-
-#ifndef GL_NV_geometry_program4
-#define GL_NV_geometry_program4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramVertexLimitNV (GLenum, GLint);
-GLAPI void APIENTRY glFramebufferTextureEXT (GLenum, GLenum, GLuint, GLint);
-GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum, GLenum, GLuint, GLint, GLint);
-GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum, GLenum, GLuint, GLint, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif
-
-#ifndef GL_EXT_geometry_shader4
-#define GL_EXT_geometry_shader4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramParameteriEXT (GLuint, GLenum, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
-#endif
-
-#ifndef GL_NV_vertex_program4
-#define GL_NV_vertex_program4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint, GLint);
-GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint, GLint, GLint);
-GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint, GLint, GLint, GLint);
-GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint, GLenum, GLuint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_EXT_gpu_shader4
-#define GL_EXT_gpu_shader4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetUniformuivEXT (GLuint, GLint, GLuint *);
-GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint, GLuint, const GLchar *);
-GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint, const GLchar *);
-GLAPI void APIENTRY glUniform1uiEXT (GLint, GLuint);
-GLAPI void APIENTRY glUniform2uiEXT (GLint, GLuint, GLuint);
-GLAPI void APIENTRY glUniform3uiEXT (GLint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glUniform4uiEXT (GLint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glUniform1uivEXT (GLint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glUniform2uivEXT (GLint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glUniform3uivEXT (GLint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glUniform4uivEXT (GLint, GLsizei, const GLuint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-#endif
-
-#ifndef GL_EXT_draw_instanced
-#define GL_EXT_draw_instanced 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif
-
-#ifndef GL_EXT_packed_float
-#define GL_EXT_packed_float 1
-#endif
-
-#ifndef GL_EXT_texture_array
-#define GL_EXT_texture_array 1
-#endif
-
-#ifndef GL_EXT_texture_buffer_object
-#define GL_EXT_texture_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBufferEXT (GLenum, GLenum, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
-#endif
-
-#ifndef GL_EXT_texture_compression_latc
-#define GL_EXT_texture_compression_latc 1
-#endif
-
-#ifndef GL_EXT_texture_compression_rgtc
-#define GL_EXT_texture_compression_rgtc 1
-#endif
-
-#ifndef GL_EXT_texture_shared_exponent
-#define GL_EXT_texture_shared_exponent 1
-#endif
-
-#ifndef GL_NV_depth_buffer_float
-#define GL_NV_depth_buffer_float 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDepthRangedNV (GLdouble, GLdouble);
-GLAPI void APIENTRY glClearDepthdNV (GLdouble);
-GLAPI void APIENTRY glDepthBoundsdNV (GLdouble, GLdouble);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
-typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
-typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
-#endif
-
-#ifndef GL_NV_fragment_program4
-#define GL_NV_fragment_program4 1
-#endif
-
-#ifndef GL_NV_framebuffer_multisample_coverage
-#define GL_NV_framebuffer_multisample_coverage 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_EXT_framebuffer_sRGB
-#define GL_EXT_framebuffer_sRGB 1
-#endif
-
-#ifndef GL_NV_geometry_shader4
-#define GL_NV_geometry_shader4 1
-#endif
-
-#ifndef GL_NV_parameter_buffer_object
-#define GL_NV_parameter_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum, GLuint, GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum, GLuint, GLuint, GLsizei, const GLint *);
-GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum, GLuint, GLuint, GLsizei, const GLuint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
-#endif
-
-#ifndef GL_EXT_draw_buffers2
-#define GL_EXT_draw_buffers2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
-GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum, GLuint, GLboolean *);
-GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum, GLuint, GLint *);
-GLAPI void APIENTRY glEnableIndexedEXT (GLenum, GLuint);
-GLAPI void APIENTRY glDisableIndexedEXT (GLenum, GLuint);
-GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
-typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
-typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
-#endif
-
-#ifndef GL_NV_transform_feedback
-#define GL_NV_transform_feedback 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum);
-GLAPI void APIENTRY glEndTransformFeedbackNV (void);
-GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint, const GLint *, GLenum);
-GLAPI void APIENTRY glBindBufferRangeNV (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
-GLAPI void APIENTRY glBindBufferOffsetNV (GLenum, GLuint, GLuint, GLintptr);
-GLAPI void APIENTRY glBindBufferBaseNV (GLenum, GLuint, GLuint);
-GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint, GLsizei, const GLint *, GLenum);
-GLAPI void APIENTRY glActiveVaryingNV (GLuint, const GLchar *);
-GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint, const GLchar *);
-GLAPI void APIENTRY glGetActiveVaryingNV (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *);
-GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint, GLuint, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
-#endif
-
-#ifndef GL_EXT_bindable_uniform
-#define GL_EXT_bindable_uniform 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniformBufferEXT (GLuint, GLint, GLuint);
-GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint, GLint);
-GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
-typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
-#endif
-
-#ifndef GL_EXT_texture_integer
-#define GL_EXT_texture_integer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexParameterIivEXT (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glTexParameterIuivEXT (GLenum, GLenum, const GLuint *);
-GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum, GLenum, GLuint *);
-GLAPI void APIENTRY glClearColorIiEXT (GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glClearColorIuiEXT (GLuint, GLuint, GLuint, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
-typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
-#endif
-
-#ifndef GL_GREMEDY_frame_terminator
-#define GL_GREMEDY_frame_terminator 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFrameTerminatorGREMEDY (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
-#endif
-
-#ifndef GL_NV_conditional_render
-#define GL_NV_conditional_render 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint, GLenum);
-GLAPI void APIENTRY glEndConditionalRenderNV (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
-typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
-#endif
-
-#ifndef GL_NV_present_video
-#define GL_NV_present_video 1
-#endif
-
-#ifndef GL_EXT_transform_feedback
-#define GL_EXT_transform_feedback 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum);
-GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
-GLAPI void APIENTRY glBindBufferRangeEXT (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
-GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum, GLuint, GLuint, GLintptr);
-GLAPI void APIENTRY glBindBufferBaseEXT (GLenum, GLuint, GLuint);
-GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint, GLsizei, const GLint *, GLenum);
-GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLint *location);
-#endif
-
-#ifndef GL_EXT_direct_state_access
-#define GL_EXT_direct_state_access 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield);
-GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield);
-GLAPI void APIENTRY glMatrixLoadfEXT (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMatrixLoaddEXT (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMatrixMultfEXT (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMatrixMultdEXT (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum);
-GLAPI void APIENTRY glMatrixRotatefEXT (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMatrixRotatedEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMatrixScalefEXT (GLenum, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMatrixScaledEXT (GLenum, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMatrixFrustumEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMatrixOrthoEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMatrixPopEXT (GLenum);
-GLAPI void APIENTRY glMatrixPushEXT (GLenum);
-GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum, const GLdouble *);
-GLAPI void APIENTRY glTextureParameterfEXT (GLuint, GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glTextureParameterfvEXT (GLuint, GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glTextureParameteriEXT (GLuint, GLenum, GLenum, GLint);
-GLAPI void APIENTRY glTextureParameterivEXT (GLuint, GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
-GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
-GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glGetTextureImageEXT (GLuint, GLenum, GLint, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint, GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint, GLenum, GLint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint, GLenum, GLint, GLenum, GLint *);
-GLAPI void APIENTRY glTextureImage3DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum, GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum, GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum, GLenum, GLenum, GLint);
-GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum, GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
-GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
-GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum, GLenum, GLint, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum, GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum, GLenum, GLint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum, GLenum, GLint, GLenum, GLint *);
-GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glBindMultiTextureEXT (GLenum, GLenum, GLuint);
-GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum, GLuint);
-GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum, GLuint);
-GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum, GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum, GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum, GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexEnviEXT (GLenum, GLenum, GLenum, GLint);
-GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum, GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexGendEXT (GLenum, GLenum, GLenum, GLdouble);
-GLAPI void APIENTRY glMultiTexGendvEXT (GLenum, GLenum, GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexGenfEXT (GLenum, GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum, GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexGeniEXT (GLenum, GLenum, GLenum, GLint);
-GLAPI void APIENTRY glMultiTexGenivEXT (GLenum, GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum, GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum, GLenum, GLenum, GLdouble *);
-GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum, GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum, GLuint, GLfloat *);
-GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum, GLuint, GLdouble *);
-GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum, GLuint, GLvoid* *);
-GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint, GLenum, GLint, GLvoid *);
-GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum, GLenum, GLint, GLvoid *);
-GLAPI void APIENTRY glNamedProgramStringEXT (GLuint, GLenum, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint, GLenum, GLuint, const GLdouble *);
-GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint, GLenum, GLuint, const GLfloat *);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint, GLenum, GLuint, GLdouble *);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint, GLenum, GLuint, GLfloat *);
-GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint, GLenum, GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint, GLenum, GLuint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint, GLenum, GLuint, const GLint *);
-GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint, GLenum, GLuint, GLsizei, const GLint *);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint, GLenum, GLuint, const GLuint *);
-GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint, GLenum, GLuint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint, GLenum, GLuint, GLint *);
-GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint, GLenum, GLuint, GLuint *);
-GLAPI void APIENTRY glTextureParameterIivEXT (GLuint, GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint, GLenum, GLenum, const GLuint *);
-GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint, GLenum, GLenum, GLuint *);
-GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum, GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum, GLenum, GLenum, const GLuint *);
-GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum, GLenum, GLenum, GLuint *);
-GLAPI void APIENTRY glProgramUniform1fEXT (GLuint, GLint, GLfloat);
-GLAPI void APIENTRY glProgramUniform2fEXT (GLuint, GLint, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramUniform3fEXT (GLuint, GLint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramUniform4fEXT (GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramUniform1iEXT (GLuint, GLint, GLint);
-GLAPI void APIENTRY glProgramUniform2iEXT (GLuint, GLint, GLint, GLint);
-GLAPI void APIENTRY glProgramUniform3iEXT (GLuint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glProgramUniform4iEXT (GLuint, GLint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint, GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint, GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint, GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint, GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint, GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint, GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint, GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint, GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint, GLint, GLuint);
-GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint, GLint, GLuint, GLuint);
-GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint, GLint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint, GLint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint, GLint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint, GLint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint, GLint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint, GLint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glNamedBufferDataEXT (GLuint, GLsizeiptr, const GLvoid *, GLenum);
-GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint, GLintptr, GLsizeiptr, const GLvoid *);
-GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint, GLenum);
-GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint);
-GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint, GLenum, GLvoid* *);
-GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint, GLintptr, GLsizeiptr, GLvoid *);
-GLAPI void APIENTRY glTextureBufferEXT (GLuint, GLenum, GLenum, GLuint);
-GLAPI void APIENTRY glMultiTexBufferEXT (GLenum, GLenum, GLenum, GLuint);
-GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint, GLenum, GLsizei, GLsizei);
-GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint, GLenum, GLint *);
-GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint, GLenum);
-GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint, GLenum, GLenum, GLuint, GLint);
-GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint, GLenum, GLenum, GLuint, GLint);
-GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint, GLenum, GLenum, GLuint, GLint, GLint);
-GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint, GLenum, GLenum, GLuint);
-GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint, GLenum);
-GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum, GLenum);
-GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint, GLenum);
-GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint, GLsizei, const GLenum *);
-GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint, GLenum);
-GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint, GLsizei, GLenum, GLsizei, GLsizei);
-GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint, GLsizei, GLsizei, GLenum, GLsizei, GLsizei);
-GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint, GLenum, GLuint, GLint);
-GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint, GLenum, GLuint, GLint, GLint);
-GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint, GLenum, GLuint, GLint, GLenum);
-GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint, GLenum, GLuint);
-GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum, GLenum, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
-typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
-typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
-typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
-typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
-typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
-typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
-typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
-typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
-typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
-typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data);
-typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img);
-typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params);
-typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
-typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
-typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
-typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
-typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
-typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
-typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
-#endif
-
-#ifndef GL_EXT_vertex_array_bgra
-#define GL_EXT_vertex_array_bgra 1
-#endif
-
-#ifndef GL_EXT_texture_swizzle
-#define GL_EXT_texture_swizzle 1
-#endif
-
-#ifndef GL_NV_explicit_multisample
-#define GL_NV_explicit_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetMultisamplefvNV (GLenum, GLuint, GLfloat *);
-GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint, GLbitfield);
-GLAPI void APIENTRY glTexRenderbufferNV (GLenum, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val);
-typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
-typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
-#endif
-
-#ifndef GL_NV_transform_feedback2
-#define GL_NV_transform_feedback2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint);
-GLAPI void APIENTRY glPauseTransformFeedbackNV (void);
-GLAPI void APIENTRY glResumeTransformFeedbackNV (void);
-GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids);
-typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void);
-typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
-typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
-#endif
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/src/glx/apple/include/GL/glext.hMESA b/src/glx/apple/include/GL/glext.hMESA
deleted file mode 100644
index 17db4b6..0000000
--- a/src/glx/apple/include/GL/glext.hMESA
+++ /dev/null
@@ -1,7649 +0,0 @@
-#ifndef __glext_h_
-#define __glext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2007 The Khronos Group Inc.
-** 
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-** 
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-** 
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#define WIN32_LEAN_AND_MEAN 1
-#include <windows.h>
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
-
-/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated 2008/08/10 */
-/* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 41
-
-#ifndef GL_VERSION_1_2
-#define GL_UNSIGNED_BYTE_3_3_2            0x8032
-#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
-#define GL_UNSIGNED_INT_8_8_8_8           0x8035
-#define GL_UNSIGNED_INT_10_10_10_2        0x8036
-#define GL_RESCALE_NORMAL                 0x803A
-#define GL_TEXTURE_BINDING_3D             0x806A
-#define GL_PACK_SKIP_IMAGES               0x806B
-#define GL_PACK_IMAGE_HEIGHT              0x806C
-#define GL_UNPACK_SKIP_IMAGES             0x806D
-#define GL_UNPACK_IMAGE_HEIGHT            0x806E
-#define GL_TEXTURE_3D                     0x806F
-#define GL_PROXY_TEXTURE_3D               0x8070
-#define GL_TEXTURE_DEPTH                  0x8071
-#define GL_TEXTURE_WRAP_R                 0x8072
-#define GL_MAX_3D_TEXTURE_SIZE            0x8073
-#define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
-#define GL_UNSIGNED_SHORT_5_6_5           0x8363
-#define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
-#define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
-#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
-#define GL_BGR                            0x80E0
-#define GL_BGRA                           0x80E1
-#define GL_MAX_ELEMENTS_VERTICES          0x80E8
-#define GL_MAX_ELEMENTS_INDICES           0x80E9
-#define GL_CLAMP_TO_EDGE                  0x812F
-#define GL_TEXTURE_MIN_LOD                0x813A
-#define GL_TEXTURE_MAX_LOD                0x813B
-#define GL_TEXTURE_BASE_LEVEL             0x813C
-#define GL_TEXTURE_MAX_LEVEL              0x813D
-#define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
-#define GL_SINGLE_COLOR                   0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR        0x81FA
-#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
-#define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
-#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
-#define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
-#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
-#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
-#endif
-
-#ifndef GL_ARB_imaging
-#define GL_CONSTANT_COLOR                 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
-#define GL_CONSTANT_ALPHA                 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
-#define GL_BLEND_COLOR                    0x8005
-#define GL_FUNC_ADD                       0x8006
-#define GL_MIN                            0x8007
-#define GL_MAX                            0x8008
-#define GL_BLEND_EQUATION                 0x8009
-#define GL_FUNC_SUBTRACT                  0x800A
-#define GL_FUNC_REVERSE_SUBTRACT          0x800B
-#define GL_CONVOLUTION_1D                 0x8010
-#define GL_CONVOLUTION_2D                 0x8011
-#define GL_SEPARABLE_2D                   0x8012
-#define GL_CONVOLUTION_BORDER_MODE        0x8013
-#define GL_CONVOLUTION_FILTER_SCALE       0x8014
-#define GL_CONVOLUTION_FILTER_BIAS        0x8015
-#define GL_REDUCE                         0x8016
-#define GL_CONVOLUTION_FORMAT             0x8017
-#define GL_CONVOLUTION_WIDTH              0x8018
-#define GL_CONVOLUTION_HEIGHT             0x8019
-#define GL_MAX_CONVOLUTION_WIDTH          0x801A
-#define GL_MAX_CONVOLUTION_HEIGHT         0x801B
-#define GL_POST_CONVOLUTION_RED_SCALE     0x801C
-#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
-#define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
-#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
-#define GL_POST_CONVOLUTION_RED_BIAS      0x8020
-#define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
-#define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
-#define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
-#define GL_HISTOGRAM                      0x8024
-#define GL_PROXY_HISTOGRAM                0x8025
-#define GL_HISTOGRAM_WIDTH                0x8026
-#define GL_HISTOGRAM_FORMAT               0x8027
-#define GL_HISTOGRAM_RED_SIZE             0x8028
-#define GL_HISTOGRAM_GREEN_SIZE           0x8029
-#define GL_HISTOGRAM_BLUE_SIZE            0x802A
-#define GL_HISTOGRAM_ALPHA_SIZE           0x802B
-#define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
-#define GL_HISTOGRAM_SINK                 0x802D
-#define GL_MINMAX                         0x802E
-#define GL_MINMAX_FORMAT                  0x802F
-#define GL_MINMAX_SINK                    0x8030
-#define GL_TABLE_TOO_LARGE                0x8031
-#define GL_COLOR_MATRIX                   0x80B1
-#define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
-#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
-#define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
-#define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
-#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
-#define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
-#define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
-#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
-#define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
-#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
-#define GL_COLOR_TABLE                    0x80D0
-#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
-#define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
-#define GL_PROXY_COLOR_TABLE              0x80D3
-#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
-#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
-#define GL_COLOR_TABLE_SCALE              0x80D6
-#define GL_COLOR_TABLE_BIAS               0x80D7
-#define GL_COLOR_TABLE_FORMAT             0x80D8
-#define GL_COLOR_TABLE_WIDTH              0x80D9
-#define GL_COLOR_TABLE_RED_SIZE           0x80DA
-#define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
-#define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
-#define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
-#define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
-#define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
-#define GL_CONSTANT_BORDER                0x8151
-#define GL_REPLICATE_BORDER               0x8153
-#define GL_CONVOLUTION_BORDER_COLOR       0x8154
-#endif
-
-#ifndef GL_VERSION_1_3
-#define GL_TEXTURE0                       0x84C0
-#define GL_TEXTURE1                       0x84C1
-#define GL_TEXTURE2                       0x84C2
-#define GL_TEXTURE3                       0x84C3
-#define GL_TEXTURE4                       0x84C4
-#define GL_TEXTURE5                       0x84C5
-#define GL_TEXTURE6                       0x84C6
-#define GL_TEXTURE7                       0x84C7
-#define GL_TEXTURE8                       0x84C8
-#define GL_TEXTURE9                       0x84C9
-#define GL_TEXTURE10                      0x84CA
-#define GL_TEXTURE11                      0x84CB
-#define GL_TEXTURE12                      0x84CC
-#define GL_TEXTURE13                      0x84CD
-#define GL_TEXTURE14                      0x84CE
-#define GL_TEXTURE15                      0x84CF
-#define GL_TEXTURE16                      0x84D0
-#define GL_TEXTURE17                      0x84D1
-#define GL_TEXTURE18                      0x84D2
-#define GL_TEXTURE19                      0x84D3
-#define GL_TEXTURE20                      0x84D4
-#define GL_TEXTURE21                      0x84D5
-#define GL_TEXTURE22                      0x84D6
-#define GL_TEXTURE23                      0x84D7
-#define GL_TEXTURE24                      0x84D8
-#define GL_TEXTURE25                      0x84D9
-#define GL_TEXTURE26                      0x84DA
-#define GL_TEXTURE27                      0x84DB
-#define GL_TEXTURE28                      0x84DC
-#define GL_TEXTURE29                      0x84DD
-#define GL_TEXTURE30                      0x84DE
-#define GL_TEXTURE31                      0x84DF
-#define GL_ACTIVE_TEXTURE                 0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
-#define GL_MAX_TEXTURE_UNITS              0x84E2
-#define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
-#define GL_MULTISAMPLE                    0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
-#define GL_SAMPLE_COVERAGE                0x80A0
-#define GL_SAMPLE_BUFFERS                 0x80A8
-#define GL_SAMPLES                        0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
-#define GL_MULTISAMPLE_BIT                0x20000000
-#define GL_NORMAL_MAP                     0x8511
-#define GL_REFLECTION_MAP                 0x8512
-#define GL_TEXTURE_CUBE_MAP               0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
-#define GL_COMPRESSED_ALPHA               0x84E9
-#define GL_COMPRESSED_LUMINANCE           0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
-#define GL_COMPRESSED_INTENSITY           0x84EC
-#define GL_COMPRESSED_RGB                 0x84ED
-#define GL_COMPRESSED_RGBA                0x84EE
-#define GL_TEXTURE_COMPRESSION_HINT       0x84EF
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
-#define GL_TEXTURE_COMPRESSED             0x86A1
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
-#define GL_CLAMP_TO_BORDER                0x812D
-#define GL_COMBINE                        0x8570
-#define GL_COMBINE_RGB                    0x8571
-#define GL_COMBINE_ALPHA                  0x8572
-#define GL_SOURCE0_RGB                    0x8580
-#define GL_SOURCE1_RGB                    0x8581
-#define GL_SOURCE2_RGB                    0x8582
-#define GL_SOURCE0_ALPHA                  0x8588
-#define GL_SOURCE1_ALPHA                  0x8589
-#define GL_SOURCE2_ALPHA                  0x858A
-#define GL_OPERAND0_RGB                   0x8590
-#define GL_OPERAND1_RGB                   0x8591
-#define GL_OPERAND2_RGB                   0x8592
-#define GL_OPERAND0_ALPHA                 0x8598
-#define GL_OPERAND1_ALPHA                 0x8599
-#define GL_OPERAND2_ALPHA                 0x859A
-#define GL_RGB_SCALE                      0x8573
-#define GL_ADD_SIGNED                     0x8574
-#define GL_INTERPOLATE                    0x8575
-#define GL_SUBTRACT                       0x84E7
-#define GL_CONSTANT                       0x8576
-#define GL_PRIMARY_COLOR                  0x8577
-#define GL_PREVIOUS                       0x8578
-#define GL_DOT3_RGB                       0x86AE
-#define GL_DOT3_RGBA                      0x86AF
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_BLEND_DST_RGB                  0x80C8
-#define GL_BLEND_SRC_RGB                  0x80C9
-#define GL_BLEND_DST_ALPHA                0x80CA
-#define GL_BLEND_SRC_ALPHA                0x80CB
-#define GL_POINT_SIZE_MIN                 0x8126
-#define GL_POINT_SIZE_MAX                 0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
-#define GL_POINT_DISTANCE_ATTENUATION     0x8129
-#define GL_GENERATE_MIPMAP                0x8191
-#define GL_GENERATE_MIPMAP_HINT           0x8192
-#define GL_DEPTH_COMPONENT16              0x81A5
-#define GL_DEPTH_COMPONENT24              0x81A6
-#define GL_DEPTH_COMPONENT32              0x81A7
-#define GL_MIRRORED_REPEAT                0x8370
-#define GL_FOG_COORDINATE_SOURCE          0x8450
-#define GL_FOG_COORDINATE                 0x8451
-#define GL_FRAGMENT_DEPTH                 0x8452
-#define GL_CURRENT_FOG_COORDINATE         0x8453
-#define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
-#define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
-#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
-#define GL_FOG_COORDINATE_ARRAY           0x8457
-#define GL_COLOR_SUM                      0x8458
-#define GL_CURRENT_SECONDARY_COLOR        0x8459
-#define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
-#define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
-#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
-#define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
-#define GL_SECONDARY_COLOR_ARRAY          0x845E
-#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
-#define GL_TEXTURE_FILTER_CONTROL         0x8500
-#define GL_TEXTURE_LOD_BIAS               0x8501
-#define GL_INCR_WRAP                      0x8507
-#define GL_DECR_WRAP                      0x8508
-#define GL_TEXTURE_DEPTH_SIZE             0x884A
-#define GL_DEPTH_TEXTURE_MODE             0x884B
-#define GL_TEXTURE_COMPARE_MODE           0x884C
-#define GL_TEXTURE_COMPARE_FUNC           0x884D
-#define GL_COMPARE_R_TO_TEXTURE           0x884E
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_BUFFER_SIZE                    0x8764
-#define GL_BUFFER_USAGE                   0x8765
-#define GL_QUERY_COUNTER_BITS             0x8864
-#define GL_CURRENT_QUERY                  0x8865
-#define GL_QUERY_RESULT                   0x8866
-#define GL_QUERY_RESULT_AVAILABLE         0x8867
-#define GL_ARRAY_BUFFER                   0x8892
-#define GL_ELEMENT_ARRAY_BUFFER           0x8893
-#define GL_ARRAY_BUFFER_BINDING           0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
-#define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
-#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
-#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
-#define GL_READ_ONLY                      0x88B8
-#define GL_WRITE_ONLY                     0x88B9
-#define GL_READ_WRITE                     0x88BA
-#define GL_BUFFER_ACCESS                  0x88BB
-#define GL_BUFFER_MAPPED                  0x88BC
-#define GL_BUFFER_MAP_POINTER             0x88BD
-#define GL_STREAM_DRAW                    0x88E0
-#define GL_STREAM_READ                    0x88E1
-#define GL_STREAM_COPY                    0x88E2
-#define GL_STATIC_DRAW                    0x88E4
-#define GL_STATIC_READ                    0x88E5
-#define GL_STATIC_COPY                    0x88E6
-#define GL_DYNAMIC_DRAW                   0x88E8
-#define GL_DYNAMIC_READ                   0x88E9
-#define GL_DYNAMIC_COPY                   0x88EA
-#define GL_SAMPLES_PASSED                 0x8914
-#define GL_FOG_COORD_SRC                  GL_FOG_COORDINATE_SOURCE
-#define GL_FOG_COORD                      GL_FOG_COORDINATE
-#define GL_CURRENT_FOG_COORD              GL_CURRENT_FOG_COORDINATE
-#define GL_FOG_COORD_ARRAY_TYPE           GL_FOG_COORDINATE_ARRAY_TYPE
-#define GL_FOG_COORD_ARRAY_STRIDE         GL_FOG_COORDINATE_ARRAY_STRIDE
-#define GL_FOG_COORD_ARRAY_POINTER        GL_FOG_COORDINATE_ARRAY_POINTER
-#define GL_FOG_COORD_ARRAY                GL_FOG_COORDINATE_ARRAY
-#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
-#define GL_SRC0_RGB                       GL_SOURCE0_RGB
-#define GL_SRC1_RGB                       GL_SOURCE1_RGB
-#define GL_SRC2_RGB                       GL_SOURCE2_RGB
-#define GL_SRC0_ALPHA                     GL_SOURCE0_ALPHA
-#define GL_SRC1_ALPHA                     GL_SOURCE1_ALPHA
-#define GL_SRC2_ALPHA                     GL_SOURCE2_ALPHA
-#endif
-
-#ifndef GL_VERSION_2_0
-#define GL_BLEND_EQUATION_RGB             GL_BLEND_EQUATION
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
-#define GL_CURRENT_VERTEX_ATTRIB          0x8626
-#define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
-#define GL_STENCIL_BACK_FUNC              0x8800
-#define GL_STENCIL_BACK_FAIL              0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
-#define GL_MAX_DRAW_BUFFERS               0x8824
-#define GL_DRAW_BUFFER0                   0x8825
-#define GL_DRAW_BUFFER1                   0x8826
-#define GL_DRAW_BUFFER2                   0x8827
-#define GL_DRAW_BUFFER3                   0x8828
-#define GL_DRAW_BUFFER4                   0x8829
-#define GL_DRAW_BUFFER5                   0x882A
-#define GL_DRAW_BUFFER6                   0x882B
-#define GL_DRAW_BUFFER7                   0x882C
-#define GL_DRAW_BUFFER8                   0x882D
-#define GL_DRAW_BUFFER9                   0x882E
-#define GL_DRAW_BUFFER10                  0x882F
-#define GL_DRAW_BUFFER11                  0x8830
-#define GL_DRAW_BUFFER12                  0x8831
-#define GL_DRAW_BUFFER13                  0x8832
-#define GL_DRAW_BUFFER14                  0x8833
-#define GL_DRAW_BUFFER15                  0x8834
-#define GL_BLEND_EQUATION_ALPHA           0x883D
-#define GL_POINT_SPRITE                   0x8861
-#define GL_COORD_REPLACE                  0x8862
-#define GL_MAX_VERTEX_ATTRIBS             0x8869
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
-#define GL_MAX_TEXTURE_COORDS             0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
-#define GL_FRAGMENT_SHADER                0x8B30
-#define GL_VERTEX_SHADER                  0x8B31
-#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
-#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
-#define GL_MAX_VARYING_FLOATS             0x8B4B
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
-#define GL_SHADER_TYPE                    0x8B4F
-#define GL_FLOAT_VEC2                     0x8B50
-#define GL_FLOAT_VEC3                     0x8B51
-#define GL_FLOAT_VEC4                     0x8B52
-#define GL_INT_VEC2                       0x8B53
-#define GL_INT_VEC3                       0x8B54
-#define GL_INT_VEC4                       0x8B55
-#define GL_BOOL                           0x8B56
-#define GL_BOOL_VEC2                      0x8B57
-#define GL_BOOL_VEC3                      0x8B58
-#define GL_BOOL_VEC4                      0x8B59
-#define GL_FLOAT_MAT2                     0x8B5A
-#define GL_FLOAT_MAT3                     0x8B5B
-#define GL_FLOAT_MAT4                     0x8B5C
-#define GL_SAMPLER_1D                     0x8B5D
-#define GL_SAMPLER_2D                     0x8B5E
-#define GL_SAMPLER_3D                     0x8B5F
-#define GL_SAMPLER_CUBE                   0x8B60
-#define GL_SAMPLER_1D_SHADOW              0x8B61
-#define GL_SAMPLER_2D_SHADOW              0x8B62
-#define GL_DELETE_STATUS                  0x8B80
-#define GL_COMPILE_STATUS                 0x8B81
-#define GL_LINK_STATUS                    0x8B82
-#define GL_VALIDATE_STATUS                0x8B83
-#define GL_INFO_LOG_LENGTH                0x8B84
-#define GL_ATTACHED_SHADERS               0x8B85
-#define GL_ACTIVE_UNIFORMS                0x8B86
-#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
-#define GL_SHADER_SOURCE_LENGTH           0x8B88
-#define GL_ACTIVE_ATTRIBUTES              0x8B89
-#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
-#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
-#define GL_CURRENT_PROGRAM                0x8B8D
-#define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
-#define GL_LOWER_LEFT                     0x8CA1
-#define GL_UPPER_LEFT                     0x8CA2
-#define GL_STENCIL_BACK_REF               0x8CA3
-#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
-#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
-#endif
-
-#ifndef GL_VERSION_2_1
-#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
-#define GL_PIXEL_PACK_BUFFER              0x88EB
-#define GL_PIXEL_UNPACK_BUFFER            0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
-#define GL_FLOAT_MAT2x3                   0x8B65
-#define GL_FLOAT_MAT2x4                   0x8B66
-#define GL_FLOAT_MAT3x2                   0x8B67
-#define GL_FLOAT_MAT3x4                   0x8B68
-#define GL_FLOAT_MAT4x2                   0x8B69
-#define GL_FLOAT_MAT4x3                   0x8B6A
-#define GL_SRGB                           0x8C40
-#define GL_SRGB8                          0x8C41
-#define GL_SRGB_ALPHA                     0x8C42
-#define GL_SRGB8_ALPHA8                   0x8C43
-#define GL_SLUMINANCE_ALPHA               0x8C44
-#define GL_SLUMINANCE8_ALPHA8             0x8C45
-#define GL_SLUMINANCE                     0x8C46
-#define GL_SLUMINANCE8                    0x8C47
-#define GL_COMPRESSED_SRGB                0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA          0x8C49
-#define GL_COMPRESSED_SLUMINANCE          0x8C4A
-#define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
-#endif
-
-#ifndef GL_VERSION_3_0
-#define GL_COMPARE_REF_TO_TEXTURE         GL_COMPARE_R_TO_TEXTURE_ARB
-#define GL_CLIP_DISTANCE0                 GL_CLIP_PLANE0
-#define GL_CLIP_DISTANCE1                 GL_CLIP_PLANE1
-#define GL_CLIP_DISTANCE2                 GL_CLIP_PLANE2
-#define GL_CLIP_DISTANCE3                 GL_CLIP_PLANE3
-#define GL_CLIP_DISTANCE4                 GL_CLIP_PLANE4
-#define GL_CLIP_DISTANCE5                 GL_CLIP_PLANE5
-#define GL_MAX_CLIP_DISTANCES             GL_MAX_CLIP_PLANES
-#define GL_MAJOR_VERSION                  0x821B
-#define GL_MINOR_VERSION                  0x821C
-#define GL_NUM_EXTENSIONS                 0x821D
-#define GL_CONTEXT_FLAGS                  0x821E
-#define GL_DEPTH_BUFFER                   0x8223
-#define GL_STENCIL_BUFFER                 0x8224
-#define GL_COMPRESSED_RED                 0x8225
-#define GL_COMPRESSED_RG                  0x8226
-#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
-#define GL_RGBA32F                        0x8814
-#define GL_RGB32F                         0x8815
-#define GL_RGBA16F                        0x881A
-#define GL_RGB16F                         0x881B
-#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
-#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
-#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
-#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
-#define GL_CLAMP_VERTEX_COLOR             0x891A
-#define GL_CLAMP_FRAGMENT_COLOR           0x891B
-#define GL_CLAMP_READ_COLOR               0x891C
-#define GL_FIXED_ONLY                     0x891D
-#define GL_MAX_VARYING_COMPONENTS         GL_MAX_VARYING_FLOATS
-#define GL_TEXTURE_RED_TYPE               0x8C10
-#define GL_TEXTURE_GREEN_TYPE             0x8C11
-#define GL_TEXTURE_BLUE_TYPE              0x8C12
-#define GL_TEXTURE_ALPHA_TYPE             0x8C13
-#define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE         0x8C15
-#define GL_TEXTURE_DEPTH_TYPE             0x8C16
-#define GL_UNSIGNED_NORMALIZED            0x8C17
-#define GL_TEXTURE_1D_ARRAY               0x8C18
-#define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
-#define GL_TEXTURE_2D_ARRAY               0x8C1A
-#define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
-#define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
-#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
-#define GL_R11F_G11F_B10F                 0x8C3A
-#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
-#define GL_RGB9_E5                        0x8C3D
-#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
-#define GL_TEXTURE_SHARED_SIZE            0x8C3F
-#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
-#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
-#define GL_PRIMITIVES_GENERATED           0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
-#define GL_RASTERIZER_DISCARD             0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
-#define GL_INTERLEAVED_ATTRIBS            0x8C8C
-#define GL_SEPARATE_ATTRIBS               0x8C8D
-#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
-#define GL_RGBA32UI                       0x8D70
-#define GL_RGB32UI                        0x8D71
-#define GL_RGBA16UI                       0x8D76
-#define GL_RGB16UI                        0x8D77
-#define GL_RGBA8UI                        0x8D7C
-#define GL_RGB8UI                         0x8D7D
-#define GL_RGBA32I                        0x8D82
-#define GL_RGB32I                         0x8D83
-#define GL_RGBA16I                        0x8D88
-#define GL_RGB16I                         0x8D89
-#define GL_RGBA8I                         0x8D8E
-#define GL_RGB8I                          0x8D8F
-#define GL_RED_INTEGER                    0x8D94
-#define GL_GREEN_INTEGER                  0x8D95
-#define GL_BLUE_INTEGER                   0x8D96
-#define GL_ALPHA_INTEGER                  0x8D97
-#define GL_RGB_INTEGER                    0x8D98
-#define GL_RGBA_INTEGER                   0x8D99
-#define GL_BGR_INTEGER                    0x8D9A
-#define GL_BGRA_INTEGER                   0x8D9B
-#define GL_SAMPLER_1D_ARRAY               0x8DC0
-#define GL_SAMPLER_2D_ARRAY               0x8DC1
-#define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
-#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
-#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
-#define GL_UNSIGNED_INT_VEC2              0x8DC6
-#define GL_UNSIGNED_INT_VEC3              0x8DC7
-#define GL_UNSIGNED_INT_VEC4              0x8DC8
-#define GL_INT_SAMPLER_1D                 0x8DC9
-#define GL_INT_SAMPLER_2D                 0x8DCA
-#define GL_INT_SAMPLER_3D                 0x8DCB
-#define GL_INT_SAMPLER_CUBE               0x8DCC
-#define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
-#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
-#define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
-#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
-#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
-#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
-#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
-#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
-#define GL_QUERY_WAIT                     0x8E13
-#define GL_QUERY_NO_WAIT                  0x8E14
-#define GL_QUERY_BY_REGION_WAIT           0x8E15
-#define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
-#endif
-
-#ifndef GL_ARB_multitexture
-#define GL_TEXTURE0_ARB                   0x84C0
-#define GL_TEXTURE1_ARB                   0x84C1
-#define GL_TEXTURE2_ARB                   0x84C2
-#define GL_TEXTURE3_ARB                   0x84C3
-#define GL_TEXTURE4_ARB                   0x84C4
-#define GL_TEXTURE5_ARB                   0x84C5
-#define GL_TEXTURE6_ARB                   0x84C6
-#define GL_TEXTURE7_ARB                   0x84C7
-#define GL_TEXTURE8_ARB                   0x84C8
-#define GL_TEXTURE9_ARB                   0x84C9
-#define GL_TEXTURE10_ARB                  0x84CA
-#define GL_TEXTURE11_ARB                  0x84CB
-#define GL_TEXTURE12_ARB                  0x84CC
-#define GL_TEXTURE13_ARB                  0x84CD
-#define GL_TEXTURE14_ARB                  0x84CE
-#define GL_TEXTURE15_ARB                  0x84CF
-#define GL_TEXTURE16_ARB                  0x84D0
-#define GL_TEXTURE17_ARB                  0x84D1
-#define GL_TEXTURE18_ARB                  0x84D2
-#define GL_TEXTURE19_ARB                  0x84D3
-#define GL_TEXTURE20_ARB                  0x84D4
-#define GL_TEXTURE21_ARB                  0x84D5
-#define GL_TEXTURE22_ARB                  0x84D6
-#define GL_TEXTURE23_ARB                  0x84D7
-#define GL_TEXTURE24_ARB                  0x84D8
-#define GL_TEXTURE25_ARB                  0x84D9
-#define GL_TEXTURE26_ARB                  0x84DA
-#define GL_TEXTURE27_ARB                  0x84DB
-#define GL_TEXTURE28_ARB                  0x84DC
-#define GL_TEXTURE29_ARB                  0x84DD
-#define GL_TEXTURE30_ARB                  0x84DE
-#define GL_TEXTURE31_ARB                  0x84DF
-#define GL_ACTIVE_TEXTURE_ARB             0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
-#define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
-#endif
-
-#ifndef GL_ARB_transpose_matrix
-#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
-#endif
-
-#ifndef GL_ARB_multisample
-#define GL_MULTISAMPLE_ARB                0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
-#define GL_SAMPLE_COVERAGE_ARB            0x80A0
-#define GL_SAMPLE_BUFFERS_ARB             0x80A8
-#define GL_SAMPLES_ARB                    0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
-#define GL_MULTISAMPLE_BIT_ARB            0x20000000
-#endif
-
-#ifndef GL_ARB_texture_env_add
-#endif
-
-#ifndef GL_ARB_texture_cube_map
-#define GL_NORMAL_MAP_ARB                 0x8511
-#define GL_REFLECTION_MAP_ARB             0x8512
-#define GL_TEXTURE_CUBE_MAP_ARB           0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
-#endif
-
-#ifndef GL_ARB_texture_compression
-#define GL_COMPRESSED_ALPHA_ARB           0x84E9
-#define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
-#define GL_COMPRESSED_INTENSITY_ARB       0x84EC
-#define GL_COMPRESSED_RGB_ARB             0x84ED
-#define GL_COMPRESSED_RGBA_ARB            0x84EE
-#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
-#define GL_TEXTURE_COMPRESSED_ARB         0x86A1
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
-#endif
-
-#ifndef GL_ARB_texture_border_clamp
-#define GL_CLAMP_TO_BORDER_ARB            0x812D
-#endif
-
-#ifndef GL_ARB_point_parameters
-#define GL_POINT_SIZE_MIN_ARB             0x8126
-#define GL_POINT_SIZE_MAX_ARB             0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
-#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
-#endif
-
-#ifndef GL_ARB_vertex_blend
-#define GL_MAX_VERTEX_UNITS_ARB           0x86A4
-#define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
-#define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
-#define GL_VERTEX_BLEND_ARB               0x86A7
-#define GL_CURRENT_WEIGHT_ARB             0x86A8
-#define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
-#define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
-#define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
-#define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
-#define GL_WEIGHT_ARRAY_ARB               0x86AD
-#define GL_MODELVIEW0_ARB                 0x1700
-#define GL_MODELVIEW1_ARB                 0x850A
-#define GL_MODELVIEW2_ARB                 0x8722
-#define GL_MODELVIEW3_ARB                 0x8723
-#define GL_MODELVIEW4_ARB                 0x8724
-#define GL_MODELVIEW5_ARB                 0x8725
-#define GL_MODELVIEW6_ARB                 0x8726
-#define GL_MODELVIEW7_ARB                 0x8727
-#define GL_MODELVIEW8_ARB                 0x8728
-#define GL_MODELVIEW9_ARB                 0x8729
-#define GL_MODELVIEW10_ARB                0x872A
-#define GL_MODELVIEW11_ARB                0x872B
-#define GL_MODELVIEW12_ARB                0x872C
-#define GL_MODELVIEW13_ARB                0x872D
-#define GL_MODELVIEW14_ARB                0x872E
-#define GL_MODELVIEW15_ARB                0x872F
-#define GL_MODELVIEW16_ARB                0x8730
-#define GL_MODELVIEW17_ARB                0x8731
-#define GL_MODELVIEW18_ARB                0x8732
-#define GL_MODELVIEW19_ARB                0x8733
-#define GL_MODELVIEW20_ARB                0x8734
-#define GL_MODELVIEW21_ARB                0x8735
-#define GL_MODELVIEW22_ARB                0x8736
-#define GL_MODELVIEW23_ARB                0x8737
-#define GL_MODELVIEW24_ARB                0x8738
-#define GL_MODELVIEW25_ARB                0x8739
-#define GL_MODELVIEW26_ARB                0x873A
-#define GL_MODELVIEW27_ARB                0x873B
-#define GL_MODELVIEW28_ARB                0x873C
-#define GL_MODELVIEW29_ARB                0x873D
-#define GL_MODELVIEW30_ARB                0x873E
-#define GL_MODELVIEW31_ARB                0x873F
-#endif
-
-#ifndef GL_ARB_matrix_palette
-#define GL_MATRIX_PALETTE_ARB             0x8840
-#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
-#define GL_MAX_PALETTE_MATRICES_ARB       0x8842
-#define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
-#define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
-#define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
-#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
-#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
-#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
-#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
-#endif
-
-#ifndef GL_ARB_texture_env_combine
-#define GL_COMBINE_ARB                    0x8570
-#define GL_COMBINE_RGB_ARB                0x8571
-#define GL_COMBINE_ALPHA_ARB              0x8572
-#define GL_SOURCE0_RGB_ARB                0x8580
-#define GL_SOURCE1_RGB_ARB                0x8581
-#define GL_SOURCE2_RGB_ARB                0x8582
-#define GL_SOURCE0_ALPHA_ARB              0x8588
-#define GL_SOURCE1_ALPHA_ARB              0x8589
-#define GL_SOURCE2_ALPHA_ARB              0x858A
-#define GL_OPERAND0_RGB_ARB               0x8590
-#define GL_OPERAND1_RGB_ARB               0x8591
-#define GL_OPERAND2_RGB_ARB               0x8592
-#define GL_OPERAND0_ALPHA_ARB             0x8598
-#define GL_OPERAND1_ALPHA_ARB             0x8599
-#define GL_OPERAND2_ALPHA_ARB             0x859A
-#define GL_RGB_SCALE_ARB                  0x8573
-#define GL_ADD_SIGNED_ARB                 0x8574
-#define GL_INTERPOLATE_ARB                0x8575
-#define GL_SUBTRACT_ARB                   0x84E7
-#define GL_CONSTANT_ARB                   0x8576
-#define GL_PRIMARY_COLOR_ARB              0x8577
-#define GL_PREVIOUS_ARB                   0x8578
-#endif
-
-#ifndef GL_ARB_texture_env_crossbar
-#endif
-
-#ifndef GL_ARB_texture_env_dot3
-#define GL_DOT3_RGB_ARB                   0x86AE
-#define GL_DOT3_RGBA_ARB                  0x86AF
-#endif
-
-#ifndef GL_ARB_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_ARB            0x8370
-#endif
-
-#ifndef GL_ARB_depth_texture
-#define GL_DEPTH_COMPONENT16_ARB          0x81A5
-#define GL_DEPTH_COMPONENT24_ARB          0x81A6
-#define GL_DEPTH_COMPONENT32_ARB          0x81A7
-#define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
-#define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
-#endif
-
-#ifndef GL_ARB_shadow
-#define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
-#define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
-#define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
-#endif
-
-#ifndef GL_ARB_shadow_ambient
-#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
-#endif
-
-#ifndef GL_ARB_window_pos
-#endif
-
-#ifndef GL_ARB_vertex_program
-#define GL_COLOR_SUM_ARB                  0x8458
-#define GL_VERTEX_PROGRAM_ARB             0x8620
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
-#define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
-#define GL_PROGRAM_LENGTH_ARB             0x8627
-#define GL_PROGRAM_STRING_ARB             0x8628
-#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
-#define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
-#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
-#define GL_CURRENT_MATRIX_ARB             0x8641
-#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
-#define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
-#define GL_PROGRAM_BINDING_ARB            0x8677
-#define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
-#define GL_PROGRAM_ERROR_STRING_ARB       0x8874
-#define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
-#define GL_PROGRAM_FORMAT_ARB             0x8876
-#define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
-#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
-#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
-#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
-#define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
-#define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
-#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
-#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
-#define GL_PROGRAM_PARAMETERS_ARB         0x88A8
-#define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
-#define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
-#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
-#define GL_PROGRAM_ATTRIBS_ARB            0x88AC
-#define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
-#define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
-#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
-#define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
-#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
-#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
-#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
-#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
-#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
-#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
-#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
-#define GL_MATRIX0_ARB                    0x88C0
-#define GL_MATRIX1_ARB                    0x88C1
-#define GL_MATRIX2_ARB                    0x88C2
-#define GL_MATRIX3_ARB                    0x88C3
-#define GL_MATRIX4_ARB                    0x88C4
-#define GL_MATRIX5_ARB                    0x88C5
-#define GL_MATRIX6_ARB                    0x88C6
-#define GL_MATRIX7_ARB                    0x88C7
-#define GL_MATRIX8_ARB                    0x88C8
-#define GL_MATRIX9_ARB                    0x88C9
-#define GL_MATRIX10_ARB                   0x88CA
-#define GL_MATRIX11_ARB                   0x88CB
-#define GL_MATRIX12_ARB                   0x88CC
-#define GL_MATRIX13_ARB                   0x88CD
-#define GL_MATRIX14_ARB                   0x88CE
-#define GL_MATRIX15_ARB                   0x88CF
-#define GL_MATRIX16_ARB                   0x88D0
-#define GL_MATRIX17_ARB                   0x88D1
-#define GL_MATRIX18_ARB                   0x88D2
-#define GL_MATRIX19_ARB                   0x88D3
-#define GL_MATRIX20_ARB                   0x88D4
-#define GL_MATRIX21_ARB                   0x88D5
-#define GL_MATRIX22_ARB                   0x88D6
-#define GL_MATRIX23_ARB                   0x88D7
-#define GL_MATRIX24_ARB                   0x88D8
-#define GL_MATRIX25_ARB                   0x88D9
-#define GL_MATRIX26_ARB                   0x88DA
-#define GL_MATRIX27_ARB                   0x88DB
-#define GL_MATRIX28_ARB                   0x88DC
-#define GL_MATRIX29_ARB                   0x88DD
-#define GL_MATRIX30_ARB                   0x88DE
-#define GL_MATRIX31_ARB                   0x88DF
-#endif
-
-#ifndef GL_ARB_fragment_program
-#define GL_FRAGMENT_PROGRAM_ARB           0x8804
-#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
-#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
-#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
-#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
-#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
-#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
-#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
-#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
-#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
-#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
-#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
-#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
-#define GL_MAX_TEXTURE_COORDS_ARB         0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-#define GL_BUFFER_SIZE_ARB                0x8764
-#define GL_BUFFER_USAGE_ARB               0x8765
-#define GL_ARRAY_BUFFER_ARB               0x8892
-#define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
-#define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
-#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
-#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
-#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
-#define GL_READ_ONLY_ARB                  0x88B8
-#define GL_WRITE_ONLY_ARB                 0x88B9
-#define GL_READ_WRITE_ARB                 0x88BA
-#define GL_BUFFER_ACCESS_ARB              0x88BB
-#define GL_BUFFER_MAPPED_ARB              0x88BC
-#define GL_BUFFER_MAP_POINTER_ARB         0x88BD
-#define GL_STREAM_DRAW_ARB                0x88E0
-#define GL_STREAM_READ_ARB                0x88E1
-#define GL_STREAM_COPY_ARB                0x88E2
-#define GL_STATIC_DRAW_ARB                0x88E4
-#define GL_STATIC_READ_ARB                0x88E5
-#define GL_STATIC_COPY_ARB                0x88E6
-#define GL_DYNAMIC_DRAW_ARB               0x88E8
-#define GL_DYNAMIC_READ_ARB               0x88E9
-#define GL_DYNAMIC_COPY_ARB               0x88EA
-#endif
-
-#ifndef GL_ARB_occlusion_query
-#define GL_QUERY_COUNTER_BITS_ARB         0x8864
-#define GL_CURRENT_QUERY_ARB              0x8865
-#define GL_QUERY_RESULT_ARB               0x8866
-#define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
-#define GL_SAMPLES_PASSED_ARB             0x8914
-#endif
-
-#ifndef GL_ARB_shader_objects
-#define GL_PROGRAM_OBJECT_ARB             0x8B40
-#define GL_SHADER_OBJECT_ARB              0x8B48
-#define GL_OBJECT_TYPE_ARB                0x8B4E
-#define GL_OBJECT_SUBTYPE_ARB             0x8B4F
-#define GL_FLOAT_VEC2_ARB                 0x8B50
-#define GL_FLOAT_VEC3_ARB                 0x8B51
-#define GL_FLOAT_VEC4_ARB                 0x8B52
-#define GL_INT_VEC2_ARB                   0x8B53
-#define GL_INT_VEC3_ARB                   0x8B54
-#define GL_INT_VEC4_ARB                   0x8B55
-#define GL_BOOL_ARB                       0x8B56
-#define GL_BOOL_VEC2_ARB                  0x8B57
-#define GL_BOOL_VEC3_ARB                  0x8B58
-#define GL_BOOL_VEC4_ARB                  0x8B59
-#define GL_FLOAT_MAT2_ARB                 0x8B5A
-#define GL_FLOAT_MAT3_ARB                 0x8B5B
-#define GL_FLOAT_MAT4_ARB                 0x8B5C
-#define GL_SAMPLER_1D_ARB                 0x8B5D
-#define GL_SAMPLER_2D_ARB                 0x8B5E
-#define GL_SAMPLER_3D_ARB                 0x8B5F
-#define GL_SAMPLER_CUBE_ARB               0x8B60
-#define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
-#define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
-#define GL_SAMPLER_2D_RECT_ARB            0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
-#define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
-#define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
-#define GL_OBJECT_LINK_STATUS_ARB         0x8B82
-#define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
-#define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
-#define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
-#define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
-#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
-#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
-#endif
-
-#ifndef GL_ARB_vertex_shader
-#define GL_VERTEX_SHADER_ARB              0x8B31
-#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
-#define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
-#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
-#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
-#endif
-
-#ifndef GL_ARB_fragment_shader
-#define GL_FRAGMENT_SHADER_ARB            0x8B30
-#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
-#endif
-
-#ifndef GL_ARB_shading_language_100
-#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
-#endif
-
-#ifndef GL_ARB_texture_non_power_of_two
-#endif
-
-#ifndef GL_ARB_point_sprite
-#define GL_POINT_SPRITE_ARB               0x8861
-#define GL_COORD_REPLACE_ARB              0x8862
-#endif
-
-#ifndef GL_ARB_fragment_program_shadow
-#endif
-
-#ifndef GL_ARB_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_ARB           0x8824
-#define GL_DRAW_BUFFER0_ARB               0x8825
-#define GL_DRAW_BUFFER1_ARB               0x8826
-#define GL_DRAW_BUFFER2_ARB               0x8827
-#define GL_DRAW_BUFFER3_ARB               0x8828
-#define GL_DRAW_BUFFER4_ARB               0x8829
-#define GL_DRAW_BUFFER5_ARB               0x882A
-#define GL_DRAW_BUFFER6_ARB               0x882B
-#define GL_DRAW_BUFFER7_ARB               0x882C
-#define GL_DRAW_BUFFER8_ARB               0x882D
-#define GL_DRAW_BUFFER9_ARB               0x882E
-#define GL_DRAW_BUFFER10_ARB              0x882F
-#define GL_DRAW_BUFFER11_ARB              0x8830
-#define GL_DRAW_BUFFER12_ARB              0x8831
-#define GL_DRAW_BUFFER13_ARB              0x8832
-#define GL_DRAW_BUFFER14_ARB              0x8833
-#define GL_DRAW_BUFFER15_ARB              0x8834
-#endif
-
-#ifndef GL_ARB_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_ARB          0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
-#endif
-
-#ifndef GL_ARB_color_buffer_float
-#define GL_RGBA_FLOAT_MODE_ARB            0x8820
-#define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
-#define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
-#define GL_CLAMP_READ_COLOR_ARB           0x891C
-#define GL_FIXED_ONLY_ARB                 0x891D
-#endif
-
-#ifndef GL_ARB_half_float_pixel
-#define GL_HALF_FLOAT_ARB                 0x140B
-#endif
-
-#ifndef GL_ARB_texture_float
-#define GL_TEXTURE_RED_TYPE_ARB           0x8C10
-#define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
-#define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
-#define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
-#define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
-#define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
-#define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
-#define GL_RGBA32F_ARB                    0x8814
-#define GL_RGB32F_ARB                     0x8815
-#define GL_ALPHA32F_ARB                   0x8816
-#define GL_INTENSITY32F_ARB               0x8817
-#define GL_LUMINANCE32F_ARB               0x8818
-#define GL_LUMINANCE_ALPHA32F_ARB         0x8819
-#define GL_RGBA16F_ARB                    0x881A
-#define GL_RGB16F_ARB                     0x881B
-#define GL_ALPHA16F_ARB                   0x881C
-#define GL_INTENSITY16F_ARB               0x881D
-#define GL_LUMINANCE16F_ARB               0x881E
-#define GL_LUMINANCE_ALPHA16F_ARB         0x881F
-#endif
-
-#ifndef GL_ARB_pixel_buffer_object
-#define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
-#define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
-#endif
-
-#ifndef GL_ARB_depth_buffer_float
-#define GL_DEPTH_COMPONENT32F             0x8CAC
-#define GL_DEPTH32F_STENCIL8              0x8CAD
-#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
-#endif
-
-#ifndef GL_ARB_draw_instanced
-#endif
-
-#ifndef GL_ARB_framebuffer_object
-#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
-#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
-#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
-#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
-#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
-#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
-#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
-#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
-#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
-#define GL_FRAMEBUFFER_DEFAULT            0x8218
-#define GL_FRAMEBUFFER_UNDEFINED          0x8219
-#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
-#define GL_INDEX                          0x8222
-#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
-#define GL_DEPTH_STENCIL                  0x84F9
-#define GL_UNSIGNED_INT_24_8              0x84FA
-#define GL_DEPTH24_STENCIL8               0x88F0
-#define GL_TEXTURE_STENCIL_SIZE           0x88F1
-#define GL_FRAMEBUFFER_BINDING            0x8CA6
-#define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
-#define GL_RENDERBUFFER_BINDING           0x8CA7
-#define GL_READ_FRAMEBUFFER               0x8CA8
-#define GL_DRAW_FRAMEBUFFER               0x8CA9
-#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
-#define GL_RENDERBUFFER_SAMPLES           0x8CAB
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
-#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
-#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
-#define GL_COLOR_ATTACHMENT0              0x8CE0
-#define GL_COLOR_ATTACHMENT1              0x8CE1
-#define GL_COLOR_ATTACHMENT2              0x8CE2
-#define GL_COLOR_ATTACHMENT3              0x8CE3
-#define GL_COLOR_ATTACHMENT4              0x8CE4
-#define GL_COLOR_ATTACHMENT5              0x8CE5
-#define GL_COLOR_ATTACHMENT6              0x8CE6
-#define GL_COLOR_ATTACHMENT7              0x8CE7
-#define GL_COLOR_ATTACHMENT8              0x8CE8
-#define GL_COLOR_ATTACHMENT9              0x8CE9
-#define GL_COLOR_ATTACHMENT10             0x8CEA
-#define GL_COLOR_ATTACHMENT11             0x8CEB
-#define GL_COLOR_ATTACHMENT12             0x8CEC
-#define GL_COLOR_ATTACHMENT13             0x8CED
-#define GL_COLOR_ATTACHMENT14             0x8CEE
-#define GL_COLOR_ATTACHMENT15             0x8CEF
-#define GL_DEPTH_ATTACHMENT               0x8D00
-#define GL_STENCIL_ATTACHMENT             0x8D20
-#define GL_FRAMEBUFFER                    0x8D40
-#define GL_RENDERBUFFER                   0x8D41
-#define GL_RENDERBUFFER_WIDTH             0x8D42
-#define GL_RENDERBUFFER_HEIGHT            0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
-#define GL_STENCIL_INDEX1                 0x8D46
-#define GL_STENCIL_INDEX4                 0x8D47
-#define GL_STENCIL_INDEX8                 0x8D48
-#define GL_STENCIL_INDEX16                0x8D49
-#define GL_RENDERBUFFER_RED_SIZE          0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
-#define GL_MAX_SAMPLES                    0x8D57
-#endif
-
-#ifndef GL_ARB_framebuffer_sRGB
-#define GL_FRAMEBUFFER_SRGB               0x8DB9
-#endif
-
-#ifndef GL_ARB_geometry_shader4
-#define GL_LINES_ADJACENCY_ARB            0x000A
-#define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
-#define GL_TRIANGLES_ADJACENCY_ARB        0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
-#define GL_PROGRAM_POINT_SIZE_ARB         0x8642
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
-#define GL_GEOMETRY_SHADER_ARB            0x8DD9
-#define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
-#define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
-#define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
-#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
-#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
-#endif
-
-#ifndef GL_ARB_half_float_vertex
-#define GL_HALF_FLOAT                     0x140B
-#endif
-
-#ifndef GL_ARB_instanced_arrays
-#endif
-
-#ifndef GL_ARB_map_buffer_range
-#define GL_MAP_READ_BIT                   0x0001
-#define GL_MAP_WRITE_BIT                  0x0002
-#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
-#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
-#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
-#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
-#endif
-
-#ifndef GL_ARB_texture_buffer_object
-#define GL_TEXTURE_BUFFER_ARB             0x8C2A
-#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
-#define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
-#define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
-#endif
-
-#ifndef GL_ARB_texture_compression_rgtc
-#define GL_COMPRESSED_RED_RGTC1           0x8DBB
-#define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
-#define GL_COMPRESSED_RG_RGTC2            0x8DBD
-#define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
-#endif
-
-#ifndef GL_ARB_texture_rg
-#define GL_RG                             0x8227
-#define GL_RG_INTEGER                     0x8228
-#define GL_R8                             0x8229
-#define GL_R16                            0x822A
-#define GL_RG8                            0x822B
-#define GL_RG16                           0x822C
-#define GL_R16F                           0x822D
-#define GL_R32F                           0x822E
-#define GL_RG16F                          0x822F
-#define GL_RG32F                          0x8230
-#define GL_R8I                            0x8231
-#define GL_R8UI                           0x8232
-#define GL_R16I                           0x8233
-#define GL_R16UI                          0x8234
-#define GL_R32I                           0x8235
-#define GL_R32UI                          0x8236
-#define GL_RG8I                           0x8237
-#define GL_RG8UI                          0x8238
-#define GL_RG16I                          0x8239
-#define GL_RG16UI                         0x823A
-#define GL_RG32I                          0x823B
-#define GL_RG32UI                         0x823C
-#endif
-
-#ifndef GL_ARB_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING           0x85B5
-#endif
-
-#ifndef GL_EXT_abgr
-#define GL_ABGR_EXT                       0x8000
-#endif
-
-#ifndef GL_EXT_blend_color
-#define GL_CONSTANT_COLOR_EXT             0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
-#define GL_CONSTANT_ALPHA_EXT             0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
-#define GL_BLEND_COLOR_EXT                0x8005
-#endif
-
-#ifndef GL_EXT_polygon_offset
-#define GL_POLYGON_OFFSET_EXT             0x8037
-#define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
-#define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
-#endif
-
-#ifndef GL_EXT_texture
-#define GL_ALPHA4_EXT                     0x803B
-#define GL_ALPHA8_EXT                     0x803C
-#define GL_ALPHA12_EXT                    0x803D
-#define GL_ALPHA16_EXT                    0x803E
-#define GL_LUMINANCE4_EXT                 0x803F
-#define GL_LUMINANCE8_EXT                 0x8040
-#define GL_LUMINANCE12_EXT                0x8041
-#define GL_LUMINANCE16_EXT                0x8042
-#define GL_LUMINANCE4_ALPHA4_EXT          0x8043
-#define GL_LUMINANCE6_ALPHA2_EXT          0x8044
-#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
-#define GL_LUMINANCE12_ALPHA4_EXT         0x8046
-#define GL_LUMINANCE12_ALPHA12_EXT        0x8047
-#define GL_LUMINANCE16_ALPHA16_EXT        0x8048
-#define GL_INTENSITY_EXT                  0x8049
-#define GL_INTENSITY4_EXT                 0x804A
-#define GL_INTENSITY8_EXT                 0x804B
-#define GL_INTENSITY12_EXT                0x804C
-#define GL_INTENSITY16_EXT                0x804D
-#define GL_RGB2_EXT                       0x804E
-#define GL_RGB4_EXT                       0x804F
-#define GL_RGB5_EXT                       0x8050
-#define GL_RGB8_EXT                       0x8051
-#define GL_RGB10_EXT                      0x8052
-#define GL_RGB12_EXT                      0x8053
-#define GL_RGB16_EXT                      0x8054
-#define GL_RGBA2_EXT                      0x8055
-#define GL_RGBA4_EXT                      0x8056
-#define GL_RGB5_A1_EXT                    0x8057
-#define GL_RGBA8_EXT                      0x8058
-#define GL_RGB10_A2_EXT                   0x8059
-#define GL_RGBA12_EXT                     0x805A
-#define GL_RGBA16_EXT                     0x805B
-#define GL_TEXTURE_RED_SIZE_EXT           0x805C
-#define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
-#define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
-#define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
-#define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
-#define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
-#define GL_REPLACE_EXT                    0x8062
-#define GL_PROXY_TEXTURE_1D_EXT           0x8063
-#define GL_PROXY_TEXTURE_2D_EXT           0x8064
-#define GL_TEXTURE_TOO_LARGE_EXT          0x8065
-#endif
-
-#ifndef GL_EXT_texture3D
-#define GL_PACK_SKIP_IMAGES_EXT           0x806B
-#define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
-#define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
-#define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
-#define GL_TEXTURE_3D_EXT                 0x806F
-#define GL_PROXY_TEXTURE_3D_EXT           0x8070
-#define GL_TEXTURE_DEPTH_EXT              0x8071
-#define GL_TEXTURE_WRAP_R_EXT             0x8072
-#define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
-#endif
-
-#ifndef GL_SGIS_texture_filter4
-#define GL_FILTER4_SGIS                   0x8146
-#define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
-#endif
-
-#ifndef GL_EXT_subtexture
-#endif
-
-#ifndef GL_EXT_copy_texture
-#endif
-
-#ifndef GL_EXT_histogram
-#define GL_HISTOGRAM_EXT                  0x8024
-#define GL_PROXY_HISTOGRAM_EXT            0x8025
-#define GL_HISTOGRAM_WIDTH_EXT            0x8026
-#define GL_HISTOGRAM_FORMAT_EXT           0x8027
-#define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
-#define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
-#define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
-#define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
-#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
-#define GL_HISTOGRAM_SINK_EXT             0x802D
-#define GL_MINMAX_EXT                     0x802E
-#define GL_MINMAX_FORMAT_EXT              0x802F
-#define GL_MINMAX_SINK_EXT                0x8030
-#define GL_TABLE_TOO_LARGE_EXT            0x8031
-#endif
-
-#ifndef GL_EXT_convolution
-#define GL_CONVOLUTION_1D_EXT             0x8010
-#define GL_CONVOLUTION_2D_EXT             0x8011
-#define GL_SEPARABLE_2D_EXT               0x8012
-#define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
-#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
-#define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
-#define GL_REDUCE_EXT                     0x8016
-#define GL_CONVOLUTION_FORMAT_EXT         0x8017
-#define GL_CONVOLUTION_WIDTH_EXT          0x8018
-#define GL_CONVOLUTION_HEIGHT_EXT         0x8019
-#define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
-#define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
-#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
-#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
-#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
-#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
-#define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
-#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
-#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
-#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
-#endif
-
-#ifndef GL_SGI_color_matrix
-#define GL_COLOR_MATRIX_SGI               0x80B1
-#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
-#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
-#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
-#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
-#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
-#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
-#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
-#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
-#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
-#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
-#endif
-
-#ifndef GL_SGI_color_table
-#define GL_COLOR_TABLE_SGI                0x80D0
-#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
-#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
-#define GL_PROXY_COLOR_TABLE_SGI          0x80D3
-#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
-#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
-#define GL_COLOR_TABLE_SCALE_SGI          0x80D6
-#define GL_COLOR_TABLE_BIAS_SGI           0x80D7
-#define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
-#define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
-#define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
-#define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
-#define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
-#define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
-#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
-#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
-#endif
-
-#ifndef GL_SGIS_pixel_texture
-#define GL_PIXEL_TEXTURE_SGIS             0x8353
-#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
-#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
-#define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
-#endif
-
-#ifndef GL_SGIX_pixel_texture
-#define GL_PIXEL_TEX_GEN_SGIX             0x8139
-#define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
-#endif
-
-#ifndef GL_SGIS_texture4D
-#define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
-#define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
-#define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
-#define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
-#define GL_TEXTURE_4D_SGIS                0x8134
-#define GL_PROXY_TEXTURE_4D_SGIS          0x8135
-#define GL_TEXTURE_4DSIZE_SGIS            0x8136
-#define GL_TEXTURE_WRAP_Q_SGIS            0x8137
-#define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
-#define GL_TEXTURE_4D_BINDING_SGIS        0x814F
-#endif
-
-#ifndef GL_SGI_texture_color_table
-#define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
-#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
-#endif
-
-#ifndef GL_EXT_cmyka
-#define GL_CMYK_EXT                       0x800C
-#define GL_CMYKA_EXT                      0x800D
-#define GL_PACK_CMYK_HINT_EXT             0x800E
-#define GL_UNPACK_CMYK_HINT_EXT           0x800F
-#endif
-
-#ifndef GL_EXT_texture_object
-#define GL_TEXTURE_PRIORITY_EXT           0x8066
-#define GL_TEXTURE_RESIDENT_EXT           0x8067
-#define GL_TEXTURE_1D_BINDING_EXT         0x8068
-#define GL_TEXTURE_2D_BINDING_EXT         0x8069
-#define GL_TEXTURE_3D_BINDING_EXT         0x806A
-#endif
-
-#ifndef GL_SGIS_detail_texture
-#define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
-#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
-#define GL_LINEAR_DETAIL_SGIS             0x8097
-#define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
-#define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
-#define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
-#define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
-#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
-#endif
-
-#ifndef GL_SGIS_sharpen_texture
-#define GL_LINEAR_SHARPEN_SGIS            0x80AD
-#define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
-#define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
-#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
-#endif
-
-#ifndef GL_EXT_packed_pixels
-#define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
-#define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
-#define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
-#define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
-#endif
-
-#ifndef GL_SGIS_texture_lod
-#define GL_TEXTURE_MIN_LOD_SGIS           0x813A
-#define GL_TEXTURE_MAX_LOD_SGIS           0x813B
-#define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
-#define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
-#endif
-
-#ifndef GL_SGIS_multisample
-#define GL_MULTISAMPLE_SGIS               0x809D
-#define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
-#define GL_SAMPLE_MASK_SGIS               0x80A0
-#define GL_1PASS_SGIS                     0x80A1
-#define GL_2PASS_0_SGIS                   0x80A2
-#define GL_2PASS_1_SGIS                   0x80A3
-#define GL_4PASS_0_SGIS                   0x80A4
-#define GL_4PASS_1_SGIS                   0x80A5
-#define GL_4PASS_2_SGIS                   0x80A6
-#define GL_4PASS_3_SGIS                   0x80A7
-#define GL_SAMPLE_BUFFERS_SGIS            0x80A8
-#define GL_SAMPLES_SGIS                   0x80A9
-#define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
-#define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
-#define GL_SAMPLE_PATTERN_SGIS            0x80AC
-#endif
-
-#ifndef GL_EXT_rescale_normal
-#define GL_RESCALE_NORMAL_EXT             0x803A
-#endif
-
-#ifndef GL_EXT_vertex_array
-#define GL_VERTEX_ARRAY_EXT               0x8074
-#define GL_NORMAL_ARRAY_EXT               0x8075
-#define GL_COLOR_ARRAY_EXT                0x8076
-#define GL_INDEX_ARRAY_EXT                0x8077
-#define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
-#define GL_EDGE_FLAG_ARRAY_EXT            0x8079
-#define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
-#define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
-#define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
-#define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
-#define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
-#define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
-#define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
-#define GL_COLOR_ARRAY_SIZE_EXT           0x8081
-#define GL_COLOR_ARRAY_TYPE_EXT           0x8082
-#define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
-#define GL_COLOR_ARRAY_COUNT_EXT          0x8084
-#define GL_INDEX_ARRAY_TYPE_EXT           0x8085
-#define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
-#define GL_INDEX_ARRAY_COUNT_EXT          0x8087
-#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
-#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
-#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
-#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
-#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
-#define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
-#define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
-#define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
-#define GL_COLOR_ARRAY_POINTER_EXT        0x8090
-#define GL_INDEX_ARRAY_POINTER_EXT        0x8091
-#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
-#define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
-#endif
-
-#ifndef GL_EXT_misc_attribute
-#endif
-
-#ifndef GL_SGIS_generate_mipmap
-#define GL_GENERATE_MIPMAP_SGIS           0x8191
-#define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
-#endif
-
-#ifndef GL_SGIX_clipmap
-#define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
-#define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
-#define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
-#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
-#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
-#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
-#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
-#define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
-#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
-#define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
-#define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
-#define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
-#endif
-
-#ifndef GL_SGIX_shadow
-#define GL_TEXTURE_COMPARE_SGIX           0x819A
-#define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
-#define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
-#define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
-#endif
-
-#ifndef GL_SGIS_texture_edge_clamp
-#define GL_CLAMP_TO_EDGE_SGIS             0x812F
-#endif
-
-#ifndef GL_SGIS_texture_border_clamp
-#define GL_CLAMP_TO_BORDER_SGIS           0x812D
-#endif
-
-#ifndef GL_EXT_blend_minmax
-#define GL_FUNC_ADD_EXT                   0x8006
-#define GL_MIN_EXT                        0x8007
-#define GL_MAX_EXT                        0x8008
-#define GL_BLEND_EQUATION_EXT             0x8009
-#endif
-
-#ifndef GL_EXT_blend_subtract
-#define GL_FUNC_SUBTRACT_EXT              0x800A
-#define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
-#endif
-
-#ifndef GL_EXT_blend_logic_op
-#endif
-
-#ifndef GL_SGIX_interlace
-#define GL_INTERLACE_SGIX                 0x8094
-#endif
-
-#ifndef GL_SGIX_pixel_tiles
-#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
-#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
-#define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
-#define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
-#define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
-#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
-#define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
-#define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
-#endif
-
-#ifndef GL_SGIS_texture_select
-#define GL_DUAL_ALPHA4_SGIS               0x8110
-#define GL_DUAL_ALPHA8_SGIS               0x8111
-#define GL_DUAL_ALPHA12_SGIS              0x8112
-#define GL_DUAL_ALPHA16_SGIS              0x8113
-#define GL_DUAL_LUMINANCE4_SGIS           0x8114
-#define GL_DUAL_LUMINANCE8_SGIS           0x8115
-#define GL_DUAL_LUMINANCE12_SGIS          0x8116
-#define GL_DUAL_LUMINANCE16_SGIS          0x8117
-#define GL_DUAL_INTENSITY4_SGIS           0x8118
-#define GL_DUAL_INTENSITY8_SGIS           0x8119
-#define GL_DUAL_INTENSITY12_SGIS          0x811A
-#define GL_DUAL_INTENSITY16_SGIS          0x811B
-#define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
-#define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
-#define GL_QUAD_ALPHA4_SGIS               0x811E
-#define GL_QUAD_ALPHA8_SGIS               0x811F
-#define GL_QUAD_LUMINANCE4_SGIS           0x8120
-#define GL_QUAD_LUMINANCE8_SGIS           0x8121
-#define GL_QUAD_INTENSITY4_SGIS           0x8122
-#define GL_QUAD_INTENSITY8_SGIS           0x8123
-#define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
-#define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
-#endif
-
-#ifndef GL_SGIX_sprite
-#define GL_SPRITE_SGIX                    0x8148
-#define GL_SPRITE_MODE_SGIX               0x8149
-#define GL_SPRITE_AXIS_SGIX               0x814A
-#define GL_SPRITE_TRANSLATION_SGIX        0x814B
-#define GL_SPRITE_AXIAL_SGIX              0x814C
-#define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
-#define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
-#endif
-
-#ifndef GL_SGIX_texture_multi_buffer
-#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
-#endif
-
-#ifndef GL_EXT_point_parameters
-#define GL_POINT_SIZE_MIN_EXT             0x8126
-#define GL_POINT_SIZE_MAX_EXT             0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
-#define GL_DISTANCE_ATTENUATION_EXT       0x8129
-#endif
-
-#ifndef GL_SGIS_point_parameters
-#define GL_POINT_SIZE_MIN_SGIS            0x8126
-#define GL_POINT_SIZE_MAX_SGIS            0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
-#define GL_DISTANCE_ATTENUATION_SGIS      0x8129
-#endif
-
-#ifndef GL_SGIX_instruments
-#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
-#define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
-#endif
-
-#ifndef GL_SGIX_texture_scale_bias
-#define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
-#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
-#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
-#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
-#endif
-
-#ifndef GL_SGIX_framezoom
-#define GL_FRAMEZOOM_SGIX                 0x818B
-#define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
-#define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
-#endif
-
-#ifndef GL_SGIX_tag_sample_buffer
-#endif
-
-#ifndef GL_FfdMaskSGIX
-#define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
-#define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
-#endif
-
-#ifndef GL_SGIX_polynomial_ffd
-#define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
-#define GL_TEXTURE_DEFORMATION_SGIX       0x8195
-#define GL_DEFORMATIONS_MASK_SGIX         0x8196
-#define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
-#endif
-
-#ifndef GL_SGIX_reference_plane
-#define GL_REFERENCE_PLANE_SGIX           0x817D
-#define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
-#endif
-
-#ifndef GL_SGIX_flush_raster
-#endif
-
-#ifndef GL_SGIX_depth_texture
-#define GL_DEPTH_COMPONENT16_SGIX         0x81A5
-#define GL_DEPTH_COMPONENT24_SGIX         0x81A6
-#define GL_DEPTH_COMPONENT32_SGIX         0x81A7
-#endif
-
-#ifndef GL_SGIS_fog_function
-#define GL_FOG_FUNC_SGIS                  0x812A
-#define GL_FOG_FUNC_POINTS_SGIS           0x812B
-#define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
-#endif
-
-#ifndef GL_SGIX_fog_offset
-#define GL_FOG_OFFSET_SGIX                0x8198
-#define GL_FOG_OFFSET_VALUE_SGIX          0x8199
-#endif
-
-#ifndef GL_HP_image_transform
-#define GL_IMAGE_SCALE_X_HP               0x8155
-#define GL_IMAGE_SCALE_Y_HP               0x8156
-#define GL_IMAGE_TRANSLATE_X_HP           0x8157
-#define GL_IMAGE_TRANSLATE_Y_HP           0x8158
-#define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
-#define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
-#define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
-#define GL_IMAGE_MAG_FILTER_HP            0x815C
-#define GL_IMAGE_MIN_FILTER_HP            0x815D
-#define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
-#define GL_CUBIC_HP                       0x815F
-#define GL_AVERAGE_HP                     0x8160
-#define GL_IMAGE_TRANSFORM_2D_HP          0x8161
-#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
-#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
-#endif
-
-#ifndef GL_HP_convolution_border_modes
-#define GL_IGNORE_BORDER_HP               0x8150
-#define GL_CONSTANT_BORDER_HP             0x8151
-#define GL_REPLICATE_BORDER_HP            0x8153
-#define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
-#endif
-
-#ifndef GL_INGR_palette_buffer
-#endif
-
-#ifndef GL_SGIX_texture_add_env
-#define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
-#endif
-
-#ifndef GL_EXT_color_subtable
-#endif
-
-#ifndef GL_PGI_vertex_hints
-#define GL_VERTEX_DATA_HINT_PGI           0x1A22A
-#define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
-#define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
-#define GL_MAX_VERTEX_HINT_PGI            0x1A22D
-#define GL_COLOR3_BIT_PGI                 0x00010000
-#define GL_COLOR4_BIT_PGI                 0x00020000
-#define GL_EDGEFLAG_BIT_PGI               0x00040000
-#define GL_INDEX_BIT_PGI                  0x00080000
-#define GL_MAT_AMBIENT_BIT_PGI            0x00100000
-#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
-#define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
-#define GL_MAT_EMISSION_BIT_PGI           0x00800000
-#define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
-#define GL_MAT_SHININESS_BIT_PGI          0x02000000
-#define GL_MAT_SPECULAR_BIT_PGI           0x04000000
-#define GL_NORMAL_BIT_PGI                 0x08000000
-#define GL_TEXCOORD1_BIT_PGI              0x10000000
-#define GL_TEXCOORD2_BIT_PGI              0x20000000
-#define GL_TEXCOORD3_BIT_PGI              0x40000000
-#define GL_TEXCOORD4_BIT_PGI              0x80000000
-#define GL_VERTEX23_BIT_PGI               0x00000004
-#define GL_VERTEX4_BIT_PGI                0x00000008
-#endif
-
-#ifndef GL_PGI_misc_hints
-#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
-#define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
-#define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
-#define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
-#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
-#define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
-#define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
-#define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
-#define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
-#define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
-#define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
-#define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
-#define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
-#define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
-#define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
-#define GL_FULL_STIPPLE_HINT_PGI          0x1A219
-#define GL_CLIP_NEAR_HINT_PGI             0x1A220
-#define GL_CLIP_FAR_HINT_PGI              0x1A221
-#define GL_WIDE_LINE_HINT_PGI             0x1A222
-#define GL_BACK_NORMALS_HINT_PGI          0x1A223
-#endif
-
-#ifndef GL_EXT_paletted_texture
-#define GL_COLOR_INDEX1_EXT               0x80E2
-#define GL_COLOR_INDEX2_EXT               0x80E3
-#define GL_COLOR_INDEX4_EXT               0x80E4
-#define GL_COLOR_INDEX8_EXT               0x80E5
-#define GL_COLOR_INDEX12_EXT              0x80E6
-#define GL_COLOR_INDEX16_EXT              0x80E7
-#define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
-#endif
-
-#ifndef GL_EXT_clip_volume_hint
-#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
-#endif
-
-#ifndef GL_SGIX_list_priority
-#define GL_LIST_PRIORITY_SGIX             0x8182
-#endif
-
-#ifndef GL_SGIX_ir_instrument1
-#define GL_IR_INSTRUMENT1_SGIX            0x817F
-#endif
-
-#ifndef GL_SGIX_calligraphic_fragment
-#define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
-#endif
-
-#ifndef GL_SGIX_texture_lod_bias
-#define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
-#define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
-#define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
-#endif
-
-#ifndef GL_SGIX_shadow_ambient
-#define GL_SHADOW_AMBIENT_SGIX            0x80BF
-#endif
-
-#ifndef GL_EXT_index_texture
-#endif
-
-#ifndef GL_EXT_index_material
-#define GL_INDEX_MATERIAL_EXT             0x81B8
-#define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
-#define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
-#endif
-
-#ifndef GL_EXT_index_func
-#define GL_INDEX_TEST_EXT                 0x81B5
-#define GL_INDEX_TEST_FUNC_EXT            0x81B6
-#define GL_INDEX_TEST_REF_EXT             0x81B7
-#endif
-
-#ifndef GL_EXT_index_array_formats
-#define GL_IUI_V2F_EXT                    0x81AD
-#define GL_IUI_V3F_EXT                    0x81AE
-#define GL_IUI_N3F_V2F_EXT                0x81AF
-#define GL_IUI_N3F_V3F_EXT                0x81B0
-#define GL_T2F_IUI_V2F_EXT                0x81B1
-#define GL_T2F_IUI_V3F_EXT                0x81B2
-#define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
-#define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
-#endif
-
-#ifndef GL_EXT_compiled_vertex_array
-#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
-#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
-#endif
-
-#ifndef GL_EXT_cull_vertex
-#define GL_CULL_VERTEX_EXT                0x81AA
-#define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
-#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
-#endif
-
-#ifndef GL_SGIX_ycrcb
-#define GL_YCRCB_422_SGIX                 0x81BB
-#define GL_YCRCB_444_SGIX                 0x81BC
-#endif
-
-#ifndef GL_SGIX_fragment_lighting
-#define GL_FRAGMENT_LIGHTING_SGIX         0x8400
-#define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
-#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
-#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
-#define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
-#define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
-#define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
-#define GL_LIGHT_ENV_MODE_SGIX            0x8407
-#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
-#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
-#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
-#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
-#define GL_FRAGMENT_LIGHT0_SGIX           0x840C
-#define GL_FRAGMENT_LIGHT1_SGIX           0x840D
-#define GL_FRAGMENT_LIGHT2_SGIX           0x840E
-#define GL_FRAGMENT_LIGHT3_SGIX           0x840F
-#define GL_FRAGMENT_LIGHT4_SGIX           0x8410
-#define GL_FRAGMENT_LIGHT5_SGIX           0x8411
-#define GL_FRAGMENT_LIGHT6_SGIX           0x8412
-#define GL_FRAGMENT_LIGHT7_SGIX           0x8413
-#endif
-
-#ifndef GL_IBM_rasterpos_clip
-#define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
-#endif
-
-#ifndef GL_HP_texture_lighting
-#define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
-#define GL_TEXTURE_POST_SPECULAR_HP       0x8168
-#define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
-#endif
-
-#ifndef GL_EXT_draw_range_elements
-#define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
-#define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
-#endif
-
-#ifndef GL_WIN_phong_shading
-#define GL_PHONG_WIN                      0x80EA
-#define GL_PHONG_HINT_WIN                 0x80EB
-#endif
-
-#ifndef GL_WIN_specular_fog
-#define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
-#endif
-
-#ifndef GL_EXT_light_texture
-#define GL_FRAGMENT_MATERIAL_EXT          0x8349
-#define GL_FRAGMENT_NORMAL_EXT            0x834A
-#define GL_FRAGMENT_COLOR_EXT             0x834C
-#define GL_ATTENUATION_EXT                0x834D
-#define GL_SHADOW_ATTENUATION_EXT         0x834E
-#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
-#define GL_TEXTURE_LIGHT_EXT              0x8350
-#define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
-#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
-/* reuse GL_FRAGMENT_DEPTH_EXT */
-#endif
-
-#ifndef GL_SGIX_blend_alpha_minmax
-#define GL_ALPHA_MIN_SGIX                 0x8320
-#define GL_ALPHA_MAX_SGIX                 0x8321
-#endif
-
-#ifndef GL_SGIX_impact_pixel_texture
-#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
-#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
-#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
-#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
-#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
-#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
-#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
-#endif
-
-#ifndef GL_EXT_bgra
-#define GL_BGR_EXT                        0x80E0
-#define GL_BGRA_EXT                       0x80E1
-#endif
-
-#ifndef GL_SGIX_async
-#define GL_ASYNC_MARKER_SGIX              0x8329
-#endif
-
-#ifndef GL_SGIX_async_pixel
-#define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
-#define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
-#define GL_ASYNC_READ_PIXELS_SGIX         0x835E
-#define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
-#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
-#define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
-#endif
-
-#ifndef GL_SGIX_async_histogram
-#define GL_ASYNC_HISTOGRAM_SGIX           0x832C
-#define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
-#endif
-
-#ifndef GL_INTEL_texture_scissor
-#endif
-
-#ifndef GL_INTEL_parallel_arrays
-#define GL_PARALLEL_ARRAYS_INTEL          0x83F4
-#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
-#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
-#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
-#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
-#endif
-
-#ifndef GL_HP_occlusion_test
-#define GL_OCCLUSION_TEST_HP              0x8165
-#define GL_OCCLUSION_TEST_RESULT_HP       0x8166
-#endif
-
-#ifndef GL_EXT_pixel_transform
-#define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
-#define GL_PIXEL_MAG_FILTER_EXT           0x8331
-#define GL_PIXEL_MIN_FILTER_EXT           0x8332
-#define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
-#define GL_CUBIC_EXT                      0x8334
-#define GL_AVERAGE_EXT                    0x8335
-#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
-#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
-#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
-#endif
-
-#ifndef GL_EXT_pixel_transform_color_table
-#endif
-
-#ifndef GL_EXT_shared_texture_palette
-#define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
-#endif
-
-#ifndef GL_EXT_separate_specular_color
-#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
-#define GL_SINGLE_COLOR_EXT               0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
-#endif
-
-#ifndef GL_EXT_secondary_color
-#define GL_COLOR_SUM_EXT                  0x8458
-#define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
-#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
-#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
-#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
-#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
-#define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
-#endif
-
-#ifndef GL_EXT_texture_perturb_normal
-#define GL_PERTURB_EXT                    0x85AE
-#define GL_TEXTURE_NORMAL_EXT             0x85AF
-#endif
-
-#ifndef GL_EXT_multi_draw_arrays
-#endif
-
-#ifndef GL_EXT_fog_coord
-#define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
-#define GL_FOG_COORDINATE_EXT             0x8451
-#define GL_FRAGMENT_DEPTH_EXT             0x8452
-#define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
-#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
-#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
-#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
-#define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
-#endif
-
-#ifndef GL_REND_screen_coordinates
-#define GL_SCREEN_COORDINATES_REND        0x8490
-#define GL_INVERTED_SCREEN_W_REND         0x8491
-#endif
-
-#ifndef GL_EXT_coordinate_frame
-#define GL_TANGENT_ARRAY_EXT              0x8439
-#define GL_BINORMAL_ARRAY_EXT             0x843A
-#define GL_CURRENT_TANGENT_EXT            0x843B
-#define GL_CURRENT_BINORMAL_EXT           0x843C
-#define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
-#define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
-#define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
-#define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
-#define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
-#define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
-#define GL_MAP1_TANGENT_EXT               0x8444
-#define GL_MAP2_TANGENT_EXT               0x8445
-#define GL_MAP1_BINORMAL_EXT              0x8446
-#define GL_MAP2_BINORMAL_EXT              0x8447
-#endif
-
-#ifndef GL_EXT_texture_env_combine
-#define GL_COMBINE_EXT                    0x8570
-#define GL_COMBINE_RGB_EXT                0x8571
-#define GL_COMBINE_ALPHA_EXT              0x8572
-#define GL_RGB_SCALE_EXT                  0x8573
-#define GL_ADD_SIGNED_EXT                 0x8574
-#define GL_INTERPOLATE_EXT                0x8575
-#define GL_CONSTANT_EXT                   0x8576
-#define GL_PRIMARY_COLOR_EXT              0x8577
-#define GL_PREVIOUS_EXT                   0x8578
-#define GL_SOURCE0_RGB_EXT                0x8580
-#define GL_SOURCE1_RGB_EXT                0x8581
-#define GL_SOURCE2_RGB_EXT                0x8582
-#define GL_SOURCE0_ALPHA_EXT              0x8588
-#define GL_SOURCE1_ALPHA_EXT              0x8589
-#define GL_SOURCE2_ALPHA_EXT              0x858A
-#define GL_OPERAND0_RGB_EXT               0x8590
-#define GL_OPERAND1_RGB_EXT               0x8591
-#define GL_OPERAND2_RGB_EXT               0x8592
-#define GL_OPERAND0_ALPHA_EXT             0x8598
-#define GL_OPERAND1_ALPHA_EXT             0x8599
-#define GL_OPERAND2_ALPHA_EXT             0x859A
-#endif
-
-#ifndef GL_APPLE_specular_vector
-#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
-#endif
-
-#ifndef GL_APPLE_transform_hint
-#define GL_TRANSFORM_HINT_APPLE           0x85B1
-#endif
-
-#ifndef GL_SGIX_fog_scale
-#define GL_FOG_SCALE_SGIX                 0x81FC
-#define GL_FOG_SCALE_VALUE_SGIX           0x81FD
-#endif
-
-#ifndef GL_SUNX_constant_data
-#define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
-#define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
-#endif
-
-#ifndef GL_SUN_global_alpha
-#define GL_GLOBAL_ALPHA_SUN               0x81D9
-#define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
-#endif
-
-#ifndef GL_SUN_triangle_list
-#define GL_RESTART_SUN                    0x0001
-#define GL_REPLACE_MIDDLE_SUN             0x0002
-#define GL_REPLACE_OLDEST_SUN             0x0003
-#define GL_TRIANGLE_LIST_SUN              0x81D7
-#define GL_REPLACEMENT_CODE_SUN           0x81D8
-#define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
-#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
-#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
-#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
-#define GL_R1UI_V3F_SUN                   0x85C4
-#define GL_R1UI_C4UB_V3F_SUN              0x85C5
-#define GL_R1UI_C3F_V3F_SUN               0x85C6
-#define GL_R1UI_N3F_V3F_SUN               0x85C7
-#define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
-#define GL_R1UI_T2F_V3F_SUN               0x85C9
-#define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
-#define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
-#endif
-
-#ifndef GL_SUN_vertex
-#endif
-
-#ifndef GL_EXT_blend_func_separate
-#define GL_BLEND_DST_RGB_EXT              0x80C8
-#define GL_BLEND_SRC_RGB_EXT              0x80C9
-#define GL_BLEND_DST_ALPHA_EXT            0x80CA
-#define GL_BLEND_SRC_ALPHA_EXT            0x80CB
-#endif
-
-#ifndef GL_INGR_color_clamp
-#define GL_RED_MIN_CLAMP_INGR             0x8560
-#define GL_GREEN_MIN_CLAMP_INGR           0x8561
-#define GL_BLUE_MIN_CLAMP_INGR            0x8562
-#define GL_ALPHA_MIN_CLAMP_INGR           0x8563
-#define GL_RED_MAX_CLAMP_INGR             0x8564
-#define GL_GREEN_MAX_CLAMP_INGR           0x8565
-#define GL_BLUE_MAX_CLAMP_INGR            0x8566
-#define GL_ALPHA_MAX_CLAMP_INGR           0x8567
-#endif
-
-#ifndef GL_INGR_interlace_read
-#define GL_INTERLACE_READ_INGR            0x8568
-#endif
-
-#ifndef GL_EXT_stencil_wrap
-#define GL_INCR_WRAP_EXT                  0x8507
-#define GL_DECR_WRAP_EXT                  0x8508
-#endif
-
-#ifndef GL_EXT_422_pixels
-#define GL_422_EXT                        0x80CC
-#define GL_422_REV_EXT                    0x80CD
-#define GL_422_AVERAGE_EXT                0x80CE
-#define GL_422_REV_AVERAGE_EXT            0x80CF
-#endif
-
-#ifndef GL_NV_texgen_reflection
-#define GL_NORMAL_MAP_NV                  0x8511
-#define GL_REFLECTION_MAP_NV              0x8512
-#endif
-
-#ifndef GL_EXT_texture_cube_map
-#define GL_NORMAL_MAP_EXT                 0x8511
-#define GL_REFLECTION_MAP_EXT             0x8512
-#define GL_TEXTURE_CUBE_MAP_EXT           0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
-#endif
-
-#ifndef GL_SUN_convolution_border_modes
-#define GL_WRAP_BORDER_SUN                0x81D4
-#endif
-
-#ifndef GL_EXT_texture_env_add
-#endif
-
-#ifndef GL_EXT_texture_lod_bias
-#define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
-#define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
-#define GL_TEXTURE_LOD_BIAS_EXT           0x8501
-#endif
-
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
-#endif
-
-#ifndef GL_EXT_vertex_weighting
-#define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
-#define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
-#define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
-#define GL_MODELVIEW1_MATRIX_EXT          0x8506
-#define GL_VERTEX_WEIGHTING_EXT           0x8509
-#define GL_MODELVIEW0_EXT                 GL_MODELVIEW
-#define GL_MODELVIEW1_EXT                 0x850A
-#define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
-#define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
-#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
-#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
-#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
-#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
-#endif
-
-#ifndef GL_NV_light_max_exponent
-#define GL_MAX_SHININESS_NV               0x8504
-#define GL_MAX_SPOT_EXPONENT_NV           0x8505
-#endif
-
-#ifndef GL_NV_vertex_array_range
-#define GL_VERTEX_ARRAY_RANGE_NV          0x851D
-#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
-#define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
-#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
-#define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
-#endif
-
-#ifndef GL_NV_register_combiners
-#define GL_REGISTER_COMBINERS_NV          0x8522
-#define GL_VARIABLE_A_NV                  0x8523
-#define GL_VARIABLE_B_NV                  0x8524
-#define GL_VARIABLE_C_NV                  0x8525
-#define GL_VARIABLE_D_NV                  0x8526
-#define GL_VARIABLE_E_NV                  0x8527
-#define GL_VARIABLE_F_NV                  0x8528
-#define GL_VARIABLE_G_NV                  0x8529
-#define GL_CONSTANT_COLOR0_NV             0x852A
-#define GL_CONSTANT_COLOR1_NV             0x852B
-#define GL_PRIMARY_COLOR_NV               0x852C
-#define GL_SECONDARY_COLOR_NV             0x852D
-#define GL_SPARE0_NV                      0x852E
-#define GL_SPARE1_NV                      0x852F
-#define GL_DISCARD_NV                     0x8530
-#define GL_E_TIMES_F_NV                   0x8531
-#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
-#define GL_UNSIGNED_IDENTITY_NV           0x8536
-#define GL_UNSIGNED_INVERT_NV             0x8537
-#define GL_EXPAND_NORMAL_NV               0x8538
-#define GL_EXPAND_NEGATE_NV               0x8539
-#define GL_HALF_BIAS_NORMAL_NV            0x853A
-#define GL_HALF_BIAS_NEGATE_NV            0x853B
-#define GL_SIGNED_IDENTITY_NV             0x853C
-#define GL_SIGNED_NEGATE_NV               0x853D
-#define GL_SCALE_BY_TWO_NV                0x853E
-#define GL_SCALE_BY_FOUR_NV               0x853F
-#define GL_SCALE_BY_ONE_HALF_NV           0x8540
-#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
-#define GL_COMBINER_INPUT_NV              0x8542
-#define GL_COMBINER_MAPPING_NV            0x8543
-#define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
-#define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
-#define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
-#define GL_COMBINER_MUX_SUM_NV            0x8547
-#define GL_COMBINER_SCALE_NV              0x8548
-#define GL_COMBINER_BIAS_NV               0x8549
-#define GL_COMBINER_AB_OUTPUT_NV          0x854A
-#define GL_COMBINER_CD_OUTPUT_NV          0x854B
-#define GL_COMBINER_SUM_OUTPUT_NV         0x854C
-#define GL_MAX_GENERAL_COMBINERS_NV       0x854D
-#define GL_NUM_GENERAL_COMBINERS_NV       0x854E
-#define GL_COLOR_SUM_CLAMP_NV             0x854F
-#define GL_COMBINER0_NV                   0x8550
-#define GL_COMBINER1_NV                   0x8551
-#define GL_COMBINER2_NV                   0x8552
-#define GL_COMBINER3_NV                   0x8553
-#define GL_COMBINER4_NV                   0x8554
-#define GL_COMBINER5_NV                   0x8555
-#define GL_COMBINER6_NV                   0x8556
-#define GL_COMBINER7_NV                   0x8557
-/* reuse GL_TEXTURE0_ARB */
-/* reuse GL_TEXTURE1_ARB */
-/* reuse GL_ZERO */
-/* reuse GL_NONE */
-/* reuse GL_FOG */
-#endif
-
-#ifndef GL_NV_fog_distance
-#define GL_FOG_DISTANCE_MODE_NV           0x855A
-#define GL_EYE_RADIAL_NV                  0x855B
-#define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
-/* reuse GL_EYE_PLANE */
-#endif
-
-#ifndef GL_NV_texgen_emboss
-#define GL_EMBOSS_LIGHT_NV                0x855D
-#define GL_EMBOSS_CONSTANT_NV             0x855E
-#define GL_EMBOSS_MAP_NV                  0x855F
-#endif
-
-#ifndef GL_NV_blend_square
-#endif
-
-#ifndef GL_NV_texture_env_combine4
-#define GL_COMBINE4_NV                    0x8503
-#define GL_SOURCE3_RGB_NV                 0x8583
-#define GL_SOURCE3_ALPHA_NV               0x858B
-#define GL_OPERAND3_RGB_NV                0x8593
-#define GL_OPERAND3_ALPHA_NV              0x859B
-#endif
-
-#ifndef GL_MESA_resize_buffers
-#endif
-
-#ifndef GL_MESA_window_pos
-#endif
-
-#ifndef GL_EXT_texture_compression_s3tc
-#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
-#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
-#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
-#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
-#endif
-
-#ifndef GL_IBM_cull_vertex
-#define GL_CULL_VERTEX_IBM                103050
-#endif
-
-#ifndef GL_IBM_multimode_draw_arrays
-#endif
-
-#ifndef GL_IBM_vertex_array_lists
-#define GL_VERTEX_ARRAY_LIST_IBM          103070
-#define GL_NORMAL_ARRAY_LIST_IBM          103071
-#define GL_COLOR_ARRAY_LIST_IBM           103072
-#define GL_INDEX_ARRAY_LIST_IBM           103073
-#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
-#define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
-#define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
-#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
-#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
-#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
-#define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
-#define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
-#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
-#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
-#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
-#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
-#endif
-
-#ifndef GL_SGIX_subsample
-#define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
-#define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
-#define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
-#define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
-#define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
-#endif
-
-#ifndef GL_SGIX_ycrcb_subsample
-#endif
-
-#ifndef GL_SGIX_ycrcba
-#define GL_YCRCB_SGIX                     0x8318
-#define GL_YCRCBA_SGIX                    0x8319
-#endif
-
-#ifndef GL_SGI_depth_pass_instrument
-#define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
-#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
-#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
-#endif
-
-#ifndef GL_3DFX_texture_compression_FXT1
-#define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
-#define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
-#endif
-
-#ifndef GL_3DFX_multisample
-#define GL_MULTISAMPLE_3DFX               0x86B2
-#define GL_SAMPLE_BUFFERS_3DFX            0x86B3
-#define GL_SAMPLES_3DFX                   0x86B4
-#define GL_MULTISAMPLE_BIT_3DFX           0x20000000
-#endif
-
-#ifndef GL_3DFX_tbuffer
-#endif
-
-#ifndef GL_EXT_multisample
-#define GL_MULTISAMPLE_EXT                0x809D
-#define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
-#define GL_SAMPLE_MASK_EXT                0x80A0
-#define GL_1PASS_EXT                      0x80A1
-#define GL_2PASS_0_EXT                    0x80A2
-#define GL_2PASS_1_EXT                    0x80A3
-#define GL_4PASS_0_EXT                    0x80A4
-#define GL_4PASS_1_EXT                    0x80A5
-#define GL_4PASS_2_EXT                    0x80A6
-#define GL_4PASS_3_EXT                    0x80A7
-#define GL_SAMPLE_BUFFERS_EXT             0x80A8
-#define GL_SAMPLES_EXT                    0x80A9
-#define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
-#define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
-#define GL_SAMPLE_PATTERN_EXT             0x80AC
-#define GL_MULTISAMPLE_BIT_EXT            0x20000000
-#endif
-
-#ifndef GL_SGIX_vertex_preclip
-#define GL_VERTEX_PRECLIP_SGIX            0x83EE
-#define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
-#endif
-
-#ifndef GL_SGIX_convolution_accuracy
-#define GL_CONVOLUTION_HINT_SGIX          0x8316
-#endif
-
-#ifndef GL_SGIX_resample
-#define GL_PACK_RESAMPLE_SGIX             0x842C
-#define GL_UNPACK_RESAMPLE_SGIX           0x842D
-#define GL_RESAMPLE_REPLICATE_SGIX        0x842E
-#define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
-#define GL_RESAMPLE_DECIMATE_SGIX         0x8430
-#endif
-
-#ifndef GL_SGIS_point_line_texgen
-#define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
-#define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
-#define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
-#define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
-#define GL_EYE_POINT_SGIS                 0x81F4
-#define GL_OBJECT_POINT_SGIS              0x81F5
-#define GL_EYE_LINE_SGIS                  0x81F6
-#define GL_OBJECT_LINE_SGIS               0x81F7
-#endif
-
-#ifndef GL_SGIS_texture_color_mask
-#define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
-#endif
-
-#ifndef GL_EXT_texture_env_dot3
-#define GL_DOT3_RGB_EXT                   0x8740
-#define GL_DOT3_RGBA_EXT                  0x8741
-#endif
-
-#ifndef GL_ATI_texture_mirror_once
-#define GL_MIRROR_CLAMP_ATI               0x8742
-#define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
-#endif
-
-#ifndef GL_NV_fence
-#define GL_ALL_COMPLETED_NV               0x84F2
-#define GL_FENCE_STATUS_NV                0x84F3
-#define GL_FENCE_CONDITION_NV             0x84F4
-#endif
-
-#ifndef GL_IBM_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_IBM            0x8370
-#endif
-
-#ifndef GL_NV_evaluators
-#define GL_EVAL_2D_NV                     0x86C0
-#define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
-#define GL_MAP_TESSELLATION_NV            0x86C2
-#define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
-#define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
-#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
-#define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
-#define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
-#define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
-#define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
-#define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
-#define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
-#define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
-#define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
-#define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
-#define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
-#define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
-#define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
-#define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
-#define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
-#define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
-#define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
-#define GL_MAX_MAP_TESSELLATION_NV        0x86D6
-#define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
-#endif
-
-#ifndef GL_NV_packed_depth_stencil
-#define GL_DEPTH_STENCIL_NV               0x84F9
-#define GL_UNSIGNED_INT_24_8_NV           0x84FA
-#endif
-
-#ifndef GL_NV_register_combiners2
-#define GL_PER_STAGE_CONSTANTS_NV         0x8535
-#endif
-
-#ifndef GL_NV_texture_compression_vtc
-#endif
-
-#ifndef GL_NV_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_NV           0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
-#endif
-
-#ifndef GL_NV_texture_shader
-#define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
-#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
-#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
-#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
-#define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
-#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
-#define GL_DSDT_MAG_INTENSITY_NV          0x86DC
-#define GL_SHADER_CONSISTENT_NV           0x86DD
-#define GL_TEXTURE_SHADER_NV              0x86DE
-#define GL_SHADER_OPERATION_NV            0x86DF
-#define GL_CULL_MODES_NV                  0x86E0
-#define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
-#define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
-#define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
-#define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
-#define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
-#define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
-#define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
-#define GL_CONST_EYE_NV                   0x86E5
-#define GL_PASS_THROUGH_NV                0x86E6
-#define GL_CULL_FRAGMENT_NV               0x86E7
-#define GL_OFFSET_TEXTURE_2D_NV           0x86E8
-#define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
-#define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
-#define GL_DOT_PRODUCT_NV                 0x86EC
-#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
-#define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
-#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
-#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
-#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
-#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
-#define GL_HILO_NV                        0x86F4
-#define GL_DSDT_NV                        0x86F5
-#define GL_DSDT_MAG_NV                    0x86F6
-#define GL_DSDT_MAG_VIB_NV                0x86F7
-#define GL_HILO16_NV                      0x86F8
-#define GL_SIGNED_HILO_NV                 0x86F9
-#define GL_SIGNED_HILO16_NV               0x86FA
-#define GL_SIGNED_RGBA_NV                 0x86FB
-#define GL_SIGNED_RGBA8_NV                0x86FC
-#define GL_SIGNED_RGB_NV                  0x86FE
-#define GL_SIGNED_RGB8_NV                 0x86FF
-#define GL_SIGNED_LUMINANCE_NV            0x8701
-#define GL_SIGNED_LUMINANCE8_NV           0x8702
-#define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
-#define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
-#define GL_SIGNED_ALPHA_NV                0x8705
-#define GL_SIGNED_ALPHA8_NV               0x8706
-#define GL_SIGNED_INTENSITY_NV            0x8707
-#define GL_SIGNED_INTENSITY8_NV           0x8708
-#define GL_DSDT8_NV                       0x8709
-#define GL_DSDT8_MAG8_NV                  0x870A
-#define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
-#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
-#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
-#define GL_HI_SCALE_NV                    0x870E
-#define GL_LO_SCALE_NV                    0x870F
-#define GL_DS_SCALE_NV                    0x8710
-#define GL_DT_SCALE_NV                    0x8711
-#define GL_MAGNITUDE_SCALE_NV             0x8712
-#define GL_VIBRANCE_SCALE_NV              0x8713
-#define GL_HI_BIAS_NV                     0x8714
-#define GL_LO_BIAS_NV                     0x8715
-#define GL_DS_BIAS_NV                     0x8716
-#define GL_DT_BIAS_NV                     0x8717
-#define GL_MAGNITUDE_BIAS_NV              0x8718
-#define GL_VIBRANCE_BIAS_NV               0x8719
-#define GL_TEXTURE_BORDER_VALUES_NV       0x871A
-#define GL_TEXTURE_HI_SIZE_NV             0x871B
-#define GL_TEXTURE_LO_SIZE_NV             0x871C
-#define GL_TEXTURE_DS_SIZE_NV             0x871D
-#define GL_TEXTURE_DT_SIZE_NV             0x871E
-#define GL_TEXTURE_MAG_SIZE_NV            0x871F
-#endif
-
-#ifndef GL_NV_texture_shader2
-#define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
-#endif
-
-#ifndef GL_NV_vertex_array_range2
-#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
-#endif
-
-#ifndef GL_NV_vertex_program
-#define GL_VERTEX_PROGRAM_NV              0x8620
-#define GL_VERTEX_STATE_PROGRAM_NV        0x8621
-#define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
-#define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
-#define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
-#define GL_CURRENT_ATTRIB_NV              0x8626
-#define GL_PROGRAM_LENGTH_NV              0x8627
-#define GL_PROGRAM_STRING_NV              0x8628
-#define GL_MODELVIEW_PROJECTION_NV        0x8629
-#define GL_IDENTITY_NV                    0x862A
-#define GL_INVERSE_NV                     0x862B
-#define GL_TRANSPOSE_NV                   0x862C
-#define GL_INVERSE_TRANSPOSE_NV           0x862D
-#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
-#define GL_MAX_TRACK_MATRICES_NV          0x862F
-#define GL_MATRIX0_NV                     0x8630
-#define GL_MATRIX1_NV                     0x8631
-#define GL_MATRIX2_NV                     0x8632
-#define GL_MATRIX3_NV                     0x8633
-#define GL_MATRIX4_NV                     0x8634
-#define GL_MATRIX5_NV                     0x8635
-#define GL_MATRIX6_NV                     0x8636
-#define GL_MATRIX7_NV                     0x8637
-#define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
-#define GL_CURRENT_MATRIX_NV              0x8641
-#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
-#define GL_PROGRAM_PARAMETER_NV           0x8644
-#define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
-#define GL_PROGRAM_TARGET_NV              0x8646
-#define GL_PROGRAM_RESIDENT_NV            0x8647
-#define GL_TRACK_MATRIX_NV                0x8648
-#define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
-#define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
-#define GL_PROGRAM_ERROR_POSITION_NV      0x864B
-#define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
-#define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
-#define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
-#define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
-#define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
-#define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
-#define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
-#define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
-#define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
-#define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
-#define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
-#define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
-#define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
-#define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
-#define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
-#define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
-#define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
-#define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
-#define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
-#define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
-#define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
-#define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
-#define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
-#define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
-#define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
-#define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
-#define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
-#define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
-#define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
-#define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
-#define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
-#define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
-#define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
-#define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
-#define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
-#define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
-#define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
-#define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
-#define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
-#define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
-#define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
-#define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
-#define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
-#define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
-#define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
-#define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
-#define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
-#define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
-#endif
-
-#ifndef GL_SGIX_texture_coordinate_clamp
-#define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
-#define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
-#define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
-#endif
-
-#ifndef GL_SGIX_scalebias_hint
-#define GL_SCALEBIAS_HINT_SGIX            0x8322
-#endif
-
-#ifndef GL_OML_interlace
-#define GL_INTERLACE_OML                  0x8980
-#define GL_INTERLACE_READ_OML             0x8981
-#endif
-
-#ifndef GL_OML_subsample
-#define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
-#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
-#endif
-
-#ifndef GL_OML_resample
-#define GL_PACK_RESAMPLE_OML              0x8984
-#define GL_UNPACK_RESAMPLE_OML            0x8985
-#define GL_RESAMPLE_REPLICATE_OML         0x8986
-#define GL_RESAMPLE_ZERO_FILL_OML         0x8987
-#define GL_RESAMPLE_AVERAGE_OML           0x8988
-#define GL_RESAMPLE_DECIMATE_OML          0x8989
-#endif
-
-#ifndef GL_NV_copy_depth_to_color
-#define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
-#define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
-#endif
-
-#ifndef GL_ATI_envmap_bumpmap
-#define GL_BUMP_ROT_MATRIX_ATI            0x8775
-#define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
-#define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
-#define GL_BUMP_TEX_UNITS_ATI             0x8778
-#define GL_DUDV_ATI                       0x8779
-#define GL_DU8DV8_ATI                     0x877A
-#define GL_BUMP_ENVMAP_ATI                0x877B
-#define GL_BUMP_TARGET_ATI                0x877C
-#endif
-
-#ifndef GL_ATI_fragment_shader
-#define GL_FRAGMENT_SHADER_ATI            0x8920
-#define GL_REG_0_ATI                      0x8921
-#define GL_REG_1_ATI                      0x8922
-#define GL_REG_2_ATI                      0x8923
-#define GL_REG_3_ATI                      0x8924
-#define GL_REG_4_ATI                      0x8925
-#define GL_REG_5_ATI                      0x8926
-#define GL_REG_6_ATI                      0x8927
-#define GL_REG_7_ATI                      0x8928
-#define GL_REG_8_ATI                      0x8929
-#define GL_REG_9_ATI                      0x892A
-#define GL_REG_10_ATI                     0x892B
-#define GL_REG_11_ATI                     0x892C
-#define GL_REG_12_ATI                     0x892D
-#define GL_REG_13_ATI                     0x892E
-#define GL_REG_14_ATI                     0x892F
-#define GL_REG_15_ATI                     0x8930
-#define GL_REG_16_ATI                     0x8931
-#define GL_REG_17_ATI                     0x8932
-#define GL_REG_18_ATI                     0x8933
-#define GL_REG_19_ATI                     0x8934
-#define GL_REG_20_ATI                     0x8935
-#define GL_REG_21_ATI                     0x8936
-#define GL_REG_22_ATI                     0x8937
-#define GL_REG_23_ATI                     0x8938
-#define GL_REG_24_ATI                     0x8939
-#define GL_REG_25_ATI                     0x893A
-#define GL_REG_26_ATI                     0x893B
-#define GL_REG_27_ATI                     0x893C
-#define GL_REG_28_ATI                     0x893D
-#define GL_REG_29_ATI                     0x893E
-#define GL_REG_30_ATI                     0x893F
-#define GL_REG_31_ATI                     0x8940
-#define GL_CON_0_ATI                      0x8941
-#define GL_CON_1_ATI                      0x8942
-#define GL_CON_2_ATI                      0x8943
-#define GL_CON_3_ATI                      0x8944
-#define GL_CON_4_ATI                      0x8945
-#define GL_CON_5_ATI                      0x8946
-#define GL_CON_6_ATI                      0x8947
-#define GL_CON_7_ATI                      0x8948
-#define GL_CON_8_ATI                      0x8949
-#define GL_CON_9_ATI                      0x894A
-#define GL_CON_10_ATI                     0x894B
-#define GL_CON_11_ATI                     0x894C
-#define GL_CON_12_ATI                     0x894D
-#define GL_CON_13_ATI                     0x894E
-#define GL_CON_14_ATI                     0x894F
-#define GL_CON_15_ATI                     0x8950
-#define GL_CON_16_ATI                     0x8951
-#define GL_CON_17_ATI                     0x8952
-#define GL_CON_18_ATI                     0x8953
-#define GL_CON_19_ATI                     0x8954
-#define GL_CON_20_ATI                     0x8955
-#define GL_CON_21_ATI                     0x8956
-#define GL_CON_22_ATI                     0x8957
-#define GL_CON_23_ATI                     0x8958
-#define GL_CON_24_ATI                     0x8959
-#define GL_CON_25_ATI                     0x895A
-#define GL_CON_26_ATI                     0x895B
-#define GL_CON_27_ATI                     0x895C
-#define GL_CON_28_ATI                     0x895D
-#define GL_CON_29_ATI                     0x895E
-#define GL_CON_30_ATI                     0x895F
-#define GL_CON_31_ATI                     0x8960
-#define GL_MOV_ATI                        0x8961
-#define GL_ADD_ATI                        0x8963
-#define GL_MUL_ATI                        0x8964
-#define GL_SUB_ATI                        0x8965
-#define GL_DOT3_ATI                       0x8966
-#define GL_DOT4_ATI                       0x8967
-#define GL_MAD_ATI                        0x8968
-#define GL_LERP_ATI                       0x8969
-#define GL_CND_ATI                        0x896A
-#define GL_CND0_ATI                       0x896B
-#define GL_DOT2_ADD_ATI                   0x896C
-#define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
-#define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
-#define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
-#define GL_NUM_PASSES_ATI                 0x8970
-#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
-#define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
-#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
-#define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
-#define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
-#define GL_SWIZZLE_STR_ATI                0x8976
-#define GL_SWIZZLE_STQ_ATI                0x8977
-#define GL_SWIZZLE_STR_DR_ATI             0x8978
-#define GL_SWIZZLE_STQ_DQ_ATI             0x8979
-#define GL_SWIZZLE_STRQ_ATI               0x897A
-#define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
-#define GL_RED_BIT_ATI                    0x00000001
-#define GL_GREEN_BIT_ATI                  0x00000002
-#define GL_BLUE_BIT_ATI                   0x00000004
-#define GL_2X_BIT_ATI                     0x00000001
-#define GL_4X_BIT_ATI                     0x00000002
-#define GL_8X_BIT_ATI                     0x00000004
-#define GL_HALF_BIT_ATI                   0x00000008
-#define GL_QUARTER_BIT_ATI                0x00000010
-#define GL_EIGHTH_BIT_ATI                 0x00000020
-#define GL_SATURATE_BIT_ATI               0x00000040
-#define GL_COMP_BIT_ATI                   0x00000002
-#define GL_NEGATE_BIT_ATI                 0x00000004
-#define GL_BIAS_BIT_ATI                   0x00000008
-#endif
-
-#ifndef GL_ATI_pn_triangles
-#define GL_PN_TRIANGLES_ATI               0x87F0
-#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
-#define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
-#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
-#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
-#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
-#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
-#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
-#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
-#endif
-
-#ifndef GL_ATI_vertex_array_object
-#define GL_STATIC_ATI                     0x8760
-#define GL_DYNAMIC_ATI                    0x8761
-#define GL_PRESERVE_ATI                   0x8762
-#define GL_DISCARD_ATI                    0x8763
-#define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
-#define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
-#define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
-#define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
-#endif
-
-#ifndef GL_EXT_vertex_shader
-#define GL_VERTEX_SHADER_EXT              0x8780
-#define GL_VERTEX_SHADER_BINDING_EXT      0x8781
-#define GL_OP_INDEX_EXT                   0x8782
-#define GL_OP_NEGATE_EXT                  0x8783
-#define GL_OP_DOT3_EXT                    0x8784
-#define GL_OP_DOT4_EXT                    0x8785
-#define GL_OP_MUL_EXT                     0x8786
-#define GL_OP_ADD_EXT                     0x8787
-#define GL_OP_MADD_EXT                    0x8788
-#define GL_OP_FRAC_EXT                    0x8789
-#define GL_OP_MAX_EXT                     0x878A
-#define GL_OP_MIN_EXT                     0x878B
-#define GL_OP_SET_GE_EXT                  0x878C
-#define GL_OP_SET_LT_EXT                  0x878D
-#define GL_OP_CLAMP_EXT                   0x878E
-#define GL_OP_FLOOR_EXT                   0x878F
-#define GL_OP_ROUND_EXT                   0x8790
-#define GL_OP_EXP_BASE_2_EXT              0x8791
-#define GL_OP_LOG_BASE_2_EXT              0x8792
-#define GL_OP_POWER_EXT                   0x8793
-#define GL_OP_RECIP_EXT                   0x8794
-#define GL_OP_RECIP_SQRT_EXT              0x8795
-#define GL_OP_SUB_EXT                     0x8796
-#define GL_OP_CROSS_PRODUCT_EXT           0x8797
-#define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
-#define GL_OP_MOV_EXT                     0x8799
-#define GL_OUTPUT_VERTEX_EXT              0x879A
-#define GL_OUTPUT_COLOR0_EXT              0x879B
-#define GL_OUTPUT_COLOR1_EXT              0x879C
-#define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
-#define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
-#define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
-#define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
-#define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
-#define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
-#define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
-#define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
-#define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
-#define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
-#define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
-#define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
-#define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
-#define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
-#define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
-#define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
-#define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
-#define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
-#define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
-#define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
-#define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
-#define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
-#define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
-#define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
-#define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
-#define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
-#define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
-#define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
-#define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
-#define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
-#define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
-#define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
-#define GL_OUTPUT_FOG_EXT                 0x87BD
-#define GL_SCALAR_EXT                     0x87BE
-#define GL_VECTOR_EXT                     0x87BF
-#define GL_MATRIX_EXT                     0x87C0
-#define GL_VARIANT_EXT                    0x87C1
-#define GL_INVARIANT_EXT                  0x87C2
-#define GL_LOCAL_CONSTANT_EXT             0x87C3
-#define GL_LOCAL_EXT                      0x87C4
-#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
-#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
-#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
-#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
-#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
-#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
-#define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
-#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
-#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
-#define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
-#define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
-#define GL_X_EXT                          0x87D5
-#define GL_Y_EXT                          0x87D6
-#define GL_Z_EXT                          0x87D7
-#define GL_W_EXT                          0x87D8
-#define GL_NEGATIVE_X_EXT                 0x87D9
-#define GL_NEGATIVE_Y_EXT                 0x87DA
-#define GL_NEGATIVE_Z_EXT                 0x87DB
-#define GL_NEGATIVE_W_EXT                 0x87DC
-#define GL_ZERO_EXT                       0x87DD
-#define GL_ONE_EXT                        0x87DE
-#define GL_NEGATIVE_ONE_EXT               0x87DF
-#define GL_NORMALIZED_RANGE_EXT           0x87E0
-#define GL_FULL_RANGE_EXT                 0x87E1
-#define GL_CURRENT_VERTEX_EXT             0x87E2
-#define GL_MVP_MATRIX_EXT                 0x87E3
-#define GL_VARIANT_VALUE_EXT              0x87E4
-#define GL_VARIANT_DATATYPE_EXT           0x87E5
-#define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
-#define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
-#define GL_VARIANT_ARRAY_EXT              0x87E8
-#define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
-#define GL_INVARIANT_VALUE_EXT            0x87EA
-#define GL_INVARIANT_DATATYPE_EXT         0x87EB
-#define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
-#define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
-#endif
-
-#ifndef GL_ATI_vertex_streams
-#define GL_MAX_VERTEX_STREAMS_ATI         0x876B
-#define GL_VERTEX_STREAM0_ATI             0x876C
-#define GL_VERTEX_STREAM1_ATI             0x876D
-#define GL_VERTEX_STREAM2_ATI             0x876E
-#define GL_VERTEX_STREAM3_ATI             0x876F
-#define GL_VERTEX_STREAM4_ATI             0x8770
-#define GL_VERTEX_STREAM5_ATI             0x8771
-#define GL_VERTEX_STREAM6_ATI             0x8772
-#define GL_VERTEX_STREAM7_ATI             0x8773
-#define GL_VERTEX_SOURCE_ATI              0x8774
-#endif
-
-#ifndef GL_ATI_element_array
-#define GL_ELEMENT_ARRAY_ATI              0x8768
-#define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
-#define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
-#endif
-
-#ifndef GL_SUN_mesh_array
-#define GL_QUAD_MESH_SUN                  0x8614
-#define GL_TRIANGLE_MESH_SUN              0x8615
-#endif
-
-#ifndef GL_SUN_slice_accum
-#define GL_SLICE_ACCUM_SUN                0x85CC
-#endif
-
-#ifndef GL_NV_multisample_filter_hint
-#define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
-#endif
-
-#ifndef GL_NV_depth_clamp
-#define GL_DEPTH_CLAMP_NV                 0x864F
-#endif
-
-#ifndef GL_NV_occlusion_query
-#define GL_PIXEL_COUNTER_BITS_NV          0x8864
-#define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
-#define GL_PIXEL_COUNT_NV                 0x8866
-#define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
-#endif
-
-#ifndef GL_NV_point_sprite
-#define GL_POINT_SPRITE_NV                0x8861
-#define GL_COORD_REPLACE_NV               0x8862
-#define GL_POINT_SPRITE_R_MODE_NV         0x8863
-#endif
-
-#ifndef GL_NV_texture_shader3
-#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
-#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
-#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
-#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
-#define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
-#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
-#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
-#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
-#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
-#define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
-#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
-#define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
-#define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
-#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
-#define GL_HILO8_NV                       0x885E
-#define GL_SIGNED_HILO8_NV                0x885F
-#define GL_FORCE_BLUE_TO_ONE_NV           0x8860
-#endif
-
-#ifndef GL_NV_vertex_program1_1
-#endif
-
-#ifndef GL_EXT_shadow_funcs
-#endif
-
-#ifndef GL_EXT_stencil_two_side
-#define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
-#define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
-#endif
-
-#ifndef GL_ATI_text_fragment_shader
-#define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
-#endif
-
-#ifndef GL_APPLE_client_storage
-#define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
-#endif
-
-#ifndef GL_APPLE_element_array
-#define GL_ELEMENT_ARRAY_APPLE            0x8768
-#define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8769
-#define GL_ELEMENT_ARRAY_POINTER_APPLE    0x876A
-#endif
-
-#ifndef GL_APPLE_fence
-#define GL_DRAW_PIXELS_APPLE              0x8A0A
-#define GL_FENCE_APPLE                    0x8A0B
-#endif
-
-#ifndef GL_APPLE_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
-#endif
-
-#ifndef GL_APPLE_vertex_array_range
-#define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
-#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
-#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
-#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
-#define GL_STORAGE_CACHED_APPLE           0x85BE
-#define GL_STORAGE_SHARED_APPLE           0x85BF
-#endif
-
-#ifndef GL_APPLE_ycbcr_422
-#define GL_YCBCR_422_APPLE                0x85B9
-#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
-#endif
-
-#ifndef GL_S3_s3tc
-#define GL_RGB_S3TC                       0x83A0
-#define GL_RGB4_S3TC                      0x83A1
-#define GL_RGBA_S3TC                      0x83A2
-#define GL_RGBA4_S3TC                     0x83A3
-#endif
-
-#ifndef GL_ATI_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_ATI           0x8824
-#define GL_DRAW_BUFFER0_ATI               0x8825
-#define GL_DRAW_BUFFER1_ATI               0x8826
-#define GL_DRAW_BUFFER2_ATI               0x8827
-#define GL_DRAW_BUFFER3_ATI               0x8828
-#define GL_DRAW_BUFFER4_ATI               0x8829
-#define GL_DRAW_BUFFER5_ATI               0x882A
-#define GL_DRAW_BUFFER6_ATI               0x882B
-#define GL_DRAW_BUFFER7_ATI               0x882C
-#define GL_DRAW_BUFFER8_ATI               0x882D
-#define GL_DRAW_BUFFER9_ATI               0x882E
-#define GL_DRAW_BUFFER10_ATI              0x882F
-#define GL_DRAW_BUFFER11_ATI              0x8830
-#define GL_DRAW_BUFFER12_ATI              0x8831
-#define GL_DRAW_BUFFER13_ATI              0x8832
-#define GL_DRAW_BUFFER14_ATI              0x8833
-#define GL_DRAW_BUFFER15_ATI              0x8834
-#endif
-
-#ifndef GL_ATI_pixel_format_float
-#define GL_TYPE_RGBA_FLOAT_ATI            0x8820
-#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
-#endif
-
-#ifndef GL_ATI_texture_env_combine3
-#define GL_MODULATE_ADD_ATI               0x8744
-#define GL_MODULATE_SIGNED_ADD_ATI        0x8745
-#define GL_MODULATE_SUBTRACT_ATI          0x8746
-#endif
-
-#ifndef GL_ATI_texture_float
-#define GL_RGBA_FLOAT32_ATI               0x8814
-#define GL_RGB_FLOAT32_ATI                0x8815
-#define GL_ALPHA_FLOAT32_ATI              0x8816
-#define GL_INTENSITY_FLOAT32_ATI          0x8817
-#define GL_LUMINANCE_FLOAT32_ATI          0x8818
-#define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
-#define GL_RGBA_FLOAT16_ATI               0x881A
-#define GL_RGB_FLOAT16_ATI                0x881B
-#define GL_ALPHA_FLOAT16_ATI              0x881C
-#define GL_INTENSITY_FLOAT16_ATI          0x881D
-#define GL_LUMINANCE_FLOAT16_ATI          0x881E
-#define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
-#endif
-
-#ifndef GL_NV_float_buffer
-#define GL_FLOAT_R_NV                     0x8880
-#define GL_FLOAT_RG_NV                    0x8881
-#define GL_FLOAT_RGB_NV                   0x8882
-#define GL_FLOAT_RGBA_NV                  0x8883
-#define GL_FLOAT_R16_NV                   0x8884
-#define GL_FLOAT_R32_NV                   0x8885
-#define GL_FLOAT_RG16_NV                  0x8886
-#define GL_FLOAT_RG32_NV                  0x8887
-#define GL_FLOAT_RGB16_NV                 0x8888
-#define GL_FLOAT_RGB32_NV                 0x8889
-#define GL_FLOAT_RGBA16_NV                0x888A
-#define GL_FLOAT_RGBA32_NV                0x888B
-#define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
-#define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
-#define GL_FLOAT_RGBA_MODE_NV             0x888E
-#endif
-
-#ifndef GL_NV_fragment_program
-#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
-#define GL_FRAGMENT_PROGRAM_NV            0x8870
-#define GL_MAX_TEXTURE_COORDS_NV          0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
-#define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
-#define GL_PROGRAM_ERROR_STRING_NV        0x8874
-#endif
-
-#ifndef GL_NV_half_float
-#define GL_HALF_FLOAT_NV                  0x140B
-#endif
-
-#ifndef GL_NV_pixel_data_range
-#define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
-#define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
-#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
-#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
-#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
-#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
-#endif
-
-#ifndef GL_NV_primitive_restart
-#define GL_PRIMITIVE_RESTART_NV           0x8558
-#define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
-#endif
-
-#ifndef GL_NV_texture_expand_normal
-#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
-#endif
-
-#ifndef GL_NV_vertex_program2
-#endif
-
-#ifndef GL_ATI_map_object_buffer
-#endif
-
-#ifndef GL_ATI_separate_stencil
-#define GL_STENCIL_BACK_FUNC_ATI          0x8800
-#define GL_STENCIL_BACK_FAIL_ATI          0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
-#endif
-
-#ifndef GL_ATI_vertex_attrib_array_object
-#endif
-
-#ifndef GL_OES_read_format
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
-#endif
-
-#ifndef GL_EXT_depth_bounds_test
-#define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
-#define GL_DEPTH_BOUNDS_EXT               0x8891
-#endif
-
-#ifndef GL_EXT_texture_mirror_clamp
-#define GL_MIRROR_CLAMP_EXT               0x8742
-#define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
-#define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
-#endif
-
-#ifndef GL_EXT_blend_equation_separate
-#define GL_BLEND_EQUATION_RGB_EXT         GL_BLEND_EQUATION
-#define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
-#endif
-
-#ifndef GL_MESA_pack_invert
-#define GL_PACK_INVERT_MESA               0x8758
-#endif
-
-#ifndef GL_MESA_ycbcr_texture
-#define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
-#define GL_YCBCR_MESA                     0x8757
-#endif
-
-#ifndef GL_EXT_pixel_buffer_object
-#define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
-#define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
-#endif
-
-#ifndef GL_NV_fragment_program_option
-#endif
-
-#ifndef GL_NV_fragment_program2
-#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
-#define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
-#define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
-#define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
-#define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
-#endif
-
-#ifndef GL_NV_vertex_program2_option
-/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
-/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
-#endif
-
-#ifndef GL_NV_vertex_program3
-/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
-#endif
-
-#ifndef GL_EXT_framebuffer_object
-#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
-#define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
-#define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
-#define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
-#define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
-#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
-#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
-#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
-#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
-#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
-#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
-#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
-#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
-#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
-#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
-#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
-#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
-#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
-#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
-#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
-#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
-#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
-#define GL_DEPTH_ATTACHMENT_EXT           0x8D00
-#define GL_STENCIL_ATTACHMENT_EXT         0x8D20
-#define GL_FRAMEBUFFER_EXT                0x8D40
-#define GL_RENDERBUFFER_EXT               0x8D41
-#define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
-#define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
-#define GL_STENCIL_INDEX1_EXT             0x8D46
-#define GL_STENCIL_INDEX4_EXT             0x8D47
-#define GL_STENCIL_INDEX8_EXT             0x8D48
-#define GL_STENCIL_INDEX16_EXT            0x8D49
-#define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
-#endif
-
-#ifndef GL_GREMEDY_string_marker
-#endif
-
-#ifndef GL_EXT_packed_depth_stencil
-#define GL_DEPTH_STENCIL_EXT              0x84F9
-#define GL_UNSIGNED_INT_24_8_EXT          0x84FA
-#define GL_DEPTH24_STENCIL8_EXT           0x88F0
-#define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
-#endif
-
-#ifndef GL_EXT_stencil_clear_tag
-#define GL_STENCIL_TAG_BITS_EXT           0x88F2
-#define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
-#endif
-
-#ifndef GL_EXT_texture_sRGB
-#define GL_SRGB_EXT                       0x8C40
-#define GL_SRGB8_EXT                      0x8C41
-#define GL_SRGB_ALPHA_EXT                 0x8C42
-#define GL_SRGB8_ALPHA8_EXT               0x8C43
-#define GL_SLUMINANCE_ALPHA_EXT           0x8C44
-#define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
-#define GL_SLUMINANCE_EXT                 0x8C46
-#define GL_SLUMINANCE8_EXT                0x8C47
-#define GL_COMPRESSED_SRGB_EXT            0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
-#define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
-#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
-#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
-#endif
-
-#ifndef GL_EXT_framebuffer_blit
-#define GL_READ_FRAMEBUFFER_EXT           0x8CA8
-#define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
-#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
-#endif
-
-#ifndef GL_EXT_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
-#define GL_MAX_SAMPLES_EXT                0x8D57
-#endif
-
-#ifndef GL_MESAX_texture_stack
-#define GL_TEXTURE_1D_STACK_MESAX         0x8759
-#define GL_TEXTURE_2D_STACK_MESAX         0x875A
-#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
-#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
-#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
-#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
-#endif
-
-#ifndef GL_EXT_timer_query
-#define GL_TIME_ELAPSED_EXT               0x88BF
-#endif
-
-#ifndef GL_EXT_gpu_program_parameters
-#endif
-
-#ifndef GL_APPLE_flush_buffer_range
-#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
-#define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
-#endif
-
-#ifndef GL_NV_gpu_program4
-#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
-#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
-#define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
-#define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
-#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
-#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
-#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
-#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
-#endif
-
-#ifndef GL_NV_geometry_program4
-#define GL_LINES_ADJACENCY_EXT            0x000A
-#define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
-#define GL_TRIANGLES_ADJACENCY_EXT        0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
-#define GL_GEOMETRY_PROGRAM_NV            0x8C26
-#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
-#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
-#define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
-#define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
-#define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
-#define GL_PROGRAM_POINT_SIZE_EXT         0x8642
-#endif
-
-#ifndef GL_EXT_geometry_shader4
-#define GL_GEOMETRY_SHADER_EXT            0x8DD9
-/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
-/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
-/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
-/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
-#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
-#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
-#define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
-/* reuse GL_LINES_ADJACENCY_EXT */
-/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
-/* reuse GL_TRIANGLES_ADJACENCY_EXT */
-/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
-/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
-/* reuse GL_PROGRAM_POINT_SIZE_EXT */
-#endif
-
-#ifndef GL_NV_vertex_program4
-#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
-#endif
-
-#ifndef GL_EXT_gpu_shader4
-#define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
-#define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
-#define GL_SAMPLER_BUFFER_EXT             0x8DC2
-#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
-#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
-#define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
-#define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
-#define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
-#define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
-#define GL_INT_SAMPLER_1D_EXT             0x8DC9
-#define GL_INT_SAMPLER_2D_EXT             0x8DCA
-#define GL_INT_SAMPLER_3D_EXT             0x8DCB
-#define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
-#define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
-#define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
-#define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
-#define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
-#define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
-#define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
-#define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
-#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
-#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
-#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
-#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
-#endif
-
-#ifndef GL_EXT_draw_instanced
-#endif
-
-#ifndef GL_EXT_packed_float
-#define GL_R11F_G11F_B10F_EXT             0x8C3A
-#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
-#define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
-#endif
-
-#ifndef GL_EXT_texture_array
-#define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
-#define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
-#define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
-#define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
-#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
-#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
-#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
-#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
-/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
-#endif
-
-#ifndef GL_EXT_texture_buffer_object
-#define GL_TEXTURE_BUFFER_EXT             0x8C2A
-#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
-#define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
-#define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
-#endif
-
-#ifndef GL_EXT_texture_compression_latc
-#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
-#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
-#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
-#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
-#endif
-
-#ifndef GL_EXT_texture_compression_rgtc
-#define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
-#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
-#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
-#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
-#endif
-
-#ifndef GL_EXT_texture_shared_exponent
-#define GL_RGB9_E5_EXT                    0x8C3D
-#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
-#define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
-#endif
-
-#ifndef GL_NV_depth_buffer_float
-#define GL_DEPTH_COMPONENT32F_NV          0x8DAB
-#define GL_DEPTH32F_STENCIL8_NV           0x8DAC
-#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
-#define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
-#endif
-
-#ifndef GL_NV_fragment_program4
-#endif
-
-#ifndef GL_NV_framebuffer_multisample_coverage
-#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
-#define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
-#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
-#define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
-#endif
-
-#ifndef GL_EXT_framebuffer_sRGB
-#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
-#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
-#endif
-
-#ifndef GL_NV_geometry_shader4
-#endif
-
-#ifndef GL_NV_parameter_buffer_object
-#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
-#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
-#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
-#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
-#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
-#endif
-
-#ifndef GL_EXT_draw_buffers2
-#endif
-
-#ifndef GL_NV_transform_feedback
-#define GL_BACK_PRIMARY_COLOR_NV          0x8C77
-#define GL_BACK_SECONDARY_COLOR_NV        0x8C78
-#define GL_TEXTURE_COORD_NV               0x8C79
-#define GL_CLIP_DISTANCE_NV               0x8C7A
-#define GL_VERTEX_ID_NV                   0x8C7B
-#define GL_PRIMITIVE_ID_NV                0x8C7C
-#define GL_GENERIC_ATTRIB_NV              0x8C7D
-#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
-#define GL_ACTIVE_VARYINGS_NV             0x8C81
-#define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
-#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
-#define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
-#define GL_PRIMITIVES_GENERATED_NV        0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
-#define GL_RASTERIZER_DISCARD_NV          0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
-#define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
-#define GL_SEPARATE_ATTRIBS_NV            0x8C8D
-#define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
-#endif
-
-#ifndef GL_EXT_bindable_uniform
-#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
-#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
-#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
-#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
-#define GL_UNIFORM_BUFFER_EXT             0x8DEE
-#define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
-#endif
-
-#ifndef GL_EXT_texture_integer
-#define GL_RGBA32UI_EXT                   0x8D70
-#define GL_RGB32UI_EXT                    0x8D71
-#define GL_ALPHA32UI_EXT                  0x8D72
-#define GL_INTENSITY32UI_EXT              0x8D73
-#define GL_LUMINANCE32UI_EXT              0x8D74
-#define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
-#define GL_RGBA16UI_EXT                   0x8D76
-#define GL_RGB16UI_EXT                    0x8D77
-#define GL_ALPHA16UI_EXT                  0x8D78
-#define GL_INTENSITY16UI_EXT              0x8D79
-#define GL_LUMINANCE16UI_EXT              0x8D7A
-#define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
-#define GL_RGBA8UI_EXT                    0x8D7C
-#define GL_RGB8UI_EXT                     0x8D7D
-#define GL_ALPHA8UI_EXT                   0x8D7E
-#define GL_INTENSITY8UI_EXT               0x8D7F
-#define GL_LUMINANCE8UI_EXT               0x8D80
-#define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
-#define GL_RGBA32I_EXT                    0x8D82
-#define GL_RGB32I_EXT                     0x8D83
-#define GL_ALPHA32I_EXT                   0x8D84
-#define GL_INTENSITY32I_EXT               0x8D85
-#define GL_LUMINANCE32I_EXT               0x8D86
-#define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
-#define GL_RGBA16I_EXT                    0x8D88
-#define GL_RGB16I_EXT                     0x8D89
-#define GL_ALPHA16I_EXT                   0x8D8A
-#define GL_INTENSITY16I_EXT               0x8D8B
-#define GL_LUMINANCE16I_EXT               0x8D8C
-#define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
-#define GL_RGBA8I_EXT                     0x8D8E
-#define GL_RGB8I_EXT                      0x8D8F
-#define GL_ALPHA8I_EXT                    0x8D90
-#define GL_INTENSITY8I_EXT                0x8D91
-#define GL_LUMINANCE8I_EXT                0x8D92
-#define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
-#define GL_RED_INTEGER_EXT                0x8D94
-#define GL_GREEN_INTEGER_EXT              0x8D95
-#define GL_BLUE_INTEGER_EXT               0x8D96
-#define GL_ALPHA_INTEGER_EXT              0x8D97
-#define GL_RGB_INTEGER_EXT                0x8D98
-#define GL_RGBA_INTEGER_EXT               0x8D99
-#define GL_BGR_INTEGER_EXT                0x8D9A
-#define GL_BGRA_INTEGER_EXT               0x8D9B
-#define GL_LUMINANCE_INTEGER_EXT          0x8D9C
-#define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
-#define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
-#endif
-
-#ifndef GL_GREMEDY_frame_terminator
-#endif
-
-#ifndef GL_NV_conditional_render
-#define GL_QUERY_WAIT_NV                  0x8E13
-#define GL_QUERY_NO_WAIT_NV               0x8E14
-#define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
-#define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
-#endif
-
-#ifndef GL_NV_present_video
-#define GL_FRAME_NV                       0x8E26
-#define GL_FIELDS_NV                      0x8E27
-#define GL_CURRENT_TIME_NV                0x8E28
-#define GL_NUM_FILL_STREAMS_NV            0x8E29
-#define GL_PRESENT_TIME_NV                0x8E2A
-#define GL_PRESENT_DURATION_NV            0x8E2B
-#endif
-
-#ifndef GL_EXT_transform_feedback
-#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
-#define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
-#define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
-#define GL_PRIMITIVES_GENERATED_EXT       0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
-#define GL_RASTERIZER_DISCARD_EXT         0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
-#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
-#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
-#endif
-
-
-/*************************************************************/
-
-#include <stddef.h>
-#ifndef GL_VERSION_2_0
-/* GL type for program/shader text */
-typedef char GLchar;			/* native character */
-#endif
-
-#ifndef GL_VERSION_1_5
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptr;
-typedef ptrdiff_t GLsizeiptr;
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptrARB;
-typedef ptrdiff_t GLsizeiptrARB;
-#endif
-
-#ifndef GL_ARB_shader_objects
-/* GL types for handling shader object handles and program/shader text */
-typedef char GLcharARB;		/* native character */
-typedef unsigned int GLhandleARB;	/* shader object handle */
-#endif
-
-/* GL types for "half" precision (s10e5) float data in host memory */
-#ifndef GL_ARB_half_float_pixel
-typedef unsigned short GLhalfARB;
-#endif
-
-#ifndef GL_NV_half_float
-typedef unsigned short GLhalfNV;
-#endif
-
-#ifndef GLEXT_64_TYPES_DEFINED
-/* This code block is duplicated in glxext.h, so must be protected */
-#define GLEXT_64_TYPES_DEFINED
-/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
-/* (as used in the GL_EXT_timer_query extension). */
-#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
-#include <inttypes.h>
-#elif defined(__sun__) || defined(__digital__)
-#include <inttypes.h>
-#if defined(__STDC__)
-#if defined(__arch64__) || defined(_LP64)
-typedef long int int64_t;
-typedef unsigned long int uint64_t;
-#else
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#endif /* __arch64__ */
-#endif /* __STDC__ */
-#elif defined( __VMS ) || defined(__sgi)
-#include <inttypes.h>
-#elif defined(__SCO__) || defined(__USLC__)
-#include <stdint.h>
-#elif defined(__UNIXOS2__) || defined(__SOL64__)
-typedef long int int32_t;
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#elif defined(_WIN32) && defined(__GNUC__)
-#include <stdint.h>
-#elif defined(_WIN32)
-typedef __int32 int32_t;
-typedef __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-#else
-#include <inttypes.h>     /* Fallback option */
-#endif
-#endif
-
-#ifndef GL_EXT_timer_query
-typedef int64_t GLint64EXT;
-typedef uint64_t GLuint64EXT;
-#endif
-
-#ifndef GL_VERSION_1_2
-#define GL_VERSION_1_2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf);
-GLAPI void APIENTRY glBlendEquation (GLenum);
-GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
-GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glCopyColorTable (GLenum, GLenum, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glGetColorTable (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetColorTableParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glColorSubTable (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyColorSubTable (GLenum, GLsizei, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glConvolutionFilter1D (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glConvolutionFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glConvolutionParameteri (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glConvolutionParameteriv (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum, GLenum, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glGetConvolutionFilter (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetSeparableFilter (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
-GLAPI void APIENTRY glSeparableFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
-GLAPI void APIENTRY glGetHistogram (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetHistogramParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetMinmax (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean);
-GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean);
-GLAPI void APIENTRY glResetHistogram (GLenum);
-GLAPI void APIENTRY glResetMinmax (GLenum);
-GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_VERSION_1_3
-#define GL_VERSION_1_3 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveTexture (GLenum);
-GLAPI void APIENTRY glClientActiveTexture (GLenum);
-GLAPI void APIENTRY glMultiTexCoord1d (GLenum, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord1f (GLenum, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord1fv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord1i (GLenum, GLint);
-GLAPI void APIENTRY glMultiTexCoord1iv (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord1s (GLenum, GLshort);
-GLAPI void APIENTRY glMultiTexCoord1sv (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord2d (GLenum, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord2dv (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord2f (GLenum, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord2fv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord2i (GLenum, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord2iv (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord2s (GLenum, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord2sv (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord3d (GLenum, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord3dv (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord3f (GLenum, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord3fv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord3i (GLenum, GLint, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord3iv (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord3s (GLenum, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord3sv (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord4d (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord4dv (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord4f (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord4fv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord4i (GLenum, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord4iv (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord4s (GLenum, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord4sv (GLenum, const GLshort *);
-GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *);
-GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *);
-GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *);
-GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *);
-GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean);
-GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_VERSION_1_4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glFogCoordf (GLfloat);
-GLAPI void APIENTRY glFogCoordfv (const GLfloat *);
-GLAPI void APIENTRY glFogCoordd (GLdouble);
-GLAPI void APIENTRY glFogCoorddv (const GLdouble *);
-GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei);
-GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
-GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat);
-GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glPointParameteri (GLenum, GLint);
-GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *);
-GLAPI void APIENTRY glSecondaryColor3b (GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *);
-GLAPI void APIENTRY glSecondaryColor3d (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *);
-GLAPI void APIENTRY glSecondaryColor3f (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *);
-GLAPI void APIENTRY glSecondaryColor3i (GLint, GLint, GLint);
-GLAPI void APIENTRY glSecondaryColor3iv (const GLint *);
-GLAPI void APIENTRY glSecondaryColor3s (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *);
-GLAPI void APIENTRY glSecondaryColor3ub (GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *);
-GLAPI void APIENTRY glSecondaryColor3ui (GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *);
-GLAPI void APIENTRY glSecondaryColor3us (GLushort, GLushort, GLushort);
-GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *);
-GLAPI void APIENTRY glSecondaryColorPointer (GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glWindowPos2d (GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos2dv (const GLdouble *);
-GLAPI void APIENTRY glWindowPos2f (GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos2fv (const GLfloat *);
-GLAPI void APIENTRY glWindowPos2i (GLint, GLint);
-GLAPI void APIENTRY glWindowPos2iv (const GLint *);
-GLAPI void APIENTRY glWindowPos2s (GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos2sv (const GLshort *);
-GLAPI void APIENTRY glWindowPos3d (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos3dv (const GLdouble *);
-GLAPI void APIENTRY glWindowPos3f (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos3fv (const GLfloat *);
-GLAPI void APIENTRY glWindowPos3i (GLint, GLint, GLint);
-GLAPI void APIENTRY glWindowPos3iv (const GLint *);
-GLAPI void APIENTRY glWindowPos3s (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos3sv (const GLshort *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
-typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_VERSION_1_5 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenQueries (GLsizei, GLuint *);
-GLAPI void APIENTRY glDeleteQueries (GLsizei, const GLuint *);
-GLAPI GLboolean APIENTRY glIsQuery (GLuint);
-GLAPI void APIENTRY glBeginQuery (GLenum, GLuint);
-GLAPI void APIENTRY glEndQuery (GLenum);
-GLAPI void APIENTRY glGetQueryiv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetQueryObjectiv (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetQueryObjectuiv (GLuint, GLenum, GLuint *);
-GLAPI void APIENTRY glBindBuffer (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteBuffers (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenBuffers (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsBuffer (GLuint);
-GLAPI void APIENTRY glBufferData (GLenum, GLsizeiptr, const GLvoid *, GLenum);
-GLAPI void APIENTRY glBufferSubData (GLenum, GLintptr, GLsizeiptr, const GLvoid *);
-GLAPI void APIENTRY glGetBufferSubData (GLenum, GLintptr, GLsizeiptr, GLvoid *);
-GLAPI GLvoid* APIENTRY glMapBuffer (GLenum, GLenum);
-GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum);
-GLAPI void APIENTRY glGetBufferParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetBufferPointerv (GLenum, GLenum, GLvoid* *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
-typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
-typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_VERSION_2_0
-#define GL_VERSION_2_0 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationSeparate (GLenum, GLenum);
-GLAPI void APIENTRY glDrawBuffers (GLsizei, const GLenum *);
-GLAPI void APIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint);
-GLAPI void APIENTRY glStencilMaskSeparate (GLenum, GLuint);
-GLAPI void APIENTRY glAttachShader (GLuint, GLuint);
-GLAPI void APIENTRY glBindAttribLocation (GLuint, GLuint, const GLchar *);
-GLAPI void APIENTRY glCompileShader (GLuint);
-GLAPI GLuint APIENTRY glCreateProgram (void);
-GLAPI GLuint APIENTRY glCreateShader (GLenum);
-GLAPI void APIENTRY glDeleteProgram (GLuint);
-GLAPI void APIENTRY glDeleteShader (GLuint);
-GLAPI void APIENTRY glDetachShader (GLuint, GLuint);
-GLAPI void APIENTRY glDisableVertexAttribArray (GLuint);
-GLAPI void APIENTRY glEnableVertexAttribArray (GLuint);
-GLAPI void APIENTRY glGetActiveAttrib (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
-GLAPI void APIENTRY glGetActiveUniform (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
-GLAPI void APIENTRY glGetAttachedShaders (GLuint, GLsizei, GLsizei *, GLuint *);
-GLAPI GLint APIENTRY glGetAttribLocation (GLuint, const GLchar *);
-GLAPI void APIENTRY glGetProgramiv (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetProgramInfoLog (GLuint, GLsizei, GLsizei *, GLchar *);
-GLAPI void APIENTRY glGetShaderiv (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetShaderInfoLog (GLuint, GLsizei, GLsizei *, GLchar *);
-GLAPI void APIENTRY glGetShaderSource (GLuint, GLsizei, GLsizei *, GLchar *);
-GLAPI GLint APIENTRY glGetUniformLocation (GLuint, const GLchar *);
-GLAPI void APIENTRY glGetUniformfv (GLuint, GLint, GLfloat *);
-GLAPI void APIENTRY glGetUniformiv (GLuint, GLint, GLint *);
-GLAPI void APIENTRY glGetVertexAttribdv (GLuint, GLenum, GLdouble *);
-GLAPI void APIENTRY glGetVertexAttribfv (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVertexAttribiv (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint, GLenum, GLvoid* *);
-GLAPI GLboolean APIENTRY glIsProgram (GLuint);
-GLAPI GLboolean APIENTRY glIsShader (GLuint);
-GLAPI void APIENTRY glLinkProgram (GLuint);
-GLAPI void APIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *);
-GLAPI void APIENTRY glUseProgram (GLuint);
-GLAPI void APIENTRY glUniform1f (GLint, GLfloat);
-GLAPI void APIENTRY glUniform2f (GLint, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform3f (GLint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform4f (GLint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform1i (GLint, GLint);
-GLAPI void APIENTRY glUniform2i (GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform3i (GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform1fv (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform2fv (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform3fv (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform4fv (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform1iv (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform2iv (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform3iv (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform4iv (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniformMatrix2fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix4fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glValidateProgram (GLuint);
-GLAPI void APIENTRY glVertexAttrib1d (GLuint, GLdouble);
-GLAPI void APIENTRY glVertexAttrib1dv (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib1f (GLuint, GLfloat);
-GLAPI void APIENTRY glVertexAttrib1fv (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib1s (GLuint, GLshort);
-GLAPI void APIENTRY glVertexAttrib1sv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib2d (GLuint, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib2dv (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib2f (GLuint, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib2fv (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib2s (GLuint, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib2sv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib3d (GLuint, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib3dv (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib3f (GLuint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib3fv (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib3s (GLuint, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib3sv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttrib4Niv (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4Nub (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttrib4bv (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttrib4d (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib4dv (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib4f (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib4fv (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib4iv (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttrib4s (GLuint, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib4sv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4ubv (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttrib4uiv (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttrib4usv (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttribPointer (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
-typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
-typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
-typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
-typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
-typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_VERSION_2_1
-#define GL_VERSION_2_1 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniformMatrix2x3fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix3x2fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix2x4fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix4x2fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix3x4fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix4x3fv (GLint, GLsizei, GLboolean, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-#endif
-
-#ifndef GL_VERSION_3_0
-#define GL_VERSION_3_0 1
-#endif
-
-#ifndef GL_ARB_multitexture
-#define GL_ARB_multitexture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveTextureARB (GLenum);
-GLAPI void APIENTRY glClientActiveTextureARB (GLenum);
-GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum, GLint);
-GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort);
-GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
-#endif
-
-#ifndef GL_ARB_transpose_matrix
-#define GL_ARB_transpose_matrix 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *);
-GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *);
-GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *);
-GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
-#endif
-
-#ifndef GL_ARB_multisample
-#define GL_ARB_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleCoverageARB (GLclampf, GLboolean);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
-#endif
-
-#ifndef GL_ARB_texture_env_add
-#define GL_ARB_texture_env_add 1
-#endif
-
-#ifndef GL_ARB_texture_cube_map
-#define GL_ARB_texture_cube_map 1
-#endif
-
-#ifndef GL_ARB_texture_compression
-#define GL_ARB_texture_compression 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum, GLint, GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_ARB_texture_border_clamp
-#define GL_ARB_texture_border_clamp 1
-#endif
-
-#ifndef GL_ARB_point_parameters
-#define GL_ARB_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfARB (GLenum, GLfloat);
-GLAPI void APIENTRY glPointParameterfvARB (GLenum, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_ARB_vertex_blend
-#define GL_ARB_vertex_blend 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWeightbvARB (GLint, const GLbyte *);
-GLAPI void APIENTRY glWeightsvARB (GLint, const GLshort *);
-GLAPI void APIENTRY glWeightivARB (GLint, const GLint *);
-GLAPI void APIENTRY glWeightfvARB (GLint, const GLfloat *);
-GLAPI void APIENTRY glWeightdvARB (GLint, const GLdouble *);
-GLAPI void APIENTRY glWeightubvARB (GLint, const GLubyte *);
-GLAPI void APIENTRY glWeightusvARB (GLint, const GLushort *);
-GLAPI void APIENTRY glWeightuivARB (GLint, const GLuint *);
-GLAPI void APIENTRY glWeightPointerARB (GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glVertexBlendARB (GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
-typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
-typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
-typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
-typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
-typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
-#endif
-
-#ifndef GL_ARB_matrix_palette
-#define GL_ARB_matrix_palette 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint);
-GLAPI void APIENTRY glMatrixIndexubvARB (GLint, const GLubyte *);
-GLAPI void APIENTRY glMatrixIndexusvARB (GLint, const GLushort *);
-GLAPI void APIENTRY glMatrixIndexuivARB (GLint, const GLuint *);
-GLAPI void APIENTRY glMatrixIndexPointerARB (GLint, GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_ARB_texture_env_combine
-#define GL_ARB_texture_env_combine 1
-#endif
-
-#ifndef GL_ARB_texture_env_crossbar
-#define GL_ARB_texture_env_crossbar 1
-#endif
-
-#ifndef GL_ARB_texture_env_dot3
-#define GL_ARB_texture_env_dot3 1
-#endif
-
-#ifndef GL_ARB_texture_mirrored_repeat
-#define GL_ARB_texture_mirrored_repeat 1
-#endif
-
-#ifndef GL_ARB_depth_texture
-#define GL_ARB_depth_texture 1
-#endif
-
-#ifndef GL_ARB_shadow
-#define GL_ARB_shadow 1
-#endif
-
-#ifndef GL_ARB_shadow_ambient
-#define GL_ARB_shadow_ambient 1
-#endif
-
-#ifndef GL_ARB_window_pos
-#define GL_ARB_window_pos 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWindowPos2dARB (GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *);
-GLAPI void APIENTRY glWindowPos2fARB (GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *);
-GLAPI void APIENTRY glWindowPos2iARB (GLint, GLint);
-GLAPI void APIENTRY glWindowPos2ivARB (const GLint *);
-GLAPI void APIENTRY glWindowPos2sARB (GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos2svARB (const GLshort *);
-GLAPI void APIENTRY glWindowPos3dARB (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *);
-GLAPI void APIENTRY glWindowPos3fARB (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *);
-GLAPI void APIENTRY glWindowPos3iARB (GLint, GLint, GLint);
-GLAPI void APIENTRY glWindowPos3ivARB (const GLint *);
-GLAPI void APIENTRY glWindowPos3sARB (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos3svARB (const GLshort *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_ARB_vertex_program
-#define GL_ARB_vertex_program 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttrib1dARB (GLuint, GLdouble);
-GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib1fARB (GLuint, GLfloat);
-GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib1sARB (GLuint, GLshort);
-GLAPI void APIENTRY glVertexAttrib1svARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib2dARB (GLuint, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib2fARB (GLuint, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib2sARB (GLuint, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib2svARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib3dARB (GLuint, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib3fARB (GLuint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib3sARB (GLuint, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib3svARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttrib4dARB (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib4fARB (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttrib4sARB (GLuint, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib4svARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttribPointerARB (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint);
-GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint);
-GLAPI void APIENTRY glProgramStringARB (GLenum, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glBindProgramARB (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteProgramsARB (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenProgramsARB (GLsizei, GLuint *);
-GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum, GLuint, const GLdouble *);
-GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum, GLuint, const GLfloat *);
-GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum, GLuint, const GLdouble *);
-GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum, GLuint, const GLfloat *);
-GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum, GLuint, GLdouble *);
-GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum, GLuint, GLfloat *);
-GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum, GLuint, GLdouble *);
-GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum, GLuint, GLfloat *);
-GLAPI void APIENTRY glGetProgramivARB (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetProgramStringARB (GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint, GLenum, GLdouble *);
-GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVertexAttribivARB (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint, GLenum, GLvoid* *);
-GLAPI GLboolean APIENTRY glIsProgramARB (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
-#endif
-
-#ifndef GL_ARB_fragment_program
-#define GL_ARB_fragment_program 1
-/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-#define GL_ARB_vertex_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindBufferARB (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteBuffersARB (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenBuffersARB (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsBufferARB (GLuint);
-GLAPI void APIENTRY glBufferDataARB (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
-GLAPI void APIENTRY glBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *);
-GLAPI void APIENTRY glGetBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *);
-GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum, GLenum);
-GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum);
-GLAPI void APIENTRY glGetBufferParameterivARB (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetBufferPointervARB (GLenum, GLenum, GLvoid* *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
-typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
-typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_ARB_occlusion_query
-#define GL_ARB_occlusion_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenQueriesARB (GLsizei, GLuint *);
-GLAPI void APIENTRY glDeleteQueriesARB (GLsizei, const GLuint *);
-GLAPI GLboolean APIENTRY glIsQueryARB (GLuint);
-GLAPI void APIENTRY glBeginQueryARB (GLenum, GLuint);
-GLAPI void APIENTRY glEndQueryARB (GLenum);
-GLAPI void APIENTRY glGetQueryivARB (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetQueryObjectivARB (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint, GLenum, GLuint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_ARB_shader_objects
-#define GL_ARB_shader_objects 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB);
-GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum);
-GLAPI void APIENTRY glDetachObjectARB (GLhandleARB, GLhandleARB);
-GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum);
-GLAPI void APIENTRY glShaderSourceARB (GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
-GLAPI void APIENTRY glCompileShaderARB (GLhandleARB);
-GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
-GLAPI void APIENTRY glAttachObjectARB (GLhandleARB, GLhandleARB);
-GLAPI void APIENTRY glLinkProgramARB (GLhandleARB);
-GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB);
-GLAPI void APIENTRY glValidateProgramARB (GLhandleARB);
-GLAPI void APIENTRY glUniform1fARB (GLint, GLfloat);
-GLAPI void APIENTRY glUniform2fARB (GLint, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform3fARB (GLint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform4fARB (GLint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform1iARB (GLint, GLint);
-GLAPI void APIENTRY glUniform2iARB (GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform3iARB (GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform4iARB (GLint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform1fvARB (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform2fvARB (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform3fvARB (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform4fvARB (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform1ivARB (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform2ivARB (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform3ivARB (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform4ivARB (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniformMatrix2fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix3fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix4fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB, GLenum, GLint *);
-GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
-GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
-GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB, const GLcharARB *);
-GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
-GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB, GLint, GLfloat *);
-GLAPI void APIENTRY glGetUniformivARB (GLhandleARB, GLint, GLint *);
-GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
-typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
-typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
-typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
-typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
-typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
-typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
-typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
-typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
-typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
-#endif
-
-#ifndef GL_ARB_vertex_shader
-#define GL_ARB_vertex_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB, GLuint, const GLcharARB *);
-GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
-GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB, const GLcharARB *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
-#endif
-
-#ifndef GL_ARB_fragment_shader
-#define GL_ARB_fragment_shader 1
-#endif
-
-#ifndef GL_ARB_shading_language_100
-#define GL_ARB_shading_language_100 1
-#endif
-
-#ifndef GL_ARB_texture_non_power_of_two
-#define GL_ARB_texture_non_power_of_two 1
-#endif
-
-#ifndef GL_ARB_point_sprite
-#define GL_ARB_point_sprite 1
-#endif
-
-#ifndef GL_ARB_fragment_program_shadow
-#define GL_ARB_fragment_program_shadow 1
-#endif
-
-#ifndef GL_ARB_draw_buffers
-#define GL_ARB_draw_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawBuffersARB (GLsizei, const GLenum *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
-#endif
-
-#ifndef GL_ARB_texture_rectangle
-#define GL_ARB_texture_rectangle 1
-#endif
-
-#ifndef GL_ARB_color_buffer_float
-#define GL_ARB_color_buffer_float 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glClampColorARB (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
-#endif
-
-#ifndef GL_ARB_half_float_pixel
-#define GL_ARB_half_float_pixel 1
-#endif
-
-#ifndef GL_ARB_texture_float
-#define GL_ARB_texture_float 1
-#endif
-
-#ifndef GL_ARB_pixel_buffer_object
-#define GL_ARB_pixel_buffer_object 1
-#endif
-
-#ifndef GL_ARB_depth_buffer_float
-#define GL_ARB_depth_buffer_float 1
-#endif
-
-#ifndef GL_ARB_draw_instanced
-#define GL_ARB_draw_instanced 1
-#endif
-
-#ifndef GL_ARB_framebuffer_object
-#define GL_ARB_framebuffer_object 1
-#endif
-
-#ifndef GL_ARB_framebuffer_sRGB
-#define GL_ARB_framebuffer_sRGB 1
-#endif
-
-#ifndef GL_ARB_geometry_shader4
-#define GL_ARB_geometry_shader4 1
-#endif
-
-#ifndef GL_ARB_half_float_vertex
-#define GL_ARB_half_float_vertex 1
-#endif
-
-#ifndef GL_ARB_instanced_arrays
-#define GL_ARB_instanced_arrays 1
-#endif
-
-#ifndef GL_ARB_map_buffer_range
-#define GL_ARB_map_buffer_range 1
-#endif
-
-#ifndef GL_ARB_texture_buffer_object
-#define GL_ARB_texture_buffer_object 1
-#endif
-
-#ifndef GL_ARB_texture_compression_rgtc
-#define GL_ARB_texture_compression_rgtc 1
-#endif
-
-#ifndef GL_ARB_texture_rg
-#define GL_ARB_texture_rg 1
-#endif
-
-#ifndef GL_ARB_vertex_array_object
-#define GL_ARB_vertex_array_object 1
-#endif
-
-#ifndef GL_EXT_abgr
-#define GL_EXT_abgr 1
-#endif
-
-#ifndef GL_EXT_blend_color
-#define GL_EXT_blend_color 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-#endif
-
-#ifndef GL_EXT_polygon_offset
-#define GL_EXT_polygon_offset 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat, GLfloat);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
-#endif
-
-#ifndef GL_EXT_texture
-#define GL_EXT_texture 1
-#endif
-
-#ifndef GL_EXT_texture3D
-#define GL_EXT_texture3D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage3DEXT (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_SGIS_texture_filter4
-#define GL_SGIS_texture_filter4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
-typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
-#endif
-
-#ifndef GL_EXT_subtexture
-#define GL_EXT_subtexture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexSubImage1DEXT (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_EXT_copy_texture
-#define GL_EXT_copy_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
-GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
-GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_EXT_histogram
-#define GL_EXT_histogram 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetHistogramEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetMinmaxEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glHistogramEXT (GLenum, GLsizei, GLenum, GLboolean);
-GLAPI void APIENTRY glMinmaxEXT (GLenum, GLenum, GLboolean);
-GLAPI void APIENTRY glResetHistogramEXT (GLenum);
-GLAPI void APIENTRY glResetMinmaxEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
-#endif
-
-#ifndef GL_EXT_convolution
-#define GL_EXT_convolution 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum, GLenum, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
-GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-#endif
-
-#ifndef GL_SGI_color_matrix
-#define GL_SGI_color_matrix 1
-#endif
-
-#ifndef GL_SGI_color_table
-#define GL_SGI_color_table 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTableSGI (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glColorTableParameterivSGI (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glCopyColorTableSGI (GLenum, GLenum, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glGetColorTableSGI (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum, GLenum, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_SGIX_pixel_texture
-#define GL_SGIX_pixel_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTexGenSGIX (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
-#endif
-
-#ifndef GL_SGIS_pixel_texture
-#define GL_SGIS_pixel_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum, GLint);
-GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum, const GLint *);
-GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum, GLfloat);
-GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum, GLint *);
-GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_SGIS_texture4D
-#define GL_SGIS_texture4D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage4DSGIS (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_SGI_texture_color_table
-#define GL_SGI_texture_color_table 1
-#endif
-
-#ifndef GL_EXT_cmyka
-#define GL_EXT_cmyka 1
-#endif
-
-#ifndef GL_EXT_texture_object
-#define GL_EXT_texture_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *);
-GLAPI void APIENTRY glBindTextureEXT (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenTexturesEXT (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint);
-GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
-typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
-typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
-typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
-typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
-#endif
-
-#ifndef GL_SGIS_detail_texture
-#define GL_SGIS_detail_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
-#endif
-
-#ifndef GL_SGIS_sharpen_texture
-#define GL_SGIS_sharpen_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
-#endif
-
-#ifndef GL_EXT_packed_pixels
-#define GL_EXT_packed_pixels 1
-#endif
-
-#ifndef GL_SGIS_texture_lod
-#define GL_SGIS_texture_lod 1
-#endif
-
-#ifndef GL_SGIS_multisample
-#define GL_SGIS_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleMaskSGIS (GLclampf, GLboolean);
-GLAPI void APIENTRY glSamplePatternSGIS (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
-#endif
-
-#ifndef GL_EXT_rescale_normal
-#define GL_EXT_rescale_normal 1
-#endif
-
-#ifndef GL_EXT_vertex_array
-#define GL_EXT_vertex_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glArrayElementEXT (GLint);
-GLAPI void APIENTRY glColorPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glDrawArraysEXT (GLenum, GLint, GLsizei);
-GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei, GLsizei, const GLboolean *);
-GLAPI void APIENTRY glGetPointervEXT (GLenum, GLvoid* *);
-GLAPI void APIENTRY glIndexPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glNormalPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glTexCoordPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glVertexPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
-typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
-typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
-typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_misc_attribute
-#define GL_EXT_misc_attribute 1
-#endif
-
-#ifndef GL_SGIS_generate_mipmap
-#define GL_SGIS_generate_mipmap 1
-#endif
-
-#ifndef GL_SGIX_clipmap
-#define GL_SGIX_clipmap 1
-#endif
-
-#ifndef GL_SGIX_shadow
-#define GL_SGIX_shadow 1
-#endif
-
-#ifndef GL_SGIS_texture_edge_clamp
-#define GL_SGIS_texture_edge_clamp 1
-#endif
-
-#ifndef GL_SGIS_texture_border_clamp
-#define GL_SGIS_texture_border_clamp 1
-#endif
-
-#ifndef GL_EXT_blend_minmax
-#define GL_EXT_blend_minmax 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
-#endif
-
-#ifndef GL_EXT_blend_subtract
-#define GL_EXT_blend_subtract 1
-#endif
-
-#ifndef GL_EXT_blend_logic_op
-#define GL_EXT_blend_logic_op 1
-#endif
-
-#ifndef GL_SGIX_interlace
-#define GL_SGIX_interlace 1
-#endif
-
-#ifndef GL_SGIX_pixel_tiles
-#define GL_SGIX_pixel_tiles 1
-#endif
-
-#ifndef GL_SGIX_texture_select
-#define GL_SGIX_texture_select 1
-#endif
-
-#ifndef GL_SGIX_sprite
-#define GL_SGIX_sprite 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum, GLfloat);
-GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum, const GLfloat *);
-GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum, GLint);
-GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum, const GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_SGIX_texture_multi_buffer
-#define GL_SGIX_texture_multi_buffer 1
-#endif
-
-#ifndef GL_EXT_point_parameters
-#define GL_EXT_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfEXT (GLenum, GLfloat);
-GLAPI void APIENTRY glPointParameterfvEXT (GLenum, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_SGIS_point_parameters
-#define GL_SGIS_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfSGIS (GLenum, GLfloat);
-GLAPI void APIENTRY glPointParameterfvSGIS (GLenum, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_SGIX_instruments
-#define GL_SGIX_instruments 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
-GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei, GLint *);
-GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *);
-GLAPI void APIENTRY glReadInstrumentsSGIX (GLint);
-GLAPI void APIENTRY glStartInstrumentsSGIX (void);
-GLAPI void APIENTRY glStopInstrumentsSGIX (GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
-typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
-typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
-typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
-typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
-typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
-#endif
-
-#ifndef GL_SGIX_texture_scale_bias
-#define GL_SGIX_texture_scale_bias 1
-#endif
-
-#ifndef GL_SGIX_framezoom
-#define GL_SGIX_framezoom 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFrameZoomSGIX (GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
-#endif
-
-#ifndef GL_SGIX_tag_sample_buffer
-#define GL_SGIX_tag_sample_buffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTagSampleBufferSGIX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
-#endif
-
-#ifndef GL_SGIX_polynomial_ffd
-#define GL_SGIX_polynomial_ffd 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
-GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
-GLAPI void APIENTRY glDeformSGIX (GLbitfield);
-GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
-typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
-typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
-#endif
-
-#ifndef GL_SGIX_reference_plane
-#define GL_SGIX_reference_plane 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
-#endif
-
-#ifndef GL_SGIX_flush_raster
-#define GL_SGIX_flush_raster 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushRasterSGIX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
-#endif
-
-#ifndef GL_SGIX_depth_texture
-#define GL_SGIX_depth_texture 1
-#endif
-
-#ifndef GL_SGIS_fog_function
-#define GL_SGIS_fog_function 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogFuncSGIS (GLsizei, const GLfloat *);
-GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
-#endif
-
-#ifndef GL_SGIX_fog_offset
-#define GL_SGIX_fog_offset 1
-#endif
-
-#ifndef GL_HP_image_transform
-#define GL_HP_image_transform 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glImageTransformParameteriHP (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glImageTransformParameterfHP (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glImageTransformParameterivHP (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_HP_convolution_border_modes
-#define GL_HP_convolution_border_modes 1
-#endif
-
-#ifndef GL_SGIX_texture_add_env
-#define GL_SGIX_texture_add_env 1
-#endif
-
-#ifndef GL_EXT_color_subtable
-#define GL_EXT_color_subtable 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorSubTableEXT (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum, GLsizei, GLint, GLint, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-#endif
-
-#ifndef GL_PGI_vertex_hints
-#define GL_PGI_vertex_hints 1
-#endif
-
-#ifndef GL_PGI_misc_hints
-#define GL_PGI_misc_hints 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glHintPGI (GLenum, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
-#endif
-
-#ifndef GL_EXT_paletted_texture
-#define GL_EXT_paletted_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glGetColorTableEXT (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_EXT_clip_volume_hint
-#define GL_EXT_clip_volume_hint 1
-#endif
-
-#ifndef GL_SGIX_list_priority
-#define GL_SGIX_list_priority 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetListParameterivSGIX (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glListParameterfSGIX (GLuint, GLenum, GLfloat);
-GLAPI void APIENTRY glListParameterfvSGIX (GLuint, GLenum, const GLfloat *);
-GLAPI void APIENTRY glListParameteriSGIX (GLuint, GLenum, GLint);
-GLAPI void APIENTRY glListParameterivSGIX (GLuint, GLenum, const GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_SGIX_ir_instrument1
-#define GL_SGIX_ir_instrument1 1
-#endif
-
-#ifndef GL_SGIX_calligraphic_fragment
-#define GL_SGIX_calligraphic_fragment 1
-#endif
-
-#ifndef GL_SGIX_texture_lod_bias
-#define GL_SGIX_texture_lod_bias 1
-#endif
-
-#ifndef GL_SGIX_shadow_ambient
-#define GL_SGIX_shadow_ambient 1
-#endif
-
-#ifndef GL_EXT_index_texture
-#define GL_EXT_index_texture 1
-#endif
-
-#ifndef GL_EXT_index_material
-#define GL_EXT_index_material 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIndexMaterialEXT (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
-#endif
-
-#ifndef GL_EXT_index_func
-#define GL_EXT_index_func 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIndexFuncEXT (GLenum, GLclampf);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
-#endif
-
-#ifndef GL_EXT_index_array_formats
-#define GL_EXT_index_array_formats 1
-#endif
-
-#ifndef GL_EXT_compiled_vertex_array
-#define GL_EXT_compiled_vertex_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glLockArraysEXT (GLint, GLsizei);
-GLAPI void APIENTRY glUnlockArraysEXT (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
-#endif
-
-#ifndef GL_EXT_cull_vertex
-#define GL_EXT_cull_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCullParameterdvEXT (GLenum, GLdouble *);
-GLAPI void APIENTRY glCullParameterfvEXT (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_SGIX_ycrcb
-#define GL_SGIX_ycrcb 1
-#endif
-
-#ifndef GL_SGIX_fragment_lighting
-#define GL_SGIX_fragment_lighting 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum, GLenum);
-GLAPI void APIENTRY glFragmentLightfSGIX (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glFragmentLightiSGIX (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glFragmentLightivSGIX (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum, GLfloat);
-GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum, const GLfloat *);
-GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum, GLint);
-GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum, const GLint *);
-GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glLightEnviSGIX (GLenum, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
-#endif
-
-#ifndef GL_IBM_rasterpos_clip
-#define GL_IBM_rasterpos_clip 1
-#endif
-
-#ifndef GL_HP_texture_lighting
-#define GL_HP_texture_lighting 1
-#endif
-
-#ifndef GL_EXT_draw_range_elements
-#define GL_EXT_draw_range_elements 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-#endif
-
-#ifndef GL_WIN_phong_shading
-#define GL_WIN_phong_shading 1
-#endif
-
-#ifndef GL_WIN_specular_fog
-#define GL_WIN_specular_fog 1
-#endif
-
-#ifndef GL_EXT_light_texture
-#define GL_EXT_light_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glApplyTextureEXT (GLenum);
-GLAPI void APIENTRY glTextureLightEXT (GLenum);
-GLAPI void APIENTRY glTextureMaterialEXT (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
-typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
-#endif
-
-#ifndef GL_SGIX_blend_alpha_minmax
-#define GL_SGIX_blend_alpha_minmax 1
-#endif
-
-#ifndef GL_EXT_bgra
-#define GL_EXT_bgra 1
-#endif
-
-#ifndef GL_SGIX_async
-#define GL_SGIX_async 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint);
-GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *);
-GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *);
-GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei);
-GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint, GLsizei);
-GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
-typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
-typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
-typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
-typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
-typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
-#endif
-
-#ifndef GL_SGIX_async_pixel
-#define GL_SGIX_async_pixel 1
-#endif
-
-#ifndef GL_SGIX_async_histogram
-#define GL_SGIX_async_histogram 1
-#endif
-
-#ifndef GL_INTEL_parallel_arrays
-#define GL_INTEL_parallel_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexPointervINTEL (GLint, GLenum, const GLvoid* *);
-GLAPI void APIENTRY glNormalPointervINTEL (GLenum, const GLvoid* *);
-GLAPI void APIENTRY glColorPointervINTEL (GLint, GLenum, const GLvoid* *);
-GLAPI void APIENTRY glTexCoordPointervINTEL (GLint, GLenum, const GLvoid* *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-#endif
-
-#ifndef GL_HP_occlusion_test
-#define GL_HP_occlusion_test 1
-#endif
-
-#ifndef GL_EXT_pixel_transform
-#define GL_EXT_pixel_transform 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_EXT_pixel_transform_color_table
-#define GL_EXT_pixel_transform_color_table 1
-#endif
-
-#ifndef GL_EXT_shared_texture_palette
-#define GL_EXT_shared_texture_palette 1
-#endif
-
-#ifndef GL_EXT_separate_specular_color
-#define GL_EXT_separate_specular_color 1
-#endif
-
-#ifndef GL_EXT_secondary_color
-#define GL_EXT_secondary_color 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *);
-GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *);
-GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *);
-GLAPI void APIENTRY glSecondaryColor3iEXT (GLint, GLint, GLint);
-GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *);
-GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *);
-GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *);
-GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *);
-GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort, GLushort, GLushort);
-GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *);
-GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_texture_perturb_normal
-#define GL_EXT_texture_perturb_normal 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureNormalEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
-#endif
-
-#ifndef GL_EXT_multi_draw_arrays
-#define GL_EXT_multi_draw_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
-GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-#endif
-
-#ifndef GL_EXT_fog_coord
-#define GL_EXT_fog_coord 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogCoordfEXT (GLfloat);
-GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *);
-GLAPI void APIENTRY glFogCoorddEXT (GLdouble);
-GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *);
-GLAPI void APIENTRY glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
-typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_REND_screen_coordinates
-#define GL_REND_screen_coordinates 1
-#endif
-
-#ifndef GL_EXT_coordinate_frame
-#define GL_EXT_coordinate_frame 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTangent3bEXT (GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *);
-GLAPI void APIENTRY glTangent3dEXT (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *);
-GLAPI void APIENTRY glTangent3fEXT (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *);
-GLAPI void APIENTRY glTangent3iEXT (GLint, GLint, GLint);
-GLAPI void APIENTRY glTangent3ivEXT (const GLint *);
-GLAPI void APIENTRY glTangent3sEXT (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glTangent3svEXT (const GLshort *);
-GLAPI void APIENTRY glBinormal3bEXT (GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *);
-GLAPI void APIENTRY glBinormal3dEXT (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *);
-GLAPI void APIENTRY glBinormal3fEXT (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *);
-GLAPI void APIENTRY glBinormal3iEXT (GLint, GLint, GLint);
-GLAPI void APIENTRY glBinormal3ivEXT (const GLint *);
-GLAPI void APIENTRY glBinormal3sEXT (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glBinormal3svEXT (const GLshort *);
-GLAPI void APIENTRY glTangentPointerEXT (GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glBinormalPointerEXT (GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
-typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
-typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
-typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
-typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
-typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
-typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
-typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
-typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
-typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
-typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_texture_env_combine
-#define GL_EXT_texture_env_combine 1
-#endif
-
-#ifndef GL_APPLE_specular_vector
-#define GL_APPLE_specular_vector 1
-#endif
-
-#ifndef GL_APPLE_transform_hint
-#define GL_APPLE_transform_hint 1
-#endif
-
-#ifndef GL_SGIX_fog_scale
-#define GL_SGIX_fog_scale 1
-#endif
-
-#ifndef GL_SUNX_constant_data
-#define GL_SUNX_constant_data 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFinishTextureSUNX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
-#endif
-
-#ifndef GL_SUN_global_alpha
-#define GL_SUN_global_alpha 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte);
-GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort);
-GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint);
-GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat);
-GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble);
-GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte);
-GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort);
-GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
-#endif
-
-#ifndef GL_SUN_triangle_list
-#define GL_SUN_triangle_list 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint);
-GLAPI void APIENTRY glReplacementCodeusSUN (GLushort);
-GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte);
-GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *);
-GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *);
-GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *);
-GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum, GLsizei, const GLvoid* *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
-#endif
-
-#ifndef GL_SUN_vertex
-#define GL_SUN_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat);
-GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *, const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-#endif
-
-#ifndef GL_EXT_blend_func_separate
-#define GL_EXT_blend_func_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-#endif
-
-#ifndef GL_INGR_blend_func_separate
-#define GL_INGR_blend_func_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum, GLenum, GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-#endif
-
-#ifndef GL_INGR_color_clamp
-#define GL_INGR_color_clamp 1
-#endif
-
-#ifndef GL_INGR_interlace_read
-#define GL_INGR_interlace_read 1
-#endif
-
-#ifndef GL_EXT_stencil_wrap
-#define GL_EXT_stencil_wrap 1
-#endif
-
-#ifndef GL_EXT_422_pixels
-#define GL_EXT_422_pixels 1
-#endif
-
-#ifndef GL_NV_texgen_reflection
-#define GL_NV_texgen_reflection 1
-#endif
-
-#ifndef GL_SUN_convolution_border_modes
-#define GL_SUN_convolution_border_modes 1
-#endif
-
-#ifndef GL_EXT_texture_env_add
-#define GL_EXT_texture_env_add 1
-#endif
-
-#ifndef GL_EXT_texture_lod_bias
-#define GL_EXT_texture_lod_bias 1
-#endif
-
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_EXT_texture_filter_anisotropic 1
-#endif
-
-#ifndef GL_EXT_vertex_weighting
-#define GL_EXT_vertex_weighting 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexWeightfEXT (GLfloat);
-GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *);
-GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei, GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_NV_light_max_exponent
-#define GL_NV_light_max_exponent 1
-#endif
-
-#ifndef GL_NV_vertex_array_range
-#define GL_NV_vertex_array_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
-GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
-typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
-#endif
-
-#ifndef GL_NV_register_combiners
-#define GL_NV_register_combiners 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *);
-GLAPI void APIENTRY glCombinerParameterfNV (GLenum, GLfloat);
-GLAPI void APIENTRY glCombinerParameterivNV (GLenum, const GLint *);
-GLAPI void APIENTRY glCombinerParameteriNV (GLenum, GLint);
-GLAPI void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean);
-GLAPI void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
-typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_NV_fog_distance
-#define GL_NV_fog_distance 1
-#endif
-
-#ifndef GL_NV_texgen_emboss
-#define GL_NV_texgen_emboss 1
-#endif
-
-#ifndef GL_NV_blend_square
-#define GL_NV_blend_square 1
-#endif
-
-#ifndef GL_NV_texture_env_combine4
-#define GL_NV_texture_env_combine4 1
-#endif
-
-#ifndef GL_MESA_resize_buffers
-#define GL_MESA_resize_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glResizeBuffersMESA (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
-#endif
-
-#ifndef GL_MESA_window_pos
-#define GL_MESA_window_pos 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWindowPos2dMESA (GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *);
-GLAPI void APIENTRY glWindowPos2fMESA (GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *);
-GLAPI void APIENTRY glWindowPos2iMESA (GLint, GLint);
-GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *);
-GLAPI void APIENTRY glWindowPos2sMESA (GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *);
-GLAPI void APIENTRY glWindowPos3dMESA (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *);
-GLAPI void APIENTRY glWindowPos3fMESA (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *);
-GLAPI void APIENTRY glWindowPos3iMESA (GLint, GLint, GLint);
-GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *);
-GLAPI void APIENTRY glWindowPos3sMESA (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *);
-GLAPI void APIENTRY glWindowPos4dMESA (GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *);
-GLAPI void APIENTRY glWindowPos4fMESA (GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *);
-GLAPI void APIENTRY glWindowPos4iMESA (GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *);
-GLAPI void APIENTRY glWindowPos4sMESA (GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_IBM_cull_vertex
-#define GL_IBM_cull_vertex 1
-#endif
-
-#ifndef GL_IBM_multimode_draw_arrays
-#define GL_IBM_multimode_draw_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint);
-GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* const *, GLsizei, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
-#endif
-
-#ifndef GL_IBM_vertex_array_lists
-#define GL_IBM_vertex_array_lists 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint);
-GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glIndexPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glNormalPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glTexCoordPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glVertexPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-#endif
-
-#ifndef GL_SGIX_subsample
-#define GL_SGIX_subsample 1
-#endif
-
-#ifndef GL_SGIX_ycrcba
-#define GL_SGIX_ycrcba 1
-#endif
-
-#ifndef GL_SGIX_ycrcb_subsample
-#define GL_SGIX_ycrcb_subsample 1
-#endif
-
-#ifndef GL_SGIX_depth_pass_instrument
-#define GL_SGIX_depth_pass_instrument 1
-#endif
-
-#ifndef GL_3DFX_texture_compression_FXT1
-#define GL_3DFX_texture_compression_FXT1 1
-#endif
-
-#ifndef GL_3DFX_multisample
-#define GL_3DFX_multisample 1
-#endif
-
-#ifndef GL_3DFX_tbuffer
-#define GL_3DFX_tbuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTbufferMask3DFX (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
-#endif
-
-#ifndef GL_EXT_multisample
-#define GL_EXT_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleMaskEXT (GLclampf, GLboolean);
-GLAPI void APIENTRY glSamplePatternEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
-#endif
-
-#ifndef GL_SGIX_vertex_preclip
-#define GL_SGIX_vertex_preclip 1
-#endif
-
-#ifndef GL_SGIX_convolution_accuracy
-#define GL_SGIX_convolution_accuracy 1
-#endif
-
-#ifndef GL_SGIX_resample
-#define GL_SGIX_resample 1
-#endif
-
-#ifndef GL_SGIS_point_line_texgen
-#define GL_SGIS_point_line_texgen 1
-#endif
-
-#ifndef GL_SGIS_texture_color_mask
-#define GL_SGIS_texture_color_mask 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean, GLboolean, GLboolean, GLboolean);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-#endif
-
-#ifndef GL_SGIX_igloo_interface
-#define GL_SGIX_igloo_interface 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
-#endif
-
-#ifndef GL_EXT_texture_env_dot3
-#define GL_EXT_texture_env_dot3 1
-#endif
-
-#ifndef GL_ATI_texture_mirror_once
-#define GL_ATI_texture_mirror_once 1
-#endif
-
-#ifndef GL_NV_fence
-#define GL_NV_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenFencesNV (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsFenceNV (GLuint);
-GLAPI GLboolean APIENTRY glTestFenceNV (GLuint);
-GLAPI void APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glFinishFenceNV (GLuint);
-GLAPI void APIENTRY glSetFenceNV (GLuint, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
-typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
-typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
-#endif
-
-#ifndef GL_NV_evaluators
-#define GL_NV_evaluators 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *);
-GLAPI void APIENTRY glMapParameterivNV (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glMapParameterfvNV (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid *);
-GLAPI void APIENTRY glGetMapParameterivNV (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetMapParameterfvNV (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum, GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum, GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glEvalMapsNV (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
-typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
-typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
-#endif
-
-#ifndef GL_NV_packed_depth_stencil
-#define GL_NV_packed_depth_stencil 1
-#endif
-
-#ifndef GL_NV_register_combiners2
-#define GL_NV_register_combiners2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum, GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_NV_texture_compression_vtc
-#define GL_NV_texture_compression_vtc 1
-#endif
-
-#ifndef GL_NV_texture_rectangle
-#define GL_NV_texture_rectangle 1
-#endif
-
-#ifndef GL_NV_texture_shader
-#define GL_NV_texture_shader 1
-#endif
-
-#ifndef GL_NV_texture_shader2
-#define GL_NV_texture_shader2 1
-#endif
-
-#ifndef GL_NV_vertex_array_range2
-#define GL_NV_vertex_array_range2 1
-#endif
-
-#ifndef GL_NV_vertex_program
-#define GL_NV_vertex_program 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei, const GLuint *, GLboolean *);
-GLAPI void APIENTRY glBindProgramNV (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteProgramsNV (GLsizei, const GLuint *);
-GLAPI void APIENTRY glExecuteProgramNV (GLenum, GLuint, const GLfloat *);
-GLAPI void APIENTRY glGenProgramsNV (GLsizei, GLuint *);
-GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum, GLuint, GLenum, GLdouble *);
-GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum, GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetProgramivNV (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetProgramStringNV (GLuint, GLenum, GLubyte *);
-GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum, GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint, GLenum, GLdouble *);
-GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVertexAttribivNV (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint, GLenum, GLvoid* *);
-GLAPI GLboolean APIENTRY glIsProgramNV (GLuint);
-GLAPI void APIENTRY glLoadProgramNV (GLenum, GLuint, GLsizei, const GLubyte *);
-GLAPI void APIENTRY glProgramParameter4dNV (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glProgramParameter4dvNV (GLenum, GLuint, const GLdouble *);
-GLAPI void APIENTRY glProgramParameter4fNV (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramParameter4fvNV (GLenum, GLuint, const GLfloat *);
-GLAPI void APIENTRY glProgramParameters4dvNV (GLenum, GLuint, GLuint, const GLdouble *);
-GLAPI void APIENTRY glProgramParameters4fvNV (GLenum, GLuint, GLuint, const GLfloat *);
-GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei, const GLuint *);
-GLAPI void APIENTRY glTrackMatrixNV (GLenum, GLuint, GLenum, GLenum);
-GLAPI void APIENTRY glVertexAttribPointerNV (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glVertexAttrib1dNV (GLuint, GLdouble);
-GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib1fNV (GLuint, GLfloat);
-GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib1sNV (GLuint, GLshort);
-GLAPI void APIENTRY glVertexAttrib1svNV (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib2dNV (GLuint, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib2fNV (GLuint, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib2sNV (GLuint, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib2svNV (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib3dNV (GLuint, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib3fNV (GLuint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib3sNV (GLuint, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib3svNV (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4dNV (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib4fNV (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib4sNV (GLuint, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib4svNV (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint, GLsizei, const GLdouble *);
-GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glVertexAttribs1svNV (GLuint, GLsizei, const GLshort *);
-GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint, GLsizei, const GLdouble *);
-GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glVertexAttribs2svNV (GLuint, GLsizei, const GLshort *);
-GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint, GLsizei, const GLdouble *);
-GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glVertexAttribs3svNV (GLuint, GLsizei, const GLshort *);
-GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint, GLsizei, const GLdouble *);
-GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glVertexAttribs4svNV (GLuint, GLsizei, const GLshort *);
-GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint, GLsizei, const GLubyte *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
-typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
-typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
-typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
-#endif
-
-#ifndef GL_SGIX_texture_coordinate_clamp
-#define GL_SGIX_texture_coordinate_clamp 1
-#endif
-
-#ifndef GL_SGIX_scalebias_hint
-#define GL_SGIX_scalebias_hint 1
-#endif
-
-#ifndef GL_OML_interlace
-#define GL_OML_interlace 1
-#endif
-
-#ifndef GL_OML_subsample
-#define GL_OML_subsample 1
-#endif
-
-#ifndef GL_OML_resample
-#define GL_OML_resample 1
-#endif
-
-#ifndef GL_NV_copy_depth_to_color
-#define GL_NV_copy_depth_to_color 1
-#endif
-
-#ifndef GL_ATI_envmap_bumpmap
-#define GL_ATI_envmap_bumpmap 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBumpParameterivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum, GLint *);
-GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
-typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
-typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
-#endif
-
-#ifndef GL_ATI_fragment_shader
-#define GL_ATI_fragment_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint);
-GLAPI void APIENTRY glBindFragmentShaderATI (GLuint);
-GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint);
-GLAPI void APIENTRY glBeginFragmentShaderATI (void);
-GLAPI void APIENTRY glEndFragmentShaderATI (void);
-GLAPI void APIENTRY glPassTexCoordATI (GLuint, GLuint, GLenum);
-GLAPI void APIENTRY glSampleMapATI (GLuint, GLuint, GLenum);
-GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
-typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
-typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
-typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
-typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
-#endif
-
-#ifndef GL_ATI_pn_triangles
-#define GL_ATI_pn_triangles 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPNTrianglesiATI (GLenum, GLint);
-GLAPI void APIENTRY glPNTrianglesfATI (GLenum, GLfloat);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
-#endif
-
-#ifndef GL_ATI_vertex_array_object
-#define GL_ATI_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei, const GLvoid *, GLenum);
-GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint);
-GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint, GLuint, GLsizei, const GLvoid *, GLenum);
-GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetObjectBufferivATI (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glFreeObjectBufferATI (GLuint);
-GLAPI void APIENTRY glArrayObjectATI (GLenum, GLint, GLenum, GLsizei, GLuint, GLuint);
-GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetArrayObjectivATI (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glVariantArrayObjectATI (GLuint, GLenum, GLsizei, GLuint, GLuint);
-GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint, GLenum, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
-typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
-typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_EXT_vertex_shader
-#define GL_EXT_vertex_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginVertexShaderEXT (void);
-GLAPI void APIENTRY glEndVertexShaderEXT (void);
-GLAPI void APIENTRY glBindVertexShaderEXT (GLuint);
-GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint);
-GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint);
-GLAPI void APIENTRY glShaderOp1EXT (GLenum, GLuint, GLuint);
-GLAPI void APIENTRY glShaderOp2EXT (GLenum, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glShaderOp3EXT (GLenum, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glSwizzleEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glWriteMaskEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glInsertComponentEXT (GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glExtractComponentEXT (GLuint, GLuint, GLuint);
-GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum, GLenum, GLenum, GLuint);
-GLAPI void APIENTRY glSetInvariantEXT (GLuint, GLenum, const GLvoid *);
-GLAPI void APIENTRY glSetLocalConstantEXT (GLuint, GLenum, const GLvoid *);
-GLAPI void APIENTRY glVariantbvEXT (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVariantsvEXT (GLuint, const GLshort *);
-GLAPI void APIENTRY glVariantivEXT (GLuint, const GLint *);
-GLAPI void APIENTRY glVariantfvEXT (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVariantdvEXT (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVariantubvEXT (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVariantusvEXT (GLuint, const GLushort *);
-GLAPI void APIENTRY glVariantuivEXT (GLuint, const GLuint *);
-GLAPI void APIENTRY glVariantPointerEXT (GLuint, GLenum, GLuint, const GLvoid *);
-GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint);
-GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint);
-GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum, GLenum);
-GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum, GLenum);
-GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum, GLenum, GLenum);
-GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum, GLenum);
-GLAPI GLuint APIENTRY glBindParameterEXT (GLenum);
-GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint, GLenum);
-GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint, GLenum, GLboolean *);
-GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVariantPointervEXT (GLuint, GLenum, GLvoid* *);
-GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint, GLenum, GLboolean *);
-GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint, GLenum, GLboolean *);
-GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint, GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
-typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
-typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
-typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
-typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
-typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
-typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
-typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
-typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
-typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
-typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
-typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
-typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
-typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
-typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
-typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
-typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
-typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
-typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
-typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
-typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
-typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-#endif
-
-#ifndef GL_ATI_vertex_streams
-#define GL_ATI_vertex_streams 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexStream1sATI (GLenum, GLshort);
-GLAPI void APIENTRY glVertexStream1svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glVertexStream1iATI (GLenum, GLint);
-GLAPI void APIENTRY glVertexStream1ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glVertexStream1fATI (GLenum, GLfloat);
-GLAPI void APIENTRY glVertexStream1fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glVertexStream1dATI (GLenum, GLdouble);
-GLAPI void APIENTRY glVertexStream1dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glVertexStream2sATI (GLenum, GLshort, GLshort);
-GLAPI void APIENTRY glVertexStream2svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glVertexStream2iATI (GLenum, GLint, GLint);
-GLAPI void APIENTRY glVertexStream2ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glVertexStream2fATI (GLenum, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexStream2fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glVertexStream2dATI (GLenum, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexStream2dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glVertexStream3sATI (GLenum, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexStream3svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glVertexStream3iATI (GLenum, GLint, GLint, GLint);
-GLAPI void APIENTRY glVertexStream3ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glVertexStream3fATI (GLenum, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexStream3fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glVertexStream3dATI (GLenum, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexStream3dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glVertexStream4sATI (GLenum, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexStream4svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glVertexStream4iATI (GLenum, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glVertexStream4ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glVertexStream4fATI (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexStream4fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glVertexStream4dATI (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexStream4dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glNormalStream3bATI (GLenum, GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glNormalStream3bvATI (GLenum, const GLbyte *);
-GLAPI void APIENTRY glNormalStream3sATI (GLenum, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glNormalStream3svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glNormalStream3iATI (GLenum, GLint, GLint, GLint);
-GLAPI void APIENTRY glNormalStream3ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glNormalStream3fATI (GLenum, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glNormalStream3fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glNormalStream3dATI (GLenum, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glNormalStream3dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum);
-GLAPI void APIENTRY glVertexBlendEnviATI (GLenum, GLint);
-GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum, GLfloat);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
-typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
-#endif
-
-#ifndef GL_ATI_element_array
-#define GL_ATI_element_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glElementPointerATI (GLenum, const GLvoid *);
-GLAPI void APIENTRY glDrawElementArrayATI (GLenum, GLsizei);
-GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum, GLuint, GLuint, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
-#endif
-
-#ifndef GL_SUN_mesh_array
-#define GL_SUN_mesh_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum, GLint, GLsizei, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
-#endif
-
-#ifndef GL_SUN_slice_accum
-#define GL_SUN_slice_accum 1
-#endif
-
-#ifndef GL_NV_multisample_filter_hint
-#define GL_NV_multisample_filter_hint 1
-#endif
-
-#ifndef GL_NV_depth_clamp
-#define GL_NV_depth_clamp 1
-#endif
-
-#ifndef GL_NV_occlusion_query
-#define GL_NV_occlusion_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei, GLuint *);
-GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei, const GLuint *);
-GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint);
-GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint);
-GLAPI void APIENTRY glEndOcclusionQueryNV (void);
-GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint, GLenum, GLuint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
-typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_NV_point_sprite
-#define GL_NV_point_sprite 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameteriNV (GLenum, GLint);
-GLAPI void APIENTRY glPointParameterivNV (GLenum, const GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_NV_texture_shader3
-#define GL_NV_texture_shader3 1
-#endif
-
-#ifndef GL_NV_vertex_program1_1
-#define GL_NV_vertex_program1_1 1
-#endif
-
-#ifndef GL_EXT_shadow_funcs
-#define GL_EXT_shadow_funcs 1
-#endif
-
-#ifndef GL_EXT_stencil_two_side
-#define GL_EXT_stencil_two_side 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
-#endif
-
-#ifndef GL_ATI_text_fragment_shader
-#define GL_ATI_text_fragment_shader 1
-#endif
-
-#ifndef GL_APPLE_client_storage
-#define GL_APPLE_client_storage 1
-#endif
-
-#ifndef GL_APPLE_element_array
-#define GL_APPLE_element_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glElementPointerAPPLE (GLenum, const GLvoid *);
-GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum, GLint, GLsizei);
-GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, GLint, GLsizei);
-GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum, const GLint *, const GLsizei *, GLsizei);
-GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, const GLint *, const GLsizei *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
-#endif
-
-#ifndef GL_APPLE_fence
-#define GL_APPLE_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenFencesAPPLE (GLsizei, GLuint *);
-GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei, const GLuint *);
-GLAPI void APIENTRY glSetFenceAPPLE (GLuint);
-GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint);
-GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint);
-GLAPI void APIENTRY glFinishFenceAPPLE (GLuint);
-GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum, GLuint);
-GLAPI void APIENTRY glFinishObjectAPPLE (GLenum, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
-typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
-typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
-typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
-#endif
-
-#ifndef GL_APPLE_vertex_array_object
-#define GL_APPLE_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint);
-GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
-typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
-typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
-#endif
-
-#ifndef GL_APPLE_vertex_array_range
-#define GL_APPLE_vertex_array_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei, GLvoid *);
-GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei, GLvoid *);
-GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
-#endif
-
-#ifndef GL_APPLE_ycbcr_422
-#define GL_APPLE_ycbcr_422 1
-#endif
-
-#ifndef GL_S3_s3tc
-#define GL_S3_s3tc 1
-#endif
-
-#ifndef GL_ATI_draw_buffers
-#define GL_ATI_draw_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawBuffersATI (GLsizei, const GLenum *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
-#endif
-
-#ifndef GL_ATI_pixel_format_float
-#define GL_ATI_pixel_format_float 1
-/* This is really a WGL extension, but defines some associated GL enums.
- * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
- */
-#endif
-
-#ifndef GL_ATI_texture_env_combine3
-#define GL_ATI_texture_env_combine3 1
-#endif
-
-#ifndef GL_ATI_texture_float
-#define GL_ATI_texture_float 1
-#endif
-
-#ifndef GL_NV_float_buffer
-#define GL_NV_float_buffer 1
-#endif
-
-#ifndef GL_NV_fragment_program
-#define GL_NV_fragment_program 1
-/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint, GLsizei, const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint, GLsizei, const GLubyte *, const GLdouble *);
-GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint, GLsizei, const GLubyte *, GLfloat *);
-GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint, GLsizei, const GLubyte *, GLdouble *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-#endif
-
-#ifndef GL_NV_half_float
-#define GL_NV_half_float 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertex2hNV (GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glVertex3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glVertex4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glNormal3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glColor4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV);
-GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum, GLhalfNV);
-GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum, const GLhalfNV *);
-GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum, const GLhalfNV *);
-GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum, const GLhalfNV *);
-GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum, const GLhalfNV *);
-GLAPI void APIENTRY glFogCoordhNV (GLhalfNV);
-GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *);
-GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV);
-GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttrib1hNV (GLuint, GLhalfNV);
-GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttrib2hNV (GLuint, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttrib3hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttrib4hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint, GLsizei, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint, GLsizei, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint, GLsizei, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint, GLsizei, const GLhalfNV *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
-typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
-typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
-typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
-typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
-typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
-typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
-typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
-typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-#endif
-
-#ifndef GL_NV_pixel_data_range
-#define GL_NV_pixel_data_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelDataRangeNV (GLenum, GLsizei, GLvoid *);
-GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
-#endif
-
-#ifndef GL_NV_primitive_restart
-#define GL_NV_primitive_restart 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPrimitiveRestartNV (void);
-GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
-#endif
-
-#ifndef GL_NV_texture_expand_normal
-#define GL_NV_texture_expand_normal 1
-#endif
-
-#ifndef GL_NV_vertex_program2
-#define GL_NV_vertex_program2 1
-#endif
-
-#ifndef GL_ATI_map_object_buffer
-#define GL_ATI_map_object_buffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint);
-GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
-#endif
-
-#ifndef GL_ATI_separate_stencil
-#define GL_ATI_separate_stencil 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStencilOpSeparateATI (GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum, GLenum, GLint, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-#endif
-
-#ifndef GL_ATI_vertex_attrib_array_object
-#define GL_ATI_vertex_attrib_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint);
-GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint, GLenum, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_OES_read_format
-#define GL_OES_read_format 1
-#endif
-
-#ifndef GL_EXT_depth_bounds_test
-#define GL_EXT_depth_bounds_test 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDepthBoundsEXT (GLclampd, GLclampd);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
-#endif
-
-#ifndef GL_EXT_texture_mirror_clamp
-#define GL_EXT_texture_mirror_clamp 1
-#endif
-
-#ifndef GL_EXT_blend_equation_separate
-#define GL_EXT_blend_equation_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
-#endif
-
-#ifndef GL_MESA_pack_invert
-#define GL_MESA_pack_invert 1
-#endif
-
-#ifndef GL_MESA_ycbcr_texture
-#define GL_MESA_ycbcr_texture 1
-#endif
-
-#ifndef GL_EXT_pixel_buffer_object
-#define GL_EXT_pixel_buffer_object 1
-#endif
-
-#ifndef GL_NV_fragment_program_option
-#define GL_NV_fragment_program_option 1
-#endif
-
-#ifndef GL_NV_fragment_program2
-#define GL_NV_fragment_program2 1
-#endif
-
-#ifndef GL_NV_vertex_program2_option
-#define GL_NV_vertex_program2_option 1
-#endif
-
-#ifndef GL_NV_vertex_program3
-#define GL_NV_vertex_program3 1
-#endif
-
-#ifndef GL_EXT_framebuffer_object
-#define GL_EXT_framebuffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint);
-GLAPI void APIENTRY glBindRenderbufferEXT (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei, GLuint *);
-GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum, GLenum, GLsizei, GLsizei);
-GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint);
-GLAPI void APIENTRY glBindFramebufferEXT (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei, GLuint *);
-GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum);
-GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum, GLenum, GLenum, GLuint, GLint);
-GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum, GLenum, GLenum, GLuint, GLint);
-GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLint);
-GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum, GLenum, GLenum, GLuint);
-GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGenerateMipmapEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
-typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
-typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
-typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
-typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
-#endif
-
-#ifndef GL_GREMEDY_string_marker
-#define GL_GREMEDY_string_marker 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
-#endif
-
-#ifndef GL_EXT_packed_depth_stencil
-#define GL_EXT_packed_depth_stencil 1
-#endif
-
-#ifndef GL_EXT_stencil_clear_tag
-#define GL_EXT_stencil_clear_tag 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStencilClearTagEXT (GLsizei, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
-#endif
-
-#ifndef GL_EXT_texture_sRGB
-#define GL_EXT_texture_sRGB 1
-#endif
-
-#ifndef GL_EXT_framebuffer_blit
-#define GL_EXT_framebuffer_blit 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlitFramebufferEXT (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif
-
-#ifndef GL_EXT_framebuffer_multisample
-#define GL_EXT_framebuffer_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_MESAX_texture_stack
-#define GL_MESAX_texture_stack 1
-#endif
-
-#ifndef GL_EXT_timer_query
-#define GL_EXT_timer_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint, GLenum, GLint64EXT *);
-GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint, GLenum, GLuint64EXT *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
-#endif
-
-#ifndef GL_EXT_gpu_program_parameters
-#define GL_EXT_gpu_program_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum, GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum, GLuint, GLsizei, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-#endif
-
-#ifndef GL_APPLE_flush_buffer_range
-#define GL_APPLE_flush_buffer_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum, GLintptr, GLsizeiptr);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
-#endif
-
-#ifndef GL_NV_gpu_program4
-#define GL_NV_gpu_program4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum, GLuint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum, GLuint, const GLint *);
-GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum, GLuint, GLsizei, const GLint *);
-GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum, GLuint, const GLuint *);
-GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum, GLuint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum, GLuint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum, GLuint, const GLint *);
-GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum, GLuint, GLsizei, const GLint *);
-GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum, GLuint, const GLuint *);
-GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum, GLuint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum, GLuint, GLint *);
-GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum, GLuint, GLuint *);
-GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum, GLuint, GLint *);
-GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum, GLuint, GLuint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
-#endif
-
-#ifndef GL_NV_geometry_program4
-#define GL_NV_geometry_program4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramVertexLimitNV (GLenum, GLint);
-GLAPI void APIENTRY glFramebufferTextureEXT (GLenum, GLenum, GLuint, GLint);
-GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum, GLenum, GLuint, GLint, GLint);
-GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum, GLenum, GLuint, GLint, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-#endif
-
-#ifndef GL_EXT_geometry_shader4
-#define GL_EXT_geometry_shader4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramParameteriEXT (GLuint, GLenum, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
-#endif
-
-#ifndef GL_NV_vertex_program4
-#define GL_NV_vertex_program4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint, GLint);
-GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint, GLint, GLint);
-GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint, GLint, GLint, GLint);
-GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint, GLenum, GLuint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_EXT_gpu_shader4
-#define GL_EXT_gpu_shader4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetUniformuivEXT (GLuint, GLint, GLuint *);
-GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint, GLuint, const GLchar *);
-GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint, const GLchar *);
-GLAPI void APIENTRY glUniform1uiEXT (GLint, GLuint);
-GLAPI void APIENTRY glUniform2uiEXT (GLint, GLuint, GLuint);
-GLAPI void APIENTRY glUniform3uiEXT (GLint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glUniform4uiEXT (GLint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glUniform1uivEXT (GLint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glUniform2uivEXT (GLint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glUniform3uivEXT (GLint, GLsizei, const GLuint *);
-GLAPI void APIENTRY glUniform4uivEXT (GLint, GLsizei, const GLuint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
-#endif
-
-#ifndef GL_EXT_draw_instanced
-#define GL_EXT_draw_instanced 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif
-
-#ifndef GL_EXT_packed_float
-#define GL_EXT_packed_float 1
-#endif
-
-#ifndef GL_EXT_texture_array
-#define GL_EXT_texture_array 1
-#endif
-
-#ifndef GL_EXT_texture_buffer_object
-#define GL_EXT_texture_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBufferEXT (GLenum, GLenum, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
-#endif
-
-#ifndef GL_EXT_texture_compression_latc
-#define GL_EXT_texture_compression_latc 1
-#endif
-
-#ifndef GL_EXT_texture_compression_rgtc
-#define GL_EXT_texture_compression_rgtc 1
-#endif
-
-#ifndef GL_EXT_texture_shared_exponent
-#define GL_EXT_texture_shared_exponent 1
-#endif
-
-#ifndef GL_NV_depth_buffer_float
-#define GL_NV_depth_buffer_float 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDepthRangedNV (GLdouble, GLdouble);
-GLAPI void APIENTRY glClearDepthdNV (GLdouble);
-GLAPI void APIENTRY glDepthBoundsdNV (GLdouble, GLdouble);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
-typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
-typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
-#endif
-
-#ifndef GL_NV_fragment_program4
-#define GL_NV_fragment_program4 1
-#endif
-
-#ifndef GL_NV_framebuffer_multisample_coverage
-#define GL_NV_framebuffer_multisample_coverage 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_EXT_framebuffer_sRGB
-#define GL_EXT_framebuffer_sRGB 1
-#endif
-
-#ifndef GL_NV_geometry_shader4
-#define GL_NV_geometry_shader4 1
-#endif
-
-#ifndef GL_NV_parameter_buffer_object
-#define GL_NV_parameter_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum, GLuint, GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum, GLuint, GLuint, GLsizei, const GLint *);
-GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum, GLuint, GLuint, GLsizei, const GLuint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
-typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
-#endif
-
-#ifndef GL_EXT_draw_buffers2
-#define GL_EXT_draw_buffers2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
-GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum, GLuint, GLboolean *);
-GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum, GLuint, GLint *);
-GLAPI void APIENTRY glEnableIndexedEXT (GLenum, GLuint);
-GLAPI void APIENTRY glDisableIndexedEXT (GLenum, GLuint);
-GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
-typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
-typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
-#endif
-
-#ifndef GL_NV_transform_feedback
-#define GL_NV_transform_feedback 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum);
-GLAPI void APIENTRY glEndTransformFeedbackNV (void);
-GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint, const GLint *, GLenum);
-GLAPI void APIENTRY glBindBufferRangeNV (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
-GLAPI void APIENTRY glBindBufferOffsetNV (GLenum, GLuint, GLuint, GLintptr);
-GLAPI void APIENTRY glBindBufferBaseNV (GLenum, GLuint, GLuint);
-GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint, GLsizei, const GLint *, GLenum);
-GLAPI void APIENTRY glActiveVaryingNV (GLuint, const GLchar *);
-GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint, const GLchar *);
-GLAPI void APIENTRY glGetActiveVaryingNV (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *);
-GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint, GLuint, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
-typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
-#endif
-
-#ifndef GL_EXT_bindable_uniform
-#define GL_EXT_bindable_uniform 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glUniformBufferEXT (GLuint, GLint, GLuint);
-GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint, GLint);
-GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
-typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
-#endif
-
-#ifndef GL_EXT_texture_integer
-#define GL_EXT_texture_integer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexParameterIivEXT (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glTexParameterIuivEXT (GLenum, GLenum, const GLuint *);
-GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum, GLenum, GLuint *);
-GLAPI void APIENTRY glClearColorIiEXT (GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glClearColorIuiEXT (GLuint, GLuint, GLuint, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
-typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
-#endif
-
-#ifndef GL_GREMEDY_frame_terminator
-#define GL_GREMEDY_frame_terminator 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFrameTerminatorGREMEDY (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
-#endif
-
-#ifndef GL_NV_conditional_render
-#define GL_NV_conditional_render 1
-#endif
-
-#ifndef GL_NV_present_video
-#define GL_NV_present_video 1
-#endif
-
-#ifndef GL_EXT_transform_feedback
-#define GL_EXT_transform_feedback 1
-#endif
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/src/glx/apple/include/GL/glx.h b/src/glx/apple/include/GL/glx.h
deleted file mode 100644
index 2884401..0000000
--- a/src/glx/apple/include/GL/glx.h
+++ /dev/null
@@ -1,519 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version:  6.5
- * 
- * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- * 
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef GLX_H
-#define GLX_H
-
-
-#ifdef __VMS
-#include <GL/vms_x_fix.h>
-# ifdef __cplusplus
-/* VMS Xlib.h gives problems with C++.
- * this avoids a bunch of trivial warnings */
-#pragma message disable nosimpint
-#endif
-#endif
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#ifdef __VMS
-# ifdef __cplusplus
-#pragma message enable nosimpint
-#endif
-#endif
-#include <GL/gl.h>
-
-
-#if defined(USE_MGL_NAMESPACE)
-#include "glx_mangle.h"
-#endif
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-#define GLX_VERSION_1_1		1
-#define GLX_VERSION_1_2		1
-#define GLX_VERSION_1_3		1
-#define GLX_VERSION_1_4		1
-
-#define GLX_EXTENSION_NAME   "GLX"
-
-
-
-/*
- * Tokens for glXChooseVisual and glXGetConfig:
- */
-#define GLX_USE_GL		1
-#define GLX_BUFFER_SIZE		2
-#define GLX_LEVEL		3
-#define GLX_RGBA		4
-#define GLX_DOUBLEBUFFER	5
-#define GLX_STEREO		6
-#define GLX_AUX_BUFFERS		7
-#define GLX_RED_SIZE		8
-#define GLX_GREEN_SIZE		9
-#define GLX_BLUE_SIZE		10
-#define GLX_ALPHA_SIZE		11
-#define GLX_DEPTH_SIZE		12
-#define GLX_STENCIL_SIZE	13
-#define GLX_ACCUM_RED_SIZE	14
-#define GLX_ACCUM_GREEN_SIZE	15
-#define GLX_ACCUM_BLUE_SIZE	16
-#define GLX_ACCUM_ALPHA_SIZE	17
-
-
-/*
- * Error codes returned by glXGetConfig:
- */
-#define GLX_BAD_SCREEN		1
-#define GLX_BAD_ATTRIBUTE	2
-#define GLX_NO_EXTENSION	3
-#define GLX_BAD_VISUAL		4
-#define GLX_BAD_CONTEXT		5
-#define GLX_BAD_VALUE       	6
-#define GLX_BAD_ENUM		7
-
-
-/*
- * GLX 1.1 and later:
- */
-#define GLX_VENDOR		1
-#define GLX_VERSION		2
-#define GLX_EXTENSIONS 		3
-
-
-/*
- * GLX 1.3 and later:
- */
-#define GLX_CONFIG_CAVEAT		0x20
-#define GLX_DONT_CARE			0xFFFFFFFF
-#define GLX_X_VISUAL_TYPE		0x22
-#define GLX_TRANSPARENT_TYPE		0x23
-#define GLX_TRANSPARENT_INDEX_VALUE	0x24
-#define GLX_TRANSPARENT_RED_VALUE	0x25
-#define GLX_TRANSPARENT_GREEN_VALUE	0x26
-#define GLX_TRANSPARENT_BLUE_VALUE	0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE	0x28
-#define GLX_WINDOW_BIT			0x00000001
-#define GLX_PIXMAP_BIT			0x00000002
-#define GLX_PBUFFER_BIT			0x00000004
-#define GLX_AUX_BUFFERS_BIT		0x00000010
-#define GLX_FRONT_LEFT_BUFFER_BIT	0x00000001
-#define GLX_FRONT_RIGHT_BUFFER_BIT	0x00000002
-#define GLX_BACK_LEFT_BUFFER_BIT	0x00000004
-#define GLX_BACK_RIGHT_BUFFER_BIT	0x00000008
-#define GLX_DEPTH_BUFFER_BIT		0x00000020
-#define GLX_STENCIL_BUFFER_BIT		0x00000040
-#define GLX_ACCUM_BUFFER_BIT		0x00000080
-#define GLX_NONE			0x8000
-#define GLX_SLOW_CONFIG			0x8001
-#define GLX_TRUE_COLOR			0x8002
-#define GLX_DIRECT_COLOR		0x8003
-#define GLX_PSEUDO_COLOR		0x8004
-#define GLX_STATIC_COLOR		0x8005
-#define GLX_GRAY_SCALE			0x8006
-#define GLX_STATIC_GRAY			0x8007
-#define GLX_TRANSPARENT_RGB		0x8008
-#define GLX_TRANSPARENT_INDEX		0x8009
-#define GLX_VISUAL_ID			0x800B
-#define GLX_SCREEN			0x800C
-#define GLX_NON_CONFORMANT_CONFIG	0x800D
-#define GLX_DRAWABLE_TYPE		0x8010
-#define GLX_RENDER_TYPE			0x8011
-#define GLX_X_RENDERABLE		0x8012
-#define GLX_FBCONFIG_ID			0x8013
-#define GLX_RGBA_TYPE			0x8014
-#define GLX_COLOR_INDEX_TYPE		0x8015
-#define GLX_MAX_PBUFFER_WIDTH		0x8016
-#define GLX_MAX_PBUFFER_HEIGHT		0x8017
-#define GLX_MAX_PBUFFER_PIXELS		0x8018
-#define GLX_PRESERVED_CONTENTS		0x801B
-#define GLX_LARGEST_PBUFFER		0x801C
-#define GLX_WIDTH			0x801D
-#define GLX_HEIGHT			0x801E
-#define GLX_EVENT_MASK			0x801F
-#define GLX_DAMAGED			0x8020
-#define GLX_SAVED			0x8021
-#define GLX_WINDOW			0x8022
-#define GLX_PBUFFER			0x8023
-#define GLX_PBUFFER_HEIGHT              0x8040
-#define GLX_PBUFFER_WIDTH               0x8041
-#define GLX_RGBA_BIT			0x00000001
-#define GLX_COLOR_INDEX_BIT		0x00000002
-#define GLX_PBUFFER_CLOBBER_MASK	0x08000000
-
-
-/*
- * GLX 1.4 and later:
- */
-#define GLX_SAMPLE_BUFFERS              0x186a0 /*100000*/
-#define GLX_SAMPLES                     0x186a1 /*100001*/
-
-
-
-typedef struct __GLXcontextRec *GLXContext;
-typedef XID GLXPixmap;
-typedef XID GLXDrawable;
-/* GLX 1.3 and later */
-typedef struct __GLXFBConfigRec *GLXFBConfig;
-typedef XID GLXFBConfigID;
-typedef XID GLXContextID;
-typedef XID GLXWindow;
-typedef XID GLXPbuffer;
-
-
-
-extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
-				     int *attribList );
-
-extern GLXContext glXCreateContext( Display *dpy, XVisualInfo *vis,
-				    GLXContext shareList, Bool direct );
-
-extern void glXDestroyContext( Display *dpy, GLXContext ctx );
-
-extern Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable,
-			    GLXContext ctx);
-
-extern void glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
-			    unsigned long mask );
-
-extern void glXSwapBuffers( Display *dpy, GLXDrawable drawable );
-
-extern GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *visual,
-				     Pixmap pixmap );
-
-extern void glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap );
-
-extern Bool glXQueryExtension( Display *dpy, int *errorb, int *event );
-
-extern Bool glXQueryVersion( Display *dpy, int *maj, int *min );
-
-extern Bool glXIsDirect( Display *dpy, GLXContext ctx );
-
-extern int glXGetConfig( Display *dpy, XVisualInfo *visual,
-			 int attrib, int *value );
-
-extern GLXContext glXGetCurrentContext( void );
-
-extern GLXDrawable glXGetCurrentDrawable( void );
-
-extern void glXWaitGL( void );
-
-extern void glXWaitX( void );
-
-extern void glXUseXFont( Font font, int first, int count, int list );
-
-
-
-/* GLX 1.1 and later */
-extern const char *glXQueryExtensionsString( Display *dpy, int screen );
-
-extern const char *glXQueryServerString( Display *dpy, int screen, int name );
-
-extern const char *glXGetClientString( Display *dpy, int name );
-
-
-/* GLX 1.2 and later */
-extern Display *glXGetCurrentDisplay( void );
-
-
-/* GLX 1.3 and later */
-extern GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
-                                       const int *attribList, int *nitems );
-
-extern int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
-                                 int attribute, int *value );
-
-extern GLXFBConfig *glXGetFBConfigs( Display *dpy, int screen,
-                                     int *nelements );
-
-extern XVisualInfo *glXGetVisualFromFBConfig( Display *dpy,
-                                              GLXFBConfig config );
-
-extern GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config,
-                                  Window win, const int *attribList );
-
-extern void glXDestroyWindow( Display *dpy, GLXWindow window );
-
-extern GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config,
-                                  Pixmap pixmap, const int *attribList );
-
-extern void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap );
-
-extern GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config,
-                                    const int *attribList );
-
-extern void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf );
-
-extern void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
-                              unsigned int *value );
-
-extern GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config,
-                                       int renderType, GLXContext shareList,
-                                       Bool direct );
-
-extern Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
-                                   GLXDrawable read, GLXContext ctx );
-
-extern GLXDrawable glXGetCurrentReadDrawable( void );
-
-extern int glXQueryContext( Display *dpy, GLXContext ctx, int attribute,
-                            int *value );
-
-extern void glXSelectEvent( Display *dpy, GLXDrawable drawable,
-                            unsigned long mask );
-
-extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
-                                 unsigned long *mask );
-
-/* GLX 1.3 function pointer typedefs */
-typedef GLXFBConfig * (* PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
-typedef GLXFBConfig * (* PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
-typedef int (* PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
-typedef XVisualInfo * (* PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
-typedef GLXWindow (* PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
-typedef void (* PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
-typedef GLXPixmap (* PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
-typedef void (* PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
-typedef GLXPbuffer (* PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
-typedef void (* PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
-typedef void (* PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
-typedef GLXContext (* PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
-typedef Bool (* PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-typedef GLXDrawable (* PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
-typedef Display * (* PFNGLXGETCURRENTDISPLAYPROC) (void);
-typedef int (* PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
-typedef void (* PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
-typedef void (* PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
-
-
-/*
- * ARB 2. GLX_ARB_get_proc_address
- */
-#ifndef GLX_ARB_get_proc_address
-#define GLX_ARB_get_proc_address 1
-
-typedef void (*__GLXextFuncPtr)(void);
-extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
-
-#endif /* GLX_ARB_get_proc_address */
-
-
-
-/* GLX 1.4 and later */
-extern void (*glXGetProcAddress(const GLubyte *procname))( void );
-
-/* GLX 1.4 function pointer typedefs */
-typedef __GLXextFuncPtr (* PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
-
-
-#ifndef GLX_GLXEXT_LEGACY
-
-#include <GL/glxext.h>
-
-#endif /* GLX_GLXEXT_LEGACY */
-
-
-/**
- ** The following aren't in glxext.h yet.
- **/
-
-
-/*
- * ???. GLX_NV_vertex_array_range
- */
-#ifndef GLX_NV_vertex_array_range
-#define GLX_NV_vertex_array_range
-
-extern void *glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-extern void glXFreeMemoryNV(GLvoid *pointer);
-typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);
-
-#endif /* GLX_NV_vertex_array_range */
-
-
-/*
- * ???. GLX_MESA_allocate_memory
- */ 
-#ifndef GLX_MESA_allocate_memory
-#define GLX_MESA_allocate_memory 1
-
-extern void *glXAllocateMemoryMESA(Display *dpy, int scrn, size_t size, float readfreq, float writefreq, float priority);
-extern void glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer);
-extern GLuint glXGetMemoryOffsetMESA(Display *dpy, int scrn, const void *pointer);
-typedef void * ( * PFNGLXALLOCATEMEMORYMESAPROC) (Display *dpy, int scrn, size_t size, float readfreq, float writefreq, float priority);
-typedef void ( * PFNGLXFREEMEMORYMESAPROC) (Display *dpy, int scrn, void *pointer);
-typedef GLuint (* PFNGLXGETMEMORYOFFSETMESAPROC) (Display *dpy, int scrn, const void *pointer);
-
-#endif /* GLX_MESA_allocate_memory */
-
-
-/*
- * ARB ?. GLX_ARB_render_texture
- * XXX This was never finalized!
- */
-#ifndef GLX_ARB_render_texture
-#define GLX_ARB_render_texture 1
-
-extern Bool glXBindTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer);
-extern Bool glXReleaseTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer);
-extern Bool glXDrawableAttribARB(Display *dpy, GLXDrawable draw, const int *attribList);
-
-#endif /* GLX_ARB_render_texture */
-
-
-/*
- * Remove this when glxext.h is updated.
- */
-#ifndef GLX_NV_float_buffer
-#define GLX_NV_float_buffer 1
-
-#define GLX_FLOAT_COMPONENTS_NV         0x20B0
-
-#endif /* GLX_NV_float_buffer */
-
-
-
-/*
- * #?. GLX_MESA_swap_frame_usage
- */
-#ifndef GLX_MESA_swap_frame_usage
-#define GLX_MESA_swap_frame_usage 1
-
-extern int glXGetFrameUsageMESA(Display *dpy, GLXDrawable drawable, float *usage);
-extern int glXBeginFrameTrackingMESA(Display *dpy, GLXDrawable drawable);
-extern int glXEndFrameTrackingMESA(Display *dpy, GLXDrawable drawable);
-extern int glXQueryFrameTrackingMESA(Display *dpy, GLXDrawable drawable, int64_t *swapCount, int64_t *missedFrames, float *lastMissedUsage);
-
-typedef int (*PFNGLXGETFRAMEUSAGEMESAPROC) (Display *dpy, GLXDrawable drawable, float *usage);
-typedef int (*PFNGLXBEGINFRAMETRACKINGMESAPROC)(Display *dpy, GLXDrawable drawable);
-typedef int (*PFNGLXENDFRAMETRACKINGMESAPROC)(Display *dpy, GLXDrawable drawable);
-typedef int (*PFNGLXQUERYFRAMETRACKINGMESAPROC)(Display *dpy, GLXDrawable drawable, int64_t *swapCount, int64_t *missedFrames, float *lastMissedUsage);
-
-#endif /* GLX_MESA_swap_frame_usage */
-
-
-
-/*
- * #?. GLX_MESA_swap_control
- */
-#ifndef GLX_MESA_swap_control
-#define GLX_MESA_swap_control 1
-
-extern int glXSwapIntervalMESA(unsigned int interval);
-extern int glXGetSwapIntervalMESA(void);
-
-typedef int (*PFNGLXSWAPINTERVALMESAPROC)(unsigned int interval);
-typedef int (*PFNGLXGETSWAPINTERVALMESAPROC)(void);
-
-#endif /* GLX_MESA_swap_control */
-
-
-
-/*
- * #?. GLX_EXT_texture_from_pixmap
- * XXX not finished?
- */
-#ifndef GLX_EXT_texture_from_pixmap
-#define GLX_EXT_texture_from_pixmap 1
-
-#define GLX_BIND_TO_TEXTURE_RGB_EXT        0x20D0
-#define GLX_BIND_TO_TEXTURE_RGBA_EXT       0x20D1
-#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT     0x20D2
-#define GLX_BIND_TO_TEXTURE_TARGETS_EXT    0x20D3
-#define GLX_Y_INVERTED_EXT                 0x20D4
-
-#define GLX_TEXTURE_FORMAT_EXT             0x20D5
-#define GLX_TEXTURE_TARGET_EXT             0x20D6
-#define GLX_MIPMAP_TEXTURE_EXT             0x20D7
-
-#define GLX_TEXTURE_FORMAT_NONE_EXT        0x20D8
-#define GLX_TEXTURE_FORMAT_RGB_EXT         0x20D9
-#define GLX_TEXTURE_FORMAT_RGBA_EXT        0x20DA
-
-#define GLX_TEXTURE_1D_BIT_EXT             0x00000001
-#define GLX_TEXTURE_2D_BIT_EXT             0x00000002
-#define GLX_TEXTURE_RECTANGLE_BIT_EXT      0x00000004
-
-#define GLX_TEXTURE_1D_EXT                 0x20DB
-#define GLX_TEXTURE_2D_EXT                 0x20DC
-#define GLX_TEXTURE_RECTANGLE_EXT          0x20DD
-
-#define GLX_FRONT_LEFT_EXT                 0x20DE
-#define GLX_FRONT_RIGHT_EXT                0x20DF
-#define GLX_BACK_LEFT_EXT                  0x20E0
-#define GLX_BACK_RIGHT_EXT                 0x20E1
-#define GLX_FRONT_EXT                      GLX_FRONT_LEFT_EXT
-#define GLX_BACK_EXT                       GLX_BACK_LEFT_EXT
-#define GLX_AUX0_EXT                       0x20E2
-#define GLX_AUX1_EXT                       0x20E3 
-#define GLX_AUX2_EXT                       0x20E4 
-#define GLX_AUX3_EXT                       0x20E5 
-#define GLX_AUX4_EXT                       0x20E6 
-#define GLX_AUX5_EXT                       0x20E7 
-#define GLX_AUX6_EXT                       0x20E8
-#define GLX_AUX7_EXT                       0x20E9 
-#define GLX_AUX8_EXT                       0x20EA 
-#define GLX_AUX9_EXT                       0x20EB
-
-extern void glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
-extern void glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer);
-
-#endif /* GLX_EXT_texture_from_pixmap */
-
-
-
-
-/*** Should these go here, or in another header? */
-/*
-** GLX Events
-*/
-typedef struct {
-    int event_type;		/* GLX_DAMAGED or GLX_SAVED */
-    int draw_type;		/* GLX_WINDOW or GLX_PBUFFER */
-    unsigned long serial;	/* # of last request processed by server */
-    Bool send_event;		/* true if this came for SendEvent request */
-    Display *display;		/* display the event was read from */
-    GLXDrawable drawable;	/* XID of Drawable */
-    unsigned int buffer_mask;	/* mask indicating which buffers are affected */
-    unsigned int aux_buffer;	/* which aux buffer was affected */
-    int x, y;
-    int width, height;
-    int count;			/* if nonzero, at least this many more */
-} GLXPbufferClobberEvent;
-
-typedef union __GLXEvent {
-    GLXPbufferClobberEvent glxpbufferclobber;
-    long pad[24];
-} GLXEvent;
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/src/glx/apple/include/GL/glxext.h b/src/glx/apple/include/GL/glxext.h
deleted file mode 100644
index 9ac0592..0000000
--- a/src/glx/apple/include/GL/glxext.h
+++ /dev/null
@@ -1,933 +0,0 @@
-#ifndef __glxext_h_
-#define __glxext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2007-2009 The Khronos Group Inc.
-** 
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-** 
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-** 
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Function declaration macros - to move into glplatform.h */
-
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#define WIN32_LEAN_AND_MEAN 1
-#include <windows.h>
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
-
-/* Header file version number, required by OpenGL ABI for Linux */
-/* glxext.h last updated 2009/10/08 */
-/* Current version at http://www.opengl.org/registry/ */
-#define GLX_GLXEXT_VERSION 25
-
-#ifndef GLX_VERSION_1_3
-#define GLX_WINDOW_BIT                     0x00000001
-#define GLX_PIXMAP_BIT                     0x00000002
-#define GLX_PBUFFER_BIT                    0x00000004
-#define GLX_RGBA_BIT                       0x00000001
-#define GLX_COLOR_INDEX_BIT                0x00000002
-#define GLX_PBUFFER_CLOBBER_MASK           0x08000000
-#define GLX_FRONT_LEFT_BUFFER_BIT          0x00000001
-#define GLX_FRONT_RIGHT_BUFFER_BIT         0x00000002
-#define GLX_BACK_LEFT_BUFFER_BIT           0x00000004
-#define GLX_BACK_RIGHT_BUFFER_BIT          0x00000008
-#define GLX_AUX_BUFFERS_BIT                0x00000010
-#define GLX_DEPTH_BUFFER_BIT               0x00000020
-#define GLX_STENCIL_BUFFER_BIT             0x00000040
-#define GLX_ACCUM_BUFFER_BIT               0x00000080
-#define GLX_CONFIG_CAVEAT                  0x20
-#define GLX_X_VISUAL_TYPE                  0x22
-#define GLX_TRANSPARENT_TYPE               0x23
-#define GLX_TRANSPARENT_INDEX_VALUE        0x24
-#define GLX_TRANSPARENT_RED_VALUE          0x25
-#define GLX_TRANSPARENT_GREEN_VALUE        0x26
-#define GLX_TRANSPARENT_BLUE_VALUE         0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE        0x28
-#define GLX_DONT_CARE                      0xFFFFFFFF
-#define GLX_NONE                           0x8000
-#define GLX_SLOW_CONFIG                    0x8001
-#define GLX_TRUE_COLOR                     0x8002
-#define GLX_DIRECT_COLOR                   0x8003
-#define GLX_PSEUDO_COLOR                   0x8004
-#define GLX_STATIC_COLOR                   0x8005
-#define GLX_GRAY_SCALE                     0x8006
-#define GLX_STATIC_GRAY                    0x8007
-#define GLX_TRANSPARENT_RGB                0x8008
-#define GLX_TRANSPARENT_INDEX              0x8009
-#define GLX_VISUAL_ID                      0x800B
-#define GLX_SCREEN                         0x800C
-#define GLX_NON_CONFORMANT_CONFIG          0x800D
-#define GLX_DRAWABLE_TYPE                  0x8010
-#define GLX_RENDER_TYPE                    0x8011
-#define GLX_X_RENDERABLE                   0x8012
-#define GLX_FBCONFIG_ID                    0x8013
-#define GLX_RGBA_TYPE                      0x8014
-#define GLX_COLOR_INDEX_TYPE               0x8015
-#define GLX_MAX_PBUFFER_WIDTH              0x8016
-#define GLX_MAX_PBUFFER_HEIGHT             0x8017
-#define GLX_MAX_PBUFFER_PIXELS             0x8018
-#define GLX_PRESERVED_CONTENTS             0x801B
-#define GLX_LARGEST_PBUFFER                0x801C
-#define GLX_WIDTH                          0x801D
-#define GLX_HEIGHT                         0x801E
-#define GLX_EVENT_MASK                     0x801F
-#define GLX_DAMAGED                        0x8020
-#define GLX_SAVED                          0x8021
-#define GLX_WINDOW                         0x8022
-#define GLX_PBUFFER                        0x8023
-#define GLX_PBUFFER_HEIGHT                 0x8040
-#define GLX_PBUFFER_WIDTH                  0x8041
-#endif
-
-#ifndef GLX_VERSION_1_4
-#define GLX_SAMPLE_BUFFERS                 100000
-#define GLX_SAMPLES                        100001
-#endif
-
-#ifndef GLX_ARB_get_proc_address
-#endif
-
-#ifndef GLX_ARB_multisample
-#define GLX_SAMPLE_BUFFERS_ARB             100000
-#define GLX_SAMPLES_ARB                    100001
-#endif
-
-#ifndef GLX_ARB_fbconfig_float
-#define GLX_RGBA_FLOAT_TYPE_ARB            0x20B9
-#define GLX_RGBA_FLOAT_BIT_ARB             0x00000004
-#endif
-
-#ifndef GLX_ARB_create_context
-#define GLX_CONTEXT_DEBUG_BIT_ARB          0x00000001
-#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
-#define GLX_CONTEXT_MAJOR_VERSION_ARB      0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB      0x2092
-#define GLX_CONTEXT_FLAGS_ARB              0x2094
-#endif
-
-#ifndef GLX_ARB_create_context_profile
-#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB   0x00000001
-#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
-#define GLX_CONTEXT_PROFILE_MASK_ARB       0x9126
-#endif
-
-#ifndef GLX_SGIS_multisample
-#define GLX_SAMPLE_BUFFERS_SGIS            100000
-#define GLX_SAMPLES_SGIS                   100001
-#endif
-
-#ifndef GLX_EXT_visual_info
-#define GLX_X_VISUAL_TYPE_EXT              0x22
-#define GLX_TRANSPARENT_TYPE_EXT           0x23
-#define GLX_TRANSPARENT_INDEX_VALUE_EXT    0x24
-#define GLX_TRANSPARENT_RED_VALUE_EXT      0x25
-#define GLX_TRANSPARENT_GREEN_VALUE_EXT    0x26
-#define GLX_TRANSPARENT_BLUE_VALUE_EXT     0x27
-#define GLX_TRANSPARENT_ALPHA_VALUE_EXT    0x28
-#define GLX_NONE_EXT                       0x8000
-#define GLX_TRUE_COLOR_EXT                 0x8002
-#define GLX_DIRECT_COLOR_EXT               0x8003
-#define GLX_PSEUDO_COLOR_EXT               0x8004
-#define GLX_STATIC_COLOR_EXT               0x8005
-#define GLX_GRAY_SCALE_EXT                 0x8006
-#define GLX_STATIC_GRAY_EXT                0x8007
-#define GLX_TRANSPARENT_RGB_EXT            0x8008
-#define GLX_TRANSPARENT_INDEX_EXT          0x8009
-#endif
-
-#ifndef GLX_SGI_swap_control
-#endif
-
-#ifndef GLX_SGI_video_sync
-#endif
-
-#ifndef GLX_SGI_make_current_read
-#endif
-
-#ifndef GLX_SGIX_video_source
-#endif
-
-#ifndef GLX_EXT_visual_rating
-#define GLX_VISUAL_CAVEAT_EXT              0x20
-#define GLX_SLOW_VISUAL_EXT                0x8001
-#define GLX_NON_CONFORMANT_VISUAL_EXT      0x800D
-/* reuse GLX_NONE_EXT */
-#endif
-
-#ifndef GLX_EXT_import_context
-#define GLX_SHARE_CONTEXT_EXT              0x800A
-#define GLX_VISUAL_ID_EXT                  0x800B
-#define GLX_SCREEN_EXT                     0x800C
-#endif
-
-#ifndef GLX_SGIX_fbconfig
-#define GLX_WINDOW_BIT_SGIX                0x00000001
-#define GLX_PIXMAP_BIT_SGIX                0x00000002
-#define GLX_RGBA_BIT_SGIX                  0x00000001
-#define GLX_COLOR_INDEX_BIT_SGIX           0x00000002
-#define GLX_DRAWABLE_TYPE_SGIX             0x8010
-#define GLX_RENDER_TYPE_SGIX               0x8011
-#define GLX_X_RENDERABLE_SGIX              0x8012
-#define GLX_FBCONFIG_ID_SGIX               0x8013
-#define GLX_RGBA_TYPE_SGIX                 0x8014
-#define GLX_COLOR_INDEX_TYPE_SGIX          0x8015
-/* reuse GLX_SCREEN_EXT */
-#endif
-
-#ifndef GLX_SGIX_pbuffer
-#define GLX_PBUFFER_BIT_SGIX               0x00000004
-#define GLX_BUFFER_CLOBBER_MASK_SGIX       0x08000000
-#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX     0x00000001
-#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX    0x00000002
-#define GLX_BACK_LEFT_BUFFER_BIT_SGIX      0x00000004
-#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX     0x00000008
-#define GLX_AUX_BUFFERS_BIT_SGIX           0x00000010
-#define GLX_DEPTH_BUFFER_BIT_SGIX          0x00000020
-#define GLX_STENCIL_BUFFER_BIT_SGIX        0x00000040
-#define GLX_ACCUM_BUFFER_BIT_SGIX          0x00000080
-#define GLX_SAMPLE_BUFFERS_BIT_SGIX        0x00000100
-#define GLX_MAX_PBUFFER_WIDTH_SGIX         0x8016
-#define GLX_MAX_PBUFFER_HEIGHT_SGIX        0x8017
-#define GLX_MAX_PBUFFER_PIXELS_SGIX        0x8018
-#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX     0x8019
-#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX    0x801A
-#define GLX_PRESERVED_CONTENTS_SGIX        0x801B
-#define GLX_LARGEST_PBUFFER_SGIX           0x801C
-#define GLX_WIDTH_SGIX                     0x801D
-#define GLX_HEIGHT_SGIX                    0x801E
-#define GLX_EVENT_MASK_SGIX                0x801F
-#define GLX_DAMAGED_SGIX                   0x8020
-#define GLX_SAVED_SGIX                     0x8021
-#define GLX_WINDOW_SGIX                    0x8022
-#define GLX_PBUFFER_SGIX                   0x8023
-#endif
-
-#ifndef GLX_SGI_cushion
-#endif
-
-#ifndef GLX_SGIX_video_resize
-#define GLX_SYNC_FRAME_SGIX                0x00000000
-#define GLX_SYNC_SWAP_SGIX                 0x00000001
-#endif
-
-#ifndef GLX_SGIX_dmbuffer
-#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX     0x8024
-#endif
-
-#ifndef GLX_SGIX_swap_group
-#endif
-
-#ifndef GLX_SGIX_swap_barrier
-#endif
-
-#ifndef GLX_SGIS_blended_overlay
-#define GLX_BLENDED_RGBA_SGIS              0x8025
-#endif
-
-#ifndef GLX_SGIS_shared_multisample
-#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
-#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
-#endif
-
-#ifndef GLX_SUN_get_transparent_index
-#endif
-
-#ifndef GLX_3DFX_multisample
-#define GLX_SAMPLE_BUFFERS_3DFX            0x8050
-#define GLX_SAMPLES_3DFX                   0x8051
-#endif
-
-#ifndef GLX_MESA_copy_sub_buffer
-#endif
-
-#ifndef GLX_MESA_pixmap_colormap
-#endif
-
-#ifndef GLX_MESA_release_buffers
-#endif
-
-#ifndef GLX_MESA_set_3dfx_mode
-#define GLX_3DFX_WINDOW_MODE_MESA          0x1
-#define GLX_3DFX_FULLSCREEN_MODE_MESA      0x2
-#endif
-
-#ifndef GLX_SGIX_visual_select_group
-#define GLX_VISUAL_SELECT_GROUP_SGIX       0x8028
-#endif
-
-#ifndef GLX_OML_swap_method
-#define GLX_SWAP_METHOD_OML                0x8060
-#define GLX_SWAP_EXCHANGE_OML              0x8061
-#define GLX_SWAP_COPY_OML                  0x8062
-#define GLX_SWAP_UNDEFINED_OML             0x8063
-#endif
-
-#ifndef GLX_OML_sync_control
-#endif
-
-#ifndef GLX_NV_float_buffer
-#define GLX_FLOAT_COMPONENTS_NV            0x20B0
-#endif
-
-#ifndef GLX_SGIX_hyperpipe
-#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
-#define GLX_BAD_HYPERPIPE_CONFIG_SGIX      91
-#define GLX_BAD_HYPERPIPE_SGIX             92
-#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX    0x00000001
-#define GLX_HYPERPIPE_RENDER_PIPE_SGIX     0x00000002
-#define GLX_PIPE_RECT_SGIX                 0x00000001
-#define GLX_PIPE_RECT_LIMITS_SGIX          0x00000002
-#define GLX_HYPERPIPE_STEREO_SGIX          0x00000003
-#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX   0x00000004
-#define GLX_HYPERPIPE_ID_SGIX              0x8030
-#endif
-
-#ifndef GLX_MESA_agp_offset
-#endif
-
-#ifndef GLX_EXT_fbconfig_packed_float
-#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT   0x20B1
-#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT    0x00000008
-#endif
-
-#ifndef GLX_EXT_framebuffer_sRGB
-#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x20B2
-#endif
-
-#ifndef GLX_EXT_texture_from_pixmap
-#define GLX_TEXTURE_1D_BIT_EXT             0x00000001
-#define GLX_TEXTURE_2D_BIT_EXT             0x00000002
-#define GLX_TEXTURE_RECTANGLE_BIT_EXT      0x00000004
-#define GLX_BIND_TO_TEXTURE_RGB_EXT        0x20D0
-#define GLX_BIND_TO_TEXTURE_RGBA_EXT       0x20D1
-#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT     0x20D2
-#define GLX_BIND_TO_TEXTURE_TARGETS_EXT    0x20D3
-#define GLX_Y_INVERTED_EXT                 0x20D4
-#define GLX_TEXTURE_FORMAT_EXT             0x20D5
-#define GLX_TEXTURE_TARGET_EXT             0x20D6
-#define GLX_MIPMAP_TEXTURE_EXT             0x20D7
-#define GLX_TEXTURE_FORMAT_NONE_EXT        0x20D8
-#define GLX_TEXTURE_FORMAT_RGB_EXT         0x20D9
-#define GLX_TEXTURE_FORMAT_RGBA_EXT        0x20DA
-#define GLX_TEXTURE_1D_EXT                 0x20DB
-#define GLX_TEXTURE_2D_EXT                 0x20DC
-#define GLX_TEXTURE_RECTANGLE_EXT          0x20DD
-#define GLX_FRONT_LEFT_EXT                 0x20DE
-#define GLX_FRONT_RIGHT_EXT                0x20DF
-#define GLX_BACK_LEFT_EXT                  0x20E0
-#define GLX_BACK_RIGHT_EXT                 0x20E1
-#define GLX_FRONT_EXT                      GLX_FRONT_LEFT_EXT
-#define GLX_BACK_EXT                       GLX_BACK_LEFT_EXT
-#define GLX_AUX0_EXT                       0x20E2
-#define GLX_AUX1_EXT                       0x20E3
-#define GLX_AUX2_EXT                       0x20E4
-#define GLX_AUX3_EXT                       0x20E5
-#define GLX_AUX4_EXT                       0x20E6
-#define GLX_AUX5_EXT                       0x20E7
-#define GLX_AUX6_EXT                       0x20E8
-#define GLX_AUX7_EXT                       0x20E9
-#define GLX_AUX8_EXT                       0x20EA
-#define GLX_AUX9_EXT                       0x20EB
-#endif
-
-#ifndef GLX_NV_present_video
-#define GLX_NUM_VIDEO_SLOTS_NV             0x20F0
-#endif
-
-#ifndef GLX_NV_video_out
-#define GLX_VIDEO_OUT_COLOR_NV             0x20C3
-#define GLX_VIDEO_OUT_ALPHA_NV             0x20C4
-#define GLX_VIDEO_OUT_DEPTH_NV             0x20C5
-#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV   0x20C6
-#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV   0x20C7
-#define GLX_VIDEO_OUT_FRAME_NV             0x20C8
-#define GLX_VIDEO_OUT_FIELD_1_NV           0x20C9
-#define GLX_VIDEO_OUT_FIELD_2_NV           0x20CA
-#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
-#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
-#endif
-
-#ifndef GLX_NV_swap_group
-#endif
-
-#ifndef GLX_NV_video_capture
-#define GLX_DEVICE_ID_NV                   0x20CD
-#define GLX_UNIQUE_ID_NV                   0x20CE
-#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV     0x20CF
-#endif
-
-#ifndef GLX_EXT_swap_control
-#define GLX_SWAP_INTERVAL_EXT              0x20F1
-#define GLX_MAX_SWAP_INTERVAL_EXT          0x20F2
-#endif
-
-#ifndef GLX_NV_copy_image
-#endif
-
-
-/*************************************************************/
-
-#ifndef GLX_ARB_get_proc_address
-typedef void (*__GLXextFuncPtr)(void);
-#endif
-
-#ifndef GLX_SGIX_video_source
-typedef XID GLXVideoSourceSGIX;
-#endif
-
-#ifndef GLX_SGIX_fbconfig
-typedef XID GLXFBConfigIDSGIX;
-typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
-#endif
-
-#ifndef GLX_SGIX_pbuffer
-typedef XID GLXPbufferSGIX;
-typedef struct {
-    int type;
-    unsigned long serial;	  /* # of last request processed by server */
-    Bool send_event;		  /* true if this came for SendEvent request */
-    Display *display;		  /* display the event was read from */
-    GLXDrawable drawable;	  /* i.d. of Drawable */
-    int event_type;		  /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */
-    int draw_type;		  /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */
-    unsigned int mask;	  /* mask indicating which buffers are affected*/
-    int x, y;
-    int width, height;
-    int count;		  /* if nonzero, at least this many more */
-} GLXBufferClobberEventSGIX;
-#endif
-
-#ifndef GLX_NV_video_output
-typedef unsigned int GLXVideoDeviceNV;
-#endif
-
-#ifndef GLX_NV_video_capture
-typedef XID GLXVideoCaptureDeviceNV;
-#endif
-
-#ifndef GLEXT_64_TYPES_DEFINED
-/* This code block is duplicated in glext.h, so must be protected */
-#define GLEXT_64_TYPES_DEFINED
-/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
-/* (as used in the GLX_OML_sync_control extension). */
-#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
-#include <inttypes.h>
-#elif defined(__sun__) || defined(__digital__)
-#include <inttypes.h>
-#if defined(__STDC__)
-#if defined(__arch64__) || defined(_LP64)
-typedef long int int64_t;
-typedef unsigned long int uint64_t;
-#else
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#endif /* __arch64__ */
-#endif /* __STDC__ */
-#elif defined( __VMS ) || defined(__sgi)
-#include <inttypes.h>
-#elif defined(__SCO__) || defined(__USLC__)
-#include <stdint.h>
-#elif defined(__UNIXOS2__) || defined(__SOL64__)
-typedef long int int32_t;
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#elif defined(_WIN32) && defined(__GNUC__)
-#include <stdint.h>
-#elif defined(_WIN32)
-typedef __int32 int32_t;
-typedef __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-#else
-#include <inttypes.h>     /* Fallback option */
-#endif
-#endif
-
-#ifndef GLX_VERSION_1_3
-#define GLX_VERSION_1_3 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXFBConfig * glXGetFBConfigs (Display *, int, int *);
-extern GLXFBConfig * glXChooseFBConfig (Display *, int, const int *, int *);
-extern int glXGetFBConfigAttrib (Display *, GLXFBConfig, int, int *);
-extern XVisualInfo * glXGetVisualFromFBConfig (Display *, GLXFBConfig);
-extern GLXWindow glXCreateWindow (Display *, GLXFBConfig, Window, const int *);
-extern void glXDestroyWindow (Display *, GLXWindow);
-extern GLXPixmap glXCreatePixmap (Display *, GLXFBConfig, Pixmap, const int *);
-extern void glXDestroyPixmap (Display *, GLXPixmap);
-extern GLXPbuffer glXCreatePbuffer (Display *, GLXFBConfig, const int *);
-extern void glXDestroyPbuffer (Display *, GLXPbuffer);
-extern void glXQueryDrawable (Display *, GLXDrawable, int, unsigned int *);
-extern GLXContext glXCreateNewContext (Display *, GLXFBConfig, int, GLXContext, Bool);
-extern Bool glXMakeContextCurrent (Display *, GLXDrawable, GLXDrawable, GLXContext);
-extern GLXDrawable glXGetCurrentReadDrawable (void);
-extern Display * glXGetCurrentDisplay (void);
-extern int glXQueryContext (Display *, GLXContext, int, int *);
-extern void glXSelectEvent (Display *, GLXDrawable, unsigned long);
-extern void glXGetSelectedEvent (Display *, GLXDrawable, unsigned long *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXFBConfig * ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
-typedef GLXFBConfig * ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
-typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
-typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
-typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
-typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
-typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
-typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
-typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
-typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
-typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
-typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
-typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
-typedef Display * ( * PFNGLXGETCURRENTDISPLAYPROC) (void);
-typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
-typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
-typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
-#endif
-
-#ifndef GLX_VERSION_1_4
-#define GLX_VERSION_1_4 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
-#endif
-
-#ifndef GLX_ARB_get_proc_address
-#define GLX_ARB_get_proc_address 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
-#endif
-
-#ifndef GLX_ARB_multisample
-#define GLX_ARB_multisample 1
-#endif
-
-#ifndef GLX_ARB_fbconfig_float
-#define GLX_ARB_fbconfig_float 1
-#endif
-
-#ifndef GLX_ARB_create_context
-#define GLX_ARB_create_context 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXContext glXCreateContextAttribsARB (Display *, GLXFBConfig, GLXContext, Bool, const int *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
-#endif
-
-#ifndef GLX_ARB_create_context_profile
-#define GLX_ARB_create_context_profile 1
-#endif
-
-#ifndef GLX_SGIS_multisample
-#define GLX_SGIS_multisample 1
-#endif
-
-#ifndef GLX_EXT_visual_info
-#define GLX_EXT_visual_info 1
-#endif
-
-#ifndef GLX_SGI_swap_control
-#define GLX_SGI_swap_control 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXSwapIntervalSGI (int);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
-#endif
-
-#ifndef GLX_SGI_video_sync
-#define GLX_SGI_video_sync 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetVideoSyncSGI (unsigned int *);
-extern int glXWaitVideoSyncSGI (int, int, unsigned int *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
-typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
-#endif
-
-#ifndef GLX_SGI_make_current_read
-#define GLX_SGI_make_current_read 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXMakeCurrentReadSGI (Display *, GLXDrawable, GLXDrawable, GLXContext);
-extern GLXDrawable glXGetCurrentReadDrawableSGI (void);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
-#endif
-
-#ifndef GLX_SGIX_video_source
-#define GLX_SGIX_video_source 1
-#ifdef _VL_H
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *, int, VLServer, VLPath, int, VLNode);
-extern void glXDestroyGLXVideoSourceSGIX (Display *, GLXVideoSourceSGIX);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXVideoSourceSGIX ( * PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
-typedef void ( * PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
-#endif /* _VL_H */
-#endif
-
-#ifndef GLX_EXT_visual_rating
-#define GLX_EXT_visual_rating 1
-#endif
-
-#ifndef GLX_EXT_import_context
-#define GLX_EXT_import_context 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Display * glXGetCurrentDisplayEXT (void);
-extern int glXQueryContextInfoEXT (Display *, GLXContext, int, int *);
-extern GLXContextID glXGetContextIDEXT (const GLXContext);
-extern GLXContext glXImportContextEXT (Display *, GLXContextID);
-extern void glXFreeContextEXT (Display *, GLXContext);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Display * ( * PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
-typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
-typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
-typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
-typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
-#endif
-
-#ifndef GLX_SGIX_fbconfig
-#define GLX_SGIX_fbconfig 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetFBConfigAttribSGIX (Display *, GLXFBConfigSGIX, int, int *);
-extern GLXFBConfigSGIX * glXChooseFBConfigSGIX (Display *, int, int *, int *);
-extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *, GLXFBConfigSGIX, Pixmap);
-extern GLXContext glXCreateContextWithConfigSGIX (Display *, GLXFBConfigSGIX, int, GLXContext, Bool);
-extern XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *, GLXFBConfigSGIX);
-extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *, XVisualInfo *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
-typedef GLXFBConfigSGIX * ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
-typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
-typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
-typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
-typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
-#endif
-
-#ifndef GLX_SGIX_pbuffer
-#define GLX_SGIX_pbuffer 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *, GLXFBConfigSGIX, unsigned int, unsigned int, int *);
-extern void glXDestroyGLXPbufferSGIX (Display *, GLXPbufferSGIX);
-extern int glXQueryGLXPbufferSGIX (Display *, GLXPbufferSGIX, int, unsigned int *);
-extern void glXSelectEventSGIX (Display *, GLXDrawable, unsigned long);
-extern void glXGetSelectedEventSGIX (Display *, GLXDrawable, unsigned long *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXPbufferSGIX ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
-typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
-typedef int ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
-typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
-typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
-#endif
-
-#ifndef GLX_SGI_cushion
-#define GLX_SGI_cushion 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXCushionSGI (Display *, Window, float);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
-#endif
-
-#ifndef GLX_SGIX_video_resize
-#define GLX_SGIX_video_resize 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXBindChannelToWindowSGIX (Display *, int, int, Window);
-extern int glXChannelRectSGIX (Display *, int, int, int, int, int, int);
-extern int glXQueryChannelRectSGIX (Display *, int, int, int *, int *, int *, int *);
-extern int glXQueryChannelDeltasSGIX (Display *, int, int, int *, int *, int *, int *);
-extern int glXChannelRectSyncSGIX (Display *, int, int, GLenum);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
-typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
-typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
-typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
-typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
-#endif
-
-#ifndef GLX_SGIX_dmbuffer
-#define GLX_SGIX_dmbuffer 1
-#ifdef _DM_BUFFER_H_
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXAssociateDMPbufferSGIX (Display *, GLXPbufferSGIX, DMparams *, DMbuffer);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
-#endif /* _DM_BUFFER_H_ */
-#endif
-
-#ifndef GLX_SGIX_swap_group
-#define GLX_SGIX_swap_group 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXJoinSwapGroupSGIX (Display *, GLXDrawable, GLXDrawable);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
-#endif
-
-#ifndef GLX_SGIX_swap_barrier
-#define GLX_SGIX_swap_barrier 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXBindSwapBarrierSGIX (Display *, GLXDrawable, int);
-extern Bool glXQueryMaxSwapBarriersSGIX (Display *, int, int *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
-typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
-#endif
-
-#ifndef GLX_SUN_get_transparent_index
-#define GLX_SUN_get_transparent_index 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Status glXGetTransparentIndexSUN (Display *, Window, Window, long *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
-#endif
-
-#ifndef GLX_MESA_copy_sub_buffer
-#define GLX_MESA_copy_sub_buffer 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXCopySubBufferMESA (Display *, GLXDrawable, int, int, int, int);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
-#endif
-
-#ifndef GLX_MESA_pixmap_colormap
-#define GLX_MESA_pixmap_colormap 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXPixmap glXCreateGLXPixmapMESA (Display *, XVisualInfo *, Pixmap, Colormap);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
-#endif
-
-#ifndef GLX_MESA_release_buffers
-#define GLX_MESA_release_buffers 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXReleaseBuffersMESA (Display *, GLXDrawable);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
-#endif
-
-#ifndef GLX_MESA_set_3dfx_mode
-#define GLX_MESA_set_3dfx_mode 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXSet3DfxModeMESA (int);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode);
-#endif
-
-#ifndef GLX_SGIX_visual_select_group
-#define GLX_SGIX_visual_select_group 1
-#endif
-
-#ifndef GLX_OML_swap_method
-#define GLX_OML_swap_method 1
-#endif
-
-#ifndef GLX_OML_sync_control
-#define GLX_OML_sync_control 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *);
-extern Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *);
-extern int64_t glXSwapBuffersMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t);
-extern Bool glXWaitForMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t, int64_t *, int64_t *, int64_t *);
-extern Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, int64_t *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
-typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
-typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
-typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
-typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
-#endif
-
-#ifndef GLX_NV_float_buffer
-#define GLX_NV_float_buffer 1
-#endif
-
-#ifndef GLX_SGIX_hyperpipe
-#define GLX_SGIX_hyperpipe 1
-
-typedef struct {
-    char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
-    int     networkId;
-} GLXHyperpipeNetworkSGIX;
-
-typedef struct {
-    char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
-    int     channel;
-    unsigned int
-      participationType;
-    int     timeSlice;
-} GLXHyperpipeConfigSGIX;
-
-typedef struct {
-    char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
-    int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
-    int destXOrigin, destYOrigin, destWidth, destHeight;
-} GLXPipeRect;
-
-typedef struct {
-    char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
-    int XOrigin, YOrigin, maxHeight, maxWidth;
-} GLXPipeRectLimits;
-
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *, int *);
-extern int glXHyperpipeConfigSGIX (Display *, int, int, GLXHyperpipeConfigSGIX *, int *);
-extern GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *, int, int *);
-extern int glXDestroyHyperpipeConfigSGIX (Display *, int);
-extern int glXBindHyperpipeSGIX (Display *, int);
-extern int glXQueryHyperpipeBestAttribSGIX (Display *, int, int, int, void *, void *);
-extern int glXHyperpipeAttribSGIX (Display *, int, int, int, void *);
-extern int glXQueryHyperpipeAttribSGIX (Display *, int, int, int, void *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
-typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
-typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
-typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
-typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
-typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
-typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
-typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
-#endif
-
-#ifndef GLX_MESA_agp_offset
-#define GLX_MESA_agp_offset 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern unsigned int glXGetAGPOffsetMESA (const void *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
-#endif
-
-#ifndef GLX_EXT_fbconfig_packed_float
-#define GLX_EXT_fbconfig_packed_float 1
-#endif
-
-#ifndef GLX_EXT_framebuffer_sRGB
-#define GLX_EXT_framebuffer_sRGB 1
-#endif
-
-#ifndef GLX_EXT_texture_from_pixmap
-#define GLX_EXT_texture_from_pixmap 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXBindTexImageEXT (Display *, GLXDrawable, int, const int *);
-extern void glXReleaseTexImageEXT (Display *, GLXDrawable, int);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
-typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
-#endif
-
-#ifndef GLX_NV_present_video
-#define GLX_NV_present_video 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern unsigned int * glXEnumerateVideoDevicesNV (Display *, int, int *);
-extern int glXBindVideoDeviceNV (Display *, unsigned int, unsigned int, const int *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef unsigned int * ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
-typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
-#endif
-
-#ifndef GLX_NV_video_output
-#define GLX_NV_video_output 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXGetVideoDeviceNV (Display *, int, int, GLXVideoDeviceNV *);
-extern int glXReleaseVideoDeviceNV (Display *, int, GLXVideoDeviceNV);
-extern int glXBindVideoImageNV (Display *, GLXVideoDeviceNV, GLXPbuffer, int);
-extern int glXReleaseVideoImageNV (Display *, GLXPbuffer);
-extern int glXSendPbufferToVideoNV (Display *, GLXPbuffer, int, unsigned long *, GLboolean);
-extern int glXGetVideoInfoNV (Display *, int, GLXVideoDeviceNV, unsigned long *, unsigned long *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
-typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
-typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
-typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf);
-typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
-typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
-#endif
-
-#ifndef GLX_NV_swap_group
-#define GLX_NV_swap_group 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern Bool glXJoinSwapGroupNV (Display *, GLXDrawable, GLuint);
-extern Bool glXBindSwapBarrierNV (Display *, GLuint, GLuint);
-extern Bool glXQuerySwapGroupNV (Display *, GLXDrawable, GLuint *, GLuint *);
-extern Bool glXQueryMaxSwapGroupsNV (Display *, int, GLuint *, GLuint *);
-extern Bool glXQueryFrameCountNV (Display *, int, GLuint *);
-extern Bool glXResetFrameCountNV (Display *, int);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group);
-typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier);
-typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
-typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
-typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count);
-typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
-#endif
-
-#ifndef GLX_NV_video_capture
-#define GLX_NV_video_capture 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXBindVideoCaptureDeviceNV (Display *, unsigned int, GLXVideoCaptureDeviceNV);
-extern GLXVideoCaptureDeviceNV * glXEnumerateVideoCaptureDevicesNV (Display *, int, int *);
-extern void glXLockVideoCaptureDeviceNV (Display *, GLXVideoCaptureDeviceNV);
-extern int glXQueryVideoCaptureDeviceNV (Display *, GLXVideoCaptureDeviceNV, int, int *);
-extern void glXReleaseVideoCaptureDeviceNV (Display *, GLXVideoCaptureDeviceNV);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
-typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements);
-typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
-typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
-typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
-#endif
-
-#ifndef GLX_EXT_swap_control
-#define GLX_EXT_swap_control 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern int glXSwapIntervalEXT (Display *, GLXDrawable, int);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef int ( * PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
-#endif
-
-#ifndef GLX_NV_copy_image
-#define GLX_NV_copy_image 1
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern void glXCopyImageSubDataNV (Display *, GLXContext, GLuint, GLenum, GLint, GLint, GLint, GLint, GLXContext, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#endif
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/src/glx/apple/include/GL/internal/glcore.h b/src/glx/apple/include/GL/internal/glcore.h
deleted file mode 100644
index 9247f89..0000000
--- a/src/glx/apple/include/GL/internal/glcore.h
+++ /dev/null
@@ -1,189 +0,0 @@
-#ifndef __gl_core_h_
-#define __gl_core_h_
-
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#if !defined(_WIN32_WCE)
-#include <sys/types.h>
-#endif
-
-#define GL_CORE_SGI  1
-#define GL_CORE_MESA 2
-#define GL_CORE_APPLE 4
-#define GL_CORE_WINDOWS 8
-
-typedef struct __GLcontextRec __GLcontext;
-
-/*
-** This file defines the interface between the GL core and the surrounding
-** "operating system" that supports it (currently the GLX or WGL extensions).
-**
-** Members (data and function pointers) are documented as imported or
-** exported according to how they are used by the core rendering functions.
-** Imported members are initialized by the "operating system" and used by
-** the core functions.  Exported members are initialized by the core functions
-** and used by the "operating system".
-*/
-
-/**
- * Mode and limit information for a context.  This information is
- * kept around in the context so that values can be used during
- * command execution, and for returning information about the
- * context to the application.
- * 
- * Instances of this structure are shared by the driver and the loader.  To
- * maintain binary compatability, new fields \b must be added only to the
- * end of the structure.
- * 
- * \sa _gl_context_modes_create
- */
-typedef struct __GLcontextModesRec {
-    struct __GLcontextModesRec * next;
-
-    GLboolean rgbMode;
-    GLboolean floatMode;
-    GLboolean colorIndexMode;
-    GLuint doubleBufferMode;
-    GLuint stereoMode;
-
-    GLboolean haveAccumBuffer;
-    GLboolean haveDepthBuffer;
-    GLboolean haveStencilBuffer;
-
-    GLint redBits, greenBits, blueBits, alphaBits;	/* bits per comp */
-    GLuint redMask, greenMask, blueMask, alphaMask;
-    GLint rgbBits;		/* total bits for rgb */
-    GLint indexBits;		/* total bits for colorindex */
-
-    GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
-    GLint depthBits;
-    GLint stencilBits;
-
-    GLint numAuxBuffers;
-
-    GLint level;
-
-    GLint pixmapMode;
-
-    /* GLX */
-    GLint visualID;
-    GLint visualType;     /**< One of the GLX X visual types. (i.e., 
-			   * \c GLX_TRUE_COLOR, etc.)
-			   */
-
-    /* EXT_visual_rating / GLX 1.2 */
-    GLint visualRating;
-
-    /* EXT_visual_info / GLX 1.2 */
-    GLint transparentPixel;
-				/*    colors are floats scaled to ints */
-    GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
-    GLint transparentIndex;
-
-    /* ARB_multisample / SGIS_multisample */
-    GLint sampleBuffers;
-    GLint samples;
-
-    /* SGIX_fbconfig / GLX 1.3 */
-    GLint drawableType;
-    GLint renderType;
-    GLint xRenderable;
-    GLint fbconfigID;
-
-    /* SGIX_pbuffer / GLX 1.3 */
-    GLint maxPbufferWidth;
-    GLint maxPbufferHeight;
-    GLint maxPbufferPixels;
-    GLint optimalPbufferWidth;   /* Only for SGIX_pbuffer. */
-    GLint optimalPbufferHeight;  /* Only for SGIX_pbuffer. */
-
-    /* SGIX_visual_select_group */
-    GLint visualSelectGroup;
-
-    /* OML_swap_method */
-    GLint swapMethod;
-
-    GLint screen;
-
-    /* EXT_texture_from_pixmap */
-    GLint bindToTextureRgb;
-    GLint bindToTextureRgba;
-    GLint bindToMipmapTexture;
-    GLint bindToTextureTargets;
-    GLint yInverted;
-
-#ifdef __APPLE__
-    void *apple;
-#endif
-} __GLcontextModes;
-
-/* Several fields of __GLcontextModes can take these as values.  Since
- * GLX header files may not be available everywhere they need to be used,
- * redefine them here.
- */
-#define GLX_NONE                           0x8000
-#define GLX_SLOW_CONFIG                    0x8001
-#define GLX_TRUE_COLOR                     0x8002
-#define GLX_DIRECT_COLOR                   0x8003
-#define GLX_PSEUDO_COLOR                   0x8004
-#define GLX_STATIC_COLOR                   0x8005
-#define GLX_GRAY_SCALE                     0x8006
-#define GLX_STATIC_GRAY                    0x8007
-#define GLX_TRANSPARENT_RGB                0x8008
-#define GLX_TRANSPARENT_INDEX              0x8009
-#define GLX_NON_CONFORMANT_CONFIG          0x800D
-#define GLX_SWAP_EXCHANGE_OML              0x8061
-#define GLX_SWAP_COPY_OML                  0x8062
-#define GLX_SWAP_UNDEFINED_OML             0x8063
-
-#define GLX_DONT_CARE                      0xFFFFFFFF
-
-#define GLX_RGBA_BIT                       0x00000001
-#define GLX_COLOR_INDEX_BIT                0x00000002
-#define GLX_WINDOW_BIT                     0x00000001
-#define GLX_PIXMAP_BIT                     0x00000002
-#define GLX_PBUFFER_BIT                    0x00000004
-
-#define GLX_BIND_TO_TEXTURE_RGB_EXT        0x20D0
-#define GLX_BIND_TO_TEXTURE_RGBA_EXT       0x20D1
-#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT     0x20D2
-#define GLX_BIND_TO_TEXTURE_TARGETS_EXT    0x20D3
-#define GLX_Y_INVERTED_EXT                 0x20D4
-
-#define GLX_TEXTURE_1D_BIT_EXT             0x00000001
-#define GLX_TEXTURE_2D_BIT_EXT             0x00000002
-#define GLX_TEXTURE_RECTANGLE_BIT_EXT      0x00000004
-
-#define GLX_TEXTURE_FORMAT_NONE_EXT        0x20D8
-#define GLX_TEXTURE_FORMAT_RGB_EXT         0x20D9
-#define GLX_TEXTURE_FORMAT_RGBA_EXT        0x20DA
-
-#endif /* __gl_core_h_ */
diff --git a/src/glx/apple/include/simple_list.h b/src/glx/apple/include/simple_list.h
deleted file mode 100644
index 63475f6..0000000
--- a/src/glx/apple/include/simple_list.h
+++ /dev/null
@@ -1,197 +0,0 @@
-/**
- * \file simple_list.h
- * Simple macros for type-safe, intrusive lists.
- *
- *  Intended to work with a list sentinal which is created as an empty
- *  list.  Insert & delete are O(1).
- *  
- * \author
- *  (C) 1997, Keith Whitwell
- */
-
-/*
- * Mesa 3-D graphics library
- * Version:  3.5
- *
- * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef _SIMPLE_LIST_H
-#define _SIMPLE_LIST_H
-
-/**
- * Remove an element from list.
- *
- * \param elem element to remove.
- */
-#define remove_from_list(elem)			\
-do {						\
-   (elem)->next->prev = (elem)->prev;		\
-   (elem)->prev->next = (elem)->next;		\
-} while (0)
-
-/**
- * Insert an element to the list head.
- *
- * \param list list.
- * \param elem element to insert.
- */
-#define insert_at_head(list, elem)		\
-do {						\
-   (elem)->prev = list;				\
-   (elem)->next = (list)->next;			\
-   (list)->next->prev = elem;			\
-   (list)->next = elem;				\
-} while(0)
-
-/**
- * Insert an element to the list tail.
- *
- * \param list list.
- * \param elem element to insert.
- */
-#define insert_at_tail(list, elem)		\
-do {						\
-   (elem)->next = list;				\
-   (elem)->prev = (list)->prev;			\
-   (list)->prev->next = elem;			\
-   (list)->prev = elem;				\
-} while(0)
-
-/**
- * Move an element to the list head.
- *
- * \param list list.
- * \param elem element to move.
- */
-#define move_to_head(list, elem)		\
-do {						\
-   remove_from_list(elem);			\
-   insert_at_head(list, elem);			\
-} while (0)
-
-/**
- * Move an element to the list tail.
- *
- * \param list list.
- * \param elem element to move.
- */
-#define move_to_tail(list, elem)		\
-do {						\
-   remove_from_list(elem);			\
-   insert_at_tail(list, elem);			\
-} while (0)
-
-/**
- * Make a empty list empty.
- *
- * \param sentinal list (sentinal element).
- */
-#define make_empty_list(sentinal)		\
-do {						\
-   (sentinal)->next = sentinal;			\
-   (sentinal)->prev = sentinal;			\
-} while (0)
-
-/**
- * Get list first element.
- *
- * \param list list.
- *
- * \return pointer to first element.
- */
-#define first_elem(list)       ((list)->next)
-
-/**
- * Get list last element.
- *
- * \param list list.
- *
- * \return pointer to last element.
- */
-#define last_elem(list)        ((list)->prev)
-
-/**
- * Get next element.
- *
- * \param elem element.
- *
- * \return pointer to next element.
- */
-#define next_elem(elem)        ((elem)->next)
-
-/**
- * Get previous element.
- *
- * \param elem element.
- *
- * \return pointer to previous element.
- */
-#define prev_elem(elem)        ((elem)->prev)
-
-/**
- * Test whether element is at end of the list.
- * 
- * \param list list.
- * \param elem element.
- * 
- * \return non-zero if element is at end of list, or zero otherwise.
- */
-#define at_end(list, elem)     ((elem) == (list))
-
-/**
- * Test if a list is empty.
- * 
- * \param list list.
- * 
- * \return non-zero if list empty, or zero otherwise.
- */
-#define is_empty_list(list)    ((list)->next == (list))
-
-/**
- * Walk through the elements of a list.
- *
- * \param ptr pointer to the current element.
- * \param list list.
- *
- * \note It should be followed by a { } block or a single statement, as in a \c
- * for loop.
- */
-#define foreach(ptr, list)     \
-        for( ptr=(list)->next ;  ptr!=list ;  ptr=(ptr)->next )
-
-/**
- * Walk through the elements of a list.
- *
- * Same as #foreach but lets you unlink the current value during a list
- * traversal.  Useful for freeing a list, element by element.
- * 
- * \param ptr pointer to the current element.
- * \param t temporary pointer.
- * \param list list.
- *
- * \note It should be followed by a { } block or a single statement, as in a \c
- * for loop.
- */
-#define foreach_s(ptr, t, list)   \
-        for(ptr=(list)->next,t=(ptr)->next; list != ptr; ptr=t, t=(t)->next)
-
-#endif
commit 131d9096ff0013733b165676625c64304c104fc0
Author: Jeremy Huddleston <jeremyhu at apple.com>
Date:   Thu Apr 1 11:01:31 2010 -0700

    apple: Initial import of libGL for OSX from AppleSGLX svn repository.
    
    Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>

diff --git a/src/glx/apple/.gitignore b/src/glx/apple/.gitignore
new file mode 100644
index 0000000..3cc2d13
--- /dev/null
+++ b/src/glx/apple/.gitignore
@@ -0,0 +1,4 @@
+apple_xgl_api.[hc]
+exports.list
+stage.[1234]
+
diff --git a/src/glx/apple/GL_aliases b/src/glx/apple/GL_aliases
new file mode 100644
index 0000000..a8390d2
--- /dev/null
+++ b/src/glx/apple/GL_aliases
@@ -0,0 +1,8 @@
+#GL_EXT_texture_object
+alias AreTexturesResidentEXT AreTexturesResident
+alias BindTextureEXT BindTexture
+alias DeleteTexturesEXT DeleteTextures
+alias GenTexturesEXT GenTextures
+alias IsTextureEXT IsTexture
+alias PrioritizeTexturesEXT PrioritizeTextures
+alias TexImage3DEXT TexImage3D
diff --git a/src/glx/apple/GL_extensions b/src/glx/apple/GL_extensions
new file mode 100644
index 0000000..073666c
--- /dev/null
+++ b/src/glx/apple/GL_extensions
@@ -0,0 +1,106 @@
+extension ARB_transpose_matrix
+extension ARB_vertex_program
+extension ARB_vertex_blend
+extension ARB_window_pos
+extension ARB_shader_objects
+extension ARB_vertex_shader
+extension ARB_shading_language_100
+extension ARB_imaging
+extension ARB_point_parameters
+extension ARB_texture_env_crossbar
+extension ARB_texture_border_clamp
+extension ARB_multitexture
+extension ARB_texture_env_add
+extension ARB_texture_cube_map
+extension ARB_texture_env_dot3
+extension ARB_multisample
+extension ARB_texture_env_combine
+extension ARB_texture_compression
+extension ARB_texture_mirrored_repeat
+extension ARB_shadow
+extension ARB_depth_texture
+extension ARB_shadow_ambient
+extension ARB_fragment_program
+extension ARB_fragment_program_shadow
+extension ARB_fragment_shader
+extension ARB_occlusion_query
+extension ARB_point_sprite
+extension ARB_texture_non_power_of_two
+extension ARB_vertex_buffer_object
+extension ARB_pixel_buffer_object
+extension ARB_draw_buffers
+extension ARB_shader_texture_lod
+extension ARB_texture_rectangle
+extension ARB_texture_float
+extension ARB_half_float_pixel
+
+extension EXT_multi_draw_arrays
+extension EXT_clip_volume_hint
+extension EXT_rescale_normal
+extension EXT_draw_range_elements
+extension EXT_fog_coord
+extension EXT_gpu_program_parameters
+extension EXT_geometry_shader4
+
+#The gl.spec has the wrong arguments for GetTransformFeedbackVaryingEXT
+#extension EXT_transform_feedback
+extension EXT_compiled_vertex_array
+extension EXT_framebuffer_object
+extension EXT_framebuffer_blit
+extension EXT_framebuffer_multisample
+extension EXT_texture_rectangle
+extension EXT_texture_env_add
+extension EXT_blend_color
+extension EXT_blend_minmax
+extension EXT_blend_subtract
+extension EXT_texture_lod_bias
+extension EXT_abgr
+extension EXT_bgra
+extension EXT_stencil_wrap
+extension EXT_texture_filter_anisotropic
+extension EXT_separate_specular_color
+extension EXT_secondary_color
+extension EXT_blend_func_separate
+extension EXT_shadow_funcs
+extension EXT_stencil_two_side
+extension EXT_texture_compression_s3tc
+extension EXT_texture_compression_dxt1
+extension EXT_texture_sRGB
+extension EXT_blend_equation_separate
+extension EXT_texture_mirror_clamp
+extension EXT_packed_depth_stencil
+
+extension APPLE_client_storage
+extension APPLE_specular_vector
+extension APPLE_transform_hint
+extension APPLE_packed_pixels
+#The gl.spec has different argument types for this:
+#extension APPLE_fence
+extension APPLE_vertex_array_object
+extension APPLE_vertex_program_evaluators
+extension APPLE_element_array
+extension APPLE_flush_render
+extension APPLE_aux_depth_stencil
+extension APPLE_flush_buffer_range
+extension APPLE_ycbcr_422
+#The gl.spec has different argument types for this:
+#extension APPLE_vertex_array_range
+extension APPLE_texture_range
+extension APPLE_float_pixels
+extension APPLE_pixel_buffer
+extension APPLE_object_purgeable
+
+#The OpenGL framework has moved this to the core OpenGL, and eliminated EXT_convolution listing.
+#extension EXT_convolution
+
+#Leopard supports these according to nm.
+#Applications should use the GL_EXTENSIONS list to determine capabilities.
+extension EXT_paletted_texture
+extension APPLE_fence
+extension NV_vertex_program4
+extension EXT_draw_buffers2
+extension EXT_gpu_shader4 
+extension ATI_pn_triangles
+extension NV_register_combiners
+extension EXT_depth_bounds_test
+
diff --git a/src/glx/apple/GL_noop b/src/glx/apple/GL_noop
new file mode 100644
index 0000000..2581be1
--- /dev/null
+++ b/src/glx/apple/GL_noop
@@ -0,0 +1,15 @@
+#These are for compatibility with the old libGL.
+noop SGI_color_table
+noop EXT_convolution
+noop EXT_cull_vertex
+noop NV_fence
+noop SGIS_detail_texture
+noop SGIX_fragment_lighting
+noop SGIX_flush_raster
+noop EXT_vertex_array
+noop SGIX_instruments
+noop EXT_histogram
+noop NV_vertex_program
+noop PGI_misc_hints
+noop SGIS_multisample
+noop EXT_multisample
diff --git a/src/glx/apple/GL_promoted b/src/glx/apple/GL_promoted
new file mode 100644
index 0000000..a16dc6a
--- /dev/null
+++ b/src/glx/apple/GL_promoted
@@ -0,0 +1,4 @@
+promoted MESA_window_pos
+promoted ARB_window_pos
+promoted EXT_copy_texture
+promoted ARB_vertex_program
diff --git a/src/glx/apple/Makefile b/src/glx/apple/Makefile
new file mode 100644
index 0000000..314dd4d
--- /dev/null
+++ b/src/glx/apple/Makefile
@@ -0,0 +1,97 @@
+INSTALL_DIR = /usr/X11
+X11_DIR = $(INSTALL_DIR)
+
+CC=gcc
+GL_CFLAGS=-Wall -ggdb3 -Os -DPTHREADS -D_REENTRANT -DGLX_USE_APPLEGL -DGLX_ALIAS_UNSUPPORTED $(RC_CFLAGS) $(CFLAGS)
+GL_LDFLAGS=-L$(INSTALL_DIR)/lib -L$(X11_DIR)/lib $(LDFLAGS) -Wl,-single_module
+
+TCLSH=tclsh8.5
+
+MKDIR=mkdir
+INSTALL=install
+LN=ln
+RM=rm
+
+INCLUDE=-I. -Iinclude -Iinclude/internal -I.. -I../../../include -I$(INSTALL_DIR)/include -I$(X11_DIR)/include
+COMPILE=$(CC) $(INCLUDE) $(GL_CFLAGS) -c
+
+#The directory with the final binaries.
+BUILD_DIR=builds
+
+all: $(BUILD_DIR)/libGL.1.2.dylib
+
+OBJECTS=glxext.o glxcmds.o glx_pbuffer.o glx_query.o glxcurrent.o glxextensions.o \
+    appledri.o apple_glx_context.o apple_glx.o pixel.o \
+    compsize.o apple_visual.o apple_cgl.o glxreply.o glcontextmodes.o \
+    apple_xgl_api.o apple_glx_drawable.o xfont.o apple_glx_pbuffer.o \
+    apple_glx_pixmap.o apple_xgl_api_read.o glx_empty.o glx_error.o \
+    apple_xgl_api_viewport.o apple_glx_surface.o apple_xgl_api_stereo.o
+
+$(BUILD_DIR)/libGL.1.2.dylib: $(OBJECTS)
+	-if ! test -d $(BUILD_DIR); then $(MKDIR) $(BUILD_DIR); fi
+	$(CC) $(GL_CFLAGS) -o $@ -dynamiclib -install_name $(INSTALL_DIR)/lib/libGL.1.dylib -compatibility_version 1.2 -current_version 1.2 -lXplugin -framework ApplicationServices -framework CoreFoundation $(GL_LDFLAGS) -lXext -lX11 -Wl,-exported_symbols_list,exports.list $(OBJECTS)
+
+.c.o:
+	$(COMPILE) $<
+
+apple_glx_drawable.o: apple_glx_drawable.h apple_glx_drawable.c include/GL/gl.h
+apple_xgl_api.o: apple_xgl_api.h apple_xgl_api.c apple_xgl_api_stereo.c include/GL/gl.h
+apple_xgl_api_read.o: apple_xgl_api_read.h apple_xgl_api_read.c apple_xgl_api.h include/GL/gl.h
+apple_xgl_api_viewport.o: apple_xgl_api_viewport.h apple_xgl_api_viewport.c apple_xgl_api.h include/GL/gl.h
+apple_xgl_api_stereo.o: apple_xgl_api_stereo.h apple_xgl_api_stereo.c apple_xgl_api.h include/GL/gl.h
+glcontextmodes.o: glcontextmodes.c include/GL/gl.h
+glxext.o: glxext.c include/GL/gl.h
+glxreply.o: glxreply.c include/GL/gl.h
+glxcmds.o: glxcmds.c apple_glx_context.h include/GL/gl.h
+glx_pbuffer.o: glx_pbuffer.c include/GL/gl.h
+glx_error.o: glx_error.c include/GL/gl.h
+glx_query.o: glx_query.c include/GL/gl.h
+glxcurrent.o: glxcurrent.c include/GL/gl.h
+glxextensions.o: glxextensions.c include/GL/gl.h
+glxhash.o: glxhash.h glxhash.c include/GL/gl.h
+appledri.o: appledri.h appledristr.h appledri.c include/GL/gl.h
+apple_glx_context.o: apple_glx_context.c apple_glx_context.h apple_glx_context.h include/GL/gl.h
+apple_glx.o: apple_glx.h apple_glx.c apple_xgl_api.h include/GL/gl.h
+apple_visual.o: apple_visual.h apple_visual.c include/GL/gl.h
+apple_cgl.o: apple_cgl.h apple_cgl.c include/GL/gl.h
+apple_glx_pbuffer.o: apple_glx_drawable.h apple_glx_pbuffer.c include/GL/gl.h
+apple_glx_pixmap.o: apple_glx_drawable.h apple_glx_pixmap.c appledri.h include/GL/gl.h
+apple_glx_surface.o: apple_glx_drawable.h apple_glx_surface.c appledri.h include/GL/gl.h
+xfont.o: xfont.c include/GL/gl.h
+compsize.o: compsize.c include/GL/gl.h
+renderpix.o: renderpix.c include/GL/gl.h
+singlepix.o: singlepix.c include/GL/gl.h
+pixel.o: pixel.c include/GL/gl.h
+glx_empty.o: glx_empty.c include/GL/gl.h
+
+apple_xgl_api.c: apple_xgl_api.h
+apple_xgl_api.h: gen_api_header.tcl  gen_api_library.tcl  gen_code.tcl  gen_defs.tcl  gen_exports.tcl  gen_funcs.tcl  gen_types.tcl
+	$(TCLSH) gen_code.tcl
+
+include/GL/gl.h: include/GL/gl.h.template gen_gl_h.sh
+	./gen_gl_h.sh include/GL/gl.h.template $@
+
+install_headers: include/GL/gl.h
+	$(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GL
+	$(INSTALL) -m 644 include/GL/gl.h include/GL/glext.h include/GL/glx.h include/GL/glxext.h $(DESTDIR)$(INSTALL_DIR)/include/GL
+
+install_libraries: $(BUILD_DIR)/libGL.1.2.dylib
+	$(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/lib
+	$(INSTALL) -m 755 $(BUILD_DIR)/libGL.1.2.dylib $(DESTDIR)$(INSTALL_DIR)/lib
+	$(RM) -f $(DESTDIR)$(INSTALL_DIR)/lib/libGL.dylib
+	$(LN) -s libGL.1.2.dylib $(DESTDIR)$(INSTALL_DIR)/lib/libGL.dylib
+	$(RM) -f $(DESTDIR)$(INSTALL_DIR)/lib/libGL.1.dylib
+	$(LN) -s libGL.1.2.dylib $(DESTDIR)$(INSTALL_DIR)/lib/libGL.1.dylib
+
+install: install_headers install_libraries
+
+clean:
+	rm -rf $(BUILD_DIR)
+	rm -f *.o *.a
+	rm -f *.c~ *.h~
+	rm -f apple_xgl_api.h apple_xgl_api.c
+	rm -f *.dylib
+	rm -f include/GL/gl.h
+
+%.c : ../%.c
+	ln -s $<
diff --git a/src/glx/apple/OVERALL_DESIGN b/src/glx/apple/OVERALL_DESIGN
new file mode 100644
index 0000000..c394b21
--- /dev/null
+++ b/src/glx/apple/OVERALL_DESIGN
@@ -0,0 +1,18 @@
+A lot of the code is automatically generated.
+
+The following are generated based on specs/gl.spec and specs/enum.spec (from OpenGL.org):
+
+apple_xgl_api.h
+apple_xgl_api.c
+exports.list
+include/GL/gl.h 
+include/GL/glext.h (includes the OpenGL framework glext.h)
+
+The gen_code.tcl script is what executes the various gen_*.tcl scripts to produce those.
+
+You will need Tcl 8.5 for the gen_code.tcl script.
+
+The tests/ directory contains some tests that are built in testbuilds.
+
+The tests built in testbuilds don't require installation of the library.
+
diff --git a/src/glx/apple/README_UPDATING b/src/glx/apple/README_UPDATING
new file mode 100644
index 0000000..7b1bbe0
--- /dev/null
+++ b/src/glx/apple/README_UPDATING
@@ -0,0 +1,8 @@
+The design of most of this code is such that we extend the GLX structures 
+with a void * named apple.
+
+The GLX functions that need to do Apple-specific things are passed 
+&s->apple in order to initialize the private structures.
+
+Thus when updating, just run a diff against glxext.c or glxcmds.c, and
+manually merge from there as needed.
diff --git a/src/glx/apple/RELEASE_NOTES b/src/glx/apple/RELEASE_NOTES
new file mode 100644
index 0000000..c5c603e
--- /dev/null
+++ b/src/glx/apple/RELEASE_NOTES
@@ -0,0 +1,71 @@
+AppleSGLX Release Notes
+
+o OpenGL Support
+
+AppleSGLX supports the same version of OpenGL as Leopard (OpenGL 2.1).
+Many extensions from the OpenGL framework are now builtin.
+
+This adds support for GLSL, and a variety of other features.
+
+o Thread Support
+
+Thread support has been improved since the libGL in XQuartz 2.3.2.1.
+
+o GLX 1.4 Support
+
+The GLX 1.3 and 1.4 functions should all work with a few exceptions
+as outlined in this document.
+
+o glXMakeContextCurrent (a GLX 1.3 feature)
+
+glXMakeContextCurrent should work with the readable drawable.  The
+OpenGL functions: glReadPixels, glCopyPixels, and glCopyColorTable, 
+should use the readable drawable if it's different than the rendering 
+drawable.
+
+o glXGetProcAddress (a GLX 1.4 feature and ARB extension)
+
+glXGetProcAddress should work and allow getting the address of any 
+extension functions you may need from the X11 libGL, or OpenGL framework
+libGL.  Previous versions of the X11 libGL didn't allow getting the newer 
+OpenGL framework addresses.
+
+o GLXPixmaps
+
+New support for GLXPixmaps works well with mixed X11 and OpenGL drawing
+operations.  You can create them using glXCreateGLXPixmap or
+glXCreatePixmap.
+
+o GLXPbuffers
+
+Support for GLXPbuffers has been added.  These are drawables that are
+not possible to render to with X11, which is allowed by the spec.
+A GLXPbuffer will never generate a clobber event, however 
+glXSelectEvent and glXGetSelectedEvent should operate normally.
+
+Clobber events are not generated due to low-level architectural
+differences.  The contents of your pbuffers will not be clobbered.
+
+o Shared Contexts
+
+Due to basic low-level architectural differences the usage of shared 
+contexts requires a similar visual or GLXFBConfig be used in the 
+creation of a shared context.  It's best if you specify the same
+visual.  This is due to a CGL design difference, and not something 
+that is easily worked around.  UPDATE: some changes made seem to
+help resolve this issue in many cases, so you may be able to use a
+shared context without this restriction.
+
+
+o Indirect
+
+The X server supports indirect fairly well, so OpenGL applications
+can be run remotely and displayed by XQuartz.  This means you can run
+applications from a remote host on an XQuartz X server.
+
+AppleSGLX does not support indirect rendering.  Any indirect context
+created will appear to glXIsDirect as an indirect context, but it
+does not actually support indirect rendering to a remote X server.
+
+AppleSGLX supports GLXPixmaps and GLXPbuffers with direct and indirect
+contexts, though they are all direct contexts by definition (see above).
diff --git a/src/glx/apple/TODO b/src/glx/apple/TODO
new file mode 100644
index 0000000..4a063fe
--- /dev/null
+++ b/src/glx/apple/TODO
@@ -0,0 +1,26 @@
+Test shared contexts!
+
+Go over every glxcmd in glxcmds.c and make sure we have them working.
+Verify the XError behavior of GLXPixmap support functions.
+
+Test GLXPixmap support with various pixmap depths.
+ 
+Test GLXPixmap support with invalid pixmaps (to stress the protocol code).
+
+-- Feb 10, 2009
+
+Test glXCopyContext.
+
+-- Dec 12 2008
+ 
+TEST glXCopyContext needs some work and additional code in apple_glx.c.
+
+----
+
+Make sure we report the proper list of GLX extensions available.  Apple direct may not support some 
+that Mesa does, and vice-versa.
+
+Modify create_destroy_context and create a new test called create_destroy_context_thread_race.  
+Where 2 threads are doing the same sort of path of create and destroy.  The locking should protect 
+us there, but we need to verify nothing goes wrong.
+
diff --git a/src/glx/apple/apple_cgl.c b/src/glx/apple/apple_cgl.c
new file mode 100644
index 0000000..737d757
--- /dev/null
+++ b/src/glx/apple/apple_cgl.c
@@ -0,0 +1,128 @@
+/*
+ Copyright (c) 2008 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <dlfcn.h>
+
+#include "apple_cgl.h"
+#include "apple_glx.h"
+
+#ifndef OPENGL_FRAMEWORK_PATH
+#define OPENGL_FRAMEWORK_PATH "/System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL"
+#endif
+
+static void *dl_handle = NULL;
+
+struct apple_cgl_api apple_cgl;
+
+static bool initialized = false;
+
+static void *
+sym(void *h, const char *name)
+{
+   void *s;
+
+   s = dlsym(h, name);
+
+   if (NULL == s) {
+      fprintf(stderr, "error: %s\n", dlerror());
+      abort();
+   }
+
+   return s;
+}
+
+void
+apple_cgl_init(void)
+{
+   void *h;
+   GLint major = 0, minor = 0;
+   const char *opengl_framework_path;
+
+   if (initialized)
+      return;
+
+   opengl_framework_path = getenv("OPENGL_FRAMEWORK_PATH");
+   if (!opengl_framework_path) {
+      opengl_framework_path = OPENGL_FRAMEWORK_PATH;
+   }
+
+   (void) dlerror();            /*drain dlerror */
+   h = dlopen(opengl_framework_path, RTLD_NOW);
+
+   if (NULL == h) {
+      fprintf(stderr, "error: unable to dlopen %s : %s\n",
+              opengl_framework_path, dlerror());
+      abort();
+   }
+
+   dl_handle = h;
+
+   apple_cgl.get_version = sym(h, "CGLGetVersion");
+
+   apple_cgl.get_version(&major, &minor);
+
+   apple_glx_diagnostic("CGL major %d minor %d\n", major, minor);
+
+   if (1 != major) {
+      fprintf(stderr, "WARNING: the CGL major version has changed!\n"
+              "libGL may be incompatible!\n");
+   }
+
+   apple_cgl.choose_pixel_format = sym(h, "CGLChoosePixelFormat");
+   apple_cgl.destroy_pixel_format = sym(h, "CGLDestroyPixelFormat");
+
+   apple_cgl.clear_drawable = sym(h, "CGLClearDrawable");
+   apple_cgl.flush_drawable = sym(h, "CGLFlushDrawable");
+
+   apple_cgl.create_context = sym(h, "CGLCreateContext");
+   apple_cgl.destroy_context = sym(h, "CGLDestroyContext");
+
+   apple_cgl.set_current_context = sym(h, "CGLSetCurrentContext");
+   apple_cgl.get_current_context = sym(h, "CGLGetCurrentContext");
+   apple_cgl.error_string = sym(h, "CGLErrorString");
+
+   apple_cgl.set_off_screen = sym(h, "CGLSetOffScreen");
+
+   apple_cgl.copy_context = sym(h, "CGLCopyContext");
+
+   apple_cgl.create_pbuffer = sym(h, "CGLCreatePBuffer");
+   apple_cgl.destroy_pbuffer = sym(h, "CGLDestroyPBuffer");
+   apple_cgl.set_pbuffer = sym(h, "CGLSetPBuffer");
+
+   initialized = true;
+}
+
+void *
+apple_cgl_get_dl_handle(void)
+{
+   return dl_handle;
+}
diff --git a/src/glx/apple/apple_cgl.h b/src/glx/apple/apple_cgl.h
new file mode 100644
index 0000000..5e98a00
--- /dev/null
+++ b/src/glx/apple/apple_cgl.h
@@ -0,0 +1,86 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#ifndef APPLE_CGL_H
+#define APPLE_CGL_H
+
+#include <stdio.h>
+#include <OpenGL/CGLCurrent.h>
+#include <OpenGL/CGLTypes.h>
+#include <OpenGL/OpenGL.h>
+
+/* For GLint and GLsizei on Tiger */
+#include <OpenGL/gl.h>
+
+struct apple_cgl_api
+{
+   void (*get_version) (GLint * majorvers, GLint * minorvers);
+
+     CGLError(*choose_pixel_format) (const CGLPixelFormatAttribute * attribs,
+                                     CGLPixelFormatObj * pix, GLint * npix);
+     CGLError(*destroy_pixel_format) (CGLPixelFormatObj pix);
+
+     CGLError(*clear_drawable) (CGLContextObj ctx);
+     CGLError(*flush_drawable) (CGLContextObj ctx);
+
+     CGLError(*create_context) (CGLPixelFormatObj pix, CGLContextObj share,
+                                CGLContextObj * ctx);
+     CGLError(*destroy_context) (CGLContextObj pix);
+
+     CGLError(*set_current_context) (CGLContextObj ctx);
+     CGLContextObj(*get_current_context) (void);
+   const char *(*error_string) (CGLError error);
+
+     CGLError(*set_off_screen) (CGLContextObj ctx,
+                                GLsizei width, GLsizei height, GLint rowbytes,
+                                void *baseaddr);
+
+     CGLError(*copy_context) (CGLContextObj src, CGLContextObj dst,
+                              GLbitfield mask);
+
+     CGLError(*create_pbuffer) (GLsizei width,
+                                GLsizei height,
+                                GLenum target,
+                                GLenum internalFormat,
+                                GLint max_level, CGLPBufferObj * pbuffer);
+
+     CGLError(*destroy_pbuffer) (CGLPBufferObj pbuffer);
+
+     CGLError(*set_pbuffer) (CGLContextObj ctx,
+                             CGLPBufferObj pbuffer,
+                             GLenum face, GLint level, GLint screen);
+};
+
+extern struct apple_cgl_api apple_cgl;
+
+extern void apple_cgl_init(void);
+
+extern void *apple_cgl_get_dl_handle(void);
+
+#endif
diff --git a/src/glx/apple/apple_exports.list b/src/glx/apple/apple_exports.list
new file mode 100644
index 0000000..f479011
--- /dev/null
+++ b/src/glx/apple/apple_exports.list
@@ -0,0 +1,623 @@
+_glAccum
+_glAlphaFunc
+_glAreTexturesResident
+_glArrayElement
+_glBegin
+_glBindTexture
+_glBitmap
+_glBlendColor
+_glBlendEquation
+_glBlendEquationSeparate
+_glBlendFunc
+_glCallList
+_glCallLists
+_glClear
+_glClearAccum
+_glClearColor
+_glClearDepth
+_glClearIndex
+_glClearStencil
+_glClipPlane
+_glColor3b
+_glColor3bv
+_glColor3d
+_glColor3dv
+_glColor3f
+_glColor3fv
+_glColor3i
+_glColor3iv
+_glColor3s
+_glColor3sv
+_glColor3ub
+_glColor3ubv
+_glColor3ui
+_glColor3uiv
+_glColor3us
+_glColor3usv
+_glColor4b
+_glColor4bv
+_glColor4d
+_glColor4dv
+_glColor4f
+_glColor4fv
+_glColor4i
+_glColor4iv
+_glColor4s
+_glColor4sv
+_glColor4ub
+_glColor4ubv
+_glColor4ui
+_glColor4uiv
+_glColor4us
+_glColor4usv
+_glColorMask
+_glColorMaterial
+_glColorPointer
+_glColorSubTable
+_glColorTable
+_glColorTableParameterfv
+_glColorTableParameteriv
+_glConvolutionFilter1D
+_glConvolutionFilter2D
+_glConvolutionParameterf
+_glConvolutionParameterfv
+_glConvolutionParameteri
+_glConvolutionParameteriv
+_glCopyColorSubTable
+_glCopyColorTable
+_glCopyConvolutionFilter1D
+_glCopyConvolutionFilter2D
+_glCopyPixels
+_glCopyTexImage1D
+_glCopyTexImage2D
+_glCopyTexSubImage1D
+_glCopyTexSubImage2D
+_glCopyTexSubImage3D
+_glCullFace
+_glDeleteLists
+_glDeleteTextures
+_glDepthFunc
+_glDepthMask
+_glDepthRange
+_glDisable
+_glDisableClientState
+_glDrawArrays
+_glDrawBuffer
+_glDrawElements
+_glDrawPixels
+_glDrawRangeElements
+_glEdgeFlag
+_glEdgeFlagPointer
+_glEdgeFlagv
+_glEnable
+_glEnableClientState
+_glEnd
+_glEndList
+_glEvalCoord1d
+_glEvalCoord1dv
+_glEvalCoord1f
+_glEvalCoord1fv
+_glEvalCoord2d
+_glEvalCoord2dv
+_glEvalCoord2f
+_glEvalCoord2fv
+_glEvalMesh1
+_glEvalMesh2
+_glEvalPoint1
+_glEvalPoint2
+_glFeedbackBuffer
+_glFinish
+_glFlush
+_glFogf
+_glFogfv
+_glFogi
+_glFogiv
+_glFrontFace
+_glFrustum
+_glGenLists
+_glGenTextures
+_glGetBooleanv
+_glGetClipPlane
+_glGetColorTable
+_glGetColorTableParameterfv
+_glGetColorTableParameteriv
+_glGetConvolutionFilter
+_glGetConvolutionParameterfv
+_glGetConvolutionParameteriv
+_glGetDoublev
+_glGetError
+_glGetFloatv
+_glGetHistogram
+_glGetHistogramParameterfv
+_glGetHistogramParameteriv
+_glGetIntegerv
+_glGetLightfv
+_glGetLightiv
+_glGetMapdv
+_glGetMapfv
+_glGetMapiv
+_glGetMaterialfv
+_glGetMaterialiv
+_glGetMinmax
+_glGetMinmaxParameterfv
+_glGetMinmaxParameteriv
+_glGetPixelMapfv
+_glGetPixelMapuiv
+_glGetPixelMapusv
+_glGetPointerv
+_glGetPolygonStipple
+_glGetSeparableFilter
+_glGetString
+_glGetTexEnvfv
+_glGetTexEnviv
+_glGetTexGendv
+_glGetTexGenfv
+_glGetTexGeniv
+_glGetTexImage
+_glGetTexLevelParameterfv
+_glGetTexLevelParameteriv
+_glGetTexParameterfv
+_glGetTexParameteriv
+_glHint
+_glHistogram
+_glIndexMask
+_glIndexPointer
+_glIndexd
+_glIndexdv
+_glIndexf
+_glIndexfv
+_glIndexi
+_glIndexiv
+_glIndexs
+_glIndexsv
+_glIndexub
+_glIndexubv
+_glInitNames
+_glInterleavedArrays
+_glIsEnabled
+_glIsList
+_glIsTexture
+_glLightModelf
+_glLightModelfv
+_glLightModeli
+_glLightModeliv
+_glLightf
+_glLightfv
+_glLighti
+_glLightiv
+_glLineStipple
+_glLineWidth
+_glListBase
+_glLoadIdentity
+_glLoadMatrixd
+_glLoadMatrixf
+_glLoadName
+_glLogicOp
+_glMap1d
+_glMap1f
+_glMap2d
+_glMap2f
+_glMapGrid1d
+_glMapGrid1f
+_glMapGrid2d
+_glMapGrid2f
+_glMaterialf
+_glMaterialfv
+_glMateriali
+_glMaterialiv
+_glMatrixMode
+_glMinmax
+_glMultMatrixd
+_glMultMatrixf
+_glNewList
+_glNormal3b
+_glNormal3bv
+_glNormal3d
+_glNormal3dv
+_glNormal3f
+_glNormal3fv
+_glNormal3i
+_glNormal3iv
+_glNormal3s
+_glNormal3sv
+_glNormalPointer
+_glOrtho
+_glPassThrough
+_glPixelMapfv
+_glPixelMapuiv
+_glPixelMapusv
+_glPixelStoref
+_glPixelStorei
+_glPixelTransferf
+_glPixelTransferi
+_glPixelZoom
+_glPointSize
+_glPolygonMode
+_glPolygonOffset
+_glPolygonStipple
+_glPopAttrib
+_glPopClientAttrib
+_glPopMatrix
+_glPopName
+_glPrioritizeTextures
+_glPushAttrib
+_glPushClientAttrib
+_glPushMatrix
+_glPushName
+_glRasterPos2d
+_glRasterPos2dv
+_glRasterPos2f
+_glRasterPos2fv
+_glRasterPos2i
+_glRasterPos2iv
+_glRasterPos2s
+_glRasterPos2sv
+_glRasterPos3d
+_glRasterPos3dv
+_glRasterPos3f
+_glRasterPos3fv
+_glRasterPos3i
+_glRasterPos3iv
+_glRasterPos3s
+_glRasterPos3sv
+_glRasterPos4d
+_glRasterPos4dv
+_glRasterPos4f
+_glRasterPos4fv
+_glRasterPos4i
+_glRasterPos4iv
+_glRasterPos4s
+_glRasterPos4sv
+_glReadBuffer
+_glReadPixels
+_glRectd
+_glRectdv
+_glRectf
+_glRectfv
+_glRecti
+_glRectiv
+_glRects
+_glRectsv
+_glRenderMode
+_glResetHistogram
+_glResetMinmax
+_glRotated
+_glRotatef
+_glScaled
+_glScalef
+_glScissor
+_glSelectBuffer
+_glSeparableFilter2D
+_glShadeModel
+_glStencilFunc
+_glStencilMask
+_glStencilOp
+_glTexCoord1d
+_glTexCoord1dv
+_glTexCoord1f
+_glTexCoord1fv
+_glTexCoord1i
+_glTexCoord1iv
+_glTexCoord1s
+_glTexCoord1sv
+_glTexCoord2d
+_glTexCoord2dv
+_glTexCoord2f
+_glTexCoord2fv
+_glTexCoord2i
+_glTexCoord2iv
+_glTexCoord2s
+_glTexCoord2sv
+_glTexCoord3d
+_glTexCoord3dv
+_glTexCoord3f
+_glTexCoord3fv
+_glTexCoord3i
+_glTexCoord3iv
+_glTexCoord3s
+_glTexCoord3sv
+_glTexCoord4d
+_glTexCoord4dv
+_glTexCoord4f
+_glTexCoord4fv
+_glTexCoord4i
+_glTexCoord4iv
+_glTexCoord4s
+_glTexCoord4sv
+_glTexCoordPointer
+_glTexEnvf
+_glTexEnvfv
+_glTexEnvi
+_glTexEnviv
+_glTexGend
+_glTexGendv
+_glTexGenf
+_glTexGenfv
+_glTexGeni
+_glTexGeniv
+_glTexImage1D
+_glTexImage2D
+_glTexImage3D
+_glTexParameterf
+_glTexParameterfv
+_glTexParameteri
+_glTexParameteriv
+_glTexSubImage1D
+_glTexSubImage2D
+_glTexSubImage3D
+_glTranslated
+_glTranslatef
+_glVertex2d
+_glVertex2dv
+_glVertex2f
+_glVertex2fv
+_glVertex2i
+_glVertex2iv
+_glVertex2s
+_glVertex2sv
+_glVertex3d
+_glVertex3dv
+_glVertex3f
+_glVertex3fv
+_glVertex3i
+_glVertex3iv
+_glVertex3s
+_glVertex3sv
+_glVertex4d
+_glVertex4dv
+_glVertex4f
+_glVertex4fv
+_glVertex4i
+_glVertex4iv
+_glVertex4s
+_glVertex4sv
+_glVertexPointer
+_glViewport
+_glSampleCoverage
+_glSamplePass
+_glLoadTransposeMatrixf
+_glLoadTransposeMatrixd
+_glMultTransposeMatrixf
+_glMultTransposeMatrixd
+_glCompressedTexImage3D
+_glCompressedTexImage2D
+_glCompressedTexImage1D
+_glCompressedTexSubImage3D
+_glCompressedTexSubImage2D
+_glCompressedTexSubImage1D
+_glGetCompressedTexImage
+_glActiveTexture
+_glClientActiveTexture
+_glMultiTexCoord1d
+_glMultiTexCoord1dv
+_glMultiTexCoord1f
+_glMultiTexCoord1fv
+_glMultiTexCoord1i
+_glMultiTexCoord1iv
+_glMultiTexCoord1s
+_glMultiTexCoord1sv
+_glMultiTexCoord2d
+_glMultiTexCoord2dv
+_glMultiTexCoord2f
+_glMultiTexCoord2fv
+_glMultiTexCoord2i
+_glMultiTexCoord2iv
+_glMultiTexCoord2s
+_glMultiTexCoord2sv
+_glMultiTexCoord3d
+_glMultiTexCoord3dv
+_glMultiTexCoord3f
+_glMultiTexCoord3fv
+_glMultiTexCoord3i
+_glMultiTexCoord3iv
+_glMultiTexCoord3s
+_glMultiTexCoord3sv
+_glMultiTexCoord4d
+_glMultiTexCoord4dv
+_glMultiTexCoord4f
+_glMultiTexCoord4fv
+_glMultiTexCoord4i
+_glMultiTexCoord4iv
+_glMultiTexCoord4s
+_glMultiTexCoord4sv
+_glFogCoordf
+_glFogCoordfv
+_glFogCoordd
+_glFogCoorddv
+_glFogCoordPointer
+_glSecondaryColor3b
+_glSecondaryColor3bv
+_glSecondaryColor3d
+_glSecondaryColor3dv
+_glSecondaryColor3f
+_glSecondaryColor3fv
+_glSecondaryColor3i
+_glSecondaryColor3iv
+_glSecondaryColor3s
+_glSecondaryColor3sv
+_glSecondaryColor3ub
+_glSecondaryColor3ubv
+_glSecondaryColor3ui
+_glSecondaryColor3uiv
+_glSecondaryColor3us
+_glSecondaryColor3usv
+_glSecondaryColorPointer
+_glPointParameterf
+_glPointParameterfv
+_glPointParameteri
+_glPointParameteriv
+_glBlendFuncSeparate
+_glMultiDrawArrays
+_glMultiDrawElements
+_glWindowPos2d
+_glWindowPos2dv
+_glWindowPos2f
+_glWindowPos2fv
+_glWindowPos2i
+_glWindowPos2iv
+_glWindowPos2s
+_glWindowPos2sv
+_glWindowPos3d
+_glWindowPos3dv
+_glWindowPos3f
+_glWindowPos3fv
+_glWindowPos3i
+_glWindowPos3iv
+_glWindowPos3s
+_glWindowPos3sv
+_glGenQueries
+_glDeleteQueries
+_glIsQuery
+_glBeginQuery
+_glEndQuery
+_glGetQueryiv
+_glGetQueryObjectiv
+_glGetQueryObjectuiv
+_glBindBuffer
+_glDeleteBuffers
+_glGenBuffers
+_glIsBuffer
+_glBufferData
+_glBufferSubData
+_glGetBufferSubData
+_glMapBuffer
+_glUnmapBuffer
+_glGetBufferParameteriv
+_glGetBufferPointerv
+_glDrawBuffers
+_glVertexAttrib1d
+_glVertexAttrib1dv
+_glVertexAttrib1f
+_glVertexAttrib1fv
+_glVertexAttrib1s
+_glVertexAttrib1sv
+_glVertexAttrib2d
+_glVertexAttrib2dv
+_glVertexAttrib2f
+_glVertexAttrib2fv
+_glVertexAttrib2s
+_glVertexAttrib2sv
+_glVertexAttrib3d
+_glVertexAttrib3dv
+_glVertexAttrib3f
+_glVertexAttrib3fv
+_glVertexAttrib3s
+_glVertexAttrib3sv
+_glVertexAttrib4Nbv
+_glVertexAttrib4Niv
+_glVertexAttrib4Nsv
+_glVertexAttrib4Nub
+_glVertexAttrib4Nubv
+_glVertexAttrib4Nuiv
+_glVertexAttrib4Nusv
+_glVertexAttrib4bv
+_glVertexAttrib4d
+_glVertexAttrib4dv
+_glVertexAttrib4f
+_glVertexAttrib4fv
+_glVertexAttrib4iv
+_glVertexAttrib4s
+_glVertexAttrib4sv
+_glVertexAttrib4ubv
+_glVertexAttrib4uiv
+_glVertexAttrib4usv
+_glVertexAttribPointer
+_glEnableVertexAttribArray
+_glDisableVertexAttribArray
+_glGetVertexAttribdv
+_glGetVertexAttribfv
+_glGetVertexAttribiv
+_glGetVertexAttribPointerv
+_glDeleteShader
+_glDetachShader
+_glCreateShader
+_glShaderSource
+_glCompileShader
+_glCreateProgram
+_glAttachShader
+_glLinkProgram
+_glUseProgram
+_glDeleteProgram
+_glValidateProgram
+_glUniform1f
+_glUniform2f
+_glUniform3f
+_glUniform4f
+_glUniform1i
+_glUniform2i
+_glUniform3i
+_glUniform4i
+_glUniform1fv
+_glUniform2fv
+_glUniform3fv
+_glUniform4fv
+_glUniform1iv
+_glUniform2iv
+_glUniform3iv
+_glUniform4iv
+_glUniformMatrix2fv
+_glUniformMatrix3fv
+_glUniformMatrix4fv
+_glIsShader
+_glIsProgram
+_glGetShaderiv
+_glGetProgramiv
+_glGetAttachedShaders
+_glGetShaderInfoLog
+_glGetProgramInfoLog
+_glGetUniformLocation
+_glGetActiveUniform
+_glGetUniformfv
+_glGetUniformiv
+_glGetShaderSource
+_glBindAttribLocation
+_glGetActiveAttrib
+_glGetAttribLocation
+_glStencilFuncSeparate
+_glStencilOpSeparate
+_glStencilMaskSeparate
+_glUniformMatrix2x3fv
+_glUniformMatrix3x2fv
+_glUniformMatrix2x4fv
+_glUniformMatrix4x2fv
+_glUniformMatrix3x4fv
+_glUniformMatrix4x3fv
+_glXChooseVisual
+_glXCreateContext
+_glXDestroyContext
+_glXMakeCurrent
+_glXCopyContext
+_glXSwapBuffers
+_glXCreateGLXPixmap
+_glXDestroyGLXPixmap
+_glXQueryExtension
+_glXQueryVersion
+_glXIsDirect
+_glXGetConfig
+_glXGetCurrentContext
+_glXGetCurrentDrawable
+_glXWaitGL
+_glXWaitX
+_glXUseXFont
+_glXQueryExtensionsString
+_glXQueryServerString
+_glXGetClientString
+_glXGetCurrentDisplay
+_glXChooseFBConfig
+_glXGetFBConfigAttrib
+_glXGetFBConfigs
+_glXGetVisualFromFBConfig
+_glXCreateWindow
+_glXDestroyWindow
+_glXCreatePixmap
+_glXDestroyPixmap
+_glXCreatePbuffer
+_glXDestroyPbuffer
+_glXQueryDrawable
+_glXCreateNewContext
+_glXMakeContextCurrent
+_glXGetCurrentReadDrawable
+_glXQueryContext
+_glXSelectEvent
+_glXGetSelectedEvent
+_glXGetProcAddress
diff --git a/src/glx/apple/apple_glx.c b/src/glx/apple/apple_glx.c
new file mode 100644
index 0000000..d9bc091
--- /dev/null
+++ b/src/glx/apple/apple_glx.c
@@ -0,0 +1,214 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include <stdarg.h>
+#include <dlfcn.h>
+#include "appledri.h"
+#include "apple_glx.h"
+#include "apple_glx_context.h"
+#include "apple_cgl.h"
+#include "apple_xgl_api.h"
+
+static bool initialized = false;
+static int dri_event_base = 0;
+
+const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
+
+#ifndef OPENGL_LIB_PATH
+#define OPENGL_LIB_PATH "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib"
+#endif
+
+static void *libgl_handle = NULL;
+
+static bool diagnostic = false;
+
+void
+apple_glx_diagnostic(const char *fmt, ...)
+{
+   va_list vl;
+
+   if (diagnostic) {
+      fprintf(stderr, "DIAG: ");
+
+      va_start(vl, fmt);
+      vfprintf(stderr, fmt, vl);
+      va_end(vl);
+   }
+}
+
+int
+apple_get_dri_event_base(void)
+{
+   if (!initialized) {
+      fprintf(stderr,
+              "error: dri_event_base called before apple_init_glx!\n");
+      abort();
+   }
+   return dri_event_base;
+}
+
+static void
+surface_notify_handler(Display * dpy, unsigned int uid, int kind)
+{
+
+   switch (kind) {
+   case AppleDRISurfaceNotifyDestroyed:
+      apple_glx_diagnostic("%s: surface destroyed %u\n", __func__, uid);
+      apple_glx_surface_destroy(uid);
+      break;
+
+   case AppleDRISurfaceNotifyChanged:{
+         int updated;
+
+         updated = apple_glx_context_surface_changed(uid, pthread_self());
+
+         apple_glx_diagnostic("surface notify updated %d\n", updated);
+      }
+      break;
+
+   default:
+      fprintf(stderr, "unhandled kind of event: %d in %s\n", kind, __func__);
+   }
+}
+
+xp_client_id
+apple_glx_get_client_id(void)
+{
+   static xp_client_id id;
+
+   if (0 == id) {
+      if ((XP_Success != xp_init(XP_IN_BACKGROUND)) ||
+          (Success != xp_get_client_id(&id))) {
+         return 0;
+      }
+   }
+
+   return id;
+}
+
+/* Return true if an error occured. */
+bool
+apple_init_glx(Display * dpy)
+{
+   int eventBase, errorBase;
+   int major, minor, patch;
+
+   if (!XAppleDRIQueryExtension(dpy, &eventBase, &errorBase))
+      return true;
+
+   if (!XAppleDRIQueryVersion(dpy, &major, &minor, &patch))
+      return true;
+
+   if (initialized)
+      return false;
+
+   if (getenv("LIBGL_DIAGNOSTIC")) {
+      printf("initializing libGL in %s\n", __func__);
+      diagnostic = true;
+   }
+
+   apple_cgl_init();
+   apple_xgl_init_direct();
+   libgl_handle = dlopen(OPENGL_LIB_PATH, RTLD_LAZY);
+   (void) apple_glx_get_client_id();
+
+   XAppleDRISetSurfaceNotifyHandler(surface_notify_handler);
+
+   /* This should really be per display. */
+   dri_event_base = eventBase;
+   initialized = true;
+
+   return false;
+}
+
+void
+apple_glx_swap_buffers(void *ptr)
+{
+   struct apple_glx_context *ac = ptr;
+
+   /* This may not be needed with CGLFlushDrawable: */
+   glFlush();
+   apple_cgl.flush_drawable(ac->context_obj);
+}
+
+void *
+apple_glx_get_proc_address(const GLubyte * procname)
+{
+   size_t len;
+   void *h, *s;
+   char *pname = (char *) procname;
+
+   assert(NULL != procname);
+   len = strlen(pname);
+
+   if (len < 3) {
+      return NULL;
+   }
+
+   if ((pname != strstr(pname, "glX")) && (pname != strstr(pname, "gl"))) {
+      fprintf(stderr,
+              "warning: get proc address request is not for a gl or glX function");
+      return NULL;
+   }
+
+   /* Search using the default symbols first. */
+   (void) dlerror();            /*drain dlerror */
+   h = dlopen(NULL, RTLD_NOW);
+   if (NULL == h) {
+      fprintf(stderr, "warning: get proc address: %s\n", dlerror());
+      return NULL;
+   }
+
+   s = dlsym(h, pname);
+
+   if (NULL == s) {
+      /* Try the libGL.dylib from the OpenGL.framework. */
+      s = dlsym(libgl_handle, pname);
+   }
+
+   dlclose(h);
+
+   return s;
+}
+
+void
+apple_glx_waitx(Display * dpy, void *ptr)
+{
+   struct apple_private_context *ac = ptr;
+
+   (void) ac;
+
+   glFlush();
+   glFinish();
+   XSync(dpy, False);
+}
diff --git a/src/glx/apple/apple_glx.h b/src/glx/apple/apple_glx.h
new file mode 100644
index 0000000..3ee54aa
--- /dev/null
+++ b/src/glx/apple/apple_glx.h
@@ -0,0 +1,49 @@
+/*
+ Copyright (c) 2008 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#ifndef APPLE_GLX_H
+#define APPLE_GLX_H
+
+#include <stdbool.h>
+#include <OpenGL/CGLTypes.h>
+#include <GL/gl.h>
+#include <GL/glxint.h>
+#include <X11/Xlib.h>
+#define XP_NO_X_HEADERS
+#include <Xplugin.h>
+
+void apple_glx_diagnostic(const char *fmt, ...);
+xp_client_id apple_glx_get_client_id(void);
+bool apple_init_glx(Display * dpy);
+void apple_glx_swap_buffers(void *ptr);
+void *apple_glx_get_proc_address(const GLubyte * procname);
+void apple_glx_waitx(Display * dpy, void *ptr);
+int apple_get_dri_event_base(void);
+
+#endif
diff --git a/src/glx/apple/apple_glx_context.c b/src/glx/apple/apple_glx_context.c
new file mode 100644
index 0000000..c58d05a
--- /dev/null
+++ b/src/glx/apple/apple_glx_context.c
@@ -0,0 +1,616 @@
+/* 
+ Copyright (c) 2008, 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <limits.h>
+#include <assert.h>
+#include <pthread.h>
+
+#include <fcntl.h>
+#include <sys/mman.h>
+#include <unistd.h>
+
+// Get the newer glext.h first
+#include <GL/gl.h>
+#include <GL/glext.h>
+
+#include <OpenGL/CGLTypes.h>
+#include <OpenGL/CGLCurrent.h>
+#include <OpenGL/OpenGL.h>
+
+#include "glxclient.h"
+
+#include "apple_glx.h"
+#include "apple_glx_context.h"
+#include "appledri.h"
+#include "apple_visual.h"
+#include "apple_cgl.h"
+#include "apple_glx_drawable.h"
+
+static pthread_mutex_t context_lock = PTHREAD_MUTEX_INITIALIZER;
+
+/*
+ * This should be locked on creation and destruction of the 
+ * apple_glx_contexts.
+ *
+ * It's also locked when the surface_notify_handler is searching
+ * for a uid associated with a surface.
+ */
+static struct apple_glx_context *context_list = NULL;
+
+/* This guards the context_list above. */
+static void
+lock_context_list(void)
+{
+   int err;
+
+   err = pthread_mutex_lock(&context_lock);
+
+   if (err) {
+      fprintf(stderr, "pthread_mutex_lock failure in %s: %d\n",
+              __func__, err);
+      abort();
+   }
+}
+
+static void
+unlock_context_list(void)
+{
+   int err;
+
+   err = pthread_mutex_unlock(&context_lock);
+
+   if (err) {
+      fprintf(stderr, "pthread_mutex_unlock failure in %s: %d\n",
+              __func__, err);
+      abort();
+   }
+}
+
+static bool
+is_context_valid(struct apple_glx_context *ac)
+{
+   struct apple_glx_context *i;
+
+   lock_context_list();
+
+   for (i = context_list; i; i = i->next) {
+      if (ac == i) {
+         unlock_context_list();
+         return true;
+      }
+   }
+
+   unlock_context_list();
+
+   return false;
+}
+
+/* This creates an apple_private_context struct.  
+ *
+ * It's typically called to save the struct in a GLXContext.
+ *
+ * This is also where the CGLContextObj is created, and the CGLPixelFormatObj.
+ */
+bool
+apple_glx_create_context(void **ptr, Display * dpy, int screen,
+                         const void *mode, void *sharedContext,
+                         int *errorptr, bool * x11errorptr)
+{
+   struct apple_glx_context *ac;
+   struct apple_glx_context *sharedac = sharedContext;
+   CGLError error;
+
+   *ptr = NULL;
+
+   ac = malloc(sizeof *ac);
+
+   if (NULL == ac) {
+      *errorptr = BadAlloc;
+      *x11errorptr = true;
+      return true;
+   }
+
+   if (sharedac && !is_context_valid(sharedac)) {
+      *errorptr = GLXBadContext;
+      *x11errorptr = false;
+      return true;
+   }
+
+   ac->context_obj = NULL;
+   ac->pixel_format_obj = NULL;
+   ac->drawable = NULL;
+   ac->thread_id = pthread_self();
+   ac->screen = screen;
+   ac->double_buffered = false;
+   ac->uses_stereo = false;
+   ac->need_update = false;
+   ac->is_current = false;
+   ac->made_current = false;
+   ac->last_surface_window = None;
+
+   apple_visual_create_pfobj(&ac->pixel_format_obj, mode,
+                             &ac->double_buffered, &ac->uses_stereo,
+                             /*offscreen */ false);
+
+   error = apple_cgl.create_context(ac->pixel_format_obj,
+                                    sharedac ? sharedac->context_obj : NULL,
+                                    &ac->context_obj);
+
+
+   if (error) {
+      (void) apple_cgl.destroy_pixel_format(ac->pixel_format_obj);
+
+      free(ac);
+
+      if (kCGLBadMatch == error) {
+         *errorptr = BadMatch;
+         *x11errorptr = true;
+      }
+      else {
+         *errorptr = GLXBadContext;
+         *x11errorptr = false;
+      }
+
+      if (getenv("LIBGL_DIAGNOSTIC"))
+         fprintf(stderr, "error: %s\n", apple_cgl.error_string(error));
+
+      return true;
+   }
+
+   /* The context creation succeeded, so we can link in the new context. */
+   lock_context_list();
+
+   if (context_list)
+      context_list->previous = ac;
+
+   ac->previous = NULL;
+   ac->next = context_list;
+   context_list = ac;
+
+   *ptr = ac;
+
+   apple_glx_diagnostic("%s: ac %p ac->context_obj %p\n",
+                        __func__, (void *) ac, (void *) ac->context_obj);
+
+   unlock_context_list();
+
+   return false;
+}
+
+void
+apple_glx_destroy_context(void **ptr, Display * dpy)
+{
+   struct apple_glx_context *ac = *ptr;
+
+   if (NULL == ac)
+      return;
+
+   apple_glx_diagnostic("%s: ac %p ac->context_obj %p\n",
+                        __func__, (void *) ac, (void *) ac->context_obj);
+
+   if (apple_cgl.get_current_context() == ac->context_obj) {
+      apple_glx_diagnostic("%s: context ac->context_obj %p "
+                           "is still current!\n", __func__,
+                           (void *) ac->context_obj);
+      if (apple_cgl.set_current_context(NULL)) {
+         abort();
+      }
+   }
+
+   /* Remove ac from the context_list as soon as possible. */
+   lock_context_list();
+
+   if (ac->previous) {
+      ac->previous->next = ac->next;
+   }
+   else {
+      context_list = ac->next;
+   }
+
+   if (ac->next) {
+      ac->next->previous = ac->previous;
+   }
+
+   unlock_context_list();
+
+
+   if (apple_cgl.clear_drawable(ac->context_obj)) {
+      fprintf(stderr, "error: while clearing drawable!\n");
+      abort();
+   }
+
+   /*
+    * This potentially causes surface_notify_handler to be called in
+    * apple_glx.c... 
+    * We can NOT have a lock held at this point.  It would result in 
+    * an abort due to an attempted deadlock.  This is why we earlier
+    * removed the ac pointer from the double-linked list.
+    */
+   if (ac->drawable) {
+      ac->drawable->destroy(ac->drawable);
+   }
+
+   if (apple_cgl.destroy_pixel_format(ac->pixel_format_obj)) {
+      fprintf(stderr, "error: destroying pixel format in %s\n", __func__);
+      abort();
+   }
+
+   if (apple_cgl.destroy_context(ac->context_obj)) {
+      fprintf(stderr, "error: destroying context_obj in %s\n", __func__);
+      abort();
+   }
+
+   free(ac);
+
+   *ptr = NULL;
+
+   apple_glx_garbage_collect_drawables(dpy);
+}
+
+
+/* Return true if an error occured. */
+bool
+apple_glx_make_current_context(Display * dpy, void *oldptr, void *ptr,
+                               GLXDrawable drawable)
+{
+   struct apple_glx_context *oldac = oldptr;
+   struct apple_glx_context *ac = ptr;
+   struct apple_glx_drawable *newagd = NULL;
+   CGLError cglerr;
+   bool same_drawable = false;
+
+#if 0
+   apple_glx_diagnostic("%s: oldac %p ac %p drawable 0x%lx\n",
+                        __func__, (void *) oldac, (void *) ac, drawable);
+
+   apple_glx_diagnostic("%s: oldac->context_obj %p ac->context_obj %p\n",
+                        __func__,
+                        (void *) (oldac ? oldac->context_obj : NULL),
+                        (void *) (ac ? ac->context_obj : NULL));
+#endif
+
+   /* This a common path for GLUT and other apps, so special case it. */
+   if (ac && ac->drawable && ac->drawable->drawable == drawable) {
+      same_drawable = true;
+
+      if (ac->is_current)
+         return false;
+   }
+
+   /* Reset the is_current state of the old context, if non-NULL. */
+   if (oldac && (ac != oldac))
+      oldac->is_current = false;
+
+   if (NULL == ac) {
+      /*Clear the current context for this thread. */
+      apple_cgl.set_current_context(NULL);
+
+      if (oldac) {
+         oldac->is_current = false;
+
+         if (oldac->drawable) {
+            oldac->drawable->destroy(oldac->drawable);
+            oldac->drawable = NULL;
+         }
+
+         /* Invalidate this to prevent surface recreation. */
+         oldac->last_surface_window = None;
+      }
+
+      return false;
+   }
+
+   if (None == drawable) {
+      bool error = false;
+
+      /* Clear the current drawable for this context_obj. */
+
+      if (apple_cgl.set_current_context(ac->context_obj))
+         error = true;
+
+      if (apple_cgl.clear_drawable(ac->context_obj))
+         error = true;
+
+      if (ac->drawable) {
+         ac->drawable->destroy(ac->drawable);
+         ac->drawable = NULL;
+      }
+
+      /* Invalidate this to prevent surface recreation. */
+      ac->last_surface_window = None;
+
+      apple_glx_diagnostic("%s: drawable is None, error is: %d\n",
+                           __func__, error);
+
+      return error;
+   }
+
+   /* This is an optimisation to avoid searching for the current drawable. */
+   if (ac->drawable && ac->drawable->drawable == drawable) {
+      newagd = ac->drawable;
+   }
+   else {
+      /* Find the drawable if possible, and retain a reference to it. */
+      newagd =
+         apple_glx_drawable_find(drawable, APPLE_GLX_DRAWABLE_REFERENCE);
+   }
+
+   /*
+    * Try to destroy the old drawable, so long as the new one
+    * isn't the old. 
+    */
+   if (ac->drawable && !same_drawable) {
+      ac->drawable->destroy(ac->drawable);
+      ac->drawable = NULL;
+   }
+
+   if (NULL == newagd) {
+      if (apple_glx_surface_create(dpy, ac->screen, drawable, &newagd))
+         return true;
+
+      /* The drawable is referenced once by apple_glx_surface_create. */
+
+      /*
+       * FIXME: We actually need 2 references to prevent premature surface 
+       * destruction.  The problem is that the surface gets destroyed in 
+       * the case of the context being reused for another window, and
+       * we then lose the surface contents.  Wait for destruction of a
+       * window to destroy a surface.
+       *
+       * Note: this may leave around surfaces we don't want around, if
+       * say we are using X for raster drawing after OpenGL rendering, 
+       * but it will be compatible with the old libGL's behavior.
+       *
+       * Someday the X11 and OpenGL rendering must be unified at some
+       * layer.  I suspect we can do that via shared memory and 
+       * multiple threads in the X server (1 for each context created
+       * by a client).  This would also allow users to render from 
+       * multiple clients to the same OpenGL surface.  In fact it could
+       * all be OpenGL.
+       *
+       */
+      newagd->reference(newagd);
+
+      /* Save the new drawable with the context structure. */
+      ac->drawable = newagd;
+   }
+   else {
+      /* We are reusing an existing drawable structure. */
+
+      if (same_drawable) {
+         assert(ac->drawable == newagd);
+         /* The drawable_find above retained a reference for us. */
+      }
+      else {
+         ac->drawable = newagd;
+      }
+   }
+
+   /* 
+    * Avoid this costly path if this is the same drawable and the
+    * context is already current. 
+    */
+
+   if (same_drawable && ac->is_current) {
+      apple_glx_diagnostic("%s: same_drawable and ac->is_current\n");
+      return false;
+   }
+
+   cglerr = apple_cgl.set_current_context(ac->context_obj);
+
+   if (kCGLNoError != cglerr) {
+      fprintf(stderr, "set current error: %s\n",
+              apple_cgl.error_string(cglerr));
+      return true;
+   }
+
+   ac->is_current = true;
+
+   assert(NULL != ac->context_obj);
+   assert(NULL != ac->drawable);
+
+   ac->thread_id = pthread_self();
+
+   /* This will be set if the pending_destroy code indicates it should be: */
+   ac->last_surface_window = None;
+
+   switch (ac->drawable->type) {
+   case APPLE_GLX_DRAWABLE_PBUFFER:
+   case APPLE_GLX_DRAWABLE_SURFACE:
+   case APPLE_GLX_DRAWABLE_PIXMAP:
+      if (ac->drawable->callbacks.make_current) {
+         if (ac->drawable->callbacks.make_current(ac, ac->drawable))
+            return true;
+      }
+      break;
+
+   default:
+      fprintf(stderr, "internal error: invalid drawable type: %d\n",
+              ac->drawable->type);
+      abort();
+   }
+
+   return false;
+}
+
+bool
+apple_glx_is_current_drawable(Display * dpy, void *ptr, GLXDrawable drawable)
+{
+   struct apple_glx_context *ac = ptr;
+
+   if (ac->drawable && ac->drawable->drawable == drawable) {
+      return true;
+   }
+   else if (NULL == ac->drawable && None != ac->last_surface_window) {
+      apple_glx_context_update(dpy, ac);
+
+      return (ac->drawable && ac->drawable->drawable == drawable);
+   }
+
+   return false;
+}
+
+bool
+apple_glx_copy_context(void *currentptr, void *srcptr, void *destptr,
+                       unsigned long mask, int *errorptr, bool * x11errorptr)
+{
+   struct apple_glx_context *src, *dest;
+   CGLError err;
+
+   src = srcptr;
+   dest = destptr;
+
+   if (src->screen != dest->screen) {
+      *errorptr = BadMatch;
+      *x11errorptr = true;
+      return true;
+   }
+
+   if (dest == currentptr || dest->is_current) {
+      *errorptr = BadAccess;
+      *x11errorptr = true;
+      return true;
+   }
+
+   /* 
+    * If srcptr is the current context then we should do an implicit glFlush.
+    */
+   if (currentptr == srcptr)
+      glFlush();
+
+   err = apple_cgl.copy_context(src->context_obj, dest->context_obj,
+                                (GLbitfield) mask);
+
+   if (kCGLNoError != err) {
+      *errorptr = GLXBadContext;
+      *x11errorptr = false;
+      return true;
+   }
+
+   return false;
+}
+
+/* 
+ * The value returned is the total number of contexts set to update. 
+ * It's meant for debugging/introspection.
+ */
+int
+apple_glx_context_surface_changed(unsigned int uid, pthread_t caller)
+{
+   struct apple_glx_context *ac;
+   int updated = 0;
+
+   lock_context_list();
+
+   for (ac = context_list; ac; ac = ac->next) {
+      if (ac->drawable && APPLE_GLX_DRAWABLE_SURFACE == ac->drawable->type
+          && ac->drawable->types.surface.uid == uid) {
+
+         if (caller == ac->thread_id) {
+            apple_glx_diagnostic("caller is the same thread for uid %u\n",
+                                 uid);
+
+            xp_update_gl_context(ac->context_obj);
+         }
+         else {
+            ac->need_update = true;
+            ++updated;
+         }
+      }
+   }
+
+   unlock_context_list();
+
+   return updated;
+}
+
+void
+apple_glx_context_update(Display * dpy, void *ptr)
+{
+   struct apple_glx_context *ac = ptr;
+
+   if (NULL == ac->drawable && None != ac->last_surface_window) {
+      bool failed;
+
+      /* Attempt to recreate the surface for a destroyed drawable. */
+      failed =
+         apple_glx_make_current_context(dpy, ac, ac, ac->last_surface_window);
+
+      apple_glx_diagnostic("%s: surface recreation failed? %s\n", __func__,
+                           failed ? "YES" : "NO");
+   }
+
+   if (ac->need_update) {
+      xp_update_gl_context(ac->context_obj);
+      ac->need_update = false;
+
+      apple_glx_diagnostic("%s: updating context %p\n", __func__, ptr);
+   }
+
+   if (ac->drawable && APPLE_GLX_DRAWABLE_SURFACE == ac->drawable->type
+       && ac->drawable->types.surface.pending_destroy) {
+      apple_glx_diagnostic("%s: clearing drawable %p\n", __func__, ptr);
+      apple_cgl.clear_drawable(ac->context_obj);
+
+      if (ac->drawable) {
+         struct apple_glx_drawable *d;
+
+         apple_glx_diagnostic("%s: attempting to destroy drawable %p\n",
+                              __func__, ptr);
+         apple_glx_diagnostic("%s: ac->drawable->drawable is 0x%lx\n",
+                              __func__, ac->drawable->drawable);
+
+         d = ac->drawable;
+
+         ac->last_surface_window = d->drawable;
+
+         ac->drawable = NULL;
+
+         /* 
+          * This will destroy the surface drawable if there are 
+          * no references to it.  
+          * It also subtracts 1 from the reference_count.
+          * If there are references to it, then it's probably made
+          * current in another context.
+          */
+         d->destroy(d);
+      }
+   }
+}
+
+bool
+apple_glx_context_uses_stereo(void *ptr)
+{
+   struct apple_glx_context *ac = ptr;
+
+   return ac->uses_stereo;
+}
diff --git a/src/glx/apple/apple_glx_context.h b/src/glx/apple/apple_glx_context.h
new file mode 100644
index 0000000..7e2394f
--- /dev/null
+++ b/src/glx/apple/apple_glx_context.h
@@ -0,0 +1,85 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+#ifndef APPLE_GLX_CONTEXT_H
+#define APPLE_GLX_CONTEXT_H
+
+#include <stdbool.h>
+#include <X11/Xlib.h>
+#include <GL/glx.h>
+#include <OpenGL/CGLTypes.h>
+#include <OpenGL/CGLContext.h>
+#define XP_NO_X_HEADERS
+#include <Xplugin.h>
+#undef XP_NO_X_HEADERS
+
+#include "apple_glx_drawable.h"
+
+struct apple_glx_context
+{
+   CGLContextObj context_obj;
+   CGLPixelFormatObj pixel_format_obj;
+   struct apple_glx_drawable *drawable;
+   pthread_t thread_id;
+   int screen;
+   bool double_buffered;
+   bool uses_stereo;
+   bool need_update;
+   bool is_current;             /* True if the context is current in some thread. */
+   bool made_current;           /* True if the context has ever been made current. */
+
+   /*
+    * last_surface is set by the pending_destroy code handler for a drawable.
+    * Due to a CG difference, we have to recreate a surface if the window
+    * is unmapped and mapped again.
+    */
+   Window last_surface_window;
+   struct apple_glx_context *previous, *next;
+};
+
+bool apple_glx_create_context(void **ptr, Display * dpy, int screen,
+                              const void *mode, void *sharedContext,
+                              int *errorptr, bool * x11errorptr);
+void apple_glx_destroy_context(void **ptr, Display * dpy);
+
+bool apple_glx_make_current_context(Display * dpy, void *oldptr, void *ptr,
+                                    GLXDrawable drawable);
+bool apple_glx_is_current_drawable(Display * dpy, void *ptr,
+                                   GLXDrawable drawable);
+
+bool apple_glx_copy_context(void *currentptr, void *srcptr, void *destptr,
+                            unsigned long mask, int *errorptr,
+                            bool * x11errorptr);
+
+int apple_glx_context_surface_changed(unsigned int uid, pthread_t caller);
+
+void apple_glx_context_update(Display * dpy, void *ptr);
+
+bool apple_glx_context_uses_stereo(void *ptr);
+
+#endif /*APPLE_GLX_CONTEXT_H */
diff --git a/src/glx/apple/apple_glx_drawable.c b/src/glx/apple/apple_glx_drawable.c
new file mode 100644
index 0000000..5530224
--- /dev/null
+++ b/src/glx/apple/apple_glx_drawable.c
@@ -0,0 +1,542 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <assert.h>
+#include <pthread.h>
+#include "apple_glx.h"
+#include "apple_glx_context.h"
+#include "apple_glx_drawable.h"
+#include "appledri.h"
+
+static pthread_mutex_t drawables_lock = PTHREAD_MUTEX_INITIALIZER;
+static struct apple_glx_drawable *drawables_list = NULL;
+
+static void
+lock_drawables_list(void)
+{
+   int err;
+
+   err = pthread_mutex_lock(&drawables_lock);
+
+   if (err) {
+      fprintf(stderr, "pthread_mutex_lock failure in %s: %d\n",
+              __func__, err);
+      abort();
+   }
+}
+
+static void
+unlock_drawables_list(void)
+{
+   int err;
+
+   err = pthread_mutex_unlock(&drawables_lock);
+
+   if (err) {
+      fprintf(stderr, "pthread_mutex_unlock failure in %s: %d\n",
+              __func__, err);
+      abort();
+   }
+}
+
+struct apple_glx_drawable *
+apple_glx_find_drawable(Display * dpy, GLXDrawable drawable)
+{
+   struct apple_glx_drawable *i, *agd = NULL;
+
+   lock_drawables_list();
+
+   for (i = drawables_list; i; i = i->next) {
+      if (i->drawable == drawable) {
+         agd = i;
+         break;
+      }
+   }
+
+   unlock_drawables_list();
+
+   return agd;
+}
+
+static void
+drawable_lock(struct apple_glx_drawable *agd)
+{
+   int err;
+
+   err = pthread_mutex_lock(&agd->mutex);
+
+   if (err) {
+      fprintf(stderr, "pthread_mutex_lock error: %d\n", err);
+      abort();
+   }
+}
+
+static void
+drawable_unlock(struct apple_glx_drawable *d)
+{
+   int err;
+
+   err = pthread_mutex_unlock(&d->mutex);
+
+   if (err) {
+      fprintf(stderr, "pthread_mutex_unlock error: %d\n", err);
+      abort();
+   }
+}
+
+
+static void
+reference_drawable(struct apple_glx_drawable *d)
+{
+   d->lock(d);
+   d->reference_count++;
+   d->unlock(d);
+}
+
+static void
+release_drawable(struct apple_glx_drawable *d)
+{
+   d->lock(d);
+   d->reference_count--;
+   d->unlock(d);
+}
+
+/* The drawables list must be locked prior to calling this. */
+/* Return true if the drawable was destroyed. */
+static bool
+destroy_drawable(struct apple_glx_drawable *d)
+{
+
+   d->lock(d);
+
+   if (d->reference_count > 0) {
+      d->unlock(d);
+      return false;
+   }
+
+   d->unlock(d);
+
+   if (d->previous) {
+      d->previous->next = d->next;
+   }
+   else {
+      /*
+       * The item must be at the head of the list, if it
+       * has no previous pointer. 
+       */
+      drawables_list = d->next;
+   }
+
+   if (d->next)
+      d->next->previous = d->previous;
+
+   unlock_drawables_list();
+
+   if (d->callbacks.destroy) {
+      /*
+       * Warning: this causes other routines to be called (potentially)
+       * from surface_notify_handler.  It's probably best to not have
+       * any locks at this point locked.
+       */
+      d->callbacks.destroy(d->display, d);
+   }
+
+   apple_glx_diagnostic("%s: freeing %p\n", __func__, (void *) d);
+
+   free(d);
+
+   /* So that the locks are balanced and the caller correctly unlocks. */
+   lock_drawables_list();
+
+   return true;
+}
+
+/*
+ * This is typically called when a context is destroyed or the current
+ * drawable is made None.
+ */
+static bool
+destroy_drawable_callback(struct apple_glx_drawable *d)
+{
+   bool result;
+
+   d->lock(d);
+
+   apple_glx_diagnostic("%s: %p ->reference_count before -- %d\n", __func__,
+                        (void *) d, d->reference_count);
+
+   d->reference_count--;
+
+   if (d->reference_count > 0) {
+      d->unlock(d);
+      return false;
+   }
+
+   d->unlock(d);
+
+   lock_drawables_list();
+
+   result = destroy_drawable(d);
+
+   unlock_drawables_list();
+
+   return result;
+}
+
+static bool
+is_pbuffer(struct apple_glx_drawable *d)
+{
+   return APPLE_GLX_DRAWABLE_PBUFFER == d->type;
+}
+
+static bool
+is_pixmap(struct apple_glx_drawable *d)
+{
+   return APPLE_GLX_DRAWABLE_PIXMAP == d->type;
+}
+
+static void
+common_init(Display * dpy, GLXDrawable drawable, struct apple_glx_drawable *d)
+{
+   int err;
+   pthread_mutexattr_t attr;
+
+   d->display = dpy;
+   d->reference_count = 0;
+   d->drawable = drawable;
+   d->type = -1;
+
+   err = pthread_mutexattr_init(&attr);
+
+   if (err) {
+      fprintf(stderr, "pthread_mutexattr_init error: %d\n", err);
+      abort();
+   }
+
+   /* 
+    * There are some patterns that require a recursive mutex,
+    * when working with locks that protect the apple_glx_drawable,
+    * and reference functions like ->reference, and ->release.
+    */
+   err = pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+
+   if (err) {
+      fprintf(stderr, "error: setting pthread mutex type: %d\n", err);
+      abort();
+   }
+
+   err = pthread_mutex_init(&d->mutex, &attr);
+
+   if (err) {
+      fprintf(stderr, "pthread_mutex_init error: %d\n", err);
+      abort();
+   }
+
+   (void) pthread_mutexattr_destroy(&attr);
+
+   d->lock = drawable_lock;
+   d->unlock = drawable_unlock;
+
+   d->reference = reference_drawable;
+   d->release = release_drawable;
+
+   d->destroy = destroy_drawable_callback;
+
+   d->is_pbuffer = is_pbuffer;
+   d->is_pixmap = is_pixmap;
+
+   d->width = -1;
+   d->height = -1;
+   d->row_bytes = 0;
+   d->path[0] = '\0';
+   d->fd = -1;
+   d->buffer = NULL;
+   d->buffer_length = 0;
+
+   d->previous = NULL;
+   d->next = NULL;
+}
+
+static void
+link_tail(struct apple_glx_drawable *agd)
+{
+   lock_drawables_list();
+
+   /* Link the new drawable into the global list. */
+   agd->next = drawables_list;
+
+   if (drawables_list)
+      drawables_list->previous = agd;
+
+   drawables_list = agd;
+
+   unlock_drawables_list();
+}
+
+/*WARNING: this returns a locked and referenced object. */
+bool
+apple_glx_drawable_create(Display * dpy,
+                          int screen,
+                          GLXDrawable drawable,
+                          struct apple_glx_drawable **agdResult,
+                          struct apple_glx_drawable_callbacks *callbacks)
+{
+   struct apple_glx_drawable *d;
+
+   d = calloc(1, sizeof *d);
+
+   if (NULL == d) {
+      perror("malloc");
+      return true;
+   }
+
+   common_init(dpy, drawable, d);
+   d->type = callbacks->type;
+   d->callbacks = *callbacks;
+
+   d->reference(d);
+   d->lock(d);
+
+   link_tail(d);
+
+   apple_glx_diagnostic("%s: new drawable %p\n", __func__, (void *) d);
+
+   *agdResult = d;
+
+   return false;
+}
+
+static int error_count = 0;
+
+static int
+error_handler(Display * dpy, XErrorEvent * err)
+{
+   if (err->error_code == BadWindow) {
+      ++error_count;
+   }
+
+   return 0;
+}
+
+void
+apple_glx_garbage_collect_drawables(Display * dpy)
+{
+   struct apple_glx_drawable *d, *dnext;
+   Window root;
+   int x, y;
+   unsigned int width, height, bd, depth;
+   int (*old_handler) (Display *, XErrorEvent *);
+
+
+   if (NULL == drawables_list)
+      return;
+
+   old_handler = XSetErrorHandler(error_handler);
+
+   XSync(dpy, False);
+
+   lock_drawables_list();
+
+   for (d = drawables_list; d;) {
+      dnext = d->next;
+
+      d->lock(d);
+
+      if (d->reference_count > 0) {
+         /* 
+          * Skip this, because some context still retains a reference 
+          * to the drawable.
+          */
+         d->unlock(d);
+         d = dnext;
+         continue;
+      }
+
+      d->unlock(d);
+
+      error_count = 0;
+
+      /* 
+       * Mesa uses XGetWindowAttributes, but some of these things are 
+       * most definitely not Windows, and that's against the rules.
+       * XGetGeometry on the other hand is legal with a Pixmap and Window.
+       */
+      XGetGeometry(dpy, d->drawable, &root, &x, &y, &width, &height, &bd,
+                   &depth);
+
+      if (error_count > 0) {
+         /*
+          * Note: this may not actually destroy the drawable.
+          * If another context retains a reference to the drawable
+          * after the reference count test above. 
+          */
+         (void) destroy_drawable(d);
+         error_count = 0;
+      }
+
+      d = dnext;
+   }
+
+   XSetErrorHandler(old_handler);
+
+   unlock_drawables_list();
+}
+
+unsigned int
+apple_glx_get_drawable_count(void)
+{
+   unsigned int result = 0;
+   struct apple_glx_drawable *d;
+
+   lock_drawables_list();
+
+   for (d = drawables_list; d; d = d->next)
+      ++result;
+
+   unlock_drawables_list();
+
+   return result;
+}
+
+struct apple_glx_drawable *
+apple_glx_drawable_find_by_type(GLXDrawable drawable, int type, int flags)
+{
+   struct apple_glx_drawable *d;
+
+   lock_drawables_list();
+
+   for (d = drawables_list; d; d = d->next) {
+      if (d->type == type && d->drawable == drawable) {
+         if (flags & APPLE_GLX_DRAWABLE_REFERENCE)
+            d->reference(d);
+
+         if (flags & APPLE_GLX_DRAWABLE_LOCK)
+            d->lock(d);
+
+         unlock_drawables_list();
+
+         return d;
+      }
+   }
+
+   unlock_drawables_list();
+
+   return NULL;
+}
+
+struct apple_glx_drawable *
+apple_glx_drawable_find(GLXDrawable drawable, int flags)
+{
+   struct apple_glx_drawable *d;
+
+   lock_drawables_list();
+
+   for (d = drawables_list; d; d = d->next) {
+      if (d->drawable == drawable) {
+         if (flags & APPLE_GLX_DRAWABLE_REFERENCE)
+            d->reference(d);
+
+         if (flags & APPLE_GLX_DRAWABLE_LOCK)
+            d->lock(d);
+
+         unlock_drawables_list();
+
+         return d;
+      }
+   }
+
+   unlock_drawables_list();
+
+   return NULL;
+}
+
+/* Return true if the type is valid for the drawable. */
+bool
+apple_glx_drawable_destroy_by_type(Display * dpy,
+                                   GLXDrawable drawable, int type)
+{
+   struct apple_glx_drawable *d;
+
+   lock_drawables_list();
+
+   for (d = drawables_list; d; d = d->next) {
+      if (drawable == d->drawable && type == d->type) {
+         /*
+          * The user has requested that we destroy this resource.
+          * However, there may be references in the contexts to it, so
+          * release it, and call destroy_drawable which doesn't destroy
+          * if the reference_count is > 0.
+          */
+         d->release(d);
+
+         apple_glx_diagnostic("%s d->reference_count %d\n",
+                              __func__, d->reference_count);
+
+         destroy_drawable(d);
+         unlock_drawables_list();
+         return true;
+      }
+   }
+
+   unlock_drawables_list();
+
+   return false;
+}
+
+struct apple_glx_drawable *
+apple_glx_drawable_find_by_uid(unsigned int uid, int flags)
+{
+   struct apple_glx_drawable *d;
+
+   lock_drawables_list();
+
+   for (d = drawables_list; d; d = d->next) {
+      /* Only surfaces have a uid. */
+      if (APPLE_GLX_DRAWABLE_SURFACE == d->type) {
+         if (d->types.surface.uid == uid) {
+            if (flags & APPLE_GLX_DRAWABLE_REFERENCE)
+               d->reference(d);
+
+            if (flags & APPLE_GLX_DRAWABLE_LOCK)
+               d->lock(d);
+
+            unlock_drawables_list();
+
+            return d;
+         }
+      }
+   }
+
+   unlock_drawables_list();
+
+   return NULL;
+}
diff --git a/src/glx/apple/apple_glx_drawable.h b/src/glx/apple/apple_glx_drawable.h
new file mode 100644
index 0000000..a158589
--- /dev/null
+++ b/src/glx/apple/apple_glx_drawable.h
@@ -0,0 +1,223 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+#ifndef APPLE_GLX_DRAWABLE_H
+#define APPLE_GLX_DRAWABLE_H
+
+#include <pthread.h>
+#include <stdbool.h>
+#include <limits.h>
+#include <GL/glx.h>
+#define XP_NO_X_HEADERS
+#include <Xplugin.h>
+#undef XP_NO_X_HEADERS
+#include "apple_glx_context.h"
+
+enum
+{
+   APPLE_GLX_DRAWABLE_SURFACE = 1,
+   APPLE_GLX_DRAWABLE_PBUFFER,
+   APPLE_GLX_DRAWABLE_PIXMAP
+};
+
+/* The flag for the find routine. */
+enum
+{
+   APPLE_GLX_DRAWABLE_LOCK = 2,
+   APPLE_GLX_DRAWABLE_REFERENCE = 4
+};
+
+struct apple_glx_context;
+struct apple_glx_drawable;
+
+struct apple_glx_surface
+{
+   xp_surface_id surface_id;
+   unsigned int uid;
+   bool pending_destroy;
+};
+
+struct apple_glx_pbuffer
+{
+   GLXPbuffer xid;              /* our pixmap */
+   int width, height;
+   GLint fbconfigID;
+   CGLPBufferObj buffer_obj;
+   unsigned long event_mask;
+};
+
+struct apple_glx_pixmap
+{
+   GLXPixmap xpixmap;
+   void *buffer;
+   int width, height, pitch, /*bytes per pixel */ bpp;
+   size_t size;
+   char path[PATH_MAX];
+   int fd;
+   CGLPixelFormatObj pixel_format_obj;
+   CGLContextObj context_obj;
+   GLint fbconfigID;
+};
+
+struct apple_glx_drawable_callbacks
+{
+   int type;
+     bool(*make_current) (struct apple_glx_context * ac,
+                          struct apple_glx_drawable * d);
+   void (*destroy) (Display * dpy, struct apple_glx_drawable * d);
+};
+
+struct apple_glx_drawable
+{
+   Display *display;
+   int reference_count;
+   GLXDrawable drawable;
+   int type;                    /* APPLE_GLX_DRAWABLE_* */
+
+   union
+   {
+      struct apple_glx_pixmap pixmap;
+      struct apple_glx_pbuffer pbuffer;
+      struct apple_glx_surface surface;
+   } types;
+
+   struct apple_glx_drawable_callbacks callbacks;
+
+   /* 
+    * This mutex protects the reference count and any other drawable data.
+    * It's used to prevent an early release of a drawable.
+    */
+   pthread_mutex_t mutex;
+   void (*lock) (struct apple_glx_drawable * agd);
+   void (*unlock) (struct apple_glx_drawable * agd);
+
+   void (*reference) (struct apple_glx_drawable * agd);
+   void (*release) (struct apple_glx_drawable * agd);
+
+     bool(*destroy) (struct apple_glx_drawable * agd);
+
+     bool(*is_pbuffer) (struct apple_glx_drawable * agd);
+
+     bool(*is_pixmap) (struct apple_glx_drawable * agd);
+
+/*BEGIN These are used for the mixed mode drawing... */
+   int width, height;
+   int row_bytes;
+   char path[PATH_MAX];
+   int fd;                      /* The file descriptor for this drawable's shared memory. */
+   void *buffer;                /* The memory for the drawable.  Typically shared memory. */
+   size_t buffer_length;
+     /*END*/ struct apple_glx_drawable *previous, *next;
+};
+
+struct apple_glx_context;
+
+/* May return NULL if not found */
+struct apple_glx_drawable *apple_glx_find_drawable(Display * dpy,
+                                                   GLXDrawable drawable);
+
+/* Returns true on error and locks the agd result with a reference. */
+bool apple_glx_drawable_create(Display * dpy,
+                               int screen,
+                               GLXDrawable drawable,
+                               struct apple_glx_drawable **agd,
+                               struct apple_glx_drawable_callbacks
+                               *callbacks);
+
+/* Returns true on error */
+bool apple_glx_create_drawable(Display * dpy,
+                               struct apple_glx_context *ac,
+                               GLXDrawable drawable,
+                               struct apple_glx_drawable **agd);
+
+void apple_glx_garbage_collect_drawables(Display * dpy);
+
+/* 
+ * This returns the total number of drawables. 
+ * It's mostly intended for debugging and introspection.
+ */
+unsigned int apple_glx_get_drawable_count(void);
+
+struct apple_glx_drawable *apple_glx_drawable_find_by_type(GLXDrawable
+                                                           drawable, int type,
+                                                           int flags);
+
+struct apple_glx_drawable *apple_glx_drawable_find(GLXDrawable drawable,
+                                                   int flags);
+
+
+bool apple_glx_drawable_destroy_by_type(Display * dpy, GLXDrawable drawable,
+                                        int type);
+
+struct apple_glx_drawable *apple_glx_drawable_find_by_uid(unsigned int uid,
+                                                          int flags);
+
+/* Surfaces */
+
+bool apple_glx_surface_create(Display * dpy, int screen, GLXDrawable drawable,
+                              struct apple_glx_drawable **resultptr);
+
+void apple_glx_surface_destroy(unsigned int uid);
+
+/* Pbuffers */
+
+/* Returns true if an error occurred. */
+bool apple_glx_pbuffer_create(Display * dpy, GLXFBConfig config,
+                              int width, int height, int *errorcode,
+                              GLXPbuffer * pbuf);
+
+/* Returns true if the pbuffer was invalid. */
+bool apple_glx_pbuffer_destroy(Display * dpy, GLXPbuffer pbuf);
+
+/* Returns true if the pbuffer was valid and the attribute. */
+bool apple_glx_pbuffer_query(GLXDrawable d, int attribute,
+                             unsigned int *value);
+
+/* Returns true if the GLXDrawable is a valid GLXPbuffer, and the mask is set. */
+bool apple_glx_pbuffer_set_event_mask(GLXDrawable d, unsigned long mask);
+
+/* Returns true if the GLXDrawable is a valid GLXPbuffer, and the *mask is set. */
+bool apple_glx_pbuffer_get_event_mask(GLXDrawable d, unsigned long *mask);
+
+
+/* Pixmaps */
+
+/* mode is a __GLcontextModes * */
+/* Returns true if an error occurred. */
+bool apple_glx_pixmap_create(Display * dpy, int screen, Pixmap pixmap,
+                             const void *mode);
+
+/* Returns true if an error occurred. */
+bool apple_glx_pixmap_destroy(Display * dpy, Pixmap pixmap);
+
+bool apple_glx_pixmap_query(GLXPixmap pixmap, int attribute,
+                            unsigned int *value);
+
+
+
+#endif
diff --git a/src/glx/apple/apple_glx_pbuffer.c b/src/glx/apple/apple_glx_pbuffer.c
new file mode 100644
index 0000000..3dfdc54
--- /dev/null
+++ b/src/glx/apple/apple_glx_pbuffer.c
@@ -0,0 +1,330 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include <stdlib.h>
+#include <pthread.h>
+#include <assert.h>
+#include "apple_glx.h"
+#include "glcontextmodes.h"
+#include "apple_glx_context.h"
+#include "apple_glx_drawable.h"
+#include "apple_cgl.h"
+
+static bool pbuffer_make_current(struct apple_glx_context *ac,
+                                 struct apple_glx_drawable *d);
+
+static void pbuffer_destroy(Display * dpy, struct apple_glx_drawable *d);
+
+static struct apple_glx_drawable_callbacks callbacks = {
+   .type = APPLE_GLX_DRAWABLE_PBUFFER,
+   .make_current = pbuffer_make_current,
+   .destroy = pbuffer_destroy
+};
+
+
+/* Return true if an error occurred. */
+bool
+pbuffer_make_current(struct apple_glx_context *ac,
+                     struct apple_glx_drawable *d)
+{
+   struct apple_glx_pbuffer *pbuf = &d->types.pbuffer;
+   CGLError cglerr;
+
+   assert(APPLE_GLX_DRAWABLE_PBUFFER == d->type);
+
+   cglerr = apple_cgl.set_pbuffer(ac->context_obj, pbuf->buffer_obj, 0, 0, 0);
+
+   if (kCGLNoError != cglerr) {
+      fprintf(stderr, "set_pbuffer: %s\n", apple_cgl.error_string(cglerr));
+      return true;
+   }
+
+   if (!ac->made_current) {
+      glViewport(0, 0, pbuf->width, pbuf->height);
+      glScissor(0, 0, pbuf->width, pbuf->height);
+      ac->made_current = true;
+   }
+
+   apple_glx_diagnostic("made pbuffer drawable 0x%lx current\n", d->drawable);
+
+   return false;
+}
+
+void
+pbuffer_destroy(Display * dpy, struct apple_glx_drawable *d)
+{
+   struct apple_glx_pbuffer *pbuf = &d->types.pbuffer;
+
+   assert(APPLE_GLX_DRAWABLE_PBUFFER == d->type);
+
+   apple_glx_diagnostic("destroying pbuffer for drawable 0x%lx\n",
+                        d->drawable);
+
+   apple_cgl.destroy_pbuffer(pbuf->buffer_obj);
+   XFreePixmap(dpy, pbuf->xid);
+}
+
+/* Return true if an error occurred. */
+bool
+apple_glx_pbuffer_destroy(Display * dpy, GLXPbuffer pbuf)
+{
+   return !apple_glx_drawable_destroy_by_type(dpy, pbuf,
+                                              APPLE_GLX_DRAWABLE_PBUFFER);
+}
+
+/* Return true if an error occurred. */
+bool
+apple_glx_pbuffer_create(Display * dpy, GLXFBConfig config,
+                         int width, int height, int *errorcode,
+                         GLXPbuffer * result)
+{
+   struct apple_glx_drawable *d;
+   struct apple_glx_pbuffer *pbuf = NULL;
+   CGLError err;
+   Window root;
+   int screen;
+   Pixmap xid;
+   __GLcontextModes *modes = (__GLcontextModes *) config;
+
+   root = DefaultRootWindow(dpy);
+   screen = DefaultScreen(dpy);
+
+   /*
+    * This pixmap is only used for a persistent XID.
+    * The XC-MISC extension cleans up XIDs and reuses them transparently,
+    * so we need to retain a server-side reference.
+    */
+   xid = XCreatePixmap(dpy, root, (unsigned int) 1,
+                       (unsigned int) 1, DefaultDepth(dpy, screen));
+
+   if (None == xid) {
+      *errorcode = BadAlloc;
+      return true;
+   }
+
+   if (apple_glx_drawable_create(dpy, screen, xid, &d, &callbacks)) {
+      *errorcode = BadAlloc;
+      return true;
+   }
+
+   /* The lock is held in d from create onward. */
+   pbuf = &d->types.pbuffer;
+
+   pbuf->xid = xid;
+   pbuf->width = width;
+   pbuf->height = height;
+
+   err = apple_cgl.create_pbuffer(width, height, GL_TEXTURE_RECTANGLE_EXT,
+                                  (modes->alphaBits > 0) ? GL_RGBA : GL_RGB,
+                                  0, &pbuf->buffer_obj);
+
+   if (kCGLNoError != err) {
+      d->unlock(d);
+      d->destroy(d);
+      *errorcode = BadMatch;
+      return true;
+   }
+
+   pbuf->fbconfigID = modes->fbconfigID;
+
+   pbuf->event_mask = 0;
+
+   *result = pbuf->xid;
+
+   d->unlock(d);
+
+   return false;
+}
+
+
+
+/* Return true if an error occurred. */
+static bool
+get_max_size(int *widthresult, int *heightresult)
+{
+   CGLContextObj oldcontext;
+   GLint ar[2];
+
+   oldcontext = apple_cgl.get_current_context();
+
+   if (!oldcontext) {
+      /* 
+       * There is no current context, so we need to make one in order
+       * to call glGetInteger.
+       */
+      CGLPixelFormatObj pfobj;
+      CGLError err;
+      CGLPixelFormatAttribute attr[10];
+      int c = 0;
+      GLint vsref = 0;
+      CGLContextObj newcontext;
+
+      attr[c++] = kCGLPFAColorSize;
+      attr[c++] = 32;
+      attr[c++] = 0;
+
+      err = apple_cgl.choose_pixel_format(attr, &pfobj, &vsref);
+      if (kCGLNoError != err) {
+         if (getenv("LIBGL_DIAGNOSTIC")) {
+            printf("choose_pixel_format error in %s: %s\n", __func__,
+                   apple_cgl.error_string(err));
+         }
+
+         return true;
+      }
+
+
+      err = apple_cgl.create_context(pfobj, NULL, &newcontext);
+
+      if (kCGLNoError != err) {
+         if (getenv("LIBGL_DIAGNOSTIC")) {
+            printf("create_context error in %s: %s\n", __func__,
+                   apple_cgl.error_string(err));
+         }
+
+         apple_cgl.destroy_pixel_format(pfobj);
+
+         return true;
+      }
+
+      err = apple_cgl.set_current_context(newcontext);
+
+      if (kCGLNoError != err) {
+         printf("set_current_context error in %s: %s\n", __func__,
+                apple_cgl.error_string(err));
+         return true;
+      }
+
+
+      glGetIntegerv(GL_MAX_VIEWPORT_DIMS, ar);
+
+      apple_cgl.set_current_context(oldcontext);
+      apple_cgl.destroy_context(newcontext);
+      apple_cgl.destroy_pixel_format(pfobj);
+   }
+   else {
+      /* We have a valid context. */
+
+      glGetIntegerv(GL_MAX_VIEWPORT_DIMS, ar);
+   }
+
+   *widthresult = ar[0];
+   *heightresult = ar[1];
+
+   return false;
+}
+
+bool
+apple_glx_pbuffer_query(GLXPbuffer p, int attr, unsigned int *value)
+{
+   bool result = false;
+   struct apple_glx_drawable *d;
+   struct apple_glx_pbuffer *pbuf;
+
+   d = apple_glx_drawable_find_by_type(p, APPLE_GLX_DRAWABLE_PBUFFER,
+                                       APPLE_GLX_DRAWABLE_LOCK);
+
+   if (d) {
+      pbuf = &d->types.pbuffer;
+
+      switch (attr) {
+      case GLX_WIDTH:
+         *value = pbuf->width;
+         result = true;
+         break;
+
+      case GLX_HEIGHT:
+         *value = pbuf->height;
+         result = true;
+         break;
+
+      case GLX_PRESERVED_CONTENTS:
+         *value = true;
+         result = true;
+         break;
+
+      case GLX_LARGEST_PBUFFER:{
+            int width, height;
+            if (get_max_size(&width, &height)) {
+               fprintf(stderr, "internal error: "
+                       "unable to find the largest pbuffer!\n");
+            }
+            else {
+               *value = width;
+               result = true;
+            }
+         }
+         break;
+
+      case GLX_FBCONFIG_ID:
+         *value = pbuf->fbconfigID;
+         result = true;
+         break;
+      }
+
+      d->unlock(d);
+   }
+
+   return result;
+}
+
+bool
+apple_glx_pbuffer_set_event_mask(GLXDrawable drawable, unsigned long mask)
+{
+   struct apple_glx_drawable *d;
+   bool result = false;
+
+   d = apple_glx_drawable_find_by_type(drawable, APPLE_GLX_DRAWABLE_PBUFFER,
+                                       APPLE_GLX_DRAWABLE_LOCK);
+
+   if (d) {
+      d->types.pbuffer.event_mask = mask;
+      result = true;
+      d->unlock(d);
+   }
+
+   return result;
+}
+
+bool
+apple_glx_pbuffer_get_event_mask(GLXDrawable drawable, unsigned long *mask)
+{
+   struct apple_glx_drawable *d;
+   bool result = false;
+
+   d = apple_glx_drawable_find_by_type(drawable, APPLE_GLX_DRAWABLE_PBUFFER,
+                                       APPLE_GLX_DRAWABLE_LOCK);
+   if (d) {
+      *mask = d->types.pbuffer.event_mask;
+      result = true;
+      d->unlock(d);
+   }
+
+   return result;
+}
diff --git a/src/glx/apple/apple_glx_pixmap.c b/src/glx/apple/apple_glx_pixmap.c
new file mode 100644
index 0000000..af1791a
--- /dev/null
+++ b/src/glx/apple/apple_glx_pixmap.c
@@ -0,0 +1,230 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <pthread.h>
+#include <fcntl.h>
+#include <sys/types.h>
+#include <sys/mman.h>
+#include <unistd.h>
+#include <assert.h>
+#include "apple_glx.h"
+#include "apple_cgl.h"
+#include "apple_visual.h"
+#include "apple_glx_drawable.h"
+#include "appledri.h"
+#include "glcontextmodes.h"
+
+static bool pixmap_make_current(struct apple_glx_context *ac,
+                                struct apple_glx_drawable *d);
+
+static void pixmap_destroy(Display * dpy, struct apple_glx_drawable *d);
+
+static struct apple_glx_drawable_callbacks callbacks = {
+   .type = APPLE_GLX_DRAWABLE_PIXMAP,
+   .make_current = pixmap_make_current,
+   .destroy = pixmap_destroy
+};
+
+static bool
+pixmap_make_current(struct apple_glx_context *ac,
+                    struct apple_glx_drawable *d)
+{
+   CGLError cglerr;
+   struct apple_glx_pixmap *p = &d->types.pixmap;
+
+   assert(APPLE_GLX_DRAWABLE_PIXMAP == d->type);
+
+   cglerr = apple_cgl.set_current_context(p->context_obj);
+
+   if (kCGLNoError != cglerr) {
+      fprintf(stderr, "set current context: %s\n",
+              apple_cgl.error_string(cglerr));
+      return true;
+   }
+
+   cglerr = apple_cgl.set_off_screen(p->context_obj, p->width, p->height,
+                                     p->pitch, p->buffer);
+
+   if (kCGLNoError != cglerr) {
+      fprintf(stderr, "set off screen: %s\n", apple_cgl.error_string(cglerr));
+
+      return true;
+   }
+
+   if (!ac->made_current) {
+      glViewport(0, 0, p->width, p->height);
+      glScissor(0, 0, p->width, p->height);
+      ac->made_current = true;
+   }
+
+   return false;
+}
+
+static void
+pixmap_destroy(Display * dpy, struct apple_glx_drawable *d)
+{
+   struct apple_glx_pixmap *p = &d->types.pixmap;
+
+   if (p->pixel_format_obj)
+      (void) apple_cgl.destroy_pixel_format(p->pixel_format_obj);
+
+   if (p->context_obj)
+      (void) apple_cgl.destroy_context(p->context_obj);
+
+   XAppleDRIDestroyPixmap(dpy, p->xpixmap);
+
+   if (p->buffer) {
+      if (munmap(p->buffer, p->size))
+         perror("munmap");
+
+      if (-1 == close(p->fd))
+         perror("close");
+
+      if (shm_unlink(p->path))
+         perror("shm_unlink");
+   }
+
+   apple_glx_diagnostic("destroyed pixmap buffer for: 0x%lx\n", d->drawable);
+}
+
+/* Return true if an error occurred. */
+bool
+apple_glx_pixmap_create(Display * dpy, int screen, Pixmap pixmap,
+                        const void *mode)
+{
+   struct apple_glx_drawable *d;
+   struct apple_glx_pixmap *p;
+   bool double_buffered;
+   bool uses_stereo;
+   CGLError error;
+   const __GLcontextModes *cmodes = mode;
+
+   if (apple_glx_drawable_create(dpy, screen, pixmap, &d, &callbacks))
+      return true;
+
+   /* d is locked and referenced at this point. */
+
+   p = &d->types.pixmap;
+
+   p->xpixmap = pixmap;
+   p->buffer = NULL;
+
+   if (!XAppleDRICreatePixmap(dpy, screen, pixmap,
+                              &p->width, &p->height, &p->pitch, &p->bpp,
+                              &p->size, p->path, PATH_MAX)) {
+      d->unlock(d);
+      d->destroy(d);
+      return true;
+   }
+
+   p->fd = shm_open(p->path, O_RDWR, 0);
+
+   if (p->fd < 0) {
+      perror("shm_open");
+      d->unlock(d);
+      d->destroy(d);
+      return true;
+   }
+
+   p->buffer = mmap(NULL, p->size, PROT_READ | PROT_WRITE,
+                    MAP_FILE | MAP_SHARED, p->fd, 0);
+
+   if (MAP_FAILED == p->buffer) {
+      perror("mmap");
+      d->unlock(d);
+      d->destroy(d);
+      return true;
+   }
+
+   apple_visual_create_pfobj(&p->pixel_format_obj, mode, &double_buffered,
+                             &uses_stereo, /*offscreen */ true);
+
+   error = apple_cgl.create_context(p->pixel_format_obj, NULL,
+                                    &p->context_obj);
+
+   if (kCGLNoError != error) {
+      d->unlock(d);
+      d->destroy(d);
+      return true;
+   }
+
+   p->fbconfigID = cmodes->fbconfigID;
+
+   d->unlock(d);
+
+   apple_glx_diagnostic("created: pixmap buffer for 0x%lx\n", d->drawable);
+
+   return false;
+}
+
+bool
+apple_glx_pixmap_query(GLXPixmap pixmap, int attr, unsigned int *value)
+{
+   struct apple_glx_drawable *d;
+   struct apple_glx_pixmap *p;
+   bool result = false;
+
+   d = apple_glx_drawable_find_by_type(pixmap, APPLE_GLX_DRAWABLE_PIXMAP,
+                                       APPLE_GLX_DRAWABLE_LOCK);
+
+   if (d) {
+      p = &d->types.pixmap;
+
+      switch (attr) {
+      case GLX_WIDTH:
+         *value = p->width;
+         result = true;
+         break;
+
+      case GLX_HEIGHT:
+         *value = p->height;
+         result = true;
+         break;
+
+      case GLX_FBCONFIG_ID:
+         *value = p->fbconfigID;
+         result = true;
+         break;
+      }
+
+      d->unlock(d);
+   }
+
+   return result;
+}
+
+/* Return true if the type is valid for pixmap. */
+bool
+apple_glx_pixmap_destroy(Display * dpy, GLXPixmap pixmap)
+{
+   return !apple_glx_drawable_destroy_by_type(dpy, pixmap,
+                                              APPLE_GLX_DRAWABLE_PIXMAP);
+}
diff --git a/src/glx/apple/apple_glx_surface.c b/src/glx/apple/apple_glx_surface.c
new file mode 100644
index 0000000..6db2910
--- /dev/null
+++ b/src/glx/apple/apple_glx_surface.c
@@ -0,0 +1,224 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+#include <assert.h>
+#include "glxclient.h"
+#include "apple_glx.h"
+#include "appledri.h"
+#include "apple_glx_drawable.h"
+
+static bool surface_make_current(struct apple_glx_context *ac,
+                                 struct apple_glx_drawable *d);
+
+static void surface_destroy(Display * dpy, struct apple_glx_drawable *d);
+
+
+static struct apple_glx_drawable_callbacks callbacks = {
+   .type = APPLE_GLX_DRAWABLE_SURFACE,
+   .make_current = surface_make_current,
+   .destroy = surface_destroy
+};
+
+static void
+update_viewport_and_scissor(Display * dpy, GLXDrawable drawable)
+{
+   Window root;
+   int x, y;
+   unsigned int width = 0, height = 0, bd, depth;
+
+   XGetGeometry(dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth);
+
+   glViewport(0, 0, width, height);
+   glScissor(0, 0, width, height);
+}
+
+static bool
+surface_make_current(struct apple_glx_context *ac,
+                     struct apple_glx_drawable *d)
+{
+   struct apple_glx_surface *s = &d->types.surface;
+   xp_error error;
+
+   assert(APPLE_GLX_DRAWABLE_SURFACE == d->type);
+
+   apple_glx_diagnostic("%s: ac->context_obj %p s->surface_id %u\n",
+                        __func__, (void *) ac->context_obj, s->surface_id);
+
+   error = xp_attach_gl_context(ac->context_obj, s->surface_id);
+
+   if (error) {
+      fprintf(stderr, "error: xp_attach_gl_context returned: %d\n", error);
+      return true;
+   }
+
+
+   if (!ac->made_current) {
+      /* 
+       * The first time a new context is made current the glViewport
+       * and glScissor should be updated.
+       */
+      update_viewport_and_scissor(ac->drawable->display,
+                                  ac->drawable->drawable);
+      ac->made_current = true;
+   }
+
+   apple_glx_diagnostic("%s: drawable 0x%lx\n", __func__, d->drawable);
+
+   return false;
+}
+
+static void
+surface_destroy(Display * dpy, struct apple_glx_drawable *d)
+{
+   struct apple_glx_surface *s = &d->types.surface;
+
+   apple_glx_diagnostic("%s: s->surface_id %u\n", __func__, s->surface_id);
+
+   xp_error error = xp_destroy_surface(s->surface_id);
+
+   if (error) {
+      fprintf(stderr, "xp_destroy_surface error: %d\n", (int) error);
+   }
+
+   /* 
+    * Check if this surface destroy came from the surface being destroyed
+    * on the server.  If s->pending_destroy is true, then it did, and 
+    * we don't want to try to destroy the surface on the server.
+    */
+   if (!s->pending_destroy) {
+      /*
+       * Warning: this causes other routines to be called (potentially)
+       * from surface_notify_handler.  It's probably best to not have
+       * any locks at this point locked.
+       */
+      XAppleDRIDestroySurface(d->display, DefaultScreen(d->display),
+                              d->drawable);
+
+      apple_glx_diagnostic
+         ("%s: destroyed a surface for drawable 0x%lx uid %u\n", __func__,
+          d->drawable, s->uid);
+   }
+}
+
+/* Return true if an error occured. */
+static bool
+create_surface(Display * dpy, int screen, struct apple_glx_drawable *d)
+{
+   struct apple_glx_surface *s = &d->types.surface;
+   unsigned int key[2];
+   xp_client_id id;
+
+   id = apple_glx_get_client_id();
+   if (0 == id)
+      return true;
+
+   assert(None != d->drawable);
+
+   s->pending_destroy = false;
+
+   if (XAppleDRICreateSurface(dpy, screen, d->drawable, id, key, &s->uid)) {
+      xp_error error;
+
+      error = xp_import_surface(key, &s->surface_id);
+
+      if (error) {
+         fprintf(stderr, "error: xp_import_surface returned: %d\n", error);
+         return true;
+      }
+
+      apple_glx_diagnostic("%s: created a surface for drawable 0x%lx"
+                           " with uid %u\n", __func__, d->drawable, s->uid);
+      return false;             /*success */
+   }
+
+   return true;                 /* unable to create a surface. */
+}
+
+/* Return true if an error occured. */
+/* This returns a referenced object via resultptr. */
+bool
+apple_glx_surface_create(Display * dpy, int screen,
+                         GLXDrawable drawable,
+                         struct apple_glx_drawable ** resultptr)
+{
+   struct apple_glx_drawable *d;
+
+   if (apple_glx_drawable_create(dpy, screen, drawable, &d, &callbacks))
+      return true;
+
+   /* apple_glx_drawable_create creates a locked and referenced object. */
+
+   if (create_surface(dpy, screen, d)) {
+      d->unlock(d);
+      d->destroy(d);
+      return true;
+   }
+
+   *resultptr = d;
+
+   d->unlock(d);
+
+   return false;
+}
+
+/*
+ * All surfaces are reference counted, and surfaces are only created
+ * when the window is made current.  When all contexts no longer reference
+ * a surface drawable the apple_glx_drawable gets destroyed, and thus
+ * its surface is destroyed.  
+ *
+ * However we can make the destruction occur a bit sooner by setting
+ * pending_destroy, which is then checked for in glViewport by
+ * apple_glx_context_update.
+ */
+void
+apple_glx_surface_destroy(unsigned int uid)
+{
+   struct apple_glx_drawable *d;
+
+   d = apple_glx_drawable_find_by_uid(uid, APPLE_GLX_DRAWABLE_REFERENCE
+                                      | APPLE_GLX_DRAWABLE_LOCK);
+
+   if (d) {
+      d->types.surface.pending_destroy = true;
+      d->release(d);
+      /* 
+       * We release 2 references to the surface.  One was acquired by
+       * the find, and the other was leftover from a context, or 
+       * the surface being displayed, so the destroy() will decrease it
+       * once more.
+       *
+       * If the surface is in a context, it will take one d->destroy(d);
+       * to actually destroy it when the pending_destroy is processed
+       * by a glViewport callback (see apple_glx_context_update()).
+       */
+      d->destroy(d);
+
+      d->unlock(d);
+   }
+}
diff --git a/src/glx/apple/apple_visual.c b/src/glx/apple/apple_visual.c
new file mode 100644
index 0000000..e809147
--- /dev/null
+++ b/src/glx/apple/apple_visual.c
@@ -0,0 +1,144 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <assert.h>
+#include <GL/gl.h>
+#include <OpenGL/OpenGL.h>
+#include <OpenGL/CGLContext.h>
+#include <OpenGL/CGLRenderers.h>
+#include "apple_cgl.h"
+#include "apple_visual.h"
+#include "apple_glx.h"
+#include "glcontextmodes.h"
+
+enum
+{
+   MAX_ATTR = 60
+};
+
+/*mode is a __GlcontextModes*/
+void
+apple_visual_create_pfobj(CGLPixelFormatObj * pfobj, const void *mode,
+                          bool * double_buffered, bool * uses_stereo,
+                          bool offscreen)
+{
+   CGLPixelFormatAttribute attr[MAX_ATTR];
+   const __GLcontextModes *c = mode;
+   int numattr = 0;
+   GLint vsref = 0;
+   CGLError error = 0;
+
+   if (offscreen) {
+      apple_glx_diagnostic
+         ("offscreen rendering enabled.  Using kCGLPFAOffScreen\n");
+
+      attr[numattr++] = kCGLPFAOffScreen;
+      attr[numattr++] = kCGLPFAColorSize;
+      attr[numattr++] = 32;
+   }
+   else if (getenv("LIBGL_ALWAYS_SOFTWARE") != NULL) {
+      apple_glx_diagnostic
+         ("Software rendering requested.  Using kCGLRendererGenericFloatID.\n");
+      attr[numattr++] = kCGLPFARendererID;
+      attr[numattr++] = kCGLRendererGenericFloatID;
+   }
+   else if (getenv("LIBGL_ALLOW_SOFTWARE") != NULL) {
+      apple_glx_diagnostic
+         ("Software rendering is not being excluded.  Not using kCGLPFAAccelerated.\n");
+   }
+   else {
+      attr[numattr++] = kCGLPFAAccelerated;
+   }
+
+   /* 
+    * The program chose a config based on the fbconfigs or visuals.
+    * Those are based on the attributes from CGL, so we probably
+    * do want the closest match for the color, depth, and accum.
+    */
+   attr[numattr++] = kCGLPFAClosestPolicy;
+
+   if (c->stereoMode) {
+      attr[numattr++] = kCGLPFAStereo;
+      *uses_stereo = true;
+   }
+   else {
+      *uses_stereo = false;
+   }
+
+   if (c->doubleBufferMode) {
+      attr[numattr++] = kCGLPFADoubleBuffer;
+      *double_buffered = true;
+   }
+   else {
+      *double_buffered = false;
+   }
+
+   attr[numattr++] = kCGLPFAColorSize;
+   attr[numattr++] = c->redBits + c->greenBits + c->blueBits;
+   attr[numattr++] = kCGLPFAAlphaSize;
+   attr[numattr++] = c->alphaBits;
+
+   if ((c->accumRedBits + c->accumGreenBits + c->accumBlueBits) > 0) {
+      attr[numattr++] = kCGLPFAAccumSize;
+      attr[numattr++] = c->accumRedBits + c->accumGreenBits +
+         c->accumBlueBits + c->accumAlphaBits;
+   }
+
+   if (c->depthBits > 0) {
+      attr[numattr++] = kCGLPFADepthSize;
+      attr[numattr++] = c->depthBits;
+   }
+
+   if (c->stencilBits > 0) {
+      attr[numattr++] = kCGLPFAStencilSize;
+      attr[numattr++] = c->stencilBits;
+   }
+
+   if (c->sampleBuffers > 0) {
+      attr[numattr++] = kCGLPFAMultisample;
+      attr[numattr++] = kCGLPFASampleBuffers;
+      attr[numattr++] = c->sampleBuffers;
+      attr[numattr++] = kCGLPFASamples;
+      attr[numattr++] = c->samples;
+   }
+
+   attr[numattr++] = 0;
+
+   assert(numattr < MAX_ATTR);
+
+   error = apple_cgl.choose_pixel_format(attr, pfobj, &vsref);
+
+   if (error) {
+      fprintf(stderr, "error: %s\n", apple_cgl.error_string(error));
+      abort();
+   }
+}
diff --git a/src/glx/apple/apple_visual.h b/src/glx/apple/apple_visual.h
new file mode 100644
index 0000000..ebfafa3
--- /dev/null
+++ b/src/glx/apple/apple_visual.h
@@ -0,0 +1,41 @@
+/*
+ Copyright (c) 2008 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#ifndef APPLE_VISUAL_H
+#define APPLE_VISUAL_H
+
+#include <stdbool.h>
+#include <OpenGL/CGLTypes.h>
+
+/* mode is expected to be of type __GLcontextModes. */
+void apple_visual_create_pfobj(CGLPixelFormatObj * pfobj, const void *mode,
+                               bool * double_buffered, bool * uses_stereo,
+                               bool offscreen);
+
+#endif
diff --git a/src/glx/apple/apple_xgl_api_read.c b/src/glx/apple/apple_xgl_api_read.c
new file mode 100644
index 0000000..3dcb31b
--- /dev/null
+++ b/src/glx/apple/apple_xgl_api_read.c
@@ -0,0 +1,134 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+/*
+ * This file works with the glXMakeContextCurrent readable drawable. 
+ *
+ * The way it works is by swapping the currentDrawable for the currentReadable
+ * drawable if they are different.
+ */
+#include <stdbool.h>
+#include "apple_xgl_api_read.h"
+#include "apple_xgl_api.h"
+#include "apple_cgl.h"
+#include "apple_glx_context.h"
+
+extern struct apple_xgl_api __gl_api;
+
+struct apple_xgl_saved_state
+{
+   bool swapped;
+};
+
+static void
+SetRead(struct apple_xgl_saved_state *saved)
+{
+   GLXContext gc = __glXGetCurrentContext();
+
+   /*
+    * By default indicate that the state was not swapped, so that UnsetRead
+    * functions correctly.
+    */
+   saved->swapped = false;
+
+   /* 
+    * If the readable drawable isn't the same as the drawable then 
+    * the user has requested a readable drawable with glXMakeContextCurrent().
+    * We emulate this behavior by switching the current drawable.
+    */
+   if (None != gc->currentReadable
+       && gc->currentReadable != gc->currentDrawable) {
+      Display *dpy = glXGetCurrentDisplay();
+
+      saved->swapped = true;
+
+      if (apple_glx_make_current_context(dpy, gc->apple, gc->apple,
+                                         gc->currentReadable)) {
+         /* An error occurred, so try to restore the old context state. */
+         (void) apple_glx_make_current_context(dpy, gc->apple, gc->apple,
+                                               gc->currentDrawable);
+         saved->swapped = false;
+      }
+   }
+}
+
+static void
+UnsetRead(struct apple_xgl_saved_state *saved)
+{
+   if (saved->swapped) {
+      GLXContext gc = __glXGetCurrentContext();
+      Display *dpy = glXGetCurrentDisplay();
+
+      if (apple_glx_make_current_context(dpy, gc->apple, gc->apple,
+                                         gc->currentDrawable)) {
+         /*
+          * An error occurred restoring the drawable.
+          * It's unclear what to do about that. 
+          */
+      }
+   }
+}
+
+void
+glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
+             GLenum format, GLenum type, void *pixels)
+{
+   struct apple_xgl_saved_state saved;
+
+   SetRead(&saved);
+
+   __gl_api.ReadPixels(x, y, width, height, format, type, pixels);
+
+   UnsetRead(&saved);
+}
+
+void
+glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
+{
+   struct apple_xgl_saved_state saved;
+
+   SetRead(&saved);
+
+   __gl_api.CopyPixels(x, y, width, height, type);
+
+   UnsetRead(&saved);
+}
+
+void
+glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y,
+                 GLsizei width)
+{
+   struct apple_xgl_saved_state saved;
+
+   SetRead(&saved);
+
+   __gl_api.CopyColorTable(target, internalformat, x, y, width);
+
+   UnsetRead(&saved);
+}
diff --git a/src/glx/apple/apple_xgl_api_read.h b/src/glx/apple/apple_xgl_api_read.h
new file mode 100644
index 0000000..ffeb32a
--- /dev/null
+++ b/src/glx/apple/apple_xgl_api_read.h
@@ -0,0 +1,47 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+/*
+ * This file works with the glXMakeContextCurrent readable drawable. 
+ */
+#ifndef APPLE_XGL_API_READ_H
+#define APPLE_XGL_API_READ_H
+
+#include "glxclient.h"
+
+extern void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
+                         GLenum format, GLenum type, void *pixels);
+
+extern void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height,
+                         GLenum type);
+
+extern void glCopyColorTable(GLenum target, GLenum internalformat, GLint x,
+                             GLint y, GLsizei width);
+
+#endif
diff --git a/src/glx/apple/apple_xgl_api_stereo.c b/src/glx/apple/apple_xgl_api_stereo.c
new file mode 100644
index 0000000..b50e311
--- /dev/null
+++ b/src/glx/apple/apple_xgl_api_stereo.c
@@ -0,0 +1,119 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include <stdbool.h>
+#include "apple_xgl_api_stereo.h"
+#include "apple_xgl_api.h"
+#include "apple_glx_context.h"
+
+extern struct apple_xgl_api __gl_api;
+/* 
+ * These are special functions for stereoscopic support 
+ * differences in MacOS X.
+ */
+void
+glDrawBuffer(GLenum mode)
+{
+   GLXContext gc = glXGetCurrentContext();
+
+   if (gc && apple_glx_context_uses_stereo(gc->apple)) {
+      GLenum buf[2];
+      GLsizei n = 0;
+
+      switch (mode) {
+      case GL_BACK:
+         buf[0] = GL_BACK_LEFT;
+         buf[1] = GL_BACK_RIGHT;
+         n = 2;
+         break;
+      case GL_FRONT:
+         buf[0] = GL_FRONT_LEFT;
+         buf[1] = GL_FRONT_RIGHT;
+         n = 2;
+         break;
+
+      default:
+         buf[0] = mode;
+         n = 1;
+         break;
+      }
+
+      __gl_api.DrawBuffers(n, buf);
+   }
+   else {
+      __gl_api.DrawBuffer(mode);
+   }
+}
+
+
+void
+glDrawBuffers(GLsizei n, const GLenum * bufs)
+{
+   GLXContext gc = glXGetCurrentContext();
+
+   if (gc && apple_glx_context_uses_stereo(gc->apple)) {
+      GLenum newbuf[n + 2];
+      GLsizei i, outi = 0;
+      bool have_back = false;
+      bool have_front = false;
+
+      for (i = 0; i < n; ++i) {
+         if (GL_BACK == bufs[i]) {
+            have_back = true;
+         }
+         else if (GL_FRONT == bufs[i]) {
+            have_back = true;
+         }
+         else {
+            newbuf[outi++] = bufs[i];
+         }
+      }
+
+      if (have_back) {
+         newbuf[outi++] = GL_BACK_LEFT;
+         newbuf[outi++] = GL_BACK_RIGHT;
+      }
+
+      if (have_front) {
+         newbuf[outi++] = GL_FRONT_LEFT;
+         newbuf[outi++] = GL_FRONT_RIGHT;
+      }
+
+      __gl_api.DrawBuffers(outi, newbuf);
+   }
+   else {
+      __gl_api.DrawBuffers(n, bufs);
+   }
+}
+
+void
+glDrawBuffersARB(GLsizei n, const GLenum * bufs)
+{
+   glDrawBuffers(n, bufs);
+}
diff --git a/src/glx/apple/apple_xgl_api_stereo.h b/src/glx/apple/apple_xgl_api_stereo.h
new file mode 100644
index 0000000..c285363
--- /dev/null
+++ b/src/glx/apple/apple_xgl_api_stereo.h
@@ -0,0 +1,39 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include "glxclient.h"
+
+#ifndef APPLE_XGL_API_STEREO_H
+#define APPLE_XGL_API_STEREO_H
+
+extern void glDrawBuffer(GLenum mode);
+extern void glDrawBuffers(GLsizei n, const GLenum * bufs);
+extern void glDrawBuffersARB(GLsizei n, const GLenum * bufs);
+
+#endif
diff --git a/src/glx/apple/apple_xgl_api_viewport.c b/src/glx/apple/apple_xgl_api_viewport.c
new file mode 100644
index 0000000..d3fbc7c
--- /dev/null
+++ b/src/glx/apple/apple_xgl_api_viewport.c
@@ -0,0 +1,45 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+#include "apple_glx_context.h"
+#include "apple_xgl_api.h"
+#include "apple_xgl_api_viewport.h"
+
+extern struct apple_xgl_api __gl_api;
+
+void
+glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+   GLXContext gc = __glXGetCurrentContext();
+   Display *dpy = glXGetCurrentDisplay();
+
+   if (gc && gc->apple)
+      apple_glx_context_update(dpy, gc->apple);
+
+   __gl_api.Viewport(x, y, width, height);
+}
diff --git a/src/glx/apple/apple_xgl_api_viewport.h b/src/glx/apple/apple_xgl_api_viewport.h
new file mode 100644
index 0000000..6c89ca7
--- /dev/null
+++ b/src/glx/apple/apple_xgl_api_viewport.h
@@ -0,0 +1,36 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+#ifndef APPLE_XGL_API_VIEWPORT_H
+#define APPLE_XGL_API_VIEWPORT_H
+
+#include "glxclient.h"
+
+void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
+
+#endif
diff --git a/src/glx/apple/appledri.c b/src/glx/apple/appledri.c
new file mode 100644
index 0000000..4f2e8f9
--- /dev/null
+++ b/src/glx/apple/appledri.c
@@ -0,0 +1,452 @@
+/* $XFree86: xc/lib/GL/dri/XF86dri.c,v 1.12 2001/08/27 17:40:57 dawes Exp $ */
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+Copyright 2000 VA Linux Systems, Inc.
+Copyright (c) 2002, 2008 Apple Computer, Inc.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ *   Kevin E. Martin <martin at valinux.com>
+ *   Jens Owen <jens at valinux.com>
+ *   Rickard E. (Rik) Faith <faith at valinux.com>
+ *
+ */
+
+/* THIS IS NOT AN X CONSORTIUM STANDARD */
+
+#define NEED_EVENTS
+#define NEED_REPLIES
+#include <X11/Xlibint.h>
+#include "appledristr.h"
+#include <X11/extensions/Xext.h>
+#include <X11/extensions/extutil.h>
+#include <stdio.h>
+
+static XExtensionInfo _appledri_info_data;
+static XExtensionInfo *appledri_info = &_appledri_info_data;
+static char *appledri_extension_name = APPLEDRINAME;
+
+#define AppleDRICheckExtension(dpy,i,val) \
+  XextCheckExtension (dpy, i, appledri_extension_name, val)
+
+/*****************************************************************************
+ *                                                                           *
+ *			   private utility routines                          *
+ *                                                                           *
+ *****************************************************************************/
+
+static int close_display(Display * dpy, XExtCodes * extCodes);
+static Bool wire_to_event(Display * dpy, XEvent * re, xEvent * event);
+
+static /* const */ XExtensionHooks appledri_extension_hooks = {
+   NULL,                        /* create_gc */
+   NULL,                        /* copy_gc */
+   NULL,                        /* flush_gc */
+   NULL,                        /* free_gc */
+   NULL,                        /* create_font */
+   NULL,                        /* free_font */
+   close_display,               /* close_display */
+   wire_to_event,               /* wire_to_event */
+   NULL,                        /* event_to_wire */
+   NULL,                        /* error */
+   NULL,                        /* error_string */
+};
+
+static
+XEXT_GENERATE_FIND_DISPLAY(find_display, appledri_info,
+                           appledri_extension_name,
+                           &appledri_extension_hooks,
+                           AppleDRINumberEvents, NULL)
+
+     static XEXT_GENERATE_CLOSE_DISPLAY(close_display, appledri_info)
+
+     static void (*surface_notify_handler) ();
+
+     void *XAppleDRISetSurfaceNotifyHandler(void (*fun) ())
+{
+   void *old = surface_notify_handler;
+   surface_notify_handler = fun;
+   return old;
+}
+
+static Bool
+wire_to_event(Display *dpy, XEvent *re, xEvent *event)
+{
+   XExtDisplayInfo *info = find_display(dpy);
+   xAppleDRINotifyEvent *sevent;
+
+   AppleDRICheckExtension(dpy, info, False);
+
+   switch ((event->u.u.type & 0x7f) - info->codes->first_event) {
+   case AppleDRISurfaceNotify:
+      sevent = (xAppleDRINotifyEvent *) event;
+      if (surface_notify_handler != NULL) {
+         (*surface_notify_handler) (dpy, (unsigned int) sevent->arg,
+                                    (int) sevent->kind);
+      }
+      return False;
+   }
+   return False;
+}
+
+/*****************************************************************************
+ *                                                                           *
+ *		    public Apple-DRI Extension routines                      *
+ *                                                                           *
+ *****************************************************************************/
+
+#if 0
+#include <stdio.h>
+#define TRACE(msg)  fprintf(stderr, "AppleDRI%s\n", msg);
+#else
+#define TRACE(msg)
+#endif
+
+
+Bool
+XAppleDRIQueryExtension(dpy, event_basep, error_basep)
+     Display *dpy;
+     int *event_basep, *error_basep;
+{
+   XExtDisplayInfo *info = find_display(dpy);
+
+   TRACE("QueryExtension...");
+   if (XextHasExtension(info)) {
+      *event_basep = info->codes->first_event;
+      *error_basep = info->codes->first_error;
+      TRACE("QueryExtension... return True");
+      return True;
+   }
+   else {
+      TRACE("QueryExtension... return False");
+      return False;
+   }
+}
+
+Bool
+XAppleDRIQueryVersion(dpy, majorVersion, minorVersion, patchVersion)
+     Display *dpy;
+     int *majorVersion;
+     int *minorVersion;
+     int *patchVersion;
+{
+   XExtDisplayInfo *info = find_display(dpy);
+   xAppleDRIQueryVersionReply rep;
+   xAppleDRIQueryVersionReq *req;
+
+   TRACE("QueryVersion...");
+   AppleDRICheckExtension(dpy, info, False);
+
+   LockDisplay(dpy);
+   GetReq(AppleDRIQueryVersion, req);
+   req->reqType = info->codes->major_opcode;
+   req->driReqType = X_AppleDRIQueryVersion;
+   if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) {
+      UnlockDisplay(dpy);
+      SyncHandle();
+      TRACE("QueryVersion... return False");
+      return False;
+   }
+   *majorVersion = rep.majorVersion;
+   *minorVersion = rep.minorVersion;
+   *patchVersion = rep.patchVersion;
+   UnlockDisplay(dpy);
+   SyncHandle();
+   TRACE("QueryVersion... return True");
+   return True;
+}
+
+Bool
+XAppleDRIQueryDirectRenderingCapable(dpy, screen, isCapable)
+     Display *dpy;
+     int screen;
+     Bool *isCapable;
+{
+   XExtDisplayInfo *info = find_display(dpy);
+   xAppleDRIQueryDirectRenderingCapableReply rep;
+   xAppleDRIQueryDirectRenderingCapableReq *req;
+
+   TRACE("QueryDirectRenderingCapable...");
+   AppleDRICheckExtension(dpy, info, False);
+
+   LockDisplay(dpy);
+   GetReq(AppleDRIQueryDirectRenderingCapable, req);
+   req->reqType = info->codes->major_opcode;
+   req->driReqType = X_AppleDRIQueryDirectRenderingCapable;
+   req->screen = screen;
+   if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) {
+      UnlockDisplay(dpy);
+      SyncHandle();
+      TRACE("QueryDirectRenderingCapable... return False");
+      return False;
+   }
+   *isCapable = rep.isCapable;
+   UnlockDisplay(dpy);
+   SyncHandle();
+   TRACE("QueryDirectRenderingCapable... return True");
+   return True;
+}
+
+Bool
+XAppleDRIAuthConnection(dpy, screen, magic)
+     Display *dpy;
+     int screen;
+     unsigned int magic;
+{
+   XExtDisplayInfo *info = find_display(dpy);
+   xAppleDRIAuthConnectionReq *req;
+   xAppleDRIAuthConnectionReply rep;
+
+   TRACE("AuthConnection...");
+   AppleDRICheckExtension(dpy, info, False);
+
+   LockDisplay(dpy);
+   GetReq(AppleDRIAuthConnection, req);
+   req->reqType = info->codes->major_opcode;
+   req->driReqType = X_AppleDRIAuthConnection;
+   req->screen = screen;
+   req->magic = magic;
+   rep.authenticated = 0;
+   if (!_XReply(dpy, (xReply *) & rep, 0, xFalse) || !rep.authenticated) {
+      UnlockDisplay(dpy);
+      SyncHandle();
+      TRACE("AuthConnection... return False");
+      return False;
+   }
+   UnlockDisplay(dpy);
+   SyncHandle();
+   TRACE("AuthConnection... return True");
+   return True;
+}
+
+Bool
+XAppleDRICreateSurface(dpy, screen, drawable, client_id, key, uid)
+     Display *dpy;
+     int screen;
+     Drawable drawable;
+     unsigned int client_id;
+     unsigned int *key;
+     unsigned int *uid;
+{
+   XExtDisplayInfo *info = find_display(dpy);
+   xAppleDRICreateSurfaceReply rep;
+   xAppleDRICreateSurfaceReq *req;
+
+   TRACE("CreateSurface...");
+   AppleDRICheckExtension(dpy, info, False);
+
+   LockDisplay(dpy);
+   GetReq(AppleDRICreateSurface, req);
+   req->reqType = info->codes->major_opcode;
+   req->driReqType = X_AppleDRICreateSurface;
+   req->screen = screen;
+   req->drawable = drawable;
+   req->client_id = client_id;
+   rep.key_0 = rep.key_1 = rep.uid = 0;
+   if (!_XReply(dpy, (xReply *) & rep, 0, xFalse) || !rep.key_0) {
+      UnlockDisplay(dpy);
+      SyncHandle();
+      TRACE("CreateSurface... return False");
+      return False;
+   }
+   key[0] = rep.key_0;
+   key[1] = rep.key_1;
+   *uid = rep.uid;
+   UnlockDisplay(dpy);
+   SyncHandle();
+   TRACE("CreateSurface... return True");
+   return True;
+}
+
+Bool
+XAppleDRIDestroySurface(dpy, screen, drawable)
+     Display *dpy;
+     int screen;
+     Drawable drawable;
+{
+   XExtDisplayInfo *info = find_display(dpy);
+   xAppleDRIDestroySurfaceReq *req;
+
+   TRACE("DestroySurface...");
+   AppleDRICheckExtension(dpy, info, False);
+
+   LockDisplay(dpy);
+   GetReq(AppleDRIDestroySurface, req);
+   req->reqType = info->codes->major_opcode;
+   req->driReqType = X_AppleDRIDestroySurface;
+   req->screen = screen;
+   req->drawable = drawable;
+   UnlockDisplay(dpy);
+   SyncHandle();
+   TRACE("DestroySurface... return True");
+   return True;
+}
+
+Bool
+XAppleDRICreateSharedBuffer(Display * dpy, int screen, Drawable drawable,
+                            Bool doubleSwap, char *path, size_t pathlen,
+                            int *width, int *height)
+{
+   XExtDisplayInfo *info = find_display(dpy);
+   xAppleDRICreateSharedBufferReq *req;
+   xAppleDRICreateSharedBufferReply rep;
+
+   AppleDRICheckExtension(dpy, info, False);
+
+   LockDisplay(dpy);
+   GetReq(AppleDRICreateSharedBuffer, req);
+   req->reqType = info->codes->major_opcode;
+   req->driReqType = X_AppleDRICreateSharedBuffer;
+   req->screen = screen;
+   req->drawable = drawable;
+   req->doubleSwap = doubleSwap;
+
+
+   if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) {
+      puts("REPLY ERROR");
+
+      UnlockDisplay(dpy);
+      SyncHandle();
+      return False;
+   }
+
+   printf("rep.stringLength %d\n", (int) rep.stringLength);
+
+   if (rep.stringLength > 0 && rep.stringLength <= pathlen) {
+      _XReadPad(dpy, path, rep.stringLength);
+
+      printf("path: %s\n", path);
+
+      *width = rep.width;
+      *height = rep.height;
+
+      UnlockDisplay(dpy);
+      SyncHandle();
+      return True;
+   }
+
+   UnlockDisplay(dpy);
+   SyncHandle();
+
+   return False;
+}
+
+Bool
+XAppleDRISwapBuffers(Display * dpy, int screen, Drawable drawable)
+{
+   XExtDisplayInfo *info = find_display(dpy);
+   xAppleDRISwapBuffersReq *req;
+
+   AppleDRICheckExtension(dpy, info, False);
+
+   LockDisplay(dpy);
+   GetReq(AppleDRISwapBuffers, req);
+   req->reqType = info->codes->major_opcode;
+   req->driReqType = X_AppleDRISwapBuffers;
+   req->screen = screen;
+   req->drawable = drawable;
+   UnlockDisplay(dpy);
+   SyncHandle();
+
+   return True;
+}
+
+Bool
+XAppleDRICreatePixmap(Display * dpy, int screen, Drawable drawable,
+                      int *width, int *height, int *pitch, int *bpp,
+                      size_t * size, char *bufname, size_t bufnamesize)
+{
+   XExtDisplayInfo *info = find_display(dpy);
+   xAppleDRICreatePixmapReq *req;
+   xAppleDRICreatePixmapReply rep;
+
+   AppleDRICheckExtension(dpy, info, False);
+
+   LockDisplay(dpy);
+   GetReq(AppleDRICreatePixmap, req);
+   req->reqType = info->codes->major_opcode;
+   req->driReqType = X_AppleDRICreatePixmap;
+   req->screen = screen;
+   req->drawable = drawable;
+
+   if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) {
+      UnlockDisplay(dpy);
+      SyncHandle();
+      return False;
+   }
+
+   /*
+      printf("rep.stringLength %d\n", (int) rep.stringLength);
+    */
+
+   if (rep.stringLength > 0 && rep.stringLength <= bufnamesize) {
+      _XReadPad(dpy, bufname, rep.stringLength);
+
+      printf("path: %s\n", bufname);
+
+      *width = rep.width;
+      *height = rep.height;
+      *pitch = rep.pitch;
+      *bpp = rep.bpp;
+      *size = rep.size;
+
+      UnlockDisplay(dpy);
+      SyncHandle();
+      return True;
+   }
+   else if (rep.stringLength > 0) {
+      _XEatData(dpy, rep.stringLength);
+   }
+
+   UnlockDisplay(dpy);
+   SyncHandle();
+
+   return True;
+}
+
+/* 
+ * Call it a drawable, because we really don't know what it is
+ * until it reaches the server, and we should keep that in mind.
+ */
+Bool
+XAppleDRIDestroyPixmap(Display * dpy, Pixmap drawable)
+{
+   XExtDisplayInfo *info = find_display(dpy);
+   xAppleDRIDestroyPixmapReq *req;
+
+   AppleDRICheckExtension(dpy, info, False);
+
+   LockDisplay(dpy);
+   GetReq(AppleDRIDestroyPixmap, req);
+   req->reqType = info->codes->major_opcode;
+   req->driReqType = X_AppleDRIDestroyPixmap;
+   req->drawable = drawable;
+   UnlockDisplay(dpy);
+   SyncHandle();
+
+   return True;
+}
diff --git a/src/glx/apple/appledri.h b/src/glx/apple/appledri.h
new file mode 100644
index 0000000..0108378
--- /dev/null
+++ b/src/glx/apple/appledri.h
@@ -0,0 +1,124 @@
+/* $XFree86: xc/lib/GL/dri/xf86dri.h,v 1.7 2000/12/07 20:26:02 dawes Exp $ */
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+Copyright 2000 VA Linux Systems, Inc.
+Copyright (c) 2002, 2008, 2009 Apple Computer, Inc.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ *   Kevin E. Martin <martin at valinux.com>
+ *   Jens Owen <jens at valinux.com>
+ *   Rickard E. (Rik) Faith <faith at valinux.com>
+ *
+ */
+
+#ifndef _APPLEDRI_H_
+#define _APPLEDRI_H_
+
+#include <X11/Xlib.h>
+#include <X11/Xfuncproto.h>
+
+#define X_AppleDRIQueryVersion			0
+#define X_AppleDRIQueryDirectRenderingCapable	1
+#define X_AppleDRICreateSurface			2
+#define X_AppleDRIDestroySurface		3
+#define X_AppleDRIAuthConnection                4
+#define X_AppleDRICreateSharedBuffer            5
+#define X_AppleDRISwapBuffers                   6
+#define X_AppleDRICreatePixmap                  7
+#define X_AppleDRIDestroyPixmap                 8
+
+/* Requests up to and including 18 were used in a previous version */
+
+/* Events */
+#define AppleDRIObsoleteEvent1		0
+#define AppleDRIObsoleteEvent2		1
+#define AppleDRIObsoleteEvent3		2
+#define AppleDRISurfaceNotify		3
+#define AppleDRINumberEvents		4
+
+/* Errors */
+#define AppleDRIClientNotLocal		0
+#define AppleDRIOperationNotSupported	1
+#define AppleDRINumberErrors		(AppleDRIOperationNotSupported + 1)
+
+/* Kinds of SurfaceNotify events: */
+#define AppleDRISurfaceNotifyChanged	0
+#define AppleDRISurfaceNotifyDestroyed	1
+
+#ifndef _APPLEDRI_SERVER_
+
+typedef struct
+{
+   int type;                    /* of event */
+   unsigned long serial;        /* # of last request processed by server */
+   Bool send_event;             /* true if this came frome a SendEvent request */
+   Display *display;            /* Display the event was read from */
+   Window window;               /* window of event */
+   Time time;                   /* server timestamp when event happened */
+   int kind;                    /* subtype of event */
+   int arg;
+} XAppleDRINotifyEvent;
+
+_XFUNCPROTOBEGIN
+   Bool XAppleDRIQueryExtension(Display * dpy, int *event_base,
+                                int *error_base);
+
+Bool XAppleDRIQueryVersion(Display * dpy, int *majorVersion,
+                           int *minorVersion, int *patchVersion);
+
+Bool XAppleDRIQueryDirectRenderingCapable(Display * dpy, int screen,
+                                          Bool * isCapable);
+
+void *XAppleDRISetSurfaceNotifyHandler(void (*fun) (Display * dpy,
+                                                    unsigned uid, int kind));
+
+Bool XAppleDRIAuthConnection(Display * dpy, int screen, unsigned int magic);
+
+Bool XAppleDRICreateSurface(Display * dpy, int screen, Drawable drawable,
+                            unsigned int client_id, unsigned int key[2],
+                            unsigned int *uid);
+
+Bool XAppleDRIDestroySurface(Display * dpy, int screen, Drawable drawable);
+
+Bool XAppleDRISynchronizeSurfaces(Display * dpy);
+
+Bool XAppleDRICreateSharedBuffer(Display * dpy, int screen, Drawable drawable,
+                                 Bool doubleSwap, char *path, size_t pathlen,
+                                 int *width, int *height);
+
+Bool XAppleDRISwapBuffers(Display * dpy, int screen, Drawable drawable);
+
+Bool XAppleDRICreatePixmap(Display * dpy, int screen, Drawable drawable,
+                           int *width, int *height, int *pitch, int *bpp,
+                           size_t * size, char *bufname, size_t bufnamesize);
+
+Bool XAppleDRIDestroyPixmap(Display * dpy, Pixmap pixmap);
+
+_XFUNCPROTOEND
+#endif /* _APPLEDRI_SERVER_ */
+#endif /* _APPLEDRI_H_ */
diff --git a/src/glx/apple/appledristr.h b/src/glx/apple/appledristr.h
new file mode 100644
index 0000000..b5ffe5b
--- /dev/null
+++ b/src/glx/apple/appledristr.h
@@ -0,0 +1,266 @@
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+Copyright 2000 VA Linux Systems, Inc.
+Copyright (c) 2002, 2008, 2009 Apple Computer, Inc.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ *   Kevin E. Martin <martin at valinux.com>
+ *   Jens Owen <jens at valinux.com>
+ *   Rickard E. (Rik) Fiath <faith at valinux.com>
+ *
+ */
+
+#ifndef _APPLEDRISTR_H_
+#define _APPLEDRISTR_H_
+
+#include "appledri.h"
+
+#define APPLEDRINAME "Apple-DRI"
+
+#define APPLE_DRI_MAJOR_VERSION	1       /* current version numbers */
+#define APPLE_DRI_MINOR_VERSION	0
+#define APPLE_DRI_PATCH_VERSION	0
+
+typedef struct _AppleDRIQueryVersion
+{
+   CARD8 reqType;               /* always DRIReqCode */
+   CARD8 driReqType;            /* always X_DRIQueryVersion */
+   CARD16 length B16;
+} xAppleDRIQueryVersionReq;
+#define sz_xAppleDRIQueryVersionReq	4
+
+typedef struct
+{
+   BYTE type;                   /* X_Reply */
+   BOOL pad1;
+   CARD16 sequenceNumber B16;
+   CARD32 length B32;
+   CARD16 majorVersion B16;     /* major version of DRI protocol */
+   CARD16 minorVersion B16;     /* minor version of DRI protocol */
+   CARD32 patchVersion B32;     /* patch version of DRI protocol */
+   CARD32 pad3 B32;
+   CARD32 pad4 B32;
+   CARD32 pad5 B32;
+   CARD32 pad6 B32;
+} xAppleDRIQueryVersionReply;
+#define sz_xAppleDRIQueryVersionReply	32
+
+typedef struct _AppleDRIQueryDirectRenderingCapable
+{
+   CARD8 reqType;               /* always DRIReqCode */
+   CARD8 driReqType;            /* X_DRIQueryDirectRenderingCapable */
+   CARD16 length B16;
+   CARD32 screen B32;
+} xAppleDRIQueryDirectRenderingCapableReq;
+#define sz_xAppleDRIQueryDirectRenderingCapableReq	8
+
+typedef struct
+{
+   BYTE type;                   /* X_Reply */
+   BOOL pad1;
+   CARD16 sequenceNumber B16;
+   CARD32 length B32;
+   BOOL isCapable;
+   BOOL pad2;
+   BOOL pad3;
+   BOOL pad4;
+   CARD32 pad5 B32;
+   CARD32 pad6 B32;
+   CARD32 pad7 B32;
+   CARD32 pad8 B32;
+   CARD32 pad9 B32;
+} xAppleDRIQueryDirectRenderingCapableReply;
+#define sz_xAppleDRIQueryDirectRenderingCapableReply	32
+
+typedef struct _AppleDRIAuthConnection
+{
+   CARD8 reqType;               /* always DRIReqCode */
+   CARD8 driReqType;            /* always X_DRICloseConnection */
+   CARD16 length B16;
+   CARD32 screen B32;
+   CARD32 magic B32;
+} xAppleDRIAuthConnectionReq;
+#define sz_xAppleDRIAuthConnectionReq	12
+
+typedef struct
+{
+   BYTE type;
+   BOOL pad1;
+   CARD16 sequenceNumber B16;
+   CARD32 length B32;
+   CARD32 authenticated B32;
+   CARD32 pad2 B32;
+   CARD32 pad3 B32;
+   CARD32 pad4 B32;
+   CARD32 pad5 B32;
+   CARD32 pad6 B32;
+} xAppleDRIAuthConnectionReply;
+#define zx_xAppleDRIAuthConnectionReply  32
+
+typedef struct _AppleDRICreateSurface
+{
+   CARD8 reqType;               /* always DRIReqCode */
+   CARD8 driReqType;            /* always X_DRICreateSurface */
+   CARD16 length B16;
+   CARD32 screen B32;
+   CARD32 drawable B32;
+   CARD32 client_id B32;
+} xAppleDRICreateSurfaceReq;
+#define sz_xAppleDRICreateSurfaceReq	16
+
+typedef struct
+{
+   BYTE type;                   /* X_Reply */
+   BOOL pad1;
+   CARD16 sequenceNumber B16;
+   CARD32 length B32;
+   CARD32 key_0 B32;
+   CARD32 key_1 B32;
+   CARD32 uid B32;
+   CARD32 pad4 B32;
+   CARD32 pad5 B32;
+   CARD32 pad6 B32;
+} xAppleDRICreateSurfaceReply;
+#define sz_xAppleDRICreateSurfaceReply	32
+
+typedef struct _AppleDRIDestroySurface
+{
+   CARD8 reqType;               /* always DRIReqCode */
+   CARD8 driReqType;            /* always X_DRIDestroySurface */
+   CARD16 length B16;
+   CARD32 screen B32;
+   CARD32 drawable B32;
+} xAppleDRIDestroySurfaceReq;
+#define sz_xAppleDRIDestroySurfaceReq	12
+
+typedef struct _AppleDRINotify
+{
+   BYTE type;                   /* always eventBase + event type */
+   BYTE kind;
+   CARD16 sequenceNumber B16;
+   CARD32 time B32;             /* time of change */
+   CARD32 pad1 B32;
+   CARD32 arg B32;
+   CARD32 pad3 B32;
+   CARD32 pad4 B32;
+   CARD32 pad5 B32;
+   CARD32 pad6 B32;
+} xAppleDRINotifyEvent;
+#define sz_xAppleDRINotifyEvent	32
+
+
+typedef struct
+{
+   CARD8 reqType;
+   CARD8 driReqType;
+   CARD16 length B16;
+   CARD32 screen B32;
+   CARD32 drawable B32;
+   BOOL doubleSwap;
+   CARD8 pad1, pad2, pad3;
+} xAppleDRICreateSharedBufferReq;
+
+#define sz_xAppleDRICreateSharedBufferReq 16
+
+typedef struct
+{
+   BYTE type;
+   BYTE data1;
+   CARD16 sequenceNumber B16;
+   CARD32 length B32;
+   CARD32 stringLength B32;     /* 0 on error */
+   CARD32 width B32;
+   CARD32 height B32;
+   CARD32 pad1 B32;
+   CARD32 pad2 B32;
+   CARD32 pad3 B32;
+} xAppleDRICreateSharedBufferReply;
+
+#define sz_xAppleDRICreateSharedBufferReply 32
+
+typedef struct
+{
+   CARD8 reqType;
+   CARD8 driReqType;
+   CARD16 length B16;
+   CARD32 screen B32;
+   CARD32 drawable B32;
+} xAppleDRISwapBuffersReq;
+
+#define sz_xAppleDRISwapBuffersReq 12
+
+typedef struct
+{
+   CARD8 reqType;               /*1 */
+   CARD8 driReqType;            /*2 */
+   CARD16 length B16;           /*4 */
+   CARD32 screen B32;           /*8 */
+   CARD32 drawable B32;         /*12 */
+} xAppleDRICreatePixmapReq;
+
+#define sz_xAppleDRICreatePixmapReq 12
+
+typedef struct
+{
+   BYTE type;                   /*1 */
+   BOOL pad1;                   /*2 */
+   CARD16 sequenceNumber B16;   /*4 */
+   CARD32 length B32;           /*8 */
+   CARD32 width B32;            /*12 */
+   CARD32 height B32;           /*16 */
+   CARD32 pitch B32;            /*20 */
+   CARD32 bpp B32;              /*24 */
+   CARD32 size B32;             /*28 */
+   CARD32 stringLength B32;     /*32 */
+} xAppleDRICreatePixmapReply;
+
+#define sz_xAppleDRICreatePixmapReply 32
+
+typedef struct
+{
+   CARD8 reqType;               /*1 */
+   CARD8 driReqType;            /*2 */
+   CARD16 length B16;           /*4 */
+   CARD32 drawable B32;         /*8 */
+} xAppleDRIDestroyPixmapReq;
+
+#define sz_xAppleDRIDestroyPixmapReq 8
+
+#ifdef _APPLEDRI_SERVER_
+
+void AppleDRISendEvent(
+#if NeedFunctionPrototypes
+                         int /* type */ ,
+                         unsigned int /* mask */ ,
+                         int /* which */ ,
+                         int    /* arg */
+#endif
+   );
+
+#endif /* _APPLEDRI_SERVER_ */
+#endif /* _APPLEDRISTR_H_ */
diff --git a/src/glx/apple/gen_api_header.tcl b/src/glx/apple/gen_api_header.tcl
new file mode 100644
index 0000000..9e986de
--- /dev/null
+++ b/src/glx/apple/gen_api_header.tcl
@@ -0,0 +1,86 @@
+
+package require Tcl 8.5
+
+set license {
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+}
+
+set this_script [info script]
+
+proc main {argc argv} {
+    if {2 != $argc} {
+	puts stderr "syntax is: [set ::this_script] serialized-array-file output.h"
+	return 1
+    }
+
+    set fd [open [lindex $argv 0] r]
+    array set api [read $fd]
+    close $fd
+    
+    set fd [open [lindex $argv 1] w]
+    
+    puts $fd "/* This file was automatically generated by [set ::this_script]. */"
+    puts $fd $::license
+
+    puts $fd "
+#ifndef APPLE_XGL_API_H
+#define APPLE_XGL_API_H
+"
+    
+    puts $fd "struct apple_xgl_api \{"
+
+    set sorted [lsort -dictionary [array names api]]
+
+    foreach f $sorted {
+	set attr $api($f)
+	set pstr ""
+
+	if {[dict exists $attr alias_for] || [dict exists $attr noop]} {
+	    #Skip this function.
+	    continue
+	}
+
+	foreach p [dict get $attr parameters] {
+	    append pstr "[lindex $p 0] [lindex $p 1], "
+	}
+
+	set pstr [string trimright $pstr ", "]
+	puts $fd "\t[dict get $attr return] (*[set f])([set pstr]);"
+    }
+
+    puts $fd "\};"
+    puts $fd "void apple_xgl_init_direct(void);
+
+#endif /*APPLE_XGL_API_H*/
+"
+    
+    return 0    
+}
+exit [main $::argc $::argv]
\ No newline at end of file
diff --git a/src/glx/apple/gen_api_library.tcl b/src/glx/apple/gen_api_library.tcl
new file mode 100644
index 0000000..159f9c0
--- /dev/null
+++ b/src/glx/apple/gen_api_library.tcl
@@ -0,0 +1,212 @@
+package require Tcl 8.5
+
+set license {
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+}
+
+set gl_license {
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+** 
+** http://oss.sgi.com/projects/FreeB
+** 
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+** 
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+** 
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+}
+
+set init_code {
+static void *glsym(void *handle, const char *name) { 
+    void *sym = dlsym(handle, name);
+
+    if(NULL == sym) {
+	fprintf(stderr, "Error: symbol not found: '%s'.  "
+		"Error information: %s\n",
+		name, dlerror());
+	abort();
+    }
+
+    return sym;
+}
+
+}
+
+set dlopen_code {
+#ifndef LIBGLNAME
+#define LIBGLNAME "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib"
+#endif LIBGLNAME
+
+    (void)dlerror(); /*drain dlerror()*/
+
+    handle = dlopen(LIBGLNAME, RTLD_LAZY);
+    
+    if(NULL == handle) {
+	fprintf(stderr, "error: unable to dlopen "
+		LIBGLNAME " :" "%s\n", dlerror());
+	abort();
+    }
+}
+
+set this_script [info script]
+
+proc main {argc argv} {
+    if {2 != $argc} {
+	puts stderr "syntax is: [set ::this_script] serialized-array-file output.c"
+	return 1
+    }
+
+    
+    set fd [open [lindex $argv 0] r]
+    array set api [read $fd]
+    close $fd
+
+    set fd [open [lindex $argv 1] w]
+    
+    puts $fd "/* This file was automatically generated by [set ::this_script]. */"
+    puts $fd $::license
+
+    puts $fd {
+#define GL_GLEXT_PROTOTYPES
+#include <GL/gl.h>
+#include <dlfcn.h>
+#include "glxclient.h"
+#include "apple_xgl_api.h"
+#include "apple_glx_context.h"
+    }
+
+    puts $fd "struct apple_xgl_api __gl_api;"
+    
+    set sorted [lsort -dictionary [array names api]]
+    
+    set exclude [list DrawBuffer DrawBuffers DrawBuffersARB]
+
+    #These are special to glXMakeContextCurrent.
+    #See also: apple_xgl_api_read.c.    
+    lappend exclude ReadPixels CopyPixels CopyColorTable 
+    
+    #This is excluded to work with surface updates.
+    lappend exclude Viewport
+    
+    foreach f $sorted {
+	if {$f in $exclude} {
+	    continue
+	}
+
+	set attr $api($f)
+
+        set pstr ""
+
+        foreach p [dict get $attr parameters] {
+            append pstr "[lindex $p 0] [lindex $p 1], "
+        }
+
+	set pstr [string trimright $pstr ", "]
+
+	if {![string length $pstr]} {
+	    set pstr void
+	}
+
+	set callvars ""
+
+	foreach p [dict get $attr parameters] {
+	    append callvars "[lindex $p end], "
+	}
+
+	set callvars [string trimright $callvars ", "]
+
+	set return ""
+	if {"void" ne [dict get $attr return]} {
+	    set return "return "
+	}
+
+	if {[dict exists $attr noop]} {
+	    if {"void" eq [dict get $attr return]} {
+		set body "/*noop*/"
+	    } else {
+		set body "return 0; /*noop*/"
+	    }
+	} elseif {[dict exists $attr alias_for]} {
+	    set alias [dict get $attr alias_for]
+	    set body "[set return] gl[set alias]([set callvars]);"
+	} else {
+	    set body "[set return]__gl_api.[set f]([set callvars]);"
+	}
+
+        puts $fd "GLAPI [dict get $attr return] APIENTRY gl[set f]([set pstr]) \{\n\t$body\n\}"
+    }
+
+    puts $fd $::init_code
+    
+    puts $fd "void apple_xgl_init_direct(void) \{"
+    puts $fd "\tvoid *handle;"
+
+    puts $fd $::dlopen_code
+    
+    foreach f $sorted {
+	set attr $api($f)
+
+	puts $attr
+	puts $f
+
+	if {[dict exists $attr alias_for] || [dict exists $attr noop]} {
+	    #Function f is an alias_for another, so we shouldn't try
+	    #to load it.
+	    continue
+	}
+
+	puts $fd "\t__gl_api.$f = glsym(handle, \"gl$f\");"
+    }
+    
+    puts $fd "\}\n"
+    close $fd
+
+    return 0
+}
+exit [main $::argc $::argv]
diff --git a/src/glx/apple/gen_code.tcl b/src/glx/apple/gen_code.tcl
new file mode 100644
index 0000000..bb38d9f
--- /dev/null
+++ b/src/glx/apple/gen_code.tcl
@@ -0,0 +1,50 @@
+if 0 { 
+ Copyright (c) 2008 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+}
+
+package require Tcl 8.5
+
+proc main {} {
+    set tclsh [info nameofexecutable]
+
+    puts TYPES
+    exec $tclsh ./gen_types.tcl stage.1
+    puts DEFS
+    exec $tclsh ./gen_defs.tcl specs/enum.spec stage.2
+    puts FUNCS
+    exec $tclsh ./gen_funcs.tcl specs/gl.spec stage.3 stage.4
+    puts HEADER
+    exec $tclsh ./gen_api_header.tcl stage.4 apple_xgl_api.h
+    puts "C API"
+    exec $tclsh ./gen_api_library.tcl stage.4 apple_xgl_api.c
+    puts "EXPORTS"
+    exec $tclsh ./gen_exports.tcl stage.4 exports.list
+
+    return 0
+}
+exit [main]
diff --git a/src/glx/apple/gen_defs.tcl b/src/glx/apple/gen_defs.tcl
new file mode 100644
index 0000000..d32694d
--- /dev/null
+++ b/src/glx/apple/gen_defs.tcl
@@ -0,0 +1,67 @@
+#This parses and generates #defines from an enum.spec type of file.
+
+proc main {argc argv} {
+    if {2 != $argc} {
+	puts stderr "syntax is: [info script] input.spec output.h"
+	exit 1
+    }
+
+    set fd [open [lindex $argv 0] r]
+    set data [read $fd]
+    close $fd
+
+    set fd [open [lindex $argv 1] w]
+    
+    set state ""
+
+    puts $fd "#define GL_VERSION_1_1 1"
+    puts $fd "#define GL_VERSION_1_2 1"
+    puts $fd "#define GL_VERSION_1_3 1"
+    puts $fd "#define GL_VERSION_1_4 1"
+    puts $fd "#define GL_VERSION_1_5 1"
+    puts $fd "#define GL_VERSION_2_0 1"
+    #puts $fd "#define GL_VERSION_3_0 1"
+
+    set mask ""
+    array set ar {}
+
+    foreach line [split $data \n] {
+	if {[regexp {^\S*#.*} $line] > 0} {
+	    #puts COMMENT:$line
+	    set state ""
+	} elseif {"enum" eq $state} {
+	    if {[string match "\t*" $line]} {
+		if {[regexp {^\tuse.*} $line] > 0} {
+		    lassign [split [string trim $line]] use usemask def
+		    set usemask [string trim $usemask]
+		    set def [string trim $def]
+		    puts $fd "/* GL_$def */" 
+		} else {
+		    lassign [split [string trim $line] =] def value
+		    set def [string trim $def]
+		    set value [string trim $value]
+
+		    #Trim out the data like: 0x0B00 # 4 F
+		    set value [lindex [split $value] 0]
+
+		    puts $fd "#define GL_$def $value"
+
+		    #Save this association with the value.
+		    set d $ar($mask)
+		    dict set d $def $value
+		    set ar($mask) $d
+		}
+	    } else {
+		set state ""
+	    }
+	} elseif {[string match "* enum:*" $line]} {
+	    lassign [split $line] mask _
+	    puts $fd "\n/*[string trim $mask]*/"
+	    set ar($mask) [dict create]
+	    set state enum
+  	}
+    }
+    
+    close $fd
+}
+main $::argc $::argv
diff --git a/src/glx/apple/gen_exports.tcl b/src/glx/apple/gen_exports.tcl
new file mode 100644
index 0000000..acfe6e6
--- /dev/null
+++ b/src/glx/apple/gen_exports.tcl
@@ -0,0 +1,132 @@
+if 0 { 
+ Copyright (c) 2008, 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+}
+
+package require Tcl 8.5
+
+proc main {argc argv} {
+    if {2 != $argc} {
+	puts stderr "syntax is: [info script] serialized-array-file export.list"
+	return 1
+    }
+
+    set fd [open [lindex $argv 0] r]
+    array set api [read $fd]
+    close $fd
+
+    #Start with 1.0
+    set glxlist [list \
+                     glXChooseVisual glXCreateContext glXDestroyContext \
+                     glXMakeCurrent glXCopyContext glXSwapBuffers \
+                     glXCreateGLXPixmap glXDestroyGLXPixmap \
+                     glXQueryExtension glXQueryVersion \
+                     glXIsDirect glXGetConfig \
+                     glXGetCurrentContext glXGetCurrentDrawable \
+                     glXWaitGL glXWaitX glXUseXFont]
+
+    #GLX 1.1 and later
+    lappend glxlist glXQueryExtensionsString glXQueryServerString \
+                     glXGetClientString
+
+    #GLX 1.2 and later
+    lappend glxlist glXGetCurrentDisplay
+
+    #GLX 1.3 and later
+    lappend glxlist glXChooseFBConfig glXGetFBConfigAttrib \
+        glXGetFBConfigs glXGetVisualFromFBConfig \
+        glXCreateWindow glXDestroyWindow \
+        glXCreatePixmap glXDestroyPixmap \
+        glXCreatePbuffer glXDestroyPbuffer \
+        glXQueryDrawable glXCreateNewContext \
+        glXMakeContextCurrent glXGetCurrentReadDrawable \
+        glXQueryContext glXSelectEvent glXGetSelectedEvent
+
+    #GLX 1.4 and later
+    lappend glxlist glXGetProcAddress
+
+    #Extensions
+    lappend glxlist glXGetProcAddressARB
+
+    #Old extensions we don't support and never really have, but need for
+    #symbol compatibility.  See also: glx_empty.c
+    lappend glxlist glXSwapIntervalSGI glXSwapIntervalMESA \
+	glXGetSwapIntervalMESA glXBeginFrameTrackingMESA \
+	glXEndFrameTrackingMESA glXGetFrameUsageMESA \
+	glXQueryFrameTrackingMESA glXGetVideoSyncSGI \
+	glXWaitVideoSyncSGI glXJoinSwapGroupSGIX \
+	glXBindSwapBarrierSGIX glXQueryMaxSwapBarriersSGIX \
+	glXGetSyncValuesOML glXSwapBuffersMscOML \
+	glXWaitForMscOML glXWaitForSbcOML \
+	glXAllocateMemoryMESA glXFreeMemoryMESA \
+	glXGetMemoryOffsetMESA glXReleaseBuffersMESA \
+	glXCreateGLXPixmapMESA glXCopySubBufferMESA \
+	glXQueryGLXPbufferSGIX glXCreateGLXPbufferSGIX \
+	glXDestroyGLXPbufferSGIX glXSelectEventSGIX \
+	glXGetSelectedEventSGIX 
+    
+    #These are for GLX_SGIX_fbconfig, which isn't implemented, because
+    #we have the GLX 1.3 GLXFBConfig functions which are in the standard spec.
+    #It should be possible to support these to some extent.
+    #The old libGL somewhat supported the GLXFBConfigSGIX code, but lacked
+    #pbuffer, and pixmap support.
+    #We mainly just need these stubs for linking with apps, because for 
+    #some reason the OpenGL site suggests using the latest glxext.h, 
+    #and glxext.h defines all GLX extensions, which doesn't seem right for
+    #compile-time capability detection.
+    #See also: http://www.mesa3d.org/brianp/sig97/exten.htm#Compile
+    #which conflicts with: the ABI registry from what I saw on opengl.org. 
+    #By disabling some of the #defines in glxext.h we break some software,
+    #and by enabling them without the symbols we break others (in Mesa).
+    #I think a lot of OpenGL-based programs have issues one way or another.
+    #It seems that even Mesa developers are confused on this issue, because
+    #Mesa-7.3/progs/xdemos/glxgears_fbconfig.c has comments about breakage 
+    #in some comments.
+    lappend glxlist glXGetFBConfigAttribSGIX \
+	glXChooseFBConfigSGIX \
+	glXGetVisualFromFBConfigSGIX \
+	glXCreateGLXPixmapWithConfigSGIX \
+	glXCreateContextWithConfigSGIX \
+	glXGetFBConfigFromVisualSGIX
+    
+
+    set fd [open [lindex $argv 1] w]
+    
+    foreach f [lsort -dictionary [array names api]] {
+	puts $fd _gl$f
+    }
+
+    foreach f [lsort -dictionary $glxlist] {
+	puts $fd _$f
+    }
+    
+    close $fd
+
+    return 0
+}
+
+exit [main $::argc $::argv]
\ No newline at end of file
diff --git a/src/glx/apple/gen_funcs.tcl b/src/glx/apple/gen_funcs.tcl
new file mode 100644
index 0000000..ff314dc
--- /dev/null
+++ b/src/glx/apple/gen_funcs.tcl
@@ -0,0 +1,635 @@
+package require Tcl 8.5
+
+#input is specs/gl.spec
+
+set license {
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+}
+
+
+proc extension name {
+    global extensions
+
+    set extensions($name) 1
+}
+
+proc alias {from to} {
+    global aliases
+    
+    set aliases($from) $to
+}
+
+proc promoted name {
+    global promoted
+
+    set promoted($name) 1
+}
+
+proc noop name {
+    global noop
+    
+    set noop($name) 1
+}
+
+set dir [file dirname [info script]]
+
+source [file join $dir GL_extensions]
+source [file join $dir GL_aliases]
+source [file join $dir GL_promoted]
+source [file join $dir GL_noop]
+
+proc is-extension-supported? name {
+    global extensions
+
+    return [info exists extensions($name)]
+}
+
+#This is going to need to be updated for OpenGL >= 2.1 in SnowLeopard.
+array set typemap {
+    void void
+    List GLuint
+    Mode GLenum
+    CheckedFloat32 GLfloat
+    CheckedInt32 GLint
+    Float32 GLfloat
+    Int32 GLint
+    Int64 GLint64EXT
+    UInt64 GLuint64EXT
+    Float64 GLdouble
+    ListMode GLuint
+    SizeI GLsizei
+    ListNameType GLenum
+    Void void
+    BeginMode GLenum
+    CoordF GLfloat
+    UInt8 GLubyte
+    Boolean GLboolean
+    ColorIndexValueD GLdouble
+    ColorB GLbyte
+    ColorD GLdouble
+    ColorF GLfloat
+    ColorI GLint
+    ColorS GLshort
+    ColorUB GLubyte
+    ColorUI GLuint
+    ColorUS GLushort
+    ColorIndexValueF GLfloat
+    ColorIndexValueI GLint
+    ColorIndexValueS GLshort
+    Int8 GLbyte
+    CoordD GLdouble
+    Int16 GLshort
+    CoordI GLint
+    CoordS GLshort
+    ClipPlaneName GLenum
+    MaterialFace GLenum
+    ColorMaterialParameter GLenum
+    CullFaceMode GLenum
+    FogParameter GLenum
+    FrontFaceDirection GLenum
+    HintTarget GLenum
+    HintMode GLenum
+    LightName GLenum
+    LightParameter GLenum
+    LightModelParameter GLenum
+    LineStipple GLushort
+    MaterialParameter GLenum
+    PolygonMode GLenum
+    WinCoord GLint
+    ShadingModel GLenum
+    TextureTarget GLenum
+    TextureParameterName GLenum
+    TextureComponentCount GLenum
+    PixelFormat GLenum
+    PixelType GLenum
+    TextureEnvTarget GLenum
+    TextureEnvParameter GLenum
+    TextureCoordName GLenum
+    TextureGenParameter GLenum
+    FeedbackType GLenum
+    FeedbackElement GLfloat
+    SelectName GLuint
+    RenderingMode GLenum
+    DrawBufferMode GLenum
+    ClearBufferMask GLbitfield
+    MaskedColorIndexValueF GLfloat
+    ClampedColorF GLclampf
+    StencilValue GLint
+    ClampedFloat64 GLclampd
+    MaskedStencilValue GLuint
+    MaskedColorIndexValueI GLuint
+    AccumOp GLenum
+    EnableCap GLenum
+    AttribMask GLbitfield
+    MapTarget GLenum
+    MeshMode1 GLenum
+    MeshMode2 GLenum
+    AlphaFunction GLenum
+    ClampedFloat32 GLclampf
+    BlendingFactorSrc GLenum
+    BlendingFactorDest GLenum
+    LogicOp GLenum
+    StencilFunction GLenum
+    ClampedStencilValue GLint
+    MaskedStencilValue GLuint
+    StencilOp GLenum
+    DepthFunction GLenum
+    PixelTransferParameter GLenum
+    PixelStoreParameter GLenum
+    PixelMap GLenum
+    UInt32 GLuint
+    UInt16 GLushort
+    ReadBufferMode GLenum
+    PixelCopyType GLenum
+    GetPName GLenum
+    ErrorCode GLenum
+    GetMapQuery GLenum
+    String "const GLubyte *"
+    StringName GLenum
+    GetTextureParameter GLenum
+    MatrixMode GLenum
+    ColorPointerType GLenum
+    DrawElementsType GLenum
+    GetPointervPName GLenum
+    VoidPointer "void *"
+    IndexPointerType GLenum
+    InterleavedArrayFormat GLenum
+    NormalPointerType GLenum
+    TexCoordPointerType GLenum
+    VertexPointerType GLenum
+    PixelInternalFormat GLenum
+    Texture GLuint
+    ColorIndexValueUB GLubyte
+    ClientAttribMask GLbitfield
+    BlendEquationMode GLenum
+    ColorTableTarget GLenum
+    ColorTableParameterPName GLenum
+    GetColorTableParameterPName GLenum
+    ConvolutionTarget GLenum
+    ConvolutionParameter GLenum
+    GetConvolutionParameterPName GLenum
+    SeparableTarget GLenum
+    HistogramTarget GLenum
+    GetHistogramParameterPName GLenum
+    MinmaxTarget GLenum
+    GetMinmaxParameterPName GLenum
+    TextureTarget GLenum
+    TextureUnit GLenum
+    CompressedTextureARB "void"
+    BlendFuncSeparateParameterEXT GLenum
+    FogPointerTypeEXT GLenum
+    PointParameterNameARB GLenum
+    GLenum GLenum
+    BufferTargetARB GLenum
+    ConstUInt32 "const GLuint"
+    BufferSize GLsizeiptr
+    ConstVoid "const GLvoid"
+    BufferUsageARB GLenum
+    BufferOffset GLintptr
+    BufferAccessARB GLenum
+    BufferPNameARB GLenum
+    BufferPointerNameARB GLenum
+    BlendEquationModeEXT GLenum
+    DrawBufferModeATI GLenum
+    StencilFaceDirection GLenum
+    Char GLchar
+    VertexAttribPropertyARB GLenum
+    VertexAttribPointerPropertyARB GLenum
+    CharPointer "GLchar *"
+    VertexAttribPointerTypeARB GLenum
+    ClampColorTargetARB unknown3.0
+    ClampColorModeARB unknown3.0
+    VertexAttribEnum GLenum
+    VertexAttribEnumNV GLenum
+    DrawBufferName unknown3.0
+    WeightPointerTypeARB GLenum
+    ProgramTargetARB GLenum
+    ProgramFormatARB GLenum
+    ProgramStringPropertyARB GLenum
+    BufferSizeARB GLsizeiptrARB
+    BufferOffsetARB GLintptrARB
+    handleARB GLhandleARB
+    charPointerARB "GLcharARB *"
+    charARB GLcharARB
+    RenderbufferTarget GLenum
+    FramebufferTarget GLenum
+    FramebufferAttachment GLenum
+    BinormalPointerTypeEXT GLenum
+    HintTargetPGI GLenum
+    ProgramParameterPName GLenum
+    ProgramPropertyARB GLenum
+    ElementPointerTypeATI GLenum
+    FenceNV GLuint
+    FenceConditionNV GLenum
+    ObjectTypeAPPLE GLenum
+    VertexArrayPNameAPPLE GLenum
+    SeparableTargetEXT GLenum
+    ColorTableTargetSGI GLenum
+    ColorTableParameterPNameSGI GLenum
+    CombinerOutputNV GLenum
+    CombinerStageNV GLenum
+    CombinerPortionNV GLenum
+    CombinerRegisterNV GLenum
+    CombinerScaleNV GLenum
+    CombinerBiasNV GLenum
+    CombinerComponentUsageNV GLenum
+    CombinerMappingNV GLenum
+    CombinerParameterNV GLenum
+    CombinerVariableNV GLenum
+    ConvolutionParameterEXT GLenum
+    ConvolutionTargetEXT GLenum
+    CullParameterEXT GLenum
+    FenceParameterNameNV GLenum
+    FragmentLightModelParameterSGIX GLenum
+    FragmentLightNameSGIX GLenum
+    FragmentLightParameterSGIX GLenum
+    GetColorTableParameterPNameSGI GLenum
+    GetHistogramParameterPNameEXT GLenum
+    GetMinmaxParameterPNameEXT GLenum
+    HistogramTargetEXT GLenum
+    LightEnvParameterSGIX GLenum
+    MinmaxTargetEXT GLenum
+    PNTrianglesPNameATI GLenum
+    ProgramCharacterNV GLubyte
+    SamplePatternEXT GLenum
+    SamplePatternSGIS GLenum
+    TypeEnum GLenum
+}
+
+proc psplit s {
+    set r [list]
+    set token ""
+
+    foreach c [split $s ""] {
+	if {[string is space -strict $c]} {
+	    if {[string length $token]} {
+		lappend r $token
+	    }
+	    set token ""
+	} else {
+	    append token $c
+	}
+    }
+
+    if {[string length $token]} {
+	lappend r $token
+    }
+
+    return $r
+}
+
+proc is-extension? str {
+    #Check if the trailing name of the function is NV, or EXT, and so on.
+    
+    if {[string is upper [string index $str end]]
+	&& [string is upper [string index $str end-1]]} {
+	return 1
+    } 
+
+    return 0
+}
+
+
+proc parse {data arvar} {
+    upvar 1 $arvar ar
+
+    set state ""
+    set name ""
+
+    foreach line [split $data \n] {
+	if {"attr" eq $state} {
+	    if {[string match "\t*" $line]} {
+		set plist [psplit [lindex [split $line "#"] 0]]
+		#puts PLIST:$plist
+		set master $ar($name)
+		set param [dict get $master parameters]
+
+		switch -- [llength $plist] {
+		    1 {
+			dict set master [lindex $plist 0] ""
+		    }
+
+		    2 {
+			#standard key, value pair
+			set key [lindex $plist 0]
+			set value [lindex $plist 1]
+
+			dict set master $key $value
+		    }
+
+		    default {
+			set key [lindex $plist 0]
+
+			#puts PLIST:$plist
+
+			if {"param" eq $key} {
+			    lappend param [list [lindex $plist 1] [lindex $plist 2] [lindex $plist 3] [lindex $plist 4]]
+			} else {
+			    dict set master $key [lrange $plist 1 end]
+			}
+		    }		    
+		}
+		
+		dict set master parameters $param
+
+		set ar($name) $master
+	    } else {
+		set state ""
+	    }
+	} elseif {[regexp {^([A-Z_a-z0-9]+)\((.*)\)\S*} $line all name argv] > 0} {
+	    #puts "MATCH:$name ARGV:$argv"
+	    
+	    #Trim the spaces in the elements.
+	    set newargv [list]
+	    foreach a [split $argv ,] {
+		lappend newargv [string trim $a]
+	    }
+	    
+
+	    set d [dict create name $name arguments $newargv \
+		       parameters [dict create]]
+	    set ar($name) $d
+	    set state attr
+	} 
+    }
+}
+
+#This returns true if the category is valid for an extension.
+proc is-valid-category? c {
+    set clist [list display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2]
+
+    set result [expr {$c in $clist}]
+
+
+    if {!$result} {
+	set result [is-extension-supported? $c]
+    }
+
+    return $result
+}
+
+proc translate-parameters {func parameters} {
+    global typemap
+
+    set newparams [list]
+
+    foreach p $parameters {
+	set var [lindex $p 0]
+	
+	set ptype [lindex $p 1]
+	
+	if {![info exists typemap($ptype)]} {
+	    set ::missingTypes($ptype) $func
+	    continue
+	}
+	
+	set type $typemap($ptype)
+	
+	#In the gl.spec file is MultiDrawArrays first and count
+	#are really 'in' so we make them const.
+	#The gl.spec notes this problem.
+	if {("MultiDrawArrays" eq $func) && ("first" eq $var)} {
+	    set final_type "const $type *"
+	} elseif {("MultiDrawArrays" eq $func) && ("count" eq $var)} {
+	    set final_type "const $type *"
+	} elseif {"array" eq [lindex $p 3]} {
+	    if {"in" eq [lindex $p 2]} {
+		set final_type "const $type *"
+	    } else {
+		set final_type "$type *"
+	    }
+	} else {
+	    set final_type $type
+	}
+	    
+	lappend newparams [list $final_type $var]
+    }
+ 
+    return $newparams
+}
+
+proc api-new-entry {info func} {
+    global typemap
+
+    set master [dict create]
+    set rettype [dict get $info return]
+    
+    if {![info exists typemap($rettype)]} {
+	set ::missingTypes($rettype) $func
+    } else {
+	dict set master return $typemap($rettype)
+    }
+    
+    dict set master parameters [translate-parameters $func \
+				    [dict get $info parameters]]
+
+    return $master
+}
+
+proc main {argc argv} {
+    global extensions typemap aliases promoted noop
+
+    set fd [open [lindex $argv 0] r]
+    set data [read $fd]
+    close $fd
+  
+    array set ar {}
+    
+    parse $data ar
+    
+    array set newapi {}
+    array set missingTypes {}
+
+    foreach {key value} [array get ar] {
+	puts "KEY:$key VALUE:$value"
+
+	set category [dict get $value category]
+	
+	#Invalidate any of the extensions and things not in the spec we support.
+	set valid [is-valid-category? $category]
+	puts VALID:$valid
+	
+	if {!$valid} {
+	   continue
+	}
+
+	puts "VALID:$key"
+
+	if {"BlitFramebuffer" eq $key} {
+	    #This was promoted to an ARB extension after Leopard it seems.
+	    set key BlitFramebufferEXT
+	}
+
+	if {"ARB_framebuffer_object" eq $category} {
+	    #This wasn't an ARB extension in Leopard either.
+	    if {![string match *EXT $key]} {
+		append key EXT
+	    }
+	}
+
+	set newapi($key) [api-new-entry $value $key]
+    }
+
+    #Now iterate and support as many aliases as we can for promoted functions
+    #based on if the newapi contains the function.
+    foreach {func value} [array get ar] {
+	if {![info exists promoted([dict get $value category])]} {
+	    continue
+	}
+
+	if {[dict exists $value alias]} {
+	    #We have an alias.  Let's see if we have the implementation.
+	    set alias [dict get $value alias]
+
+	    if {[info exists newapi($alias)] && ![info exists newapi($func)]} {
+		#We have an implementing function available.
+		puts "HAVE:$key ALIAS:$alias"
+
+		set master [api-new-entry $value $func]
+		dict set master alias_for $alias
+		set newapi($func) $master		
+	    }
+	}
+    } 
+
+    parray noop
+
+    #Now handle the no-op compatibility categories.
+    foreach {func value} [array get ar] {
+	if {[info exists noop([dict get $value category])]} {
+	    if {[info exists newapi($func)]} {
+		puts stderr "$func shouldn't be a noop"
+		exit 1
+	    }
+	    
+	    set master [api-new-entry $value $func]
+	    dict set master noop 1
+	    set newapi($func) $master
+	}
+    }
+
+    
+
+    parray newapi
+
+    if {[array size ::missingTypes]} {
+	parray ::missingTypes
+	return 1
+    }
+
+    foreach {from to} [array get aliases] {
+	set d $newapi($to)
+	dict set d alias_for $to
+	set newapi($from) $d
+    }
+
+    #Iterate the nm output and set each symbol in an associative array.
+    array set validapi {}
+
+    foreach line [split [exec nm -j -g /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib] \n] {
+	set fn [string trim $line]
+
+	#Only match the _gl functions.
+	if {[string match _gl* $fn]} {
+	    set finalfn [string range $fn 3 end]
+	    puts FINALFN:$finalfn
+	    set validapi($finalfn) $finalfn
+	}
+    }
+
+    puts "Correcting the API functions to match the OpenGL framework."
+    #parray validapi
+    
+    #Iterate the newapi and unset any members that the
+    #libGL.dylib doesn't support, assuming they aren't no-ops.
+    foreach fn [array names newapi] {
+	if {![info exists validapi($fn)]} {
+	    puts "WARNING: libGL.dylib lacks support for: $fn"
+
+	    if {[dict exists $newapi($fn) noop] 
+		&& [dict get $newapi($fn) noop]} {
+		#This is no-op, so we should skip it.
+		continue
+	    }
+
+	    #Is the function an alias for another in libGL?
+	    if {[dict exists $newapi($fn) alias_for]} {
+		set alias [dict get $newapi($fn) alias_for]
+
+		if {![info exists validapi($alias)]} {
+		    puts "WARNING: alias function doesn't exist for $fn."
+		    puts "The alias is $alias."
+		    puts "unsetting $fn"		    
+		    unset newapi($fn)
+		} 
+	    } else {
+		puts "unsetting $fn"
+		unset newapi($fn)
+	    }
+	}
+    }
+
+    
+    #Now print a warning about any symbols that libGL supports that we don't.
+    foreach fn [array names validapi] {
+	if {![info exists newapi($fn)]} {
+	    puts "AppleSGLX is missing $fn"
+	}
+    }
+
+    puts "NOW GENERATING:[lindex $::argv 1]"
+    set fd [open [lindex $::argv 1] w]
+
+    set sorted [lsort -dictionary [array names newapi]]
+
+    foreach f $sorted {
+	set attr $newapi($f)
+	set pstr ""
+	foreach p [dict get $attr parameters] {
+	    append pstr "[lindex $p 0] [lindex $p 1], "
+	}
+	set pstr [string trimright $pstr ", "]
+	puts $fd "[dict get $attr return] gl[set f]($pstr); "
+    }
+
+    close $fd
+
+    if {$::argc == 3} {
+	puts "NOW GENERATING:[lindex $::argv 2]"
+	#Dump the array as a serialized list.
+	set fd [open [lindex $::argv 2] w]
+	puts $fd [array get newapi]
+	close $fd
+    }
+
+    return 0
+}
+exit [main $::argc $::argv]
+
diff --git a/src/glx/apple/gen_gl_h.sh b/src/glx/apple/gen_gl_h.sh
new file mode 100755
index 0000000..f10ddd0
--- /dev/null
+++ b/src/glx/apple/gen_gl_h.sh
@@ -0,0 +1,33 @@
+#!/bin/bash
+
+INFILE=$1
+OUTFILE=$2
+
+generate_macros() {
+    grep gl.*ProcPtr /System/Library/Frameworks/OpenGL.framework/Headers/gl{,ext}.h | sed 's:^.*\(gl.*Ptr\).*$:\1:' | sort -u | perl -ne 'chomp($_); $s = "PFN".uc($_); $s =~ s/PROCPTR/PROC/; print "#define ".$_." ".$s."\n"'
+}
+
+generate_function_pointers() {
+    { 
+      echo "#define GL_GLEXT_FUNCTION_POINTERS 1"
+      echo "#define GL_GLEXT_LEGACY 1"
+      generate_macros
+      echo '#include "/System/Library/Frameworks/OpenGL.framework/Headers/gl.h"'
+    } | ${CC:-gcc} -E - | grep typedef.*PFN
+}
+
+cat ${INFILE} | while IFS= read LINE ; do
+  case $LINE in
+    "@CGL_MESA_COMPAT_MACROS@")
+      generate_macros
+    ;;
+    "@CGL_MESA_FUNCTION_POINTERS@")
+      if ! grep -q GL_GLEXT_PROTOTYPES /System/Library/Frameworks/OpenGL.framework/Headers/gl.h ; then
+        generate_function_pointers
+      fi
+    ;;
+    *)
+      printf "${LINE}\n"
+    ;;
+  esac
+done > ${OUTFILE}
diff --git a/src/glx/apple/gen_types.tcl b/src/glx/apple/gen_types.tcl
new file mode 100644
index 0000000..ed20bda
--- /dev/null
+++ b/src/glx/apple/gen_types.tcl
@@ -0,0 +1,32 @@
+
+proc main {argc argv} {
+    if {1 != $argc} {
+	puts stderr "syntax is: [info script] output.h"
+	exit 1
+    } 
+
+    set fd [open [lindex $argv 0] w]
+    puts $fd "
+/*OpenGL primitive typedefs*/
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef signed char GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLsizei;
+typedef unsigned char GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef float GLfloat;
+typedef float GLclampf;
+typedef double GLdouble;
+typedef double GLclampd;
+typedef void GLvoid;
+
+typedef long GLintptr;
+typedef long GLsizeiptr;
+"
+
+}
+main $::argc $::argv
diff --git a/src/glx/apple/glx_empty.c b/src/glx/apple/glx_empty.c
new file mode 100644
index 0000000..44c5a25
--- /dev/null
+++ b/src/glx/apple/glx_empty.c
@@ -0,0 +1,375 @@
+#include "glxclient.h"
+#include "glxextensions.h"
+#include "glcontextmodes.h"
+
+/*
+** GLX_SGI_swap_control
+*/
+int
+glXSwapIntervalSGI(int interval)
+{
+   (void) interval;
+   return 0;
+}
+
+
+/*
+** GLX_MESA_swap_control
+*/
+int
+glXSwapIntervalMESA(unsigned int interval)
+{
+   (void) interval;
+   return GLX_BAD_CONTEXT;
+}
+
+
+int
+glXGetSwapIntervalMESA(void)
+{
+   return 0;
+}
+
+
+/*
+** GLX_MESA_swap_frame_usage
+*/
+
+int
+glXBeginFrameTrackingMESA(Display * dpy, GLXDrawable drawable)
+{
+   int status = GLX_BAD_CONTEXT;
+   (void) dpy;
+   (void) drawable;
+   return status;
+}
+
+
+int
+glXEndFrameTrackingMESA(Display * dpy, GLXDrawable drawable)
+{
+   int status = GLX_BAD_CONTEXT;
+   (void) dpy;
+   (void) drawable;
+   return status;
+}
+
+
+int
+glXGetFrameUsageMESA(Display * dpy, GLXDrawable drawable, GLfloat * usage)
+{
+   int status = GLX_BAD_CONTEXT;
+   (void) dpy;
+   (void) drawable;
+   (void) usage;
+   return status;
+}
+
+int
+glXQueryFrameTrackingMESA(Display * dpy, GLXDrawable drawable,
+                          int64_t * sbc, int64_t * missedFrames,
+                          GLfloat * lastMissedUsage)
+{
+   int status = GLX_BAD_CONTEXT;
+   (void) dpy;
+   (void) drawable;
+   (void) sbc;
+   (void) missedFrames;
+   (void) lastMissedUsage;
+   return status;
+}
+
+/*
+** GLX_SGI_video_sync
+*/
+int
+glXGetVideoSyncSGI(unsigned int *count)
+{
+   (void) count;
+   return GLX_BAD_CONTEXT;
+}
+
+int
+glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
+{
+   (void) count;
+   return GLX_BAD_CONTEXT;
+}
+
+
+/*
+** GLX_SGIX_swap_group
+*/
+void
+glXJoinSwapGroupSGIX(Display * dpy, GLXDrawable drawable, GLXDrawable member)
+{
+   (void) dpy;
+   (void) drawable;
+   (void) member;
+}
+
+
+/*
+** GLX_SGIX_swap_barrier
+*/
+void
+glXBindSwapBarrierSGIX(Display * dpy, GLXDrawable drawable, int barrier)
+{
+   (void) dpy;
+   (void) drawable;
+   (void) barrier;
+}
+
+Bool
+glXQueryMaxSwapBarriersSGIX(Display * dpy, int screen, int *max)
+{
+   (void) dpy;
+   (void) screen;
+   (void) max;
+   return False;
+}
+
+
+/*
+** GLX_OML_sync_control
+*/
+Bool
+glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable,
+                    int64_t * ust, int64_t * msc, int64_t * sbc)
+{
+   (void) dpy;
+   (void) drawable;
+   (void) ust;
+   (void) msc;
+   (void) sbc;
+   return False;
+}
+
+int64_t
+glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable,
+                     int64_t target_msc, int64_t divisor, int64_t remainder)
+{
+   (void) dpy;
+   (void) drawable;
+   (void) target_msc;
+   (void) divisor;
+   (void) remainder;
+   return 0;
+}
+
+
+Bool
+glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
+                 int64_t target_msc, int64_t divisor,
+                 int64_t remainder, int64_t * ust,
+                 int64_t * msc, int64_t * sbc)
+{
+   (void) dpy;
+   (void) drawable;
+   (void) target_msc;
+   (void) divisor;
+   (void) remainder;
+   (void) ust;
+   (void) msc;
+   (void) sbc;
+   return False;
+}
+
+
+Bool
+glXWaitForSbcOML(Display * dpy, GLXDrawable drawable,
+                 int64_t target_sbc, int64_t * ust,
+                 int64_t * msc, int64_t * sbc)
+{
+   (void) dpy;
+   (void) drawable;
+   (void) target_sbc;
+   (void) ust;
+   (void) msc;
+   (void) sbc;
+   return False;
+}
+
+
+/**
+ * GLX_MESA_allocate_memory
+ */
+/*@{*/
+
+PUBLIC void *
+glXAllocateMemoryMESA(Display * dpy, int scrn,
+                      size_t size, float readFreq,
+                      float writeFreq, float priority)
+{
+   (void) dpy;
+   (void) scrn;
+   (void) size;
+   (void) readFreq;
+   (void) writeFreq;
+   (void) priority;
+   return NULL;
+}
+
+
+PUBLIC void
+glXFreeMemoryMESA(Display * dpy, int scrn, void *pointer)
+{
+#ifdef __DRI_ALLOCATE
+   __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn);
+
+   if (psc && psc->allocate)
+      (*psc->allocate->freeMemory) (psc->__driScreen, pointer);
+
+#else
+   (void) dpy;
+   (void) scrn;
+   (void) pointer;
+#endif /* __DRI_ALLOCATE */
+}
+
+
+PUBLIC GLuint
+glXGetMemoryOffsetMESA(Display * dpy, int scrn, const void *pointer)
+{
+   (void) dpy;
+   (void) scrn;
+   (void) pointer;
+   return ~0L;
+}
+
+Bool
+glXReleaseBuffersMESA(Display * dpy, GLXDrawable d)
+{
+   (void) dpy;
+   (void) d;
+   return False;
+}
+
+
+PUBLIC GLXPixmap
+glXCreateGLXPixmapMESA(Display * dpy, XVisualInfo * visual,
+                       Pixmap pixmap, Colormap cmap)
+{
+   (void) dpy;
+   (void) visual;
+   (void) pixmap;
+   (void) cmap;
+   return 0;
+}
+
+
+/**
+ * GLX_MESA_copy_sub_buffer
+ */
+void
+glXCopySubBufferMESA(Display * dpy, GLXDrawable drawable,
+                     int x, int y, int width, int height)
+{
+   (void) dpy;
+   (void) drawable;
+   (void) x;
+   (void) y;
+   (void) width;
+   (void) height;
+}
+
+
+PUBLIC int
+glXQueryGLXPbufferSGIX(Display * dpy, GLXDrawable drawable,
+                       int attribute, unsigned int *value)
+{
+   (void) dpy;
+   (void) drawable;
+   (void) attribute;
+   (void) value;
+   return 0;
+}
+
+PUBLIC GLXDrawable
+glXCreateGLXPbufferSGIX(Display * dpy, GLXFBConfig config,
+                        unsigned int width, unsigned int height,
+                        int *attrib_list)
+{
+   (void) dpy;
+   (void) config;
+   (void) width;
+   (void) height;
+   (void) attrib_list;
+   return None;
+}
+
+#if 0
+/* GLX_SGIX_fbconfig */
+PUBLIC int
+glXGetFBConfigAttribSGIX(Display * dpy, void *config, int a, int *b)
+{
+   (void) dpy;
+   (void) config;
+   (void) a;
+   (void) b;
+   return 0;
+}
+
+PUBLIC void *
+glXChooseFBConfigSGIX(Display * dpy, int a, int *b, int *c)
+{
+   (void) dpy;
+   (void) a;
+   (void) b;
+   (void) c;
+   return NULL;
+}
+
+PUBLIC GLXPixmap
+glXCreateGLXPixmapWithConfigSGIX(Display * dpy, void *config, Pixmap p)
+{
+   (void) dpy;
+   (void) config;
+   (void) p;
+   return None;
+}
+
+PUBLIC GLXContext
+glXCreateContextWithConfigSGIX(Display * dpy, void *config, int a,
+                               GLXContext b, Bool c)
+{
+   (void) dpy;
+   (void) config;
+   (void) a;
+   (void) b;
+   (void) c;
+   return NULL;
+}
+
+PUBLIC XVisualInfo *
+glXGetVisualFromFBConfigSGIX(Display * dpy, void *config)
+{
+   (void) dpy;
+   (void) config;
+   return NULL;
+}
+
+PUBLIC void *
+glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * visinfo)
+{
+   (void) dpy;
+   (void) visinfo;
+   return NULL;
+}
+#endif
+
+
+PUBLIC
+GLX_ALIAS_VOID(glXDestroyGLXPbufferSGIX,
+               (Display * dpy, GLXDrawable pbuf),
+               (dpy, pbuf), glXDestroyPbuffer)
+
+     PUBLIC GLX_ALIAS_VOID(glXSelectEventSGIX,
+                           (Display * dpy, GLXDrawable drawable,
+                            unsigned long mask), (dpy, drawable, mask),
+                           glXSelectEvent)
+
+     PUBLIC GLX_ALIAS_VOID(glXGetSelectedEventSGIX,
+                           (Display * dpy, GLXDrawable drawable,
+                            unsigned long *mask), (dpy, drawable, mask),
+                           glXGetSelectedEvent)
diff --git a/src/glx/apple/glx_error.c b/src/glx/apple/glx_error.c
new file mode 100644
index 0000000..282f7ae
--- /dev/null
+++ b/src/glx/apple/glx_error.c
@@ -0,0 +1,65 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+#include <stdbool.h>
+#include <X11/Xlibint.h>
+#include <X11/extensions/extutil.h>
+#include <X11/extensions/Xext.h>
+#include "glxclient.h"
+#include "glx_error.h"
+
+extern XExtDisplayInfo *__glXFindDisplay(Display * dpy);
+
+void
+__glXSendError(Display * dpy, int errorCode, unsigned long resourceID,
+               unsigned long minorCode, bool coreX11error)
+{
+   XExtDisplayInfo *info = __glXFindDisplay(dpy);
+   GLXContext gc = __glXGetCurrentContext();
+   xError error;
+
+   LockDisplay(dpy);
+
+   error.type = X_Error;
+
+   if (coreX11error) {
+      error.errorCode = errorCode;
+   }
+   else {
+      error.errorCode = info->codes->first_error + errorCode;
+   }
+
+   error.sequenceNumber = dpy->request;
+   error.resourceID = resourceID;
+   error.minorCode = minorCode;
+   error.majorCode = gc ? gc->majorOpcode : 0;
+
+   _XError(dpy, &error);
+
+   UnlockDisplay(dpy);
+}
diff --git a/src/glx/apple/glx_error.h b/src/glx/apple/glx_error.h
new file mode 100644
index 0000000..6ba2f85
--- /dev/null
+++ b/src/glx/apple/glx_error.h
@@ -0,0 +1,33 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+ 
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+ 
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ 
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+#include <stdbool.h>
+#include <X11/Xlib.h>
+
+void __glXSendError(Display * dpy, int errorCode, unsigned long resourceID,
+                    unsigned long minorCode, bool coreX11error);
diff --git a/src/glx/apple/glxreply.c b/src/glx/apple/glxreply.c
new file mode 100644
index 0000000..7280bc9
--- /dev/null
+++ b/src/glx/apple/glxreply.c
@@ -0,0 +1,134 @@
+/*
+ * (C) Copyright Apple Inc. 2008
+ * (C) Copyright IBM Corporation 2004, 2005
+ * All Rights Reserved.
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ * 
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include <GL/gl.h>
+#include "glxclient.h"
+#include <GL/glxproto.h>
+
+CARD32
+__glXReadReply(Display * dpy, size_t size, void *dest,
+               GLboolean reply_is_always_array)
+{
+   xGLXSingleReply reply;
+
+   (void) _XReply(dpy, (xReply *) & reply, 0, False);
+   if (size != 0) {
+      if ((reply.length > 0) || reply_is_always_array) {
+         const GLint bytes = (reply_is_always_array)
+            ? (4 * reply.length) : (reply.size * size);
+         const GLint extra = 4 - (bytes & 3);
+
+         _XRead(dpy, dest, bytes);
+         if (extra < 4) {
+            _XEatData(dpy, extra);
+         }
+      }
+      else {
+         (void) memcpy(dest, &(reply.pad3), size);
+      }
+   }
+
+   return reply.retval;
+}
+
+void
+__glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim,
+                    GLint width, GLint height, GLint depth, GLenum format,
+                    GLenum type, void *dest, GLboolean dimensions_in_reply)
+{
+   xGLXSingleReply reply;
+   GLint size;
+
+   (void) _XReply(dpy, (xReply *) & reply, 0, False);
+
+   if (dimensions_in_reply) {
+      width = reply.pad3;
+      height = reply.pad4;
+      depth = reply.pad5;
+
+      if ((height == 0) || (max_dim < 2)) {
+         height = 1;
+      }
+      if ((depth == 0) || (max_dim < 3)) {
+         depth = 1;
+      }
+   }
+
+   size = reply.length * 4;
+   if (size != 0) {
+      void *buf = Xmalloc(size);
+
+      if (buf == NULL) {
+         _XEatData(dpy, size);
+         __glXSetError(gc, GL_OUT_OF_MEMORY);
+      }
+      else {
+         const GLint extra = 4 - (size & 3);
+
+         _XRead(dpy, buf, size);
+         if (extra < 4) {
+            _XEatData(dpy, extra);
+         }
+
+         __glEmptyImage(gc, 3, width, height, depth, format, type, buf, dest);
+         Xfree(buf);
+      }
+   }
+}
+
+#if 0
+GLubyte *
+__glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen)
+{
+   xGLXSingleReq *req;
+   Display *const dpy = gc->currentDpy;
+
+   (void) __glXFlushRenderBuffer(gc, gc->pc);
+   LockDisplay(dpy);
+   GetReqExtra(GLXSingle, cmdlen, req);
+   req->reqType = gc->majorOpcode;
+   req->contextTag = gc->currentContextTag;
+   req->glxCode = sop;
+   return (GLubyte *) (req) + sz_xGLXSingleReq;
+}
+#endif
+
+GLubyte *
+__glXSetupVendorRequest(__GLXcontext * gc, GLint code, GLint vop,
+                        GLint cmdlen)
+{
+   xGLXVendorPrivateReq *req;
+   Display *const dpy = gc->currentDpy;
+
+   (void) __glXFlushRenderBuffer(gc, gc->pc);
+   LockDisplay(dpy);
+   GetReqExtra(GLXVendorPrivate, cmdlen, req);
+   req->reqType = gc->majorOpcode;
+   req->glxCode = code;
+   req->vendorCode = vop;
+   req->contextTag = gc->currentContextTag;
+   return (GLubyte *) (req) + sz_xGLXVendorPrivateReq;
+}
diff --git a/src/glx/apple/include/GL/gl.h.template b/src/glx/apple/include/GL/gl.h.template
new file mode 100644
index 0000000..72169f9
--- /dev/null
+++ b/src/glx/apple/include/GL/gl.h.template
@@ -0,0 +1,130 @@
+/*
+ * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
+ * Copyright (C) 2009 Apple Inc.  All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __X_GL_H
+#define __X_GL_H
+
+/* The following macros exist to address conflicts between the names given to
+ * function pointers by the MESA API and OpenGL.framework's API.
+ */
+ at CGL_MESA_COMPAT_MACROS@
+
+/* On SL, we want to use OpelGL.framework's headers to get both prototypes and
+ * function pointers (like Mesa's API), but on Leo and before, OpenGL.framework
+ * can't give us both.
+ */
+
+#ifdef GL_GLEXT_FUNCTION_POINTERS
+#define _GL_GLEXT_FUNCTION_POINTERS GL_GLEXT_FUNCTION_POINTERS
+#undef GL_GLEXT_FUNCTION_POINTERS
+#endif
+
+#ifdef GL_GLEXT_PROTOTYPES
+#define _GL_GLEXT_PROTOTYPES GL_GLEXT_PROTOTYPES
+#else
+#define GL_GLEXT_PROTOTYPES 1
+#endif
+
+/* Our glext.h is based on a version from the registry that is newer. */
+#ifdef GL_GLEXT_LEGACY
+#define _GL_GLEXT_LEGACY GL_GLEXT_LEGACY
+#else
+#define GL_GLEXT_LEGACY 1
+#endif
+
+#include "/System/Library/Frameworks/OpenGL.framework/Headers/gl.h"
+
+/* These are not set by the system gl.h */
+#define GL_VERSION_1_2_DEPRECATED 1
+#define GL_VERSION_1_3_DEPRECATED 1
+#define GL_VERSION_1_4_DEPRECATED 1
+
+/* Restore our GLEXT-fu */
+#ifdef _GL_GLEXT_FUNCTION_POINTERS
+#define GL_GLEXT_FUNCTION_POINTERS _GL_GLEXT_FUNCTION_POINTERS
+#undef _GL_GLEXT_FUNCTION_POINTERS
+#endif
+
+#ifdef _GL_GLEXT_PROTOTYPES
+#undef _GL_GLEXT_PROTOTYPES
+#else
+#undef GL_GLEXT_PROTOTYPES
+#endif
+
+#ifdef _GL_GLEXT_LEGACY
+#undef _GL_GLEXT_LEGACY
+#else
+#undef GL_GLEXT_LEGACY
+#endif
+
+ at CGL_MESA_FUNCTION_POINTERS@
+
+#ifndef GL_GLEXT_LEGACY
+#include <GL/glext.h>
+#endif
+
+/* 
+ * This is needed for building apple_glx_pbuffer.c, the latest
+ * glext.h from the registry lacks it, so it's from the Leopard glext.h: 
+ */
+#ifndef GL_TEXTURE_RECTANGLE_EXT
+#define GL_TEXTURE_RECTANGLE_EXT          0x84F5
+#endif
+
+/* This is needed for building the X server: */
+/*
+ * GL_MESA_packed_depth_stencil
+ */
+#ifndef GL_MESA_packed_depth_stencil
+#define GL_MESA_packed_depth_stencil 1
+
+#define GL_DEPTH_STENCIL_MESA                   0x8750
+#define GL_UNSIGNED_INT_24_8_MESA               0x8751
+#define GL_UNSIGNED_INT_8_24_REV_MESA           0x8752
+#define GL_UNSIGNED_SHORT_15_1_MESA             0x8753
+#define GL_UNSIGNED_SHORT_1_15_REV_MESA         0x8754
+
+#endif /* GL_MESA_packed_depth_stencil */
+
+/* Various other OS projects expect to get these macros from Mesa's gl.h */
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY GLAPIENTRY
+#endif
+
+/* "P" suffix to be used for a pointer to a function */
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+
+#ifndef GLAPIENTRYP
+#define GLAPIENTRYP GLAPIENTRY *
+#endif
+
+#endif /*__X_GL_H*/
diff --git a/src/glx/apple/include/GL/gl.hMESA b/src/glx/apple/include/GL/gl.hMESA
new file mode 100644
index 0000000..3891a71
--- /dev/null
+++ b/src/glx/apple/include/GL/gl.hMESA
@@ -0,0 +1,2285 @@
+/*
+ * Mesa 3-D graphics library
+ * Version:  6.5.1
+ *
+ * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef __gl_h_
+#define __gl_h_
+
+#if defined(USE_MGL_NAMESPACE)
+#include "gl_mangle.h"
+#endif
+
+
+/**********************************************************************
+ * Begin system-specific stuff. Do not do any of this when building
+ * for SciTech SNAP, as this is all done before this header file is
+ * included. 
+ */
+#if !defined(__SCITECH_SNAP__)
+
+#if defined(__BEOS__)
+#include <stdlib.h>     /* to get some BeOS-isms */
+#endif
+
+#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
+#define OPENSTEP
+#endif
+
+#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
+#define __WIN32__
+#endif
+
+#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
+#  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
+#    define GLAPI __declspec(dllexport)
+#  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
+#    define GLAPI __declspec(dllimport)
+#  else /* for use with static link lib build of Win32 edition only */
+#    define GLAPI extern
+#  endif /* _STATIC_MESA support */
+#  define GLAPIENTRY __stdcall
+#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
+#  define GLAPI extern
+#  define GLAPIENTRY __stdcall
+#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
+#  define GLAPI __attribute__((visibility("default")))
+#  define GLAPIENTRY
+#endif /* WIN32 && !CYGWIN */
+
+#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
+#  define PRAGMA_EXPORT_SUPPORTED		1
+#endif
+
+/*
+ * WINDOWS: Include windows.h here to define APIENTRY.
+ * It is also useful when applications include this file by
+ * including only glut.h, since glut.h depends on windows.h.
+ * Applications needing to include windows.h with parms other
+ * than "WIN32_LEAN_AND_MEAN" may include windows.h before
+ * glut.h or gl.h.
+ */
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) \
+     && !defined(OPENSTEP) && !defined(__CYGWIN__) || defined(__MINGW32__)
+#include <GL/mesa_wgl.h>
+#endif
+
+#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
+#pragma import on
+#endif
+
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY GLAPIENTRY
+#endif
+
+/* "P" suffix to be used for a pointer to a function */
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+
+#ifndef GLAPIENTRYP
+#define GLAPIENTRYP GLAPIENTRY *
+#endif
+
+#ifdef CENTERLINE_CLPP
+#define signed
+#endif
+
+#if defined(PRAGMA_EXPORT_SUPPORTED)
+#pragma export on
+#endif
+
+#endif /* !__SCITECH_SNAP__ */
+/*
+ * End system-specific stuff.
+ **********************************************************************/
+
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+
+#define GL_VERSION_1_1   1
+#define GL_VERSION_1_2   1
+#define GL_VERSION_1_3   1
+#define GL_ARB_imaging   1
+
+
+/*
+ * Datatypes
+ */
+typedef unsigned int	GLenum;
+typedef unsigned char	GLboolean;
+typedef unsigned int	GLbitfield;
+typedef void		GLvoid;
+typedef signed char	GLbyte;		/* 1-byte signed */
+typedef short		GLshort;	/* 2-byte signed */
+typedef int		GLint;		/* 4-byte signed */
+typedef unsigned char	GLubyte;	/* 1-byte unsigned */
+typedef unsigned short	GLushort;	/* 2-byte unsigned */
+typedef unsigned int	GLuint;		/* 4-byte unsigned */
+typedef int		GLsizei;	/* 4-byte signed */
+typedef float		GLfloat;	/* single precision float */
+typedef float		GLclampf;	/* single precision float in [0,1] */
+typedef double		GLdouble;	/* double precision float */
+typedef double		GLclampd;	/* double precision float in [0,1] */
+
+
+
+/*
+ * Constants
+ */
+
+/* Boolean values */
+#define GL_FALSE				0x0
+#define GL_TRUE					0x1
+
+/* Data types */
+#define GL_BYTE					0x1400
+#define GL_UNSIGNED_BYTE			0x1401
+#define GL_SHORT				0x1402
+#define GL_UNSIGNED_SHORT			0x1403
+#define GL_INT					0x1404
+#define GL_UNSIGNED_INT				0x1405
+#define GL_FLOAT				0x1406
+#define GL_2_BYTES				0x1407
+#define GL_3_BYTES				0x1408
+#define GL_4_BYTES				0x1409
+#define GL_DOUBLE				0x140A
+
+/* Primitives */
+#define GL_POINTS				0x0000
+#define GL_LINES				0x0001
+#define GL_LINE_LOOP				0x0002
+#define GL_LINE_STRIP				0x0003
+#define GL_TRIANGLES				0x0004
+#define GL_TRIANGLE_STRIP			0x0005
+#define GL_TRIANGLE_FAN				0x0006
+#define GL_QUADS				0x0007
+#define GL_QUAD_STRIP				0x0008
+#define GL_POLYGON				0x0009
+
+/* Vertex Arrays */
+#define GL_VERTEX_ARRAY				0x8074
+#define GL_NORMAL_ARRAY				0x8075
+#define GL_COLOR_ARRAY				0x8076
+#define GL_INDEX_ARRAY				0x8077
+#define GL_TEXTURE_COORD_ARRAY			0x8078
+#define GL_EDGE_FLAG_ARRAY			0x8079
+#define GL_VERTEX_ARRAY_SIZE			0x807A
+#define GL_VERTEX_ARRAY_TYPE			0x807B
+#define GL_VERTEX_ARRAY_STRIDE			0x807C
+#define GL_NORMAL_ARRAY_TYPE			0x807E
+#define GL_NORMAL_ARRAY_STRIDE			0x807F
+#define GL_COLOR_ARRAY_SIZE			0x8081
+#define GL_COLOR_ARRAY_TYPE			0x8082
+#define GL_COLOR_ARRAY_STRIDE			0x8083
+#define GL_INDEX_ARRAY_TYPE			0x8085
+#define GL_INDEX_ARRAY_STRIDE			0x8086
+#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
+#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
+#define GL_VERTEX_ARRAY_POINTER			0x808E
+#define GL_NORMAL_ARRAY_POINTER			0x808F
+#define GL_COLOR_ARRAY_POINTER			0x8090
+#define GL_INDEX_ARRAY_POINTER			0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
+#define GL_V2F					0x2A20
+#define GL_V3F					0x2A21
+#define GL_C4UB_V2F				0x2A22
+#define GL_C4UB_V3F				0x2A23
+#define GL_C3F_V3F				0x2A24
+#define GL_N3F_V3F				0x2A25
+#define GL_C4F_N3F_V3F				0x2A26
+#define GL_T2F_V3F				0x2A27
+#define GL_T4F_V4F				0x2A28
+#define GL_T2F_C4UB_V3F				0x2A29
+#define GL_T2F_C3F_V3F				0x2A2A
+#define GL_T2F_N3F_V3F				0x2A2B
+#define GL_T2F_C4F_N3F_V3F			0x2A2C
+#define GL_T4F_C4F_N3F_V4F			0x2A2D
+
+/* Matrix Mode */
+#define GL_MATRIX_MODE				0x0BA0
+#define GL_MODELVIEW				0x1700
+#define GL_PROJECTION				0x1701
+#define GL_TEXTURE				0x1702
+
+/* Points */
+#define GL_POINT_SMOOTH				0x0B10
+#define GL_POINT_SIZE				0x0B11
+#define GL_POINT_SIZE_GRANULARITY 		0x0B13
+#define GL_POINT_SIZE_RANGE			0x0B12
+
+/* Lines */
+#define GL_LINE_SMOOTH				0x0B20
+#define GL_LINE_STIPPLE				0x0B24
+#define GL_LINE_STIPPLE_PATTERN			0x0B25
+#define GL_LINE_STIPPLE_REPEAT			0x0B26
+#define GL_LINE_WIDTH				0x0B21
+#define GL_LINE_WIDTH_GRANULARITY		0x0B23
+#define GL_LINE_WIDTH_RANGE			0x0B22
+
+/* Polygons */
+#define GL_POINT				0x1B00
+#define GL_LINE					0x1B01
+#define GL_FILL					0x1B02
+#define GL_CW					0x0900
+#define GL_CCW					0x0901
+#define GL_FRONT				0x0404
+#define GL_BACK					0x0405
+#define GL_POLYGON_MODE				0x0B40
+#define GL_POLYGON_SMOOTH			0x0B41
+#define GL_POLYGON_STIPPLE			0x0B42
+#define GL_EDGE_FLAG				0x0B43
+#define GL_CULL_FACE				0x0B44
+#define GL_CULL_FACE_MODE			0x0B45
+#define GL_FRONT_FACE				0x0B46
+#define GL_POLYGON_OFFSET_FACTOR		0x8038
+#define GL_POLYGON_OFFSET_UNITS			0x2A00
+#define GL_POLYGON_OFFSET_POINT			0x2A01
+#define GL_POLYGON_OFFSET_LINE			0x2A02
+#define GL_POLYGON_OFFSET_FILL			0x8037
+
+/* Display Lists */
+#define GL_COMPILE				0x1300
+#define GL_COMPILE_AND_EXECUTE			0x1301
+#define GL_LIST_BASE				0x0B32
+#define GL_LIST_INDEX				0x0B33
+#define GL_LIST_MODE				0x0B30
+
+/* Depth buffer */
+#define GL_NEVER				0x0200
+#define GL_LESS					0x0201
+#define GL_EQUAL				0x0202
+#define GL_LEQUAL				0x0203
+#define GL_GREATER				0x0204
+#define GL_NOTEQUAL				0x0205
+#define GL_GEQUAL				0x0206
+#define GL_ALWAYS				0x0207
+#define GL_DEPTH_TEST				0x0B71
+#define GL_DEPTH_BITS				0x0D56
+#define GL_DEPTH_CLEAR_VALUE			0x0B73
+#define GL_DEPTH_FUNC				0x0B74
+#define GL_DEPTH_RANGE				0x0B70
+#define GL_DEPTH_WRITEMASK			0x0B72
+#define GL_DEPTH_COMPONENT			0x1902
+
+/* Lighting */
+#define GL_LIGHTING				0x0B50
+#define GL_LIGHT0				0x4000
+#define GL_LIGHT1				0x4001
+#define GL_LIGHT2				0x4002
+#define GL_LIGHT3				0x4003
+#define GL_LIGHT4				0x4004
+#define GL_LIGHT5				0x4005
+#define GL_LIGHT6				0x4006
+#define GL_LIGHT7				0x4007
+#define GL_SPOT_EXPONENT			0x1205
+#define GL_SPOT_CUTOFF				0x1206
+#define GL_CONSTANT_ATTENUATION			0x1207
+#define GL_LINEAR_ATTENUATION			0x1208
+#define GL_QUADRATIC_ATTENUATION		0x1209
+#define GL_AMBIENT				0x1200
+#define GL_DIFFUSE				0x1201
+#define GL_SPECULAR				0x1202
+#define GL_SHININESS				0x1601
+#define GL_EMISSION				0x1600
+#define GL_POSITION				0x1203
+#define GL_SPOT_DIRECTION			0x1204
+#define GL_AMBIENT_AND_DIFFUSE			0x1602
+#define GL_COLOR_INDEXES			0x1603
+#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
+#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
+#define GL_LIGHT_MODEL_AMBIENT			0x0B53
+#define GL_FRONT_AND_BACK			0x0408
+#define GL_SHADE_MODEL				0x0B54
+#define GL_FLAT					0x1D00
+#define GL_SMOOTH				0x1D01
+#define GL_COLOR_MATERIAL			0x0B57
+#define GL_COLOR_MATERIAL_FACE			0x0B55
+#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
+#define GL_NORMALIZE				0x0BA1
+
+/* User clipping planes */
+#define GL_CLIP_PLANE0				0x3000
+#define GL_CLIP_PLANE1				0x3001
+#define GL_CLIP_PLANE2				0x3002
+#define GL_CLIP_PLANE3				0x3003
+#define GL_CLIP_PLANE4				0x3004
+#define GL_CLIP_PLANE5				0x3005
+
+/* Accumulation buffer */
+#define GL_ACCUM_RED_BITS			0x0D58
+#define GL_ACCUM_GREEN_BITS			0x0D59
+#define GL_ACCUM_BLUE_BITS			0x0D5A
+#define GL_ACCUM_ALPHA_BITS			0x0D5B
+#define GL_ACCUM_CLEAR_VALUE			0x0B80
+#define GL_ACCUM				0x0100
+#define GL_ADD					0x0104
+#define GL_LOAD					0x0101
+#define GL_MULT					0x0103
+#define GL_RETURN				0x0102
+
+/* Alpha testing */
+#define GL_ALPHA_TEST				0x0BC0
+#define GL_ALPHA_TEST_REF			0x0BC2
+#define GL_ALPHA_TEST_FUNC			0x0BC1
+
+/* Blending */
+#define GL_BLEND				0x0BE2
+#define GL_BLEND_SRC				0x0BE1
+#define GL_BLEND_DST				0x0BE0
+#define GL_ZERO					0x0
+#define GL_ONE					0x1
+#define GL_SRC_COLOR				0x0300
+#define GL_ONE_MINUS_SRC_COLOR			0x0301
+#define GL_SRC_ALPHA				0x0302
+#define GL_ONE_MINUS_SRC_ALPHA			0x0303
+#define GL_DST_ALPHA				0x0304
+#define GL_ONE_MINUS_DST_ALPHA			0x0305
+#define GL_DST_COLOR				0x0306
+#define GL_ONE_MINUS_DST_COLOR			0x0307
+#define GL_SRC_ALPHA_SATURATE			0x0308
+
+/* Render Mode */
+#define GL_FEEDBACK				0x1C01
+#define GL_RENDER				0x1C00
+#define GL_SELECT				0x1C02
+
+/* Feedback */
+#define GL_2D					0x0600
+#define GL_3D					0x0601
+#define GL_3D_COLOR				0x0602
+#define GL_3D_COLOR_TEXTURE			0x0603
+#define GL_4D_COLOR_TEXTURE			0x0604
+#define GL_POINT_TOKEN				0x0701
+#define GL_LINE_TOKEN				0x0702
+#define GL_LINE_RESET_TOKEN			0x0707
+#define GL_POLYGON_TOKEN			0x0703
+#define GL_BITMAP_TOKEN				0x0704
+#define GL_DRAW_PIXEL_TOKEN			0x0705
+#define GL_COPY_PIXEL_TOKEN			0x0706
+#define GL_PASS_THROUGH_TOKEN			0x0700
+#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
+#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
+#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
+
+/* Selection */
+#define GL_SELECTION_BUFFER_POINTER		0x0DF3
+#define GL_SELECTION_BUFFER_SIZE		0x0DF4
+
+/* Fog */
+#define GL_FOG					0x0B60
+#define GL_FOG_MODE				0x0B65
+#define GL_FOG_DENSITY				0x0B62
+#define GL_FOG_COLOR				0x0B66
+#define GL_FOG_INDEX				0x0B61
+#define GL_FOG_START				0x0B63
+#define GL_FOG_END				0x0B64
+#define GL_LINEAR				0x2601
+#define GL_EXP					0x0800
+#define GL_EXP2					0x0801
+
+/* Logic Ops */
+#define GL_LOGIC_OP				0x0BF1
+#define GL_INDEX_LOGIC_OP			0x0BF1
+#define GL_COLOR_LOGIC_OP			0x0BF2
+#define GL_LOGIC_OP_MODE			0x0BF0
+#define GL_CLEAR				0x1500
+#define GL_SET					0x150F
+#define GL_COPY					0x1503
+#define GL_COPY_INVERTED			0x150C
+#define GL_NOOP					0x1505
+#define GL_INVERT				0x150A
+#define GL_AND					0x1501
+#define GL_NAND					0x150E
+#define GL_OR					0x1507
+#define GL_NOR					0x1508
+#define GL_XOR					0x1506
+#define GL_EQUIV				0x1509
+#define GL_AND_REVERSE				0x1502
+#define GL_AND_INVERTED				0x1504
+#define GL_OR_REVERSE				0x150B
+#define GL_OR_INVERTED				0x150D
+
+/* Stencil */
+#define GL_STENCIL_BITS				0x0D57
+#define GL_STENCIL_TEST				0x0B90
+#define GL_STENCIL_CLEAR_VALUE			0x0B91
+#define GL_STENCIL_FUNC				0x0B92
+#define GL_STENCIL_VALUE_MASK			0x0B93
+#define GL_STENCIL_FAIL				0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
+#define GL_STENCIL_REF				0x0B97
+#define GL_STENCIL_WRITEMASK			0x0B98
+#define GL_STENCIL_INDEX			0x1901
+#define GL_KEEP					0x1E00
+#define GL_REPLACE				0x1E01
+#define GL_INCR					0x1E02
+#define GL_DECR					0x1E03
+
+/* Buffers, Pixel Drawing/Reading */
+#define GL_NONE					0x0
+#define GL_LEFT					0x0406
+#define GL_RIGHT				0x0407
+/*GL_FRONT					0x0404 */
+/*GL_BACK					0x0405 */
+/*GL_FRONT_AND_BACK				0x0408 */
+#define GL_FRONT_LEFT				0x0400
+#define GL_FRONT_RIGHT				0x0401
+#define GL_BACK_LEFT				0x0402
+#define GL_BACK_RIGHT				0x0403
+#define GL_AUX0					0x0409
+#define GL_AUX1					0x040A
+#define GL_AUX2					0x040B
+#define GL_AUX3					0x040C
+#define GL_COLOR_INDEX				0x1900
+#define GL_RED					0x1903
+#define GL_GREEN				0x1904
+#define GL_BLUE					0x1905
+#define GL_ALPHA				0x1906
+#define GL_LUMINANCE				0x1909
+#define GL_LUMINANCE_ALPHA			0x190A
+#define GL_ALPHA_BITS				0x0D55
+#define GL_RED_BITS				0x0D52
+#define GL_GREEN_BITS				0x0D53
+#define GL_BLUE_BITS				0x0D54
+#define GL_INDEX_BITS				0x0D51
+#define GL_SUBPIXEL_BITS			0x0D50
+#define GL_AUX_BUFFERS				0x0C00
+#define GL_READ_BUFFER				0x0C02
+#define GL_DRAW_BUFFER				0x0C01
+#define GL_DOUBLEBUFFER				0x0C32
+#define GL_STEREO				0x0C33
+#define GL_BITMAP				0x1A00
+#define GL_COLOR				0x1800
+#define GL_DEPTH				0x1801
+#define GL_STENCIL				0x1802
+#define GL_DITHER				0x0BD0
+#define GL_RGB					0x1907
+#define GL_RGBA					0x1908
+
+/* Implementation limits */
+#define GL_MAX_LIST_NESTING			0x0B31
+#define GL_MAX_EVAL_ORDER			0x0D30
+#define GL_MAX_LIGHTS				0x0D31
+#define GL_MAX_CLIP_PLANES			0x0D32
+#define GL_MAX_TEXTURE_SIZE			0x0D33
+#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
+#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
+#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
+#define GL_MAX_NAME_STACK_DEPTH			0x0D37
+#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
+#define GL_MAX_VIEWPORT_DIMS			0x0D3A
+#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
+
+/* Gets */
+#define GL_ATTRIB_STACK_DEPTH			0x0BB0
+#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
+#define GL_COLOR_CLEAR_VALUE			0x0C22
+#define GL_COLOR_WRITEMASK			0x0C23
+#define GL_CURRENT_INDEX			0x0B01
+#define GL_CURRENT_COLOR			0x0B00
+#define GL_CURRENT_NORMAL			0x0B02
+#define GL_CURRENT_RASTER_COLOR			0x0B04
+#define GL_CURRENT_RASTER_DISTANCE		0x0B09
+#define GL_CURRENT_RASTER_INDEX			0x0B05
+#define GL_CURRENT_RASTER_POSITION		0x0B07
+#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
+#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
+#define GL_CURRENT_TEXTURE_COORDS		0x0B03
+#define GL_INDEX_CLEAR_VALUE			0x0C20
+#define GL_INDEX_MODE				0x0C30
+#define GL_INDEX_WRITEMASK			0x0C21
+#define GL_MODELVIEW_MATRIX			0x0BA6
+#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
+#define GL_NAME_STACK_DEPTH			0x0D70
+#define GL_PROJECTION_MATRIX			0x0BA7
+#define GL_PROJECTION_STACK_DEPTH		0x0BA4
+#define GL_RENDER_MODE				0x0C40
+#define GL_RGBA_MODE				0x0C31
+#define GL_TEXTURE_MATRIX			0x0BA8
+#define GL_TEXTURE_STACK_DEPTH			0x0BA5
+#define GL_VIEWPORT				0x0BA2
+
+/* Evaluators */
+#define GL_AUTO_NORMAL				0x0D80
+#define GL_MAP1_COLOR_4				0x0D90
+#define GL_MAP1_INDEX				0x0D91
+#define GL_MAP1_NORMAL				0x0D92
+#define GL_MAP1_TEXTURE_COORD_1			0x0D93
+#define GL_MAP1_TEXTURE_COORD_2			0x0D94
+#define GL_MAP1_TEXTURE_COORD_3			0x0D95
+#define GL_MAP1_TEXTURE_COORD_4			0x0D96
+#define GL_MAP1_VERTEX_3			0x0D97
+#define GL_MAP1_VERTEX_4			0x0D98
+#define GL_MAP2_COLOR_4				0x0DB0
+#define GL_MAP2_INDEX				0x0DB1
+#define GL_MAP2_NORMAL				0x0DB2
+#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
+#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
+#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
+#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
+#define GL_MAP2_VERTEX_3			0x0DB7
+#define GL_MAP2_VERTEX_4			0x0DB8
+#define GL_MAP1_GRID_DOMAIN			0x0DD0
+#define GL_MAP1_GRID_SEGMENTS			0x0DD1
+#define GL_MAP2_GRID_DOMAIN			0x0DD2
+#define GL_MAP2_GRID_SEGMENTS			0x0DD3
+#define GL_COEFF				0x0A00
+#define GL_ORDER				0x0A01
+#define GL_DOMAIN				0x0A02
+
+/* Hints */
+#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
+#define GL_POINT_SMOOTH_HINT			0x0C51
+#define GL_LINE_SMOOTH_HINT			0x0C52
+#define GL_POLYGON_SMOOTH_HINT			0x0C53
+#define GL_FOG_HINT				0x0C54
+#define GL_DONT_CARE				0x1100
+#define GL_FASTEST				0x1101
+#define GL_NICEST				0x1102
+
+/* Scissor box */
+#define GL_SCISSOR_BOX				0x0C10
+#define GL_SCISSOR_TEST				0x0C11
+
+/* Pixel Mode / Transfer */
+#define GL_MAP_COLOR				0x0D10
+#define GL_MAP_STENCIL				0x0D11
+#define GL_INDEX_SHIFT				0x0D12
+#define GL_INDEX_OFFSET				0x0D13
+#define GL_RED_SCALE				0x0D14
+#define GL_RED_BIAS				0x0D15
+#define GL_GREEN_SCALE				0x0D18
+#define GL_GREEN_BIAS				0x0D19
+#define GL_BLUE_SCALE				0x0D1A
+#define GL_BLUE_BIAS				0x0D1B
+#define GL_ALPHA_SCALE				0x0D1C
+#define GL_ALPHA_BIAS				0x0D1D
+#define GL_DEPTH_SCALE				0x0D1E
+#define GL_DEPTH_BIAS				0x0D1F
+#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
+#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
+#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
+#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
+#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
+#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
+#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
+#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
+#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
+#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
+#define GL_PIXEL_MAP_S_TO_S			0x0C71
+#define GL_PIXEL_MAP_I_TO_I			0x0C70
+#define GL_PIXEL_MAP_I_TO_R			0x0C72
+#define GL_PIXEL_MAP_I_TO_G			0x0C73
+#define GL_PIXEL_MAP_I_TO_B			0x0C74
+#define GL_PIXEL_MAP_I_TO_A			0x0C75
+#define GL_PIXEL_MAP_R_TO_R			0x0C76
+#define GL_PIXEL_MAP_G_TO_G			0x0C77
+#define GL_PIXEL_MAP_B_TO_B			0x0C78
+#define GL_PIXEL_MAP_A_TO_A			0x0C79
+#define GL_PACK_ALIGNMENT			0x0D05
+#define GL_PACK_LSB_FIRST			0x0D01
+#define GL_PACK_ROW_LENGTH			0x0D02
+#define GL_PACK_SKIP_PIXELS			0x0D04
+#define GL_PACK_SKIP_ROWS			0x0D03
+#define GL_PACK_SWAP_BYTES			0x0D00
+#define GL_UNPACK_ALIGNMENT			0x0CF5
+#define GL_UNPACK_LSB_FIRST			0x0CF1
+#define GL_UNPACK_ROW_LENGTH			0x0CF2
+#define GL_UNPACK_SKIP_PIXELS			0x0CF4
+#define GL_UNPACK_SKIP_ROWS			0x0CF3
+#define GL_UNPACK_SWAP_BYTES			0x0CF0
+#define GL_ZOOM_X				0x0D16
+#define GL_ZOOM_Y				0x0D17
+
+/* Texture mapping */
+#define GL_TEXTURE_ENV				0x2300
+#define GL_TEXTURE_ENV_MODE			0x2200
+#define GL_TEXTURE_1D				0x0DE0
+#define GL_TEXTURE_2D				0x0DE1
+#define GL_TEXTURE_WRAP_S			0x2802
+#define GL_TEXTURE_WRAP_T			0x2803
+#define GL_TEXTURE_MAG_FILTER			0x2800
+#define GL_TEXTURE_MIN_FILTER			0x2801
+#define GL_TEXTURE_ENV_COLOR			0x2201
+#define GL_TEXTURE_GEN_S			0x0C60
+#define GL_TEXTURE_GEN_T			0x0C61
+#define GL_TEXTURE_GEN_MODE			0x2500
+#define GL_TEXTURE_BORDER_COLOR			0x1004
+#define GL_TEXTURE_WIDTH			0x1000
+#define GL_TEXTURE_HEIGHT			0x1001
+#define GL_TEXTURE_BORDER			0x1005
+#define GL_TEXTURE_COMPONENTS			0x1003
+#define GL_TEXTURE_RED_SIZE			0x805C
+#define GL_TEXTURE_GREEN_SIZE			0x805D
+#define GL_TEXTURE_BLUE_SIZE			0x805E
+#define GL_TEXTURE_ALPHA_SIZE			0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
+#define GL_TEXTURE_INTENSITY_SIZE		0x8061
+#define GL_NEAREST_MIPMAP_NEAREST		0x2700
+#define GL_NEAREST_MIPMAP_LINEAR		0x2702
+#define GL_LINEAR_MIPMAP_NEAREST		0x2701
+#define GL_LINEAR_MIPMAP_LINEAR			0x2703
+#define GL_OBJECT_LINEAR			0x2401
+#define GL_OBJECT_PLANE				0x2501
+#define GL_EYE_LINEAR				0x2400
+#define GL_EYE_PLANE				0x2502
+#define GL_SPHERE_MAP				0x2402
+#define GL_DECAL				0x2101
+#define GL_MODULATE				0x2100
+#define GL_NEAREST				0x2600
+#define GL_REPEAT				0x2901
+#define GL_CLAMP				0x2900
+#define GL_S					0x2000
+#define GL_T					0x2001
+#define GL_R					0x2002
+#define GL_Q					0x2003
+#define GL_TEXTURE_GEN_R			0x0C62
+#define GL_TEXTURE_GEN_Q			0x0C63
+
+/* Utility */
+#define GL_VENDOR				0x1F00
+#define GL_RENDERER				0x1F01
+#define GL_VERSION				0x1F02
+#define GL_EXTENSIONS				0x1F03
+
+/* Errors */
+#define GL_NO_ERROR 				0x0
+#define GL_INVALID_ENUM				0x0500
+#define GL_INVALID_VALUE			0x0501
+#define GL_INVALID_OPERATION			0x0502
+#define GL_STACK_OVERFLOW			0x0503
+#define GL_STACK_UNDERFLOW			0x0504
+#define GL_OUT_OF_MEMORY			0x0505
+
+/* glPush/PopAttrib bits */
+#define GL_CURRENT_BIT				0x00000001
+#define GL_POINT_BIT				0x00000002
+#define GL_LINE_BIT				0x00000004
+#define GL_POLYGON_BIT				0x00000008
+#define GL_POLYGON_STIPPLE_BIT			0x00000010
+#define GL_PIXEL_MODE_BIT			0x00000020
+#define GL_LIGHTING_BIT				0x00000040
+#define GL_FOG_BIT				0x00000080
+#define GL_DEPTH_BUFFER_BIT			0x00000100
+#define GL_ACCUM_BUFFER_BIT			0x00000200
+#define GL_STENCIL_BUFFER_BIT			0x00000400
+#define GL_VIEWPORT_BIT				0x00000800
+#define GL_TRANSFORM_BIT			0x00001000
+#define GL_ENABLE_BIT				0x00002000
+#define GL_COLOR_BUFFER_BIT			0x00004000
+#define GL_HINT_BIT				0x00008000
+#define GL_EVAL_BIT				0x00010000
+#define GL_LIST_BIT				0x00020000
+#define GL_TEXTURE_BIT				0x00040000
+#define GL_SCISSOR_BIT				0x00080000
+#define GL_ALL_ATTRIB_BITS			0x000FFFFF
+
+
+/* OpenGL 1.1 */
+#define GL_PROXY_TEXTURE_1D			0x8063
+#define GL_PROXY_TEXTURE_2D			0x8064
+#define GL_TEXTURE_PRIORITY			0x8066
+#define GL_TEXTURE_RESIDENT			0x8067
+#define GL_TEXTURE_BINDING_1D			0x8068
+#define GL_TEXTURE_BINDING_2D			0x8069
+#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
+#define GL_ALPHA4				0x803B
+#define GL_ALPHA8				0x803C
+#define GL_ALPHA12				0x803D
+#define GL_ALPHA16				0x803E
+#define GL_LUMINANCE4				0x803F
+#define GL_LUMINANCE8				0x8040
+#define GL_LUMINANCE12				0x8041
+#define GL_LUMINANCE16				0x8042
+#define GL_LUMINANCE4_ALPHA4			0x8043
+#define GL_LUMINANCE6_ALPHA2			0x8044
+#define GL_LUMINANCE8_ALPHA8			0x8045
+#define GL_LUMINANCE12_ALPHA4			0x8046
+#define GL_LUMINANCE12_ALPHA12			0x8047
+#define GL_LUMINANCE16_ALPHA16			0x8048
+#define GL_INTENSITY				0x8049
+#define GL_INTENSITY4				0x804A
+#define GL_INTENSITY8				0x804B
+#define GL_INTENSITY12				0x804C
+#define GL_INTENSITY16				0x804D
+#define GL_R3_G3_B2				0x2A10
+#define GL_RGB4					0x804F
+#define GL_RGB5					0x8050
+#define GL_RGB8					0x8051
+#define GL_RGB10				0x8052
+#define GL_RGB12				0x8053
+#define GL_RGB16				0x8054
+#define GL_RGBA2				0x8055
+#define GL_RGBA4				0x8056
+#define GL_RGB5_A1				0x8057
+#define GL_RGBA8				0x8058
+#define GL_RGB10_A2				0x8059
+#define GL_RGBA12				0x805A
+#define GL_RGBA16				0x805B
+#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
+#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
+#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
+#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
+
+
+
+/*
+ * Miscellaneous
+ */
+
+GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
+
+GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
+
+GLAPI void GLAPIENTRY glClear( GLbitfield mask );
+
+GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
+
+GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
+
+GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
+
+GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
+
+GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
+
+GLAPI void GLAPIENTRY glCullFace( GLenum mode );
+
+GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
+
+GLAPI void GLAPIENTRY glPointSize( GLfloat size );
+
+GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
+
+GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
+
+GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
+
+GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
+
+GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
+
+GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
+
+GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
+
+GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
+
+GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
+
+GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
+
+GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
+
+GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
+
+GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
+
+GLAPI void GLAPIENTRY glEnable( GLenum cap );
+
+GLAPI void GLAPIENTRY glDisable( GLenum cap );
+
+GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
+
+
+GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
+
+GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
+
+
+GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
+
+GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
+
+GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
+
+GLAPI void GLAPIENTRY glPopAttrib( void );
+
+
+GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
+
+GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
+
+
+GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
+
+GLAPI GLenum GLAPIENTRY glGetError( void );
+
+GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
+
+GLAPI void GLAPIENTRY glFinish( void );
+
+GLAPI void GLAPIENTRY glFlush( void );
+
+GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
+
+
+/*
+ * Depth Buffer
+ */
+
+GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
+
+GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
+
+GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
+
+GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
+
+
+/*
+ * Accumulation Buffer
+ */
+
+GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
+
+GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
+
+
+/*
+ * Transformation
+ */
+
+GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
+
+GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
+                                 GLdouble bottom, GLdouble top,
+                                 GLdouble near_val, GLdouble far_val );
+
+GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
+                                   GLdouble bottom, GLdouble top,
+                                   GLdouble near_val, GLdouble far_val );
+
+GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
+                                    GLsizei width, GLsizei height );
+
+GLAPI void GLAPIENTRY glPushMatrix( void );
+
+GLAPI void GLAPIENTRY glPopMatrix( void );
+
+GLAPI void GLAPIENTRY glLoadIdentity( void );
+
+GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
+GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
+
+GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
+GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
+
+GLAPI void GLAPIENTRY glRotated( GLdouble angle,
+                                   GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
+                                   GLfloat x, GLfloat y, GLfloat z );
+
+GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
+
+GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
+
+
+/*
+ * Display Lists
+ */
+
+GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
+
+GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
+
+GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
+
+GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
+
+GLAPI void GLAPIENTRY glEndList( void );
+
+GLAPI void GLAPIENTRY glCallList( GLuint list );
+
+GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
+                                     const GLvoid *lists );
+
+GLAPI void GLAPIENTRY glListBase( GLuint base );
+
+
+/*
+ * Drawing Functions
+ */
+
+GLAPI void GLAPIENTRY glBegin( GLenum mode );
+
+GLAPI void GLAPIENTRY glEnd( void );
+
+
+GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
+GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
+GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
+GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
+
+GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
+GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
+
+GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
+GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
+GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
+
+GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
+GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
+GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
+GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
+GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
+GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
+GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
+GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
+
+GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
+GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
+GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glIndexd( GLdouble c );
+GLAPI void GLAPIENTRY glIndexf( GLfloat c );
+GLAPI void GLAPIENTRY glIndexi( GLint c );
+GLAPI void GLAPIENTRY glIndexs( GLshort c );
+GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
+
+GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
+GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
+GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
+GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
+GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
+
+GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
+GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
+GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
+GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
+GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
+GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
+GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
+GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
+
+GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
+                                   GLbyte blue, GLbyte alpha );
+GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
+                                   GLdouble blue, GLdouble alpha );
+GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
+                                   GLfloat blue, GLfloat alpha );
+GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
+                                   GLint blue, GLint alpha );
+GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
+                                   GLshort blue, GLshort alpha );
+GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
+                                    GLubyte blue, GLubyte alpha );
+GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
+                                    GLuint blue, GLuint alpha );
+GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
+                                    GLushort blue, GLushort alpha );
+
+
+GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
+GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
+GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
+GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
+GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
+GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
+
+GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
+GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
+GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
+GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
+GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
+GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
+
+
+GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
+GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
+GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
+GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
+
+GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
+GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
+GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
+GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
+
+GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
+GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
+GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
+GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
+
+GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
+GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
+GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
+GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
+
+GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
+GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
+GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
+GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
+GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
+
+GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
+GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
+GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
+GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
+
+GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
+GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
+GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
+
+GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
+GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
+GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
+
+GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
+GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
+GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
+GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
+GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
+GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
+GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
+
+
+GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
+GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
+GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
+GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
+
+
+/*
+ * Vertex Arrays  (1.1)
+ */
+
+GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
+                                       GLsizei stride, const GLvoid *ptr );
+
+GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
+                                       const GLvoid *ptr );
+
+GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
+                                      GLsizei stride, const GLvoid *ptr );
+
+GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
+                                      const GLvoid *ptr );
+
+GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
+                                         GLsizei stride, const GLvoid *ptr );
+
+GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
+
+GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
+
+GLAPI void GLAPIENTRY glArrayElement( GLint i );
+
+GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
+
+GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
+                                      GLenum type, const GLvoid *indices );
+
+GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
+                                           const GLvoid *pointer );
+
+/*
+ * Lighting
+ */
+
+GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
+
+GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
+GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
+                                 const GLfloat *params );
+GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
+                                 const GLint *params );
+
+GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
+                                    GLfloat *params );
+GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
+                                    GLint *params );
+
+GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
+GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
+GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
+
+GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
+
+
+/*
+ * Raster functions
+ */
+
+GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
+
+GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
+                                    const GLfloat *values );
+GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
+                                     const GLuint *values );
+GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
+                                     const GLushort *values );
+
+GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
+GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
+GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
+
+GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
+                                GLfloat xorig, GLfloat yorig,
+                                GLfloat xmove, GLfloat ymove,
+                                const GLubyte *bitmap );
+
+GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
+                                    GLsizei width, GLsizei height,
+                                    GLenum format, GLenum type,
+                                    GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
+                                    GLenum format, GLenum type,
+                                    const GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
+                                    GLsizei width, GLsizei height,
+                                    GLenum type );
+
+/*
+ * Stenciling
+ */
+
+GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
+
+GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
+
+GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
+
+GLAPI void GLAPIENTRY glClearStencil( GLint s );
+
+
+
+/*
+ * Texture mapping
+ */
+
+GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
+GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
+GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
+GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
+GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
+GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
+                                          const GLfloat *params );
+GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
+                                          const GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
+                                           GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
+                                           GLenum pname, GLint *params );
+
+GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
+                                                GLenum pname, GLfloat *params );
+GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
+                                                GLenum pname, GLint *params );
+
+
+GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
+                                    GLint internalFormat,
+                                    GLsizei width, GLint border,
+                                    GLenum format, GLenum type,
+                                    const GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
+                                    GLint internalFormat,
+                                    GLsizei width, GLsizei height,
+                                    GLint border, GLenum format, GLenum type,
+                                    const GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
+                                     GLenum format, GLenum type,
+                                     GLvoid *pixels );
+
+
+/* 1.1 functions */
+
+GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
+
+GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
+
+GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
+
+GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
+                                            const GLuint *textures,
+                                            const GLclampf *priorities );
+
+GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
+                                                  const GLuint *textures,
+                                                  GLboolean *residences );
+
+GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
+
+
+GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
+                                       GLint xoffset,
+                                       GLsizei width, GLenum format,
+                                       GLenum type, const GLvoid *pixels );
+
+
+GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
+                                       GLint xoffset, GLint yoffset,
+                                       GLsizei width, GLsizei height,
+                                       GLenum format, GLenum type,
+                                       const GLvoid *pixels );
+
+
+GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
+                                        GLenum internalformat,
+                                        GLint x, GLint y,
+                                        GLsizei width, GLint border );
+
+
+GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
+                                        GLenum internalformat,
+                                        GLint x, GLint y,
+                                        GLsizei width, GLsizei height,
+                                        GLint border );
+
+
+GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
+                                           GLint xoffset, GLint x, GLint y,
+                                           GLsizei width );
+
+
+GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
+                                           GLint xoffset, GLint yoffset,
+                                           GLint x, GLint y,
+                                           GLsizei width, GLsizei height );
+
+
+/*
+ * Evaluators
+ */
+
+GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
+                               GLint stride,
+                               GLint order, const GLdouble *points );
+GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
+                               GLint stride,
+                               GLint order, const GLfloat *points );
+
+GLAPI void GLAPIENTRY glMap2d( GLenum target,
+		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
+		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
+		     const GLdouble *points );
+GLAPI void GLAPIENTRY glMap2f( GLenum target,
+		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
+		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
+		     const GLfloat *points );
+
+GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
+GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
+GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
+
+GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
+GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
+
+GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
+GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
+
+GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
+GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
+
+GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
+GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
+
+GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
+GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
+
+GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
+                                   GLint vn, GLdouble v1, GLdouble v2 );
+GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
+                                   GLint vn, GLfloat v1, GLfloat v2 );
+
+GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
+
+GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
+
+GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
+
+GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
+
+
+/*
+ * Fog
+ */
+
+GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
+
+GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
+
+GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
+
+GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
+
+
+/*
+ * Selection and Feedback
+ */
+
+GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
+
+GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
+
+GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
+
+GLAPI void GLAPIENTRY glInitNames( void );
+
+GLAPI void GLAPIENTRY glLoadName( GLuint name );
+
+GLAPI void GLAPIENTRY glPushName( GLuint name );
+
+GLAPI void GLAPIENTRY glPopName( void );
+
+
+
+/*
+ * OpenGL 1.2
+ */
+
+#define GL_RESCALE_NORMAL			0x803A
+#define GL_CLAMP_TO_EDGE			0x812F
+#define GL_MAX_ELEMENTS_VERTICES		0x80E8
+#define GL_MAX_ELEMENTS_INDICES			0x80E9
+#define GL_BGR					0x80E0
+#define GL_BGRA					0x80E1
+#define GL_UNSIGNED_BYTE_3_3_2			0x8032
+#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
+#define GL_UNSIGNED_SHORT_5_6_5			0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
+#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
+#define GL_UNSIGNED_INT_8_8_8_8			0x8035
+#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
+#define GL_UNSIGNED_INT_10_10_10_2		0x8036
+#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
+#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
+#define GL_SINGLE_COLOR				0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
+#define GL_TEXTURE_MIN_LOD			0x813A
+#define GL_TEXTURE_MAX_LOD			0x813B
+#define GL_TEXTURE_BASE_LEVEL			0x813C
+#define GL_TEXTURE_MAX_LEVEL			0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
+#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
+#define GL_PACK_SKIP_IMAGES			0x806B
+#define GL_PACK_IMAGE_HEIGHT			0x806C
+#define GL_UNPACK_SKIP_IMAGES			0x806D
+#define GL_UNPACK_IMAGE_HEIGHT			0x806E
+#define GL_TEXTURE_3D				0x806F
+#define GL_PROXY_TEXTURE_3D			0x8070
+#define GL_TEXTURE_DEPTH			0x8071
+#define GL_TEXTURE_WRAP_R			0x8072
+#define GL_MAX_3D_TEXTURE_SIZE			0x8073
+#define GL_TEXTURE_BINDING_3D			0x806A
+
+GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
+	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
+
+GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
+                                      GLint internalFormat,
+                                      GLsizei width, GLsizei height,
+                                      GLsizei depth, GLint border,
+                                      GLenum format, GLenum type,
+                                      const GLvoid *pixels );
+
+GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
+                                         GLint xoffset, GLint yoffset,
+                                         GLint zoffset, GLsizei width,
+                                         GLsizei height, GLsizei depth,
+                                         GLenum format,
+                                         GLenum type, const GLvoid *pixels);
+
+GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
+                                             GLint xoffset, GLint yoffset,
+                                             GLint zoffset, GLint x,
+                                             GLint y, GLsizei width,
+                                             GLsizei height );
+
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+
+/*
+ * GL_ARB_imaging
+ */
+
+#define GL_CONSTANT_COLOR			0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
+#define GL_CONSTANT_ALPHA			0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
+#define GL_COLOR_TABLE				0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
+#define GL_PROXY_COLOR_TABLE			0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
+#define GL_COLOR_TABLE_SCALE			0x80D6
+#define GL_COLOR_TABLE_BIAS			0x80D7
+#define GL_COLOR_TABLE_FORMAT			0x80D8
+#define GL_COLOR_TABLE_WIDTH			0x80D9
+#define GL_COLOR_TABLE_RED_SIZE			0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
+#define GL_CONVOLUTION_1D			0x8010
+#define GL_CONVOLUTION_2D			0x8011
+#define GL_SEPARABLE_2D				0x8012
+#define GL_CONVOLUTION_BORDER_MODE		0x8013
+#define GL_CONVOLUTION_FILTER_SCALE		0x8014
+#define GL_CONVOLUTION_FILTER_BIAS		0x8015
+#define GL_REDUCE				0x8016
+#define GL_CONVOLUTION_FORMAT			0x8017
+#define GL_CONVOLUTION_WIDTH			0x8018
+#define GL_CONVOLUTION_HEIGHT			0x8019
+#define GL_MAX_CONVOLUTION_WIDTH		0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
+#define GL_CONSTANT_BORDER			0x8151
+#define GL_REPLICATE_BORDER			0x8153
+#define GL_CONVOLUTION_BORDER_COLOR		0x8154
+#define GL_COLOR_MATRIX				0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
+#define GL_HISTOGRAM				0x8024
+#define GL_PROXY_HISTOGRAM			0x8025
+#define GL_HISTOGRAM_WIDTH			0x8026
+#define GL_HISTOGRAM_FORMAT			0x8027
+#define GL_HISTOGRAM_RED_SIZE			0x8028
+#define GL_HISTOGRAM_GREEN_SIZE			0x8029
+#define GL_HISTOGRAM_BLUE_SIZE			0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
+#define GL_HISTOGRAM_SINK			0x802D
+#define GL_MINMAX				0x802E
+#define GL_MINMAX_FORMAT			0x802F
+#define GL_MINMAX_SINK				0x8030
+#define GL_TABLE_TOO_LARGE			0x8031
+#define GL_BLEND_EQUATION			0x8009
+#define GL_MIN					0x8007
+#define GL_MAX					0x8008
+#define GL_FUNC_ADD				0x8006
+#define GL_FUNC_SUBTRACT			0x800A
+#define GL_FUNC_REVERSE_SUBTRACT		0x800B
+#define GL_BLEND_COLOR				0x8005
+
+
+GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
+                                    GLsizei width, GLenum format,
+                                    GLenum type, const GLvoid *table );
+
+GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
+                                       GLsizei start, GLsizei count,
+                                       GLenum format, GLenum type,
+                                       const GLvoid *data );
+
+GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
+                                              const GLint *params);
+
+GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
+                                              const GLfloat *params);
+
+GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
+                                           GLint x, GLint y, GLsizei width );
+
+GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
+                                        GLint x, GLint y, GLsizei width );
+
+GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
+                                       GLenum type, GLvoid *table );
+
+GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
+                                                  GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
+                                                  GLint *params );
+
+GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
+
+GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
+                                    GLclampf blue, GLclampf alpha );
+
+GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
+				   GLenum internalformat, GLboolean sink );
+
+GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
+
+GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
+				      GLenum format, GLenum type,
+				      GLvoid *values );
+
+GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
+						 GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
+						 GLint *params );
+
+GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
+				GLboolean sink );
+
+GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
+
+GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
+                                   GLenum format, GLenum types,
+                                   GLvoid *values );
+
+GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
+					      GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
+					      GLint *params );
+
+GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
+	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
+	const GLvoid *image );
+
+GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
+	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
+	GLenum type, const GLvoid *image );
+
+GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
+	GLfloat params );
+
+GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
+	const GLfloat *params );
+
+GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
+	GLint params );
+
+GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
+	const GLint *params );
+
+GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
+	GLenum internalformat, GLint x, GLint y, GLsizei width );
+
+GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
+	GLenum internalformat, GLint x, GLint y, GLsizei width,
+	GLsizei height);
+
+GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
+	GLenum type, GLvoid *image );
+
+GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
+	GLfloat *params );
+
+GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
+	GLint *params );
+
+GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
+	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
+	GLenum type, const GLvoid *row, const GLvoid *column );
+
+GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
+	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
+
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
+
+
+
+/*
+ * OpenGL 1.3
+ */
+
+/* multitexture */
+#define GL_TEXTURE0				0x84C0
+#define GL_TEXTURE1				0x84C1
+#define GL_TEXTURE2				0x84C2
+#define GL_TEXTURE3				0x84C3
+#define GL_TEXTURE4				0x84C4
+#define GL_TEXTURE5				0x84C5
+#define GL_TEXTURE6				0x84C6
+#define GL_TEXTURE7				0x84C7
+#define GL_TEXTURE8				0x84C8
+#define GL_TEXTURE9				0x84C9
+#define GL_TEXTURE10				0x84CA
+#define GL_TEXTURE11				0x84CB
+#define GL_TEXTURE12				0x84CC
+#define GL_TEXTURE13				0x84CD
+#define GL_TEXTURE14				0x84CE
+#define GL_TEXTURE15				0x84CF
+#define GL_TEXTURE16				0x84D0
+#define GL_TEXTURE17				0x84D1
+#define GL_TEXTURE18				0x84D2
+#define GL_TEXTURE19				0x84D3
+#define GL_TEXTURE20				0x84D4
+#define GL_TEXTURE21				0x84D5
+#define GL_TEXTURE22				0x84D6
+#define GL_TEXTURE23				0x84D7
+#define GL_TEXTURE24				0x84D8
+#define GL_TEXTURE25				0x84D9
+#define GL_TEXTURE26				0x84DA
+#define GL_TEXTURE27				0x84DB
+#define GL_TEXTURE28				0x84DC
+#define GL_TEXTURE29				0x84DD
+#define GL_TEXTURE30				0x84DE
+#define GL_TEXTURE31				0x84DF
+#define GL_ACTIVE_TEXTURE			0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
+#define GL_MAX_TEXTURE_UNITS			0x84E2
+/* texture_cube_map */
+#define GL_NORMAL_MAP				0x8511
+#define GL_REFLECTION_MAP			0x8512
+#define GL_TEXTURE_CUBE_MAP			0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
+/* texture_compression */
+#define GL_COMPRESSED_ALPHA			0x84E9
+#define GL_COMPRESSED_LUMINANCE			0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
+#define GL_COMPRESSED_INTENSITY			0x84EC
+#define GL_COMPRESSED_RGB			0x84ED
+#define GL_COMPRESSED_RGBA			0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
+#define GL_TEXTURE_COMPRESSED			0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
+/* multisample */
+#define GL_MULTISAMPLE				0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
+#define GL_SAMPLE_COVERAGE			0x80A0
+#define GL_SAMPLE_BUFFERS			0x80A8
+#define GL_SAMPLES				0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
+#define GL_MULTISAMPLE_BIT			0x20000000
+/* transpose_matrix */
+#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
+/* texture_env_combine */
+#define GL_COMBINE				0x8570
+#define GL_COMBINE_RGB				0x8571
+#define GL_COMBINE_ALPHA			0x8572
+#define GL_SOURCE0_RGB				0x8580
+#define GL_SOURCE1_RGB				0x8581
+#define GL_SOURCE2_RGB				0x8582
+#define GL_SOURCE0_ALPHA			0x8588
+#define GL_SOURCE1_ALPHA			0x8589
+#define GL_SOURCE2_ALPHA			0x858A
+#define GL_OPERAND0_RGB				0x8590
+#define GL_OPERAND1_RGB				0x8591
+#define GL_OPERAND2_RGB				0x8592
+#define GL_OPERAND0_ALPHA			0x8598
+#define GL_OPERAND1_ALPHA			0x8599
+#define GL_OPERAND2_ALPHA			0x859A
+#define GL_RGB_SCALE				0x8573
+#define GL_ADD_SIGNED				0x8574
+#define GL_INTERPOLATE				0x8575
+#define GL_SUBTRACT				0x84E7
+#define GL_CONSTANT				0x8576
+#define GL_PRIMARY_COLOR			0x8577
+#define GL_PREVIOUS				0x8578
+/* texture_env_dot3 */
+#define GL_DOT3_RGB				0x86AE
+#define GL_DOT3_RGBA				0x86AF
+/* texture_border_clamp */
+#define GL_CLAMP_TO_BORDER			0x812D
+
+GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
+
+GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
+
+GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
+
+GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
+
+GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
+
+GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
+
+GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
+
+GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
+
+GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
+
+GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
+
+GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
+
+GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
+
+GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
+
+
+GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
+
+GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
+
+GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
+
+GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
+
+GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
+
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
+
+
+/*
+ * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
+ */
+#ifndef GL_ARB_multitexture
+#define GL_ARB_multitexture 1
+
+#define GL_TEXTURE0_ARB				0x84C0
+#define GL_TEXTURE1_ARB				0x84C1
+#define GL_TEXTURE2_ARB				0x84C2
+#define GL_TEXTURE3_ARB				0x84C3
+#define GL_TEXTURE4_ARB				0x84C4
+#define GL_TEXTURE5_ARB				0x84C5
+#define GL_TEXTURE6_ARB				0x84C6
+#define GL_TEXTURE7_ARB				0x84C7
+#define GL_TEXTURE8_ARB				0x84C8
+#define GL_TEXTURE9_ARB				0x84C9
+#define GL_TEXTURE10_ARB			0x84CA
+#define GL_TEXTURE11_ARB			0x84CB
+#define GL_TEXTURE12_ARB			0x84CC
+#define GL_TEXTURE13_ARB			0x84CD
+#define GL_TEXTURE14_ARB			0x84CE
+#define GL_TEXTURE15_ARB			0x84CF
+#define GL_TEXTURE16_ARB			0x84D0
+#define GL_TEXTURE17_ARB			0x84D1
+#define GL_TEXTURE18_ARB			0x84D2
+#define GL_TEXTURE19_ARB			0x84D3
+#define GL_TEXTURE20_ARB			0x84D4
+#define GL_TEXTURE21_ARB			0x84D5
+#define GL_TEXTURE22_ARB			0x84D6
+#define GL_TEXTURE23_ARB			0x84D7
+#define GL_TEXTURE24_ARB			0x84D8
+#define GL_TEXTURE25_ARB			0x84D9
+#define GL_TEXTURE26_ARB			0x84DA
+#define GL_TEXTURE27_ARB			0x84DB
+#define GL_TEXTURE28_ARB			0x84DC
+#define GL_TEXTURE29_ARB			0x84DD
+#define GL_TEXTURE30_ARB			0x84DE
+#define GL_TEXTURE31_ARB			0x84DF
+#define GL_ACTIVE_TEXTURE_ARB			0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
+#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
+
+GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
+GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
+GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
+GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
+GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
+GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
+GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
+GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
+GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
+GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
+GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
+GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
+GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
+GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
+GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
+GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
+GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
+GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
+GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
+GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
+GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
+GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
+GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
+GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
+GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
+GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
+GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
+
+typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
+
+#endif /* GL_ARB_multitexture */
+
+
+
+/*
+ * Define this token if you want "old-style" header file behaviour (extensions
+ * defined in gl.h).  Otherwise, extensions will be included from glext.h.
+ */
+#if defined(GL_GLEXT_LEGACY)
+
+/* All extensions that used to be here are now found in glext.h */
+
+#else  /* GL_GLEXT_LEGACY */
+
+#include <GL/glext.h>
+
+#endif  /* GL_GLEXT_LEGACY */
+
+
+
+#if GL_ARB_shader_objects
+
+#ifndef GL_MESA_shader_debug
+#define GL_MESA_shader_debug 1
+
+#define GL_DEBUG_OBJECT_MESA              0x8759
+#define GL_DEBUG_PRINT_MESA               0x875A
+#define GL_DEBUG_ASSERT_MESA              0x875B
+
+GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
+GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
+GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
+                                         GLsizei *length, GLcharARB *debugLog);
+GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
+
+#endif /* GL_MESA_shader_debug */
+
+#endif /* GL_ARB_shader_objects */
+
+
+/*
+ * ???. GL_MESA_packed_depth_stencil
+ * XXX obsolete
+ */
+#ifndef GL_MESA_packed_depth_stencil
+#define GL_MESA_packed_depth_stencil 1
+
+#define GL_DEPTH_STENCIL_MESA			0x8750
+#define GL_UNSIGNED_INT_24_8_MESA		0x8751
+#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
+#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
+#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
+
+#endif /* GL_MESA_packed_depth_stencil */
+
+
+#ifndef GL_MESA_program_debug
+#define GL_MESA_program_debug 1
+
+#define GL_FRAGMENT_PROGRAM_POSITION_MESA       0x8bb0
+#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA       0x8bb1
+#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA  0x8bb2
+#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA  0x8bb3
+#define GL_VERTEX_PROGRAM_POSITION_MESA         0x8bb4
+#define GL_VERTEX_PROGRAM_CALLBACK_MESA         0x8bb5
+#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA    0x8bb6
+#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA    0x8bb7
+
+typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
+
+GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
+
+GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
+
+#endif /* GL_MESA_program_debug */
+
+
+#ifndef GL_MESA_texture_array
+#define GL_MESA_texture_array 1
+
+/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
+ */
+#ifndef GL_EXT_texture_array
+
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
+    GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif /* GL_GLEXT_PROTOTYPES */
+
+#if 0
+/* (temporarily) disabled because of collision with typedef in glext.h
+ * that happens if apps include both gl.h and glext.h
+ */
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
+    GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif
+
+#define GL_TEXTURE_1D_ARRAY_EXT         0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT   0x8C19
+#define GL_TEXTURE_2D_ARRAY_EXT         0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT   0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#endif
+
+#endif
+
+
+#ifndef GL_ATI_blend_equation_separate
+#define GL_ATI_blend_equation_separate 1
+
+#define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
+
+GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
+
+#endif /* GL_ATI_blend_equation_separate */
+
+
+
+/**
+ ** NOTE!!!!!  If you add new functions to this file, or update
+ ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
+ ** in that file for details.
+ **/
+
+
+
+/**********************************************************************
+ * Begin system-specific stuff
+ */
+#if defined(PRAGMA_EXPORT_SUPPORTED)
+#pragma export off
+#endif
+
+#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
+#pragma import off
+#endif
+/*
+ * End system-specific stuff
+ **********************************************************************/
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl_h_ */
diff --git a/src/glx/apple/include/GL/glext.h b/src/glx/apple/include/GL/glext.h
new file mode 100644
index 0000000..c0941aa
--- /dev/null
+++ b/src/glx/apple/include/GL/glext.h
@@ -0,0 +1,8459 @@
+#ifndef __glext_h_
+#define __glext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007 The Khronos Group Inc.
+** 
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+** 
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+** 
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+/* Header file version number, required by OpenGL ABI for Linux */
+/* glext.h last updated 2008/11/14 */
+/* Current version at http://www.opengl.org/registry/ */
+#define GL_GLEXT_VERSION 44
+
+#ifndef GL_VERSION_1_2
+#define GL_UNSIGNED_BYTE_3_3_2            0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
+#define GL_UNSIGNED_INT_8_8_8_8           0x8035
+#define GL_UNSIGNED_INT_10_10_10_2        0x8036
+#define GL_RESCALE_NORMAL                 0x803A
+#define GL_TEXTURE_BINDING_3D             0x806A
+#define GL_PACK_SKIP_IMAGES               0x806B
+#define GL_PACK_IMAGE_HEIGHT              0x806C
+#define GL_UNPACK_SKIP_IMAGES             0x806D
+#define GL_UNPACK_IMAGE_HEIGHT            0x806E
+#define GL_TEXTURE_3D                     0x806F
+#define GL_PROXY_TEXTURE_3D               0x8070
+#define GL_TEXTURE_DEPTH                  0x8071
+#define GL_TEXTURE_WRAP_R                 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE            0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
+#define GL_UNSIGNED_SHORT_5_6_5           0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
+#define GL_BGR                            0x80E0
+#define GL_BGRA                           0x80E1
+#define GL_MAX_ELEMENTS_VERTICES          0x80E8
+#define GL_MAX_ELEMENTS_INDICES           0x80E9
+#define GL_CLAMP_TO_EDGE                  0x812F
+#define GL_TEXTURE_MIN_LOD                0x813A
+#define GL_TEXTURE_MAX_LOD                0x813B
+#define GL_TEXTURE_BASE_LEVEL             0x813C
+#define GL_TEXTURE_MAX_LEVEL              0x813D
+#define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
+#define GL_SINGLE_COLOR                   0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR        0x81FA
+#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
+#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
+#endif
+
+#ifndef GL_ARB_imaging
+#define GL_CONSTANT_COLOR                 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
+#define GL_CONSTANT_ALPHA                 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
+#define GL_BLEND_COLOR                    0x8005
+#define GL_FUNC_ADD                       0x8006
+#define GL_MIN                            0x8007
+#define GL_MAX                            0x8008
+#define GL_BLEND_EQUATION                 0x8009
+#define GL_FUNC_SUBTRACT                  0x800A
+#define GL_FUNC_REVERSE_SUBTRACT          0x800B
+#define GL_CONVOLUTION_1D                 0x8010
+#define GL_CONVOLUTION_2D                 0x8011
+#define GL_SEPARABLE_2D                   0x8012
+#define GL_CONVOLUTION_BORDER_MODE        0x8013
+#define GL_CONVOLUTION_FILTER_SCALE       0x8014
+#define GL_CONVOLUTION_FILTER_BIAS        0x8015
+#define GL_REDUCE                         0x8016
+#define GL_CONVOLUTION_FORMAT             0x8017
+#define GL_CONVOLUTION_WIDTH              0x8018
+#define GL_CONVOLUTION_HEIGHT             0x8019
+#define GL_MAX_CONVOLUTION_WIDTH          0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT         0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE     0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS      0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
+#define GL_HISTOGRAM                      0x8024
+#define GL_PROXY_HISTOGRAM                0x8025
+#define GL_HISTOGRAM_WIDTH                0x8026
+#define GL_HISTOGRAM_FORMAT               0x8027
+#define GL_HISTOGRAM_RED_SIZE             0x8028
+#define GL_HISTOGRAM_GREEN_SIZE           0x8029
+#define GL_HISTOGRAM_BLUE_SIZE            0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE           0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
+#define GL_HISTOGRAM_SINK                 0x802D
+#define GL_MINMAX                         0x802E
+#define GL_MINMAX_FORMAT                  0x802F
+#define GL_MINMAX_SINK                    0x8030
+#define GL_TABLE_TOO_LARGE                0x8031
+#define GL_COLOR_MATRIX                   0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
+#define GL_COLOR_TABLE                    0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
+#define GL_PROXY_COLOR_TABLE              0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
+#define GL_COLOR_TABLE_SCALE              0x80D6
+#define GL_COLOR_TABLE_BIAS               0x80D7
+#define GL_COLOR_TABLE_FORMAT             0x80D8
+#define GL_COLOR_TABLE_WIDTH              0x80D9
+#define GL_COLOR_TABLE_RED_SIZE           0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
+#define GL_CONSTANT_BORDER                0x8151
+#define GL_REPLICATE_BORDER               0x8153
+#define GL_CONVOLUTION_BORDER_COLOR       0x8154
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_TEXTURE0                       0x84C0
+#define GL_TEXTURE1                       0x84C1
+#define GL_TEXTURE2                       0x84C2
+#define GL_TEXTURE3                       0x84C3
+#define GL_TEXTURE4                       0x84C4
+#define GL_TEXTURE5                       0x84C5
+#define GL_TEXTURE6                       0x84C6
+#define GL_TEXTURE7                       0x84C7
+#define GL_TEXTURE8                       0x84C8
+#define GL_TEXTURE9                       0x84C9
+#define GL_TEXTURE10                      0x84CA
+#define GL_TEXTURE11                      0x84CB
+#define GL_TEXTURE12                      0x84CC
+#define GL_TEXTURE13                      0x84CD
+#define GL_TEXTURE14                      0x84CE
+#define GL_TEXTURE15                      0x84CF
+#define GL_TEXTURE16                      0x84D0
+#define GL_TEXTURE17                      0x84D1
+#define GL_TEXTURE18                      0x84D2
+#define GL_TEXTURE19                      0x84D3
+#define GL_TEXTURE20                      0x84D4
+#define GL_TEXTURE21                      0x84D5
+#define GL_TEXTURE22                      0x84D6
+#define GL_TEXTURE23                      0x84D7
+#define GL_TEXTURE24                      0x84D8
+#define GL_TEXTURE25                      0x84D9
+#define GL_TEXTURE26                      0x84DA
+#define GL_TEXTURE27                      0x84DB
+#define GL_TEXTURE28                      0x84DC
+#define GL_TEXTURE29                      0x84DD
+#define GL_TEXTURE30                      0x84DE
+#define GL_TEXTURE31                      0x84DF
+#define GL_ACTIVE_TEXTURE                 0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
+#define GL_MAX_TEXTURE_UNITS              0x84E2
+#define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
+#define GL_MULTISAMPLE                    0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
+#define GL_SAMPLE_COVERAGE                0x80A0
+#define GL_SAMPLE_BUFFERS                 0x80A8
+#define GL_SAMPLES                        0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
+#define GL_MULTISAMPLE_BIT                0x20000000
+#define GL_NORMAL_MAP                     0x8511
+#define GL_REFLECTION_MAP                 0x8512
+#define GL_TEXTURE_CUBE_MAP               0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
+#define GL_COMPRESSED_ALPHA               0x84E9
+#define GL_COMPRESSED_LUMINANCE           0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
+#define GL_COMPRESSED_INTENSITY           0x84EC
+#define GL_COMPRESSED_RGB                 0x84ED
+#define GL_COMPRESSED_RGBA                0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT       0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
+#define GL_TEXTURE_COMPRESSED             0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
+#define GL_CLAMP_TO_BORDER                0x812D
+#define GL_COMBINE                        0x8570
+#define GL_COMBINE_RGB                    0x8571
+#define GL_COMBINE_ALPHA                  0x8572
+#define GL_SOURCE0_RGB                    0x8580
+#define GL_SOURCE1_RGB                    0x8581
+#define GL_SOURCE2_RGB                    0x8582
+#define GL_SOURCE0_ALPHA                  0x8588
+#define GL_SOURCE1_ALPHA                  0x8589
+#define GL_SOURCE2_ALPHA                  0x858A
+#define GL_OPERAND0_RGB                   0x8590
+#define GL_OPERAND1_RGB                   0x8591
+#define GL_OPERAND2_RGB                   0x8592
+#define GL_OPERAND0_ALPHA                 0x8598
+#define GL_OPERAND1_ALPHA                 0x8599
+#define GL_OPERAND2_ALPHA                 0x859A
+#define GL_RGB_SCALE                      0x8573
+#define GL_ADD_SIGNED                     0x8574
+#define GL_INTERPOLATE                    0x8575
+#define GL_SUBTRACT                       0x84E7
+#define GL_CONSTANT                       0x8576
+#define GL_PRIMARY_COLOR                  0x8577
+#define GL_PREVIOUS                       0x8578
+#define GL_DOT3_RGB                       0x86AE
+#define GL_DOT3_RGBA                      0x86AF
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_BLEND_DST_RGB                  0x80C8
+#define GL_BLEND_SRC_RGB                  0x80C9
+#define GL_BLEND_DST_ALPHA                0x80CA
+#define GL_BLEND_SRC_ALPHA                0x80CB
+#define GL_POINT_SIZE_MIN                 0x8126
+#define GL_POINT_SIZE_MAX                 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
+#define GL_POINT_DISTANCE_ATTENUATION     0x8129
+#define GL_GENERATE_MIPMAP                0x8191
+#define GL_GENERATE_MIPMAP_HINT           0x8192
+#define GL_DEPTH_COMPONENT16              0x81A5
+#define GL_DEPTH_COMPONENT24              0x81A6
+#define GL_DEPTH_COMPONENT32              0x81A7
+#define GL_MIRRORED_REPEAT                0x8370
+#define GL_FOG_COORDINATE_SOURCE          0x8450
+#define GL_FOG_COORDINATE                 0x8451
+#define GL_FRAGMENT_DEPTH                 0x8452
+#define GL_CURRENT_FOG_COORDINATE         0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
+#define GL_FOG_COORDINATE_ARRAY           0x8457
+#define GL_COLOR_SUM                      0x8458
+#define GL_CURRENT_SECONDARY_COLOR        0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
+#define GL_SECONDARY_COLOR_ARRAY          0x845E
+#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
+#define GL_TEXTURE_FILTER_CONTROL         0x8500
+#define GL_TEXTURE_LOD_BIAS               0x8501
+#define GL_INCR_WRAP                      0x8507
+#define GL_DECR_WRAP                      0x8508
+#define GL_TEXTURE_DEPTH_SIZE             0x884A
+#define GL_DEPTH_TEXTURE_MODE             0x884B
+#define GL_TEXTURE_COMPARE_MODE           0x884C
+#define GL_TEXTURE_COMPARE_FUNC           0x884D
+#define GL_COMPARE_R_TO_TEXTURE           0x884E
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_BUFFER_SIZE                    0x8764
+#define GL_BUFFER_USAGE                   0x8765
+#define GL_QUERY_COUNTER_BITS             0x8864
+#define GL_CURRENT_QUERY                  0x8865
+#define GL_QUERY_RESULT                   0x8866
+#define GL_QUERY_RESULT_AVAILABLE         0x8867
+#define GL_ARRAY_BUFFER                   0x8892
+#define GL_ELEMENT_ARRAY_BUFFER           0x8893
+#define GL_ARRAY_BUFFER_BINDING           0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY                      0x88B8
+#define GL_WRITE_ONLY                     0x88B9
+#define GL_READ_WRITE                     0x88BA
+#define GL_BUFFER_ACCESS                  0x88BB
+#define GL_BUFFER_MAPPED                  0x88BC
+#define GL_BUFFER_MAP_POINTER             0x88BD
+#define GL_STREAM_DRAW                    0x88E0
+#define GL_STREAM_READ                    0x88E1
+#define GL_STREAM_COPY                    0x88E2
+#define GL_STATIC_DRAW                    0x88E4
+#define GL_STATIC_READ                    0x88E5
+#define GL_STATIC_COPY                    0x88E6
+#define GL_DYNAMIC_DRAW                   0x88E8
+#define GL_DYNAMIC_READ                   0x88E9
+#define GL_DYNAMIC_COPY                   0x88EA
+#define GL_SAMPLES_PASSED                 0x8914
+#define GL_FOG_COORD_SRC                  GL_FOG_COORDINATE_SOURCE
+#define GL_FOG_COORD                      GL_FOG_COORDINATE
+#define GL_CURRENT_FOG_COORD              GL_CURRENT_FOG_COORDINATE
+#define GL_FOG_COORD_ARRAY_TYPE           GL_FOG_COORDINATE_ARRAY_TYPE
+#define GL_FOG_COORD_ARRAY_STRIDE         GL_FOG_COORDINATE_ARRAY_STRIDE
+#define GL_FOG_COORD_ARRAY_POINTER        GL_FOG_COORDINATE_ARRAY_POINTER
+#define GL_FOG_COORD_ARRAY                GL_FOG_COORDINATE_ARRAY
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
+#define GL_SRC0_RGB                       GL_SOURCE0_RGB
+#define GL_SRC1_RGB                       GL_SOURCE1_RGB
+#define GL_SRC2_RGB                       GL_SOURCE2_RGB
+#define GL_SRC0_ALPHA                     GL_SOURCE0_ALPHA
+#define GL_SRC1_ALPHA                     GL_SOURCE1_ALPHA
+#define GL_SRC2_ALPHA                     GL_SOURCE2_ALPHA
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_BLEND_EQUATION_RGB             GL_BLEND_EQUATION
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
+#define GL_CURRENT_VERTEX_ATTRIB          0x8626
+#define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
+#define GL_STENCIL_BACK_FUNC              0x8800
+#define GL_STENCIL_BACK_FAIL              0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
+#define GL_MAX_DRAW_BUFFERS               0x8824
+#define GL_DRAW_BUFFER0                   0x8825
+#define GL_DRAW_BUFFER1                   0x8826
+#define GL_DRAW_BUFFER2                   0x8827
+#define GL_DRAW_BUFFER3                   0x8828
+#define GL_DRAW_BUFFER4                   0x8829
+#define GL_DRAW_BUFFER5                   0x882A
+#define GL_DRAW_BUFFER6                   0x882B
+#define GL_DRAW_BUFFER7                   0x882C
+#define GL_DRAW_BUFFER8                   0x882D
+#define GL_DRAW_BUFFER9                   0x882E
+#define GL_DRAW_BUFFER10                  0x882F
+#define GL_DRAW_BUFFER11                  0x8830
+#define GL_DRAW_BUFFER12                  0x8831
+#define GL_DRAW_BUFFER13                  0x8832
+#define GL_DRAW_BUFFER14                  0x8833
+#define GL_DRAW_BUFFER15                  0x8834
+#define GL_BLEND_EQUATION_ALPHA           0x883D
+#define GL_POINT_SPRITE                   0x8861
+#define GL_COORD_REPLACE                  0x8862
+#define GL_MAX_VERTEX_ATTRIBS             0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_MAX_TEXTURE_COORDS             0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
+#define GL_FRAGMENT_SHADER                0x8B30
+#define GL_VERTEX_SHADER                  0x8B31
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
+#define GL_MAX_VARYING_FLOATS             0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_SHADER_TYPE                    0x8B4F
+#define GL_FLOAT_VEC2                     0x8B50
+#define GL_FLOAT_VEC3                     0x8B51
+#define GL_FLOAT_VEC4                     0x8B52
+#define GL_INT_VEC2                       0x8B53
+#define GL_INT_VEC3                       0x8B54
+#define GL_INT_VEC4                       0x8B55
+#define GL_BOOL                           0x8B56
+#define GL_BOOL_VEC2                      0x8B57
+#define GL_BOOL_VEC3                      0x8B58
+#define GL_BOOL_VEC4                      0x8B59
+#define GL_FLOAT_MAT2                     0x8B5A
+#define GL_FLOAT_MAT3                     0x8B5B
+#define GL_FLOAT_MAT4                     0x8B5C
+#define GL_SAMPLER_1D                     0x8B5D
+#define GL_SAMPLER_2D                     0x8B5E
+#define GL_SAMPLER_3D                     0x8B5F
+#define GL_SAMPLER_CUBE                   0x8B60
+#define GL_SAMPLER_1D_SHADOW              0x8B61
+#define GL_SAMPLER_2D_SHADOW              0x8B62
+#define GL_DELETE_STATUS                  0x8B80
+#define GL_COMPILE_STATUS                 0x8B81
+#define GL_LINK_STATUS                    0x8B82
+#define GL_VALIDATE_STATUS                0x8B83
+#define GL_INFO_LOG_LENGTH                0x8B84
+#define GL_ATTACHED_SHADERS               0x8B85
+#define GL_ACTIVE_UNIFORMS                0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
+#define GL_SHADER_SOURCE_LENGTH           0x8B88
+#define GL_ACTIVE_ATTRIBUTES              0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
+#define GL_CURRENT_PROGRAM                0x8B8D
+#define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
+#define GL_LOWER_LEFT                     0x8CA1
+#define GL_UPPER_LEFT                     0x8CA2
+#define GL_STENCIL_BACK_REF               0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
+#define GL_PIXEL_PACK_BUFFER              0x88EB
+#define GL_PIXEL_UNPACK_BUFFER            0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
+#define GL_FLOAT_MAT2x3                   0x8B65
+#define GL_FLOAT_MAT2x4                   0x8B66
+#define GL_FLOAT_MAT3x2                   0x8B67
+#define GL_FLOAT_MAT3x4                   0x8B68
+#define GL_FLOAT_MAT4x2                   0x8B69
+#define GL_FLOAT_MAT4x3                   0x8B6A
+#define GL_SRGB                           0x8C40
+#define GL_SRGB8                          0x8C41
+#define GL_SRGB_ALPHA                     0x8C42
+#define GL_SRGB8_ALPHA8                   0x8C43
+#define GL_SLUMINANCE_ALPHA               0x8C44
+#define GL_SLUMINANCE8_ALPHA8             0x8C45
+#define GL_SLUMINANCE                     0x8C46
+#define GL_SLUMINANCE8                    0x8C47
+#define GL_COMPRESSED_SRGB                0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA          0x8C49
+#define GL_COMPRESSED_SLUMINANCE          0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_COMPARE_REF_TO_TEXTURE         GL_COMPARE_R_TO_TEXTURE_ARB
+#define GL_CLIP_DISTANCE0                 GL_CLIP_PLANE0
+#define GL_CLIP_DISTANCE1                 GL_CLIP_PLANE1
+#define GL_CLIP_DISTANCE2                 GL_CLIP_PLANE2
+#define GL_CLIP_DISTANCE3                 GL_CLIP_PLANE3
+#define GL_CLIP_DISTANCE4                 GL_CLIP_PLANE4
+#define GL_CLIP_DISTANCE5                 GL_CLIP_PLANE5
+#define GL_MAX_CLIP_DISTANCES             GL_MAX_CLIP_PLANES
+#define GL_MAJOR_VERSION                  0x821B
+#define GL_MINOR_VERSION                  0x821C
+#define GL_NUM_EXTENSIONS                 0x821D
+#define GL_CONTEXT_FLAGS                  0x821E
+#define GL_DEPTH_BUFFER                   0x8223
+#define GL_STENCIL_BUFFER                 0x8224
+#define GL_COMPRESSED_RED                 0x8225
+#define GL_COMPRESSED_RG                  0x8226
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
+#define GL_RGBA32F                        0x8814
+#define GL_RGB32F                         0x8815
+#define GL_RGBA16F                        0x881A
+#define GL_RGB16F                         0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
+#define GL_CLAMP_VERTEX_COLOR             0x891A
+#define GL_CLAMP_FRAGMENT_COLOR           0x891B
+#define GL_CLAMP_READ_COLOR               0x891C
+#define GL_FIXED_ONLY                     0x891D
+#define GL_MAX_VARYING_COMPONENTS         GL_MAX_VARYING_FLOATS
+#define GL_TEXTURE_RED_TYPE               0x8C10
+#define GL_TEXTURE_GREEN_TYPE             0x8C11
+#define GL_TEXTURE_BLUE_TYPE              0x8C12
+#define GL_TEXTURE_ALPHA_TYPE             0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE         0x8C15
+#define GL_TEXTURE_DEPTH_TYPE             0x8C16
+#define GL_UNSIGNED_NORMALIZED            0x8C17
+#define GL_TEXTURE_1D_ARRAY               0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
+#define GL_TEXTURE_2D_ARRAY               0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
+#define GL_R11F_G11F_B10F                 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
+#define GL_RGB9_E5                        0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
+#define GL_TEXTURE_SHARED_SIZE            0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED           0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD             0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS            0x8C8C
+#define GL_SEPARATE_ATTRIBS               0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI                       0x8D70
+#define GL_RGB32UI                        0x8D71
+#define GL_RGBA16UI                       0x8D76
+#define GL_RGB16UI                        0x8D77
+#define GL_RGBA8UI                        0x8D7C
+#define GL_RGB8UI                         0x8D7D
+#define GL_RGBA32I                        0x8D82
+#define GL_RGB32I                         0x8D83
+#define GL_RGBA16I                        0x8D88
+#define GL_RGB16I                         0x8D89
+#define GL_RGBA8I                         0x8D8E
+#define GL_RGB8I                          0x8D8F
+#define GL_RED_INTEGER                    0x8D94
+#define GL_GREEN_INTEGER                  0x8D95
+#define GL_BLUE_INTEGER                   0x8D96
+#define GL_ALPHA_INTEGER                  0x8D97
+#define GL_RGB_INTEGER                    0x8D98
+#define GL_RGBA_INTEGER                   0x8D99
+#define GL_BGR_INTEGER                    0x8D9A
+#define GL_BGRA_INTEGER                   0x8D9B
+#define GL_SAMPLER_1D_ARRAY               0x8DC0
+#define GL_SAMPLER_2D_ARRAY               0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
+#define GL_UNSIGNED_INT_VEC2              0x8DC6
+#define GL_UNSIGNED_INT_VEC3              0x8DC7
+#define GL_UNSIGNED_INT_VEC4              0x8DC8
+#define GL_INT_SAMPLER_1D                 0x8DC9
+#define GL_INT_SAMPLER_2D                 0x8DCA
+#define GL_INT_SAMPLER_3D                 0x8DCB
+#define GL_INT_SAMPLER_CUBE               0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
+#define GL_QUERY_WAIT                     0x8E13
+#define GL_QUERY_NO_WAIT                  0x8E14
+#define GL_QUERY_BY_REGION_WAIT           0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
+/* Reuse tokens from ARB_depth_buffer_float */
+/* reuse GL_DEPTH_COMPONENT32F */
+/* reuse GL_DEPTH32F_STENCIL8 */
+/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_DEFAULT */
+/* reuse GL_FRAMEBUFFER_UNDEFINED */
+/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
+/* reuse GL_INDEX */
+/* reuse GL_MAX_RENDERBUFFER_SIZE */
+/* reuse GL_DEPTH_STENCIL */
+/* reuse GL_UNSIGNED_INT_24_8 */
+/* reuse GL_DEPTH24_STENCIL8 */
+/* reuse GL_TEXTURE_STENCIL_SIZE */
+/* reuse GL_TEXTURE_RED_TYPE */
+/* reuse GL_TEXTURE_GREEN_TYPE */
+/* reuse GL_TEXTURE_BLUE_TYPE */
+/* reuse GL_TEXTURE_ALPHA_TYPE */
+/* reuse GL_TEXTURE_LUMINANCE_TYPE */
+/* reuse GL_TEXTURE_INTENSITY_TYPE */
+/* reuse GL_TEXTURE_DEPTH_TYPE */
+/* reuse GL_UNSIGNED_NORMALIZED */
+/* reuse GL_FRAMEBUFFER_BINDING */
+/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_BINDING */
+/* reuse GL_READ_FRAMEBUFFER */
+/* reuse GL_DRAW_FRAMEBUFFER */
+/* reuse GL_READ_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_SAMPLES */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* reuse GL_FRAMEBUFFER_COMPLETE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
+/* reuse GL_MAX_COLOR_ATTACHMENTS */
+/* reuse GL_COLOR_ATTACHMENT0 */
+/* reuse GL_COLOR_ATTACHMENT1 */
+/* reuse GL_COLOR_ATTACHMENT2 */
+/* reuse GL_COLOR_ATTACHMENT3 */
+/* reuse GL_COLOR_ATTACHMENT4 */
+/* reuse GL_COLOR_ATTACHMENT5 */
+/* reuse GL_COLOR_ATTACHMENT6 */
+/* reuse GL_COLOR_ATTACHMENT7 */
+/* reuse GL_COLOR_ATTACHMENT8 */
+/* reuse GL_COLOR_ATTACHMENT9 */
+/* reuse GL_COLOR_ATTACHMENT10 */
+/* reuse GL_COLOR_ATTACHMENT11 */
+/* reuse GL_COLOR_ATTACHMENT12 */
+/* reuse GL_COLOR_ATTACHMENT13 */
+/* reuse GL_COLOR_ATTACHMENT14 */
+/* reuse GL_COLOR_ATTACHMENT15 */
+/* reuse GL_DEPTH_ATTACHMENT */
+/* reuse GL_STENCIL_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER */
+/* reuse GL_RENDERBUFFER */
+/* reuse GL_RENDERBUFFER_WIDTH */
+/* reuse GL_RENDERBUFFER_HEIGHT */
+/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
+/* reuse GL_STENCIL_INDEX1 */
+/* reuse GL_STENCIL_INDEX4 */
+/* reuse GL_STENCIL_INDEX8 */
+/* reuse GL_STENCIL_INDEX16 */
+/* reuse GL_RENDERBUFFER_RED_SIZE */
+/* reuse GL_RENDERBUFFER_GREEN_SIZE */
+/* reuse GL_RENDERBUFFER_BLUE_SIZE */
+/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
+/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
+/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+/* reuse GL_MAX_SAMPLES */
+/* Reuse tokens from ARB_framebuffer_sRGB */
+/* reuse GL_FRAMEBUFFER_SRGB */
+/* Reuse tokens from ARB_half_float_vertex */
+/* reuse GL_HALF_FLOAT */
+/* Reuse tokens from ARB_map_buffer_range */
+/* reuse GL_MAP_READ_BIT */
+/* reuse GL_MAP_WRITE_BIT */
+/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
+/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
+/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
+/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
+/* Reuse tokens from ARB_texture_compression_rgtc */
+/* reuse GL_COMPRESSED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_RG_RGTC2 */
+/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
+/* Reuse tokens from ARB_texture_rg */
+/* reuse GL_RG */
+/* reuse GL_RG_INTEGER */
+/* reuse GL_R8 */
+/* reuse GL_R16 */
+/* reuse GL_RG8 */
+/* reuse GL_RG16 */
+/* reuse GL_R16F */
+/* reuse GL_R32F */
+/* reuse GL_RG16F */
+/* reuse GL_RG32F */
+/* reuse GL_R8I */
+/* reuse GL_R8UI */
+/* reuse GL_R16I */
+/* reuse GL_R16UI */
+/* reuse GL_R32I */
+/* reuse GL_R32UI */
+/* reuse GL_RG8I */
+/* reuse GL_RG8UI */
+/* reuse GL_RG16I */
+/* reuse GL_RG16UI */
+/* reuse GL_RG32I */
+/* reuse GL_RG32UI */
+/* Reuse tokens from ARB_vertex_array_object */
+/* reuse GL_VERTEX_ARRAY_BINDING */
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_TEXTURE0_ARB                   0x84C0
+#define GL_TEXTURE1_ARB                   0x84C1
+#define GL_TEXTURE2_ARB                   0x84C2
+#define GL_TEXTURE3_ARB                   0x84C3
+#define GL_TEXTURE4_ARB                   0x84C4
+#define GL_TEXTURE5_ARB                   0x84C5
+#define GL_TEXTURE6_ARB                   0x84C6
+#define GL_TEXTURE7_ARB                   0x84C7
+#define GL_TEXTURE8_ARB                   0x84C8
+#define GL_TEXTURE9_ARB                   0x84C9
+#define GL_TEXTURE10_ARB                  0x84CA
+#define GL_TEXTURE11_ARB                  0x84CB
+#define GL_TEXTURE12_ARB                  0x84CC
+#define GL_TEXTURE13_ARB                  0x84CD
+#define GL_TEXTURE14_ARB                  0x84CE
+#define GL_TEXTURE15_ARB                  0x84CF
+#define GL_TEXTURE16_ARB                  0x84D0
+#define GL_TEXTURE17_ARB                  0x84D1
+#define GL_TEXTURE18_ARB                  0x84D2
+#define GL_TEXTURE19_ARB                  0x84D3
+#define GL_TEXTURE20_ARB                  0x84D4
+#define GL_TEXTURE21_ARB                  0x84D5
+#define GL_TEXTURE22_ARB                  0x84D6
+#define GL_TEXTURE23_ARB                  0x84D7
+#define GL_TEXTURE24_ARB                  0x84D8
+#define GL_TEXTURE25_ARB                  0x84D9
+#define GL_TEXTURE26_ARB                  0x84DA
+#define GL_TEXTURE27_ARB                  0x84DB
+#define GL_TEXTURE28_ARB                  0x84DC
+#define GL_TEXTURE29_ARB                  0x84DD
+#define GL_TEXTURE30_ARB                  0x84DE
+#define GL_TEXTURE31_ARB                  0x84DF
+#define GL_ACTIVE_TEXTURE_ARB             0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
+#define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_MULTISAMPLE_ARB                0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
+#define GL_SAMPLE_COVERAGE_ARB            0x80A0
+#define GL_SAMPLE_BUFFERS_ARB             0x80A8
+#define GL_SAMPLES_ARB                    0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
+#define GL_MULTISAMPLE_BIT_ARB            0x20000000
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_NORMAL_MAP_ARB                 0x8511
+#define GL_REFLECTION_MAP_ARB             0x8512
+#define GL_TEXTURE_CUBE_MAP_ARB           0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_COMPRESSED_ALPHA_ARB           0x84E9
+#define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
+#define GL_COMPRESSED_INTENSITY_ARB       0x84EC
+#define GL_COMPRESSED_RGB_ARB             0x84ED
+#define GL_COMPRESSED_RGBA_ARB            0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
+#define GL_TEXTURE_COMPRESSED_ARB         0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_ARB            0x812D
+#endif
+
+#ifndef GL_ARB_point_parameters
+#define GL_POINT_SIZE_MIN_ARB             0x8126
+#define GL_POINT_SIZE_MAX_ARB             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
+#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_MAX_VERTEX_UNITS_ARB           0x86A4
+#define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
+#define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
+#define GL_VERTEX_BLEND_ARB               0x86A7
+#define GL_CURRENT_WEIGHT_ARB             0x86A8
+#define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
+#define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
+#define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
+#define GL_WEIGHT_ARRAY_ARB               0x86AD
+#define GL_MODELVIEW0_ARB                 0x1700
+#define GL_MODELVIEW1_ARB                 0x850A
+#define GL_MODELVIEW2_ARB                 0x8722
+#define GL_MODELVIEW3_ARB                 0x8723
+#define GL_MODELVIEW4_ARB                 0x8724
+#define GL_MODELVIEW5_ARB                 0x8725
+#define GL_MODELVIEW6_ARB                 0x8726
+#define GL_MODELVIEW7_ARB                 0x8727
+#define GL_MODELVIEW8_ARB                 0x8728
+#define GL_MODELVIEW9_ARB                 0x8729
+#define GL_MODELVIEW10_ARB                0x872A
+#define GL_MODELVIEW11_ARB                0x872B
+#define GL_MODELVIEW12_ARB                0x872C
+#define GL_MODELVIEW13_ARB                0x872D
+#define GL_MODELVIEW14_ARB                0x872E
+#define GL_MODELVIEW15_ARB                0x872F
+#define GL_MODELVIEW16_ARB                0x8730
+#define GL_MODELVIEW17_ARB                0x8731
+#define GL_MODELVIEW18_ARB                0x8732
+#define GL_MODELVIEW19_ARB                0x8733
+#define GL_MODELVIEW20_ARB                0x8734
+#define GL_MODELVIEW21_ARB                0x8735
+#define GL_MODELVIEW22_ARB                0x8736
+#define GL_MODELVIEW23_ARB                0x8737
+#define GL_MODELVIEW24_ARB                0x8738
+#define GL_MODELVIEW25_ARB                0x8739
+#define GL_MODELVIEW26_ARB                0x873A
+#define GL_MODELVIEW27_ARB                0x873B
+#define GL_MODELVIEW28_ARB                0x873C
+#define GL_MODELVIEW29_ARB                0x873D
+#define GL_MODELVIEW30_ARB                0x873E
+#define GL_MODELVIEW31_ARB                0x873F
+#endif
+
+#ifndef GL_ARB_matrix_palette
+#define GL_MATRIX_PALETTE_ARB             0x8840
+#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
+#define GL_MAX_PALETTE_MATRICES_ARB       0x8842
+#define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
+#define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
+#define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
+#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_COMBINE_ARB                    0x8570
+#define GL_COMBINE_RGB_ARB                0x8571
+#define GL_COMBINE_ALPHA_ARB              0x8572
+#define GL_SOURCE0_RGB_ARB                0x8580
+#define GL_SOURCE1_RGB_ARB                0x8581
+#define GL_SOURCE2_RGB_ARB                0x8582
+#define GL_SOURCE0_ALPHA_ARB              0x8588
+#define GL_SOURCE1_ALPHA_ARB              0x8589
+#define GL_SOURCE2_ALPHA_ARB              0x858A
+#define GL_OPERAND0_RGB_ARB               0x8590
+#define GL_OPERAND1_RGB_ARB               0x8591
+#define GL_OPERAND2_RGB_ARB               0x8592
+#define GL_OPERAND0_ALPHA_ARB             0x8598
+#define GL_OPERAND1_ALPHA_ARB             0x8599
+#define GL_OPERAND2_ALPHA_ARB             0x859A
+#define GL_RGB_SCALE_ARB                  0x8573
+#define GL_ADD_SIGNED_ARB                 0x8574
+#define GL_INTERPOLATE_ARB                0x8575
+#define GL_SUBTRACT_ARB                   0x84E7
+#define GL_CONSTANT_ARB                   0x8576
+#define GL_PRIMARY_COLOR_ARB              0x8577
+#define GL_PREVIOUS_ARB                   0x8578
+#endif
+
+#ifndef GL_ARB_texture_env_crossbar
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_DOT3_RGB_ARB                   0x86AE
+#define GL_DOT3_RGBA_ARB                  0x86AF
+#endif
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_ARB            0x8370
+#endif
+
+#ifndef GL_ARB_depth_texture
+#define GL_DEPTH_COMPONENT16_ARB          0x81A5
+#define GL_DEPTH_COMPONENT24_ARB          0x81A6
+#define GL_DEPTH_COMPONENT32_ARB          0x81A7
+#define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
+#define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
+#endif
+
+#ifndef GL_ARB_shadow
+#define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
+#define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
+#define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
+#endif
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
+#endif
+
+#ifndef GL_ARB_window_pos
+#endif
+
+#ifndef GL_ARB_vertex_program
+#define GL_COLOR_SUM_ARB                  0x8458
+#define GL_VERTEX_PROGRAM_ARB             0x8620
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
+#define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
+#define GL_PROGRAM_LENGTH_ARB             0x8627
+#define GL_PROGRAM_STRING_ARB             0x8628
+#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
+#define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
+#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
+#define GL_CURRENT_MATRIX_ARB             0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
+#define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
+#define GL_PROGRAM_BINDING_ARB            0x8677
+#define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
+#define GL_PROGRAM_ERROR_STRING_ARB       0x8874
+#define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
+#define GL_PROGRAM_FORMAT_ARB             0x8876
+#define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
+#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
+#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
+#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
+#define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
+#define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
+#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
+#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
+#define GL_PROGRAM_PARAMETERS_ARB         0x88A8
+#define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
+#define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
+#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
+#define GL_PROGRAM_ATTRIBS_ARB            0x88AC
+#define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
+#define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
+#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
+#define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
+#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
+#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
+#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
+#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
+#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
+#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
+#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
+#define GL_MATRIX0_ARB                    0x88C0
+#define GL_MATRIX1_ARB                    0x88C1
+#define GL_MATRIX2_ARB                    0x88C2
+#define GL_MATRIX3_ARB                    0x88C3
+#define GL_MATRIX4_ARB                    0x88C4
+#define GL_MATRIX5_ARB                    0x88C5
+#define GL_MATRIX6_ARB                    0x88C6
+#define GL_MATRIX7_ARB                    0x88C7
+#define GL_MATRIX8_ARB                    0x88C8
+#define GL_MATRIX9_ARB                    0x88C9
+#define GL_MATRIX10_ARB                   0x88CA
+#define GL_MATRIX11_ARB                   0x88CB
+#define GL_MATRIX12_ARB                   0x88CC
+#define GL_MATRIX13_ARB                   0x88CD
+#define GL_MATRIX14_ARB                   0x88CE
+#define GL_MATRIX15_ARB                   0x88CF
+#define GL_MATRIX16_ARB                   0x88D0
+#define GL_MATRIX17_ARB                   0x88D1
+#define GL_MATRIX18_ARB                   0x88D2
+#define GL_MATRIX19_ARB                   0x88D3
+#define GL_MATRIX20_ARB                   0x88D4
+#define GL_MATRIX21_ARB                   0x88D5
+#define GL_MATRIX22_ARB                   0x88D6
+#define GL_MATRIX23_ARB                   0x88D7
+#define GL_MATRIX24_ARB                   0x88D8
+#define GL_MATRIX25_ARB                   0x88D9
+#define GL_MATRIX26_ARB                   0x88DA
+#define GL_MATRIX27_ARB                   0x88DB
+#define GL_MATRIX28_ARB                   0x88DC
+#define GL_MATRIX29_ARB                   0x88DD
+#define GL_MATRIX30_ARB                   0x88DE
+#define GL_MATRIX31_ARB                   0x88DF
+#endif
+
+#ifndef GL_ARB_fragment_program
+#define GL_FRAGMENT_PROGRAM_ARB           0x8804
+#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
+#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
+#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
+#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
+#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
+#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
+#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
+#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
+#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
+#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
+#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
+#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
+#define GL_MAX_TEXTURE_COORDS_ARB         0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_BUFFER_SIZE_ARB                0x8764
+#define GL_BUFFER_USAGE_ARB               0x8765
+#define GL_ARRAY_BUFFER_ARB               0x8892
+#define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
+#define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
+#define GL_READ_ONLY_ARB                  0x88B8
+#define GL_WRITE_ONLY_ARB                 0x88B9
+#define GL_READ_WRITE_ARB                 0x88BA
+#define GL_BUFFER_ACCESS_ARB              0x88BB
+#define GL_BUFFER_MAPPED_ARB              0x88BC
+#define GL_BUFFER_MAP_POINTER_ARB         0x88BD
+#define GL_STREAM_DRAW_ARB                0x88E0
+#define GL_STREAM_READ_ARB                0x88E1
+#define GL_STREAM_COPY_ARB                0x88E2
+#define GL_STATIC_DRAW_ARB                0x88E4
+#define GL_STATIC_READ_ARB                0x88E5
+#define GL_STATIC_COPY_ARB                0x88E6
+#define GL_DYNAMIC_DRAW_ARB               0x88E8
+#define GL_DYNAMIC_READ_ARB               0x88E9
+#define GL_DYNAMIC_COPY_ARB               0x88EA
+#endif
+
+#ifndef GL_ARB_occlusion_query
+#define GL_QUERY_COUNTER_BITS_ARB         0x8864
+#define GL_CURRENT_QUERY_ARB              0x8865
+#define GL_QUERY_RESULT_ARB               0x8866
+#define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
+#define GL_SAMPLES_PASSED_ARB             0x8914
+#endif
+
+#ifndef GL_ARB_shader_objects
+#define GL_PROGRAM_OBJECT_ARB             0x8B40
+#define GL_SHADER_OBJECT_ARB              0x8B48
+#define GL_OBJECT_TYPE_ARB                0x8B4E
+#define GL_OBJECT_SUBTYPE_ARB             0x8B4F
+#define GL_FLOAT_VEC2_ARB                 0x8B50
+#define GL_FLOAT_VEC3_ARB                 0x8B51
+#define GL_FLOAT_VEC4_ARB                 0x8B52
+#define GL_INT_VEC2_ARB                   0x8B53
+#define GL_INT_VEC3_ARB                   0x8B54
+#define GL_INT_VEC4_ARB                   0x8B55
+#define GL_BOOL_ARB                       0x8B56
+#define GL_BOOL_VEC2_ARB                  0x8B57
+#define GL_BOOL_VEC3_ARB                  0x8B58
+#define GL_BOOL_VEC4_ARB                  0x8B59
+#define GL_FLOAT_MAT2_ARB                 0x8B5A
+#define GL_FLOAT_MAT3_ARB                 0x8B5B
+#define GL_FLOAT_MAT4_ARB                 0x8B5C
+#define GL_SAMPLER_1D_ARB                 0x8B5D
+#define GL_SAMPLER_2D_ARB                 0x8B5E
+#define GL_SAMPLER_3D_ARB                 0x8B5F
+#define GL_SAMPLER_CUBE_ARB               0x8B60
+#define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
+#define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
+#define GL_SAMPLER_2D_RECT_ARB            0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
+#define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
+#define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
+#define GL_OBJECT_LINK_STATUS_ARB         0x8B82
+#define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
+#define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
+#define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
+#define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
+#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
+#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
+#endif
+
+#ifndef GL_ARB_vertex_shader
+#define GL_VERTEX_SHADER_ARB              0x8B31
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
+#define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
+#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
+#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
+#endif
+
+#ifndef GL_ARB_fragment_shader
+#define GL_FRAGMENT_SHADER_ARB            0x8B30
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
+#endif
+
+#ifndef GL_ARB_shading_language_100
+#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
+#endif
+
+#ifndef GL_ARB_texture_non_power_of_two
+#endif
+
+#ifndef GL_ARB_point_sprite
+#define GL_POINT_SPRITE_ARB               0x8861
+#define GL_COORD_REPLACE_ARB              0x8862
+#endif
+
+#ifndef GL_ARB_fragment_program_shadow
+#endif
+
+#ifndef GL_ARB_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ARB           0x8824
+#define GL_DRAW_BUFFER0_ARB               0x8825
+#define GL_DRAW_BUFFER1_ARB               0x8826
+#define GL_DRAW_BUFFER2_ARB               0x8827
+#define GL_DRAW_BUFFER3_ARB               0x8828
+#define GL_DRAW_BUFFER4_ARB               0x8829
+#define GL_DRAW_BUFFER5_ARB               0x882A
+#define GL_DRAW_BUFFER6_ARB               0x882B
+#define GL_DRAW_BUFFER7_ARB               0x882C
+#define GL_DRAW_BUFFER8_ARB               0x882D
+#define GL_DRAW_BUFFER9_ARB               0x882E
+#define GL_DRAW_BUFFER10_ARB              0x882F
+#define GL_DRAW_BUFFER11_ARB              0x8830
+#define GL_DRAW_BUFFER12_ARB              0x8831
+#define GL_DRAW_BUFFER13_ARB              0x8832
+#define GL_DRAW_BUFFER14_ARB              0x8833
+#define GL_DRAW_BUFFER15_ARB              0x8834
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_ARB          0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#endif
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_RGBA_FLOAT_MODE_ARB            0x8820
+#define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
+#define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
+#define GL_CLAMP_READ_COLOR_ARB           0x891C
+#define GL_FIXED_ONLY_ARB                 0x891D
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_HALF_FLOAT_ARB                 0x140B
+#endif
+
+#ifndef GL_ARB_texture_float
+#define GL_TEXTURE_RED_TYPE_ARB           0x8C10
+#define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
+#define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
+#define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
+#define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
+#define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
+#define GL_RGBA32F_ARB                    0x8814
+#define GL_RGB32F_ARB                     0x8815
+#define GL_ALPHA32F_ARB                   0x8816
+#define GL_INTENSITY32F_ARB               0x8817
+#define GL_LUMINANCE32F_ARB               0x8818
+#define GL_LUMINANCE_ALPHA32F_ARB         0x8819
+#define GL_RGBA16F_ARB                    0x881A
+#define GL_RGB16F_ARB                     0x881B
+#define GL_ALPHA16F_ARB                   0x881C
+#define GL_INTENSITY16F_ARB               0x881D
+#define GL_LUMINANCE16F_ARB               0x881E
+#define GL_LUMINANCE_ALPHA16F_ARB         0x881F
+#endif
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F             0x8CAC
+#define GL_DEPTH32F_STENCIL8              0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT            0x8218
+#define GL_FRAMEBUFFER_UNDEFINED          0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
+#define GL_INDEX                          0x8222
+#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
+#define GL_DEPTH_STENCIL                  0x84F9
+#define GL_UNSIGNED_INT_24_8              0x84FA
+#define GL_DEPTH24_STENCIL8               0x88F0
+#define GL_TEXTURE_STENCIL_SIZE           0x88F1
+#define GL_FRAMEBUFFER_BINDING            0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
+#define GL_RENDERBUFFER_BINDING           0x8CA7
+#define GL_READ_FRAMEBUFFER               0x8CA8
+#define GL_DRAW_FRAMEBUFFER               0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
+#define GL_RENDERBUFFER_SAMPLES           0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
+#define GL_COLOR_ATTACHMENT0              0x8CE0
+#define GL_COLOR_ATTACHMENT1              0x8CE1
+#define GL_COLOR_ATTACHMENT2              0x8CE2
+#define GL_COLOR_ATTACHMENT3              0x8CE3
+#define GL_COLOR_ATTACHMENT4              0x8CE4
+#define GL_COLOR_ATTACHMENT5              0x8CE5
+#define GL_COLOR_ATTACHMENT6              0x8CE6
+#define GL_COLOR_ATTACHMENT7              0x8CE7
+#define GL_COLOR_ATTACHMENT8              0x8CE8
+#define GL_COLOR_ATTACHMENT9              0x8CE9
+#define GL_COLOR_ATTACHMENT10             0x8CEA
+#define GL_COLOR_ATTACHMENT11             0x8CEB
+#define GL_COLOR_ATTACHMENT12             0x8CEC
+#define GL_COLOR_ATTACHMENT13             0x8CED
+#define GL_COLOR_ATTACHMENT14             0x8CEE
+#define GL_COLOR_ATTACHMENT15             0x8CEF
+#define GL_DEPTH_ATTACHMENT               0x8D00
+#define GL_STENCIL_ATTACHMENT             0x8D20
+#define GL_FRAMEBUFFER                    0x8D40
+#define GL_RENDERBUFFER                   0x8D41
+#define GL_RENDERBUFFER_WIDTH             0x8D42
+#define GL_RENDERBUFFER_HEIGHT            0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
+#define GL_STENCIL_INDEX1                 0x8D46
+#define GL_STENCIL_INDEX4                 0x8D47
+#define GL_STENCIL_INDEX8                 0x8D48
+#define GL_STENCIL_INDEX16                0x8D49
+#define GL_RENDERBUFFER_RED_SIZE          0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES                    0x8D57
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB               0x8DB9
+#endif
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_LINES_ADJACENCY_ARB            0x000A
+#define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
+#define GL_TRIANGLES_ADJACENCY_ARB        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
+#define GL_PROGRAM_POINT_SIZE_ARB         0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB            0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+/* reuse GL_MAX_VARYING_COMPONENTS */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_HALF_FLOAT                     0x140B
+#endif
+
+#ifndef GL_ARB_instanced_arrays
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_MAP_READ_BIT                   0x0001
+#define GL_MAP_WRITE_BIT                  0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_TEXTURE_BUFFER_ARB             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1           0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
+#define GL_COMPRESSED_RG_RGTC2            0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_RG                             0x8227
+#define GL_RG_INTEGER                     0x8228
+#define GL_R8                             0x8229
+#define GL_R16                            0x822A
+#define GL_RG8                            0x822B
+#define GL_RG16                           0x822C
+#define GL_R16F                           0x822D
+#define GL_R32F                           0x822E
+#define GL_RG16F                          0x822F
+#define GL_RG32F                          0x8230
+#define GL_R8I                            0x8231
+#define GL_R8UI                           0x8232
+#define GL_R16I                           0x8233
+#define GL_R16UI                          0x8234
+#define GL_R32I                           0x8235
+#define GL_R32UI                          0x8236
+#define GL_RG8I                           0x8237
+#define GL_RG8UI                          0x8238
+#define GL_RG16I                          0x8239
+#define GL_RG16UI                         0x823A
+#define GL_RG32I                          0x823B
+#define GL_RG32UI                         0x823C
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING           0x85B5
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_ABGR_EXT                       0x8000
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_CONSTANT_COLOR_EXT             0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
+#define GL_CONSTANT_ALPHA_EXT             0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
+#define GL_BLEND_COLOR_EXT                0x8005
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_POLYGON_OFFSET_EXT             0x8037
+#define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
+#define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_ALPHA4_EXT                     0x803B
+#define GL_ALPHA8_EXT                     0x803C
+#define GL_ALPHA12_EXT                    0x803D
+#define GL_ALPHA16_EXT                    0x803E
+#define GL_LUMINANCE4_EXT                 0x803F
+#define GL_LUMINANCE8_EXT                 0x8040
+#define GL_LUMINANCE12_EXT                0x8041
+#define GL_LUMINANCE16_EXT                0x8042
+#define GL_LUMINANCE4_ALPHA4_EXT          0x8043
+#define GL_LUMINANCE6_ALPHA2_EXT          0x8044
+#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
+#define GL_LUMINANCE12_ALPHA4_EXT         0x8046
+#define GL_LUMINANCE12_ALPHA12_EXT        0x8047
+#define GL_LUMINANCE16_ALPHA16_EXT        0x8048
+#define GL_INTENSITY_EXT                  0x8049
+#define GL_INTENSITY4_EXT                 0x804A
+#define GL_INTENSITY8_EXT                 0x804B
+#define GL_INTENSITY12_EXT                0x804C
+#define GL_INTENSITY16_EXT                0x804D
+#define GL_RGB2_EXT                       0x804E
+#define GL_RGB4_EXT                       0x804F
+#define GL_RGB5_EXT                       0x8050
+#define GL_RGB8_EXT                       0x8051
+#define GL_RGB10_EXT                      0x8052
+#define GL_RGB12_EXT                      0x8053
+#define GL_RGB16_EXT                      0x8054
+#define GL_RGBA2_EXT                      0x8055
+#define GL_RGBA4_EXT                      0x8056
+#define GL_RGB5_A1_EXT                    0x8057
+#define GL_RGBA8_EXT                      0x8058
+#define GL_RGB10_A2_EXT                   0x8059
+#define GL_RGBA12_EXT                     0x805A
+#define GL_RGBA16_EXT                     0x805B
+#define GL_TEXTURE_RED_SIZE_EXT           0x805C
+#define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
+#define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
+#define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
+#define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
+#define GL_REPLACE_EXT                    0x8062
+#define GL_PROXY_TEXTURE_1D_EXT           0x8063
+#define GL_PROXY_TEXTURE_2D_EXT           0x8064
+#define GL_TEXTURE_TOO_LARGE_EXT          0x8065
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_PACK_SKIP_IMAGES_EXT           0x806B
+#define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
+#define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
+#define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
+#define GL_TEXTURE_3D_EXT                 0x806F
+#define GL_PROXY_TEXTURE_3D_EXT           0x8070
+#define GL_TEXTURE_DEPTH_EXT              0x8071
+#define GL_TEXTURE_WRAP_R_EXT             0x8072
+#define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_FILTER4_SGIS                   0x8146
+#define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
+#endif
+
+#ifndef GL_EXT_subtexture
+#endif
+
+#ifndef GL_EXT_copy_texture
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_HISTOGRAM_EXT                  0x8024
+#define GL_PROXY_HISTOGRAM_EXT            0x8025
+#define GL_HISTOGRAM_WIDTH_EXT            0x8026
+#define GL_HISTOGRAM_FORMAT_EXT           0x8027
+#define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
+#define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
+#define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
+#define GL_HISTOGRAM_SINK_EXT             0x802D
+#define GL_MINMAX_EXT                     0x802E
+#define GL_MINMAX_FORMAT_EXT              0x802F
+#define GL_MINMAX_SINK_EXT                0x8030
+#define GL_TABLE_TOO_LARGE_EXT            0x8031
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_CONVOLUTION_1D_EXT             0x8010
+#define GL_CONVOLUTION_2D_EXT             0x8011
+#define GL_SEPARABLE_2D_EXT               0x8012
+#define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
+#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
+#define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
+#define GL_REDUCE_EXT                     0x8016
+#define GL_CONVOLUTION_FORMAT_EXT         0x8017
+#define GL_CONVOLUTION_WIDTH_EXT          0x8018
+#define GL_CONVOLUTION_HEIGHT_EXT         0x8019
+#define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_COLOR_MATRIX_SGI               0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_COLOR_TABLE_SGI                0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
+#define GL_PROXY_COLOR_TABLE_SGI          0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
+#define GL_COLOR_TABLE_SCALE_SGI          0x80D6
+#define GL_COLOR_TABLE_BIAS_SGI           0x80D7
+#define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
+#define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
+#define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_PIXEL_TEXTURE_SGIS             0x8353
+#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
+#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
+#define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_PIXEL_TEX_GEN_SGIX             0x8139
+#define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
+#define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
+#define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
+#define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
+#define GL_TEXTURE_4D_SGIS                0x8134
+#define GL_PROXY_TEXTURE_4D_SGIS          0x8135
+#define GL_TEXTURE_4DSIZE_SGIS            0x8136
+#define GL_TEXTURE_WRAP_Q_SGIS            0x8137
+#define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
+#define GL_TEXTURE_4D_BINDING_SGIS        0x814F
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
+#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_CMYK_EXT                       0x800C
+#define GL_CMYKA_EXT                      0x800D
+#define GL_PACK_CMYK_HINT_EXT             0x800E
+#define GL_UNPACK_CMYK_HINT_EXT           0x800F
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_TEXTURE_PRIORITY_EXT           0x8066
+#define GL_TEXTURE_RESIDENT_EXT           0x8067
+#define GL_TEXTURE_1D_BINDING_EXT         0x8068
+#define GL_TEXTURE_2D_BINDING_EXT         0x8069
+#define GL_TEXTURE_3D_BINDING_EXT         0x806A
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
+#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
+#define GL_LINEAR_DETAIL_SGIS             0x8097
+#define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
+#define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
+#define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
+#define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
+#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_LINEAR_SHARPEN_SGIS            0x80AD
+#define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
+#define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
+#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
+#define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
+#define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_TEXTURE_MIN_LOD_SGIS           0x813A
+#define GL_TEXTURE_MAX_LOD_SGIS           0x813B
+#define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
+#define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_MULTISAMPLE_SGIS               0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
+#define GL_SAMPLE_MASK_SGIS               0x80A0
+#define GL_1PASS_SGIS                     0x80A1
+#define GL_2PASS_0_SGIS                   0x80A2
+#define GL_2PASS_1_SGIS                   0x80A3
+#define GL_4PASS_0_SGIS                   0x80A4
+#define GL_4PASS_1_SGIS                   0x80A5
+#define GL_4PASS_2_SGIS                   0x80A6
+#define GL_4PASS_3_SGIS                   0x80A7
+#define GL_SAMPLE_BUFFERS_SGIS            0x80A8
+#define GL_SAMPLES_SGIS                   0x80A9
+#define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
+#define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
+#define GL_SAMPLE_PATTERN_SGIS            0x80AC
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_RESCALE_NORMAL_EXT             0x803A
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_VERTEX_ARRAY_EXT               0x8074
+#define GL_NORMAL_ARRAY_EXT               0x8075
+#define GL_COLOR_ARRAY_EXT                0x8076
+#define GL_INDEX_ARRAY_EXT                0x8077
+#define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
+#define GL_EDGE_FLAG_ARRAY_EXT            0x8079
+#define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
+#define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
+#define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
+#define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
+#define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
+#define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
+#define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
+#define GL_COLOR_ARRAY_SIZE_EXT           0x8081
+#define GL_COLOR_ARRAY_TYPE_EXT           0x8082
+#define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
+#define GL_COLOR_ARRAY_COUNT_EXT          0x8084
+#define GL_INDEX_ARRAY_TYPE_EXT           0x8085
+#define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
+#define GL_INDEX_ARRAY_COUNT_EXT          0x8087
+#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
+#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
+#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
+#define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
+#define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
+#define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
+#define GL_COLOR_ARRAY_POINTER_EXT        0x8090
+#define GL_INDEX_ARRAY_POINTER_EXT        0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_GENERATE_MIPMAP_SGIS           0x8191
+#define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
+#define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
+#define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
+#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
+#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
+#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
+#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
+#define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
+#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
+#define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
+#define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
+#define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_TEXTURE_COMPARE_SGIX           0x819A
+#define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
+#define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
+#define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_CLAMP_TO_EDGE_SGIS             0x812F
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_SGIS           0x812D
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_FUNC_ADD_EXT                   0x8006
+#define GL_MIN_EXT                        0x8007
+#define GL_MAX_EXT                        0x8008
+#define GL_BLEND_EQUATION_EXT             0x8009
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_FUNC_SUBTRACT_EXT              0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_INTERLACE_SGIX                 0x8094
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
+#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
+#define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
+#define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
+#define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
+#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
+#define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
+#define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
+#endif
+
+#ifndef GL_SGIS_texture_select
+#define GL_DUAL_ALPHA4_SGIS               0x8110
+#define GL_DUAL_ALPHA8_SGIS               0x8111
+#define GL_DUAL_ALPHA12_SGIS              0x8112
+#define GL_DUAL_ALPHA16_SGIS              0x8113
+#define GL_DUAL_LUMINANCE4_SGIS           0x8114
+#define GL_DUAL_LUMINANCE8_SGIS           0x8115
+#define GL_DUAL_LUMINANCE12_SGIS          0x8116
+#define GL_DUAL_LUMINANCE16_SGIS          0x8117
+#define GL_DUAL_INTENSITY4_SGIS           0x8118
+#define GL_DUAL_INTENSITY8_SGIS           0x8119
+#define GL_DUAL_INTENSITY12_SGIS          0x811A
+#define GL_DUAL_INTENSITY16_SGIS          0x811B
+#define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
+#define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
+#define GL_QUAD_ALPHA4_SGIS               0x811E
+#define GL_QUAD_ALPHA8_SGIS               0x811F
+#define GL_QUAD_LUMINANCE4_SGIS           0x8120
+#define GL_QUAD_LUMINANCE8_SGIS           0x8121
+#define GL_QUAD_INTENSITY4_SGIS           0x8122
+#define GL_QUAD_INTENSITY8_SGIS           0x8123
+#define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
+#define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SPRITE_SGIX                    0x8148
+#define GL_SPRITE_MODE_SGIX               0x8149
+#define GL_SPRITE_AXIS_SGIX               0x814A
+#define GL_SPRITE_TRANSLATION_SGIX        0x814B
+#define GL_SPRITE_AXIAL_SGIX              0x814C
+#define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
+#define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_POINT_SIZE_MIN_EXT             0x8126
+#define GL_POINT_SIZE_MAX_EXT             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
+#define GL_DISTANCE_ATTENUATION_EXT       0x8129
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_POINT_SIZE_MIN_SGIS            0x8126
+#define GL_POINT_SIZE_MAX_SGIS            0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
+#define GL_DISTANCE_ATTENUATION_SGIS      0x8129
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
+#define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
+#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
+#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
+#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_FRAMEZOOM_SGIX                 0x818B
+#define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
+#define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#endif
+
+#ifndef GL_FfdMaskSGIX
+#define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
+#define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
+#define GL_TEXTURE_DEFORMATION_SGIX       0x8195
+#define GL_DEFORMATIONS_MASK_SGIX         0x8196
+#define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_REFERENCE_PLANE_SGIX           0x817D
+#define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_DEPTH_COMPONENT16_SGIX         0x81A5
+#define GL_DEPTH_COMPONENT24_SGIX         0x81A6
+#define GL_DEPTH_COMPONENT32_SGIX         0x81A7
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_FOG_FUNC_SGIS                  0x812A
+#define GL_FOG_FUNC_POINTS_SGIS           0x812B
+#define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_FOG_OFFSET_SGIX                0x8198
+#define GL_FOG_OFFSET_VALUE_SGIX          0x8199
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_IMAGE_SCALE_X_HP               0x8155
+#define GL_IMAGE_SCALE_Y_HP               0x8156
+#define GL_IMAGE_TRANSLATE_X_HP           0x8157
+#define GL_IMAGE_TRANSLATE_Y_HP           0x8158
+#define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
+#define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
+#define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
+#define GL_IMAGE_MAG_FILTER_HP            0x815C
+#define GL_IMAGE_MIN_FILTER_HP            0x815D
+#define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
+#define GL_CUBIC_HP                       0x815F
+#define GL_AVERAGE_HP                     0x8160
+#define GL_IMAGE_TRANSFORM_2D_HP          0x8161
+#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
+#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_IGNORE_BORDER_HP               0x8150
+#define GL_CONSTANT_BORDER_HP             0x8151
+#define GL_REPLICATE_BORDER_HP            0x8153
+#define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
+#endif
+
+#ifndef GL_INGR_palette_buffer
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
+#endif
+
+#ifndef GL_EXT_color_subtable
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_VERTEX_DATA_HINT_PGI           0x1A22A
+#define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
+#define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
+#define GL_MAX_VERTEX_HINT_PGI            0x1A22D
+#define GL_COLOR3_BIT_PGI                 0x00010000
+#define GL_COLOR4_BIT_PGI                 0x00020000
+#define GL_EDGEFLAG_BIT_PGI               0x00040000
+#define GL_INDEX_BIT_PGI                  0x00080000
+#define GL_MAT_AMBIENT_BIT_PGI            0x00100000
+#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
+#define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
+#define GL_MAT_EMISSION_BIT_PGI           0x00800000
+#define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
+#define GL_MAT_SHININESS_BIT_PGI          0x02000000
+#define GL_MAT_SPECULAR_BIT_PGI           0x04000000
+#define GL_NORMAL_BIT_PGI                 0x08000000
+#define GL_TEXCOORD1_BIT_PGI              0x10000000
+#define GL_TEXCOORD2_BIT_PGI              0x20000000
+#define GL_TEXCOORD3_BIT_PGI              0x40000000
+#define GL_TEXCOORD4_BIT_PGI              0x80000000
+#define GL_VERTEX23_BIT_PGI               0x00000004
+#define GL_VERTEX4_BIT_PGI                0x00000008
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
+#define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
+#define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
+#define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
+#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
+#define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
+#define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
+#define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
+#define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
+#define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
+#define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
+#define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
+#define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
+#define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
+#define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
+#define GL_FULL_STIPPLE_HINT_PGI          0x1A219
+#define GL_CLIP_NEAR_HINT_PGI             0x1A220
+#define GL_CLIP_FAR_HINT_PGI              0x1A221
+#define GL_WIDE_LINE_HINT_PGI             0x1A222
+#define GL_BACK_NORMALS_HINT_PGI          0x1A223
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_COLOR_INDEX1_EXT               0x80E2
+#define GL_COLOR_INDEX2_EXT               0x80E3
+#define GL_COLOR_INDEX4_EXT               0x80E4
+#define GL_COLOR_INDEX8_EXT               0x80E5
+#define GL_COLOR_INDEX12_EXT              0x80E6
+#define GL_COLOR_INDEX16_EXT              0x80E7
+#define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_LIST_PRIORITY_SGIX             0x8182
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_IR_INSTRUMENT1_SGIX            0x817F
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
+#define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
+#define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SHADOW_AMBIENT_SGIX            0x80BF
+#endif
+
+#ifndef GL_EXT_index_texture
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_INDEX_MATERIAL_EXT             0x81B8
+#define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
+#define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_INDEX_TEST_EXT                 0x81B5
+#define GL_INDEX_TEST_FUNC_EXT            0x81B6
+#define GL_INDEX_TEST_REF_EXT             0x81B7
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_IUI_V2F_EXT                    0x81AD
+#define GL_IUI_V3F_EXT                    0x81AE
+#define GL_IUI_N3F_V2F_EXT                0x81AF
+#define GL_IUI_N3F_V3F_EXT                0x81B0
+#define GL_T2F_IUI_V2F_EXT                0x81B1
+#define GL_T2F_IUI_V3F_EXT                0x81B2
+#define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
+#define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
+#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_CULL_VERTEX_EXT                0x81AA
+#define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
+#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_YCRCB_422_SGIX                 0x81BB
+#define GL_YCRCB_444_SGIX                 0x81BC
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_FRAGMENT_LIGHTING_SGIX         0x8400
+#define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
+#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
+#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
+#define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
+#define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
+#define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
+#define GL_LIGHT_ENV_MODE_SGIX            0x8407
+#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
+#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
+#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
+#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
+#define GL_FRAGMENT_LIGHT0_SGIX           0x840C
+#define GL_FRAGMENT_LIGHT1_SGIX           0x840D
+#define GL_FRAGMENT_LIGHT2_SGIX           0x840E
+#define GL_FRAGMENT_LIGHT3_SGIX           0x840F
+#define GL_FRAGMENT_LIGHT4_SGIX           0x8410
+#define GL_FRAGMENT_LIGHT5_SGIX           0x8411
+#define GL_FRAGMENT_LIGHT6_SGIX           0x8412
+#define GL_FRAGMENT_LIGHT7_SGIX           0x8413
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
+#define GL_TEXTURE_POST_SPECULAR_HP       0x8168
+#define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
+#define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_PHONG_WIN                      0x80EA
+#define GL_PHONG_HINT_WIN                 0x80EB
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_FRAGMENT_MATERIAL_EXT          0x8349
+#define GL_FRAGMENT_NORMAL_EXT            0x834A
+#define GL_FRAGMENT_COLOR_EXT             0x834C
+#define GL_ATTENUATION_EXT                0x834D
+#define GL_SHADOW_ATTENUATION_EXT         0x834E
+#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
+#define GL_TEXTURE_LIGHT_EXT              0x8350
+#define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
+#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
+/* reuse GL_FRAGMENT_DEPTH_EXT */
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_ALPHA_MIN_SGIX                 0x8320
+#define GL_ALPHA_MAX_SGIX                 0x8321
+#endif
+
+#ifndef GL_SGIX_impact_pixel_texture
+#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
+#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
+#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
+#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
+#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
+#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
+#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_BGR_EXT                        0x80E0
+#define GL_BGRA_EXT                       0x80E1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_ASYNC_MARKER_SGIX              0x8329
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
+#define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
+#define GL_ASYNC_READ_PIXELS_SGIX         0x835E
+#define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
+#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
+#define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_ASYNC_HISTOGRAM_SGIX           0x832C
+#define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
+#endif
+
+#ifndef GL_INTEL_texture_scissor
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_PARALLEL_ARRAYS_INTEL          0x83F4
+#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
+#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
+#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
+#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_OCCLUSION_TEST_HP              0x8165
+#define GL_OCCLUSION_TEST_RESULT_HP       0x8166
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
+#define GL_PIXEL_MAG_FILTER_EXT           0x8331
+#define GL_PIXEL_MIN_FILTER_EXT           0x8332
+#define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
+#define GL_CUBIC_EXT                      0x8334
+#define GL_AVERAGE_EXT                    0x8335
+#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
+#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
+#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
+#define GL_SINGLE_COLOR_EXT               0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_COLOR_SUM_EXT                  0x8458
+#define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
+#define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_PERTURB_EXT                    0x85AE
+#define GL_TEXTURE_NORMAL_EXT             0x85AF
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
+#define GL_FOG_COORDINATE_EXT             0x8451
+#define GL_FRAGMENT_DEPTH_EXT             0x8452
+#define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
+#define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_SCREEN_COORDINATES_REND        0x8490
+#define GL_INVERTED_SCREEN_W_REND         0x8491
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_TANGENT_ARRAY_EXT              0x8439
+#define GL_BINORMAL_ARRAY_EXT             0x843A
+#define GL_CURRENT_TANGENT_EXT            0x843B
+#define GL_CURRENT_BINORMAL_EXT           0x843C
+#define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
+#define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
+#define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
+#define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
+#define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
+#define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
+#define GL_MAP1_TANGENT_EXT               0x8444
+#define GL_MAP2_TANGENT_EXT               0x8445
+#define GL_MAP1_BINORMAL_EXT              0x8446
+#define GL_MAP2_BINORMAL_EXT              0x8447
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_COMBINE_EXT                    0x8570
+#define GL_COMBINE_RGB_EXT                0x8571
+#define GL_COMBINE_ALPHA_EXT              0x8572
+#define GL_RGB_SCALE_EXT                  0x8573
+#define GL_ADD_SIGNED_EXT                 0x8574
+#define GL_INTERPOLATE_EXT                0x8575
+#define GL_CONSTANT_EXT                   0x8576
+#define GL_PRIMARY_COLOR_EXT              0x8577
+#define GL_PREVIOUS_EXT                   0x8578
+#define GL_SOURCE0_RGB_EXT                0x8580
+#define GL_SOURCE1_RGB_EXT                0x8581
+#define GL_SOURCE2_RGB_EXT                0x8582
+#define GL_SOURCE0_ALPHA_EXT              0x8588
+#define GL_SOURCE1_ALPHA_EXT              0x8589
+#define GL_SOURCE2_ALPHA_EXT              0x858A
+#define GL_OPERAND0_RGB_EXT               0x8590
+#define GL_OPERAND1_RGB_EXT               0x8591
+#define GL_OPERAND2_RGB_EXT               0x8592
+#define GL_OPERAND0_ALPHA_EXT             0x8598
+#define GL_OPERAND1_ALPHA_EXT             0x8599
+#define GL_OPERAND2_ALPHA_EXT             0x859A
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_TRANSFORM_HINT_APPLE           0x85B1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_FOG_SCALE_SGIX                 0x81FC
+#define GL_FOG_SCALE_VALUE_SGIX           0x81FD
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
+#define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_GLOBAL_ALPHA_SUN               0x81D9
+#define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_RESTART_SUN                    0x0001
+#define GL_REPLACE_MIDDLE_SUN             0x0002
+#define GL_REPLACE_OLDEST_SUN             0x0003
+#define GL_TRIANGLE_LIST_SUN              0x81D7
+#define GL_REPLACEMENT_CODE_SUN           0x81D8
+#define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
+#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
+#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
+#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
+#define GL_R1UI_V3F_SUN                   0x85C4
+#define GL_R1UI_C4UB_V3F_SUN              0x85C5
+#define GL_R1UI_C3F_V3F_SUN               0x85C6
+#define GL_R1UI_N3F_V3F_SUN               0x85C7
+#define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
+#define GL_R1UI_T2F_V3F_SUN               0x85C9
+#define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
+#define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
+#endif
+
+#ifndef GL_SUN_vertex
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_BLEND_DST_RGB_EXT              0x80C8
+#define GL_BLEND_SRC_RGB_EXT              0x80C9
+#define GL_BLEND_DST_ALPHA_EXT            0x80CA
+#define GL_BLEND_SRC_ALPHA_EXT            0x80CB
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_RED_MIN_CLAMP_INGR             0x8560
+#define GL_GREEN_MIN_CLAMP_INGR           0x8561
+#define GL_BLUE_MIN_CLAMP_INGR            0x8562
+#define GL_ALPHA_MIN_CLAMP_INGR           0x8563
+#define GL_RED_MAX_CLAMP_INGR             0x8564
+#define GL_GREEN_MAX_CLAMP_INGR           0x8565
+#define GL_BLUE_MAX_CLAMP_INGR            0x8566
+#define GL_ALPHA_MAX_CLAMP_INGR           0x8567
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INTERLACE_READ_INGR            0x8568
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_INCR_WRAP_EXT                  0x8507
+#define GL_DECR_WRAP_EXT                  0x8508
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_422_EXT                        0x80CC
+#define GL_422_REV_EXT                    0x80CD
+#define GL_422_AVERAGE_EXT                0x80CE
+#define GL_422_REV_AVERAGE_EXT            0x80CF
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NORMAL_MAP_NV                  0x8511
+#define GL_REFLECTION_MAP_NV              0x8512
+#endif
+
+#ifndef GL_EXT_texture_cube_map
+#define GL_NORMAL_MAP_EXT                 0x8511
+#define GL_REFLECTION_MAP_EXT             0x8512
+#define GL_TEXTURE_CUBE_MAP_EXT           0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_WRAP_BORDER_SUN                0x81D4
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT           0x8501
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
+#define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
+#define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
+#define GL_MODELVIEW1_MATRIX_EXT          0x8506
+#define GL_VERTEX_WEIGHTING_EXT           0x8509
+#define GL_MODELVIEW0_EXT                 GL_MODELVIEW
+#define GL_MODELVIEW1_EXT                 0x850A
+#define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
+#define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
+#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
+#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
+#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
+#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_MAX_SHININESS_NV               0x8504
+#define GL_MAX_SPOT_EXPONENT_NV           0x8505
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_NV          0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
+#define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
+#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
+#define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_REGISTER_COMBINERS_NV          0x8522
+#define GL_VARIABLE_A_NV                  0x8523
+#define GL_VARIABLE_B_NV                  0x8524
+#define GL_VARIABLE_C_NV                  0x8525
+#define GL_VARIABLE_D_NV                  0x8526
+#define GL_VARIABLE_E_NV                  0x8527
+#define GL_VARIABLE_F_NV                  0x8528
+#define GL_VARIABLE_G_NV                  0x8529
+#define GL_CONSTANT_COLOR0_NV             0x852A
+#define GL_CONSTANT_COLOR1_NV             0x852B
+#define GL_PRIMARY_COLOR_NV               0x852C
+#define GL_SECONDARY_COLOR_NV             0x852D
+#define GL_SPARE0_NV                      0x852E
+#define GL_SPARE1_NV                      0x852F
+#define GL_DISCARD_NV                     0x8530
+#define GL_E_TIMES_F_NV                   0x8531
+#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
+#define GL_UNSIGNED_IDENTITY_NV           0x8536
+#define GL_UNSIGNED_INVERT_NV             0x8537
+#define GL_EXPAND_NORMAL_NV               0x8538
+#define GL_EXPAND_NEGATE_NV               0x8539
+#define GL_HALF_BIAS_NORMAL_NV            0x853A
+#define GL_HALF_BIAS_NEGATE_NV            0x853B
+#define GL_SIGNED_IDENTITY_NV             0x853C
+#define GL_SIGNED_NEGATE_NV               0x853D
+#define GL_SCALE_BY_TWO_NV                0x853E
+#define GL_SCALE_BY_FOUR_NV               0x853F
+#define GL_SCALE_BY_ONE_HALF_NV           0x8540
+#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
+#define GL_COMBINER_INPUT_NV              0x8542
+#define GL_COMBINER_MAPPING_NV            0x8543
+#define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
+#define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
+#define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
+#define GL_COMBINER_MUX_SUM_NV            0x8547
+#define GL_COMBINER_SCALE_NV              0x8548
+#define GL_COMBINER_BIAS_NV               0x8549
+#define GL_COMBINER_AB_OUTPUT_NV          0x854A
+#define GL_COMBINER_CD_OUTPUT_NV          0x854B
+#define GL_COMBINER_SUM_OUTPUT_NV         0x854C
+#define GL_MAX_GENERAL_COMBINERS_NV       0x854D
+#define GL_NUM_GENERAL_COMBINERS_NV       0x854E
+#define GL_COLOR_SUM_CLAMP_NV             0x854F
+#define GL_COMBINER0_NV                   0x8550
+#define GL_COMBINER1_NV                   0x8551
+#define GL_COMBINER2_NV                   0x8552
+#define GL_COMBINER3_NV                   0x8553
+#define GL_COMBINER4_NV                   0x8554
+#define GL_COMBINER5_NV                   0x8555
+#define GL_COMBINER6_NV                   0x8556
+#define GL_COMBINER7_NV                   0x8557
+/* reuse GL_TEXTURE0_ARB */
+/* reuse GL_TEXTURE1_ARB */
+/* reuse GL_ZERO */
+/* reuse GL_NONE */
+/* reuse GL_FOG */
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_FOG_DISTANCE_MODE_NV           0x855A
+#define GL_EYE_RADIAL_NV                  0x855B
+#define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
+/* reuse GL_EYE_PLANE */
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_EMBOSS_LIGHT_NV                0x855D
+#define GL_EMBOSS_CONSTANT_NV             0x855E
+#define GL_EMBOSS_MAP_NV                  0x855F
+#endif
+
+#ifndef GL_NV_blend_square
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_COMBINE4_NV                    0x8503
+#define GL_SOURCE3_RGB_NV                 0x8583
+#define GL_SOURCE3_ALPHA_NV               0x858B
+#define GL_OPERAND3_RGB_NV                0x8593
+#define GL_OPERAND3_ALPHA_NV              0x859B
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#endif
+
+#ifndef GL_MESA_window_pos
+#endif
+
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_CULL_VERTEX_IBM                103050
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_VERTEX_ARRAY_LIST_IBM          103070
+#define GL_NORMAL_ARRAY_LIST_IBM          103071
+#define GL_COLOR_ARRAY_LIST_IBM           103072
+#define GL_INDEX_ARRAY_LIST_IBM           103073
+#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
+#define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
+#define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
+#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
+#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
+#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
+#define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
+#define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
+#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
+#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
+#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
+#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
+#define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
+#define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
+#define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
+#define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_YCRCB_SGIX                     0x8318
+#define GL_YCRCBA_SGIX                    0x8319
+#endif
+
+#ifndef GL_SGI_depth_pass_instrument
+#define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
+#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
+#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
+#define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_MULTISAMPLE_3DFX               0x86B2
+#define GL_SAMPLE_BUFFERS_3DFX            0x86B3
+#define GL_SAMPLES_3DFX                   0x86B4
+#define GL_MULTISAMPLE_BIT_3DFX           0x20000000
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_MULTISAMPLE_EXT                0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
+#define GL_SAMPLE_MASK_EXT                0x80A0
+#define GL_1PASS_EXT                      0x80A1
+#define GL_2PASS_0_EXT                    0x80A2
+#define GL_2PASS_1_EXT                    0x80A3
+#define GL_4PASS_0_EXT                    0x80A4
+#define GL_4PASS_1_EXT                    0x80A5
+#define GL_4PASS_2_EXT                    0x80A6
+#define GL_4PASS_3_EXT                    0x80A7
+#define GL_SAMPLE_BUFFERS_EXT             0x80A8
+#define GL_SAMPLES_EXT                    0x80A9
+#define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
+#define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
+#define GL_SAMPLE_PATTERN_EXT             0x80AC
+#define GL_MULTISAMPLE_BIT_EXT            0x20000000
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_VERTEX_PRECLIP_SGIX            0x83EE
+#define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_CONVOLUTION_HINT_SGIX          0x8316
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_PACK_RESAMPLE_SGIX             0x842C
+#define GL_UNPACK_RESAMPLE_SGIX           0x842D
+#define GL_RESAMPLE_REPLICATE_SGIX        0x842E
+#define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
+#define GL_RESAMPLE_DECIMATE_SGIX         0x8430
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
+#define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
+#define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
+#define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
+#define GL_EYE_POINT_SGIS                 0x81F4
+#define GL_OBJECT_POINT_SGIS              0x81F5
+#define GL_EYE_LINE_SGIS                  0x81F6
+#define GL_OBJECT_LINE_SGIS               0x81F7
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_DOT3_RGB_EXT                   0x8740
+#define GL_DOT3_RGBA_EXT                  0x8741
+#endif
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_MIRROR_CLAMP_ATI               0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
+#endif
+
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV               0x84F2
+#define GL_FENCE_STATUS_NV                0x84F3
+#define GL_FENCE_CONDITION_NV             0x84F4
+#endif
+
+#ifndef GL_IBM_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_IBM            0x8370
+#endif
+
+#ifndef GL_NV_evaluators
+#define GL_EVAL_2D_NV                     0x86C0
+#define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
+#define GL_MAP_TESSELLATION_NV            0x86C2
+#define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
+#define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
+#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
+#define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
+#define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
+#define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
+#define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
+#define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
+#define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
+#define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
+#define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
+#define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
+#define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
+#define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
+#define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
+#define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
+#define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
+#define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
+#define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
+#define GL_MAX_MAP_TESSELLATION_NV        0x86D6
+#define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
+#endif
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_DEPTH_STENCIL_NV               0x84F9
+#define GL_UNSIGNED_INT_24_8_NV           0x84FA
+#endif
+
+#ifndef GL_NV_register_combiners2
+#define GL_PER_STAGE_CONSTANTS_NV         0x8535
+#endif
+
+#ifndef GL_NV_texture_compression_vtc
+#endif
+
+#ifndef GL_NV_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_NV           0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
+#endif
+
+#ifndef GL_NV_texture_shader
+#define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
+#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
+#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
+#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
+#define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
+#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
+#define GL_DSDT_MAG_INTENSITY_NV          0x86DC
+#define GL_SHADER_CONSISTENT_NV           0x86DD
+#define GL_TEXTURE_SHADER_NV              0x86DE
+#define GL_SHADER_OPERATION_NV            0x86DF
+#define GL_CULL_MODES_NV                  0x86E0
+#define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
+#define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
+#define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
+#define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
+#define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
+#define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
+#define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
+#define GL_CONST_EYE_NV                   0x86E5
+#define GL_PASS_THROUGH_NV                0x86E6
+#define GL_CULL_FRAGMENT_NV               0x86E7
+#define GL_OFFSET_TEXTURE_2D_NV           0x86E8
+#define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
+#define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
+#define GL_DOT_PRODUCT_NV                 0x86EC
+#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
+#define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
+#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
+#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
+#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
+#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
+#define GL_HILO_NV                        0x86F4
+#define GL_DSDT_NV                        0x86F5
+#define GL_DSDT_MAG_NV                    0x86F6
+#define GL_DSDT_MAG_VIB_NV                0x86F7
+#define GL_HILO16_NV                      0x86F8
+#define GL_SIGNED_HILO_NV                 0x86F9
+#define GL_SIGNED_HILO16_NV               0x86FA
+#define GL_SIGNED_RGBA_NV                 0x86FB
+#define GL_SIGNED_RGBA8_NV                0x86FC
+#define GL_SIGNED_RGB_NV                  0x86FE
+#define GL_SIGNED_RGB8_NV                 0x86FF
+#define GL_SIGNED_LUMINANCE_NV            0x8701
+#define GL_SIGNED_LUMINANCE8_NV           0x8702
+#define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
+#define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
+#define GL_SIGNED_ALPHA_NV                0x8705
+#define GL_SIGNED_ALPHA8_NV               0x8706
+#define GL_SIGNED_INTENSITY_NV            0x8707
+#define GL_SIGNED_INTENSITY8_NV           0x8708
+#define GL_DSDT8_NV                       0x8709
+#define GL_DSDT8_MAG8_NV                  0x870A
+#define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
+#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
+#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
+#define GL_HI_SCALE_NV                    0x870E
+#define GL_LO_SCALE_NV                    0x870F
+#define GL_DS_SCALE_NV                    0x8710
+#define GL_DT_SCALE_NV                    0x8711
+#define GL_MAGNITUDE_SCALE_NV             0x8712
+#define GL_VIBRANCE_SCALE_NV              0x8713
+#define GL_HI_BIAS_NV                     0x8714
+#define GL_LO_BIAS_NV                     0x8715
+#define GL_DS_BIAS_NV                     0x8716
+#define GL_DT_BIAS_NV                     0x8717
+#define GL_MAGNITUDE_BIAS_NV              0x8718
+#define GL_VIBRANCE_BIAS_NV               0x8719
+#define GL_TEXTURE_BORDER_VALUES_NV       0x871A
+#define GL_TEXTURE_HI_SIZE_NV             0x871B
+#define GL_TEXTURE_LO_SIZE_NV             0x871C
+#define GL_TEXTURE_DS_SIZE_NV             0x871D
+#define GL_TEXTURE_DT_SIZE_NV             0x871E
+#define GL_TEXTURE_MAG_SIZE_NV            0x871F
+#endif
+
+#ifndef GL_NV_texture_shader2
+#define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
+#endif
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
+#endif
+
+#ifndef GL_NV_vertex_program
+#define GL_VERTEX_PROGRAM_NV              0x8620
+#define GL_VERTEX_STATE_PROGRAM_NV        0x8621
+#define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
+#define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
+#define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
+#define GL_CURRENT_ATTRIB_NV              0x8626
+#define GL_PROGRAM_LENGTH_NV              0x8627
+#define GL_PROGRAM_STRING_NV              0x8628
+#define GL_MODELVIEW_PROJECTION_NV        0x8629
+#define GL_IDENTITY_NV                    0x862A
+#define GL_INVERSE_NV                     0x862B
+#define GL_TRANSPOSE_NV                   0x862C
+#define GL_INVERSE_TRANSPOSE_NV           0x862D
+#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
+#define GL_MAX_TRACK_MATRICES_NV          0x862F
+#define GL_MATRIX0_NV                     0x8630
+#define GL_MATRIX1_NV                     0x8631
+#define GL_MATRIX2_NV                     0x8632
+#define GL_MATRIX3_NV                     0x8633
+#define GL_MATRIX4_NV                     0x8634
+#define GL_MATRIX5_NV                     0x8635
+#define GL_MATRIX6_NV                     0x8636
+#define GL_MATRIX7_NV                     0x8637
+#define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
+#define GL_CURRENT_MATRIX_NV              0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
+#define GL_PROGRAM_PARAMETER_NV           0x8644
+#define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
+#define GL_PROGRAM_TARGET_NV              0x8646
+#define GL_PROGRAM_RESIDENT_NV            0x8647
+#define GL_TRACK_MATRIX_NV                0x8648
+#define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
+#define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
+#define GL_PROGRAM_ERROR_POSITION_NV      0x864B
+#define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
+#define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
+#define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
+#define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
+#define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
+#define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
+#define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
+#define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
+#define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
+#define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
+#define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
+#define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
+#define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
+#define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
+#define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
+#define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
+#define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
+#define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
+#define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
+#define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
+#define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
+#define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
+#define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
+#define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
+#define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
+#define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
+#define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
+#define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
+#define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
+#define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
+#define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
+#define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
+#define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
+#define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
+#define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
+#define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
+#define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
+#define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
+#define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
+#define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
+#define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
+#define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
+#define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
+#define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
+#define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
+#define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
+#define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
+#define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
+#endif
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
+#define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
+#define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
+#endif
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SCALEBIAS_HINT_SGIX            0x8322
+#endif
+
+#ifndef GL_OML_interlace
+#define GL_INTERLACE_OML                  0x8980
+#define GL_INTERLACE_READ_OML             0x8981
+#endif
+
+#ifndef GL_OML_subsample
+#define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
+#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
+#endif
+
+#ifndef GL_OML_resample
+#define GL_PACK_RESAMPLE_OML              0x8984
+#define GL_UNPACK_RESAMPLE_OML            0x8985
+#define GL_RESAMPLE_REPLICATE_OML         0x8986
+#define GL_RESAMPLE_ZERO_FILL_OML         0x8987
+#define GL_RESAMPLE_AVERAGE_OML           0x8988
+#define GL_RESAMPLE_DECIMATE_OML          0x8989
+#endif
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
+#define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
+#endif
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_BUMP_ROT_MATRIX_ATI            0x8775
+#define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
+#define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
+#define GL_BUMP_TEX_UNITS_ATI             0x8778
+#define GL_DUDV_ATI                       0x8779
+#define GL_DU8DV8_ATI                     0x877A
+#define GL_BUMP_ENVMAP_ATI                0x877B
+#define GL_BUMP_TARGET_ATI                0x877C
+#endif
+
+#ifndef GL_ATI_fragment_shader
+#define GL_FRAGMENT_SHADER_ATI            0x8920
+#define GL_REG_0_ATI                      0x8921
+#define GL_REG_1_ATI                      0x8922
+#define GL_REG_2_ATI                      0x8923
+#define GL_REG_3_ATI                      0x8924
+#define GL_REG_4_ATI                      0x8925
+#define GL_REG_5_ATI                      0x8926
+#define GL_REG_6_ATI                      0x8927
+#define GL_REG_7_ATI                      0x8928
+#define GL_REG_8_ATI                      0x8929
+#define GL_REG_9_ATI                      0x892A
+#define GL_REG_10_ATI                     0x892B
+#define GL_REG_11_ATI                     0x892C
+#define GL_REG_12_ATI                     0x892D
+#define GL_REG_13_ATI                     0x892E
+#define GL_REG_14_ATI                     0x892F
+#define GL_REG_15_ATI                     0x8930
+#define GL_REG_16_ATI                     0x8931
+#define GL_REG_17_ATI                     0x8932
+#define GL_REG_18_ATI                     0x8933
+#define GL_REG_19_ATI                     0x8934
+#define GL_REG_20_ATI                     0x8935
+#define GL_REG_21_ATI                     0x8936
+#define GL_REG_22_ATI                     0x8937
+#define GL_REG_23_ATI                     0x8938
+#define GL_REG_24_ATI                     0x8939
+#define GL_REG_25_ATI                     0x893A
+#define GL_REG_26_ATI                     0x893B
+#define GL_REG_27_ATI                     0x893C
+#define GL_REG_28_ATI                     0x893D
+#define GL_REG_29_ATI                     0x893E
+#define GL_REG_30_ATI                     0x893F
+#define GL_REG_31_ATI                     0x8940
+#define GL_CON_0_ATI                      0x8941
+#define GL_CON_1_ATI                      0x8942
+#define GL_CON_2_ATI                      0x8943
+#define GL_CON_3_ATI                      0x8944
+#define GL_CON_4_ATI                      0x8945
+#define GL_CON_5_ATI                      0x8946
+#define GL_CON_6_ATI                      0x8947
+#define GL_CON_7_ATI                      0x8948
+#define GL_CON_8_ATI                      0x8949
+#define GL_CON_9_ATI                      0x894A
+#define GL_CON_10_ATI                     0x894B
+#define GL_CON_11_ATI                     0x894C
+#define GL_CON_12_ATI                     0x894D
+#define GL_CON_13_ATI                     0x894E
+#define GL_CON_14_ATI                     0x894F
+#define GL_CON_15_ATI                     0x8950
+#define GL_CON_16_ATI                     0x8951
+#define GL_CON_17_ATI                     0x8952
+#define GL_CON_18_ATI                     0x8953
+#define GL_CON_19_ATI                     0x8954
+#define GL_CON_20_ATI                     0x8955
+#define GL_CON_21_ATI                     0x8956
+#define GL_CON_22_ATI                     0x8957
+#define GL_CON_23_ATI                     0x8958
+#define GL_CON_24_ATI                     0x8959
+#define GL_CON_25_ATI                     0x895A
+#define GL_CON_26_ATI                     0x895B
+#define GL_CON_27_ATI                     0x895C
+#define GL_CON_28_ATI                     0x895D
+#define GL_CON_29_ATI                     0x895E
+#define GL_CON_30_ATI                     0x895F
+#define GL_CON_31_ATI                     0x8960
+#define GL_MOV_ATI                        0x8961
+#define GL_ADD_ATI                        0x8963
+#define GL_MUL_ATI                        0x8964
+#define GL_SUB_ATI                        0x8965
+#define GL_DOT3_ATI                       0x8966
+#define GL_DOT4_ATI                       0x8967
+#define GL_MAD_ATI                        0x8968
+#define GL_LERP_ATI                       0x8969
+#define GL_CND_ATI                        0x896A
+#define GL_CND0_ATI                       0x896B
+#define GL_DOT2_ADD_ATI                   0x896C
+#define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
+#define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
+#define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
+#define GL_NUM_PASSES_ATI                 0x8970
+#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
+#define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
+#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
+#define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
+#define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
+#define GL_SWIZZLE_STR_ATI                0x8976
+#define GL_SWIZZLE_STQ_ATI                0x8977
+#define GL_SWIZZLE_STR_DR_ATI             0x8978
+#define GL_SWIZZLE_STQ_DQ_ATI             0x8979
+#define GL_SWIZZLE_STRQ_ATI               0x897A
+#define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
+#define GL_RED_BIT_ATI                    0x00000001
+#define GL_GREEN_BIT_ATI                  0x00000002
+#define GL_BLUE_BIT_ATI                   0x00000004
+#define GL_2X_BIT_ATI                     0x00000001
+#define GL_4X_BIT_ATI                     0x00000002
+#define GL_8X_BIT_ATI                     0x00000004
+#define GL_HALF_BIT_ATI                   0x00000008
+#define GL_QUARTER_BIT_ATI                0x00000010
+#define GL_EIGHTH_BIT_ATI                 0x00000020
+#define GL_SATURATE_BIT_ATI               0x00000040
+#define GL_COMP_BIT_ATI                   0x00000002
+#define GL_NEGATE_BIT_ATI                 0x00000004
+#define GL_BIAS_BIT_ATI                   0x00000008
+#endif
+
+#ifndef GL_ATI_pn_triangles
+#define GL_PN_TRIANGLES_ATI               0x87F0
+#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
+#define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
+#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
+#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
+#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
+#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
+#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
+#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
+#endif
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_STATIC_ATI                     0x8760
+#define GL_DYNAMIC_ATI                    0x8761
+#define GL_PRESERVE_ATI                   0x8762
+#define GL_DISCARD_ATI                    0x8763
+#define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
+#define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
+#define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
+#define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
+#endif
+
+#ifndef GL_EXT_vertex_shader
+#define GL_VERTEX_SHADER_EXT              0x8780
+#define GL_VERTEX_SHADER_BINDING_EXT      0x8781
+#define GL_OP_INDEX_EXT                   0x8782
+#define GL_OP_NEGATE_EXT                  0x8783
+#define GL_OP_DOT3_EXT                    0x8784
+#define GL_OP_DOT4_EXT                    0x8785
+#define GL_OP_MUL_EXT                     0x8786
+#define GL_OP_ADD_EXT                     0x8787
+#define GL_OP_MADD_EXT                    0x8788
+#define GL_OP_FRAC_EXT                    0x8789
+#define GL_OP_MAX_EXT                     0x878A
+#define GL_OP_MIN_EXT                     0x878B
+#define GL_OP_SET_GE_EXT                  0x878C
+#define GL_OP_SET_LT_EXT                  0x878D
+#define GL_OP_CLAMP_EXT                   0x878E
+#define GL_OP_FLOOR_EXT                   0x878F
+#define GL_OP_ROUND_EXT                   0x8790
+#define GL_OP_EXP_BASE_2_EXT              0x8791
+#define GL_OP_LOG_BASE_2_EXT              0x8792
+#define GL_OP_POWER_EXT                   0x8793
+#define GL_OP_RECIP_EXT                   0x8794
+#define GL_OP_RECIP_SQRT_EXT              0x8795
+#define GL_OP_SUB_EXT                     0x8796
+#define GL_OP_CROSS_PRODUCT_EXT           0x8797
+#define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
+#define GL_OP_MOV_EXT                     0x8799
+#define GL_OUTPUT_VERTEX_EXT              0x879A
+#define GL_OUTPUT_COLOR0_EXT              0x879B
+#define GL_OUTPUT_COLOR1_EXT              0x879C
+#define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
+#define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
+#define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
+#define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
+#define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
+#define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
+#define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
+#define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
+#define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
+#define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
+#define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
+#define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
+#define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
+#define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
+#define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
+#define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
+#define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
+#define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
+#define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
+#define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
+#define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
+#define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
+#define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
+#define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
+#define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
+#define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
+#define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
+#define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
+#define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
+#define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
+#define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
+#define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
+#define GL_OUTPUT_FOG_EXT                 0x87BD
+#define GL_SCALAR_EXT                     0x87BE
+#define GL_VECTOR_EXT                     0x87BF
+#define GL_MATRIX_EXT                     0x87C0
+#define GL_VARIANT_EXT                    0x87C1
+#define GL_INVARIANT_EXT                  0x87C2
+#define GL_LOCAL_CONSTANT_EXT             0x87C3
+#define GL_LOCAL_EXT                      0x87C4
+#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
+#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
+#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
+#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
+#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
+#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
+#define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
+#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
+#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
+#define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
+#define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
+#define GL_X_EXT                          0x87D5
+#define GL_Y_EXT                          0x87D6
+#define GL_Z_EXT                          0x87D7
+#define GL_W_EXT                          0x87D8
+#define GL_NEGATIVE_X_EXT                 0x87D9
+#define GL_NEGATIVE_Y_EXT                 0x87DA
+#define GL_NEGATIVE_Z_EXT                 0x87DB
+#define GL_NEGATIVE_W_EXT                 0x87DC
+#define GL_ZERO_EXT                       0x87DD
+#define GL_ONE_EXT                        0x87DE
+#define GL_NEGATIVE_ONE_EXT               0x87DF
+#define GL_NORMALIZED_RANGE_EXT           0x87E0
+#define GL_FULL_RANGE_EXT                 0x87E1
+#define GL_CURRENT_VERTEX_EXT             0x87E2
+#define GL_MVP_MATRIX_EXT                 0x87E3
+#define GL_VARIANT_VALUE_EXT              0x87E4
+#define GL_VARIANT_DATATYPE_EXT           0x87E5
+#define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
+#define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
+#define GL_VARIANT_ARRAY_EXT              0x87E8
+#define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
+#define GL_INVARIANT_VALUE_EXT            0x87EA
+#define GL_INVARIANT_DATATYPE_EXT         0x87EB
+#define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
+#define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
+#endif
+
+#ifndef GL_ATI_vertex_streams
+#define GL_MAX_VERTEX_STREAMS_ATI         0x876B
+#define GL_VERTEX_STREAM0_ATI             0x876C
+#define GL_VERTEX_STREAM1_ATI             0x876D
+#define GL_VERTEX_STREAM2_ATI             0x876E
+#define GL_VERTEX_STREAM3_ATI             0x876F
+#define GL_VERTEX_STREAM4_ATI             0x8770
+#define GL_VERTEX_STREAM5_ATI             0x8771
+#define GL_VERTEX_STREAM6_ATI             0x8772
+#define GL_VERTEX_STREAM7_ATI             0x8773
+#define GL_VERTEX_SOURCE_ATI              0x8774
+#endif
+
+#ifndef GL_ATI_element_array
+#define GL_ELEMENT_ARRAY_ATI              0x8768
+#define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
+#define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
+#endif
+
+#ifndef GL_SUN_mesh_array
+#define GL_QUAD_MESH_SUN                  0x8614
+#define GL_TRIANGLE_MESH_SUN              0x8615
+#endif
+
+#ifndef GL_SUN_slice_accum
+#define GL_SLICE_ACCUM_SUN                0x85CC
+#endif
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
+#endif
+
+#ifndef GL_NV_depth_clamp
+#define GL_DEPTH_CLAMP_NV                 0x864F
+#endif
+
+#ifndef GL_NV_occlusion_query
+#define GL_PIXEL_COUNTER_BITS_NV          0x8864
+#define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
+#define GL_PIXEL_COUNT_NV                 0x8866
+#define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
+#endif
+
+#ifndef GL_NV_point_sprite
+#define GL_POINT_SPRITE_NV                0x8861
+#define GL_COORD_REPLACE_NV               0x8862
+#define GL_POINT_SPRITE_R_MODE_NV         0x8863
+#endif
+
+#ifndef GL_NV_texture_shader3
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
+#define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
+#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
+#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
+#define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
+#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
+#define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
+#define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
+#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
+#define GL_HILO8_NV                       0x885E
+#define GL_SIGNED_HILO8_NV                0x885F
+#define GL_FORCE_BLUE_TO_ONE_NV           0x8860
+#endif
+
+#ifndef GL_NV_vertex_program1_1
+#endif
+
+#ifndef GL_EXT_shadow_funcs
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
+#define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
+#endif
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
+#endif
+
+#ifndef GL_APPLE_client_storage
+#define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
+#endif
+
+#ifndef GL_APPLE_element_array
+#define GL_ELEMENT_ARRAY_APPLE            0x8768
+#define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8769
+#define GL_ELEMENT_ARRAY_POINTER_APPLE    0x876A
+#endif
+
+#ifndef GL_APPLE_fence
+#define GL_DRAW_PIXELS_APPLE              0x8A0A
+#define GL_FENCE_APPLE                    0x8A0B
+#endif
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
+#endif
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
+#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
+#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
+#define GL_STORAGE_CACHED_APPLE           0x85BE
+#define GL_STORAGE_SHARED_APPLE           0x85BF
+#endif
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_YCBCR_422_APPLE                0x85B9
+#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
+#endif
+
+#ifndef GL_S3_s3tc
+#define GL_RGB_S3TC                       0x83A0
+#define GL_RGB4_S3TC                      0x83A1
+#define GL_RGBA_S3TC                      0x83A2
+#define GL_RGBA4_S3TC                     0x83A3
+#endif
+
+#ifndef GL_ATI_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ATI           0x8824
+#define GL_DRAW_BUFFER0_ATI               0x8825
+#define GL_DRAW_BUFFER1_ATI               0x8826
+#define GL_DRAW_BUFFER2_ATI               0x8827
+#define GL_DRAW_BUFFER3_ATI               0x8828
+#define GL_DRAW_BUFFER4_ATI               0x8829
+#define GL_DRAW_BUFFER5_ATI               0x882A
+#define GL_DRAW_BUFFER6_ATI               0x882B
+#define GL_DRAW_BUFFER7_ATI               0x882C
+#define GL_DRAW_BUFFER8_ATI               0x882D
+#define GL_DRAW_BUFFER9_ATI               0x882E
+#define GL_DRAW_BUFFER10_ATI              0x882F
+#define GL_DRAW_BUFFER11_ATI              0x8830
+#define GL_DRAW_BUFFER12_ATI              0x8831
+#define GL_DRAW_BUFFER13_ATI              0x8832
+#define GL_DRAW_BUFFER14_ATI              0x8833
+#define GL_DRAW_BUFFER15_ATI              0x8834
+#endif
+
+#ifndef GL_ATI_pixel_format_float
+#define GL_TYPE_RGBA_FLOAT_ATI            0x8820
+#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
+#endif
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_MODULATE_ADD_ATI               0x8744
+#define GL_MODULATE_SIGNED_ADD_ATI        0x8745
+#define GL_MODULATE_SUBTRACT_ATI          0x8746
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_RGBA_FLOAT32_ATI               0x8814
+#define GL_RGB_FLOAT32_ATI                0x8815
+#define GL_ALPHA_FLOAT32_ATI              0x8816
+#define GL_INTENSITY_FLOAT32_ATI          0x8817
+#define GL_LUMINANCE_FLOAT32_ATI          0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
+#define GL_RGBA_FLOAT16_ATI               0x881A
+#define GL_RGB_FLOAT16_ATI                0x881B
+#define GL_ALPHA_FLOAT16_ATI              0x881C
+#define GL_INTENSITY_FLOAT16_ATI          0x881D
+#define GL_LUMINANCE_FLOAT16_ATI          0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_FLOAT_R_NV                     0x8880
+#define GL_FLOAT_RG_NV                    0x8881
+#define GL_FLOAT_RGB_NV                   0x8882
+#define GL_FLOAT_RGBA_NV                  0x8883
+#define GL_FLOAT_R16_NV                   0x8884
+#define GL_FLOAT_R32_NV                   0x8885
+#define GL_FLOAT_RG16_NV                  0x8886
+#define GL_FLOAT_RG32_NV                  0x8887
+#define GL_FLOAT_RGB16_NV                 0x8888
+#define GL_FLOAT_RGB32_NV                 0x8889
+#define GL_FLOAT_RGBA16_NV                0x888A
+#define GL_FLOAT_RGBA32_NV                0x888B
+#define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
+#define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
+#define GL_FLOAT_RGBA_MODE_NV             0x888E
+#endif
+
+#ifndef GL_NV_fragment_program
+#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
+#define GL_FRAGMENT_PROGRAM_NV            0x8870
+#define GL_MAX_TEXTURE_COORDS_NV          0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
+#define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
+#define GL_PROGRAM_ERROR_STRING_NV        0x8874
+#endif
+
+#ifndef GL_NV_half_float
+#define GL_HALF_FLOAT_NV                  0x140B
+#endif
+
+#ifndef GL_NV_pixel_data_range
+#define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
+#define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
+#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
+#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
+#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
+#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
+#endif
+
+#ifndef GL_NV_primitive_restart
+#define GL_PRIMITIVE_RESTART_NV           0x8558
+#define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
+#endif
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
+#endif
+
+#ifndef GL_NV_vertex_program2
+#endif
+
+#ifndef GL_ATI_map_object_buffer
+#endif
+
+#ifndef GL_ATI_separate_stencil
+#define GL_STENCIL_BACK_FUNC_ATI          0x8800
+#define GL_STENCIL_BACK_FAIL_ATI          0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
+#endif
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#endif
+
+#ifndef GL_OES_read_format
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
+#define GL_DEPTH_BOUNDS_EXT               0x8891
+#endif
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_MIRROR_CLAMP_EXT               0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
+#define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_BLEND_EQUATION_RGB_EXT         GL_BLEND_EQUATION
+#define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
+#endif
+
+#ifndef GL_MESA_pack_invert
+#define GL_PACK_INVERT_MESA               0x8758
+#endif
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
+#define GL_YCBCR_MESA                     0x8757
+#endif
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
+#endif
+
+#ifndef GL_NV_fragment_program_option
+#endif
+
+#ifndef GL_NV_fragment_program2
+#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
+#define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
+#define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
+#define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
+#define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
+#endif
+
+#ifndef GL_NV_vertex_program2_option
+/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
+#endif
+
+#ifndef GL_NV_vertex_program3
+/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
+#define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
+#define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
+#define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
+#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
+#define GL_DEPTH_ATTACHMENT_EXT           0x8D00
+#define GL_STENCIL_ATTACHMENT_EXT         0x8D20
+#define GL_FRAMEBUFFER_EXT                0x8D40
+#define GL_RENDERBUFFER_EXT               0x8D41
+#define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
+#define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
+#define GL_STENCIL_INDEX1_EXT             0x8D46
+#define GL_STENCIL_INDEX4_EXT             0x8D47
+#define GL_STENCIL_INDEX8_EXT             0x8D48
+#define GL_STENCIL_INDEX16_EXT            0x8D49
+#define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
+#endif
+
+#ifndef GL_GREMEDY_string_marker
+#endif
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_DEPTH_STENCIL_EXT              0x84F9
+#define GL_UNSIGNED_INT_24_8_EXT          0x84FA
+#define GL_DEPTH24_STENCIL8_EXT           0x88F0
+#define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
+#endif
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_STENCIL_TAG_BITS_EXT           0x88F2
+#define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_SRGB_EXT                       0x8C40
+#define GL_SRGB8_EXT                      0x8C41
+#define GL_SRGB_ALPHA_EXT                 0x8C42
+#define GL_SRGB8_ALPHA8_EXT               0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT           0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
+#define GL_SLUMINANCE_EXT                 0x8C46
+#define GL_SLUMINANCE8_EXT                0x8C47
+#define GL_COMPRESSED_SRGB_EXT            0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_READ_FRAMEBUFFER_EXT           0x8CA8
+#define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
+#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT                0x8D57
+#endif
+
+#ifndef GL_MESAX_texture_stack
+#define GL_TEXTURE_1D_STACK_MESAX         0x8759
+#define GL_TEXTURE_2D_STACK_MESAX         0x875A
+#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
+#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
+#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
+#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_TIME_ELAPSED_EXT               0x88BF
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#endif
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
+#define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
+#define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
+#define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
+#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
+#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
+#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
+#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_LINES_ADJACENCY_EXT            0x000A
+#define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
+#define GL_TRIANGLES_ADJACENCY_EXT        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
+#define GL_GEOMETRY_PROGRAM_NV            0x8C26
+#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
+#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
+#define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#define GL_PROGRAM_POINT_SIZE_EXT         0x8642
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_GEOMETRY_SHADER_EXT            0x8DD9
+/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
+/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
+/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
+/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
+#define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
+/* reuse GL_LINES_ADJACENCY_EXT */
+/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
+/* reuse GL_TRIANGLES_ADJACENCY_EXT */
+/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+/* reuse GL_PROGRAM_POINT_SIZE_EXT */
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
+#define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
+#define GL_SAMPLER_BUFFER_EXT             0x8DC2
+#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
+#define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
+#define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
+#define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
+#define GL_INT_SAMPLER_1D_EXT             0x8DC9
+#define GL_INT_SAMPLER_2D_EXT             0x8DCA
+#define GL_INT_SAMPLER_3D_EXT             0x8DCB
+#define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
+#define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
+#define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
+#define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_R11F_G11F_B10F_EXT             0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
+#define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
+#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_TEXTURE_BUFFER_EXT             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_RGB9_E5_EXT                    0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
+#define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F_NV          0x8DAB
+#define GL_DEPTH32F_STENCIL8_NV           0x8DAC
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
+#define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
+#endif
+
+#ifndef GL_NV_fragment_program4
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
+#define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
+#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
+#define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
+#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
+#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
+#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
+#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_BACK_PRIMARY_COLOR_NV          0x8C77
+#define GL_BACK_SECONDARY_COLOR_NV        0x8C78
+#define GL_TEXTURE_COORD_NV               0x8C79
+#define GL_CLIP_DISTANCE_NV               0x8C7A
+#define GL_VERTEX_ID_NV                   0x8C7B
+#define GL_PRIMITIVE_ID_NV                0x8C7C
+#define GL_GENERIC_ATTRIB_NV              0x8C7D
+#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
+#define GL_ACTIVE_VARYINGS_NV             0x8C81
+#define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
+#define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
+#define GL_PRIMITIVES_GENERATED_NV        0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
+#define GL_RASTERIZER_DISCARD_NV          0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
+#define GL_SEPARATE_ATTRIBS_NV            0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
+#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
+#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
+#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
+#define GL_UNIFORM_BUFFER_EXT             0x8DEE
+#define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_RGBA32UI_EXT                   0x8D70
+#define GL_RGB32UI_EXT                    0x8D71
+#define GL_ALPHA32UI_EXT                  0x8D72
+#define GL_INTENSITY32UI_EXT              0x8D73
+#define GL_LUMINANCE32UI_EXT              0x8D74
+#define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
+#define GL_RGBA16UI_EXT                   0x8D76
+#define GL_RGB16UI_EXT                    0x8D77
+#define GL_ALPHA16UI_EXT                  0x8D78
+#define GL_INTENSITY16UI_EXT              0x8D79
+#define GL_LUMINANCE16UI_EXT              0x8D7A
+#define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
+#define GL_RGBA8UI_EXT                    0x8D7C
+#define GL_RGB8UI_EXT                     0x8D7D
+#define GL_ALPHA8UI_EXT                   0x8D7E
+#define GL_INTENSITY8UI_EXT               0x8D7F
+#define GL_LUMINANCE8UI_EXT               0x8D80
+#define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
+#define GL_RGBA32I_EXT                    0x8D82
+#define GL_RGB32I_EXT                     0x8D83
+#define GL_ALPHA32I_EXT                   0x8D84
+#define GL_INTENSITY32I_EXT               0x8D85
+#define GL_LUMINANCE32I_EXT               0x8D86
+#define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
+#define GL_RGBA16I_EXT                    0x8D88
+#define GL_RGB16I_EXT                     0x8D89
+#define GL_ALPHA16I_EXT                   0x8D8A
+#define GL_INTENSITY16I_EXT               0x8D8B
+#define GL_LUMINANCE16I_EXT               0x8D8C
+#define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
+#define GL_RGBA8I_EXT                     0x8D8E
+#define GL_RGB8I_EXT                      0x8D8F
+#define GL_ALPHA8I_EXT                    0x8D90
+#define GL_INTENSITY8I_EXT                0x8D91
+#define GL_LUMINANCE8I_EXT                0x8D92
+#define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
+#define GL_RED_INTEGER_EXT                0x8D94
+#define GL_GREEN_INTEGER_EXT              0x8D95
+#define GL_BLUE_INTEGER_EXT               0x8D96
+#define GL_ALPHA_INTEGER_EXT              0x8D97
+#define GL_RGB_INTEGER_EXT                0x8D98
+#define GL_RGBA_INTEGER_EXT               0x8D99
+#define GL_BGR_INTEGER_EXT                0x8D9A
+#define GL_BGRA_INTEGER_EXT               0x8D9B
+#define GL_LUMINANCE_INTEGER_EXT          0x8D9C
+#define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
+#define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
+#endif
+
+#ifndef GL_GREMEDY_frame_terminator
+#endif
+
+#ifndef GL_NV_conditional_render
+#define GL_QUERY_WAIT_NV                  0x8E13
+#define GL_QUERY_NO_WAIT_NV               0x8E14
+#define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
+#endif
+
+#ifndef GL_NV_present_video
+#define GL_FRAME_NV                       0x8E26
+#define GL_FIELDS_NV                      0x8E27
+#define GL_CURRENT_TIME_NV                0x8E28
+#define GL_NUM_FILL_STREAMS_NV            0x8E29
+#define GL_PRESENT_TIME_NV                0x8E2A
+#define GL_PRESENT_DURATION_NV            0x8E2B
+#endif
+
+#ifndef GL_EXT_transform_feedback
+#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
+#define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
+#define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
+#define GL_PRIMITIVES_GENERATED_EXT       0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
+#define GL_RASTERIZER_DISCARD_EXT         0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
+#endif
+
+#ifndef GL_EXT_direct_state_access
+#define GL_PROGRAM_MATRIX_EXT             0x8E2D
+#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
+#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
+#endif
+
+#ifndef GL_EXT_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_TEXTURE_SWIZZLE_R_EXT          0x8E42
+#define GL_TEXTURE_SWIZZLE_G_EXT          0x8E43
+#define GL_TEXTURE_SWIZZLE_B_EXT          0x8E44
+#define GL_TEXTURE_SWIZZLE_A_EXT          0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA_EXT       0x8E46
+#endif
+
+#ifndef GL_NV_explicit_multisample
+#define GL_SAMPLE_POSITION_NV             0x8E50
+#define GL_SAMPLE_MASK_NV                 0x8E51
+#define GL_SAMPLE_MASK_VALUE_NV           0x8E52
+#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
+#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
+#define GL_MAX_SAMPLE_MASK_WORDS_NV       0x8E59
+#define GL_TEXTURE_RENDERBUFFER_NV        0x8E55
+#define GL_SAMPLER_RENDERBUFFER_NV        0x8E56
+#define GL_INT_SAMPLER_RENDERBUFFER_NV    0x8E57
+#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
+#endif
+
+#ifndef GL_NV_transform_feedback2
+#define GL_TRANSFORM_FEEDBACK_NV          0x8E22
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING_NV  0x8E25
+#endif
+
+
+/*************************************************************/
+
+#include <stddef.h>
+#ifndef GL_VERSION_2_0
+/* GL type for program/shader text */
+typedef char GLchar;			/* native character */
+#endif
+
+#ifndef GL_VERSION_1_5
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptr;
+typedef ptrdiff_t GLsizeiptr;
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptrARB;
+typedef ptrdiff_t GLsizeiptrARB;
+#endif
+
+#ifndef GL_ARB_shader_objects
+/* GL types for handling shader object handles and program/shader text */
+typedef char GLcharARB;		/* native character */
+typedef unsigned int GLhandleARB;	/* shader object handle */
+#endif
+
+/* GL types for "half" precision (s10e5) float data in host memory */
+#ifndef GL_ARB_half_float_pixel
+typedef unsigned short GLhalfARB;
+#endif
+
+#ifndef GL_NV_half_float
+typedef unsigned short GLhalfNV;
+#endif
+
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glxext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GL_EXT_timer_query extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__) || defined(__digital__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+#include <inttypes.h>     /* Fallback option */
+#endif
+#endif
+
+#ifndef GL_EXT_timer_query
+typedef int64_t GLint64EXT;
+typedef uint64_t GLuint64EXT;
+#endif
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf);
+GLAPI void APIENTRY glBlendEquation (GLenum);
+GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
+GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glCopyColorTable (GLenum, GLenum, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glGetColorTable (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetColorTableParameteriv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glColorSubTable (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyColorSubTable (GLenum, GLsizei, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glConvolutionFilter1D (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glConvolutionFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glConvolutionParameteri (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glConvolutionParameteriv (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum, GLenum, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetConvolutionFilter (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetSeparableFilter (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
+GLAPI void APIENTRY glSeparableFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
+GLAPI void APIENTRY glGetHistogram (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetHistogramParameteriv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetMinmax (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean);
+GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean);
+GLAPI void APIENTRY glResetHistogram (GLenum);
+GLAPI void APIENTRY glResetMinmax (GLenum);
+GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTexture (GLenum);
+GLAPI void APIENTRY glClientActiveTexture (GLenum);
+GLAPI void APIENTRY glMultiTexCoord1d (GLenum, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord1f (GLenum, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord1fv (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord1i (GLenum, GLint);
+GLAPI void APIENTRY glMultiTexCoord1iv (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord1s (GLenum, GLshort);
+GLAPI void APIENTRY glMultiTexCoord1sv (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord2d (GLenum, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord2dv (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord2f (GLenum, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord2fv (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord2i (GLenum, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord2iv (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord2s (GLenum, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord2sv (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord3d (GLenum, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord3dv (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord3f (GLenum, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord3fv (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord3i (GLenum, GLint, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord3iv (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord3s (GLenum, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord3sv (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord4d (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord4dv (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord4f (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord4fv (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord4i (GLenum, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord4iv (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord4s (GLenum, GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord4sv (GLenum, const GLshort *);
+GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *);
+GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *);
+GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *);
+GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *);
+GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glFogCoordf (GLfloat);
+GLAPI void APIENTRY glFogCoordfv (const GLfloat *);
+GLAPI void APIENTRY glFogCoordd (GLdouble);
+GLAPI void APIENTRY glFogCoorddv (const GLdouble *);
+GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei);
+GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
+GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat);
+GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *);
+GLAPI void APIENTRY glPointParameteri (GLenum, GLint);
+GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *);
+GLAPI void APIENTRY glSecondaryColor3b (GLbyte, GLbyte, GLbyte);
+GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *);
+GLAPI void APIENTRY glSecondaryColor3d (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *);
+GLAPI void APIENTRY glSecondaryColor3f (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *);
+GLAPI void APIENTRY glSecondaryColor3i (GLint, GLint, GLint);
+GLAPI void APIENTRY glSecondaryColor3iv (const GLint *);
+GLAPI void APIENTRY glSecondaryColor3s (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *);
+GLAPI void APIENTRY glSecondaryColor3ub (GLubyte, GLubyte, GLubyte);
+GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *);
+GLAPI void APIENTRY glSecondaryColor3ui (GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *);
+GLAPI void APIENTRY glSecondaryColor3us (GLushort, GLushort, GLushort);
+GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *);
+GLAPI void APIENTRY glSecondaryColorPointer (GLint, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glWindowPos2d (GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos2dv (const GLdouble *);
+GLAPI void APIENTRY glWindowPos2f (GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos2fv (const GLfloat *);
+GLAPI void APIENTRY glWindowPos2i (GLint, GLint);
+GLAPI void APIENTRY glWindowPos2iv (const GLint *);
+GLAPI void APIENTRY glWindowPos2s (GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos2sv (const GLshort *);
+GLAPI void APIENTRY glWindowPos3d (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos3dv (const GLdouble *);
+GLAPI void APIENTRY glWindowPos3f (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos3fv (const GLfloat *);
+GLAPI void APIENTRY glWindowPos3i (GLint, GLint, GLint);
+GLAPI void APIENTRY glWindowPos3iv (const GLint *);
+GLAPI void APIENTRY glWindowPos3s (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos3sv (const GLshort *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueries (GLsizei, GLuint *);
+GLAPI void APIENTRY glDeleteQueries (GLsizei, const GLuint *);
+GLAPI GLboolean APIENTRY glIsQuery (GLuint);
+GLAPI void APIENTRY glBeginQuery (GLenum, GLuint);
+GLAPI void APIENTRY glEndQuery (GLenum);
+GLAPI void APIENTRY glGetQueryiv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetQueryObjectiv (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetQueryObjectuiv (GLuint, GLenum, GLuint *);
+GLAPI void APIENTRY glBindBuffer (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteBuffers (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenBuffers (GLsizei, GLuint *);
+GLAPI GLboolean APIENTRY glIsBuffer (GLuint);
+GLAPI void APIENTRY glBufferData (GLenum, GLsizeiptr, const GLvoid *, GLenum);
+GLAPI void APIENTRY glBufferSubData (GLenum, GLintptr, GLsizeiptr, const GLvoid *);
+GLAPI void APIENTRY glGetBufferSubData (GLenum, GLintptr, GLsizeiptr, GLvoid *);
+GLAPI GLvoid* APIENTRY glMapBuffer (GLenum, GLenum);
+GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum);
+GLAPI void APIENTRY glGetBufferParameteriv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetBufferPointerv (GLenum, GLenum, GLvoid* *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparate (GLenum, GLenum);
+GLAPI void APIENTRY glDrawBuffers (GLsizei, const GLenum *);
+GLAPI void APIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint);
+GLAPI void APIENTRY glStencilMaskSeparate (GLenum, GLuint);
+GLAPI void APIENTRY glAttachShader (GLuint, GLuint);
+GLAPI void APIENTRY glBindAttribLocation (GLuint, GLuint, const GLchar *);
+GLAPI void APIENTRY glCompileShader (GLuint);
+GLAPI GLuint APIENTRY glCreateProgram (void);
+GLAPI GLuint APIENTRY glCreateShader (GLenum);
+GLAPI void APIENTRY glDeleteProgram (GLuint);
+GLAPI void APIENTRY glDeleteShader (GLuint);
+GLAPI void APIENTRY glDetachShader (GLuint, GLuint);
+GLAPI void APIENTRY glDisableVertexAttribArray (GLuint);
+GLAPI void APIENTRY glEnableVertexAttribArray (GLuint);
+GLAPI void APIENTRY glGetActiveAttrib (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
+GLAPI void APIENTRY glGetActiveUniform (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
+GLAPI void APIENTRY glGetAttachedShaders (GLuint, GLsizei, GLsizei *, GLuint *);
+GLAPI GLint APIENTRY glGetAttribLocation (GLuint, const GLchar *);
+GLAPI void APIENTRY glGetProgramiv (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetProgramInfoLog (GLuint, GLsizei, GLsizei *, GLchar *);
+GLAPI void APIENTRY glGetShaderiv (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetShaderInfoLog (GLuint, GLsizei, GLsizei *, GLchar *);
+GLAPI void APIENTRY glGetShaderSource (GLuint, GLsizei, GLsizei *, GLchar *);
+GLAPI GLint APIENTRY glGetUniformLocation (GLuint, const GLchar *);
+GLAPI void APIENTRY glGetUniformfv (GLuint, GLint, GLfloat *);
+GLAPI void APIENTRY glGetUniformiv (GLuint, GLint, GLint *);
+GLAPI void APIENTRY glGetVertexAttribdv (GLuint, GLenum, GLdouble *);
+GLAPI void APIENTRY glGetVertexAttribfv (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetVertexAttribiv (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint, GLenum, GLvoid* *);
+GLAPI GLboolean APIENTRY glIsProgram (GLuint);
+GLAPI GLboolean APIENTRY glIsShader (GLuint);
+GLAPI void APIENTRY glLinkProgram (GLuint);
+GLAPI void APIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *);
+GLAPI void APIENTRY glUseProgram (GLuint);
+GLAPI void APIENTRY glUniform1f (GLint, GLfloat);
+GLAPI void APIENTRY glUniform2f (GLint, GLfloat, GLfloat);
+GLAPI void APIENTRY glUniform3f (GLint, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glUniform4f (GLint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glUniform1i (GLint, GLint);
+GLAPI void APIENTRY glUniform2i (GLint, GLint, GLint);
+GLAPI void APIENTRY glUniform3i (GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glUniform1fv (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform2fv (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform3fv (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform4fv (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform1iv (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniform2iv (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniform3iv (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniform4iv (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniformMatrix2fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix4fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glValidateProgram (GLuint);
+GLAPI void APIENTRY glVertexAttrib1d (GLuint, GLdouble);
+GLAPI void APIENTRY glVertexAttrib1dv (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib1f (GLuint, GLfloat);
+GLAPI void APIENTRY glVertexAttrib1fv (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib1s (GLuint, GLshort);
+GLAPI void APIENTRY glVertexAttrib1sv (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib2d (GLuint, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib2dv (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib2f (GLuint, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib2fv (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib2s (GLuint, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib2sv (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib3d (GLuint, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib3dv (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib3f (GLuint, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib3fv (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib3s (GLuint, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib3sv (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVertexAttrib4Niv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4Nub (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
+GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint, const GLushort *);
+GLAPI void APIENTRY glVertexAttrib4bv (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVertexAttrib4d (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib4dv (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib4f (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib4fv (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib4iv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttrib4s (GLuint, GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib4sv (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4ubv (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttrib4uiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttrib4usv (GLuint, const GLushort *);
+GLAPI void APIENTRY glVertexAttribPointer (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformMatrix2x3fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix3x2fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix2x4fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix4x2fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix3x4fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix4x3fv (GLint, GLsizei, GLboolean, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+/* OpenGL 3.0 also reuses entry points from these extensions: */
+/* ARB_framebuffer_object */
+/* ARB_map_buffer_range */
+/* ARB_vertex_array_object */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaski (GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
+GLAPI void APIENTRY glGetBooleani_v (GLenum, GLuint, GLboolean *);
+GLAPI void APIENTRY glGetIntegeri_v (GLenum, GLuint, GLint *);
+GLAPI void APIENTRY glEnablei (GLenum, GLuint);
+GLAPI void APIENTRY glDisablei (GLenum, GLuint);
+GLAPI GLboolean APIENTRY glIsEnabledi (GLenum, GLuint);
+GLAPI void APIENTRY glBeginTransformFeedback (GLenum);
+GLAPI void APIENTRY glEndTransformFeedback (void);
+GLAPI void APIENTRY glBindBufferRange (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
+GLAPI void APIENTRY glBindBufferBase (GLenum, GLuint, GLuint);
+GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint, GLsizei, const GLint *, GLenum);
+GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint, GLuint, GLint *);
+GLAPI void APIENTRY glClampColor (GLenum, GLenum);
+GLAPI void APIENTRY glBeginConditionalRender (GLuint, GLenum);
+GLAPI void APIENTRY glEndConditionalRender (void);
+GLAPI void APIENTRY glVertexAttribI1i (GLuint, GLint);
+GLAPI void APIENTRY glVertexAttribI2i (GLuint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI3i (GLuint, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI4i (GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI1ui (GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI2ui (GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI3ui (GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI4ui (GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI1iv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI2iv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI3iv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI4iv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI1uiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI2uiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI3uiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI4uiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI4bv (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVertexAttribI4sv (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttribI4ubv (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttribI4usv (GLuint, const GLushort *);
+GLAPI void APIENTRY glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetVertexAttribIiv (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint, GLenum, GLuint *);
+GLAPI void APIENTRY glGetUniformuiv (GLuint, GLint, GLuint *);
+GLAPI void APIENTRY glBindFragDataLocation (GLuint, GLuint, const GLchar *);
+GLAPI GLint APIENTRY glGetFragDataLocation (GLuint, const GLchar *);
+GLAPI void APIENTRY glUniform1ui (GLint, GLuint);
+GLAPI void APIENTRY glUniform2ui (GLint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform3ui (GLint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform4ui (GLint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform1uiv (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform2uiv (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform3uiv (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform4uiv (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glTexParameterIiv (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glTexParameterIuiv (GLenum, GLenum, const GLuint *);
+GLAPI void APIENTRY glGetTexParameterIiv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetTexParameterIuiv (GLenum, GLenum, GLuint *);
+GLAPI void APIENTRY glClearBufferiv (GLenum, GLint, const GLint *);
+GLAPI void APIENTRY glClearBufferuiv (GLenum, GLint, const GLuint *);
+GLAPI void APIENTRY glClearBufferfv (GLenum, GLint, const GLfloat *);
+GLAPI void APIENTRY glClearBufferfi (GLenum, GLint, GLfloat, GLint);
+GLAPI const GLubyte * APIENTRY glGetStringi (GLenum, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLint *location);
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_ARB_multitexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTextureARB (GLenum);
+GLAPI void APIENTRY glClientActiveTextureARB (GLenum);
+GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum, GLint);
+GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort);
+GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_ARB_transpose_matrix 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *);
+GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *);
+GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *);
+GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_ARB_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleCoverageARB (GLclampf, GLboolean);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#define GL_ARB_texture_env_add 1
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_ARB_texture_cube_map 1
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_ARB_texture_compression 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum, GLint, GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_ARB_texture_border_clamp 1
+#endif
+
+#ifndef GL_ARB_point_parameters
+#define GL_ARB_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfARB (GLenum, GLfloat);
+GLAPI void APIENTRY glPointParameterfvARB (GLenum, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_ARB_vertex_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWeightbvARB (GLint, const GLbyte *);
+GLAPI void APIENTRY glWeightsvARB (GLint, const GLshort *);
+GLAPI void APIENTRY glWeightivARB (GLint, const GLint *);
+GLAPI void APIENTRY glWeightfvARB (GLint, const GLfloat *);
+GLAPI void APIENTRY glWeightdvARB (GLint, const GLdouble *);
+GLAPI void APIENTRY glWeightubvARB (GLint, const GLubyte *);
+GLAPI void APIENTRY glWeightusvARB (GLint, const GLushort *);
+GLAPI void APIENTRY glWeightuivARB (GLint, const GLuint *);
+GLAPI void APIENTRY glWeightPointerARB (GLint, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glVertexBlendARB (GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
+typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
+#endif
+
+#ifndef GL_ARB_matrix_palette
+#define GL_ARB_matrix_palette 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint);
+GLAPI void APIENTRY glMatrixIndexubvARB (GLint, const GLubyte *);
+GLAPI void APIENTRY glMatrixIndexusvARB (GLint, const GLushort *);
+GLAPI void APIENTRY glMatrixIndexuivARB (GLint, const GLuint *);
+GLAPI void APIENTRY glMatrixIndexPointerARB (GLint, GLenum, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_ARB_texture_env_combine 1
+#endif
+
+#ifndef GL_ARB_texture_env_crossbar
+#define GL_ARB_texture_env_crossbar 1
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_ARB_texture_env_dot3 1
+#endif
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_ARB_texture_mirrored_repeat 1
+#endif
+
+#ifndef GL_ARB_depth_texture
+#define GL_ARB_depth_texture 1
+#endif
+
+#ifndef GL_ARB_shadow
+#define GL_ARB_shadow 1
+#endif
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_ARB_shadow_ambient 1
+#endif
+
+#ifndef GL_ARB_window_pos
+#define GL_ARB_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dARB (GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *);
+GLAPI void APIENTRY glWindowPos2fARB (GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *);
+GLAPI void APIENTRY glWindowPos2iARB (GLint, GLint);
+GLAPI void APIENTRY glWindowPos2ivARB (const GLint *);
+GLAPI void APIENTRY glWindowPos2sARB (GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos2svARB (const GLshort *);
+GLAPI void APIENTRY glWindowPos3dARB (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *);
+GLAPI void APIENTRY glWindowPos3fARB (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *);
+GLAPI void APIENTRY glWindowPos3iARB (GLint, GLint, GLint);
+GLAPI void APIENTRY glWindowPos3ivARB (const GLint *);
+GLAPI void APIENTRY glWindowPos3sARB (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos3svARB (const GLshort *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_ARB_vertex_program
+#define GL_ARB_vertex_program 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttrib1dARB (GLuint, GLdouble);
+GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib1fARB (GLuint, GLfloat);
+GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib1sARB (GLuint, GLshort);
+GLAPI void APIENTRY glVertexAttrib1svARB (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib2dARB (GLuint, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib2fARB (GLuint, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib2sARB (GLuint, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib2svARB (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib3dARB (GLuint, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib3fARB (GLuint, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib3sARB (GLuint, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib3svARB (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
+GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint, const GLushort *);
+GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVertexAttrib4dARB (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib4fARB (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttrib4sARB (GLuint, GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib4svARB (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint, const GLushort *);
+GLAPI void APIENTRY glVertexAttribPointerARB (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint);
+GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint);
+GLAPI void APIENTRY glProgramStringARB (GLenum, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glBindProgramARB (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteProgramsARB (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenProgramsARB (GLsizei, GLuint *);
+GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum, GLuint, const GLdouble *);
+GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum, GLuint, const GLfloat *);
+GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum, GLuint, const GLdouble *);
+GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum, GLuint, const GLfloat *);
+GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum, GLuint, GLdouble *);
+GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum, GLuint, GLfloat *);
+GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum, GLuint, GLdouble *);
+GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum, GLuint, GLfloat *);
+GLAPI void APIENTRY glGetProgramivARB (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetProgramStringARB (GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint, GLenum, GLdouble *);
+GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetVertexAttribivARB (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint, GLenum, GLvoid* *);
+GLAPI GLboolean APIENTRY glIsProgramARB (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
+#endif
+
+#ifndef GL_ARB_fragment_program
+#define GL_ARB_fragment_program 1
+/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_ARB_vertex_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindBufferARB (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteBuffersARB (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenBuffersARB (GLsizei, GLuint *);
+GLAPI GLboolean APIENTRY glIsBufferARB (GLuint);
+GLAPI void APIENTRY glBufferDataARB (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
+GLAPI void APIENTRY glBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *);
+GLAPI void APIENTRY glGetBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *);
+GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum, GLenum);
+GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum);
+GLAPI void APIENTRY glGetBufferParameterivARB (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetBufferPointervARB (GLenum, GLenum, GLvoid* *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_ARB_occlusion_query
+#define GL_ARB_occlusion_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueriesARB (GLsizei, GLuint *);
+GLAPI void APIENTRY glDeleteQueriesARB (GLsizei, const GLuint *);
+GLAPI GLboolean APIENTRY glIsQueryARB (GLuint);
+GLAPI void APIENTRY glBeginQueryARB (GLenum, GLuint);
+GLAPI void APIENTRY glEndQueryARB (GLenum);
+GLAPI void APIENTRY glGetQueryivARB (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetQueryObjectivARB (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint, GLenum, GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_shader_objects
+#define GL_ARB_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB);
+GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum);
+GLAPI void APIENTRY glDetachObjectARB (GLhandleARB, GLhandleARB);
+GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum);
+GLAPI void APIENTRY glShaderSourceARB (GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
+GLAPI void APIENTRY glCompileShaderARB (GLhandleARB);
+GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
+GLAPI void APIENTRY glAttachObjectARB (GLhandleARB, GLhandleARB);
+GLAPI void APIENTRY glLinkProgramARB (GLhandleARB);
+GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB);
+GLAPI void APIENTRY glValidateProgramARB (GLhandleARB);
+GLAPI void APIENTRY glUniform1fARB (GLint, GLfloat);
+GLAPI void APIENTRY glUniform2fARB (GLint, GLfloat, GLfloat);
+GLAPI void APIENTRY glUniform3fARB (GLint, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glUniform4fARB (GLint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glUniform1iARB (GLint, GLint);
+GLAPI void APIENTRY glUniform2iARB (GLint, GLint, GLint);
+GLAPI void APIENTRY glUniform3iARB (GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glUniform4iARB (GLint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glUniform1fvARB (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform2fvARB (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform3fvARB (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform4fvARB (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform1ivARB (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniform2ivARB (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniform3ivARB (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniform4ivARB (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniformMatrix2fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix3fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix4fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB, GLenum, GLint *);
+GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
+GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
+GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB, const GLcharARB *);
+GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
+GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB, GLint, GLfloat *);
+GLAPI void APIENTRY glGetUniformivARB (GLhandleARB, GLint, GLint *);
+GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
+typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
+typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
+typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
+typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
+#endif
+
+#ifndef GL_ARB_vertex_shader
+#define GL_ARB_vertex_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB, GLuint, const GLcharARB *);
+GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
+GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB, const GLcharARB *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+#endif
+
+#ifndef GL_ARB_fragment_shader
+#define GL_ARB_fragment_shader 1
+#endif
+
+#ifndef GL_ARB_shading_language_100
+#define GL_ARB_shading_language_100 1
+#endif
+
+#ifndef GL_ARB_texture_non_power_of_two
+#define GL_ARB_texture_non_power_of_two 1
+#endif
+
+#ifndef GL_ARB_point_sprite
+#define GL_ARB_point_sprite 1
+#endif
+
+#ifndef GL_ARB_fragment_program_shadow
+#define GL_ARB_fragment_program_shadow 1
+#endif
+
+#ifndef GL_ARB_draw_buffers
+#define GL_ARB_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersARB (GLsizei, const GLenum *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_ARB_texture_rectangle 1
+#endif
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_ARB_color_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClampColorARB (GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_ARB_half_float_pixel 1
+#endif
+
+#ifndef GL_ARB_texture_float
+#define GL_ARB_texture_float 1
+#endif
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_ARB_pixel_buffer_object 1
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#define GL_ARB_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint);
+GLAPI void APIENTRY glBindRenderbuffer (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenRenderbuffers (GLsizei, GLuint *);
+GLAPI void APIENTRY glRenderbufferStorage (GLenum, GLenum, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum, GLenum, GLint *);
+GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint);
+GLAPI void APIENTRY glBindFramebuffer (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteFramebuffers (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenFramebuffers (GLsizei, GLuint *);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum);
+GLAPI void APIENTRY glFramebufferTexture1D (GLenum, GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glFramebufferTexture2D (GLenum, GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glFramebufferTexture3D (GLenum, GLenum, GLenum, GLuint, GLint, GLint);
+GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum, GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGenerateMipmap (GLenum);
+GLAPI void APIENTRY glBlitFramebuffer (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
+GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GLAPI void APIENTRY glFramebufferTextureLayer (GLenum, GLenum, GLuint, GLint, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriARB (GLuint, GLenum, GLint);
+GLAPI void APIENTRY glFramebufferTextureARB (GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum, GLenum, GLuint, GLint, GLint);
+GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum, GLenum, GLuint, GLint, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+#endif
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_ARB_instanced_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisor (GLuint, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMapBufferRange (GLenum, GLintptr, GLsizeiptr, GLbitfield);
+GLAPI void APIENTRY glFlushMappedBufferRange (GLenum, GLintptr, GLsizeiptr);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_ARB_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferARB (GLenum, GLenum, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArray (GLuint);
+GLAPI void APIENTRY glDeleteVertexArrays (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenVertexArrays (GLsizei, GLuint *);
+GLAPI GLboolean APIENTRY glIsVertexArray (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_EXT_abgr 1
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_EXT_blend_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat, GLfloat);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_EXT_texture 1
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_EXT_texture3D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage3DEXT (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_SGIS_texture_filter4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
+typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
+#endif
+
+#ifndef GL_EXT_subtexture
+#define GL_EXT_subtexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexSubImage1DEXT (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_EXT_copy_texture
+#define GL_EXT_copy_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
+GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
+GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_EXT_histogram 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetHistogramEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetMinmaxEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glHistogramEXT (GLenum, GLsizei, GLenum, GLboolean);
+GLAPI void APIENTRY glMinmaxEXT (GLenum, GLenum, GLboolean);
+GLAPI void APIENTRY glResetHistogramEXT (GLenum);
+GLAPI void APIENTRY glResetMinmaxEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_EXT_convolution 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum, GLenum, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
+GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_SGI_color_matrix 1
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_SGI_color_table 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableSGI (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glColorTableParameterivSGI (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glCopyColorTableSGI (GLenum, GLenum, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glGetColorTableSGI (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum, GLenum, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_SGIX_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenSGIX (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_SGIS_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum, GLint);
+GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum, const GLint *);
+GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum, GLfloat);
+GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *);
+GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum, GLint *);
+GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_SGIS_texture4D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage4DSGIS (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_SGI_texture_color_table 1
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_EXT_cmyka 1
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_EXT_texture_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *);
+GLAPI void APIENTRY glBindTextureEXT (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenTexturesEXT (GLsizei, GLuint *);
+GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint);
+GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
+typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_SGIS_detail_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_SGIS_sharpen_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_EXT_packed_pixels 1
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_SGIS_texture_lod 1
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_SGIS_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskSGIS (GLclampf, GLboolean);
+GLAPI void APIENTRY glSamplePatternSGIS (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_EXT_rescale_normal 1
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glArrayElementEXT (GLint);
+GLAPI void APIENTRY glColorPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glDrawArraysEXT (GLenum, GLint, GLsizei);
+GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei, GLsizei, const GLboolean *);
+GLAPI void APIENTRY glGetPointervEXT (GLenum, GLvoid* *);
+GLAPI void APIENTRY glIndexPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glNormalPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glTexCoordPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glVertexPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
+typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
+typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#define GL_EXT_misc_attribute 1
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_SGIS_generate_mipmap 1
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_SGIX_clipmap 1
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_SGIX_shadow 1
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_SGIS_texture_edge_clamp 1
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_SGIS_texture_border_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_EXT_blend_subtract 1
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#define GL_EXT_blend_logic_op 1
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_SGIX_interlace 1
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_SGIX_pixel_tiles 1
+#endif
+
+#ifndef GL_SGIX_texture_select
+#define GL_SGIX_texture_select 1
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SGIX_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum, GLfloat);
+GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum, const GLfloat *);
+GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum, GLint);
+GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum, const GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_SGIX_texture_multi_buffer 1
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfEXT (GLenum, GLfloat);
+GLAPI void APIENTRY glPointParameterfvEXT (GLenum, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_SGIS_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfSGIS (GLenum, GLfloat);
+GLAPI void APIENTRY glPointParameterfvSGIS (GLenum, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_SGIX_instruments 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
+GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei, GLint *);
+GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *);
+GLAPI void APIENTRY glReadInstrumentsSGIX (GLint);
+GLAPI void APIENTRY glStartInstrumentsSGIX (void);
+GLAPI void APIENTRY glStopInstrumentsSGIX (GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
+typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
+typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
+typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_SGIX_texture_scale_bias 1
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_SGIX_framezoom 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameZoomSGIX (GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#define GL_SGIX_tag_sample_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTagSampleBufferSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_SGIX_polynomial_ffd 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+GLAPI void APIENTRY glDeformSGIX (GLbitfield);
+GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_SGIX_reference_plane 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#define GL_SGIX_flush_raster 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushRasterSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_SGIX_depth_texture 1
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_SGIS_fog_function 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogFuncSGIS (GLsizei, const GLfloat *);
+GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_SGIX_fog_offset 1
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_HP_image_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImageTransformParameteriHP (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glImageTransformParameterfHP (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glImageTransformParameterivHP (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_HP_convolution_border_modes 1
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_SGIX_texture_add_env 1
+#endif
+
+#ifndef GL_EXT_color_subtable
+#define GL_EXT_color_subtable 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorSubTableEXT (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum, GLsizei, GLint, GLint, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_PGI_vertex_hints 1
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PGI_misc_hints 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glHintPGI (GLenum, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_EXT_paletted_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glGetColorTableEXT (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_EXT_clip_volume_hint 1
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_SGIX_list_priority 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetListParameterivSGIX (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glListParameterfSGIX (GLuint, GLenum, GLfloat);
+GLAPI void APIENTRY glListParameterfvSGIX (GLuint, GLenum, const GLfloat *);
+GLAPI void APIENTRY glListParameteriSGIX (GLuint, GLenum, GLint);
+GLAPI void APIENTRY glListParameterivSGIX (GLuint, GLenum, const GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_SGIX_ir_instrument1 1
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_SGIX_calligraphic_fragment 1
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_SGIX_texture_lod_bias 1
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SGIX_shadow_ambient 1
+#endif
+
+#ifndef GL_EXT_index_texture
+#define GL_EXT_index_texture 1
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_EXT_index_material 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexMaterialEXT (GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_EXT_index_func 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexFuncEXT (GLenum, GLclampf);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_EXT_index_array_formats 1
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLockArraysEXT (GLint, GLsizei);
+GLAPI void APIENTRY glUnlockArraysEXT (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_EXT_cull_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCullParameterdvEXT (GLenum, GLdouble *);
+GLAPI void APIENTRY glCullParameterfvEXT (GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_SGIX_ycrcb 1
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_SGIX_fragment_lighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum, GLenum);
+GLAPI void APIENTRY glFragmentLightfSGIX (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glFragmentLightiSGIX (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glFragmentLightivSGIX (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum, GLfloat);
+GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum, const GLfloat *);
+GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum, GLint);
+GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum, const GLint *);
+GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glLightEnviSGIX (GLenum, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_IBM_rasterpos_clip 1
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_HP_texture_lighting 1
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_EXT_draw_range_elements 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_WIN_phong_shading 1
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_WIN_specular_fog 1
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_EXT_light_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glApplyTextureEXT (GLenum);
+GLAPI void APIENTRY glTextureLightEXT (GLenum);
+GLAPI void APIENTRY glTextureMaterialEXT (GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_SGIX_blend_alpha_minmax 1
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_EXT_bgra 1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_SGIX_async 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint);
+GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *);
+GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *);
+GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei);
+GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint, GLsizei);
+GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
+typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
+typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
+typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
+typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
+typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_SGIX_async_pixel 1
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_SGIX_async_histogram 1
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_INTEL_parallel_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexPointervINTEL (GLint, GLenum, const GLvoid* *);
+GLAPI void APIENTRY glNormalPointervINTEL (GLenum, const GLvoid* *);
+GLAPI void APIENTRY glColorPointervINTEL (GLint, GLenum, const GLvoid* *);
+GLAPI void APIENTRY glTexCoordPointervINTEL (GLint, GLenum, const GLvoid* *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_HP_occlusion_test 1
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_EXT_pixel_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#define GL_EXT_pixel_transform_color_table 1
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_EXT_shared_texture_palette 1
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_EXT_separate_specular_color 1
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte);
+GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *);
+GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *);
+GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *);
+GLAPI void APIENTRY glSecondaryColor3iEXT (GLint, GLint, GLint);
+GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *);
+GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *);
+GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte);
+GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *);
+GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *);
+GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort, GLushort, GLushort);
+GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *);
+GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_EXT_texture_perturb_normal 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureNormalEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
+GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordfEXT (GLfloat);
+GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *);
+GLAPI void APIENTRY glFogCoorddEXT (GLdouble);
+GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *);
+GLAPI void APIENTRY glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_REND_screen_coordinates 1
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_EXT_coordinate_frame 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTangent3bEXT (GLbyte, GLbyte, GLbyte);
+GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *);
+GLAPI void APIENTRY glTangent3dEXT (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *);
+GLAPI void APIENTRY glTangent3fEXT (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *);
+GLAPI void APIENTRY glTangent3iEXT (GLint, GLint, GLint);
+GLAPI void APIENTRY glTangent3ivEXT (const GLint *);
+GLAPI void APIENTRY glTangent3sEXT (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glTangent3svEXT (const GLshort *);
+GLAPI void APIENTRY glBinormal3bEXT (GLbyte, GLbyte, GLbyte);
+GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *);
+GLAPI void APIENTRY glBinormal3dEXT (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *);
+GLAPI void APIENTRY glBinormal3fEXT (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *);
+GLAPI void APIENTRY glBinormal3iEXT (GLint, GLint, GLint);
+GLAPI void APIENTRY glBinormal3ivEXT (const GLint *);
+GLAPI void APIENTRY glBinormal3sEXT (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glBinormal3svEXT (const GLshort *);
+GLAPI void APIENTRY glTangentPointerEXT (GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glBinormalPointerEXT (GLenum, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
+typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
+typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
+typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
+typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
+typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
+typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
+typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
+typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
+typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
+typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_EXT_texture_env_combine 1
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_APPLE_specular_vector 1
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_APPLE_transform_hint 1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_SGIX_fog_scale 1
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_SUNX_constant_data 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFinishTextureSUNX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_SUN_global_alpha 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte);
+GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort);
+GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint);
+GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat);
+GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble);
+GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte);
+GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort);
+GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_SUN_triangle_list 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint);
+GLAPI void APIENTRY glReplacementCodeusSUN (GLushort);
+GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte);
+GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *);
+GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *);
+GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *);
+GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum, GLsizei, const GLvoid* *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_SUN_vertex
+#define GL_SUN_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat);
+GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *);
+GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *);
+GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *, const GLubyte *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_blend_func_separate
+#define GL_INGR_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum, GLenum, GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_INGR_color_clamp 1
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INGR_interlace_read 1
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_EXT_stencil_wrap 1
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_EXT_422_pixels 1
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NV_texgen_reflection 1
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_SUN_convolution_border_modes 1
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#define GL_EXT_texture_env_add 1
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_EXT_vertex_weighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexWeightfEXT (GLfloat);
+GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *);
+GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei, GLenum, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_NV_light_max_exponent 1
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_NV_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
+GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_NV_register_combiners 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *);
+GLAPI void APIENTRY glCombinerParameterfNV (GLenum, GLfloat);
+GLAPI void APIENTRY glCombinerParameterivNV (GLenum, const GLint *);
+GLAPI void APIENTRY glCombinerParameteriNV (GLenum, GLint);
+GLAPI void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean);
+GLAPI void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_NV_fog_distance 1
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_NV_texgen_emboss 1
+#endif
+
+#ifndef GL_NV_blend_square
+#define GL_NV_blend_square 1
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_NV_texture_env_combine4 1
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#define GL_MESA_resize_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glResizeBuffersMESA (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
+#endif
+
+#ifndef GL_MESA_window_pos
+#define GL_MESA_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dMESA (GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *);
+GLAPI void APIENTRY glWindowPos2fMESA (GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *);
+GLAPI void APIENTRY glWindowPos2iMESA (GLint, GLint);
+GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *);
+GLAPI void APIENTRY glWindowPos2sMESA (GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *);
+GLAPI void APIENTRY glWindowPos3dMESA (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *);
+GLAPI void APIENTRY glWindowPos3fMESA (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *);
+GLAPI void APIENTRY glWindowPos3iMESA (GLint, GLint, GLint);
+GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *);
+GLAPI void APIENTRY glWindowPos3sMESA (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *);
+GLAPI void APIENTRY glWindowPos4dMESA (GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *);
+GLAPI void APIENTRY glWindowPos4fMESA (GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *);
+GLAPI void APIENTRY glWindowPos4iMESA (GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *);
+GLAPI void APIENTRY glWindowPos4sMESA (GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_IBM_cull_vertex 1
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#define GL_IBM_multimode_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint);
+GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* const *, GLsizei, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_IBM_vertex_array_lists 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint);
+GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glIndexPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glNormalPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glTexCoordPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glVertexPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_SGIX_subsample 1
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_SGIX_ycrcba 1
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#define GL_SGIX_ycrcb_subsample 1
+#endif
+
+#ifndef GL_SGIX_depth_pass_instrument
+#define GL_SGIX_depth_pass_instrument 1
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_3DFX_texture_compression_FXT1 1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_3DFX_multisample 1
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#define GL_3DFX_tbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTbufferMask3DFX (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_EXT_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskEXT (GLclampf, GLboolean);
+GLAPI void APIENTRY glSamplePatternEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_SGIX_vertex_preclip 1
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_SGIX_convolution_accuracy 1
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_SGIX_resample 1
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_SGIS_point_line_texgen 1
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_SGIS_texture_color_mask 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean, GLboolean, GLboolean, GLboolean);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+#endif
+
+#ifndef GL_SGIX_igloo_interface
+#define GL_SGIX_igloo_interface 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_EXT_texture_env_dot3 1
+#endif
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_ATI_texture_mirror_once 1
+#endif
+
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenFencesNV (GLsizei, GLuint *);
+GLAPI GLboolean APIENTRY glIsFenceNV (GLuint);
+GLAPI GLboolean APIENTRY glTestFenceNV (GLuint);
+GLAPI void APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glFinishFenceNV (GLuint);
+GLAPI void APIENTRY glSetFenceNV (GLuint, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+#ifndef GL_NV_evaluators
+#define GL_NV_evaluators 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *);
+GLAPI void APIENTRY glMapParameterivNV (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glMapParameterfvNV (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glGetMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid *);
+GLAPI void APIENTRY glGetMapParameterivNV (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetMapParameterfvNV (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum, GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum, GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glEvalMapsNV (GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
+#endif
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_NV_packed_depth_stencil 1
+#endif
+
+#ifndef GL_NV_register_combiners2
+#define GL_NV_register_combiners2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum, GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_NV_texture_compression_vtc
+#define GL_NV_texture_compression_vtc 1
+#endif
+
+#ifndef GL_NV_texture_rectangle
+#define GL_NV_texture_rectangle 1
+#endif
+
+#ifndef GL_NV_texture_shader
+#define GL_NV_texture_shader 1
+#endif
+
+#ifndef GL_NV_texture_shader2
+#define GL_NV_texture_shader2 1
+#endif
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_NV_vertex_array_range2 1
+#endif
+
+#ifndef GL_NV_vertex_program
+#define GL_NV_vertex_program 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei, const GLuint *, GLboolean *);
+GLAPI void APIENTRY glBindProgramNV (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteProgramsNV (GLsizei, const GLuint *);
+GLAPI void APIENTRY glExecuteProgramNV (GLenum, GLuint, const GLfloat *);
+GLAPI void APIENTRY glGenProgramsNV (GLsizei, GLuint *);
+GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum, GLuint, GLenum, GLdouble *);
+GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum, GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetProgramivNV (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetProgramStringNV (GLuint, GLenum, GLubyte *);
+GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum, GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint, GLenum, GLdouble *);
+GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetVertexAttribivNV (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint, GLenum, GLvoid* *);
+GLAPI GLboolean APIENTRY glIsProgramNV (GLuint);
+GLAPI void APIENTRY glLoadProgramNV (GLenum, GLuint, GLsizei, const GLubyte *);
+GLAPI void APIENTRY glProgramParameter4dNV (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glProgramParameter4dvNV (GLenum, GLuint, const GLdouble *);
+GLAPI void APIENTRY glProgramParameter4fNV (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glProgramParameter4fvNV (GLenum, GLuint, const GLfloat *);
+GLAPI void APIENTRY glProgramParameters4dvNV (GLenum, GLuint, GLuint, const GLdouble *);
+GLAPI void APIENTRY glProgramParameters4fvNV (GLenum, GLuint, GLuint, const GLfloat *);
+GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei, const GLuint *);
+GLAPI void APIENTRY glTrackMatrixNV (GLenum, GLuint, GLenum, GLenum);
+GLAPI void APIENTRY glVertexAttribPointerNV (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glVertexAttrib1dNV (GLuint, GLdouble);
+GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib1fNV (GLuint, GLfloat);
+GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib1sNV (GLuint, GLshort);
+GLAPI void APIENTRY glVertexAttrib1svNV (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib2dNV (GLuint, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib2fNV (GLuint, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib2sNV (GLuint, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib2svNV (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib3dNV (GLuint, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib3fNV (GLuint, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib3sNV (GLuint, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib3svNV (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4dNV (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib4fNV (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib4sNV (GLuint, GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib4svNV (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
+GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint, GLsizei, const GLdouble *);
+GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glVertexAttribs1svNV (GLuint, GLsizei, const GLshort *);
+GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint, GLsizei, const GLdouble *);
+GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glVertexAttribs2svNV (GLuint, GLsizei, const GLshort *);
+GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint, GLsizei, const GLdouble *);
+GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glVertexAttribs3svNV (GLuint, GLsizei, const GLshort *);
+GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint, GLsizei, const GLdouble *);
+GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glVertexAttribs4svNV (GLuint, GLsizei, const GLshort *);
+GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint, GLsizei, const GLubyte *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
+typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
+#endif
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_SGIX_texture_coordinate_clamp 1
+#endif
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SGIX_scalebias_hint 1
+#endif
+
+#ifndef GL_OML_interlace
+#define GL_OML_interlace 1
+#endif
+
+#ifndef GL_OML_subsample
+#define GL_OML_subsample 1
+#endif
+
+#ifndef GL_OML_resample
+#define GL_OML_resample 1
+#endif
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_NV_copy_depth_to_color 1
+#endif
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_ATI_envmap_bumpmap 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBumpParameterivATI (GLenum, const GLint *);
+GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum, const GLfloat *);
+GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum, GLint *);
+GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
+#endif
+
+#ifndef GL_ATI_fragment_shader
+#define GL_ATI_fragment_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint);
+GLAPI void APIENTRY glBindFragmentShaderATI (GLuint);
+GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint);
+GLAPI void APIENTRY glBeginFragmentShaderATI (void);
+GLAPI void APIENTRY glEndFragmentShaderATI (void);
+GLAPI void APIENTRY glPassTexCoordATI (GLuint, GLuint, GLenum);
+GLAPI void APIENTRY glSampleMapATI (GLuint, GLuint, GLenum);
+GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
+typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
+#endif
+
+#ifndef GL_ATI_pn_triangles
+#define GL_ATI_pn_triangles 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPNTrianglesiATI (GLenum, GLint);
+GLAPI void APIENTRY glPNTrianglesfATI (GLenum, GLfloat);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
+#endif
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_ATI_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei, const GLvoid *, GLenum);
+GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint);
+GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint, GLuint, GLsizei, const GLvoid *, GLenum);
+GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetObjectBufferivATI (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glFreeObjectBufferATI (GLuint);
+GLAPI void APIENTRY glArrayObjectATI (GLenum, GLint, GLenum, GLsizei, GLuint, GLuint);
+GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetArrayObjectivATI (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glVariantArrayObjectATI (GLuint, GLenum, GLsizei, GLuint, GLuint);
+GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint, GLenum, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
+typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_EXT_vertex_shader
+#define GL_EXT_vertex_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVertexShaderEXT (void);
+GLAPI void APIENTRY glEndVertexShaderEXT (void);
+GLAPI void APIENTRY glBindVertexShaderEXT (GLuint);
+GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint);
+GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint);
+GLAPI void APIENTRY glShaderOp1EXT (GLenum, GLuint, GLuint);
+GLAPI void APIENTRY glShaderOp2EXT (GLenum, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glShaderOp3EXT (GLenum, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glSwizzleEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glWriteMaskEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glInsertComponentEXT (GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glExtractComponentEXT (GLuint, GLuint, GLuint);
+GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum, GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glSetInvariantEXT (GLuint, GLenum, const GLvoid *);
+GLAPI void APIENTRY glSetLocalConstantEXT (GLuint, GLenum, const GLvoid *);
+GLAPI void APIENTRY glVariantbvEXT (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVariantsvEXT (GLuint, const GLshort *);
+GLAPI void APIENTRY glVariantivEXT (GLuint, const GLint *);
+GLAPI void APIENTRY glVariantfvEXT (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVariantdvEXT (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVariantubvEXT (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVariantusvEXT (GLuint, const GLushort *);
+GLAPI void APIENTRY glVariantuivEXT (GLuint, const GLuint *);
+GLAPI void APIENTRY glVariantPointerEXT (GLuint, GLenum, GLuint, const GLvoid *);
+GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint);
+GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint);
+GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum, GLenum);
+GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum, GLenum);
+GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum, GLenum, GLenum);
+GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum, GLenum);
+GLAPI GLuint APIENTRY glBindParameterEXT (GLenum);
+GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint, GLenum);
+GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint, GLenum, GLboolean *);
+GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetVariantPointervEXT (GLuint, GLenum, GLvoid* *);
+GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint, GLenum, GLboolean *);
+GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint, GLenum, GLboolean *);
+GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint, GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
+typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
+typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
+typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
+typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
+typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
+typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
+typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
+typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
+typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+#endif
+
+#ifndef GL_ATI_vertex_streams
+#define GL_ATI_vertex_streams 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexStream1sATI (GLenum, GLshort);
+GLAPI void APIENTRY glVertexStream1svATI (GLenum, const GLshort *);
+GLAPI void APIENTRY glVertexStream1iATI (GLenum, GLint);
+GLAPI void APIENTRY glVertexStream1ivATI (GLenum, const GLint *);
+GLAPI void APIENTRY glVertexStream1fATI (GLenum, GLfloat);
+GLAPI void APIENTRY glVertexStream1fvATI (GLenum, const GLfloat *);
+GLAPI void APIENTRY glVertexStream1dATI (GLenum, GLdouble);
+GLAPI void APIENTRY glVertexStream1dvATI (GLenum, const GLdouble *);
+GLAPI void APIENTRY glVertexStream2sATI (GLenum, GLshort, GLshort);
+GLAPI void APIENTRY glVertexStream2svATI (GLenum, const GLshort *);
+GLAPI void APIENTRY glVertexStream2iATI (GLenum, GLint, GLint);
+GLAPI void APIENTRY glVertexStream2ivATI (GLenum, const GLint *);
+GLAPI void APIENTRY glVertexStream2fATI (GLenum, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexStream2fvATI (GLenum, const GLfloat *);
+GLAPI void APIENTRY glVertexStream2dATI (GLenum, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexStream2dvATI (GLenum, const GLdouble *);
+GLAPI void APIENTRY glVertexStream3sATI (GLenum, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexStream3svATI (GLenum, const GLshort *);
+GLAPI void APIENTRY glVertexStream3iATI (GLenum, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexStream3ivATI (GLenum, const GLint *);
+GLAPI void APIENTRY glVertexStream3fATI (GLenum, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexStream3fvATI (GLenum, const GLfloat *);
+GLAPI void APIENTRY glVertexStream3dATI (GLenum, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexStream3dvATI (GLenum, const GLdouble *);
+GLAPI void APIENTRY glVertexStream4sATI (GLenum, GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexStream4svATI (GLenum, const GLshort *);
+GLAPI void APIENTRY glVertexStream4iATI (GLenum, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexStream4ivATI (GLenum, const GLint *);
+GLAPI void APIENTRY glVertexStream4fATI (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexStream4fvATI (GLenum, const GLfloat *);
+GLAPI void APIENTRY glVertexStream4dATI (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexStream4dvATI (GLenum, const GLdouble *);
+GLAPI void APIENTRY glNormalStream3bATI (GLenum, GLbyte, GLbyte, GLbyte);
+GLAPI void APIENTRY glNormalStream3bvATI (GLenum, const GLbyte *);
+GLAPI void APIENTRY glNormalStream3sATI (GLenum, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glNormalStream3svATI (GLenum, const GLshort *);
+GLAPI void APIENTRY glNormalStream3iATI (GLenum, GLint, GLint, GLint);
+GLAPI void APIENTRY glNormalStream3ivATI (GLenum, const GLint *);
+GLAPI void APIENTRY glNormalStream3fATI (GLenum, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glNormalStream3fvATI (GLenum, const GLfloat *);
+GLAPI void APIENTRY glNormalStream3dATI (GLenum, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glNormalStream3dvATI (GLenum, const GLdouble *);
+GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum);
+GLAPI void APIENTRY glVertexBlendEnviATI (GLenum, GLint);
+GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum, GLfloat);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
+#endif
+
+#ifndef GL_ATI_element_array
+#define GL_ATI_element_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glElementPointerATI (GLenum, const GLvoid *);
+GLAPI void APIENTRY glDrawElementArrayATI (GLenum, GLsizei);
+GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum, GLuint, GLuint, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
+#endif
+
+#ifndef GL_SUN_mesh_array
+#define GL_SUN_mesh_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum, GLint, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
+#endif
+
+#ifndef GL_SUN_slice_accum
+#define GL_SUN_slice_accum 1
+#endif
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_NV_multisample_filter_hint 1
+#endif
+
+#ifndef GL_NV_depth_clamp
+#define GL_NV_depth_clamp 1
+#endif
+
+#ifndef GL_NV_occlusion_query
+#define GL_NV_occlusion_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei, GLuint *);
+GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei, const GLuint *);
+GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint);
+GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint);
+GLAPI void APIENTRY glEndOcclusionQueryNV (void);
+GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint, GLenum, GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_NV_point_sprite
+#define GL_NV_point_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameteriNV (GLenum, GLint);
+GLAPI void APIENTRY glPointParameterivNV (GLenum, const GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_NV_texture_shader3
+#define GL_NV_texture_shader3 1
+#endif
+
+#ifndef GL_NV_vertex_program1_1
+#define GL_NV_vertex_program1_1 1
+#endif
+
+#ifndef GL_EXT_shadow_funcs
+#define GL_EXT_shadow_funcs 1
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_EXT_stencil_two_side 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
+#endif
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_ATI_text_fragment_shader 1
+#endif
+
+#ifndef GL_APPLE_client_storage
+#define GL_APPLE_client_storage 1
+#endif
+
+#ifndef GL_APPLE_element_array
+#define GL_APPLE_element_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glElementPointerAPPLE (GLenum, const GLvoid *);
+GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum, GLint, GLsizei);
+GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, GLint, GLsizei);
+GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum, const GLint *, const GLsizei *, GLsizei);
+GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, const GLint *, const GLsizei *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
+#endif
+
+#ifndef GL_APPLE_fence
+#define GL_APPLE_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenFencesAPPLE (GLsizei, GLuint *);
+GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei, const GLuint *);
+GLAPI void APIENTRY glSetFenceAPPLE (GLuint);
+GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint);
+GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint);
+GLAPI void APIENTRY glFinishFenceAPPLE (GLuint);
+GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum, GLuint);
+GLAPI void APIENTRY glFinishObjectAPPLE (GLenum, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
+typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
+typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
+#endif
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_APPLE_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint);
+GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei, GLuint *);
+GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
+#endif
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_APPLE_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei, GLvoid *);
+GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei, GLvoid *);
+GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_APPLE_ycbcr_422 1
+#endif
+
+#ifndef GL_S3_s3tc
+#define GL_S3_s3tc 1
+#endif
+
+#ifndef GL_ATI_draw_buffers
+#define GL_ATI_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersATI (GLsizei, const GLenum *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+#ifndef GL_ATI_pixel_format_float
+#define GL_ATI_pixel_format_float 1
+/* This is really a WGL extension, but defines some associated GL enums.
+ * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
+ */
+#endif
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_ATI_texture_env_combine3 1
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_ATI_texture_float 1
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_NV_float_buffer 1
+#endif
+
+#ifndef GL_NV_fragment_program
+#define GL_NV_fragment_program 1
+/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint, GLsizei, const GLubyte *, const GLfloat *);
+GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint, GLsizei, const GLubyte *, const GLdouble *);
+GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint, GLsizei, const GLubyte *, GLfloat *);
+GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint, GLsizei, const GLubyte *, GLdouble *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#endif
+
+#ifndef GL_NV_half_float
+#define GL_NV_half_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertex2hNV (GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glVertex3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glVertex4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glNormal3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glColor4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV);
+GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum, GLhalfNV);
+GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum, const GLhalfNV *);
+GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum, const GLhalfNV *);
+GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum, const GLhalfNV *);
+GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum, const GLhalfNV *);
+GLAPI void APIENTRY glFogCoordhNV (GLhalfNV);
+GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *);
+GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV);
+GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttrib1hNV (GLuint, GLhalfNV);
+GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint, const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttrib2hNV (GLuint, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint, const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttrib3hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint, const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttrib4hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint, const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint, GLsizei, const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint, GLsizei, const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint, GLsizei, const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint, GLsizei, const GLhalfNV *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
+typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
+typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+#endif
+
+#ifndef GL_NV_pixel_data_range
+#define GL_NV_pixel_data_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelDataRangeNV (GLenum, GLsizei, GLvoid *);
+GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
+#endif
+
+#ifndef GL_NV_primitive_restart
+#define GL_NV_primitive_restart 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveRestartNV (void);
+GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
+#endif
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_NV_texture_expand_normal 1
+#endif
+
+#ifndef GL_NV_vertex_program2
+#define GL_NV_vertex_program2 1
+#endif
+
+#ifndef GL_ATI_map_object_buffer
+#define GL_ATI_map_object_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint);
+GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+#endif
+
+#ifndef GL_ATI_separate_stencil
+#define GL_ATI_separate_stencil 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilOpSeparateATI (GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum, GLenum, GLint, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+#endif
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#define GL_ATI_vertex_attrib_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint, GLenum, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_EXT_depth_bounds_test 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthBoundsEXT (GLclampd, GLclampd);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
+#endif
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_EXT_texture_mirror_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_EXT_blend_equation_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+#ifndef GL_MESA_pack_invert
+#define GL_MESA_pack_invert 1
+#endif
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_MESA_ycbcr_texture 1
+#endif
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_EXT_pixel_buffer_object 1
+#endif
+
+#ifndef GL_NV_fragment_program_option
+#define GL_NV_fragment_program_option 1
+#endif
+
+#ifndef GL_NV_fragment_program2
+#define GL_NV_fragment_program2 1
+#endif
+
+#ifndef GL_NV_vertex_program2_option
+#define GL_NV_vertex_program2_option 1
+#endif
+
+#ifndef GL_NV_vertex_program3
+#define GL_NV_vertex_program3 1
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint);
+GLAPI void APIENTRY glBindRenderbufferEXT (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei, GLuint *);
+GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum, GLenum, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum, GLenum, GLint *);
+GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint);
+GLAPI void APIENTRY glBindFramebufferEXT (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei, GLuint *);
+GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum);
+GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum, GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum, GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLint);
+GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum, GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGenerateMipmapEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_GREMEDY_string_marker
+#define GL_GREMEDY_string_marker 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
+#endif
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_EXT_packed_depth_stencil 1
+#endif
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_EXT_stencil_clear_tag 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilClearTagEXT (GLsizei, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_EXT_texture_sRGB 1
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlitFramebufferEXT (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_EXT_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_MESAX_texture_stack
+#define GL_MESAX_texture_stack 1
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_EXT_timer_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint, GLenum, GLint64EXT *);
+GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint, GLenum, GLuint64EXT *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum, GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum, GLuint, GLsizei, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#endif
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_APPLE_flush_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum, GLintptr, GLsizeiptr);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_NV_gpu_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum, GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum, GLuint, const GLint *);
+GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum, GLuint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum, GLuint, const GLuint *);
+GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum, GLuint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum, GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum, GLuint, const GLint *);
+GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum, GLuint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum, GLuint, const GLuint *);
+GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum, GLuint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum, GLuint, GLint *);
+GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum, GLuint, GLuint *);
+GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum, GLuint, GLint *);
+GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum, GLuint, GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_NV_geometry_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramVertexLimitNV (GLenum, GLint);
+GLAPI void APIENTRY glFramebufferTextureEXT (GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum, GLenum, GLuint, GLint, GLint);
+GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum, GLenum, GLuint, GLint, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_EXT_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriEXT (GLuint, GLenum, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_NV_vertex_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint, GLint);
+GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint, const GLushort *);
+GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint, GLenum, GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_EXT_gpu_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformuivEXT (GLuint, GLint, GLuint *);
+GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint, GLuint, const GLchar *);
+GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint, const GLchar *);
+GLAPI void APIENTRY glUniform1uiEXT (GLint, GLuint);
+GLAPI void APIENTRY glUniform2uiEXT (GLint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform3uiEXT (GLint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform4uiEXT (GLint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform1uivEXT (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform2uivEXT (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform3uivEXT (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform4uivEXT (GLint, GLsizei, const GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#define GL_EXT_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_EXT_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferEXT (GLenum, GLenum, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_EXT_texture_compression_latc 1
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_EXT_texture_shared_exponent 1
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_NV_depth_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthRangedNV (GLdouble, GLdouble);
+GLAPI void APIENTRY glClearDepthdNV (GLdouble);
+GLAPI void APIENTRY glDepthBoundsdNV (GLdouble, GLdouble);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
+#endif
+
+#ifndef GL_NV_fragment_program4
+#define GL_NV_fragment_program4 1
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_NV_framebuffer_multisample_coverage 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#define GL_NV_geometry_shader4 1
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_NV_parameter_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum, GLuint, GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum, GLuint, GLuint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum, GLuint, GLuint, GLsizei, const GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#define GL_EXT_draw_buffers2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
+GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum, GLuint, GLboolean *);
+GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum, GLuint, GLint *);
+GLAPI void APIENTRY glEnableIndexedEXT (GLenum, GLuint);
+GLAPI void APIENTRY glDisableIndexedEXT (GLenum, GLuint);
+GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_NV_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum);
+GLAPI void APIENTRY glEndTransformFeedbackNV (void);
+GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint, const GLint *, GLenum);
+GLAPI void APIENTRY glBindBufferRangeNV (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
+GLAPI void APIENTRY glBindBufferOffsetNV (GLenum, GLuint, GLuint, GLintptr);
+GLAPI void APIENTRY glBindBufferBaseNV (GLenum, GLuint, GLuint);
+GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint, GLsizei, const GLint *, GLenum);
+GLAPI void APIENTRY glActiveVaryingNV (GLuint, const GLchar *);
+GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint, const GLchar *);
+GLAPI void APIENTRY glGetActiveVaryingNV (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint, GLuint, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_EXT_bindable_uniform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformBufferEXT (GLuint, GLint, GLuint);
+GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint, GLint);
+GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
+typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_EXT_texture_integer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexParameterIivEXT (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glTexParameterIuivEXT (GLenum, GLenum, const GLuint *);
+GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum, GLenum, GLuint *);
+GLAPI void APIENTRY glClearColorIiEXT (GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glClearColorIuiEXT (GLuint, GLuint, GLuint, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif
+
+#ifndef GL_GREMEDY_frame_terminator
+#define GL_GREMEDY_frame_terminator 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameTerminatorGREMEDY (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
+#endif
+
+#ifndef GL_NV_conditional_render
+#define GL_NV_conditional_render 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint, GLenum);
+GLAPI void APIENTRY glEndConditionalRenderNV (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
+#endif
+
+#ifndef GL_NV_present_video
+#define GL_NV_present_video 1
+#endif
+
+#ifndef GL_EXT_transform_feedback
+#define GL_EXT_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum);
+GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
+GLAPI void APIENTRY glBindBufferRangeEXT (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
+GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum, GLuint, GLuint, GLintptr);
+GLAPI void APIENTRY glBindBufferBaseEXT (GLenum, GLuint, GLuint);
+GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint, GLsizei, const GLint *, GLenum);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLint *location);
+#endif
+
+#ifndef GL_EXT_direct_state_access
+#define GL_EXT_direct_state_access 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield);
+GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield);
+GLAPI void APIENTRY glMatrixLoadfEXT (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMatrixLoaddEXT (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMatrixMultfEXT (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMatrixMultdEXT (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum);
+GLAPI void APIENTRY glMatrixRotatefEXT (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMatrixRotatedEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMatrixScalefEXT (GLenum, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMatrixScaledEXT (GLenum, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMatrixFrustumEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMatrixOrthoEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMatrixPopEXT (GLenum);
+GLAPI void APIENTRY glMatrixPushEXT (GLenum);
+GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum, const GLdouble *);
+GLAPI void APIENTRY glTextureParameterfEXT (GLuint, GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glTextureParameterfvEXT (GLuint, GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glTextureParameteriEXT (GLuint, GLenum, GLenum, GLint);
+GLAPI void APIENTRY glTextureParameterivEXT (GLuint, GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
+GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
+GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetTextureImageEXT (GLuint, GLenum, GLint, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint, GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint, GLenum, GLint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint, GLenum, GLint, GLenum, GLint *);
+GLAPI void APIENTRY glTextureImage3DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum, GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum, GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum, GLenum, GLenum, GLint);
+GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum, GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
+GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
+GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum, GLenum, GLint, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum, GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum, GLenum, GLint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum, GLenum, GLint, GLenum, GLint *);
+GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glBindMultiTextureEXT (GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum, GLuint);
+GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum, GLuint);
+GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum, GLint, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum, GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum, GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexEnviEXT (GLenum, GLenum, GLenum, GLint);
+GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum, GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexGendEXT (GLenum, GLenum, GLenum, GLdouble);
+GLAPI void APIENTRY glMultiTexGendvEXT (GLenum, GLenum, GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexGenfEXT (GLenum, GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum, GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexGeniEXT (GLenum, GLenum, GLenum, GLint);
+GLAPI void APIENTRY glMultiTexGenivEXT (GLenum, GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum, GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum, GLenum, GLenum, GLdouble *);
+GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum, GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum, GLuint, GLfloat *);
+GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum, GLuint, GLdouble *);
+GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum, GLuint, GLvoid* *);
+GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint, GLenum, GLint, GLvoid *);
+GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum, GLenum, GLint, GLvoid *);
+GLAPI void APIENTRY glNamedProgramStringEXT (GLuint, GLenum, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint, GLenum, GLuint, const GLdouble *);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint, GLenum, GLuint, const GLfloat *);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint, GLenum, GLuint, GLdouble *);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint, GLenum, GLuint, GLfloat *);
+GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint, GLenum, GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint, GLenum, GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint, GLenum, GLuint, const GLint *);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint, GLenum, GLuint, GLsizei, const GLint *);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint, GLenum, GLuint, const GLuint *);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint, GLenum, GLuint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint, GLenum, GLuint, GLint *);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint, GLenum, GLuint, GLuint *);
+GLAPI void APIENTRY glTextureParameterIivEXT (GLuint, GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint, GLenum, GLenum, const GLuint *);
+GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint, GLenum, GLenum, GLuint *);
+GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum, GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum, GLenum, GLenum, const GLuint *);
+GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum, GLenum, GLenum, GLuint *);
+GLAPI void APIENTRY glProgramUniform1fEXT (GLuint, GLint, GLfloat);
+GLAPI void APIENTRY glProgramUniform2fEXT (GLuint, GLint, GLfloat, GLfloat);
+GLAPI void APIENTRY glProgramUniform3fEXT (GLuint, GLint, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glProgramUniform4fEXT (GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glProgramUniform1iEXT (GLuint, GLint, GLint);
+GLAPI void APIENTRY glProgramUniform2iEXT (GLuint, GLint, GLint, GLint);
+GLAPI void APIENTRY glProgramUniform3iEXT (GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glProgramUniform4iEXT (GLuint, GLint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint, GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint, GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint, GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint, GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint, GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint, GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint, GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint, GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint, GLint, GLuint);
+GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint, GLint, GLuint, GLuint);
+GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint, GLint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint, GLint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint, GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint, GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint, GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint, GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glNamedBufferDataEXT (GLuint, GLsizeiptr, const GLvoid *, GLenum);
+GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint, GLintptr, GLsizeiptr, const GLvoid *);
+GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint, GLenum);
+GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint);
+GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint, GLenum, GLvoid* *);
+GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint, GLintptr, GLsizeiptr, GLvoid *);
+GLAPI void APIENTRY glTextureBufferEXT (GLuint, GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glMultiTexBufferEXT (GLenum, GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint, GLenum, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint, GLenum, GLint *);
+GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint, GLenum);
+GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint, GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint, GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint, GLenum, GLenum, GLuint, GLint, GLint);
+GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint, GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint, GLenum);
+GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum, GLenum);
+GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint, GLenum);
+GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint, GLsizei, const GLenum *);
+GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint, GLenum);
+GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint, GLsizei, GLenum, GLsizei, GLsizei);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint, GLsizei, GLsizei, GLenum, GLsizei, GLsizei);
+GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint, GLenum, GLuint, GLint, GLint);
+GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint, GLenum, GLuint, GLint, GLenum);
+GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint, GLenum, GLuint);
+GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum, GLenum, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data);
+typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
+typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
+typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
+#endif
+
+#ifndef GL_EXT_vertex_array_bgra
+#define GL_EXT_vertex_array_bgra 1
+#endif
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_EXT_texture_swizzle 1
+#endif
+
+#ifndef GL_NV_explicit_multisample
+#define GL_NV_explicit_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetMultisamplefvNV (GLenum, GLuint, GLfloat *);
+GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint, GLbitfield);
+GLAPI void APIENTRY glTexRenderbufferNV (GLenum, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val);
+typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
+typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
+#endif
+
+#ifndef GL_NV_transform_feedback2
+#define GL_NV_transform_feedback2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei, GLuint *);
+GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint);
+GLAPI void APIENTRY glPauseTransformFeedbackNV (void);
+GLAPI void APIENTRY glResumeTransformFeedbackNV (void);
+GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids);
+typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/glx/apple/include/GL/glext.hMESA b/src/glx/apple/include/GL/glext.hMESA
new file mode 100644
index 0000000..17db4b6
--- /dev/null
+++ b/src/glx/apple/include/GL/glext.hMESA
@@ -0,0 +1,7649 @@
+#ifndef __glext_h_
+#define __glext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007 The Khronos Group Inc.
+** 
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+** 
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+** 
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+/* Header file version number, required by OpenGL ABI for Linux */
+/* glext.h last updated 2008/08/10 */
+/* Current version at http://www.opengl.org/registry/ */
+#define GL_GLEXT_VERSION 41
+
+#ifndef GL_VERSION_1_2
+#define GL_UNSIGNED_BYTE_3_3_2            0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
+#define GL_UNSIGNED_INT_8_8_8_8           0x8035
+#define GL_UNSIGNED_INT_10_10_10_2        0x8036
+#define GL_RESCALE_NORMAL                 0x803A
+#define GL_TEXTURE_BINDING_3D             0x806A
+#define GL_PACK_SKIP_IMAGES               0x806B
+#define GL_PACK_IMAGE_HEIGHT              0x806C
+#define GL_UNPACK_SKIP_IMAGES             0x806D
+#define GL_UNPACK_IMAGE_HEIGHT            0x806E
+#define GL_TEXTURE_3D                     0x806F
+#define GL_PROXY_TEXTURE_3D               0x8070
+#define GL_TEXTURE_DEPTH                  0x8071
+#define GL_TEXTURE_WRAP_R                 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE            0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
+#define GL_UNSIGNED_SHORT_5_6_5           0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
+#define GL_BGR                            0x80E0
+#define GL_BGRA                           0x80E1
+#define GL_MAX_ELEMENTS_VERTICES          0x80E8
+#define GL_MAX_ELEMENTS_INDICES           0x80E9
+#define GL_CLAMP_TO_EDGE                  0x812F
+#define GL_TEXTURE_MIN_LOD                0x813A
+#define GL_TEXTURE_MAX_LOD                0x813B
+#define GL_TEXTURE_BASE_LEVEL             0x813C
+#define GL_TEXTURE_MAX_LEVEL              0x813D
+#define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
+#define GL_SINGLE_COLOR                   0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR        0x81FA
+#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
+#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
+#endif
+
+#ifndef GL_ARB_imaging
+#define GL_CONSTANT_COLOR                 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
+#define GL_CONSTANT_ALPHA                 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
+#define GL_BLEND_COLOR                    0x8005
+#define GL_FUNC_ADD                       0x8006
+#define GL_MIN                            0x8007
+#define GL_MAX                            0x8008
+#define GL_BLEND_EQUATION                 0x8009
+#define GL_FUNC_SUBTRACT                  0x800A
+#define GL_FUNC_REVERSE_SUBTRACT          0x800B
+#define GL_CONVOLUTION_1D                 0x8010
+#define GL_CONVOLUTION_2D                 0x8011
+#define GL_SEPARABLE_2D                   0x8012
+#define GL_CONVOLUTION_BORDER_MODE        0x8013
+#define GL_CONVOLUTION_FILTER_SCALE       0x8014
+#define GL_CONVOLUTION_FILTER_BIAS        0x8015
+#define GL_REDUCE                         0x8016
+#define GL_CONVOLUTION_FORMAT             0x8017
+#define GL_CONVOLUTION_WIDTH              0x8018
+#define GL_CONVOLUTION_HEIGHT             0x8019
+#define GL_MAX_CONVOLUTION_WIDTH          0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT         0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE     0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS      0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
+#define GL_HISTOGRAM                      0x8024
+#define GL_PROXY_HISTOGRAM                0x8025
+#define GL_HISTOGRAM_WIDTH                0x8026
+#define GL_HISTOGRAM_FORMAT               0x8027
+#define GL_HISTOGRAM_RED_SIZE             0x8028
+#define GL_HISTOGRAM_GREEN_SIZE           0x8029
+#define GL_HISTOGRAM_BLUE_SIZE            0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE           0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
+#define GL_HISTOGRAM_SINK                 0x802D
+#define GL_MINMAX                         0x802E
+#define GL_MINMAX_FORMAT                  0x802F
+#define GL_MINMAX_SINK                    0x8030
+#define GL_TABLE_TOO_LARGE                0x8031
+#define GL_COLOR_MATRIX                   0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
+#define GL_COLOR_TABLE                    0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
+#define GL_PROXY_COLOR_TABLE              0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
+#define GL_COLOR_TABLE_SCALE              0x80D6
+#define GL_COLOR_TABLE_BIAS               0x80D7
+#define GL_COLOR_TABLE_FORMAT             0x80D8
+#define GL_COLOR_TABLE_WIDTH              0x80D9
+#define GL_COLOR_TABLE_RED_SIZE           0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
+#define GL_CONSTANT_BORDER                0x8151
+#define GL_REPLICATE_BORDER               0x8153
+#define GL_CONVOLUTION_BORDER_COLOR       0x8154
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_TEXTURE0                       0x84C0
+#define GL_TEXTURE1                       0x84C1
+#define GL_TEXTURE2                       0x84C2
+#define GL_TEXTURE3                       0x84C3
+#define GL_TEXTURE4                       0x84C4
+#define GL_TEXTURE5                       0x84C5
+#define GL_TEXTURE6                       0x84C6
+#define GL_TEXTURE7                       0x84C7
+#define GL_TEXTURE8                       0x84C8
+#define GL_TEXTURE9                       0x84C9
+#define GL_TEXTURE10                      0x84CA
+#define GL_TEXTURE11                      0x84CB
+#define GL_TEXTURE12                      0x84CC
+#define GL_TEXTURE13                      0x84CD
+#define GL_TEXTURE14                      0x84CE
+#define GL_TEXTURE15                      0x84CF
+#define GL_TEXTURE16                      0x84D0
+#define GL_TEXTURE17                      0x84D1
+#define GL_TEXTURE18                      0x84D2
+#define GL_TEXTURE19                      0x84D3
+#define GL_TEXTURE20                      0x84D4
+#define GL_TEXTURE21                      0x84D5
+#define GL_TEXTURE22                      0x84D6
+#define GL_TEXTURE23                      0x84D7
+#define GL_TEXTURE24                      0x84D8
+#define GL_TEXTURE25                      0x84D9
+#define GL_TEXTURE26                      0x84DA
+#define GL_TEXTURE27                      0x84DB
+#define GL_TEXTURE28                      0x84DC
+#define GL_TEXTURE29                      0x84DD
+#define GL_TEXTURE30                      0x84DE
+#define GL_TEXTURE31                      0x84DF
+#define GL_ACTIVE_TEXTURE                 0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
+#define GL_MAX_TEXTURE_UNITS              0x84E2
+#define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
+#define GL_MULTISAMPLE                    0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
+#define GL_SAMPLE_COVERAGE                0x80A0
+#define GL_SAMPLE_BUFFERS                 0x80A8
+#define GL_SAMPLES                        0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
+#define GL_MULTISAMPLE_BIT                0x20000000
+#define GL_NORMAL_MAP                     0x8511
+#define GL_REFLECTION_MAP                 0x8512
+#define GL_TEXTURE_CUBE_MAP               0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
+#define GL_COMPRESSED_ALPHA               0x84E9
+#define GL_COMPRESSED_LUMINANCE           0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
+#define GL_COMPRESSED_INTENSITY           0x84EC
+#define GL_COMPRESSED_RGB                 0x84ED
+#define GL_COMPRESSED_RGBA                0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT       0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
+#define GL_TEXTURE_COMPRESSED             0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
+#define GL_CLAMP_TO_BORDER                0x812D
+#define GL_COMBINE                        0x8570
+#define GL_COMBINE_RGB                    0x8571
+#define GL_COMBINE_ALPHA                  0x8572
+#define GL_SOURCE0_RGB                    0x8580
+#define GL_SOURCE1_RGB                    0x8581
+#define GL_SOURCE2_RGB                    0x8582
+#define GL_SOURCE0_ALPHA                  0x8588
+#define GL_SOURCE1_ALPHA                  0x8589
+#define GL_SOURCE2_ALPHA                  0x858A
+#define GL_OPERAND0_RGB                   0x8590
+#define GL_OPERAND1_RGB                   0x8591
+#define GL_OPERAND2_RGB                   0x8592
+#define GL_OPERAND0_ALPHA                 0x8598
+#define GL_OPERAND1_ALPHA                 0x8599
+#define GL_OPERAND2_ALPHA                 0x859A
+#define GL_RGB_SCALE                      0x8573
+#define GL_ADD_SIGNED                     0x8574
+#define GL_INTERPOLATE                    0x8575
+#define GL_SUBTRACT                       0x84E7
+#define GL_CONSTANT                       0x8576
+#define GL_PRIMARY_COLOR                  0x8577
+#define GL_PREVIOUS                       0x8578
+#define GL_DOT3_RGB                       0x86AE
+#define GL_DOT3_RGBA                      0x86AF
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_BLEND_DST_RGB                  0x80C8
+#define GL_BLEND_SRC_RGB                  0x80C9
+#define GL_BLEND_DST_ALPHA                0x80CA
+#define GL_BLEND_SRC_ALPHA                0x80CB
+#define GL_POINT_SIZE_MIN                 0x8126
+#define GL_POINT_SIZE_MAX                 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
+#define GL_POINT_DISTANCE_ATTENUATION     0x8129
+#define GL_GENERATE_MIPMAP                0x8191
+#define GL_GENERATE_MIPMAP_HINT           0x8192
+#define GL_DEPTH_COMPONENT16              0x81A5
+#define GL_DEPTH_COMPONENT24              0x81A6
+#define GL_DEPTH_COMPONENT32              0x81A7
+#define GL_MIRRORED_REPEAT                0x8370
+#define GL_FOG_COORDINATE_SOURCE          0x8450
+#define GL_FOG_COORDINATE                 0x8451
+#define GL_FRAGMENT_DEPTH                 0x8452
+#define GL_CURRENT_FOG_COORDINATE         0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
+#define GL_FOG_COORDINATE_ARRAY           0x8457
+#define GL_COLOR_SUM                      0x8458
+#define GL_CURRENT_SECONDARY_COLOR        0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
+#define GL_SECONDARY_COLOR_ARRAY          0x845E
+#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
+#define GL_TEXTURE_FILTER_CONTROL         0x8500
+#define GL_TEXTURE_LOD_BIAS               0x8501
+#define GL_INCR_WRAP                      0x8507
+#define GL_DECR_WRAP                      0x8508
+#define GL_TEXTURE_DEPTH_SIZE             0x884A
+#define GL_DEPTH_TEXTURE_MODE             0x884B
+#define GL_TEXTURE_COMPARE_MODE           0x884C
+#define GL_TEXTURE_COMPARE_FUNC           0x884D
+#define GL_COMPARE_R_TO_TEXTURE           0x884E
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_BUFFER_SIZE                    0x8764
+#define GL_BUFFER_USAGE                   0x8765
+#define GL_QUERY_COUNTER_BITS             0x8864
+#define GL_CURRENT_QUERY                  0x8865
+#define GL_QUERY_RESULT                   0x8866
+#define GL_QUERY_RESULT_AVAILABLE         0x8867
+#define GL_ARRAY_BUFFER                   0x8892
+#define GL_ELEMENT_ARRAY_BUFFER           0x8893
+#define GL_ARRAY_BUFFER_BINDING           0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY                      0x88B8
+#define GL_WRITE_ONLY                     0x88B9
+#define GL_READ_WRITE                     0x88BA
+#define GL_BUFFER_ACCESS                  0x88BB
+#define GL_BUFFER_MAPPED                  0x88BC
+#define GL_BUFFER_MAP_POINTER             0x88BD
+#define GL_STREAM_DRAW                    0x88E0
+#define GL_STREAM_READ                    0x88E1
+#define GL_STREAM_COPY                    0x88E2
+#define GL_STATIC_DRAW                    0x88E4
+#define GL_STATIC_READ                    0x88E5
+#define GL_STATIC_COPY                    0x88E6
+#define GL_DYNAMIC_DRAW                   0x88E8
+#define GL_DYNAMIC_READ                   0x88E9
+#define GL_DYNAMIC_COPY                   0x88EA
+#define GL_SAMPLES_PASSED                 0x8914
+#define GL_FOG_COORD_SRC                  GL_FOG_COORDINATE_SOURCE
+#define GL_FOG_COORD                      GL_FOG_COORDINATE
+#define GL_CURRENT_FOG_COORD              GL_CURRENT_FOG_COORDINATE
+#define GL_FOG_COORD_ARRAY_TYPE           GL_FOG_COORDINATE_ARRAY_TYPE
+#define GL_FOG_COORD_ARRAY_STRIDE         GL_FOG_COORDINATE_ARRAY_STRIDE
+#define GL_FOG_COORD_ARRAY_POINTER        GL_FOG_COORDINATE_ARRAY_POINTER
+#define GL_FOG_COORD_ARRAY                GL_FOG_COORDINATE_ARRAY
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
+#define GL_SRC0_RGB                       GL_SOURCE0_RGB
+#define GL_SRC1_RGB                       GL_SOURCE1_RGB
+#define GL_SRC2_RGB                       GL_SOURCE2_RGB
+#define GL_SRC0_ALPHA                     GL_SOURCE0_ALPHA
+#define GL_SRC1_ALPHA                     GL_SOURCE1_ALPHA
+#define GL_SRC2_ALPHA                     GL_SOURCE2_ALPHA
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_BLEND_EQUATION_RGB             GL_BLEND_EQUATION
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
+#define GL_CURRENT_VERTEX_ATTRIB          0x8626
+#define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
+#define GL_STENCIL_BACK_FUNC              0x8800
+#define GL_STENCIL_BACK_FAIL              0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
+#define GL_MAX_DRAW_BUFFERS               0x8824
+#define GL_DRAW_BUFFER0                   0x8825
+#define GL_DRAW_BUFFER1                   0x8826
+#define GL_DRAW_BUFFER2                   0x8827
+#define GL_DRAW_BUFFER3                   0x8828
+#define GL_DRAW_BUFFER4                   0x8829
+#define GL_DRAW_BUFFER5                   0x882A
+#define GL_DRAW_BUFFER6                   0x882B
+#define GL_DRAW_BUFFER7                   0x882C
+#define GL_DRAW_BUFFER8                   0x882D
+#define GL_DRAW_BUFFER9                   0x882E
+#define GL_DRAW_BUFFER10                  0x882F
+#define GL_DRAW_BUFFER11                  0x8830
+#define GL_DRAW_BUFFER12                  0x8831
+#define GL_DRAW_BUFFER13                  0x8832
+#define GL_DRAW_BUFFER14                  0x8833
+#define GL_DRAW_BUFFER15                  0x8834
+#define GL_BLEND_EQUATION_ALPHA           0x883D
+#define GL_POINT_SPRITE                   0x8861
+#define GL_COORD_REPLACE                  0x8862
+#define GL_MAX_VERTEX_ATTRIBS             0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_MAX_TEXTURE_COORDS             0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
+#define GL_FRAGMENT_SHADER                0x8B30
+#define GL_VERTEX_SHADER                  0x8B31
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
+#define GL_MAX_VARYING_FLOATS             0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_SHADER_TYPE                    0x8B4F
+#define GL_FLOAT_VEC2                     0x8B50
+#define GL_FLOAT_VEC3                     0x8B51
+#define GL_FLOAT_VEC4                     0x8B52
+#define GL_INT_VEC2                       0x8B53
+#define GL_INT_VEC3                       0x8B54
+#define GL_INT_VEC4                       0x8B55
+#define GL_BOOL                           0x8B56
+#define GL_BOOL_VEC2                      0x8B57
+#define GL_BOOL_VEC3                      0x8B58
+#define GL_BOOL_VEC4                      0x8B59
+#define GL_FLOAT_MAT2                     0x8B5A
+#define GL_FLOAT_MAT3                     0x8B5B
+#define GL_FLOAT_MAT4                     0x8B5C
+#define GL_SAMPLER_1D                     0x8B5D
+#define GL_SAMPLER_2D                     0x8B5E
+#define GL_SAMPLER_3D                     0x8B5F
+#define GL_SAMPLER_CUBE                   0x8B60
+#define GL_SAMPLER_1D_SHADOW              0x8B61
+#define GL_SAMPLER_2D_SHADOW              0x8B62
+#define GL_DELETE_STATUS                  0x8B80
+#define GL_COMPILE_STATUS                 0x8B81
+#define GL_LINK_STATUS                    0x8B82
+#define GL_VALIDATE_STATUS                0x8B83
+#define GL_INFO_LOG_LENGTH                0x8B84
+#define GL_ATTACHED_SHADERS               0x8B85
+#define GL_ACTIVE_UNIFORMS                0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
+#define GL_SHADER_SOURCE_LENGTH           0x8B88
+#define GL_ACTIVE_ATTRIBUTES              0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
+#define GL_CURRENT_PROGRAM                0x8B8D
+#define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
+#define GL_LOWER_LEFT                     0x8CA1
+#define GL_UPPER_LEFT                     0x8CA2
+#define GL_STENCIL_BACK_REF               0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
+#define GL_PIXEL_PACK_BUFFER              0x88EB
+#define GL_PIXEL_UNPACK_BUFFER            0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
+#define GL_FLOAT_MAT2x3                   0x8B65
+#define GL_FLOAT_MAT2x4                   0x8B66
+#define GL_FLOAT_MAT3x2                   0x8B67
+#define GL_FLOAT_MAT3x4                   0x8B68
+#define GL_FLOAT_MAT4x2                   0x8B69
+#define GL_FLOAT_MAT4x3                   0x8B6A
+#define GL_SRGB                           0x8C40
+#define GL_SRGB8                          0x8C41
+#define GL_SRGB_ALPHA                     0x8C42
+#define GL_SRGB8_ALPHA8                   0x8C43
+#define GL_SLUMINANCE_ALPHA               0x8C44
+#define GL_SLUMINANCE8_ALPHA8             0x8C45
+#define GL_SLUMINANCE                     0x8C46
+#define GL_SLUMINANCE8                    0x8C47
+#define GL_COMPRESSED_SRGB                0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA          0x8C49
+#define GL_COMPRESSED_SLUMINANCE          0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_COMPARE_REF_TO_TEXTURE         GL_COMPARE_R_TO_TEXTURE_ARB
+#define GL_CLIP_DISTANCE0                 GL_CLIP_PLANE0
+#define GL_CLIP_DISTANCE1                 GL_CLIP_PLANE1
+#define GL_CLIP_DISTANCE2                 GL_CLIP_PLANE2
+#define GL_CLIP_DISTANCE3                 GL_CLIP_PLANE3
+#define GL_CLIP_DISTANCE4                 GL_CLIP_PLANE4
+#define GL_CLIP_DISTANCE5                 GL_CLIP_PLANE5
+#define GL_MAX_CLIP_DISTANCES             GL_MAX_CLIP_PLANES
+#define GL_MAJOR_VERSION                  0x821B
+#define GL_MINOR_VERSION                  0x821C
+#define GL_NUM_EXTENSIONS                 0x821D
+#define GL_CONTEXT_FLAGS                  0x821E
+#define GL_DEPTH_BUFFER                   0x8223
+#define GL_STENCIL_BUFFER                 0x8224
+#define GL_COMPRESSED_RED                 0x8225
+#define GL_COMPRESSED_RG                  0x8226
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
+#define GL_RGBA32F                        0x8814
+#define GL_RGB32F                         0x8815
+#define GL_RGBA16F                        0x881A
+#define GL_RGB16F                         0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
+#define GL_CLAMP_VERTEX_COLOR             0x891A
+#define GL_CLAMP_FRAGMENT_COLOR           0x891B
+#define GL_CLAMP_READ_COLOR               0x891C
+#define GL_FIXED_ONLY                     0x891D
+#define GL_MAX_VARYING_COMPONENTS         GL_MAX_VARYING_FLOATS
+#define GL_TEXTURE_RED_TYPE               0x8C10
+#define GL_TEXTURE_GREEN_TYPE             0x8C11
+#define GL_TEXTURE_BLUE_TYPE              0x8C12
+#define GL_TEXTURE_ALPHA_TYPE             0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE         0x8C15
+#define GL_TEXTURE_DEPTH_TYPE             0x8C16
+#define GL_UNSIGNED_NORMALIZED            0x8C17
+#define GL_TEXTURE_1D_ARRAY               0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
+#define GL_TEXTURE_2D_ARRAY               0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
+#define GL_R11F_G11F_B10F                 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
+#define GL_RGB9_E5                        0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
+#define GL_TEXTURE_SHARED_SIZE            0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED           0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD             0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS            0x8C8C
+#define GL_SEPARATE_ATTRIBS               0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI                       0x8D70
+#define GL_RGB32UI                        0x8D71
+#define GL_RGBA16UI                       0x8D76
+#define GL_RGB16UI                        0x8D77
+#define GL_RGBA8UI                        0x8D7C
+#define GL_RGB8UI                         0x8D7D
+#define GL_RGBA32I                        0x8D82
+#define GL_RGB32I                         0x8D83
+#define GL_RGBA16I                        0x8D88
+#define GL_RGB16I                         0x8D89
+#define GL_RGBA8I                         0x8D8E
+#define GL_RGB8I                          0x8D8F
+#define GL_RED_INTEGER                    0x8D94
+#define GL_GREEN_INTEGER                  0x8D95
+#define GL_BLUE_INTEGER                   0x8D96
+#define GL_ALPHA_INTEGER                  0x8D97
+#define GL_RGB_INTEGER                    0x8D98
+#define GL_RGBA_INTEGER                   0x8D99
+#define GL_BGR_INTEGER                    0x8D9A
+#define GL_BGRA_INTEGER                   0x8D9B
+#define GL_SAMPLER_1D_ARRAY               0x8DC0
+#define GL_SAMPLER_2D_ARRAY               0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
+#define GL_UNSIGNED_INT_VEC2              0x8DC6
+#define GL_UNSIGNED_INT_VEC3              0x8DC7
+#define GL_UNSIGNED_INT_VEC4              0x8DC8
+#define GL_INT_SAMPLER_1D                 0x8DC9
+#define GL_INT_SAMPLER_2D                 0x8DCA
+#define GL_INT_SAMPLER_3D                 0x8DCB
+#define GL_INT_SAMPLER_CUBE               0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
+#define GL_QUERY_WAIT                     0x8E13
+#define GL_QUERY_NO_WAIT                  0x8E14
+#define GL_QUERY_BY_REGION_WAIT           0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_TEXTURE0_ARB                   0x84C0
+#define GL_TEXTURE1_ARB                   0x84C1
+#define GL_TEXTURE2_ARB                   0x84C2
+#define GL_TEXTURE3_ARB                   0x84C3
+#define GL_TEXTURE4_ARB                   0x84C4
+#define GL_TEXTURE5_ARB                   0x84C5
+#define GL_TEXTURE6_ARB                   0x84C6
+#define GL_TEXTURE7_ARB                   0x84C7
+#define GL_TEXTURE8_ARB                   0x84C8
+#define GL_TEXTURE9_ARB                   0x84C9
+#define GL_TEXTURE10_ARB                  0x84CA
+#define GL_TEXTURE11_ARB                  0x84CB
+#define GL_TEXTURE12_ARB                  0x84CC
+#define GL_TEXTURE13_ARB                  0x84CD
+#define GL_TEXTURE14_ARB                  0x84CE
+#define GL_TEXTURE15_ARB                  0x84CF
+#define GL_TEXTURE16_ARB                  0x84D0
+#define GL_TEXTURE17_ARB                  0x84D1
+#define GL_TEXTURE18_ARB                  0x84D2
+#define GL_TEXTURE19_ARB                  0x84D3
+#define GL_TEXTURE20_ARB                  0x84D4
+#define GL_TEXTURE21_ARB                  0x84D5
+#define GL_TEXTURE22_ARB                  0x84D6
+#define GL_TEXTURE23_ARB                  0x84D7
+#define GL_TEXTURE24_ARB                  0x84D8
+#define GL_TEXTURE25_ARB                  0x84D9
+#define GL_TEXTURE26_ARB                  0x84DA
+#define GL_TEXTURE27_ARB                  0x84DB
+#define GL_TEXTURE28_ARB                  0x84DC
+#define GL_TEXTURE29_ARB                  0x84DD
+#define GL_TEXTURE30_ARB                  0x84DE
+#define GL_TEXTURE31_ARB                  0x84DF
+#define GL_ACTIVE_TEXTURE_ARB             0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
+#define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_MULTISAMPLE_ARB                0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
+#define GL_SAMPLE_COVERAGE_ARB            0x80A0
+#define GL_SAMPLE_BUFFERS_ARB             0x80A8
+#define GL_SAMPLES_ARB                    0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
+#define GL_MULTISAMPLE_BIT_ARB            0x20000000
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_NORMAL_MAP_ARB                 0x8511
+#define GL_REFLECTION_MAP_ARB             0x8512
+#define GL_TEXTURE_CUBE_MAP_ARB           0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_COMPRESSED_ALPHA_ARB           0x84E9
+#define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
+#define GL_COMPRESSED_INTENSITY_ARB       0x84EC
+#define GL_COMPRESSED_RGB_ARB             0x84ED
+#define GL_COMPRESSED_RGBA_ARB            0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
+#define GL_TEXTURE_COMPRESSED_ARB         0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_ARB            0x812D
+#endif
+
+#ifndef GL_ARB_point_parameters
+#define GL_POINT_SIZE_MIN_ARB             0x8126
+#define GL_POINT_SIZE_MAX_ARB             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
+#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_MAX_VERTEX_UNITS_ARB           0x86A4
+#define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
+#define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
+#define GL_VERTEX_BLEND_ARB               0x86A7
+#define GL_CURRENT_WEIGHT_ARB             0x86A8
+#define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
+#define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
+#define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
+#define GL_WEIGHT_ARRAY_ARB               0x86AD
+#define GL_MODELVIEW0_ARB                 0x1700
+#define GL_MODELVIEW1_ARB                 0x850A
+#define GL_MODELVIEW2_ARB                 0x8722
+#define GL_MODELVIEW3_ARB                 0x8723
+#define GL_MODELVIEW4_ARB                 0x8724
+#define GL_MODELVIEW5_ARB                 0x8725
+#define GL_MODELVIEW6_ARB                 0x8726
+#define GL_MODELVIEW7_ARB                 0x8727
+#define GL_MODELVIEW8_ARB                 0x8728
+#define GL_MODELVIEW9_ARB                 0x8729
+#define GL_MODELVIEW10_ARB                0x872A
+#define GL_MODELVIEW11_ARB                0x872B
+#define GL_MODELVIEW12_ARB                0x872C
+#define GL_MODELVIEW13_ARB                0x872D
+#define GL_MODELVIEW14_ARB                0x872E
+#define GL_MODELVIEW15_ARB                0x872F
+#define GL_MODELVIEW16_ARB                0x8730
+#define GL_MODELVIEW17_ARB                0x8731
+#define GL_MODELVIEW18_ARB                0x8732
+#define GL_MODELVIEW19_ARB                0x8733
+#define GL_MODELVIEW20_ARB                0x8734
+#define GL_MODELVIEW21_ARB                0x8735
+#define GL_MODELVIEW22_ARB                0x8736
+#define GL_MODELVIEW23_ARB                0x8737
+#define GL_MODELVIEW24_ARB                0x8738
+#define GL_MODELVIEW25_ARB                0x8739
+#define GL_MODELVIEW26_ARB                0x873A
+#define GL_MODELVIEW27_ARB                0x873B
+#define GL_MODELVIEW28_ARB                0x873C
+#define GL_MODELVIEW29_ARB                0x873D
+#define GL_MODELVIEW30_ARB                0x873E
+#define GL_MODELVIEW31_ARB                0x873F
+#endif
+
+#ifndef GL_ARB_matrix_palette
+#define GL_MATRIX_PALETTE_ARB             0x8840
+#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
+#define GL_MAX_PALETTE_MATRICES_ARB       0x8842
+#define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
+#define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
+#define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
+#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_COMBINE_ARB                    0x8570
+#define GL_COMBINE_RGB_ARB                0x8571
+#define GL_COMBINE_ALPHA_ARB              0x8572
+#define GL_SOURCE0_RGB_ARB                0x8580
+#define GL_SOURCE1_RGB_ARB                0x8581
+#define GL_SOURCE2_RGB_ARB                0x8582
+#define GL_SOURCE0_ALPHA_ARB              0x8588
+#define GL_SOURCE1_ALPHA_ARB              0x8589
+#define GL_SOURCE2_ALPHA_ARB              0x858A
+#define GL_OPERAND0_RGB_ARB               0x8590
+#define GL_OPERAND1_RGB_ARB               0x8591
+#define GL_OPERAND2_RGB_ARB               0x8592
+#define GL_OPERAND0_ALPHA_ARB             0x8598
+#define GL_OPERAND1_ALPHA_ARB             0x8599
+#define GL_OPERAND2_ALPHA_ARB             0x859A
+#define GL_RGB_SCALE_ARB                  0x8573
+#define GL_ADD_SIGNED_ARB                 0x8574
+#define GL_INTERPOLATE_ARB                0x8575
+#define GL_SUBTRACT_ARB                   0x84E7
+#define GL_CONSTANT_ARB                   0x8576
+#define GL_PRIMARY_COLOR_ARB              0x8577
+#define GL_PREVIOUS_ARB                   0x8578
+#endif
+
+#ifndef GL_ARB_texture_env_crossbar
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_DOT3_RGB_ARB                   0x86AE
+#define GL_DOT3_RGBA_ARB                  0x86AF
+#endif
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_ARB            0x8370
+#endif
+
+#ifndef GL_ARB_depth_texture
+#define GL_DEPTH_COMPONENT16_ARB          0x81A5
+#define GL_DEPTH_COMPONENT24_ARB          0x81A6
+#define GL_DEPTH_COMPONENT32_ARB          0x81A7
+#define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
+#define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
+#endif
+
+#ifndef GL_ARB_shadow
+#define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
+#define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
+#define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
+#endif
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
+#endif
+
+#ifndef GL_ARB_window_pos
+#endif
+
+#ifndef GL_ARB_vertex_program
+#define GL_COLOR_SUM_ARB                  0x8458
+#define GL_VERTEX_PROGRAM_ARB             0x8620
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
+#define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
+#define GL_PROGRAM_LENGTH_ARB             0x8627
+#define GL_PROGRAM_STRING_ARB             0x8628
+#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
+#define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
+#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
+#define GL_CURRENT_MATRIX_ARB             0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
+#define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
+#define GL_PROGRAM_BINDING_ARB            0x8677
+#define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
+#define GL_PROGRAM_ERROR_STRING_ARB       0x8874
+#define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
+#define GL_PROGRAM_FORMAT_ARB             0x8876
+#define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
+#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
+#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
+#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
+#define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
+#define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
+#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
+#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
+#define GL_PROGRAM_PARAMETERS_ARB         0x88A8
+#define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
+#define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
+#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
+#define GL_PROGRAM_ATTRIBS_ARB            0x88AC
+#define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
+#define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
+#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
+#define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
+#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
+#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
+#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
+#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
+#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
+#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
+#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
+#define GL_MATRIX0_ARB                    0x88C0
+#define GL_MATRIX1_ARB                    0x88C1
+#define GL_MATRIX2_ARB                    0x88C2
+#define GL_MATRIX3_ARB                    0x88C3
+#define GL_MATRIX4_ARB                    0x88C4
+#define GL_MATRIX5_ARB                    0x88C5
+#define GL_MATRIX6_ARB                    0x88C6
+#define GL_MATRIX7_ARB                    0x88C7
+#define GL_MATRIX8_ARB                    0x88C8
+#define GL_MATRIX9_ARB                    0x88C9
+#define GL_MATRIX10_ARB                   0x88CA
+#define GL_MATRIX11_ARB                   0x88CB
+#define GL_MATRIX12_ARB                   0x88CC
+#define GL_MATRIX13_ARB                   0x88CD
+#define GL_MATRIX14_ARB                   0x88CE
+#define GL_MATRIX15_ARB                   0x88CF
+#define GL_MATRIX16_ARB                   0x88D0
+#define GL_MATRIX17_ARB                   0x88D1
+#define GL_MATRIX18_ARB                   0x88D2
+#define GL_MATRIX19_ARB                   0x88D3
+#define GL_MATRIX20_ARB                   0x88D4
+#define GL_MATRIX21_ARB                   0x88D5
+#define GL_MATRIX22_ARB                   0x88D6
+#define GL_MATRIX23_ARB                   0x88D7
+#define GL_MATRIX24_ARB                   0x88D8
+#define GL_MATRIX25_ARB                   0x88D9
+#define GL_MATRIX26_ARB                   0x88DA
+#define GL_MATRIX27_ARB                   0x88DB
+#define GL_MATRIX28_ARB                   0x88DC
+#define GL_MATRIX29_ARB                   0x88DD
+#define GL_MATRIX30_ARB                   0x88DE
+#define GL_MATRIX31_ARB                   0x88DF
+#endif
+
+#ifndef GL_ARB_fragment_program
+#define GL_FRAGMENT_PROGRAM_ARB           0x8804
+#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
+#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
+#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
+#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
+#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
+#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
+#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
+#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
+#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
+#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
+#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
+#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
+#define GL_MAX_TEXTURE_COORDS_ARB         0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_BUFFER_SIZE_ARB                0x8764
+#define GL_BUFFER_USAGE_ARB               0x8765
+#define GL_ARRAY_BUFFER_ARB               0x8892
+#define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
+#define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
+#define GL_READ_ONLY_ARB                  0x88B8
+#define GL_WRITE_ONLY_ARB                 0x88B9
+#define GL_READ_WRITE_ARB                 0x88BA
+#define GL_BUFFER_ACCESS_ARB              0x88BB
+#define GL_BUFFER_MAPPED_ARB              0x88BC
+#define GL_BUFFER_MAP_POINTER_ARB         0x88BD
+#define GL_STREAM_DRAW_ARB                0x88E0
+#define GL_STREAM_READ_ARB                0x88E1
+#define GL_STREAM_COPY_ARB                0x88E2
+#define GL_STATIC_DRAW_ARB                0x88E4
+#define GL_STATIC_READ_ARB                0x88E5
+#define GL_STATIC_COPY_ARB                0x88E6
+#define GL_DYNAMIC_DRAW_ARB               0x88E8
+#define GL_DYNAMIC_READ_ARB               0x88E9
+#define GL_DYNAMIC_COPY_ARB               0x88EA
+#endif
+
+#ifndef GL_ARB_occlusion_query
+#define GL_QUERY_COUNTER_BITS_ARB         0x8864
+#define GL_CURRENT_QUERY_ARB              0x8865
+#define GL_QUERY_RESULT_ARB               0x8866
+#define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
+#define GL_SAMPLES_PASSED_ARB             0x8914
+#endif
+
+#ifndef GL_ARB_shader_objects
+#define GL_PROGRAM_OBJECT_ARB             0x8B40
+#define GL_SHADER_OBJECT_ARB              0x8B48
+#define GL_OBJECT_TYPE_ARB                0x8B4E
+#define GL_OBJECT_SUBTYPE_ARB             0x8B4F
+#define GL_FLOAT_VEC2_ARB                 0x8B50
+#define GL_FLOAT_VEC3_ARB                 0x8B51
+#define GL_FLOAT_VEC4_ARB                 0x8B52
+#define GL_INT_VEC2_ARB                   0x8B53
+#define GL_INT_VEC3_ARB                   0x8B54
+#define GL_INT_VEC4_ARB                   0x8B55
+#define GL_BOOL_ARB                       0x8B56
+#define GL_BOOL_VEC2_ARB                  0x8B57
+#define GL_BOOL_VEC3_ARB                  0x8B58
+#define GL_BOOL_VEC4_ARB                  0x8B59
+#define GL_FLOAT_MAT2_ARB                 0x8B5A
+#define GL_FLOAT_MAT3_ARB                 0x8B5B
+#define GL_FLOAT_MAT4_ARB                 0x8B5C
+#define GL_SAMPLER_1D_ARB                 0x8B5D
+#define GL_SAMPLER_2D_ARB                 0x8B5E
+#define GL_SAMPLER_3D_ARB                 0x8B5F
+#define GL_SAMPLER_CUBE_ARB               0x8B60
+#define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
+#define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
+#define GL_SAMPLER_2D_RECT_ARB            0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
+#define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
+#define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
+#define GL_OBJECT_LINK_STATUS_ARB         0x8B82
+#define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
+#define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
+#define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
+#define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
+#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
+#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
+#endif
+
+#ifndef GL_ARB_vertex_shader
+#define GL_VERTEX_SHADER_ARB              0x8B31
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
+#define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
+#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
+#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
+#endif
+
+#ifndef GL_ARB_fragment_shader
+#define GL_FRAGMENT_SHADER_ARB            0x8B30
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
+#endif
+
+#ifndef GL_ARB_shading_language_100
+#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
+#endif
+
+#ifndef GL_ARB_texture_non_power_of_two
+#endif
+
+#ifndef GL_ARB_point_sprite
+#define GL_POINT_SPRITE_ARB               0x8861
+#define GL_COORD_REPLACE_ARB              0x8862
+#endif
+
+#ifndef GL_ARB_fragment_program_shadow
+#endif
+
+#ifndef GL_ARB_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ARB           0x8824
+#define GL_DRAW_BUFFER0_ARB               0x8825
+#define GL_DRAW_BUFFER1_ARB               0x8826
+#define GL_DRAW_BUFFER2_ARB               0x8827
+#define GL_DRAW_BUFFER3_ARB               0x8828
+#define GL_DRAW_BUFFER4_ARB               0x8829
+#define GL_DRAW_BUFFER5_ARB               0x882A
+#define GL_DRAW_BUFFER6_ARB               0x882B
+#define GL_DRAW_BUFFER7_ARB               0x882C
+#define GL_DRAW_BUFFER8_ARB               0x882D
+#define GL_DRAW_BUFFER9_ARB               0x882E
+#define GL_DRAW_BUFFER10_ARB              0x882F
+#define GL_DRAW_BUFFER11_ARB              0x8830
+#define GL_DRAW_BUFFER12_ARB              0x8831
+#define GL_DRAW_BUFFER13_ARB              0x8832
+#define GL_DRAW_BUFFER14_ARB              0x8833
+#define GL_DRAW_BUFFER15_ARB              0x8834
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_ARB          0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#endif
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_RGBA_FLOAT_MODE_ARB            0x8820
+#define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
+#define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
+#define GL_CLAMP_READ_COLOR_ARB           0x891C
+#define GL_FIXED_ONLY_ARB                 0x891D
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_HALF_FLOAT_ARB                 0x140B
+#endif
+
+#ifndef GL_ARB_texture_float
+#define GL_TEXTURE_RED_TYPE_ARB           0x8C10
+#define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
+#define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
+#define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
+#define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
+#define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
+#define GL_RGBA32F_ARB                    0x8814
+#define GL_RGB32F_ARB                     0x8815
+#define GL_ALPHA32F_ARB                   0x8816
+#define GL_INTENSITY32F_ARB               0x8817
+#define GL_LUMINANCE32F_ARB               0x8818
+#define GL_LUMINANCE_ALPHA32F_ARB         0x8819
+#define GL_RGBA16F_ARB                    0x881A
+#define GL_RGB16F_ARB                     0x881B
+#define GL_ALPHA16F_ARB                   0x881C
+#define GL_INTENSITY16F_ARB               0x881D
+#define GL_LUMINANCE16F_ARB               0x881E
+#define GL_LUMINANCE_ALPHA16F_ARB         0x881F
+#endif
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F             0x8CAC
+#define GL_DEPTH32F_STENCIL8              0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT            0x8218
+#define GL_FRAMEBUFFER_UNDEFINED          0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
+#define GL_INDEX                          0x8222
+#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
+#define GL_DEPTH_STENCIL                  0x84F9
+#define GL_UNSIGNED_INT_24_8              0x84FA
+#define GL_DEPTH24_STENCIL8               0x88F0
+#define GL_TEXTURE_STENCIL_SIZE           0x88F1
+#define GL_FRAMEBUFFER_BINDING            0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
+#define GL_RENDERBUFFER_BINDING           0x8CA7
+#define GL_READ_FRAMEBUFFER               0x8CA8
+#define GL_DRAW_FRAMEBUFFER               0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
+#define GL_RENDERBUFFER_SAMPLES           0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
+#define GL_COLOR_ATTACHMENT0              0x8CE0
+#define GL_COLOR_ATTACHMENT1              0x8CE1
+#define GL_COLOR_ATTACHMENT2              0x8CE2
+#define GL_COLOR_ATTACHMENT3              0x8CE3
+#define GL_COLOR_ATTACHMENT4              0x8CE4
+#define GL_COLOR_ATTACHMENT5              0x8CE5
+#define GL_COLOR_ATTACHMENT6              0x8CE6
+#define GL_COLOR_ATTACHMENT7              0x8CE7
+#define GL_COLOR_ATTACHMENT8              0x8CE8
+#define GL_COLOR_ATTACHMENT9              0x8CE9
+#define GL_COLOR_ATTACHMENT10             0x8CEA
+#define GL_COLOR_ATTACHMENT11             0x8CEB
+#define GL_COLOR_ATTACHMENT12             0x8CEC
+#define GL_COLOR_ATTACHMENT13             0x8CED
+#define GL_COLOR_ATTACHMENT14             0x8CEE
+#define GL_COLOR_ATTACHMENT15             0x8CEF
+#define GL_DEPTH_ATTACHMENT               0x8D00
+#define GL_STENCIL_ATTACHMENT             0x8D20
+#define GL_FRAMEBUFFER                    0x8D40
+#define GL_RENDERBUFFER                   0x8D41
+#define GL_RENDERBUFFER_WIDTH             0x8D42
+#define GL_RENDERBUFFER_HEIGHT            0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
+#define GL_STENCIL_INDEX1                 0x8D46
+#define GL_STENCIL_INDEX4                 0x8D47
+#define GL_STENCIL_INDEX8                 0x8D48
+#define GL_STENCIL_INDEX16                0x8D49
+#define GL_RENDERBUFFER_RED_SIZE          0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES                    0x8D57
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB               0x8DB9
+#endif
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_LINES_ADJACENCY_ARB            0x000A
+#define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
+#define GL_TRIANGLES_ADJACENCY_ARB        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
+#define GL_PROGRAM_POINT_SIZE_ARB         0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB            0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_HALF_FLOAT                     0x140B
+#endif
+
+#ifndef GL_ARB_instanced_arrays
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_MAP_READ_BIT                   0x0001
+#define GL_MAP_WRITE_BIT                  0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_TEXTURE_BUFFER_ARB             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1           0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
+#define GL_COMPRESSED_RG_RGTC2            0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_RG                             0x8227
+#define GL_RG_INTEGER                     0x8228
+#define GL_R8                             0x8229
+#define GL_R16                            0x822A
+#define GL_RG8                            0x822B
+#define GL_RG16                           0x822C
+#define GL_R16F                           0x822D
+#define GL_R32F                           0x822E
+#define GL_RG16F                          0x822F
+#define GL_RG32F                          0x8230
+#define GL_R8I                            0x8231
+#define GL_R8UI                           0x8232
+#define GL_R16I                           0x8233
+#define GL_R16UI                          0x8234
+#define GL_R32I                           0x8235
+#define GL_R32UI                          0x8236
+#define GL_RG8I                           0x8237
+#define GL_RG8UI                          0x8238
+#define GL_RG16I                          0x8239
+#define GL_RG16UI                         0x823A
+#define GL_RG32I                          0x823B
+#define GL_RG32UI                         0x823C
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING           0x85B5
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_ABGR_EXT                       0x8000
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_CONSTANT_COLOR_EXT             0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
+#define GL_CONSTANT_ALPHA_EXT             0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
+#define GL_BLEND_COLOR_EXT                0x8005
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_POLYGON_OFFSET_EXT             0x8037
+#define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
+#define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_ALPHA4_EXT                     0x803B
+#define GL_ALPHA8_EXT                     0x803C
+#define GL_ALPHA12_EXT                    0x803D
+#define GL_ALPHA16_EXT                    0x803E
+#define GL_LUMINANCE4_EXT                 0x803F
+#define GL_LUMINANCE8_EXT                 0x8040
+#define GL_LUMINANCE12_EXT                0x8041
+#define GL_LUMINANCE16_EXT                0x8042
+#define GL_LUMINANCE4_ALPHA4_EXT          0x8043
+#define GL_LUMINANCE6_ALPHA2_EXT          0x8044
+#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
+#define GL_LUMINANCE12_ALPHA4_EXT         0x8046
+#define GL_LUMINANCE12_ALPHA12_EXT        0x8047
+#define GL_LUMINANCE16_ALPHA16_EXT        0x8048
+#define GL_INTENSITY_EXT                  0x8049
+#define GL_INTENSITY4_EXT                 0x804A
+#define GL_INTENSITY8_EXT                 0x804B
+#define GL_INTENSITY12_EXT                0x804C
+#define GL_INTENSITY16_EXT                0x804D
+#define GL_RGB2_EXT                       0x804E
+#define GL_RGB4_EXT                       0x804F
+#define GL_RGB5_EXT                       0x8050
+#define GL_RGB8_EXT                       0x8051
+#define GL_RGB10_EXT                      0x8052
+#define GL_RGB12_EXT                      0x8053
+#define GL_RGB16_EXT                      0x8054
+#define GL_RGBA2_EXT                      0x8055
+#define GL_RGBA4_EXT                      0x8056
+#define GL_RGB5_A1_EXT                    0x8057
+#define GL_RGBA8_EXT                      0x8058
+#define GL_RGB10_A2_EXT                   0x8059
+#define GL_RGBA12_EXT                     0x805A
+#define GL_RGBA16_EXT                     0x805B
+#define GL_TEXTURE_RED_SIZE_EXT           0x805C
+#define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
+#define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
+#define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
+#define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
+#define GL_REPLACE_EXT                    0x8062
+#define GL_PROXY_TEXTURE_1D_EXT           0x8063
+#define GL_PROXY_TEXTURE_2D_EXT           0x8064
+#define GL_TEXTURE_TOO_LARGE_EXT          0x8065
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_PACK_SKIP_IMAGES_EXT           0x806B
+#define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
+#define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
+#define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
+#define GL_TEXTURE_3D_EXT                 0x806F
+#define GL_PROXY_TEXTURE_3D_EXT           0x8070
+#define GL_TEXTURE_DEPTH_EXT              0x8071
+#define GL_TEXTURE_WRAP_R_EXT             0x8072
+#define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_FILTER4_SGIS                   0x8146
+#define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
+#endif
+
+#ifndef GL_EXT_subtexture
+#endif
+
+#ifndef GL_EXT_copy_texture
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_HISTOGRAM_EXT                  0x8024
+#define GL_PROXY_HISTOGRAM_EXT            0x8025
+#define GL_HISTOGRAM_WIDTH_EXT            0x8026
+#define GL_HISTOGRAM_FORMAT_EXT           0x8027
+#define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
+#define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
+#define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
+#define GL_HISTOGRAM_SINK_EXT             0x802D
+#define GL_MINMAX_EXT                     0x802E
+#define GL_MINMAX_FORMAT_EXT              0x802F
+#define GL_MINMAX_SINK_EXT                0x8030
+#define GL_TABLE_TOO_LARGE_EXT            0x8031
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_CONVOLUTION_1D_EXT             0x8010
+#define GL_CONVOLUTION_2D_EXT             0x8011
+#define GL_SEPARABLE_2D_EXT               0x8012
+#define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
+#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
+#define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
+#define GL_REDUCE_EXT                     0x8016
+#define GL_CONVOLUTION_FORMAT_EXT         0x8017
+#define GL_CONVOLUTION_WIDTH_EXT          0x8018
+#define GL_CONVOLUTION_HEIGHT_EXT         0x8019
+#define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_COLOR_MATRIX_SGI               0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_COLOR_TABLE_SGI                0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
+#define GL_PROXY_COLOR_TABLE_SGI          0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
+#define GL_COLOR_TABLE_SCALE_SGI          0x80D6
+#define GL_COLOR_TABLE_BIAS_SGI           0x80D7
+#define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
+#define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
+#define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_PIXEL_TEXTURE_SGIS             0x8353
+#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
+#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
+#define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_PIXEL_TEX_GEN_SGIX             0x8139
+#define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
+#define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
+#define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
+#define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
+#define GL_TEXTURE_4D_SGIS                0x8134
+#define GL_PROXY_TEXTURE_4D_SGIS          0x8135
+#define GL_TEXTURE_4DSIZE_SGIS            0x8136
+#define GL_TEXTURE_WRAP_Q_SGIS            0x8137
+#define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
+#define GL_TEXTURE_4D_BINDING_SGIS        0x814F
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
+#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_CMYK_EXT                       0x800C
+#define GL_CMYKA_EXT                      0x800D
+#define GL_PACK_CMYK_HINT_EXT             0x800E
+#define GL_UNPACK_CMYK_HINT_EXT           0x800F
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_TEXTURE_PRIORITY_EXT           0x8066
+#define GL_TEXTURE_RESIDENT_EXT           0x8067
+#define GL_TEXTURE_1D_BINDING_EXT         0x8068
+#define GL_TEXTURE_2D_BINDING_EXT         0x8069
+#define GL_TEXTURE_3D_BINDING_EXT         0x806A
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
+#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
+#define GL_LINEAR_DETAIL_SGIS             0x8097
+#define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
+#define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
+#define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
+#define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
+#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_LINEAR_SHARPEN_SGIS            0x80AD
+#define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
+#define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
+#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
+#define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
+#define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_TEXTURE_MIN_LOD_SGIS           0x813A
+#define GL_TEXTURE_MAX_LOD_SGIS           0x813B
+#define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
+#define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_MULTISAMPLE_SGIS               0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
+#define GL_SAMPLE_MASK_SGIS               0x80A0
+#define GL_1PASS_SGIS                     0x80A1
+#define GL_2PASS_0_SGIS                   0x80A2
+#define GL_2PASS_1_SGIS                   0x80A3
+#define GL_4PASS_0_SGIS                   0x80A4
+#define GL_4PASS_1_SGIS                   0x80A5
+#define GL_4PASS_2_SGIS                   0x80A6
+#define GL_4PASS_3_SGIS                   0x80A7
+#define GL_SAMPLE_BUFFERS_SGIS            0x80A8
+#define GL_SAMPLES_SGIS                   0x80A9
+#define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
+#define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
+#define GL_SAMPLE_PATTERN_SGIS            0x80AC
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_RESCALE_NORMAL_EXT             0x803A
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_VERTEX_ARRAY_EXT               0x8074
+#define GL_NORMAL_ARRAY_EXT               0x8075
+#define GL_COLOR_ARRAY_EXT                0x8076
+#define GL_INDEX_ARRAY_EXT                0x8077
+#define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
+#define GL_EDGE_FLAG_ARRAY_EXT            0x8079
+#define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
+#define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
+#define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
+#define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
+#define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
+#define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
+#define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
+#define GL_COLOR_ARRAY_SIZE_EXT           0x8081
+#define GL_COLOR_ARRAY_TYPE_EXT           0x8082
+#define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
+#define GL_COLOR_ARRAY_COUNT_EXT          0x8084
+#define GL_INDEX_ARRAY_TYPE_EXT           0x8085
+#define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
+#define GL_INDEX_ARRAY_COUNT_EXT          0x8087
+#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
+#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
+#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
+#define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
+#define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
+#define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
+#define GL_COLOR_ARRAY_POINTER_EXT        0x8090
+#define GL_INDEX_ARRAY_POINTER_EXT        0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_GENERATE_MIPMAP_SGIS           0x8191
+#define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
+#define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
+#define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
+#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
+#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
+#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
+#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
+#define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
+#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
+#define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
+#define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
+#define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_TEXTURE_COMPARE_SGIX           0x819A
+#define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
+#define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
+#define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_CLAMP_TO_EDGE_SGIS             0x812F
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_SGIS           0x812D
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_FUNC_ADD_EXT                   0x8006
+#define GL_MIN_EXT                        0x8007
+#define GL_MAX_EXT                        0x8008
+#define GL_BLEND_EQUATION_EXT             0x8009
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_FUNC_SUBTRACT_EXT              0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_INTERLACE_SGIX                 0x8094
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
+#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
+#define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
+#define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
+#define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
+#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
+#define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
+#define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
+#endif
+
+#ifndef GL_SGIS_texture_select
+#define GL_DUAL_ALPHA4_SGIS               0x8110
+#define GL_DUAL_ALPHA8_SGIS               0x8111
+#define GL_DUAL_ALPHA12_SGIS              0x8112
+#define GL_DUAL_ALPHA16_SGIS              0x8113
+#define GL_DUAL_LUMINANCE4_SGIS           0x8114
+#define GL_DUAL_LUMINANCE8_SGIS           0x8115
+#define GL_DUAL_LUMINANCE12_SGIS          0x8116
+#define GL_DUAL_LUMINANCE16_SGIS          0x8117
+#define GL_DUAL_INTENSITY4_SGIS           0x8118
+#define GL_DUAL_INTENSITY8_SGIS           0x8119
+#define GL_DUAL_INTENSITY12_SGIS          0x811A
+#define GL_DUAL_INTENSITY16_SGIS          0x811B
+#define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
+#define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
+#define GL_QUAD_ALPHA4_SGIS               0x811E
+#define GL_QUAD_ALPHA8_SGIS               0x811F
+#define GL_QUAD_LUMINANCE4_SGIS           0x8120
+#define GL_QUAD_LUMINANCE8_SGIS           0x8121
+#define GL_QUAD_INTENSITY4_SGIS           0x8122
+#define GL_QUAD_INTENSITY8_SGIS           0x8123
+#define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
+#define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SPRITE_SGIX                    0x8148
+#define GL_SPRITE_MODE_SGIX               0x8149
+#define GL_SPRITE_AXIS_SGIX               0x814A
+#define GL_SPRITE_TRANSLATION_SGIX        0x814B
+#define GL_SPRITE_AXIAL_SGIX              0x814C
+#define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
+#define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_POINT_SIZE_MIN_EXT             0x8126
+#define GL_POINT_SIZE_MAX_EXT             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
+#define GL_DISTANCE_ATTENUATION_EXT       0x8129
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_POINT_SIZE_MIN_SGIS            0x8126
+#define GL_POINT_SIZE_MAX_SGIS            0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
+#define GL_DISTANCE_ATTENUATION_SGIS      0x8129
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
+#define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
+#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
+#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
+#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_FRAMEZOOM_SGIX                 0x818B
+#define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
+#define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#endif
+
+#ifndef GL_FfdMaskSGIX
+#define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
+#define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
+#define GL_TEXTURE_DEFORMATION_SGIX       0x8195
+#define GL_DEFORMATIONS_MASK_SGIX         0x8196
+#define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_REFERENCE_PLANE_SGIX           0x817D
+#define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_DEPTH_COMPONENT16_SGIX         0x81A5
+#define GL_DEPTH_COMPONENT24_SGIX         0x81A6
+#define GL_DEPTH_COMPONENT32_SGIX         0x81A7
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_FOG_FUNC_SGIS                  0x812A
+#define GL_FOG_FUNC_POINTS_SGIS           0x812B
+#define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_FOG_OFFSET_SGIX                0x8198
+#define GL_FOG_OFFSET_VALUE_SGIX          0x8199
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_IMAGE_SCALE_X_HP               0x8155
+#define GL_IMAGE_SCALE_Y_HP               0x8156
+#define GL_IMAGE_TRANSLATE_X_HP           0x8157
+#define GL_IMAGE_TRANSLATE_Y_HP           0x8158
+#define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
+#define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
+#define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
+#define GL_IMAGE_MAG_FILTER_HP            0x815C
+#define GL_IMAGE_MIN_FILTER_HP            0x815D
+#define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
+#define GL_CUBIC_HP                       0x815F
+#define GL_AVERAGE_HP                     0x8160
+#define GL_IMAGE_TRANSFORM_2D_HP          0x8161
+#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
+#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_IGNORE_BORDER_HP               0x8150
+#define GL_CONSTANT_BORDER_HP             0x8151
+#define GL_REPLICATE_BORDER_HP            0x8153
+#define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
+#endif
+
+#ifndef GL_INGR_palette_buffer
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
+#endif
+
+#ifndef GL_EXT_color_subtable
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_VERTEX_DATA_HINT_PGI           0x1A22A
+#define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
+#define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
+#define GL_MAX_VERTEX_HINT_PGI            0x1A22D
+#define GL_COLOR3_BIT_PGI                 0x00010000
+#define GL_COLOR4_BIT_PGI                 0x00020000
+#define GL_EDGEFLAG_BIT_PGI               0x00040000
+#define GL_INDEX_BIT_PGI                  0x00080000
+#define GL_MAT_AMBIENT_BIT_PGI            0x00100000
+#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
+#define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
+#define GL_MAT_EMISSION_BIT_PGI           0x00800000
+#define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
+#define GL_MAT_SHININESS_BIT_PGI          0x02000000
+#define GL_MAT_SPECULAR_BIT_PGI           0x04000000
+#define GL_NORMAL_BIT_PGI                 0x08000000
+#define GL_TEXCOORD1_BIT_PGI              0x10000000
+#define GL_TEXCOORD2_BIT_PGI              0x20000000
+#define GL_TEXCOORD3_BIT_PGI              0x40000000
+#define GL_TEXCOORD4_BIT_PGI              0x80000000
+#define GL_VERTEX23_BIT_PGI               0x00000004
+#define GL_VERTEX4_BIT_PGI                0x00000008
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
+#define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
+#define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
+#define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
+#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
+#define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
+#define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
+#define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
+#define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
+#define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
+#define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
+#define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
+#define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
+#define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
+#define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
+#define GL_FULL_STIPPLE_HINT_PGI          0x1A219
+#define GL_CLIP_NEAR_HINT_PGI             0x1A220
+#define GL_CLIP_FAR_HINT_PGI              0x1A221
+#define GL_WIDE_LINE_HINT_PGI             0x1A222
+#define GL_BACK_NORMALS_HINT_PGI          0x1A223
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_COLOR_INDEX1_EXT               0x80E2
+#define GL_COLOR_INDEX2_EXT               0x80E3
+#define GL_COLOR_INDEX4_EXT               0x80E4
+#define GL_COLOR_INDEX8_EXT               0x80E5
+#define GL_COLOR_INDEX12_EXT              0x80E6
+#define GL_COLOR_INDEX16_EXT              0x80E7
+#define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_LIST_PRIORITY_SGIX             0x8182
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_IR_INSTRUMENT1_SGIX            0x817F
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
+#define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
+#define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SHADOW_AMBIENT_SGIX            0x80BF
+#endif
+
+#ifndef GL_EXT_index_texture
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_INDEX_MATERIAL_EXT             0x81B8
+#define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
+#define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_INDEX_TEST_EXT                 0x81B5
+#define GL_INDEX_TEST_FUNC_EXT            0x81B6
+#define GL_INDEX_TEST_REF_EXT             0x81B7
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_IUI_V2F_EXT                    0x81AD
+#define GL_IUI_V3F_EXT                    0x81AE
+#define GL_IUI_N3F_V2F_EXT                0x81AF
+#define GL_IUI_N3F_V3F_EXT                0x81B0
+#define GL_T2F_IUI_V2F_EXT                0x81B1
+#define GL_T2F_IUI_V3F_EXT                0x81B2
+#define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
+#define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
+#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_CULL_VERTEX_EXT                0x81AA
+#define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
+#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_YCRCB_422_SGIX                 0x81BB
+#define GL_YCRCB_444_SGIX                 0x81BC
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_FRAGMENT_LIGHTING_SGIX         0x8400
+#define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
+#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
+#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
+#define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
+#define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
+#define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
+#define GL_LIGHT_ENV_MODE_SGIX            0x8407
+#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
+#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
+#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
+#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
+#define GL_FRAGMENT_LIGHT0_SGIX           0x840C
+#define GL_FRAGMENT_LIGHT1_SGIX           0x840D
+#define GL_FRAGMENT_LIGHT2_SGIX           0x840E
+#define GL_FRAGMENT_LIGHT3_SGIX           0x840F
+#define GL_FRAGMENT_LIGHT4_SGIX           0x8410
+#define GL_FRAGMENT_LIGHT5_SGIX           0x8411
+#define GL_FRAGMENT_LIGHT6_SGIX           0x8412
+#define GL_FRAGMENT_LIGHT7_SGIX           0x8413
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
+#define GL_TEXTURE_POST_SPECULAR_HP       0x8168
+#define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
+#define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_PHONG_WIN                      0x80EA
+#define GL_PHONG_HINT_WIN                 0x80EB
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_FRAGMENT_MATERIAL_EXT          0x8349
+#define GL_FRAGMENT_NORMAL_EXT            0x834A
+#define GL_FRAGMENT_COLOR_EXT             0x834C
+#define GL_ATTENUATION_EXT                0x834D
+#define GL_SHADOW_ATTENUATION_EXT         0x834E
+#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
+#define GL_TEXTURE_LIGHT_EXT              0x8350
+#define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
+#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
+/* reuse GL_FRAGMENT_DEPTH_EXT */
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_ALPHA_MIN_SGIX                 0x8320
+#define GL_ALPHA_MAX_SGIX                 0x8321
+#endif
+
+#ifndef GL_SGIX_impact_pixel_texture
+#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
+#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
+#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
+#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
+#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
+#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
+#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_BGR_EXT                        0x80E0
+#define GL_BGRA_EXT                       0x80E1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_ASYNC_MARKER_SGIX              0x8329
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
+#define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
+#define GL_ASYNC_READ_PIXELS_SGIX         0x835E
+#define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
+#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
+#define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_ASYNC_HISTOGRAM_SGIX           0x832C
+#define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
+#endif
+
+#ifndef GL_INTEL_texture_scissor
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_PARALLEL_ARRAYS_INTEL          0x83F4
+#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
+#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
+#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
+#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_OCCLUSION_TEST_HP              0x8165
+#define GL_OCCLUSION_TEST_RESULT_HP       0x8166
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
+#define GL_PIXEL_MAG_FILTER_EXT           0x8331
+#define GL_PIXEL_MIN_FILTER_EXT           0x8332
+#define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
+#define GL_CUBIC_EXT                      0x8334
+#define GL_AVERAGE_EXT                    0x8335
+#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
+#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
+#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
+#define GL_SINGLE_COLOR_EXT               0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_COLOR_SUM_EXT                  0x8458
+#define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
+#define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_PERTURB_EXT                    0x85AE
+#define GL_TEXTURE_NORMAL_EXT             0x85AF
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
+#define GL_FOG_COORDINATE_EXT             0x8451
+#define GL_FRAGMENT_DEPTH_EXT             0x8452
+#define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
+#define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_SCREEN_COORDINATES_REND        0x8490
+#define GL_INVERTED_SCREEN_W_REND         0x8491
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_TANGENT_ARRAY_EXT              0x8439
+#define GL_BINORMAL_ARRAY_EXT             0x843A
+#define GL_CURRENT_TANGENT_EXT            0x843B
+#define GL_CURRENT_BINORMAL_EXT           0x843C
+#define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
+#define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
+#define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
+#define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
+#define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
+#define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
+#define GL_MAP1_TANGENT_EXT               0x8444
+#define GL_MAP2_TANGENT_EXT               0x8445
+#define GL_MAP1_BINORMAL_EXT              0x8446
+#define GL_MAP2_BINORMAL_EXT              0x8447
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_COMBINE_EXT                    0x8570
+#define GL_COMBINE_RGB_EXT                0x8571
+#define GL_COMBINE_ALPHA_EXT              0x8572
+#define GL_RGB_SCALE_EXT                  0x8573
+#define GL_ADD_SIGNED_EXT                 0x8574
+#define GL_INTERPOLATE_EXT                0x8575
+#define GL_CONSTANT_EXT                   0x8576
+#define GL_PRIMARY_COLOR_EXT              0x8577
+#define GL_PREVIOUS_EXT                   0x8578
+#define GL_SOURCE0_RGB_EXT                0x8580
+#define GL_SOURCE1_RGB_EXT                0x8581
+#define GL_SOURCE2_RGB_EXT                0x8582
+#define GL_SOURCE0_ALPHA_EXT              0x8588
+#define GL_SOURCE1_ALPHA_EXT              0x8589
+#define GL_SOURCE2_ALPHA_EXT              0x858A
+#define GL_OPERAND0_RGB_EXT               0x8590
+#define GL_OPERAND1_RGB_EXT               0x8591
+#define GL_OPERAND2_RGB_EXT               0x8592
+#define GL_OPERAND0_ALPHA_EXT             0x8598
+#define GL_OPERAND1_ALPHA_EXT             0x8599
+#define GL_OPERAND2_ALPHA_EXT             0x859A
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_TRANSFORM_HINT_APPLE           0x85B1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_FOG_SCALE_SGIX                 0x81FC
+#define GL_FOG_SCALE_VALUE_SGIX           0x81FD
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
+#define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_GLOBAL_ALPHA_SUN               0x81D9
+#define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_RESTART_SUN                    0x0001
+#define GL_REPLACE_MIDDLE_SUN             0x0002
+#define GL_REPLACE_OLDEST_SUN             0x0003
+#define GL_TRIANGLE_LIST_SUN              0x81D7
+#define GL_REPLACEMENT_CODE_SUN           0x81D8
+#define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
+#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
+#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
+#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
+#define GL_R1UI_V3F_SUN                   0x85C4
+#define GL_R1UI_C4UB_V3F_SUN              0x85C5
+#define GL_R1UI_C3F_V3F_SUN               0x85C6
+#define GL_R1UI_N3F_V3F_SUN               0x85C7
+#define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
+#define GL_R1UI_T2F_V3F_SUN               0x85C9
+#define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
+#define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
+#endif
+
+#ifndef GL_SUN_vertex
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_BLEND_DST_RGB_EXT              0x80C8
+#define GL_BLEND_SRC_RGB_EXT              0x80C9
+#define GL_BLEND_DST_ALPHA_EXT            0x80CA
+#define GL_BLEND_SRC_ALPHA_EXT            0x80CB
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_RED_MIN_CLAMP_INGR             0x8560
+#define GL_GREEN_MIN_CLAMP_INGR           0x8561
+#define GL_BLUE_MIN_CLAMP_INGR            0x8562
+#define GL_ALPHA_MIN_CLAMP_INGR           0x8563
+#define GL_RED_MAX_CLAMP_INGR             0x8564
+#define GL_GREEN_MAX_CLAMP_INGR           0x8565
+#define GL_BLUE_MAX_CLAMP_INGR            0x8566
+#define GL_ALPHA_MAX_CLAMP_INGR           0x8567
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INTERLACE_READ_INGR            0x8568
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_INCR_WRAP_EXT                  0x8507
+#define GL_DECR_WRAP_EXT                  0x8508
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_422_EXT                        0x80CC
+#define GL_422_REV_EXT                    0x80CD
+#define GL_422_AVERAGE_EXT                0x80CE
+#define GL_422_REV_AVERAGE_EXT            0x80CF
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NORMAL_MAP_NV                  0x8511
+#define GL_REFLECTION_MAP_NV              0x8512
+#endif
+
+#ifndef GL_EXT_texture_cube_map
+#define GL_NORMAL_MAP_EXT                 0x8511
+#define GL_REFLECTION_MAP_EXT             0x8512
+#define GL_TEXTURE_CUBE_MAP_EXT           0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_WRAP_BORDER_SUN                0x81D4
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT           0x8501
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
+#define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
+#define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
+#define GL_MODELVIEW1_MATRIX_EXT          0x8506
+#define GL_VERTEX_WEIGHTING_EXT           0x8509
+#define GL_MODELVIEW0_EXT                 GL_MODELVIEW
+#define GL_MODELVIEW1_EXT                 0x850A
+#define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
+#define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
+#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
+#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
+#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
+#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_MAX_SHININESS_NV               0x8504
+#define GL_MAX_SPOT_EXPONENT_NV           0x8505
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_NV          0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
+#define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
+#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
+#define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_REGISTER_COMBINERS_NV          0x8522
+#define GL_VARIABLE_A_NV                  0x8523
+#define GL_VARIABLE_B_NV                  0x8524
+#define GL_VARIABLE_C_NV                  0x8525
+#define GL_VARIABLE_D_NV                  0x8526
+#define GL_VARIABLE_E_NV                  0x8527
+#define GL_VARIABLE_F_NV                  0x8528
+#define GL_VARIABLE_G_NV                  0x8529
+#define GL_CONSTANT_COLOR0_NV             0x852A
+#define GL_CONSTANT_COLOR1_NV             0x852B
+#define GL_PRIMARY_COLOR_NV               0x852C
+#define GL_SECONDARY_COLOR_NV             0x852D
+#define GL_SPARE0_NV                      0x852E
+#define GL_SPARE1_NV                      0x852F
+#define GL_DISCARD_NV                     0x8530
+#define GL_E_TIMES_F_NV                   0x8531
+#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
+#define GL_UNSIGNED_IDENTITY_NV           0x8536
+#define GL_UNSIGNED_INVERT_NV             0x8537
+#define GL_EXPAND_NORMAL_NV               0x8538
+#define GL_EXPAND_NEGATE_NV               0x8539
+#define GL_HALF_BIAS_NORMAL_NV            0x853A
+#define GL_HALF_BIAS_NEGATE_NV            0x853B
+#define GL_SIGNED_IDENTITY_NV             0x853C
+#define GL_SIGNED_NEGATE_NV               0x853D
+#define GL_SCALE_BY_TWO_NV                0x853E
+#define GL_SCALE_BY_FOUR_NV               0x853F
+#define GL_SCALE_BY_ONE_HALF_NV           0x8540
+#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
+#define GL_COMBINER_INPUT_NV              0x8542
+#define GL_COMBINER_MAPPING_NV            0x8543
+#define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
+#define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
+#define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
+#define GL_COMBINER_MUX_SUM_NV            0x8547
+#define GL_COMBINER_SCALE_NV              0x8548
+#define GL_COMBINER_BIAS_NV               0x8549
+#define GL_COMBINER_AB_OUTPUT_NV          0x854A
+#define GL_COMBINER_CD_OUTPUT_NV          0x854B
+#define GL_COMBINER_SUM_OUTPUT_NV         0x854C
+#define GL_MAX_GENERAL_COMBINERS_NV       0x854D
+#define GL_NUM_GENERAL_COMBINERS_NV       0x854E
+#define GL_COLOR_SUM_CLAMP_NV             0x854F
+#define GL_COMBINER0_NV                   0x8550
+#define GL_COMBINER1_NV                   0x8551
+#define GL_COMBINER2_NV                   0x8552
+#define GL_COMBINER3_NV                   0x8553
+#define GL_COMBINER4_NV                   0x8554
+#define GL_COMBINER5_NV                   0x8555
+#define GL_COMBINER6_NV                   0x8556
+#define GL_COMBINER7_NV                   0x8557
+/* reuse GL_TEXTURE0_ARB */
+/* reuse GL_TEXTURE1_ARB */
+/* reuse GL_ZERO */
+/* reuse GL_NONE */
+/* reuse GL_FOG */
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_FOG_DISTANCE_MODE_NV           0x855A
+#define GL_EYE_RADIAL_NV                  0x855B
+#define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
+/* reuse GL_EYE_PLANE */
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_EMBOSS_LIGHT_NV                0x855D
+#define GL_EMBOSS_CONSTANT_NV             0x855E
+#define GL_EMBOSS_MAP_NV                  0x855F
+#endif
+
+#ifndef GL_NV_blend_square
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_COMBINE4_NV                    0x8503
+#define GL_SOURCE3_RGB_NV                 0x8583
+#define GL_SOURCE3_ALPHA_NV               0x858B
+#define GL_OPERAND3_RGB_NV                0x8593
+#define GL_OPERAND3_ALPHA_NV              0x859B
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#endif
+
+#ifndef GL_MESA_window_pos
+#endif
+
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_CULL_VERTEX_IBM                103050
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_VERTEX_ARRAY_LIST_IBM          103070
+#define GL_NORMAL_ARRAY_LIST_IBM          103071
+#define GL_COLOR_ARRAY_LIST_IBM           103072
+#define GL_INDEX_ARRAY_LIST_IBM           103073
+#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
+#define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
+#define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
+#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
+#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
+#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
+#define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
+#define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
+#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
+#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
+#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
+#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
+#define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
+#define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
+#define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
+#define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_YCRCB_SGIX                     0x8318
+#define GL_YCRCBA_SGIX                    0x8319
+#endif
+
+#ifndef GL_SGI_depth_pass_instrument
+#define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
+#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
+#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
+#define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_MULTISAMPLE_3DFX               0x86B2
+#define GL_SAMPLE_BUFFERS_3DFX            0x86B3
+#define GL_SAMPLES_3DFX                   0x86B4
+#define GL_MULTISAMPLE_BIT_3DFX           0x20000000
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_MULTISAMPLE_EXT                0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
+#define GL_SAMPLE_MASK_EXT                0x80A0
+#define GL_1PASS_EXT                      0x80A1
+#define GL_2PASS_0_EXT                    0x80A2
+#define GL_2PASS_1_EXT                    0x80A3
+#define GL_4PASS_0_EXT                    0x80A4
+#define GL_4PASS_1_EXT                    0x80A5
+#define GL_4PASS_2_EXT                    0x80A6
+#define GL_4PASS_3_EXT                    0x80A7
+#define GL_SAMPLE_BUFFERS_EXT             0x80A8
+#define GL_SAMPLES_EXT                    0x80A9
+#define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
+#define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
+#define GL_SAMPLE_PATTERN_EXT             0x80AC
+#define GL_MULTISAMPLE_BIT_EXT            0x20000000
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_VERTEX_PRECLIP_SGIX            0x83EE
+#define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_CONVOLUTION_HINT_SGIX          0x8316
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_PACK_RESAMPLE_SGIX             0x842C
+#define GL_UNPACK_RESAMPLE_SGIX           0x842D
+#define GL_RESAMPLE_REPLICATE_SGIX        0x842E
+#define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
+#define GL_RESAMPLE_DECIMATE_SGIX         0x8430
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
+#define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
+#define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
+#define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
+#define GL_EYE_POINT_SGIS                 0x81F4
+#define GL_OBJECT_POINT_SGIS              0x81F5
+#define GL_EYE_LINE_SGIS                  0x81F6
+#define GL_OBJECT_LINE_SGIS               0x81F7
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_DOT3_RGB_EXT                   0x8740
+#define GL_DOT3_RGBA_EXT                  0x8741
+#endif
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_MIRROR_CLAMP_ATI               0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
+#endif
+
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV               0x84F2
+#define GL_FENCE_STATUS_NV                0x84F3
+#define GL_FENCE_CONDITION_NV             0x84F4
+#endif
+
+#ifndef GL_IBM_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_IBM            0x8370
+#endif
+
+#ifndef GL_NV_evaluators
+#define GL_EVAL_2D_NV                     0x86C0
+#define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
+#define GL_MAP_TESSELLATION_NV            0x86C2
+#define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
+#define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
+#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
+#define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
+#define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
+#define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
+#define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
+#define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
+#define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
+#define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
+#define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
+#define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
+#define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
+#define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
+#define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
+#define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
+#define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
+#define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
+#define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
+#define GL_MAX_MAP_TESSELLATION_NV        0x86D6
+#define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
+#endif
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_DEPTH_STENCIL_NV               0x84F9
+#define GL_UNSIGNED_INT_24_8_NV           0x84FA
+#endif
+
+#ifndef GL_NV_register_combiners2
+#define GL_PER_STAGE_CONSTANTS_NV         0x8535
+#endif
+
+#ifndef GL_NV_texture_compression_vtc
+#endif
+
+#ifndef GL_NV_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_NV           0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
+#endif
+
+#ifndef GL_NV_texture_shader
+#define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
+#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
+#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
+#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
+#define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
+#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
+#define GL_DSDT_MAG_INTENSITY_NV          0x86DC
+#define GL_SHADER_CONSISTENT_NV           0x86DD
+#define GL_TEXTURE_SHADER_NV              0x86DE
+#define GL_SHADER_OPERATION_NV            0x86DF
+#define GL_CULL_MODES_NV                  0x86E0
+#define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
+#define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
+#define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
+#define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
+#define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
+#define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
+#define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
+#define GL_CONST_EYE_NV                   0x86E5
+#define GL_PASS_THROUGH_NV                0x86E6
+#define GL_CULL_FRAGMENT_NV               0x86E7
+#define GL_OFFSET_TEXTURE_2D_NV           0x86E8
+#define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
+#define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
+#define GL_DOT_PRODUCT_NV                 0x86EC
+#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
+#define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
+#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
+#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
+#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
+#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
+#define GL_HILO_NV                        0x86F4
+#define GL_DSDT_NV                        0x86F5
+#define GL_DSDT_MAG_NV                    0x86F6
+#define GL_DSDT_MAG_VIB_NV                0x86F7
+#define GL_HILO16_NV                      0x86F8
+#define GL_SIGNED_HILO_NV                 0x86F9
+#define GL_SIGNED_HILO16_NV               0x86FA
+#define GL_SIGNED_RGBA_NV                 0x86FB
+#define GL_SIGNED_RGBA8_NV                0x86FC
+#define GL_SIGNED_RGB_NV                  0x86FE
+#define GL_SIGNED_RGB8_NV                 0x86FF
+#define GL_SIGNED_LUMINANCE_NV            0x8701
+#define GL_SIGNED_LUMINANCE8_NV           0x8702
+#define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
+#define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
+#define GL_SIGNED_ALPHA_NV                0x8705
+#define GL_SIGNED_ALPHA8_NV               0x8706
+#define GL_SIGNED_INTENSITY_NV            0x8707
+#define GL_SIGNED_INTENSITY8_NV           0x8708
+#define GL_DSDT8_NV                       0x8709
+#define GL_DSDT8_MAG8_NV                  0x870A
+#define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
+#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
+#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
+#define GL_HI_SCALE_NV                    0x870E
+#define GL_LO_SCALE_NV                    0x870F
+#define GL_DS_SCALE_NV                    0x8710
+#define GL_DT_SCALE_NV                    0x8711
+#define GL_MAGNITUDE_SCALE_NV             0x8712
+#define GL_VIBRANCE_SCALE_NV              0x8713
+#define GL_HI_BIAS_NV                     0x8714
+#define GL_LO_BIAS_NV                     0x8715
+#define GL_DS_BIAS_NV                     0x8716
+#define GL_DT_BIAS_NV                     0x8717
+#define GL_MAGNITUDE_BIAS_NV              0x8718
+#define GL_VIBRANCE_BIAS_NV               0x8719
+#define GL_TEXTURE_BORDER_VALUES_NV       0x871A
+#define GL_TEXTURE_HI_SIZE_NV             0x871B
+#define GL_TEXTURE_LO_SIZE_NV             0x871C
+#define GL_TEXTURE_DS_SIZE_NV             0x871D
+#define GL_TEXTURE_DT_SIZE_NV             0x871E
+#define GL_TEXTURE_MAG_SIZE_NV            0x871F
+#endif
+
+#ifndef GL_NV_texture_shader2
+#define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
+#endif
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
+#endif
+
+#ifndef GL_NV_vertex_program
+#define GL_VERTEX_PROGRAM_NV              0x8620
+#define GL_VERTEX_STATE_PROGRAM_NV        0x8621
+#define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
+#define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
+#define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
+#define GL_CURRENT_ATTRIB_NV              0x8626
+#define GL_PROGRAM_LENGTH_NV              0x8627
+#define GL_PROGRAM_STRING_NV              0x8628
+#define GL_MODELVIEW_PROJECTION_NV        0x8629
+#define GL_IDENTITY_NV                    0x862A
+#define GL_INVERSE_NV                     0x862B
+#define GL_TRANSPOSE_NV                   0x862C
+#define GL_INVERSE_TRANSPOSE_NV           0x862D
+#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
+#define GL_MAX_TRACK_MATRICES_NV          0x862F
+#define GL_MATRIX0_NV                     0x8630
+#define GL_MATRIX1_NV                     0x8631
+#define GL_MATRIX2_NV                     0x8632
+#define GL_MATRIX3_NV                     0x8633
+#define GL_MATRIX4_NV                     0x8634
+#define GL_MATRIX5_NV                     0x8635
+#define GL_MATRIX6_NV                     0x8636
+#define GL_MATRIX7_NV                     0x8637
+#define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
+#define GL_CURRENT_MATRIX_NV              0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
+#define GL_PROGRAM_PARAMETER_NV           0x8644
+#define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
+#define GL_PROGRAM_TARGET_NV              0x8646
+#define GL_PROGRAM_RESIDENT_NV            0x8647
+#define GL_TRACK_MATRIX_NV                0x8648
+#define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
+#define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
+#define GL_PROGRAM_ERROR_POSITION_NV      0x864B
+#define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
+#define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
+#define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
+#define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
+#define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
+#define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
+#define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
+#define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
+#define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
+#define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
+#define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
+#define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
+#define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
+#define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
+#define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
+#define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
+#define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
+#define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
+#define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
+#define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
+#define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
+#define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
+#define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
+#define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
+#define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
+#define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
+#define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
+#define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
+#define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
+#define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
+#define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
+#define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
+#define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
+#define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
+#define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
+#define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
+#define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
+#define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
+#define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
+#define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
+#define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
+#define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
+#define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
+#define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
+#define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
+#define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
+#define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
+#define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
+#endif
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
+#define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
+#define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
+#endif
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SCALEBIAS_HINT_SGIX            0x8322
+#endif
+
+#ifndef GL_OML_interlace
+#define GL_INTERLACE_OML                  0x8980
+#define GL_INTERLACE_READ_OML             0x8981
+#endif
+
+#ifndef GL_OML_subsample
+#define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
+#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
+#endif
+
+#ifndef GL_OML_resample
+#define GL_PACK_RESAMPLE_OML              0x8984
+#define GL_UNPACK_RESAMPLE_OML            0x8985
+#define GL_RESAMPLE_REPLICATE_OML         0x8986
+#define GL_RESAMPLE_ZERO_FILL_OML         0x8987
+#define GL_RESAMPLE_AVERAGE_OML           0x8988
+#define GL_RESAMPLE_DECIMATE_OML          0x8989
+#endif
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
+#define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
+#endif
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_BUMP_ROT_MATRIX_ATI            0x8775
+#define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
+#define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
+#define GL_BUMP_TEX_UNITS_ATI             0x8778
+#define GL_DUDV_ATI                       0x8779
+#define GL_DU8DV8_ATI                     0x877A
+#define GL_BUMP_ENVMAP_ATI                0x877B
+#define GL_BUMP_TARGET_ATI                0x877C
+#endif
+
+#ifndef GL_ATI_fragment_shader
+#define GL_FRAGMENT_SHADER_ATI            0x8920
+#define GL_REG_0_ATI                      0x8921
+#define GL_REG_1_ATI                      0x8922
+#define GL_REG_2_ATI                      0x8923
+#define GL_REG_3_ATI                      0x8924
+#define GL_REG_4_ATI                      0x8925
+#define GL_REG_5_ATI                      0x8926
+#define GL_REG_6_ATI                      0x8927
+#define GL_REG_7_ATI                      0x8928
+#define GL_REG_8_ATI                      0x8929
+#define GL_REG_9_ATI                      0x892A
+#define GL_REG_10_ATI                     0x892B
+#define GL_REG_11_ATI                     0x892C
+#define GL_REG_12_ATI                     0x892D
+#define GL_REG_13_ATI                     0x892E
+#define GL_REG_14_ATI                     0x892F
+#define GL_REG_15_ATI                     0x8930
+#define GL_REG_16_ATI                     0x8931
+#define GL_REG_17_ATI                     0x8932
+#define GL_REG_18_ATI                     0x8933
+#define GL_REG_19_ATI                     0x8934
+#define GL_REG_20_ATI                     0x8935
+#define GL_REG_21_ATI                     0x8936
+#define GL_REG_22_ATI                     0x8937
+#define GL_REG_23_ATI                     0x8938
+#define GL_REG_24_ATI                     0x8939
+#define GL_REG_25_ATI                     0x893A
+#define GL_REG_26_ATI                     0x893B
+#define GL_REG_27_ATI                     0x893C
+#define GL_REG_28_ATI                     0x893D
+#define GL_REG_29_ATI                     0x893E
+#define GL_REG_30_ATI                     0x893F
+#define GL_REG_31_ATI                     0x8940
+#define GL_CON_0_ATI                      0x8941
+#define GL_CON_1_ATI                      0x8942
+#define GL_CON_2_ATI                      0x8943
+#define GL_CON_3_ATI                      0x8944
+#define GL_CON_4_ATI                      0x8945
+#define GL_CON_5_ATI                      0x8946
+#define GL_CON_6_ATI                      0x8947
+#define GL_CON_7_ATI                      0x8948
+#define GL_CON_8_ATI                      0x8949
+#define GL_CON_9_ATI                      0x894A
+#define GL_CON_10_ATI                     0x894B
+#define GL_CON_11_ATI                     0x894C
+#define GL_CON_12_ATI                     0x894D
+#define GL_CON_13_ATI                     0x894E
+#define GL_CON_14_ATI                     0x894F
+#define GL_CON_15_ATI                     0x8950
+#define GL_CON_16_ATI                     0x8951
+#define GL_CON_17_ATI                     0x8952
+#define GL_CON_18_ATI                     0x8953
+#define GL_CON_19_ATI                     0x8954
+#define GL_CON_20_ATI                     0x8955
+#define GL_CON_21_ATI                     0x8956
+#define GL_CON_22_ATI                     0x8957
+#define GL_CON_23_ATI                     0x8958
+#define GL_CON_24_ATI                     0x8959
+#define GL_CON_25_ATI                     0x895A
+#define GL_CON_26_ATI                     0x895B
+#define GL_CON_27_ATI                     0x895C
+#define GL_CON_28_ATI                     0x895D
+#define GL_CON_29_ATI                     0x895E
+#define GL_CON_30_ATI                     0x895F
+#define GL_CON_31_ATI                     0x8960
+#define GL_MOV_ATI                        0x8961
+#define GL_ADD_ATI                        0x8963
+#define GL_MUL_ATI                        0x8964
+#define GL_SUB_ATI                        0x8965
+#define GL_DOT3_ATI                       0x8966
+#define GL_DOT4_ATI                       0x8967
+#define GL_MAD_ATI                        0x8968
+#define GL_LERP_ATI                       0x8969
+#define GL_CND_ATI                        0x896A
+#define GL_CND0_ATI                       0x896B
+#define GL_DOT2_ADD_ATI                   0x896C
+#define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
+#define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
+#define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
+#define GL_NUM_PASSES_ATI                 0x8970
+#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
+#define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
+#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
+#define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
+#define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
+#define GL_SWIZZLE_STR_ATI                0x8976
+#define GL_SWIZZLE_STQ_ATI                0x8977
+#define GL_SWIZZLE_STR_DR_ATI             0x8978
+#define GL_SWIZZLE_STQ_DQ_ATI             0x8979
+#define GL_SWIZZLE_STRQ_ATI               0x897A
+#define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
+#define GL_RED_BIT_ATI                    0x00000001
+#define GL_GREEN_BIT_ATI                  0x00000002
+#define GL_BLUE_BIT_ATI                   0x00000004
+#define GL_2X_BIT_ATI                     0x00000001
+#define GL_4X_BIT_ATI                     0x00000002
+#define GL_8X_BIT_ATI                     0x00000004
+#define GL_HALF_BIT_ATI                   0x00000008
+#define GL_QUARTER_BIT_ATI                0x00000010
+#define GL_EIGHTH_BIT_ATI                 0x00000020
+#define GL_SATURATE_BIT_ATI               0x00000040
+#define GL_COMP_BIT_ATI                   0x00000002
+#define GL_NEGATE_BIT_ATI                 0x00000004
+#define GL_BIAS_BIT_ATI                   0x00000008
+#endif
+
+#ifndef GL_ATI_pn_triangles
+#define GL_PN_TRIANGLES_ATI               0x87F0
+#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
+#define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
+#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
+#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
+#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
+#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
+#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
+#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
+#endif
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_STATIC_ATI                     0x8760
+#define GL_DYNAMIC_ATI                    0x8761
+#define GL_PRESERVE_ATI                   0x8762
+#define GL_DISCARD_ATI                    0x8763
+#define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
+#define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
+#define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
+#define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
+#endif
+
+#ifndef GL_EXT_vertex_shader
+#define GL_VERTEX_SHADER_EXT              0x8780
+#define GL_VERTEX_SHADER_BINDING_EXT      0x8781
+#define GL_OP_INDEX_EXT                   0x8782
+#define GL_OP_NEGATE_EXT                  0x8783
+#define GL_OP_DOT3_EXT                    0x8784
+#define GL_OP_DOT4_EXT                    0x8785
+#define GL_OP_MUL_EXT                     0x8786
+#define GL_OP_ADD_EXT                     0x8787
+#define GL_OP_MADD_EXT                    0x8788
+#define GL_OP_FRAC_EXT                    0x8789
+#define GL_OP_MAX_EXT                     0x878A
+#define GL_OP_MIN_EXT                     0x878B
+#define GL_OP_SET_GE_EXT                  0x878C
+#define GL_OP_SET_LT_EXT                  0x878D
+#define GL_OP_CLAMP_EXT                   0x878E
+#define GL_OP_FLOOR_EXT                   0x878F
+#define GL_OP_ROUND_EXT                   0x8790
+#define GL_OP_EXP_BASE_2_EXT              0x8791
+#define GL_OP_LOG_BASE_2_EXT              0x8792
+#define GL_OP_POWER_EXT                   0x8793
+#define GL_OP_RECIP_EXT                   0x8794
+#define GL_OP_RECIP_SQRT_EXT              0x8795
+#define GL_OP_SUB_EXT                     0x8796
+#define GL_OP_CROSS_PRODUCT_EXT           0x8797
+#define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
+#define GL_OP_MOV_EXT                     0x8799
+#define GL_OUTPUT_VERTEX_EXT              0x879A
+#define GL_OUTPUT_COLOR0_EXT              0x879B
+#define GL_OUTPUT_COLOR1_EXT              0x879C
+#define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
+#define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
+#define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
+#define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
+#define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
+#define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
+#define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
+#define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
+#define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
+#define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
+#define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
+#define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
+#define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
+#define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
+#define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
+#define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
+#define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
+#define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
+#define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
+#define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
+#define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
+#define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
+#define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
+#define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
+#define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
+#define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
+#define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
+#define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
+#define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
+#define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
+#define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
+#define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
+#define GL_OUTPUT_FOG_EXT                 0x87BD
+#define GL_SCALAR_EXT                     0x87BE
+#define GL_VECTOR_EXT                     0x87BF
+#define GL_MATRIX_EXT                     0x87C0
+#define GL_VARIANT_EXT                    0x87C1
+#define GL_INVARIANT_EXT                  0x87C2
+#define GL_LOCAL_CONSTANT_EXT             0x87C3
+#define GL_LOCAL_EXT                      0x87C4
+#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
+#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
+#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
+#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
+#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
+#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
+#define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
+#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
+#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
+#define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
+#define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
+#define GL_X_EXT                          0x87D5
+#define GL_Y_EXT                          0x87D6
+#define GL_Z_EXT                          0x87D7
+#define GL_W_EXT                          0x87D8
+#define GL_NEGATIVE_X_EXT                 0x87D9
+#define GL_NEGATIVE_Y_EXT                 0x87DA
+#define GL_NEGATIVE_Z_EXT                 0x87DB
+#define GL_NEGATIVE_W_EXT                 0x87DC
+#define GL_ZERO_EXT                       0x87DD
+#define GL_ONE_EXT                        0x87DE
+#define GL_NEGATIVE_ONE_EXT               0x87DF
+#define GL_NORMALIZED_RANGE_EXT           0x87E0
+#define GL_FULL_RANGE_EXT                 0x87E1
+#define GL_CURRENT_VERTEX_EXT             0x87E2
+#define GL_MVP_MATRIX_EXT                 0x87E3
+#define GL_VARIANT_VALUE_EXT              0x87E4
+#define GL_VARIANT_DATATYPE_EXT           0x87E5
+#define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
+#define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
+#define GL_VARIANT_ARRAY_EXT              0x87E8
+#define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
+#define GL_INVARIANT_VALUE_EXT            0x87EA
+#define GL_INVARIANT_DATATYPE_EXT         0x87EB
+#define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
+#define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
+#endif
+
+#ifndef GL_ATI_vertex_streams
+#define GL_MAX_VERTEX_STREAMS_ATI         0x876B
+#define GL_VERTEX_STREAM0_ATI             0x876C
+#define GL_VERTEX_STREAM1_ATI             0x876D
+#define GL_VERTEX_STREAM2_ATI             0x876E
+#define GL_VERTEX_STREAM3_ATI             0x876F
+#define GL_VERTEX_STREAM4_ATI             0x8770
+#define GL_VERTEX_STREAM5_ATI             0x8771
+#define GL_VERTEX_STREAM6_ATI             0x8772
+#define GL_VERTEX_STREAM7_ATI             0x8773
+#define GL_VERTEX_SOURCE_ATI              0x8774
+#endif
+
+#ifndef GL_ATI_element_array
+#define GL_ELEMENT_ARRAY_ATI              0x8768
+#define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
+#define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
+#endif
+
+#ifndef GL_SUN_mesh_array
+#define GL_QUAD_MESH_SUN                  0x8614
+#define GL_TRIANGLE_MESH_SUN              0x8615
+#endif
+
+#ifndef GL_SUN_slice_accum
+#define GL_SLICE_ACCUM_SUN                0x85CC
+#endif
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
+#endif
+
+#ifndef GL_NV_depth_clamp
+#define GL_DEPTH_CLAMP_NV                 0x864F
+#endif
+
+#ifndef GL_NV_occlusion_query
+#define GL_PIXEL_COUNTER_BITS_NV          0x8864
+#define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
+#define GL_PIXEL_COUNT_NV                 0x8866
+#define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
+#endif
+
+#ifndef GL_NV_point_sprite
+#define GL_POINT_SPRITE_NV                0x8861
+#define GL_COORD_REPLACE_NV               0x8862
+#define GL_POINT_SPRITE_R_MODE_NV         0x8863
+#endif
+
+#ifndef GL_NV_texture_shader3
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
+#define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
+#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
+#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
+#define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
+#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
+#define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
+#define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
+#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
+#define GL_HILO8_NV                       0x885E
+#define GL_SIGNED_HILO8_NV                0x885F
+#define GL_FORCE_BLUE_TO_ONE_NV           0x8860
+#endif
+
+#ifndef GL_NV_vertex_program1_1
+#endif
+
+#ifndef GL_EXT_shadow_funcs
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
+#define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
+#endif
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
+#endif
+
+#ifndef GL_APPLE_client_storage
+#define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
+#endif
+
+#ifndef GL_APPLE_element_array
+#define GL_ELEMENT_ARRAY_APPLE            0x8768
+#define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8769
+#define GL_ELEMENT_ARRAY_POINTER_APPLE    0x876A
+#endif
+
+#ifndef GL_APPLE_fence
+#define GL_DRAW_PIXELS_APPLE              0x8A0A
+#define GL_FENCE_APPLE                    0x8A0B
+#endif
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
+#endif
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
+#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
+#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
+#define GL_STORAGE_CACHED_APPLE           0x85BE
+#define GL_STORAGE_SHARED_APPLE           0x85BF
+#endif
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_YCBCR_422_APPLE                0x85B9
+#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
+#endif
+
+#ifndef GL_S3_s3tc
+#define GL_RGB_S3TC                       0x83A0
+#define GL_RGB4_S3TC                      0x83A1
+#define GL_RGBA_S3TC                      0x83A2
+#define GL_RGBA4_S3TC                     0x83A3
+#endif
+
+#ifndef GL_ATI_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_ATI           0x8824
+#define GL_DRAW_BUFFER0_ATI               0x8825
+#define GL_DRAW_BUFFER1_ATI               0x8826
+#define GL_DRAW_BUFFER2_ATI               0x8827
+#define GL_DRAW_BUFFER3_ATI               0x8828
+#define GL_DRAW_BUFFER4_ATI               0x8829
+#define GL_DRAW_BUFFER5_ATI               0x882A
+#define GL_DRAW_BUFFER6_ATI               0x882B
+#define GL_DRAW_BUFFER7_ATI               0x882C
+#define GL_DRAW_BUFFER8_ATI               0x882D
+#define GL_DRAW_BUFFER9_ATI               0x882E
+#define GL_DRAW_BUFFER10_ATI              0x882F
+#define GL_DRAW_BUFFER11_ATI              0x8830
+#define GL_DRAW_BUFFER12_ATI              0x8831
+#define GL_DRAW_BUFFER13_ATI              0x8832
+#define GL_DRAW_BUFFER14_ATI              0x8833
+#define GL_DRAW_BUFFER15_ATI              0x8834
+#endif
+
+#ifndef GL_ATI_pixel_format_float
+#define GL_TYPE_RGBA_FLOAT_ATI            0x8820
+#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
+#endif
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_MODULATE_ADD_ATI               0x8744
+#define GL_MODULATE_SIGNED_ADD_ATI        0x8745
+#define GL_MODULATE_SUBTRACT_ATI          0x8746
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_RGBA_FLOAT32_ATI               0x8814
+#define GL_RGB_FLOAT32_ATI                0x8815
+#define GL_ALPHA_FLOAT32_ATI              0x8816
+#define GL_INTENSITY_FLOAT32_ATI          0x8817
+#define GL_LUMINANCE_FLOAT32_ATI          0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
+#define GL_RGBA_FLOAT16_ATI               0x881A
+#define GL_RGB_FLOAT16_ATI                0x881B
+#define GL_ALPHA_FLOAT16_ATI              0x881C
+#define GL_INTENSITY_FLOAT16_ATI          0x881D
+#define GL_LUMINANCE_FLOAT16_ATI          0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_FLOAT_R_NV                     0x8880
+#define GL_FLOAT_RG_NV                    0x8881
+#define GL_FLOAT_RGB_NV                   0x8882
+#define GL_FLOAT_RGBA_NV                  0x8883
+#define GL_FLOAT_R16_NV                   0x8884
+#define GL_FLOAT_R32_NV                   0x8885
+#define GL_FLOAT_RG16_NV                  0x8886
+#define GL_FLOAT_RG32_NV                  0x8887
+#define GL_FLOAT_RGB16_NV                 0x8888
+#define GL_FLOAT_RGB32_NV                 0x8889
+#define GL_FLOAT_RGBA16_NV                0x888A
+#define GL_FLOAT_RGBA32_NV                0x888B
+#define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
+#define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
+#define GL_FLOAT_RGBA_MODE_NV             0x888E
+#endif
+
+#ifndef GL_NV_fragment_program
+#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
+#define GL_FRAGMENT_PROGRAM_NV            0x8870
+#define GL_MAX_TEXTURE_COORDS_NV          0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
+#define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
+#define GL_PROGRAM_ERROR_STRING_NV        0x8874
+#endif
+
+#ifndef GL_NV_half_float
+#define GL_HALF_FLOAT_NV                  0x140B
+#endif
+
+#ifndef GL_NV_pixel_data_range
+#define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
+#define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
+#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
+#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
+#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
+#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
+#endif
+
+#ifndef GL_NV_primitive_restart
+#define GL_PRIMITIVE_RESTART_NV           0x8558
+#define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
+#endif
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
+#endif
+
+#ifndef GL_NV_vertex_program2
+#endif
+
+#ifndef GL_ATI_map_object_buffer
+#endif
+
+#ifndef GL_ATI_separate_stencil
+#define GL_STENCIL_BACK_FUNC_ATI          0x8800
+#define GL_STENCIL_BACK_FAIL_ATI          0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
+#endif
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#endif
+
+#ifndef GL_OES_read_format
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
+#define GL_DEPTH_BOUNDS_EXT               0x8891
+#endif
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_MIRROR_CLAMP_EXT               0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
+#define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_BLEND_EQUATION_RGB_EXT         GL_BLEND_EQUATION
+#define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
+#endif
+
+#ifndef GL_MESA_pack_invert
+#define GL_PACK_INVERT_MESA               0x8758
+#endif
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
+#define GL_YCBCR_MESA                     0x8757
+#endif
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
+#endif
+
+#ifndef GL_NV_fragment_program_option
+#endif
+
+#ifndef GL_NV_fragment_program2
+#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
+#define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
+#define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
+#define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
+#define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
+#endif
+
+#ifndef GL_NV_vertex_program2_option
+/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
+#endif
+
+#ifndef GL_NV_vertex_program3
+/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
+#define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
+#define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
+#define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
+#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
+#define GL_DEPTH_ATTACHMENT_EXT           0x8D00
+#define GL_STENCIL_ATTACHMENT_EXT         0x8D20
+#define GL_FRAMEBUFFER_EXT                0x8D40
+#define GL_RENDERBUFFER_EXT               0x8D41
+#define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
+#define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
+#define GL_STENCIL_INDEX1_EXT             0x8D46
+#define GL_STENCIL_INDEX4_EXT             0x8D47
+#define GL_STENCIL_INDEX8_EXT             0x8D48
+#define GL_STENCIL_INDEX16_EXT            0x8D49
+#define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
+#endif
+
+#ifndef GL_GREMEDY_string_marker
+#endif
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_DEPTH_STENCIL_EXT              0x84F9
+#define GL_UNSIGNED_INT_24_8_EXT          0x84FA
+#define GL_DEPTH24_STENCIL8_EXT           0x88F0
+#define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
+#endif
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_STENCIL_TAG_BITS_EXT           0x88F2
+#define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_SRGB_EXT                       0x8C40
+#define GL_SRGB8_EXT                      0x8C41
+#define GL_SRGB_ALPHA_EXT                 0x8C42
+#define GL_SRGB8_ALPHA8_EXT               0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT           0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
+#define GL_SLUMINANCE_EXT                 0x8C46
+#define GL_SLUMINANCE8_EXT                0x8C47
+#define GL_COMPRESSED_SRGB_EXT            0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_READ_FRAMEBUFFER_EXT           0x8CA8
+#define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
+#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT                0x8D57
+#endif
+
+#ifndef GL_MESAX_texture_stack
+#define GL_TEXTURE_1D_STACK_MESAX         0x8759
+#define GL_TEXTURE_2D_STACK_MESAX         0x875A
+#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
+#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
+#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
+#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_TIME_ELAPSED_EXT               0x88BF
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#endif
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
+#define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
+#define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
+#define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
+#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
+#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
+#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
+#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_LINES_ADJACENCY_EXT            0x000A
+#define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
+#define GL_TRIANGLES_ADJACENCY_EXT        0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
+#define GL_GEOMETRY_PROGRAM_NV            0x8C26
+#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
+#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
+#define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#define GL_PROGRAM_POINT_SIZE_EXT         0x8642
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_GEOMETRY_SHADER_EXT            0x8DD9
+/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
+/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
+/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
+/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
+#define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
+/* reuse GL_LINES_ADJACENCY_EXT */
+/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
+/* reuse GL_TRIANGLES_ADJACENCY_EXT */
+/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+/* reuse GL_PROGRAM_POINT_SIZE_EXT */
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
+#define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
+#define GL_SAMPLER_BUFFER_EXT             0x8DC2
+#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
+#define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
+#define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
+#define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
+#define GL_INT_SAMPLER_1D_EXT             0x8DC9
+#define GL_INT_SAMPLER_2D_EXT             0x8DCA
+#define GL_INT_SAMPLER_3D_EXT             0x8DCB
+#define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
+#define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
+#define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
+#define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_R11F_G11F_B10F_EXT             0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
+#define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
+#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_TEXTURE_BUFFER_EXT             0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_RGB9_E5_EXT                    0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
+#define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F_NV          0x8DAB
+#define GL_DEPTH32F_STENCIL8_NV           0x8DAC
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
+#define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
+#endif
+
+#ifndef GL_NV_fragment_program4
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
+#define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
+#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
+#define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
+#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
+#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
+#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
+#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_BACK_PRIMARY_COLOR_NV          0x8C77
+#define GL_BACK_SECONDARY_COLOR_NV        0x8C78
+#define GL_TEXTURE_COORD_NV               0x8C79
+#define GL_CLIP_DISTANCE_NV               0x8C7A
+#define GL_VERTEX_ID_NV                   0x8C7B
+#define GL_PRIMITIVE_ID_NV                0x8C7C
+#define GL_GENERIC_ATTRIB_NV              0x8C7D
+#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
+#define GL_ACTIVE_VARYINGS_NV             0x8C81
+#define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
+#define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
+#define GL_PRIMITIVES_GENERATED_NV        0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
+#define GL_RASTERIZER_DISCARD_NV          0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
+#define GL_SEPARATE_ATTRIBS_NV            0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
+#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
+#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
+#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
+#define GL_UNIFORM_BUFFER_EXT             0x8DEE
+#define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_RGBA32UI_EXT                   0x8D70
+#define GL_RGB32UI_EXT                    0x8D71
+#define GL_ALPHA32UI_EXT                  0x8D72
+#define GL_INTENSITY32UI_EXT              0x8D73
+#define GL_LUMINANCE32UI_EXT              0x8D74
+#define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
+#define GL_RGBA16UI_EXT                   0x8D76
+#define GL_RGB16UI_EXT                    0x8D77
+#define GL_ALPHA16UI_EXT                  0x8D78
+#define GL_INTENSITY16UI_EXT              0x8D79
+#define GL_LUMINANCE16UI_EXT              0x8D7A
+#define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
+#define GL_RGBA8UI_EXT                    0x8D7C
+#define GL_RGB8UI_EXT                     0x8D7D
+#define GL_ALPHA8UI_EXT                   0x8D7E
+#define GL_INTENSITY8UI_EXT               0x8D7F
+#define GL_LUMINANCE8UI_EXT               0x8D80
+#define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
+#define GL_RGBA32I_EXT                    0x8D82
+#define GL_RGB32I_EXT                     0x8D83
+#define GL_ALPHA32I_EXT                   0x8D84
+#define GL_INTENSITY32I_EXT               0x8D85
+#define GL_LUMINANCE32I_EXT               0x8D86
+#define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
+#define GL_RGBA16I_EXT                    0x8D88
+#define GL_RGB16I_EXT                     0x8D89
+#define GL_ALPHA16I_EXT                   0x8D8A
+#define GL_INTENSITY16I_EXT               0x8D8B
+#define GL_LUMINANCE16I_EXT               0x8D8C
+#define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
+#define GL_RGBA8I_EXT                     0x8D8E
+#define GL_RGB8I_EXT                      0x8D8F
+#define GL_ALPHA8I_EXT                    0x8D90
+#define GL_INTENSITY8I_EXT                0x8D91
+#define GL_LUMINANCE8I_EXT                0x8D92
+#define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
+#define GL_RED_INTEGER_EXT                0x8D94
+#define GL_GREEN_INTEGER_EXT              0x8D95
+#define GL_BLUE_INTEGER_EXT               0x8D96
+#define GL_ALPHA_INTEGER_EXT              0x8D97
+#define GL_RGB_INTEGER_EXT                0x8D98
+#define GL_RGBA_INTEGER_EXT               0x8D99
+#define GL_BGR_INTEGER_EXT                0x8D9A
+#define GL_BGRA_INTEGER_EXT               0x8D9B
+#define GL_LUMINANCE_INTEGER_EXT          0x8D9C
+#define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
+#define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
+#endif
+
+#ifndef GL_GREMEDY_frame_terminator
+#endif
+
+#ifndef GL_NV_conditional_render
+#define GL_QUERY_WAIT_NV                  0x8E13
+#define GL_QUERY_NO_WAIT_NV               0x8E14
+#define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
+#endif
+
+#ifndef GL_NV_present_video
+#define GL_FRAME_NV                       0x8E26
+#define GL_FIELDS_NV                      0x8E27
+#define GL_CURRENT_TIME_NV                0x8E28
+#define GL_NUM_FILL_STREAMS_NV            0x8E29
+#define GL_PRESENT_TIME_NV                0x8E2A
+#define GL_PRESENT_DURATION_NV            0x8E2B
+#endif
+
+#ifndef GL_EXT_transform_feedback
+#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
+#define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
+#define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
+#define GL_PRIMITIVES_GENERATED_EXT       0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
+#define GL_RASTERIZER_DISCARD_EXT         0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
+#endif
+
+
+/*************************************************************/
+
+#include <stddef.h>
+#ifndef GL_VERSION_2_0
+/* GL type for program/shader text */
+typedef char GLchar;			/* native character */
+#endif
+
+#ifndef GL_VERSION_1_5
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptr;
+typedef ptrdiff_t GLsizeiptr;
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptrARB;
+typedef ptrdiff_t GLsizeiptrARB;
+#endif
+
+#ifndef GL_ARB_shader_objects
+/* GL types for handling shader object handles and program/shader text */
+typedef char GLcharARB;		/* native character */
+typedef unsigned int GLhandleARB;	/* shader object handle */
+#endif
+
+/* GL types for "half" precision (s10e5) float data in host memory */
+#ifndef GL_ARB_half_float_pixel
+typedef unsigned short GLhalfARB;
+#endif
+
+#ifndef GL_NV_half_float
+typedef unsigned short GLhalfNV;
+#endif
+
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glxext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GL_EXT_timer_query extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__) || defined(__digital__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+#include <inttypes.h>     /* Fallback option */
+#endif
+#endif
+
+#ifndef GL_EXT_timer_query
+typedef int64_t GLint64EXT;
+typedef uint64_t GLuint64EXT;
+#endif
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf);
+GLAPI void APIENTRY glBlendEquation (GLenum);
+GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
+GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glCopyColorTable (GLenum, GLenum, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glGetColorTable (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetColorTableParameteriv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glColorSubTable (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyColorSubTable (GLenum, GLsizei, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glConvolutionFilter1D (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glConvolutionFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glConvolutionParameteri (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glConvolutionParameteriv (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum, GLenum, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetConvolutionFilter (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetSeparableFilter (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
+GLAPI void APIENTRY glSeparableFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
+GLAPI void APIENTRY glGetHistogram (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetHistogramParameteriv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetMinmax (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean);
+GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean);
+GLAPI void APIENTRY glResetHistogram (GLenum);
+GLAPI void APIENTRY glResetMinmax (GLenum);
+GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTexture (GLenum);
+GLAPI void APIENTRY glClientActiveTexture (GLenum);
+GLAPI void APIENTRY glMultiTexCoord1d (GLenum, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord1f (GLenum, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord1fv (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord1i (GLenum, GLint);
+GLAPI void APIENTRY glMultiTexCoord1iv (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord1s (GLenum, GLshort);
+GLAPI void APIENTRY glMultiTexCoord1sv (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord2d (GLenum, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord2dv (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord2f (GLenum, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord2fv (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord2i (GLenum, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord2iv (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord2s (GLenum, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord2sv (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord3d (GLenum, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord3dv (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord3f (GLenum, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord3fv (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord3i (GLenum, GLint, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord3iv (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord3s (GLenum, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord3sv (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord4d (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord4dv (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord4f (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord4fv (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord4i (GLenum, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord4iv (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord4s (GLenum, GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord4sv (GLenum, const GLshort *);
+GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *);
+GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *);
+GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *);
+GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *);
+GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean);
+GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glFogCoordf (GLfloat);
+GLAPI void APIENTRY glFogCoordfv (const GLfloat *);
+GLAPI void APIENTRY glFogCoordd (GLdouble);
+GLAPI void APIENTRY glFogCoorddv (const GLdouble *);
+GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei);
+GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
+GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat);
+GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *);
+GLAPI void APIENTRY glPointParameteri (GLenum, GLint);
+GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *);
+GLAPI void APIENTRY glSecondaryColor3b (GLbyte, GLbyte, GLbyte);
+GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *);
+GLAPI void APIENTRY glSecondaryColor3d (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *);
+GLAPI void APIENTRY glSecondaryColor3f (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *);
+GLAPI void APIENTRY glSecondaryColor3i (GLint, GLint, GLint);
+GLAPI void APIENTRY glSecondaryColor3iv (const GLint *);
+GLAPI void APIENTRY glSecondaryColor3s (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *);
+GLAPI void APIENTRY glSecondaryColor3ub (GLubyte, GLubyte, GLubyte);
+GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *);
+GLAPI void APIENTRY glSecondaryColor3ui (GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *);
+GLAPI void APIENTRY glSecondaryColor3us (GLushort, GLushort, GLushort);
+GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *);
+GLAPI void APIENTRY glSecondaryColorPointer (GLint, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glWindowPos2d (GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos2dv (const GLdouble *);
+GLAPI void APIENTRY glWindowPos2f (GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos2fv (const GLfloat *);
+GLAPI void APIENTRY glWindowPos2i (GLint, GLint);
+GLAPI void APIENTRY glWindowPos2iv (const GLint *);
+GLAPI void APIENTRY glWindowPos2s (GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos2sv (const GLshort *);
+GLAPI void APIENTRY glWindowPos3d (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos3dv (const GLdouble *);
+GLAPI void APIENTRY glWindowPos3f (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos3fv (const GLfloat *);
+GLAPI void APIENTRY glWindowPos3i (GLint, GLint, GLint);
+GLAPI void APIENTRY glWindowPos3iv (const GLint *);
+GLAPI void APIENTRY glWindowPos3s (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos3sv (const GLshort *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueries (GLsizei, GLuint *);
+GLAPI void APIENTRY glDeleteQueries (GLsizei, const GLuint *);
+GLAPI GLboolean APIENTRY glIsQuery (GLuint);
+GLAPI void APIENTRY glBeginQuery (GLenum, GLuint);
+GLAPI void APIENTRY glEndQuery (GLenum);
+GLAPI void APIENTRY glGetQueryiv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetQueryObjectiv (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetQueryObjectuiv (GLuint, GLenum, GLuint *);
+GLAPI void APIENTRY glBindBuffer (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteBuffers (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenBuffers (GLsizei, GLuint *);
+GLAPI GLboolean APIENTRY glIsBuffer (GLuint);
+GLAPI void APIENTRY glBufferData (GLenum, GLsizeiptr, const GLvoid *, GLenum);
+GLAPI void APIENTRY glBufferSubData (GLenum, GLintptr, GLsizeiptr, const GLvoid *);
+GLAPI void APIENTRY glGetBufferSubData (GLenum, GLintptr, GLsizeiptr, GLvoid *);
+GLAPI GLvoid* APIENTRY glMapBuffer (GLenum, GLenum);
+GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum);
+GLAPI void APIENTRY glGetBufferParameteriv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetBufferPointerv (GLenum, GLenum, GLvoid* *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparate (GLenum, GLenum);
+GLAPI void APIENTRY glDrawBuffers (GLsizei, const GLenum *);
+GLAPI void APIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint);
+GLAPI void APIENTRY glStencilMaskSeparate (GLenum, GLuint);
+GLAPI void APIENTRY glAttachShader (GLuint, GLuint);
+GLAPI void APIENTRY glBindAttribLocation (GLuint, GLuint, const GLchar *);
+GLAPI void APIENTRY glCompileShader (GLuint);
+GLAPI GLuint APIENTRY glCreateProgram (void);
+GLAPI GLuint APIENTRY glCreateShader (GLenum);
+GLAPI void APIENTRY glDeleteProgram (GLuint);
+GLAPI void APIENTRY glDeleteShader (GLuint);
+GLAPI void APIENTRY glDetachShader (GLuint, GLuint);
+GLAPI void APIENTRY glDisableVertexAttribArray (GLuint);
+GLAPI void APIENTRY glEnableVertexAttribArray (GLuint);
+GLAPI void APIENTRY glGetActiveAttrib (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
+GLAPI void APIENTRY glGetActiveUniform (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
+GLAPI void APIENTRY glGetAttachedShaders (GLuint, GLsizei, GLsizei *, GLuint *);
+GLAPI GLint APIENTRY glGetAttribLocation (GLuint, const GLchar *);
+GLAPI void APIENTRY glGetProgramiv (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetProgramInfoLog (GLuint, GLsizei, GLsizei *, GLchar *);
+GLAPI void APIENTRY glGetShaderiv (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetShaderInfoLog (GLuint, GLsizei, GLsizei *, GLchar *);
+GLAPI void APIENTRY glGetShaderSource (GLuint, GLsizei, GLsizei *, GLchar *);
+GLAPI GLint APIENTRY glGetUniformLocation (GLuint, const GLchar *);
+GLAPI void APIENTRY glGetUniformfv (GLuint, GLint, GLfloat *);
+GLAPI void APIENTRY glGetUniformiv (GLuint, GLint, GLint *);
+GLAPI void APIENTRY glGetVertexAttribdv (GLuint, GLenum, GLdouble *);
+GLAPI void APIENTRY glGetVertexAttribfv (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetVertexAttribiv (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint, GLenum, GLvoid* *);
+GLAPI GLboolean APIENTRY glIsProgram (GLuint);
+GLAPI GLboolean APIENTRY glIsShader (GLuint);
+GLAPI void APIENTRY glLinkProgram (GLuint);
+GLAPI void APIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *);
+GLAPI void APIENTRY glUseProgram (GLuint);
+GLAPI void APIENTRY glUniform1f (GLint, GLfloat);
+GLAPI void APIENTRY glUniform2f (GLint, GLfloat, GLfloat);
+GLAPI void APIENTRY glUniform3f (GLint, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glUniform4f (GLint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glUniform1i (GLint, GLint);
+GLAPI void APIENTRY glUniform2i (GLint, GLint, GLint);
+GLAPI void APIENTRY glUniform3i (GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glUniform1fv (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform2fv (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform3fv (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform4fv (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform1iv (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniform2iv (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniform3iv (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniform4iv (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniformMatrix2fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix4fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glValidateProgram (GLuint);
+GLAPI void APIENTRY glVertexAttrib1d (GLuint, GLdouble);
+GLAPI void APIENTRY glVertexAttrib1dv (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib1f (GLuint, GLfloat);
+GLAPI void APIENTRY glVertexAttrib1fv (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib1s (GLuint, GLshort);
+GLAPI void APIENTRY glVertexAttrib1sv (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib2d (GLuint, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib2dv (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib2f (GLuint, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib2fv (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib2s (GLuint, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib2sv (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib3d (GLuint, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib3dv (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib3f (GLuint, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib3fv (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib3s (GLuint, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib3sv (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVertexAttrib4Niv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4Nub (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
+GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint, const GLushort *);
+GLAPI void APIENTRY glVertexAttrib4bv (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVertexAttrib4d (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib4dv (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib4f (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib4fv (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib4iv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttrib4s (GLuint, GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib4sv (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4ubv (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttrib4uiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttrib4usv (GLuint, const GLushort *);
+GLAPI void APIENTRY glVertexAttribPointer (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformMatrix2x3fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix3x2fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix2x4fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix4x2fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix3x4fv (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix4x3fv (GLint, GLsizei, GLboolean, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+#endif
+
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_ARB_multitexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTextureARB (GLenum);
+GLAPI void APIENTRY glClientActiveTextureARB (GLenum);
+GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum, GLint);
+GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort);
+GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_ARB_transpose_matrix 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *);
+GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *);
+GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *);
+GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_ARB_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleCoverageARB (GLclampf, GLboolean);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#define GL_ARB_texture_env_add 1
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_ARB_texture_cube_map 1
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_ARB_texture_compression 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum, GLint, GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_ARB_texture_border_clamp 1
+#endif
+
+#ifndef GL_ARB_point_parameters
+#define GL_ARB_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfARB (GLenum, GLfloat);
+GLAPI void APIENTRY glPointParameterfvARB (GLenum, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_ARB_vertex_blend 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWeightbvARB (GLint, const GLbyte *);
+GLAPI void APIENTRY glWeightsvARB (GLint, const GLshort *);
+GLAPI void APIENTRY glWeightivARB (GLint, const GLint *);
+GLAPI void APIENTRY glWeightfvARB (GLint, const GLfloat *);
+GLAPI void APIENTRY glWeightdvARB (GLint, const GLdouble *);
+GLAPI void APIENTRY glWeightubvARB (GLint, const GLubyte *);
+GLAPI void APIENTRY glWeightusvARB (GLint, const GLushort *);
+GLAPI void APIENTRY glWeightuivARB (GLint, const GLuint *);
+GLAPI void APIENTRY glWeightPointerARB (GLint, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glVertexBlendARB (GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
+typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
+typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
+typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
+#endif
+
+#ifndef GL_ARB_matrix_palette
+#define GL_ARB_matrix_palette 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint);
+GLAPI void APIENTRY glMatrixIndexubvARB (GLint, const GLubyte *);
+GLAPI void APIENTRY glMatrixIndexusvARB (GLint, const GLushort *);
+GLAPI void APIENTRY glMatrixIndexuivARB (GLint, const GLuint *);
+GLAPI void APIENTRY glMatrixIndexPointerARB (GLint, GLenum, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
+typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_ARB_texture_env_combine 1
+#endif
+
+#ifndef GL_ARB_texture_env_crossbar
+#define GL_ARB_texture_env_crossbar 1
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_ARB_texture_env_dot3 1
+#endif
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_ARB_texture_mirrored_repeat 1
+#endif
+
+#ifndef GL_ARB_depth_texture
+#define GL_ARB_depth_texture 1
+#endif
+
+#ifndef GL_ARB_shadow
+#define GL_ARB_shadow 1
+#endif
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_ARB_shadow_ambient 1
+#endif
+
+#ifndef GL_ARB_window_pos
+#define GL_ARB_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dARB (GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *);
+GLAPI void APIENTRY glWindowPos2fARB (GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *);
+GLAPI void APIENTRY glWindowPos2iARB (GLint, GLint);
+GLAPI void APIENTRY glWindowPos2ivARB (const GLint *);
+GLAPI void APIENTRY glWindowPos2sARB (GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos2svARB (const GLshort *);
+GLAPI void APIENTRY glWindowPos3dARB (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *);
+GLAPI void APIENTRY glWindowPos3fARB (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *);
+GLAPI void APIENTRY glWindowPos3iARB (GLint, GLint, GLint);
+GLAPI void APIENTRY glWindowPos3ivARB (const GLint *);
+GLAPI void APIENTRY glWindowPos3sARB (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos3svARB (const GLshort *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_ARB_vertex_program
+#define GL_ARB_vertex_program 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttrib1dARB (GLuint, GLdouble);
+GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib1fARB (GLuint, GLfloat);
+GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib1sARB (GLuint, GLshort);
+GLAPI void APIENTRY glVertexAttrib1svARB (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib2dARB (GLuint, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib2fARB (GLuint, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib2sARB (GLuint, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib2svARB (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib3dARB (GLuint, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib3fARB (GLuint, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib3sARB (GLuint, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib3svARB (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
+GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint, const GLushort *);
+GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVertexAttrib4dARB (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib4fARB (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttrib4sARB (GLuint, GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib4svARB (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint, const GLushort *);
+GLAPI void APIENTRY glVertexAttribPointerARB (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint);
+GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint);
+GLAPI void APIENTRY glProgramStringARB (GLenum, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glBindProgramARB (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteProgramsARB (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenProgramsARB (GLsizei, GLuint *);
+GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum, GLuint, const GLdouble *);
+GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum, GLuint, const GLfloat *);
+GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum, GLuint, const GLdouble *);
+GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum, GLuint, const GLfloat *);
+GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum, GLuint, GLdouble *);
+GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum, GLuint, GLfloat *);
+GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum, GLuint, GLdouble *);
+GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum, GLuint, GLfloat *);
+GLAPI void APIENTRY glGetProgramivARB (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetProgramStringARB (GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint, GLenum, GLdouble *);
+GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetVertexAttribivARB (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint, GLenum, GLvoid* *);
+GLAPI GLboolean APIENTRY glIsProgramARB (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
+#endif
+
+#ifndef GL_ARB_fragment_program
+#define GL_ARB_fragment_program 1
+/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
+#endif
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_ARB_vertex_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindBufferARB (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteBuffersARB (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenBuffersARB (GLsizei, GLuint *);
+GLAPI GLboolean APIENTRY glIsBufferARB (GLuint);
+GLAPI void APIENTRY glBufferDataARB (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
+GLAPI void APIENTRY glBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *);
+GLAPI void APIENTRY glGetBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *);
+GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum, GLenum);
+GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum);
+GLAPI void APIENTRY glGetBufferParameterivARB (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetBufferPointervARB (GLenum, GLenum, GLvoid* *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
+#endif
+
+#ifndef GL_ARB_occlusion_query
+#define GL_ARB_occlusion_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenQueriesARB (GLsizei, GLuint *);
+GLAPI void APIENTRY glDeleteQueriesARB (GLsizei, const GLuint *);
+GLAPI GLboolean APIENTRY glIsQueryARB (GLuint);
+GLAPI void APIENTRY glBeginQueryARB (GLenum, GLuint);
+GLAPI void APIENTRY glEndQueryARB (GLenum);
+GLAPI void APIENTRY glGetQueryivARB (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetQueryObjectivARB (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint, GLenum, GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_ARB_shader_objects
+#define GL_ARB_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB);
+GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum);
+GLAPI void APIENTRY glDetachObjectARB (GLhandleARB, GLhandleARB);
+GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum);
+GLAPI void APIENTRY glShaderSourceARB (GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
+GLAPI void APIENTRY glCompileShaderARB (GLhandleARB);
+GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
+GLAPI void APIENTRY glAttachObjectARB (GLhandleARB, GLhandleARB);
+GLAPI void APIENTRY glLinkProgramARB (GLhandleARB);
+GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB);
+GLAPI void APIENTRY glValidateProgramARB (GLhandleARB);
+GLAPI void APIENTRY glUniform1fARB (GLint, GLfloat);
+GLAPI void APIENTRY glUniform2fARB (GLint, GLfloat, GLfloat);
+GLAPI void APIENTRY glUniform3fARB (GLint, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glUniform4fARB (GLint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glUniform1iARB (GLint, GLint);
+GLAPI void APIENTRY glUniform2iARB (GLint, GLint, GLint);
+GLAPI void APIENTRY glUniform3iARB (GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glUniform4iARB (GLint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glUniform1fvARB (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform2fvARB (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform3fvARB (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform4fvARB (GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glUniform1ivARB (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniform2ivARB (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniform3ivARB (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniform4ivARB (GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glUniformMatrix2fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix3fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glUniformMatrix4fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB, GLenum, GLint *);
+GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
+GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
+GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB, const GLcharARB *);
+GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
+GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB, GLint, GLfloat *);
+GLAPI void APIENTRY glGetUniformivARB (GLhandleARB, GLint, GLint *);
+GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
+typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
+typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
+typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
+typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
+typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
+#endif
+
+#ifndef GL_ARB_vertex_shader
+#define GL_ARB_vertex_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB, GLuint, const GLcharARB *);
+GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
+GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB, const GLcharARB *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
+#endif
+
+#ifndef GL_ARB_fragment_shader
+#define GL_ARB_fragment_shader 1
+#endif
+
+#ifndef GL_ARB_shading_language_100
+#define GL_ARB_shading_language_100 1
+#endif
+
+#ifndef GL_ARB_texture_non_power_of_two
+#define GL_ARB_texture_non_power_of_two 1
+#endif
+
+#ifndef GL_ARB_point_sprite
+#define GL_ARB_point_sprite 1
+#endif
+
+#ifndef GL_ARB_fragment_program_shadow
+#define GL_ARB_fragment_program_shadow 1
+#endif
+
+#ifndef GL_ARB_draw_buffers
+#define GL_ARB_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersARB (GLsizei, const GLenum *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_ARB_texture_rectangle 1
+#endif
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_ARB_color_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClampColorARB (GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
+#endif
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_ARB_half_float_pixel 1
+#endif
+
+#ifndef GL_ARB_texture_float
+#define GL_ARB_texture_float 1
+#endif
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_ARB_pixel_buffer_object 1
+#endif
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+#endif
+
+#ifndef GL_ARB_draw_instanced
+#define GL_ARB_draw_instanced 1
+#endif
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+#endif
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+#endif
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+#endif
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_ARB_instanced_arrays 1
+#endif
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+#endif
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_ARB_texture_buffer_object 1
+#endif
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+#endif
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_EXT_abgr 1
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_EXT_blend_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat, GLfloat);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_EXT_texture 1
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_EXT_texture3D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage3DEXT (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_SGIS_texture_filter4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
+typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
+#endif
+
+#ifndef GL_EXT_subtexture
+#define GL_EXT_subtexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexSubImage1DEXT (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_EXT_copy_texture
+#define GL_EXT_copy_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
+GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
+GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_EXT_histogram 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetHistogramEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetMinmaxEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glHistogramEXT (GLenum, GLsizei, GLenum, GLboolean);
+GLAPI void APIENTRY glMinmaxEXT (GLenum, GLenum, GLboolean);
+GLAPI void APIENTRY glResetHistogramEXT (GLenum);
+GLAPI void APIENTRY glResetMinmaxEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_EXT_convolution 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum, GLenum, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
+GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_SGI_color_matrix 1
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_SGI_color_table 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableSGI (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glColorTableParameterivSGI (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glCopyColorTableSGI (GLenum, GLenum, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glGetColorTableSGI (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum, GLenum, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_SGIX_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenSGIX (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_SGIS_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum, GLint);
+GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum, const GLint *);
+GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum, GLfloat);
+GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *);
+GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum, GLint *);
+GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_SGIS_texture4D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage4DSGIS (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_SGI_texture_color_table 1
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_EXT_cmyka 1
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_EXT_texture_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *);
+GLAPI void APIENTRY glBindTextureEXT (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenTexturesEXT (GLsizei, GLuint *);
+GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint);
+GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
+typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_SGIS_detail_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_SGIS_sharpen_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_EXT_packed_pixels 1
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_SGIS_texture_lod 1
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_SGIS_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskSGIS (GLclampf, GLboolean);
+GLAPI void APIENTRY glSamplePatternSGIS (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_EXT_rescale_normal 1
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glArrayElementEXT (GLint);
+GLAPI void APIENTRY glColorPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glDrawArraysEXT (GLenum, GLint, GLsizei);
+GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei, GLsizei, const GLboolean *);
+GLAPI void APIENTRY glGetPointervEXT (GLenum, GLvoid* *);
+GLAPI void APIENTRY glIndexPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glNormalPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glTexCoordPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glVertexPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
+typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
+typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#define GL_EXT_misc_attribute 1
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_SGIS_generate_mipmap 1
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_SGIX_clipmap 1
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_SGIX_shadow 1
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_SGIS_texture_edge_clamp 1
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_SGIS_texture_border_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_EXT_blend_subtract 1
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#define GL_EXT_blend_logic_op 1
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_SGIX_interlace 1
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_SGIX_pixel_tiles 1
+#endif
+
+#ifndef GL_SGIX_texture_select
+#define GL_SGIX_texture_select 1
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SGIX_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum, GLfloat);
+GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum, const GLfloat *);
+GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum, GLint);
+GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum, const GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_SGIX_texture_multi_buffer 1
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfEXT (GLenum, GLfloat);
+GLAPI void APIENTRY glPointParameterfvEXT (GLenum, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_SGIS_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfSGIS (GLenum, GLfloat);
+GLAPI void APIENTRY glPointParameterfvSGIS (GLenum, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_SGIX_instruments 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
+GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei, GLint *);
+GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *);
+GLAPI void APIENTRY glReadInstrumentsSGIX (GLint);
+GLAPI void APIENTRY glStartInstrumentsSGIX (void);
+GLAPI void APIENTRY glStopInstrumentsSGIX (GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
+typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
+typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
+typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_SGIX_texture_scale_bias 1
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_SGIX_framezoom 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameZoomSGIX (GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#define GL_SGIX_tag_sample_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTagSampleBufferSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_SGIX_polynomial_ffd 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+GLAPI void APIENTRY glDeformSGIX (GLbitfield);
+GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_SGIX_reference_plane 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#define GL_SGIX_flush_raster 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushRasterSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_SGIX_depth_texture 1
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_SGIS_fog_function 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogFuncSGIS (GLsizei, const GLfloat *);
+GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
+typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_SGIX_fog_offset 1
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_HP_image_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImageTransformParameteriHP (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glImageTransformParameterfHP (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glImageTransformParameterivHP (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_HP_convolution_border_modes 1
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_SGIX_texture_add_env 1
+#endif
+
+#ifndef GL_EXT_color_subtable
+#define GL_EXT_color_subtable 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorSubTableEXT (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum, GLsizei, GLint, GLint, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_PGI_vertex_hints 1
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PGI_misc_hints 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glHintPGI (GLenum, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_EXT_paletted_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glGetColorTableEXT (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_EXT_clip_volume_hint 1
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_SGIX_list_priority 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetListParameterivSGIX (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glListParameterfSGIX (GLuint, GLenum, GLfloat);
+GLAPI void APIENTRY glListParameterfvSGIX (GLuint, GLenum, const GLfloat *);
+GLAPI void APIENTRY glListParameteriSGIX (GLuint, GLenum, GLint);
+GLAPI void APIENTRY glListParameterivSGIX (GLuint, GLenum, const GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_SGIX_ir_instrument1 1
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_SGIX_calligraphic_fragment 1
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_SGIX_texture_lod_bias 1
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SGIX_shadow_ambient 1
+#endif
+
+#ifndef GL_EXT_index_texture
+#define GL_EXT_index_texture 1
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_EXT_index_material 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexMaterialEXT (GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_EXT_index_func 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexFuncEXT (GLenum, GLclampf);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_EXT_index_array_formats 1
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLockArraysEXT (GLint, GLsizei);
+GLAPI void APIENTRY glUnlockArraysEXT (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_EXT_cull_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCullParameterdvEXT (GLenum, GLdouble *);
+GLAPI void APIENTRY glCullParameterfvEXT (GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_SGIX_ycrcb 1
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_SGIX_fragment_lighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum, GLenum);
+GLAPI void APIENTRY glFragmentLightfSGIX (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glFragmentLightiSGIX (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glFragmentLightivSGIX (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum, GLfloat);
+GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum, const GLfloat *);
+GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum, GLint);
+GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum, const GLint *);
+GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glLightEnviSGIX (GLenum, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_IBM_rasterpos_clip 1
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_HP_texture_lighting 1
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_EXT_draw_range_elements 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_WIN_phong_shading 1
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_WIN_specular_fog 1
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_EXT_light_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glApplyTextureEXT (GLenum);
+GLAPI void APIENTRY glTextureLightEXT (GLenum);
+GLAPI void APIENTRY glTextureMaterialEXT (GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_SGIX_blend_alpha_minmax 1
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_EXT_bgra 1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_SGIX_async 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint);
+GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *);
+GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *);
+GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei);
+GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint, GLsizei);
+GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
+typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
+typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
+typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
+typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
+typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_SGIX_async_pixel 1
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_SGIX_async_histogram 1
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_INTEL_parallel_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexPointervINTEL (GLint, GLenum, const GLvoid* *);
+GLAPI void APIENTRY glNormalPointervINTEL (GLenum, const GLvoid* *);
+GLAPI void APIENTRY glColorPointervINTEL (GLint, GLenum, const GLvoid* *);
+GLAPI void APIENTRY glTexCoordPointervINTEL (GLint, GLenum, const GLvoid* *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_HP_occlusion_test 1
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_EXT_pixel_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#define GL_EXT_pixel_transform_color_table 1
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_EXT_shared_texture_palette 1
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_EXT_separate_specular_color 1
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte);
+GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *);
+GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *);
+GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *);
+GLAPI void APIENTRY glSecondaryColor3iEXT (GLint, GLint, GLint);
+GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *);
+GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *);
+GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte);
+GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *);
+GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *);
+GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort, GLushort, GLushort);
+GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *);
+GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_EXT_texture_perturb_normal 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureNormalEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
+GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordfEXT (GLfloat);
+GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *);
+GLAPI void APIENTRY glFogCoorddEXT (GLdouble);
+GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *);
+GLAPI void APIENTRY glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
+typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
+typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_REND_screen_coordinates 1
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_EXT_coordinate_frame 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTangent3bEXT (GLbyte, GLbyte, GLbyte);
+GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *);
+GLAPI void APIENTRY glTangent3dEXT (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *);
+GLAPI void APIENTRY glTangent3fEXT (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *);
+GLAPI void APIENTRY glTangent3iEXT (GLint, GLint, GLint);
+GLAPI void APIENTRY glTangent3ivEXT (const GLint *);
+GLAPI void APIENTRY glTangent3sEXT (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glTangent3svEXT (const GLshort *);
+GLAPI void APIENTRY glBinormal3bEXT (GLbyte, GLbyte, GLbyte);
+GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *);
+GLAPI void APIENTRY glBinormal3dEXT (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *);
+GLAPI void APIENTRY glBinormal3fEXT (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *);
+GLAPI void APIENTRY glBinormal3iEXT (GLint, GLint, GLint);
+GLAPI void APIENTRY glBinormal3ivEXT (const GLint *);
+GLAPI void APIENTRY glBinormal3sEXT (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glBinormal3svEXT (const GLshort *);
+GLAPI void APIENTRY glTangentPointerEXT (GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glBinormalPointerEXT (GLenum, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
+typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
+typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
+typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
+typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
+typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
+typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
+typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
+typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
+typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
+typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_EXT_texture_env_combine 1
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_APPLE_specular_vector 1
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_APPLE_transform_hint 1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_SGIX_fog_scale 1
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_SUNX_constant_data 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFinishTextureSUNX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_SUN_global_alpha 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte);
+GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort);
+GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint);
+GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat);
+GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble);
+GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte);
+GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort);
+GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
+typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_SUN_triangle_list 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint);
+GLAPI void APIENTRY glReplacementCodeusSUN (GLushort);
+GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte);
+GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *);
+GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *);
+GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *);
+GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum, GLsizei, const GLvoid* *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_SUN_vertex
+#define GL_SUN_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat);
+GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *);
+GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *);
+GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *, const GLubyte *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_blend_func_separate
+#define GL_INGR_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum, GLenum, GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_INGR_color_clamp 1
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INGR_interlace_read 1
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_EXT_stencil_wrap 1
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_EXT_422_pixels 1
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NV_texgen_reflection 1
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_SUN_convolution_border_modes 1
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#define GL_EXT_texture_env_add 1
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_EXT_vertex_weighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexWeightfEXT (GLfloat);
+GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *);
+GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei, GLenum, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_NV_light_max_exponent 1
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_NV_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
+GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_NV_register_combiners 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *);
+GLAPI void APIENTRY glCombinerParameterfNV (GLenum, GLfloat);
+GLAPI void APIENTRY glCombinerParameterivNV (GLenum, const GLint *);
+GLAPI void APIENTRY glCombinerParameteriNV (GLenum, GLint);
+GLAPI void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean);
+GLAPI void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_NV_fog_distance 1
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_NV_texgen_emboss 1
+#endif
+
+#ifndef GL_NV_blend_square
+#define GL_NV_blend_square 1
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_NV_texture_env_combine4 1
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#define GL_MESA_resize_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glResizeBuffersMESA (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
+#endif
+
+#ifndef GL_MESA_window_pos
+#define GL_MESA_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dMESA (GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *);
+GLAPI void APIENTRY glWindowPos2fMESA (GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *);
+GLAPI void APIENTRY glWindowPos2iMESA (GLint, GLint);
+GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *);
+GLAPI void APIENTRY glWindowPos2sMESA (GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *);
+GLAPI void APIENTRY glWindowPos3dMESA (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *);
+GLAPI void APIENTRY glWindowPos3fMESA (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *);
+GLAPI void APIENTRY glWindowPos3iMESA (GLint, GLint, GLint);
+GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *);
+GLAPI void APIENTRY glWindowPos3sMESA (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *);
+GLAPI void APIENTRY glWindowPos4dMESA (GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *);
+GLAPI void APIENTRY glWindowPos4fMESA (GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *);
+GLAPI void APIENTRY glWindowPos4iMESA (GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *);
+GLAPI void APIENTRY glWindowPos4sMESA (GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_IBM_cull_vertex 1
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#define GL_IBM_multimode_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint);
+GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* const *, GLsizei, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_IBM_vertex_array_lists 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint);
+GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glIndexPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glNormalPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glTexCoordPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glVertexPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_SGIX_subsample 1
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_SGIX_ycrcba 1
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#define GL_SGIX_ycrcb_subsample 1
+#endif
+
+#ifndef GL_SGIX_depth_pass_instrument
+#define GL_SGIX_depth_pass_instrument 1
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_3DFX_texture_compression_FXT1 1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_3DFX_multisample 1
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#define GL_3DFX_tbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTbufferMask3DFX (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_EXT_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskEXT (GLclampf, GLboolean);
+GLAPI void APIENTRY glSamplePatternEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_SGIX_vertex_preclip 1
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_SGIX_convolution_accuracy 1
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_SGIX_resample 1
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_SGIS_point_line_texgen 1
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_SGIS_texture_color_mask 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean, GLboolean, GLboolean, GLboolean);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+#endif
+
+#ifndef GL_SGIX_igloo_interface
+#define GL_SGIX_igloo_interface 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_EXT_texture_env_dot3 1
+#endif
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_ATI_texture_mirror_once 1
+#endif
+
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenFencesNV (GLsizei, GLuint *);
+GLAPI GLboolean APIENTRY glIsFenceNV (GLuint);
+GLAPI GLboolean APIENTRY glTestFenceNV (GLuint);
+GLAPI void APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glFinishFenceNV (GLuint);
+GLAPI void APIENTRY glSetFenceNV (GLuint, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+#ifndef GL_NV_evaluators
+#define GL_NV_evaluators 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *);
+GLAPI void APIENTRY glMapParameterivNV (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glMapParameterfvNV (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glGetMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid *);
+GLAPI void APIENTRY glGetMapParameterivNV (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetMapParameterfvNV (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum, GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum, GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glEvalMapsNV (GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
+typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
+#endif
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_NV_packed_depth_stencil 1
+#endif
+
+#ifndef GL_NV_register_combiners2
+#define GL_NV_register_combiners2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum, GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_NV_texture_compression_vtc
+#define GL_NV_texture_compression_vtc 1
+#endif
+
+#ifndef GL_NV_texture_rectangle
+#define GL_NV_texture_rectangle 1
+#endif
+
+#ifndef GL_NV_texture_shader
+#define GL_NV_texture_shader 1
+#endif
+
+#ifndef GL_NV_texture_shader2
+#define GL_NV_texture_shader2 1
+#endif
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_NV_vertex_array_range2 1
+#endif
+
+#ifndef GL_NV_vertex_program
+#define GL_NV_vertex_program 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei, const GLuint *, GLboolean *);
+GLAPI void APIENTRY glBindProgramNV (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteProgramsNV (GLsizei, const GLuint *);
+GLAPI void APIENTRY glExecuteProgramNV (GLenum, GLuint, const GLfloat *);
+GLAPI void APIENTRY glGenProgramsNV (GLsizei, GLuint *);
+GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum, GLuint, GLenum, GLdouble *);
+GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum, GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetProgramivNV (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetProgramStringNV (GLuint, GLenum, GLubyte *);
+GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum, GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint, GLenum, GLdouble *);
+GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetVertexAttribivNV (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint, GLenum, GLvoid* *);
+GLAPI GLboolean APIENTRY glIsProgramNV (GLuint);
+GLAPI void APIENTRY glLoadProgramNV (GLenum, GLuint, GLsizei, const GLubyte *);
+GLAPI void APIENTRY glProgramParameter4dNV (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glProgramParameter4dvNV (GLenum, GLuint, const GLdouble *);
+GLAPI void APIENTRY glProgramParameter4fNV (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glProgramParameter4fvNV (GLenum, GLuint, const GLfloat *);
+GLAPI void APIENTRY glProgramParameters4dvNV (GLenum, GLuint, GLuint, const GLdouble *);
+GLAPI void APIENTRY glProgramParameters4fvNV (GLenum, GLuint, GLuint, const GLfloat *);
+GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei, const GLuint *);
+GLAPI void APIENTRY glTrackMatrixNV (GLenum, GLuint, GLenum, GLenum);
+GLAPI void APIENTRY glVertexAttribPointerNV (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glVertexAttrib1dNV (GLuint, GLdouble);
+GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib1fNV (GLuint, GLfloat);
+GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib1sNV (GLuint, GLshort);
+GLAPI void APIENTRY glVertexAttrib1svNV (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib2dNV (GLuint, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib2fNV (GLuint, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib2sNV (GLuint, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib2svNV (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib3dNV (GLuint, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib3fNV (GLuint, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib3sNV (GLuint, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib3svNV (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4dNV (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVertexAttrib4fNV (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVertexAttrib4sNV (GLuint, GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexAttrib4svNV (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
+GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint, GLsizei, const GLdouble *);
+GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glVertexAttribs1svNV (GLuint, GLsizei, const GLshort *);
+GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint, GLsizei, const GLdouble *);
+GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glVertexAttribs2svNV (GLuint, GLsizei, const GLshort *);
+GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint, GLsizei, const GLdouble *);
+GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glVertexAttribs3svNV (GLuint, GLsizei, const GLshort *);
+GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint, GLsizei, const GLdouble *);
+GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glVertexAttribs4svNV (GLuint, GLsizei, const GLshort *);
+GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint, GLsizei, const GLubyte *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
+typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
+typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
+typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
+#endif
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_SGIX_texture_coordinate_clamp 1
+#endif
+
+#ifndef GL_SGIX_scalebias_hint
+#define GL_SGIX_scalebias_hint 1
+#endif
+
+#ifndef GL_OML_interlace
+#define GL_OML_interlace 1
+#endif
+
+#ifndef GL_OML_subsample
+#define GL_OML_subsample 1
+#endif
+
+#ifndef GL_OML_resample
+#define GL_OML_resample 1
+#endif
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_NV_copy_depth_to_color 1
+#endif
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_ATI_envmap_bumpmap 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBumpParameterivATI (GLenum, const GLint *);
+GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum, const GLfloat *);
+GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum, GLint *);
+GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
+typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
+#endif
+
+#ifndef GL_ATI_fragment_shader
+#define GL_ATI_fragment_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint);
+GLAPI void APIENTRY glBindFragmentShaderATI (GLuint);
+GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint);
+GLAPI void APIENTRY glBeginFragmentShaderATI (void);
+GLAPI void APIENTRY glEndFragmentShaderATI (void);
+GLAPI void APIENTRY glPassTexCoordATI (GLuint, GLuint, GLenum);
+GLAPI void APIENTRY glSampleMapATI (GLuint, GLuint, GLenum);
+GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
+typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
+typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
+#endif
+
+#ifndef GL_ATI_pn_triangles
+#define GL_ATI_pn_triangles 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPNTrianglesiATI (GLenum, GLint);
+GLAPI void APIENTRY glPNTrianglesfATI (GLenum, GLfloat);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
+#endif
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_ATI_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei, const GLvoid *, GLenum);
+GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint);
+GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint, GLuint, GLsizei, const GLvoid *, GLenum);
+GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetObjectBufferivATI (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glFreeObjectBufferATI (GLuint);
+GLAPI void APIENTRY glArrayObjectATI (GLenum, GLint, GLenum, GLsizei, GLuint, GLuint);
+GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetArrayObjectivATI (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glVariantArrayObjectATI (GLuint, GLenum, GLsizei, GLuint, GLuint);
+GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint, GLenum, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
+typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_EXT_vertex_shader
+#define GL_EXT_vertex_shader 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginVertexShaderEXT (void);
+GLAPI void APIENTRY glEndVertexShaderEXT (void);
+GLAPI void APIENTRY glBindVertexShaderEXT (GLuint);
+GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint);
+GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint);
+GLAPI void APIENTRY glShaderOp1EXT (GLenum, GLuint, GLuint);
+GLAPI void APIENTRY glShaderOp2EXT (GLenum, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glShaderOp3EXT (GLenum, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glSwizzleEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glWriteMaskEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glInsertComponentEXT (GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glExtractComponentEXT (GLuint, GLuint, GLuint);
+GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum, GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glSetInvariantEXT (GLuint, GLenum, const GLvoid *);
+GLAPI void APIENTRY glSetLocalConstantEXT (GLuint, GLenum, const GLvoid *);
+GLAPI void APIENTRY glVariantbvEXT (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVariantsvEXT (GLuint, const GLshort *);
+GLAPI void APIENTRY glVariantivEXT (GLuint, const GLint *);
+GLAPI void APIENTRY glVariantfvEXT (GLuint, const GLfloat *);
+GLAPI void APIENTRY glVariantdvEXT (GLuint, const GLdouble *);
+GLAPI void APIENTRY glVariantubvEXT (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVariantusvEXT (GLuint, const GLushort *);
+GLAPI void APIENTRY glVariantuivEXT (GLuint, const GLuint *);
+GLAPI void APIENTRY glVariantPointerEXT (GLuint, GLenum, GLuint, const GLvoid *);
+GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint);
+GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint);
+GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum, GLenum);
+GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum, GLenum);
+GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum, GLenum, GLenum);
+GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum, GLenum);
+GLAPI GLuint APIENTRY glBindParameterEXT (GLenum);
+GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint, GLenum);
+GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint, GLenum, GLboolean *);
+GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetVariantPointervEXT (GLuint, GLenum, GLvoid* *);
+GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint, GLenum, GLboolean *);
+GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint, GLenum, GLboolean *);
+GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint, GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
+typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
+typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
+typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
+typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
+typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
+typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
+typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
+typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
+typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
+typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
+typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
+typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
+typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
+typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+#endif
+
+#ifndef GL_ATI_vertex_streams
+#define GL_ATI_vertex_streams 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexStream1sATI (GLenum, GLshort);
+GLAPI void APIENTRY glVertexStream1svATI (GLenum, const GLshort *);
+GLAPI void APIENTRY glVertexStream1iATI (GLenum, GLint);
+GLAPI void APIENTRY glVertexStream1ivATI (GLenum, const GLint *);
+GLAPI void APIENTRY glVertexStream1fATI (GLenum, GLfloat);
+GLAPI void APIENTRY glVertexStream1fvATI (GLenum, const GLfloat *);
+GLAPI void APIENTRY glVertexStream1dATI (GLenum, GLdouble);
+GLAPI void APIENTRY glVertexStream1dvATI (GLenum, const GLdouble *);
+GLAPI void APIENTRY glVertexStream2sATI (GLenum, GLshort, GLshort);
+GLAPI void APIENTRY glVertexStream2svATI (GLenum, const GLshort *);
+GLAPI void APIENTRY glVertexStream2iATI (GLenum, GLint, GLint);
+GLAPI void APIENTRY glVertexStream2ivATI (GLenum, const GLint *);
+GLAPI void APIENTRY glVertexStream2fATI (GLenum, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexStream2fvATI (GLenum, const GLfloat *);
+GLAPI void APIENTRY glVertexStream2dATI (GLenum, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexStream2dvATI (GLenum, const GLdouble *);
+GLAPI void APIENTRY glVertexStream3sATI (GLenum, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexStream3svATI (GLenum, const GLshort *);
+GLAPI void APIENTRY glVertexStream3iATI (GLenum, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexStream3ivATI (GLenum, const GLint *);
+GLAPI void APIENTRY glVertexStream3fATI (GLenum, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexStream3fvATI (GLenum, const GLfloat *);
+GLAPI void APIENTRY glVertexStream3dATI (GLenum, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexStream3dvATI (GLenum, const GLdouble *);
+GLAPI void APIENTRY glVertexStream4sATI (GLenum, GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glVertexStream4svATI (GLenum, const GLshort *);
+GLAPI void APIENTRY glVertexStream4iATI (GLenum, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexStream4ivATI (GLenum, const GLint *);
+GLAPI void APIENTRY glVertexStream4fATI (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glVertexStream4fvATI (GLenum, const GLfloat *);
+GLAPI void APIENTRY glVertexStream4dATI (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glVertexStream4dvATI (GLenum, const GLdouble *);
+GLAPI void APIENTRY glNormalStream3bATI (GLenum, GLbyte, GLbyte, GLbyte);
+GLAPI void APIENTRY glNormalStream3bvATI (GLenum, const GLbyte *);
+GLAPI void APIENTRY glNormalStream3sATI (GLenum, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glNormalStream3svATI (GLenum, const GLshort *);
+GLAPI void APIENTRY glNormalStream3iATI (GLenum, GLint, GLint, GLint);
+GLAPI void APIENTRY glNormalStream3ivATI (GLenum, const GLint *);
+GLAPI void APIENTRY glNormalStream3fATI (GLenum, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glNormalStream3fvATI (GLenum, const GLfloat *);
+GLAPI void APIENTRY glNormalStream3dATI (GLenum, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glNormalStream3dvATI (GLenum, const GLdouble *);
+GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum);
+GLAPI void APIENTRY glVertexBlendEnviATI (GLenum, GLint);
+GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum, GLfloat);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
+typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
+typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
+#endif
+
+#ifndef GL_ATI_element_array
+#define GL_ATI_element_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glElementPointerATI (GLenum, const GLvoid *);
+GLAPI void APIENTRY glDrawElementArrayATI (GLenum, GLsizei);
+GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum, GLuint, GLuint, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
+#endif
+
+#ifndef GL_SUN_mesh_array
+#define GL_SUN_mesh_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum, GLint, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
+#endif
+
+#ifndef GL_SUN_slice_accum
+#define GL_SUN_slice_accum 1
+#endif
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_NV_multisample_filter_hint 1
+#endif
+
+#ifndef GL_NV_depth_clamp
+#define GL_NV_depth_clamp 1
+#endif
+
+#ifndef GL_NV_occlusion_query
+#define GL_NV_occlusion_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei, GLuint *);
+GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei, const GLuint *);
+GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint);
+GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint);
+GLAPI void APIENTRY glEndOcclusionQueryNV (void);
+GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint, GLenum, GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
+typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_NV_point_sprite
+#define GL_NV_point_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameteriNV (GLenum, GLint);
+GLAPI void APIENTRY glPointParameterivNV (GLenum, const GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_NV_texture_shader3
+#define GL_NV_texture_shader3 1
+#endif
+
+#ifndef GL_NV_vertex_program1_1
+#define GL_NV_vertex_program1_1 1
+#endif
+
+#ifndef GL_EXT_shadow_funcs
+#define GL_EXT_shadow_funcs 1
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_EXT_stencil_two_side 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
+#endif
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_ATI_text_fragment_shader 1
+#endif
+
+#ifndef GL_APPLE_client_storage
+#define GL_APPLE_client_storage 1
+#endif
+
+#ifndef GL_APPLE_element_array
+#define GL_APPLE_element_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glElementPointerAPPLE (GLenum, const GLvoid *);
+GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum, GLint, GLsizei);
+GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, GLint, GLsizei);
+GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum, const GLint *, const GLsizei *, GLsizei);
+GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, const GLint *, const GLsizei *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
+#endif
+
+#ifndef GL_APPLE_fence
+#define GL_APPLE_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenFencesAPPLE (GLsizei, GLuint *);
+GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei, const GLuint *);
+GLAPI void APIENTRY glSetFenceAPPLE (GLuint);
+GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint);
+GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint);
+GLAPI void APIENTRY glFinishFenceAPPLE (GLuint);
+GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum, GLuint);
+GLAPI void APIENTRY glFinishObjectAPPLE (GLenum, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
+typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
+typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
+typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
+typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
+#endif
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_APPLE_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint);
+GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei, GLuint *);
+GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
+#endif
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_APPLE_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei, GLvoid *);
+GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei, GLvoid *);
+GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_APPLE_ycbcr_422 1
+#endif
+
+#ifndef GL_S3_s3tc
+#define GL_S3_s3tc 1
+#endif
+
+#ifndef GL_ATI_draw_buffers
+#define GL_ATI_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawBuffersATI (GLsizei, const GLenum *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+#ifndef GL_ATI_pixel_format_float
+#define GL_ATI_pixel_format_float 1
+/* This is really a WGL extension, but defines some associated GL enums.
+ * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
+ */
+#endif
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_ATI_texture_env_combine3 1
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_ATI_texture_float 1
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_NV_float_buffer 1
+#endif
+
+#ifndef GL_NV_fragment_program
+#define GL_NV_fragment_program 1
+/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint, GLsizei, const GLubyte *, const GLfloat *);
+GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint, GLsizei, const GLubyte *, const GLdouble *);
+GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint, GLsizei, const GLubyte *, GLfloat *);
+GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint, GLsizei, const GLubyte *, GLdouble *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+#endif
+
+#ifndef GL_NV_half_float
+#define GL_NV_half_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertex2hNV (GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glVertex3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glVertex4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glNormal3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glColor4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV);
+GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum, GLhalfNV);
+GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum, const GLhalfNV *);
+GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum, const GLhalfNV *);
+GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum, const GLhalfNV *);
+GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum, const GLhalfNV *);
+GLAPI void APIENTRY glFogCoordhNV (GLhalfNV);
+GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *);
+GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *);
+GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV);
+GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttrib1hNV (GLuint, GLhalfNV);
+GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint, const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttrib2hNV (GLuint, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint, const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttrib3hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint, const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttrib4hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
+GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint, const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint, GLsizei, const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint, GLsizei, const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint, GLsizei, const GLhalfNV *);
+GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint, GLsizei, const GLhalfNV *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
+typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
+typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
+typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
+typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+#endif
+
+#ifndef GL_NV_pixel_data_range
+#define GL_NV_pixel_data_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelDataRangeNV (GLenum, GLsizei, GLvoid *);
+GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
+typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
+#endif
+
+#ifndef GL_NV_primitive_restart
+#define GL_NV_primitive_restart 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveRestartNV (void);
+GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
+#endif
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_NV_texture_expand_normal 1
+#endif
+
+#ifndef GL_NV_vertex_program2
+#define GL_NV_vertex_program2 1
+#endif
+
+#ifndef GL_ATI_map_object_buffer
+#define GL_ATI_map_object_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint);
+GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+#endif
+
+#ifndef GL_ATI_separate_stencil
+#define GL_ATI_separate_stencil 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilOpSeparateATI (GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum, GLenum, GLint, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+#endif
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#define GL_ATI_vertex_attrib_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint, GLenum, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_EXT_depth_bounds_test 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthBoundsEXT (GLclampd, GLclampd);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
+#endif
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_EXT_texture_mirror_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_EXT_blend_equation_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+#ifndef GL_MESA_pack_invert
+#define GL_MESA_pack_invert 1
+#endif
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_MESA_ycbcr_texture 1
+#endif
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_EXT_pixel_buffer_object 1
+#endif
+
+#ifndef GL_NV_fragment_program_option
+#define GL_NV_fragment_program_option 1
+#endif
+
+#ifndef GL_NV_fragment_program2
+#define GL_NV_fragment_program2 1
+#endif
+
+#ifndef GL_NV_vertex_program2_option
+#define GL_NV_vertex_program2_option 1
+#endif
+
+#ifndef GL_NV_vertex_program3
+#define GL_NV_vertex_program3 1
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint);
+GLAPI void APIENTRY glBindRenderbufferEXT (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei, GLuint *);
+GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum, GLenum, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum, GLenum, GLint *);
+GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint);
+GLAPI void APIENTRY glBindFramebufferEXT (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei, GLuint *);
+GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum);
+GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum, GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum, GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLint);
+GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum, GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGenerateMipmapEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_GREMEDY_string_marker
+#define GL_GREMEDY_string_marker 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
+#endif
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_EXT_packed_depth_stencil 1
+#endif
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_EXT_stencil_clear_tag 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glStencilClearTagEXT (GLsizei, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag);
+#endif
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_EXT_texture_sRGB 1
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlitFramebufferEXT (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_EXT_framebuffer_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_MESAX_texture_stack
+#define GL_MESAX_texture_stack 1
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_EXT_timer_query 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint, GLenum, GLint64EXT *);
+GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint, GLenum, GLuint64EXT *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum, GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum, GLuint, GLsizei, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+#endif
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_APPLE_flush_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum, GLintptr, GLsizeiptr);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_NV_gpu_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum, GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum, GLuint, const GLint *);
+GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum, GLuint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum, GLuint, const GLuint *);
+GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum, GLuint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum, GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum, GLuint, const GLint *);
+GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum, GLuint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum, GLuint, const GLuint *);
+GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum, GLuint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum, GLuint, GLint *);
+GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum, GLuint, GLuint *);
+GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum, GLuint, GLint *);
+GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum, GLuint, GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_NV_geometry_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramVertexLimitNV (GLenum, GLint);
+GLAPI void APIENTRY glFramebufferTextureEXT (GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum, GLenum, GLuint, GLint, GLint);
+GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum, GLenum, GLuint, GLint, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_EXT_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriEXT (GLuint, GLenum, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_NV_vertex_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint, GLint);
+GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint, const GLushort *);
+GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint, GLenum, GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_EXT_gpu_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformuivEXT (GLuint, GLint, GLuint *);
+GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint, GLuint, const GLchar *);
+GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint, const GLchar *);
+GLAPI void APIENTRY glUniform1uiEXT (GLint, GLuint);
+GLAPI void APIENTRY glUniform2uiEXT (GLint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform3uiEXT (GLint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform4uiEXT (GLint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform1uivEXT (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform2uivEXT (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform3uivEXT (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform4uivEXT (GLint, GLsizei, const GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#define GL_EXT_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_EXT_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferEXT (GLenum, GLenum, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_EXT_texture_compression_latc 1
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_EXT_texture_shared_exponent 1
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_NV_depth_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthRangedNV (GLdouble, GLdouble);
+GLAPI void APIENTRY glClearDepthdNV (GLdouble);
+GLAPI void APIENTRY glDepthBoundsdNV (GLdouble, GLdouble);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
+#endif
+
+#ifndef GL_NV_fragment_program4
+#define GL_NV_fragment_program4 1
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_NV_framebuffer_multisample_coverage 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#define GL_NV_geometry_shader4 1
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_NV_parameter_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum, GLuint, GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum, GLuint, GLuint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum, GLuint, GLuint, GLsizei, const GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#define GL_EXT_draw_buffers2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
+GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum, GLuint, GLboolean *);
+GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum, GLuint, GLint *);
+GLAPI void APIENTRY glEnableIndexedEXT (GLenum, GLuint);
+GLAPI void APIENTRY glDisableIndexedEXT (GLenum, GLuint);
+GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_NV_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum);
+GLAPI void APIENTRY glEndTransformFeedbackNV (void);
+GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint, const GLint *, GLenum);
+GLAPI void APIENTRY glBindBufferRangeNV (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
+GLAPI void APIENTRY glBindBufferOffsetNV (GLenum, GLuint, GLuint, GLintptr);
+GLAPI void APIENTRY glBindBufferBaseNV (GLenum, GLuint, GLuint);
+GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint, GLsizei, const GLint *, GLenum);
+GLAPI void APIENTRY glActiveVaryingNV (GLuint, const GLchar *);
+GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint, const GLchar *);
+GLAPI void APIENTRY glGetActiveVaryingNV (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint, GLuint, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_EXT_bindable_uniform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformBufferEXT (GLuint, GLint, GLuint);
+GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint, GLint);
+GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
+typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_EXT_texture_integer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexParameterIivEXT (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glTexParameterIuivEXT (GLenum, GLenum, const GLuint *);
+GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum, GLenum, GLuint *);
+GLAPI void APIENTRY glClearColorIiEXT (GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glClearColorIuiEXT (GLuint, GLuint, GLuint, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif
+
+#ifndef GL_GREMEDY_frame_terminator
+#define GL_GREMEDY_frame_terminator 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameTerminatorGREMEDY (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
+#endif
+
+#ifndef GL_NV_conditional_render
+#define GL_NV_conditional_render 1
+#endif
+
+#ifndef GL_NV_present_video
+#define GL_NV_present_video 1
+#endif
+
+#ifndef GL_EXT_transform_feedback
+#define GL_EXT_transform_feedback 1
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/glx/apple/include/GL/glx.h b/src/glx/apple/include/GL/glx.h
new file mode 100644
index 0000000..2884401
--- /dev/null
+++ b/src/glx/apple/include/GL/glx.h
@@ -0,0 +1,519 @@
+/*
+ * Mesa 3-D graphics library
+ * Version:  6.5
+ * 
+ * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ * 
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef GLX_H
+#define GLX_H
+
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+# ifdef __cplusplus
+/* VMS Xlib.h gives problems with C++.
+ * this avoids a bunch of trivial warnings */
+#pragma message disable nosimpint
+#endif
+#endif
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#ifdef __VMS
+# ifdef __cplusplus
+#pragma message enable nosimpint
+#endif
+#endif
+#include <GL/gl.h>
+
+
+#if defined(USE_MGL_NAMESPACE)
+#include "glx_mangle.h"
+#endif
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#define GLX_VERSION_1_1		1
+#define GLX_VERSION_1_2		1
+#define GLX_VERSION_1_3		1
+#define GLX_VERSION_1_4		1
+
+#define GLX_EXTENSION_NAME   "GLX"
+
+
+
+/*
+ * Tokens for glXChooseVisual and glXGetConfig:
+ */
+#define GLX_USE_GL		1
+#define GLX_BUFFER_SIZE		2
+#define GLX_LEVEL		3
+#define GLX_RGBA		4
+#define GLX_DOUBLEBUFFER	5
+#define GLX_STEREO		6
+#define GLX_AUX_BUFFERS		7
+#define GLX_RED_SIZE		8
+#define GLX_GREEN_SIZE		9
+#define GLX_BLUE_SIZE		10
+#define GLX_ALPHA_SIZE		11
+#define GLX_DEPTH_SIZE		12
+#define GLX_STENCIL_SIZE	13
+#define GLX_ACCUM_RED_SIZE	14
+#define GLX_ACCUM_GREEN_SIZE	15
+#define GLX_ACCUM_BLUE_SIZE	16
+#define GLX_ACCUM_ALPHA_SIZE	17
+
+
+/*
+ * Error codes returned by glXGetConfig:
+ */
+#define GLX_BAD_SCREEN		1
+#define GLX_BAD_ATTRIBUTE	2
+#define GLX_NO_EXTENSION	3
+#define GLX_BAD_VISUAL		4
+#define GLX_BAD_CONTEXT		5
+#define GLX_BAD_VALUE       	6
+#define GLX_BAD_ENUM		7
+
+
+/*
+ * GLX 1.1 and later:
+ */
+#define GLX_VENDOR		1
+#define GLX_VERSION		2
+#define GLX_EXTENSIONS 		3
+
+
+/*
+ * GLX 1.3 and later:
+ */
+#define GLX_CONFIG_CAVEAT		0x20
+#define GLX_DONT_CARE			0xFFFFFFFF
+#define GLX_X_VISUAL_TYPE		0x22
+#define GLX_TRANSPARENT_TYPE		0x23
+#define GLX_TRANSPARENT_INDEX_VALUE	0x24
+#define GLX_TRANSPARENT_RED_VALUE	0x25
+#define GLX_TRANSPARENT_GREEN_VALUE	0x26
+#define GLX_TRANSPARENT_BLUE_VALUE	0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE	0x28
+#define GLX_WINDOW_BIT			0x00000001
+#define GLX_PIXMAP_BIT			0x00000002
+#define GLX_PBUFFER_BIT			0x00000004
+#define GLX_AUX_BUFFERS_BIT		0x00000010
+#define GLX_FRONT_LEFT_BUFFER_BIT	0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT	0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT	0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT	0x00000008
+#define GLX_DEPTH_BUFFER_BIT		0x00000020
+#define GLX_STENCIL_BUFFER_BIT		0x00000040
+#define GLX_ACCUM_BUFFER_BIT		0x00000080
+#define GLX_NONE			0x8000
+#define GLX_SLOW_CONFIG			0x8001
+#define GLX_TRUE_COLOR			0x8002
+#define GLX_DIRECT_COLOR		0x8003
+#define GLX_PSEUDO_COLOR		0x8004
+#define GLX_STATIC_COLOR		0x8005
+#define GLX_GRAY_SCALE			0x8006
+#define GLX_STATIC_GRAY			0x8007
+#define GLX_TRANSPARENT_RGB		0x8008
+#define GLX_TRANSPARENT_INDEX		0x8009
+#define GLX_VISUAL_ID			0x800B
+#define GLX_SCREEN			0x800C
+#define GLX_NON_CONFORMANT_CONFIG	0x800D
+#define GLX_DRAWABLE_TYPE		0x8010
+#define GLX_RENDER_TYPE			0x8011
+#define GLX_X_RENDERABLE		0x8012
+#define GLX_FBCONFIG_ID			0x8013
+#define GLX_RGBA_TYPE			0x8014
+#define GLX_COLOR_INDEX_TYPE		0x8015
+#define GLX_MAX_PBUFFER_WIDTH		0x8016
+#define GLX_MAX_PBUFFER_HEIGHT		0x8017
+#define GLX_MAX_PBUFFER_PIXELS		0x8018
+#define GLX_PRESERVED_CONTENTS		0x801B
+#define GLX_LARGEST_PBUFFER		0x801C
+#define GLX_WIDTH			0x801D
+#define GLX_HEIGHT			0x801E
+#define GLX_EVENT_MASK			0x801F
+#define GLX_DAMAGED			0x8020
+#define GLX_SAVED			0x8021
+#define GLX_WINDOW			0x8022
+#define GLX_PBUFFER			0x8023
+#define GLX_PBUFFER_HEIGHT              0x8040
+#define GLX_PBUFFER_WIDTH               0x8041
+#define GLX_RGBA_BIT			0x00000001
+#define GLX_COLOR_INDEX_BIT		0x00000002
+#define GLX_PBUFFER_CLOBBER_MASK	0x08000000
+
+
+/*
+ * GLX 1.4 and later:
+ */
+#define GLX_SAMPLE_BUFFERS              0x186a0 /*100000*/
+#define GLX_SAMPLES                     0x186a1 /*100001*/
+
+
+
+typedef struct __GLXcontextRec *GLXContext;
+typedef XID GLXPixmap;
+typedef XID GLXDrawable;
+/* GLX 1.3 and later */
+typedef struct __GLXFBConfigRec *GLXFBConfig;
+typedef XID GLXFBConfigID;
+typedef XID GLXContextID;
+typedef XID GLXWindow;
+typedef XID GLXPbuffer;
+
+
+
+extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
+				     int *attribList );
+
+extern GLXContext glXCreateContext( Display *dpy, XVisualInfo *vis,
+				    GLXContext shareList, Bool direct );
+
+extern void glXDestroyContext( Display *dpy, GLXContext ctx );
+
+extern Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable,
+			    GLXContext ctx);
+
+extern void glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
+			    unsigned long mask );
+
+extern void glXSwapBuffers( Display *dpy, GLXDrawable drawable );
+
+extern GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *visual,
+				     Pixmap pixmap );
+
+extern void glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap );
+
+extern Bool glXQueryExtension( Display *dpy, int *errorb, int *event );
+
+extern Bool glXQueryVersion( Display *dpy, int *maj, int *min );
+
+extern Bool glXIsDirect( Display *dpy, GLXContext ctx );
+
+extern int glXGetConfig( Display *dpy, XVisualInfo *visual,
+			 int attrib, int *value );
+
+extern GLXContext glXGetCurrentContext( void );
+
+extern GLXDrawable glXGetCurrentDrawable( void );
+
+extern void glXWaitGL( void );
+
+extern void glXWaitX( void );
+
+extern void glXUseXFont( Font font, int first, int count, int list );
+
+
+
+/* GLX 1.1 and later */
+extern const char *glXQueryExtensionsString( Display *dpy, int screen );
+
+extern const char *glXQueryServerString( Display *dpy, int screen, int name );
+
+extern const char *glXGetClientString( Display *dpy, int name );
+
+
+/* GLX 1.2 and later */
+extern Display *glXGetCurrentDisplay( void );
+
+
+/* GLX 1.3 and later */
+extern GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
+                                       const int *attribList, int *nitems );
+
+extern int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
+                                 int attribute, int *value );
+
+extern GLXFBConfig *glXGetFBConfigs( Display *dpy, int screen,
+                                     int *nelements );
+
+extern XVisualInfo *glXGetVisualFromFBConfig( Display *dpy,
+                                              GLXFBConfig config );
+
+extern GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config,
+                                  Window win, const int *attribList );
+
+extern void glXDestroyWindow( Display *dpy, GLXWindow window );
+
+extern GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config,
+                                  Pixmap pixmap, const int *attribList );
+
+extern void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap );
+
+extern GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config,
+                                    const int *attribList );
+
+extern void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf );
+
+extern void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
+                              unsigned int *value );
+
+extern GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config,
+                                       int renderType, GLXContext shareList,
+                                       Bool direct );
+
+extern Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
+                                   GLXDrawable read, GLXContext ctx );
+
+extern GLXDrawable glXGetCurrentReadDrawable( void );
+
+extern int glXQueryContext( Display *dpy, GLXContext ctx, int attribute,
+                            int *value );
+
+extern void glXSelectEvent( Display *dpy, GLXDrawable drawable,
+                            unsigned long mask );
+
+extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
+                                 unsigned long *mask );
+
+/* GLX 1.3 function pointer typedefs */
+typedef GLXFBConfig * (* PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
+typedef GLXFBConfig * (* PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
+typedef int (* PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
+typedef XVisualInfo * (* PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
+typedef GLXWindow (* PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+typedef void (* PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
+typedef GLXPixmap (* PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+typedef void (* PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
+typedef GLXPbuffer (* PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
+typedef void (* PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef void (* PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+typedef GLXContext (* PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+typedef Bool (* PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable (* PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
+typedef Display * (* PFNGLXGETCURRENTDISPLAYPROC) (void);
+typedef int (* PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
+typedef void (* PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+typedef void (* PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
+
+
+/*
+ * ARB 2. GLX_ARB_get_proc_address
+ */
+#ifndef GLX_ARB_get_proc_address
+#define GLX_ARB_get_proc_address 1
+
+typedef void (*__GLXextFuncPtr)(void);
+extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
+
+#endif /* GLX_ARB_get_proc_address */
+
+
+
+/* GLX 1.4 and later */
+extern void (*glXGetProcAddress(const GLubyte *procname))( void );
+
+/* GLX 1.4 function pointer typedefs */
+typedef __GLXextFuncPtr (* PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
+
+
+#ifndef GLX_GLXEXT_LEGACY
+
+#include <GL/glxext.h>
+
+#endif /* GLX_GLXEXT_LEGACY */
+
+
+/**
+ ** The following aren't in glxext.h yet.
+ **/
+
+
+/*
+ * ???. GLX_NV_vertex_array_range
+ */
+#ifndef GLX_NV_vertex_array_range
+#define GLX_NV_vertex_array_range
+
+extern void *glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+extern void glXFreeMemoryNV(GLvoid *pointer);
+typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);
+
+#endif /* GLX_NV_vertex_array_range */
+
+
+/*
+ * ???. GLX_MESA_allocate_memory
+ */ 
+#ifndef GLX_MESA_allocate_memory
+#define GLX_MESA_allocate_memory 1
+
+extern void *glXAllocateMemoryMESA(Display *dpy, int scrn, size_t size, float readfreq, float writefreq, float priority);
+extern void glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer);
+extern GLuint glXGetMemoryOffsetMESA(Display *dpy, int scrn, const void *pointer);
+typedef void * ( * PFNGLXALLOCATEMEMORYMESAPROC) (Display *dpy, int scrn, size_t size, float readfreq, float writefreq, float priority);
+typedef void ( * PFNGLXFREEMEMORYMESAPROC) (Display *dpy, int scrn, void *pointer);
+typedef GLuint (* PFNGLXGETMEMORYOFFSETMESAPROC) (Display *dpy, int scrn, const void *pointer);
+
+#endif /* GLX_MESA_allocate_memory */
+
+
+/*
+ * ARB ?. GLX_ARB_render_texture
+ * XXX This was never finalized!
+ */
+#ifndef GLX_ARB_render_texture
+#define GLX_ARB_render_texture 1
+
+extern Bool glXBindTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer);
+extern Bool glXReleaseTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer);
+extern Bool glXDrawableAttribARB(Display *dpy, GLXDrawable draw, const int *attribList);
+
+#endif /* GLX_ARB_render_texture */
+
+
+/*
+ * Remove this when glxext.h is updated.
+ */
+#ifndef GLX_NV_float_buffer
+#define GLX_NV_float_buffer 1
+
+#define GLX_FLOAT_COMPONENTS_NV         0x20B0
+
+#endif /* GLX_NV_float_buffer */
+
+
+
+/*
+ * #?. GLX_MESA_swap_frame_usage
+ */
+#ifndef GLX_MESA_swap_frame_usage
+#define GLX_MESA_swap_frame_usage 1
+
+extern int glXGetFrameUsageMESA(Display *dpy, GLXDrawable drawable, float *usage);
+extern int glXBeginFrameTrackingMESA(Display *dpy, GLXDrawable drawable);
+extern int glXEndFrameTrackingMESA(Display *dpy, GLXDrawable drawable);
+extern int glXQueryFrameTrackingMESA(Display *dpy, GLXDrawable drawable, int64_t *swapCount, int64_t *missedFrames, float *lastMissedUsage);
+
+typedef int (*PFNGLXGETFRAMEUSAGEMESAPROC) (Display *dpy, GLXDrawable drawable, float *usage);
+typedef int (*PFNGLXBEGINFRAMETRACKINGMESAPROC)(Display *dpy, GLXDrawable drawable);
+typedef int (*PFNGLXENDFRAMETRACKINGMESAPROC)(Display *dpy, GLXDrawable drawable);
+typedef int (*PFNGLXQUERYFRAMETRACKINGMESAPROC)(Display *dpy, GLXDrawable drawable, int64_t *swapCount, int64_t *missedFrames, float *lastMissedUsage);
+
+#endif /* GLX_MESA_swap_frame_usage */
+
+
+
+/*
+ * #?. GLX_MESA_swap_control
+ */
+#ifndef GLX_MESA_swap_control
+#define GLX_MESA_swap_control 1
+
+extern int glXSwapIntervalMESA(unsigned int interval);
+extern int glXGetSwapIntervalMESA(void);
+
+typedef int (*PFNGLXSWAPINTERVALMESAPROC)(unsigned int interval);
+typedef int (*PFNGLXGETSWAPINTERVALMESAPROC)(void);
+
+#endif /* GLX_MESA_swap_control */
+
+
+
+/*
+ * #?. GLX_EXT_texture_from_pixmap
+ * XXX not finished?
+ */
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_EXT_texture_from_pixmap 1
+
+#define GLX_BIND_TO_TEXTURE_RGB_EXT        0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT       0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT     0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT    0x20D3
+#define GLX_Y_INVERTED_EXT                 0x20D4
+
+#define GLX_TEXTURE_FORMAT_EXT             0x20D5
+#define GLX_TEXTURE_TARGET_EXT             0x20D6
+#define GLX_MIPMAP_TEXTURE_EXT             0x20D7
+
+#define GLX_TEXTURE_FORMAT_NONE_EXT        0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT         0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT        0x20DA
+
+#define GLX_TEXTURE_1D_BIT_EXT             0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT             0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT      0x00000004
+
+#define GLX_TEXTURE_1D_EXT                 0x20DB
+#define GLX_TEXTURE_2D_EXT                 0x20DC
+#define GLX_TEXTURE_RECTANGLE_EXT          0x20DD
+
+#define GLX_FRONT_LEFT_EXT                 0x20DE
+#define GLX_FRONT_RIGHT_EXT                0x20DF
+#define GLX_BACK_LEFT_EXT                  0x20E0
+#define GLX_BACK_RIGHT_EXT                 0x20E1
+#define GLX_FRONT_EXT                      GLX_FRONT_LEFT_EXT
+#define GLX_BACK_EXT                       GLX_BACK_LEFT_EXT
+#define GLX_AUX0_EXT                       0x20E2
+#define GLX_AUX1_EXT                       0x20E3 
+#define GLX_AUX2_EXT                       0x20E4 
+#define GLX_AUX3_EXT                       0x20E5 
+#define GLX_AUX4_EXT                       0x20E6 
+#define GLX_AUX5_EXT                       0x20E7 
+#define GLX_AUX6_EXT                       0x20E8
+#define GLX_AUX7_EXT                       0x20E9 
+#define GLX_AUX8_EXT                       0x20EA 
+#define GLX_AUX9_EXT                       0x20EB
+
+extern void glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
+extern void glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer);
+
+#endif /* GLX_EXT_texture_from_pixmap */
+
+
+
+
+/*** Should these go here, or in another header? */
+/*
+** GLX Events
+*/
+typedef struct {
+    int event_type;		/* GLX_DAMAGED or GLX_SAVED */
+    int draw_type;		/* GLX_WINDOW or GLX_PBUFFER */
+    unsigned long serial;	/* # of last request processed by server */
+    Bool send_event;		/* true if this came for SendEvent request */
+    Display *display;		/* display the event was read from */
+    GLXDrawable drawable;	/* XID of Drawable */
+    unsigned int buffer_mask;	/* mask indicating which buffers are affected */
+    unsigned int aux_buffer;	/* which aux buffer was affected */
+    int x, y;
+    int width, height;
+    int count;			/* if nonzero, at least this many more */
+} GLXPbufferClobberEvent;
+
+typedef union __GLXEvent {
+    GLXPbufferClobberEvent glxpbufferclobber;
+    long pad[24];
+} GLXEvent;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/glx/apple/include/GL/glxext.h b/src/glx/apple/include/GL/glxext.h
new file mode 100644
index 0000000..9ac0592
--- /dev/null
+++ b/src/glx/apple/include/GL/glxext.h
@@ -0,0 +1,933 @@
+#ifndef __glxext_h_
+#define __glxext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2009 The Khronos Group Inc.
+** 
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+** 
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+** 
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Function declaration macros - to move into glplatform.h */
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+/*************************************************************/
+
+/* Header file version number, required by OpenGL ABI for Linux */
+/* glxext.h last updated 2009/10/08 */
+/* Current version at http://www.opengl.org/registry/ */
+#define GLX_GLXEXT_VERSION 25
+
+#ifndef GLX_VERSION_1_3
+#define GLX_WINDOW_BIT                     0x00000001
+#define GLX_PIXMAP_BIT                     0x00000002
+#define GLX_PBUFFER_BIT                    0x00000004
+#define GLX_RGBA_BIT                       0x00000001
+#define GLX_COLOR_INDEX_BIT                0x00000002
+#define GLX_PBUFFER_CLOBBER_MASK           0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT          0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT         0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT           0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT          0x00000008
+#define GLX_AUX_BUFFERS_BIT                0x00000010
+#define GLX_DEPTH_BUFFER_BIT               0x00000020
+#define GLX_STENCIL_BUFFER_BIT             0x00000040
+#define GLX_ACCUM_BUFFER_BIT               0x00000080
+#define GLX_CONFIG_CAVEAT                  0x20
+#define GLX_X_VISUAL_TYPE                  0x22
+#define GLX_TRANSPARENT_TYPE               0x23
+#define GLX_TRANSPARENT_INDEX_VALUE        0x24
+#define GLX_TRANSPARENT_RED_VALUE          0x25
+#define GLX_TRANSPARENT_GREEN_VALUE        0x26
+#define GLX_TRANSPARENT_BLUE_VALUE         0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE        0x28
+#define GLX_DONT_CARE                      0xFFFFFFFF
+#define GLX_NONE                           0x8000
+#define GLX_SLOW_CONFIG                    0x8001
+#define GLX_TRUE_COLOR                     0x8002
+#define GLX_DIRECT_COLOR                   0x8003
+#define GLX_PSEUDO_COLOR                   0x8004
+#define GLX_STATIC_COLOR                   0x8005
+#define GLX_GRAY_SCALE                     0x8006
+#define GLX_STATIC_GRAY                    0x8007
+#define GLX_TRANSPARENT_RGB                0x8008
+#define GLX_TRANSPARENT_INDEX              0x8009
+#define GLX_VISUAL_ID                      0x800B
+#define GLX_SCREEN                         0x800C
+#define GLX_NON_CONFORMANT_CONFIG          0x800D
+#define GLX_DRAWABLE_TYPE                  0x8010
+#define GLX_RENDER_TYPE                    0x8011
+#define GLX_X_RENDERABLE                   0x8012
+#define GLX_FBCONFIG_ID                    0x8013
+#define GLX_RGBA_TYPE                      0x8014
+#define GLX_COLOR_INDEX_TYPE               0x8015
+#define GLX_MAX_PBUFFER_WIDTH              0x8016
+#define GLX_MAX_PBUFFER_HEIGHT             0x8017
+#define GLX_MAX_PBUFFER_PIXELS             0x8018
+#define GLX_PRESERVED_CONTENTS             0x801B
+#define GLX_LARGEST_PBUFFER                0x801C
+#define GLX_WIDTH                          0x801D
+#define GLX_HEIGHT                         0x801E
+#define GLX_EVENT_MASK                     0x801F
+#define GLX_DAMAGED                        0x8020
+#define GLX_SAVED                          0x8021
+#define GLX_WINDOW                         0x8022
+#define GLX_PBUFFER                        0x8023
+#define GLX_PBUFFER_HEIGHT                 0x8040
+#define GLX_PBUFFER_WIDTH                  0x8041
+#endif
+
+#ifndef GLX_VERSION_1_4
+#define GLX_SAMPLE_BUFFERS                 100000
+#define GLX_SAMPLES                        100001
+#endif
+
+#ifndef GLX_ARB_get_proc_address
+#endif
+
+#ifndef GLX_ARB_multisample
+#define GLX_SAMPLE_BUFFERS_ARB             100000
+#define GLX_SAMPLES_ARB                    100001
+#endif
+
+#ifndef GLX_ARB_fbconfig_float
+#define GLX_RGBA_FLOAT_TYPE_ARB            0x20B9
+#define GLX_RGBA_FLOAT_BIT_ARB             0x00000004
+#endif
+
+#ifndef GLX_ARB_create_context
+#define GLX_CONTEXT_DEBUG_BIT_ARB          0x00000001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_MAJOR_VERSION_ARB      0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB      0x2092
+#define GLX_CONTEXT_FLAGS_ARB              0x2094
+#endif
+
+#ifndef GLX_ARB_create_context_profile
+#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB   0x00000001
+#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_PROFILE_MASK_ARB       0x9126
+#endif
+
+#ifndef GLX_SGIS_multisample
+#define GLX_SAMPLE_BUFFERS_SGIS            100000
+#define GLX_SAMPLES_SGIS                   100001
+#endif
+
+#ifndef GLX_EXT_visual_info
+#define GLX_X_VISUAL_TYPE_EXT              0x22
+#define GLX_TRANSPARENT_TYPE_EXT           0x23
+#define GLX_TRANSPARENT_INDEX_VALUE_EXT    0x24
+#define GLX_TRANSPARENT_RED_VALUE_EXT      0x25
+#define GLX_TRANSPARENT_GREEN_VALUE_EXT    0x26
+#define GLX_TRANSPARENT_BLUE_VALUE_EXT     0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE_EXT    0x28
+#define GLX_NONE_EXT                       0x8000
+#define GLX_TRUE_COLOR_EXT                 0x8002
+#define GLX_DIRECT_COLOR_EXT               0x8003
+#define GLX_PSEUDO_COLOR_EXT               0x8004
+#define GLX_STATIC_COLOR_EXT               0x8005
+#define GLX_GRAY_SCALE_EXT                 0x8006
+#define GLX_STATIC_GRAY_EXT                0x8007
+#define GLX_TRANSPARENT_RGB_EXT            0x8008
+#define GLX_TRANSPARENT_INDEX_EXT          0x8009
+#endif
+
+#ifndef GLX_SGI_swap_control
+#endif
+
+#ifndef GLX_SGI_video_sync
+#endif
+
+#ifndef GLX_SGI_make_current_read
+#endif
+
+#ifndef GLX_SGIX_video_source
+#endif
+
+#ifndef GLX_EXT_visual_rating
+#define GLX_VISUAL_CAVEAT_EXT              0x20
+#define GLX_SLOW_VISUAL_EXT                0x8001
+#define GLX_NON_CONFORMANT_VISUAL_EXT      0x800D
+/* reuse GLX_NONE_EXT */
+#endif
+
+#ifndef GLX_EXT_import_context
+#define GLX_SHARE_CONTEXT_EXT              0x800A
+#define GLX_VISUAL_ID_EXT                  0x800B
+#define GLX_SCREEN_EXT                     0x800C
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+#define GLX_WINDOW_BIT_SGIX                0x00000001
+#define GLX_PIXMAP_BIT_SGIX                0x00000002
+#define GLX_RGBA_BIT_SGIX                  0x00000001
+#define GLX_COLOR_INDEX_BIT_SGIX           0x00000002
+#define GLX_DRAWABLE_TYPE_SGIX             0x8010
+#define GLX_RENDER_TYPE_SGIX               0x8011
+#define GLX_X_RENDERABLE_SGIX              0x8012
+#define GLX_FBCONFIG_ID_SGIX               0x8013
+#define GLX_RGBA_TYPE_SGIX                 0x8014
+#define GLX_COLOR_INDEX_TYPE_SGIX          0x8015
+/* reuse GLX_SCREEN_EXT */
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+#define GLX_PBUFFER_BIT_SGIX               0x00000004
+#define GLX_BUFFER_CLOBBER_MASK_SGIX       0x08000000
+#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX     0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX    0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT_SGIX      0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX     0x00000008
+#define GLX_AUX_BUFFERS_BIT_SGIX           0x00000010
+#define GLX_DEPTH_BUFFER_BIT_SGIX          0x00000020
+#define GLX_STENCIL_BUFFER_BIT_SGIX        0x00000040
+#define GLX_ACCUM_BUFFER_BIT_SGIX          0x00000080
+#define GLX_SAMPLE_BUFFERS_BIT_SGIX        0x00000100
+#define GLX_MAX_PBUFFER_WIDTH_SGIX         0x8016
+#define GLX_MAX_PBUFFER_HEIGHT_SGIX        0x8017
+#define GLX_MAX_PBUFFER_PIXELS_SGIX        0x8018
+#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX     0x8019
+#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX    0x801A
+#define GLX_PRESERVED_CONTENTS_SGIX        0x801B
+#define GLX_LARGEST_PBUFFER_SGIX           0x801C
+#define GLX_WIDTH_SGIX                     0x801D
+#define GLX_HEIGHT_SGIX                    0x801E
+#define GLX_EVENT_MASK_SGIX                0x801F
+#define GLX_DAMAGED_SGIX                   0x8020
+#define GLX_SAVED_SGIX                     0x8021
+#define GLX_WINDOW_SGIX                    0x8022
+#define GLX_PBUFFER_SGIX                   0x8023
+#endif
+
+#ifndef GLX_SGI_cushion
+#endif
+
+#ifndef GLX_SGIX_video_resize
+#define GLX_SYNC_FRAME_SGIX                0x00000000
+#define GLX_SYNC_SWAP_SGIX                 0x00000001
+#endif
+
+#ifndef GLX_SGIX_dmbuffer
+#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX     0x8024
+#endif
+
+#ifndef GLX_SGIX_swap_group
+#endif
+
+#ifndef GLX_SGIX_swap_barrier
+#endif
+
+#ifndef GLX_SGIS_blended_overlay
+#define GLX_BLENDED_RGBA_SGIS              0x8025
+#endif
+
+#ifndef GLX_SGIS_shared_multisample
+#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
+#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
+#endif
+
+#ifndef GLX_SUN_get_transparent_index
+#endif
+
+#ifndef GLX_3DFX_multisample
+#define GLX_SAMPLE_BUFFERS_3DFX            0x8050
+#define GLX_SAMPLES_3DFX                   0x8051
+#endif
+
+#ifndef GLX_MESA_copy_sub_buffer
+#endif
+
+#ifndef GLX_MESA_pixmap_colormap
+#endif
+
+#ifndef GLX_MESA_release_buffers
+#endif
+
+#ifndef GLX_MESA_set_3dfx_mode
+#define GLX_3DFX_WINDOW_MODE_MESA          0x1
+#define GLX_3DFX_FULLSCREEN_MODE_MESA      0x2
+#endif
+
+#ifndef GLX_SGIX_visual_select_group
+#define GLX_VISUAL_SELECT_GROUP_SGIX       0x8028
+#endif
+
+#ifndef GLX_OML_swap_method
+#define GLX_SWAP_METHOD_OML                0x8060
+#define GLX_SWAP_EXCHANGE_OML              0x8061
+#define GLX_SWAP_COPY_OML                  0x8062
+#define GLX_SWAP_UNDEFINED_OML             0x8063
+#endif
+
+#ifndef GLX_OML_sync_control
+#endif
+
+#ifndef GLX_NV_float_buffer
+#define GLX_FLOAT_COMPONENTS_NV            0x20B0
+#endif
+
+#ifndef GLX_SGIX_hyperpipe
+#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
+#define GLX_BAD_HYPERPIPE_CONFIG_SGIX      91
+#define GLX_BAD_HYPERPIPE_SGIX             92
+#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX    0x00000001
+#define GLX_HYPERPIPE_RENDER_PIPE_SGIX     0x00000002
+#define GLX_PIPE_RECT_SGIX                 0x00000001
+#define GLX_PIPE_RECT_LIMITS_SGIX          0x00000002
+#define GLX_HYPERPIPE_STEREO_SGIX          0x00000003
+#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX   0x00000004
+#define GLX_HYPERPIPE_ID_SGIX              0x8030
+#endif
+
+#ifndef GLX_MESA_agp_offset
+#endif
+
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT   0x20B1
+#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT    0x00000008
+#endif
+
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x20B2
+#endif
+
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_TEXTURE_1D_BIT_EXT             0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT             0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT      0x00000004
+#define GLX_BIND_TO_TEXTURE_RGB_EXT        0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT       0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT     0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT    0x20D3
+#define GLX_Y_INVERTED_EXT                 0x20D4
+#define GLX_TEXTURE_FORMAT_EXT             0x20D5
+#define GLX_TEXTURE_TARGET_EXT             0x20D6
+#define GLX_MIPMAP_TEXTURE_EXT             0x20D7
+#define GLX_TEXTURE_FORMAT_NONE_EXT        0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT         0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT        0x20DA
+#define GLX_TEXTURE_1D_EXT                 0x20DB
+#define GLX_TEXTURE_2D_EXT                 0x20DC
+#define GLX_TEXTURE_RECTANGLE_EXT          0x20DD
+#define GLX_FRONT_LEFT_EXT                 0x20DE
+#define GLX_FRONT_RIGHT_EXT                0x20DF
+#define GLX_BACK_LEFT_EXT                  0x20E0
+#define GLX_BACK_RIGHT_EXT                 0x20E1
+#define GLX_FRONT_EXT                      GLX_FRONT_LEFT_EXT
+#define GLX_BACK_EXT                       GLX_BACK_LEFT_EXT
+#define GLX_AUX0_EXT                       0x20E2
+#define GLX_AUX1_EXT                       0x20E3
+#define GLX_AUX2_EXT                       0x20E4
+#define GLX_AUX3_EXT                       0x20E5
+#define GLX_AUX4_EXT                       0x20E6
+#define GLX_AUX5_EXT                       0x20E7
+#define GLX_AUX6_EXT                       0x20E8
+#define GLX_AUX7_EXT                       0x20E9
+#define GLX_AUX8_EXT                       0x20EA
+#define GLX_AUX9_EXT                       0x20EB
+#endif
+
+#ifndef GLX_NV_present_video
+#define GLX_NUM_VIDEO_SLOTS_NV             0x20F0
+#endif
+
+#ifndef GLX_NV_video_out
+#define GLX_VIDEO_OUT_COLOR_NV             0x20C3
+#define GLX_VIDEO_OUT_ALPHA_NV             0x20C4
+#define GLX_VIDEO_OUT_DEPTH_NV             0x20C5
+#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV   0x20C6
+#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV   0x20C7
+#define GLX_VIDEO_OUT_FRAME_NV             0x20C8
+#define GLX_VIDEO_OUT_FIELD_1_NV           0x20C9
+#define GLX_VIDEO_OUT_FIELD_2_NV           0x20CA
+#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
+#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
+#endif
+
+#ifndef GLX_NV_swap_group
+#endif
+
+#ifndef GLX_NV_video_capture
+#define GLX_DEVICE_ID_NV                   0x20CD
+#define GLX_UNIQUE_ID_NV                   0x20CE
+#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV     0x20CF
+#endif
+
+#ifndef GLX_EXT_swap_control
+#define GLX_SWAP_INTERVAL_EXT              0x20F1
+#define GLX_MAX_SWAP_INTERVAL_EXT          0x20F2
+#endif
+
+#ifndef GLX_NV_copy_image
+#endif
+
+
+/*************************************************************/
+
+#ifndef GLX_ARB_get_proc_address
+typedef void (*__GLXextFuncPtr)(void);
+#endif
+
+#ifndef GLX_SGIX_video_source
+typedef XID GLXVideoSourceSGIX;
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+typedef XID GLXFBConfigIDSGIX;
+typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+typedef XID GLXPbufferSGIX;
+typedef struct {
+    int type;
+    unsigned long serial;	  /* # of last request processed by server */
+    Bool send_event;		  /* true if this came for SendEvent request */
+    Display *display;		  /* display the event was read from */
+    GLXDrawable drawable;	  /* i.d. of Drawable */
+    int event_type;		  /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */
+    int draw_type;		  /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */
+    unsigned int mask;	  /* mask indicating which buffers are affected*/
+    int x, y;
+    int width, height;
+    int count;		  /* if nonzero, at least this many more */
+} GLXBufferClobberEventSGIX;
+#endif
+
+#ifndef GLX_NV_video_output
+typedef unsigned int GLXVideoDeviceNV;
+#endif
+
+#ifndef GLX_NV_video_capture
+typedef XID GLXVideoCaptureDeviceNV;
+#endif
+
+#ifndef GLEXT_64_TYPES_DEFINED
+/* This code block is duplicated in glext.h, so must be protected */
+#define GLEXT_64_TYPES_DEFINED
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GLX_OML_sync_control extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__) || defined(__digital__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__) || defined(_LP64)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS ) || defined(__sgi)
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+#include <inttypes.h>     /* Fallback option */
+#endif
+#endif
+
+#ifndef GLX_VERSION_1_3
+#define GLX_VERSION_1_3 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXFBConfig * glXGetFBConfigs (Display *, int, int *);
+extern GLXFBConfig * glXChooseFBConfig (Display *, int, const int *, int *);
+extern int glXGetFBConfigAttrib (Display *, GLXFBConfig, int, int *);
+extern XVisualInfo * glXGetVisualFromFBConfig (Display *, GLXFBConfig);
+extern GLXWindow glXCreateWindow (Display *, GLXFBConfig, Window, const int *);
+extern void glXDestroyWindow (Display *, GLXWindow);
+extern GLXPixmap glXCreatePixmap (Display *, GLXFBConfig, Pixmap, const int *);
+extern void glXDestroyPixmap (Display *, GLXPixmap);
+extern GLXPbuffer glXCreatePbuffer (Display *, GLXFBConfig, const int *);
+extern void glXDestroyPbuffer (Display *, GLXPbuffer);
+extern void glXQueryDrawable (Display *, GLXDrawable, int, unsigned int *);
+extern GLXContext glXCreateNewContext (Display *, GLXFBConfig, int, GLXContext, Bool);
+extern Bool glXMakeContextCurrent (Display *, GLXDrawable, GLXDrawable, GLXContext);
+extern GLXDrawable glXGetCurrentReadDrawable (void);
+extern Display * glXGetCurrentDisplay (void);
+extern int glXQueryContext (Display *, GLXContext, int, int *);
+extern void glXSelectEvent (Display *, GLXDrawable, unsigned long);
+extern void glXGetSelectedEvent (Display *, GLXDrawable, unsigned long *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXFBConfig * ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
+typedef GLXFBConfig * ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
+typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
+typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
+typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
+typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
+typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
+typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
+typedef Display * ( * PFNGLXGETCURRENTDISPLAYPROC) (void);
+typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
+typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
+#endif
+
+#ifndef GLX_VERSION_1_4
+#define GLX_VERSION_1_4 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
+#endif
+
+#ifndef GLX_ARB_get_proc_address
+#define GLX_ARB_get_proc_address 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
+#endif
+
+#ifndef GLX_ARB_multisample
+#define GLX_ARB_multisample 1
+#endif
+
+#ifndef GLX_ARB_fbconfig_float
+#define GLX_ARB_fbconfig_float 1
+#endif
+
+#ifndef GLX_ARB_create_context
+#define GLX_ARB_create_context 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXContext glXCreateContextAttribsARB (Display *, GLXFBConfig, GLXContext, Bool, const int *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+#endif
+
+#ifndef GLX_ARB_create_context_profile
+#define GLX_ARB_create_context_profile 1
+#endif
+
+#ifndef GLX_SGIS_multisample
+#define GLX_SGIS_multisample 1
+#endif
+
+#ifndef GLX_EXT_visual_info
+#define GLX_EXT_visual_info 1
+#endif
+
+#ifndef GLX_SGI_swap_control
+#define GLX_SGI_swap_control 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXSwapIntervalSGI (int);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
+#endif
+
+#ifndef GLX_SGI_video_sync
+#define GLX_SGI_video_sync 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetVideoSyncSGI (unsigned int *);
+extern int glXWaitVideoSyncSGI (int, int, unsigned int *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
+typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
+#endif
+
+#ifndef GLX_SGI_make_current_read
+#define GLX_SGI_make_current_read 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXMakeCurrentReadSGI (Display *, GLXDrawable, GLXDrawable, GLXContext);
+extern GLXDrawable glXGetCurrentReadDrawableSGI (void);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
+#endif
+
+#ifndef GLX_SGIX_video_source
+#define GLX_SGIX_video_source 1
+#ifdef _VL_H
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *, int, VLServer, VLPath, int, VLNode);
+extern void glXDestroyGLXVideoSourceSGIX (Display *, GLXVideoSourceSGIX);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXVideoSourceSGIX ( * PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+typedef void ( * PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
+#endif /* _VL_H */
+#endif
+
+#ifndef GLX_EXT_visual_rating
+#define GLX_EXT_visual_rating 1
+#endif
+
+#ifndef GLX_EXT_import_context
+#define GLX_EXT_import_context 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Display * glXGetCurrentDisplayEXT (void);
+extern int glXQueryContextInfoEXT (Display *, GLXContext, int, int *);
+extern GLXContextID glXGetContextIDEXT (const GLXContext);
+extern GLXContext glXImportContextEXT (Display *, GLXContextID);
+extern void glXFreeContextEXT (Display *, GLXContext);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Display * ( * PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
+typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
+typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
+typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
+typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
+#endif
+
+#ifndef GLX_SGIX_fbconfig
+#define GLX_SGIX_fbconfig 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetFBConfigAttribSGIX (Display *, GLXFBConfigSGIX, int, int *);
+extern GLXFBConfigSGIX * glXChooseFBConfigSGIX (Display *, int, int *, int *);
+extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *, GLXFBConfigSGIX, Pixmap);
+extern GLXContext glXCreateContextWithConfigSGIX (Display *, GLXFBConfigSGIX, int, GLXContext, Bool);
+extern XVisualInfo * glXGetVisualFromFBConfigSGIX (Display *, GLXFBConfigSGIX);
+extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *, XVisualInfo *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+typedef GLXFBConfigSGIX * ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
+typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+typedef XVisualInfo * ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
+typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
+#endif
+
+#ifndef GLX_SGIX_pbuffer
+#define GLX_SGIX_pbuffer 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *, GLXFBConfigSGIX, unsigned int, unsigned int, int *);
+extern void glXDestroyGLXPbufferSGIX (Display *, GLXPbufferSGIX);
+extern int glXQueryGLXPbufferSGIX (Display *, GLXPbufferSGIX, int, unsigned int *);
+extern void glXSelectEventSGIX (Display *, GLXDrawable, unsigned long);
+extern void glXGetSelectedEventSGIX (Display *, GLXDrawable, unsigned long *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXPbufferSGIX ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
+typedef int ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
+typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
+#endif
+
+#ifndef GLX_SGI_cushion
+#define GLX_SGI_cushion 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXCushionSGI (Display *, Window, float);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
+#endif
+
+#ifndef GLX_SGIX_video_resize
+#define GLX_SGIX_video_resize 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXBindChannelToWindowSGIX (Display *, int, int, Window);
+extern int glXChannelRectSGIX (Display *, int, int, int, int, int, int);
+extern int glXQueryChannelRectSGIX (Display *, int, int, int *, int *, int *, int *);
+extern int glXQueryChannelDeltasSGIX (Display *, int, int, int *, int *, int *, int *);
+extern int glXChannelRectSyncSGIX (Display *, int, int, GLenum);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
+typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
+typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
+typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
+#endif
+
+#ifndef GLX_SGIX_dmbuffer
+#define GLX_SGIX_dmbuffer 1
+#ifdef _DM_BUFFER_H_
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXAssociateDMPbufferSGIX (Display *, GLXPbufferSGIX, DMparams *, DMbuffer);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
+#endif /* _DM_BUFFER_H_ */
+#endif
+
+#ifndef GLX_SGIX_swap_group
+#define GLX_SGIX_swap_group 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXJoinSwapGroupSGIX (Display *, GLXDrawable, GLXDrawable);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
+#endif
+
+#ifndef GLX_SGIX_swap_barrier
+#define GLX_SGIX_swap_barrier 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXBindSwapBarrierSGIX (Display *, GLXDrawable, int);
+extern Bool glXQueryMaxSwapBarriersSGIX (Display *, int, int *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
+typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
+#endif
+
+#ifndef GLX_SUN_get_transparent_index
+#define GLX_SUN_get_transparent_index 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Status glXGetTransparentIndexSUN (Display *, Window, Window, long *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
+#endif
+
+#ifndef GLX_MESA_copy_sub_buffer
+#define GLX_MESA_copy_sub_buffer 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXCopySubBufferMESA (Display *, GLXDrawable, int, int, int, int);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+#endif
+
+#ifndef GLX_MESA_pixmap_colormap
+#define GLX_MESA_pixmap_colormap 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXPixmap glXCreateGLXPixmapMESA (Display *, XVisualInfo *, Pixmap, Colormap);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
+#endif
+
+#ifndef GLX_MESA_release_buffers
+#define GLX_MESA_release_buffers 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXReleaseBuffersMESA (Display *, GLXDrawable);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
+#endif
+
+#ifndef GLX_MESA_set_3dfx_mode
+#define GLX_MESA_set_3dfx_mode 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXSet3DfxModeMESA (int);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXSET3DFXMODEMESAPROC) (int mode);
+#endif
+
+#ifndef GLX_SGIX_visual_select_group
+#define GLX_SGIX_visual_select_group 1
+#endif
+
+#ifndef GLX_OML_swap_method
+#define GLX_OML_swap_method 1
+#endif
+
+#ifndef GLX_OML_sync_control
+#define GLX_OML_sync_control 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *);
+extern Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *);
+extern int64_t glXSwapBuffersMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t);
+extern Bool glXWaitForMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t, int64_t *, int64_t *, int64_t *);
+extern Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, int64_t *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
+typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
+typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
+typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
+#endif
+
+#ifndef GLX_NV_float_buffer
+#define GLX_NV_float_buffer 1
+#endif
+
+#ifndef GLX_SGIX_hyperpipe
+#define GLX_SGIX_hyperpipe 1
+
+typedef struct {
+    char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int     networkId;
+} GLXHyperpipeNetworkSGIX;
+
+typedef struct {
+    char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int     channel;
+    unsigned int
+      participationType;
+    int     timeSlice;
+} GLXHyperpipeConfigSGIX;
+
+typedef struct {
+    char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
+    int destXOrigin, destYOrigin, destWidth, destHeight;
+} GLXPipeRect;
+
+typedef struct {
+    char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+    int XOrigin, YOrigin, maxHeight, maxWidth;
+} GLXPipeRectLimits;
+
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *, int *);
+extern int glXHyperpipeConfigSGIX (Display *, int, int, GLXHyperpipeConfigSGIX *, int *);
+extern GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *, int, int *);
+extern int glXDestroyHyperpipeConfigSGIX (Display *, int);
+extern int glXBindHyperpipeSGIX (Display *, int);
+extern int glXQueryHyperpipeBestAttribSGIX (Display *, int, int, int, void *, void *);
+extern int glXHyperpipeAttribSGIX (Display *, int, int, int, void *);
+extern int glXQueryHyperpipeAttribSGIX (Display *, int, int, int, void *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
+typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
+typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
+typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
+typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
+#endif
+
+#ifndef GLX_MESA_agp_offset
+#define GLX_MESA_agp_offset 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern unsigned int glXGetAGPOffsetMESA (const void *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
+#endif
+
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_EXT_fbconfig_packed_float 1
+#endif
+
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_EXT_texture_from_pixmap 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXBindTexImageEXT (Display *, GLXDrawable, int, const int *);
+extern void glXReleaseTexImageEXT (Display *, GLXDrawable, int);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
+typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
+#endif
+
+#ifndef GLX_NV_present_video
+#define GLX_NV_present_video 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern unsigned int * glXEnumerateVideoDevicesNV (Display *, int, int *);
+extern int glXBindVideoDeviceNV (Display *, unsigned int, unsigned int, const int *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef unsigned int * ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
+typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
+#endif
+
+#ifndef GLX_NV_video_output
+#define GLX_NV_video_output 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXGetVideoDeviceNV (Display *, int, int, GLXVideoDeviceNV *);
+extern int glXReleaseVideoDeviceNV (Display *, int, GLXVideoDeviceNV);
+extern int glXBindVideoImageNV (Display *, GLXVideoDeviceNV, GLXPbuffer, int);
+extern int glXReleaseVideoImageNV (Display *, GLXPbuffer);
+extern int glXSendPbufferToVideoNV (Display *, GLXPbuffer, int, unsigned long *, GLboolean);
+extern int glXGetVideoInfoNV (Display *, int, GLXVideoDeviceNV, unsigned long *, unsigned long *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
+typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
+typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
+typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
+typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+#endif
+
+#ifndef GLX_NV_swap_group
+#define GLX_NV_swap_group 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern Bool glXJoinSwapGroupNV (Display *, GLXDrawable, GLuint);
+extern Bool glXBindSwapBarrierNV (Display *, GLuint, GLuint);
+extern Bool glXQuerySwapGroupNV (Display *, GLXDrawable, GLuint *, GLuint *);
+extern Bool glXQueryMaxSwapGroupsNV (Display *, int, GLuint *, GLuint *);
+extern Bool glXQueryFrameCountNV (Display *, int, GLuint *);
+extern Bool glXResetFrameCountNV (Display *, int);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group);
+typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier);
+typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
+typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
+typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count);
+typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
+#endif
+
+#ifndef GLX_NV_video_capture
+#define GLX_NV_video_capture 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXBindVideoCaptureDeviceNV (Display *, unsigned int, GLXVideoCaptureDeviceNV);
+extern GLXVideoCaptureDeviceNV * glXEnumerateVideoCaptureDevicesNV (Display *, int, int *);
+extern void glXLockVideoCaptureDeviceNV (Display *, GLXVideoCaptureDeviceNV);
+extern int glXQueryVideoCaptureDeviceNV (Display *, GLXVideoCaptureDeviceNV, int, int *);
+extern void glXReleaseVideoCaptureDeviceNV (Display *, GLXVideoCaptureDeviceNV);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
+typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements);
+typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
+typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
+typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
+#endif
+
+#ifndef GLX_EXT_swap_control
+#define GLX_EXT_swap_control 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern int glXSwapIntervalEXT (Display *, GLXDrawable, int);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef int ( * PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
+#endif
+
+#ifndef GLX_NV_copy_image
+#define GLX_NV_copy_image 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXCopyImageSubDataNV (Display *, GLXContext, GLuint, GLenum, GLint, GLint, GLint, GLint, GLXContext, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/glx/apple/include/GL/internal/glcore.h b/src/glx/apple/include/GL/internal/glcore.h
new file mode 100644
index 0000000..9247f89
--- /dev/null
+++ b/src/glx/apple/include/GL/internal/glcore.h
@@ -0,0 +1,189 @@
+#ifndef __gl_core_h_
+#define __gl_core_h_
+
+/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#if !defined(_WIN32_WCE)
+#include <sys/types.h>
+#endif
+
+#define GL_CORE_SGI  1
+#define GL_CORE_MESA 2
+#define GL_CORE_APPLE 4
+#define GL_CORE_WINDOWS 8
+
+typedef struct __GLcontextRec __GLcontext;
+
+/*
+** This file defines the interface between the GL core and the surrounding
+** "operating system" that supports it (currently the GLX or WGL extensions).
+**
+** Members (data and function pointers) are documented as imported or
+** exported according to how they are used by the core rendering functions.
+** Imported members are initialized by the "operating system" and used by
+** the core functions.  Exported members are initialized by the core functions
+** and used by the "operating system".
+*/
+
+/**
+ * Mode and limit information for a context.  This information is
+ * kept around in the context so that values can be used during
+ * command execution, and for returning information about the
+ * context to the application.
+ * 
+ * Instances of this structure are shared by the driver and the loader.  To
+ * maintain binary compatability, new fields \b must be added only to the
+ * end of the structure.
+ * 
+ * \sa _gl_context_modes_create
+ */
+typedef struct __GLcontextModesRec {
+    struct __GLcontextModesRec * next;
+
+    GLboolean rgbMode;
+    GLboolean floatMode;
+    GLboolean colorIndexMode;
+    GLuint doubleBufferMode;
+    GLuint stereoMode;
+
+    GLboolean haveAccumBuffer;
+    GLboolean haveDepthBuffer;
+    GLboolean haveStencilBuffer;
+
+    GLint redBits, greenBits, blueBits, alphaBits;	/* bits per comp */
+    GLuint redMask, greenMask, blueMask, alphaMask;
+    GLint rgbBits;		/* total bits for rgb */
+    GLint indexBits;		/* total bits for colorindex */
+
+    GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
+    GLint depthBits;
+    GLint stencilBits;
+
+    GLint numAuxBuffers;
+
+    GLint level;
+
+    GLint pixmapMode;
+
+    /* GLX */
+    GLint visualID;
+    GLint visualType;     /**< One of the GLX X visual types. (i.e., 
+			   * \c GLX_TRUE_COLOR, etc.)
+			   */
+
+    /* EXT_visual_rating / GLX 1.2 */
+    GLint visualRating;
+
+    /* EXT_visual_info / GLX 1.2 */
+    GLint transparentPixel;
+				/*    colors are floats scaled to ints */
+    GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
+    GLint transparentIndex;
+
+    /* ARB_multisample / SGIS_multisample */
+    GLint sampleBuffers;
+    GLint samples;
+
+    /* SGIX_fbconfig / GLX 1.3 */
+    GLint drawableType;
+    GLint renderType;
+    GLint xRenderable;
+    GLint fbconfigID;
+
+    /* SGIX_pbuffer / GLX 1.3 */
+    GLint maxPbufferWidth;
+    GLint maxPbufferHeight;
+    GLint maxPbufferPixels;
+    GLint optimalPbufferWidth;   /* Only for SGIX_pbuffer. */
+    GLint optimalPbufferHeight;  /* Only for SGIX_pbuffer. */
+
+    /* SGIX_visual_select_group */
+    GLint visualSelectGroup;
+
+    /* OML_swap_method */
+    GLint swapMethod;
+
+    GLint screen;
+
+    /* EXT_texture_from_pixmap */
+    GLint bindToTextureRgb;
+    GLint bindToTextureRgba;
+    GLint bindToMipmapTexture;
+    GLint bindToTextureTargets;
+    GLint yInverted;
+
+#ifdef __APPLE__
+    void *apple;
+#endif
+} __GLcontextModes;
+
+/* Several fields of __GLcontextModes can take these as values.  Since
+ * GLX header files may not be available everywhere they need to be used,
+ * redefine them here.
+ */
+#define GLX_NONE                           0x8000
+#define GLX_SLOW_CONFIG                    0x8001
+#define GLX_TRUE_COLOR                     0x8002
+#define GLX_DIRECT_COLOR                   0x8003
+#define GLX_PSEUDO_COLOR                   0x8004
+#define GLX_STATIC_COLOR                   0x8005
+#define GLX_GRAY_SCALE                     0x8006
+#define GLX_STATIC_GRAY                    0x8007
+#define GLX_TRANSPARENT_RGB                0x8008
+#define GLX_TRANSPARENT_INDEX              0x8009
+#define GLX_NON_CONFORMANT_CONFIG          0x800D
+#define GLX_SWAP_EXCHANGE_OML              0x8061
+#define GLX_SWAP_COPY_OML                  0x8062
+#define GLX_SWAP_UNDEFINED_OML             0x8063
+
+#define GLX_DONT_CARE                      0xFFFFFFFF
+
+#define GLX_RGBA_BIT                       0x00000001
+#define GLX_COLOR_INDEX_BIT                0x00000002
+#define GLX_WINDOW_BIT                     0x00000001
+#define GLX_PIXMAP_BIT                     0x00000002
+#define GLX_PBUFFER_BIT                    0x00000004
+
+#define GLX_BIND_TO_TEXTURE_RGB_EXT        0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT       0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT     0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT    0x20D3
+#define GLX_Y_INVERTED_EXT                 0x20D4
+
+#define GLX_TEXTURE_1D_BIT_EXT             0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT             0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT      0x00000004
+
+#define GLX_TEXTURE_FORMAT_NONE_EXT        0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT         0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT        0x20DA
+
+#endif /* __gl_core_h_ */
diff --git a/src/glx/apple/include/simple_list.h b/src/glx/apple/include/simple_list.h
new file mode 100644
index 0000000..63475f6
--- /dev/null
+++ b/src/glx/apple/include/simple_list.h
@@ -0,0 +1,197 @@
+/**
+ * \file simple_list.h
+ * Simple macros for type-safe, intrusive lists.
+ *
+ *  Intended to work with a list sentinal which is created as an empty
+ *  list.  Insert & delete are O(1).
+ *  
+ * \author
+ *  (C) 1997, Keith Whitwell
+ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version:  3.5
+ *
+ * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef _SIMPLE_LIST_H
+#define _SIMPLE_LIST_H
+
+/**
+ * Remove an element from list.
+ *
+ * \param elem element to remove.
+ */
+#define remove_from_list(elem)			\
+do {						\
+   (elem)->next->prev = (elem)->prev;		\
+   (elem)->prev->next = (elem)->next;		\
+} while (0)
+
+/**
+ * Insert an element to the list head.
+ *
+ * \param list list.
+ * \param elem element to insert.
+ */
+#define insert_at_head(list, elem)		\
+do {						\
+   (elem)->prev = list;				\
+   (elem)->next = (list)->next;			\
+   (list)->next->prev = elem;			\
+   (list)->next = elem;				\
+} while(0)
+
+/**
+ * Insert an element to the list tail.
+ *
+ * \param list list.
+ * \param elem element to insert.
+ */
+#define insert_at_tail(list, elem)		\
+do {						\
+   (elem)->next = list;				\
+   (elem)->prev = (list)->prev;			\
+   (list)->prev->next = elem;			\
+   (list)->prev = elem;				\
+} while(0)
+
+/**
+ * Move an element to the list head.
+ *
+ * \param list list.
+ * \param elem element to move.
+ */
+#define move_to_head(list, elem)		\
+do {						\
+   remove_from_list(elem);			\
+   insert_at_head(list, elem);			\
+} while (0)
+
+/**
+ * Move an element to the list tail.
+ *
+ * \param list list.
+ * \param elem element to move.
+ */
+#define move_to_tail(list, elem)		\
+do {						\
+   remove_from_list(elem);			\
+   insert_at_tail(list, elem);			\
+} while (0)
+
+/**
+ * Make a empty list empty.
+ *
+ * \param sentinal list (sentinal element).
+ */
+#define make_empty_list(sentinal)		\
+do {						\
+   (sentinal)->next = sentinal;			\
+   (sentinal)->prev = sentinal;			\
+} while (0)
+
+/**
+ * Get list first element.
+ *
+ * \param list list.
+ *
+ * \return pointer to first element.
+ */
+#define first_elem(list)       ((list)->next)
+
+/**
+ * Get list last element.
+ *
+ * \param list list.
+ *
+ * \return pointer to last element.
+ */
+#define last_elem(list)        ((list)->prev)
+
+/**
+ * Get next element.
+ *
+ * \param elem element.
+ *
+ * \return pointer to next element.
+ */
+#define next_elem(elem)        ((elem)->next)
+
+/**
+ * Get previous element.
+ *
+ * \param elem element.
+ *
+ * \return pointer to previous element.
+ */
+#define prev_elem(elem)        ((elem)->prev)
+
+/**
+ * Test whether element is at end of the list.
+ * 
+ * \param list list.
+ * \param elem element.
+ * 
+ * \return non-zero if element is at end of list, or zero otherwise.
+ */
+#define at_end(list, elem)     ((elem) == (list))
+
+/**
+ * Test if a list is empty.
+ * 
+ * \param list list.
+ * 
+ * \return non-zero if list empty, or zero otherwise.
+ */
+#define is_empty_list(list)    ((list)->next == (list))
+
+/**
+ * Walk through the elements of a list.
+ *
+ * \param ptr pointer to the current element.
+ * \param list list.
+ *
+ * \note It should be followed by a { } block or a single statement, as in a \c
+ * for loop.
+ */
+#define foreach(ptr, list)     \
+        for( ptr=(list)->next ;  ptr!=list ;  ptr=(ptr)->next )
+
+/**
+ * Walk through the elements of a list.
+ *
+ * Same as #foreach but lets you unlink the current value during a list
+ * traversal.  Useful for freeing a list, element by element.
+ * 
+ * \param ptr pointer to the current element.
+ * \param t temporary pointer.
+ * \param list list.
+ *
+ * \note It should be followed by a { } block or a single statement, as in a \c
+ * for loop.
+ */
+#define foreach_s(ptr, t, list)   \
+        for(ptr=(list)->next,t=(ptr)->next; list != ptr; ptr=t, t=(t)->next)
+
+#endif
diff --git a/src/glx/apple/specs/enum.spec b/src/glx/apple/specs/enum.spec
new file mode 100644
index 0000000..6a51165
--- /dev/null
+++ b/src/glx/apple/specs/enum.spec
@@ -0,0 +1,7487 @@
+# This is the OpenGL and OpenGL ES enumerant registry.
+#
+# It is an extremely important file. Do not mess with it unless
+# you know what you're doing and have permission to do so.
+#
+###############################################################################
+#
+# Before modifying this file, read the following:
+#
+#   ONLY the Khronos API Registrar (Jon Leech, jon 'at' alumni.caltech.edu)
+#   may allocate new enumerants outside the 'experimental' range described
+#   below. Any modifications to this file not performed by the Registrar
+#   are incompatible with the OpenGL API. The master copy of the registry,
+#   showing up-to-date enumerant allocations, is maintained in the
+#   OpenGL registry at
+#
+#	http://www.opengl.org/registry/
+#
+#   The following guidelines are thus only for reference purposes
+#   (unless you're the Registrar)
+#
+#   Enumerant values for extensions CANNOT be chosen arbitrarily, since
+#   the enumerant value space is shared by all GL implementations. It is
+#   therefore imperative that the procedures described in this file be
+#   followed carefully when allocating extension enum values.
+#
+# - Use tabs, not spaces.
+#
+# - When adding enum values for a new extension, use existing extensions
+#   as a guide.
+#
+# - When a vendor has committed to releasing a new extension and needs to
+#   allocate enum values for that extension, the vendor may request that the
+#   ARB allocate a previously unallocated block of 16 enum values, in the
+#   range 0x8000-0xFFFF, for the vendor's exclusive use.
+#
+# - The vendor that introduces an extension will allocate enum values for
+#   it as if it is a single-vendor extension, even if it is a multi-vendor
+#   (EXT) extension.
+#
+# - The file enum.spec is primarily a reference. The file enumext.spec
+#   contains enumerants for all OpenGL 1.2 and OpenGL extensions in a form
+#   used to generate <GL/glext.h>.
+#
+# - If a vendor hasn't yet released an extension, just add a comment to
+#   enum.spec that contains the name of the extension and the range of enum
+#   values used by the extension. When the vendor releases the extension,
+#   put the actual enum assignments in enum.spec and enumext.spec.
+#
+# - Allocate all of the enum values for an extension in a single contiguous
+#   block.
+#
+# - If an extension is experimental, allocate temporary enum values in the
+#   range 0x6000-0x8000 during development work.  When the vendor commits to
+#   releasing the extension, allocate permanent enum values (see below).
+#   There are two reasons for this policy:
+#
+#   1.	It is desirable to keep extension enum values tightly packed and to
+#	make all of the enum values for an extension be contiguous.  This is
+#	possible only if permanent enum values for a new extension are not
+#	allocated until the extension spec is stable and the number of new
+#	enum values needed by the extension has therefore stopped changing.
+#
+#   2.	OpenGL ARB policy is that a vendor may allocate a new block of 16
+#	extension enum values only if it has committed to releasing an
+#	extension that will use values in that block.
+#
+# - To allocate a new block of permanent enum values for an extension, do the
+#   following:
+#
+#   1.	Start at the top of enum.spec and choose the first future_use
+#	range that is not allocated to another vendor and is large enough
+#	to contain the new block. This will almost certainly be the
+#	'Any_vendor_future_use' range near the end of enum.spec. This
+#	process helps keep allocated enum values tightly packed into
+#	the start of the 0x8000-0xFFFF range.
+#
+#   2.	Allocate a block of enum values at the start of this range.  If
+#	the enum definitions are going into enumfuture.spec, add a comment
+#	to enum.spec that contains the name of the extension and the range
+#	of values in the new block. Use existing extensions as a guide.
+#
+#   3.	Add the size of the block you just allocated to the start of the
+#	chosen future_use range.  If you have allocated the entire range,
+#	eliminate its future_use entry.
+#
+#   4.	Note that there are historical enum allocations above 0xFFFF, but
+#	no new allocations will be made there in the forseeable future.
+#
+###############################################################################
+
+Extensions define:
+	VERSION_1_1					= 1
+	VERSION_1_2					= 1
+	VERSION_1_3					= 1
+	VERSION_1_4					= 1
+	VERSION_1_5					= 1
+	VERSION_2_0					= 1
+	VERSION_2_1					= 1
+	VERSION_3_0					= 1
+	VERSION_3_1					= 1
+	VERSION_3_2					= 1
+	ARB_imaging					= 1
+	EXT_abgr					= 1
+	EXT_blend_color					= 1
+	EXT_blend_logic_op				= 1
+	EXT_blend_minmax				= 1
+	EXT_blend_subtract				= 1
+	EXT_cmyka					= 1
+	EXT_convolution					= 1
+	EXT_copy_texture				= 1
+	EXT_histogram					= 1
+	EXT_packed_pixels				= 1
+	EXT_point_parameters				= 1
+	EXT_polygon_offset				= 1
+	EXT_rescale_normal				= 1
+	EXT_shared_texture_palette			= 1
+	EXT_subtexture					= 1
+	EXT_texture					= 1
+	EXT_texture3D					= 1
+	EXT_texture_object				= 1
+	EXT_vertex_array				= 1
+	SGIS_detail_texture				= 1
+	SGIS_fog_function				= 1
+	SGIS_generate_mipmap				= 1
+	SGIS_multisample				= 1
+	SGIS_pixel_texture				= 1
+	SGIS_point_line_texgen				= 1
+	SGIS_point_parameters				= 1
+	SGIS_sharpen_texture				= 1
+	SGIS_texture4D					= 1
+	SGIS_texture_border_clamp			= 1
+	SGIS_texture_edge_clamp				= 1
+	SGIS_texture_filter4				= 1
+	SGIS_texture_lod				= 1
+	SGIS_texture_select				= 1
+	SGIX_async					= 1
+	SGIX_async_histogram				= 1
+	SGIX_async_pixel				= 1
+	SGIX_blend_alpha_minmax				= 1
+	SGIX_calligraphic_fragment			= 1
+	SGIX_clipmap					= 1
+	SGIX_convolution_accuracy			= 1
+	SGIX_depth_texture				= 1
+	SGIX_flush_raster				= 1
+	SGIX_fog_offset					= 1
+	SGIX_fragment_lighting				= 1
+	SGIX_framezoom					= 1
+	SGIX_icc_texture				= 1
+	SGIX_impact_pixel_texture			= 1
+	SGIX_instruments				= 1
+	SGIX_interlace					= 1
+	SGIX_ir_instrument1				= 1
+	SGIX_list_priority				= 1
+	SGIX_pixel_texture				= 1
+	SGIX_pixel_tiles				= 1
+	SGIX_polynomial_ffd				= 1
+	SGIX_reference_plane				= 1
+	SGIX_resample					= 1
+	SGIX_scalebias_hint				= 1
+	SGIX_shadow					= 1
+	SGIX_shadow_ambient				= 1
+	SGIX_sprite					= 1
+	SGIX_subsample					= 1
+	SGIX_tag_sample_buffer				= 1
+	SGIX_texture_add_env				= 1
+	SGIX_texture_coordinate_clamp			= 1
+	SGIX_texture_lod_bias				= 1
+	SGIX_texture_multi_buffer			= 1
+	SGIX_texture_scale_bias				= 1
+	SGIX_vertex_preclip				= 1
+	SGIX_ycrcb					= 1
+	SGI_color_matrix				= 1
+	SGI_color_table					= 1
+	SGI_texture_color_table				= 1
+
+###############################################################################
+
+AttribMask enum:
+	CURRENT_BIT					= 0x00000001
+	POINT_BIT					= 0x00000002
+	LINE_BIT					= 0x00000004
+	POLYGON_BIT					= 0x00000008
+	POLYGON_STIPPLE_BIT				= 0x00000010
+	PIXEL_MODE_BIT					= 0x00000020
+	LIGHTING_BIT					= 0x00000040
+	FOG_BIT						= 0x00000080
+	DEPTH_BUFFER_BIT				= 0x00000100
+	ACCUM_BUFFER_BIT				= 0x00000200
+	STENCIL_BUFFER_BIT				= 0x00000400
+	VIEWPORT_BIT					= 0x00000800
+	TRANSFORM_BIT					= 0x00001000
+	ENABLE_BIT					= 0x00002000
+	COLOR_BUFFER_BIT				= 0x00004000
+	HINT_BIT					= 0x00008000
+	EVAL_BIT					= 0x00010000
+	LIST_BIT					= 0x00020000
+	TEXTURE_BIT					= 0x00040000
+	SCISSOR_BIT					= 0x00080000
+	ALL_ATTRIB_BITS					= 0xFFFFFFFF
+#??? ALL_ATTRIB_BITS mask value changed to all-1s in OpenGL 1.3 - this affects covgl.
+#	use ARB_multisample MULTISAMPLE_BIT_ARB
+#	use EXT_multisample MULTISAMPLE_BIT_EXT
+#	use 3DFX_multisample MULTISAMPLE_BIT_3DFX
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+	MULTISAMPLE_BIT					= 0x20000000
+
+ARB_multisample enum:
+	MULTISAMPLE_BIT_ARB				= 0x20000000
+
+EXT_multisample enum:
+	MULTISAMPLE_BIT_EXT				= 0x20000000
+
+3DFX_multisample enum:
+	MULTISAMPLE_BIT_3DFX				= 0x20000000
+
+###############################################################################
+
+ClearBufferMask enum:
+	use AttribMask COLOR_BUFFER_BIT
+	use AttribMask ACCUM_BUFFER_BIT
+	use AttribMask STENCIL_BUFFER_BIT
+	use AttribMask DEPTH_BUFFER_BIT
+
+###############################################################################
+
+ClientAttribMask enum:
+	CLIENT_PIXEL_STORE_BIT				= 0x00000001
+	CLIENT_VERTEX_ARRAY_BIT				= 0x00000002
+	CLIENT_ALL_ATTRIB_BITS				= 0xFFFFFFFF
+
+###############################################################################
+
+# There's no obvious better place to put non-attribute-group mask bits
+VERSION_3_0 enum:
+	use ARB_map_buffer_range	    MAP_READ_BIT
+	use ARB_map_buffer_range	    MAP_WRITE_BIT
+	use ARB_map_buffer_range	    MAP_INVALIDATE_RANGE_BIT
+	use ARB_map_buffer_range	    MAP_INVALIDATE_BUFFER_BIT
+	use ARB_map_buffer_range	    MAP_FLUSH_EXPLICIT_BIT
+	use ARB_map_buffer_range	    MAP_UNSYNCHRONIZED_BIT
+
+ARB_map_buffer_range enum:
+	MAP_READ_BIT					= 0x0001    # VERSION_3_0 / ARB_mbr
+	MAP_WRITE_BIT					= 0x0002    # VERSION_3_0 / ARB_mbr
+	MAP_INVALIDATE_RANGE_BIT			= 0x0004    # VERSION_3_0 / ARB_mbr
+	MAP_INVALIDATE_BUFFER_BIT			= 0x0008    # VERSION_3_0 / ARB_mbr
+	MAP_FLUSH_EXPLICIT_BIT				= 0x0010    # VERSION_3_0 / ARB_mbr
+	MAP_UNSYNCHRONIZED_BIT				= 0x0020    # VERSION_3_0 / ARB_mbr
+
+###############################################################################
+
+VERSION_3_0 enum:
+	CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT		= 0x0001    # VERSION_3_0
+
+###############################################################################
+
+Boolean enum:
+	FALSE						= 0
+	TRUE						= 1
+
+###############################################################################
+
+BeginMode enum:
+	POINTS						= 0x0000
+	LINES						= 0x0001
+	LINE_LOOP					= 0x0002
+	LINE_STRIP					= 0x0003
+	TRIANGLES					= 0x0004
+	TRIANGLE_STRIP					= 0x0005
+	TRIANGLE_FAN					= 0x0006
+	QUADS						= 0x0007
+	QUAD_STRIP					= 0x0008
+	POLYGON						= 0x0009
+
+VERSION_3_2 enum:
+	LINES_ADJACENCY					= 0x000A
+	LINE_STRIP_ADJACENCY				= 0x000B
+	TRIANGLES_ADJACENCY				= 0x000C
+	TRIANGLE_STRIP_ADJACENCY			= 0x000D
+
+ARB_geometry_shader4 enum: (additional; see below)
+	LINES_ADJACENCY_ARB				= 0x000A
+	LINE_STRIP_ADJACENCY_ARB			= 0x000B
+	TRIANGLES_ADJACENCY_ARB				= 0x000C
+	TRIANGLE_STRIP_ADJACENCY_ARB			= 0x000D
+
+NV_geometry_program4 enum: (additional; see below)
+	LINES_ADJACENCY_EXT				= 0x000A
+	LINE_STRIP_ADJACENCY_EXT			= 0x000B
+	TRIANGLES_ADJACENCY_EXT				= 0x000C
+	TRIANGLE_STRIP_ADJACENCY_EXT			= 0x000D
+
+# BeginMode_future_use: 0x000E
+
+###############################################################################
+
+AccumOp enum:
+	ACCUM						= 0x0100
+	LOAD						= 0x0101
+	RETURN						= 0x0102
+	MULT						= 0x0103
+	ADD						= 0x0104
+
+###############################################################################
+
+AlphaFunction enum:
+	NEVER						= 0x0200
+	LESS						= 0x0201
+	EQUAL						= 0x0202
+	LEQUAL						= 0x0203
+	GREATER						= 0x0204
+	NOTEQUAL					= 0x0205
+	GEQUAL						= 0x0206
+	ALWAYS						= 0x0207
+
+###############################################################################
+
+BlendingFactorDest enum:
+	ZERO						= 0
+	ONE						= 1
+	SRC_COLOR					= 0x0300
+	ONE_MINUS_SRC_COLOR				= 0x0301
+	SRC_ALPHA					= 0x0302
+	ONE_MINUS_SRC_ALPHA				= 0x0303
+	DST_ALPHA					= 0x0304
+	ONE_MINUS_DST_ALPHA				= 0x0305
+	use EXT_blend_color CONSTANT_COLOR_EXT
+	use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT
+	use EXT_blend_color CONSTANT_ALPHA_EXT
+	use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT
+
+###############################################################################
+
+BlendingFactorSrc enum:
+	use BlendingFactorDest ZERO
+	use BlendingFactorDest ONE
+	DST_COLOR					= 0x0306
+	ONE_MINUS_DST_COLOR				= 0x0307
+	SRC_ALPHA_SATURATE				= 0x0308
+	use BlendingFactorDest SRC_ALPHA
+	use BlendingFactorDest ONE_MINUS_SRC_ALPHA
+	use BlendingFactorDest DST_ALPHA
+	use BlendingFactorDest ONE_MINUS_DST_ALPHA
+	use EXT_blend_color CONSTANT_COLOR_EXT
+	use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT
+	use EXT_blend_color CONSTANT_ALPHA_EXT
+	use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT
+
+###############################################################################
+
+BlendEquationModeEXT enum:
+	use GetPName LOGIC_OP
+	use EXT_blend_minmax FUNC_ADD_EXT
+	use EXT_blend_minmax MIN_EXT
+	use EXT_blend_minmax MAX_EXT
+	use EXT_blend_subtract FUNC_SUBTRACT_EXT
+	use EXT_blend_subtract FUNC_REVERSE_SUBTRACT_EXT
+	use SGIX_blend_alpha_minmax ALPHA_MIN_SGIX
+	use SGIX_blend_alpha_minmax ALPHA_MAX_SGIX
+
+###############################################################################
+
+ColorMaterialFace enum:
+	use DrawBufferMode FRONT
+	use DrawBufferMode BACK
+	use DrawBufferMode FRONT_AND_BACK
+
+###############################################################################
+
+ColorMaterialParameter enum:
+	use LightParameter AMBIENT
+	use LightParameter DIFFUSE
+	use LightParameter SPECULAR
+	use MaterialParameter EMISSION
+	use MaterialParameter AMBIENT_AND_DIFFUSE
+
+###############################################################################
+
+ColorPointerType enum:
+	use DataType BYTE
+	use DataType UNSIGNED_BYTE
+	use DataType SHORT
+	use DataType UNSIGNED_SHORT
+	use DataType INT
+	use DataType UNSIGNED_INT
+	use DataType FLOAT
+	use DataType DOUBLE
+
+###############################################################################
+
+ColorTableParameterPNameSGI enum:
+	use SGI_color_table COLOR_TABLE_SCALE_SGI
+	use SGI_color_table COLOR_TABLE_BIAS_SGI
+
+###############################################################################
+
+ColorTableTargetSGI enum:
+	use SGI_color_table COLOR_TABLE_SGI
+	use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
+	use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
+	use SGI_color_table PROXY_COLOR_TABLE_SGI
+	use SGI_color_table PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI
+	use SGI_color_table PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI
+	use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
+	use SGI_texture_color_table PROXY_TEXTURE_COLOR_TABLE_SGI
+
+###############################################################################
+
+ConvolutionBorderModeEXT enum:
+	use EXT_convolution REDUCE_EXT
+
+###############################################################################
+
+ConvolutionParameterEXT enum:
+	use EXT_convolution CONVOLUTION_BORDER_MODE_EXT
+	use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT
+	use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT
+
+###############################################################################
+
+ConvolutionTargetEXT enum:
+	use EXT_convolution CONVOLUTION_1D_EXT
+	use EXT_convolution CONVOLUTION_2D_EXT
+
+###############################################################################
+
+CullFaceMode enum:
+	use DrawBufferMode FRONT
+	use DrawBufferMode BACK
+	use DrawBufferMode FRONT_AND_BACK
+
+###############################################################################
+
+DepthFunction enum:
+	use AlphaFunction NEVER
+	use AlphaFunction LESS
+	use AlphaFunction EQUAL
+	use AlphaFunction LEQUAL
+	use AlphaFunction GREATER
+	use AlphaFunction NOTEQUAL
+	use AlphaFunction GEQUAL
+	use AlphaFunction ALWAYS
+
+###############################################################################
+
+DrawBufferMode enum:
+	NONE						= 0
+	FRONT_LEFT					= 0x0400
+	FRONT_RIGHT					= 0x0401
+	BACK_LEFT					= 0x0402
+	BACK_RIGHT					= 0x0403
+	FRONT						= 0x0404
+	BACK						= 0x0405
+	LEFT						= 0x0406
+	RIGHT						= 0x0407
+	FRONT_AND_BACK					= 0x0408
+	AUX0						= 0x0409
+	AUX1						= 0x040A
+	AUX2						= 0x040B
+	AUX3						= 0x040C
+
+# Aliases DrawBufferMode enum above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+#	NONE_OES					= 0
+
+###############################################################################
+
+EnableCap enum:
+	use GetPName FOG
+	use GetPName LIGHTING
+	use GetPName TEXTURE_1D
+	use GetPName TEXTURE_2D
+	use GetPName LINE_STIPPLE
+	use GetPName POLYGON_STIPPLE
+	use GetPName CULL_FACE
+	use GetPName ALPHA_TEST
+	use GetPName BLEND
+	use GetPName INDEX_LOGIC_OP
+	use GetPName COLOR_LOGIC_OP
+	use GetPName DITHER
+	use GetPName STENCIL_TEST
+	use GetPName DEPTH_TEST
+	use GetPName CLIP_PLANE0
+	use GetPName CLIP_PLANE1
+	use GetPName CLIP_PLANE2
+	use GetPName CLIP_PLANE3
+	use GetPName CLIP_PLANE4
+	use GetPName CLIP_PLANE5
+	use GetPName LIGHT0
+	use GetPName LIGHT1
+	use GetPName LIGHT2
+	use GetPName LIGHT3
+	use GetPName LIGHT4
+	use GetPName LIGHT5
+	use GetPName LIGHT6
+	use GetPName LIGHT7
+	use GetPName TEXTURE_GEN_S
+	use GetPName TEXTURE_GEN_T
+	use GetPName TEXTURE_GEN_R
+	use GetPName TEXTURE_GEN_Q
+	use GetPName MAP1_VERTEX_3
+	use GetPName MAP1_VERTEX_4
+	use GetPName MAP1_COLOR_4
+	use GetPName MAP1_INDEX
+	use GetPName MAP1_NORMAL
+	use GetPName MAP1_TEXTURE_COORD_1
+	use GetPName MAP1_TEXTURE_COORD_2
+	use GetPName MAP1_TEXTURE_COORD_3
+	use GetPName MAP1_TEXTURE_COORD_4
+	use GetPName MAP2_VERTEX_3
+	use GetPName MAP2_VERTEX_4
+	use GetPName MAP2_COLOR_4
+	use GetPName MAP2_INDEX
+	use GetPName MAP2_NORMAL
+	use GetPName MAP2_TEXTURE_COORD_1
+	use GetPName MAP2_TEXTURE_COORD_2
+	use GetPName MAP2_TEXTURE_COORD_3
+	use GetPName MAP2_TEXTURE_COORD_4
+	use GetPName POINT_SMOOTH
+	use GetPName LINE_SMOOTH
+	use GetPName POLYGON_SMOOTH
+	use GetPName SCISSOR_TEST
+	use GetPName COLOR_MATERIAL
+	use GetPName NORMALIZE
+	use GetPName AUTO_NORMAL
+	use GetPName POLYGON_OFFSET_POINT
+	use GetPName POLYGON_OFFSET_LINE
+	use GetPName POLYGON_OFFSET_FILL
+	use GetPName VERTEX_ARRAY
+	use GetPName NORMAL_ARRAY
+	use GetPName COLOR_ARRAY
+	use GetPName INDEX_ARRAY
+	use GetPName TEXTURE_COORD_ARRAY
+	use GetPName EDGE_FLAG_ARRAY
+	use EXT_convolution CONVOLUTION_1D_EXT
+	use EXT_convolution CONVOLUTION_2D_EXT
+	use EXT_convolution SEPARABLE_2D_EXT
+	use EXT_histogram HISTOGRAM_EXT
+	use EXT_histogram MINMAX_EXT
+	use EXT_rescale_normal RESCALE_NORMAL_EXT
+	use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT
+	use EXT_texture3D TEXTURE_3D_EXT
+	use SGIS_multisample MULTISAMPLE_SGIS
+	use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS
+	use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS
+	use SGIS_multisample SAMPLE_MASK_SGIS
+	use SGIS_texture4D TEXTURE_4D_SGIS
+	use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX
+	use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX
+	use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX
+	use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX
+	use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX
+	use SGIX_fog_offset FOG_OFFSET_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX
+	use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX
+	use SGIX_framezoom FRAMEZOOM_SGIX
+	use SGIX_interlace INTERLACE_SGIX
+	use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX
+	use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX
+	use SGIS_pixel_texture PIXEL_TEXTURE_SGIS
+	use SGIX_reference_plane REFERENCE_PLANE_SGIX
+	use SGIX_sprite SPRITE_SGIX
+	use SGI_color_table COLOR_TABLE_SGI
+	use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
+	use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
+	use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
+
+###############################################################################
+
+ErrorCode enum:
+	NO_ERROR					= 0
+	INVALID_ENUM					= 0x0500
+	INVALID_VALUE					= 0x0501
+	INVALID_OPERATION				= 0x0502
+	STACK_OVERFLOW					= 0x0503
+	STACK_UNDERFLOW					= 0x0504
+	OUT_OF_MEMORY					= 0x0505
+	use EXT_histogram TABLE_TOO_LARGE_EXT
+	use EXT_texture TEXTURE_TOO_LARGE_EXT
+
+# Additional error codes
+
+VERSION_3_0 enum:
+#	use ARB_framebuffer_object	    INVALID_FRAMEBUFFER_OPERATION
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+	INVALID_FRAMEBUFFER_OPERATION			= 0x0506    # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_object enum:
+	INVALID_FRAMEBUFFER_OPERATION_EXT		= 0x0506
+
+# Aliases EXT_fbo enum above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+	INVALID_FRAMEBUFFER_OPERATION_OES		= 0x0506
+
+###############################################################################
+
+FeedbackType enum:
+	2D						= 0x0600
+	3D						= 0x0601
+	3D_COLOR					= 0x0602
+	3D_COLOR_TEXTURE				= 0x0603
+	4D_COLOR_TEXTURE				= 0x0604
+
+###############################################################################
+
+FeedBackToken enum:
+	PASS_THROUGH_TOKEN				= 0x0700
+	POINT_TOKEN					= 0x0701
+	LINE_TOKEN					= 0x0702
+	POLYGON_TOKEN					= 0x0703
+	BITMAP_TOKEN					= 0x0704
+	DRAW_PIXEL_TOKEN				= 0x0705
+	COPY_PIXEL_TOKEN				= 0x0706
+	LINE_RESET_TOKEN				= 0x0707
+
+###############################################################################
+
+FfdMaskSGIX enum:
+	TEXTURE_DEFORMATION_BIT_SGIX			= 0x00000001
+	GEOMETRY_DEFORMATION_BIT_SGIX			= 0x00000002
+
+###############################################################################
+
+FfdTargetSGIX enum:
+	use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX
+	use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX
+
+###############################################################################
+
+FogMode enum:
+	use TextureMagFilter LINEAR
+	EXP						= 0x0800
+	EXP2						= 0x0801
+	use SGIS_fog_function FOG_FUNC_SGIS
+
+###############################################################################
+
+FogParameter enum:
+	use GetPName FOG_COLOR
+	use GetPName FOG_DENSITY
+	use GetPName FOG_END
+	use GetPName FOG_INDEX
+	use GetPName FOG_MODE
+	use GetPName FOG_START
+	use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX
+
+###############################################################################
+
+FragmentLightModelParameterSGIX enum:
+	use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
+
+###############################################################################
+
+FrontFaceDirection enum:
+	CW						= 0x0900
+	CCW						= 0x0901
+
+###############################################################################
+
+GetColorTableParameterPNameSGI enum:
+	use SGI_color_table COLOR_TABLE_SCALE_SGI
+	use SGI_color_table COLOR_TABLE_BIAS_SGI
+	use SGI_color_table COLOR_TABLE_FORMAT_SGI
+	use SGI_color_table COLOR_TABLE_WIDTH_SGI
+	use SGI_color_table COLOR_TABLE_RED_SIZE_SGI
+	use SGI_color_table COLOR_TABLE_GREEN_SIZE_SGI
+	use SGI_color_table COLOR_TABLE_BLUE_SIZE_SGI
+	use SGI_color_table COLOR_TABLE_ALPHA_SIZE_SGI
+	use SGI_color_table COLOR_TABLE_LUMINANCE_SIZE_SGI
+	use SGI_color_table COLOR_TABLE_INTENSITY_SIZE_SGI
+
+###############################################################################
+
+GetConvolutionParameter enum:
+	use EXT_convolution CONVOLUTION_BORDER_MODE_EXT
+	use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT
+	use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT
+	use EXT_convolution CONVOLUTION_FORMAT_EXT
+	use EXT_convolution CONVOLUTION_WIDTH_EXT
+	use EXT_convolution CONVOLUTION_HEIGHT_EXT
+	use EXT_convolution MAX_CONVOLUTION_WIDTH_EXT
+	use EXT_convolution MAX_CONVOLUTION_HEIGHT_EXT
+
+###############################################################################
+
+GetHistogramParameterPNameEXT enum:
+	use EXT_histogram HISTOGRAM_WIDTH_EXT
+	use EXT_histogram HISTOGRAM_FORMAT_EXT
+	use EXT_histogram HISTOGRAM_RED_SIZE_EXT
+	use EXT_histogram HISTOGRAM_GREEN_SIZE_EXT
+	use EXT_histogram HISTOGRAM_BLUE_SIZE_EXT
+	use EXT_histogram HISTOGRAM_ALPHA_SIZE_EXT
+	use EXT_histogram HISTOGRAM_LUMINANCE_SIZE_EXT
+	use EXT_histogram HISTOGRAM_SINK_EXT
+
+###############################################################################
+
+GetMapQuery enum:
+	COEFF						= 0x0A00
+	ORDER						= 0x0A01
+	DOMAIN						= 0x0A02
+
+###############################################################################
+
+GetMinmaxParameterPNameEXT enum:
+	use EXT_histogram MINMAX_FORMAT_EXT
+	use EXT_histogram MINMAX_SINK_EXT
+
+###############################################################################
+
+GetPixelMap enum:
+	PIXEL_MAP_I_TO_I				= 0x0C70
+	PIXEL_MAP_S_TO_S				= 0x0C71
+	PIXEL_MAP_I_TO_R				= 0x0C72
+	PIXEL_MAP_I_TO_G				= 0x0C73
+	PIXEL_MAP_I_TO_B				= 0x0C74
+	PIXEL_MAP_I_TO_A				= 0x0C75
+	PIXEL_MAP_R_TO_R				= 0x0C76
+	PIXEL_MAP_G_TO_G				= 0x0C77
+	PIXEL_MAP_B_TO_B				= 0x0C78
+	PIXEL_MAP_A_TO_A				= 0x0C79
+
+###############################################################################
+
+GetPointervPName enum:
+	VERTEX_ARRAY_POINTER				= 0x808E
+	NORMAL_ARRAY_POINTER				= 0x808F
+	COLOR_ARRAY_POINTER				= 0x8090
+	INDEX_ARRAY_POINTER				= 0x8091
+	TEXTURE_COORD_ARRAY_POINTER			= 0x8092
+	EDGE_FLAG_ARRAY_POINTER				= 0x8093
+	FEEDBACK_BUFFER_POINTER				= 0x0DF0
+	SELECTION_BUFFER_POINTER			= 0x0DF3
+	use SGIX_instruments INSTRUMENT_BUFFER_POINTER_SGIX
+
+###############################################################################
+
+# the columns after the comment symbol (#) indicate: number of params, type
+# (F - float, D - double, I - integer) for the returned values
+GetPName enum:
+	CURRENT_COLOR					= 0x0B00 # 4 F
+	CURRENT_INDEX					= 0x0B01 # 1 F
+	CURRENT_NORMAL					= 0x0B02 # 3 F
+	CURRENT_TEXTURE_COORDS				= 0x0B03 # 4 F
+	CURRENT_RASTER_COLOR				= 0x0B04 # 4 F
+	CURRENT_RASTER_INDEX				= 0x0B05 # 1 F
+	CURRENT_RASTER_TEXTURE_COORDS			= 0x0B06 # 4 F
+	CURRENT_RASTER_POSITION				= 0x0B07 # 4 F
+	CURRENT_RASTER_POSITION_VALID			= 0x0B08 # 1 I
+	CURRENT_RASTER_DISTANCE				= 0x0B09 # 1 F
+
+	POINT_SMOOTH					= 0x0B10 # 1 I
+	POINT_SIZE					= 0x0B11 # 1 F
+	POINT_SIZE_RANGE				= 0x0B12 # 2 F
+	POINT_SIZE_GRANULARITY				= 0x0B13 # 1 F
+
+	LINE_SMOOTH					= 0x0B20 # 1 I
+	LINE_WIDTH					= 0x0B21 # 1 F
+	LINE_WIDTH_RANGE				= 0x0B22 # 2 F
+	LINE_WIDTH_GRANULARITY				= 0x0B23 # 1 F
+	LINE_STIPPLE					= 0x0B24 # 1 I
+	LINE_STIPPLE_PATTERN				= 0x0B25 # 1 I
+	LINE_STIPPLE_REPEAT				= 0x0B26 # 1 I
+	use VERSION_1_2 SMOOTH_POINT_SIZE_RANGE
+	use VERSION_1_2 SMOOTH_POINT_SIZE_GRANULARITY
+	use VERSION_1_2 SMOOTH_LINE_WIDTH_RANGE
+	use VERSION_1_2 SMOOTH_LINE_WIDTH_GRANULARITY
+	use VERSION_1_2 ALIASED_POINT_SIZE_RANGE
+	use VERSION_1_2 ALIASED_LINE_WIDTH_RANGE
+
+	LIST_MODE					= 0x0B30 # 1 I
+	MAX_LIST_NESTING				= 0x0B31 # 1 I
+	LIST_BASE					= 0x0B32 # 1 I
+	LIST_INDEX					= 0x0B33 # 1 I
+
+	POLYGON_MODE					= 0x0B40 # 2 I
+	POLYGON_SMOOTH					= 0x0B41 # 1 I
+	POLYGON_STIPPLE					= 0x0B42 # 1 I
+	EDGE_FLAG					= 0x0B43 # 1 I
+	CULL_FACE					= 0x0B44 # 1 I
+	CULL_FACE_MODE					= 0x0B45 # 1 I
+	FRONT_FACE					= 0x0B46 # 1 I
+
+	LIGHTING					= 0x0B50 # 1 I
+	LIGHT_MODEL_LOCAL_VIEWER			= 0x0B51 # 1 I
+	LIGHT_MODEL_TWO_SIDE				= 0x0B52 # 1 I
+	LIGHT_MODEL_AMBIENT				= 0x0B53 # 4 F
+	SHADE_MODEL					= 0x0B54 # 1 I
+	COLOR_MATERIAL_FACE				= 0x0B55 # 1 I
+	COLOR_MATERIAL_PARAMETER			= 0x0B56 # 1 I
+	COLOR_MATERIAL					= 0x0B57 # 1 I
+
+	FOG						= 0x0B60 # 1 I
+	FOG_INDEX					= 0x0B61 # 1 I
+	FOG_DENSITY					= 0x0B62 # 1 F
+	FOG_START					= 0x0B63 # 1 F
+	FOG_END						= 0x0B64 # 1 F
+	FOG_MODE					= 0x0B65 # 1 I
+	FOG_COLOR					= 0x0B66 # 4 F
+
+	DEPTH_RANGE					= 0x0B70 # 2 F
+	DEPTH_TEST					= 0x0B71 # 1 I
+	DEPTH_WRITEMASK					= 0x0B72 # 1 I
+	DEPTH_CLEAR_VALUE				= 0x0B73 # 1 F
+	DEPTH_FUNC					= 0x0B74 # 1 I
+
+	ACCUM_CLEAR_VALUE				= 0x0B80 # 4 F
+
+	STENCIL_TEST					= 0x0B90 # 1 I
+	STENCIL_CLEAR_VALUE				= 0x0B91 # 1 I
+	STENCIL_FUNC					= 0x0B92 # 1 I
+	STENCIL_VALUE_MASK				= 0x0B93 # 1 I
+	STENCIL_FAIL					= 0x0B94 # 1 I
+	STENCIL_PASS_DEPTH_FAIL				= 0x0B95 # 1 I
+	STENCIL_PASS_DEPTH_PASS				= 0x0B96 # 1 I
+	STENCIL_REF					= 0x0B97 # 1 I
+	STENCIL_WRITEMASK				= 0x0B98 # 1 I
+
+	MATRIX_MODE					= 0x0BA0 # 1 I
+	NORMALIZE					= 0x0BA1 # 1 I
+	VIEWPORT					= 0x0BA2 # 4 I
+	MODELVIEW_STACK_DEPTH				= 0x0BA3 # 1 I
+	PROJECTION_STACK_DEPTH				= 0x0BA4 # 1 I
+	TEXTURE_STACK_DEPTH				= 0x0BA5 # 1 I
+	MODELVIEW_MATRIX				= 0x0BA6 # 16 F
+	PROJECTION_MATRIX				= 0x0BA7 # 16 F
+	TEXTURE_MATRIX					= 0x0BA8 # 16 F
+
+	ATTRIB_STACK_DEPTH				= 0x0BB0 # 1 I
+	CLIENT_ATTRIB_STACK_DEPTH			= 0x0BB1 # 1 I
+
+	ALPHA_TEST					= 0x0BC0 # 1 I
+	ALPHA_TEST_FUNC					= 0x0BC1 # 1 I
+	ALPHA_TEST_REF					= 0x0BC2 # 1 F
+
+	DITHER						= 0x0BD0 # 1 I
+
+	BLEND_DST					= 0x0BE0 # 1 I
+	BLEND_SRC					= 0x0BE1 # 1 I
+	BLEND						= 0x0BE2 # 1 I
+
+	LOGIC_OP_MODE					= 0x0BF0 # 1 I
+	INDEX_LOGIC_OP					= 0x0BF1 # 1 I
+	LOGIC_OP					= 0x0BF1 # 1 I
+	COLOR_LOGIC_OP					= 0x0BF2 # 1 I
+
+	AUX_BUFFERS					= 0x0C00 # 1 I
+	DRAW_BUFFER					= 0x0C01 # 1 I
+	READ_BUFFER					= 0x0C02 # 1 I
+
+	SCISSOR_BOX					= 0x0C10 # 4 I
+	SCISSOR_TEST					= 0x0C11 # 1 I
+
+	INDEX_CLEAR_VALUE				= 0x0C20 # 1 I
+	INDEX_WRITEMASK					= 0x0C21 # 1 I
+	COLOR_CLEAR_VALUE				= 0x0C22 # 4 F
+	COLOR_WRITEMASK					= 0x0C23 # 4 I
+
+	INDEX_MODE					= 0x0C30 # 1 I
+	RGBA_MODE					= 0x0C31 # 1 I
+	DOUBLEBUFFER					= 0x0C32 # 1 I
+	STEREO						= 0x0C33 # 1 I
+
+	RENDER_MODE					= 0x0C40 # 1 I
+
+	PERSPECTIVE_CORRECTION_HINT			= 0x0C50 # 1 I
+	POINT_SMOOTH_HINT				= 0x0C51 # 1 I
+	LINE_SMOOTH_HINT				= 0x0C52 # 1 I
+	POLYGON_SMOOTH_HINT				= 0x0C53 # 1 I
+	FOG_HINT					= 0x0C54 # 1 I
+
+	TEXTURE_GEN_S					= 0x0C60 # 1 I
+	TEXTURE_GEN_T					= 0x0C61 # 1 I
+	TEXTURE_GEN_R					= 0x0C62 # 1 I
+	TEXTURE_GEN_Q					= 0x0C63 # 1 I
+
+	PIXEL_MAP_I_TO_I_SIZE				= 0x0CB0 # 1 I
+	PIXEL_MAP_S_TO_S_SIZE				= 0x0CB1 # 1 I
+	PIXEL_MAP_I_TO_R_SIZE				= 0x0CB2 # 1 I
+	PIXEL_MAP_I_TO_G_SIZE				= 0x0CB3 # 1 I
+	PIXEL_MAP_I_TO_B_SIZE				= 0x0CB4 # 1 I
+	PIXEL_MAP_I_TO_A_SIZE				= 0x0CB5 # 1 I
+	PIXEL_MAP_R_TO_R_SIZE				= 0x0CB6 # 1 I
+	PIXEL_MAP_G_TO_G_SIZE				= 0x0CB7 # 1 I
+	PIXEL_MAP_B_TO_B_SIZE				= 0x0CB8 # 1 I
+	PIXEL_MAP_A_TO_A_SIZE				= 0x0CB9 # 1 I
+
+	UNPACK_SWAP_BYTES				= 0x0CF0 # 1 I
+	UNPACK_LSB_FIRST				= 0x0CF1 # 1 I
+	UNPACK_ROW_LENGTH				= 0x0CF2 # 1 I
+	UNPACK_SKIP_ROWS				= 0x0CF3 # 1 I
+	UNPACK_SKIP_PIXELS				= 0x0CF4 # 1 I
+	UNPACK_ALIGNMENT				= 0x0CF5 # 1 I
+
+	PACK_SWAP_BYTES					= 0x0D00 # 1 I
+	PACK_LSB_FIRST					= 0x0D01 # 1 I
+	PACK_ROW_LENGTH					= 0x0D02 # 1 I
+	PACK_SKIP_ROWS					= 0x0D03 # 1 I
+	PACK_SKIP_PIXELS				= 0x0D04 # 1 I
+	PACK_ALIGNMENT					= 0x0D05 # 1 I
+
+	MAP_COLOR					= 0x0D10 # 1 I
+	MAP_STENCIL					= 0x0D11 # 1 I
+	INDEX_SHIFT					= 0x0D12 # 1 I
+	INDEX_OFFSET					= 0x0D13 # 1 I
+	RED_SCALE					= 0x0D14 # 1 F
+	RED_BIAS					= 0x0D15 # 1 F
+	ZOOM_X						= 0x0D16 # 1 F
+	ZOOM_Y						= 0x0D17 # 1 F
+	GREEN_SCALE					= 0x0D18 # 1 F
+	GREEN_BIAS					= 0x0D19 # 1 F
+	BLUE_SCALE					= 0x0D1A # 1 F
+	BLUE_BIAS					= 0x0D1B # 1 F
+	ALPHA_SCALE					= 0x0D1C # 1 F
+	ALPHA_BIAS					= 0x0D1D # 1 F
+	DEPTH_SCALE					= 0x0D1E # 1 F
+	DEPTH_BIAS					= 0x0D1F # 1 F
+
+	MAX_EVAL_ORDER					= 0x0D30 # 1 I
+	MAX_LIGHTS					= 0x0D31 # 1 I
+
+# VERSION_3_0 enum: (aliases)
+	MAX_CLIP_DISTANCES				= 0x0D32    # VERSION_3_0   # alias GL_MAX_CLIP_PLANES
+
+	MAX_CLIP_PLANES					= 0x0D32 # 1 I
+	MAX_TEXTURE_SIZE				= 0x0D33 # 1 I
+	MAX_PIXEL_MAP_TABLE				= 0x0D34 # 1 I
+	MAX_ATTRIB_STACK_DEPTH				= 0x0D35 # 1 I
+	MAX_MODELVIEW_STACK_DEPTH			= 0x0D36 # 1 I
+	MAX_NAME_STACK_DEPTH				= 0x0D37 # 1 I
+	MAX_PROJECTION_STACK_DEPTH			= 0x0D38 # 1 I
+	MAX_TEXTURE_STACK_DEPTH				= 0x0D39 # 1 I
+	MAX_VIEWPORT_DIMS				= 0x0D3A # 2 F
+	MAX_CLIENT_ATTRIB_STACK_DEPTH			= 0x0D3B # 1 I
+
+	SUBPIXEL_BITS					= 0x0D50 # 1 I
+	INDEX_BITS					= 0x0D51 # 1 I
+	RED_BITS					= 0x0D52 # 1 I
+	GREEN_BITS					= 0x0D53 # 1 I
+	BLUE_BITS					= 0x0D54 # 1 I
+	ALPHA_BITS					= 0x0D55 # 1 I
+	DEPTH_BITS					= 0x0D56 # 1 I
+	STENCIL_BITS					= 0x0D57 # 1 I
+	ACCUM_RED_BITS					= 0x0D58 # 1 I
+	ACCUM_GREEN_BITS				= 0x0D59 # 1 I
+	ACCUM_BLUE_BITS					= 0x0D5A # 1 I
+	ACCUM_ALPHA_BITS				= 0x0D5B # 1 I
+
+	NAME_STACK_DEPTH				= 0x0D70 # 1 I
+
+	AUTO_NORMAL					= 0x0D80 # 1 I
+
+	MAP1_COLOR_4					= 0x0D90 # 1 I
+	MAP1_INDEX					= 0x0D91 # 1 I
+	MAP1_NORMAL					= 0x0D92 # 1 I
+	MAP1_TEXTURE_COORD_1				= 0x0D93 # 1 I
+	MAP1_TEXTURE_COORD_2				= 0x0D94 # 1 I
+	MAP1_TEXTURE_COORD_3				= 0x0D95 # 1 I
+	MAP1_TEXTURE_COORD_4				= 0x0D96 # 1 I
+	MAP1_VERTEX_3					= 0x0D97 # 1 I
+	MAP1_VERTEX_4					= 0x0D98 # 1 I
+
+	MAP2_COLOR_4					= 0x0DB0 # 1 I
+	MAP2_INDEX					= 0x0DB1 # 1 I
+	MAP2_NORMAL					= 0x0DB2 # 1 I
+	MAP2_TEXTURE_COORD_1				= 0x0DB3 # 1 I
+	MAP2_TEXTURE_COORD_2				= 0x0DB4 # 1 I
+	MAP2_TEXTURE_COORD_3				= 0x0DB5 # 1 I
+	MAP2_TEXTURE_COORD_4				= 0x0DB6 # 1 I
+	MAP2_VERTEX_3					= 0x0DB7 # 1 I
+	MAP2_VERTEX_4					= 0x0DB8 # 1 I
+
+	MAP1_GRID_DOMAIN				= 0x0DD0 # 2 F
+	MAP1_GRID_SEGMENTS				= 0x0DD1 # 1 I
+	MAP2_GRID_DOMAIN				= 0x0DD2 # 4 F
+	MAP2_GRID_SEGMENTS				= 0x0DD3 # 2 I
+
+	TEXTURE_1D					= 0x0DE0 # 1 I
+	TEXTURE_2D					= 0x0DE1 # 1 I
+
+	FEEDBACK_BUFFER_SIZE				= 0x0DF1 # 1 I
+	FEEDBACK_BUFFER_TYPE				= 0x0DF2 # 1 I
+
+	SELECTION_BUFFER_SIZE				= 0x0DF4 # 1 I
+
+	POLYGON_OFFSET_UNITS				= 0x2A00 # 1 F
+	POLYGON_OFFSET_POINT				= 0x2A01 # 1 I
+	POLYGON_OFFSET_LINE				= 0x2A02 # 1 I
+	POLYGON_OFFSET_FILL				= 0x8037 # 1 I
+	POLYGON_OFFSET_FACTOR				= 0x8038 # 1 F
+
+	TEXTURE_BINDING_1D				= 0x8068 # 1 I
+	TEXTURE_BINDING_2D				= 0x8069 # 1 I
+	TEXTURE_BINDING_3D				= 0x806A # 1 I
+
+	VERTEX_ARRAY					= 0x8074 # 1 I
+	NORMAL_ARRAY					= 0x8075 # 1 I
+	COLOR_ARRAY					= 0x8076 # 1 I
+	INDEX_ARRAY					= 0x8077 # 1 I
+	TEXTURE_COORD_ARRAY				= 0x8078 # 1 I
+	EDGE_FLAG_ARRAY					= 0x8079 # 1 I
+
+	VERTEX_ARRAY_SIZE				= 0x807A # 1 I
+	VERTEX_ARRAY_TYPE				= 0x807B # 1 I
+	VERTEX_ARRAY_STRIDE				= 0x807C # 1 I
+
+	NORMAL_ARRAY_TYPE				= 0x807E # 1 I
+	NORMAL_ARRAY_STRIDE				= 0x807F # 1 I
+
+	COLOR_ARRAY_SIZE				= 0x8081 # 1 I
+	COLOR_ARRAY_TYPE				= 0x8082 # 1 I
+	COLOR_ARRAY_STRIDE				= 0x8083 # 1 I
+
+	INDEX_ARRAY_TYPE				= 0x8085 # 1 I
+	INDEX_ARRAY_STRIDE				= 0x8086 # 1 I
+
+	TEXTURE_COORD_ARRAY_SIZE			= 0x8088 # 1 I
+	TEXTURE_COORD_ARRAY_TYPE			= 0x8089 # 1 I
+	TEXTURE_COORD_ARRAY_STRIDE			= 0x808A # 1 I
+
+	EDGE_FLAG_ARRAY_STRIDE				= 0x808C # 1 I
+
+	use ClipPlaneName CLIP_PLANE0
+	use ClipPlaneName CLIP_PLANE1
+	use ClipPlaneName CLIP_PLANE2
+	use ClipPlaneName CLIP_PLANE3
+	use ClipPlaneName CLIP_PLANE4
+	use ClipPlaneName CLIP_PLANE5
+
+	use LightName LIGHT0
+	use LightName LIGHT1
+	use LightName LIGHT2
+	use LightName LIGHT3
+	use LightName LIGHT4
+	use LightName LIGHT5
+	use LightName LIGHT6
+	use LightName LIGHT7
+
+#	use ARB_transpose_matrix	    TRANSPOSE_MODELVIEW_MATRIX_ARB
+#	use ARB_transpose_matrix	    TRANSPOSE_PROJECTION_MATRIX_ARB
+#	use ARB_transpose_matrix	    TRANSPOSE_TEXTURE_MATRIX_ARB
+#	use ARB_transpose_matrix	    TRANSPOSE_COLOR_MATRIX_ARB
+
+	use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL
+
+	use EXT_blend_color BLEND_COLOR_EXT
+
+	use EXT_blend_minmax BLEND_EQUATION_EXT
+
+	use EXT_cmyka PACK_CMYK_HINT_EXT
+	use EXT_cmyka UNPACK_CMYK_HINT_EXT
+
+	use EXT_convolution CONVOLUTION_1D_EXT
+	use EXT_convolution CONVOLUTION_2D_EXT
+	use EXT_convolution SEPARABLE_2D_EXT
+	use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT
+	use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT
+	use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT
+	use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT
+	use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT
+	use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT
+	use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT
+	use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT
+
+	use EXT_histogram HISTOGRAM_EXT
+	use EXT_histogram MINMAX_EXT
+
+	use EXT_polygon_offset POLYGON_OFFSET_BIAS_EXT
+
+	use EXT_rescale_normal RESCALE_NORMAL_EXT
+
+	use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT
+
+	use EXT_texture_object TEXTURE_3D_BINDING_EXT
+
+	use EXT_texture3D PACK_SKIP_IMAGES_EXT
+	use EXT_texture3D PACK_IMAGE_HEIGHT_EXT
+	use EXT_texture3D UNPACK_SKIP_IMAGES_EXT
+	use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT
+	use EXT_texture3D TEXTURE_3D_EXT
+	use EXT_texture3D MAX_3D_TEXTURE_SIZE_EXT
+
+	use EXT_vertex_array VERTEX_ARRAY_COUNT_EXT
+	use EXT_vertex_array NORMAL_ARRAY_COUNT_EXT
+	use EXT_vertex_array COLOR_ARRAY_COUNT_EXT
+	use EXT_vertex_array INDEX_ARRAY_COUNT_EXT
+	use EXT_vertex_array TEXTURE_COORD_ARRAY_COUNT_EXT
+	use EXT_vertex_array EDGE_FLAG_ARRAY_COUNT_EXT
+
+	use SGIS_detail_texture DETAIL_TEXTURE_2D_BINDING_SGIS
+
+	use SGIS_fog_function FOG_FUNC_POINTS_SGIS
+	use SGIS_fog_function MAX_FOG_FUNC_POINTS_SGIS
+
+	use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS
+
+	use SGIS_multisample MULTISAMPLE_SGIS
+	use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS
+	use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS
+	use SGIS_multisample SAMPLE_MASK_SGIS
+	use SGIS_multisample SAMPLE_BUFFERS_SGIS
+	use SGIS_multisample SAMPLES_SGIS
+	use SGIS_multisample SAMPLE_MASK_VALUE_SGIS
+	use SGIS_multisample SAMPLE_MASK_INVERT_SGIS
+	use SGIS_multisample SAMPLE_PATTERN_SGIS
+
+	use SGIS_pixel_texture PIXEL_TEXTURE_SGIS
+
+	use SGIS_point_parameters POINT_SIZE_MIN_SGIS
+	use SGIS_point_parameters POINT_SIZE_MAX_SGIS
+	use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS
+	use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS
+
+	use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS
+	use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS
+	use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS
+	use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS
+	use SGIS_texture4D TEXTURE_4D_SGIS
+	use SGIS_texture4D MAX_4D_TEXTURE_SIZE_SGIS
+	use SGIS_texture4D TEXTURE_4D_BINDING_SGIS
+
+	use SGIX_async ASYNC_MARKER_SGIX
+
+	use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX
+	use SGIX_async_histogram MAX_ASYNC_HISTOGRAM_SGIX
+
+	use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX
+	use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX
+	use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX
+	use SGIX_async_pixel MAX_ASYNC_TEX_IMAGE_SGIX
+	use SGIX_async_pixel MAX_ASYNC_DRAW_PIXELS_SGIX
+	use SGIX_async_pixel MAX_ASYNC_READ_PIXELS_SGIX
+
+	use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX
+
+	use SGIX_clipmap MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX
+	use SGIX_clipmap MAX_CLIPMAP_DEPTH_SGIX
+
+	use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX
+
+	use SGIX_fog_offset FOG_OFFSET_SGIX
+	use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX
+
+	use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX
+	use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX
+	use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_FACE_SGIX
+	use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX
+	use SGIX_fragment_lighting MAX_FRAGMENT_LIGHTS_SGIX
+	use SGIX_fragment_lighting MAX_ACTIVE_LIGHTS_SGIX
+	use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
+
+	use SGIX_framezoom FRAMEZOOM_SGIX
+	use SGIX_framezoom FRAMEZOOM_FACTOR_SGIX
+	use SGIX_framezoom MAX_FRAMEZOOM_FACTOR_SGIX
+
+	use SGIX_instruments INSTRUMENT_MEASUREMENTS_SGIX
+
+	use SGIX_interlace INTERLACE_SGIX
+
+	use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX
+
+	use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX
+	use SGIX_pixel_texture PIXEL_TEX_GEN_MODE_SGIX
+
+	use SGIX_pixel_tiles PIXEL_TILE_BEST_ALIGNMENT_SGIX
+	use SGIX_pixel_tiles PIXEL_TILE_CACHE_INCREMENT_SGIX
+	use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX
+	use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX
+	use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX
+	use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX
+	use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX
+	use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX
+
+	use SGIX_polynomial_ffd DEFORMATIONS_MASK_SGIX
+
+	use SGIX_reference_plane REFERENCE_PLANE_EQUATION_SGIX
+	use SGIX_reference_plane REFERENCE_PLANE_SGIX
+
+	use SGIX_sprite SPRITE_SGIX
+	use SGIX_sprite SPRITE_MODE_SGIX
+	use SGIX_sprite SPRITE_AXIS_SGIX
+	use SGIX_sprite SPRITE_TRANSLATION_SGIX
+
+	use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX
+	use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX
+	use SGIX_resample PACK_RESAMPLE_SGIX
+	use SGIX_resample UNPACK_RESAMPLE_SGIX
+
+	use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_RANGE_SGIX
+	use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_RANGE_SGIX
+
+	use SGIX_vertex_preclip VERTEX_PRECLIP_SGIX
+	use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX
+
+	use SGI_color_matrix COLOR_MATRIX_SGI
+	use SGI_color_matrix COLOR_MATRIX_STACK_DEPTH_SGI
+	use SGI_color_matrix MAX_COLOR_MATRIX_STACK_DEPTH_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI
+
+	use SGI_color_table COLOR_TABLE_SGI
+	use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
+	use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
+
+	use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
+
+###############################################################################
+
+GetTextureParameter enum:
+	use TextureParameterName TEXTURE_MAG_FILTER
+	use TextureParameterName TEXTURE_MIN_FILTER
+	use TextureParameterName TEXTURE_WRAP_S
+	use TextureParameterName TEXTURE_WRAP_T
+	TEXTURE_WIDTH					= 0x1000
+	TEXTURE_HEIGHT					= 0x1001
+	TEXTURE_INTERNAL_FORMAT				= 0x1003
+	TEXTURE_COMPONENTS				= 0x1003
+	TEXTURE_BORDER_COLOR				= 0x1004
+	TEXTURE_BORDER					= 0x1005
+	TEXTURE_RED_SIZE				= 0x805C
+	TEXTURE_GREEN_SIZE				= 0x805D
+	TEXTURE_BLUE_SIZE				= 0x805E
+	TEXTURE_ALPHA_SIZE				= 0x805F
+	TEXTURE_LUMINANCE_SIZE				= 0x8060
+	TEXTURE_INTENSITY_SIZE				= 0x8061
+	TEXTURE_PRIORITY				= 0x8066
+	TEXTURE_RESIDENT				= 0x8067
+	use EXT_texture3D TEXTURE_DEPTH_EXT
+	use EXT_texture3D TEXTURE_WRAP_R_EXT
+	use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS
+	use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS
+	use SGIS_detail_texture DETAIL_TEXTURE_FUNC_POINTS_SGIS
+	use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS
+	use SGIS_sharpen_texture SHARPEN_TEXTURE_FUNC_POINTS_SGIS
+	use SGIS_texture_filter4 TEXTURE_FILTER4_SIZE_SGIS
+	use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS
+	use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS
+	use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS
+	use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS
+	use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS
+	use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS
+	use SGIS_texture4D TEXTURE_4DSIZE_SGIS
+	use SGIS_texture4D TEXTURE_WRAP_Q_SGIS
+	use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX
+	use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX
+	use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX
+	use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
+	use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
+	use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX
+	use SGIX_shadow TEXTURE_COMPARE_SGIX
+	use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX
+	use SGIX_shadow TEXTURE_LEQUAL_R_SGIX
+	use SGIX_shadow TEXTURE_GEQUAL_R_SGIX
+	use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX
+	use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX
+	use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX
+	use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX
+	use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX
+	use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX
+	use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX
+	use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX
+	use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX
+
+###############################################################################
+
+HintMode enum:
+	DONT_CARE					= 0x1100
+	FASTEST						= 0x1101
+	NICEST						= 0x1102
+
+###############################################################################
+
+HintTarget enum:
+	use GetPName PERSPECTIVE_CORRECTION_HINT
+	use GetPName POINT_SMOOTH_HINT
+	use GetPName LINE_SMOOTH_HINT
+	use GetPName POLYGON_SMOOTH_HINT
+	use GetPName FOG_HINT
+	use EXT_cmyka PACK_CMYK_HINT_EXT
+	use EXT_cmyka UNPACK_CMYK_HINT_EXT
+	use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS
+	use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX
+	use SGIX_texture_multi_buffer TEXTURE_MULTI_BUFFER_HINT_SGIX
+	use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX
+
+###############################################################################
+
+HistogramTargetEXT enum:
+	use EXT_histogram HISTOGRAM_EXT
+	use EXT_histogram PROXY_HISTOGRAM_EXT
+
+###############################################################################
+
+IndexPointerType enum:
+	use DataType SHORT
+	use DataType INT
+	use DataType FLOAT
+	use DataType DOUBLE
+
+###############################################################################
+
+LightEnvModeSGIX enum:
+	use StencilOp REPLACE
+	use TextureEnvMode MODULATE
+	use AccumOp ADD
+
+###############################################################################
+
+LightEnvParameterSGIX enum:
+	use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX
+
+###############################################################################
+
+LightModelColorControl enum:
+	use VERSION_1_2 SINGLE_COLOR
+	use VERSION_1_2 SEPARATE_SPECULAR_COLOR
+
+###############################################################################
+
+LightModelParameter enum:
+	use GetPName LIGHT_MODEL_AMBIENT
+	use GetPName LIGHT_MODEL_LOCAL_VIEWER
+	use GetPName LIGHT_MODEL_TWO_SIDE
+	use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL
+
+###############################################################################
+
+LightParameter enum:
+	AMBIENT						= 0x1200
+	DIFFUSE						= 0x1201
+	SPECULAR					= 0x1202
+	POSITION					= 0x1203
+	SPOT_DIRECTION					= 0x1204
+	SPOT_EXPONENT					= 0x1205
+	SPOT_CUTOFF					= 0x1206
+	CONSTANT_ATTENUATION				= 0x1207
+	LINEAR_ATTENUATION				= 0x1208
+	QUADRATIC_ATTENUATION				= 0x1209
+
+###############################################################################
+
+ListMode enum:
+	COMPILE						= 0x1300
+	COMPILE_AND_EXECUTE				= 0x1301
+
+###############################################################################
+
+DataType enum:
+	BYTE						= 0x1400
+	UNSIGNED_BYTE					= 0x1401
+	SHORT						= 0x1402
+	UNSIGNED_SHORT					= 0x1403
+	INT						= 0x1404
+	UNSIGNED_INT					= 0x1405
+	FLOAT						= 0x1406
+	2_BYTES						= 0x1407
+	3_BYTES						= 0x1408
+	4_BYTES						= 0x1409
+	DOUBLE						= 0x140A
+	DOUBLE_EXT					= 0x140A
+
+# OES_byte_coordinates: (OpenGL ES only)
+#	use DataType BYTE
+
+OES_element_index_uint enum: (OpenGL ES only)
+#	use DataType UNSIGNED_INT
+
+OES_texture_float enum: (OpenGL ES only; additional; see below)
+#	use DataType FLOAT
+
+VERSION_3_0 enum:
+#	use ARB_half_float_vertex	    HALF_FLOAT
+
+ARB_half_float_vertex enum: (note: no ARB suffixes)
+	HALF_FLOAT					= 0x140B    # VERSION_3_0 / ARB_half_float_vertex
+
+ARB_half_float_pixel enum:
+	HALF_FLOAT_ARB					= 0x140B
+
+NV_half_float enum:
+	HALF_FLOAT_NV					= 0x140B
+
+APPLE_float_pixels enum: (additional; see below)
+	HALF_APPLE					= 0x140B
+
+OES_fixed_point enum: (OpenGL ES only)
+	FIXED_OES					= 0x140C
+
+# Leave a gap to preserve even/odd int/uint token values
+# ARB_future_use: 0x140D
+
+# Future NV extension (Khronos bug 5172)
+	INT64_NV					= 0x140E
+	UNSIGNED_INT64_NV				= 0x140F
+
+###############################################################################
+
+ListNameType enum:
+	use DataType BYTE
+	use DataType UNSIGNED_BYTE
+	use DataType SHORT
+	use DataType UNSIGNED_SHORT
+	use DataType INT
+	use DataType UNSIGNED_INT
+	use DataType FLOAT
+	use DataType 2_BYTES
+	use DataType 3_BYTES
+	use DataType 4_BYTES
+
+###############################################################################
+
+ListParameterName enum:
+	use SGIX_list_priority LIST_PRIORITY_SGIX
+
+###############################################################################
+
+LogicOp enum:
+	CLEAR						= 0x1500
+	AND						= 0x1501
+	AND_REVERSE					= 0x1502
+	COPY						= 0x1503
+	AND_INVERTED					= 0x1504
+	NOOP						= 0x1505
+	XOR						= 0x1506
+	OR						= 0x1507
+	NOR						= 0x1508
+	EQUIV						= 0x1509
+	INVERT						= 0x150A
+	OR_REVERSE					= 0x150B
+	COPY_INVERTED					= 0x150C
+	OR_INVERTED					= 0x150D
+	NAND						= 0x150E
+	SET						= 0x150F
+
+###############################################################################
+
+MapTarget enum:
+	use GetPName MAP1_COLOR_4
+	use GetPName MAP1_INDEX
+	use GetPName MAP1_NORMAL
+	use GetPName MAP1_TEXTURE_COORD_1
+	use GetPName MAP1_TEXTURE_COORD_2
+	use GetPName MAP1_TEXTURE_COORD_3
+	use GetPName MAP1_TEXTURE_COORD_4
+	use GetPName MAP1_VERTEX_3
+	use GetPName MAP1_VERTEX_4
+	use GetPName MAP2_COLOR_4
+	use GetPName MAP2_INDEX
+	use GetPName MAP2_NORMAL
+	use GetPName MAP2_TEXTURE_COORD_1
+	use GetPName MAP2_TEXTURE_COORD_2
+	use GetPName MAP2_TEXTURE_COORD_3
+	use GetPName MAP2_TEXTURE_COORD_4
+	use GetPName MAP2_VERTEX_3
+	use GetPName MAP2_VERTEX_4
+	use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX
+	use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX
+
+###############################################################################
+
+MaterialFace enum:
+	use DrawBufferMode FRONT
+	use DrawBufferMode BACK
+	use DrawBufferMode FRONT_AND_BACK
+
+
+###############################################################################
+
+MaterialParameter enum:
+	EMISSION					= 0x1600
+	SHININESS					= 0x1601
+	AMBIENT_AND_DIFFUSE				= 0x1602
+	COLOR_INDEXES					= 0x1603
+	use LightParameter AMBIENT
+	use LightParameter DIFFUSE
+	use LightParameter SPECULAR
+
+###############################################################################
+
+MatrixMode enum:
+	MODELVIEW					= 0x1700
+	PROJECTION					= 0x1701
+	TEXTURE						= 0x1702
+
+###############################################################################
+
+MeshMode1 enum:
+	use PolygonMode POINT
+	use PolygonMode LINE
+
+###############################################################################
+
+MeshMode2 enum:
+	use PolygonMode POINT
+	use PolygonMode LINE
+	use PolygonMode FILL
+
+###############################################################################
+
+MinmaxTargetEXT enum:
+	use EXT_histogram MINMAX_EXT
+
+###############################################################################
+
+NormalPointerType enum:
+	use DataType BYTE
+	use DataType SHORT
+	use DataType INT
+	use DataType FLOAT
+	use DataType DOUBLE
+
+###############################################################################
+
+PixelCopyType enum:
+	COLOR						= 0x1800
+	DEPTH						= 0x1801
+	STENCIL						= 0x1802
+
+EXT_discard_framebuffer enum: (OpenGL ES only)
+	COLOR_EXT					= 0x1800
+	DEPTH_EXT					= 0x1801
+	STENCIL_EXT					= 0x1802
+
+###############################################################################
+
+PixelFormat enum:
+	COLOR_INDEX					= 0x1900
+	STENCIL_INDEX					= 0x1901
+	DEPTH_COMPONENT					= 0x1902
+	RED						= 0x1903
+	GREEN						= 0x1904
+	BLUE						= 0x1905
+	ALPHA						= 0x1906
+	RGB						= 0x1907
+	RGBA						= 0x1908
+	LUMINANCE					= 0x1909
+	LUMINANCE_ALPHA					= 0x190A
+	use EXT_abgr ABGR_EXT
+	use EXT_cmyka CMYK_EXT
+	use EXT_cmyka CMYKA_EXT
+	use SGIX_icc_texture R5_G6_B5_ICC_SGIX
+	use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX
+	use SGIX_icc_texture ALPHA16_ICC_SGIX
+	use SGIX_icc_texture LUMINANCE16_ICC_SGIX
+	use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX
+	use SGIX_ycrcb YCRCB_422_SGIX
+	use SGIX_ycrcb YCRCB_444_SGIX
+
+OES_depth_texture enum: (OpenGL ES only)
+#	use DataType UNSIGNED_SHORT
+#	use DataType UNSIGNED_INT
+#	use PixelFormat DEPTH_COMPONENT
+
+###############################################################################
+
+PixelMap enum:
+	use GetPixelMap PIXEL_MAP_I_TO_I
+	use GetPixelMap PIXEL_MAP_S_TO_S
+	use GetPixelMap PIXEL_MAP_I_TO_R
+	use GetPixelMap PIXEL_MAP_I_TO_G
+	use GetPixelMap PIXEL_MAP_I_TO_B
+	use GetPixelMap PIXEL_MAP_I_TO_A
+	use GetPixelMap PIXEL_MAP_R_TO_R
+	use GetPixelMap PIXEL_MAP_G_TO_G
+	use GetPixelMap PIXEL_MAP_B_TO_B
+	use GetPixelMap PIXEL_MAP_A_TO_A
+
+###############################################################################
+
+PixelStoreParameter enum:
+	use GetPName UNPACK_SWAP_BYTES
+	use GetPName UNPACK_LSB_FIRST
+	use GetPName UNPACK_ROW_LENGTH
+	use GetPName UNPACK_SKIP_ROWS
+	use GetPName UNPACK_SKIP_PIXELS
+	use GetPName UNPACK_ALIGNMENT
+	use GetPName PACK_SWAP_BYTES
+	use GetPName PACK_LSB_FIRST
+	use GetPName PACK_ROW_LENGTH
+	use GetPName PACK_SKIP_ROWS
+	use GetPName PACK_SKIP_PIXELS
+	use GetPName PACK_ALIGNMENT
+	use EXT_texture3D PACK_SKIP_IMAGES_EXT
+	use EXT_texture3D PACK_IMAGE_HEIGHT_EXT
+	use EXT_texture3D UNPACK_SKIP_IMAGES_EXT
+	use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT
+	use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS
+	use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS
+	use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS
+	use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS
+	use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX
+	use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX
+	use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX
+	use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX
+	use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX
+	use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX
+	use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX
+	use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX
+	use SGIX_resample PACK_RESAMPLE_SGIX
+	use SGIX_resample UNPACK_RESAMPLE_SGIX
+
+###############################################################################
+
+PixelStoreResampleMode enum:
+	use SGIX_resample RESAMPLE_REPLICATE_SGIX
+	use SGIX_resample RESAMPLE_ZERO_FILL_SGIX
+	use SGIX_resample RESAMPLE_DECIMATE_SGIX
+
+###############################################################################
+
+PixelStoreSubsampleRate enum:
+	use SGIX_subsample PIXEL_SUBSAMPLE_4444_SGIX
+	use SGIX_subsample PIXEL_SUBSAMPLE_2424_SGIX
+	use SGIX_subsample PIXEL_SUBSAMPLE_4242_SGIX
+
+###############################################################################
+
+PixelTexGenMode enum:
+	use DrawBufferMode NONE
+	use PixelFormat RGB
+	use PixelFormat RGBA
+	use PixelFormat LUMINANCE
+	use PixelFormat LUMINANCE_ALPHA
+	use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX
+	use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX
+	use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_MS_SGIX
+	use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_LS_SGIX
+
+###############################################################################
+
+PixelTexGenParameterNameSGIS enum:
+	use SGIS_pixel_texture PIXEL_FRAGMENT_RGB_SOURCE_SGIS
+	use SGIS_pixel_texture PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS
+
+###############################################################################
+
+PixelTransferParameter enum:
+	use GetPName MAP_COLOR
+	use GetPName MAP_STENCIL
+	use GetPName INDEX_SHIFT
+	use GetPName INDEX_OFFSET
+	use GetPName RED_SCALE
+	use GetPName RED_BIAS
+	use GetPName GREEN_SCALE
+	use GetPName GREEN_BIAS
+	use GetPName BLUE_SCALE
+	use GetPName BLUE_BIAS
+	use GetPName ALPHA_SCALE
+	use GetPName ALPHA_BIAS
+	use GetPName DEPTH_SCALE
+	use GetPName DEPTH_BIAS
+	use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT
+	use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT
+	use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT
+	use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT
+	use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT
+	use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT
+	use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT
+	use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT
+	use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI
+	use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI
+
+###############################################################################
+
+PixelType enum:
+	BITMAP						= 0x1A00
+	use DataType BYTE
+	use DataType UNSIGNED_BYTE
+	use DataType SHORT
+	use DataType UNSIGNED_SHORT
+	use DataType INT
+	use DataType UNSIGNED_INT
+	use DataType FLOAT
+	use EXT_packed_pixels UNSIGNED_BYTE_3_3_2_EXT
+	use EXT_packed_pixels UNSIGNED_SHORT_4_4_4_4_EXT
+	use EXT_packed_pixels UNSIGNED_SHORT_5_5_5_1_EXT
+	use EXT_packed_pixels UNSIGNED_INT_8_8_8_8_EXT
+	use EXT_packed_pixels UNSIGNED_INT_10_10_10_2_EXT
+
+###############################################################################
+
+PointParameterNameSGIS enum:
+	use SGIS_point_parameters POINT_SIZE_MIN_SGIS
+	use SGIS_point_parameters POINT_SIZE_MAX_SGIS
+	use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS
+	use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS
+
+###############################################################################
+
+PolygonMode enum:
+	POINT						= 0x1B00
+	LINE						= 0x1B01
+	FILL						= 0x1B02
+
+###############################################################################
+
+ReadBufferMode enum:
+	use DrawBufferMode FRONT_LEFT
+	use DrawBufferMode FRONT_RIGHT
+	use DrawBufferMode BACK_LEFT
+	use DrawBufferMode BACK_RIGHT
+	use DrawBufferMode FRONT
+	use DrawBufferMode BACK
+	use DrawBufferMode LEFT
+	use DrawBufferMode RIGHT
+	use DrawBufferMode AUX0
+	use DrawBufferMode AUX1
+	use DrawBufferMode AUX2
+	use DrawBufferMode AUX3
+
+###############################################################################
+
+RenderingMode enum:
+	RENDER						= 0x1C00
+	FEEDBACK					= 0x1C01
+	SELECT						= 0x1C02
+
+###############################################################################
+
+SamplePatternSGIS enum:
+	use SGIS_multisample 1PASS_SGIS
+	use SGIS_multisample 2PASS_0_SGIS
+	use SGIS_multisample 2PASS_1_SGIS
+	use SGIS_multisample 4PASS_0_SGIS
+	use SGIS_multisample 4PASS_1_SGIS
+	use SGIS_multisample 4PASS_2_SGIS
+	use SGIS_multisample 4PASS_3_SGIS
+
+###############################################################################
+
+SeparableTargetEXT enum:
+	use EXT_convolution SEPARABLE_2D_EXT
+
+###############################################################################
+
+ShadingModel enum:
+	FLAT						= 0x1D00
+	SMOOTH						= 0x1D01
+
+###############################################################################
+
+StencilFunction enum:
+	use AlphaFunction NEVER
+	use AlphaFunction LESS
+	use AlphaFunction EQUAL
+	use AlphaFunction LEQUAL
+	use AlphaFunction GREATER
+	use AlphaFunction NOTEQUAL
+	use AlphaFunction GEQUAL
+	use AlphaFunction ALWAYS
+
+###############################################################################
+
+StencilOp enum:
+	use BlendingFactorDest ZERO
+	KEEP						= 0x1E00
+	REPLACE						= 0x1E01
+	INCR						= 0x1E02
+	DECR						= 0x1E03
+	use LogicOp INVERT
+
+###############################################################################
+
+StringName enum:
+	VENDOR						= 0x1F00
+	RENDERER					= 0x1F01
+	VERSION						= 0x1F02
+	EXTENSIONS					= 0x1F03
+
+###############################################################################
+
+TexCoordPointerType enum:
+	use DataType SHORT
+	use DataType INT
+	use DataType FLOAT
+	use DataType DOUBLE
+
+###############################################################################
+
+TextureCoordName enum:
+	S						= 0x2000
+	T						= 0x2001
+	R						= 0x2002
+	Q						= 0x2003
+
+###############################################################################
+
+TextureEnvMode enum:
+	MODULATE					= 0x2100
+	DECAL						= 0x2101
+	use GetPName BLEND
+	use EXT_texture REPLACE_EXT
+	use AccumOp ADD
+	use SGIX_texture_add_env TEXTURE_ENV_BIAS_SGIX
+
+###############################################################################
+
+TextureEnvParameter enum:
+	TEXTURE_ENV_MODE				= 0x2200
+	TEXTURE_ENV_COLOR				= 0x2201
+
+###############################################################################
+
+TextureEnvTarget enum:
+	TEXTURE_ENV					= 0x2300
+
+###############################################################################
+
+TextureFilterFuncSGIS enum:
+	use SGIS_texture_filter4 FILTER4_SGIS
+
+###############################################################################
+
+TextureGenMode enum:
+	EYE_LINEAR					= 0x2400
+	OBJECT_LINEAR					= 0x2401
+	SPHERE_MAP					= 0x2402
+	use SGIS_point_line_texgen EYE_DISTANCE_TO_POINT_SGIS
+	use SGIS_point_line_texgen OBJECT_DISTANCE_TO_POINT_SGIS
+	use SGIS_point_line_texgen EYE_DISTANCE_TO_LINE_SGIS
+	use SGIS_point_line_texgen OBJECT_DISTANCE_TO_LINE_SGIS
+
+###############################################################################
+
+TextureGenParameter enum:
+	TEXTURE_GEN_MODE				= 0x2500
+	OBJECT_PLANE					= 0x2501
+	EYE_PLANE					= 0x2502
+	use SGIS_point_line_texgen EYE_POINT_SGIS
+	use SGIS_point_line_texgen OBJECT_POINT_SGIS
+	use SGIS_point_line_texgen EYE_LINE_SGIS
+	use SGIS_point_line_texgen OBJECT_LINE_SGIS
+
+# Aliases TextureGenParameter enum above
+OES_texture_cube_map enum: (OpenGL ES only; additional; see below)
+	TEXTURE_GEN_MODE				= 0x2500
+
+###############################################################################
+
+TextureMagFilter enum:
+	NEAREST						= 0x2600
+	LINEAR						= 0x2601
+	use SGIS_detail_texture LINEAR_DETAIL_SGIS
+	use SGIS_detail_texture LINEAR_DETAIL_ALPHA_SGIS
+	use SGIS_detail_texture LINEAR_DETAIL_COLOR_SGIS
+	use SGIS_sharpen_texture LINEAR_SHARPEN_SGIS
+	use SGIS_sharpen_texture LINEAR_SHARPEN_ALPHA_SGIS
+	use SGIS_sharpen_texture LINEAR_SHARPEN_COLOR_SGIS
+	use SGIS_texture_filter4 FILTER4_SGIS
+	use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX
+	use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX
+	use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX
+
+###############################################################################
+
+TextureMinFilter enum:
+	use TextureMagFilter NEAREST
+	use TextureMagFilter LINEAR
+	NEAREST_MIPMAP_NEAREST				= 0x2700
+	LINEAR_MIPMAP_NEAREST				= 0x2701
+	NEAREST_MIPMAP_LINEAR				= 0x2702
+	LINEAR_MIPMAP_LINEAR				= 0x2703
+	use SGIS_texture_filter4 FILTER4_SGIS
+	use SGIX_clipmap LINEAR_CLIPMAP_LINEAR_SGIX
+	use SGIX_clipmap NEAREST_CLIPMAP_NEAREST_SGIX
+	use SGIX_clipmap NEAREST_CLIPMAP_LINEAR_SGIX
+	use SGIX_clipmap LINEAR_CLIPMAP_NEAREST_SGIX
+	use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX
+	use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX
+	use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX
+
+###############################################################################
+
+TextureParameterName enum:
+	TEXTURE_MAG_FILTER				= 0x2800
+	TEXTURE_MIN_FILTER				= 0x2801
+	TEXTURE_WRAP_S					= 0x2802
+	TEXTURE_WRAP_T					= 0x2803
+	use GetTextureParameter TEXTURE_BORDER_COLOR
+	use GetTextureParameter TEXTURE_PRIORITY
+	use EXT_texture3D TEXTURE_WRAP_R_EXT
+	use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS
+	use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS
+	use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS
+	use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS
+	use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS
+	use SGIS_texture4D TEXTURE_WRAP_Q_SGIS
+	use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX
+	use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX
+	use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX
+	use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
+	use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
+	use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX
+	use SGIX_shadow TEXTURE_COMPARE_SGIX
+	use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX
+	use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX
+	use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX
+	use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX
+	use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX
+	use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX
+	use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX
+	use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX
+	use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX
+	use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX
+
+###############################################################################
+
+TextureTarget enum:
+	use GetPName TEXTURE_1D
+	use GetPName TEXTURE_2D
+	PROXY_TEXTURE_1D				= 0x8063
+	PROXY_TEXTURE_2D				= 0x8064
+	use EXT_texture3D TEXTURE_3D_EXT
+	use EXT_texture3D PROXY_TEXTURE_3D_EXT
+	use SGIS_detail_texture DETAIL_TEXTURE_2D_SGIS
+	use SGIS_texture4D TEXTURE_4D_SGIS
+	use SGIS_texture4D PROXY_TEXTURE_4D_SGIS
+	use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS
+	use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS
+	use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS
+	use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS
+
+###############################################################################
+
+TextureWrapMode enum:
+	CLAMP						= 0x2900
+	REPEAT						= 0x2901
+	use SGIS_texture_border_clamp CLAMP_TO_BORDER_SGIS
+	use SGIS_texture_edge_clamp CLAMP_TO_EDGE_SGIS
+
+###############################################################################
+
+PixelInternalFormat enum:
+	R3_G3_B2					= 0x2A10
+	ALPHA4						= 0x803B
+	ALPHA8						= 0x803C
+	ALPHA12						= 0x803D
+	ALPHA16						= 0x803E
+	LUMINANCE4					= 0x803F
+	LUMINANCE8					= 0x8040
+	LUMINANCE12					= 0x8041
+	LUMINANCE16					= 0x8042
+	LUMINANCE4_ALPHA4				= 0x8043
+	LUMINANCE6_ALPHA2				= 0x8044
+	LUMINANCE8_ALPHA8				= 0x8045
+	LUMINANCE12_ALPHA4				= 0x8046
+	LUMINANCE12_ALPHA12				= 0x8047
+	LUMINANCE16_ALPHA16				= 0x8048
+	INTENSITY					= 0x8049
+	INTENSITY4					= 0x804A
+	INTENSITY8					= 0x804B
+	INTENSITY12					= 0x804C
+	INTENSITY16					= 0x804D
+	RGB4						= 0x804F
+	RGB5						= 0x8050
+	RGB8						= 0x8051
+	RGB10						= 0x8052
+	RGB12						= 0x8053
+	RGB16						= 0x8054
+	RGBA2						= 0x8055
+	RGBA4						= 0x8056
+	RGB5_A1						= 0x8057
+	RGBA8						= 0x8058
+	RGB10_A2					= 0x8059
+	RGBA12						= 0x805A
+	RGBA16						= 0x805B
+	use EXT_texture RGB2_EXT
+	use SGIS_texture_select DUAL_ALPHA4_SGIS
+	use SGIS_texture_select DUAL_ALPHA8_SGIS
+	use SGIS_texture_select DUAL_ALPHA12_SGIS
+	use SGIS_texture_select DUAL_ALPHA16_SGIS
+	use SGIS_texture_select DUAL_LUMINANCE4_SGIS
+	use SGIS_texture_select DUAL_LUMINANCE8_SGIS
+	use SGIS_texture_select DUAL_LUMINANCE12_SGIS
+	use SGIS_texture_select DUAL_LUMINANCE16_SGIS
+	use SGIS_texture_select DUAL_INTENSITY4_SGIS
+	use SGIS_texture_select DUAL_INTENSITY8_SGIS
+	use SGIS_texture_select DUAL_INTENSITY12_SGIS
+	use SGIS_texture_select DUAL_INTENSITY16_SGIS
+	use SGIS_texture_select DUAL_LUMINANCE_ALPHA4_SGIS
+	use SGIS_texture_select DUAL_LUMINANCE_ALPHA8_SGIS
+	use SGIS_texture_select QUAD_ALPHA4_SGIS
+	use SGIS_texture_select QUAD_ALPHA8_SGIS
+	use SGIS_texture_select QUAD_LUMINANCE4_SGIS
+	use SGIS_texture_select QUAD_LUMINANCE8_SGIS
+	use SGIS_texture_select QUAD_INTENSITY4_SGIS
+	use SGIS_texture_select QUAD_INTENSITY8_SGIS
+	use SGIX_depth_texture DEPTH_COMPONENT16_SGIX
+	use SGIX_depth_texture DEPTH_COMPONENT24_SGIX
+	use SGIX_depth_texture DEPTH_COMPONENT32_SGIX
+	use SGIX_icc_texture RGB_ICC_SGIX
+	use SGIX_icc_texture RGBA_ICC_SGIX
+	use SGIX_icc_texture ALPHA_ICC_SGIX
+	use SGIX_icc_texture LUMINANCE_ICC_SGIX
+	use SGIX_icc_texture INTENSITY_ICC_SGIX
+	use SGIX_icc_texture LUMINANCE_ALPHA_ICC_SGIX
+	use SGIX_icc_texture R5_G6_B5_ICC_SGIX
+	use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX
+	use SGIX_icc_texture ALPHA16_ICC_SGIX
+	use SGIX_icc_texture LUMINANCE16_ICC_SGIX
+	use SGIX_icc_texture INTENSITY16_ICC_SGIX
+	use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX
+
+# Aliases PixelInternalFormat enums above
+OES_rgb8_rgba8 enum: (OpenGL ES only)
+	RGB8						= 0x8051
+	RGBA8						= 0x8058
+
+###############################################################################
+
+InterleavedArrayFormat enum:
+	V2F						= 0x2A20
+	V3F						= 0x2A21
+	C4UB_V2F					= 0x2A22
+	C4UB_V3F					= 0x2A23
+	C3F_V3F						= 0x2A24
+	N3F_V3F						= 0x2A25
+	C4F_N3F_V3F					= 0x2A26
+	T2F_V3F						= 0x2A27
+	T4F_V4F						= 0x2A28
+	T2F_C4UB_V3F					= 0x2A29
+	T2F_C3F_V3F					= 0x2A2A
+	T2F_N3F_V3F					= 0x2A2B
+	T2F_C4F_N3F_V3F					= 0x2A2C
+	T4F_C4F_N3F_V4F					= 0x2A2D
+
+###############################################################################
+
+VertexPointerType enum:
+	use DataType SHORT
+	use DataType INT
+	use DataType FLOAT
+	use DataType DOUBLE
+
+###############################################################################
+
+# 0x3000 through 0x3FFF are reserved for clip planes
+ClipPlaneName enum:
+	CLIP_PLANE0					= 0x3000 # 1 I
+	CLIP_PLANE1					= 0x3001 # 1 I
+	CLIP_PLANE2					= 0x3002 # 1 I
+	CLIP_PLANE3					= 0x3003 # 1 I
+	CLIP_PLANE4					= 0x3004 # 1 I
+	CLIP_PLANE5					= 0x3005 # 1 I
+
+VERSION_3_0 enum: (aliases)
+	CLIP_DISTANCE0					= 0x3000    # VERSION_3_0   # alias GL_CLIP_PLANE0
+	CLIP_DISTANCE1					= 0x3001    # VERSION_3_0   # alias GL_CLIP_PLANE1
+	CLIP_DISTANCE2					= 0x3002    # VERSION_3_0   # alias GL_CLIP_PLANE2
+	CLIP_DISTANCE3					= 0x3003    # VERSION_3_0   # alias GL_CLIP_PLANE3
+	CLIP_DISTANCE4					= 0x3004    # VERSION_3_0   # alias GL_CLIP_PLANE4
+	CLIP_DISTANCE5					= 0x3005    # VERSION_3_0   # alias GL_CLIP_PLANE5
+	CLIP_DISTANCE6					= 0x3006    # VERSION_3_0   # alias GL_CLIP_PLANE5
+	CLIP_DISTANCE7					= 0x3007    # VERSION_3_0   # alias GL_CLIP_PLANE5
+
+###############################################################################
+
+# 0x4000-0x4FFF are reserved for light numbers
+LightName enum:
+	LIGHT0						= 0x4000 # 1 I
+	LIGHT1						= 0x4001 # 1 I
+	LIGHT2						= 0x4002 # 1 I
+	LIGHT3						= 0x4003 # 1 I
+	LIGHT4						= 0x4004 # 1 I
+	LIGHT5						= 0x4005 # 1 I
+	LIGHT6						= 0x4006 # 1 I
+	LIGHT7						= 0x4007 # 1 I
+	use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX
+	use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX
+
+###############################################################################
+
+EXT_abgr enum:
+	ABGR_EXT					= 0x8000
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+	CONSTANT_COLOR					= 0x8001
+	ONE_MINUS_CONSTANT_COLOR			= 0x8002
+	CONSTANT_ALPHA					= 0x8003
+	ONE_MINUS_CONSTANT_ALPHA			= 0x8004
+	BLEND_COLOR					= 0x8005 # 4 F
+
+EXT_blend_color enum:
+	CONSTANT_COLOR_EXT				= 0x8001
+	ONE_MINUS_CONSTANT_COLOR_EXT			= 0x8002
+	CONSTANT_ALPHA_EXT				= 0x8003
+	ONE_MINUS_CONSTANT_ALPHA_EXT			= 0x8004
+	BLEND_COLOR_EXT					= 0x8005 # 4 F
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+EXT_blend_minmax enum:
+	FUNC_ADD					= 0x8006
+	FUNC_ADD_EXT					= 0x8006
+	MIN						= 0x8007
+	MIN_EXT						= 0x8007
+	MAX						= 0x8008
+	MAX_EXT						= 0x8008
+	BLEND_EQUATION					= 0x8009 # 1 I
+	BLEND_EQUATION_EXT				= 0x8009 # 1 I
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+	BLEND_EQUATION_RGB				= 0x8009    # VERSION_2_0   # alias GL_BLEND_EQUATION
+
+EXT_blend_equation_separate enum: (separate; see below)
+	BLEND_EQUATION_RGB_EXT				= 0x8009    # alias GL_BLEND_EQUATION
+
+# Aliases EXT_blend_equation_separate enum above
+OES_blend_equation_separate enum: (OpenGL ES only; additional; see below)
+	BLEND_EQUATION_RGB_OES				= 0x8009 # 1 I
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+EXT_blend_subtract enum:
+	FUNC_SUBTRACT					= 0x800A
+	FUNC_SUBTRACT_EXT				= 0x800A
+	FUNC_REVERSE_SUBTRACT				= 0x800B
+	FUNC_REVERSE_SUBTRACT_EXT			= 0x800B
+
+# Aliases EXT_blend_minmax and EXT_blend_subtract enums above
+OES_blend_subtract enum: (OpenGL ES only)
+	FUNC_ADD_OES					= 0x8006
+	BLEND_EQUATION_OES				= 0x8009 # 1 I
+	FUNC_SUBTRACT_OES				= 0x800A
+	FUNC_REVERSE_SUBTRACT_OES			= 0x800B
+
+###############################################################################
+
+EXT_cmyka enum:
+	CMYK_EXT					= 0x800C
+	CMYKA_EXT					= 0x800D
+	PACK_CMYK_HINT_EXT				= 0x800E # 1 I
+	UNPACK_CMYK_HINT_EXT				= 0x800F # 1 I
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+	CONVOLUTION_1D					= 0x8010 # 1 I
+	CONVOLUTION_2D					= 0x8011 # 1 I
+	SEPARABLE_2D					= 0x8012 # 1 I
+	CONVOLUTION_BORDER_MODE				= 0x8013
+	CONVOLUTION_FILTER_SCALE			= 0x8014
+	CONVOLUTION_FILTER_BIAS				= 0x8015
+	REDUCE						= 0x8016
+	CONVOLUTION_FORMAT				= 0x8017
+	CONVOLUTION_WIDTH				= 0x8018
+	CONVOLUTION_HEIGHT				= 0x8019
+	MAX_CONVOLUTION_WIDTH				= 0x801A
+	MAX_CONVOLUTION_HEIGHT				= 0x801B
+	POST_CONVOLUTION_RED_SCALE			= 0x801C # 1 F
+	POST_CONVOLUTION_GREEN_SCALE			= 0x801D # 1 F
+	POST_CONVOLUTION_BLUE_SCALE			= 0x801E # 1 F
+	POST_CONVOLUTION_ALPHA_SCALE			= 0x801F # 1 F
+	POST_CONVOLUTION_RED_BIAS			= 0x8020 # 1 F
+	POST_CONVOLUTION_GREEN_BIAS			= 0x8021 # 1 F
+	POST_CONVOLUTION_BLUE_BIAS			= 0x8022 # 1 F
+	POST_CONVOLUTION_ALPHA_BIAS			= 0x8023 # 1 F
+
+EXT_convolution enum:
+	CONVOLUTION_1D_EXT				= 0x8010 # 1 I
+	CONVOLUTION_2D_EXT				= 0x8011 # 1 I
+	SEPARABLE_2D_EXT				= 0x8012 # 1 I
+	CONVOLUTION_BORDER_MODE_EXT			= 0x8013
+	CONVOLUTION_FILTER_SCALE_EXT			= 0x8014
+	CONVOLUTION_FILTER_BIAS_EXT			= 0x8015
+	REDUCE_EXT					= 0x8016
+	CONVOLUTION_FORMAT_EXT				= 0x8017
+	CONVOLUTION_WIDTH_EXT				= 0x8018
+	CONVOLUTION_HEIGHT_EXT				= 0x8019
+	MAX_CONVOLUTION_WIDTH_EXT			= 0x801A
+	MAX_CONVOLUTION_HEIGHT_EXT			= 0x801B
+	POST_CONVOLUTION_RED_SCALE_EXT			= 0x801C # 1 F
+	POST_CONVOLUTION_GREEN_SCALE_EXT		= 0x801D # 1 F
+	POST_CONVOLUTION_BLUE_SCALE_EXT			= 0x801E # 1 F
+	POST_CONVOLUTION_ALPHA_SCALE_EXT		= 0x801F # 1 F
+	POST_CONVOLUTION_RED_BIAS_EXT			= 0x8020 # 1 F
+	POST_CONVOLUTION_GREEN_BIAS_EXT			= 0x8021 # 1 F
+	POST_CONVOLUTION_BLUE_BIAS_EXT			= 0x8022 # 1 F
+	POST_CONVOLUTION_ALPHA_BIAS_EXT			= 0x8023 # 1 F
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+	HISTOGRAM					= 0x8024 # 1 I
+	PROXY_HISTOGRAM					= 0x8025
+	HISTOGRAM_WIDTH					= 0x8026
+	HISTOGRAM_FORMAT				= 0x8027
+	HISTOGRAM_RED_SIZE				= 0x8028
+	HISTOGRAM_GREEN_SIZE				= 0x8029
+	HISTOGRAM_BLUE_SIZE				= 0x802A
+	HISTOGRAM_ALPHA_SIZE				= 0x802B
+	HISTOGRAM_SINK					= 0x802D
+	MINMAX						= 0x802E # 1 I
+	MINMAX_FORMAT					= 0x802F
+	MINMAX_SINK					= 0x8030
+	TABLE_TOO_LARGE					= 0x8031
+
+EXT_histogram enum:
+	HISTOGRAM_EXT					= 0x8024 # 1 I
+	PROXY_HISTOGRAM_EXT				= 0x8025
+	HISTOGRAM_WIDTH_EXT				= 0x8026
+	HISTOGRAM_FORMAT_EXT				= 0x8027
+	HISTOGRAM_RED_SIZE_EXT				= 0x8028
+	HISTOGRAM_GREEN_SIZE_EXT			= 0x8029
+	HISTOGRAM_BLUE_SIZE_EXT				= 0x802A
+	HISTOGRAM_ALPHA_SIZE_EXT			= 0x802B
+	HISTOGRAM_LUMINANCE_SIZE			= 0x802C
+	HISTOGRAM_LUMINANCE_SIZE_EXT			= 0x802C
+	HISTOGRAM_SINK_EXT				= 0x802D
+	MINMAX_EXT					= 0x802E # 1 I
+	MINMAX_FORMAT_EXT				= 0x802F
+	MINMAX_SINK_EXT					= 0x8030
+	TABLE_TOO_LARGE_EXT				= 0x8031
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+	UNSIGNED_BYTE_3_3_2				= 0x8032
+	UNSIGNED_SHORT_4_4_4_4				= 0x8033
+	UNSIGNED_SHORT_5_5_5_1				= 0x8034
+	UNSIGNED_INT_8_8_8_8				= 0x8035
+	UNSIGNED_INT_10_10_10_2				= 0x8036
+	UNSIGNED_BYTE_2_3_3_REV				= 0x8362
+	UNSIGNED_SHORT_5_6_5				= 0x8363
+	UNSIGNED_SHORT_5_6_5_REV			= 0x8364
+	UNSIGNED_SHORT_4_4_4_4_REV			= 0x8365
+	UNSIGNED_SHORT_1_5_5_5_REV			= 0x8366
+	UNSIGNED_INT_8_8_8_8_REV			= 0x8367
+	UNSIGNED_INT_2_10_10_10_REV			= 0x8368
+
+EXT_packed_pixels enum:
+	UNSIGNED_BYTE_3_3_2_EXT				= 0x8032
+	UNSIGNED_SHORT_4_4_4_4_EXT			= 0x8033
+	UNSIGNED_SHORT_5_5_5_1_EXT			= 0x8034
+	UNSIGNED_INT_8_8_8_8_EXT			= 0x8035
+	UNSIGNED_INT_10_10_10_2_EXT			= 0x8036
+	UNSIGNED_BYTE_2_3_3_REV_EXT			= 0x8362
+	UNSIGNED_SHORT_5_6_5_EXT			= 0x8363
+	UNSIGNED_SHORT_5_6_5_REV_EXT			= 0x8364
+	UNSIGNED_SHORT_4_4_4_4_REV_EXT			= 0x8365
+	UNSIGNED_SHORT_1_5_5_5_REV_EXT			= 0x8366
+	UNSIGNED_INT_8_8_8_8_REV_EXT			= 0x8367
+	UNSIGNED_INT_2_10_10_10_REV_EXT			= 0x8368
+
+EXT_texture_type_2_10_10_10_REV enum: (OpenGL ES only)
+#	use EXT_packed_pixels UNSIGNED_INT_2_10_10_10_REV_EXT
+
+###############################################################################
+
+EXT_polygon_offset enum:
+	POLYGON_OFFSET_EXT				= 0x8037
+	POLYGON_OFFSET_FACTOR_EXT			= 0x8038
+	POLYGON_OFFSET_BIAS_EXT				= 0x8039 # 1 F
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+	RESCALE_NORMAL					= 0x803A # 1 I
+
+EXT_rescale_normal enum:
+	RESCALE_NORMAL_EXT				= 0x803A # 1 I
+
+###############################################################################
+
+EXT_texture enum:
+	ALPHA4_EXT					= 0x803B
+	ALPHA8_EXT					= 0x803C
+	ALPHA12_EXT					= 0x803D
+	ALPHA16_EXT					= 0x803E
+	LUMINANCE4_EXT					= 0x803F
+	LUMINANCE8_EXT					= 0x8040
+	LUMINANCE12_EXT					= 0x8041
+	LUMINANCE16_EXT					= 0x8042
+	LUMINANCE4_ALPHA4_EXT				= 0x8043
+	LUMINANCE6_ALPHA2_EXT				= 0x8044
+	LUMINANCE8_ALPHA8_EXT				= 0x8045
+	LUMINANCE12_ALPHA4_EXT				= 0x8046
+	LUMINANCE12_ALPHA12_EXT				= 0x8047
+	LUMINANCE16_ALPHA16_EXT				= 0x8048
+	INTENSITY_EXT					= 0x8049
+	INTENSITY4_EXT					= 0x804A
+	INTENSITY8_EXT					= 0x804B
+	INTENSITY12_EXT					= 0x804C
+	INTENSITY16_EXT					= 0x804D
+	RGB2_EXT					= 0x804E
+	RGB4_EXT					= 0x804F
+	RGB5_EXT					= 0x8050
+	RGB8_EXT					= 0x8051
+	RGB10_EXT					= 0x8052
+	RGB12_EXT					= 0x8053
+	RGB16_EXT					= 0x8054
+	RGBA2_EXT					= 0x8055
+	RGBA4_EXT					= 0x8056
+	RGB5_A1_EXT					= 0x8057
+	RGBA8_EXT					= 0x8058
+	RGB10_A2_EXT					= 0x8059
+	RGBA12_EXT					= 0x805A
+	RGBA16_EXT					= 0x805B
+	TEXTURE_RED_SIZE_EXT				= 0x805C
+	TEXTURE_GREEN_SIZE_EXT				= 0x805D
+	TEXTURE_BLUE_SIZE_EXT				= 0x805E
+	TEXTURE_ALPHA_SIZE_EXT				= 0x805F
+	TEXTURE_LUMINANCE_SIZE_EXT			= 0x8060
+	TEXTURE_INTENSITY_SIZE_EXT			= 0x8061
+	REPLACE_EXT					= 0x8062
+	PROXY_TEXTURE_1D_EXT				= 0x8063
+	PROXY_TEXTURE_2D_EXT				= 0x8064
+	TEXTURE_TOO_LARGE_EXT				= 0x8065
+
+# Aliases EXT_texture enums above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+	RGBA4_OES					= 0x8056
+	RGB5_A1_OES					= 0x8057
+
+###############################################################################
+
+EXT_texture_object enum:
+	TEXTURE_PRIORITY_EXT				= 0x8066
+	TEXTURE_RESIDENT_EXT				= 0x8067
+	TEXTURE_1D_BINDING_EXT				= 0x8068
+	TEXTURE_2D_BINDING_EXT				= 0x8069
+	TEXTURE_3D_BINDING_EXT				= 0x806A # 1 I
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+	PACK_SKIP_IMAGES				= 0x806B # 1 I
+	PACK_IMAGE_HEIGHT				= 0x806C # 1 F
+	UNPACK_SKIP_IMAGES				= 0x806D # 1 I
+	UNPACK_IMAGE_HEIGHT				= 0x806E # 1 F
+	TEXTURE_3D					= 0x806F # 1 I
+	PROXY_TEXTURE_3D				= 0x8070
+	TEXTURE_DEPTH					= 0x8071
+	TEXTURE_WRAP_R					= 0x8072
+	MAX_3D_TEXTURE_SIZE				= 0x8073 # 1 I
+
+EXT_texture3D enum:
+	PACK_SKIP_IMAGES_EXT				= 0x806B # 1 I
+	PACK_IMAGE_HEIGHT_EXT				= 0x806C # 1 F
+	UNPACK_SKIP_IMAGES_EXT				= 0x806D # 1 I
+	UNPACK_IMAGE_HEIGHT_EXT				= 0x806E # 1 F
+	TEXTURE_3D_EXT					= 0x806F # 1 I
+	PROXY_TEXTURE_3D_EXT				= 0x8070
+	TEXTURE_DEPTH_EXT				= 0x8071
+	TEXTURE_WRAP_R_EXT				= 0x8072
+	MAX_3D_TEXTURE_SIZE_EXT				= 0x8073 # 1 I
+
+# Aliases EXT_texture_object, EXT_texture3D enums above
+OES_texture3D enum: (OpenGL ES only)
+	TEXTURE_3D_BINDING_OES				= 0x806A # 1 I
+	TEXTURE_3D_OES					= 0x806F # 1 I
+	TEXTURE_WRAP_R_OES				= 0x8072
+	MAX_3D_TEXTURE_SIZE_OES				= 0x8073 # 1 I
+
+###############################################################################
+
+EXT_vertex_array enum:
+	VERTEX_ARRAY_EXT				= 0x8074
+	NORMAL_ARRAY_EXT				= 0x8075
+	COLOR_ARRAY_EXT					= 0x8076
+	INDEX_ARRAY_EXT					= 0x8077
+	TEXTURE_COORD_ARRAY_EXT				= 0x8078
+	EDGE_FLAG_ARRAY_EXT				= 0x8079
+	VERTEX_ARRAY_SIZE_EXT				= 0x807A
+	VERTEX_ARRAY_TYPE_EXT				= 0x807B
+	VERTEX_ARRAY_STRIDE_EXT				= 0x807C
+	VERTEX_ARRAY_COUNT_EXT				= 0x807D # 1 I
+	NORMAL_ARRAY_TYPE_EXT				= 0x807E
+	NORMAL_ARRAY_STRIDE_EXT				= 0x807F
+	NORMAL_ARRAY_COUNT_EXT				= 0x8080 # 1 I
+	COLOR_ARRAY_SIZE_EXT				= 0x8081
+	COLOR_ARRAY_TYPE_EXT				= 0x8082
+	COLOR_ARRAY_STRIDE_EXT				= 0x8083
+	COLOR_ARRAY_COUNT_EXT				= 0x8084 # 1 I
+	INDEX_ARRAY_TYPE_EXT				= 0x8085
+	INDEX_ARRAY_STRIDE_EXT				= 0x8086
+	INDEX_ARRAY_COUNT_EXT				= 0x8087 # 1 I
+	TEXTURE_COORD_ARRAY_SIZE_EXT			= 0x8088
+	TEXTURE_COORD_ARRAY_TYPE_EXT			= 0x8089
+	TEXTURE_COORD_ARRAY_STRIDE_EXT			= 0x808A
+	TEXTURE_COORD_ARRAY_COUNT_EXT			= 0x808B # 1 I
+	EDGE_FLAG_ARRAY_STRIDE_EXT			= 0x808C
+	EDGE_FLAG_ARRAY_COUNT_EXT			= 0x808D # 1 I
+	VERTEX_ARRAY_POINTER_EXT			= 0x808E
+	NORMAL_ARRAY_POINTER_EXT			= 0x808F
+	COLOR_ARRAY_POINTER_EXT				= 0x8090
+	INDEX_ARRAY_POINTER_EXT				= 0x8091
+	TEXTURE_COORD_ARRAY_POINTER_EXT			= 0x8092
+	EDGE_FLAG_ARRAY_POINTER_EXT			= 0x8093
+
+###############################################################################
+
+SGIX_interlace enum:
+	INTERLACE_SGIX					= 0x8094 # 1 I
+
+###############################################################################
+
+SGIS_detail_texture enum:
+	DETAIL_TEXTURE_2D_SGIS				= 0x8095
+	DETAIL_TEXTURE_2D_BINDING_SGIS			= 0x8096 # 1 I
+	LINEAR_DETAIL_SGIS				= 0x8097
+	LINEAR_DETAIL_ALPHA_SGIS			= 0x8098
+	LINEAR_DETAIL_COLOR_SGIS			= 0x8099
+	DETAIL_TEXTURE_LEVEL_SGIS			= 0x809A
+	DETAIL_TEXTURE_MODE_SGIS			= 0x809B
+	DETAIL_TEXTURE_FUNC_POINTS_SGIS			= 0x809C
+
+###############################################################################
+
+# Reuses some SGIS_multisample values
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+	MULTISAMPLE					= 0x809D
+	SAMPLE_ALPHA_TO_COVERAGE			= 0x809E
+	SAMPLE_ALPHA_TO_ONE				= 0x809F
+	SAMPLE_COVERAGE					= 0x80A0
+	SAMPLE_BUFFERS					= 0x80A8 # 1 I
+	SAMPLES						= 0x80A9 # 1 I
+	SAMPLE_COVERAGE_VALUE				= 0x80AA # 1 F
+	SAMPLE_COVERAGE_INVERT				= 0x80AB # 1 I
+
+ARB_multisample enum:
+	MULTISAMPLE_ARB					= 0x809D
+	SAMPLE_ALPHA_TO_COVERAGE_ARB			= 0x809E
+	SAMPLE_ALPHA_TO_ONE_ARB				= 0x809F
+	SAMPLE_COVERAGE_ARB				= 0x80A0
+	SAMPLE_BUFFERS_ARB				= 0x80A8 # 1 I
+	SAMPLES_ARB					= 0x80A9 # 1 I
+	SAMPLE_COVERAGE_VALUE_ARB			= 0x80AA # 1 F
+	SAMPLE_COVERAGE_INVERT_ARB			= 0x80AB # 1 I
+
+SGIS_multisample enum:
+	MULTISAMPLE_SGIS				= 0x809D # 1 I
+	SAMPLE_ALPHA_TO_MASK_SGIS			= 0x809E # 1 I
+	SAMPLE_ALPHA_TO_ONE_SGIS			= 0x809F # 1 I
+	SAMPLE_MASK_SGIS				= 0x80A0 # 1 I
+	1PASS_SGIS					= 0x80A1
+	2PASS_0_SGIS					= 0x80A2
+	2PASS_1_SGIS					= 0x80A3
+	4PASS_0_SGIS					= 0x80A4
+	4PASS_1_SGIS					= 0x80A5
+	4PASS_2_SGIS					= 0x80A6
+	4PASS_3_SGIS					= 0x80A7
+	SAMPLE_BUFFERS_SGIS				= 0x80A8 # 1 I
+	SAMPLES_SGIS					= 0x80A9 # 1 I
+	SAMPLE_MASK_VALUE_SGIS				= 0x80AA # 1 F
+	SAMPLE_MASK_INVERT_SGIS				= 0x80AB # 1 I
+	SAMPLE_PATTERN_SGIS				= 0x80AC # 1 I
+
+# Reuses SGIS_multisample values.
+EXT_multisample enum:
+	MULTISAMPLE_EXT					= 0x809D
+	SAMPLE_ALPHA_TO_MASK_EXT			= 0x809E
+	SAMPLE_ALPHA_TO_ONE_EXT				= 0x809F
+	SAMPLE_MASK_EXT					= 0x80A0
+	1PASS_EXT					= 0x80A1
+	2PASS_0_EXT					= 0x80A2
+	2PASS_1_EXT					= 0x80A3
+	4PASS_0_EXT					= 0x80A4
+	4PASS_1_EXT					= 0x80A5
+	4PASS_2_EXT					= 0x80A6
+	4PASS_3_EXT					= 0x80A7
+	SAMPLE_BUFFERS_EXT				= 0x80A8 # 1 I
+	SAMPLES_EXT					= 0x80A9 # 1 I
+	SAMPLE_MASK_VALUE_EXT				= 0x80AA # 1 F
+	SAMPLE_MASK_INVERT_EXT				= 0x80AB # 1 I
+	SAMPLE_PATTERN_EXT				= 0x80AC # 1 I
+	MULTISAMPLE_BIT_EXT				= 0x20000000
+
+###############################################################################
+
+SGIS_sharpen_texture enum:
+	LINEAR_SHARPEN_SGIS				= 0x80AD
+	LINEAR_SHARPEN_ALPHA_SGIS			= 0x80AE
+	LINEAR_SHARPEN_COLOR_SGIS			= 0x80AF
+	SHARPEN_TEXTURE_FUNC_POINTS_SGIS		= 0x80B0
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+	COLOR_MATRIX					= 0x80B1 # 16 F
+	COLOR_MATRIX_STACK_DEPTH			= 0x80B2 # 1 I
+	MAX_COLOR_MATRIX_STACK_DEPTH			= 0x80B3 # 1 I
+	POST_COLOR_MATRIX_RED_SCALE			= 0x80B4 # 1 F
+	POST_COLOR_MATRIX_GREEN_SCALE			= 0x80B5 # 1 F
+	POST_COLOR_MATRIX_BLUE_SCALE			= 0x80B6 # 1 F
+	POST_COLOR_MATRIX_ALPHA_SCALE			= 0x80B7 # 1 F
+	POST_COLOR_MATRIX_RED_BIAS			= 0x80B8 # 1 F
+	POST_COLOR_MATRIX_GREEN_BIAS			= 0x80B9 # 1 F
+	POST_COLOR_MATRIX_BLUE_BIAS			= 0x80BA # 1 F
+	POST_COLOR_MATRIX_ALPHA_BIAS			= 0x80BB # 1 F
+
+SGI_color_matrix enum:
+	COLOR_MATRIX_SGI				= 0x80B1 # 16 F
+	COLOR_MATRIX_STACK_DEPTH_SGI			= 0x80B2 # 1 I
+	MAX_COLOR_MATRIX_STACK_DEPTH_SGI		= 0x80B3 # 1 I
+	POST_COLOR_MATRIX_RED_SCALE_SGI			= 0x80B4 # 1 F
+	POST_COLOR_MATRIX_GREEN_SCALE_SGI		= 0x80B5 # 1 F
+	POST_COLOR_MATRIX_BLUE_SCALE_SGI		= 0x80B6 # 1 F
+	POST_COLOR_MATRIX_ALPHA_SCALE_SGI		= 0x80B7 # 1 F
+	POST_COLOR_MATRIX_RED_BIAS_SGI			= 0x80B8 # 1 F
+	POST_COLOR_MATRIX_GREEN_BIAS_SGI		= 0x80B9 # 1 F
+	POST_COLOR_MATRIX_BLUE_BIAS_SGI			= 0x80BA # 1 F
+	POST_COLOR_MATRIX_ALPHA_BIAS_SGI		= 0x80BB # 1 F
+
+###############################################################################
+
+SGI_texture_color_table enum:
+	TEXTURE_COLOR_TABLE_SGI				= 0x80BC # 1 I
+	PROXY_TEXTURE_COLOR_TABLE_SGI			= 0x80BD
+
+###############################################################################
+
+SGIX_texture_add_env enum:
+	TEXTURE_ENV_BIAS_SGIX				= 0x80BE
+
+###############################################################################
+
+SGIX_shadow_ambient enum:
+	SHADOW_AMBIENT_SGIX				= 0x80BF
+
+###############################################################################
+
+# Intergraph/Intense3D/3Dlabs: 0x80C0-0x80CF
+
+# 3Dlabs_future_use: 0x80C0-0x80C7
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+	BLEND_DST_RGB					= 0x80C8
+	BLEND_SRC_RGB					= 0x80C9
+	BLEND_DST_ALPHA					= 0x80CA
+	BLEND_SRC_ALPHA					= 0x80CB
+
+EXT_blend_func_separate enum:
+	BLEND_DST_RGB_EXT				= 0x80C8
+	BLEND_SRC_RGB_EXT				= 0x80C9
+	BLEND_DST_ALPHA_EXT				= 0x80CA
+	BLEND_SRC_ALPHA_EXT				= 0x80CB
+
+# Aliases EXT_blend_func_separate enums above
+OES_blend_func_separate enum: (OpenGL ES only)
+	BLEND_DST_RGB_OES				= 0x80C8
+	BLEND_SRC_RGB_OES				= 0x80C9
+	BLEND_DST_ALPHA_OES				= 0x80CA
+	BLEND_SRC_ALPHA_OES				= 0x80CB
+
+EXT_422_pixels enum:
+	422_EXT						= 0x80CC
+	422_REV_EXT					= 0x80CD
+	422_AVERAGE_EXT					= 0x80CE
+	422_REV_AVERAGE_EXT				= 0x80CF
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+	COLOR_TABLE					= 0x80D0 # 1 I
+	POST_CONVOLUTION_COLOR_TABLE			= 0x80D1 # 1 I
+	POST_COLOR_MATRIX_COLOR_TABLE			= 0x80D2 # 1 I
+	PROXY_COLOR_TABLE				= 0x80D3
+	PROXY_POST_CONVOLUTION_COLOR_TABLE		= 0x80D4
+	PROXY_POST_COLOR_MATRIX_COLOR_TABLE		= 0x80D5
+	COLOR_TABLE_SCALE				= 0x80D6
+	COLOR_TABLE_BIAS				= 0x80D7
+	COLOR_TABLE_FORMAT				= 0x80D8
+	COLOR_TABLE_WIDTH				= 0x80D9
+	COLOR_TABLE_RED_SIZE				= 0x80DA
+	COLOR_TABLE_GREEN_SIZE				= 0x80DB
+	COLOR_TABLE_BLUE_SIZE				= 0x80DC
+	COLOR_TABLE_ALPHA_SIZE				= 0x80DD
+	COLOR_TABLE_LUMINANCE_SIZE			= 0x80DE
+	COLOR_TABLE_INTENSITY_SIZE			= 0x80DF
+
+SGI_color_table enum:
+	COLOR_TABLE_SGI					= 0x80D0 # 1 I
+	POST_CONVOLUTION_COLOR_TABLE_SGI		= 0x80D1 # 1 I
+	POST_COLOR_MATRIX_COLOR_TABLE_SGI		= 0x80D2 # 1 I
+	PROXY_COLOR_TABLE_SGI				= 0x80D3
+	PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI		= 0x80D4
+	PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI		= 0x80D5
+	COLOR_TABLE_SCALE_SGI				= 0x80D6
+	COLOR_TABLE_BIAS_SGI				= 0x80D7
+	COLOR_TABLE_FORMAT_SGI				= 0x80D8
+	COLOR_TABLE_WIDTH_SGI				= 0x80D9
+	COLOR_TABLE_RED_SIZE_SGI			= 0x80DA
+	COLOR_TABLE_GREEN_SIZE_SGI			= 0x80DB
+	COLOR_TABLE_BLUE_SIZE_SGI			= 0x80DC
+	COLOR_TABLE_ALPHA_SIZE_SGI			= 0x80DD
+	COLOR_TABLE_LUMINANCE_SIZE_SGI			= 0x80DE
+	COLOR_TABLE_INTENSITY_SIZE_SGI			= 0x80DF
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+	BGR						= 0x80E0
+	BGRA						= 0x80E1
+
+ARB_vertex_array_bgra enum:
+#	use VERSION_1_2			    BGRA
+
+EXT_bgra enum:
+	BGR_EXT						= 0x80E0
+	BGRA_EXT					= 0x80E1
+
+###############################################################################
+
+# Microsoft: 0x80E2-0x80E7
+
+###############################################################################
+
+VERSION_1_2 enum:
+	MAX_ELEMENTS_VERTICES				= 0x80E8
+	MAX_ELEMENTS_INDICES				= 0x80E9
+
+###############################################################################
+
+# Microsoft: 0x80EA-0x810F
+
+###############################################################################
+
+SGIS_texture_select enum:
+	DUAL_ALPHA4_SGIS				= 0x8110
+	DUAL_ALPHA8_SGIS				= 0x8111
+	DUAL_ALPHA12_SGIS				= 0x8112
+	DUAL_ALPHA16_SGIS				= 0x8113
+	DUAL_LUMINANCE4_SGIS				= 0x8114
+	DUAL_LUMINANCE8_SGIS				= 0x8115
+	DUAL_LUMINANCE12_SGIS				= 0x8116
+	DUAL_LUMINANCE16_SGIS				= 0x8117
+	DUAL_INTENSITY4_SGIS				= 0x8118
+	DUAL_INTENSITY8_SGIS				= 0x8119
+	DUAL_INTENSITY12_SGIS				= 0x811A
+	DUAL_INTENSITY16_SGIS				= 0x811B
+	DUAL_LUMINANCE_ALPHA4_SGIS			= 0x811C
+	DUAL_LUMINANCE_ALPHA8_SGIS			= 0x811D
+	QUAD_ALPHA4_SGIS				= 0x811E
+	QUAD_ALPHA8_SGIS				= 0x811F
+	QUAD_LUMINANCE4_SGIS				= 0x8120
+	QUAD_LUMINANCE8_SGIS				= 0x8121
+	QUAD_INTENSITY4_SGIS				= 0x8122
+	QUAD_INTENSITY8_SGIS				= 0x8123
+	DUAL_TEXTURE_SELECT_SGIS			= 0x8124
+	QUAD_TEXTURE_SELECT_SGIS			= 0x8125
+
+###############################################################################
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+	POINT_SIZE_MIN					= 0x8126 # 1 F
+	POINT_SIZE_MAX					= 0x8127 # 1 F
+	POINT_FADE_THRESHOLD_SIZE			= 0x8128 # 1 F
+	POINT_DISTANCE_ATTENUATION			= 0x8129 # 3 F
+
+ARB_point_parameters enum:
+	POINT_SIZE_MIN_ARB				= 0x8126 # 1 F
+	POINT_SIZE_MAX_ARB				= 0x8127 # 1 F
+	POINT_FADE_THRESHOLD_SIZE_ARB			= 0x8128 # 1 F
+	POINT_DISTANCE_ATTENUATION_ARB			= 0x8129 # 3 F
+
+EXT_point_parameters enum:
+	POINT_SIZE_MIN_EXT				= 0x8126 # 1 F
+	POINT_SIZE_MAX_EXT				= 0x8127 # 1 F
+	POINT_FADE_THRESHOLD_SIZE_EXT			= 0x8128 # 1 F
+	DISTANCE_ATTENUATION_EXT			= 0x8129 # 3 F
+
+SGIS_point_parameters enum:
+	POINT_SIZE_MIN_SGIS				= 0x8126 # 1 F
+	POINT_SIZE_MAX_SGIS				= 0x8127 # 1 F
+	POINT_FADE_THRESHOLD_SIZE_SGIS			= 0x8128 # 1 F
+	DISTANCE_ATTENUATION_SGIS			= 0x8129 # 3 F
+
+###############################################################################
+
+SGIS_fog_function enum:
+	FOG_FUNC_SGIS					= 0x812A
+	FOG_FUNC_POINTS_SGIS				= 0x812B # 1 I
+	MAX_FOG_FUNC_POINTS_SGIS			= 0x812C # 1 I
+
+###############################################################################
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+	CLAMP_TO_BORDER					= 0x812D
+
+ARB_texture_border_clamp enum:
+	CLAMP_TO_BORDER_ARB				= 0x812D
+
+SGIS_texture_border_clamp enum:
+	CLAMP_TO_BORDER_SGIS				= 0x812D
+
+###############################################################################
+
+SGIX_texture_multi_buffer enum:
+	TEXTURE_MULTI_BUFFER_HINT_SGIX			= 0x812E
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+	CLAMP_TO_EDGE					= 0x812F
+
+SGIS_texture_edge_clamp enum:
+	CLAMP_TO_EDGE_SGIS				= 0x812F
+
+###############################################################################
+
+SGIS_texture4D enum:
+	PACK_SKIP_VOLUMES_SGIS				= 0x8130 # 1 I
+	PACK_IMAGE_DEPTH_SGIS				= 0x8131 # 1 I
+	UNPACK_SKIP_VOLUMES_SGIS			= 0x8132 # 1 I
+	UNPACK_IMAGE_DEPTH_SGIS				= 0x8133 # 1 I
+	TEXTURE_4D_SGIS					= 0x8134 # 1 I
+	PROXY_TEXTURE_4D_SGIS				= 0x8135
+	TEXTURE_4DSIZE_SGIS				= 0x8136
+	TEXTURE_WRAP_Q_SGIS				= 0x8137
+	MAX_4D_TEXTURE_SIZE_SGIS			= 0x8138 # 1 I
+	TEXTURE_4D_BINDING_SGIS				= 0x814F # 1 I
+
+###############################################################################
+
+SGIX_pixel_texture enum:
+	PIXEL_TEX_GEN_SGIX				= 0x8139 # 1 I
+	PIXEL_TEX_GEN_MODE_SGIX				= 0x832B # 1 I
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+	TEXTURE_MIN_LOD					= 0x813A
+	TEXTURE_MAX_LOD					= 0x813B
+	TEXTURE_BASE_LEVEL				= 0x813C
+	TEXTURE_MAX_LEVEL				= 0x813D
+
+SGIS_texture_lod enum:
+	TEXTURE_MIN_LOD_SGIS				= 0x813A
+	TEXTURE_MAX_LOD_SGIS				= 0x813B
+	TEXTURE_BASE_LEVEL_SGIS				= 0x813C
+	TEXTURE_MAX_LEVEL_SGIS				= 0x813D
+
+###############################################################################
+
+SGIX_pixel_tiles enum:
+	PIXEL_TILE_BEST_ALIGNMENT_SGIX			= 0x813E # 1 I
+	PIXEL_TILE_CACHE_INCREMENT_SGIX			= 0x813F # 1 I
+	PIXEL_TILE_WIDTH_SGIX				= 0x8140 # 1 I
+	PIXEL_TILE_HEIGHT_SGIX				= 0x8141 # 1 I
+	PIXEL_TILE_GRID_WIDTH_SGIX			= 0x8142 # 1 I
+	PIXEL_TILE_GRID_HEIGHT_SGIX			= 0x8143 # 1 I
+	PIXEL_TILE_GRID_DEPTH_SGIX			= 0x8144 # 1 I
+	PIXEL_TILE_CACHE_SIZE_SGIX			= 0x8145 # 1 I
+
+###############################################################################
+
+SGIS_texture_filter4 enum:
+	FILTER4_SGIS					= 0x8146
+	TEXTURE_FILTER4_SIZE_SGIS			= 0x8147
+
+###############################################################################
+
+SGIX_sprite enum:
+	SPRITE_SGIX					= 0x8148 # 1 I
+	SPRITE_MODE_SGIX				= 0x8149 # 1 I
+	SPRITE_AXIS_SGIX				= 0x814A # 3 F
+	SPRITE_TRANSLATION_SGIX				= 0x814B # 3 F
+	SPRITE_AXIAL_SGIX				= 0x814C
+	SPRITE_OBJECT_ALIGNED_SGIX			= 0x814D
+	SPRITE_EYE_ALIGNED_SGIX				= 0x814E
+
+###############################################################################
+
+# SGIS_texture4D (additional; see above): 0x814F
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+	CONSTANT_BORDER					= 0x8151
+#	WRAP_BORDER					= 0x8152   # Not actually used
+	REPLICATE_BORDER				= 0x8153
+	CONVOLUTION_BORDER_COLOR			= 0x8154
+
+HP_convolution_border_modes enum:
+	IGNORE_BORDER_HP				= 0x8150    # Not promoted
+	CONSTANT_BORDER_HP				= 0x8151
+	REPLICATE_BORDER_HP				= 0x8153
+	CONVOLUTION_BORDER_COLOR_HP			= 0x8154
+
+###############################################################################
+
+# HP: 0x8155-0x816F
+
+###############################################################################
+
+SGIX_clipmap enum:
+	LINEAR_CLIPMAP_LINEAR_SGIX			= 0x8170
+	TEXTURE_CLIPMAP_CENTER_SGIX			= 0x8171
+	TEXTURE_CLIPMAP_FRAME_SGIX			= 0x8172
+	TEXTURE_CLIPMAP_OFFSET_SGIX			= 0x8173
+	TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX		= 0x8174
+	TEXTURE_CLIPMAP_LOD_OFFSET_SGIX			= 0x8175
+	TEXTURE_CLIPMAP_DEPTH_SGIX			= 0x8176
+	MAX_CLIPMAP_DEPTH_SGIX				= 0x8177 # 1 I
+	MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX			= 0x8178 # 1 I
+	NEAREST_CLIPMAP_NEAREST_SGIX			= 0x844D
+	NEAREST_CLIPMAP_LINEAR_SGIX			= 0x844E
+	LINEAR_CLIPMAP_NEAREST_SGIX			= 0x844F
+
+###############################################################################
+
+SGIX_texture_scale_bias enum:
+	POST_TEXTURE_FILTER_BIAS_SGIX			= 0x8179
+	POST_TEXTURE_FILTER_SCALE_SGIX			= 0x817A
+	POST_TEXTURE_FILTER_BIAS_RANGE_SGIX		= 0x817B # 2 F
+	POST_TEXTURE_FILTER_SCALE_RANGE_SGIX		= 0x817C # 2 F
+
+###############################################################################
+
+SGIX_reference_plane enum:
+	REFERENCE_PLANE_SGIX				= 0x817D # 1 I
+	REFERENCE_PLANE_EQUATION_SGIX			= 0x817E # 4 F
+
+###############################################################################
+
+SGIX_ir_instrument1 enum:
+	IR_INSTRUMENT1_SGIX				= 0x817F # 1 I
+
+###############################################################################
+
+SGIX_instruments enum:
+	INSTRUMENT_BUFFER_POINTER_SGIX			= 0x8180
+	INSTRUMENT_MEASUREMENTS_SGIX			= 0x8181 # 1 I
+
+###############################################################################
+
+SGIX_list_priority enum:
+	LIST_PRIORITY_SGIX				= 0x8182
+
+###############################################################################
+
+SGIX_calligraphic_fragment enum:
+	CALLIGRAPHIC_FRAGMENT_SGIX			= 0x8183 # 1 I
+
+###############################################################################
+
+SGIX_impact_pixel_texture enum:
+	PIXEL_TEX_GEN_Q_CEILING_SGIX			= 0x8184
+	PIXEL_TEX_GEN_Q_ROUND_SGIX			= 0x8185
+	PIXEL_TEX_GEN_Q_FLOOR_SGIX			= 0x8186
+	PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX		= 0x8187
+	PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX		= 0x8188
+	PIXEL_TEX_GEN_ALPHA_LS_SGIX			= 0x8189
+	PIXEL_TEX_GEN_ALPHA_MS_SGIX			= 0x818A
+
+###############################################################################
+
+SGIX_framezoom enum:
+	FRAMEZOOM_SGIX					= 0x818B # 1 I
+	FRAMEZOOM_FACTOR_SGIX				= 0x818C # 1 I
+	MAX_FRAMEZOOM_FACTOR_SGIX			= 0x818D # 1 I
+
+###############################################################################
+
+SGIX_texture_lod_bias enum:
+	TEXTURE_LOD_BIAS_S_SGIX				= 0x818E
+	TEXTURE_LOD_BIAS_T_SGIX				= 0x818F
+	TEXTURE_LOD_BIAS_R_SGIX				= 0x8190
+
+###############################################################################
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+	GENERATE_MIPMAP					= 0x8191
+	GENERATE_MIPMAP_HINT				= 0x8192 # 1 I
+
+SGIS_generate_mipmap enum:
+	GENERATE_MIPMAP_SGIS				= 0x8191
+	GENERATE_MIPMAP_HINT_SGIS			= 0x8192 # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_spotlight_cutoff: 0x8193
+#	SPOT_CUTOFF_DELTA_SGIX				= 0x8193
+
+###############################################################################
+
+SGIX_polynomial_ffd enum:
+	GEOMETRY_DEFORMATION_SGIX			= 0x8194
+	TEXTURE_DEFORMATION_SGIX			= 0x8195
+	DEFORMATIONS_MASK_SGIX				= 0x8196 # 1 I
+	MAX_DEFORMATION_ORDER_SGIX			= 0x8197
+
+###############################################################################
+
+SGIX_fog_offset enum:
+	FOG_OFFSET_SGIX					= 0x8198 # 1 I
+	FOG_OFFSET_VALUE_SGIX				= 0x8199 # 4 F
+
+###############################################################################
+
+SGIX_shadow enum:
+	TEXTURE_COMPARE_SGIX				= 0x819A
+	TEXTURE_COMPARE_OPERATOR_SGIX			= 0x819B
+	TEXTURE_LEQUAL_R_SGIX				= 0x819C
+	TEXTURE_GEQUAL_R_SGIX				= 0x819D
+
+###############################################################################
+
+# SGI private extension, not in enumext.spec
+# SGIX_igloo_interface: 0x819E-0x81A4
+#	IGLOO_FULLSCREEN_SGIX				= 0x819E
+#	IGLOO_VIEWPORT_OFFSET_SGIX			= 0x819F
+#	IGLOO_SWAPTMESH_SGIX				= 0x81A0
+#	IGLOO_COLORNORMAL_SGIX				= 0x81A1
+#	IGLOO_IRISGL_MODE_SGIX				= 0x81A2
+#	IGLOO_LMC_COLOR_SGIX				= 0x81A3
+#	IGLOO_TMESHMODE_SGIX				= 0x81A4
+
+###############################################################################
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+	DEPTH_COMPONENT16				= 0x81A5
+	DEPTH_COMPONENT24				= 0x81A6
+	DEPTH_COMPONENT32				= 0x81A7
+
+ARB_depth_texture enum:
+	DEPTH_COMPONENT16_ARB				= 0x81A5
+	DEPTH_COMPONENT24_ARB				= 0x81A6
+	DEPTH_COMPONENT32_ARB				= 0x81A7
+
+SGIX_depth_texture enum:
+	DEPTH_COMPONENT16_SGIX				= 0x81A5
+	DEPTH_COMPONENT24_SGIX				= 0x81A6
+	DEPTH_COMPONENT32_SGIX				= 0x81A7
+
+# Aliases ARB_depth_texture enum above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+	DEPTH_COMPONENT16_OES				= 0x81A5
+
+# Aliases ARB_depth_texture enum above
+OES_depth24 enum: (OpenGL ES only)
+	DEPTH_COMPONENT24_OES				= 0x81A6
+
+# Aliases ARB_depth_texture enum above
+OES_depth32 enum: (OpenGL ES only)
+	DEPTH_COMPONENT32_OES				= 0x81A7
+
+###############################################################################
+
+EXT_compiled_vertex_array enum:
+	ARRAY_ELEMENT_LOCK_FIRST_EXT			= 0x81A8
+	ARRAY_ELEMENT_LOCK_COUNT_EXT			= 0x81A9
+
+###############################################################################
+
+EXT_cull_vertex enum:
+	CULL_VERTEX_EXT					= 0x81AA
+	CULL_VERTEX_EYE_POSITION_EXT			= 0x81AB
+	CULL_VERTEX_OBJECT_POSITION_EXT			= 0x81AC
+
+###############################################################################
+
+# Promoted from SGI?
+EXT_index_array_formats enum:
+	IUI_V2F_EXT					= 0x81AD
+	IUI_V3F_EXT					= 0x81AE
+	IUI_N3F_V2F_EXT					= 0x81AF
+	IUI_N3F_V3F_EXT					= 0x81B0
+	T2F_IUI_V2F_EXT					= 0x81B1
+	T2F_IUI_V3F_EXT					= 0x81B2
+	T2F_IUI_N3F_V2F_EXT				= 0x81B3
+	T2F_IUI_N3F_V3F_EXT				= 0x81B4
+
+###############################################################################
+
+# Promoted from SGI?
+EXT_index_func enum:
+	INDEX_TEST_EXT					= 0x81B5
+	INDEX_TEST_FUNC_EXT				= 0x81B6
+	INDEX_TEST_REF_EXT				= 0x81B7
+
+###############################################################################
+
+# Promoted from SGI?
+EXT_index_material enum:
+	INDEX_MATERIAL_EXT				= 0x81B8
+	INDEX_MATERIAL_PARAMETER_EXT			= 0x81B9
+	INDEX_MATERIAL_FACE_EXT				= 0x81BA
+
+###############################################################################
+
+SGIX_ycrcb enum:
+	YCRCB_422_SGIX					= 0x81BB
+	YCRCB_444_SGIX					= 0x81BC
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGI_complex_type: 0x81BD-0x81C3
+#	COMPLEX_UNSIGNED_BYTE_SGI			= 0x81BD
+#	COMPLEX_BYTE_SGI				= 0x81BE
+#	COMPLEX_UNSIGNED_SHORT_SGI			= 0x81BF
+#	COMPLEX_SHORT_SGI				= 0x81C0
+#	COMPLEX_UNSIGNED_INT_SGI			= 0x81C1
+#	COMPLEX_INT_SGI					= 0x81C2
+#	COMPLEX_FLOAT_SGI				= 0x81C3
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGI_fft: 0x81C4-0x81CA
+#	POST_TRANSFORM_RED_SCALE_SGI			= ????	 # 1 F
+#	POST_TRANSFORM_GREEN_SCALE_SGI			= ????	 # 1 F
+#	POST_TRANSFORM_BLUE_SCALE_SGI			= ????	 # 1 F
+#	POST_TRANSFORM_ALPHA_SCALE_SGI			= ????	 # 1 F
+#	POST_TRANSFORM_RED_BIAS_SGI			= ????	 # 1 F
+#	POST_TRANSFORM_GREEN_BIAS_SGI			= ????	 # 1 F
+#	POST_TRANSFORM_BLUE_BIAS_SGI			= ????	 # 1 F
+#	POST_TRANSFORM_ALPHA_BIAS_SGI			= ????	 # 1 F
+#	PIXEL_TRANSFORM_OPERATOR_SGI			= 0x81C4 # 1 I
+#	CONVOLUTION_SGI					= 0x81C5
+#	FFT_1D_SGI					= 0x81C6
+#	PIXEL_TRANSFORM_SGI				= 0x81C7
+#	MAX_FFT_WIDTH_SGI				= 0x81C8
+#	SORT_SGI					= 0x81C9
+#	TRANSPOSE_SGI					= 0x81CA
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_nurbs_eval: 0x81CB-0x81CF
+#	MAP1_VERTEX_3_NURBS_SGIX			= 0x81CB # 1 I
+#	MAP1_VERTEX_4_NURBS_SGIX			= 0x81CC # 1 I
+#	MAP1_INDEX_NURBS_SGIX				= 0x81CD # 1 I
+#	MAP1_COLOR_4_NURBS_SGIX				= 0x81CE # 1 I
+#	MAP1_NORMAL_NURBS_SGIX				= 0x81CF # 1 I
+#	MAP1_TEXTURE_COORD_1_NURBS_SGIX			= 0x81E0 # 1 I
+#	MAP1_TEXTURE_COORD_2_NURBS_SGIX			= 0x81E1 # 1 I
+#	MAP1_TEXTURE_COORD_3_NURBS_SGIX			= 0x81E2 # 1 I
+#	MAP1_TEXTURE_COORD_4_NURBS_SGIX			= 0x81E3 # 1 I
+#	MAP2_VERTEX_3_NURBS_SGIX			= 0x81E4 # 1 I
+#	MAP2_VERTEX_4_NURBS_SGIX			= 0x81E5 # 1 I
+#	MAP2_INDEX_NURBS_SGIX				= 0x81E6 # 1 I
+#	MAP2_COLOR_4_NURBS_SGIX				= 0x81E7 # 1 I
+#	MAP2_NORMAL_NURBS_SGIX				= 0x81E8 # 1 I
+#	MAP2_TEXTURE_COORD_1_NURBS_SGIX			= 0x81E9 # 1 I
+#	MAP2_TEXTURE_COORD_2_NURBS_SGIX			= 0x81EA # 1 I
+#	MAP2_TEXTURE_COORD_3_NURBS_SGIX			= 0x81EB # 1 I
+#	MAP2_TEXTURE_COORD_4_NURBS_SGIX			= 0x81EC # 1 I
+#	NURBS_KNOT_COUNT_SGIX				= 0x81ED
+#	NURBS_KNOT_VECTOR_SGIX				= 0x81EE
+
+###############################################################################
+
+# Sun: 0x81D0-0x81DF
+
+# No extension spec, not in enumext.spec
+# SUNX_surface_hint enum:
+#	 SURFACE_SIZE_HINT_SUNX				= 0x81D2
+#	 LARGE_SUNX					= 0x81D3
+
+SUNX_general_triangle_list enum:
+	 RESTART_SUN					= 0x0001
+	 REPLACE_MIDDLE_SUN				= 0x0002
+	 REPLACE_OLDEST_SUN				= 0x0003
+	 WRAP_BORDER_SUN				= 0x81D4
+	 TRIANGLE_LIST_SUN				= 0x81D7
+	 REPLACEMENT_CODE_SUN				= 0x81D8
+
+SUNX_constant_data enum:
+	 UNPACK_CONSTANT_DATA_SUNX			= 0x81D5
+	 TEXTURE_CONSTANT_DATA_SUNX			= 0x81D6
+
+SUN_global_alpha enum:
+	 GLOBAL_ALPHA_SUN				= 0x81D9
+	 GLOBAL_ALPHA_FACTOR_SUN			= 0x81DA
+
+###############################################################################
+
+# SGIX_nurbs_eval (additional; see above): 0x81E0-0x81EE
+
+###############################################################################
+
+SGIS_texture_color_mask enum:
+	TEXTURE_COLOR_WRITEMASK_SGIS			= 0x81EF
+
+###############################################################################
+
+SGIS_point_line_texgen enum:
+	EYE_DISTANCE_TO_POINT_SGIS			= 0x81F0
+	OBJECT_DISTANCE_TO_POINT_SGIS			= 0x81F1
+	EYE_DISTANCE_TO_LINE_SGIS			= 0x81F2
+	OBJECT_DISTANCE_TO_LINE_SGIS			= 0x81F3
+	EYE_POINT_SGIS					= 0x81F4
+	OBJECT_POINT_SGIS				= 0x81F5
+	EYE_LINE_SGIS					= 0x81F6
+	OBJECT_LINE_SGIS				= 0x81F7
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+	LIGHT_MODEL_COLOR_CONTROL			= 0x81F8 # 1 I
+	SINGLE_COLOR					= 0x81F9
+	SEPARATE_SPECULAR_COLOR				= 0x81FA
+
+EXT_separate_specular_color enum:
+	LIGHT_MODEL_COLOR_CONTROL_EXT			= 0x81F8
+	SINGLE_COLOR_EXT				= 0x81F9
+	SEPARATE_SPECULAR_COLOR_EXT			= 0x81FA
+
+###############################################################################
+
+EXT_shared_texture_palette enum:
+	SHARED_TEXTURE_PALETTE_EXT			= 0x81FB # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_scale: 0x81FC-0x81FD
+#	FOG_SCALE_SGIX					= 0x81FC # 1 I
+#	FOG_SCALE_VALUE_SGIX				= 0x81FD # 1 F
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_blend: 0x81FE-0x81FF
+#	FOG_BLEND_ALPHA_SGIX				= 0x81FE # 1 I
+#	FOG_BLEND_COLOR_SGIX				= 0x81FF # 1 I
+
+###############################################################################
+
+# ATI: 0x8200-0x820F (released by Microsoft 2002/9/16)
+ATI_text_fragment_shader enum:
+	TEXT_FRAGMENT_SHADER_ATI			= 0x8200
+
+###############################################################################
+
+# OpenGL ARB: 0x8210-0x823F
+
+VERSION_3_0 enum:
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_RED_SIZE
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
+	use ARB_framebuffer_object	    FRAMEBUFFER_DEFAULT
+	use ARB_framebuffer_object	    FRAMEBUFFER_UNDEFINED
+	use ARB_framebuffer_object	    DEPTH_STENCIL_ATTACHMENT
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+	FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING		= 0x8210    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE		= 0x8211    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_ATTACHMENT_RED_SIZE			= 0x8212    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_ATTACHMENT_GREEN_SIZE		= 0x8213    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_ATTACHMENT_BLUE_SIZE		= 0x8214    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE		= 0x8215    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE		= 0x8216    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE		= 0x8217    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_DEFAULT				= 0x8218    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_UNDEFINED				= 0x8219    # VERSION_3_0 / ARB_fbo
+	DEPTH_STENCIL_ATTACHMENT			= 0x821A    # VERSION_3_0 / ARB_fbo
+
+VERSION_3_0 enum:
+	MAJOR_VERSION					= 0x821B    # VERSION_3_0
+	MINOR_VERSION					= 0x821C    # VERSION_3_0
+	NUM_EXTENSIONS					= 0x821D    # VERSION_3_0
+	CONTEXT_FLAGS					= 0x821E    # VERSION_3_0
+
+# ARB_future_use: 0x821F-0x8221
+
+VERSION_3_0 enum:
+	use ARB_framebuffer_object	    INDEX
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+	INDEX						= 0x8222    # VERSION_3_0 / ARB_fbo
+
+VERSION_3_0 enum:
+	DEPTH_BUFFER					= 0x8223    # VERSION_3_0
+	STENCIL_BUFFER					= 0x8224    # VERSION_3_0
+	COMPRESSED_RED					= 0x8225    # VERSION_3_0
+	COMPRESSED_RG					= 0x8226    # VERSION_3_0
+
+VERSION_3_0 enum:
+	use ARB_texture_rg		    RG
+	use ARB_texture_rg		    RG_INTEGER
+	use ARB_texture_rg		    R8
+	use ARB_texture_rg		    R16
+	use ARB_texture_rg		    RG8
+	use ARB_texture_rg		    RG16
+	use ARB_texture_rg		    R16F
+	use ARB_texture_rg		    R32F
+	use ARB_texture_rg		    RG16F
+	use ARB_texture_rg		    RG32F
+	use ARB_texture_rg		    R8I
+	use ARB_texture_rg		    R8UI
+	use ARB_texture_rg		    R16I
+	use ARB_texture_rg		    R16UI
+	use ARB_texture_rg		    R32I
+	use ARB_texture_rg		    R32UI
+	use ARB_texture_rg		    RG8I
+	use ARB_texture_rg		    RG8UI
+	use ARB_texture_rg		    RG16I
+	use ARB_texture_rg		    RG16UI
+	use ARB_texture_rg		    RG32I
+	use ARB_texture_rg		    RG32UI
+
+ARB_texture_rg enum: (note: no ARB suffixes)
+	RG						= 0x8227    # VERSION_3_0 / ARB_trg
+	RG_INTEGER					= 0x8228    # VERSION_3_0 / ARB_trg
+	R8						= 0x8229    # VERSION_3_0 / ARB_trg
+	R16						= 0x822A    # VERSION_3_0 / ARB_trg
+	RG8						= 0x822B    # VERSION_3_0 / ARB_trg
+	RG16						= 0x822C    # VERSION_3_0 / ARB_trg
+	R16F						= 0x822D    # VERSION_3_0 / ARB_trg
+	R32F						= 0x822E    # VERSION_3_0 / ARB_trg
+	RG16F						= 0x822F    # VERSION_3_0 / ARB_trg
+	RG32F						= 0x8230    # VERSION_3_0 / ARB_trg
+	R8I						= 0x8231    # VERSION_3_0 / ARB_trg
+	R8UI						= 0x8232    # VERSION_3_0 / ARB_trg
+	R16I						= 0x8233    # VERSION_3_0 / ARB_trg
+	R16UI						= 0x8234    # VERSION_3_0 / ARB_trg
+	R32I						= 0x8235    # VERSION_3_0 / ARB_trg
+	R32UI						= 0x8236    # VERSION_3_0 / ARB_trg
+	RG8I						= 0x8237    # VERSION_3_0 / ARB_trg
+	RG8UI						= 0x8238    # VERSION_3_0 / ARB_trg
+	RG16I						= 0x8239    # VERSION_3_0 / ARB_trg
+	RG16UI						= 0x823A    # VERSION_3_0 / ARB_trg
+	RG32I						= 0x823B    # VERSION_3_0 / ARB_trg
+	RG32UI						= 0x823C    # VERSION_3_0 / ARB_trg
+
+# ARB_future_use: 0x823D-0x823F
+
+###############################################################################
+
+# @@@ Any_vendor_future_use: 0x8240-0x82AF (released by Microsoft 2002/9/16)
+
+###############################################################################
+
+# ADD: 0x82B0-0x830F
+
+###############################################################################
+
+SGIX_depth_pass_instrument enum: 0x8310-0x8312
+	DEPTH_PASS_INSTRUMENT_SGIX			= 0x8310
+	DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX		= 0x8311
+	DEPTH_PASS_INSTRUMENT_MAX_SGIX			= 0x8312
+
+###############################################################################
+
+SGIX_fragments_instrument enum: 0x8313-0x8315
+	FRAGMENTS_INSTRUMENT_SGIX			= 0x8313 # 1 I
+	FRAGMENTS_INSTRUMENT_COUNTERS_SGIX		= 0x8314 # 1 I
+	FRAGMENTS_INSTRUMENT_MAX_SGIX			= 0x8315 # 1 I
+
+###############################################################################
+
+SGIX_convolution_accuracy enum:
+	CONVOLUTION_HINT_SGIX				= 0x8316 # 1 I
+
+###############################################################################
+
+# SGIX_color_matrix_accuracy: 0x8317
+
+###############################################################################
+
+# 0x8318-0x8319
+SGIX_ycrcba enum:
+	YCRCB_SGIX					= 0x8318
+	YCRCBA_SGIX					= 0x8319
+
+###############################################################################
+
+# 0x831A-0x831F
+SGIX_slim enum:
+	UNPACK_COMPRESSED_SIZE_SGIX			= 0x831A
+	PACK_MAX_COMPRESSED_SIZE_SGIX			= 0x831B
+	PACK_COMPRESSED_SIZE_SGIX			= 0x831C
+	SLIM8U_SGIX					= 0x831D
+	SLIM10U_SGIX					= 0x831E
+	SLIM12S_SGIX					= 0x831F
+
+###############################################################################
+
+SGIX_blend_alpha_minmax enum:
+	ALPHA_MIN_SGIX					= 0x8320
+	ALPHA_MAX_SGIX					= 0x8321
+
+###############################################################################
+
+SGIX_scalebias_hint enum:
+	SCALEBIAS_HINT_SGIX				= 0x8322
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_layers: 0x8323-0x8328
+#	FOG_TYPE_SGIX					= 0x8323 # 1 I
+#	UNIFORM_SGIX					= 0x8324
+#	LAYERED_SGIX					= 0x8325
+#	FOG_GROUND_PLANE_SGIX				= 0x8326 # 4 F
+#	FOG_LAYERS_POINTS_SGIX				= 0x8327 # 1 I
+#	MAX_FOG_LAYERS_POINTS_SGIX			= 0x8328 # 1 I
+
+###############################################################################
+
+SGIX_async enum:
+	ASYNC_MARKER_SGIX				= 0x8329
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_texture_phase: 0x832A
+#	PHASE_SGIX					= 0x832A
+
+###############################################################################
+
+# SGIX_pixel_texture (additional; see above): 0x832B
+
+###############################################################################
+
+SGIX_async_histogram enum:
+	ASYNC_HISTOGRAM_SGIX				= 0x832C
+	MAX_ASYNC_HISTOGRAM_SGIX			= 0x832D
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_texture_mipmap_anisotropic: 0x832E-0x832F
+#	TEXTURE_MIPMAP_ANISOTROPY_SGIX			= 0x832E
+#	MAX_MIPMAP_ANISOTROPY_SGIX			= 0x832F # 1 I
+
+###############################################################################
+
+EXT_pixel_transform enum:
+	PIXEL_TRANSFORM_2D_EXT				= 0x8330
+	PIXEL_MAG_FILTER_EXT				= 0x8331
+	PIXEL_MIN_FILTER_EXT				= 0x8332
+	PIXEL_CUBIC_WEIGHT_EXT				= 0x8333
+	CUBIC_EXT					= 0x8334
+	AVERAGE_EXT					= 0x8335
+	PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT		= 0x8336
+	MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT		= 0x8337
+	PIXEL_TRANSFORM_2D_MATRIX_EXT			= 0x8338
+
+# SUN_future_use: 0x8339-0x833F
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_cube_map: 0x8340-0x8348
+#	ENV_MAP_SGIX					= 0x8340
+#	CUBE_MAP_SGIX					= 0x8341
+#	CUBE_MAP_ZP_SGIX				= 0x8342
+#	CUBE_MAP_ZN_SGIX				= 0x8343
+#	CUBE_MAP_XN_SGIX				= 0x8344
+#	CUBE_MAP_XP_SGIX				= 0x8345
+#	CUBE_MAP_YN_SGIX				= 0x8346
+#	CUBE_MAP_YP_SGIX				= 0x8347
+#	CUBE_MAP_BINDING_SGIX				= 0x8348 # 1 I
+
+###############################################################################
+
+# Unfortunately, there was a collision promoting to EXT from SGIX.
+# Use fog_coord's value of 0x8452 instead of the previously
+#   assigned FRAGMENT_DEPTH_EXT -> 0x834B.
+# EXT_light_texture: 0x8349-0x8352
+EXT_light_texture enum: 0x8349-0x8352
+	FRAGMENT_MATERIAL_EXT				= 0x8349
+	FRAGMENT_NORMAL_EXT				= 0x834A
+	FRAGMENT_COLOR_EXT				= 0x834C
+	ATTENUATION_EXT					= 0x834D
+	SHADOW_ATTENUATION_EXT				= 0x834E
+	TEXTURE_APPLICATION_MODE_EXT			= 0x834F # 1 I
+	TEXTURE_LIGHT_EXT				= 0x8350 # 1 I
+	TEXTURE_MATERIAL_FACE_EXT			= 0x8351 # 1 I
+	TEXTURE_MATERIAL_PARAMETER_EXT			= 0x8352 # 1 I
+	use EXT_fog_coord FRAGMENT_DEPTH_EXT
+
+###############################################################################
+
+SGIS_pixel_texture enum:
+	PIXEL_TEXTURE_SGIS				= 0x8353 # 1 I
+	PIXEL_FRAGMENT_RGB_SOURCE_SGIS			= 0x8354 # 1 I
+	PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS		= 0x8355 # 1 I
+	PIXEL_GROUP_COLOR_SGIS				= 0x8356 # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_pixel_texture_bits: 0x8357-0x8359
+#	COLOR_TO_TEXTURE_COORD_SGIX			= 0x8357
+#	COLOR_BIT_PATTERN_SGIX				= 0x8358
+#	COLOR_VALUE_SGIX				= 0x8359
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_pixel_texture_lod: 0x835A
+#	PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX		= 0x835A
+
+###############################################################################
+
+SGIX_line_quality_hint enum:
+	LINE_QUALITY_HINT_SGIX				= 0x835B
+
+###############################################################################
+
+SGIX_async_pixel enum:
+	ASYNC_TEX_IMAGE_SGIX				= 0x835C
+	ASYNC_DRAW_PIXELS_SGIX				= 0x835D
+	ASYNC_READ_PIXELS_SGIX				= 0x835E
+	MAX_ASYNC_TEX_IMAGE_SGIX			= 0x835F
+	MAX_ASYNC_DRAW_PIXELS_SGIX			= 0x8360
+	MAX_ASYNC_READ_PIXELS_SGIX			= 0x8361
+
+###############################################################################
+
+# EXT_packed_pixels (additional; see above): 0x8362-0x8368
+
+###############################################################################
+
+SGIX_texture_coordinate_clamp enum:
+	TEXTURE_MAX_CLAMP_S_SGIX			= 0x8369
+	TEXTURE_MAX_CLAMP_T_SGIX			= 0x836A
+	TEXTURE_MAX_CLAMP_R_SGIX			= 0x836B
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_texture: 0x836C-0x836E
+#	FRAGMENT_FOG_SGIX				= 0x836C
+#	TEXTURE_FOG_SGIX				= 0x836D # 1 I
+#	FOG_PATCHY_FACTOR_SGIX				= 0x836E
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_factor_to_alpha: 0x836F
+	FOG_FACTOR_TO_ALPHA_SGIX			= 0x836F
+
+###############################################################################
+
+# HP: 0x8370-0x837F
+# NOTE: IBM is using values in this range, because of a bobble
+# when Pat Brown left at the same time as I assigned them the
+# next range and their registry became inconsistent. Unknown
+# whether HP has any conflicts as they have never reported using
+# any values in this range.
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+	MIRRORED_REPEAT					= 0x8370
+
+ARB_texture_mirrored_repeat enum:
+	MIRRORED_REPEAT_ARB				= 0x8370
+
+IBM_texture_mirrored_repeat enum:
+	MIRRORED_REPEAT_IBM				= 0x8370
+
+# Aliases ARB_texture_mirrored_repeat enum above
+OES_texture_mirrored_repeat enum: (OpenGL ES only)
+	MIRRORED_REPEAT_OES				= 0x8370
+
+###############################################################################
+
+# IBM: 0x8380-0x839F
+
+###############################################################################
+
+# S3: 0x83A0-0x83BF
+
+S3_s3tc enum:
+	RGB_S3TC					= 0x83A0
+	RGB4_S3TC					= 0x83A1
+	RGBA_S3TC					= 0x83A2
+	RGBA4_S3TC					= 0x83A3
+
+# S3_future_use: 0x83A4-0x83BF
+
+###############################################################################
+
+# Obsolete extension, never to be put in enumext.spec
+# SGIS_multitexture: 0x83C0-0x83E5
+#	SELECTED_TEXTURE_SGIS				= 0x83C0 # 1 I
+#	SELECTED_TEXTURE_COORD_SET_SGIS			= 0x83C1 # 1 I
+#	SELECTED_TEXTURE_TRANSFORM_SGIS			= 0x83C2 # 1 I
+#	MAX_TEXTURES_SGIS				= 0x83C3 # 1 I
+#	MAX_TEXTURE_COORD_SETS_SGIS			= 0x83C4 # 1 I
+#	TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS	= 0x83C5 # 1 I
+#	TEXTURE_ENV_COORD_SET_SGIS			= 0x83C6
+#	TEXTURE0_SGIS					= 0x83C7
+#	TEXTURE1_SGIS					= 0x83C8
+#	TEXTURE2_SGIS					= 0x83C9
+#	TEXTURE3_SGIS					= 0x83CA
+#
+# SGIS_multitexture_future_use: 0x83CB-0x83E5
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_bali_g_instruments: 0x83E6-0x83E9
+#	BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX		= 0x83E6 # 1 I
+#	BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX		= 0x83E7 # 1 I
+#	BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX		= 0x83E8 # 1 I
+#	BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX	= 0x83E9 # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_bali_r_instruments: 0x83EA-0x83EC
+#	BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX	= 0x83EA # 1 I
+#	BALI_DEPTH_PASS_INSTRUMENT_SGIX			= 0x83EB # 1 I
+#	BALI_R_CHIP_COUNT_SGIX				= 0x83EC # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_occlusion_instrument: 0x83ED
+#	OCCLUSION_INSTRUMENT_SGIX			= 0x83ED # 1 I
+
+###############################################################################
+
+SGIX_vertex_preclip enum:
+	VERTEX_PRECLIP_SGIX				= 0x83EE
+	VERTEX_PRECLIP_HINT_SGIX			= 0x83EF
+
+###############################################################################
+
+# INTEL: 0x83F0-0x83FF
+# Note that this block was reclaimed from NTP, who never shipped it,
+#   and reassigned to Intel.
+
+EXT_texture_compression_s3tc enum:
+	COMPRESSED_RGB_S3TC_DXT1_EXT			= 0x83F0
+	COMPRESSED_RGBA_S3TC_DXT1_EXT			= 0x83F1
+	COMPRESSED_RGBA_S3TC_DXT3_EXT			= 0x83F2
+	COMPRESSED_RGBA_S3TC_DXT5_EXT			= 0x83F3
+
+INTEL_parallel_arrays enum:
+	PARALLEL_ARRAYS_INTEL				= 0x83F4
+	VERTEX_ARRAY_PARALLEL_POINTERS_INTEL		= 0x83F5
+	NORMAL_ARRAY_PARALLEL_POINTERS_INTEL		= 0x83F6
+	COLOR_ARRAY_PARALLEL_POINTERS_INTEL		= 0x83F7
+	TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL	= 0x83F8
+
+# INTEL_future_use: 0x83F9-0x83FF
+
+###############################################################################
+
+SGIX_fragment_lighting enum:
+	FRAGMENT_LIGHTING_SGIX				= 0x8400 # 1 I
+	FRAGMENT_COLOR_MATERIAL_SGIX			= 0x8401 # 1 I
+	FRAGMENT_COLOR_MATERIAL_FACE_SGIX		= 0x8402 # 1 I
+	FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX		= 0x8403 # 1 I
+	MAX_FRAGMENT_LIGHTS_SGIX			= 0x8404 # 1 I
+	MAX_ACTIVE_LIGHTS_SGIX				= 0x8405 # 1 I
+	CURRENT_RASTER_NORMAL_SGIX			= 0x8406 # 1 I
+	LIGHT_ENV_MODE_SGIX				= 0x8407 # 1 I
+	FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX		= 0x8408 # 1 I
+	FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX		= 0x8409 # 1 I
+	FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX		= 0x840A # 4 F
+	FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX	= 0x840B # 1 I
+	FRAGMENT_LIGHT0_SGIX				= 0x840C # 1 I
+	FRAGMENT_LIGHT1_SGIX				= 0x840D
+	FRAGMENT_LIGHT2_SGIX				= 0x840E
+	FRAGMENT_LIGHT3_SGIX				= 0x840F
+	FRAGMENT_LIGHT4_SGIX				= 0x8410
+	FRAGMENT_LIGHT5_SGIX				= 0x8411
+	FRAGMENT_LIGHT6_SGIX				= 0x8412
+	FRAGMENT_LIGHT7_SGIX				= 0x8413
+
+# SGIX_fragment_lighting_future_use: 0x8414-0x842B
+
+###############################################################################
+
+SGIX_resample enum:
+	PACK_RESAMPLE_SGIX				= 0x842C
+	UNPACK_RESAMPLE_SGIX				= 0x842D
+	RESAMPLE_REPLICATE_SGIX				= 0x842E
+	RESAMPLE_ZERO_FILL_SGIX				= 0x842F
+	RESAMPLE_DECIMATE_SGIX				= 0x8430
+
+# SGIX_resample_future_use: 0x8431-0x8435
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fragment_lighting_space: 0x8436-0x8449
+#	EYE_SPACE_SGIX					= 0x8436
+#	TANGENT_SPACE_SGIX				= 0x8437
+#	OBJECT_SPACE_SGIX				= 0x8438
+#	TANGENT_ARRAY_SGIX				= 0x8439
+#	BINORMAL_ARRAY_SGIX				= 0x843A
+#	CURRENT_TANGENT_SGIX				= 0x843B # 3 F
+#	CURRENT_BINORMAL_SGIX				= 0x843C # 3 F
+#	FRAGMENT_LIGHT_SPACE_SGIX			= 0x843D # 1 I
+#	TANGENT_ARRAY_TYPE_SGIX				= 0x843E
+#	TANGENT_ARRAY_STRIDE_SGIX			= 0x843F
+#	TANGENT_ARRAY_COUNT_SGIX			= 0x8440
+#	BINORMAL_ARRAY_TYPE_SGIX			= 0x8441
+#	BINORMAL_ARRAY_STRIDE_SGIX			= 0x8442
+#	BINORMAL_ARRAY_COUNT_SGIX			= 0x8443
+#	TANGENT_ARRAY_POINTER_SGIX			= 0x8444
+#	BINORMAL_ARRAY_POINTER_SGIX			= 0x8445
+#	MAP1_TANGENT_SGIX				= 0x8446
+#	MAP2_TANGENT_SGIX				= 0x8447
+#	MAP1_BINORMAL_SGIX				= 0x8448
+#	MAP2_BINORMAL_SGIX				= 0x8449
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_bali_timer_instruments: 0x844A-0x844C
+#	BALI_GEOM_TIMER_INSTRUMENT_SGIX			= 0x844A # 1 I
+#	BALI_RASTER_TIMER_INSTRUMENT_SGIX		= 0x844B # 1 I
+#	BALI_INSTRUMENT_TIME_UNIT_SGIX			= 0x844C # 1 I
+
+###############################################################################
+
+# SGIX_clipmap (additional; see above): 0x844D-0x844F
+
+###############################################################################
+
+# SGI (actually brokered for Id Software): 0x8450-0x845F
+
+VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5)
+	FOG_COORD_SRC					= 0x8450    # alias GL_FOG_COORDINATE_SOURCE
+	FOG_COORD					= 0x8451    # alias GL_FOG_COORDINATE
+	CURRENT_FOG_COORD				= 0x8453    # alias GL_CURRENT_FOG_COORDINATE
+	FOG_COORD_ARRAY_TYPE				= 0x8454    # alias GL_FOG_COORDINATE_ARRAY_TYPE
+	FOG_COORD_ARRAY_STRIDE				= 0x8455    # alias GL_FOG_COORDINATE_ARRAY_STRIDE
+	FOG_COORD_ARRAY_POINTER				= 0x8456    # alias GL_FOG_COORDINATE_ARRAY_POINTER
+	FOG_COORD_ARRAY					= 0x8457    # alias GL_FOG_COORDINATE_ARRAY
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+	FOG_COORDINATE_SOURCE				= 0x8450 # 1 I
+	FOG_COORDINATE					= 0x8451
+	FRAGMENT_DEPTH					= 0x8452
+	CURRENT_FOG_COORDINATE				= 0x8453 # 1 F
+	FOG_COORDINATE_ARRAY_TYPE			= 0x8454 # 1 I
+	FOG_COORDINATE_ARRAY_STRIDE			= 0x8455 # 1 I
+	FOG_COORDINATE_ARRAY_POINTER			= 0x8456
+	FOG_COORDINATE_ARRAY				= 0x8457 # 1 I
+
+EXT_fog_coord enum:
+	FOG_COORDINATE_SOURCE_EXT			= 0x8450 # 1 I
+	FOG_COORDINATE_EXT				= 0x8451
+	FRAGMENT_DEPTH_EXT				= 0x8452
+	CURRENT_FOG_COORDINATE_EXT			= 0x8453 # 1 F
+	FOG_COORDINATE_ARRAY_TYPE_EXT			= 0x8454 # 1 I
+	FOG_COORDINATE_ARRAY_STRIDE_EXT			= 0x8455 # 1 I
+	FOG_COORDINATE_ARRAY_POINTER_EXT		= 0x8456
+	FOG_COORDINATE_ARRAY_EXT			= 0x8457 # 1 I
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+	COLOR_SUM					= 0x8458 # 1 I
+	CURRENT_SECONDARY_COLOR				= 0x8459 # 3 F
+	SECONDARY_COLOR_ARRAY_SIZE			= 0x845A # 1 I
+	SECONDARY_COLOR_ARRAY_TYPE			= 0x845B # 1 I
+	SECONDARY_COLOR_ARRAY_STRIDE			= 0x845C # 1 I
+	SECONDARY_COLOR_ARRAY_POINTER			= 0x845D
+	SECONDARY_COLOR_ARRAY				= 0x845E # 1 I
+
+EXT_secondary_color enum:
+	COLOR_SUM_EXT					= 0x8458 # 1 I
+	CURRENT_SECONDARY_COLOR_EXT			= 0x8459 # 3 F
+	SECONDARY_COLOR_ARRAY_SIZE_EXT			= 0x845A # 1 I
+	SECONDARY_COLOR_ARRAY_TYPE_EXT			= 0x845B # 1 I
+	SECONDARY_COLOR_ARRAY_STRIDE_EXT		= 0x845C # 1 I
+	SECONDARY_COLOR_ARRAY_POINTER_EXT		= 0x845D
+	SECONDARY_COLOR_ARRAY_EXT			= 0x845E # 1 I
+
+ARB_vertex_program enum:
+	COLOR_SUM_ARB					= 0x8458 # 1 I	# ARB_vertex_program
+
+VERSION_2_1 enum:
+	CURRENT_RASTER_SECONDARY_COLOR			= 0x845F
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+SGIX_icc_texture enum:
+#	RGB_ICC_SGIX					= 0x8460
+#	RGBA_ICC_SGIX					= 0x8461
+#	ALPHA_ICC_SGIX					= 0x8462
+#	LUMINANCE_ICC_SGIX				= 0x8463
+#	INTENSITY_ICC_SGIX				= 0x8464
+#	LUMINANCE_ALPHA_ICC_SGIX			= 0x8465
+#	R5_G6_B5_ICC_SGIX				= 0x8466
+#	R5_G6_B5_A8_ICC_SGIX				= 0x8467
+#	ALPHA16_ICC_SGIX				= 0x8468
+#	LUMINANCE16_ICC_SGIX				= 0x8469
+#	INTENSITY16_ICC_SGIX				= 0x846A
+#	LUMINANCE16_ALPHA8_ICC_SGIX			= 0x846B
+
+###############################################################################
+
+# SGI_future_use: 0x846C
+
+###############################################################################
+
+# SMOOTH_* enums are new names for pre-1.2 enums.
+VERSION_1_2 enum:
+	SMOOTH_POINT_SIZE_RANGE				= 0x0B12 # 2 F
+	SMOOTH_POINT_SIZE_GRANULARITY			= 0x0B13 # 1 F
+	SMOOTH_LINE_WIDTH_RANGE				= 0x0B22 # 2 F
+	SMOOTH_LINE_WIDTH_GRANULARITY			= 0x0B23 # 1 F
+	ALIASED_POINT_SIZE_RANGE			= 0x846D # 2 F
+	ALIASED_LINE_WIDTH_RANGE			= 0x846E # 2 F
+
+###############################################################################
+
+# SGI_future_use: 0x846F
+
+###############################################################################
+
+# ATI Technologies (vendor multitexture, spec not yet released): 0x8470-0x848F
+
+###############################################################################
+
+# REND (Rendition): 0x8490-0x849F
+
+REND_screen_coordinates enum:
+	SCREEN_COORDINATES_REND				= 0x8490
+	INVERTED_SCREEN_W_REND				= 0x8491
+
+###############################################################################
+
+# ATI Technologies (vendor multitexture, spec not yet released): 0x84A0-84BF
+
+###############################################################################
+
+# OpenGL ARB: 0x84C0-0x84EF
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+	TEXTURE0					= 0x84C0
+	TEXTURE1					= 0x84C1
+	TEXTURE2					= 0x84C2
+	TEXTURE3					= 0x84C3
+	TEXTURE4					= 0x84C4
+	TEXTURE5					= 0x84C5
+	TEXTURE6					= 0x84C6
+	TEXTURE7					= 0x84C7
+	TEXTURE8					= 0x84C8
+	TEXTURE9					= 0x84C9
+	TEXTURE10					= 0x84CA
+	TEXTURE11					= 0x84CB
+	TEXTURE12					= 0x84CC
+	TEXTURE13					= 0x84CD
+	TEXTURE14					= 0x84CE
+	TEXTURE15					= 0x84CF
+	TEXTURE16					= 0x84D0
+	TEXTURE17					= 0x84D1
+	TEXTURE18					= 0x84D2
+	TEXTURE19					= 0x84D3
+	TEXTURE20					= 0x84D4
+	TEXTURE21					= 0x84D5
+	TEXTURE22					= 0x84D6
+	TEXTURE23					= 0x84D7
+	TEXTURE24					= 0x84D8
+	TEXTURE25					= 0x84D9
+	TEXTURE26					= 0x84DA
+	TEXTURE27					= 0x84DB
+	TEXTURE28					= 0x84DC
+	TEXTURE29					= 0x84DD
+	TEXTURE30					= 0x84DE
+	TEXTURE31					= 0x84DF
+	ACTIVE_TEXTURE					= 0x84E0 # 1 I
+	CLIENT_ACTIVE_TEXTURE				= 0x84E1 # 1 I
+	MAX_TEXTURE_UNITS				= 0x84E2 # 1 I
+
+ARB_multitexture enum:
+	TEXTURE0_ARB					= 0x84C0
+	TEXTURE1_ARB					= 0x84C1
+	TEXTURE2_ARB					= 0x84C2
+	TEXTURE3_ARB					= 0x84C3
+	TEXTURE4_ARB					= 0x84C4
+	TEXTURE5_ARB					= 0x84C5
+	TEXTURE6_ARB					= 0x84C6
+	TEXTURE7_ARB					= 0x84C7
+	TEXTURE8_ARB					= 0x84C8
+	TEXTURE9_ARB					= 0x84C9
+	TEXTURE10_ARB					= 0x84CA
+	TEXTURE11_ARB					= 0x84CB
+	TEXTURE12_ARB					= 0x84CC
+	TEXTURE13_ARB					= 0x84CD
+	TEXTURE14_ARB					= 0x84CE
+	TEXTURE15_ARB					= 0x84CF
+	TEXTURE16_ARB					= 0x84D0
+	TEXTURE17_ARB					= 0x84D1
+	TEXTURE18_ARB					= 0x84D2
+	TEXTURE19_ARB					= 0x84D3
+	TEXTURE20_ARB					= 0x84D4
+	TEXTURE21_ARB					= 0x84D5
+	TEXTURE22_ARB					= 0x84D6
+	TEXTURE23_ARB					= 0x84D7
+	TEXTURE24_ARB					= 0x84D8
+	TEXTURE25_ARB					= 0x84D9
+	TEXTURE26_ARB					= 0x84DA
+	TEXTURE27_ARB					= 0x84DB
+	TEXTURE28_ARB					= 0x84DC
+	TEXTURE29_ARB					= 0x84DD
+	TEXTURE30_ARB					= 0x84DE
+	TEXTURE31_ARB					= 0x84DF
+	ACTIVE_TEXTURE_ARB				= 0x84E0 # 1 I
+	CLIENT_ACTIVE_TEXTURE_ARB			= 0x84E1 # 1 I
+	MAX_TEXTURE_UNITS_ARB				= 0x84E2 # 1 I
+
+# These are really core ES 1.1 enums, but haven't included
+# ES core enums in enum.spec yet
+OES_texture_env_crossbar enum: (OpenGL ES only)
+	use VERSION_1_3 TEXTURE0
+	use VERSION_1_3 TEXTURE1
+	use VERSION_1_3 TEXTURE2
+	use VERSION_1_3 TEXTURE3
+	use VERSION_1_3 TEXTURE4
+	use VERSION_1_3 TEXTURE5
+	use VERSION_1_3 TEXTURE6
+	use VERSION_1_3 TEXTURE7
+	use VERSION_1_3 TEXTURE8
+	use VERSION_1_3 TEXTURE9
+	use VERSION_1_3 TEXTURE10
+	use VERSION_1_3 TEXTURE11
+	use VERSION_1_3 TEXTURE12
+	use VERSION_1_3 TEXTURE13
+	use VERSION_1_3 TEXTURE14
+	use VERSION_1_3 TEXTURE15
+	use VERSION_1_3 TEXTURE16
+	use VERSION_1_3 TEXTURE17
+	use VERSION_1_3 TEXTURE18
+	use VERSION_1_3 TEXTURE19
+	use VERSION_1_3 TEXTURE20
+	use VERSION_1_3 TEXTURE21
+	use VERSION_1_3 TEXTURE22
+	use VERSION_1_3 TEXTURE23
+	use VERSION_1_3 TEXTURE24
+	use VERSION_1_3 TEXTURE25
+	use VERSION_1_3 TEXTURE26
+	use VERSION_1_3 TEXTURE27
+	use VERSION_1_3 TEXTURE28
+	use VERSION_1_3 TEXTURE29
+	use VERSION_1_3 TEXTURE30
+	use VERSION_1_3 TEXTURE31
+
+###############################################################################
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+	TRANSPOSE_MODELVIEW_MATRIX			= 0x84E3 # 16 F
+	TRANSPOSE_PROJECTION_MATRIX			= 0x84E4 # 16 F
+	TRANSPOSE_TEXTURE_MATRIX			= 0x84E5 # 16 F
+	TRANSPOSE_COLOR_MATRIX				= 0x84E6 # 16 F
+
+ARB_transpose_matrix enum:
+	TRANSPOSE_MODELVIEW_MATRIX_ARB			= 0x84E3 # 16 F
+	TRANSPOSE_PROJECTION_MATRIX_ARB			= 0x84E4 # 16 F
+	TRANSPOSE_TEXTURE_MATRIX_ARB			= 0x84E5 # 16 F
+	TRANSPOSE_COLOR_MATRIX_ARB			= 0x84E6 # 16 F
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+	SUBTRACT					= 0x84E7
+
+ARB_texture_env_combine enum:
+	SUBTRACT_ARB					= 0x84E7
+
+VERSION_3_0 enum:
+	use ARB_framebuffer_object	    MAX_RENDERBUFFER_SIZE
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+	MAX_RENDERBUFFER_SIZE				= 0x84E8    # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_object enum: (additional; see below):
+	MAX_RENDERBUFFER_SIZE_EXT			= 0x84E8
+
+# Aliases EXT_framebuffer_object enum above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+	MAX_RENDERBUFFER_SIZE_OES			= 0x84E8
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+	COMPRESSED_ALPHA				= 0x84E9
+	COMPRESSED_LUMINANCE				= 0x84EA
+	COMPRESSED_LUMINANCE_ALPHA			= 0x84EB
+	COMPRESSED_INTENSITY				= 0x84EC
+	COMPRESSED_RGB					= 0x84ED
+	COMPRESSED_RGBA					= 0x84EE
+	TEXTURE_COMPRESSION_HINT			= 0x84EF
+	TEXTURE_COMPRESSED_IMAGE_SIZE			= 0x86A0
+	TEXTURE_COMPRESSED				= 0x86A1
+	NUM_COMPRESSED_TEXTURE_FORMATS			= 0x86A2
+	COMPRESSED_TEXTURE_FORMATS			= 0x86A3
+
+ARB_texture_compression enum:
+	COMPRESSED_ALPHA_ARB				= 0x84E9
+	COMPRESSED_LUMINANCE_ARB			= 0x84EA
+	COMPRESSED_LUMINANCE_ALPHA_ARB			= 0x84EB
+	COMPRESSED_INTENSITY_ARB			= 0x84EC
+	COMPRESSED_RGB_ARB				= 0x84ED
+	COMPRESSED_RGBA_ARB				= 0x84EE
+	TEXTURE_COMPRESSION_HINT_ARB			= 0x84EF
+	TEXTURE_COMPRESSED_IMAGE_SIZE_ARB		= 0x86A0
+	TEXTURE_COMPRESSED_ARB				= 0x86A1
+	NUM_COMPRESSED_TEXTURE_FORMATS_ARB		= 0x86A2
+	COMPRESSED_TEXTURE_FORMATS_ARB			= 0x86A3
+
+###############################################################################
+
+# NVIDIA: 0x84F0-0x855F
+
+# NV_future_use: 0x84F0-0x84F1
+
+NV_fence enum:
+	ALL_COMPLETED_NV				= 0x84F2
+	FENCE_STATUS_NV					= 0x84F3
+	FENCE_CONDITION_NV				= 0x84F4
+
+VERSION_3_1 enum:
+	TEXTURE_RECTANGLE				= 0x84F5
+	TEXTURE_BINDING_RECTANGLE			= 0x84F6
+	PROXY_TEXTURE_RECTANGLE				= 0x84F7
+	MAX_RECTANGLE_TEXTURE_SIZE			= 0x84F8
+
+ARB_texture_rectangle enum:
+	TEXTURE_RECTANGLE_ARB				= 0x84F5
+	TEXTURE_BINDING_RECTANGLE_ARB			= 0x84F6
+	PROXY_TEXTURE_RECTANGLE_ARB			= 0x84F7
+	MAX_RECTANGLE_TEXTURE_SIZE_ARB			= 0x84F8
+
+NV_texture_rectangle enum:
+	TEXTURE_RECTANGLE_NV				= 0x84F5
+	TEXTURE_BINDING_RECTANGLE_NV			= 0x84F6
+	PROXY_TEXTURE_RECTANGLE_NV			= 0x84F7
+	MAX_RECTANGLE_TEXTURE_SIZE_NV			= 0x84F8
+
+VERSION_3_0 enum:
+	use ARB_framebuffer_object	    DEPTH_STENCIL
+	use ARB_framebuffer_object	    UNSIGNED_INT_24_8
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+	DEPTH_STENCIL					= 0x84F9    # VERSION_3_0 / ARB_fbo
+	UNSIGNED_INT_24_8				= 0x84FA    # VERSION_3_0 / ARB_fbo
+
+EXT_packed_depth_stencil enum:
+	DEPTH_STENCIL_EXT				= 0x84F9
+	UNSIGNED_INT_24_8_EXT				= 0x84FA
+
+NV_packed_depth_stencil enum:
+	DEPTH_STENCIL_NV				= 0x84F9
+	UNSIGNED_INT_24_8_NV				= 0x84FA
+
+# Aliases EXT_packed_depth_stencil enums above
+OES_packed_depth_stencil enum: (OpenGL ES only)
+	DEPTH_STENCIL_OES				= 0x84F9
+	UNSIGNED_INT_24_8_OES				= 0x84FA
+
+# NV_future_use: 0x84FB-0x84FC
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+	MAX_TEXTURE_LOD_BIAS				= 0x84FD
+
+EXT_texture_lod_bias enum:
+	MAX_TEXTURE_LOD_BIAS_EXT			= 0x84FD
+
+EXT_texture_filter_anisotropic enum:
+	TEXTURE_MAX_ANISOTROPY_EXT			= 0x84FE
+	MAX_TEXTURE_MAX_ANISOTROPY_EXT			= 0x84FF
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+	TEXTURE_FILTER_CONTROL				= 0x8500
+	TEXTURE_LOD_BIAS				= 0x8501
+
+EXT_texture_lod_bias enum:
+	TEXTURE_FILTER_CONTROL_EXT			= 0x8500
+	TEXTURE_LOD_BIAS_EXT				= 0x8501
+
+EXT_vertex_weighting enum:
+	MODELVIEW1_STACK_DEPTH_EXT			= 0x8502
+
+# NV_texture_env_combine4 (additional; see below): 0x8503
+
+NV_light_max_exponent enum:
+	MAX_SHININESS_NV				= 0x8504
+	MAX_SPOT_EXPONENT_NV				= 0x8505
+
+EXT_vertex_weighting enum:
+	MODELVIEW_MATRIX1_EXT				= 0x8506
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+	INCR_WRAP					= 0x8507
+	DECR_WRAP					= 0x8508
+
+EXT_stencil_wrap enum:
+	INCR_WRAP_EXT					= 0x8507
+	DECR_WRAP_EXT					= 0x8508
+
+# Aliases EXT_stencil_wrap enums above
+OES_stencil_wrap enum: (OpenGL ES only)
+	INCR_WRAP_OES					= 0x8507
+	DECR_WRAP_OES					= 0x8508
+
+EXT_vertex_weighting enum:
+	VERTEX_WEIGHTING_EXT				= 0x8509
+	MODELVIEW1_EXT					= 0x850A
+	CURRENT_VERTEX_WEIGHT_EXT			= 0x850B
+	VERTEX_WEIGHT_ARRAY_EXT				= 0x850C
+	VERTEX_WEIGHT_ARRAY_SIZE_EXT			= 0x850D
+	VERTEX_WEIGHT_ARRAY_TYPE_EXT			= 0x850E
+	VERTEX_WEIGHT_ARRAY_STRIDE_EXT			= 0x850F
+	VERTEX_WEIGHT_ARRAY_POINTER_EXT			= 0x8510
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+	NORMAL_MAP					= 0x8511
+	REFLECTION_MAP					= 0x8512
+	TEXTURE_CUBE_MAP				= 0x8513
+	TEXTURE_BINDING_CUBE_MAP			= 0x8514
+	TEXTURE_CUBE_MAP_POSITIVE_X			= 0x8515
+	TEXTURE_CUBE_MAP_NEGATIVE_X			= 0x8516
+	TEXTURE_CUBE_MAP_POSITIVE_Y			= 0x8517
+	TEXTURE_CUBE_MAP_NEGATIVE_Y			= 0x8518
+	TEXTURE_CUBE_MAP_POSITIVE_Z			= 0x8519
+	TEXTURE_CUBE_MAP_NEGATIVE_Z			= 0x851A
+	PROXY_TEXTURE_CUBE_MAP				= 0x851B
+	MAX_CUBE_MAP_TEXTURE_SIZE			= 0x851C
+
+EXT_texture_cube_map enum:
+	NORMAL_MAP_EXT					= 0x8511
+	REFLECTION_MAP_EXT				= 0x8512
+	TEXTURE_CUBE_MAP_EXT				= 0x8513
+	TEXTURE_BINDING_CUBE_MAP_EXT			= 0x8514
+	TEXTURE_CUBE_MAP_POSITIVE_X_EXT			= 0x8515
+	TEXTURE_CUBE_MAP_NEGATIVE_X_EXT			= 0x8516
+	TEXTURE_CUBE_MAP_POSITIVE_Y_EXT			= 0x8517
+	TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT			= 0x8518
+	TEXTURE_CUBE_MAP_POSITIVE_Z_EXT			= 0x8519
+	TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT			= 0x851A
+	PROXY_TEXTURE_CUBE_MAP_EXT			= 0x851B
+	MAX_CUBE_MAP_TEXTURE_SIZE_EXT			= 0x851C
+
+NV_texgen_reflection enum:
+	NORMAL_MAP					= 0x8511
+	REFLECTION_MAP					= 0x8512
+
+ARB_texture_cube_map enum:
+	NORMAL_MAP_ARB					= 0x8511
+	REFLECTION_MAP_ARB				= 0x8512
+	TEXTURE_CUBE_MAP_ARB				= 0x8513
+	TEXTURE_BINDING_CUBE_MAP_ARB			= 0x8514
+	TEXTURE_CUBE_MAP_POSITIVE_X_ARB			= 0x8515
+	TEXTURE_CUBE_MAP_NEGATIVE_X_ARB			= 0x8516
+	TEXTURE_CUBE_MAP_POSITIVE_Y_ARB			= 0x8517
+	TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB			= 0x8518
+	TEXTURE_CUBE_MAP_POSITIVE_Z_ARB			= 0x8519
+	TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB			= 0x851A
+	PROXY_TEXTURE_CUBE_MAP_ARB			= 0x851B
+	MAX_CUBE_MAP_TEXTURE_SIZE_ARB			= 0x851C
+
+# Aliases ARB_texture_cube_map enums above
+OES_texture_cube_map enum: (OpenGL ES only; additional; see below)
+	NORMAL_MAP_OES					= 0x8511
+	REFLECTION_MAP_OES				= 0x8512
+	TEXTURE_CUBE_MAP_OES				= 0x8513
+	TEXTURE_BINDING_CUBE_MAP_OES			= 0x8514
+	TEXTURE_CUBE_MAP_POSITIVE_X_OES			= 0x8515
+	TEXTURE_CUBE_MAP_NEGATIVE_X_OES			= 0x8516
+	TEXTURE_CUBE_MAP_POSITIVE_Y_OES			= 0x8517
+	TEXTURE_CUBE_MAP_NEGATIVE_Y_OES			= 0x8518
+	TEXTURE_CUBE_MAP_POSITIVE_Z_OES			= 0x8519
+	TEXTURE_CUBE_MAP_NEGATIVE_Z_OES			= 0x851A
+	MAX_CUBE_MAP_TEXTURE_SIZE_OES			= 0x851C
+
+NV_vertex_array_range enum:
+	VERTEX_ARRAY_RANGE_NV				= 0x851D
+	VERTEX_ARRAY_RANGE_LENGTH_NV			= 0x851E
+	VERTEX_ARRAY_RANGE_VALID_NV			= 0x851F
+	MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV		= 0x8520
+	VERTEX_ARRAY_RANGE_POINTER_NV			= 0x8521
+
+# @@@ How does this interact with NV_vertex_array_range?
+APPLE_vertex_array_range enum:
+	VERTEX_ARRAY_RANGE_APPLE			= 0x851D
+	VERTEX_ARRAY_RANGE_LENGTH_APPLE			= 0x851E
+	VERTEX_ARRAY_STORAGE_HINT_APPLE			= 0x851F
+	VERTEX_ARRAY_RANGE_POINTER_APPLE		= 0x8521
+	STORAGE_CACHED_APPLE				= 0x85BE
+	STORAGE_SHARED_APPLE				= 0x85BF
+
+NV_register_combiners enum:
+	REGISTER_COMBINERS_NV				= 0x8522
+	VARIABLE_A_NV					= 0x8523
+	VARIABLE_B_NV					= 0x8524
+	VARIABLE_C_NV					= 0x8525
+	VARIABLE_D_NV					= 0x8526
+	VARIABLE_E_NV					= 0x8527
+	VARIABLE_F_NV					= 0x8528
+	VARIABLE_G_NV					= 0x8529
+	CONSTANT_COLOR0_NV				= 0x852A
+	CONSTANT_COLOR1_NV				= 0x852B
+	PRIMARY_COLOR_NV				= 0x852C
+	SECONDARY_COLOR_NV				= 0x852D
+	SPARE0_NV					= 0x852E
+	SPARE1_NV					= 0x852F
+	DISCARD_NV					= 0x8530
+	E_TIMES_F_NV					= 0x8531
+	SPARE0_PLUS_SECONDARY_COLOR_NV			= 0x8532
+
+# NV_vertex_array_range2:
+	VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV		= 0x8533
+
+# NV_multisample_filter_hint:
+	MULTISAMPLE_FILTER_HINT_NV			= 0x8534
+
+NV_register_combiners2 enum:
+	PER_STAGE_CONSTANTS_NV				= 0x8535
+
+NV_register_combiners enum: (additional; see above):
+	UNSIGNED_IDENTITY_NV				= 0x8536
+	UNSIGNED_INVERT_NV				= 0x8537
+	EXPAND_NORMAL_NV				= 0x8538
+	EXPAND_NEGATE_NV				= 0x8539
+	HALF_BIAS_NORMAL_NV				= 0x853A
+	HALF_BIAS_NEGATE_NV				= 0x853B
+	SIGNED_IDENTITY_NV				= 0x853C
+	UNSIGNED_NEGATE_NV				= 0x853D
+	SCALE_BY_TWO_NV					= 0x853E
+	SCALE_BY_FOUR_NV				= 0x853F
+	SCALE_BY_ONE_HALF_NV				= 0x8540
+	BIAS_BY_NEGATIVE_ONE_HALF_NV			= 0x8541
+	COMBINER_INPUT_NV				= 0x8542
+	COMBINER_MAPPING_NV				= 0x8543
+	COMBINER_COMPONENT_USAGE_NV			= 0x8544
+	COMBINER_AB_DOT_PRODUCT_NV			= 0x8545
+	COMBINER_CD_DOT_PRODUCT_NV			= 0x8546
+	COMBINER_MUX_SUM_NV				= 0x8547
+	COMBINER_SCALE_NV				= 0x8548
+	COMBINER_BIAS_NV				= 0x8549
+	COMBINER_AB_OUTPUT_NV				= 0x854A
+	COMBINER_CD_OUTPUT_NV				= 0x854B
+	COMBINER_SUM_OUTPUT_NV				= 0x854C
+	MAX_GENERAL_COMBINERS_NV			= 0x854D
+	NUM_GENERAL_COMBINERS_NV			= 0x854E
+	COLOR_SUM_CLAMP_NV				= 0x854F
+	COMBINER0_NV					= 0x8550
+	COMBINER1_NV					= 0x8551
+	COMBINER2_NV					= 0x8552
+	COMBINER3_NV					= 0x8553
+	COMBINER4_NV					= 0x8554
+	COMBINER5_NV					= 0x8555
+	COMBINER6_NV					= 0x8556
+	COMBINER7_NV					= 0x8557
+
+
+NV_primitive_restart enum:
+	PRIMITIVE_RESTART_NV				= 0x8558
+	PRIMITIVE_RESTART_INDEX_NV			= 0x8559
+
+NV_fog_distance enum:
+	FOG_GEN_MODE_NV					= 0x855A
+	EYE_RADIAL_NV					= 0x855B
+	EYE_PLANE_ABSOLUTE_NV				= 0x855C
+
+NV_texgen_emboss enum:
+	EMBOSS_LIGHT_NV					= 0x855D
+	EMBOSS_CONSTANT_NV				= 0x855E
+	EMBOSS_MAP_NV					= 0x855F
+
+###############################################################################
+
+# Intergraph/Intense3D/3Dlabs: 0x8560-0x856F
+
+INGR_color_clamp enum:
+	RED_MIN_CLAMP_INGR				= 0x8560
+	GREEN_MIN_CLAMP_INGR				= 0x8561
+	BLUE_MIN_CLAMP_INGR				= 0x8562
+	ALPHA_MIN_CLAMP_INGR				= 0x8563
+	RED_MAX_CLAMP_INGR				= 0x8564
+	GREEN_MAX_CLAMP_INGR				= 0x8565
+	BLUE_MAX_CLAMP_INGR				= 0x8566
+	ALPHA_MAX_CLAMP_INGR				= 0x8567
+
+INGR_interlace_read enum:
+	INTERLACE_READ_INGR				= 0x8568
+
+# 3Dlabs_future_use: 0x8569-0x856F
+
+###############################################################################
+
+# ATI/NVIDIA: 0x8570-0x859F
+
+VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5)
+	SRC0_RGB					= 0x8580    # alias GL_SOURCE0_RGB
+	SRC1_RGB					= 0x8581    # alias GL_SOURCE1_RGB
+	SRC2_RGB					= 0x8582    # alias GL_SOURCE2_RGB
+	SRC0_ALPHA					= 0x8588    # alias GL_SOURCE0_ALPHA
+	SRC1_ALPHA					= 0x8589    # alias GL_SOURCE1_ALPHA
+	SRC2_ALPHA					= 0x858A    # alias GL_SOURCE2_ALPHA
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+	COMBINE						= 0x8570
+	COMBINE_RGB					= 0x8571
+	COMBINE_ALPHA					= 0x8572
+	RGB_SCALE					= 0x8573
+	ADD_SIGNED					= 0x8574
+	INTERPOLATE					= 0x8575
+	CONSTANT					= 0x8576
+	PRIMARY_COLOR					= 0x8577
+	PREVIOUS					= 0x8578
+	SOURCE0_RGB					= 0x8580
+	SOURCE1_RGB					= 0x8581
+	SOURCE2_RGB					= 0x8582
+	SOURCE0_ALPHA					= 0x8588
+	SOURCE1_ALPHA					= 0x8589
+	SOURCE2_ALPHA					= 0x858A
+	OPERAND0_RGB					= 0x8590
+	OPERAND1_RGB					= 0x8591
+	OPERAND2_RGB					= 0x8592
+	OPERAND0_ALPHA					= 0x8598
+	OPERAND1_ALPHA					= 0x8599
+	OPERAND2_ALPHA					= 0x859A
+
+EXT_texture_env_combine enum:
+	COMBINE_EXT					= 0x8570
+	COMBINE_RGB_EXT					= 0x8571
+	COMBINE_ALPHA_EXT				= 0x8572
+	RGB_SCALE_EXT					= 0x8573
+	ADD_SIGNED_EXT					= 0x8574
+	INTERPOLATE_EXT					= 0x8575
+	CONSTANT_EXT					= 0x8576
+	PRIMARY_COLOR_EXT				= 0x8577
+	PREVIOUS_EXT					= 0x8578
+	SOURCE0_RGB_EXT					= 0x8580
+	SOURCE1_RGB_EXT					= 0x8581
+	SOURCE2_RGB_EXT					= 0x8582
+	SOURCE0_ALPHA_EXT				= 0x8588
+	SOURCE1_ALPHA_EXT				= 0x8589
+	SOURCE2_ALPHA_EXT				= 0x858A
+	OPERAND0_RGB_EXT				= 0x8590
+	OPERAND1_RGB_EXT				= 0x8591
+	OPERAND2_RGB_EXT				= 0x8592
+	OPERAND0_ALPHA_EXT				= 0x8598
+	OPERAND1_ALPHA_EXT				= 0x8599
+	OPERAND2_ALPHA_EXT				= 0x859A
+
+NV_texture_env_combine4 enum:
+	COMBINE4_NV					= 0x8503
+	SOURCE3_RGB_NV					= 0x8583
+	SOURCE3_ALPHA_NV				= 0x858B
+	OPERAND3_RGB_NV					= 0x8593
+	OPERAND3_ALPHA_NV				= 0x859B
+
+# "Future use" => "additional combiner input/output enums" only
+# ATI/NVIDIA_future_use: 0x8584-0x8587
+# ATI/NVIDIA_future_use: 0x858C-0x858F
+# ATI/NVIDIA_future_use: 0x8594-0x8597
+# ATI/NVIDIA_future_use: 0x859C-0x859F
+
+###############################################################################
+
+SGIX_subsample enum:
+	PACK_SUBSAMPLE_RATE_SGIX			= 0x85A0
+	UNPACK_SUBSAMPLE_RATE_SGIX			= 0x85A1
+	PIXEL_SUBSAMPLE_4444_SGIX			= 0x85A2
+	PIXEL_SUBSAMPLE_2424_SGIX			= 0x85A3
+	PIXEL_SUBSAMPLE_4242_SGIX			= 0x85A4
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIS_color_range: 0x85A5-0x85AD
+#	EXTENDED_RANGE_SGIS				= 0x85A5
+#	MIN_RED_SGIS					= 0x85A6
+#	MAX_RED_SGIS					= 0x85A7
+#	MIN_GREEN_SGIS					= 0x85A8
+#	MAX_GREEN_SGIS					= 0x85A9
+#	MIN_BLUE_SGIS					= 0x85AA
+#	MAX_BLUE_SGIS					= 0x85AB
+#	MIN_ALPHA_SGIS					= 0x85AC
+#	MAX_ALPHA_SGIS					= 0x85AD
+
+###############################################################################
+
+EXT_texture_perturb_normal enum:
+	PERTURB_EXT					= 0x85AE
+	TEXTURE_NORMAL_EXT				= 0x85AF
+
+###############################################################################
+
+# Apple: 0x85B0-0x85BF
+
+APPLE_specular_vector enum:
+	LIGHT_MODEL_SPECULAR_VECTOR_APPLE		= 0x85B0
+
+APPLE_transform_hint enum:
+	TRANSFORM_HINT_APPLE				= 0x85B1
+
+APPLE_client_storage enum:
+	UNPACK_CLIENT_STORAGE_APPLE			= 0x85B2
+
+# May also be part of APPLE_fence
+APPLE_object_purgeable enum: (additional; see below)
+	BUFFER_OBJECT_APPLE				= 0x85B3
+
+# APPLE_future_use: 0x85B4
+
+## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
+#	STORAGE_CLIENT_APPLE				= 0x85B4
+
+VERSION_3_0 enum:
+	use ARB_vertex_array_object	    VERTEX_ARRAY_BINDING
+
+ARB_vertex_array_object enum: (note: no ARB suffixes)
+	VERTEX_ARRAY_BINDING				= 0x85B5    # VERSION_3_0 / ARB_vao
+
+APPLE_vertex_array_object enum:
+	VERTEX_ARRAY_BINDING_APPLE			= 0x85B5
+
+# APPLE_future_use: 0x85B6
+## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
+#	TEXTURE_MINIMIZE_STORAGE_APPLE			= 0x85B6
+
+APPLE_texture_range enum:  (additional; see below)
+	TEXTURE_RANGE_LENGTH_APPLE			= 0x85B7
+	TEXTURE_RANGE_POINTER_APPLE			= 0x85B8
+
+APPLE_ycbcr_422 enum:
+	YCBCR_422_APPLE					= 0x85B9
+	UNSIGNED_SHORT_8_8_APPLE			= 0x85BA
+	UNSIGNED_SHORT_8_8_REV_APPLE			= 0x85BB
+
+MESA_ycbcr_texture enum: (additional; see below)
+	UNSIGNED_SHORT_8_8_MESA				= 0x85BA
+	UNSIGNED_SHORT_8_8_REV_MESA			= 0x85BB
+
+APPLE_texture_range enum:
+	TEXTURE_STORAGE_HINT_APPLE			= 0x85BC
+	STORAGE_PRIVATE_APPLE				= 0x85BD
+
+APPLE_vertex_array_range enum: (additional; see above):
+	STORAGE_CACHED_APPLE				= 0x85BE
+	STORAGE_SHARED_APPLE				= 0x85BF
+
+APPLE_texture_range enum:
+	use APPLE_vertex_array_range	    STORAGE_CACHED_APPLE
+	use APPLE_vertex_array_range	    STORAGE_SHARED_APPLE
+
+###############################################################################
+
+# Sun: 0x85C0-0x85CF
+
+SUNX_general_triangle_list enum: (additional; see above)
+	 REPLACEMENT_CODE_ARRAY_SUN			= 0x85C0
+	 REPLACEMENT_CODE_ARRAY_TYPE_SUN		= 0x85C1
+	 REPLACEMENT_CODE_ARRAY_STRIDE_SUN		= 0x85C2
+	 REPLACEMENT_CODE_ARRAY_POINTER_SUN		= 0x85C3
+	 R1UI_V3F_SUN					= 0x85C4
+	 R1UI_C4UB_V3F_SUN				= 0x85C5
+	 R1UI_C3F_V3F_SUN				= 0x85C6
+	 R1UI_N3F_V3F_SUN				= 0x85C7
+	 R1UI_C4F_N3F_V3F_SUN				= 0x85C8
+	 R1UI_T2F_V3F_SUN				= 0x85C9
+	 R1UI_T2F_N3F_V3F_SUN				= 0x85CA
+	 R1UI_T2F_C4F_N3F_V3F_SUN			= 0x85CB
+
+SUN_slice_accum enum:
+	SLICE_ACCUM_SUN					= 0x85CC
+
+# SUN_future_use: 0x85CD-0x85CF
+
+###############################################################################
+
+# Unknown extension name, not in enumext.spec
+# 3Dlabs/Autodesk: 0x85D0-0x85DF
+#	FACET_NORMAL_AUTODESK				= 0x85D0
+#	FACET_NORMAL_ARRAY_AUTODESK			= 0x85D1
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_texture_range: 0x85E0-0x85FB
+#	RGB_SIGNED_SGIX					= 0x85E0
+#	RGBA_SIGNED_SGIX				= 0x85E1
+#	ALPHA_SIGNED_SGIX				= 0x85E2
+#	LUMINANCE_SIGNED_SGIX				= 0x85E3
+#	INTENSITY_SIGNED_SGIX				= 0x85E4
+#	LUMINANCE_ALPHA_SIGNED_SGIX			= 0x85E5
+#	RGB16_SIGNED_SGIX				= 0x85E6
+#	RGBA16_SIGNED_SGIX				= 0x85E7
+#	ALPHA16_SIGNED_SGIX				= 0x85E8
+#	LUMINANCE16_SIGNED_SGIX				= 0x85E9
+#	INTENSITY16_SIGNED_SGIX				= 0x85EA
+#	LUMINANCE16_ALPHA16_SIGNED_SGIX			= 0x85EB
+#	RGB_EXTENDED_RANGE_SGIX				= 0x85EC
+#	RGBA_EXTENDED_RANGE_SGIX			= 0x85ED
+#	ALPHA_EXTENDED_RANGE_SGIX			= 0x85EE
+#	LUMINANCE_EXTENDED_RANGE_SGIX			= 0x85EF
+#	INTENSITY_EXTENDED_RANGE_SGIX			= 0x85F0
+#	LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX		= 0x85F1
+#	RGB16_EXTENDED_RANGE_SGIX			= 0x85F2
+#	RGBA16_EXTENDED_RANGE_SGIX			= 0x85F3
+#	ALPHA16_EXTENDED_RANGE_SGIX			= 0x85F4
+#	LUMINANCE16_EXTENDED_RANGE_SGIX			= 0x85F5
+#	INTENSITY16_EXTENDED_RANGE_SGIX			= 0x85F6
+#	LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX		= 0x85F7
+#	MIN_LUMINANCE_SGIS				= 0x85F8
+#	MAX_LUMINANCE_SGIS				= 0x85F9
+#	MIN_INTENSITY_SGIS				= 0x85FA
+#	MAX_INTENSITY_SGIS				= 0x85FB
+
+###############################################################################
+
+# SGI_future_use: 0x85FC-0x85FF
+
+###############################################################################
+
+# Sun: 0x8600-0x861F
+
+# SUN_future_use: 0x8600-0x8613
+
+SUN_mesh_array enum: 0x8614-0x8615
+	QUAD_MESH_SUN					= 0x8614
+	TRIANGLE_MESH_SUN				= 0x8615
+
+# SUN_future_use: 0x8614-0x861F
+
+###############################################################################
+
+# NVIDIA: 0x8620-0x867F
+
+NV_vertex_program enum:
+	VERTEX_PROGRAM_NV				= 0x8620
+	VERTEX_STATE_PROGRAM_NV				= 0x8621
+	ATTRIB_ARRAY_SIZE_NV				= 0x8623
+	ATTRIB_ARRAY_STRIDE_NV				= 0x8624
+	ATTRIB_ARRAY_TYPE_NV				= 0x8625
+	CURRENT_ATTRIB_NV				= 0x8626
+	PROGRAM_LENGTH_NV				= 0x8627
+	PROGRAM_STRING_NV				= 0x8628
+	MODELVIEW_PROJECTION_NV				= 0x8629
+	IDENTITY_NV					= 0x862A
+	INVERSE_NV					= 0x862B
+	TRANSPOSE_NV					= 0x862C
+	INVERSE_TRANSPOSE_NV				= 0x862D
+	MAX_TRACK_MATRIX_STACK_DEPTH_NV			= 0x862E
+	MAX_TRACK_MATRICES_NV				= 0x862F
+	MATRIX0_NV					= 0x8630
+	MATRIX1_NV					= 0x8631
+	MATRIX2_NV					= 0x8632
+	MATRIX3_NV					= 0x8633
+	MATRIX4_NV					= 0x8634
+	MATRIX5_NV					= 0x8635
+	MATRIX6_NV					= 0x8636
+	MATRIX7_NV					= 0x8637
+##################
+#
+#     Reserved:
+#
+#     MATRIX8_NV				      = 0x8638
+#     MATRIX9_NV				      = 0x8639
+#     MATRIX10_NV				      = 0x863A
+#     MATRIX11_NV				      = 0x863B
+#     MATRIX12_NV				      = 0x863C
+#     MATRIX13_NV				      = 0x863D
+#     MATRIX14_NV				      = 0x863E
+#     MATRIX15_NV				      = 0x863F
+#
+###################
+	CURRENT_MATRIX_STACK_DEPTH_NV			= 0x8640
+	CURRENT_MATRIX_NV				= 0x8641
+	VERTEX_PROGRAM_POINT_SIZE_NV			= 0x8642
+	VERTEX_PROGRAM_TWO_SIDE_NV			= 0x8643
+	PROGRAM_PARAMETER_NV				= 0x8644
+	ATTRIB_ARRAY_POINTER_NV				= 0x8645
+	PROGRAM_TARGET_NV				= 0x8646
+	PROGRAM_RESIDENT_NV				= 0x8647
+	TRACK_MATRIX_NV					= 0x8648
+	TRACK_MATRIX_TRANSFORM_NV			= 0x8649
+	VERTEX_PROGRAM_BINDING_NV			= 0x864A
+	PROGRAM_ERROR_POSITION_NV			= 0x864B
+	VERTEX_ATTRIB_ARRAY0_NV				= 0x8650
+	VERTEX_ATTRIB_ARRAY1_NV				= 0x8651
+	VERTEX_ATTRIB_ARRAY2_NV				= 0x8652
+	VERTEX_ATTRIB_ARRAY3_NV				= 0x8653
+	VERTEX_ATTRIB_ARRAY4_NV				= 0x8654
+	VERTEX_ATTRIB_ARRAY5_NV				= 0x8655
+	VERTEX_ATTRIB_ARRAY6_NV				= 0x8656
+	VERTEX_ATTRIB_ARRAY7_NV				= 0x8657
+	VERTEX_ATTRIB_ARRAY8_NV				= 0x8658
+	VERTEX_ATTRIB_ARRAY9_NV				= 0x8659
+	VERTEX_ATTRIB_ARRAY10_NV			= 0x865A
+	VERTEX_ATTRIB_ARRAY11_NV			= 0x865B
+	VERTEX_ATTRIB_ARRAY12_NV			= 0x865C
+	VERTEX_ATTRIB_ARRAY13_NV			= 0x865D
+	VERTEX_ATTRIB_ARRAY14_NV			= 0x865E
+	VERTEX_ATTRIB_ARRAY15_NV			= 0x865F
+	MAP1_VERTEX_ATTRIB0_4_NV			= 0x8660
+	MAP1_VERTEX_ATTRIB1_4_NV			= 0x8661
+	MAP1_VERTEX_ATTRIB2_4_NV			= 0x8662
+	MAP1_VERTEX_ATTRIB3_4_NV			= 0x8663
+	MAP1_VERTEX_ATTRIB4_4_NV			= 0x8664
+	MAP1_VERTEX_ATTRIB5_4_NV			= 0x8665
+	MAP1_VERTEX_ATTRIB6_4_NV			= 0x8666
+	MAP1_VERTEX_ATTRIB7_4_NV			= 0x8667
+	MAP1_VERTEX_ATTRIB8_4_NV			= 0x8668
+	MAP1_VERTEX_ATTRIB9_4_NV			= 0x8669
+	MAP1_VERTEX_ATTRIB10_4_NV			= 0x866A
+	MAP1_VERTEX_ATTRIB11_4_NV			= 0x866B
+	MAP1_VERTEX_ATTRIB12_4_NV			= 0x866C
+	MAP1_VERTEX_ATTRIB13_4_NV			= 0x866D
+	MAP1_VERTEX_ATTRIB14_4_NV			= 0x866E
+	MAP1_VERTEX_ATTRIB15_4_NV			= 0x866F
+	MAP2_VERTEX_ATTRIB0_4_NV			= 0x8670
+	MAP2_VERTEX_ATTRIB1_4_NV			= 0x8671
+	MAP2_VERTEX_ATTRIB2_4_NV			= 0x8672
+	MAP2_VERTEX_ATTRIB3_4_NV			= 0x8673
+	MAP2_VERTEX_ATTRIB4_4_NV			= 0x8674
+	MAP2_VERTEX_ATTRIB5_4_NV			= 0x8675
+	MAP2_VERTEX_ATTRIB6_4_NV			= 0x8676
+	MAP2_VERTEX_ATTRIB7_4_NV			= 0x8677
+	MAP2_VERTEX_ATTRIB8_4_NV			= 0x8678
+	MAP2_VERTEX_ATTRIB9_4_NV			= 0x8679
+	MAP2_VERTEX_ATTRIB10_4_NV			= 0x867A
+	MAP2_VERTEX_ATTRIB11_4_NV			= 0x867B
+	MAP2_VERTEX_ATTRIB12_4_NV			= 0x867C
+	MAP2_VERTEX_ATTRIB13_4_NV			= 0x867D
+	MAP2_VERTEX_ATTRIB14_4_NV			= 0x867E
+	MAP2_VERTEX_ATTRIB15_4_NV			= 0x867F
+
+# NV_texture_shader (additional; see below): 0x864C-0x864E
+
+VERSION_3_2 enum:
+	PROGRAM_POINT_SIZE				= 0x8642
+
+ARB_geometry_shader4 enum: (additional; see below)
+	PROGRAM_POINT_SIZE_ARB				= 0x8642
+
+NV_geometry_program4 enum: (additional; see below)
+	PROGRAM_POINT_SIZE_EXT				= 0x8642
+
+VERSION_3_2 enum:
+	use ARB_depth_clamp		    DEPTH_CLAMP
+
+ARB_depth_clamp enum:
+	DEPTH_CLAMP					= 0x864F
+
+NV_depth_clamp enum:
+	DEPTH_CLAMP_NV					= 0x864F
+
+VERSION_2_0 enum: (Promoted from ARB_vertex_shader; only some values)
+	VERTEX_ATTRIB_ARRAY_ENABLED			= 0x8622    # VERSION_2_0
+	VERTEX_ATTRIB_ARRAY_SIZE			= 0x8623    # VERSION_2_0
+	VERTEX_ATTRIB_ARRAY_STRIDE			= 0x8624    # VERSION_2_0
+	VERTEX_ATTRIB_ARRAY_TYPE			= 0x8625    # VERSION_2_0
+	CURRENT_VERTEX_ATTRIB				= 0x8626    # VERSION_2_0
+	VERTEX_PROGRAM_POINT_SIZE			= 0x8642    # VERSION_2_0
+	VERTEX_PROGRAM_TWO_SIDE				= 0x8643    # VERSION_2_0
+	VERTEX_ATTRIB_ARRAY_POINTER			= 0x8645    # VERSION_2_0
+
+ARB_vertex_program enum: (additional; see above; reuses NV_vertex_program values)
+ARB_fragment_program enum: (additional; only some values; see below)
+# (Unfortunately, PROGRAM_BINDING_ARB does accidentally reuse 0x8677)
+	VERTEX_PROGRAM_ARB				= 0x8620
+	VERTEX_ATTRIB_ARRAY_ENABLED_ARB			= 0x8622
+	VERTEX_ATTRIB_ARRAY_SIZE_ARB			= 0x8623
+	VERTEX_ATTRIB_ARRAY_STRIDE_ARB			= 0x8624
+	VERTEX_ATTRIB_ARRAY_TYPE_ARB			= 0x8625
+	CURRENT_VERTEX_ATTRIB_ARB			= 0x8626
+	PROGRAM_LENGTH_ARB				= 0x8627    # ARB_fragment_program
+	PROGRAM_STRING_ARB				= 0x8628    # ARB_fragment_program
+	MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB		= 0x862E    # ARB_fragment_program
+	MAX_PROGRAM_MATRICES_ARB			= 0x862F    # ARB_fragment_program
+	CURRENT_MATRIX_STACK_DEPTH_ARB			= 0x8640    # ARB_fragment_program
+	CURRENT_MATRIX_ARB				= 0x8641    # ARB_fragment_program
+	VERTEX_PROGRAM_POINT_SIZE_ARB			= 0x8642
+	VERTEX_PROGRAM_TWO_SIDE_ARB			= 0x8643
+	VERTEX_ATTRIB_ARRAY_POINTER_ARB			= 0x8645
+	PROGRAM_ERROR_POSITION_ARB			= 0x864B    # ARB_fragment_program
+	PROGRAM_BINDING_ARB				= 0x8677    # ARB_fragment_program
+
+###############################################################################
+
+# Pixelfusion: 0x8680-0x869F
+
+###############################################################################
+
+# OpenGL ARB: 0x86A0-0x86AF
+
+# ARB_texture_compression/1.3 (additional; see above): 0x86A0-0x86A3
+
+ARB_vertex_blend enum:
+	MAX_VERTEX_UNITS_ARB				= 0x86A4
+	ACTIVE_VERTEX_UNITS_ARB				= 0x86A5
+	WEIGHT_SUM_UNITY_ARB				= 0x86A6
+	VERTEX_BLEND_ARB				= 0x86A7
+	CURRENT_WEIGHT_ARB				= 0x86A8
+	WEIGHT_ARRAY_TYPE_ARB				= 0x86A9
+	WEIGHT_ARRAY_STRIDE_ARB				= 0x86AA
+	WEIGHT_ARRAY_SIZE_ARB				= 0x86AB
+	WEIGHT_ARRAY_POINTER_ARB			= 0x86AC
+	WEIGHT_ARRAY_ARB				= 0x86AD
+# Note: MODELVIEW0/1 are defined in other extensions, but not as ARB)
+	MODELVIEW0_ARB					= 0x1700
+	MODELVIEW1_ARB					= 0x850A
+	MODELVIEW2_ARB					= 0x8722
+	MODELVIEW3_ARB					= 0x8723
+	MODELVIEW4_ARB					= 0x8724
+	MODELVIEW5_ARB					= 0x8725
+	MODELVIEW6_ARB					= 0x8726
+	MODELVIEW7_ARB					= 0x8727
+	MODELVIEW8_ARB					= 0x8728
+	MODELVIEW9_ARB					= 0x8729
+	MODELVIEW10_ARB					= 0x872A
+	MODELVIEW11_ARB					= 0x872B
+	MODELVIEW12_ARB					= 0x872C
+	MODELVIEW13_ARB					= 0x872D
+	MODELVIEW14_ARB					= 0x872E
+	MODELVIEW15_ARB					= 0x872F
+	MODELVIEW16_ARB					= 0x8730
+	MODELVIEW17_ARB					= 0x8731
+	MODELVIEW18_ARB					= 0x8732
+	MODELVIEW19_ARB					= 0x8733
+	MODELVIEW20_ARB					= 0x8734
+	MODELVIEW21_ARB					= 0x8735
+	MODELVIEW22_ARB					= 0x8736
+	MODELVIEW23_ARB					= 0x8737
+	MODELVIEW24_ARB					= 0x8738
+	MODELVIEW25_ARB					= 0x8739
+	MODELVIEW26_ARB					= 0x873A
+	MODELVIEW27_ARB					= 0x873B
+	MODELVIEW28_ARB					= 0x873C
+	MODELVIEW29_ARB					= 0x873D
+	MODELVIEW30_ARB					= 0x873E
+	MODELVIEW31_ARB					= 0x873F
+
+# Aliases ARB_vertex_blend enums above
+OES_matrix_palette enum: (OpenGL ES only; additional; see below)
+	MAX_VERTEX_UNITS_OES				= 0x86A4
+	WEIGHT_ARRAY_OES				= 0x86AD
+	WEIGHT_ARRAY_TYPE_OES				= 0x86A9
+	WEIGHT_ARRAY_STRIDE_OES				= 0x86AA
+	WEIGHT_ARRAY_SIZE_OES				= 0x86AB
+	WEIGHT_ARRAY_POINTER_OES			= 0x86AC
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+	DOT3_RGB					= 0x86AE
+	DOT3_RGBA					= 0x86AF
+
+ARB_texture_env_dot3 enum:
+	DOT3_RGB_ARB					= 0x86AE
+	DOT3_RGBA_ARB					= 0x86AF
+
+IMG_texture_env_enhanced_fixed_function enum: (OpenGL ES only; additional; see below)
+	DOT3_RGBA_IMG					= 0x86AF
+
+###############################################################################
+
+# 3Dfx: 0x86B0-0x86BF
+
+3DFX_texture_compression_FXT1 enum:
+	COMPRESSED_RGB_FXT1_3DFX			= 0x86B0
+	COMPRESSED_RGBA_FXT1_3DFX			= 0x86B1
+
+3DFX_multisample enum:
+	MULTISAMPLE_3DFX				= 0x86B2
+	SAMPLE_BUFFERS_3DFX				= 0x86B3
+	SAMPLES_3DFX					= 0x86B4
+	MULTISAMPLE_BIT_3DFX				= 0x20000000
+
+# 3DFX_future_use: 0x86B5-0x86BF
+
+###############################################################################
+
+# NVIDIA: 0x86C0-0x871F
+
+NV_evaluators enum:
+	EVAL_2D_NV					= 0x86C0
+	EVAL_TRIANGULAR_2D_NV				= 0x86C1
+	MAP_TESSELLATION_NV				= 0x86C2
+	MAP_ATTRIB_U_ORDER_NV				= 0x86C3
+	MAP_ATTRIB_V_ORDER_NV				= 0x86C4
+	EVAL_FRACTIONAL_TESSELLATION_NV			= 0x86C5
+	EVAL_VERTEX_ATRRIB0_NV				= 0x86C6
+	EVAL_VERTEX_ATRRIB1_NV				= 0x86C7
+	EVAL_VERTEX_ATRRIB2_NV				= 0x86C8
+	EVAL_VERTEX_ATRRIB3_NV				= 0x86C9
+	EVAL_VERTEX_ATRRIB4_NV				= 0x86CA
+	EVAL_VERTEX_ATRRIB5_NV				= 0x86CB
+	EVAL_VERTEX_ATRRIB6_NV				= 0x86CC
+	EVAL_VERTEX_ATRRIB7_NV				= 0x86CD
+	EVAL_VERTEX_ATRRIB8_NV				= 0x86CE
+	EVAL_VERTEX_ATRRIB9_NV				= 0x86CF
+	EVAL_VERTEX_ATRRIB10_NV				= 0x86D0
+	EVAL_VERTEX_ATRRIB11_NV				= 0x86D1
+	EVAL_VERTEX_ATRRIB12_NV				= 0x86D2
+	EVAL_VERTEX_ATRRIB13_NV				= 0x86D3
+	EVAL_VERTEX_ATRRIB14_NV				= 0x86D4
+	EVAL_VERTEX_ATRRIB15_NV				= 0x86D5
+	MAX_MAP_TESSELLATION_NV				= 0x86D6
+	MAX_RATIONAL_EVAL_ORDER_NV			= 0x86D7
+
+# NV_future_use: 0x86D8
+
+NV_texture_shader enum:
+	OFFSET_TEXTURE_RECTANGLE_NV			= 0x864C
+	OFFSET_TEXTURE_RECTANGLE_SCALE_NV		= 0x864D
+	DOT_PRODUCT_TEXTURE_RECTANGLE_NV		= 0x864E
+	RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV		= 0x86D9
+	UNSIGNED_INT_S8_S8_8_8_NV			= 0x86DA
+	UNSIGNED_INT_8_8_S8_S8_REV_NV			= 0x86DB
+	DSDT_MAG_INTENSITY_NV				= 0x86DC
+	SHADER_CONSISTENT_NV				= 0x86DD
+	TEXTURE_SHADER_NV				= 0x86DE
+	SHADER_OPERATION_NV				= 0x86DF
+	CULL_MODES_NV					= 0x86E0
+	OFFSET_TEXTURE_MATRIX_NV			= 0x86E1
+	OFFSET_TEXTURE_SCALE_NV				= 0x86E2
+	OFFSET_TEXTURE_BIAS_NV				= 0x86E3
+	OFFSET_TEXTURE_2D_MATRIX_NV			= GL_OFFSET_TEXTURE_MATRIX_NV
+	OFFSET_TEXTURE_2D_SCALE_NV			= GL_OFFSET_TEXTURE_SCALE_NV
+	OFFSET_TEXTURE_2D_BIAS_NV			= GL_OFFSET_TEXTURE_BIAS_NV
+	PREVIOUS_TEXTURE_INPUT_NV			= 0x86E4
+	CONST_EYE_NV					= 0x86E5
+	PASS_THROUGH_NV					= 0x86E6
+	CULL_FRAGMENT_NV				= 0x86E7
+	OFFSET_TEXTURE_2D_NV				= 0x86E8
+	DEPENDENT_AR_TEXTURE_2D_NV			= 0x86E9
+	DEPENDENT_GB_TEXTURE_2D_NV			= 0x86EA
+	DOT_PRODUCT_NV					= 0x86EC
+	DOT_PRODUCT_DEPTH_REPLACE_NV			= 0x86ED
+	DOT_PRODUCT_TEXTURE_2D_NV			= 0x86EE
+	DOT_PRODUCT_TEXTURE_CUBE_MAP_NV			= 0x86F0
+	DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV			= 0x86F1
+	DOT_PRODUCT_REFLECT_CUBE_MAP_NV			= 0x86F2
+	DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV	= 0x86F3
+	HILO_NV						= 0x86F4
+	DSDT_NV						= 0x86F5
+	DSDT_MAG_NV					= 0x86F6
+	DSDT_MAG_VIB_NV					= 0x86F7
+	HILO16_NV					= 0x86F8
+	SIGNED_HILO_NV					= 0x86F9
+	SIGNED_HILO16_NV				= 0x86FA
+	SIGNED_RGBA_NV					= 0x86FB
+	SIGNED_RGBA8_NV					= 0x86FC
+	SIGNED_RGB_NV					= 0x86FE
+	SIGNED_RGB8_NV					= 0x86FF
+	SIGNED_LUMINANCE_NV				= 0x8701
+	SIGNED_LUMINANCE8_NV				= 0x8702
+	SIGNED_LUMINANCE_ALPHA_NV			= 0x8703
+	SIGNED_LUMINANCE8_ALPHA8_NV			= 0x8704
+	SIGNED_ALPHA_NV					= 0x8705
+	SIGNED_ALPHA8_NV				= 0x8706
+	SIGNED_INTENSITY_NV				= 0x8707
+	SIGNED_INTENSITY8_NV				= 0x8708
+	DSDT8_NV					= 0x8709
+	DSDT8_MAG8_NV					= 0x870A
+	DSDT8_MAG8_INTENSITY8_NV			= 0x870B
+	SIGNED_RGB_UNSIGNED_ALPHA_NV			= 0x870C
+	SIGNED_RGB8_UNSIGNED_ALPHA8_NV			= 0x870D
+	HI_SCALE_NV					= 0x870E
+	LO_SCALE_NV					= 0x870F
+	DS_SCALE_NV					= 0x8710
+	DT_SCALE_NV					= 0x8711
+	MAGNITUDE_SCALE_NV				= 0x8712
+	VIBRANCE_SCALE_NV				= 0x8713
+	HI_BIAS_NV					= 0x8714
+	LO_BIAS_NV					= 0x8715
+	DS_BIAS_NV					= 0x8716
+	DT_BIAS_NV					= 0x8717
+	MAGNITUDE_BIAS_NV				= 0x8718
+	VIBRANCE_BIAS_NV				= 0x8719
+	TEXTURE_BORDER_VALUES_NV			= 0x871A
+	TEXTURE_HI_SIZE_NV				= 0x871B
+	TEXTURE_LO_SIZE_NV				= 0x871C
+	TEXTURE_DS_SIZE_NV				= 0x871D
+	TEXTURE_DT_SIZE_NV				= 0x871E
+	TEXTURE_MAG_SIZE_NV				= 0x871F
+
+NV_texture_shader2 enum:
+	DOT_PRODUCT_TEXTURE_3D_NV			= 0x86EF
+
+# NV_future_use: 0x86EB
+# NV_future_use: 0x86FD
+# NV_future_use: 0x8700
+
+###############################################################################
+
+# OpenGL ARB: 0x8720-0x873F
+
+# ARB_vertex_blend (additional; see above): 0x8720-0x873F
+
+###############################################################################
+
+# ATI: 0x8740-0x874F
+
+EXT_texture_env_dot3 enum:
+	DOT3_RGB_EXT					= 0x8740
+	DOT3_RGBA_EXT					= 0x8741
+
+# There's a collision between AMD_program_binary_Z400 and EXT_texture_env_dot3!
+AMD_program_binary_Z400 enum: (OpenGL ES only)
+	Z400_BINARY_AMD					= 0x8740
+
+# There's a collision between OES_get_program_binary and EXT_texture_env_dot3!
+OES_get_program_binary enum: (OpenGL ES only; additional; see below)
+	PROGRAM_BINARY_LENGTH_OES			= 0x8741
+
+ATI_texture_mirror_once enum:
+	MIRROR_CLAMP_ATI				= 0x8742
+	MIRROR_CLAMP_TO_EDGE_ATI			= 0x8743
+
+EXT_texture_mirror_clamp enum:
+	MIRROR_CLAMP_EXT				= 0x8742
+	MIRROR_CLAMP_TO_EDGE_EXT			= 0x8743
+
+ATI_texture_env_combine3 enum:
+	MODULATE_ADD_ATI				= 0x8744
+	MODULATE_SIGNED_ADD_ATI				= 0x8745
+	MODULATE_SUBTRACT_ATI				= 0x8746
+
+# ATI_future_use: 0x8747-0x874F
+
+###############################################################################
+
+# MESA: 0x8750-0x875F
+
+MESA_packed_depth_stencil enum:
+	DEPTH_STENCIL_MESA				= 0x8750
+	UNSIGNED_INT_24_8_MESA				= 0x8751
+	UNSIGNED_INT_8_24_REV_MESA			= 0x8752
+	UNSIGNED_SHORT_15_1_MESA			= 0x8753
+	UNSIGNED_SHORT_1_15_REV_MESA			= 0x8754
+
+MESA_trace enum:
+	TRACE_ALL_BITS_MESA				= 0xFFFF
+	TRACE_OPERATIONS_BIT_MESA			= 0x0001
+	TRACE_PRIMITIVES_BIT_MESA			= 0x0002
+	TRACE_ARRAYS_BIT_MESA				= 0x0004
+	TRACE_TEXTURES_BIT_MESA				= 0x0008
+	TRACE_PIXELS_BIT_MESA				= 0x0010
+	TRACE_ERRORS_BIT_MESA				= 0x0020
+	TRACE_MASK_MESA					= 0x8755
+	TRACE_NAME_MESA					= 0x8756
+
+MESA_ycbcr_texture enum:
+	YCBCR_MESA					= 0x8757
+
+MESA_pack_invert enum:
+	PACK_INVERT_MESA				= 0x8758
+
+MESAX_texture_stack enum:
+	TEXTURE_1D_STACK_MESAX				= 0x8759
+	TEXTURE_2D_STACK_MESAX				= 0x875A
+	PROXY_TEXTURE_1D_STACK_MESAX			= 0x875B
+	PROXY_TEXTURE_2D_STACK_MESAX			= 0x875C
+	TEXTURE_1D_STACK_BINDING_MESAX			= 0x875D
+	TEXTURE_2D_STACK_BINDING_MESAX			= 0x875E
+
+MESA_shader_debug enum:
+	DEBUG_OBJECT_MESA				= 0x8759
+	DEBUG_PRINT_MESA				= 0x875A
+	DEBUG_ASSERT_MESA				= 0x875B
+
+# MESA_future_use: 0x875F
+
+###############################################################################
+
+# ATI: 0x8760-0x883F
+
+ATI_vertex_array_object enum:
+	STATIC_ATI					= 0x8760
+	DYNAMIC_ATI					= 0x8761
+	PRESERVE_ATI					= 0x8762
+	DISCARD_ATI					= 0x8763
+	OBJECT_BUFFER_SIZE_ATI				= 0x8764
+	OBJECT_BUFFER_USAGE_ATI				= 0x8765
+	ARRAY_OBJECT_BUFFER_ATI				= 0x8766
+	ARRAY_OBJECT_OFFSET_ATI				= 0x8767
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+	BUFFER_SIZE					= 0x8764
+	BUFFER_USAGE					= 0x8765
+
+ARB_vertex_buffer_object enum: (additional; aliases some ATI enums; see below)
+	BUFFER_SIZE_ARB					= 0x8764
+	BUFFER_USAGE_ARB				= 0x8765
+
+ATI_element_array enum:
+	ELEMENT_ARRAY_ATI				= 0x8768
+	ELEMENT_ARRAY_TYPE_ATI				= 0x8769
+	ELEMENT_ARRAY_POINTER_ATI			= 0x876A
+
+# @@@ (extends ATI_element_array, I think???)
+APPLE_element_array enum:
+	ELEMENT_ARRAY_APPLE				= 0x8768
+	ELEMENT_ARRAY_TYPE_APPLE			= 0x8769
+	ELEMENT_ARRAY_POINTER_APPLE			= 0x876A
+
+ATI_vertex_streams enum:
+	MAX_VERTEX_STREAMS_ATI				= 0x876B
+	VERTEX_STREAM0_ATI				= 0x876C
+	VERTEX_STREAM1_ATI				= 0x876D
+	VERTEX_STREAM2_ATI				= 0x876E
+	VERTEX_STREAM3_ATI				= 0x876F
+	VERTEX_STREAM4_ATI				= 0x8770
+	VERTEX_STREAM5_ATI				= 0x8771
+	VERTEX_STREAM6_ATI				= 0x8772
+	VERTEX_STREAM7_ATI				= 0x8773
+	VERTEX_SOURCE_ATI				= 0x8774
+
+ATI_envmap_bumpmap enum:
+	BUMP_ROT_MATRIX_ATI				= 0x8775
+	BUMP_ROT_MATRIX_SIZE_ATI			= 0x8776
+	BUMP_NUM_TEX_UNITS_ATI				= 0x8777
+	BUMP_TEX_UNITS_ATI				= 0x8778
+	DUDV_ATI					= 0x8779
+	DU8DV8_ATI					= 0x877A
+	BUMP_ENVMAP_ATI					= 0x877B
+	BUMP_TARGET_ATI					= 0x877C
+
+# ATI_future_use: 0x877D-0x877F
+
+EXT_vertex_shader enum:
+	VERTEX_SHADER_EXT				= 0x8780
+	VERTEX_SHADER_BINDING_EXT			= 0x8781
+	OP_INDEX_EXT					= 0x8782
+	OP_NEGATE_EXT					= 0x8783
+	OP_DOT3_EXT					= 0x8784
+	OP_DOT4_EXT					= 0x8785
+	OP_MUL_EXT					= 0x8786
+	OP_ADD_EXT					= 0x8787
+	OP_MADD_EXT					= 0x8788
+	OP_FRAC_EXT					= 0x8789
+	OP_MAX_EXT					= 0x878A
+	OP_MIN_EXT					= 0x878B
+	OP_SET_GE_EXT					= 0x878C
+	OP_SET_LT_EXT					= 0x878D
+	OP_CLAMP_EXT					= 0x878E
+	OP_FLOOR_EXT					= 0x878F
+	OP_ROUND_EXT					= 0x8790
+	OP_EXP_BASE_2_EXT				= 0x8791
+	OP_LOG_BASE_2_EXT				= 0x8792
+	OP_POWER_EXT					= 0x8793
+	OP_RECIP_EXT					= 0x8794
+	OP_RECIP_SQRT_EXT				= 0x8795
+	OP_SUB_EXT					= 0x8796
+	OP_CROSS_PRODUCT_EXT				= 0x8797
+	OP_MULTIPLY_MATRIX_EXT				= 0x8798
+	OP_MOV_EXT					= 0x8799
+	OUTPUT_VERTEX_EXT				= 0x879A
+	OUTPUT_COLOR0_EXT				= 0x879B
+	OUTPUT_COLOR1_EXT				= 0x879C
+	OUTPUT_TEXTURE_COORD0_EXT			= 0x879D
+	OUTPUT_TEXTURE_COORD1_EXT			= 0x879E
+	OUTPUT_TEXTURE_COORD2_EXT			= 0x879F
+	OUTPUT_TEXTURE_COORD3_EXT			= 0x87A0
+	OUTPUT_TEXTURE_COORD4_EXT			= 0x87A1
+	OUTPUT_TEXTURE_COORD5_EXT			= 0x87A2
+	OUTPUT_TEXTURE_COORD6_EXT			= 0x87A3
+	OUTPUT_TEXTURE_COORD7_EXT			= 0x87A4
+	OUTPUT_TEXTURE_COORD8_EXT			= 0x87A5
+	OUTPUT_TEXTURE_COORD9_EXT			= 0x87A6
+	OUTPUT_TEXTURE_COORD10_EXT			= 0x87A7
+	OUTPUT_TEXTURE_COORD11_EXT			= 0x87A8
+	OUTPUT_TEXTURE_COORD12_EXT			= 0x87A9
+	OUTPUT_TEXTURE_COORD13_EXT			= 0x87AA
+	OUTPUT_TEXTURE_COORD14_EXT			= 0x87AB
+	OUTPUT_TEXTURE_COORD15_EXT			= 0x87AC
+	OUTPUT_TEXTURE_COORD16_EXT			= 0x87AD
+	OUTPUT_TEXTURE_COORD17_EXT			= 0x87AE
+	OUTPUT_TEXTURE_COORD18_EXT			= 0x87AF
+	OUTPUT_TEXTURE_COORD19_EXT			= 0x87B0
+	OUTPUT_TEXTURE_COORD20_EXT			= 0x87B1
+	OUTPUT_TEXTURE_COORD21_EXT			= 0x87B2
+	OUTPUT_TEXTURE_COORD22_EXT			= 0x87B3
+	OUTPUT_TEXTURE_COORD23_EXT			= 0x87B4
+	OUTPUT_TEXTURE_COORD24_EXT			= 0x87B5
+	OUTPUT_TEXTURE_COORD25_EXT			= 0x87B6
+	OUTPUT_TEXTURE_COORD26_EXT			= 0x87B7
+	OUTPUT_TEXTURE_COORD27_EXT			= 0x87B8
+	OUTPUT_TEXTURE_COORD28_EXT			= 0x87B9
+	OUTPUT_TEXTURE_COORD29_EXT			= 0x87BA
+	OUTPUT_TEXTURE_COORD30_EXT			= 0x87BB
+	OUTPUT_TEXTURE_COORD31_EXT			= 0x87BC
+	OUTPUT_FOG_EXT					= 0x87BD
+	SCALAR_EXT					= 0x87BE
+	VECTOR_EXT					= 0x87BF
+	MATRIX_EXT					= 0x87C0
+	VARIANT_EXT					= 0x87C1
+	INVARIANT_EXT					= 0x87C2
+	LOCAL_CONSTANT_EXT				= 0x87C3
+	LOCAL_EXT					= 0x87C4
+	MAX_VERTEX_SHADER_INSTRUCTIONS_EXT		= 0x87C5
+	MAX_VERTEX_SHADER_VARIANTS_EXT			= 0x87C6
+	MAX_VERTEX_SHADER_INVARIANTS_EXT		= 0x87C7
+	MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT		= 0x87C8
+	MAX_VERTEX_SHADER_LOCALS_EXT			= 0x87C9
+	MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT	= 0x87CA
+	MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT	= 0x87CB
+	MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
+	MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT	= 0x87CD
+	MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT		= 0x87CE
+	VERTEX_SHADER_INSTRUCTIONS_EXT			= 0x87CF
+	VERTEX_SHADER_VARIANTS_EXT			= 0x87D0
+	VERTEX_SHADER_INVARIANTS_EXT			= 0x87D1
+	VERTEX_SHADER_LOCAL_CONSTANTS_EXT		= 0x87D2
+	VERTEX_SHADER_LOCALS_EXT			= 0x87D3
+	VERTEX_SHADER_OPTIMIZED_EXT			= 0x87D4
+	X_EXT						= 0x87D5
+	Y_EXT						= 0x87D6
+	Z_EXT						= 0x87D7
+	W_EXT						= 0x87D8
+	NEGATIVE_X_EXT					= 0x87D9
+	NEGATIVE_Y_EXT					= 0x87DA
+	NEGATIVE_Z_EXT					= 0x87DB
+	NEGATIVE_W_EXT					= 0x87DC
+	ZERO_EXT					= 0x87DD
+	ONE_EXT						= 0x87DE
+	NEGATIVE_ONE_EXT				= 0x87DF
+	NORMALIZED_RANGE_EXT				= 0x87E0
+	FULL_RANGE_EXT					= 0x87E1
+	CURRENT_VERTEX_EXT				= 0x87E2
+	MVP_MATRIX_EXT					= 0x87E3
+	VARIANT_VALUE_EXT				= 0x87E4
+	VARIANT_DATATYPE_EXT				= 0x87E5
+	VARIANT_ARRAY_STRIDE_EXT			= 0x87E6
+	VARIANT_ARRAY_TYPE_EXT				= 0x87E7
+	VARIANT_ARRAY_EXT				= 0x87E8
+	VARIANT_ARRAY_POINTER_EXT			= 0x87E9
+	INVARIANT_VALUE_EXT				= 0x87EA
+	INVARIANT_DATATYPE_EXT				= 0x87EB
+	LOCAL_CONSTANT_VALUE_EXT			= 0x87EC
+	LOCAL_CONSTANT_DATATYPE_EXT			= 0x87ED
+
+AMD_compressed_ATC_texture enum: (OpenGL ES only) (additional; see below)
+	ATC_RGBA_INTERPOLATED_ALPHA_AMD			= 0x87EE
+
+ATI_pn_triangles enum:
+	PN_TRIANGLES_ATI				= 0x87F0
+	MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI		= 0x87F1
+	PN_TRIANGLES_POINT_MODE_ATI			= 0x87F2
+	PN_TRIANGLES_NORMAL_MODE_ATI			= 0x87F3
+	PN_TRIANGLES_TESSELATION_LEVEL_ATI		= 0x87F4
+	PN_TRIANGLES_POINT_MODE_LINEAR_ATI		= 0x87F5
+	PN_TRIANGLES_POINT_MODE_CUBIC_ATI		= 0x87F6
+	PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI		= 0x87F7
+	PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI		= 0x87F8
+
+AMD_compressed_3DC_texture enum: (OpenGL ES only)
+	3DC_X_AMD					= 0x87F9
+	3DC_XY_AMD					= 0x87FA
+
+ATI_meminfo enum:
+	VBO_FREE_MEMORY_ATI				= 0x87FB
+	TEXTURE_FREE_MEMORY_ATI				= 0x87FC
+	RENDERBUFFER_FREE_MEMORY_ATI			= 0x87FD
+
+OES_get_program_binary enum: (OpenGL ES only;
+	NUM_PROGRAM_BINARY_FORMATS_OES			= 0x87FE
+	PROGRAM_BINARY_FORMATS_OES			= 0x87FF
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+	STENCIL_BACK_FUNC				= 0x8800    # VERSION_2_0
+	STENCIL_BACK_FAIL				= 0x8801    # VERSION_2_0
+	STENCIL_BACK_PASS_DEPTH_FAIL			= 0x8802    # VERSION_2_0
+	STENCIL_BACK_PASS_DEPTH_PASS			= 0x8803    # VERSION_2_0
+	STENCIL_BACK_FAIL_ATI				= 0x8801
+
+ATI_separate_stencil enum:
+	STENCIL_BACK_FUNC_ATI				= 0x8800
+	STENCIL_BACK_PASS_DEPTH_FAIL_ATI		= 0x8802
+	STENCIL_BACK_PASS_DEPTH_PASS_ATI		= 0x8803
+
+ARB_fragment_program enum:
+	FRAGMENT_PROGRAM_ARB				= 0x8804
+	PROGRAM_ALU_INSTRUCTIONS_ARB			= 0x8805
+	PROGRAM_TEX_INSTRUCTIONS_ARB			= 0x8806
+	PROGRAM_TEX_INDIRECTIONS_ARB			= 0x8807
+	PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB		= 0x8808
+	PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB		= 0x8809
+	PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB		= 0x880A
+	MAX_PROGRAM_ALU_INSTRUCTIONS_ARB		= 0x880B
+	MAX_PROGRAM_TEX_INSTRUCTIONS_ARB		= 0x880C
+	MAX_PROGRAM_TEX_INDIRECTIONS_ARB		= 0x880D
+	MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB		= 0x880E
+	MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB		= 0x880F
+	MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB		= 0x8810
+
+# ATI_future_use: 0x8811-0x8813
+
+VERSION_3_0 enum:
+	RGBA32F						= 0x8814    # VERSION_3_0
+	RGB32F						= 0x8815    # VERSION_3_0
+	RGBA16F						= 0x881A    # VERSION_3_0
+	RGB16F						= 0x881B    # VERSION_3_0
+
+ARB_texture_float enum:
+	RGBA32F_ARB					= 0x8814
+	RGB32F_ARB					= 0x8815
+	ALPHA32F_ARB					= 0x8816
+	INTENSITY32F_ARB				= 0x8817
+	LUMINANCE32F_ARB				= 0x8818
+	LUMINANCE_ALPHA32F_ARB				= 0x8819
+	RGBA16F_ARB					= 0x881A
+	RGB16F_ARB					= 0x881B
+	ALPHA16F_ARB					= 0x881C
+	INTENSITY16F_ARB				= 0x881D
+	LUMINANCE16F_ARB				= 0x881E
+	LUMINANCE_ALPHA16F_ARB				= 0x881F
+
+ATI_texture_float enum:
+	RGBA_FLOAT32_ATI				= 0x8814
+	RGB_FLOAT32_ATI					= 0x8815
+	ALPHA_FLOAT32_ATI				= 0x8816
+	INTENSITY_FLOAT32_ATI				= 0x8817
+	LUMINANCE_FLOAT32_ATI				= 0x8818
+	LUMINANCE_ALPHA_FLOAT32_ATI			= 0x8819
+	RGBA_FLOAT16_ATI				= 0x881A
+	RGB_FLOAT16_ATI					= 0x881B
+	ALPHA_FLOAT16_ATI				= 0x881C
+	INTENSITY_FLOAT16_ATI				= 0x881D
+	LUMINANCE_FLOAT16_ATI				= 0x881E
+	LUMINANCE_ALPHA_FLOAT16_ATI			= 0x881F
+
+APPLE_float_pixels enum: (additional; see below)
+	RGBA_FLOAT32_APPLE				= 0x8814
+	RGB_FLOAT32_APPLE				= 0x8815
+	ALPHA_FLOAT32_APPLE				= 0x8816
+	INTENSITY_FLOAT32_APPLE				= 0x8817
+	LUMINANCE_FLOAT32_APPLE				= 0x8818
+	LUMINANCE_ALPHA_FLOAT32_APPLE			= 0x8819
+	RGBA_FLOAT16_APPLE				= 0x881A
+	RGB_FLOAT16_APPLE				= 0x881B
+	ALPHA_FLOAT16_APPLE				= 0x881C
+	INTENSITY_FLOAT16_APPLE				= 0x881D
+	LUMINANCE_FLOAT16_APPLE				= 0x881E
+	LUMINANCE_ALPHA_FLOAT16_APPLE			= 0x881F
+
+ARB_color_buffer_float enum:
+	RGBA_FLOAT_MODE_ARB				= 0x8820    # Equivalent to TYPE_RGBA_FLOAT_ATI
+
+ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float)
+	TYPE_RGBA_FLOAT_ATI				= 0x8820
+
+# ATI_future_use: 0x8821-0x8822
+
+QCOM_writeonly_rendering enum: (OpenGL ES only)
+	WRITEONLY_RENDERING_QCOM			= 0x8823
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+	MAX_DRAW_BUFFERS				= 0x8824    # VERSION_2_0
+	DRAW_BUFFER0					= 0x8825    # VERSION_2_0
+	DRAW_BUFFER1					= 0x8826    # VERSION_2_0
+	DRAW_BUFFER2					= 0x8827    # VERSION_2_0
+	DRAW_BUFFER3					= 0x8828    # VERSION_2_0
+	DRAW_BUFFER4					= 0x8829    # VERSION_2_0
+	DRAW_BUFFER5					= 0x882A    # VERSION_2_0
+	DRAW_BUFFER6					= 0x882B    # VERSION_2_0
+	DRAW_BUFFER7					= 0x882C    # VERSION_2_0
+	DRAW_BUFFER8					= 0x882D    # VERSION_2_0
+	DRAW_BUFFER9					= 0x882E    # VERSION_2_0
+	DRAW_BUFFER10					= 0x882F    # VERSION_2_0
+	DRAW_BUFFER11					= 0x8830    # VERSION_2_0
+	DRAW_BUFFER12					= 0x8831    # VERSION_2_0
+	DRAW_BUFFER13					= 0x8832    # VERSION_2_0
+	DRAW_BUFFER14					= 0x8833    # VERSION_2_0
+	DRAW_BUFFER15					= 0x8834    # VERSION_2_0
+
+ARB_draw_buffers enum:
+	MAX_DRAW_BUFFERS_ARB				= 0x8824
+	DRAW_BUFFER0_ARB				= 0x8825
+	DRAW_BUFFER1_ARB				= 0x8826
+	DRAW_BUFFER2_ARB				= 0x8827
+	DRAW_BUFFER3_ARB				= 0x8828
+	DRAW_BUFFER4_ARB				= 0x8829
+	DRAW_BUFFER5_ARB				= 0x882A
+	DRAW_BUFFER6_ARB				= 0x882B
+	DRAW_BUFFER7_ARB				= 0x882C
+	DRAW_BUFFER8_ARB				= 0x882D
+	DRAW_BUFFER9_ARB				= 0x882E
+	DRAW_BUFFER10_ARB				= 0x882F
+	DRAW_BUFFER11_ARB				= 0x8830
+	DRAW_BUFFER12_ARB				= 0x8831
+	DRAW_BUFFER13_ARB				= 0x8832
+	DRAW_BUFFER14_ARB				= 0x8833
+	DRAW_BUFFER15_ARB				= 0x8834
+
+ATI_draw_buffers enum:
+	MAX_DRAW_BUFFERS_ATI				= 0x8824
+	DRAW_BUFFER0_ATI				= 0x8825
+	DRAW_BUFFER1_ATI				= 0x8826
+	DRAW_BUFFER2_ATI				= 0x8827
+	DRAW_BUFFER3_ATI				= 0x8828
+	DRAW_BUFFER4_ATI				= 0x8829
+	DRAW_BUFFER5_ATI				= 0x882A
+	DRAW_BUFFER6_ATI				= 0x882B
+	DRAW_BUFFER7_ATI				= 0x882C
+	DRAW_BUFFER8_ATI				= 0x882D
+	DRAW_BUFFER9_ATI				= 0x882E
+	DRAW_BUFFER10_ATI				= 0x882F
+	DRAW_BUFFER11_ATI				= 0x8830
+	DRAW_BUFFER12_ATI				= 0x8831
+	DRAW_BUFFER13_ATI				= 0x8832
+	DRAW_BUFFER14_ATI				= 0x8833
+	DRAW_BUFFER15_ATI				= 0x8834
+
+ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float) (additional; see above)
+	COLOR_CLEAR_UNCLAMPED_VALUE_ATI			= 0x8835
+
+# ATI_future_use: 0x8836-0x883F
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+	BLEND_EQUATION_ALPHA				= 0x883D    # VERSION_2_0
+
+EXT_blend_equation_separate enum:
+	BLEND_EQUATION_ALPHA_EXT			= 0x883D
+
+# Aliases EXT_blend_equation_separate enum above
+OES_blend_equation_separate enum: (OpenGL ES only)
+	BLEND_EQUATION_ALPHA_OES			= 0x883D
+
+###############################################################################
+
+# OpenGL ARB: 0x8840-0x884F
+
+ARB_matrix_palette enum:
+	MATRIX_PALETTE_ARB				= 0x8840
+	MAX_MATRIX_PALETTE_STACK_DEPTH_ARB		= 0x8841
+	MAX_PALETTE_MATRICES_ARB			= 0x8842
+	CURRENT_PALETTE_MATRIX_ARB			= 0x8843
+	MATRIX_INDEX_ARRAY_ARB				= 0x8844
+	CURRENT_MATRIX_INDEX_ARB			= 0x8845
+	MATRIX_INDEX_ARRAY_SIZE_ARB			= 0x8846
+	MATRIX_INDEX_ARRAY_TYPE_ARB			= 0x8847
+	MATRIX_INDEX_ARRAY_STRIDE_ARB			= 0x8848
+	MATRIX_INDEX_ARRAY_POINTER_ARB			= 0x8849
+
+# Aliases ARB_matrix_palette enums above
+OES_matrix_palette enum: (OpenGL ES only; additional; see below)
+	MATRIX_PALETTE_OES				= 0x8840
+	MAX_PALETTE_MATRICES_OES			= 0x8842
+	CURRENT_PALETTE_MATRIX_OES			= 0x8843
+	MATRIX_INDEX_ARRAY_OES				= 0x8844
+	MATRIX_INDEX_ARRAY_SIZE_OES			= 0x8846
+	MATRIX_INDEX_ARRAY_TYPE_OES			= 0x8847
+	MATRIX_INDEX_ARRAY_STRIDE_OES			= 0x8848
+	MATRIX_INDEX_ARRAY_POINTER_OES			= 0x8849
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+	TEXTURE_DEPTH_SIZE				= 0x884A
+	DEPTH_TEXTURE_MODE				= 0x884B
+
+ARB_depth_texture enum:
+	TEXTURE_DEPTH_SIZE_ARB				= 0x884A
+	DEPTH_TEXTURE_MODE_ARB				= 0x884B
+
+VERSION_3_0 enum: (aliases)
+	COMPARE_REF_TO_TEXTURE				= 0x884E    # VERSION_3_0   # alias GL_COMPARE_R_TO_TEXTURE_ARB
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+	TEXTURE_COMPARE_MODE				= 0x884C
+	TEXTURE_COMPARE_FUNC				= 0x884D
+	COMPARE_R_TO_TEXTURE				= 0x884E
+
+ARB_shadow enum:
+	TEXTURE_COMPARE_MODE_ARB			= 0x884C
+	TEXTURE_COMPARE_FUNC_ARB			= 0x884D
+	COMPARE_R_TO_TEXTURE_ARB			= 0x884E
+
+EXT_texture_array enum: (additional; see below)
+	COMPARE_REF_DEPTH_TO_TEXTURE_EXT		= 0x884E
+
+VERSION_3_2 enum:
+	use ARB_seamless_cube_map	    TEXTURE_CUBE_MAP_SEAMLESS
+
+ARB_seamless_cube_map enum:
+	TEXTURE_CUBE_MAP_SEAMLESS			= 0x884F
+
+###############################################################################
+
+# NVIDIA: 0x8850-0x891F
+
+NV_texture_shader3 enum:
+	OFFSET_PROJECTIVE_TEXTURE_2D_NV			= 0x8850
+	OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV		= 0x8851
+	OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV		= 0x8852
+	OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV	= 0x8853
+	OFFSET_HILO_TEXTURE_2D_NV			= 0x8854
+	OFFSET_HILO_TEXTURE_RECTANGLE_NV		= 0x8855
+	OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV		= 0x8856
+	OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV	= 0x8857
+	DEPENDENT_HILO_TEXTURE_2D_NV			= 0x8858
+	DEPENDENT_RGB_TEXTURE_3D_NV			= 0x8859
+	DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV		= 0x885A
+	DOT_PRODUCT_PASS_THROUGH_NV			= 0x885B
+	DOT_PRODUCT_TEXTURE_1D_NV			= 0x885C
+	DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV		= 0x885D
+	HILO8_NV					= 0x885E
+	SIGNED_HILO8_NV					= 0x885F
+	FORCE_BLUE_TO_ONE_NV				= 0x8860
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+	POINT_SPRITE					= 0x8861    # VERSION_2_0
+	COORD_REPLACE					= 0x8862    # VERSION_2_0
+
+ARB_point_sprite enum:
+	POINT_SPRITE_ARB				= 0x8861
+	COORD_REPLACE_ARB				= 0x8862
+
+NV_point_sprite enum:
+	POINT_SPRITE_NV					= 0x8861
+	COORD_REPLACE_NV				= 0x8862
+
+# Aliases ARB_point_sprite enums above
+OES_point_sprite enum: (OpenGL ES only)
+	POINT_SPRITE_ARB				= 0x8861
+	COORD_REPLACE_ARB				= 0x8862
+
+NV_point_sprite enum:
+	POINT_SPRITE_R_MODE_NV				= 0x8863
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+	QUERY_COUNTER_BITS				= 0x8864
+	CURRENT_QUERY					= 0x8865
+	QUERY_RESULT					= 0x8866
+	QUERY_RESULT_AVAILABLE				= 0x8867
+
+ARB_occlusion_query enum:
+	QUERY_COUNTER_BITS_ARB				= 0x8864
+	CURRENT_QUERY_ARB				= 0x8865
+	QUERY_RESULT_ARB				= 0x8866
+	QUERY_RESULT_AVAILABLE_ARB			= 0x8867
+
+NV_occlusion_query enum:
+	PIXEL_COUNTER_BITS_NV				= 0x8864
+	CURRENT_OCCLUSION_QUERY_ID_NV			= 0x8865
+	PIXEL_COUNT_NV					= 0x8866
+	PIXEL_COUNT_AVAILABLE_NV			= 0x8867
+
+NV_fragment_program enum:
+	MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV	= 0x8868
+
+VERSION_2_0 enum: (Promoted from ARB_vertex_shader)
+	MAX_VERTEX_ATTRIBS				= 0x8869    # VERSION_2_0
+	VERTEX_ATTRIB_ARRAY_NORMALIZED			= 0x886A    # VERSION_2_0
+
+ARB_vertex_program enum: (additional; see above)
+	MAX_VERTEX_ATTRIBS_ARB				= 0x8869
+	VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB		= 0x886A
+
+# NV_future_use: 0x886B-0x886D
+
+NV_copy_depth_to_color enum:
+	DEPTH_STENCIL_TO_RGBA_NV			= 0x886E
+	DEPTH_STENCIL_TO_BGRA_NV			= 0x886F
+
+NV_fragment_program enum: (additional; see above)
+	FRAGMENT_PROGRAM_NV				= 0x8870
+	MAX_TEXTURE_COORDS_NV				= 0x8871
+	MAX_TEXTURE_IMAGE_UNITS_NV			= 0x8872
+	FRAGMENT_PROGRAM_BINDING_NV			= 0x8873
+	PROGRAM_ERROR_STRING_NV				= 0x8874
+
+VERSION_2_0 enum: (Promoted from ARB_fragment_shader; only some values)
+	MAX_TEXTURE_COORDS				= 0x8871    # VERSION_2_0
+	MAX_TEXTURE_IMAGE_UNITS				= 0x8872    # VERSION_2_0
+
+ARB_vertex_program enum: (additional; see above)
+ARB_fragment_program enum: (additional; see above)
+	MAX_TEXTURE_COORDS_ARB				= 0x8871    # ARB_fragment_program
+	MAX_TEXTURE_IMAGE_UNITS_ARB			= 0x8872    # ARB_fragment_program
+	PROGRAM_ERROR_STRING_ARB			= 0x8874    # ARB_vertex_program / ARB_fragment_program
+	PROGRAM_FORMAT_ASCII_ARB			= 0x8875    # ARB_vertex_program / ARB_fragment_program
+	PROGRAM_FORMAT_ARB				= 0x8876    # ARB_vertex_program / ARB_fragment_program
+
+# 0x8877 *should have been* assigned to PROGRAM_BINDING_ARB. Oops.
+
+NV_pixel_data_range enum:
+	WRITE_PIXEL_DATA_RANGE_NV			= 0x8878
+	READ_PIXEL_DATA_RANGE_NV			= 0x8879
+	WRITE_PIXEL_DATA_RANGE_LENGTH_NV		= 0x887A
+	READ_PIXEL_DATA_RANGE_LENGTH_NV			= 0x887B
+	WRITE_PIXEL_DATA_RANGE_POINTER_NV		= 0x887C
+	READ_PIXEL_DATA_RANGE_POINTER_NV		= 0x887D
+
+# NV_future_use: 0x887E-0x887F
+
+NV_float_buffer enum:
+	FLOAT_R_NV					= 0x8880
+	FLOAT_RG_NV					= 0x8881
+	FLOAT_RGB_NV					= 0x8882
+	FLOAT_RGBA_NV					= 0x8883
+	FLOAT_R16_NV					= 0x8884
+	FLOAT_R32_NV					= 0x8885
+	FLOAT_RG16_NV					= 0x8886
+	FLOAT_RG32_NV					= 0x8887
+	FLOAT_RGB16_NV					= 0x8888
+	FLOAT_RGB32_NV					= 0x8889
+	FLOAT_RGBA16_NV					= 0x888A
+	FLOAT_RGBA32_NV					= 0x888B
+	TEXTURE_FLOAT_COMPONENTS_NV			= 0x888C
+	FLOAT_CLEAR_COLOR_VALUE_NV			= 0x888D
+	FLOAT_RGBA_MODE_NV				= 0x888E
+
+NV_texture_expand_normal enum:
+	TEXTURE_UNSIGNED_REMAP_MODE_NV			= 0x888F
+
+EXT_depth_bounds_test enum:
+	DEPTH_BOUNDS_TEST_EXT				= 0x8890
+	DEPTH_BOUNDS_EXT				= 0x8891
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+	ARRAY_BUFFER					= 0x8892
+	ELEMENT_ARRAY_BUFFER				= 0x8893
+	ARRAY_BUFFER_BINDING				= 0x8894
+	ELEMENT_ARRAY_BUFFER_BINDING			= 0x8895
+	VERTEX_ARRAY_BUFFER_BINDING			= 0x8896
+	NORMAL_ARRAY_BUFFER_BINDING			= 0x8897
+	COLOR_ARRAY_BUFFER_BINDING			= 0x8898
+	INDEX_ARRAY_BUFFER_BINDING			= 0x8899
+	TEXTURE_COORD_ARRAY_BUFFER_BINDING		= 0x889A
+	EDGE_FLAG_ARRAY_BUFFER_BINDING			= 0x889B
+	SECONDARY_COLOR_ARRAY_BUFFER_BINDING		= 0x889C
+	FOG_COORD_ARRAY_BUFFER_BINDING			= 0x889D    # alias GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
+	FOG_COORDINATE_ARRAY_BUFFER_BINDING		= 0x889D
+	WEIGHT_ARRAY_BUFFER_BINDING			= 0x889E
+	VERTEX_ATTRIB_ARRAY_BUFFER_BINDING		= 0x889F
+
+ARB_vertex_buffer_object enum:
+	ARRAY_BUFFER_ARB				= 0x8892
+	ELEMENT_ARRAY_BUFFER_ARB			= 0x8893
+	ARRAY_BUFFER_BINDING_ARB			= 0x8894
+	ELEMENT_ARRAY_BUFFER_BINDING_ARB		= 0x8895
+	VERTEX_ARRAY_BUFFER_BINDING_ARB			= 0x8896
+	NORMAL_ARRAY_BUFFER_BINDING_ARB			= 0x8897
+	COLOR_ARRAY_BUFFER_BINDING_ARB			= 0x8898
+	INDEX_ARRAY_BUFFER_BINDING_ARB			= 0x8899
+	TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB		= 0x889A
+	EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB		= 0x889B
+	SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB	= 0x889C
+	FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB		= 0x889D
+	WEIGHT_ARRAY_BUFFER_BINDING_ARB			= 0x889E
+	VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB		= 0x889F
+
+# Aliases ARB_vertex_buffer_object enum above
+OES_matrix_palette enum: (OpenGL ES only; additional; see below)
+	WEIGHT_ARRAY_BUFFER_BINDING_OES			= 0x889E
+
+ARB_vertex_program enum: (additional; see above)
+ARB_fragment_program enum: (additional; see above)
+	PROGRAM_INSTRUCTIONS_ARB			= 0x88A0
+	MAX_PROGRAM_INSTRUCTIONS_ARB			= 0x88A1
+	PROGRAM_NATIVE_INSTRUCTIONS_ARB			= 0x88A2
+	MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB		= 0x88A3
+	PROGRAM_TEMPORARIES_ARB				= 0x88A4
+	MAX_PROGRAM_TEMPORARIES_ARB			= 0x88A5
+	PROGRAM_NATIVE_TEMPORARIES_ARB			= 0x88A6
+	MAX_PROGRAM_NATIVE_TEMPORARIES_ARB		= 0x88A7
+	PROGRAM_PARAMETERS_ARB				= 0x88A8
+	MAX_PROGRAM_PARAMETERS_ARB			= 0x88A9
+	PROGRAM_NATIVE_PARAMETERS_ARB			= 0x88AA
+	MAX_PROGRAM_NATIVE_PARAMETERS_ARB		= 0x88AB
+	PROGRAM_ATTRIBS_ARB				= 0x88AC
+	MAX_PROGRAM_ATTRIBS_ARB				= 0x88AD
+	PROGRAM_NATIVE_ATTRIBS_ARB			= 0x88AE
+	MAX_PROGRAM_NATIVE_ATTRIBS_ARB			= 0x88AF
+	PROGRAM_ADDRESS_REGISTERS_ARB			= 0x88B0
+	MAX_PROGRAM_ADDRESS_REGISTERS_ARB		= 0x88B1
+	PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB		= 0x88B2
+	MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB	= 0x88B3
+	MAX_PROGRAM_LOCAL_PARAMETERS_ARB		= 0x88B4
+	MAX_PROGRAM_ENV_PARAMETERS_ARB			= 0x88B5
+	PROGRAM_UNDER_NATIVE_LIMITS_ARB			= 0x88B6
+	TRANSPOSE_CURRENT_MATRIX_ARB			= 0x88B7
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+	READ_ONLY					= 0x88B8
+	WRITE_ONLY					= 0x88B9
+	READ_WRITE					= 0x88BA
+	BUFFER_ACCESS					= 0x88BB
+	BUFFER_MAPPED					= 0x88BC
+	BUFFER_MAP_POINTER				= 0x88BD
+
+ARB_vertex_buffer_object enum: (additional; see above)
+	READ_ONLY_ARB					= 0x88B8
+	WRITE_ONLY_ARB					= 0x88B9
+	READ_WRITE_ARB					= 0x88BA
+	BUFFER_ACCESS_ARB				= 0x88BB
+	BUFFER_MAPPED_ARB				= 0x88BC
+	BUFFER_MAP_POINTER_ARB				= 0x88BD
+
+# Aliases ARB_vertex_buffer_object enums above
+OES_mapbuffer enum: (OpenGL ES only)
+	WRITE_ONLY_OES					= 0x88B9
+	BUFFER_ACCESS_OES				= 0x88BB
+	BUFFER_MAPPED_OES				= 0x88BC
+	BUFFER_MAP_POINTER_OES				= 0x88BD
+
+# NV_future_use: 0x88BE
+
+EXT_timer_query enum:
+	TIME_ELAPSED_EXT				= 0x88BF
+
+ARB_vertex_program enum: (additional; see above)
+ARB_fragment_program enum: (additional; see above)
+	MATRIX0_ARB					= 0x88C0
+	MATRIX1_ARB					= 0x88C1
+	MATRIX2_ARB					= 0x88C2
+	MATRIX3_ARB					= 0x88C3
+	MATRIX4_ARB					= 0x88C4
+	MATRIX5_ARB					= 0x88C5
+	MATRIX6_ARB					= 0x88C6
+	MATRIX7_ARB					= 0x88C7
+	MATRIX8_ARB					= 0x88C8
+	MATRIX9_ARB					= 0x88C9
+	MATRIX10_ARB					= 0x88CA
+	MATRIX11_ARB					= 0x88CB
+	MATRIX12_ARB					= 0x88CC
+	MATRIX13_ARB					= 0x88CD
+	MATRIX14_ARB					= 0x88CE
+	MATRIX15_ARB					= 0x88CF
+	MATRIX16_ARB					= 0x88D0
+	MATRIX17_ARB					= 0x88D1
+	MATRIX18_ARB					= 0x88D2
+	MATRIX19_ARB					= 0x88D3
+	MATRIX20_ARB					= 0x88D4
+	MATRIX21_ARB					= 0x88D5
+	MATRIX22_ARB					= 0x88D6
+	MATRIX23_ARB					= 0x88D7
+	MATRIX24_ARB					= 0x88D8
+	MATRIX25_ARB					= 0x88D9
+	MATRIX26_ARB					= 0x88DA
+	MATRIX27_ARB					= 0x88DB
+	MATRIX28_ARB					= 0x88DC
+	MATRIX29_ARB					= 0x88DD
+	MATRIX30_ARB					= 0x88DE
+	MATRIX31_ARB					= 0x88DF
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+	STREAM_DRAW					= 0x88E0
+	STREAM_READ					= 0x88E1
+	STREAM_COPY					= 0x88E2
+	STATIC_DRAW					= 0x88E4
+	STATIC_READ					= 0x88E5
+	STATIC_COPY					= 0x88E6
+	DYNAMIC_DRAW					= 0x88E8
+	DYNAMIC_READ					= 0x88E9
+	DYNAMIC_COPY					= 0x88EA
+
+ARB_vertex_buffer_object enum: (additional; see above)
+	STREAM_DRAW_ARB					= 0x88E0
+	STREAM_READ_ARB					= 0x88E1
+	STREAM_COPY_ARB					= 0x88E2
+	STATIC_DRAW_ARB					= 0x88E4
+	STATIC_READ_ARB					= 0x88E5
+	STATIC_COPY_ARB					= 0x88E6
+	DYNAMIC_DRAW_ARB				= 0x88E8
+	DYNAMIC_READ_ARB				= 0x88E9
+	DYNAMIC_COPY_ARB				= 0x88EA
+
+VERSION_2_1 enum:
+	PIXEL_PACK_BUFFER				= 0x88EB    # VERSION_2_1
+	PIXEL_UNPACK_BUFFER				= 0x88EC    # VERSION_2_1
+	PIXEL_PACK_BUFFER_BINDING			= 0x88ED    # VERSION_2_1
+	PIXEL_UNPACK_BUFFER_BINDING			= 0x88EF    # VERSION_2_1
+
+ARB_pixel_buffer_object enum:
+	PIXEL_PACK_BUFFER_ARB				= 0x88EB    # ARB_pixel_buffer_object
+	PIXEL_UNPACK_BUFFER_ARB				= 0x88EC    # ARB_pixel_buffer_object
+	PIXEL_PACK_BUFFER_BINDING_ARB			= 0x88ED    # ARB_pixel_buffer_object
+	PIXEL_UNPACK_BUFFER_BINDING_ARB			= 0x88EF    # ARB_pixel_buffer_object
+
+EXT_pixel_buffer_object enum:
+	PIXEL_PACK_BUFFER_EXT				= 0x88EB    # EXT_pixel_buffer_object
+	PIXEL_UNPACK_BUFFER_EXT				= 0x88EC    # EXT_pixel_buffer_object
+	PIXEL_PACK_BUFFER_BINDING_EXT			= 0x88ED    # EXT_pixel_buffer_object
+	PIXEL_UNPACK_BUFFER_BINDING_EXT			= 0x88EF    # EXT_pixel_buffer_object
+
+# ARB_future_use: 0x88E3, 0x88E7, 0x88EE
+# (for extending ARB_vertex_buffer_object):
+
+VERSION_3_0 enum:
+	use ARB_framebuffer_object	    DEPTH24_STENCIL8
+	use ARB_framebuffer_object	    TEXTURE_STENCIL_SIZE
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+	DEPTH24_STENCIL8				= 0x88F0    # VERSION_3_0 / ARB_fbo
+	TEXTURE_STENCIL_SIZE				= 0x88F1    # VERSION_3_0 / ARB_fbo
+
+EXT_packed_depth_stencil enum: (additional; see above)
+	DEPTH24_STENCIL8_EXT				= 0x88F0
+	TEXTURE_STENCIL_SIZE_EXT			= 0x88F1
+
+# Aliases EXT_packed_depth_stencil enum above
+OES_packed_depth_stencil enum: (OpenGL ES only; additional; see above)
+	DEPTH24_STENCIL8_OES				= 0x88F0
+
+EXT_stencil_clear_tag enum:
+	STENCIL_TAG_BITS_EXT				= 0x88F2
+	STENCIL_CLEAR_TAG_VALUE_EXT			= 0x88F3
+
+NV_vertex_program2_option enum: (duplicated in NV_fragment_prgoram2 below)
+	MAX_PROGRAM_EXEC_INSTRUCTIONS_NV		= 0x88F4
+	MAX_PROGRAM_CALL_DEPTH_NV			= 0x88F5
+
+NV_fragment_program2 enum:
+	MAX_PROGRAM_EXEC_INSTRUCTIONS_NV		= 0x88F4
+	MAX_PROGRAM_CALL_DEPTH_NV			= 0x88F5
+	MAX_PROGRAM_IF_DEPTH_NV				= 0x88F6
+	MAX_PROGRAM_LOOP_DEPTH_NV			= 0x88F7
+	MAX_PROGRAM_LOOP_COUNT_NV			= 0x88F8
+
+# NV_future_use: 0x88F9-0x88FC
+
+VERSION_3_0 enum:
+	VERTEX_ATTRIB_ARRAY_INTEGER			= 0x88FD    # VERSION_3_0
+
+NV_vertex_program4 enum:
+	VERTEX_ATTRIB_ARRAY_INTEGER_NV			= 0x88FD
+
+ARB_instanced_arrays enum:
+	VERTEX_ATTRIB_ARRAY_DIVISOR_ARB			= 0x88FE
+
+VERSION_3_0 enum:
+	MAX_ARRAY_TEXTURE_LAYERS			= 0x88FF    # VERSION_3_0
+
+EXT_texture_array enum: (additional; see below)
+	MAX_ARRAY_TEXTURE_LAYERS_EXT			= 0x88FF
+
+VERSION_3_0 enum:
+	MIN_PROGRAM_TEXEL_OFFSET			= 0x8904    # VERSION_3_0
+	MAX_PROGRAM_TEXEL_OFFSET			= 0x8905    # VERSION_3_0
+
+NV_gpu_program4 enum:
+	MIN_PROGRAM_TEXEL_OFFSET_NV			= 0x8904
+	MAX_PROGRAM_TEXEL_OFFSET_NV			= 0x8905
+	PROGRAM_ATTRIB_COMPONENTS_NV			= 0x8906
+	PROGRAM_RESULT_COMPONENTS_NV			= 0x8907
+	MAX_PROGRAM_ATTRIB_COMPONENTS_NV		= 0x8908
+	MAX_PROGRAM_RESULT_COMPONENTS_NV		= 0x8909
+
+EXT_stencil_two_side enum:
+	STENCIL_TEST_TWO_SIDE_EXT			= 0x8910
+	ACTIVE_STENCIL_FACE_EXT				= 0x8911
+
+EXT_texture_mirror_clamp enum: (additional; see above):
+	MIRROR_CLAMP_TO_BORDER_EXT			= 0x8912
+
+# NV_future_use: 0x8913
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+	SAMPLES_PASSED					= 0x8914
+
+ARB_occlusion_query enum: (additional; see above)
+	SAMPLES_PASSED_ARB				= 0x8914
+
+# NV_future_use: 0x8915
+
+VERSION_3_2 enum:
+	GEOMETRY_VERTICES_OUT				= 0x8916
+	GEOMETRY_INPUT_TYPE				= 0x8917
+	GEOMETRY_OUTPUT_TYPE				= 0x8918
+
+# NV_future_use: 0x8919
+
+VERSION_3_0 enum:
+	CLAMP_VERTEX_COLOR				= 0x891A    # VERSION_3_0
+	CLAMP_FRAGMENT_COLOR				= 0x891B    # VERSION_3_0
+	CLAMP_READ_COLOR				= 0x891C    # VERSION_3_0
+	FIXED_ONLY					= 0x891D    # VERSION_3_0
+
+ARB_color_buffer_float enum: (additional; see above)
+	CLAMP_VERTEX_COLOR_ARB				= 0x891A
+	CLAMP_FRAGMENT_COLOR_ARB			= 0x891B
+	CLAMP_READ_COLOR_ARB				= 0x891C
+	FIXED_ONLY_ARB					= 0x891D
+
+# NV_future_use: 0x891E-0x891F
+
+###############################################################################
+
+# ATI: 0x8920-0x897F
+
+ATI_fragment_shader enum:
+	FRAGMENT_SHADER_ATI				= 0x8920
+	REG_0_ATI					= 0x8921
+	REG_1_ATI					= 0x8922
+	REG_2_ATI					= 0x8923
+	REG_3_ATI					= 0x8924
+	REG_4_ATI					= 0x8925
+	REG_5_ATI					= 0x8926
+	REG_6_ATI					= 0x8927
+	REG_7_ATI					= 0x8928
+	REG_8_ATI					= 0x8929
+	REG_9_ATI					= 0x892A
+	REG_10_ATI					= 0x892B
+	REG_11_ATI					= 0x892C
+	REG_12_ATI					= 0x892D
+	REG_13_ATI					= 0x892E
+	REG_14_ATI					= 0x892F
+	REG_15_ATI					= 0x8930
+	REG_16_ATI					= 0x8931
+	REG_17_ATI					= 0x8932
+	REG_18_ATI					= 0x8933
+	REG_19_ATI					= 0x8934
+	REG_20_ATI					= 0x8935
+	REG_21_ATI					= 0x8936
+	REG_22_ATI					= 0x8937
+	REG_23_ATI					= 0x8938
+	REG_24_ATI					= 0x8939
+	REG_25_ATI					= 0x893A
+	REG_26_ATI					= 0x893B
+	REG_27_ATI					= 0x893C
+	REG_28_ATI					= 0x893D
+	REG_29_ATI					= 0x893E
+	REG_30_ATI					= 0x893F
+	REG_31_ATI					= 0x8940
+	CON_0_ATI					= 0x8941
+	CON_1_ATI					= 0x8942
+	CON_2_ATI					= 0x8943
+	CON_3_ATI					= 0x8944
+	CON_4_ATI					= 0x8945
+	CON_5_ATI					= 0x8946
+	CON_6_ATI					= 0x8947
+	CON_7_ATI					= 0x8948
+	CON_8_ATI					= 0x8949
+	CON_9_ATI					= 0x894A
+	CON_10_ATI					= 0x894B
+	CON_11_ATI					= 0x894C
+	CON_12_ATI					= 0x894D
+	CON_13_ATI					= 0x894E
+	CON_14_ATI					= 0x894F
+	CON_15_ATI					= 0x8950
+	CON_16_ATI					= 0x8951
+	CON_17_ATI					= 0x8952
+	CON_18_ATI					= 0x8953
+	CON_19_ATI					= 0x8954
+	CON_20_ATI					= 0x8955
+	CON_21_ATI					= 0x8956
+	CON_22_ATI					= 0x8957
+	CON_23_ATI					= 0x8958
+	CON_24_ATI					= 0x8959
+	CON_25_ATI					= 0x895A
+	CON_26_ATI					= 0x895B
+	CON_27_ATI					= 0x895C
+	CON_28_ATI					= 0x895D
+	CON_29_ATI					= 0x895E
+	CON_30_ATI					= 0x895F
+	CON_31_ATI					= 0x8960
+	MOV_ATI						= 0x8961
+	ADD_ATI						= 0x8963
+	MUL_ATI						= 0x8964
+	SUB_ATI						= 0x8965
+	DOT3_ATI					= 0x8966
+	DOT4_ATI					= 0x8967
+	MAD_ATI						= 0x8968
+	LERP_ATI					= 0x8969
+	CND_ATI						= 0x896A
+	CND0_ATI					= 0x896B
+	DOT2_ADD_ATI					= 0x896C
+	SECONDARY_INTERPOLATOR_ATI			= 0x896D
+	NUM_FRAGMENT_REGISTERS_ATI			= 0x896E
+	NUM_FRAGMENT_CONSTANTS_ATI			= 0x896F
+	NUM_PASSES_ATI					= 0x8970
+	NUM_INSTRUCTIONS_PER_PASS_ATI			= 0x8971
+	NUM_INSTRUCTIONS_TOTAL_ATI			= 0x8972
+	NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI		= 0x8973
+	NUM_LOOPBACK_COMPONENTS_ATI			= 0x8974
+	COLOR_ALPHA_PAIRING_ATI				= 0x8975
+	SWIZZLE_STR_ATI					= 0x8976
+	SWIZZLE_STQ_ATI					= 0x8977
+	SWIZZLE_STR_DR_ATI				= 0x8978
+	SWIZZLE_STQ_DQ_ATI				= 0x8979
+	SWIZZLE_STRQ_ATI				= 0x897A
+	SWIZZLE_STRQ_DQ_ATI				= 0x897B
+# ??? Not clear where to put new types of mask bits yet
+	RED_BIT_ATI					= 0x00000001
+	GREEN_BIT_ATI					= 0x00000002
+	BLUE_BIT_ATI					= 0x00000004
+	2X_BIT_ATI					= 0x00000001
+	4X_BIT_ATI					= 0x00000002
+	8X_BIT_ATI					= 0x00000004
+	HALF_BIT_ATI					= 0x00000008
+	QUARTER_BIT_ATI					= 0x00000010
+	EIGHTH_BIT_ATI					= 0x00000020
+	SATURATE_BIT_ATI				= 0x00000040
+	2X_BIT_ATI					= 0x00000001
+	COMP_BIT_ATI					= 0x00000002
+	NEGATE_BIT_ATI					= 0x00000004
+	BIAS_BIT_ATI					= 0x00000008
+
+# ATI_future_use: 0x897C-0x897F
+
+###############################################################################
+
+# Khronos OpenML WG / OpenGL ES WG: 0x8980-0x898F
+
+OML_interlace enum:
+	INTERLACE_OML					= 0x8980
+	INTERLACE_READ_OML				= 0x8981
+
+OML_subsample enum:
+	FORMAT_SUBSAMPLE_24_24_OML			= 0x8982
+	FORMAT_SUBSAMPLE_244_244_OML			= 0x8983
+
+OML_resample enum:
+	PACK_RESAMPLE_OML				= 0x8984
+	UNPACK_RESAMPLE_OML				= 0x8985
+	RESAMPLE_REPLICATE_OML				= 0x8986
+	RESAMPLE_ZERO_FILL_OML				= 0x8987
+	RESAMPLE_AVERAGE_OML				= 0x8988
+	RESAMPLE_DECIMATE_OML				= 0x8989
+
+OES_point_size_array enum: (OpenGL ES only)
+	POINT_SIZE_ARRAY_TYPE_OES			= 0x898A
+	POINT_SIZE_ARRAY_STRIDE_OES			= 0x898B
+	POINT_SIZE_ARRAY_POINTER_OES			= 0x898C
+
+OES_matrix_get enum: (OpenGL ES only)
+	MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES		= 0x898D
+	PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES		= 0x898E
+	TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES		= 0x898F
+
+###############################################################################
+
+# 3dlabs: 0x8990-0x899F
+
+###############################################################################
+
+# Matrox: 0x89A0-0x89FF
+
+###############################################################################
+
+# Apple: 0x8A00-0x8A7F
+
+APPLE_vertex_program_evaluators enum:
+	VERTEX_ATTRIB_MAP1_APPLE			= 0x8A00
+	VERTEX_ATTRIB_MAP2_APPLE			= 0x8A01
+	VERTEX_ATTRIB_MAP1_SIZE_APPLE			= 0x8A02
+	VERTEX_ATTRIB_MAP1_COEFF_APPLE			= 0x8A03
+	VERTEX_ATTRIB_MAP1_ORDER_APPLE			= 0x8A04
+	VERTEX_ATTRIB_MAP1_DOMAIN_APPLE			= 0x8A05
+	VERTEX_ATTRIB_MAP2_SIZE_APPLE			= 0x8A06
+	VERTEX_ATTRIB_MAP2_COEFF_APPLE			= 0x8A07
+	VERTEX_ATTRIB_MAP2_ORDER_APPLE			= 0x8A08
+	VERTEX_ATTRIB_MAP2_DOMAIN_APPLE			= 0x8A09
+
+APPLE_fence enum:
+	DRAW_PIXELS_APPLE				= 0x8A0A
+	FENCE_APPLE					= 0x8A0B
+
+## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
+	ELEMENT_ARRAY_APPLE				= 0x8A0C
+	ELEMENT_ARRAY_TYPE_APPLE			= 0x8A0D
+	ELEMENT_ARRAY_POINTER_APPLE			= 0x8A0E
+
+APPLE_float_pixels enum:
+	COLOR_FLOAT_APPLE				= 0x8A0F
+
+# APPLE_future_use: 0x8A10
+## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
+#	MIN_PBUFFER_VIEWPORT_DIMS_APPLE			= 0x8A10
+#	ELEMENT_BUFFER_BINDING_APPLE			= 0x8A11
+# Apple says the extension that defined ELEMENT_BUFFER_BINDING_APPLE
+# never shipped and there's no actual collision with UNIFORM_BUFFER
+
+VERSION_3_1 enum:
+	use ARB_uniform_buffer_object	    UNIFORM_BUFFER
+
+ARB_uniform_buffer_object enum: (additional; see below)
+	UNIFORM_BUFFER					= 0x8A11
+
+APPLE_flush_buffer_range enum:
+	BUFFER_SERIALIZED_MODIFY_APPLE			= 0x8A12
+	BUFFER_FLUSHING_UNMAP_APPLE			= 0x8A13
+
+APPLE_aux_depth_stencil enum:
+	AUX_DEPTH_STENCIL_APPLE				= 0x8A14
+
+APPLE_row_bytes enum:
+	PACK_ROW_BYTES_APPLE				= 0x8A15
+	UNPACK_ROW_BYTES_APPLE				= 0x8A16
+
+# APPLE_future_use: 0x8A17-0x8A18
+
+APPLE_object_purgeable enum:
+	RELEASED_APPLE					= 0x8A19
+	VOLATILE_APPLE					= 0x8A1A
+	RETAINED_APPLE					= 0x8A1B
+	UNDEFINED_APPLE					= 0x8A1C
+	PURGEABLE_APPLE					= 0x8A1D
+
+# APPLE_future_use: 0x8A1E
+
+APPLE_rgb_422 enum:
+	RGB_422_APPLE					= 0x8A1F
+	use APPLE_ycbcr_422		    UNSIGNED_SHORT_8_8_APPLE
+	use APPLE_ycbcr_422		    UNSIGNED_SHORT_8_8_REV_APPLE
+
+# APPLE_future_use: 0x8A20--0x8A27
+
+VERSION_3_1 enum:
+	use ARB_uniform_buffer_object	    UNIFORM_BUFFER_BINDING
+	use ARB_uniform_buffer_object	    UNIFORM_BUFFER_START
+	use ARB_uniform_buffer_object	    UNIFORM_BUFFER_SIZE
+	use ARB_uniform_buffer_object	    MAX_VERTEX_UNIFORM_BLOCKS
+	use ARB_uniform_buffer_object	    MAX_GEOMETRY_UNIFORM_BLOCKS
+	use ARB_uniform_buffer_object	    MAX_FRAGMENT_UNIFORM_BLOCKS
+	use ARB_uniform_buffer_object	    MAX_COMBINED_UNIFORM_BLOCKS
+	use ARB_uniform_buffer_object	    MAX_UNIFORM_BUFFER_BINDINGS
+	use ARB_uniform_buffer_object	    MAX_UNIFORM_BLOCK_SIZE
+	use ARB_uniform_buffer_object	    MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
+	use ARB_uniform_buffer_object	    MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
+	use ARB_uniform_buffer_object	    MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
+	use ARB_uniform_buffer_object	    UNIFORM_BUFFER_OFFSET_ALIGNMENT
+	use ARB_uniform_buffer_object	    ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
+	use ARB_uniform_buffer_object	    ACTIVE_UNIFORM_BLOCKS
+	use ARB_uniform_buffer_object	    UNIFORM_TYPE
+	use ARB_uniform_buffer_object	    UNIFORM_SIZE
+	use ARB_uniform_buffer_object	    UNIFORM_NAME_LENGTH
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_INDEX
+	use ARB_uniform_buffer_object	    UNIFORM_OFFSET
+	use ARB_uniform_buffer_object	    UNIFORM_ARRAY_STRIDE
+	use ARB_uniform_buffer_object	    UNIFORM_MATRIX_STRIDE
+	use ARB_uniform_buffer_object	    UNIFORM_IS_ROW_MAJOR
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_BINDING
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_DATA_SIZE
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_NAME_LENGTH
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_ACTIVE_UNIFORMS
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
+	use ARB_uniform_buffer_object	    INVALID_INDEX
+
+ARB_uniform_buffer_object enum:
+	UNIFORM_BUFFER_BINDING				= 0x8A28
+	UNIFORM_BUFFER_START				= 0x8A29
+	UNIFORM_BUFFER_SIZE				= 0x8A2A
+	MAX_VERTEX_UNIFORM_BLOCKS			= 0x8A2B
+	MAX_GEOMETRY_UNIFORM_BLOCKS			= 0x8A2C
+	MAX_FRAGMENT_UNIFORM_BLOCKS			= 0x8A2D
+	MAX_COMBINED_UNIFORM_BLOCKS			= 0x8A2E
+	MAX_UNIFORM_BUFFER_BINDINGS			= 0x8A2F
+	MAX_UNIFORM_BLOCK_SIZE				= 0x8A30
+	MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS		= 0x8A31
+	MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS	= 0x8A32
+	MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS	= 0x8A33
+	UNIFORM_BUFFER_OFFSET_ALIGNMENT			= 0x8A34
+	ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH		= 0x8A35
+	ACTIVE_UNIFORM_BLOCKS				= 0x8A36
+	UNIFORM_TYPE					= 0x8A37
+	UNIFORM_SIZE					= 0x8A38
+	UNIFORM_NAME_LENGTH				= 0x8A39
+	UNIFORM_BLOCK_INDEX				= 0x8A3A
+	UNIFORM_OFFSET					= 0x8A3B
+	UNIFORM_ARRAY_STRIDE				= 0x8A3C
+	UNIFORM_MATRIX_STRIDE				= 0x8A3D
+	UNIFORM_IS_ROW_MAJOR				= 0x8A3E
+	UNIFORM_BLOCK_BINDING				= 0x8A3F
+	UNIFORM_BLOCK_DATA_SIZE				= 0x8A40
+	UNIFORM_BLOCK_NAME_LENGTH			= 0x8A41
+	UNIFORM_BLOCK_ACTIVE_UNIFORMS			= 0x8A42
+	UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES		= 0x8A43
+	UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER	= 0x8A44
+	UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER	= 0x8A45
+	UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER	= 0x8A46
+	INVALID_INDEX					= 0xFFFFFFFFu
+
+# APPLE_future_use: 0x8A47-0x8A7F
+
+###############################################################################
+
+# Matrox: 0x8A80-0x8AEF
+
+###############################################################################
+
+# Chromium (Brian Paul): 0x8AF0-0x8B2F
+
+###############################################################################
+
+# ARB HLSL shader extensions: 0x8B30-0x8B8F
+
+
+VERSION_3_1 enum: (Promoted from ARB_shader_objects + ARB_texture_rectangle)
+	SAMPLER_2D_RECT					= 0x8B63    # ARB_shader_objects + ARB_texture_rectangle
+	SAMPLER_2D_RECT_SHADOW				= 0x8B64    # ARB_shader_objects + ARB_texture_rectangle
+
+#@@ separate extensions
+VERSION_2_0 enum: (Promoted for OpenGL 2.0; only some values; renaming in many cases)
+ARB_shader_objects, ARB_vertex_shader, ARB_fragment_shader enum:
+NV_vertex_program3 enum: (reuses 0x8B4C)
+##Shader types + room for expansion
+	FRAGMENT_SHADER					= 0x8B30    # VERSION_2_0
+	FRAGMENT_SHADER_ARB				= 0x8B30    # ARB_fragment_shader
+	VERTEX_SHADER					= 0x8B31    # VERSION_2_0
+	VERTEX_SHADER_ARB				= 0x8B31    # ARB_vertex_shader
+# ARB_future_use: 0x8B32-0x8B3F (for shader types)
+##Container types + room for expansion
+	PROGRAM_OBJECT_ARB				= 0x8B40    # ARB_shader_objects
+# ARB_future_use: 0x8B41-0x8B47 (for container types)
+##Misc. shader enums
+	SHADER_OBJECT_ARB				= 0x8B48    # ARB_shader_objects
+	MAX_FRAGMENT_UNIFORM_COMPONENTS			= 0x8B49    # VERSION_2_0
+	MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB		= 0x8B49    # ARB_fragment_shader
+	MAX_VERTEX_UNIFORM_COMPONENTS			= 0x8B4A    # VERSION_2_0
+	MAX_VERTEX_UNIFORM_COMPONENTS_ARB		= 0x8B4A    # ARB_vertex_shader
+	MAX_VARYING_FLOATS				= 0x8B4B    # VERSION_2_0
+	MAX_VARYING_FLOATS_ARB				= 0x8B4B    # ARB_vertex_shader
+	MAX_VERTEX_TEXTURE_IMAGE_UNITS			= 0x8B4C    # VERSION_2_0
+	MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB		= 0x8B4C    # ARB_vertex_shader, NV_vertex_program3
+	MAX_COMBINED_TEXTURE_IMAGE_UNITS		= 0x8B4D    # VERSION_2_0
+	MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB		= 0x8B4D    # ARB_vertex_shader
+	OBJECT_TYPE_ARB					= 0x8B4E    # ARB_shader_objects
+	SHADER_TYPE					= 0x8B4F    # VERSION_2_0 (renamed)
+	OBJECT_SUBTYPE_ARB				= 0x8B4F    # ARB_shader_objects
+##Attribute types + room for expansion.
+	FLOAT_VEC2					= 0x8B50    # VERSION_2_0
+	FLOAT_VEC2_ARB					= 0x8B50    # ARB_shader_objects
+	FLOAT_VEC3					= 0x8B51    # VERSION_2_0
+	FLOAT_VEC3_ARB					= 0x8B51    # ARB_shader_objects
+	FLOAT_VEC4					= 0x8B52    # VERSION_2_0
+	FLOAT_VEC4_ARB					= 0x8B52    # ARB_shader_objects
+	INT_VEC2					= 0x8B53    # VERSION_2_0
+	INT_VEC2_ARB					= 0x8B53    # ARB_shader_objects
+	INT_VEC3					= 0x8B54    # VERSION_2_0
+	INT_VEC3_ARB					= 0x8B54    # ARB_shader_objects
+	INT_VEC4					= 0x8B55    # VERSION_2_0
+	INT_VEC4_ARB					= 0x8B55    # ARB_shader_objects
+	BOOL						= 0x8B56    # VERSION_2_0
+	BOOL_ARB					= 0x8B56    # ARB_shader_objects
+	BOOL_VEC2					= 0x8B57    # VERSION_2_0
+	BOOL_VEC2_ARB					= 0x8B57    # ARB_shader_objects
+	BOOL_VEC3					= 0x8B58    # VERSION_2_0
+	BOOL_VEC3_ARB					= 0x8B58    # ARB_shader_objects
+	BOOL_VEC4					= 0x8B59    # VERSION_2_0
+	BOOL_VEC4_ARB					= 0x8B59    # ARB_shader_objects
+	FLOAT_MAT2					= 0x8B5A    # VERSION_2_0
+	FLOAT_MAT2_ARB					= 0x8B5A    # ARB_shader_objects
+	FLOAT_MAT3					= 0x8B5B    # VERSION_2_0
+	FLOAT_MAT3_ARB					= 0x8B5B    # ARB_shader_objects
+	FLOAT_MAT4					= 0x8B5C    # VERSION_2_0
+	FLOAT_MAT4_ARB					= 0x8B5C    # ARB_shader_objects
+	SAMPLER_1D					= 0x8B5D    # VERSION_2_0
+	SAMPLER_1D_ARB					= 0x8B5D    # ARB_shader_objects
+	SAMPLER_2D					= 0x8B5E    # VERSION_2_0
+	SAMPLER_2D_ARB					= 0x8B5E    # ARB_shader_objects
+	SAMPLER_3D					= 0x8B5F    # VERSION_2_0
+	SAMPLER_3D_ARB					= 0x8B5F    # ARB_shader_objects
+	SAMPLER_CUBE					= 0x8B60    # VERSION_2_0
+	SAMPLER_CUBE_ARB				= 0x8B60    # ARB_shader_objects
+	SAMPLER_1D_SHADOW				= 0x8B61    # VERSION_2_0
+	SAMPLER_1D_SHADOW_ARB				= 0x8B61    # ARB_shader_objects
+	SAMPLER_2D_SHADOW				= 0x8B62    # VERSION_2_0
+	SAMPLER_2D_SHADOW_ARB				= 0x8B62    # ARB_shader_objects
+	SAMPLER_2D_RECT_ARB				= 0x8B63    # ARB_shader_objects
+	SAMPLER_2D_RECT_SHADOW_ARB			= 0x8B64    # ARB_shader_objects
+	FLOAT_MAT2x3					= 0x8B65    # VERSION_2_1
+	FLOAT_MAT2x4					= 0x8B66    # VERSION_2_1
+	FLOAT_MAT3x2					= 0x8B67    # VERSION_2_1
+	FLOAT_MAT3x4					= 0x8B68    # VERSION_2_1
+	FLOAT_MAT4x2					= 0x8B69    # VERSION_2_1
+	FLOAT_MAT4x3					= 0x8B6A    # VERSION_2_1
+# ARB_future_use: 0x8B6B-0x8B7F (for attribute types)
+	DELETE_STATUS					= 0x8B80    # VERSION_2_0 (renamed)
+	OBJECT_DELETE_STATUS_ARB			= 0x8B80    # ARB_shader_objects
+	COMPILE_STATUS					= 0x8B81    # VERSION_2_0 (renamed)
+	OBJECT_COMPILE_STATUS_ARB			= 0x8B81    # ARB_shader_objects
+	LINK_STATUS					= 0x8B82    # VERSION_2_0 (renamed)
+	OBJECT_LINK_STATUS_ARB				= 0x8B82    # ARB_shader_objects
+	VALIDATE_STATUS					= 0x8B83    # VERSION_2_0 (renamed)
+	OBJECT_VALIDATE_STATUS_ARB			= 0x8B83    # ARB_shader_objects
+	INFO_LOG_LENGTH					= 0x8B84    # VERSION_2_0 (renamed)
+	OBJECT_INFO_LOG_LENGTH_ARB			= 0x8B84    # ARB_shader_objects
+	ATTACHED_SHADERS				= 0x8B85    # VERSION_2_0 (renamed)
+	OBJECT_ATTACHED_OBJECTS_ARB			= 0x8B85    # ARB_shader_objects
+	ACTIVE_UNIFORMS					= 0x8B86    # VERSION_2_0 (renamed)
+	OBJECT_ACTIVE_UNIFORMS_ARB			= 0x8B86    # ARB_shader_objects
+	ACTIVE_UNIFORM_MAX_LENGTH			= 0x8B87    # VERSION_2_0 (renamed)
+	OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB		= 0x8B87    # ARB_shader_objects
+	SHADER_SOURCE_LENGTH				= 0x8B88    # VERSION_2_0 (renamed)
+	OBJECT_SHADER_SOURCE_LENGTH_ARB			= 0x8B88    # ARB_shader_objects
+	ACTIVE_ATTRIBUTES				= 0x8B89    # VERSION_2_0 (renamed)
+	OBJECT_ACTIVE_ATTRIBUTES_ARB			= 0x8B89    # ARB_vertex_shader
+	ACTIVE_ATTRIBUTE_MAX_LENGTH			= 0x8B8A    # VERSION_2_0 (renamed)
+	OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB		= 0x8B8A    # ARB_vertex_shader
+	FRAGMENT_SHADER_DERIVATIVE_HINT			= 0x8B8B    # VERSION_2_0
+	FRAGMENT_SHADER_DERIVATIVE_HINT_ARB		= 0x8B8B    # ARB_fragment_shader
+	SHADING_LANGUAGE_VERSION			= 0x8B8C    # VERSION_2_0
+	SHADING_LANGUAGE_VERSION_ARB			= 0x8B8C    # ARB_shading_language_100
+
+# Aliases ARB_shader_objects enum above
+OES_texture3D enum: (OpenGL ES only; additional; see above)
+	SAMPLER_3D_OES					= 0x8B5F    # ARB_shader_objects
+
+# Aliases ARB_fragment_shader enum above
+OES_standard_derivatives enum: (OpenGL ES only)
+	FRAGMENT_SHADER_DERIVATIVE_HINT_OES		= 0x8B8B
+
+VERSION_3_0 enum:
+	MAX_VARYING_COMPONENTS				= 0x8B4B    # VERSION_3_0   # alias GL_MAX_VARYING_FLOATS
+
+ARB_geometry_shader4 enum: (additional; see below; note: no ARB suffixes)
+	use VERSION_3_0			    MAX_VARYING_COMPONENTS
+
+EXT_geometry_shader4 enum: (additional; see below)
+	MAX_VARYING_COMPONENTS_EXT			= 0x8B4B
+
+VERSION_2_0 enum:
+	CURRENT_PROGRAM					= 0x8B8D
+
+# Aliases CURRENT_PROGRAM
+EXT_separate_shader_objects enum:
+	ACTIVE_PROGRAM_EXT				= 0x8B8D
+
+# ARB_future_use: 0x8B8E-0x8B8F
+
+###############################################################################
+
+# Khronos OpenGL ES WG: 0x8B90-0x8B9F
+
+OES_compressed_paletted_texture enum: (OpenGL ES only)
+	PALETTE4_RGB8_OES				= 0x8B90
+	PALETTE4_RGBA8_OES				= 0x8B91
+	PALETTE4_R5_G6_B5_OES				= 0x8B92
+	PALETTE4_RGBA4_OES				= 0x8B93
+	PALETTE4_RGB5_A1_OES				= 0x8B94
+	PALETTE8_RGB8_OES				= 0x8B95
+	PALETTE8_RGBA8_OES				= 0x8B96
+	PALETTE8_R5_G6_B5_OES				= 0x8B97
+	PALETTE8_RGBA4_OES				= 0x8B98
+	PALETTE8_RGB5_A1_OES				= 0x8B99
+
+OES_read_format enum: (OpenGL ES, also implemented in Mesa)
+	IMPLEMENTATION_COLOR_READ_TYPE_OES		= 0x8B9A
+	IMPLEMENTATION_COLOR_READ_FORMAT_OES		= 0x8B9B
+
+OES_point_size_array enum: (OpenGL ES only; additional; see above)
+	POINT_SIZE_ARRAY_OES				= 0x8B9C
+
+OES_draw_texture enum: (OpenGL ES only)
+	TEXTURE_CROP_RECT_OES				= 0x8B9D
+
+OES_matrix_palette enum: (OpenGL ES only)
+	MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES		= 0x8B9E
+
+OES_point_size_array enum: (OpenGL ES only; additional; see above)
+	POINT_SIZE_ARRAY_BUFFER_BINDING_OES		= 0x8B9F
+
+###############################################################################
+
+# Seaweed: 0x8BA0-0x8BAF
+
+###############################################################################
+
+# Mesa: 0x8BB0-0x8BBF
+#   Probably one of the two 0x8BB4 enums should be 0x8BB5, but the
+#   extension spec is not complete in any event.
+MESA_program_debug enum:
+	FRAGMENT_PROGRAM_POSITION_MESA			= 0x8BB0
+	FRAGMENT_PROGRAM_CALLBACK_MESA			= 0x8BB1
+	FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA		= 0x8BB2
+	FRAGMENT_PROGRAM_CALLBACK_DATA_MESA		= 0x8BB3
+	VERTEX_PROGRAM_CALLBACK_MESA			= 0x8BB4
+	VERTEX_PROGRAM_POSITION_MESA			= 0x8BB4
+	VERTEX_PROGRAM_CALLBACK_FUNC_MESA		= 0x8BB6
+	VERTEX_PROGRAM_CALLBACK_DATA_MESA		= 0x8BB7
+
+###############################################################################
+
+# ATI: 0x8BC0-0x8BFF
+
+AMD_performance_monitor enum:
+	COUNTER_TYPE_AMD				= 0x8BC0
+	COUNTER_RANGE_AMD				= 0x8BC1
+	UNSIGNED_INT64_AMD				= 0x8BC2
+	PERCENTAGE_AMD					= 0x8BC3
+	PERFMON_RESULT_AVAILABLE_AMD			= 0x8BC4
+	PERFMON_RESULT_SIZE_AMD				= 0x8BC5
+	PERFMON_RESULT_AMD				= 0x8BC6
+
+# ATI_future_use: 0x8BC7-0x8BD1
+
+QCOM_extended_get enum: (OpenGL ES only)
+	TEXTURE_WIDTH_QCOM				= 0x8BD2
+	TEXTURE_HEIGHT_QCOM				= 0x8BD3
+	TEXTURE_DEPTH_QCOM				= 0x8BD4
+	TEXTURE_INTERNAL_FORMAT_QCOM			= 0x8BD5
+	TEXTURE_FORMAT_QCOM				= 0x8BD6
+	TEXTURE_TYPE_QCOM				= 0x8BD7
+	TEXTURE_IMAGE_VALID_QCOM			= 0x8BD8
+	TEXTURE_NUM_LEVELS_QCOM				= 0x8BD9
+	TEXTURE_TARGET_QCOM				= 0x8BDA
+	TEXTURE_OBJECT_VALID_QCOM			= 0x8BDB
+	STATE_RESTORE					= 0x8BDC
+
+# ATI_future_use: 0x8BDD-0x8BFF
+
+###############################################################################
+
+# Imagination Tech.: 0x8C00-0x8C0F
+
+IMG_texture_compression_pvrtc enum: (OpenGL ES only)
+	COMPRESSED_RGB_PVRTC_4BPPV1_IMG			= 0x8C00
+	COMPRESSED_RGB_PVRTC_2BPPV1_IMG			= 0x8C01
+	COMPRESSED_RGBA_PVRTC_4BPPV1_IMG		= 0x8C02
+	COMPRESSED_RGBA_PVRTC_2BPPV1_IMG		= 0x8C03
+
+IMG_texture_env_enhanced_fixed_function enum: (OpenGL ES only)
+	MODULATE_COLOR_IMG				= 0x8C04
+	RECIP_ADD_SIGNED_ALPHA_IMG			= 0x8C05
+	TEXTURE_ALPHA_MODULATE_IMG			= 0x8C06
+	FACTOR_ALPHA_MODULATE_IMG			= 0x8C07
+	FRAGMENT_ALPHA_MODULATE_IMG			= 0x8C08
+	ADD_BLEND_IMG					= 0x8C09
+
+IMG_shader_binary: (OpenGL ES only)
+	SGX_BINARY_IMG					= 0x8C0A
+
+# IMG_future_use: 0x8C0B-0x8C0F
+
+###############################################################################
+
+# NVIDIA: 0x8C10-0x8C8F (Pat Brown)
+
+VERSION_3_0 enum:
+	use ARB_framebuffer_object	    TEXTURE_RED_TYPE
+	use ARB_framebuffer_object	    TEXTURE_GREEN_TYPE
+	use ARB_framebuffer_object	    TEXTURE_BLUE_TYPE
+	use ARB_framebuffer_object	    TEXTURE_ALPHA_TYPE
+	use ARB_framebuffer_object	    TEXTURE_LUMINANCE_TYPE
+	use ARB_framebuffer_object	    TEXTURE_INTENSITY_TYPE
+	use ARB_framebuffer_object	    TEXTURE_DEPTH_TYPE
+	use ARB_framebuffer_object	    UNSIGNED_NORMALIZED
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+	TEXTURE_RED_TYPE				= 0x8C10    # VERSION_3_0 / ARB_fbo
+	TEXTURE_GREEN_TYPE				= 0x8C11    # VERSION_3_0 / ARB_fbo
+	TEXTURE_BLUE_TYPE				= 0x8C12    # VERSION_3_0 / ARB_fbo
+	TEXTURE_ALPHA_TYPE				= 0x8C13    # VERSION_3_0 / ARB_fbo
+	TEXTURE_LUMINANCE_TYPE				= 0x8C14    # VERSION_3_0 / ARB_fbo
+	TEXTURE_INTENSITY_TYPE				= 0x8C15    # VERSION_3_0 / ARB_fbo
+	TEXTURE_DEPTH_TYPE				= 0x8C16    # VERSION_3_0 / ARB_fbo
+	UNSIGNED_NORMALIZED				= 0x8C17    # VERSION_3_0 / ARB_fbo
+
+ARB_texture_float enum: (additional; see above)
+	TEXTURE_RED_TYPE_ARB				= 0x8C10
+	TEXTURE_GREEN_TYPE_ARB				= 0x8C11
+	TEXTURE_BLUE_TYPE_ARB				= 0x8C12
+	TEXTURE_ALPHA_TYPE_ARB				= 0x8C13
+	TEXTURE_LUMINANCE_TYPE_ARB			= 0x8C14
+	TEXTURE_INTENSITY_TYPE_ARB			= 0x8C15
+	TEXTURE_DEPTH_TYPE_ARB				= 0x8C16
+	UNSIGNED_NORMALIZED_ARB				= 0x8C17
+
+VERSION_3_0 enum:
+	TEXTURE_1D_ARRAY				= 0x8C18    # VERSION_3_0
+	PROXY_TEXTURE_1D_ARRAY				= 0x8C19    # VERSION_3_0
+	TEXTURE_2D_ARRAY				= 0x8C1A    # VERSION_3_0
+	PROXY_TEXTURE_2D_ARRAY				= 0x8C1B    # VERSION_3_0
+	TEXTURE_BINDING_1D_ARRAY			= 0x8C1C    # VERSION_3_0
+	TEXTURE_BINDING_2D_ARRAY			= 0x8C1D    # VERSION_3_0
+
+EXT_texture_array enum:
+	TEXTURE_1D_ARRAY_EXT				= 0x8C18
+	PROXY_TEXTURE_1D_ARRAY_EXT			= 0x8C19
+	TEXTURE_2D_ARRAY_EXT				= 0x8C1A
+	PROXY_TEXTURE_2D_ARRAY_EXT			= 0x8C1B
+	TEXTURE_BINDING_1D_ARRAY_EXT			= 0x8C1C
+	TEXTURE_BINDING_2D_ARRAY_EXT			= 0x8C1D
+
+# NV_future_use: 0x8C1E-0x8C25
+
+VERSION_3_2 enum:
+	MAX_GEOMETRY_TEXTURE_IMAGE_UNITS		= 0x8C29
+
+ARB_geometry_shader4 enum: (additional; see below)
+	MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB		= 0x8C29
+
+NV_geometry_program4 enum:
+	GEOMETRY_PROGRAM_NV				= 0x8C26
+	MAX_PROGRAM_OUTPUT_VERTICES_NV			= 0x8C27
+	MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV		= 0x8C28
+	MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT		= 0x8C29
+
+VERSION_3_1 enum:
+	TEXTURE_BUFFER					= 0x8C2A
+	MAX_TEXTURE_BUFFER_SIZE				= 0x8C2B
+	TEXTURE_BINDING_BUFFER				= 0x8C2C
+	TEXTURE_BUFFER_DATA_STORE_BINDING		= 0x8C2D
+	TEXTURE_BUFFER_FORMAT				= 0x8C2E
+
+ARB_texture_buffer_object enum:
+	TEXTURE_BUFFER_ARB				= 0x8C2A
+	MAX_TEXTURE_BUFFER_SIZE_ARB			= 0x8C2B
+	TEXTURE_BINDING_BUFFER_ARB			= 0x8C2C
+	TEXTURE_BUFFER_DATA_STORE_BINDING_ARB		= 0x8C2D
+	TEXTURE_BUFFER_FORMAT_ARB			= 0x8C2E
+
+EXT_texture_buffer_object enum:
+	TEXTURE_BUFFER_EXT				= 0x8C2A
+	MAX_TEXTURE_BUFFER_SIZE_EXT			= 0x8C2B
+	TEXTURE_BINDING_BUFFER_EXT			= 0x8C2C
+	TEXTURE_BUFFER_DATA_STORE_BINDING_EXT		= 0x8C2D
+	TEXTURE_BUFFER_FORMAT_EXT			= 0x8C2E
+
+# NV_future_use: 0x8C2F-0x8C35
+
+ARB_sample_shading enum:
+	SAMPLE_SHADING_ARB				= 0x8C36
+	MIN_SAMPLE_SHADING_VALUE_ARB			= 0x8C37
+
+# NV_future_use: 0x8C38-0x8C39
+
+VERSION_3_0 enum:
+	R11F_G11F_B10F					= 0x8C3A    # VERSION_3_0
+	UNSIGNED_INT_10F_11F_11F_REV			= 0x8C3B    # VERSION_3_0
+
+EXT_packed_float enum:
+	R11F_G11F_B10F_EXT				= 0x8C3A
+	UNSIGNED_INT_10F_11F_11F_REV_EXT		= 0x8C3B
+	RGBA_SIGNED_COMPONENTS_EXT			= 0x8C3C
+
+VERSION_3_0 enum:
+	RGB9_E5						= 0x8C3D    # VERSION_3_0
+	UNSIGNED_INT_5_9_9_9_REV			= 0x8C3E    # VERSION_3_0
+	TEXTURE_SHARED_SIZE				= 0x8C3F    # VERSION_3_0
+
+EXT_texture_shared_exponent enum:
+	RGB9_E5_EXT					= 0x8C3D
+	UNSIGNED_INT_5_9_9_9_REV_EXT			= 0x8C3E
+	TEXTURE_SHARED_SIZE_EXT				= 0x8C3F
+
+VERSION_2_1 enum: (Generic formats promoted for OpenGL 2.1)
+	SRGB						= 0x8C40    # VERSION_2_1
+	SRGB8						= 0x8C41    # VERSION_2_1
+	SRGB_ALPHA					= 0x8C42    # VERSION_2_1
+	SRGB8_ALPHA8					= 0x8C43    # VERSION_2_1
+	SLUMINANCE_ALPHA				= 0x8C44    # VERSION_2_1
+	SLUMINANCE8_ALPHA8				= 0x8C45    # VERSION_2_1
+	SLUMINANCE					= 0x8C46    # VERSION_2_1
+	SLUMINANCE8					= 0x8C47    # VERSION_2_1
+	COMPRESSED_SRGB					= 0x8C48    # VERSION_2_1
+	COMPRESSED_SRGB_ALPHA				= 0x8C49    # VERSION_2_1
+	COMPRESSED_SLUMINANCE				= 0x8C4A    # VERSION_2_1
+	COMPRESSED_SLUMINANCE_ALPHA			= 0x8C4B    # VERSION_2_1
+
+EXT_texture_sRGB enum:
+	SRGB_EXT					= 0x8C40    # EXT_texture_sRGB
+	SRGB8_EXT					= 0x8C41    # EXT_texture_sRGB
+	SRGB_ALPHA_EXT					= 0x8C42    # EXT_texture_sRGB
+	SRGB8_ALPHA8_EXT				= 0x8C43    # EXT_texture_sRGB
+	SLUMINANCE_ALPHA_EXT				= 0x8C44    # EXT_texture_sRGB
+	SLUMINANCE8_ALPHA8_EXT				= 0x8C45    # EXT_texture_sRGB
+	SLUMINANCE_EXT					= 0x8C46    # EXT_texture_sRGB
+	SLUMINANCE8_EXT					= 0x8C47    # EXT_texture_sRGB
+	COMPRESSED_SRGB_EXT				= 0x8C48    # EXT_texture_sRGB
+	COMPRESSED_SRGB_ALPHA_EXT			= 0x8C49    # EXT_texture_sRGB
+	COMPRESSED_SLUMINANCE_EXT			= 0x8C4A    # EXT_texture_sRGB
+	COMPRESSED_SLUMINANCE_ALPHA_EXT			= 0x8C4B    # EXT_texture_sRGB
+	COMPRESSED_SRGB_S3TC_DXT1_EXT			= 0x8C4C
+	COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT		= 0x8C4D
+	COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT		= 0x8C4E
+	COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT		= 0x8C4F
+
+# NV_future_use: 0x8C50-0x8C6F
+
+EXT_texture_compression_latc enum:
+	COMPRESSED_LUMINANCE_LATC1_EXT			= 0x8C70
+	COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT		= 0x8C71
+	COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT		= 0x8C72
+	COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT	= 0x8C73
+
+# NV_future_use: 0x8C74-0x8C75
+
+#@@ separate extensions
+VERSION_3_0 enum:
+EXT_transform_feedback enum:
+NV_transform_feedback enum:
+	TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH		= 0x8C76    # VERSION_3_0
+	TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT	= 0x8C76
+	BACK_PRIMARY_COLOR_NV				= 0x8C77
+	BACK_SECONDARY_COLOR_NV				= 0x8C78
+	TEXTURE_COORD_NV				= 0x8C79
+	CLIP_DISTANCE_NV				= 0x8C7A
+	VERTEX_ID_NV					= 0x8C7B
+	PRIMITIVE_ID_NV					= 0x8C7C
+	GENERIC_ATTRIB_NV				= 0x8C7D
+	TRANSFORM_FEEDBACK_ATTRIBS_NV			= 0x8C7E
+	TRANSFORM_FEEDBACK_BUFFER_MODE			= 0x8C7F    # VERSION_3_0
+	TRANSFORM_FEEDBACK_BUFFER_MODE_EXT		= 0x8C7F
+	TRANSFORM_FEEDBACK_BUFFER_MODE_NV		= 0x8C7F
+	MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS	= 0x8C80    # VERSION_3_0
+	MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT	= 0x8C80
+	MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV	= 0x8C80
+	ACTIVE_VARYINGS_NV				= 0x8C81
+	ACTIVE_VARYING_MAX_LENGTH_NV			= 0x8C82
+	TRANSFORM_FEEDBACK_VARYINGS			= 0x8C83    # VERSION_3_0
+	TRANSFORM_FEEDBACK_VARYINGS_EXT			= 0x8C83
+	TRANSFORM_FEEDBACK_VARYINGS_NV			= 0x8C83
+	TRANSFORM_FEEDBACK_BUFFER_START			= 0x8C84    # VERSION_3_0
+	TRANSFORM_FEEDBACK_BUFFER_START_EXT		= 0x8C84
+	TRANSFORM_FEEDBACK_BUFFER_START_NV		= 0x8C84
+	TRANSFORM_FEEDBACK_BUFFER_SIZE			= 0x8C85    # VERSION_3_0
+	TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT		= 0x8C85
+	TRANSFORM_FEEDBACK_BUFFER_SIZE_NV		= 0x8C85
+	TRANSFORM_FEEDBACK_RECORD_NV			= 0x8C86
+	PRIMITIVES_GENERATED				= 0x8C87    # VERSION_3_0
+	PRIMITIVES_GENERATED_EXT			= 0x8C87
+	PRIMITIVES_GENERATED_NV				= 0x8C87
+	TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN		= 0x8C88    # VERSION_3_0
+	TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT	= 0x8C88
+	TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV	= 0x8C88
+	RASTERIZER_DISCARD				= 0x8C89    # VERSION_3_0
+	RASTERIZER_DISCARD_EXT				= 0x8C89
+	RASTERIZER_DISCARD_NV				= 0x8C89
+	MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS	= 0x8C8A    # VERSION_3_0
+	MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
+	MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV	= 0x8C8A
+	MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS		= 0x8C8B    # VERSION_3_0
+	MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT	= 0x8C8B
+	MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV	= 0x8C8B
+	INTERLEAVED_ATTRIBS				= 0x8C8C    # VERSION_3_0
+	INTERLEAVED_ATTRIBS_EXT				= 0x8C8C
+	INTERLEAVED_ATTRIBS_NV				= 0x8C8C
+	SEPARATE_ATTRIBS				= 0x8C8D    # VERSION_3_0
+	SEPARATE_ATTRIBS_EXT				= 0x8C8D
+	SEPARATE_ATTRIBS_NV				= 0x8C8D
+	TRANSFORM_FEEDBACK_BUFFER			= 0x8C8E    # VERSION_3_0
+	TRANSFORM_FEEDBACK_BUFFER_EXT			= 0x8C8E
+	TRANSFORM_FEEDBACK_BUFFER_NV			= 0x8C8E
+	TRANSFORM_FEEDBACK_BUFFER_BINDING		= 0x8C8F    # VERSION_3_0
+	TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT		= 0x8C8F
+	TRANSFORM_FEEDBACK_BUFFER_BINDING_NV		= 0x8C8F
+
+###############################################################################
+
+# ATI: 0x8C90-0x8C9F (Affie Munshi, OpenGL ES extensions)
+
+# AMD_future_use: 0x8C90-0x8C91
+
+AMD_compressed_ATC_texture enum: (OpenGL ES only)
+	ATC_RGB_AMD					= 0x8C92
+	ATC_RGBA_EXPLICIT_ALPHA_AMD			= 0x8C93
+
+# AMD_future_use: 0x8C94-0x8C9F
+
+###############################################################################
+
+# OpenGL ARB: 0x8CA0-0x8CAF
+
+VERSION_2_0 enum:
+	POINT_SPRITE_COORD_ORIGIN			= 0x8CA0
+	LOWER_LEFT					= 0x8CA1
+	UPPER_LEFT					= 0x8CA2
+	STENCIL_BACK_REF				= 0x8CA3
+	STENCIL_BACK_VALUE_MASK				= 0x8CA4
+	STENCIL_BACK_WRITEMASK				= 0x8CA5
+
+VERSION_3_0 enum:
+	use ARB_framebuffer_object	    FRAMEBUFFER_BINDING
+	use ARB_framebuffer_object	    DRAW_FRAMEBUFFER_BINDING
+	use ARB_framebuffer_object	    RENDERBUFFER_BINDING
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+	FRAMEBUFFER_BINDING				= 0x8CA6    # VERSION_3_0 / ARB_fbo
+	DRAW_FRAMEBUFFER_BINDING			= 0x8CA6    # VERSION_3_0 / ARB_fbo # alias GL_FRAMEBUFFER_BINDING
+	RENDERBUFFER_BINDING				= 0x8CA7    # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_object enum: (additional; see below)
+	FRAMEBUFFER_BINDING_EXT				= 0x8CA6
+	RENDERBUFFER_BINDING_EXT			= 0x8CA7
+
+EXT_framebuffer_blit enum: (additional; see below)
+	DRAW_FRAMEBUFFER_BINDING_EXT			= 0x8CA6    # EXT_framebuffer_blit  # alias GL_FRAMEBUFFER_BINDING_EXT
+
+# Aliases EXT_framebuffer_object enums above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+	FRAMEBUFFER_BINDING_OES				= 0x8CA6
+	RENDERBUFFER_BINDING_OES			= 0x8CA7
+
+VERSION_3_0 enum:
+	use ARB_framebuffer_object	    READ_FRAMEBUFFER
+	use ARB_framebuffer_object	    DRAW_FRAMEBUFFER
+	use ARB_framebuffer_object	    READ_FRAMEBUFFER_BINDING
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+	READ_FRAMEBUFFER				= 0x8CA8    # VERSION_3_0 / ARB_fbo
+	DRAW_FRAMEBUFFER				= 0x8CA9    # VERSION_3_0 / ARB_fbo
+	READ_FRAMEBUFFER_BINDING			= 0x8CAA    # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_blit enum:
+	READ_FRAMEBUFFER_EXT				= 0x8CA8
+	DRAW_FRAMEBUFFER_EXT				= 0x8CA9
+	DRAW_FRAMEBUFFER_BINDING_EXT			= 0x8CA6    # alias GL_FRAMEBUFFER_BINDING_EXT
+	READ_FRAMEBUFFER_BINDING_EXT			= 0x8CAA
+
+VERSION_3_0 enum:
+	use ARB_framebuffer_object	    RENDERBUFFER_SAMPLES
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+	RENDERBUFFER_SAMPLES				= 0x8CAB    # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_multisample enum:
+	RENDERBUFFER_SAMPLES_EXT			= 0x8CAB
+
+NV_framebuffer_multisample_coverage enum: (additional; see below)
+	RENDERBUFFER_COVERAGE_SAMPLES_NV		= 0x8CAB
+
+# All enums except external format are incompatible with NV_depth_buffer_float
+VERSION_3_0 enum:
+ARB_depth_buffer_float enum: (note: no ARB suffixes)
+	DEPTH_COMPONENT32F				= 0x8CAC
+	DEPTH32F_STENCIL8				= 0x8CAD
+
+# ARB_future_use: 0x8CAF
+
+###############################################################################
+
+# 3Dlabs: 0x8CB0-0x8CCF (Barthold Lichtenbelt, 2004/12/1)
+
+###############################################################################
+
+# OpenGL ARB: 0x8CD0-0x8D5F (Framebuffer object specification + headroom)
+
+#@@ separate extensions
+VERSION_3_0 enum:
+ARB_geometry_shader4 enum: (additional; see below; note: no ARB suffixes)
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+EXT_framebuffer_object enum: (additional; see above)
+	FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE		= 0x8CD0    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT		= 0x8CD0
+	FRAMEBUFFER_ATTACHMENT_OBJECT_NAME		= 0x8CD1    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT		= 0x8CD1
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL		= 0x8CD2    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT	= 0x8CD2
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE	= 0x8CD3    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER		= 0x8CD4    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT	= 0x8CD4
+	FRAMEBUFFER_COMPLETE				= 0x8CD5    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_COMPLETE_EXT			= 0x8CD5
+	FRAMEBUFFER_INCOMPLETE_ATTACHMENT		= 0x8CD6    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT		= 0x8CD6
+	FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT	= 0x8CD7    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT	= 0x8CD7
+## Removed 2005/09/26 in revision #117 of the extension:
+##	  FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8
+	FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT		= 0x8CD9
+	FRAMEBUFFER_INCOMPLETE_FORMATS_EXT		= 0x8CDA
+	FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER		= 0x8CDB    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT		= 0x8CDB
+	FRAMEBUFFER_INCOMPLETE_READ_BUFFER		= 0x8CDC    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT		= 0x8CDC
+	FRAMEBUFFER_UNSUPPORTED				= 0x8CDD    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_UNSUPPORTED_EXT			= 0x8CDD
+## Removed 2005/05/31 in revision #113 of the extension:
+## FRAMEBUFFER_STATUS_ERROR_EXT			   = 0x8CDE
+	MAX_COLOR_ATTACHMENTS				= 0x8CDF    # VERSION_3_0 / ARB_fbo
+	MAX_COLOR_ATTACHMENTS_EXT			= 0x8CDF
+	COLOR_ATTACHMENT0				= 0x8CE0    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT0_EXT				= 0x8CE0
+	COLOR_ATTACHMENT1				= 0x8CE1    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT1_EXT				= 0x8CE1
+	COLOR_ATTACHMENT2				= 0x8CE2    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT2_EXT				= 0x8CE2
+	COLOR_ATTACHMENT3				= 0x8CE3    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT3_EXT				= 0x8CE3
+	COLOR_ATTACHMENT4				= 0x8CE4    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT4_EXT				= 0x8CE4
+	COLOR_ATTACHMENT5				= 0x8CE5    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT5_EXT				= 0x8CE5
+	COLOR_ATTACHMENT6				= 0x8CE6    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT6_EXT				= 0x8CE6
+	COLOR_ATTACHMENT7				= 0x8CE7    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT7_EXT				= 0x8CE7
+	COLOR_ATTACHMENT8				= 0x8CE8    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT8_EXT				= 0x8CE8
+	COLOR_ATTACHMENT9				= 0x8CE9    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT9_EXT				= 0x8CE9
+	COLOR_ATTACHMENT10				= 0x8CEA    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT10_EXT				= 0x8CEA
+	COLOR_ATTACHMENT11				= 0x8CEB    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT11_EXT				= 0x8CEB
+	COLOR_ATTACHMENT12				= 0x8CEC    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT12_EXT				= 0x8CEC
+	COLOR_ATTACHMENT13				= 0x8CED    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT13_EXT				= 0x8CED
+	COLOR_ATTACHMENT14				= 0x8CEE    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT14_EXT				= 0x8CEE
+	COLOR_ATTACHMENT15				= 0x8CEF    # VERSION_3_0 / ARB_fbo
+	COLOR_ATTACHMENT15_EXT				= 0x8CEF
+# 0x8CF0-0x8CFF reserved for color attachments 16-31, if needed
+	DEPTH_ATTACHMENT				= 0x8D00    # VERSION_3_0 / ARB_fbo
+	DEPTH_ATTACHMENT_EXT				= 0x8D00
+# 0x8D01-0x8D1F reserved for depth attachments 1-31, if needed
+	STENCIL_ATTACHMENT				= 0x8D20    # VERSION_3_0 / ARB_fbo
+	STENCIL_ATTACHMENT_EXT				= 0x8D20
+# 0x8D21-0x8D3F reserved for stencil attachments 1-31, if needed
+	FRAMEBUFFER					= 0x8D40    # VERSION_3_0 / ARB_fbo
+	FRAMEBUFFER_EXT					= 0x8D40
+	RENDERBUFFER					= 0x8D41    # VERSION_3_0 / ARB_fbo
+	RENDERBUFFER_EXT				= 0x8D41
+	RENDERBUFFER_WIDTH				= 0x8D42    # VERSION_3_0 / ARB_fbo
+	RENDERBUFFER_WIDTH_EXT				= 0x8D42
+	RENDERBUFFER_HEIGHT				= 0x8D43    # VERSION_3_0 / ARB_fbo
+	RENDERBUFFER_HEIGHT_EXT				= 0x8D43
+	RENDERBUFFER_INTERNAL_FORMAT			= 0x8D44    # VERSION_3_0 / ARB_fbo
+	RENDERBUFFER_INTERNAL_FORMAT_EXT		= 0x8D44
+# 0x8D45 unused (reserved for STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead)
+	STENCIL_INDEX1					= 0x8D46    # VERSION_3_0 / ARB_fbo
+	STENCIL_INDEX1_EXT				= 0x8D46
+	STENCIL_INDEX4					= 0x8D47    # VERSION_3_0 / ARB_fbo
+	STENCIL_INDEX4_EXT				= 0x8D47
+	STENCIL_INDEX8					= 0x8D48    # VERSION_3_0 / ARB_fbo
+	STENCIL_INDEX8_EXT				= 0x8D48
+	STENCIL_INDEX16					= 0x8D49    # VERSION_3_0 / ARB_fbo
+	STENCIL_INDEX16_EXT				= 0x8D49
+# 0x8D4A-0x8D4D reserved for additional stencil formats
+# Added 2005/05/31 in revision #113 of the extension:
+	RENDERBUFFER_RED_SIZE				= 0x8D50    # VERSION_3_0 / ARB_fbo
+	RENDERBUFFER_RED_SIZE_EXT			= 0x8D50
+	RENDERBUFFER_GREEN_SIZE				= 0x8D51    # VERSION_3_0 / ARB_fbo
+	RENDERBUFFER_GREEN_SIZE_EXT			= 0x8D51
+	RENDERBUFFER_BLUE_SIZE				= 0x8D52    # VERSION_3_0 / ARB_fbo
+	RENDERBUFFER_BLUE_SIZE_EXT			= 0x8D52
+	RENDERBUFFER_ALPHA_SIZE				= 0x8D53    # VERSION_3_0 / ARB_fbo
+	RENDERBUFFER_ALPHA_SIZE_EXT			= 0x8D53
+	RENDERBUFFER_DEPTH_SIZE				= 0x8D54    # VERSION_3_0 / ARB_fbo
+	RENDERBUFFER_DEPTH_SIZE_EXT			= 0x8D54
+	RENDERBUFFER_STENCIL_SIZE			= 0x8D55    # VERSION_3_0 / ARB_fbo
+	RENDERBUFFER_STENCIL_SIZE_EXT			= 0x8D55
+
+# Aliases EXT_framebuffer_object enum above
+# @@@??? does this appear in OES_texture3D, or OES_framebuffer_object?
+# extension spec & gl2ext.h disagree!
+OES_texture3D enum: (OpenGL ES only; additional; see above)
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES	= 0x8CD4
+
+# Aliases EXT_framebuffer_object enums above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+	FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES		= 0x8CD0
+	FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES		= 0x8CD1
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES	= 0x8CD2
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES	= 0x8CD4
+	FRAMEBUFFER_COMPLETE_OES			= 0x8CD5
+	FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES		= 0x8CD6
+	FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES	= 0x8CD7
+	FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES		= 0x8CD9
+	FRAMEBUFFER_INCOMPLETE_FORMATS_OES		= 0x8CDA
+	FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES		= 0x8CDB
+	FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES		= 0x8CDC
+	FRAMEBUFFER_UNSUPPORTED_OES			= 0x8CDD
+	COLOR_ATTACHMENT0_OES				= 0x8CE0
+	DEPTH_ATTACHMENT_OES				= 0x8D00
+	STENCIL_ATTACHMENT_OES				= 0x8D20
+	FRAMEBUFFER_OES					= 0x8D40
+	RENDERBUFFER_OES				= 0x8D41
+	RENDERBUFFER_WIDTH_OES				= 0x8D42
+	RENDERBUFFER_HEIGHT_OES				= 0x8D43
+	RENDERBUFFER_INTERNAL_FORMAT_OES		= 0x8D44
+	STENCIL_INDEX1_OES				= 0x8D46
+	STENCIL_INDEX4_OES				= 0x8D47
+	STENCIL_INDEX8_OES				= 0x8D48
+	RENDERBUFFER_RED_SIZE_OES			= 0x8D50
+	RENDERBUFFER_GREEN_SIZE_OES			= 0x8D51
+	RENDERBUFFER_BLUE_SIZE_OES			= 0x8D52
+	RENDERBUFFER_ALPHA_SIZE_OES			= 0x8D53
+	RENDERBUFFER_DEPTH_SIZE_OES			= 0x8D54
+	RENDERBUFFER_STENCIL_SIZE_OES			= 0x8D55
+
+OES_stencil1 enum: (OpenGL ES only; additional; see below)
+	use OES_framebuffer_object STENCIL_INDEX1_OES
+
+OES_stencil4 enum: (OpenGL ES only; additional; see below)
+	use OES_framebuffer_object STENCIL_INDEX4_OES
+
+OES_stencil8 enum: (OpenGL ES only; additional; see below)
+	use OES_framebuffer_object STENCIL_INDEX8_OES
+
+VERSION_3_0 enum:
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+# Added 2006/10/10 in revision #6b of the extension.
+	FRAMEBUFFER_INCOMPLETE_MULTISAMPLE		= 0x8D56    # VERSION_3_0 / ARB_fbo
+	MAX_SAMPLES					= 0x8D57    # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_multisample enum: (additional; see above)
+	FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT		= 0x8D56
+	MAX_SAMPLES_EXT					= 0x8D57
+
+# 0x8D58-0x8D5F reserved for additional FBO enums
+
+NV_geometry_program4 enum: (additional; see above)
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT	= 0x8CD4
+
+###############################################################################
+
+# Khronos OpenGL ES WG: 0x8D60-0x8D6F
+
+OES_texture_cube_map enum: (OpenGL ES only)
+	TEXTURE_GEN_STR_OES				= 0x8D60
+
+OES_texture_float enum: (OpenGL ES only)
+	HALF_FLOAT_OES					= 0x8D61
+
+OES_vertex_half_float enum: (OpenGL ES only)
+	use OES_texture_float HALF_FLOAT_OES
+
+OES_framebuffer_object enum: (OpenGL ES only)
+	RGB565_OES					= 0x8D62
+
+# Khronos_future_use: 0x8D63
+
+OES_compressed_ETC1_RGB8_texture enum: (OpenGL ES only)
+	ETC1_RGB8_OES					= 0x8D64
+
+OES_EGL_image_external enum: (OpenGL ES only) (bug 4621)
+	TEXTURE_EXTERNAL_OES				= 0x8D65
+	SAMPLER_EXTERNAL_OES				= 0x8D66
+	TEXTURE_BINDING_EXTERNAL_OES			= 0x8D67
+	REQUIRED_TEXTURE_IMAGE_UNITS_OES		= 0x8D68
+
+# Khronos_future_use: 0x8D69-0x8D6F
+
+###############################################################################
+
+# NVIDIA: 0x8D70-0x8DEF
+# Reserved per email from Pat Brown 2005/10/13
+
+#@@ separate extensions
+VERSION_3_0 enum:
+EXT_texture_integer enum:
+	RGBA32UI					= 0x8D70    # VERSION_3_0
+	RGBA32UI_EXT					= 0x8D70
+	RGB32UI						= 0x8D71    # VERSION_3_0
+	RGB32UI_EXT					= 0x8D71
+	ALPHA32UI_EXT					= 0x8D72
+	INTENSITY32UI_EXT				= 0x8D73
+	LUMINANCE32UI_EXT				= 0x8D74
+	LUMINANCE_ALPHA32UI_EXT				= 0x8D75
+	RGBA16UI					= 0x8D76    # VERSION_3_0
+	RGBA16UI_EXT					= 0x8D76
+	RGB16UI						= 0x8D77    # VERSION_3_0
+	RGB16UI_EXT					= 0x8D77
+	ALPHA16UI_EXT					= 0x8D78
+	INTENSITY16UI_EXT				= 0x8D79
+	LUMINANCE16UI_EXT				= 0x8D7A
+	LUMINANCE_ALPHA16UI_EXT				= 0x8D7B
+	RGBA8UI						= 0x8D7C    # VERSION_3_0
+	RGBA8UI_EXT					= 0x8D7C
+	RGB8UI						= 0x8D7D    # VERSION_3_0
+	RGB8UI_EXT					= 0x8D7D
+	ALPHA8UI_EXT					= 0x8D7E
+	INTENSITY8UI_EXT				= 0x8D7F
+	LUMINANCE8UI_EXT				= 0x8D80
+	LUMINANCE_ALPHA8UI_EXT				= 0x8D81
+	RGBA32I						= 0x8D82    # VERSION_3_0
+	RGBA32I_EXT					= 0x8D82
+	RGB32I						= 0x8D83    # VERSION_3_0
+	RGB32I_EXT					= 0x8D83
+	ALPHA32I_EXT					= 0x8D84
+	INTENSITY32I_EXT				= 0x8D85
+	LUMINANCE32I_EXT				= 0x8D86
+	LUMINANCE_ALPHA32I_EXT				= 0x8D87
+	RGBA16I						= 0x8D88    # VERSION_3_0
+	RGBA16I_EXT					= 0x8D88
+	RGB16I						= 0x8D89    # VERSION_3_0
+	RGB16I_EXT					= 0x8D89
+	ALPHA16I_EXT					= 0x8D8A
+	INTENSITY16I_EXT				= 0x8D8B
+	LUMINANCE16I_EXT				= 0x8D8C
+	LUMINANCE_ALPHA16I_EXT				= 0x8D8D
+	RGBA8I						= 0x8D8E    # VERSION_3_0
+	RGBA8I_EXT					= 0x8D8E
+	RGB8I						= 0x8D8F    # VERSION_3_0
+	RGB8I_EXT					= 0x8D8F
+	ALPHA8I_EXT					= 0x8D90
+	INTENSITY8I_EXT					= 0x8D91
+	LUMINANCE8I_EXT					= 0x8D92
+	LUMINANCE_ALPHA8I_EXT				= 0x8D93
+	RED_INTEGER					= 0x8D94    # VERSION_3_0
+	RED_INTEGER_EXT					= 0x8D94
+	GREEN_INTEGER					= 0x8D95    # VERSION_3_0
+	GREEN_INTEGER_EXT				= 0x8D95
+	BLUE_INTEGER					= 0x8D96    # VERSION_3_0
+	BLUE_INTEGER_EXT				= 0x8D96
+	ALPHA_INTEGER					= 0x8D97    # VERSION_3_0
+	ALPHA_INTEGER_EXT				= 0x8D97
+	RGB_INTEGER					= 0x8D98    # VERSION_3_0
+	RGB_INTEGER_EXT					= 0x8D98
+	RGBA_INTEGER					= 0x8D99    # VERSION_3_0
+	RGBA_INTEGER_EXT				= 0x8D99
+	BGR_INTEGER					= 0x8D9A    # VERSION_3_0
+	BGR_INTEGER_EXT					= 0x8D9A
+	BGRA_INTEGER					= 0x8D9B    # VERSION_3_0
+	BGRA_INTEGER_EXT				= 0x8D9B
+	LUMINANCE_INTEGER_EXT				= 0x8D9C
+	LUMINANCE_ALPHA_INTEGER_EXT			= 0x8D9D
+	RGBA_INTEGER_MODE_EXT				= 0x8D9E
+
+# NV_future_use: 0x8D9F
+
+NV_parameter_buffer_object enum:
+	MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV	= 0x8DA0
+	MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV		= 0x8DA1
+	VERTEX_PROGRAM_PARAMETER_BUFFER_NV		= 0x8DA2
+	GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV		= 0x8DA3
+	FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV		= 0x8DA4
+
+NV_gpu_program4 enum: (additional; see above)
+	MAX_PROGRAM_GENERIC_ATTRIBS_NV			= 0x8DA5
+	MAX_PROGRAM_GENERIC_RESULTS_NV			= 0x8DA6
+
+VERSION_3_2 enum:
+	FRAMEBUFFER_ATTACHMENT_LAYERED			= 0x8DA7
+	FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS		= 0x8DA8
+
+ARB_geometry_shader4 enum: (additional; see below)
+	FRAMEBUFFER_ATTACHMENT_LAYERED_ARB		= 0x8DA7
+	FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB	= 0x8DA8
+	FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB		= 0x8DA9
+
+NV_geometry_program4 enum: (additional; see above)
+	FRAMEBUFFER_ATTACHMENT_LAYERED_EXT		= 0x8DA7
+	FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT	= 0x8DA8
+	FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT		= 0x8DA9
+
+# NV_future_use: 0x8DAA
+
+VERSION_3_0 enum:
+ARB_depth_buffer_float enum: (additional; see above; some values different from NV; note: no ARB suffixes)
+	FLOAT_32_UNSIGNED_INT_24_8_REV			= 0x8DAD
+
+NV_depth_buffer_float enum:
+	DEPTH_COMPONENT32F_NV				= 0x8DAB
+	DEPTH32F_STENCIL8_NV				= 0x8DAC
+	FLOAT_32_UNSIGNED_INT_24_8_REV_NV		= 0x8DAD
+	DEPTH_BUFFER_FLOAT_MODE_NV			= 0x8DAF
+
+# NV_future_use: 0x8DAE
+# NV_future_use: 0x8DB0-0x8DB8
+
+VERSION_3_0 enum:
+ARB_framebuffer_sRGB enum: (note: no ARB suffixes)
+	FRAMEBUFFER_SRGB				= 0x8DB9    # VERSION_3_0 / ARB_sRGB
+
+EXT_framebuffer_sRGB enum:
+	FRAMEBUFFER_SRGB_EXT				= 0x8DB9
+	FRAMEBUFFER_SRGB_CAPABLE_EXT			= 0x8DBA
+
+VERSION_3_0 enum:
+ARB_texture_compression_rgtc enum: (note: no ARB suffixes)
+	COMPRESSED_RED_RGTC1				= 0x8DBB    # VERSION_3_0 / ARB_tcrgtc
+	COMPRESSED_SIGNED_RED_RGTC1			= 0x8DBC    # VERSION_3_0 / ARB_tcrgtc
+	COMPRESSED_RG_RGTC2				= 0x8DBD    # VERSION_3_0 / ARB_tcrgtc
+	COMPRESSED_SIGNED_RG_RGTC2			= 0x8DBE    # VERSION_3_0 / ARB_tcrgtc
+
+EXT_texture_compression_rgtc enum:
+	COMPRESSED_RED_RGTC1_EXT			= 0x8DBB
+	COMPRESSED_SIGNED_RED_RGTC1_EXT			= 0x8DBC
+	COMPRESSED_RED_GREEN_RGTC2_EXT			= 0x8DBD
+	COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT		= 0x8DBE
+
+# NV_future_use: 0x8DBF
+
+VERSION_3_0 enum:
+	SAMPLER_1D_ARRAY				= 0x8DC0    # VERSION_3_0
+	SAMPLER_2D_ARRAY				= 0x8DC1    # VERSION_3_0
+	SAMPLER_1D_ARRAY_SHADOW				= 0x8DC3    # VERSION_3_0
+	SAMPLER_2D_ARRAY_SHADOW				= 0x8DC4    # VERSION_3_0
+	SAMPLER_CUBE_SHADOW				= 0x8DC5    # VERSION_3_0
+	UNSIGNED_INT_VEC2				= 0x8DC6    # VERSION_3_0
+	UNSIGNED_INT_VEC3				= 0x8DC7    # VERSION_3_0
+	UNSIGNED_INT_VEC4				= 0x8DC8    # VERSION_3_0
+	INT_SAMPLER_1D					= 0x8DC9    # VERSION_3_0
+	INT_SAMPLER_2D					= 0x8DCA    # VERSION_3_0
+	INT_SAMPLER_3D					= 0x8DCB    # VERSION_3_0
+	INT_SAMPLER_CUBE				= 0x8DCC    # VERSION_3_0
+	INT_SAMPLER_1D_ARRAY				= 0x8DCE    # VERSION_3_0
+	INT_SAMPLER_2D_ARRAY				= 0x8DCF    # VERSION_3_0
+	UNSIGNED_INT_SAMPLER_1D				= 0x8DD1    # VERSION_3_0
+	UNSIGNED_INT_SAMPLER_2D				= 0x8DD2    # VERSION_3_0
+	UNSIGNED_INT_SAMPLER_3D				= 0x8DD3    # VERSION_3_0
+	UNSIGNED_INT_SAMPLER_CUBE			= 0x8DD4    # VERSION_3_0
+	UNSIGNED_INT_SAMPLER_1D_ARRAY			= 0x8DD6    # VERSION_3_0
+	UNSIGNED_INT_SAMPLER_2D_ARRAY			= 0x8DD7    # VERSION_3_0
+
+VERSION_3_1 enum: (Promoted from EXT_gpu_shader4 + ARB_texture_rectangle / ARB_uniform_buffer_object)
+	SAMPLER_BUFFER					= 0x8DC2    # EXT_gpu_shader4 + ARB_texture_buffer_object
+	INT_SAMPLER_2D_RECT				= 0x8DCD    # EXT_gpu_shader4 + ARB_texture_rectangle
+	INT_SAMPLER_BUFFER				= 0x8DD0    # EXT_gpu_shader4 + ARB_texture_buffer_object
+	UNSIGNED_INT_SAMPLER_2D_RECT			= 0x8DD5    # EXT_gpu_shader4 + ARB_texture_rectangle
+	UNSIGNED_INT_SAMPLER_BUFFER			= 0x8DD8    # EXT_gpu_shader4 + ARB_texture_buffer_object
+
+EXT_gpu_shader4 enum:
+	SAMPLER_1D_ARRAY_EXT				= 0x8DC0
+	SAMPLER_2D_ARRAY_EXT				= 0x8DC1
+	SAMPLER_BUFFER_EXT				= 0x8DC2
+	SAMPLER_1D_ARRAY_SHADOW_EXT			= 0x8DC3
+	SAMPLER_2D_ARRAY_SHADOW_EXT			= 0x8DC4
+	SAMPLER_CUBE_SHADOW_EXT				= 0x8DC5
+	UNSIGNED_INT_VEC2_EXT				= 0x8DC6
+	UNSIGNED_INT_VEC3_EXT				= 0x8DC7
+	UNSIGNED_INT_VEC4_EXT				= 0x8DC8
+	INT_SAMPLER_1D_EXT				= 0x8DC9
+	INT_SAMPLER_2D_EXT				= 0x8DCA
+	INT_SAMPLER_3D_EXT				= 0x8DCB
+	INT_SAMPLER_CUBE_EXT				= 0x8DCC
+	INT_SAMPLER_2D_RECT_EXT				= 0x8DCD
+	INT_SAMPLER_1D_ARRAY_EXT			= 0x8DCE
+	INT_SAMPLER_2D_ARRAY_EXT			= 0x8DCF
+	INT_SAMPLER_BUFFER_EXT				= 0x8DD0
+	UNSIGNED_INT_SAMPLER_1D_EXT			= 0x8DD1
+	UNSIGNED_INT_SAMPLER_2D_EXT			= 0x8DD2
+	UNSIGNED_INT_SAMPLER_3D_EXT			= 0x8DD3
+	UNSIGNED_INT_SAMPLER_CUBE_EXT			= 0x8DD4
+	UNSIGNED_INT_SAMPLER_2D_RECT_EXT		= 0x8DD5
+	UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT		= 0x8DD6
+	UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT		= 0x8DD7
+	UNSIGNED_INT_SAMPLER_BUFFER_EXT			= 0x8DD8
+
+VERSION_3_2 enum:
+	GEOMETRY_SHADER					= 0x8DD9
+
+ARB_geometry_shader4 enum:
+	GEOMETRY_SHADER_ARB				= 0x8DD9
+
+EXT_geometry_shader4 enum:
+	GEOMETRY_SHADER_EXT				= 0x8DD9
+
+ARB_geometry_shader4 enum: (additional; see above)
+	GEOMETRY_VERTICES_OUT_ARB			= 0x8DDA
+	GEOMETRY_INPUT_TYPE_ARB				= 0x8DDB
+	GEOMETRY_OUTPUT_TYPE_ARB			= 0x8DDC
+
+NV_geometry_program4 enum: (additional; see above)
+	GEOMETRY_VERTICES_OUT_EXT			= 0x8DDA
+	GEOMETRY_INPUT_TYPE_EXT				= 0x8DDB
+	GEOMETRY_OUTPUT_TYPE_EXT			= 0x8DDC
+
+ARB_geometry_shader4 enum: (additional; see above)
+	MAX_GEOMETRY_VARYING_COMPONENTS_ARB		= 0x8DDD
+	MAX_VERTEX_VARYING_COMPONENTS_ARB		= 0x8DDE
+	MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB		= 0x8DDF
+	MAX_GEOMETRY_OUTPUT_VERTICES_ARB		= 0x8DE0
+	MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB	= 0x8DE1
+
+VERSION_3_2 enum:
+	MAX_GEOMETRY_UNIFORM_COMPONENTS			= 0x8DDF
+	MAX_GEOMETRY_OUTPUT_VERTICES			= 0x8DE0
+	MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS		= 0x8DE1
+
+EXT_geometry_shader4 enum: (additional; see above)
+	MAX_GEOMETRY_VARYING_COMPONENTS_EXT		= 0x8DDD
+	MAX_VERTEX_VARYING_COMPONENTS_EXT		= 0x8DDE
+	MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT		= 0x8DDF
+	MAX_GEOMETRY_OUTPUT_VERTICES_EXT		= 0x8DE0
+	MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT	= 0x8DE1
+
+EXT_bindable_uniform enum:
+	MAX_VERTEX_BINDABLE_UNIFORMS_EXT		= 0x8DE2
+	MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT		= 0x8DE3
+	MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT		= 0x8DE4
+
+# NV_future_use: 0x8DE5-0x8DEC
+
+EXT_bindable_uniform enum: (additional; see above)
+	MAX_BINDABLE_UNIFORM_SIZE_EXT			= 0x8DED
+	UNIFORM_BUFFER_EXT				= 0x8DEE
+	UNIFORM_BUFFER_BINDING_EXT			= 0x8DEF
+
+###############################################################################
+
+# Khronos OpenGL ES WG: 0x8DF0-0x8E0F
+
+# Khronos_future_use: 0x8DF0-0x8DF5
+
+OES_vertex_type_10_10_10_2 enum: (OpenGL ES only)
+	UNSIGNED_INT_10_10_10_2_OES			= 0x8DF6
+	INT_10_10_10_2_OES				= 0x8DF7
+
+# Khronos_future_use: 0x8DF8-0x8E0F
+
+###############################################################################
+
+# NVIDIA: 0x8E10-0x8E8F
+# Reserved per email from Michael Gold 2006/8/7
+
+NV_framebuffer_multisample_coverage enum:
+	RENDERBUFFER_COLOR_SAMPLES_NV			= 0x8E10
+	MAX_MULTISAMPLE_COVERAGE_MODES_NV		= 0x8E11
+	MULTISAMPLE_COVERAGE_MODES_NV			= 0x8E12
+
+VERSION_3_0 enum:
+	QUERY_WAIT					= 0x8E13    # VERSION_3_0
+	QUERY_NO_WAIT					= 0x8E14    # VERSION_3_0
+	QUERY_BY_REGION_WAIT				= 0x8E15    # VERSION_3_0
+	QUERY_BY_REGION_NO_WAIT				= 0x8E16    # VERSION_3_0
+
+GL_NV_conditional_render enum:
+	QUERY_WAIT_NV					= 0x8E13
+	QUERY_NO_WAIT_NV				= 0x8E14
+	QUERY_BY_REGION_WAIT_NV				= 0x8E15
+	QUERY_BY_REGION_NO_WAIT_NV			= 0x8E16
+
+# NV_future_use: 0x8E17-0x8E21
+
+NV_transform_feedback2 enum:
+      TRANSFORM_FEEDBACK_NV				= 0x8E22
+      TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV		= 0x8E23
+      TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV		= 0x8E24
+      TRANSFORM_FEEDBACK_BINDING_NV			= 0x8E25
+
+NV_present_video enum:
+	FRAME_NV					= 0x8E26
+	FIELDS_NV					= 0x8E27
+	CURRENT_TIME_NV					= 0x8E28
+	NUM_FILL_STREAMS_NV				= 0x8E29
+	PRESENT_TIME_NV					= 0x8E2A
+	PRESENT_DURATION_NV				= 0x8E2B
+
+# NV_future_use: 0x8E2C
+
+EXT_direct_state_access enum:
+	PROGRAM_MATRIX_EXT				= 0x8E2D
+	TRANSPOSE_PROGRAM_MATRIX_EXT			= 0x8E2E
+	PROGRAM_MATRIX_STACK_DEPTH_EXT			= 0x8E2F
+
+# NV_future_use: 0x8E30-0x8E41
+
+EXT_texture_swizzle enum:
+	TEXTURE_SWIZZLE_R_EXT				= 0x8E42
+	TEXTURE_SWIZZLE_G_EXT				= 0x8E43
+	TEXTURE_SWIZZLE_B_EXT				= 0x8E44
+	TEXTURE_SWIZZLE_A_EXT				= 0x8E45
+	TEXTURE_SWIZZLE_RGBA_EXT			= 0x8E46
+
+# NV_future_use: 0x8E47-0x8E4B
+
+VERSION_3_2 enum:
+	use ARB_provoking_vertex	    QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
+	use ARB_provoking_vertex	    FIRST_VERTEX_CONVENTION
+	use ARB_provoking_vertex	    LAST_VERTEX_CONVENTION
+	use ARB_provoking_vertex	    PROVOKING_VERTEX
+
+ARB_provoking_vertex enum:
+	QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION	= 0x8E4C
+	FIRST_VERTEX_CONVENTION				= 0x8E4D
+	LAST_VERTEX_CONVENTION				= 0x8E4E
+	PROVOKING_VERTEX				= 0x8E4F
+
+EXT_provoking_vertex enum:
+	QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT	= 0x8E4C
+	FIRST_VERTEX_CONVENTION_EXT			= 0x8E4D
+	LAST_VERTEX_CONVENTION_EXT			= 0x8E4E
+	PROVOKING_VERTEX_EXT				= 0x8E4F
+
+VERSION_3_2 enum:
+	use ARB_texture_multisample	    SAMPLE_POSITION
+	use ARB_texture_multisample	    SAMPLE_MASK
+	use ARB_texture_multisample	    SAMPLE_MASK_VALUE
+	use ARB_texture_multisample	    MAX_SAMPLE_MASK_WORDS
+
+ARB_texture_multisample enum:
+	SAMPLE_POSITION					= 0x8E50
+	SAMPLE_MASK					= 0x8E51
+	SAMPLE_MASK_VALUE				= 0x8E52
+	MAX_SAMPLE_MASK_WORDS				= 0x8E59
+
+NV_explicit_multisample enum:
+	SAMPLE_POSITION_NV				= 0x8E50
+	SAMPLE_MASK_NV					= 0x8E51
+	SAMPLE_MASK_VALUE_NV				= 0x8E52
+	TEXTURE_BINDING_RENDERBUFFER_NV			= 0x8E53
+	TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV	= 0x8E54
+	TEXTURE_RENDERBUFFER_NV				= 0x8E55
+	SAMPLER_RENDERBUFFER_NV				= 0x8E56
+	INT_SAMPLER_RENDERBUFFER_NV			= 0x8E57
+	UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV		= 0x8E58
+	MAX_SAMPLE_MASK_WORDS_NV			= 0x8E59
+
+# NV_future_use: 0x8E5A-0x8E5D
+
+ARB_texture_gather enum:
+	MIN_PROGRAM_TEXTURE_GATHER_OFFSET		= 0x8E5E
+	MAX_PROGRAM_TEXTURE_GATHER_OFFSET		= 0x8E5F
+
+# NV_future_use: 0x8E60-0x8E8F
+
+###############################################################################
+
+# QNX: 0x8E90-0x8E9F
+# For GL_QNX_texture_tiling, GL_QNX_complex_polygon, GL_QNX_stippled_lines
+# (Khronos bug 696)
+
+# QNX_future_use: 0x8E90-0x8E9F
+
+###############################################################################
+
+# Imagination Tech.: 0x8EA0-0x8EAF
+
+###############################################################################
+
+# Khronos OpenGL ES WG: 0x8EB0-0x8EBF
+# Assigned for Affie Munshi on 2007/07/20
+
+###############################################################################
+
+# Vincent: 0x8EC0-0x8ECF
+
+###############################################################################
+
+# NVIDIA: 0x8ED0-0x8F4F
+# Assigned for Pat Brown (Khronos bug 3191)
+
+# NV_future_use: 0x8ED0-0x8F1C
+
+NV_shader_buffer_load enum:
+	BUFFER_GPU_ADDRESS_NV				= 0x8F1D
+
+NV_vertex_buffer_unified_memory enum:
+	VERTEX_ATTRIB_ARRAY_UNIFIED_NV			= 0x8F1E
+	ELEMENT_ARRAY_UNIFIED_NV			= 0x8F1F
+	VERTEX_ATTRIB_ARRAY_ADDRESS_NV			= 0x8F20
+	VERTEX_ARRAY_ADDRESS_NV				= 0x8F21
+	NORMAL_ARRAY_ADDRESS_NV				= 0x8F22
+	COLOR_ARRAY_ADDRESS_NV				= 0x8F23
+	INDEX_ARRAY_ADDRESS_NV				= 0x8F24
+	TEXTURE_COORD_ARRAY_ADDRESS_NV			= 0x8F25
+	EDGE_FLAG_ARRAY_ADDRESS_NV			= 0x8F26
+	SECONDARY_COLOR_ARRAY_ADDRESS_NV		= 0x8F27
+	FOG_COORD_ARRAY_ADDRESS_NV			= 0x8F28
+	ELEMENT_ARRAY_ADDRESS_NV			= 0x8F29
+	VERTEX_ATTRIB_ARRAY_LENGTH_NV			= 0x8F2A
+	VERTEX_ARRAY_LENGTH_NV				= 0x8F2B
+	NORMAL_ARRAY_LENGTH_NV				= 0x8F2C
+	COLOR_ARRAY_LENGTH_NV				= 0x8F2D
+	INDEX_ARRAY_LENGTH_NV				= 0x8F2E
+	TEXTURE_COORD_ARRAY_LENGTH_NV			= 0x8F2F
+	EDGE_FLAG_ARRAY_LENGTH_NV			= 0x8F30
+	SECONDARY_COLOR_ARRAY_LENGTH_NV			= 0x8F31
+	FOG_COORD_ARRAY_LENGTH_NV			= 0x8F32
+	ELEMENT_ARRAY_LENGTH_NV				= 0x8F33
+
+NV_shader_buffer_load enum: (additional; see above)
+	GPU_ADDRESS_NV					= 0x8F34
+	MAX_SHADER_BUFFER_ADDRESS_NV			= 0x8F35
+
+ARB_copy_buffer enum:
+	COPY_READ_BUFFER				= 0x8F36
+	COPY_WRITE_BUFFER				= 0x8F37
+
+VERSION_3_1 enum:
+	use ARB_copy_buffer		    COPY_READ_BUFFER
+	use ARB_copy_buffer		    COPY_WRITE_BUFFER
+
+# NVIDIA_future_use: 0x8F38-0x8F4F
+
+###############################################################################
+
+# 3Dlabs: 0x8F50-0x8F5F
+# Assigned for Jon Kennedy (Khronos public bug 75)
+
+###############################################################################
+
+# ARM: 0x8F60-0x8F6F
+# Assigned for Remi Pedersen (Khronos bug 3745)
+
+###############################################################################
+
+# HI Corp: 0x8F70-0x8F7F
+# Assigned for Mark Callow (Khronos bug 4055)
+
+###############################################################################
+
+# Zebra Imaging: 0x8F80-0x8F8F
+# Assigned for Mike Weiblen (Khronos public bug 91)
+
+###############################################################################
+
+# OpenGL ARB: 0x8F90-0x8F9F (SNORM textures, 3.1 primitive restart server state)
+
+VERSION_3_1 enum:
+	RED_SNORM					= 0x8F90    # VERSION_3_1
+	RG_SNORM					= 0x8F91    # VERSION_3_1
+	RGB_SNORM					= 0x8F92    # VERSION_3_1
+	RGBA_SNORM					= 0x8F93    # VERSION_3_1
+	R8_SNORM					= 0x8F94    # VERSION_3_1
+	RG8_SNORM					= 0x8F95    # VERSION_3_1
+	RGB8_SNORM					= 0x8F96    # VERSION_3_1
+	RGBA8_SNORM					= 0x8F97    # VERSION_3_1
+	R16_SNORM					= 0x8F98    # VERSION_3_1
+	RG16_SNORM					= 0x8F99    # VERSION_3_1
+	RGB16_SNORM					= 0x8F9A    # VERSION_3_1
+	RGBA16_SNORM					= 0x8F9B    # VERSION_3_1
+	SIGNED_NORMALIZED				= 0x8F9C    # VERSION_3_1
+	PRIMITIVE_RESTART				= 0x8F9D    # Different from NV_primitive_restart value
+	PRIMITIVE_RESTART_INDEX				= 0x8F9E    # Different from NV_primitive_restart value
+
+ARB_texture_gather enum: (additional; see above)
+	MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS		= 0x8F9F
+
+###############################################################################
+
+# Qualcomm: 0x8FA0-0x8FBF
+# Assigned for Maurice Ribble (Khronos bug 4512)
+
+QCOM_driver_control enum: (OpenGL ES only)
+	PERFMON_GLOBAL_MODE_QCOM			= 0x8FA0
+
+# QCOM_future_use: 0x8FA1-0x8FBF
+
+###############################################################################
+
+# Vivante: 0x8FC0-0x8FDF
+# Assigned for Frido Garritsen	(Khronos bug 4526)
+
+###############################################################################
+
+# NVIDIA: 0x8FE0-0x8FFF
+# Assigned for Pat Brown (Khronos bug 4935)
+
+# NV_future_use: 0x8FE0-0x8FFF
+
+###############################################################################
+
+# AMD: 0x9000-0x901F
+# Assigned for Bill Licea-Kane
+
+AMD_vertex_shader_tesselator enum:
+	SAMPLER_BUFFER_AMD				= 0x9001
+	INT_SAMPLER_BUFFER_AMD				= 0x9002
+	UNSIGNED_INT_SAMPLER_BUFFER_AMD			= 0x9003
+	TESSELLATION_MODE_AMD				= 0x9004
+	TESSELLATION_FACTOR_AMD				= 0x9005
+	DISCRETE_AMD					= 0x9006
+	CONTINUOUS_AMD					= 0x9007
+
+ARB_texture_cube_map_array enum:
+	TEXTURE_CUBE_MAP_ARRAY				= 0x9009
+	TEXTURE_BINDING_CUBE_MAP_ARRAY			= 0x900A
+	PROXY_TEXTURE_CUBE_MAP_ARRAY			= 0x900B
+	SAMPLER_CUBE_MAP_ARRAY				= 0x900C
+	SAMPLER_CUBE_MAP_ARRAY_SHADOW			= 0x900D
+	INT_SAMPLER_CUBE_MAP_ARRAY			= 0x900E
+	UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY		= 0x900F
+
+# AMD_future_use: 0x9008-0x900F
+
+EXT_texture_snorm enum:
+	ALPHA_SNORM					= 0x9010
+	LUMINANCE_SNORM					= 0x9011
+	LUMINANCE_ALPHA_SNORM				= 0x9012
+	INTENSITY_SNORM					= 0x9013
+	ALPHA8_SNORM					= 0x9014
+	LUMINANCE8_SNORM				= 0x9015
+	LUMINANCE8_ALPHA8_SNORM				= 0x9016
+	INTENSITY8_SNORM				= 0x9017
+	ALPHA16_SNORM					= 0x9018
+	LUMINANCE16_SNORM				= 0x9019
+	LUMINANCE16_ALPHA16_SNORM			= 0x901A
+	INTENSITY16_SNORM				= 0x901B
+
+# AMD_future_use: 0x901C-0x901F
+
+###############################################################################
+
+# NVIDIA: 0x9020-0x90FF
+# Assigned for Pat Brown (Khronos bug 4935)
+
+NV_video_capture enum:
+	  VIDEO_BUFFER_NV				  = 0x9020
+	  VIDEO_BUFFER_BINDING_NV			  = 0x9021
+	  FIELD_UPPER_NV				  = 0x9022
+	  FIELD_LOWER_NV				  = 0x9023
+	  NUM_VIDEO_CAPTURE_STREAMS_NV			  = 0x9024
+	  NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV		  = 0x9025
+	  VIDEO_CAPTURE_TO_422_SUPPORTED_NV		  = 0x9026
+	  LAST_VIDEO_CAPTURE_STATUS_NV			  = 0x9027
+	  VIDEO_BUFFER_PITCH_NV				  = 0x9028
+	  VIDEO_COLOR_CONVERSION_MATRIX_NV		  = 0x9029
+	  VIDEO_COLOR_CONVERSION_MAX_NV			  = 0x902A
+	  VIDEO_COLOR_CONVERSION_MIN_NV			  = 0x902B
+	  VIDEO_COLOR_CONVERSION_OFFSET_NV		  = 0x902C
+	  VIDEO_BUFFER_INTERNAL_FORMAT_NV		  = 0x902D
+	  PARTIAL_SUCCESS_NV				  = 0x902E
+	  SUCCESS_NV					  = 0x902F
+	  FAILURE_NV					  = 0x9030
+	  YCBYCR8_422_NV				  = 0x9031
+	  YCBAYCR8A_4224_NV				  = 0x9032
+	  Z6Y10Z6CB10Z6Y10Z6CR10_422_NV			  = 0x9033
+	  Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV	  = 0x9034
+	  Z4Y12Z4CB12Z4Y12Z4CR12_422_NV			  = 0x9035
+	  Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV	  = 0x9036
+	  Z4Y12Z4CB12Z4CR12_444_NV			  = 0x9037
+	  VIDEO_CAPTURE_FRAME_WIDTH_NV			  = 0x9038
+	  VIDEO_CAPTURE_FRAME_HEIGHT_NV			  = 0x9039
+	  VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV		  = 0x903A
+	  VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV		  = 0x903B
+	  VIDEO_CAPTURE_SURFACE_ORIGIN_NV		  = 0x903C
+
+# NV_future_use: 0x903D-0x90FF
+
+###############################################################################
+
+# OpenGL ARB: 0x9100-0x912F
+
+VERSION_3_2 enum:
+	use ARB_texture_multisample	    TEXTURE_2D_MULTISAMPLE
+	use ARB_texture_multisample	    PROXY_TEXTURE_2D_MULTISAMPLE
+	use ARB_texture_multisample	    TEXTURE_2D_MULTISAMPLE_ARRAY
+	use ARB_texture_multisample	    PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
+	use ARB_texture_multisample	    TEXTURE_BINDING_2D_MULTISAMPLE
+	use ARB_texture_multisample	    TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
+	use ARB_texture_multisample	    TEXTURE_SAMPLES
+	use ARB_texture_multisample	    TEXTURE_FIXED_SAMPLE_LOCATIONS
+	use ARB_texture_multisample	    SAMPLER_2D_MULTISAMPLE
+	use ARB_texture_multisample	    INT_SAMPLER_2D_MULTISAMPLE
+	use ARB_texture_multisample	    UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
+	use ARB_texture_multisample	    SAMPLER_2D_MULTISAMPLE_ARRAY
+	use ARB_texture_multisample	    INT_SAMPLER_2D_MULTISAMPLE_ARRAY
+	use ARB_texture_multisample	    UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
+	use ARB_texture_multisample	    MAX_COLOR_TEXTURE_SAMPLES
+	use ARB_texture_multisample	    MAX_DEPTH_TEXTURE_SAMPLES
+	use ARB_texture_multisample	    MAX_INTEGER_SAMPLES
+
+ARB_texture_multisample enum:
+	TEXTURE_2D_MULTISAMPLE				= 0x9100
+	PROXY_TEXTURE_2D_MULTISAMPLE			= 0x9101
+	TEXTURE_2D_MULTISAMPLE_ARRAY			= 0x9102
+	PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY		= 0x9103
+	TEXTURE_BINDING_2D_MULTISAMPLE			= 0x9104
+	TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY		= 0x9105
+	TEXTURE_SAMPLES					= 0x9106
+	TEXTURE_FIXED_SAMPLE_LOCATIONS			= 0x9107
+	SAMPLER_2D_MULTISAMPLE				= 0x9108
+	INT_SAMPLER_2D_MULTISAMPLE			= 0x9109
+	UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE		= 0x910A
+	SAMPLER_2D_MULTISAMPLE_ARRAY			= 0x910B
+	INT_SAMPLER_2D_MULTISAMPLE_ARRAY		= 0x910C
+	UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY	= 0x910D
+	MAX_COLOR_TEXTURE_SAMPLES			= 0x910E
+	MAX_DEPTH_TEXTURE_SAMPLES			= 0x910F
+	MAX_INTEGER_SAMPLES				= 0x9110
+
+VERSION_3_2 enum:
+	use ARB_sync			    MAX_SERVER_WAIT_TIMEOUT
+	use ARB_sync			    OBJECT_TYPE
+	use ARB_sync			    SYNC_CONDITION
+	use ARB_sync			    SYNC_STATUS
+	use ARB_sync			    SYNC_FLAGS
+	use ARB_sync			    SYNC_FENCE
+	use ARB_sync			    SYNC_GPU_COMMANDS_COMPLETE
+	use ARB_sync			    UNSIGNALED
+	use ARB_sync			    SIGNALED
+	use ARB_sync			    ALREADY_SIGNALED
+	use ARB_sync			    TIMEOUT_EXPIRED
+	use ARB_sync			    CONDITION_SATISFIED
+	use ARB_sync			    WAIT_FAILED
+	use ARB_sync			    TIMEOUT_IGNORED
+	use ARB_sync			    SYNC_FLUSH_COMMANDS_BIT
+	use ARB_sync			    TIMEOUT_IGNORED
+
+ARB_sync enum:
+	MAX_SERVER_WAIT_TIMEOUT				= 0x9111
+	OBJECT_TYPE					= 0x9112
+	SYNC_CONDITION					= 0x9113
+	SYNC_STATUS					= 0x9114
+	SYNC_FLAGS					= 0x9115
+	SYNC_FENCE					= 0x9116
+	SYNC_GPU_COMMANDS_COMPLETE			= 0x9117
+	UNSIGNALED					= 0x9118
+	SIGNALED					= 0x9119
+	ALREADY_SIGNALED				= 0x911A
+	TIMEOUT_EXPIRED					= 0x911B
+	CONDITION_SATISFIED				= 0x911C
+	WAIT_FAILED					= 0x911D
+	SYNC_FLUSH_COMMANDS_BIT				= 0x00000001
+	TIMEOUT_IGNORED					= 0xFFFFFFFFFFFFFFFFull
+
+VERSION_3_0 enum:
+	BUFFER_ACCESS_FLAGS				= 0x911F
+	BUFFER_MAP_LENGTH				= 0x9120
+	BUFFER_MAP_OFFSET				= 0x9121
+
+VERSION_3_2 enum:
+	MAX_VERTEX_OUTPUT_COMPONENTS			= 0x9122
+	MAX_GEOMETRY_INPUT_COMPONENTS			= 0x9123
+	MAX_GEOMETRY_OUTPUT_COMPONENTS			= 0x9124
+	MAX_FRAGMENT_INPUT_COMPONENTS			= 0x9125
+
+VERSION_3_2 enum:
+	CONTEXT_CORE_PROFILE_BIT			= 0x00000001
+	CONTEXT_COMPATIBILITY_PROFILE_BIT		= 0x00000002
+	CONTEXT_PROFILE_MASK				= 0x9126
+
+# ARB_future_use: 0x9127-0x912F
+
+###############################################################################
+
+# Imagination Tech.: 0x9130-0x913F (bug 882)
+
+IMG_program_binary: (OpenGL ES only)
+	SGX_PROGRAM_BINARY_IMG				= 0x9130
+
+# IMG_future_use: 0x9131-0x913F
+
+###############################################################################
+### Please remember that new enumerant allocations must be obtained by request
+### to the Khronos API registrar (see comments at the top of this file)
+### File requests in the Khronos Bugzilla, OpenGL project, Registry component.
+###############################################################################
+
+# Any_vendor_future_use: 0x9140-0xFFFF
+#
+#   This range must be the last range in the file.  To generate a new
+#   range, allocate multiples of 16 from the beginning of the
+#   Any_vendor_future_use range and update enum.spec
+
+# (NOTE: first fill the gap from 0x8FE0-0x8FFF before proceeding here)
+
+###############################################################################
+
+# ARB:	  100000-100999 (GLU enumerants only)
+# ARB:	  101000-101999 (Conformance tests only)
+
+###############################################################################
+
+# IBM:	  103000-103999
+#	CULL_VERTEX_IBM					= 103050
+#	VERTEX_ARRAY_LIST_IBM				= 103070
+#	NORMAL_ARRAY_LIST_IBM				= 103071
+#	COLOR_ARRAY_LIST_IBM				= 103072
+#	INDEX_ARRAY_LIST_IBM				= 103073
+#	TEXTURE_COORD_ARRAY_LIST_IBM			= 103074
+#	EDGE_FLAG_ARRAY_LIST_IBM			= 103075
+#	FOG_COORDINATE_ARRAY_LIST_IBM			= 103076
+#	SECONDARY_COLOR_ARRAY_LIST_IBM			= 103077
+#	VERTEX_ARRAY_LIST_STRIDE_IBM			= 103080
+#	NORMAL_ARRAY_LIST_STRIDE_IBM			= 103081
+#	COLOR_ARRAY_LIST_STRIDE_IBM			= 103082
+#	INDEX_ARRAY_LIST_STRIDE_IBM			= 103083
+#	TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM		= 103084
+#	EDGE_FLAG_ARRAY_LIST_STRIDE_IBM			= 103085
+#	FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM		= 103086
+#	SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM		= 103087
+
+###############################################################################
+
+# NEC:	  104000-104999
+# Compaq: 105000-105999 (Compaq was acquired by HP)
+# KPC:	  106000-106999 (Kubota is out of business)
+# PGI:	  107000-107999 (Portable was acquired by Template Graphics)
+# E&S:	  108000-108999
+
+###############################################################################
diff --git a/src/glx/apple/specs/enumext.spec b/src/glx/apple/specs/enumext.spec
new file mode 100644
index 0000000..a89a154
--- /dev/null
+++ b/src/glx/apple/specs/enumext.spec
@@ -0,0 +1,6195 @@
+# List of GL enumerants for glext.h header
+#
+# This is derived from the master GL enumerant registry (enum.spec).
+#
+# Unlike enum.spec, enumext.spec is
+#   (1) Grouped by GL core version or extension number
+#   (2) While it includes all extension and core enumerants, the
+#	generator scripts for glext.h leave out VERSION_1_1
+#	tokens since it's assumed all <gl.h> today support at least
+#	OpenGL 1.1
+#   (3) Has no 'Extensions' section, since enums are always
+#	conditionally protected against multiple definition
+#	by glextenum.pl.
+#   (4) Is processed by glextenum.pl, which has evolved
+#	from enum.pl - should merge back into one script.
+
+# glext.h version number - this should be automatically updated,
+#   when changing either enum or template spec files.
+
+###############################################################################
+#
+# OpenGL 1.0/1.1 enums (there is no VERSION_1_0 token)
+#
+###############################################################################
+
+VERSION_1_1 enum:
+passthru: /* AttribMask */
+	DEPTH_BUFFER_BIT				= 0x00000100	# AttribMask
+	STENCIL_BUFFER_BIT				= 0x00000400	# AttribMask
+	COLOR_BUFFER_BIT				= 0x00004000	# AttribMask
+passthru: /* Boolean */
+	FALSE						= 0		# Boolean
+	TRUE						= 1		# Boolean
+passthru: /* BeginMode */
+	POINTS						= 0x0000	# BeginMode
+	LINES						= 0x0001	# BeginMode
+	LINE_LOOP					= 0x0002	# BeginMode
+	LINE_STRIP					= 0x0003	# BeginMode
+	TRIANGLES					= 0x0004	# BeginMode
+	TRIANGLE_STRIP					= 0x0005	# BeginMode
+	TRIANGLE_FAN					= 0x0006	# BeginMode
+passthru: /* AlphaFunction */
+	NEVER						= 0x0200	# AlphaFunction
+	LESS						= 0x0201	# AlphaFunction
+	EQUAL						= 0x0202	# AlphaFunction
+	LEQUAL						= 0x0203	# AlphaFunction
+	GREATER						= 0x0204	# AlphaFunction
+	NOTEQUAL					= 0x0205	# AlphaFunction
+	GEQUAL						= 0x0206	# AlphaFunction
+	ALWAYS						= 0x0207	# AlphaFunction
+passthru: /* BlendingFactorDest */
+	ZERO						= 0		# BlendingFactorDest
+	ONE						= 1		# BlendingFactorDest
+	SRC_COLOR					= 0x0300	# BlendingFactorDest
+	ONE_MINUS_SRC_COLOR				= 0x0301	# BlendingFactorDest
+	SRC_ALPHA					= 0x0302	# BlendingFactorDest
+	ONE_MINUS_SRC_ALPHA				= 0x0303	# BlendingFactorDest
+	DST_ALPHA					= 0x0304	# BlendingFactorDest
+	ONE_MINUS_DST_ALPHA				= 0x0305	# BlendingFactorDest
+passthru: /* BlendingFactorSrc */
+	DST_COLOR					= 0x0306	# BlendingFactorSrc
+	ONE_MINUS_DST_COLOR				= 0x0307	# BlendingFactorSrc
+	SRC_ALPHA_SATURATE				= 0x0308	# BlendingFactorSrc
+passthru: /* DrawBufferMode */
+	NONE						= 0		# DrawBufferMode
+	FRONT_LEFT					= 0x0400	# DrawBufferMode
+	FRONT_RIGHT					= 0x0401	# DrawBufferMode
+	BACK_LEFT					= 0x0402	# DrawBufferMode
+	BACK_RIGHT					= 0x0403	# DrawBufferMode
+	FRONT						= 0x0404	# DrawBufferMode
+	BACK						= 0x0405	# DrawBufferMode
+	LEFT						= 0x0406	# DrawBufferMode
+	RIGHT						= 0x0407	# DrawBufferMode
+	FRONT_AND_BACK					= 0x0408	# DrawBufferMode
+passthru: /* ErrorCode */
+	NO_ERROR					= 0		# ErrorCode
+	INVALID_ENUM					= 0x0500	# ErrorCode
+	INVALID_VALUE					= 0x0501	# ErrorCode
+	INVALID_OPERATION				= 0x0502	# ErrorCode
+	OUT_OF_MEMORY					= 0x0505	# ErrorCode
+passthru: /* FrontFaceDirection */
+	CW						= 0x0900	# FrontFaceDirection
+	CCW						= 0x0901	# FrontFaceDirection
+passthru: /* GetPName */
+	POINT_SIZE					= 0x0B11 # 1 F	# GetPName
+	POINT_SIZE_RANGE				= 0x0B12 # 2 F	# GetPName
+	POINT_SIZE_GRANULARITY				= 0x0B13 # 1 F	# GetPName
+	LINE_SMOOTH					= 0x0B20 # 1 I	# GetPName
+	LINE_WIDTH					= 0x0B21 # 1 F	# GetPName
+	LINE_WIDTH_RANGE				= 0x0B22 # 2 F	# GetPName
+	LINE_WIDTH_GRANULARITY				= 0x0B23 # 1 F	# GetPName
+	POLYGON_SMOOTH					= 0x0B41 # 1 I	# GetPName
+	CULL_FACE					= 0x0B44 # 1 I	# GetPName
+	CULL_FACE_MODE					= 0x0B45 # 1 I	# GetPName
+	FRONT_FACE					= 0x0B46 # 1 I	# GetPName
+	DEPTH_RANGE					= 0x0B70 # 2 F	# GetPName
+	DEPTH_TEST					= 0x0B71 # 1 I	# GetPName
+	DEPTH_WRITEMASK					= 0x0B72 # 1 I	# GetPName
+	DEPTH_CLEAR_VALUE				= 0x0B73 # 1 F	# GetPName
+	DEPTH_FUNC					= 0x0B74 # 1 I	# GetPName
+	STENCIL_TEST					= 0x0B90 # 1 I	# GetPName
+	STENCIL_CLEAR_VALUE				= 0x0B91 # 1 I	# GetPName
+	STENCIL_FUNC					= 0x0B92 # 1 I	# GetPName
+	STENCIL_VALUE_MASK				= 0x0B93 # 1 I	# GetPName
+	STENCIL_FAIL					= 0x0B94 # 1 I	# GetPName
+	STENCIL_PASS_DEPTH_FAIL				= 0x0B95 # 1 I	# GetPName
+	STENCIL_PASS_DEPTH_PASS				= 0x0B96 # 1 I	# GetPName
+	STENCIL_REF					= 0x0B97 # 1 I	# GetPName
+	STENCIL_WRITEMASK				= 0x0B98 # 1 I	# GetPName
+	VIEWPORT					= 0x0BA2 # 4 I	# GetPName
+	DITHER						= 0x0BD0 # 1 I	# GetPName
+	BLEND_DST					= 0x0BE0 # 1 I	# GetPName
+	BLEND_SRC					= 0x0BE1 # 1 I	# GetPName
+	BLEND						= 0x0BE2 # 1 I	# GetPName
+	LOGIC_OP_MODE					= 0x0BF0 # 1 I	# GetPName
+	COLOR_LOGIC_OP					= 0x0BF2 # 1 I	# GetPName
+	DRAW_BUFFER					= 0x0C01 # 1 I	# GetPName
+	READ_BUFFER					= 0x0C02 # 1 I	# GetPName
+	SCISSOR_BOX					= 0x0C10 # 4 I	# GetPName
+	SCISSOR_TEST					= 0x0C11 # 1 I	# GetPName
+	COLOR_CLEAR_VALUE				= 0x0C22 # 4 F	# GetPName
+	COLOR_WRITEMASK					= 0x0C23 # 4 I	# GetPName
+	DOUBLEBUFFER					= 0x0C32 # 1 I	# GetPName
+	STEREO						= 0x0C33 # 1 I	# GetPName
+	LINE_SMOOTH_HINT				= 0x0C52 # 1 I	# GetPName
+	POLYGON_SMOOTH_HINT				= 0x0C53 # 1 I	# GetPName
+	UNPACK_SWAP_BYTES				= 0x0CF0 # 1 I	# GetPName
+	UNPACK_LSB_FIRST				= 0x0CF1 # 1 I	# GetPName
+	UNPACK_ROW_LENGTH				= 0x0CF2 # 1 I	# GetPName
+	UNPACK_SKIP_ROWS				= 0x0CF3 # 1 I	# GetPName
+	UNPACK_SKIP_PIXELS				= 0x0CF4 # 1 I	# GetPName
+	UNPACK_ALIGNMENT				= 0x0CF5 # 1 I	# GetPName
+	PACK_SWAP_BYTES					= 0x0D00 # 1 I	# GetPName
+	PACK_LSB_FIRST					= 0x0D01 # 1 I	# GetPName
+	PACK_ROW_LENGTH					= 0x0D02 # 1 I	# GetPName
+	PACK_SKIP_ROWS					= 0x0D03 # 1 I	# GetPName
+	PACK_SKIP_PIXELS				= 0x0D04 # 1 I	# GetPName
+	PACK_ALIGNMENT					= 0x0D05 # 1 I	# GetPName
+	MAX_TEXTURE_SIZE				= 0x0D33 # 1 I	# GetPName
+	MAX_VIEWPORT_DIMS				= 0x0D3A # 2 F	# GetPName
+	SUBPIXEL_BITS					= 0x0D50 # 1 I	# GetPName
+	TEXTURE_1D					= 0x0DE0 # 1 I	# GetPName
+	TEXTURE_2D					= 0x0DE1 # 1 I	# GetPName
+	POLYGON_OFFSET_UNITS				= 0x2A00 # 1 F	# GetPName
+	POLYGON_OFFSET_POINT				= 0x2A01 # 1 I	# GetPName
+	POLYGON_OFFSET_LINE				= 0x2A02 # 1 I	# GetPName
+	POLYGON_OFFSET_FILL				= 0x8037 # 1 I	# GetPName
+	POLYGON_OFFSET_FACTOR				= 0x8038 # 1 F	# GetPName
+	TEXTURE_BINDING_1D				= 0x8068 # 1 I	# GetPName
+	TEXTURE_BINDING_2D				= 0x8069 # 1 I	# GetPName
+passthru: /* GetTextureParameter */
+	TEXTURE_WIDTH					= 0x1000	# GetTextureParameter
+	TEXTURE_HEIGHT					= 0x1001	# GetTextureParameter
+	TEXTURE_INTERNAL_FORMAT				= 0x1003	# GetTextureParameter
+	TEXTURE_BORDER_COLOR				= 0x1004	# GetTextureParameter
+	TEXTURE_RED_SIZE				= 0x805C	# GetTextureParameter
+	TEXTURE_GREEN_SIZE				= 0x805D	# GetTextureParameter
+	TEXTURE_BLUE_SIZE				= 0x805E	# GetTextureParameter
+	TEXTURE_ALPHA_SIZE				= 0x805F	# GetTextureParameter
+passthru: /* HintMode */
+	DONT_CARE					= 0x1100	# HintMode
+	FASTEST						= 0x1101	# HintMode
+	NICEST						= 0x1102	# HintMode
+passthru: /* DataType */
+	BYTE						= 0x1400	# DataType
+	UNSIGNED_BYTE					= 0x1401	# DataType
+	SHORT						= 0x1402	# DataType
+	UNSIGNED_SHORT					= 0x1403	# DataType
+	INT						= 0x1404	# DataType
+	UNSIGNED_INT					= 0x1405	# DataType
+	FLOAT						= 0x1406	# DataType
+	DOUBLE						= 0x140A	# DataType
+passthru: /* LogicOp */
+	CLEAR						= 0x1500	# LogicOp
+	AND						= 0x1501	# LogicOp
+	AND_REVERSE					= 0x1502	# LogicOp
+	COPY						= 0x1503	# LogicOp
+	AND_INVERTED					= 0x1504	# LogicOp
+	NOOP						= 0x1505	# LogicOp
+	XOR						= 0x1506	# LogicOp
+	OR						= 0x1507	# LogicOp
+	NOR						= 0x1508	# LogicOp
+	EQUIV						= 0x1509	# LogicOp
+	INVERT						= 0x150A	# LogicOp
+	OR_REVERSE					= 0x150B	# LogicOp
+	COPY_INVERTED					= 0x150C	# LogicOp
+	OR_INVERTED					= 0x150D	# LogicOp
+	NAND						= 0x150E	# LogicOp
+	SET						= 0x150F	# LogicOp
+passthru: /* MatrixMode (for gl3.h, FBO attachment type) */
+	TEXTURE						= 0x1702	# MatrixMode
+passthru: /* PixelCopyType */
+	COLOR						= 0x1800	# PixelCopyType
+	DEPTH						= 0x1801	# PixelCopyType
+	STENCIL						= 0x1802	# PixelCopyType
+passthru: /* PixelFormat */
+	STENCIL_INDEX					= 0x1901	# PixelFormat
+	DEPTH_COMPONENT					= 0x1902	# PixelFormat
+	RED						= 0x1903	# PixelFormat
+	GREEN						= 0x1904	# PixelFormat
+	BLUE						= 0x1905	# PixelFormat
+	ALPHA						= 0x1906	# PixelFormat
+	RGB						= 0x1907	# PixelFormat
+	RGBA						= 0x1908	# PixelFormat
+passthru: /* PolygonMode */
+	POINT						= 0x1B00	# PolygonMode
+	LINE						= 0x1B01	# PolygonMode
+	FILL						= 0x1B02	# PolygonMode
+passthru: /* StencilOp */
+	KEEP						= 0x1E00	# StencilOp
+	REPLACE						= 0x1E01	# StencilOp
+	INCR						= 0x1E02	# StencilOp
+	DECR						= 0x1E03	# StencilOp
+passthru: /* StringName */
+	VENDOR						= 0x1F00	# StringName
+	RENDERER					= 0x1F01	# StringName
+	VERSION						= 0x1F02	# StringName
+	EXTENSIONS					= 0x1F03	# StringName
+passthru: /* TextureMagFilter */
+	NEAREST						= 0x2600	# TextureMagFilter
+	LINEAR						= 0x2601	# TextureMagFilter
+passthru: /* TextureMinFilter */
+	NEAREST_MIPMAP_NEAREST				= 0x2700	# TextureMinFilter
+	LINEAR_MIPMAP_NEAREST				= 0x2701	# TextureMinFilter
+	NEAREST_MIPMAP_LINEAR				= 0x2702	# TextureMinFilter
+	LINEAR_MIPMAP_LINEAR				= 0x2703	# TextureMinFilter
+passthru: /* TextureParameterName */
+	TEXTURE_MAG_FILTER				= 0x2800	# TextureParameterName
+	TEXTURE_MIN_FILTER				= 0x2801	# TextureParameterName
+	TEXTURE_WRAP_S					= 0x2802	# TextureParameterName
+	TEXTURE_WRAP_T					= 0x2803	# TextureParameterName
+passthru: /* TextureTarget */
+	PROXY_TEXTURE_1D				= 0x8063	# TextureTarget
+	PROXY_TEXTURE_2D				= 0x8064	# TextureTarget
+passthru: /* TextureWrapMode */
+	REPEAT						= 0x2901	# TextureWrapMode
+passthru: /* PixelInternalFormat */
+	R3_G3_B2					= 0x2A10	# PixelInternalFormat
+	RGB4						= 0x804F	# PixelInternalFormat
+	RGB5						= 0x8050	# PixelInternalFormat
+	RGB8						= 0x8051	# PixelInternalFormat
+	RGB10						= 0x8052	# PixelInternalFormat
+	RGB12						= 0x8053	# PixelInternalFormat
+	RGB16						= 0x8054	# PixelInternalFormat
+	RGBA2						= 0x8055	# PixelInternalFormat
+	RGBA4						= 0x8056	# PixelInternalFormat
+	RGB5_A1						= 0x8057	# PixelInternalFormat
+	RGBA8						= 0x8058	# PixelInternalFormat
+	RGB10_A2					= 0x8059	# PixelInternalFormat
+	RGBA12						= 0x805A	# PixelInternalFormat
+	RGBA16						= 0x805B	# PixelInternalFormat
+
+VERSION_1_1_DEPRECATED enum:
+passthru: /* AttribMask */
+	CURRENT_BIT					= 0x00000001	# AttribMask
+	POINT_BIT					= 0x00000002	# AttribMask
+	LINE_BIT					= 0x00000004	# AttribMask
+	POLYGON_BIT					= 0x00000008	# AttribMask
+	POLYGON_STIPPLE_BIT				= 0x00000010	# AttribMask
+	PIXEL_MODE_BIT					= 0x00000020	# AttribMask
+	LIGHTING_BIT					= 0x00000040	# AttribMask
+	FOG_BIT						= 0x00000080	# AttribMask
+	ACCUM_BUFFER_BIT				= 0x00000200	# AttribMask
+	VIEWPORT_BIT					= 0x00000800	# AttribMask
+	TRANSFORM_BIT					= 0x00001000	# AttribMask
+	ENABLE_BIT					= 0x00002000	# AttribMask
+	HINT_BIT					= 0x00008000	# AttribMask
+	EVAL_BIT					= 0x00010000	# AttribMask
+	LIST_BIT					= 0x00020000	# AttribMask
+	TEXTURE_BIT					= 0x00040000	# AttribMask
+	SCISSOR_BIT					= 0x00080000	# AttribMask
+	ALL_ATTRIB_BITS					= 0xFFFFFFFF	# AttribMask
+passthru: /* ClientAttribMask */
+	CLIENT_PIXEL_STORE_BIT				= 0x00000001	# ClientAttribMask
+	CLIENT_VERTEX_ARRAY_BIT				= 0x00000002	# ClientAttribMask
+	CLIENT_ALL_ATTRIB_BITS				= 0xFFFFFFFF	# ClientAttribMask
+passthru: /* BeginMode */
+	QUADS						= 0x0007	# BeginMode
+	QUAD_STRIP					= 0x0008	# BeginMode
+	POLYGON						= 0x0009	# BeginMode
+passthru: /* AccumOp */
+	ACCUM						= 0x0100	# AccumOp
+	LOAD						= 0x0101	# AccumOp
+	RETURN						= 0x0102	# AccumOp
+	MULT						= 0x0103	# AccumOp
+	ADD						= 0x0104	# AccumOp
+passthru: /* DrawBufferMode */
+	AUX0						= 0x0409	# DrawBufferMode
+	AUX1						= 0x040A	# DrawBufferMode
+	AUX2						= 0x040B	# DrawBufferMode
+	AUX3						= 0x040C	# DrawBufferMode
+passthru: /* ErrorCode */
+	STACK_OVERFLOW					= 0x0503	# ErrorCode
+	STACK_UNDERFLOW					= 0x0504	# ErrorCode
+passthru: /* FeedbackType */
+	2D						= 0x0600	# FeedbackType
+	3D						= 0x0601	# FeedbackType
+	3D_COLOR					= 0x0602	# FeedbackType
+	3D_COLOR_TEXTURE				= 0x0603	# FeedbackType
+	4D_COLOR_TEXTURE				= 0x0604	# FeedbackType
+passthru: /* FeedBackToken */
+	PASS_THROUGH_TOKEN				= 0x0700	# FeedBackToken
+	POINT_TOKEN					= 0x0701	# FeedBackToken
+	LINE_TOKEN					= 0x0702	# FeedBackToken
+	POLYGON_TOKEN					= 0x0703	# FeedBackToken
+	BITMAP_TOKEN					= 0x0704	# FeedBackToken
+	DRAW_PIXEL_TOKEN				= 0x0705	# FeedBackToken
+	COPY_PIXEL_TOKEN				= 0x0706	# FeedBackToken
+	LINE_RESET_TOKEN				= 0x0707	# FeedBackToken
+passthru: /* FogMode */
+	EXP						= 0x0800	# FogMode
+	EXP2						= 0x0801	# FogMode
+passthru: /* GetMapQuery */
+	COEFF						= 0x0A00	# GetMapQuery
+	ORDER						= 0x0A01	# GetMapQuery
+	DOMAIN						= 0x0A02	# GetMapQuery
+passthru: /* GetPixelMap */
+	PIXEL_MAP_I_TO_I				= 0x0C70	# GetPixelMap
+	PIXEL_MAP_S_TO_S				= 0x0C71	# GetPixelMap
+	PIXEL_MAP_I_TO_R				= 0x0C72	# GetPixelMap
+	PIXEL_MAP_I_TO_G				= 0x0C73	# GetPixelMap
+	PIXEL_MAP_I_TO_B				= 0x0C74	# GetPixelMap
+	PIXEL_MAP_I_TO_A				= 0x0C75	# GetPixelMap
+	PIXEL_MAP_R_TO_R				= 0x0C76	# GetPixelMap
+	PIXEL_MAP_G_TO_G				= 0x0C77	# GetPixelMap
+	PIXEL_MAP_B_TO_B				= 0x0C78	# GetPixelMap
+	PIXEL_MAP_A_TO_A				= 0x0C79	# GetPixelMap
+passthru: /* GetPointervPName */
+	VERTEX_ARRAY_POINTER				= 0x808E	# GetPointervPName
+	NORMAL_ARRAY_POINTER				= 0x808F	# GetPointervPName
+	COLOR_ARRAY_POINTER				= 0x8090	# GetPointervPName
+	INDEX_ARRAY_POINTER				= 0x8091	# GetPointervPName
+	TEXTURE_COORD_ARRAY_POINTER			= 0x8092	# GetPointervPName
+	EDGE_FLAG_ARRAY_POINTER				= 0x8093	# GetPointervPName
+	FEEDBACK_BUFFER_POINTER				= 0x0DF0	# GetPointervPName
+	SELECTION_BUFFER_POINTER			= 0x0DF3	# GetPointervPName
+passthru: /* GetPName */
+	CURRENT_COLOR					= 0x0B00 # 4 F	# GetPName
+	CURRENT_INDEX					= 0x0B01 # 1 F	# GetPName
+	CURRENT_NORMAL					= 0x0B02 # 3 F	# GetPName
+	CURRENT_TEXTURE_COORDS				= 0x0B03 # 4 F	# GetPName
+	CURRENT_RASTER_COLOR				= 0x0B04 # 4 F	# GetPName
+	CURRENT_RASTER_INDEX				= 0x0B05 # 1 F	# GetPName
+	CURRENT_RASTER_TEXTURE_COORDS			= 0x0B06 # 4 F	# GetPName
+	CURRENT_RASTER_POSITION				= 0x0B07 # 4 F	# GetPName
+	CURRENT_RASTER_POSITION_VALID			= 0x0B08 # 1 I	# GetPName
+	CURRENT_RASTER_DISTANCE				= 0x0B09 # 1 F	# GetPName
+	POINT_SMOOTH					= 0x0B10 # 1 I	# GetPName
+	LINE_STIPPLE					= 0x0B24 # 1 I	# GetPName
+	LINE_STIPPLE_PATTERN				= 0x0B25 # 1 I	# GetPName
+	LINE_STIPPLE_REPEAT				= 0x0B26 # 1 I	# GetPName
+	LIST_MODE					= 0x0B30 # 1 I	# GetPName
+	MAX_LIST_NESTING				= 0x0B31 # 1 I	# GetPName
+	LIST_BASE					= 0x0B32 # 1 I	# GetPName
+	LIST_INDEX					= 0x0B33 # 1 I	# GetPName
+	POLYGON_MODE					= 0x0B40 # 2 I	# GetPName
+	POLYGON_STIPPLE					= 0x0B42 # 1 I	# GetPName
+	EDGE_FLAG					= 0x0B43 # 1 I	# GetPName
+	LIGHTING					= 0x0B50 # 1 I	# GetPName
+	LIGHT_MODEL_LOCAL_VIEWER			= 0x0B51 # 1 I	# GetPName
+	LIGHT_MODEL_TWO_SIDE				= 0x0B52 # 1 I	# GetPName
+	LIGHT_MODEL_AMBIENT				= 0x0B53 # 4 F	# GetPName
+	SHADE_MODEL					= 0x0B54 # 1 I	# GetPName
+	COLOR_MATERIAL_FACE				= 0x0B55 # 1 I	# GetPName
+	COLOR_MATERIAL_PARAMETER			= 0x0B56 # 1 I	# GetPName
+	COLOR_MATERIAL					= 0x0B57 # 1 I	# GetPName
+	FOG						= 0x0B60 # 1 I	# GetPName
+	FOG_INDEX					= 0x0B61 # 1 I	# GetPName
+	FOG_DENSITY					= 0x0B62 # 1 F	# GetPName
+	FOG_START					= 0x0B63 # 1 F	# GetPName
+	FOG_END						= 0x0B64 # 1 F	# GetPName
+	FOG_MODE					= 0x0B65 # 1 I	# GetPName
+	FOG_COLOR					= 0x0B66 # 4 F	# GetPName
+	ACCUM_CLEAR_VALUE				= 0x0B80 # 4 F	# GetPName
+	MATRIX_MODE					= 0x0BA0 # 1 I	# GetPName
+	NORMALIZE					= 0x0BA1 # 1 I	# GetPName
+	MODELVIEW_STACK_DEPTH				= 0x0BA3 # 1 I	# GetPName
+	PROJECTION_STACK_DEPTH				= 0x0BA4 # 1 I	# GetPName
+	TEXTURE_STACK_DEPTH				= 0x0BA5 # 1 I	# GetPName
+	MODELVIEW_MATRIX				= 0x0BA6 # 16 F # GetPName
+	PROJECTION_MATRIX				= 0x0BA7 # 16 F # GetPName
+	TEXTURE_MATRIX					= 0x0BA8 # 16 F # GetPName
+	ATTRIB_STACK_DEPTH				= 0x0BB0 # 1 I	# GetPName
+	CLIENT_ATTRIB_STACK_DEPTH			= 0x0BB1 # 1 I	# GetPName
+	ALPHA_TEST					= 0x0BC0 # 1 I	# GetPName
+	ALPHA_TEST_FUNC					= 0x0BC1 # 1 I	# GetPName
+	ALPHA_TEST_REF					= 0x0BC2 # 1 F	# GetPName
+	INDEX_LOGIC_OP					= 0x0BF1 # 1 I	# GetPName
+	LOGIC_OP					= 0x0BF1 # 1 I	# GetPName
+	AUX_BUFFERS					= 0x0C00 # 1 I	# GetPName
+	INDEX_CLEAR_VALUE				= 0x0C20 # 1 I	# GetPName
+	INDEX_WRITEMASK					= 0x0C21 # 1 I	# GetPName
+	INDEX_MODE					= 0x0C30 # 1 I	# GetPName
+	RGBA_MODE					= 0x0C31 # 1 I	# GetPName
+	RENDER_MODE					= 0x0C40 # 1 I	# GetPName
+	PERSPECTIVE_CORRECTION_HINT			= 0x0C50 # 1 I	# GetPName
+	POINT_SMOOTH_HINT				= 0x0C51 # 1 I	# GetPName
+	FOG_HINT					= 0x0C54 # 1 I	# GetPName
+	TEXTURE_GEN_S					= 0x0C60 # 1 I	# GetPName
+	TEXTURE_GEN_T					= 0x0C61 # 1 I	# GetPName
+	TEXTURE_GEN_R					= 0x0C62 # 1 I	# GetPName
+	TEXTURE_GEN_Q					= 0x0C63 # 1 I	# GetPName
+	PIXEL_MAP_I_TO_I_SIZE				= 0x0CB0 # 1 I	# GetPName
+	PIXEL_MAP_S_TO_S_SIZE				= 0x0CB1 # 1 I	# GetPName
+	PIXEL_MAP_I_TO_R_SIZE				= 0x0CB2 # 1 I	# GetPName
+	PIXEL_MAP_I_TO_G_SIZE				= 0x0CB3 # 1 I	# GetPName
+	PIXEL_MAP_I_TO_B_SIZE				= 0x0CB4 # 1 I	# GetPName
+	PIXEL_MAP_I_TO_A_SIZE				= 0x0CB5 # 1 I	# GetPName
+	PIXEL_MAP_R_TO_R_SIZE				= 0x0CB6 # 1 I	# GetPName
+	PIXEL_MAP_G_TO_G_SIZE				= 0x0CB7 # 1 I	# GetPName
+	PIXEL_MAP_B_TO_B_SIZE				= 0x0CB8 # 1 I	# GetPName
+	PIXEL_MAP_A_TO_A_SIZE				= 0x0CB9 # 1 I	# GetPName
+	MAP_COLOR					= 0x0D10 # 1 I	# GetPName
+	MAP_STENCIL					= 0x0D11 # 1 I	# GetPName
+	INDEX_SHIFT					= 0x0D12 # 1 I	# GetPName
+	INDEX_OFFSET					= 0x0D13 # 1 I	# GetPName
+	RED_SCALE					= 0x0D14 # 1 F	# GetPName
+	RED_BIAS					= 0x0D15 # 1 F	# GetPName
+	ZOOM_X						= 0x0D16 # 1 F	# GetPName
+	ZOOM_Y						= 0x0D17 # 1 F	# GetPName
+	GREEN_SCALE					= 0x0D18 # 1 F	# GetPName
+	GREEN_BIAS					= 0x0D19 # 1 F	# GetPName
+	BLUE_SCALE					= 0x0D1A # 1 F	# GetPName
+	BLUE_BIAS					= 0x0D1B # 1 F	# GetPName
+	ALPHA_SCALE					= 0x0D1C # 1 F	# GetPName
+	ALPHA_BIAS					= 0x0D1D # 1 F	# GetPName
+	DEPTH_SCALE					= 0x0D1E # 1 F	# GetPName
+	DEPTH_BIAS					= 0x0D1F # 1 F	# GetPName
+	MAX_EVAL_ORDER					= 0x0D30 # 1 I	# GetPName
+	MAX_LIGHTS					= 0x0D31 # 1 I	# GetPName
+	MAX_CLIP_PLANES					= 0x0D32 # 1 I	# GetPName
+	MAX_PIXEL_MAP_TABLE				= 0x0D34 # 1 I	# GetPName
+	MAX_ATTRIB_STACK_DEPTH				= 0x0D35 # 1 I	# GetPName
+	MAX_MODELVIEW_STACK_DEPTH			= 0x0D36 # 1 I	# GetPName
+	MAX_NAME_STACK_DEPTH				= 0x0D37 # 1 I	# GetPName
+	MAX_PROJECTION_STACK_DEPTH			= 0x0D38 # 1 I	# GetPName
+	MAX_TEXTURE_STACK_DEPTH				= 0x0D39 # 1 I	# GetPName
+	MAX_CLIENT_ATTRIB_STACK_DEPTH			= 0x0D3B # 1 I	# GetPName
+	INDEX_BITS					= 0x0D51 # 1 I	# GetPName
+	RED_BITS					= 0x0D52 # 1 I	# GetPName
+	GREEN_BITS					= 0x0D53 # 1 I	# GetPName
+	BLUE_BITS					= 0x0D54 # 1 I	# GetPName
+	ALPHA_BITS					= 0x0D55 # 1 I	# GetPName
+	DEPTH_BITS					= 0x0D56 # 1 I	# GetPName
+	STENCIL_BITS					= 0x0D57 # 1 I	# GetPName
+	ACCUM_RED_BITS					= 0x0D58 # 1 I	# GetPName
+	ACCUM_GREEN_BITS				= 0x0D59 # 1 I	# GetPName
+	ACCUM_BLUE_BITS					= 0x0D5A # 1 I	# GetPName
+	ACCUM_ALPHA_BITS				= 0x0D5B # 1 I	# GetPName
+	NAME_STACK_DEPTH				= 0x0D70 # 1 I	# GetPName
+	AUTO_NORMAL					= 0x0D80 # 1 I	# GetPName
+	MAP1_COLOR_4					= 0x0D90 # 1 I	# GetPName
+	MAP1_INDEX					= 0x0D91 # 1 I	# GetPName
+	MAP1_NORMAL					= 0x0D92 # 1 I	# GetPName
+	MAP1_TEXTURE_COORD_1				= 0x0D93 # 1 I	# GetPName
+	MAP1_TEXTURE_COORD_2				= 0x0D94 # 1 I	# GetPName
+	MAP1_TEXTURE_COORD_3				= 0x0D95 # 1 I	# GetPName
+	MAP1_TEXTURE_COORD_4				= 0x0D96 # 1 I	# GetPName
+	MAP1_VERTEX_3					= 0x0D97 # 1 I	# GetPName
+	MAP1_VERTEX_4					= 0x0D98 # 1 I	# GetPName
+	MAP2_COLOR_4					= 0x0DB0 # 1 I	# GetPName
+	MAP2_INDEX					= 0x0DB1 # 1 I	# GetPName
+	MAP2_NORMAL					= 0x0DB2 # 1 I	# GetPName
+	MAP2_TEXTURE_COORD_1				= 0x0DB3 # 1 I	# GetPName
+	MAP2_TEXTURE_COORD_2				= 0x0DB4 # 1 I	# GetPName
+	MAP2_TEXTURE_COORD_3				= 0x0DB5 # 1 I	# GetPName
+	MAP2_TEXTURE_COORD_4				= 0x0DB6 # 1 I	# GetPName
+	MAP2_VERTEX_3					= 0x0DB7 # 1 I	# GetPName
+	MAP2_VERTEX_4					= 0x0DB8 # 1 I	# GetPName
+	MAP1_GRID_DOMAIN				= 0x0DD0 # 2 F	# GetPName
+	MAP1_GRID_SEGMENTS				= 0x0DD1 # 1 I	# GetPName
+	MAP2_GRID_DOMAIN				= 0x0DD2 # 4 F	# GetPName
+	MAP2_GRID_SEGMENTS				= 0x0DD3 # 2 I	# GetPName
+	FEEDBACK_BUFFER_SIZE				= 0x0DF1 # 1 I	# GetPName
+	FEEDBACK_BUFFER_TYPE				= 0x0DF2 # 1 I	# GetPName
+	SELECTION_BUFFER_SIZE				= 0x0DF4 # 1 I	# GetPName
+	VERTEX_ARRAY					= 0x8074 # 1 I	# GetPName
+	NORMAL_ARRAY					= 0x8075 # 1 I	# GetPName
+	COLOR_ARRAY					= 0x8076 # 1 I	# GetPName
+	INDEX_ARRAY					= 0x8077 # 1 I	# GetPName
+	TEXTURE_COORD_ARRAY				= 0x8078 # 1 I	# GetPName
+	EDGE_FLAG_ARRAY					= 0x8079 # 1 I	# GetPName
+	VERTEX_ARRAY_SIZE				= 0x807A # 1 I	# GetPName
+	VERTEX_ARRAY_TYPE				= 0x807B # 1 I	# GetPName
+	VERTEX_ARRAY_STRIDE				= 0x807C # 1 I	# GetPName
+	NORMAL_ARRAY_TYPE				= 0x807E # 1 I	# GetPName
+	NORMAL_ARRAY_STRIDE				= 0x807F # 1 I	# GetPName
+	COLOR_ARRAY_SIZE				= 0x8081 # 1 I	# GetPName
+	COLOR_ARRAY_TYPE				= 0x8082 # 1 I	# GetPName
+	COLOR_ARRAY_STRIDE				= 0x8083 # 1 I	# GetPName
+	INDEX_ARRAY_TYPE				= 0x8085 # 1 I	# GetPName
+	INDEX_ARRAY_STRIDE				= 0x8086 # 1 I	# GetPName
+	TEXTURE_COORD_ARRAY_SIZE			= 0x8088 # 1 I	# GetPName
+	TEXTURE_COORD_ARRAY_TYPE			= 0x8089 # 1 I	# GetPName
+	TEXTURE_COORD_ARRAY_STRIDE			= 0x808A # 1 I	# GetPName
+	EDGE_FLAG_ARRAY_STRIDE				= 0x808C # 1 I	# GetPName
+passthru: /* GetTextureParameter */
+	TEXTURE_COMPONENTS				= 0x1003	# GetTextureParameter
+	TEXTURE_BORDER					= 0x1005	# GetTextureParameter
+	TEXTURE_LUMINANCE_SIZE				= 0x8060	# GetTextureParameter
+	TEXTURE_INTENSITY_SIZE				= 0x8061	# GetTextureParameter
+	TEXTURE_PRIORITY				= 0x8066	# GetTextureParameter
+	TEXTURE_RESIDENT				= 0x8067	# GetTextureParameter
+passthru: /* LightParameter */
+	AMBIENT						= 0x1200	# LightParameter
+	DIFFUSE						= 0x1201	# LightParameter
+	SPECULAR					= 0x1202	# LightParameter
+	POSITION					= 0x1203	# LightParameter
+	SPOT_DIRECTION					= 0x1204	# LightParameter
+	SPOT_EXPONENT					= 0x1205	# LightParameter
+	SPOT_CUTOFF					= 0x1206	# LightParameter
+	CONSTANT_ATTENUATION				= 0x1207	# LightParameter
+	LINEAR_ATTENUATION				= 0x1208	# LightParameter
+	QUADRATIC_ATTENUATION				= 0x1209	# LightParameter
+passthru: /* ListMode */
+	COMPILE						= 0x1300	# ListMode
+	COMPILE_AND_EXECUTE				= 0x1301	# ListMode
+passthru: /* DataType */
+	2_BYTES						= 0x1407	# DataType
+	3_BYTES						= 0x1408	# DataType
+	4_BYTES						= 0x1409	# DataType
+passthru: /* MaterialParameter */
+	EMISSION					= 0x1600	# MaterialParameter
+	SHININESS					= 0x1601	# MaterialParameter
+	AMBIENT_AND_DIFFUSE				= 0x1602	# MaterialParameter
+	COLOR_INDEXES					= 0x1603	# MaterialParameter
+passthru: /* MatrixMode */
+	MODELVIEW					= 0x1700	# MatrixMode
+	PROJECTION					= 0x1701	# MatrixMode
+passthru: /* PixelFormat */
+	COLOR_INDEX					= 0x1900	# PixelFormat
+	LUMINANCE					= 0x1909	# PixelFormat
+	LUMINANCE_ALPHA					= 0x190A	# PixelFormat
+passthru: /* PixelType */
+	BITMAP						= 0x1A00	# PixelType
+passthru: /* RenderingMode */
+	RENDER						= 0x1C00	# RenderingMode
+	FEEDBACK					= 0x1C01	# RenderingMode
+	SELECT						= 0x1C02	# RenderingMode
+passthru: /* ShadingModel */
+	FLAT						= 0x1D00	# ShadingModel
+	SMOOTH						= 0x1D01	# ShadingModel
+passthru: /* TextureCoordName */
+	S						= 0x2000	# TextureCoordName
+	T						= 0x2001	# TextureCoordName
+	R						= 0x2002	# TextureCoordName
+	Q						= 0x2003	# TextureCoordName
+passthru: /* TextureEnvMode */
+	MODULATE					= 0x2100	# TextureEnvMode
+	DECAL						= 0x2101	# TextureEnvMode
+passthru: /* TextureEnvParameter */
+	TEXTURE_ENV_MODE				= 0x2200	# TextureEnvParameter
+	TEXTURE_ENV_COLOR				= 0x2201	# TextureEnvParameter
+passthru: /* TextureEnvTarget */
+	TEXTURE_ENV					= 0x2300	# TextureEnvTarget
+passthru: /* TextureGenMode */
+	EYE_LINEAR					= 0x2400	# TextureGenMode
+	OBJECT_LINEAR					= 0x2401	# TextureGenMode
+	SPHERE_MAP					= 0x2402	# TextureGenMode
+passthru: /* TextureGenParameter */
+	TEXTURE_GEN_MODE				= 0x2500	# TextureGenParameter
+	OBJECT_PLANE					= 0x2501	# TextureGenParameter
+	EYE_PLANE					= 0x2502	# TextureGenParameter
+passthru: /* TextureWrapMode */
+	CLAMP						= 0x2900	# TextureWrapMode
+passthru: /* PixelInternalFormat */
+	ALPHA4						= 0x803B	# PixelInternalFormat
+	ALPHA8						= 0x803C	# PixelInternalFormat
+	ALPHA12						= 0x803D	# PixelInternalFormat
+	ALPHA16						= 0x803E	# PixelInternalFormat
+	LUMINANCE4					= 0x803F	# PixelInternalFormat
+	LUMINANCE8					= 0x8040	# PixelInternalFormat
+	LUMINANCE12					= 0x8041	# PixelInternalFormat
+	LUMINANCE16					= 0x8042	# PixelInternalFormat
+	LUMINANCE4_ALPHA4				= 0x8043	# PixelInternalFormat
+	LUMINANCE6_ALPHA2				= 0x8044	# PixelInternalFormat
+	LUMINANCE8_ALPHA8				= 0x8045	# PixelInternalFormat
+	LUMINANCE12_ALPHA4				= 0x8046	# PixelInternalFormat
+	LUMINANCE12_ALPHA12				= 0x8047	# PixelInternalFormat
+	LUMINANCE16_ALPHA16				= 0x8048	# PixelInternalFormat
+	INTENSITY					= 0x8049	# PixelInternalFormat
+	INTENSITY4					= 0x804A	# PixelInternalFormat
+	INTENSITY8					= 0x804B	# PixelInternalFormat
+	INTENSITY12					= 0x804C	# PixelInternalFormat
+	INTENSITY16					= 0x804D	# PixelInternalFormat
+passthru: /* InterleavedArrayFormat */
+	V2F						= 0x2A20	# InterleavedArrayFormat
+	V3F						= 0x2A21	# InterleavedArrayFormat
+	C4UB_V2F					= 0x2A22	# InterleavedArrayFormat
+	C4UB_V3F					= 0x2A23	# InterleavedArrayFormat
+	C3F_V3F						= 0x2A24	# InterleavedArrayFormat
+	N3F_V3F						= 0x2A25	# InterleavedArrayFormat
+	C4F_N3F_V3F					= 0x2A26	# InterleavedArrayFormat
+	T2F_V3F						= 0x2A27	# InterleavedArrayFormat
+	T4F_V4F						= 0x2A28	# InterleavedArrayFormat
+	T2F_C4UB_V3F					= 0x2A29	# InterleavedArrayFormat
+	T2F_C3F_V3F					= 0x2A2A	# InterleavedArrayFormat
+	T2F_N3F_V3F					= 0x2A2B	# InterleavedArrayFormat
+	T2F_C4F_N3F_V3F					= 0x2A2C	# InterleavedArrayFormat
+	T4F_C4F_N3F_V4F					= 0x2A2D	# InterleavedArrayFormat
+passthru: /* ClipPlaneName */
+	CLIP_PLANE0					= 0x3000 # 1 I	# ClipPlaneName
+	CLIP_PLANE1					= 0x3001 # 1 I	# ClipPlaneName
+	CLIP_PLANE2					= 0x3002 # 1 I	# ClipPlaneName
+	CLIP_PLANE3					= 0x3003 # 1 I	# ClipPlaneName
+	CLIP_PLANE4					= 0x3004 # 1 I	# ClipPlaneName
+	CLIP_PLANE5					= 0x3005 # 1 I	# ClipPlaneName
+passthru: /* LightName */
+	LIGHT0						= 0x4000 # 1 I	# LightName
+	LIGHT1						= 0x4001 # 1 I	# LightName
+	LIGHT2						= 0x4002 # 1 I	# LightName
+	LIGHT3						= 0x4003 # 1 I	# LightName
+	LIGHT4						= 0x4004 # 1 I	# LightName
+	LIGHT5						= 0x4005 # 1 I	# LightName
+	LIGHT6						= 0x4006 # 1 I	# LightName
+	LIGHT7						= 0x4007 # 1 I	# LightName
+
+
+###############################################################################
+#
+# OpenGL 1.2 enums
+#
+###############################################################################
+
+VERSION_1_2 enum:
+	UNSIGNED_BYTE_3_3_2				= 0x8032 # Equivalent to EXT_packed_pixels
+	UNSIGNED_SHORT_4_4_4_4				= 0x8033
+	UNSIGNED_SHORT_5_5_5_1				= 0x8034
+	UNSIGNED_INT_8_8_8_8				= 0x8035
+	UNSIGNED_INT_10_10_10_2				= 0x8036
+	TEXTURE_BINDING_3D				= 0x806A # 1 I
+	PACK_SKIP_IMAGES				= 0x806B # 1 I
+	PACK_IMAGE_HEIGHT				= 0x806C # 1 F
+	UNPACK_SKIP_IMAGES				= 0x806D # 1 I
+	UNPACK_IMAGE_HEIGHT				= 0x806E # 1 F
+	TEXTURE_3D					= 0x806F # 1 I
+	PROXY_TEXTURE_3D				= 0x8070
+	TEXTURE_DEPTH					= 0x8071
+	TEXTURE_WRAP_R					= 0x8072
+	MAX_3D_TEXTURE_SIZE				= 0x8073 # 1 I
+	UNSIGNED_BYTE_2_3_3_REV				= 0x8362 # New for OpenGL 1.2
+	UNSIGNED_SHORT_5_6_5				= 0x8363
+	UNSIGNED_SHORT_5_6_5_REV			= 0x8364
+	UNSIGNED_SHORT_4_4_4_4_REV			= 0x8365
+	UNSIGNED_SHORT_1_5_5_5_REV			= 0x8366
+	UNSIGNED_INT_8_8_8_8_REV			= 0x8367
+	UNSIGNED_INT_2_10_10_10_REV			= 0x8368
+	BGR						= 0x80E0
+	BGRA						= 0x80E1
+	MAX_ELEMENTS_VERTICES				= 0x80E8
+	MAX_ELEMENTS_INDICES				= 0x80E9
+	CLAMP_TO_EDGE					= 0x812F # Equivalent to SGIS_texture_edge_clamp
+	TEXTURE_MIN_LOD					= 0x813A # Equivalent to SGIS_texture_lod
+	TEXTURE_MAX_LOD					= 0x813B
+	TEXTURE_BASE_LEVEL				= 0x813C
+	TEXTURE_MAX_LEVEL				= 0x813D
+	SMOOTH_POINT_SIZE_RANGE				= 0x0B12 # 2 F
+	SMOOTH_POINT_SIZE_GRANULARITY			= 0x0B13 # 1 F
+	SMOOTH_LINE_WIDTH_RANGE				= 0x0B22 # 2 F
+	SMOOTH_LINE_WIDTH_GRANULARITY			= 0x0B23 # 1 F
+	ALIASED_LINE_WIDTH_RANGE			= 0x846E # 2 F
+
+VERSION_1_2_DEPRECATED enum:
+	RESCALE_NORMAL					= 0x803A # 1 I # Equivalent to EXT_rescale_normal
+	LIGHT_MODEL_COLOR_CONTROL			= 0x81F8 # 1 I
+	SINGLE_COLOR					= 0x81F9
+	SEPARATE_SPECULAR_COLOR				= 0x81FA
+	ALIASED_POINT_SIZE_RANGE			= 0x846D # 2 F
+
+ARB_imaging enum:
+	CONSTANT_COLOR					= 0x8001 # Equivalent to EXT_blend_color
+	ONE_MINUS_CONSTANT_COLOR			= 0x8002
+	CONSTANT_ALPHA					= 0x8003
+	ONE_MINUS_CONSTANT_ALPHA			= 0x8004
+	BLEND_COLOR					= 0x8005 # 4 F
+	FUNC_ADD					= 0x8006 # Equivalent to EXT_blend_minmax
+	MIN						= 0x8007
+	MAX						= 0x8008
+	BLEND_EQUATION					= 0x8009 # 1 I
+	FUNC_SUBTRACT					= 0x800A # Equivalent to EXT_blend_subtract
+	FUNC_REVERSE_SUBTRACT				= 0x800B
+
+ARB_imaging_DEPRECATED enum:
+	CONVOLUTION_1D					= 0x8010 # 1 I # Equivalent to EXT_convolution
+	CONVOLUTION_2D					= 0x8011 # 1 I
+	SEPARABLE_2D					= 0x8012 # 1 I
+	CONVOLUTION_BORDER_MODE				= 0x8013
+	CONVOLUTION_FILTER_SCALE			= 0x8014
+	CONVOLUTION_FILTER_BIAS				= 0x8015
+	REDUCE						= 0x8016
+	CONVOLUTION_FORMAT				= 0x8017
+	CONVOLUTION_WIDTH				= 0x8018
+	CONVOLUTION_HEIGHT				= 0x8019
+	MAX_CONVOLUTION_WIDTH				= 0x801A
+	MAX_CONVOLUTION_HEIGHT				= 0x801B
+	POST_CONVOLUTION_RED_SCALE			= 0x801C # 1 F
+	POST_CONVOLUTION_GREEN_SCALE			= 0x801D # 1 F
+	POST_CONVOLUTION_BLUE_SCALE			= 0x801E # 1 F
+	POST_CONVOLUTION_ALPHA_SCALE			= 0x801F # 1 F
+	POST_CONVOLUTION_RED_BIAS			= 0x8020 # 1 F
+	POST_CONVOLUTION_GREEN_BIAS			= 0x8021 # 1 F
+	POST_CONVOLUTION_BLUE_BIAS			= 0x8022 # 1 F
+	POST_CONVOLUTION_ALPHA_BIAS			= 0x8023 # 1 F
+	HISTOGRAM					= 0x8024 # 1 I # Equivalent to EXT_histogram
+	PROXY_HISTOGRAM					= 0x8025
+	HISTOGRAM_WIDTH					= 0x8026
+	HISTOGRAM_FORMAT				= 0x8027
+	HISTOGRAM_RED_SIZE				= 0x8028
+	HISTOGRAM_GREEN_SIZE				= 0x8029
+	HISTOGRAM_BLUE_SIZE				= 0x802A
+	HISTOGRAM_ALPHA_SIZE				= 0x802B
+	HISTOGRAM_LUMINANCE_SIZE			= 0x802C
+	HISTOGRAM_SINK					= 0x802D
+	MINMAX						= 0x802E # 1 I
+	MINMAX_FORMAT					= 0x802F
+	MINMAX_SINK					= 0x8030
+	TABLE_TOO_LARGE					= 0x8031
+	COLOR_MATRIX					= 0x80B1 # 16 F # Equivalent to SGI_color_matrix
+	COLOR_MATRIX_STACK_DEPTH			= 0x80B2 # 1 I
+	MAX_COLOR_MATRIX_STACK_DEPTH			= 0x80B3 # 1 I
+	POST_COLOR_MATRIX_RED_SCALE			= 0x80B4 # 1 F
+	POST_COLOR_MATRIX_GREEN_SCALE			= 0x80B5 # 1 F
+	POST_COLOR_MATRIX_BLUE_SCALE			= 0x80B6 # 1 F
+	POST_COLOR_MATRIX_ALPHA_SCALE			= 0x80B7 # 1 F
+	POST_COLOR_MATRIX_RED_BIAS			= 0x80B8 # 1 F
+	POST_COLOR_MATRIX_GREEN_BIAS			= 0x80B9 # 1 F
+	POST_COLOR_MATRIX_BLUE_BIAS			= 0x80BA # 1 F
+	POST_COLOR_MATRIX_ALPHA_BIAS			= 0x80BB # 1 F
+	COLOR_TABLE					= 0x80D0 # 1 I # Equivalent to SGI_color_table
+	POST_CONVOLUTION_COLOR_TABLE			= 0x80D1 # 1 I
+	POST_COLOR_MATRIX_COLOR_TABLE			= 0x80D2 # 1 I
+	PROXY_COLOR_TABLE				= 0x80D3
+	PROXY_POST_CONVOLUTION_COLOR_TABLE		= 0x80D4
+	PROXY_POST_COLOR_MATRIX_COLOR_TABLE		= 0x80D5
+	COLOR_TABLE_SCALE				= 0x80D6
+	COLOR_TABLE_BIAS				= 0x80D7
+	COLOR_TABLE_FORMAT				= 0x80D8
+	COLOR_TABLE_WIDTH				= 0x80D9
+	COLOR_TABLE_RED_SIZE				= 0x80DA
+	COLOR_TABLE_GREEN_SIZE				= 0x80DB
+	COLOR_TABLE_BLUE_SIZE				= 0x80DC
+	COLOR_TABLE_ALPHA_SIZE				= 0x80DD
+	COLOR_TABLE_LUMINANCE_SIZE			= 0x80DE
+	COLOR_TABLE_INTENSITY_SIZE			= 0x80DF
+	CONSTANT_BORDER					= 0x8151
+	REPLICATE_BORDER				= 0x8153
+	CONVOLUTION_BORDER_COLOR			= 0x8154
+
+
+###############################################################################
+#
+# OpenGL 1.3 enums
+#
+###############################################################################
+
+VERSION_1_3 enum:
+	TEXTURE0					= 0x84C0	# Promoted from ARB_multitexture
+	TEXTURE1					= 0x84C1
+	TEXTURE2					= 0x84C2
+	TEXTURE3					= 0x84C3
+	TEXTURE4					= 0x84C4
+	TEXTURE5					= 0x84C5
+	TEXTURE6					= 0x84C6
+	TEXTURE7					= 0x84C7
+	TEXTURE8					= 0x84C8
+	TEXTURE9					= 0x84C9
+	TEXTURE10					= 0x84CA
+	TEXTURE11					= 0x84CB
+	TEXTURE12					= 0x84CC
+	TEXTURE13					= 0x84CD
+	TEXTURE14					= 0x84CE
+	TEXTURE15					= 0x84CF
+	TEXTURE16					= 0x84D0
+	TEXTURE17					= 0x84D1
+	TEXTURE18					= 0x84D2
+	TEXTURE19					= 0x84D3
+	TEXTURE20					= 0x84D4
+	TEXTURE21					= 0x84D5
+	TEXTURE22					= 0x84D6
+	TEXTURE23					= 0x84D7
+	TEXTURE24					= 0x84D8
+	TEXTURE25					= 0x84D9
+	TEXTURE26					= 0x84DA
+	TEXTURE27					= 0x84DB
+	TEXTURE28					= 0x84DC
+	TEXTURE29					= 0x84DD
+	TEXTURE30					= 0x84DE
+	TEXTURE31					= 0x84DF
+	ACTIVE_TEXTURE					= 0x84E0 # 1 I
+	MULTISAMPLE					= 0x809D	# Promoted from ARB_multisample
+	SAMPLE_ALPHA_TO_COVERAGE			= 0x809E
+	SAMPLE_ALPHA_TO_ONE				= 0x809F
+	SAMPLE_COVERAGE					= 0x80A0
+	SAMPLE_BUFFERS					= 0x80A8
+	SAMPLES						= 0x80A9
+	SAMPLE_COVERAGE_VALUE				= 0x80AA
+	SAMPLE_COVERAGE_INVERT				= 0x80AB
+	TEXTURE_CUBE_MAP				= 0x8513
+	TEXTURE_BINDING_CUBE_MAP			= 0x8514
+	TEXTURE_CUBE_MAP_POSITIVE_X			= 0x8515
+	TEXTURE_CUBE_MAP_NEGATIVE_X			= 0x8516
+	TEXTURE_CUBE_MAP_POSITIVE_Y			= 0x8517
+	TEXTURE_CUBE_MAP_NEGATIVE_Y			= 0x8518
+	TEXTURE_CUBE_MAP_POSITIVE_Z			= 0x8519
+	TEXTURE_CUBE_MAP_NEGATIVE_Z			= 0x851A
+	PROXY_TEXTURE_CUBE_MAP				= 0x851B
+	MAX_CUBE_MAP_TEXTURE_SIZE			= 0x851C
+	COMPRESSED_RGB					= 0x84ED
+	COMPRESSED_RGBA					= 0x84EE
+	TEXTURE_COMPRESSION_HINT			= 0x84EF
+	TEXTURE_COMPRESSED_IMAGE_SIZE			= 0x86A0
+	TEXTURE_COMPRESSED				= 0x86A1
+	NUM_COMPRESSED_TEXTURE_FORMATS			= 0x86A2
+	COMPRESSED_TEXTURE_FORMATS			= 0x86A3
+	CLAMP_TO_BORDER					= 0x812D	# Promoted from ARB_texture_border_clamp
+
+VERSION_1_3_DEPRECATED enum:
+	CLIENT_ACTIVE_TEXTURE				= 0x84E1 # 1 I
+	MAX_TEXTURE_UNITS				= 0x84E2 # 1 I
+	TRANSPOSE_MODELVIEW_MATRIX			= 0x84E3 # 16 F # Promoted from ARB_transpose_matrix
+	TRANSPOSE_PROJECTION_MATRIX			= 0x84E4 # 16 F
+	TRANSPOSE_TEXTURE_MATRIX			= 0x84E5 # 16 F
+	TRANSPOSE_COLOR_MATRIX				= 0x84E6 # 16 F
+	MULTISAMPLE_BIT					= 0x20000000
+	NORMAL_MAP					= 0x8511	# Promoted from ARB_texture_cube_map
+	REFLECTION_MAP					= 0x8512
+	COMPRESSED_ALPHA				= 0x84E9	# Promoted from ARB_texture_compression
+	COMPRESSED_LUMINANCE				= 0x84EA
+	COMPRESSED_LUMINANCE_ALPHA			= 0x84EB
+	COMPRESSED_INTENSITY				= 0x84EC
+	COMBINE						= 0x8570	# Promoted from ARB_texture_env_combine
+	COMBINE_RGB					= 0x8571
+	COMBINE_ALPHA					= 0x8572
+	SOURCE0_RGB					= 0x8580
+	SOURCE1_RGB					= 0x8581
+	SOURCE2_RGB					= 0x8582
+	SOURCE0_ALPHA					= 0x8588
+	SOURCE1_ALPHA					= 0x8589
+	SOURCE2_ALPHA					= 0x858A
+	OPERAND0_RGB					= 0x8590
+	OPERAND1_RGB					= 0x8591
+	OPERAND2_RGB					= 0x8592
+	OPERAND0_ALPHA					= 0x8598
+	OPERAND1_ALPHA					= 0x8599
+	OPERAND2_ALPHA					= 0x859A
+	RGB_SCALE					= 0x8573
+	ADD_SIGNED					= 0x8574
+	INTERPOLATE					= 0x8575
+	SUBTRACT					= 0x84E7
+	CONSTANT					= 0x8576
+	PRIMARY_COLOR					= 0x8577
+	PREVIOUS					= 0x8578
+	DOT3_RGB					= 0x86AE	# Promoted from ARB_texture_env_dot3
+	DOT3_RGBA					= 0x86AF
+
+
+###############################################################################
+#
+# OpenGL 1.4 enums
+#
+###############################################################################
+
+VERSION_1_4 enum:
+	BLEND_DST_RGB					= 0x80C8
+	BLEND_SRC_RGB					= 0x80C9
+	BLEND_DST_ALPHA					= 0x80CA
+	BLEND_SRC_ALPHA					= 0x80CB
+	POINT_FADE_THRESHOLD_SIZE			= 0x8128 # 1 F
+	DEPTH_COMPONENT16				= 0x81A5
+	DEPTH_COMPONENT24				= 0x81A6
+	DEPTH_COMPONENT32				= 0x81A7
+	MIRRORED_REPEAT					= 0x8370
+	MAX_TEXTURE_LOD_BIAS				= 0x84FD
+	TEXTURE_LOD_BIAS				= 0x8501
+	INCR_WRAP					= 0x8507
+	DECR_WRAP					= 0x8508
+	TEXTURE_DEPTH_SIZE				= 0x884A
+	TEXTURE_COMPARE_MODE				= 0x884C
+	TEXTURE_COMPARE_FUNC				= 0x884D
+
+VERSION_1_4_DEPRECATED enum:
+	POINT_SIZE_MIN					= 0x8126 # 1 F
+	POINT_SIZE_MAX					= 0x8127 # 1 F
+	POINT_DISTANCE_ATTENUATION			= 0x8129 # 3 F
+	GENERATE_MIPMAP					= 0x8191
+	GENERATE_MIPMAP_HINT				= 0x8192 # 1 I
+	FOG_COORDINATE_SOURCE				= 0x8450 # 1 I
+	FOG_COORDINATE					= 0x8451
+	FRAGMENT_DEPTH					= 0x8452
+	CURRENT_FOG_COORDINATE				= 0x8453 # 1 F
+	FOG_COORDINATE_ARRAY_TYPE			= 0x8454 # 1 I
+	FOG_COORDINATE_ARRAY_STRIDE			= 0x8455 # 1 I
+	FOG_COORDINATE_ARRAY_POINTER			= 0x8456
+	FOG_COORDINATE_ARRAY				= 0x8457 # 1 I
+	COLOR_SUM					= 0x8458 # 1 I
+	CURRENT_SECONDARY_COLOR				= 0x8459 # 3 F
+	SECONDARY_COLOR_ARRAY_SIZE			= 0x845A # 1 I
+	SECONDARY_COLOR_ARRAY_TYPE			= 0x845B # 1 I
+	SECONDARY_COLOR_ARRAY_STRIDE			= 0x845C # 1 I
+	SECONDARY_COLOR_ARRAY_POINTER			= 0x845D
+	SECONDARY_COLOR_ARRAY				= 0x845E # 1 I
+	TEXTURE_FILTER_CONTROL				= 0x8500
+	DEPTH_TEXTURE_MODE				= 0x884B
+	COMPARE_R_TO_TEXTURE				= 0x884E
+
+
+###############################################################################
+#
+# OpenGL 1.5 enums
+#
+###############################################################################
+
+VERSION_1_5 enum:
+	BUFFER_SIZE					= 0x8764 # ARB_vertex_buffer_object
+	BUFFER_USAGE					= 0x8765 # ARB_vertex_buffer_object
+	QUERY_COUNTER_BITS				= 0x8864 # ARB_occlusion_query
+	CURRENT_QUERY					= 0x8865 # ARB_occlusion_query
+	QUERY_RESULT					= 0x8866 # ARB_occlusion_query
+	QUERY_RESULT_AVAILABLE				= 0x8867 # ARB_occlusion_query
+	ARRAY_BUFFER					= 0x8892 # ARB_vertex_buffer_object
+	ELEMENT_ARRAY_BUFFER				= 0x8893 # ARB_vertex_buffer_object
+	ARRAY_BUFFER_BINDING				= 0x8894 # ARB_vertex_buffer_object
+	ELEMENT_ARRAY_BUFFER_BINDING			= 0x8895 # ARB_vertex_buffer_object
+	VERTEX_ATTRIB_ARRAY_BUFFER_BINDING		= 0x889F # ARB_vertex_buffer_object
+	READ_ONLY					= 0x88B8 # ARB_vertex_buffer_object
+	WRITE_ONLY					= 0x88B9 # ARB_vertex_buffer_object
+	READ_WRITE					= 0x88BA # ARB_vertex_buffer_object
+	BUFFER_ACCESS					= 0x88BB # ARB_vertex_buffer_object
+	BUFFER_MAPPED					= 0x88BC # ARB_vertex_buffer_object
+	BUFFER_MAP_POINTER				= 0x88BD # ARB_vertex_buffer_object
+	STREAM_DRAW					= 0x88E0 # ARB_vertex_buffer_object
+	STREAM_READ					= 0x88E1 # ARB_vertex_buffer_object
+	STREAM_COPY					= 0x88E2 # ARB_vertex_buffer_object
+	STATIC_DRAW					= 0x88E4 # ARB_vertex_buffer_object
+	STATIC_READ					= 0x88E5 # ARB_vertex_buffer_object
+	STATIC_COPY					= 0x88E6 # ARB_vertex_buffer_object
+	DYNAMIC_DRAW					= 0x88E8 # ARB_vertex_buffer_object
+	DYNAMIC_READ					= 0x88E9 # ARB_vertex_buffer_object
+	DYNAMIC_COPY					= 0x88EA # ARB_vertex_buffer_object
+	SAMPLES_PASSED					= 0x8914 # ARB_occlusion_query
+
+VERSION_1_5_DEPRECATED enum:
+	VERTEX_ARRAY_BUFFER_BINDING			= 0x8896 # ARB_vertex_buffer_object
+	NORMAL_ARRAY_BUFFER_BINDING			= 0x8897 # ARB_vertex_buffer_object
+	COLOR_ARRAY_BUFFER_BINDING			= 0x8898 # ARB_vertex_buffer_object
+	INDEX_ARRAY_BUFFER_BINDING			= 0x8899 # ARB_vertex_buffer_object
+	TEXTURE_COORD_ARRAY_BUFFER_BINDING		= 0x889A # ARB_vertex_buffer_object
+	EDGE_FLAG_ARRAY_BUFFER_BINDING			= 0x889B # ARB_vertex_buffer_object
+	SECONDARY_COLOR_ARRAY_BUFFER_BINDING		= 0x889C # ARB_vertex_buffer_object
+	FOG_COORDINATE_ARRAY_BUFFER_BINDING		= 0x889D # ARB_vertex_buffer_object
+	WEIGHT_ARRAY_BUFFER_BINDING			= 0x889E # ARB_vertex_buffer_object
+	FOG_COORD_SRC					= 0x8450    # alias GL_FOG_COORDINATE_SOURCE
+	FOG_COORD					= 0x8451    # alias GL_FOG_COORDINATE
+	CURRENT_FOG_COORD				= 0x8453    # alias GL_CURRENT_FOG_COORDINATE
+	FOG_COORD_ARRAY_TYPE				= 0x8454    # alias GL_FOG_COORDINATE_ARRAY_TYPE
+	FOG_COORD_ARRAY_STRIDE				= 0x8455    # alias GL_FOG_COORDINATE_ARRAY_STRIDE
+	FOG_COORD_ARRAY_POINTER				= 0x8456    # alias GL_FOG_COORDINATE_ARRAY_POINTER
+	FOG_COORD_ARRAY					= 0x8457    # alias GL_FOG_COORDINATE_ARRAY
+	FOG_COORD_ARRAY_BUFFER_BINDING			= 0x889D    # alias GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
+# New naming scheme
+	SRC0_RGB					= 0x8580    # alias GL_SOURCE0_RGB
+	SRC1_RGB					= 0x8581    # alias GL_SOURCE1_RGB
+	SRC2_RGB					= 0x8582    # alias GL_SOURCE2_RGB
+	SRC0_ALPHA					= 0x8588    # alias GL_SOURCE0_ALPHA
+	SRC1_ALPHA					= 0x8589    # alias GL_SOURCE1_ALPHA
+	SRC2_ALPHA					= 0x858A    # alias GL_SOURCE2_ALPHA
+
+###############################################################################
+#
+# OpenGL 2.0 enums
+#
+###############################################################################
+
+VERSION_2_0 enum:
+	BLEND_EQUATION_RGB				= 0x8009    # EXT_blend_equation_separate   # alias GL_BLEND_EQUATION
+	VERTEX_ATTRIB_ARRAY_ENABLED			= 0x8622    # ARB_vertex_shader
+	VERTEX_ATTRIB_ARRAY_SIZE			= 0x8623    # ARB_vertex_shader
+	VERTEX_ATTRIB_ARRAY_STRIDE			= 0x8624    # ARB_vertex_shader
+	VERTEX_ATTRIB_ARRAY_TYPE			= 0x8625    # ARB_vertex_shader
+	CURRENT_VERTEX_ATTRIB				= 0x8626    # ARB_vertex_shader
+	VERTEX_PROGRAM_POINT_SIZE			= 0x8642    # ARB_vertex_shader
+	VERTEX_ATTRIB_ARRAY_POINTER			= 0x8645    # ARB_vertex_shader
+	STENCIL_BACK_FUNC				= 0x8800    # ARB_stencil_two_side
+	STENCIL_BACK_FAIL				= 0x8801    # ARB_stencil_two_side
+	STENCIL_BACK_PASS_DEPTH_FAIL			= 0x8802    # ARB_stencil_two_side
+	STENCIL_BACK_PASS_DEPTH_PASS			= 0x8803    # ARB_stencil_two_side
+	MAX_DRAW_BUFFERS				= 0x8824    # ARB_draw_buffers
+	DRAW_BUFFER0					= 0x8825    # ARB_draw_buffers
+	DRAW_BUFFER1					= 0x8826    # ARB_draw_buffers
+	DRAW_BUFFER2					= 0x8827    # ARB_draw_buffers
+	DRAW_BUFFER3					= 0x8828    # ARB_draw_buffers
+	DRAW_BUFFER4					= 0x8829    # ARB_draw_buffers
+	DRAW_BUFFER5					= 0x882A    # ARB_draw_buffers
+	DRAW_BUFFER6					= 0x882B    # ARB_draw_buffers
+	DRAW_BUFFER7					= 0x882C    # ARB_draw_buffers
+	DRAW_BUFFER8					= 0x882D    # ARB_draw_buffers
+	DRAW_BUFFER9					= 0x882E    # ARB_draw_buffers
+	DRAW_BUFFER10					= 0x882F    # ARB_draw_buffers
+	DRAW_BUFFER11					= 0x8830    # ARB_draw_buffers
+	DRAW_BUFFER12					= 0x8831    # ARB_draw_buffers
+	DRAW_BUFFER13					= 0x8832    # ARB_draw_buffers
+	DRAW_BUFFER14					= 0x8833    # ARB_draw_buffers
+	DRAW_BUFFER15					= 0x8834    # ARB_draw_buffers
+	BLEND_EQUATION_ALPHA				= 0x883D    # EXT_blend_equation_separate
+	MAX_VERTEX_ATTRIBS				= 0x8869    # ARB_vertex_shader
+	VERTEX_ATTRIB_ARRAY_NORMALIZED			= 0x886A    # ARB_vertex_shader
+	MAX_TEXTURE_IMAGE_UNITS				= 0x8872    # ARB_vertex_shader, ARB_fragment_shader
+	FRAGMENT_SHADER					= 0x8B30    # ARB_fragment_shader
+	VERTEX_SHADER					= 0x8B31    # ARB_vertex_shader
+	MAX_FRAGMENT_UNIFORM_COMPONENTS			= 0x8B49    # ARB_fragment_shader
+	MAX_VERTEX_UNIFORM_COMPONENTS			= 0x8B4A    # ARB_vertex_shader
+	MAX_VARYING_FLOATS				= 0x8B4B    # ARB_vertex_shader
+	MAX_VERTEX_TEXTURE_IMAGE_UNITS			= 0x8B4C    # ARB_vertex_shader
+	MAX_COMBINED_TEXTURE_IMAGE_UNITS		= 0x8B4D    # ARB_vertex_shader
+	SHADER_TYPE					= 0x8B4F    # ARB_shader_objects
+	FLOAT_VEC2					= 0x8B50    # ARB_shader_objects
+	FLOAT_VEC3					= 0x8B51    # ARB_shader_objects
+	FLOAT_VEC4					= 0x8B52    # ARB_shader_objects
+	INT_VEC2					= 0x8B53    # ARB_shader_objects
+	INT_VEC3					= 0x8B54    # ARB_shader_objects
+	INT_VEC4					= 0x8B55    # ARB_shader_objects
+	BOOL						= 0x8B56    # ARB_shader_objects
+	BOOL_VEC2					= 0x8B57    # ARB_shader_objects
+	BOOL_VEC3					= 0x8B58    # ARB_shader_objects
+	BOOL_VEC4					= 0x8B59    # ARB_shader_objects
+	FLOAT_MAT2					= 0x8B5A    # ARB_shader_objects
+	FLOAT_MAT3					= 0x8B5B    # ARB_shader_objects
+	FLOAT_MAT4					= 0x8B5C    # ARB_shader_objects
+	SAMPLER_1D					= 0x8B5D    # ARB_shader_objects
+	SAMPLER_2D					= 0x8B5E    # ARB_shader_objects
+	SAMPLER_3D					= 0x8B5F    # ARB_shader_objects
+	SAMPLER_CUBE					= 0x8B60    # ARB_shader_objects
+	SAMPLER_1D_SHADOW				= 0x8B61    # ARB_shader_objects
+	SAMPLER_2D_SHADOW				= 0x8B62    # ARB_shader_objects
+	DELETE_STATUS					= 0x8B80    # ARB_shader_objects
+	COMPILE_STATUS					= 0x8B81    # ARB_shader_objects
+	LINK_STATUS					= 0x8B82    # ARB_shader_objects
+	VALIDATE_STATUS					= 0x8B83    # ARB_shader_objects
+	INFO_LOG_LENGTH					= 0x8B84    # ARB_shader_objects
+	ATTACHED_SHADERS				= 0x8B85    # ARB_shader_objects
+	ACTIVE_UNIFORMS					= 0x8B86    # ARB_shader_objects
+	ACTIVE_UNIFORM_MAX_LENGTH			= 0x8B87    # ARB_shader_objects
+	SHADER_SOURCE_LENGTH				= 0x8B88    # ARB_shader_objects
+	ACTIVE_ATTRIBUTES				= 0x8B89    # ARB_vertex_shader
+	ACTIVE_ATTRIBUTE_MAX_LENGTH			= 0x8B8A    # ARB_vertex_shader
+	FRAGMENT_SHADER_DERIVATIVE_HINT			= 0x8B8B    # ARB_fragment_shader
+	SHADING_LANGUAGE_VERSION			= 0x8B8C    # ARB_shading_language_100
+	CURRENT_PROGRAM					= 0x8B8D    # ARB_shader_objects (added for 2.0)
+	POINT_SPRITE_COORD_ORIGIN			= 0x8CA0    # ARB_point_sprite (added for 2.0)
+	LOWER_LEFT					= 0x8CA1    # ARB_point_sprite (added for 2.0)
+	UPPER_LEFT					= 0x8CA2    # ARB_point_sprite (added for 2.0)
+	STENCIL_BACK_REF				= 0x8CA3    # ARB_stencil_two_side
+	STENCIL_BACK_VALUE_MASK				= 0x8CA4    # ARB_stencil_two_side
+	STENCIL_BACK_WRITEMASK				= 0x8CA5    # ARB_stencil_two_side
+
+VERSION_2_0_DEPRECATED enum:
+	VERTEX_PROGRAM_TWO_SIDE				= 0x8643    # ARB_vertex_shader
+	POINT_SPRITE					= 0x8861    # ARB_point_sprite
+	COORD_REPLACE					= 0x8862    # ARB_point_sprite
+	MAX_TEXTURE_COORDS				= 0x8871    # ARB_vertex_shader, ARB_fragment_shader
+
+
+###############################################################################
+#
+# OpenGL 2.1 enums
+#
+###############################################################################
+
+VERSION_2_1 enum:
+	PIXEL_PACK_BUFFER				= 0x88EB    # ARB_pixel_buffer_object
+	PIXEL_UNPACK_BUFFER				= 0x88EC    # ARB_pixel_buffer_object
+	PIXEL_PACK_BUFFER_BINDING			= 0x88ED    # ARB_pixel_buffer_object
+	PIXEL_UNPACK_BUFFER_BINDING			= 0x88EF    # ARB_pixel_buffer_object
+	FLOAT_MAT2x3					= 0x8B65    # New for 2.1
+	FLOAT_MAT2x4					= 0x8B66    # New for 2.1
+	FLOAT_MAT3x2					= 0x8B67    # New for 2.1
+	FLOAT_MAT3x4					= 0x8B68    # New for 2.1
+	FLOAT_MAT4x2					= 0x8B69    # New for 2.1
+	FLOAT_MAT4x3					= 0x8B6A    # New for 2.1
+	SRGB						= 0x8C40    # EXT_texture_sRGB
+	SRGB8						= 0x8C41    # EXT_texture_sRGB
+	SRGB_ALPHA					= 0x8C42    # EXT_texture_sRGB
+	SRGB8_ALPHA8					= 0x8C43    # EXT_texture_sRGB
+	COMPRESSED_SRGB					= 0x8C48    # EXT_texture_sRGB
+	COMPRESSED_SRGB_ALPHA				= 0x8C49    # EXT_texture_sRGB
+
+VERSION_2_1_DEPRECATED enum:
+	CURRENT_RASTER_SECONDARY_COLOR			= 0x845F    # New for 2.1
+	SLUMINANCE_ALPHA				= 0x8C44    # EXT_texture_sRGB
+	SLUMINANCE8_ALPHA8				= 0x8C45    # EXT_texture_sRGB
+	SLUMINANCE					= 0x8C46    # EXT_texture_sRGB
+	SLUMINANCE8					= 0x8C47    # EXT_texture_sRGB
+	COMPRESSED_SLUMINANCE				= 0x8C4A    # EXT_texture_sRGB
+	COMPRESSED_SLUMINANCE_ALPHA			= 0x8C4B    # EXT_texture_sRGB
+
+
+###############################################################################
+#
+# OpenGL 3.0 enums
+#
+###############################################################################
+
+VERSION_3_0 enum:
+	COMPARE_REF_TO_TEXTURE				= 0x884E    # alias GL_COMPARE_R_TO_TEXTURE_ARB
+	CLIP_DISTANCE0					= 0x3000    # alias GL_CLIP_PLANE0
+	CLIP_DISTANCE1					= 0x3001    # alias GL_CLIP_PLANE1
+	CLIP_DISTANCE2					= 0x3002    # alias GL_CLIP_PLANE2
+	CLIP_DISTANCE3					= 0x3003    # alias GL_CLIP_PLANE3
+	CLIP_DISTANCE4					= 0x3004    # alias GL_CLIP_PLANE4
+	CLIP_DISTANCE5					= 0x3005    # alias GL_CLIP_PLANE5
+	CLIP_DISTANCE6					= 0x3006
+	CLIP_DISTANCE7					= 0x3007
+	MAX_CLIP_DISTANCES				= 0x0D32    # alias GL_MAX_CLIP_PLANES
+	MAJOR_VERSION					= 0x821B
+	MINOR_VERSION					= 0x821C
+	NUM_EXTENSIONS					= 0x821D
+	CONTEXT_FLAGS					= 0x821E
+	DEPTH_BUFFER					= 0x8223
+	STENCIL_BUFFER					= 0x8224
+	COMPRESSED_RED					= 0x8225
+	COMPRESSED_RG					= 0x8226
+	CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT		= 0x0001
+	RGBA32F						= 0x8814
+	RGB32F						= 0x8815
+	RGBA16F						= 0x881A
+	RGB16F						= 0x881B
+	VERTEX_ATTRIB_ARRAY_INTEGER			= 0x88FD
+	MAX_ARRAY_TEXTURE_LAYERS			= 0x88FF
+	MIN_PROGRAM_TEXEL_OFFSET			= 0x8904
+	MAX_PROGRAM_TEXEL_OFFSET			= 0x8905
+	CLAMP_READ_COLOR				= 0x891C
+	FIXED_ONLY					= 0x891D
+	MAX_VARYING_COMPONENTS				= 0x8B4B    # alias GL_MAX_VARYING_FLOATS
+	TEXTURE_1D_ARRAY				= 0x8C18
+	PROXY_TEXTURE_1D_ARRAY				= 0x8C19
+	TEXTURE_2D_ARRAY				= 0x8C1A
+	PROXY_TEXTURE_2D_ARRAY				= 0x8C1B
+	TEXTURE_BINDING_1D_ARRAY			= 0x8C1C
+	TEXTURE_BINDING_2D_ARRAY			= 0x8C1D
+	R11F_G11F_B10F					= 0x8C3A
+	UNSIGNED_INT_10F_11F_11F_REV			= 0x8C3B
+	RGB9_E5						= 0x8C3D
+	UNSIGNED_INT_5_9_9_9_REV			= 0x8C3E
+	TEXTURE_SHARED_SIZE				= 0x8C3F
+	TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH		= 0x8C76
+	TRANSFORM_FEEDBACK_BUFFER_MODE			= 0x8C7F
+	MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS	= 0x8C80
+	TRANSFORM_FEEDBACK_VARYINGS			= 0x8C83
+	TRANSFORM_FEEDBACK_BUFFER_START			= 0x8C84
+	TRANSFORM_FEEDBACK_BUFFER_SIZE			= 0x8C85
+	PRIMITIVES_GENERATED				= 0x8C87
+	TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN		= 0x8C88
+	RASTERIZER_DISCARD				= 0x8C89
+	MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS	= 0x8C8A
+	MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS		= 0x8C8B
+	INTERLEAVED_ATTRIBS				= 0x8C8C
+	SEPARATE_ATTRIBS				= 0x8C8D
+	TRANSFORM_FEEDBACK_BUFFER			= 0x8C8E
+	TRANSFORM_FEEDBACK_BUFFER_BINDING		= 0x8C8F
+	RGBA32UI					= 0x8D70
+	RGB32UI						= 0x8D71
+	RGBA16UI					= 0x8D76
+	RGB16UI						= 0x8D77
+	RGBA8UI						= 0x8D7C
+	RGB8UI						= 0x8D7D
+	RGBA32I						= 0x8D82
+	RGB32I						= 0x8D83
+	RGBA16I						= 0x8D88
+	RGB16I						= 0x8D89
+	RGBA8I						= 0x8D8E
+	RGB8I						= 0x8D8F
+	RED_INTEGER					= 0x8D94
+	GREEN_INTEGER					= 0x8D95
+	BLUE_INTEGER					= 0x8D96
+	RGB_INTEGER					= 0x8D98
+	RGBA_INTEGER					= 0x8D99
+	BGR_INTEGER					= 0x8D9A
+	BGRA_INTEGER					= 0x8D9B
+	SAMPLER_1D_ARRAY				= 0x8DC0
+	SAMPLER_2D_ARRAY				= 0x8DC1
+	SAMPLER_1D_ARRAY_SHADOW				= 0x8DC3
+	SAMPLER_2D_ARRAY_SHADOW				= 0x8DC4
+	SAMPLER_CUBE_SHADOW				= 0x8DC5
+	UNSIGNED_INT_VEC2				= 0x8DC6
+	UNSIGNED_INT_VEC3				= 0x8DC7
+	UNSIGNED_INT_VEC4				= 0x8DC8
+	INT_SAMPLER_1D					= 0x8DC9
+	INT_SAMPLER_2D					= 0x8DCA
+	INT_SAMPLER_3D					= 0x8DCB
+	INT_SAMPLER_CUBE				= 0x8DCC
+	INT_SAMPLER_1D_ARRAY				= 0x8DCE
+	INT_SAMPLER_2D_ARRAY				= 0x8DCF
+	UNSIGNED_INT_SAMPLER_1D				= 0x8DD1
+	UNSIGNED_INT_SAMPLER_2D				= 0x8DD2
+	UNSIGNED_INT_SAMPLER_3D				= 0x8DD3
+	UNSIGNED_INT_SAMPLER_CUBE			= 0x8DD4
+	UNSIGNED_INT_SAMPLER_1D_ARRAY			= 0x8DD6
+	UNSIGNED_INT_SAMPLER_2D_ARRAY			= 0x8DD7
+	QUERY_WAIT					= 0x8E13
+	QUERY_NO_WAIT					= 0x8E14
+	QUERY_BY_REGION_WAIT				= 0x8E15
+	QUERY_BY_REGION_NO_WAIT				= 0x8E16
+	BUFFER_ACCESS_FLAGS				= 0x911F
+	BUFFER_MAP_LENGTH				= 0x9120
+	BUFFER_MAP_OFFSET				= 0x9121
+passthru: /* Reuse tokens from ARB_depth_buffer_float */
+	use ARB_depth_buffer_float	    DEPTH_COMPONENT32F
+	use ARB_depth_buffer_float	    DEPTH32F_STENCIL8
+	use ARB_depth_buffer_float	    FLOAT_32_UNSIGNED_INT_24_8_REV
+passthru: /* Reuse tokens from ARB_framebuffer_object */
+	use ARB_framebuffer_object	    INVALID_FRAMEBUFFER_OPERATION
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_RED_SIZE
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
+	use ARB_framebuffer_object	    FRAMEBUFFER_DEFAULT
+	use ARB_framebuffer_object	    FRAMEBUFFER_UNDEFINED
+	use ARB_framebuffer_object	    DEPTH_STENCIL_ATTACHMENT
+	use ARB_framebuffer_object	    INDEX
+	use ARB_framebuffer_object	    MAX_RENDERBUFFER_SIZE
+	use ARB_framebuffer_object	    DEPTH_STENCIL
+	use ARB_framebuffer_object	    UNSIGNED_INT_24_8
+	use ARB_framebuffer_object	    DEPTH24_STENCIL8
+	use ARB_framebuffer_object	    TEXTURE_STENCIL_SIZE
+	use ARB_framebuffer_object	    TEXTURE_RED_TYPE
+	use ARB_framebuffer_object	    TEXTURE_GREEN_TYPE
+	use ARB_framebuffer_object	    TEXTURE_BLUE_TYPE
+	use ARB_framebuffer_object	    TEXTURE_ALPHA_TYPE
+	use ARB_framebuffer_object	    TEXTURE_DEPTH_TYPE
+	use ARB_framebuffer_object	    UNSIGNED_NORMALIZED
+	use ARB_framebuffer_object	    FRAMEBUFFER_BINDING
+	use ARB_framebuffer_object	    DRAW_FRAMEBUFFER_BINDING
+	use ARB_framebuffer_object	    RENDERBUFFER_BINDING
+	use ARB_framebuffer_object	    READ_FRAMEBUFFER
+	use ARB_framebuffer_object	    DRAW_FRAMEBUFFER
+	use ARB_framebuffer_object	    READ_FRAMEBUFFER_BINDING
+	use ARB_framebuffer_object	    RENDERBUFFER_SAMPLES
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
+	use ARB_framebuffer_object	    FRAMEBUFFER_COMPLETE
+	use ARB_framebuffer_object	    FRAMEBUFFER_INCOMPLETE_ATTACHMENT
+	use ARB_framebuffer_object	    FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
+	use ARB_framebuffer_object	    FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
+	use ARB_framebuffer_object	    FRAMEBUFFER_INCOMPLETE_READ_BUFFER
+	use ARB_framebuffer_object	    FRAMEBUFFER_UNSUPPORTED
+	use ARB_framebuffer_object	    MAX_COLOR_ATTACHMENTS
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT0
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT1
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT2
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT3
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT4
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT5
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT6
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT7
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT8
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT9
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT10
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT11
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT12
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT13
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT14
+	use ARB_framebuffer_object	    COLOR_ATTACHMENT15
+	use ARB_framebuffer_object	    DEPTH_ATTACHMENT
+	use ARB_framebuffer_object	    STENCIL_ATTACHMENT
+	use ARB_framebuffer_object	    FRAMEBUFFER
+	use ARB_framebuffer_object	    RENDERBUFFER
+	use ARB_framebuffer_object	    RENDERBUFFER_WIDTH
+	use ARB_framebuffer_object	    RENDERBUFFER_HEIGHT
+	use ARB_framebuffer_object	    RENDERBUFFER_INTERNAL_FORMAT
+	use ARB_framebuffer_object	    STENCIL_INDEX1
+	use ARB_framebuffer_object	    STENCIL_INDEX4
+	use ARB_framebuffer_object	    STENCIL_INDEX8
+	use ARB_framebuffer_object	    STENCIL_INDEX16
+	use ARB_framebuffer_object	    RENDERBUFFER_RED_SIZE
+	use ARB_framebuffer_object	    RENDERBUFFER_GREEN_SIZE
+	use ARB_framebuffer_object	    RENDERBUFFER_BLUE_SIZE
+	use ARB_framebuffer_object	    RENDERBUFFER_ALPHA_SIZE
+	use ARB_framebuffer_object	    RENDERBUFFER_DEPTH_SIZE
+	use ARB_framebuffer_object	    RENDERBUFFER_STENCIL_SIZE
+	use ARB_framebuffer_object	    FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
+	use ARB_framebuffer_object	    MAX_SAMPLES
+passthru: /* Reuse tokens from ARB_framebuffer_sRGB */
+	use ARB_framebuffer_sRGB	    FRAMEBUFFER_SRGB
+passthru: /* Reuse tokens from ARB_half_float_vertex */
+	use ARB_half_float_vertex	    HALF_FLOAT
+passthru: /* Reuse tokens from ARB_map_buffer_range */
+	use ARB_map_buffer_range	    MAP_READ_BIT
+	use ARB_map_buffer_range	    MAP_WRITE_BIT
+	use ARB_map_buffer_range	    MAP_INVALIDATE_RANGE_BIT
+	use ARB_map_buffer_range	    MAP_INVALIDATE_BUFFER_BIT
+	use ARB_map_buffer_range	    MAP_FLUSH_EXPLICIT_BIT
+	use ARB_map_buffer_range	    MAP_UNSYNCHRONIZED_BIT
+passthru: /* Reuse tokens from ARB_texture_compression_rgtc */
+	use ARB_texture_compression_rgtc    COMPRESSED_RED_RGTC1
+	use ARB_texture_compression_rgtc    COMPRESSED_SIGNED_RED_RGTC1
+	use ARB_texture_compression_rgtc    COMPRESSED_RG_RGTC2
+	use ARB_texture_compression_rgtc    COMPRESSED_SIGNED_RG_RGTC2
+passthru: /* Reuse tokens from ARB_texture_rg */
+	use ARB_texture_rg		    RG
+	use ARB_texture_rg		    RG_INTEGER
+	use ARB_texture_rg		    R8
+	use ARB_texture_rg		    R16
+	use ARB_texture_rg		    RG8
+	use ARB_texture_rg		    RG16
+	use ARB_texture_rg		    R16F
+	use ARB_texture_rg		    R32F
+	use ARB_texture_rg		    RG16F
+	use ARB_texture_rg		    RG32F
+	use ARB_texture_rg		    R8I
+	use ARB_texture_rg		    R8UI
+	use ARB_texture_rg		    R16I
+	use ARB_texture_rg		    R16UI
+	use ARB_texture_rg		    R32I
+	use ARB_texture_rg		    R32UI
+	use ARB_texture_rg		    RG8I
+	use ARB_texture_rg		    RG8UI
+	use ARB_texture_rg		    RG16I
+	use ARB_texture_rg		    RG16UI
+	use ARB_texture_rg		    RG32I
+	use ARB_texture_rg		    RG32UI
+passthru: /* Reuse tokens from ARB_vertex_array_object */
+	use ARB_vertex_array_object	    VERTEX_ARRAY_BINDING
+
+VERSION_3_0_DEPRECATED enum:
+	CLAMP_VERTEX_COLOR				= 0x891A
+	CLAMP_FRAGMENT_COLOR				= 0x891B
+	ALPHA_INTEGER					= 0x8D97
+passthru: /* Reuse tokens from ARB_framebuffer_object */
+	use ARB_framebuffer_object	    TEXTURE_LUMINANCE_TYPE
+	use ARB_framebuffer_object	    TEXTURE_INTENSITY_TYPE
+
+
+###############################################################################
+#
+# OpenGL 3.1 enums
+#
+###############################################################################
+
+VERSION_3_1 enum:
+	SAMPLER_2D_RECT					= 0x8B63    # ARB_shader_objects + ARB_texture_rectangle
+	SAMPLER_2D_RECT_SHADOW				= 0x8B64    # ARB_shader_objects + ARB_texture_rectangle
+	SAMPLER_BUFFER					= 0x8DC2    # EXT_gpu_shader4 + ARB_texture_buffer_object
+	INT_SAMPLER_2D_RECT				= 0x8DCD    # EXT_gpu_shader4 + ARB_texture_rectangle
+	INT_SAMPLER_BUFFER				= 0x8DD0    # EXT_gpu_shader4 + ARB_texture_buffer_object
+	UNSIGNED_INT_SAMPLER_2D_RECT			= 0x8DD5    # EXT_gpu_shader4 + ARB_texture_rectangle
+	UNSIGNED_INT_SAMPLER_BUFFER			= 0x8DD8    # EXT_gpu_shader4 + ARB_texture_buffer_object
+	TEXTURE_BUFFER					= 0x8C2A    # ARB_texture_buffer_object
+	MAX_TEXTURE_BUFFER_SIZE				= 0x8C2B    # ARB_texture_buffer_object
+	TEXTURE_BINDING_BUFFER				= 0x8C2C    # ARB_texture_buffer_object
+	TEXTURE_BUFFER_DATA_STORE_BINDING		= 0x8C2D    # ARB_texture_buffer_object
+	TEXTURE_BUFFER_FORMAT				= 0x8C2E    # ARB_texture_buffer_object
+	TEXTURE_RECTANGLE				= 0x84F5    # ARB_texture_rectangle
+	TEXTURE_BINDING_RECTANGLE			= 0x84F6    # ARB_texture_rectangle
+	PROXY_TEXTURE_RECTANGLE				= 0x84F7    # ARB_texture_rectangle
+	MAX_RECTANGLE_TEXTURE_SIZE			= 0x84F8    # ARB_texture_rectangle
+	RED_SNORM					= 0x8F90    # 3.1
+	RG_SNORM					= 0x8F91    # 3.1
+	RGB_SNORM					= 0x8F92    # 3.1
+	RGBA_SNORM					= 0x8F93    # 3.1
+	R8_SNORM					= 0x8F94    # 3.1
+	RG8_SNORM					= 0x8F95    # 3.1
+	RGB8_SNORM					= 0x8F96    # 3.1
+	RGBA8_SNORM					= 0x8F97    # 3.1
+	R16_SNORM					= 0x8F98    # 3.1
+	RG16_SNORM					= 0x8F99    # 3.1
+	RGB16_SNORM					= 0x8F9A    # 3.1
+	RGBA16_SNORM					= 0x8F9B    # 3.1
+	SIGNED_NORMALIZED				= 0x8F9C    # 3.1
+	PRIMITIVE_RESTART				= 0x8F9D    # 3.1 (different from NV_primitive_restart)
+	PRIMITIVE_RESTART_INDEX				= 0x8F9E    # 3.1 (different from NV_primitive_restart)
+passthru: /* Reuse tokens from ARB_copy_buffer */
+	use ARB_copy_buffer		    COPY_READ_BUFFER
+	use ARB_copy_buffer		    COPY_WRITE_BUFFER
+passthru: /* Would reuse tokens from ARB_draw_instanced, but it has none */
+passthru: /* Reuse tokens from ARB_uniform_buffer_object */
+	use ARB_uniform_buffer_object	    UNIFORM_BUFFER
+	use ARB_uniform_buffer_object	    UNIFORM_BUFFER_BINDING
+	use ARB_uniform_buffer_object	    UNIFORM_BUFFER_START
+	use ARB_uniform_buffer_object	    UNIFORM_BUFFER_SIZE
+	use ARB_uniform_buffer_object	    MAX_VERTEX_UNIFORM_BLOCKS
+	use ARB_uniform_buffer_object	    MAX_FRAGMENT_UNIFORM_BLOCKS
+	use ARB_uniform_buffer_object	    MAX_COMBINED_UNIFORM_BLOCKS
+	use ARB_uniform_buffer_object	    MAX_UNIFORM_BUFFER_BINDINGS
+	use ARB_uniform_buffer_object	    MAX_UNIFORM_BLOCK_SIZE
+	use ARB_uniform_buffer_object	    MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
+	use ARB_uniform_buffer_object	    MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
+	use ARB_uniform_buffer_object	    UNIFORM_BUFFER_OFFSET_ALIGNMENT
+	use ARB_uniform_buffer_object	    ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
+	use ARB_uniform_buffer_object	    ACTIVE_UNIFORM_BLOCKS
+	use ARB_uniform_buffer_object	    UNIFORM_TYPE
+	use ARB_uniform_buffer_object	    UNIFORM_SIZE
+	use ARB_uniform_buffer_object	    UNIFORM_NAME_LENGTH
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_INDEX
+	use ARB_uniform_buffer_object	    UNIFORM_OFFSET
+	use ARB_uniform_buffer_object	    UNIFORM_ARRAY_STRIDE
+	use ARB_uniform_buffer_object	    UNIFORM_MATRIX_STRIDE
+	use ARB_uniform_buffer_object	    UNIFORM_IS_ROW_MAJOR
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_BINDING
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_DATA_SIZE
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_NAME_LENGTH
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_ACTIVE_UNIFORMS
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
+	use ARB_uniform_buffer_object	    UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
+	use ARB_uniform_buffer_object	    INVALID_INDEX
+
+
+###############################################################################
+#
+# OpenGL 3.2 enums
+#
+###############################################################################
+
+VERSION_3_2 enum:
+	CONTEXT_CORE_PROFILE_BIT			= 0x00000001
+	CONTEXT_COMPATIBILITY_PROFILE_BIT		= 0x00000002
+	LINES_ADJACENCY					= 0x000A
+	LINE_STRIP_ADJACENCY				= 0x000B
+	TRIANGLES_ADJACENCY				= 0x000C
+	TRIANGLE_STRIP_ADJACENCY			= 0x000D
+	PROGRAM_POINT_SIZE				= 0x8642
+	MAX_GEOMETRY_TEXTURE_IMAGE_UNITS		= 0x8C29
+	FRAMEBUFFER_ATTACHMENT_LAYERED			= 0x8DA7
+	FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS		= 0x8DA8
+	GEOMETRY_SHADER					= 0x8DD9
+	GEOMETRY_VERTICES_OUT				= 0x8916
+	GEOMETRY_INPUT_TYPE				= 0x8917
+	GEOMETRY_OUTPUT_TYPE				= 0x8918
+	MAX_GEOMETRY_UNIFORM_COMPONENTS			= 0x8DDF
+	MAX_GEOMETRY_OUTPUT_VERTICES			= 0x8DE0
+	MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS		= 0x8DE1
+	MAX_VERTEX_OUTPUT_COMPONENTS			= 0x9122
+	MAX_GEOMETRY_INPUT_COMPONENTS			= 0x9123
+	MAX_GEOMETRY_OUTPUT_COMPONENTS			= 0x9124
+	MAX_FRAGMENT_INPUT_COMPONENTS			= 0x9125
+	CONTEXT_PROFILE_MASK				= 0x9126
+	use VERSION_3_0			    MAX_VARYING_COMPONENTS
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
+passthru: /* Reuse tokens from ARB_depth_clamp */
+	use ARB_depth_clamp		    DEPTH_CLAMP
+passthru: /* Would reuse tokens from ARB_draw_elements_base_vertex, but it has none */
+passthru: /* Would reuse tokens from ARB_fragment_coord_conventions, but it has none */
+passthru: /* Reuse tokens from ARB_provoking_vertex */
+	use ARB_provoking_vertex	    QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
+	use ARB_provoking_vertex	    FIRST_VERTEX_CONVENTION
+	use ARB_provoking_vertex	    LAST_VERTEX_CONVENTION
+	use ARB_provoking_vertex	    PROVOKING_VERTEX
+passthru: /* Reuse tokens from ARB_seamless_cube_map */
+	use ARB_seamless_cube_map	    TEXTURE_CUBE_MAP_SEAMLESS
+passthru: /* Reuse tokens from ARB_sync */
+	use ARB_sync			    MAX_SERVER_WAIT_TIMEOUT
+	use ARB_sync			    OBJECT_TYPE
+	use ARB_sync			    SYNC_CONDITION
+	use ARB_sync			    SYNC_STATUS
+	use ARB_sync			    SYNC_FLAGS
+	use ARB_sync			    SYNC_FENCE
+	use ARB_sync			    SYNC_GPU_COMMANDS_COMPLETE
+	use ARB_sync			    UNSIGNALED
+	use ARB_sync			    SIGNALED
+	use ARB_sync			    ALREADY_SIGNALED
+	use ARB_sync			    TIMEOUT_EXPIRED
+	use ARB_sync			    CONDITION_SATISFIED
+	use ARB_sync			    WAIT_FAILED
+	use ARB_sync			    TIMEOUT_IGNORED
+	use ARB_sync			    SYNC_FLUSH_COMMANDS_BIT
+	use ARB_sync			    TIMEOUT_IGNORED
+passthru: /* Reuse tokens from ARB_texture_multisample */
+	use ARB_texture_multisample	    SAMPLE_POSITION
+	use ARB_texture_multisample	    SAMPLE_MASK
+	use ARB_texture_multisample	    SAMPLE_MASK_VALUE
+	use ARB_texture_multisample	    MAX_SAMPLE_MASK_WORDS
+	use ARB_texture_multisample	    TEXTURE_2D_MULTISAMPLE
+	use ARB_texture_multisample	    PROXY_TEXTURE_2D_MULTISAMPLE
+	use ARB_texture_multisample	    TEXTURE_2D_MULTISAMPLE_ARRAY
+	use ARB_texture_multisample	    PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
+	use ARB_texture_multisample	    TEXTURE_BINDING_2D_MULTISAMPLE
+	use ARB_texture_multisample	    TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
+	use ARB_texture_multisample	    TEXTURE_SAMPLES
+	use ARB_texture_multisample	    TEXTURE_FIXED_SAMPLE_LOCATIONS
+	use ARB_texture_multisample	    SAMPLER_2D_MULTISAMPLE
+	use ARB_texture_multisample	    INT_SAMPLER_2D_MULTISAMPLE
+	use ARB_texture_multisample	    UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
+	use ARB_texture_multisample	    SAMPLER_2D_MULTISAMPLE_ARRAY
+	use ARB_texture_multisample	    INT_SAMPLER_2D_MULTISAMPLE_ARRAY
+	use ARB_texture_multisample	    UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
+	use ARB_texture_multisample	    MAX_COLOR_TEXTURE_SAMPLES
+	use ARB_texture_multisample	    MAX_DEPTH_TEXTURE_SAMPLES
+	use ARB_texture_multisample	    MAX_INTEGER_SAMPLES
+passthru: /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
+
+###############################################################################
+#
+# ARB extensions, in ARB extension order
+#
+###############################################################################
+
+###############################################################################
+
+# ARB Extension #1
+ARB_multitexture enum:
+	TEXTURE0_ARB					= 0x84C0
+	TEXTURE1_ARB					= 0x84C1
+	TEXTURE2_ARB					= 0x84C2
+	TEXTURE3_ARB					= 0x84C3
+	TEXTURE4_ARB					= 0x84C4
+	TEXTURE5_ARB					= 0x84C5
+	TEXTURE6_ARB					= 0x84C6
+	TEXTURE7_ARB					= 0x84C7
+	TEXTURE8_ARB					= 0x84C8
+	TEXTURE9_ARB					= 0x84C9
+	TEXTURE10_ARB					= 0x84CA
+	TEXTURE11_ARB					= 0x84CB
+	TEXTURE12_ARB					= 0x84CC
+	TEXTURE13_ARB					= 0x84CD
+	TEXTURE14_ARB					= 0x84CE
+	TEXTURE15_ARB					= 0x84CF
+	TEXTURE16_ARB					= 0x84D0
+	TEXTURE17_ARB					= 0x84D1
+	TEXTURE18_ARB					= 0x84D2
+	TEXTURE19_ARB					= 0x84D3
+	TEXTURE20_ARB					= 0x84D4
+	TEXTURE21_ARB					= 0x84D5
+	TEXTURE22_ARB					= 0x84D6
+	TEXTURE23_ARB					= 0x84D7
+	TEXTURE24_ARB					= 0x84D8
+	TEXTURE25_ARB					= 0x84D9
+	TEXTURE26_ARB					= 0x84DA
+	TEXTURE27_ARB					= 0x84DB
+	TEXTURE28_ARB					= 0x84DC
+	TEXTURE29_ARB					= 0x84DD
+	TEXTURE30_ARB					= 0x84DE
+	TEXTURE31_ARB					= 0x84DF
+	ACTIVE_TEXTURE_ARB				= 0x84E0 # 1 I
+	CLIENT_ACTIVE_TEXTURE_ARB			= 0x84E1 # 1 I
+	MAX_TEXTURE_UNITS_ARB				= 0x84E2 # 1 I
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #2 - GLX_ARB_get_proc_address
+
+###############################################################################
+
+# ARB Extension #3
+ARB_transpose_matrix enum:
+	TRANSPOSE_MODELVIEW_MATRIX_ARB			= 0x84E3 # 16 F
+	TRANSPOSE_PROJECTION_MATRIX_ARB			= 0x84E4 # 16 F
+	TRANSPOSE_TEXTURE_MATRIX_ARB			= 0x84E5 # 16 F
+	TRANSPOSE_COLOR_MATRIX_ARB			= 0x84E6 # 16 F
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #4 - WGL_ARB_buffer_region
+
+###############################################################################
+
+# ARB Extension #5
+ARB_multisample enum:
+	MULTISAMPLE_ARB					= 0x809D
+	SAMPLE_ALPHA_TO_COVERAGE_ARB			= 0x809E
+	SAMPLE_ALPHA_TO_ONE_ARB				= 0x809F
+	SAMPLE_COVERAGE_ARB				= 0x80A0
+	SAMPLE_BUFFERS_ARB				= 0x80A8
+	SAMPLES_ARB					= 0x80A9
+	SAMPLE_COVERAGE_VALUE_ARB			= 0x80AA
+	SAMPLE_COVERAGE_INVERT_ARB			= 0x80AB
+	MULTISAMPLE_BIT_ARB				= 0x20000000
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #6
+ARB_texture_env_add enum:
+
+###############################################################################
+
+# ARB Extension #7
+ARB_texture_cube_map enum:
+	NORMAL_MAP_ARB					= 0x8511
+	REFLECTION_MAP_ARB				= 0x8512
+	TEXTURE_CUBE_MAP_ARB				= 0x8513
+	TEXTURE_BINDING_CUBE_MAP_ARB			= 0x8514
+	TEXTURE_CUBE_MAP_POSITIVE_X_ARB			= 0x8515
+	TEXTURE_CUBE_MAP_NEGATIVE_X_ARB			= 0x8516
+	TEXTURE_CUBE_MAP_POSITIVE_Y_ARB			= 0x8517
+	TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB			= 0x8518
+	TEXTURE_CUBE_MAP_POSITIVE_Z_ARB			= 0x8519
+	TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB			= 0x851A
+	PROXY_TEXTURE_CUBE_MAP_ARB			= 0x851B
+	MAX_CUBE_MAP_TEXTURE_SIZE_ARB			= 0x851C
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #8 - WGL_ARB_extensions_string
+# ARB Extension #9 - WGL_ARB_pixel_format
+# ARB Extension #10 - WGL_ARB_make_current_read
+# ARB Extension #11 - WGL_ARB_pbuffer
+
+###############################################################################
+
+# ARB Extension #12
+ARB_texture_compression enum:
+	COMPRESSED_ALPHA_ARB				= 0x84E9
+	COMPRESSED_LUMINANCE_ARB			= 0x84EA
+	COMPRESSED_LUMINANCE_ALPHA_ARB			= 0x84EB
+	COMPRESSED_INTENSITY_ARB			= 0x84EC
+	COMPRESSED_RGB_ARB				= 0x84ED
+	COMPRESSED_RGBA_ARB				= 0x84EE
+	TEXTURE_COMPRESSION_HINT_ARB			= 0x84EF
+	TEXTURE_COMPRESSED_IMAGE_SIZE_ARB		= 0x86A0
+	TEXTURE_COMPRESSED_ARB				= 0x86A1
+	NUM_COMPRESSED_TEXTURE_FORMATS_ARB		= 0x86A2
+	COMPRESSED_TEXTURE_FORMATS_ARB			= 0x86A3
+
+###############################################################################
+
+# ARB Extension #13
+# Promoted from #36 SGIS_texture_border_clamp
+ARB_texture_border_clamp enum:
+	CLAMP_TO_BORDER_ARB				= 0x812D
+
+###############################################################################
+
+# ARB Extension #14 - promoted from #54 EXT_point_parameters
+# Promoted from #54 {SGIS,EXT}_point_parameters
+ARB_point_parameters enum:
+	POINT_SIZE_MIN_ARB				= 0x8126 # 1 F
+	POINT_SIZE_MAX_ARB				= 0x8127 # 1 F
+	POINT_FADE_THRESHOLD_SIZE_ARB			= 0x8128 # 1 F
+	POINT_DISTANCE_ATTENUATION_ARB			= 0x8129 # 3 F
+
+###############################################################################
+
+# ARB Extension #15
+ARB_vertex_blend enum:
+	MAX_VERTEX_UNITS_ARB				= 0x86A4
+	ACTIVE_VERTEX_UNITS_ARB				= 0x86A5
+	WEIGHT_SUM_UNITY_ARB				= 0x86A6
+	VERTEX_BLEND_ARB				= 0x86A7
+	CURRENT_WEIGHT_ARB				= 0x86A8
+	WEIGHT_ARRAY_TYPE_ARB				= 0x86A9
+	WEIGHT_ARRAY_STRIDE_ARB				= 0x86AA
+	WEIGHT_ARRAY_SIZE_ARB				= 0x86AB
+	WEIGHT_ARRAY_POINTER_ARB			= 0x86AC
+	WEIGHT_ARRAY_ARB				= 0x86AD
+	MODELVIEW0_ARB					= 0x1700
+	MODELVIEW1_ARB					= 0x850A
+	MODELVIEW2_ARB					= 0x8722
+	MODELVIEW3_ARB					= 0x8723
+	MODELVIEW4_ARB					= 0x8724
+	MODELVIEW5_ARB					= 0x8725
+	MODELVIEW6_ARB					= 0x8726
+	MODELVIEW7_ARB					= 0x8727
+	MODELVIEW8_ARB					= 0x8728
+	MODELVIEW9_ARB					= 0x8729
+	MODELVIEW10_ARB					= 0x872A
+	MODELVIEW11_ARB					= 0x872B
+	MODELVIEW12_ARB					= 0x872C
+	MODELVIEW13_ARB					= 0x872D
+	MODELVIEW14_ARB					= 0x872E
+	MODELVIEW15_ARB					= 0x872F
+	MODELVIEW16_ARB					= 0x8730
+	MODELVIEW17_ARB					= 0x8731
+	MODELVIEW18_ARB					= 0x8732
+	MODELVIEW19_ARB					= 0x8733
+	MODELVIEW20_ARB					= 0x8734
+	MODELVIEW21_ARB					= 0x8735
+	MODELVIEW22_ARB					= 0x8736
+	MODELVIEW23_ARB					= 0x8737
+	MODELVIEW24_ARB					= 0x8738
+	MODELVIEW25_ARB					= 0x8739
+	MODELVIEW26_ARB					= 0x873A
+	MODELVIEW27_ARB					= 0x873B
+	MODELVIEW28_ARB					= 0x873C
+	MODELVIEW29_ARB					= 0x873D
+	MODELVIEW30_ARB					= 0x873E
+	MODELVIEW31_ARB					= 0x873F
+
+###############################################################################
+
+# ARB Extension #16
+ARB_matrix_palette enum:
+	MATRIX_PALETTE_ARB				= 0x8840
+	MAX_MATRIX_PALETTE_STACK_DEPTH_ARB		= 0x8841
+	MAX_PALETTE_MATRICES_ARB			= 0x8842
+	CURRENT_PALETTE_MATRIX_ARB			= 0x8843
+	MATRIX_INDEX_ARRAY_ARB				= 0x8844
+	CURRENT_MATRIX_INDEX_ARB			= 0x8845
+	MATRIX_INDEX_ARRAY_SIZE_ARB			= 0x8846
+	MATRIX_INDEX_ARRAY_TYPE_ARB			= 0x8847
+	MATRIX_INDEX_ARRAY_STRIDE_ARB			= 0x8848
+	MATRIX_INDEX_ARRAY_POINTER_ARB			= 0x8849
+
+###############################################################################
+
+# ARB Extension #17
+# Shares enum values with EXT_texture_env_combine
+ARB_texture_env_combine enum:
+	COMBINE_ARB					= 0x8570
+	COMBINE_RGB_ARB					= 0x8571
+	COMBINE_ALPHA_ARB				= 0x8572
+	SOURCE0_RGB_ARB					= 0x8580
+	SOURCE1_RGB_ARB					= 0x8581
+	SOURCE2_RGB_ARB					= 0x8582
+	SOURCE0_ALPHA_ARB				= 0x8588
+	SOURCE1_ALPHA_ARB				= 0x8589
+	SOURCE2_ALPHA_ARB				= 0x858A
+	OPERAND0_RGB_ARB				= 0x8590
+	OPERAND1_RGB_ARB				= 0x8591
+	OPERAND2_RGB_ARB				= 0x8592
+	OPERAND0_ALPHA_ARB				= 0x8598
+	OPERAND1_ALPHA_ARB				= 0x8599
+	OPERAND2_ALPHA_ARB				= 0x859A
+	RGB_SCALE_ARB					= 0x8573
+	ADD_SIGNED_ARB					= 0x8574
+	INTERPOLATE_ARB					= 0x8575
+	SUBTRACT_ARB					= 0x84E7
+	CONSTANT_ARB					= 0x8576
+	PRIMARY_COLOR_ARB				= 0x8577
+	PREVIOUS_ARB					= 0x8578
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #18
+ARB_texture_env_crossbar enum:
+
+###############################################################################
+
+# ARB Extension #19
+# Promoted from #220 EXT_texture_env_dot3; enum values changed
+ARB_texture_env_dot3 enum:
+	DOT3_RGB_ARB					= 0x86AE
+	DOT3_RGBA_ARB					= 0x86AF
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #20 - WGL_ARB_render_texture
+
+###############################################################################
+
+# ARB Extension #21
+ARB_texture_mirrored_repeat enum:
+	MIRRORED_REPEAT_ARB				= 0x8370
+
+###############################################################################
+
+# ARB Extension #22
+ARB_depth_texture enum:
+	DEPTH_COMPONENT16_ARB				= 0x81A5
+	DEPTH_COMPONENT24_ARB				= 0x81A6
+	DEPTH_COMPONENT32_ARB				= 0x81A7
+	TEXTURE_DEPTH_SIZE_ARB				= 0x884A
+	DEPTH_TEXTURE_MODE_ARB				= 0x884B
+
+###############################################################################
+
+# ARB Extension #23
+ARB_shadow enum:
+       TEXTURE_COMPARE_MODE_ARB				= 0x884C
+       TEXTURE_COMPARE_FUNC_ARB				= 0x884D
+       COMPARE_R_TO_TEXTURE_ARB				= 0x884E
+
+###############################################################################
+
+# ARB Extension #24
+ARB_shadow_ambient enum:
+	TEXTURE_COMPARE_FAIL_VALUE_ARB			= 0x80BF
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #25
+ARB_window_pos enum:
+
+###############################################################################
+
+# ARB Extension #26
+# ARB_vertex_program enums are shared by ARB_fragment_program are so marked.
+# Unfortunately, PROGRAM_BINDING_ARB does accidentally reuse 0x8677 -
+#   this was a spec editing typo that's now uncorrectable.
+ARB_vertex_program enum:
+	COLOR_SUM_ARB					= 0x8458
+	VERTEX_PROGRAM_ARB				= 0x8620
+	VERTEX_ATTRIB_ARRAY_ENABLED_ARB			= 0x8622
+	VERTEX_ATTRIB_ARRAY_SIZE_ARB			= 0x8623
+	VERTEX_ATTRIB_ARRAY_STRIDE_ARB			= 0x8624
+	VERTEX_ATTRIB_ARRAY_TYPE_ARB			= 0x8625
+	CURRENT_VERTEX_ATTRIB_ARB			= 0x8626
+	PROGRAM_LENGTH_ARB				= 0x8627    # shared
+	PROGRAM_STRING_ARB				= 0x8628    # shared
+	MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB		= 0x862E    # shared
+	MAX_PROGRAM_MATRICES_ARB			= 0x862F    # shared
+	CURRENT_MATRIX_STACK_DEPTH_ARB			= 0x8640    # shared
+	CURRENT_MATRIX_ARB				= 0x8641    # shared
+	VERTEX_PROGRAM_POINT_SIZE_ARB			= 0x8642
+	VERTEX_PROGRAM_TWO_SIDE_ARB			= 0x8643
+	VERTEX_ATTRIB_ARRAY_POINTER_ARB			= 0x8645
+	PROGRAM_ERROR_POSITION_ARB			= 0x864B    # shared
+	PROGRAM_BINDING_ARB				= 0x8677    # shared
+	MAX_VERTEX_ATTRIBS_ARB				= 0x8869
+	VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB		= 0x886A
+	PROGRAM_ERROR_STRING_ARB			= 0x8874    # shared
+	PROGRAM_FORMAT_ASCII_ARB			= 0x8875    # shared
+	PROGRAM_FORMAT_ARB				= 0x8876    # shared
+	PROGRAM_INSTRUCTIONS_ARB			= 0x88A0    # shared
+	MAX_PROGRAM_INSTRUCTIONS_ARB			= 0x88A1    # shared
+	PROGRAM_NATIVE_INSTRUCTIONS_ARB			= 0x88A2    # shared
+	MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB		= 0x88A3    # shared
+	PROGRAM_TEMPORARIES_ARB				= 0x88A4    # shared
+	MAX_PROGRAM_TEMPORARIES_ARB			= 0x88A5    # shared
+	PROGRAM_NATIVE_TEMPORARIES_ARB			= 0x88A6    # shared
+	MAX_PROGRAM_NATIVE_TEMPORARIES_ARB		= 0x88A7    # shared
+	PROGRAM_PARAMETERS_ARB				= 0x88A8    # shared
+	MAX_PROGRAM_PARAMETERS_ARB			= 0x88A9    # shared
+	PROGRAM_NATIVE_PARAMETERS_ARB			= 0x88AA    # shared
+	MAX_PROGRAM_NATIVE_PARAMETERS_ARB		= 0x88AB    # shared
+	PROGRAM_ATTRIBS_ARB				= 0x88AC    # shared
+	MAX_PROGRAM_ATTRIBS_ARB				= 0x88AD    # shared
+	PROGRAM_NATIVE_ATTRIBS_ARB			= 0x88AE    # shared
+	MAX_PROGRAM_NATIVE_ATTRIBS_ARB			= 0x88AF    # shared
+	PROGRAM_ADDRESS_REGISTERS_ARB			= 0x88B0    # shared
+	MAX_PROGRAM_ADDRESS_REGISTERS_ARB		= 0x88B1    # shared
+	PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB		= 0x88B2    # shared
+	MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB	= 0x88B3    # shared
+	MAX_PROGRAM_LOCAL_PARAMETERS_ARB		= 0x88B4    # shared
+	MAX_PROGRAM_ENV_PARAMETERS_ARB			= 0x88B5    # shared
+	PROGRAM_UNDER_NATIVE_LIMITS_ARB			= 0x88B6    # shared
+	TRANSPOSE_CURRENT_MATRIX_ARB			= 0x88B7    # shared
+	MATRIX0_ARB					= 0x88C0    # shared
+	MATRIX1_ARB					= 0x88C1    # shared
+	MATRIX2_ARB					= 0x88C2    # shared
+	MATRIX3_ARB					= 0x88C3    # shared
+	MATRIX4_ARB					= 0x88C4    # shared
+	MATRIX5_ARB					= 0x88C5    # shared
+	MATRIX6_ARB					= 0x88C6    # shared
+	MATRIX7_ARB					= 0x88C7    # shared
+	MATRIX8_ARB					= 0x88C8    # shared
+	MATRIX9_ARB					= 0x88C9    # shared
+	MATRIX10_ARB					= 0x88CA    # shared
+	MATRIX11_ARB					= 0x88CB    # shared
+	MATRIX12_ARB					= 0x88CC    # shared
+	MATRIX13_ARB					= 0x88CD    # shared
+	MATRIX14_ARB					= 0x88CE    # shared
+	MATRIX15_ARB					= 0x88CF    # shared
+	MATRIX16_ARB					= 0x88D0    # shared
+	MATRIX17_ARB					= 0x88D1    # shared
+	MATRIX18_ARB					= 0x88D2    # shared
+	MATRIX19_ARB					= 0x88D3    # shared
+	MATRIX20_ARB					= 0x88D4    # shared
+	MATRIX21_ARB					= 0x88D5    # shared
+	MATRIX22_ARB					= 0x88D6    # shared
+	MATRIX23_ARB					= 0x88D7    # shared
+	MATRIX24_ARB					= 0x88D8    # shared
+	MATRIX25_ARB					= 0x88D9    # shared
+	MATRIX26_ARB					= 0x88DA    # shared
+	MATRIX27_ARB					= 0x88DB    # shared
+	MATRIX28_ARB					= 0x88DC    # shared
+	MATRIX29_ARB					= 0x88DD    # shared
+	MATRIX30_ARB					= 0x88DE    # shared
+	MATRIX31_ARB					= 0x88DF    # shared
+
+###############################################################################
+
+# ARB Extension #27
+# Some ARB_fragment_program enums are shared with ARB_vertex_program,
+#   and are only included in that #define block, for now.
+ARB_fragment_program enum:
+#	PROGRAM_LENGTH_ARB				= 0x8627    # shared
+#	PROGRAM_STRING_ARB				= 0x8628    # shared
+#	MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB		= 0x862E    # shared
+#	MAX_PROGRAM_MATRICES_ARB			= 0x862F    # shared
+#	CURRENT_MATRIX_STACK_DEPTH_ARB			= 0x8640    # shared
+#	CURRENT_MATRIX_ARB				= 0x8641    # shared
+#	PROGRAM_ERROR_POSITION_ARB			= 0x864B    # shared
+#	PROGRAM_BINDING_ARB				= 0x8677    # shared
+	FRAGMENT_PROGRAM_ARB				= 0x8804
+	PROGRAM_ALU_INSTRUCTIONS_ARB			= 0x8805
+	PROGRAM_TEX_INSTRUCTIONS_ARB			= 0x8806
+	PROGRAM_TEX_INDIRECTIONS_ARB			= 0x8807
+	PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB		= 0x8808
+	PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB		= 0x8809
+	PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB		= 0x880A
+	MAX_PROGRAM_ALU_INSTRUCTIONS_ARB		= 0x880B
+	MAX_PROGRAM_TEX_INSTRUCTIONS_ARB		= 0x880C
+	MAX_PROGRAM_TEX_INDIRECTIONS_ARB		= 0x880D
+	MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB		= 0x880E
+	MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB		= 0x880F
+	MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB		= 0x8810
+	MAX_TEXTURE_COORDS_ARB				= 0x8871
+	MAX_TEXTURE_IMAGE_UNITS_ARB			= 0x8872
+#	PROGRAM_ERROR_STRING_ARB			= 0x8874    # shared
+#	PROGRAM_FORMAT_ASCII_ARB			= 0x8875    # shared
+#	PROGRAM_FORMAT_ARB				= 0x8876    # shared
+#	PROGRAM_INSTRUCTIONS_ARB			= 0x88A0    # shared
+#	MAX_PROGRAM_INSTRUCTIONS_ARB			= 0x88A1    # shared
+#	PROGRAM_NATIVE_INSTRUCTIONS_ARB			= 0x88A2    # shared
+#	MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB		= 0x88A3    # shared
+#	PROGRAM_TEMPORARIES_ARB				= 0x88A4    # shared
+#	MAX_PROGRAM_TEMPORARIES_ARB			= 0x88A5    # shared
+#	PROGRAM_NATIVE_TEMPORARIES_ARB			= 0x88A6    # shared
+#	MAX_PROGRAM_NATIVE_TEMPORARIES_ARB		= 0x88A7    # shared
+#	PROGRAM_PARAMETERS_ARB				= 0x88A8    # shared
+#	MAX_PROGRAM_PARAMETERS_ARB			= 0x88A9    # shared
+#	PROGRAM_NATIVE_PARAMETERS_ARB			= 0x88AA    # shared
+#	MAX_PROGRAM_NATIVE_PARAMETERS_ARB		= 0x88AB    # shared
+#	PROGRAM_ATTRIBS_ARB				= 0x88AC    # shared
+#	MAX_PROGRAM_ATTRIBS_ARB				= 0x88AD    # shared
+#	PROGRAM_NATIVE_ATTRIBS_ARB			= 0x88AE    # shared
+#	MAX_PROGRAM_NATIVE_ATTRIBS_ARB			= 0x88AF    # shared
+#	PROGRAM_ADDRESS_REGISTERS_ARB			= 0x88B0    # shared
+#	MAX_PROGRAM_ADDRESS_REGISTERS_ARB		= 0x88B1    # shared
+#	PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB		= 0x88B2    # shared
+#	MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB	= 0x88B3    # shared
+#	MAX_PROGRAM_LOCAL_PARAMETERS_ARB		= 0x88B4    # shared
+#	MAX_PROGRAM_ENV_PARAMETERS_ARB			= 0x88B5    # shared
+#	PROGRAM_UNDER_NATIVE_LIMITS_ARB			= 0x88B6    # shared
+#	TRANSPOSE_CURRENT_MATRIX_ARB			= 0x88B7    # shared
+#	MATRIX0_ARB					= 0x88C0    # shared
+#	MATRIX1_ARB					= 0x88C1    # shared
+#	MATRIX2_ARB					= 0x88C2    # shared
+#	MATRIX3_ARB					= 0x88C3    # shared
+#	MATRIX4_ARB					= 0x88C4    # shared
+#	MATRIX5_ARB					= 0x88C5    # shared
+#	MATRIX6_ARB					= 0x88C6    # shared
+#	MATRIX7_ARB					= 0x88C7    # shared
+#	MATRIX8_ARB					= 0x88C8    # shared
+#	MATRIX9_ARB					= 0x88C9    # shared
+#	MATRIX10_ARB					= 0x88CA    # shared
+#	MATRIX11_ARB					= 0x88CB    # shared
+#	MATRIX12_ARB					= 0x88CC    # shared
+#	MATRIX13_ARB					= 0x88CD    # shared
+#	MATRIX14_ARB					= 0x88CE    # shared
+#	MATRIX15_ARB					= 0x88CF    # shared
+#	MATRIX16_ARB					= 0x88D0    # shared
+#	MATRIX17_ARB					= 0x88D1    # shared
+#	MATRIX18_ARB					= 0x88D2    # shared
+#	MATRIX19_ARB					= 0x88D3    # shared
+#	MATRIX20_ARB					= 0x88D4    # shared
+#	MATRIX21_ARB					= 0x88D5    # shared
+#	MATRIX22_ARB					= 0x88D6    # shared
+#	MATRIX23_ARB					= 0x88D7    # shared
+#	MATRIX24_ARB					= 0x88D8    # shared
+#	MATRIX25_ARB					= 0x88D9    # shared
+#	MATRIX26_ARB					= 0x88DA    # shared
+#	MATRIX27_ARB					= 0x88DB    # shared
+#	MATRIX28_ARB					= 0x88DC    # shared
+#	MATRIX29_ARB					= 0x88DD    # shared
+#	MATRIX30_ARB					= 0x88DE    # shared
+#	MATRIX31_ARB					= 0x88DF    # shared
+
+
+###############################################################################
+
+# ARB Extension #28
+ARB_vertex_buffer_object enum:
+	BUFFER_SIZE_ARB					= 0x8764
+	BUFFER_USAGE_ARB				= 0x8765
+	ARRAY_BUFFER_ARB				= 0x8892
+	ELEMENT_ARRAY_BUFFER_ARB			= 0x8893
+	ARRAY_BUFFER_BINDING_ARB			= 0x8894
+	ELEMENT_ARRAY_BUFFER_BINDING_ARB		= 0x8895
+	VERTEX_ARRAY_BUFFER_BINDING_ARB			= 0x8896
+	NORMAL_ARRAY_BUFFER_BINDING_ARB			= 0x8897
+	COLOR_ARRAY_BUFFER_BINDING_ARB			= 0x8898
+	INDEX_ARRAY_BUFFER_BINDING_ARB			= 0x8899
+	TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB		= 0x889A
+	EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB		= 0x889B
+	SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB	= 0x889C
+	FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB		= 0x889D
+	WEIGHT_ARRAY_BUFFER_BINDING_ARB			= 0x889E
+	VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB		= 0x889F
+	READ_ONLY_ARB					= 0x88B8
+	WRITE_ONLY_ARB					= 0x88B9
+	READ_WRITE_ARB					= 0x88BA
+	BUFFER_ACCESS_ARB				= 0x88BB
+	BUFFER_MAPPED_ARB				= 0x88BC
+	BUFFER_MAP_POINTER_ARB				= 0x88BD
+	STREAM_DRAW_ARB					= 0x88E0
+	STREAM_READ_ARB					= 0x88E1
+	STREAM_COPY_ARB					= 0x88E2
+	STATIC_DRAW_ARB					= 0x88E4
+	STATIC_READ_ARB					= 0x88E5
+	STATIC_COPY_ARB					= 0x88E6
+	DYNAMIC_DRAW_ARB				= 0x88E8
+	DYNAMIC_READ_ARB				= 0x88E9
+	DYNAMIC_COPY_ARB				= 0x88EA
+
+###############################################################################
+
+# ARB Extension #29
+ARB_occlusion_query enum:
+	QUERY_COUNTER_BITS_ARB				= 0x8864
+	CURRENT_QUERY_ARB				= 0x8865
+	QUERY_RESULT_ARB				= 0x8866
+	QUERY_RESULT_AVAILABLE_ARB			= 0x8867
+	SAMPLES_PASSED_ARB				= 0x8914
+
+###############################################################################
+
+# ARB Extension #30
+ARB_shader_objects enum:
+	PROGRAM_OBJECT_ARB				= 0x8B40
+	SHADER_OBJECT_ARB				= 0x8B48
+	OBJECT_TYPE_ARB					= 0x8B4E
+	OBJECT_SUBTYPE_ARB				= 0x8B4F
+	FLOAT_VEC2_ARB					= 0x8B50
+	FLOAT_VEC3_ARB					= 0x8B51
+	FLOAT_VEC4_ARB					= 0x8B52
+	INT_VEC2_ARB					= 0x8B53
+	INT_VEC3_ARB					= 0x8B54
+	INT_VEC4_ARB					= 0x8B55
+	BOOL_ARB					= 0x8B56
+	BOOL_VEC2_ARB					= 0x8B57
+	BOOL_VEC3_ARB					= 0x8B58
+	BOOL_VEC4_ARB					= 0x8B59
+	FLOAT_MAT2_ARB					= 0x8B5A
+	FLOAT_MAT3_ARB					= 0x8B5B
+	FLOAT_MAT4_ARB					= 0x8B5C
+	SAMPLER_1D_ARB					= 0x8B5D
+	SAMPLER_2D_ARB					= 0x8B5E
+	SAMPLER_3D_ARB					= 0x8B5F
+	SAMPLER_CUBE_ARB				= 0x8B60
+	SAMPLER_1D_SHADOW_ARB				= 0x8B61
+	SAMPLER_2D_SHADOW_ARB				= 0x8B62
+	SAMPLER_2D_RECT_ARB				= 0x8B63
+	SAMPLER_2D_RECT_SHADOW_ARB			= 0x8B64
+	OBJECT_DELETE_STATUS_ARB			= 0x8B80
+	OBJECT_COMPILE_STATUS_ARB			= 0x8B81
+	OBJECT_LINK_STATUS_ARB				= 0x8B82
+	OBJECT_VALIDATE_STATUS_ARB			= 0x8B83
+	OBJECT_INFO_LOG_LENGTH_ARB			= 0x8B84
+	OBJECT_ATTACHED_OBJECTS_ARB			= 0x8B85
+	OBJECT_ACTIVE_UNIFORMS_ARB			= 0x8B86
+	OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB		= 0x8B87
+	OBJECT_SHADER_SOURCE_LENGTH_ARB			= 0x8B88
+
+###############################################################################
+
+# ARB Extension #31
+# Additional enums are reused from ARB_vertex/fragment_program and ARB_shader_objects
+ARB_vertex_shader enum:
+	VERTEX_SHADER_ARB				= 0x8B31
+	MAX_VERTEX_UNIFORM_COMPONENTS_ARB		= 0x8B4A
+	MAX_VARYING_FLOATS_ARB				= 0x8B4B
+	MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB		= 0x8B4C
+	MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB		= 0x8B4D
+	OBJECT_ACTIVE_ATTRIBUTES_ARB			= 0x8B89
+	OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB		= 0x8B8A
+
+###############################################################################
+
+# ARB Extension #32
+# Additional enums are reused from ARB_fragment_program and ARB_shader_objects
+ARB_fragment_shader enum:
+	FRAGMENT_SHADER_ARB				= 0x8B30
+	MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB		= 0x8B49
+	FRAGMENT_SHADER_DERIVATIVE_HINT_ARB		= 0x8B8B
+
+###############################################################################
+
+# ARB Extension #33
+ARB_shading_language_100 enum:
+	SHADING_LANGUAGE_VERSION_ARB			= 0x8B8C
+
+###############################################################################
+
+# ARB Extension #34
+# No new tokens
+ARB_texture_non_power_of_two enum:
+
+###############################################################################
+
+# ARB Extension #35
+ARB_point_sprite enum:
+	POINT_SPRITE_ARB				= 0x8861
+	COORD_REPLACE_ARB				= 0x8862
+
+###############################################################################
+
+# ARB Extension #36
+# No new tokens
+ARB_fragment_program_shadow enum:
+
+###############################################################################
+
+# ARB Extension #37
+ARB_draw_buffers enum:
+	MAX_DRAW_BUFFERS_ARB				= 0x8824
+	DRAW_BUFFER0_ARB				= 0x8825
+	DRAW_BUFFER1_ARB				= 0x8826
+	DRAW_BUFFER2_ARB				= 0x8827
+	DRAW_BUFFER3_ARB				= 0x8828
+	DRAW_BUFFER4_ARB				= 0x8829
+	DRAW_BUFFER5_ARB				= 0x882A
+	DRAW_BUFFER6_ARB				= 0x882B
+	DRAW_BUFFER7_ARB				= 0x882C
+	DRAW_BUFFER8_ARB				= 0x882D
+	DRAW_BUFFER9_ARB				= 0x882E
+	DRAW_BUFFER10_ARB				= 0x882F
+	DRAW_BUFFER11_ARB				= 0x8830
+	DRAW_BUFFER12_ARB				= 0x8831
+	DRAW_BUFFER13_ARB				= 0x8832
+	DRAW_BUFFER14_ARB				= 0x8833
+	DRAW_BUFFER15_ARB				= 0x8834
+
+###############################################################################
+
+# ARB Extension #38
+ARB_texture_rectangle enum:
+	TEXTURE_RECTANGLE_ARB				= 0x84F5
+	TEXTURE_BINDING_RECTANGLE_ARB			= 0x84F6
+	PROXY_TEXTURE_RECTANGLE_ARB			= 0x84F7
+	MAX_RECTANGLE_TEXTURE_SIZE_ARB			= 0x84F8
+
+###############################################################################
+
+# ARB Extension #39
+ARB_color_buffer_float enum:
+	RGBA_FLOAT_MODE_ARB				= 0x8820
+	CLAMP_VERTEX_COLOR_ARB				= 0x891A
+	CLAMP_FRAGMENT_COLOR_ARB			= 0x891B
+	CLAMP_READ_COLOR_ARB				= 0x891C
+	FIXED_ONLY_ARB					= 0x891D
+
+###############################################################################
+
+# ARB Extension #40
+ARB_half_float_pixel enum:
+	HALF_FLOAT_ARB					= 0x140B
+
+###############################################################################
+
+# ARB Extension #41
+ARB_texture_float enum:
+	TEXTURE_RED_TYPE_ARB				= 0x8C10
+	TEXTURE_GREEN_TYPE_ARB				= 0x8C11
+	TEXTURE_BLUE_TYPE_ARB				= 0x8C12
+	TEXTURE_ALPHA_TYPE_ARB				= 0x8C13
+	TEXTURE_LUMINANCE_TYPE_ARB			= 0x8C14
+	TEXTURE_INTENSITY_TYPE_ARB			= 0x8C15
+	TEXTURE_DEPTH_TYPE_ARB				= 0x8C16
+	UNSIGNED_NORMALIZED_ARB				= 0x8C17
+	RGBA32F_ARB					= 0x8814
+	RGB32F_ARB					= 0x8815
+	ALPHA32F_ARB					= 0x8816
+	INTENSITY32F_ARB				= 0x8817
+	LUMINANCE32F_ARB				= 0x8818
+	LUMINANCE_ALPHA32F_ARB				= 0x8819
+	RGBA16F_ARB					= 0x881A
+	RGB16F_ARB					= 0x881B
+	ALPHA16F_ARB					= 0x881C
+	INTENSITY16F_ARB				= 0x881D
+	LUMINANCE16F_ARB				= 0x881E
+	LUMINANCE_ALPHA16F_ARB				= 0x881F
+
+###############################################################################
+
+# ARB Extension #42
+ARB_pixel_buffer_object enum:
+	PIXEL_PACK_BUFFER_ARB				= 0x88EB
+	PIXEL_UNPACK_BUFFER_ARB				= 0x88EC
+	PIXEL_PACK_BUFFER_BINDING_ARB			= 0x88ED
+	PIXEL_UNPACK_BUFFER_BINDING_ARB			= 0x88EF
+
+###############################################################################
+
+# ARB Extension #43
+ARB_depth_buffer_float enum:
+	DEPTH_COMPONENT32F				= 0x8CAC
+	DEPTH32F_STENCIL8				= 0x8CAD
+	FLOAT_32_UNSIGNED_INT_24_8_REV			= 0x8DAD
+
+###############################################################################
+
+# ARB Extension #44
+# No new tokens
+ARB_draw_instanced enum:
+
+###############################################################################
+
+# ARB Extension #45
+ARB_framebuffer_object enum:
+	INVALID_FRAMEBUFFER_OPERATION			= 0x0506
+	FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING		= 0x8210
+	FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE		= 0x8211
+	FRAMEBUFFER_ATTACHMENT_RED_SIZE			= 0x8212
+	FRAMEBUFFER_ATTACHMENT_GREEN_SIZE		= 0x8213
+	FRAMEBUFFER_ATTACHMENT_BLUE_SIZE		= 0x8214
+	FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE		= 0x8215
+	FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE		= 0x8216
+	FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE		= 0x8217
+	FRAMEBUFFER_DEFAULT				= 0x8218
+	FRAMEBUFFER_UNDEFINED				= 0x8219
+	DEPTH_STENCIL_ATTACHMENT			= 0x821A
+	MAX_RENDERBUFFER_SIZE				= 0x84E8
+	DEPTH_STENCIL					= 0x84F9
+	UNSIGNED_INT_24_8				= 0x84FA
+	DEPTH24_STENCIL8				= 0x88F0
+	TEXTURE_STENCIL_SIZE				= 0x88F1
+	TEXTURE_RED_TYPE				= 0x8C10
+	TEXTURE_GREEN_TYPE				= 0x8C11
+	TEXTURE_BLUE_TYPE				= 0x8C12
+	TEXTURE_ALPHA_TYPE				= 0x8C13
+	TEXTURE_DEPTH_TYPE				= 0x8C16
+	UNSIGNED_NORMALIZED				= 0x8C17
+	FRAMEBUFFER_BINDING				= 0x8CA6
+	DRAW_FRAMEBUFFER_BINDING			= GL_FRAMEBUFFER_BINDING
+	RENDERBUFFER_BINDING				= 0x8CA7
+	READ_FRAMEBUFFER				= 0x8CA8
+	DRAW_FRAMEBUFFER				= 0x8CA9
+	READ_FRAMEBUFFER_BINDING			= 0x8CAA
+	RENDERBUFFER_SAMPLES				= 0x8CAB
+	FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE		= 0x8CD0
+	FRAMEBUFFER_ATTACHMENT_OBJECT_NAME		= 0x8CD1
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL		= 0x8CD2
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE	= 0x8CD3
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER		= 0x8CD4
+	FRAMEBUFFER_COMPLETE				= 0x8CD5
+	FRAMEBUFFER_INCOMPLETE_ATTACHMENT		= 0x8CD6
+	FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT	= 0x8CD7
+	FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER		= 0x8CDB
+	FRAMEBUFFER_INCOMPLETE_READ_BUFFER		= 0x8CDC
+	FRAMEBUFFER_UNSUPPORTED				= 0x8CDD
+	MAX_COLOR_ATTACHMENTS				= 0x8CDF
+	COLOR_ATTACHMENT0				= 0x8CE0
+	COLOR_ATTACHMENT1				= 0x8CE1
+	COLOR_ATTACHMENT2				= 0x8CE2
+	COLOR_ATTACHMENT3				= 0x8CE3
+	COLOR_ATTACHMENT4				= 0x8CE4
+	COLOR_ATTACHMENT5				= 0x8CE5
+	COLOR_ATTACHMENT6				= 0x8CE6
+	COLOR_ATTACHMENT7				= 0x8CE7
+	COLOR_ATTACHMENT8				= 0x8CE8
+	COLOR_ATTACHMENT9				= 0x8CE9
+	COLOR_ATTACHMENT10				= 0x8CEA
+	COLOR_ATTACHMENT11				= 0x8CEB
+	COLOR_ATTACHMENT12				= 0x8CEC
+	COLOR_ATTACHMENT13				= 0x8CED
+	COLOR_ATTACHMENT14				= 0x8CEE
+	COLOR_ATTACHMENT15				= 0x8CEF
+	DEPTH_ATTACHMENT				= 0x8D00
+	STENCIL_ATTACHMENT				= 0x8D20
+	FRAMEBUFFER					= 0x8D40
+	RENDERBUFFER					= 0x8D41
+	RENDERBUFFER_WIDTH				= 0x8D42
+	RENDERBUFFER_HEIGHT				= 0x8D43
+	RENDERBUFFER_INTERNAL_FORMAT			= 0x8D44
+	STENCIL_INDEX1					= 0x8D46
+	STENCIL_INDEX4					= 0x8D47
+	STENCIL_INDEX8					= 0x8D48
+	STENCIL_INDEX16					= 0x8D49
+	RENDERBUFFER_RED_SIZE				= 0x8D50
+	RENDERBUFFER_GREEN_SIZE				= 0x8D51
+	RENDERBUFFER_BLUE_SIZE				= 0x8D52
+	RENDERBUFFER_ALPHA_SIZE				= 0x8D53
+	RENDERBUFFER_DEPTH_SIZE				= 0x8D54
+	RENDERBUFFER_STENCIL_SIZE			= 0x8D55
+	FRAMEBUFFER_INCOMPLETE_MULTISAMPLE		= 0x8D56
+	MAX_SAMPLES					= 0x8D57
+
+ARB_framebuffer_object_DEPRECATED enum:
+	INDEX						= 0x8222
+	TEXTURE_LUMINANCE_TYPE				= 0x8C14
+	TEXTURE_INTENSITY_TYPE				= 0x8C15
+
+###############################################################################
+
+# ARB Extension #46
+ARB_framebuffer_sRGB enum:
+	FRAMEBUFFER_SRGB				= 0x8DB9
+
+###############################################################################
+
+# ARB Extension #47
+ARB_geometry_shader4 enum:
+	LINES_ADJACENCY_ARB				= 0x000A
+	LINE_STRIP_ADJACENCY_ARB			= 0x000B
+	TRIANGLES_ADJACENCY_ARB				= 0x000C
+	TRIANGLE_STRIP_ADJACENCY_ARB			= 0x000D
+	PROGRAM_POINT_SIZE_ARB				= 0x8642
+	MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB		= 0x8C29
+	FRAMEBUFFER_ATTACHMENT_LAYERED_ARB		= 0x8DA7
+	FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB	= 0x8DA8
+	FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB		= 0x8DA9
+	GEOMETRY_SHADER_ARB				= 0x8DD9
+	GEOMETRY_VERTICES_OUT_ARB			= 0x8DDA
+	GEOMETRY_INPUT_TYPE_ARB				= 0x8DDB
+	GEOMETRY_OUTPUT_TYPE_ARB			= 0x8DDC
+	MAX_GEOMETRY_VARYING_COMPONENTS_ARB		= 0x8DDD
+	MAX_VERTEX_VARYING_COMPONENTS_ARB		= 0x8DDE
+	MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB		= 0x8DDF
+	MAX_GEOMETRY_OUTPUT_VERTICES_ARB		= 0x8DE0
+	MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB	= 0x8DE1
+	use VERSION_3_0			    MAX_VARYING_COMPONENTS
+	use ARB_framebuffer_object	    FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
+
+###############################################################################
+
+# ARB Extension #48
+ARB_half_float_vertex enum:
+	HALF_FLOAT					= 0x140B
+
+###############################################################################
+
+# ARB Extension #49
+ARB_instanced_arrays enum:
+       VERTEX_ATTRIB_ARRAY_DIVISOR_ARB			= 0x88FE
+
+###############################################################################
+
+# ARB Extension #50
+ARB_map_buffer_range enum:
+	MAP_READ_BIT					= 0x0001
+	MAP_WRITE_BIT					= 0x0002
+	MAP_INVALIDATE_RANGE_BIT			= 0x0004
+	MAP_INVALIDATE_BUFFER_BIT			= 0x0008
+	MAP_FLUSH_EXPLICIT_BIT				= 0x0010
+	MAP_UNSYNCHRONIZED_BIT				= 0x0020
+
+###############################################################################
+
+# ARB Extension #51
+ARB_texture_buffer_object enum:
+	TEXTURE_BUFFER_ARB				= 0x8C2A
+	MAX_TEXTURE_BUFFER_SIZE_ARB			= 0x8C2B
+	TEXTURE_BINDING_BUFFER_ARB			= 0x8C2C
+	TEXTURE_BUFFER_DATA_STORE_BINDING_ARB		= 0x8C2D
+	TEXTURE_BUFFER_FORMAT_ARB			= 0x8C2E
+
+###############################################################################
+
+# ARB Extension #52
+ARB_texture_compression_rgtc enum:
+	COMPRESSED_RED_RGTC1				= 0x8DBB
+	COMPRESSED_SIGNED_RED_RGTC1			= 0x8DBC
+	COMPRESSED_RG_RGTC2				= 0x8DBD
+	COMPRESSED_SIGNED_RG_RGTC2			= 0x8DBE
+
+###############################################################################
+
+# ARB Extension #53
+ARB_texture_rg enum:
+	RG						= 0x8227
+	RG_INTEGER					= 0x8228
+	R8						= 0x8229
+	R16						= 0x822A
+	RG8						= 0x822B
+	RG16						= 0x822C
+	R16F						= 0x822D
+	R32F						= 0x822E
+	RG16F						= 0x822F
+	RG32F						= 0x8230
+	R8I						= 0x8231
+	R8UI						= 0x8232
+	R16I						= 0x8233
+	R16UI						= 0x8234
+	R32I						= 0x8235
+	R32UI						= 0x8236
+	RG8I						= 0x8237
+	RG8UI						= 0x8238
+	RG16I						= 0x8239
+	RG16UI						= 0x823A
+	RG32I						= 0x823B
+	RG32UI						= 0x823C
+
+###############################################################################
+
+# ARB Extension #54
+ARB_vertex_array_object enum:
+	VERTEX_ARRAY_BINDING				= 0x85B5
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #55 - WGL_ARB_create_context
+# ARB Extension #56 - GLX_ARB_create_context
+
+###############################################################################
+
+# ARB Extension #57
+ARB_uniform_buffer_object enum:
+	UNIFORM_BUFFER					= 0x8A11
+	UNIFORM_BUFFER_BINDING				= 0x8A28
+	UNIFORM_BUFFER_START				= 0x8A29
+	UNIFORM_BUFFER_SIZE				= 0x8A2A
+	MAX_VERTEX_UNIFORM_BLOCKS			= 0x8A2B
+	MAX_GEOMETRY_UNIFORM_BLOCKS			= 0x8A2C
+	MAX_FRAGMENT_UNIFORM_BLOCKS			= 0x8A2D
+	MAX_COMBINED_UNIFORM_BLOCKS			= 0x8A2E
+	MAX_UNIFORM_BUFFER_BINDINGS			= 0x8A2F
+	MAX_UNIFORM_BLOCK_SIZE				= 0x8A30
+	MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS		= 0x8A31
+	MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS	= 0x8A32
+	MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS	= 0x8A33
+	UNIFORM_BUFFER_OFFSET_ALIGNMENT			= 0x8A34
+	ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH		= 0x8A35
+	ACTIVE_UNIFORM_BLOCKS				= 0x8A36
+	UNIFORM_TYPE					= 0x8A37
+	UNIFORM_SIZE					= 0x8A38
+	UNIFORM_NAME_LENGTH				= 0x8A39
+	UNIFORM_BLOCK_INDEX				= 0x8A3A
+	UNIFORM_OFFSET					= 0x8A3B
+	UNIFORM_ARRAY_STRIDE				= 0x8A3C
+	UNIFORM_MATRIX_STRIDE				= 0x8A3D
+	UNIFORM_IS_ROW_MAJOR				= 0x8A3E
+	UNIFORM_BLOCK_BINDING				= 0x8A3F
+	UNIFORM_BLOCK_DATA_SIZE				= 0x8A40
+	UNIFORM_BLOCK_NAME_LENGTH			= 0x8A41
+	UNIFORM_BLOCK_ACTIVE_UNIFORMS			= 0x8A42
+	UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES		= 0x8A43
+	UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER	= 0x8A44
+	UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER	= 0x8A45
+	UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER	= 0x8A46
+	INVALID_INDEX					= 0xFFFFFFFFu
+
+###############################################################################
+
+# ARB Extension #58
+# No new tokens
+ARB_compatibility enum:
+passthru: /* ARB_compatibility just defines tokens from core 3.0 */
+
+###############################################################################
+
+# ARB Extension #59
+ARB_copy_buffer enum:
+	COPY_READ_BUFFER				= 0x8F36
+	COPY_WRITE_BUFFER				= 0x8F37
+
+###############################################################################
+
+# ARB Extension #60
+# No new tokens
+ARB_shader_texture_lod enum:
+
+###############################################################################
+
+# ARB Extension #61
+ARB_depth_clamp enum:
+	DEPTH_CLAMP					= 0x864F
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #62
+ARB_draw_elements_base_vertex enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #63
+ARB_fragment_coord_conventions enum:
+
+###############################################################################
+
+# ARB Extension #64
+ARB_provoking_vertex enum:
+	QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION	= 0x8E4C
+	FIRST_VERTEX_CONVENTION				= 0x8E4D
+	LAST_VERTEX_CONVENTION				= 0x8E4E
+	PROVOKING_VERTEX				= 0x8E4F
+
+###############################################################################
+
+# ARB Extension #65
+ARB_seamless_cube_map enum:
+	TEXTURE_CUBE_MAP_SEAMLESS			= 0x884F
+
+###############################################################################
+
+# ARB Extension #66
+ARB_sync enum:
+	MAX_SERVER_WAIT_TIMEOUT				= 0x9111
+	OBJECT_TYPE					= 0x9112
+	SYNC_CONDITION					= 0x9113
+	SYNC_STATUS					= 0x9114
+	SYNC_FLAGS					= 0x9115
+	SYNC_FENCE					= 0x9116
+	SYNC_GPU_COMMANDS_COMPLETE			= 0x9117
+	UNSIGNALED					= 0x9118
+	SIGNALED					= 0x9119
+	ALREADY_SIGNALED				= 0x911A
+	TIMEOUT_EXPIRED					= 0x911B
+	CONDITION_SATISFIED				= 0x911C
+	WAIT_FAILED					= 0x911D
+	SYNC_FLUSH_COMMANDS_BIT				= 0x00000001
+	TIMEOUT_IGNORED					= 0xFFFFFFFFFFFFFFFFull
+
+###############################################################################
+
+# ARB Extension #67
+ARB_texture_multisample enum:
+	SAMPLE_POSITION					= 0x8E50
+	SAMPLE_MASK					= 0x8E51
+	SAMPLE_MASK_VALUE				= 0x8E52
+	MAX_SAMPLE_MASK_WORDS				= 0x8E59
+	TEXTURE_2D_MULTISAMPLE				= 0x9100
+	PROXY_TEXTURE_2D_MULTISAMPLE			= 0x9101
+	TEXTURE_2D_MULTISAMPLE_ARRAY			= 0x9102
+	PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY		= 0x9103
+	TEXTURE_BINDING_2D_MULTISAMPLE			= 0x9104
+	TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY		= 0x9105
+	TEXTURE_SAMPLES					= 0x9106
+	TEXTURE_FIXED_SAMPLE_LOCATIONS			= 0x9107
+	SAMPLER_2D_MULTISAMPLE				= 0x9108
+	INT_SAMPLER_2D_MULTISAMPLE			= 0x9109
+	UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE		= 0x910A
+	SAMPLER_2D_MULTISAMPLE_ARRAY			= 0x910B
+	INT_SAMPLER_2D_MULTISAMPLE_ARRAY		= 0x910C
+	UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY	= 0x910D
+	MAX_COLOR_TEXTURE_SAMPLES			= 0x910E
+	MAX_DEPTH_TEXTURE_SAMPLES			= 0x910F
+	MAX_INTEGER_SAMPLES				= 0x9110
+
+###############################################################################
+
+# ARB Extension #68
+ARB_vertex_array_bgra enum:
+	use VERSION_1_2			    BGRA
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #69
+ARB_draw_buffers_blend enum:
+
+###############################################################################
+
+# ARB Extension #70
+ARB_sample_shading enum:
+	SAMPLE_SHADING					= 0x8C36
+	MIN_SAMPLE_SHADING_VALUE			= 0x8C37
+
+###############################################################################
+
+# ARB Extension #71
+ARB_texture_cube_map_array enum:
+	TEXTURE_CUBE_MAP_ARRAY				= 0x9009
+	TEXTURE_BINDING_CUBE_MAP_ARRAY			= 0x900A
+	PROXY_TEXTURE_CUBE_MAP_ARRAY			= 0x900B
+	SAMPLER_CUBE_MAP_ARRAY				= 0x900C
+	SAMPLER_CUBE_MAP_ARRAY_SHADOW			= 0x900D
+	INT_SAMPLER_CUBE_MAP_ARRAY			= 0x900E
+	UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY		= 0x900F
+
+###############################################################################
+
+# ARB Extension #72
+ARB_texture_gather enum:
+	MIN_PROGRAM_TEXTURE_GATHER_OFFSET		= 0x8E5E
+	MAX_PROGRAM_TEXTURE_GATHER_OFFSET		= 0x8E5F
+	MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS		= 0x8F9F
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #73
+ARB_texture_query_lod enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #74 - WGL_ARB_create_context_profile
+# ARB Extension #75 - GLX_ARB_create_context_profile
+
+###############################################################################
+#
+# non-ARB extensions follow, in registry order
+#
+###############################################################################
+
+###############################################################################
+
+# Extension #1
+EXT_abgr enum:
+	ABGR_EXT					= 0x8000
+
+###############################################################################
+
+# Extension #2
+EXT_blend_color enum:
+	CONSTANT_COLOR_EXT				= 0x8001
+	ONE_MINUS_CONSTANT_COLOR_EXT			= 0x8002
+	CONSTANT_ALPHA_EXT				= 0x8003
+	ONE_MINUS_CONSTANT_ALPHA_EXT			= 0x8004
+	BLEND_COLOR_EXT					= 0x8005 # 4 F
+
+###############################################################################
+
+# Extension #3
+EXT_polygon_offset enum:
+	POLYGON_OFFSET_EXT				= 0x8037
+	POLYGON_OFFSET_FACTOR_EXT			= 0x8038
+	POLYGON_OFFSET_BIAS_EXT				= 0x8039 # 1 F
+
+###############################################################################
+
+# Extension #4
+EXT_texture enum:
+	ALPHA4_EXT					= 0x803B
+	ALPHA8_EXT					= 0x803C
+	ALPHA12_EXT					= 0x803D
+	ALPHA16_EXT					= 0x803E
+	LUMINANCE4_EXT					= 0x803F
+	LUMINANCE8_EXT					= 0x8040
+	LUMINANCE12_EXT					= 0x8041
+	LUMINANCE16_EXT					= 0x8042
+	LUMINANCE4_ALPHA4_EXT				= 0x8043
+	LUMINANCE6_ALPHA2_EXT				= 0x8044
+	LUMINANCE8_ALPHA8_EXT				= 0x8045
+	LUMINANCE12_ALPHA4_EXT				= 0x8046
+	LUMINANCE12_ALPHA12_EXT				= 0x8047
+	LUMINANCE16_ALPHA16_EXT				= 0x8048
+	INTENSITY_EXT					= 0x8049
+	INTENSITY4_EXT					= 0x804A
+	INTENSITY8_EXT					= 0x804B
+	INTENSITY12_EXT					= 0x804C
+	INTENSITY16_EXT					= 0x804D
+	RGB2_EXT					= 0x804E
+	RGB4_EXT					= 0x804F
+	RGB5_EXT					= 0x8050
+	RGB8_EXT					= 0x8051
+	RGB10_EXT					= 0x8052
+	RGB12_EXT					= 0x8053
+	RGB16_EXT					= 0x8054
+	RGBA2_EXT					= 0x8055
+	RGBA4_EXT					= 0x8056
+	RGB5_A1_EXT					= 0x8057
+	RGBA8_EXT					= 0x8058
+	RGB10_A2_EXT					= 0x8059
+	RGBA12_EXT					= 0x805A
+	RGBA16_EXT					= 0x805B
+	TEXTURE_RED_SIZE_EXT				= 0x805C
+	TEXTURE_GREEN_SIZE_EXT				= 0x805D
+	TEXTURE_BLUE_SIZE_EXT				= 0x805E
+	TEXTURE_ALPHA_SIZE_EXT				= 0x805F
+	TEXTURE_LUMINANCE_SIZE_EXT			= 0x8060
+	TEXTURE_INTENSITY_SIZE_EXT			= 0x8061
+	REPLACE_EXT					= 0x8062
+	PROXY_TEXTURE_1D_EXT				= 0x8063
+	PROXY_TEXTURE_2D_EXT				= 0x8064
+	TEXTURE_TOO_LARGE_EXT				= 0x8065
+
+###############################################################################
+
+# Extension #5 - skipped
+
+###############################################################################
+
+# Extension #6
+EXT_texture3D enum:
+	PACK_SKIP_IMAGES_EXT				= 0x806B # 1 I
+	PACK_IMAGE_HEIGHT_EXT				= 0x806C # 1 F
+	UNPACK_SKIP_IMAGES_EXT				= 0x806D # 1 I
+	UNPACK_IMAGE_HEIGHT_EXT				= 0x806E # 1 F
+	TEXTURE_3D_EXT					= 0x806F # 1 I
+	PROXY_TEXTURE_3D_EXT				= 0x8070
+	TEXTURE_DEPTH_EXT				= 0x8071
+	TEXTURE_WRAP_R_EXT				= 0x8072
+	MAX_3D_TEXTURE_SIZE_EXT				= 0x8073 # 1 I
+
+###############################################################################
+
+# Extension #7
+SGIS_texture_filter4 enum:
+	FILTER4_SGIS					= 0x8146
+	TEXTURE_FILTER4_SIZE_SGIS			= 0x8147
+
+###############################################################################
+
+# Extension #8 - skipped
+
+###############################################################################
+
+# No new tokens
+# Extension #9
+EXT_subtexture enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #10
+EXT_copy_texture enum:
+
+###############################################################################
+
+# Extension #11
+EXT_histogram enum:
+	HISTOGRAM_EXT					= 0x8024 # 1 I
+	PROXY_HISTOGRAM_EXT				= 0x8025
+	HISTOGRAM_WIDTH_EXT				= 0x8026
+	HISTOGRAM_FORMAT_EXT				= 0x8027
+	HISTOGRAM_RED_SIZE_EXT				= 0x8028
+	HISTOGRAM_GREEN_SIZE_EXT			= 0x8029
+	HISTOGRAM_BLUE_SIZE_EXT				= 0x802A
+	HISTOGRAM_ALPHA_SIZE_EXT			= 0x802B
+	HISTOGRAM_LUMINANCE_SIZE_EXT			= 0x802C
+	HISTOGRAM_SINK_EXT				= 0x802D
+	MINMAX_EXT					= 0x802E # 1 I
+	MINMAX_FORMAT_EXT				= 0x802F
+	MINMAX_SINK_EXT					= 0x8030
+	TABLE_TOO_LARGE_EXT				= 0x8031
+
+###############################################################################
+
+# Extension #12
+EXT_convolution enum:
+	CONVOLUTION_1D_EXT				= 0x8010 # 1 I
+	CONVOLUTION_2D_EXT				= 0x8011 # 1 I
+	SEPARABLE_2D_EXT				= 0x8012 # 1 I
+	CONVOLUTION_BORDER_MODE_EXT			= 0x8013
+	CONVOLUTION_FILTER_SCALE_EXT			= 0x8014
+	CONVOLUTION_FILTER_BIAS_EXT			= 0x8015
+	REDUCE_EXT					= 0x8016
+	CONVOLUTION_FORMAT_EXT				= 0x8017
+	CONVOLUTION_WIDTH_EXT				= 0x8018
+	CONVOLUTION_HEIGHT_EXT				= 0x8019
+	MAX_CONVOLUTION_WIDTH_EXT			= 0x801A
+	MAX_CONVOLUTION_HEIGHT_EXT			= 0x801B
+	POST_CONVOLUTION_RED_SCALE_EXT			= 0x801C # 1 F
+	POST_CONVOLUTION_GREEN_SCALE_EXT		= 0x801D # 1 F
+	POST_CONVOLUTION_BLUE_SCALE_EXT			= 0x801E # 1 F
+	POST_CONVOLUTION_ALPHA_SCALE_EXT		= 0x801F # 1 F
+	POST_CONVOLUTION_RED_BIAS_EXT			= 0x8020 # 1 F
+	POST_CONVOLUTION_GREEN_BIAS_EXT			= 0x8021 # 1 F
+	POST_CONVOLUTION_BLUE_BIAS_EXT			= 0x8022 # 1 F
+	POST_CONVOLUTION_ALPHA_BIAS_EXT			= 0x8023 # 1 F
+
+###############################################################################
+
+# Extension #13
+SGI_color_matrix enum:
+	COLOR_MATRIX_SGI				= 0x80B1 # 16 F
+	COLOR_MATRIX_STACK_DEPTH_SGI			= 0x80B2 # 1 I
+	MAX_COLOR_MATRIX_STACK_DEPTH_SGI		= 0x80B3 # 1 I
+	POST_COLOR_MATRIX_RED_SCALE_SGI			= 0x80B4 # 1 F
+	POST_COLOR_MATRIX_GREEN_SCALE_SGI		= 0x80B5 # 1 F
+	POST_COLOR_MATRIX_BLUE_SCALE_SGI		= 0x80B6 # 1 F
+	POST_COLOR_MATRIX_ALPHA_SCALE_SGI		= 0x80B7 # 1 F
+	POST_COLOR_MATRIX_RED_BIAS_SGI			= 0x80B8 # 1 F
+	POST_COLOR_MATRIX_GREEN_BIAS_SGI		= 0x80B9 # 1 F
+	POST_COLOR_MATRIX_BLUE_BIAS_SGI			= 0x80BA # 1 F
+	POST_COLOR_MATRIX_ALPHA_BIAS_SGI		= 0x80BB # 1 F
+
+###############################################################################
+
+# Extension #14
+SGI_color_table enum:
+	COLOR_TABLE_SGI					= 0x80D0 # 1 I
+	POST_CONVOLUTION_COLOR_TABLE_SGI		= 0x80D1 # 1 I
+	POST_COLOR_MATRIX_COLOR_TABLE_SGI		= 0x80D2 # 1 I
+	PROXY_COLOR_TABLE_SGI				= 0x80D3
+	PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI		= 0x80D4
+	PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI		= 0x80D5
+	COLOR_TABLE_SCALE_SGI				= 0x80D6
+	COLOR_TABLE_BIAS_SGI				= 0x80D7
+	COLOR_TABLE_FORMAT_SGI				= 0x80D8
+	COLOR_TABLE_WIDTH_SGI				= 0x80D9
+	COLOR_TABLE_RED_SIZE_SGI			= 0x80DA
+	COLOR_TABLE_GREEN_SIZE_SGI			= 0x80DB
+	COLOR_TABLE_BLUE_SIZE_SGI			= 0x80DC
+	COLOR_TABLE_ALPHA_SIZE_SGI			= 0x80DD
+	COLOR_TABLE_LUMINANCE_SIZE_SGI			= 0x80DE
+	COLOR_TABLE_INTENSITY_SIZE_SGI			= 0x80DF
+
+###############################################################################
+
+# Extension #15
+SGIS_pixel_texture enum:
+	PIXEL_TEXTURE_SGIS				= 0x8353 # 1 I
+	PIXEL_FRAGMENT_RGB_SOURCE_SGIS			= 0x8354 # 1 I
+	PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS		= 0x8355 # 1 I
+	PIXEL_GROUP_COLOR_SGIS				= 0x8356 # 1 I
+
+###############################################################################
+
+# Extension #15a
+SGIX_pixel_texture enum:
+	PIXEL_TEX_GEN_SGIX				= 0x8139 # 1 I
+	PIXEL_TEX_GEN_MODE_SGIX				= 0x832B # 1 I
+
+###############################################################################
+
+# Extension #16
+SGIS_texture4D enum:
+	PACK_SKIP_VOLUMES_SGIS				= 0x8130 # 1 I
+	PACK_IMAGE_DEPTH_SGIS				= 0x8131 # 1 I
+	UNPACK_SKIP_VOLUMES_SGIS			= 0x8132 # 1 I
+	UNPACK_IMAGE_DEPTH_SGIS				= 0x8133 # 1 I
+	TEXTURE_4D_SGIS					= 0x8134 # 1 I
+	PROXY_TEXTURE_4D_SGIS				= 0x8135
+	TEXTURE_4DSIZE_SGIS				= 0x8136
+	TEXTURE_WRAP_Q_SGIS				= 0x8137
+	MAX_4D_TEXTURE_SIZE_SGIS			= 0x8138 # 1 I
+	TEXTURE_4D_BINDING_SGIS				= 0x814F # 1 I
+
+###############################################################################
+
+# Extension #17
+SGI_texture_color_table enum:
+	TEXTURE_COLOR_TABLE_SGI				= 0x80BC # 1 I
+	PROXY_TEXTURE_COLOR_TABLE_SGI			= 0x80BD
+
+###############################################################################
+
+# Extension #18
+EXT_cmyka enum:
+	CMYK_EXT					= 0x800C
+	CMYKA_EXT					= 0x800D
+	PACK_CMYK_HINT_EXT				= 0x800E # 1 I
+	UNPACK_CMYK_HINT_EXT				= 0x800F # 1 I
+
+###############################################################################
+
+# Extension #19 - skipped
+
+###############################################################################
+
+# Extension #20
+EXT_texture_object enum:
+	TEXTURE_PRIORITY_EXT				= 0x8066
+	TEXTURE_RESIDENT_EXT				= 0x8067
+	TEXTURE_1D_BINDING_EXT				= 0x8068
+	TEXTURE_2D_BINDING_EXT				= 0x8069
+	TEXTURE_3D_BINDING_EXT				= 0x806A # 1 I
+
+###############################################################################
+
+# Extension #21
+SGIS_detail_texture enum:
+	DETAIL_TEXTURE_2D_SGIS				= 0x8095
+	DETAIL_TEXTURE_2D_BINDING_SGIS			= 0x8096 # 1 I
+	LINEAR_DETAIL_SGIS				= 0x8097
+	LINEAR_DETAIL_ALPHA_SGIS			= 0x8098
+	LINEAR_DETAIL_COLOR_SGIS			= 0x8099
+	DETAIL_TEXTURE_LEVEL_SGIS			= 0x809A
+	DETAIL_TEXTURE_MODE_SGIS			= 0x809B
+	DETAIL_TEXTURE_FUNC_POINTS_SGIS			= 0x809C
+
+###############################################################################
+
+# Extension #22
+SGIS_sharpen_texture enum:
+	LINEAR_SHARPEN_SGIS				= 0x80AD
+	LINEAR_SHARPEN_ALPHA_SGIS			= 0x80AE
+	LINEAR_SHARPEN_COLOR_SGIS			= 0x80AF
+	SHARPEN_TEXTURE_FUNC_POINTS_SGIS		= 0x80B0
+
+###############################################################################
+
+# Extension #23
+EXT_packed_pixels enum:
+	UNSIGNED_BYTE_3_3_2_EXT				= 0x8032
+	UNSIGNED_SHORT_4_4_4_4_EXT			= 0x8033
+	UNSIGNED_SHORT_5_5_5_1_EXT			= 0x8034
+	UNSIGNED_INT_8_8_8_8_EXT			= 0x8035
+	UNSIGNED_INT_10_10_10_2_EXT			= 0x8036
+
+###############################################################################
+
+# Extension #24
+SGIS_texture_lod enum:
+	TEXTURE_MIN_LOD_SGIS				= 0x813A
+	TEXTURE_MAX_LOD_SGIS				= 0x813B
+	TEXTURE_BASE_LEVEL_SGIS				= 0x813C
+	TEXTURE_MAX_LEVEL_SGIS				= 0x813D
+
+###############################################################################
+
+# Extension #25
+SGIS_multisample enum:
+	MULTISAMPLE_SGIS				= 0x809D # 1 I
+	SAMPLE_ALPHA_TO_MASK_SGIS			= 0x809E # 1 I
+	SAMPLE_ALPHA_TO_ONE_SGIS			= 0x809F # 1 I
+	SAMPLE_MASK_SGIS				= 0x80A0 # 1 I
+	1PASS_SGIS					= 0x80A1
+	2PASS_0_SGIS					= 0x80A2
+	2PASS_1_SGIS					= 0x80A3
+	4PASS_0_SGIS					= 0x80A4
+	4PASS_1_SGIS					= 0x80A5
+	4PASS_2_SGIS					= 0x80A6
+	4PASS_3_SGIS					= 0x80A7
+	SAMPLE_BUFFERS_SGIS				= 0x80A8 # 1 I
+	SAMPLES_SGIS					= 0x80A9 # 1 I
+	SAMPLE_MASK_VALUE_SGIS				= 0x80AA # 1 F
+	SAMPLE_MASK_INVERT_SGIS				= 0x80AB # 1 I
+	SAMPLE_PATTERN_SGIS				= 0x80AC # 1 I
+
+###############################################################################
+
+# Extension #26 - no specification?
+# SGIS_premultiply_blend enum:
+
+##############################################################################
+
+# Extension #27
+# Diamond ships an otherwise identical IBM_rescale_normal extension;
+#  Dan Brokenshire says this is deprecated and should not be advertised.
+EXT_rescale_normal enum:
+	RESCALE_NORMAL_EXT				= 0x803A # 1 I
+
+###############################################################################
+
+# Extension #28 - GLX_EXT_visual_info
+
+###############################################################################
+
+# Extension #29 - skipped
+
+###############################################################################
+
+# Extension #30
+EXT_vertex_array enum:
+	VERTEX_ARRAY_EXT				= 0x8074
+	NORMAL_ARRAY_EXT				= 0x8075
+	COLOR_ARRAY_EXT					= 0x8076
+	INDEX_ARRAY_EXT					= 0x8077
+	TEXTURE_COORD_ARRAY_EXT				= 0x8078
+	EDGE_FLAG_ARRAY_EXT				= 0x8079
+	VERTEX_ARRAY_SIZE_EXT				= 0x807A
+	VERTEX_ARRAY_TYPE_EXT				= 0x807B
+	VERTEX_ARRAY_STRIDE_EXT				= 0x807C
+	VERTEX_ARRAY_COUNT_EXT				= 0x807D # 1 I
+	NORMAL_ARRAY_TYPE_EXT				= 0x807E
+	NORMAL_ARRAY_STRIDE_EXT				= 0x807F
+	NORMAL_ARRAY_COUNT_EXT				= 0x8080 # 1 I
+	COLOR_ARRAY_SIZE_EXT				= 0x8081
+	COLOR_ARRAY_TYPE_EXT				= 0x8082
+	COLOR_ARRAY_STRIDE_EXT				= 0x8083
+	COLOR_ARRAY_COUNT_EXT				= 0x8084 # 1 I
+	INDEX_ARRAY_TYPE_EXT				= 0x8085
+	INDEX_ARRAY_STRIDE_EXT				= 0x8086
+	INDEX_ARRAY_COUNT_EXT				= 0x8087 # 1 I
+	TEXTURE_COORD_ARRAY_SIZE_EXT			= 0x8088
+	TEXTURE_COORD_ARRAY_TYPE_EXT			= 0x8089
+	TEXTURE_COORD_ARRAY_STRIDE_EXT			= 0x808A
+	TEXTURE_COORD_ARRAY_COUNT_EXT			= 0x808B # 1 I
+	EDGE_FLAG_ARRAY_STRIDE_EXT			= 0x808C
+	EDGE_FLAG_ARRAY_COUNT_EXT			= 0x808D # 1 I
+	VERTEX_ARRAY_POINTER_EXT			= 0x808E
+	NORMAL_ARRAY_POINTER_EXT			= 0x808F
+	COLOR_ARRAY_POINTER_EXT				= 0x8090
+	INDEX_ARRAY_POINTER_EXT				= 0x8091
+	TEXTURE_COORD_ARRAY_POINTER_EXT			= 0x8092
+	EDGE_FLAG_ARRAY_POINTER_EXT			= 0x8093
+
+###############################################################################
+
+# Extension #31
+EXT_misc_attribute enum:
+#	 MISC_BIT					 = 0x????
+
+###############################################################################
+
+# Extension #32
+SGIS_generate_mipmap enum:
+	GENERATE_MIPMAP_SGIS				= 0x8191
+	GENERATE_MIPMAP_HINT_SGIS			= 0x8192 # 1 I
+
+###############################################################################
+
+# Extension #33
+SGIX_clipmap enum:
+	LINEAR_CLIPMAP_LINEAR_SGIX			= 0x8170
+	TEXTURE_CLIPMAP_CENTER_SGIX			= 0x8171
+	TEXTURE_CLIPMAP_FRAME_SGIX			= 0x8172
+	TEXTURE_CLIPMAP_OFFSET_SGIX			= 0x8173
+	TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX		= 0x8174
+	TEXTURE_CLIPMAP_LOD_OFFSET_SGIX			= 0x8175
+	TEXTURE_CLIPMAP_DEPTH_SGIX			= 0x8176
+	MAX_CLIPMAP_DEPTH_SGIX				= 0x8177 # 1 I
+	MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX			= 0x8178 # 1 I
+	NEAREST_CLIPMAP_NEAREST_SGIX			= 0x844D
+	NEAREST_CLIPMAP_LINEAR_SGIX			= 0x844E
+	LINEAR_CLIPMAP_NEAREST_SGIX			= 0x844F
+
+###############################################################################
+
+# Extension #34
+SGIX_shadow enum:
+	TEXTURE_COMPARE_SGIX				= 0x819A
+	TEXTURE_COMPARE_OPERATOR_SGIX			= 0x819B
+	TEXTURE_LEQUAL_R_SGIX				= 0x819C
+	TEXTURE_GEQUAL_R_SGIX				= 0x819D
+
+###############################################################################
+
+# Extension #35
+SGIS_texture_edge_clamp enum:
+	CLAMP_TO_EDGE_SGIS				= 0x812F
+
+###############################################################################
+
+# Extension #36
+# Promoted to ARB_texture_border_clamp
+SGIS_texture_border_clamp enum:
+	CLAMP_TO_BORDER_SGIS				= 0x812D
+
+###############################################################################
+
+# Extension #37
+EXT_blend_minmax enum:
+	FUNC_ADD_EXT					= 0x8006
+	MIN_EXT						= 0x8007
+	MAX_EXT						= 0x8008
+	BLEND_EQUATION_EXT				= 0x8009 # 1 I
+
+###############################################################################
+
+# Extension #38
+EXT_blend_subtract enum:
+	FUNC_SUBTRACT_EXT				= 0x800A
+	FUNC_REVERSE_SUBTRACT_EXT			= 0x800B
+
+###############################################################################
+
+# No new tokens
+# Extension #39
+EXT_blend_logic_op enum:
+
+###############################################################################
+
+# Extension #40 - GLX_SGI_swap_control
+# Extension #41 - GLX_SGI_video_sync
+# Extension #42 - GLX_SGI_make_current_read
+# Extension #43 - GLX_SGIX_video_source
+# Extension #44 - GLX_EXT_visual_rating
+
+###############################################################################
+
+# Extension #45
+SGIX_interlace enum:
+	INTERLACE_SGIX					= 0x8094 # 1 I
+
+###############################################################################
+
+# Extension #46
+SGIX_pixel_tiles enum:
+	PIXEL_TILE_BEST_ALIGNMENT_SGIX			= 0x813E # 1 I
+	PIXEL_TILE_CACHE_INCREMENT_SGIX			= 0x813F # 1 I
+	PIXEL_TILE_WIDTH_SGIX				= 0x8140 # 1 I
+	PIXEL_TILE_HEIGHT_SGIX				= 0x8141 # 1 I
+	PIXEL_TILE_GRID_WIDTH_SGIX			= 0x8142 # 1 I
+	PIXEL_TILE_GRID_HEIGHT_SGIX			= 0x8143 # 1 I
+	PIXEL_TILE_GRID_DEPTH_SGIX			= 0x8144 # 1 I
+	PIXEL_TILE_CACHE_SIZE_SGIX			= 0x8145 # 1 I
+
+###############################################################################
+
+# Extension #47 - GLX_EXT_import_context
+
+###############################################################################
+
+# Extension #48 - skipped
+
+###############################################################################
+
+# Extension #49 - GLX_SGIX_fbconfig
+# Extension #50 - GLX_SGIX_pbuffer
+
+###############################################################################
+
+# Extension #51
+SGIS_texture_select enum:
+	DUAL_ALPHA4_SGIS				= 0x8110
+	DUAL_ALPHA8_SGIS				= 0x8111
+	DUAL_ALPHA12_SGIS				= 0x8112
+	DUAL_ALPHA16_SGIS				= 0x8113
+	DUAL_LUMINANCE4_SGIS				= 0x8114
+	DUAL_LUMINANCE8_SGIS				= 0x8115
+	DUAL_LUMINANCE12_SGIS				= 0x8116
+	DUAL_LUMINANCE16_SGIS				= 0x8117
+	DUAL_INTENSITY4_SGIS				= 0x8118
+	DUAL_INTENSITY8_SGIS				= 0x8119
+	DUAL_INTENSITY12_SGIS				= 0x811A
+	DUAL_INTENSITY16_SGIS				= 0x811B
+	DUAL_LUMINANCE_ALPHA4_SGIS			= 0x811C
+	DUAL_LUMINANCE_ALPHA8_SGIS			= 0x811D
+	QUAD_ALPHA4_SGIS				= 0x811E
+	QUAD_ALPHA8_SGIS				= 0x811F
+	QUAD_LUMINANCE4_SGIS				= 0x8120
+	QUAD_LUMINANCE8_SGIS				= 0x8121
+	QUAD_INTENSITY4_SGIS				= 0x8122
+	QUAD_INTENSITY8_SGIS				= 0x8123
+	DUAL_TEXTURE_SELECT_SGIS			= 0x8124
+	QUAD_TEXTURE_SELECT_SGIS			= 0x8125
+
+###############################################################################
+
+# Extension #52
+SGIX_sprite enum:
+	SPRITE_SGIX					= 0x8148 # 1 I
+	SPRITE_MODE_SGIX				= 0x8149 # 1 I
+	SPRITE_AXIS_SGIX				= 0x814A # 3 F
+	SPRITE_TRANSLATION_SGIX				= 0x814B # 3 F
+	SPRITE_AXIAL_SGIX				= 0x814C
+	SPRITE_OBJECT_ALIGNED_SGIX			= 0x814D
+	SPRITE_EYE_ALIGNED_SGIX				= 0x814E
+
+###############################################################################
+
+# Extension #53
+SGIX_texture_multi_buffer enum:
+	TEXTURE_MULTI_BUFFER_HINT_SGIX			= 0x812E
+
+###############################################################################
+
+# Extension #54
+# EXT form promoted from SGIS form; both are included
+EXT_point_parameters enum:
+	POINT_SIZE_MIN_EXT				= 0x8126 # 1 F
+	POINT_SIZE_MAX_EXT				= 0x8127 # 1 F
+	POINT_FADE_THRESHOLD_SIZE_EXT			= 0x8128 # 1 F
+	DISTANCE_ATTENUATION_EXT			= 0x8129 # 3 F
+
+SGIS_point_parameters enum:
+	POINT_SIZE_MIN_SGIS				= 0x8126 # 1 F
+	POINT_SIZE_MAX_SGIS				= 0x8127 # 1 F
+	POINT_FADE_THRESHOLD_SIZE_SGIS			= 0x8128 # 1 F
+	DISTANCE_ATTENUATION_SGIS			= 0x8129 # 3 F
+
+###############################################################################
+
+# Extension #55
+SGIX_instruments enum:
+	INSTRUMENT_BUFFER_POINTER_SGIX			= 0x8180
+	INSTRUMENT_MEASUREMENTS_SGIX			= 0x8181 # 1 I
+
+###############################################################################
+
+# Extension #56
+SGIX_texture_scale_bias enum:
+	POST_TEXTURE_FILTER_BIAS_SGIX			= 0x8179
+	POST_TEXTURE_FILTER_SCALE_SGIX			= 0x817A
+	POST_TEXTURE_FILTER_BIAS_RANGE_SGIX		= 0x817B # 2 F
+	POST_TEXTURE_FILTER_SCALE_RANGE_SGIX		= 0x817C # 2 F
+
+###############################################################################
+
+# Extension #57
+SGIX_framezoom enum:
+	FRAMEZOOM_SGIX					= 0x818B # 1 I
+	FRAMEZOOM_FACTOR_SGIX				= 0x818C # 1 I
+	MAX_FRAMEZOOM_FACTOR_SGIX			= 0x818D # 1 I
+
+###############################################################################
+
+# No new tokens
+# Extension #58
+SGIX_tag_sample_buffer enum:
+
+###############################################################################
+
+# Extension #59
+FfdMaskSGIX enum:
+	TEXTURE_DEFORMATION_BIT_SGIX			= 0x00000001
+	GEOMETRY_DEFORMATION_BIT_SGIX			= 0x00000002
+SGIX_polynomial_ffd enum:
+	GEOMETRY_DEFORMATION_SGIX			= 0x8194
+	TEXTURE_DEFORMATION_SGIX			= 0x8195
+	DEFORMATIONS_MASK_SGIX				= 0x8196 # 1 I
+	MAX_DEFORMATION_ORDER_SGIX			= 0x8197
+
+###############################################################################
+
+# Extension #60
+SGIX_reference_plane enum:
+	REFERENCE_PLANE_SGIX				= 0x817D # 1 I
+	REFERENCE_PLANE_EQUATION_SGIX			= 0x817E # 4 F
+
+###############################################################################
+
+# No new tokens
+# Extension #61
+SGIX_flush_raster enum:
+
+###############################################################################
+
+# Extension #62 - GLX_SGIX_cushion
+
+###############################################################################
+
+# Extension #63
+SGIX_depth_texture enum:
+	DEPTH_COMPONENT16_SGIX				= 0x81A5
+	DEPTH_COMPONENT24_SGIX				= 0x81A6
+	DEPTH_COMPONENT32_SGIX				= 0x81A7
+
+###############################################################################
+
+# Extension #64
+SGIS_fog_function enum:
+	FOG_FUNC_SGIS					= 0x812A
+	FOG_FUNC_POINTS_SGIS				= 0x812B # 1 I
+	MAX_FOG_FUNC_POINTS_SGIS			= 0x812C # 1 I
+
+###############################################################################
+
+# Extension #65
+SGIX_fog_offset enum:
+	FOG_OFFSET_SGIX					= 0x8198 # 1 I
+	FOG_OFFSET_VALUE_SGIX				= 0x8199 # 4 F
+
+###############################################################################
+
+# Extension #66
+HP_image_transform enum:
+	IMAGE_SCALE_X_HP				= 0x8155
+	IMAGE_SCALE_Y_HP				= 0x8156
+	IMAGE_TRANSLATE_X_HP				= 0x8157
+	IMAGE_TRANSLATE_Y_HP				= 0x8158
+	IMAGE_ROTATE_ANGLE_HP				= 0x8159
+	IMAGE_ROTATE_ORIGIN_X_HP			= 0x815A
+	IMAGE_ROTATE_ORIGIN_Y_HP			= 0x815B
+	IMAGE_MAG_FILTER_HP				= 0x815C
+	IMAGE_MIN_FILTER_HP				= 0x815D
+	IMAGE_CUBIC_WEIGHT_HP				= 0x815E
+	CUBIC_HP					= 0x815F
+	AVERAGE_HP					= 0x8160
+	IMAGE_TRANSFORM_2D_HP				= 0x8161
+	POST_IMAGE_TRANSFORM_COLOR_TABLE_HP		= 0x8162
+	PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP	= 0x8163
+
+###############################################################################
+
+# Extension #67
+HP_convolution_border_modes enum:
+	IGNORE_BORDER_HP				= 0x8150
+	CONSTANT_BORDER_HP				= 0x8151
+	REPLICATE_BORDER_HP				= 0x8153
+	CONVOLUTION_BORDER_COLOR_HP			= 0x8154
+
+###############################################################################
+
+# Extension #68
+# (Unknown token values???)
+INGR_palette_buffer enum:
+
+###############################################################################
+
+# Extension #69
+SGIX_texture_add_env enum:
+	TEXTURE_ENV_BIAS_SGIX				= 0x80BE
+
+###############################################################################
+
+# Extension #70 - skipped
+# Extension #71 - skipped
+# Extension #72 - skipped
+# Extension #73 - skipped
+
+###############################################################################
+
+# No new tokens
+# Extension #74
+EXT_color_subtable enum:
+
+###############################################################################
+
+# Extension #75 - GLU_EXT_object_space_tess
+
+###############################################################################
+
+# Extension #76
+PGI_vertex_hints enum:
+	VERTEX_DATA_HINT_PGI				= 0x1A22A
+	VERTEX_CONSISTENT_HINT_PGI			= 0x1A22B
+	MATERIAL_SIDE_HINT_PGI				= 0x1A22C
+	MAX_VERTEX_HINT_PGI				= 0x1A22D
+	COLOR3_BIT_PGI					= 0x00010000
+	COLOR4_BIT_PGI					= 0x00020000
+	EDGEFLAG_BIT_PGI				= 0x00040000
+	INDEX_BIT_PGI					= 0x00080000
+	MAT_AMBIENT_BIT_PGI				= 0x00100000
+	MAT_AMBIENT_AND_DIFFUSE_BIT_PGI			= 0x00200000
+	MAT_DIFFUSE_BIT_PGI				= 0x00400000
+	MAT_EMISSION_BIT_PGI				= 0x00800000
+	MAT_COLOR_INDEXES_BIT_PGI			= 0x01000000
+	MAT_SHININESS_BIT_PGI				= 0x02000000
+	MAT_SPECULAR_BIT_PGI				= 0x04000000
+	NORMAL_BIT_PGI					= 0x08000000
+	TEXCOORD1_BIT_PGI				= 0x10000000
+	TEXCOORD2_BIT_PGI				= 0x20000000
+	TEXCOORD3_BIT_PGI				= 0x40000000
+	TEXCOORD4_BIT_PGI				= 0x80000000
+	VERTEX23_BIT_PGI				= 0x00000004
+	VERTEX4_BIT_PGI					= 0x00000008
+
+###############################################################################
+
+# Extension #77
+PGI_misc_hints enum:
+	PREFER_DOUBLEBUFFER_HINT_PGI			= 0x1A1F8
+	CONSERVE_MEMORY_HINT_PGI			= 0x1A1FD
+	RECLAIM_MEMORY_HINT_PGI				= 0x1A1FE
+	NATIVE_GRAPHICS_HANDLE_PGI			= 0x1A202
+	NATIVE_GRAPHICS_BEGIN_HINT_PGI			= 0x1A203
+	NATIVE_GRAPHICS_END_HINT_PGI			= 0x1A204
+	ALWAYS_FAST_HINT_PGI				= 0x1A20C
+	ALWAYS_SOFT_HINT_PGI				= 0x1A20D
+	ALLOW_DRAW_OBJ_HINT_PGI				= 0x1A20E
+	ALLOW_DRAW_WIN_HINT_PGI				= 0x1A20F
+	ALLOW_DRAW_FRG_HINT_PGI				= 0x1A210
+	ALLOW_DRAW_MEM_HINT_PGI				= 0x1A211
+	STRICT_DEPTHFUNC_HINT_PGI			= 0x1A216
+	STRICT_LIGHTING_HINT_PGI			= 0x1A217
+	STRICT_SCISSOR_HINT_PGI				= 0x1A218
+	FULL_STIPPLE_HINT_PGI				= 0x1A219
+	CLIP_NEAR_HINT_PGI				= 0x1A220
+	CLIP_FAR_HINT_PGI				= 0x1A221
+	WIDE_LINE_HINT_PGI				= 0x1A222
+	BACK_NORMALS_HINT_PGI				= 0x1A223
+
+###############################################################################
+
+# Extension #78
+EXT_paletted_texture enum:
+	COLOR_INDEX1_EXT				= 0x80E2
+	COLOR_INDEX2_EXT				= 0x80E3
+	COLOR_INDEX4_EXT				= 0x80E4
+	COLOR_INDEX8_EXT				= 0x80E5
+	COLOR_INDEX12_EXT				= 0x80E6
+	COLOR_INDEX16_EXT				= 0x80E7
+	TEXTURE_INDEX_SIZE_EXT				= 0x80ED
+
+###############################################################################
+
+# Extension #79
+EXT_clip_volume_hint enum:
+	CLIP_VOLUME_CLIPPING_HINT_EXT			= 0x80F0
+
+###############################################################################
+
+# Extension #80
+SGIX_list_priority enum:
+	LIST_PRIORITY_SGIX				= 0x8182
+
+###############################################################################
+
+# Extension #81
+SGIX_ir_instrument1 enum:
+	IR_INSTRUMENT1_SGIX				= 0x817F # 1 I
+
+###############################################################################
+
+# Extension #82
+SGIX_calligraphic_fragment enum:
+	CALLIGRAPHIC_FRAGMENT_SGIX			= 0x8183 # 1 I
+
+###############################################################################
+
+# Extension #83 - GLX_SGIX_video_resize
+
+###############################################################################
+
+# Extension #84
+SGIX_texture_lod_bias enum:
+	TEXTURE_LOD_BIAS_S_SGIX				= 0x818E
+	TEXTURE_LOD_BIAS_T_SGIX				= 0x818F
+	TEXTURE_LOD_BIAS_R_SGIX				= 0x8190
+
+###############################################################################
+
+# Extension #85 - skipped
+
+###############################################################################
+
+# Extension #86 - GLX_SGIX_dmbuffer
+
+###############################################################################
+
+# Extension #87 - skipped
+# Extension #88 - skipped
+# Extension #89 - skipped
+
+###############################################################################
+
+# Extension #90
+SGIX_shadow_ambient enum:
+	SHADOW_AMBIENT_SGIX				= 0x80BF
+
+###############################################################################
+
+# Extension #91 - GLX_SGIX_swap_group
+# Extension #92 - GLX_SGIX_swap_barrier
+
+###############################################################################
+
+# No new tokens
+# Extension #93
+EXT_index_texture enum:
+
+###############################################################################
+
+# Extension #94
+# Promoted from SGI?
+EXT_index_material enum:
+	INDEX_MATERIAL_EXT				= 0x81B8
+	INDEX_MATERIAL_PARAMETER_EXT			= 0x81B9
+	INDEX_MATERIAL_FACE_EXT				= 0x81BA
+
+###############################################################################
+
+# Extension #95
+# Promoted from SGI?
+EXT_index_func enum:
+	INDEX_TEST_EXT					= 0x81B5
+	INDEX_TEST_FUNC_EXT				= 0x81B6
+	INDEX_TEST_REF_EXT				= 0x81B7
+
+###############################################################################
+
+# Extension #96
+# Promoted from SGI?
+EXT_index_array_formats enum:
+	IUI_V2F_EXT					= 0x81AD
+	IUI_V3F_EXT					= 0x81AE
+	IUI_N3F_V2F_EXT					= 0x81AF
+	IUI_N3F_V3F_EXT					= 0x81B0
+	T2F_IUI_V2F_EXT					= 0x81B1
+	T2F_IUI_V3F_EXT					= 0x81B2
+	T2F_IUI_N3F_V2F_EXT				= 0x81B3
+	T2F_IUI_N3F_V3F_EXT				= 0x81B4
+
+###############################################################################
+
+# Extension #97
+# Promoted from SGI?
+EXT_compiled_vertex_array enum:
+	ARRAY_ELEMENT_LOCK_FIRST_EXT			= 0x81A8
+	ARRAY_ELEMENT_LOCK_COUNT_EXT			= 0x81A9
+
+###############################################################################
+
+# Extension #98
+# Promoted from SGI?
+EXT_cull_vertex enum:
+	CULL_VERTEX_EXT					= 0x81AA
+	CULL_VERTEX_EYE_POSITION_EXT			= 0x81AB
+	CULL_VERTEX_OBJECT_POSITION_EXT			= 0x81AC
+
+###############################################################################
+
+# Extension #99 - skipped
+
+###############################################################################
+
+# Extension #100 - GLU_EXT_nurbs_tessellator
+
+###############################################################################
+
+# Extension #101
+SGIX_ycrcb enum:
+	YCRCB_422_SGIX					= 0x81BB
+	YCRCB_444_SGIX					= 0x81BC
+
+###############################################################################
+
+# Extension #102
+SGIX_fragment_lighting enum:
+	FRAGMENT_LIGHTING_SGIX				= 0x8400 # 1 I
+	FRAGMENT_COLOR_MATERIAL_SGIX			= 0x8401 # 1 I
+	FRAGMENT_COLOR_MATERIAL_FACE_SGIX		= 0x8402 # 1 I
+	FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX		= 0x8403 # 1 I
+	MAX_FRAGMENT_LIGHTS_SGIX			= 0x8404 # 1 I
+	MAX_ACTIVE_LIGHTS_SGIX				= 0x8405 # 1 I
+	CURRENT_RASTER_NORMAL_SGIX			= 0x8406 # 1 I
+	LIGHT_ENV_MODE_SGIX				= 0x8407 # 1 I
+	FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX		= 0x8408 # 1 I
+	FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX		= 0x8409 # 1 I
+	FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX		= 0x840A # 4 F
+	FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX	= 0x840B # 1 I
+	FRAGMENT_LIGHT0_SGIX				= 0x840C # 1 I
+	FRAGMENT_LIGHT1_SGIX				= 0x840D
+	FRAGMENT_LIGHT2_SGIX				= 0x840E
+	FRAGMENT_LIGHT3_SGIX				= 0x840F
+	FRAGMENT_LIGHT4_SGIX				= 0x8410
+	FRAGMENT_LIGHT5_SGIX				= 0x8411
+	FRAGMENT_LIGHT6_SGIX				= 0x8412
+	FRAGMENT_LIGHT7_SGIX				= 0x8413
+
+###############################################################################
+
+# Extension #103 - skipped
+# Extension #104 - skipped
+# Extension #105 - skipped
+# Extension #106 - skipped
+# Extension #107 - skipped
+# Extension #108 - skipped
+# Extension #109 - skipped
+
+###############################################################################
+
+# Extension #110
+IBM_rasterpos_clip enum:
+	RASTER_POSITION_UNCLIPPED_IBM			= 0x19262
+
+###############################################################################
+
+# Extension #111
+HP_texture_lighting enum:
+	TEXTURE_LIGHTING_MODE_HP			= 0x8167
+	TEXTURE_POST_SPECULAR_HP			= 0x8168
+	TEXTURE_PRE_SPECULAR_HP				= 0x8169
+
+###############################################################################
+
+# Extension #112
+EXT_draw_range_elements enum:
+	MAX_ELEMENTS_VERTICES_EXT			= 0x80E8
+	MAX_ELEMENTS_INDICES_EXT			= 0x80E9
+
+###############################################################################
+
+# Extension #113
+WIN_phong_shading enum:
+	PHONG_WIN					= 0x80EA
+	PHONG_HINT_WIN					= 0x80EB
+
+###############################################################################
+
+# Extension #114
+WIN_specular_fog enum:
+	FOG_SPECULAR_TEXTURE_WIN			= 0x80EC
+
+###############################################################################
+
+# Extension #115 - skipped
+# Extension #116 - skipped
+
+###############################################################################
+
+# Extension #117
+EXT_light_texture enum:
+	FRAGMENT_MATERIAL_EXT				= 0x8349
+	FRAGMENT_NORMAL_EXT				= 0x834A
+	FRAGMENT_COLOR_EXT				= 0x834C
+	ATTENUATION_EXT					= 0x834D
+	SHADOW_ATTENUATION_EXT				= 0x834E
+	TEXTURE_APPLICATION_MODE_EXT			= 0x834F # 1 I
+	TEXTURE_LIGHT_EXT				= 0x8350 # 1 I
+	TEXTURE_MATERIAL_FACE_EXT			= 0x8351 # 1 I
+	TEXTURE_MATERIAL_PARAMETER_EXT			= 0x8352 # 1 I
+	use EXT_fog_coord		    FRAGMENT_DEPTH_EXT
+
+###############################################################################
+
+# Extension #118 - skipped
+
+###############################################################################
+
+# Extension #119
+SGIX_blend_alpha_minmax enum:
+	ALPHA_MIN_SGIX					= 0x8320
+	ALPHA_MAX_SGIX					= 0x8321
+
+###############################################################################
+
+# Extension #120 - skipped
+# Extension #121 - skipped
+# Extension #122 - skipped
+# Extension #123 - skipped
+# Extension #124 - skipped
+# Extension #125 - skipped
+
+###############################################################################
+
+# Extension #126
+SGIX_impact_pixel_texture enum:
+	PIXEL_TEX_GEN_Q_CEILING_SGIX			= 0x8184
+	PIXEL_TEX_GEN_Q_ROUND_SGIX			= 0x8185
+	PIXEL_TEX_GEN_Q_FLOOR_SGIX			= 0x8186
+	PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX		= 0x8187
+	PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX		= 0x8188
+	PIXEL_TEX_GEN_ALPHA_LS_SGIX			= 0x8189
+	PIXEL_TEX_GEN_ALPHA_MS_SGIX			= 0x818A
+
+###############################################################################
+
+# Extension #127 - skipped
+# Extension #128 - skipped
+
+###############################################################################
+
+# Extension #129
+EXT_bgra enum:
+	BGR_EXT						= 0x80E0
+	BGRA_EXT					= 0x80E1
+
+###############################################################################
+
+# Extension #130 - skipped
+# Extension #131 - skipped
+
+###############################################################################
+
+# Extension #132
+SGIX_async enum:
+	ASYNC_MARKER_SGIX				= 0x8329
+
+###############################################################################
+
+# Extension #133
+SGIX_async_pixel enum:
+	ASYNC_TEX_IMAGE_SGIX				= 0x835C
+	ASYNC_DRAW_PIXELS_SGIX				= 0x835D
+	ASYNC_READ_PIXELS_SGIX				= 0x835E
+	MAX_ASYNC_TEX_IMAGE_SGIX			= 0x835F
+	MAX_ASYNC_DRAW_PIXELS_SGIX			= 0x8360
+	MAX_ASYNC_READ_PIXELS_SGIX			= 0x8361
+
+###############################################################################
+
+# Extension #134
+SGIX_async_histogram enum:
+	ASYNC_HISTOGRAM_SGIX				= 0x832C
+	MAX_ASYNC_HISTOGRAM_SGIX			= 0x832D
+
+###############################################################################
+
+# Intel has not implemented this; enums never assigned
+# Extension #135
+INTEL_texture_scissor enum:
+#	 TEXTURE_SCISSOR_INTEL				 = 0x????
+#	 TEXTURE_SCISSOR_INTEL				 = 0x????
+#	 TEXTURE_SCISSOR_FUNC_INTEL			 = 0x????
+#	 TEXTURE_SCISSOR_S_INTEL			 = 0x????
+#	 TEXTURE_SCISSOR_T_INTEL			 = 0x????
+#	 TEXTURE_SCISSOR_R_INTEL			 = 0x????
+
+###############################################################################
+
+# Extension #136
+INTEL_parallel_arrays enum:
+	PARALLEL_ARRAYS_INTEL				= 0x83F4
+	VERTEX_ARRAY_PARALLEL_POINTERS_INTEL		= 0x83F5
+	NORMAL_ARRAY_PARALLEL_POINTERS_INTEL		= 0x83F6
+	COLOR_ARRAY_PARALLEL_POINTERS_INTEL		= 0x83F7
+	TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL	= 0x83F8
+
+###############################################################################
+
+# Extension #137
+HP_occlusion_test enum:
+	OCCLUSION_TEST_HP				= 0x8165
+	OCCLUSION_TEST_RESULT_HP			= 0x8166
+
+###############################################################################
+
+# Extension #138
+EXT_pixel_transform enum:
+	PIXEL_TRANSFORM_2D_EXT				= 0x8330
+	PIXEL_MAG_FILTER_EXT				= 0x8331
+	PIXEL_MIN_FILTER_EXT				= 0x8332
+	PIXEL_CUBIC_WEIGHT_EXT				= 0x8333
+	CUBIC_EXT					= 0x8334
+	AVERAGE_EXT					= 0x8335
+	PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT		= 0x8336
+	MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT		= 0x8337
+	PIXEL_TRANSFORM_2D_MATRIX_EXT			= 0x8338
+
+###############################################################################
+
+# Unknown enum values
+# Extension #139
+EXT_pixel_transform_color_table enum:
+
+#	 PIXEL_TRANSFORM_COLOR_TABLE_EXT
+#	 PROXY_PIXEL_TRANSFORM_COLOR_TABLE_EXT
+
+###############################################################################
+
+# Extension #140 - skipped
+
+###############################################################################
+
+# Extension #141
+EXT_shared_texture_palette enum:
+	SHARED_TEXTURE_PALETTE_EXT			= 0x81FB
+
+###############################################################################
+
+# Extension #142 - GLX_SGIS_blended_overlay
+
+###############################################################################
+
+# Extension #143 - SGIS_shared_multisample
+#	MULTISAMPLE_SUB_RECT_POSITION_SGIS		= <TBD>
+#	MULTISAMPLE_SUB_RECT_DIMS_SGIS			= <TBD>
+
+###############################################################################
+
+# Extension #144
+EXT_separate_specular_color enum:
+	LIGHT_MODEL_COLOR_CONTROL_EXT			= 0x81F8
+	SINGLE_COLOR_EXT				= 0x81F9
+	SEPARATE_SPECULAR_COLOR_EXT			= 0x81FA
+
+###############################################################################
+
+# Extension #145
+EXT_secondary_color enum:
+	COLOR_SUM_EXT					= 0x8458 # 1 I
+	CURRENT_SECONDARY_COLOR_EXT			= 0x8459 # 3 F
+	SECONDARY_COLOR_ARRAY_SIZE_EXT			= 0x845A # 1 I
+	SECONDARY_COLOR_ARRAY_TYPE_EXT			= 0x845B # 1 I
+	SECONDARY_COLOR_ARRAY_STRIDE_EXT		= 0x845C # 1 I
+	SECONDARY_COLOR_ARRAY_POINTER_EXT		= 0x845D
+	SECONDARY_COLOR_ARRAY_EXT			= 0x845E # 1 I
+
+###############################################################################
+
+# Dead extension - EXT_texture_env_combine was finished instead
+# Extension #146
+#EXT_texture_env enum:
+
+###############################################################################
+
+# Extension #147
+EXT_texture_perturb_normal enum:
+	PERTURB_EXT					= 0x85AE
+	TEXTURE_NORMAL_EXT				= 0x85AF
+
+###############################################################################
+
+# No new tokens
+# Extension #148
+# Diamond ships an otherwise identical IBM_multi_draw_arrays extension;
+#  Dan Brokenshire says this is deprecated and should not be advertised.
+EXT_multi_draw_arrays enum:
+
+###############################################################################
+
+# Extension #149
+EXT_fog_coord enum:
+	FOG_COORDINATE_SOURCE_EXT			= 0x8450 # 1 I
+	FOG_COORDINATE_EXT				= 0x8451
+	FRAGMENT_DEPTH_EXT				= 0x8452
+	CURRENT_FOG_COORDINATE_EXT			= 0x8453 # 1 F
+	FOG_COORDINATE_ARRAY_TYPE_EXT			= 0x8454 # 1 I
+	FOG_COORDINATE_ARRAY_STRIDE_EXT			= 0x8455 # 1 I
+	FOG_COORDINATE_ARRAY_POINTER_EXT		= 0x8456
+	FOG_COORDINATE_ARRAY_EXT			= 0x8457 # 1 I
+
+###############################################################################
+
+# Extension #150 - skipped
+# Extension #151 - skipped
+# Extension #152 - skipped
+# Extension #153 - skipped
+# Extension #154 - skipped
+
+###############################################################################
+
+# Extension #155
+REND_screen_coordinates enum:
+	SCREEN_COORDINATES_REND				= 0x8490
+	INVERTED_SCREEN_W_REND				= 0x8491
+
+###############################################################################
+
+# Extension #156
+EXT_coordinate_frame enum:
+	TANGENT_ARRAY_EXT				= 0x8439
+	BINORMAL_ARRAY_EXT				= 0x843A
+	CURRENT_TANGENT_EXT				= 0x843B
+	CURRENT_BINORMAL_EXT				= 0x843C
+	TANGENT_ARRAY_TYPE_EXT				= 0x843E
+	TANGENT_ARRAY_STRIDE_EXT			= 0x843F
+	BINORMAL_ARRAY_TYPE_EXT				= 0x8440
+	BINORMAL_ARRAY_STRIDE_EXT			= 0x8441
+	TANGENT_ARRAY_POINTER_EXT			= 0x8442
+	BINORMAL_ARRAY_POINTER_EXT			= 0x8443
+	MAP1_TANGENT_EXT				= 0x8444
+	MAP2_TANGENT_EXT				= 0x8445
+	MAP1_BINORMAL_EXT				= 0x8446
+	MAP2_BINORMAL_EXT				= 0x8447
+
+###############################################################################
+
+# Extension #157 - skipped
+
+###############################################################################
+
+# Extension #158
+EXT_texture_env_combine enum:
+	COMBINE_EXT					= 0x8570
+	COMBINE_RGB_EXT					= 0x8571
+	COMBINE_ALPHA_EXT				= 0x8572
+	RGB_SCALE_EXT					= 0x8573
+	ADD_SIGNED_EXT					= 0x8574
+	INTERPOLATE_EXT					= 0x8575
+	CONSTANT_EXT					= 0x8576
+	PRIMARY_COLOR_EXT				= 0x8577
+	PREVIOUS_EXT					= 0x8578
+	SOURCE0_RGB_EXT					= 0x8580
+	SOURCE1_RGB_EXT					= 0x8581
+	SOURCE2_RGB_EXT					= 0x8582
+	SOURCE0_ALPHA_EXT				= 0x8588
+	SOURCE1_ALPHA_EXT				= 0x8589
+	SOURCE2_ALPHA_EXT				= 0x858A
+	OPERAND0_RGB_EXT				= 0x8590
+	OPERAND1_RGB_EXT				= 0x8591
+	OPERAND2_RGB_EXT				= 0x8592
+	OPERAND0_ALPHA_EXT				= 0x8598
+	OPERAND1_ALPHA_EXT				= 0x8599
+	OPERAND2_ALPHA_EXT				= 0x859A
+
+###############################################################################
+
+# Extension #159
+APPLE_specular_vector enum:
+	LIGHT_MODEL_SPECULAR_VECTOR_APPLE		= 0x85B0
+
+###############################################################################
+
+# Extension #160
+APPLE_transform_hint enum:
+	TRANSFORM_HINT_APPLE				= 0x85B1
+
+###############################################################################
+
+# Extension #161
+SGIX_fog_scale enum:
+	FOG_SCALE_SGIX					= 0x81FC
+	FOG_SCALE_VALUE_SGIX				= 0x81FD
+
+###############################################################################
+
+# Extension #162 - skipped
+
+###############################################################################
+
+# Extension #163
+SUNX_constant_data enum:
+	UNPACK_CONSTANT_DATA_SUNX			= 0x81D5
+	TEXTURE_CONSTANT_DATA_SUNX			= 0x81D6
+
+###############################################################################
+
+# Extension #164
+SUN_global_alpha enum:
+	GLOBAL_ALPHA_SUN				= 0x81D9
+	GLOBAL_ALPHA_FACTOR_SUN				= 0x81DA
+
+###############################################################################
+
+# Extension #165
+SUN_triangle_list enum:
+	RESTART_SUN					= 0x0001
+	REPLACE_MIDDLE_SUN				= 0x0002
+	REPLACE_OLDEST_SUN				= 0x0003
+	TRIANGLE_LIST_SUN				= 0x81D7
+	REPLACEMENT_CODE_SUN				= 0x81D8
+	REPLACEMENT_CODE_ARRAY_SUN			= 0x85C0
+	REPLACEMENT_CODE_ARRAY_TYPE_SUN			= 0x85C1
+	REPLACEMENT_CODE_ARRAY_STRIDE_SUN		= 0x85C2
+	REPLACEMENT_CODE_ARRAY_POINTER_SUN		= 0x85C3
+	R1UI_V3F_SUN					= 0x85C4
+	R1UI_C4UB_V3F_SUN				= 0x85C5
+	R1UI_C3F_V3F_SUN				= 0x85C6
+	R1UI_N3F_V3F_SUN				= 0x85C7
+	R1UI_C4F_N3F_V3F_SUN				= 0x85C8
+	R1UI_T2F_V3F_SUN				= 0x85C9
+	R1UI_T2F_N3F_V3F_SUN				= 0x85CA
+	R1UI_T2F_C4F_N3F_V3F_SUN			= 0x85CB
+
+###############################################################################
+
+# No new tokens
+# Extension #166
+SUN_vertex enum:
+
+###############################################################################
+
+# Extension #167 - WGL_EXT_display_color_table
+# Extension #168 - WGL_EXT_extensions_string
+# Extension #169 - WGL_EXT_make_current_read
+# Extension #170 - WGL_EXT_pixel_format
+# Extension #171 - WGL_EXT_pbuffer
+# Extension #172 - WGL_EXT_swap_control
+
+###############################################################################
+
+# Extension #173
+EXT_blend_func_separate enum:
+	BLEND_DST_RGB_EXT				= 0x80C8
+	BLEND_SRC_RGB_EXT				= 0x80C9
+	BLEND_DST_ALPHA_EXT				= 0x80CA
+	BLEND_SRC_ALPHA_EXT				= 0x80CB
+
+###############################################################################
+
+# Extension #174
+INGR_color_clamp enum:
+	RED_MIN_CLAMP_INGR				= 0x8560
+	GREEN_MIN_CLAMP_INGR				= 0x8561
+	BLUE_MIN_CLAMP_INGR				= 0x8562
+	ALPHA_MIN_CLAMP_INGR				= 0x8563
+	RED_MAX_CLAMP_INGR				= 0x8564
+	GREEN_MAX_CLAMP_INGR				= 0x8565
+	BLUE_MAX_CLAMP_INGR				= 0x8566
+	ALPHA_MAX_CLAMP_INGR				= 0x8567
+
+###############################################################################
+
+# Extension #175
+INGR_interlace_read enum:
+	INTERLACE_READ_INGR				= 0x8568
+
+###############################################################################
+
+# Extension #176
+EXT_stencil_wrap enum:
+	INCR_WRAP_EXT					= 0x8507
+	DECR_WRAP_EXT					= 0x8508
+
+###############################################################################
+
+# Extension #177 - skipped
+
+###############################################################################
+
+# Extension #178
+EXT_422_pixels enum:
+	422_EXT						= 0x80CC
+	422_REV_EXT					= 0x80CD
+	422_AVERAGE_EXT					= 0x80CE
+	422_REV_AVERAGE_EXT				= 0x80CF
+
+###############################################################################
+
+# Extension #179
+NV_texgen_reflection enum:
+	NORMAL_MAP_NV					= 0x8511
+	REFLECTION_MAP_NV				= 0x8512
+
+###############################################################################
+
+# Extension #180 - skipped
+# Extension #181 - skipped
+
+###############################################################################
+
+# Is this shipping? No extension number assigned.
+# Extension #?
+EXT_texture_cube_map enum:
+	NORMAL_MAP_EXT					= 0x8511
+	REFLECTION_MAP_EXT				= 0x8512
+	TEXTURE_CUBE_MAP_EXT				= 0x8513
+	TEXTURE_BINDING_CUBE_MAP_EXT			= 0x8514
+	TEXTURE_CUBE_MAP_POSITIVE_X_EXT			= 0x8515
+	TEXTURE_CUBE_MAP_NEGATIVE_X_EXT			= 0x8516
+	TEXTURE_CUBE_MAP_POSITIVE_Y_EXT			= 0x8517
+	TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT			= 0x8518
+	TEXTURE_CUBE_MAP_POSITIVE_Z_EXT			= 0x8519
+	TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT			= 0x851A
+	PROXY_TEXTURE_CUBE_MAP_EXT			= 0x851B
+	MAX_CUBE_MAP_TEXTURE_SIZE_EXT			= 0x851C
+
+###############################################################################
+
+# Extension #182
+SUN_convolution_border_modes enum:
+	WRAP_BORDER_SUN					= 0x81D4
+
+###############################################################################
+
+# Extension #183 - GLX_SUN_transparent_index
+
+###############################################################################
+
+# Extension #184 - skipped
+
+###############################################################################
+
+# No new tokens
+# Extension #185
+EXT_texture_env_add enum:
+
+###############################################################################
+
+# Extension #186
+EXT_texture_lod_bias enum:
+	MAX_TEXTURE_LOD_BIAS_EXT			= 0x84FD
+	TEXTURE_FILTER_CONTROL_EXT			= 0x8500
+	TEXTURE_LOD_BIAS_EXT				= 0x8501
+
+###############################################################################
+
+# Extension #187
+EXT_texture_filter_anisotropic enum:
+	TEXTURE_MAX_ANISOTROPY_EXT			= 0x84FE
+	MAX_TEXTURE_MAX_ANISOTROPY_EXT			= 0x84FF
+
+###############################################################################
+
+# Extension #188
+EXT_vertex_weighting enum:
+	MODELVIEW0_STACK_DEPTH_EXT			= GL_MODELVIEW_STACK_DEPTH
+	MODELVIEW1_STACK_DEPTH_EXT			= 0x8502
+	MODELVIEW0_MATRIX_EXT				= GL_MODELVIEW_MATRIX
+	MODELVIEW1_MATRIX_EXT				= 0x8506
+	VERTEX_WEIGHTING_EXT				= 0x8509
+	MODELVIEW0_EXT					= GL_MODELVIEW
+	MODELVIEW1_EXT					= 0x850A
+	CURRENT_VERTEX_WEIGHT_EXT			= 0x850B
+	VERTEX_WEIGHT_ARRAY_EXT				= 0x850C
+	VERTEX_WEIGHT_ARRAY_SIZE_EXT			= 0x850D
+	VERTEX_WEIGHT_ARRAY_TYPE_EXT			= 0x850E
+	VERTEX_WEIGHT_ARRAY_STRIDE_EXT			= 0x850F
+	VERTEX_WEIGHT_ARRAY_POINTER_EXT			= 0x8510
+
+###############################################################################
+
+# Extension #189
+NV_light_max_exponent enum:
+	MAX_SHININESS_NV				= 0x8504
+	MAX_SPOT_EXPONENT_NV				= 0x8505
+
+###############################################################################
+
+# Extension #190
+NV_vertex_array_range enum:
+	VERTEX_ARRAY_RANGE_NV				= 0x851D
+	VERTEX_ARRAY_RANGE_LENGTH_NV			= 0x851E
+	VERTEX_ARRAY_RANGE_VALID_NV			= 0x851F
+	MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV		= 0x8520
+	VERTEX_ARRAY_RANGE_POINTER_NV			= 0x8521
+
+###############################################################################
+
+# Extension #191
+NV_register_combiners enum:
+	REGISTER_COMBINERS_NV				= 0x8522
+	VARIABLE_A_NV					= 0x8523
+	VARIABLE_B_NV					= 0x8524
+	VARIABLE_C_NV					= 0x8525
+	VARIABLE_D_NV					= 0x8526
+	VARIABLE_E_NV					= 0x8527
+	VARIABLE_F_NV					= 0x8528
+	VARIABLE_G_NV					= 0x8529
+	CONSTANT_COLOR0_NV				= 0x852A
+	CONSTANT_COLOR1_NV				= 0x852B
+	PRIMARY_COLOR_NV				= 0x852C
+	SECONDARY_COLOR_NV				= 0x852D
+	SPARE0_NV					= 0x852E
+	SPARE1_NV					= 0x852F
+	DISCARD_NV					= 0x8530
+	E_TIMES_F_NV					= 0x8531
+	SPARE0_PLUS_SECONDARY_COLOR_NV			= 0x8532
+	UNSIGNED_IDENTITY_NV				= 0x8536
+	UNSIGNED_INVERT_NV				= 0x8537
+	EXPAND_NORMAL_NV				= 0x8538
+	EXPAND_NEGATE_NV				= 0x8539
+	HALF_BIAS_NORMAL_NV				= 0x853A
+	HALF_BIAS_NEGATE_NV				= 0x853B
+	SIGNED_IDENTITY_NV				= 0x853C
+	SIGNED_NEGATE_NV				= 0x853D
+	SCALE_BY_TWO_NV					= 0x853E
+	SCALE_BY_FOUR_NV				= 0x853F
+	SCALE_BY_ONE_HALF_NV				= 0x8540
+	BIAS_BY_NEGATIVE_ONE_HALF_NV			= 0x8541
+	COMBINER_INPUT_NV				= 0x8542
+	COMBINER_MAPPING_NV				= 0x8543
+	COMBINER_COMPONENT_USAGE_NV			= 0x8544
+	COMBINER_AB_DOT_PRODUCT_NV			= 0x8545
+	COMBINER_CD_DOT_PRODUCT_NV			= 0x8546
+	COMBINER_MUX_SUM_NV				= 0x8547
+	COMBINER_SCALE_NV				= 0x8548
+	COMBINER_BIAS_NV				= 0x8549
+	COMBINER_AB_OUTPUT_NV				= 0x854A
+	COMBINER_CD_OUTPUT_NV				= 0x854B
+	COMBINER_SUM_OUTPUT_NV				= 0x854C
+	MAX_GENERAL_COMBINERS_NV			= 0x854D
+	NUM_GENERAL_COMBINERS_NV			= 0x854E
+	COLOR_SUM_CLAMP_NV				= 0x854F
+	COMBINER0_NV					= 0x8550
+	COMBINER1_NV					= 0x8551
+	COMBINER2_NV					= 0x8552
+	COMBINER3_NV					= 0x8553
+	COMBINER4_NV					= 0x8554
+	COMBINER5_NV					= 0x8555
+	COMBINER6_NV					= 0x8556
+	COMBINER7_NV					= 0x8557
+	use ARB_multitexture		    TEXTURE0_ARB
+	use ARB_multitexture		    TEXTURE1_ARB
+	use BlendingFactorDest		    ZERO
+	use DrawBufferMode		    NONE
+	use GetPName			    FOG
+
+###############################################################################
+
+# Extension #192
+NV_fog_distance enum:
+	FOG_DISTANCE_MODE_NV				= 0x855A
+	EYE_RADIAL_NV					= 0x855B
+	EYE_PLANE_ABSOLUTE_NV				= 0x855C
+	use TextureGenParameter		    EYE_PLANE
+
+###############################################################################
+
+# Extension #193
+NV_texgen_emboss enum:
+	EMBOSS_LIGHT_NV					= 0x855D
+	EMBOSS_CONSTANT_NV				= 0x855E
+	EMBOSS_MAP_NV					= 0x855F
+
+###############################################################################
+
+# No new tokens
+# Extension #194
+NV_blend_square enum:
+
+###############################################################################
+
+# Extension #195
+NV_texture_env_combine4 enum:
+	COMBINE4_NV					= 0x8503
+	SOURCE3_RGB_NV					= 0x8583
+	SOURCE3_ALPHA_NV				= 0x858B
+	OPERAND3_RGB_NV					= 0x8593
+	OPERAND3_ALPHA_NV				= 0x859B
+
+###############################################################################
+
+# No new tokens
+# Extension #196
+MESA_resize_buffers enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #197
+MESA_window_pos enum:
+
+###############################################################################
+
+# Extension #198
+EXT_texture_compression_s3tc enum:
+	COMPRESSED_RGB_S3TC_DXT1_EXT			= 0x83F0
+	COMPRESSED_RGBA_S3TC_DXT1_EXT			= 0x83F1
+	COMPRESSED_RGBA_S3TC_DXT3_EXT			= 0x83F2
+	COMPRESSED_RGBA_S3TC_DXT5_EXT			= 0x83F3
+
+###############################################################################
+
+# Extension #199
+IBM_cull_vertex enum:
+	CULL_VERTEX_IBM					= 103050
+
+###############################################################################
+
+# No new tokens
+# Extension #200
+IBM_multimode_draw_arrays enum:
+
+###############################################################################
+
+# Extension #201
+IBM_vertex_array_lists enum:
+	VERTEX_ARRAY_LIST_IBM				= 103070
+	NORMAL_ARRAY_LIST_IBM				= 103071
+	COLOR_ARRAY_LIST_IBM				= 103072
+	INDEX_ARRAY_LIST_IBM				= 103073
+	TEXTURE_COORD_ARRAY_LIST_IBM			= 103074
+	EDGE_FLAG_ARRAY_LIST_IBM			= 103075
+	FOG_COORDINATE_ARRAY_LIST_IBM			= 103076
+	SECONDARY_COLOR_ARRAY_LIST_IBM			= 103077
+	VERTEX_ARRAY_LIST_STRIDE_IBM			= 103080
+	NORMAL_ARRAY_LIST_STRIDE_IBM			= 103081
+	COLOR_ARRAY_LIST_STRIDE_IBM			= 103082
+	INDEX_ARRAY_LIST_STRIDE_IBM			= 103083
+	TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM		= 103084
+	EDGE_FLAG_ARRAY_LIST_STRIDE_IBM			= 103085
+	FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM		= 103086
+	SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM		= 103087
+
+###############################################################################
+
+# Extension #202
+SGIX_subsample enum:
+	PACK_SUBSAMPLE_RATE_SGIX			= 0x85A0
+	UNPACK_SUBSAMPLE_RATE_SGIX			= 0x85A1
+	PIXEL_SUBSAMPLE_4444_SGIX			= 0x85A2
+	PIXEL_SUBSAMPLE_2424_SGIX			= 0x85A3
+	PIXEL_SUBSAMPLE_4242_SGIX			= 0x85A4
+
+###############################################################################
+
+# Extension #203
+SGIX_ycrcb_subsample enum:
+	PACK_SUBSAMPLE_RATE_SGIX			= 0x85A0
+	UNPACK_SUBSAMPLE_RATE_SGIX			= 0x85A1
+	PIXEL_SUBSAMPLE_4444_SGIX			= 0x85A2
+	PIXEL_SUBSAMPLE_2424_SGIX			= 0x85A3
+	PIXEL_SUBSAMPLE_4242_SGIX			= 0x85A4
+
+###############################################################################
+
+# Extension #204
+SGIX_ycrcba enum:
+	YCRCB_SGIX					= 0x8318
+	YCRCBA_SGIX					= 0x8319
+
+###############################################################################
+
+# Extension #205
+SGI_depth_pass_instrument enum:
+	DEPTH_PASS_INSTRUMENT_SGIX			= 0x8310
+	DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX		= 0x8311
+	DEPTH_PASS_INSTRUMENT_MAX_SGIX			= 0x8312
+
+###############################################################################
+
+# Extension #206
+3DFX_texture_compression_FXT1 enum:
+	COMPRESSED_RGB_FXT1_3DFX			= 0x86B0
+	COMPRESSED_RGBA_FXT1_3DFX			= 0x86B1
+
+###############################################################################
+
+# Extension #207
+3DFX_multisample enum:
+	MULTISAMPLE_3DFX				= 0x86B2
+	SAMPLE_BUFFERS_3DFX				= 0x86B3
+	SAMPLES_3DFX					= 0x86B4
+	MULTISAMPLE_BIT_3DFX				= 0x20000000
+
+###############################################################################
+
+# No new tokens
+# Extension #208
+3DFX_tbuffer enum:
+
+###############################################################################
+
+# Extension #209
+EXT_multisample enum:
+	MULTISAMPLE_EXT					= 0x809D
+	SAMPLE_ALPHA_TO_MASK_EXT			= 0x809E
+	SAMPLE_ALPHA_TO_ONE_EXT				= 0x809F
+	SAMPLE_MASK_EXT					= 0x80A0
+	1PASS_EXT					= 0x80A1
+	2PASS_0_EXT					= 0x80A2
+	2PASS_1_EXT					= 0x80A3
+	4PASS_0_EXT					= 0x80A4
+	4PASS_1_EXT					= 0x80A5
+	4PASS_2_EXT					= 0x80A6
+	4PASS_3_EXT					= 0x80A7
+	SAMPLE_BUFFERS_EXT				= 0x80A8 # 1 I
+	SAMPLES_EXT					= 0x80A9 # 1 I
+	SAMPLE_MASK_VALUE_EXT				= 0x80AA # 1 F
+	SAMPLE_MASK_INVERT_EXT				= 0x80AB # 1 I
+	SAMPLE_PATTERN_EXT				= 0x80AC # 1 I
+	MULTISAMPLE_BIT_EXT				= 0x20000000
+
+###############################################################################
+
+# Extension #210
+SGIX_vertex_preclip enum:
+	VERTEX_PRECLIP_SGIX				= 0x83EE
+	VERTEX_PRECLIP_HINT_SGIX			= 0x83EF
+
+###############################################################################
+
+# Extension #211
+SGIX_convolution_accuracy enum:
+	CONVOLUTION_HINT_SGIX				= 0x8316 # 1 I
+
+###############################################################################
+
+# Extension #212
+SGIX_resample enum:
+	PACK_RESAMPLE_SGIX				= 0x842C
+	UNPACK_RESAMPLE_SGIX				= 0x842D
+	RESAMPLE_REPLICATE_SGIX				= 0x842E
+	RESAMPLE_ZERO_FILL_SGIX				= 0x842F
+	RESAMPLE_DECIMATE_SGIX				= 0x8430
+
+###############################################################################
+
+# Extension #213
+SGIS_point_line_texgen enum:
+	EYE_DISTANCE_TO_POINT_SGIS			= 0x81F0
+	OBJECT_DISTANCE_TO_POINT_SGIS			= 0x81F1
+	EYE_DISTANCE_TO_LINE_SGIS			= 0x81F2
+	OBJECT_DISTANCE_TO_LINE_SGIS			= 0x81F3
+	EYE_POINT_SGIS					= 0x81F4
+	OBJECT_POINT_SGIS				= 0x81F5
+	EYE_LINE_SGIS					= 0x81F6
+	OBJECT_LINE_SGIS				= 0x81F7
+
+###############################################################################
+
+# Extension #214
+SGIS_texture_color_mask enum:
+	TEXTURE_COLOR_WRITEMASK_SGIS			= 0x81EF
+
+###############################################################################
+
+# Extension #220
+# Promoted to ARB_texture_env_dot3, enum values changed
+EXT_texture_env_dot3 enum:
+	DOT3_RGB_EXT					= 0x8740
+	DOT3_RGBA_EXT					= 0x8741
+
+###############################################################################
+
+# Extension #221
+ATI_texture_mirror_once enum:
+	MIRROR_CLAMP_ATI				= 0x8742
+	MIRROR_CLAMP_TO_EDGE_ATI			= 0x8743
+
+###############################################################################
+
+# Extension #222
+NV_fence enum:
+	ALL_COMPLETED_NV				= 0x84F2
+	FENCE_STATUS_NV					= 0x84F3
+	FENCE_CONDITION_NV				= 0x84F4
+
+###############################################################################
+
+# Extension #224
+IBM_texture_mirrored_repeat enum:
+	MIRRORED_REPEAT_IBM				= 0x8370
+
+###############################################################################
+
+# Extension #225
+NV_evaluators enum:
+	EVAL_2D_NV					= 0x86C0
+	EVAL_TRIANGULAR_2D_NV				= 0x86C1
+	MAP_TESSELLATION_NV				= 0x86C2
+	MAP_ATTRIB_U_ORDER_NV				= 0x86C3
+	MAP_ATTRIB_V_ORDER_NV				= 0x86C4
+	EVAL_FRACTIONAL_TESSELLATION_NV			= 0x86C5
+	EVAL_VERTEX_ATTRIB0_NV				= 0x86C6
+	EVAL_VERTEX_ATTRIB1_NV				= 0x86C7
+	EVAL_VERTEX_ATTRIB2_NV				= 0x86C8
+	EVAL_VERTEX_ATTRIB3_NV				= 0x86C9
+	EVAL_VERTEX_ATTRIB4_NV				= 0x86CA
+	EVAL_VERTEX_ATTRIB5_NV				= 0x86CB
+	EVAL_VERTEX_ATTRIB6_NV				= 0x86CC
+	EVAL_VERTEX_ATTRIB7_NV				= 0x86CD
+	EVAL_VERTEX_ATTRIB8_NV				= 0x86CE
+	EVAL_VERTEX_ATTRIB9_NV				= 0x86CF
+	EVAL_VERTEX_ATTRIB10_NV				= 0x86D0
+	EVAL_VERTEX_ATTRIB11_NV				= 0x86D1
+	EVAL_VERTEX_ATTRIB12_NV				= 0x86D2
+	EVAL_VERTEX_ATTRIB13_NV				= 0x86D3
+	EVAL_VERTEX_ATTRIB14_NV				= 0x86D4
+	EVAL_VERTEX_ATTRIB15_NV				= 0x86D5
+	MAX_MAP_TESSELLATION_NV				= 0x86D6
+	MAX_RATIONAL_EVAL_ORDER_NV			= 0x86D7
+
+###############################################################################
+
+# Extension #226
+NV_packed_depth_stencil enum:
+	DEPTH_STENCIL_NV				= 0x84F9
+	UNSIGNED_INT_24_8_NV				= 0x84FA
+
+###############################################################################
+
+# Extension #227
+NV_register_combiners2 enum:
+	PER_STAGE_CONSTANTS_NV				= 0x8535
+
+###############################################################################
+
+# No new tokens
+# Extension #228
+NV_texture_compression_vtc enum:
+
+###############################################################################
+
+# Extension #229
+NV_texture_rectangle enum:
+	TEXTURE_RECTANGLE_NV				= 0x84F5
+	TEXTURE_BINDING_RECTANGLE_NV			= 0x84F6
+	PROXY_TEXTURE_RECTANGLE_NV			= 0x84F7
+	MAX_RECTANGLE_TEXTURE_SIZE_NV			= 0x84F8
+
+###############################################################################
+
+# Extension #230
+NV_texture_shader enum:
+	OFFSET_TEXTURE_RECTANGLE_NV			= 0x864C
+	OFFSET_TEXTURE_RECTANGLE_SCALE_NV		= 0x864D
+	DOT_PRODUCT_TEXTURE_RECTANGLE_NV		= 0x864E
+	RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV		= 0x86D9
+	UNSIGNED_INT_S8_S8_8_8_NV			= 0x86DA
+	UNSIGNED_INT_8_8_S8_S8_REV_NV			= 0x86DB
+	DSDT_MAG_INTENSITY_NV				= 0x86DC
+	SHADER_CONSISTENT_NV				= 0x86DD
+	TEXTURE_SHADER_NV				= 0x86DE
+	SHADER_OPERATION_NV				= 0x86DF
+	CULL_MODES_NV					= 0x86E0
+	OFFSET_TEXTURE_MATRIX_NV			= 0x86E1
+	OFFSET_TEXTURE_SCALE_NV				= 0x86E2
+	OFFSET_TEXTURE_BIAS_NV				= 0x86E3
+	OFFSET_TEXTURE_2D_MATRIX_NV			= GL_OFFSET_TEXTURE_MATRIX_NV
+	OFFSET_TEXTURE_2D_SCALE_NV			= GL_OFFSET_TEXTURE_SCALE_NV
+	OFFSET_TEXTURE_2D_BIAS_NV			= GL_OFFSET_TEXTURE_BIAS_NV
+	PREVIOUS_TEXTURE_INPUT_NV			= 0x86E4
+	CONST_EYE_NV					= 0x86E5
+	PASS_THROUGH_NV					= 0x86E6
+	CULL_FRAGMENT_NV				= 0x86E7
+	OFFSET_TEXTURE_2D_NV				= 0x86E8
+	DEPENDENT_AR_TEXTURE_2D_NV			= 0x86E9
+	DEPENDENT_GB_TEXTURE_2D_NV			= 0x86EA
+	DOT_PRODUCT_NV					= 0x86EC
+	DOT_PRODUCT_DEPTH_REPLACE_NV			= 0x86ED
+	DOT_PRODUCT_TEXTURE_2D_NV			= 0x86EE
+	DOT_PRODUCT_TEXTURE_CUBE_MAP_NV			= 0x86F0
+	DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV			= 0x86F1
+	DOT_PRODUCT_REFLECT_CUBE_MAP_NV			= 0x86F2
+	DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV	= 0x86F3
+	HILO_NV						= 0x86F4
+	DSDT_NV						= 0x86F5
+	DSDT_MAG_NV					= 0x86F6
+	DSDT_MAG_VIB_NV					= 0x86F7
+	HILO16_NV					= 0x86F8
+	SIGNED_HILO_NV					= 0x86F9
+	SIGNED_HILO16_NV				= 0x86FA
+	SIGNED_RGBA_NV					= 0x86FB
+	SIGNED_RGBA8_NV					= 0x86FC
+	SIGNED_RGB_NV					= 0x86FE
+	SIGNED_RGB8_NV					= 0x86FF
+	SIGNED_LUMINANCE_NV				= 0x8701
+	SIGNED_LUMINANCE8_NV				= 0x8702
+	SIGNED_LUMINANCE_ALPHA_NV			= 0x8703
+	SIGNED_LUMINANCE8_ALPHA8_NV			= 0x8704
+	SIGNED_ALPHA_NV					= 0x8705
+	SIGNED_ALPHA8_NV				= 0x8706
+	SIGNED_INTENSITY_NV				= 0x8707
+	SIGNED_INTENSITY8_NV				= 0x8708
+	DSDT8_NV					= 0x8709
+	DSDT8_MAG8_NV					= 0x870A
+	DSDT8_MAG8_INTENSITY8_NV			= 0x870B
+	SIGNED_RGB_UNSIGNED_ALPHA_NV			= 0x870C
+	SIGNED_RGB8_UNSIGNED_ALPHA8_NV			= 0x870D
+	HI_SCALE_NV					= 0x870E
+	LO_SCALE_NV					= 0x870F
+	DS_SCALE_NV					= 0x8710
+	DT_SCALE_NV					= 0x8711
+	MAGNITUDE_SCALE_NV				= 0x8712
+	VIBRANCE_SCALE_NV				= 0x8713
+	HI_BIAS_NV					= 0x8714
+	LO_BIAS_NV					= 0x8715
+	DS_BIAS_NV					= 0x8716
+	DT_BIAS_NV					= 0x8717
+	MAGNITUDE_BIAS_NV				= 0x8718
+	VIBRANCE_BIAS_NV				= 0x8719
+	TEXTURE_BORDER_VALUES_NV			= 0x871A
+	TEXTURE_HI_SIZE_NV				= 0x871B
+	TEXTURE_LO_SIZE_NV				= 0x871C
+	TEXTURE_DS_SIZE_NV				= 0x871D
+	TEXTURE_DT_SIZE_NV				= 0x871E
+	TEXTURE_MAG_SIZE_NV				= 0x871F
+
+###############################################################################
+
+# Extension #231
+NV_texture_shader2 enum:
+	DOT_PRODUCT_TEXTURE_3D_NV			= 0x86EF
+
+###############################################################################
+
+# Extension #232
+NV_vertex_array_range2 enum:
+	VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV		= 0x8533
+
+###############################################################################
+
+# Extension #233
+NV_vertex_program enum:
+	VERTEX_PROGRAM_NV				= 0x8620
+	VERTEX_STATE_PROGRAM_NV				= 0x8621
+	ATTRIB_ARRAY_SIZE_NV				= 0x8623
+	ATTRIB_ARRAY_STRIDE_NV				= 0x8624
+	ATTRIB_ARRAY_TYPE_NV				= 0x8625
+	CURRENT_ATTRIB_NV				= 0x8626
+	PROGRAM_LENGTH_NV				= 0x8627
+	PROGRAM_STRING_NV				= 0x8628
+	MODELVIEW_PROJECTION_NV				= 0x8629
+	IDENTITY_NV					= 0x862A
+	INVERSE_NV					= 0x862B
+	TRANSPOSE_NV					= 0x862C
+	INVERSE_TRANSPOSE_NV				= 0x862D
+	MAX_TRACK_MATRIX_STACK_DEPTH_NV			= 0x862E
+	MAX_TRACK_MATRICES_NV				= 0x862F
+	MATRIX0_NV					= 0x8630
+	MATRIX1_NV					= 0x8631
+	MATRIX2_NV					= 0x8632
+	MATRIX3_NV					= 0x8633
+	MATRIX4_NV					= 0x8634
+	MATRIX5_NV					= 0x8635
+	MATRIX6_NV					= 0x8636
+	MATRIX7_NV					= 0x8637
+##################
+#
+#	Reserved:
+#
+#	MATRIX8_NV					= 0x8638
+#	MATRIX9_NV					= 0x8639
+#	MATRIX10_NV					= 0x863A
+#	MATRIX11_NV					= 0x863B
+#	MATRIX12_NV					= 0x863C
+#	MATRIX13_NV					= 0x863D
+#	MATRIX14_NV					= 0x863E
+#	MATRIX15_NV					= 0x863F
+#
+###################
+	CURRENT_MATRIX_STACK_DEPTH_NV			= 0x8640
+	CURRENT_MATRIX_NV				= 0x8641
+	VERTEX_PROGRAM_POINT_SIZE_NV			= 0x8642
+	VERTEX_PROGRAM_TWO_SIDE_NV			= 0x8643
+	PROGRAM_PARAMETER_NV				= 0x8644
+	ATTRIB_ARRAY_POINTER_NV				= 0x8645
+	PROGRAM_TARGET_NV				= 0x8646
+	PROGRAM_RESIDENT_NV				= 0x8647
+	TRACK_MATRIX_NV					= 0x8648
+	TRACK_MATRIX_TRANSFORM_NV			= 0x8649
+	VERTEX_PROGRAM_BINDING_NV			= 0x864A
+	PROGRAM_ERROR_POSITION_NV			= 0x864B
+	VERTEX_ATTRIB_ARRAY0_NV				= 0x8650
+	VERTEX_ATTRIB_ARRAY1_NV				= 0x8651
+	VERTEX_ATTRIB_ARRAY2_NV				= 0x8652
+	VERTEX_ATTRIB_ARRAY3_NV				= 0x8653
+	VERTEX_ATTRIB_ARRAY4_NV				= 0x8654
+	VERTEX_ATTRIB_ARRAY5_NV				= 0x8655
+	VERTEX_ATTRIB_ARRAY6_NV				= 0x8656
+	VERTEX_ATTRIB_ARRAY7_NV				= 0x8657
+	VERTEX_ATTRIB_ARRAY8_NV				= 0x8658
+	VERTEX_ATTRIB_ARRAY9_NV				= 0x8659
+	VERTEX_ATTRIB_ARRAY10_NV			= 0x865A
+	VERTEX_ATTRIB_ARRAY11_NV			= 0x865B
+	VERTEX_ATTRIB_ARRAY12_NV			= 0x865C
+	VERTEX_ATTRIB_ARRAY13_NV			= 0x865D
+	VERTEX_ATTRIB_ARRAY14_NV			= 0x865E
+	VERTEX_ATTRIB_ARRAY15_NV			= 0x865F
+	MAP1_VERTEX_ATTRIB0_4_NV			= 0x8660
+	MAP1_VERTEX_ATTRIB1_4_NV			= 0x8661
+	MAP1_VERTEX_ATTRIB2_4_NV			= 0x8662
+	MAP1_VERTEX_ATTRIB3_4_NV			= 0x8663
+	MAP1_VERTEX_ATTRIB4_4_NV			= 0x8664
+	MAP1_VERTEX_ATTRIB5_4_NV			= 0x8665
+	MAP1_VERTEX_ATTRIB6_4_NV			= 0x8666
+	MAP1_VERTEX_ATTRIB7_4_NV			= 0x8667
+	MAP1_VERTEX_ATTRIB8_4_NV			= 0x8668
+	MAP1_VERTEX_ATTRIB9_4_NV			= 0x8669
+	MAP1_VERTEX_ATTRIB10_4_NV			= 0x866A
+	MAP1_VERTEX_ATTRIB11_4_NV			= 0x866B
+	MAP1_VERTEX_ATTRIB12_4_NV			= 0x866C
+	MAP1_VERTEX_ATTRIB13_4_NV			= 0x866D
+	MAP1_VERTEX_ATTRIB14_4_NV			= 0x866E
+	MAP1_VERTEX_ATTRIB15_4_NV			= 0x866F
+	MAP2_VERTEX_ATTRIB0_4_NV			= 0x8670
+	MAP2_VERTEX_ATTRIB1_4_NV			= 0x8671
+	MAP2_VERTEX_ATTRIB2_4_NV			= 0x8672
+	MAP2_VERTEX_ATTRIB3_4_NV			= 0x8673
+	MAP2_VERTEX_ATTRIB4_4_NV			= 0x8674
+	MAP2_VERTEX_ATTRIB5_4_NV			= 0x8675
+	MAP2_VERTEX_ATTRIB6_4_NV			= 0x8676
+	MAP2_VERTEX_ATTRIB7_4_NV			= 0x8677
+	MAP2_VERTEX_ATTRIB8_4_NV			= 0x8678
+	MAP2_VERTEX_ATTRIB9_4_NV			= 0x8679
+	MAP2_VERTEX_ATTRIB10_4_NV			= 0x867A
+	MAP2_VERTEX_ATTRIB11_4_NV			= 0x867B
+	MAP2_VERTEX_ATTRIB12_4_NV			= 0x867C
+	MAP2_VERTEX_ATTRIB13_4_NV			= 0x867D
+	MAP2_VERTEX_ATTRIB14_4_NV			= 0x867E
+	MAP2_VERTEX_ATTRIB15_4_NV			= 0x867F
+
+###############################################################################
+
+# Extension #235
+SGIX_texture_coordinate_clamp enum:
+	TEXTURE_MAX_CLAMP_S_SGIX			= 0x8369
+	TEXTURE_MAX_CLAMP_T_SGIX			= 0x836A
+	TEXTURE_MAX_CLAMP_R_SGIX			= 0x836B
+
+###############################################################################
+
+# Extension #236
+SGIX_scalebias_hint enum:
+	SCALEBIAS_HINT_SGIX				= 0x8322
+
+###############################################################################
+
+# Extension #237 - GLX_OML_swap_method
+# Extension #238 - GLX_OML_sync_control
+
+###############################################################################
+
+# Extension #239
+OML_interlace enum:
+	INTERLACE_OML					= 0x8980
+	INTERLACE_READ_OML				= 0x8981
+
+###############################################################################
+
+# Extension #240
+OML_subsample enum:
+	FORMAT_SUBSAMPLE_24_24_OML			= 0x8982
+	FORMAT_SUBSAMPLE_244_244_OML			= 0x8983
+
+###############################################################################
+
+# Extension #241
+OML_resample enum:
+	PACK_RESAMPLE_OML				= 0x8984
+	UNPACK_RESAMPLE_OML				= 0x8985
+	RESAMPLE_REPLICATE_OML				= 0x8986
+	RESAMPLE_ZERO_FILL_OML				= 0x8987
+	RESAMPLE_AVERAGE_OML				= 0x8988
+	RESAMPLE_DECIMATE_OML				= 0x8989
+
+###############################################################################
+
+# Extension #242 - WGL_OML_sync_control
+
+###############################################################################
+
+# Extension #243
+NV_copy_depth_to_color enum:
+	DEPTH_STENCIL_TO_RGBA_NV			= 0x886E
+	DEPTH_STENCIL_TO_BGRA_NV			= 0x886F
+
+###############################################################################
+
+# Extension #244
+ATI_envmap_bumpmap enum:
+	BUMP_ROT_MATRIX_ATI				= 0x8775
+	BUMP_ROT_MATRIX_SIZE_ATI			= 0x8776
+	BUMP_NUM_TEX_UNITS_ATI				= 0x8777
+	BUMP_TEX_UNITS_ATI				= 0x8778
+	DUDV_ATI					= 0x8779
+	DU8DV8_ATI					= 0x877A
+	BUMP_ENVMAP_ATI					= 0x877B
+	BUMP_TARGET_ATI					= 0x877C
+
+###############################################################################
+
+# Extension #245
+ATI_fragment_shader enum:
+	FRAGMENT_SHADER_ATI				= 0x8920
+	REG_0_ATI					= 0x8921
+	REG_1_ATI					= 0x8922
+	REG_2_ATI					= 0x8923
+	REG_3_ATI					= 0x8924
+	REG_4_ATI					= 0x8925
+	REG_5_ATI					= 0x8926
+	REG_6_ATI					= 0x8927
+	REG_7_ATI					= 0x8928
+	REG_8_ATI					= 0x8929
+	REG_9_ATI					= 0x892A
+	REG_10_ATI					= 0x892B
+	REG_11_ATI					= 0x892C
+	REG_12_ATI					= 0x892D
+	REG_13_ATI					= 0x892E
+	REG_14_ATI					= 0x892F
+	REG_15_ATI					= 0x8930
+	REG_16_ATI					= 0x8931
+	REG_17_ATI					= 0x8932
+	REG_18_ATI					= 0x8933
+	REG_19_ATI					= 0x8934
+	REG_20_ATI					= 0x8935
+	REG_21_ATI					= 0x8936
+	REG_22_ATI					= 0x8937
+	REG_23_ATI					= 0x8938
+	REG_24_ATI					= 0x8939
+	REG_25_ATI					= 0x893A
+	REG_26_ATI					= 0x893B
+	REG_27_ATI					= 0x893C
+	REG_28_ATI					= 0x893D
+	REG_29_ATI					= 0x893E
+	REG_30_ATI					= 0x893F
+	REG_31_ATI					= 0x8940
+	CON_0_ATI					= 0x8941
+	CON_1_ATI					= 0x8942
+	CON_2_ATI					= 0x8943
+	CON_3_ATI					= 0x8944
+	CON_4_ATI					= 0x8945
+	CON_5_ATI					= 0x8946
+	CON_6_ATI					= 0x8947
+	CON_7_ATI					= 0x8948
+	CON_8_ATI					= 0x8949
+	CON_9_ATI					= 0x894A
+	CON_10_ATI					= 0x894B
+	CON_11_ATI					= 0x894C
+	CON_12_ATI					= 0x894D
+	CON_13_ATI					= 0x894E
+	CON_14_ATI					= 0x894F
+	CON_15_ATI					= 0x8950
+	CON_16_ATI					= 0x8951
+	CON_17_ATI					= 0x8952
+	CON_18_ATI					= 0x8953
+	CON_19_ATI					= 0x8954
+	CON_20_ATI					= 0x8955
+	CON_21_ATI					= 0x8956
+	CON_22_ATI					= 0x8957
+	CON_23_ATI					= 0x8958
+	CON_24_ATI					= 0x8959
+	CON_25_ATI					= 0x895A
+	CON_26_ATI					= 0x895B
+	CON_27_ATI					= 0x895C
+	CON_28_ATI					= 0x895D
+	CON_29_ATI					= 0x895E
+	CON_30_ATI					= 0x895F
+	CON_31_ATI					= 0x8960
+	MOV_ATI						= 0x8961
+	ADD_ATI						= 0x8963
+	MUL_ATI						= 0x8964
+	SUB_ATI						= 0x8965
+	DOT3_ATI					= 0x8966
+	DOT4_ATI					= 0x8967
+	MAD_ATI						= 0x8968
+	LERP_ATI					= 0x8969
+	CND_ATI						= 0x896A
+	CND0_ATI					= 0x896B
+	DOT2_ADD_ATI					= 0x896C
+	SECONDARY_INTERPOLATOR_ATI			= 0x896D
+	NUM_FRAGMENT_REGISTERS_ATI			= 0x896E
+	NUM_FRAGMENT_CONSTANTS_ATI			= 0x896F
+	NUM_PASSES_ATI					= 0x8970
+	NUM_INSTRUCTIONS_PER_PASS_ATI			= 0x8971
+	NUM_INSTRUCTIONS_TOTAL_ATI			= 0x8972
+	NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI		= 0x8973
+	NUM_LOOPBACK_COMPONENTS_ATI			= 0x8974
+	COLOR_ALPHA_PAIRING_ATI				= 0x8975
+	SWIZZLE_STR_ATI					= 0x8976
+	SWIZZLE_STQ_ATI					= 0x8977
+	SWIZZLE_STR_DR_ATI				= 0x8978
+	SWIZZLE_STQ_DQ_ATI				= 0x8979
+	SWIZZLE_STRQ_ATI				= 0x897A
+	SWIZZLE_STRQ_DQ_ATI				= 0x897B
+	RED_BIT_ATI					= 0x00000001
+	GREEN_BIT_ATI					= 0x00000002
+	BLUE_BIT_ATI					= 0x00000004
+	2X_BIT_ATI					= 0x00000001
+	4X_BIT_ATI					= 0x00000002
+	8X_BIT_ATI					= 0x00000004
+	HALF_BIT_ATI					= 0x00000008
+	QUARTER_BIT_ATI					= 0x00000010
+	EIGHTH_BIT_ATI					= 0x00000020
+	SATURATE_BIT_ATI				= 0x00000040
+	2X_BIT_ATI					= 0x00000001
+	COMP_BIT_ATI					= 0x00000002
+	NEGATE_BIT_ATI					= 0x00000004
+	BIAS_BIT_ATI					= 0x00000008
+
+###############################################################################
+
+# Extension #246
+ATI_pn_triangles enum:
+	PN_TRIANGLES_ATI				= 0x87F0
+	MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI		= 0x87F1
+	PN_TRIANGLES_POINT_MODE_ATI			= 0x87F2
+	PN_TRIANGLES_NORMAL_MODE_ATI			= 0x87F3
+	PN_TRIANGLES_TESSELATION_LEVEL_ATI		= 0x87F4
+	PN_TRIANGLES_POINT_MODE_LINEAR_ATI		= 0x87F5
+	PN_TRIANGLES_POINT_MODE_CUBIC_ATI		= 0x87F6
+	PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI		= 0x87F7
+	PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI		= 0x87F8
+
+###############################################################################
+
+# Extension #247
+ATI_vertex_array_object enum:
+	STATIC_ATI					= 0x8760
+	DYNAMIC_ATI					= 0x8761
+	PRESERVE_ATI					= 0x8762
+	DISCARD_ATI					= 0x8763
+	OBJECT_BUFFER_SIZE_ATI				= 0x8764
+	OBJECT_BUFFER_USAGE_ATI				= 0x8765
+	ARRAY_OBJECT_BUFFER_ATI				= 0x8766
+	ARRAY_OBJECT_OFFSET_ATI				= 0x8767
+
+###############################################################################
+
+# Extension #248
+EXT_vertex_shader enum:
+	VERTEX_SHADER_EXT				= 0x8780
+	VERTEX_SHADER_BINDING_EXT			= 0x8781
+	OP_INDEX_EXT					= 0x8782
+	OP_NEGATE_EXT					= 0x8783
+	OP_DOT3_EXT					= 0x8784
+	OP_DOT4_EXT					= 0x8785
+	OP_MUL_EXT					= 0x8786
+	OP_ADD_EXT					= 0x8787
+	OP_MADD_EXT					= 0x8788
+	OP_FRAC_EXT					= 0x8789
+	OP_MAX_EXT					= 0x878A
+	OP_MIN_EXT					= 0x878B
+	OP_SET_GE_EXT					= 0x878C
+	OP_SET_LT_EXT					= 0x878D
+	OP_CLAMP_EXT					= 0x878E
+	OP_FLOOR_EXT					= 0x878F
+	OP_ROUND_EXT					= 0x8790
+	OP_EXP_BASE_2_EXT				= 0x8791
+	OP_LOG_BASE_2_EXT				= 0x8792
+	OP_POWER_EXT					= 0x8793
+	OP_RECIP_EXT					= 0x8794
+	OP_RECIP_SQRT_EXT				= 0x8795
+	OP_SUB_EXT					= 0x8796
+	OP_CROSS_PRODUCT_EXT				= 0x8797
+	OP_MULTIPLY_MATRIX_EXT				= 0x8798
+	OP_MOV_EXT					= 0x8799
+	OUTPUT_VERTEX_EXT				= 0x879A
+	OUTPUT_COLOR0_EXT				= 0x879B
+	OUTPUT_COLOR1_EXT				= 0x879C
+	OUTPUT_TEXTURE_COORD0_EXT			= 0x879D
+	OUTPUT_TEXTURE_COORD1_EXT			= 0x879E
+	OUTPUT_TEXTURE_COORD2_EXT			= 0x879F
+	OUTPUT_TEXTURE_COORD3_EXT			= 0x87A0
+	OUTPUT_TEXTURE_COORD4_EXT			= 0x87A1
+	OUTPUT_TEXTURE_COORD5_EXT			= 0x87A2
+	OUTPUT_TEXTURE_COORD6_EXT			= 0x87A3
+	OUTPUT_TEXTURE_COORD7_EXT			= 0x87A4
+	OUTPUT_TEXTURE_COORD8_EXT			= 0x87A5
+	OUTPUT_TEXTURE_COORD9_EXT			= 0x87A6
+	OUTPUT_TEXTURE_COORD10_EXT			= 0x87A7
+	OUTPUT_TEXTURE_COORD11_EXT			= 0x87A8
+	OUTPUT_TEXTURE_COORD12_EXT			= 0x87A9
+	OUTPUT_TEXTURE_COORD13_EXT			= 0x87AA
+	OUTPUT_TEXTURE_COORD14_EXT			= 0x87AB
+	OUTPUT_TEXTURE_COORD15_EXT			= 0x87AC
+	OUTPUT_TEXTURE_COORD16_EXT			= 0x87AD
+	OUTPUT_TEXTURE_COORD17_EXT			= 0x87AE
+	OUTPUT_TEXTURE_COORD18_EXT			= 0x87AF
+	OUTPUT_TEXTURE_COORD19_EXT			= 0x87B0
+	OUTPUT_TEXTURE_COORD20_EXT			= 0x87B1
+	OUTPUT_TEXTURE_COORD21_EXT			= 0x87B2
+	OUTPUT_TEXTURE_COORD22_EXT			= 0x87B3
+	OUTPUT_TEXTURE_COORD23_EXT			= 0x87B4
+	OUTPUT_TEXTURE_COORD24_EXT			= 0x87B5
+	OUTPUT_TEXTURE_COORD25_EXT			= 0x87B6
+	OUTPUT_TEXTURE_COORD26_EXT			= 0x87B7
+	OUTPUT_TEXTURE_COORD27_EXT			= 0x87B8
+	OUTPUT_TEXTURE_COORD28_EXT			= 0x87B9
+	OUTPUT_TEXTURE_COORD29_EXT			= 0x87BA
+	OUTPUT_TEXTURE_COORD30_EXT			= 0x87BB
+	OUTPUT_TEXTURE_COORD31_EXT			= 0x87BC
+	OUTPUT_FOG_EXT					= 0x87BD
+	SCALAR_EXT					= 0x87BE
+	VECTOR_EXT					= 0x87BF
+	MATRIX_EXT					= 0x87C0
+	VARIANT_EXT					= 0x87C1
+	INVARIANT_EXT					= 0x87C2
+	LOCAL_CONSTANT_EXT				= 0x87C3
+	LOCAL_EXT					= 0x87C4
+	MAX_VERTEX_SHADER_INSTRUCTIONS_EXT		= 0x87C5
+	MAX_VERTEX_SHADER_VARIANTS_EXT			= 0x87C6
+	MAX_VERTEX_SHADER_INVARIANTS_EXT		= 0x87C7
+	MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT		= 0x87C8
+	MAX_VERTEX_SHADER_LOCALS_EXT			= 0x87C9
+	MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT	= 0x87CA
+	MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT	= 0x87CB
+	MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
+	MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT	= 0x87CD
+	MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT		= 0x87CE
+	VERTEX_SHADER_INSTRUCTIONS_EXT			= 0x87CF
+	VERTEX_SHADER_VARIANTS_EXT			= 0x87D0
+	VERTEX_SHADER_INVARIANTS_EXT			= 0x87D1
+	VERTEX_SHADER_LOCAL_CONSTANTS_EXT		= 0x87D2
+	VERTEX_SHADER_LOCALS_EXT			= 0x87D3
+	VERTEX_SHADER_OPTIMIZED_EXT			= 0x87D4
+	X_EXT						= 0x87D5
+	Y_EXT						= 0x87D6
+	Z_EXT						= 0x87D7
+	W_EXT						= 0x87D8
+	NEGATIVE_X_EXT					= 0x87D9
+	NEGATIVE_Y_EXT					= 0x87DA
+	NEGATIVE_Z_EXT					= 0x87DB
+	NEGATIVE_W_EXT					= 0x87DC
+	ZERO_EXT					= 0x87DD
+	ONE_EXT						= 0x87DE
+	NEGATIVE_ONE_EXT				= 0x87DF
+	NORMALIZED_RANGE_EXT				= 0x87E0
+	FULL_RANGE_EXT					= 0x87E1
+	CURRENT_VERTEX_EXT				= 0x87E2
+	MVP_MATRIX_EXT					= 0x87E3
+	VARIANT_VALUE_EXT				= 0x87E4
+	VARIANT_DATATYPE_EXT				= 0x87E5
+	VARIANT_ARRAY_STRIDE_EXT			= 0x87E6
+	VARIANT_ARRAY_TYPE_EXT				= 0x87E7
+	VARIANT_ARRAY_EXT				= 0x87E8
+	VARIANT_ARRAY_POINTER_EXT			= 0x87E9
+	INVARIANT_VALUE_EXT				= 0x87EA
+	INVARIANT_DATATYPE_EXT				= 0x87EB
+	LOCAL_CONSTANT_VALUE_EXT			= 0x87EC
+	LOCAL_CONSTANT_DATATYPE_EXT			= 0x87ED
+
+###############################################################################
+
+# Extension #249
+ATI_vertex_streams enum:
+	MAX_VERTEX_STREAMS_ATI				= 0x876B
+	VERTEX_STREAM0_ATI				= 0x876C
+	VERTEX_STREAM1_ATI				= 0x876D
+	VERTEX_STREAM2_ATI				= 0x876E
+	VERTEX_STREAM3_ATI				= 0x876F
+	VERTEX_STREAM4_ATI				= 0x8770
+	VERTEX_STREAM5_ATI				= 0x8771
+	VERTEX_STREAM6_ATI				= 0x8772
+	VERTEX_STREAM7_ATI				= 0x8773
+	VERTEX_SOURCE_ATI				= 0x8774
+
+###############################################################################
+
+# Extension #250 - WGL_I3D_digital_video_control
+# Extension #251 - WGL_I3D_gamma
+# Extension #252 - WGL_I3D_genlock
+# Extension #253 - WGL_I3D_image_buffer
+# Extension #254 - WGL_I3D_swap_frame_lock
+# Extension #255 - WGL_I3D_swap_frame_usage
+
+###############################################################################
+
+# Extension #256
+ATI_element_array enum:
+	ELEMENT_ARRAY_ATI				= 0x8768
+	ELEMENT_ARRAY_TYPE_ATI				= 0x8769
+	ELEMENT_ARRAY_POINTER_ATI			= 0x876A
+
+###############################################################################
+
+# Extension #257
+SUN_mesh_array enum:
+	QUAD_MESH_SUN					= 0x8614
+	TRIANGLE_MESH_SUN				= 0x8615
+
+###############################################################################
+
+# Extension #258
+SUN_slice_accum enum:
+	SLICE_ACCUM_SUN					= 0x85CC
+
+###############################################################################
+
+# Extension #259
+NV_multisample_filter_hint enum:
+	MULTISAMPLE_FILTER_HINT_NV			= 0x8534
+
+###############################################################################
+
+# Extension #260
+NV_depth_clamp enum:
+	DEPTH_CLAMP_NV					= 0x864F
+
+###############################################################################
+
+# Extension #261
+NV_occlusion_query enum:
+	PIXEL_COUNTER_BITS_NV				= 0x8864
+	CURRENT_OCCLUSION_QUERY_ID_NV			= 0x8865
+	PIXEL_COUNT_NV					= 0x8866
+	PIXEL_COUNT_AVAILABLE_NV			= 0x8867
+
+###############################################################################
+
+# Extension #262
+NV_point_sprite enum:
+	POINT_SPRITE_NV					= 0x8861
+	COORD_REPLACE_NV				= 0x8862
+	POINT_SPRITE_R_MODE_NV				= 0x8863
+
+###############################################################################
+
+# Extension #263 - WGL_NV_render_depth_texture
+# Extension #264 - WGL_NV_render_texture_rectangle
+
+###############################################################################
+
+# Extension #265
+NV_texture_shader3 enum:
+	OFFSET_PROJECTIVE_TEXTURE_2D_NV			= 0x8850
+	OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV		= 0x8851
+	OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV		= 0x8852
+	OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV	= 0x8853
+	OFFSET_HILO_TEXTURE_2D_NV			= 0x8854
+	OFFSET_HILO_TEXTURE_RECTANGLE_NV		= 0x8855
+	OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV		= 0x8856
+	OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV	= 0x8857
+	DEPENDENT_HILO_TEXTURE_2D_NV			= 0x8858
+	DEPENDENT_RGB_TEXTURE_3D_NV			= 0x8859
+	DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV		= 0x885A
+	DOT_PRODUCT_PASS_THROUGH_NV			= 0x885B
+	DOT_PRODUCT_TEXTURE_1D_NV			= 0x885C
+	DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV		= 0x885D
+	HILO8_NV					= 0x885E
+	SIGNED_HILO8_NV					= 0x885F
+	FORCE_BLUE_TO_ONE_NV				= 0x8860
+
+###############################################################################
+
+# No new tokens
+# Extension #266
+NV_vertex_program1_1 enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #267
+EXT_shadow_funcs enum:
+
+###############################################################################
+
+# Extension #268
+EXT_stencil_two_side enum:
+	STENCIL_TEST_TWO_SIDE_EXT			= 0x8910
+	ACTIVE_STENCIL_FACE_EXT				= 0x8911
+
+###############################################################################
+
+# Extension #269
+ATI_text_fragment_shader enum:
+	TEXT_FRAGMENT_SHADER_ATI			= 0x8200
+
+###############################################################################
+
+# Extension #270
+APPLE_client_storage enum:
+	UNPACK_CLIENT_STORAGE_APPLE			= 0x85B2
+
+###############################################################################
+
+# Extension #271
+# (extends ATI_element_array???)
+APPLE_element_array enum:
+	ELEMENT_ARRAY_APPLE				= 0x8768
+	ELEMENT_ARRAY_TYPE_APPLE			= 0x8769
+	ELEMENT_ARRAY_POINTER_APPLE			= 0x876A
+
+###############################################################################
+
+# Extension #272
+# ??? BUFFER_OBJECT_APPLE appears to be part of the shipping extension,
+# but is not in the spec in the registry. Also appears in
+# APPLE_object_purgeable below.
+APPLE_fence enum:
+	DRAW_PIXELS_APPLE				= 0x8A0A
+	FENCE_APPLE					= 0x8A0B
+
+###############################################################################
+
+# Extension #273
+APPLE_vertex_array_object enum:
+	VERTEX_ARRAY_BINDING_APPLE			= 0x85B5
+
+###############################################################################
+
+# Extension #274
+# (How does this interact with NV_vertex_array_range???)
+APPLE_vertex_array_range enum:
+	VERTEX_ARRAY_RANGE_APPLE			= 0x851D
+	VERTEX_ARRAY_RANGE_LENGTH_APPLE			= 0x851E
+	VERTEX_ARRAY_STORAGE_HINT_APPLE			= 0x851F
+	VERTEX_ARRAY_RANGE_POINTER_APPLE		= 0x8521
+	STORAGE_CACHED_APPLE				= 0x85BE
+	STORAGE_SHARED_APPLE				= 0x85BF
+
+###############################################################################
+
+# Extension #275
+APPLE_ycbcr_422 enum:
+	YCBCR_422_APPLE					= 0x85B9
+	UNSIGNED_SHORT_8_8_APPLE			= 0x85BA
+	UNSIGNED_SHORT_8_8_REV_APPLE			= 0x85BB
+
+###############################################################################
+
+# Extension #276
+S3_s3tc enum:
+	RGB_S3TC					= 0x83A0
+	RGB4_S3TC					= 0x83A1
+	RGBA_S3TC					= 0x83A2
+	RGBA4_S3TC					= 0x83A3
+
+###############################################################################
+
+# Extension #277
+ATI_draw_buffers enum:
+	MAX_DRAW_BUFFERS_ATI				= 0x8824
+	DRAW_BUFFER0_ATI				= 0x8825
+	DRAW_BUFFER1_ATI				= 0x8826
+	DRAW_BUFFER2_ATI				= 0x8827
+	DRAW_BUFFER3_ATI				= 0x8828
+	DRAW_BUFFER4_ATI				= 0x8829
+	DRAW_BUFFER5_ATI				= 0x882A
+	DRAW_BUFFER6_ATI				= 0x882B
+	DRAW_BUFFER7_ATI				= 0x882C
+	DRAW_BUFFER8_ATI				= 0x882D
+	DRAW_BUFFER9_ATI				= 0x882E
+	DRAW_BUFFER10_ATI				= 0x882F
+	DRAW_BUFFER11_ATI				= 0x8830
+	DRAW_BUFFER12_ATI				= 0x8831
+	DRAW_BUFFER13_ATI				= 0x8832
+	DRAW_BUFFER14_ATI				= 0x8833
+	DRAW_BUFFER15_ATI				= 0x8834
+
+###############################################################################
+
+# Extension #278
+# This is really a WGL extension, but if defined there are
+# some associated GL enumerants.
+ATI_pixel_format_float enum:
+	TYPE_RGBA_FLOAT_ATI				= 0x8820
+	COLOR_CLEAR_UNCLAMPED_VALUE_ATI			= 0x8835
+
+###############################################################################
+
+# Extension #279
+ATI_texture_env_combine3 enum:
+	MODULATE_ADD_ATI				= 0x8744
+	MODULATE_SIGNED_ADD_ATI				= 0x8745
+	MODULATE_SUBTRACT_ATI				= 0x8746
+
+###############################################################################
+
+# Extension #280
+ATI_texture_float enum:
+	RGBA_FLOAT32_ATI				= 0x8814
+	RGB_FLOAT32_ATI					= 0x8815
+	ALPHA_FLOAT32_ATI				= 0x8816
+	INTENSITY_FLOAT32_ATI				= 0x8817
+	LUMINANCE_FLOAT32_ATI				= 0x8818
+	LUMINANCE_ALPHA_FLOAT32_ATI			= 0x8819
+	RGBA_FLOAT16_ATI				= 0x881A
+	RGB_FLOAT16_ATI					= 0x881B
+	ALPHA_FLOAT16_ATI				= 0x881C
+	INTENSITY_FLOAT16_ATI				= 0x881D
+	LUMINANCE_FLOAT16_ATI				= 0x881E
+	LUMINANCE_ALPHA_FLOAT16_ATI			= 0x881F
+
+###############################################################################
+
+# Extension #281 (also WGL_NV_float_buffer)
+NV_float_buffer enum:
+	FLOAT_R_NV					= 0x8880
+	FLOAT_RG_NV					= 0x8881
+	FLOAT_RGB_NV					= 0x8882
+	FLOAT_RGBA_NV					= 0x8883
+	FLOAT_R16_NV					= 0x8884
+	FLOAT_R32_NV					= 0x8885
+	FLOAT_RG16_NV					= 0x8886
+	FLOAT_RG32_NV					= 0x8887
+	FLOAT_RGB16_NV					= 0x8888
+	FLOAT_RGB32_NV					= 0x8889
+	FLOAT_RGBA16_NV					= 0x888A
+	FLOAT_RGBA32_NV					= 0x888B
+	TEXTURE_FLOAT_COMPONENTS_NV			= 0x888C
+	FLOAT_CLEAR_COLOR_VALUE_NV			= 0x888D
+	FLOAT_RGBA_MODE_NV				= 0x888E
+
+###############################################################################
+
+# Extension #282
+NV_fragment_program enum:
+	MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV	= 0x8868
+	FRAGMENT_PROGRAM_NV				= 0x8870
+	MAX_TEXTURE_COORDS_NV				= 0x8871
+	MAX_TEXTURE_IMAGE_UNITS_NV			= 0x8872
+	FRAGMENT_PROGRAM_BINDING_NV			= 0x8873
+	PROGRAM_ERROR_STRING_NV				= 0x8874
+
+###############################################################################
+
+# Extension #283
+NV_half_float enum:
+	HALF_FLOAT_NV					= 0x140B
+
+###############################################################################
+
+# Extension #284
+NV_pixel_data_range enum:
+	WRITE_PIXEL_DATA_RANGE_NV			= 0x8878
+	READ_PIXEL_DATA_RANGE_NV			= 0x8879
+	WRITE_PIXEL_DATA_RANGE_LENGTH_NV		= 0x887A
+	READ_PIXEL_DATA_RANGE_LENGTH_NV			= 0x887B
+	WRITE_PIXEL_DATA_RANGE_POINTER_NV		= 0x887C
+	READ_PIXEL_DATA_RANGE_POINTER_NV		= 0x887D
+
+###############################################################################
+
+# Extension #285
+NV_primitive_restart enum:
+	PRIMITIVE_RESTART_NV				= 0x8558
+	PRIMITIVE_RESTART_INDEX_NV			= 0x8559
+
+###############################################################################
+
+# Extension #286
+NV_texture_expand_normal enum:
+	TEXTURE_UNSIGNED_REMAP_MODE_NV			= 0x888F
+
+###############################################################################
+
+# No new tokens
+# Extension #287
+NV_vertex_program2 enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #288
+ATI_map_object_buffer enum:
+
+###############################################################################
+
+# Extension #289
+ATI_separate_stencil enum:
+	STENCIL_BACK_FUNC_ATI				= 0x8800
+	STENCIL_BACK_FAIL_ATI				= 0x8801
+	STENCIL_BACK_PASS_DEPTH_FAIL_ATI		= 0x8802
+	STENCIL_BACK_PASS_DEPTH_PASS_ATI		= 0x8803
+
+###############################################################################
+
+# No new tokens
+# Extension #290
+ATI_vertex_attrib_array_object enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #291 - OpenGL ES only, not in glext.h
+# OES_byte_coordinates enum:
+
+###############################################################################
+
+# Extension #292 - OpenGL ES only, not in glext.h
+# OES_fixed_point enum:
+#	FIXED_OES					= 0x140C
+
+###############################################################################
+
+# No new tokens
+# Extension #293 - OpenGL ES only, not in glext.h
+# OES_single_precision enum:
+
+###############################################################################
+
+# Extension #294 - OpenGL ES only, not in glext.h
+# OES_compressed_paletted_texture enum:
+#	PALETTE4_RGB8_OES				= 0x8B90
+#	PALETTE4_RGBA8_OES				= 0x8B91
+#	PALETTE4_R5_G6_B5_OES				= 0x8B92
+#	PALETTE4_RGBA4_OES				= 0x8B93
+#	PALETTE4_RGB5_A1_OES				= 0x8B94
+#	PALETTE8_RGB8_OES				= 0x8B95
+#	PALETTE8_RGBA8_OES				= 0x8B96
+#	PALETTE8_R5_G6_B5_OES				= 0x8B97
+#	PALETTE8_RGBA4_OES				= 0x8B98
+#	PALETTE8_RGB5_A1_OES				= 0x8B99
+
+###############################################################################
+
+# Extension #295 - This is an OpenGL ES extension, but also implemented in Mesa
+OES_read_format enum:
+	IMPLEMENTATION_COLOR_READ_TYPE_OES		= 0x8B9A
+	IMPLEMENTATION_COLOR_READ_FORMAT_OES		= 0x8B9B
+
+###############################################################################
+
+# No new tokens
+# Extension #296 - OpenGL ES only, not in glext.h
+# OES_query_matrix enum:
+
+###############################################################################
+
+# Extension #297
+EXT_depth_bounds_test enum:
+	DEPTH_BOUNDS_TEST_EXT				= 0x8890
+	DEPTH_BOUNDS_EXT				= 0x8891
+
+###############################################################################
+
+# Extension #298
+EXT_texture_mirror_clamp enum:
+	MIRROR_CLAMP_EXT				= 0x8742
+	MIRROR_CLAMP_TO_EDGE_EXT			= 0x8743
+	MIRROR_CLAMP_TO_BORDER_EXT			= 0x8912
+
+###############################################################################
+
+# Extension #299
+EXT_blend_equation_separate enum:
+	BLEND_EQUATION_RGB_EXT				= 0x8009    # alias GL_BLEND_EQUATION_EXT
+	BLEND_EQUATION_ALPHA_EXT			= 0x883D
+
+###############################################################################
+
+# Extension #300
+MESA_pack_invert enum:
+	PACK_INVERT_MESA				= 0x8758
+
+###############################################################################
+
+# Extension #301
+MESA_ycbcr_texture enum:
+	UNSIGNED_SHORT_8_8_MESA				= 0x85BA
+	UNSIGNED_SHORT_8_8_REV_MESA			= 0x85BB
+	YCBCR_MESA					= 0x8757
+
+###############################################################################
+
+# Extension #302
+EXT_pixel_buffer_object enum:
+	PIXEL_PACK_BUFFER_EXT				= 0x88EB
+	PIXEL_UNPACK_BUFFER_EXT				= 0x88EC
+	PIXEL_PACK_BUFFER_BINDING_EXT			= 0x88ED
+	PIXEL_UNPACK_BUFFER_BINDING_EXT			= 0x88EF
+
+###############################################################################
+
+# No new tokens
+# Extension #303
+NV_fragment_program_option enum:
+
+###############################################################################
+
+# Extension #304
+NV_fragment_program2 enum:
+	MAX_PROGRAM_EXEC_INSTRUCTIONS_NV		= 0x88F4
+	MAX_PROGRAM_CALL_DEPTH_NV			= 0x88F5
+	MAX_PROGRAM_IF_DEPTH_NV				= 0x88F6
+	MAX_PROGRAM_LOOP_DEPTH_NV			= 0x88F7
+	MAX_PROGRAM_LOOP_COUNT_NV			= 0x88F8
+
+###############################################################################
+
+# Extension #305
+NV_vertex_program2_option enum:
+	use NV_fragment_program2	    MAX_PROGRAM_EXEC_INSTRUCTIONS_NV
+	use NV_fragment_program2	    MAX_PROGRAM_CALL_DEPTH_NV
+
+###############################################################################
+
+# Extension #306
+NV_vertex_program3 enum:
+	use ARB_vertex_shader		    MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
+
+###############################################################################
+
+# Extension #307 - GLX_SGIX_hyperpipe
+# Extension #308 - GLX_MESA_agp_offset
+# Extension #309 - GL_EXT_texture_compression_dxt1 (OpenGL ES only, subset of _s3tc version)
+
+###############################################################################
+
+# Extension #310
+EXT_framebuffer_object enum:
+	INVALID_FRAMEBUFFER_OPERATION_EXT		= 0x0506
+	MAX_RENDERBUFFER_SIZE_EXT			= 0x84E8
+	FRAMEBUFFER_BINDING_EXT				= 0x8CA6
+	RENDERBUFFER_BINDING_EXT			= 0x8CA7
+	FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT		= 0x8CD0
+	FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT		= 0x8CD1
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT	= 0x8CD2
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT	= 0x8CD4
+	FRAMEBUFFER_COMPLETE_EXT			= 0x8CD5
+	FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT		= 0x8CD6
+	FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT	= 0x8CD7
+## Removed 2005/09/26 in revision #117 of the extension:
+##	  FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8
+	FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT		= 0x8CD9
+	FRAMEBUFFER_INCOMPLETE_FORMATS_EXT		= 0x8CDA
+	FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT		= 0x8CDB
+	FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT		= 0x8CDC
+	FRAMEBUFFER_UNSUPPORTED_EXT			= 0x8CDD
+## Removed 2005/05/31 in revision #113 of the extension:
+##	  FRAMEBUFFER_STATUS_ERROR_EXT			  = 0x8CDE
+	MAX_COLOR_ATTACHMENTS_EXT			= 0x8CDF
+	COLOR_ATTACHMENT0_EXT				= 0x8CE0
+	COLOR_ATTACHMENT1_EXT				= 0x8CE1
+	COLOR_ATTACHMENT2_EXT				= 0x8CE2
+	COLOR_ATTACHMENT3_EXT				= 0x8CE3
+	COLOR_ATTACHMENT4_EXT				= 0x8CE4
+	COLOR_ATTACHMENT5_EXT				= 0x8CE5
+	COLOR_ATTACHMENT6_EXT				= 0x8CE6
+	COLOR_ATTACHMENT7_EXT				= 0x8CE7
+	COLOR_ATTACHMENT8_EXT				= 0x8CE8
+	COLOR_ATTACHMENT9_EXT				= 0x8CE9
+	COLOR_ATTACHMENT10_EXT				= 0x8CEA
+	COLOR_ATTACHMENT11_EXT				= 0x8CEB
+	COLOR_ATTACHMENT12_EXT				= 0x8CEC
+	COLOR_ATTACHMENT13_EXT				= 0x8CED
+	COLOR_ATTACHMENT14_EXT				= 0x8CEE
+	COLOR_ATTACHMENT15_EXT				= 0x8CEF
+	DEPTH_ATTACHMENT_EXT				= 0x8D00
+	STENCIL_ATTACHMENT_EXT				= 0x8D20
+	FRAMEBUFFER_EXT					= 0x8D40
+	RENDERBUFFER_EXT				= 0x8D41
+	RENDERBUFFER_WIDTH_EXT				= 0x8D42
+	RENDERBUFFER_HEIGHT_EXT				= 0x8D43
+	RENDERBUFFER_INTERNAL_FORMAT_EXT		= 0x8D44
+# removed STENCIL_INDEX_EXT = 0x8D45 in rev. #114 of the spec
+	STENCIL_INDEX1_EXT				= 0x8D46
+	STENCIL_INDEX4_EXT				= 0x8D47
+	STENCIL_INDEX8_EXT				= 0x8D48
+	STENCIL_INDEX16_EXT				= 0x8D49
+	RENDERBUFFER_RED_SIZE_EXT			= 0x8D50
+	RENDERBUFFER_GREEN_SIZE_EXT			= 0x8D51
+	RENDERBUFFER_BLUE_SIZE_EXT			= 0x8D52
+	RENDERBUFFER_ALPHA_SIZE_EXT			= 0x8D53
+	RENDERBUFFER_DEPTH_SIZE_EXT			= 0x8D54
+	RENDERBUFFER_STENCIL_SIZE_EXT			= 0x8D55
+
+###############################################################################
+
+# No new tokens
+# Extension #311
+GREMEDY_string_marker enum:
+
+###############################################################################
+
+# Extension #312
+EXT_packed_depth_stencil enum:
+	DEPTH_STENCIL_EXT				= 0x84F9
+	UNSIGNED_INT_24_8_EXT				= 0x84FA
+	DEPTH24_STENCIL8_EXT				= 0x88F0
+	TEXTURE_STENCIL_SIZE_EXT			= 0x88F1
+
+###############################################################################
+
+# Extension #313 - WGL_3DL_stereo_control
+
+###############################################################################
+
+# Extension #314
+EXT_stencil_clear_tag enum:
+	STENCIL_TAG_BITS_EXT				= 0x88F2
+	STENCIL_CLEAR_TAG_VALUE_EXT			= 0x88F3
+
+###############################################################################
+
+# Extension #315
+EXT_texture_sRGB enum:
+	SRGB_EXT					= 0x8C40
+	SRGB8_EXT					= 0x8C41
+	SRGB_ALPHA_EXT					= 0x8C42
+	SRGB8_ALPHA8_EXT				= 0x8C43
+	SLUMINANCE_ALPHA_EXT				= 0x8C44
+	SLUMINANCE8_ALPHA8_EXT				= 0x8C45
+	SLUMINANCE_EXT					= 0x8C46
+	SLUMINANCE8_EXT					= 0x8C47
+	COMPRESSED_SRGB_EXT				= 0x8C48
+	COMPRESSED_SRGB_ALPHA_EXT			= 0x8C49
+	COMPRESSED_SLUMINANCE_EXT			= 0x8C4A
+	COMPRESSED_SLUMINANCE_ALPHA_EXT			= 0x8C4B
+	COMPRESSED_SRGB_S3TC_DXT1_EXT			= 0x8C4C
+	COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT		= 0x8C4D
+	COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT		= 0x8C4E
+	COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT		= 0x8C4F
+
+###############################################################################
+
+# Extension #316
+EXT_framebuffer_blit enum:
+	READ_FRAMEBUFFER_EXT				= 0x8CA8
+	DRAW_FRAMEBUFFER_EXT				= 0x8CA9
+	DRAW_FRAMEBUFFER_BINDING_EXT			= GL_FRAMEBUFFER_BINDING_EXT
+	READ_FRAMEBUFFER_BINDING_EXT			= 0x8CAA
+
+###############################################################################
+
+# Extension #317
+EXT_framebuffer_multisample enum:
+	RENDERBUFFER_SAMPLES_EXT			= 0x8CAB
+	FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT		= 0x8D56
+	MAX_SAMPLES_EXT					= 0x8D57
+
+###############################################################################
+
+# Extension #318
+MESAX_texture_stack enum:
+	TEXTURE_1D_STACK_MESAX				= 0x8759
+	TEXTURE_2D_STACK_MESAX				= 0x875A
+	PROXY_TEXTURE_1D_STACK_MESAX			= 0x875B
+	PROXY_TEXTURE_2D_STACK_MESAX			= 0x875C
+	TEXTURE_1D_STACK_BINDING_MESAX			= 0x875D
+	TEXTURE_2D_STACK_BINDING_MESAX			= 0x875E
+
+###############################################################################
+
+# Extension #319
+EXT_timer_query enum:
+	TIME_ELAPSED_EXT				= 0x88BF
+
+###############################################################################
+
+# No new tokens
+# Extension #320
+EXT_gpu_program_parameters enum:
+
+###############################################################################
+
+# Extension #321
+APPLE_flush_buffer_range enum:
+	BUFFER_SERIALIZED_MODIFY_APPLE			= 0x8A12
+	BUFFER_FLUSHING_UNMAP_APPLE			= 0x8A13
+
+###############################################################################
+
+# Extension #322
+NV_gpu_program4 enum:
+	MIN_PROGRAM_TEXEL_OFFSET_NV			= 0x8904
+	MAX_PROGRAM_TEXEL_OFFSET_NV			= 0x8905
+	PROGRAM_ATTRIB_COMPONENTS_NV			= 0x8906
+	PROGRAM_RESULT_COMPONENTS_NV			= 0x8907
+	MAX_PROGRAM_ATTRIB_COMPONENTS_NV		= 0x8908
+	MAX_PROGRAM_RESULT_COMPONENTS_NV		= 0x8909
+	MAX_PROGRAM_GENERIC_ATTRIBS_NV			= 0x8DA5
+	MAX_PROGRAM_GENERIC_RESULTS_NV			= 0x8DA6
+
+###############################################################################
+
+# Extension #323
+NV_geometry_program4 enum:
+	LINES_ADJACENCY_EXT				= 0x000A
+	LINE_STRIP_ADJACENCY_EXT			= 0x000B
+	TRIANGLES_ADJACENCY_EXT				= 0x000C
+	TRIANGLE_STRIP_ADJACENCY_EXT			= 0x000D
+	GEOMETRY_PROGRAM_NV				= 0x8C26
+	MAX_PROGRAM_OUTPUT_VERTICES_NV			= 0x8C27
+	MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV		= 0x8C28
+	GEOMETRY_VERTICES_OUT_EXT			= 0x8DDA
+	GEOMETRY_INPUT_TYPE_EXT				= 0x8DDB
+	GEOMETRY_OUTPUT_TYPE_EXT			= 0x8DDC
+	MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT		= 0x8C29
+	FRAMEBUFFER_ATTACHMENT_LAYERED_EXT		= 0x8DA7
+	FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT	= 0x8DA8
+	FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT		= 0x8DA9
+	FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT	= 0x8CD4
+	PROGRAM_POINT_SIZE_EXT				= 0x8642
+
+###############################################################################
+
+# Extension #324
+EXT_geometry_shader4 enum:
+	GEOMETRY_SHADER_EXT				= 0x8DD9
+	use NV_geometry_program4	    GEOMETRY_VERTICES_OUT_EXT
+	use NV_geometry_program4	    GEOMETRY_INPUT_TYPE_EXT
+	use NV_geometry_program4	    GEOMETRY_OUTPUT_TYPE_EXT
+	use NV_geometry_program4	    MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
+	MAX_GEOMETRY_VARYING_COMPONENTS_EXT		= 0x8DDD
+	MAX_VERTEX_VARYING_COMPONENTS_EXT		= 0x8DDE
+	MAX_VARYING_COMPONENTS_EXT			= 0x8B4B
+	MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT		= 0x8DDF
+	MAX_GEOMETRY_OUTPUT_VERTICES_EXT		= 0x8DE0
+	MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT	= 0x8DE1
+	use NV_geometry_program4	    LINES_ADJACENCY_EXT
+	use NV_geometry_program4	    LINE_STRIP_ADJACENCY_EXT
+	use NV_geometry_program4	    TRIANGLES_ADJACENCY_EXT
+	use NV_geometry_program4	    TRIANGLE_STRIP_ADJACENCY_EXT
+	use NV_geometry_program4	    FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
+	use NV_geometry_program4	    FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT
+	use NV_geometry_program4	    FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
+	use NV_geometry_program4	    FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
+	use NV_geometry_program4	    PROGRAM_POINT_SIZE_EXT
+
+###############################################################################
+
+# Extension #325
+NV_vertex_program4 enum:
+	VERTEX_ATTRIB_ARRAY_INTEGER_NV			= 0x88FD
+
+###############################################################################
+
+# Extension #326
+EXT_gpu_shader4 enum:
+	SAMPLER_1D_ARRAY_EXT				= 0x8DC0
+	SAMPLER_2D_ARRAY_EXT				= 0x8DC1
+	SAMPLER_BUFFER_EXT				= 0x8DC2
+	SAMPLER_1D_ARRAY_SHADOW_EXT			= 0x8DC3
+	SAMPLER_2D_ARRAY_SHADOW_EXT			= 0x8DC4
+	SAMPLER_CUBE_SHADOW_EXT				= 0x8DC5
+	UNSIGNED_INT_VEC2_EXT				= 0x8DC6
+	UNSIGNED_INT_VEC3_EXT				= 0x8DC7
+	UNSIGNED_INT_VEC4_EXT				= 0x8DC8
+	INT_SAMPLER_1D_EXT				= 0x8DC9
+	INT_SAMPLER_2D_EXT				= 0x8DCA
+	INT_SAMPLER_3D_EXT				= 0x8DCB
+	INT_SAMPLER_CUBE_EXT				= 0x8DCC
+	INT_SAMPLER_2D_RECT_EXT				= 0x8DCD
+	INT_SAMPLER_1D_ARRAY_EXT			= 0x8DCE
+	INT_SAMPLER_2D_ARRAY_EXT			= 0x8DCF
+	INT_SAMPLER_BUFFER_EXT				= 0x8DD0
+	UNSIGNED_INT_SAMPLER_1D_EXT			= 0x8DD1
+	UNSIGNED_INT_SAMPLER_2D_EXT			= 0x8DD2
+	UNSIGNED_INT_SAMPLER_3D_EXT			= 0x8DD3
+	UNSIGNED_INT_SAMPLER_CUBE_EXT			= 0x8DD4
+	UNSIGNED_INT_SAMPLER_2D_RECT_EXT		= 0x8DD5
+	UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT		= 0x8DD6
+	UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT		= 0x8DD7
+	UNSIGNED_INT_SAMPLER_BUFFER_EXT			= 0x8DD8
+
+###############################################################################
+
+# No new tokens
+# Extension #327
+EXT_draw_instanced enum:
+
+###############################################################################
+
+# Extension #328
+EXT_packed_float enum:
+	R11F_G11F_B10F_EXT				= 0x8C3A
+	UNSIGNED_INT_10F_11F_11F_REV_EXT		= 0x8C3B
+	RGBA_SIGNED_COMPONENTS_EXT			= 0x8C3C
+
+###############################################################################
+
+# Extension #329
+EXT_texture_array enum:
+	TEXTURE_1D_ARRAY_EXT				= 0x8C18
+	PROXY_TEXTURE_1D_ARRAY_EXT			= 0x8C19
+	TEXTURE_2D_ARRAY_EXT				= 0x8C1A
+	PROXY_TEXTURE_2D_ARRAY_EXT			= 0x8C1B
+	TEXTURE_BINDING_1D_ARRAY_EXT			= 0x8C1C
+	TEXTURE_BINDING_2D_ARRAY_EXT			= 0x8C1D
+	MAX_ARRAY_TEXTURE_LAYERS_EXT			= 0x88FF
+	COMPARE_REF_DEPTH_TO_TEXTURE_EXT		= 0x884E
+	use NV_geometry_program4	    FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
+
+###############################################################################
+
+# Extension #330
+EXT_texture_buffer_object enum:
+	TEXTURE_BUFFER_EXT				= 0x8C2A
+	MAX_TEXTURE_BUFFER_SIZE_EXT			= 0x8C2B
+	TEXTURE_BINDING_BUFFER_EXT			= 0x8C2C
+	TEXTURE_BUFFER_DATA_STORE_BINDING_EXT		= 0x8C2D
+	TEXTURE_BUFFER_FORMAT_EXT			= 0x8C2E
+
+###############################################################################
+
+# Extension #331
+EXT_texture_compression_latc enum:
+	COMPRESSED_LUMINANCE_LATC1_EXT			= 0x8C70
+	COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT		= 0x8C71
+	COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT		= 0x8C72
+	COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT	= 0x8C73
+
+###############################################################################
+
+# Extension #332
+EXT_texture_compression_rgtc enum:
+	COMPRESSED_RED_RGTC1_EXT			= 0x8DBB
+	COMPRESSED_SIGNED_RED_RGTC1_EXT			= 0x8DBC
+	COMPRESSED_RED_GREEN_RGTC2_EXT			= 0x8DBD
+	COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT		= 0x8DBE
+
+###############################################################################
+
+# Extension #333
+EXT_texture_shared_exponent enum:
+	RGB9_E5_EXT					= 0x8C3D
+	UNSIGNED_INT_5_9_9_9_REV_EXT			= 0x8C3E
+	TEXTURE_SHARED_SIZE_EXT				= 0x8C3F
+
+###############################################################################
+
+# Extension #334
+NV_depth_buffer_float enum:
+	DEPTH_COMPONENT32F_NV				= 0x8DAB
+	DEPTH32F_STENCIL8_NV				= 0x8DAC
+	FLOAT_32_UNSIGNED_INT_24_8_REV_NV		= 0x8DAD
+	DEPTH_BUFFER_FLOAT_MODE_NV			= 0x8DAF
+
+###############################################################################
+
+# No new tokens
+# Extension #335
+NV_fragment_program4 enum:
+
+###############################################################################
+
+# Extension #336
+NV_framebuffer_multisample_coverage enum:
+	RENDERBUFFER_COVERAGE_SAMPLES_NV		= 0x8CAB
+	RENDERBUFFER_COLOR_SAMPLES_NV			= 0x8E10
+	MAX_MULTISAMPLE_COVERAGE_MODES_NV		= 0x8E11
+	MULTISAMPLE_COVERAGE_MODES_NV			= 0x8E12
+
+###############################################################################
+
+# Extension #337
+# ??? Also WGL/GLX extensions ???
+EXT_framebuffer_sRGB enum:
+	FRAMEBUFFER_SRGB_EXT				= 0x8DB9
+	FRAMEBUFFER_SRGB_CAPABLE_EXT			= 0x8DBA
+
+###############################################################################
+
+# No new tokens
+# Extension #338
+NV_geometry_shader4 enum:
+
+###############################################################################
+
+# Extension #339
+NV_parameter_buffer_object enum:
+	MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV	= 0x8DA0
+	MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV		= 0x8DA1
+	VERTEX_PROGRAM_PARAMETER_BUFFER_NV		= 0x8DA2
+	GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV		= 0x8DA3
+	FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV		= 0x8DA4
+
+###############################################################################
+
+# No new tokens
+# Extension #340
+EXT_draw_buffers2 enum:
+
+###############################################################################
+
+# Extension #341
+NV_transform_feedback enum:
+	BACK_PRIMARY_COLOR_NV				= 0x8C77
+	BACK_SECONDARY_COLOR_NV				= 0x8C78
+	TEXTURE_COORD_NV				= 0x8C79
+	CLIP_DISTANCE_NV				= 0x8C7A
+	VERTEX_ID_NV					= 0x8C7B
+	PRIMITIVE_ID_NV					= 0x8C7C
+	GENERIC_ATTRIB_NV				= 0x8C7D
+	TRANSFORM_FEEDBACK_ATTRIBS_NV			= 0x8C7E
+	TRANSFORM_FEEDBACK_BUFFER_MODE_NV		= 0x8C7F
+	MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV	= 0x8C80
+	ACTIVE_VARYINGS_NV				= 0x8C81
+	ACTIVE_VARYING_MAX_LENGTH_NV			= 0x8C82
+	TRANSFORM_FEEDBACK_VARYINGS_NV			= 0x8C83
+	TRANSFORM_FEEDBACK_BUFFER_START_NV		= 0x8C84
+	TRANSFORM_FEEDBACK_BUFFER_SIZE_NV		= 0x8C85
+	TRANSFORM_FEEDBACK_RECORD_NV			= 0x8C86
+	PRIMITIVES_GENERATED_NV				= 0x8C87
+	TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV	= 0x8C88
+	RASTERIZER_DISCARD_NV				= 0x8C89
+	MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV	= 0x8C8A
+	MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV	= 0x8C8B
+	INTERLEAVED_ATTRIBS_NV				= 0x8C8C
+	SEPARATE_ATTRIBS_NV				= 0x8C8D
+	TRANSFORM_FEEDBACK_BUFFER_NV			= 0x8C8E
+	TRANSFORM_FEEDBACK_BUFFER_BINDING_NV		= 0x8C8F
+
+###############################################################################
+
+# Extension #342
+EXT_bindable_uniform enum:
+	MAX_VERTEX_BINDABLE_UNIFORMS_EXT		= 0x8DE2
+	MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT		= 0x8DE3
+	MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT		= 0x8DE4
+	MAX_BINDABLE_UNIFORM_SIZE_EXT			= 0x8DED
+	UNIFORM_BUFFER_EXT				= 0x8DEE
+	UNIFORM_BUFFER_BINDING_EXT			= 0x8DEF
+
+###############################################################################
+
+# Extension #343
+EXT_texture_integer enum:
+	RGBA32UI_EXT					= 0x8D70
+	RGB32UI_EXT					= 0x8D71
+	ALPHA32UI_EXT					= 0x8D72
+	INTENSITY32UI_EXT				= 0x8D73
+	LUMINANCE32UI_EXT				= 0x8D74
+	LUMINANCE_ALPHA32UI_EXT				= 0x8D75
+	RGBA16UI_EXT					= 0x8D76
+	RGB16UI_EXT					= 0x8D77
+	ALPHA16UI_EXT					= 0x8D78
+	INTENSITY16UI_EXT				= 0x8D79
+	LUMINANCE16UI_EXT				= 0x8D7A
+	LUMINANCE_ALPHA16UI_EXT				= 0x8D7B
+	RGBA8UI_EXT					= 0x8D7C
+	RGB8UI_EXT					= 0x8D7D
+	ALPHA8UI_EXT					= 0x8D7E
+	INTENSITY8UI_EXT				= 0x8D7F
+	LUMINANCE8UI_EXT				= 0x8D80
+	LUMINANCE_ALPHA8UI_EXT				= 0x8D81
+	RGBA32I_EXT					= 0x8D82
+	RGB32I_EXT					= 0x8D83
+	ALPHA32I_EXT					= 0x8D84
+	INTENSITY32I_EXT				= 0x8D85
+	LUMINANCE32I_EXT				= 0x8D86
+	LUMINANCE_ALPHA32I_EXT				= 0x8D87
+	RGBA16I_EXT					= 0x8D88
+	RGB16I_EXT					= 0x8D89
+	ALPHA16I_EXT					= 0x8D8A
+	INTENSITY16I_EXT				= 0x8D8B
+	LUMINANCE16I_EXT				= 0x8D8C
+	LUMINANCE_ALPHA16I_EXT				= 0x8D8D
+	RGBA8I_EXT					= 0x8D8E
+	RGB8I_EXT					= 0x8D8F
+	ALPHA8I_EXT					= 0x8D90
+	INTENSITY8I_EXT					= 0x8D91
+	LUMINANCE8I_EXT					= 0x8D92
+	LUMINANCE_ALPHA8I_EXT				= 0x8D93
+	RED_INTEGER_EXT					= 0x8D94
+	GREEN_INTEGER_EXT				= 0x8D95
+	BLUE_INTEGER_EXT				= 0x8D96
+	ALPHA_INTEGER_EXT				= 0x8D97
+	RGB_INTEGER_EXT					= 0x8D98
+	RGBA_INTEGER_EXT				= 0x8D99
+	BGR_INTEGER_EXT					= 0x8D9A
+	BGRA_INTEGER_EXT				= 0x8D9B
+	LUMINANCE_INTEGER_EXT				= 0x8D9C
+	LUMINANCE_ALPHA_INTEGER_EXT			= 0x8D9D
+	RGBA_INTEGER_MODE_EXT				= 0x8D9E
+
+###############################################################################
+
+# Extension #344 - GLX_EXT_texture_from_pixmap
+
+###############################################################################
+
+# No new tokens
+# Extension #345
+GREMEDY_frame_terminator enum:
+
+###############################################################################
+
+# Extension #346
+NV_conditional_render enum:
+	QUERY_WAIT_NV					= 0x8E13
+	QUERY_NO_WAIT_NV				= 0x8E14
+	QUERY_BY_REGION_WAIT_NV				= 0x8E15
+	QUERY_BY_REGION_NO_WAIT_NV			= 0x8E16
+
+###############################################################################
+
+# Extension #347
+NV_present_video enum:
+	FRAME_NV					= 0x8E26
+	FIELDS_NV					= 0x8E27
+	CURRENT_TIME_NV					= 0x8E28
+	NUM_FILL_STREAMS_NV				= 0x8E29
+	PRESENT_TIME_NV					= 0x8E2A
+	PRESENT_DURATION_NV				= 0x8E2B
+
+###############################################################################
+
+# Extension #348 - GLX_NV_video_out
+# Extension #349 - WGL_NV_video_out
+# Extension #350 - GLX_NV_swap_group
+# Extension #351 - WGL_NV_swap_group
+
+###############################################################################
+
+# Extension #352
+EXT_transform_feedback enum:
+	TRANSFORM_FEEDBACK_BUFFER_EXT			= 0x8C8E
+	TRANSFORM_FEEDBACK_BUFFER_START_EXT		= 0x8C84
+	TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT		= 0x8C85
+	TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT		= 0x8C8F
+	INTERLEAVED_ATTRIBS_EXT				= 0x8C8C
+	SEPARATE_ATTRIBS_EXT				= 0x8C8D
+	PRIMITIVES_GENERATED_EXT			= 0x8C87
+	TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT	= 0x8C88
+	RASTERIZER_DISCARD_EXT				= 0x8C89
+	MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
+	MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT	= 0x8C8B
+	MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT	= 0x8C80
+	TRANSFORM_FEEDBACK_VARYINGS_EXT			= 0x8C83
+	TRANSFORM_FEEDBACK_BUFFER_MODE_EXT		= 0x8C7F
+	TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT	= 0x8C76
+
+###############################################################################
+
+# Extension #353
+EXT_direct_state_access enum:
+	PROGRAM_MATRIX_EXT				= 0x8E2D
+	TRANSPOSE_PROGRAM_MATRIX_EXT			= 0x8E2E
+	PROGRAM_MATRIX_STACK_DEPTH_EXT			= 0x8E2F
+
+###############################################################################
+
+# Extension #354
+EXT_vertex_array_bgra enum:
+	use VERSION_1_2			    BGRA
+
+###############################################################################
+
+# Extension #355 - WGL_NV_gpu_affinity
+
+###############################################################################
+
+# Extension #356
+EXT_texture_swizzle enum:
+	TEXTURE_SWIZZLE_R_EXT				= 0x8E42
+	TEXTURE_SWIZZLE_G_EXT				= 0x8E43
+	TEXTURE_SWIZZLE_B_EXT				= 0x8E44
+	TEXTURE_SWIZZLE_A_EXT				= 0x8E45
+	TEXTURE_SWIZZLE_RGBA_EXT			= 0x8E46
+
+###############################################################################
+
+# Extension #357
+NV_explicit_multisample enum:
+	SAMPLE_POSITION_NV				= 0x8E50
+	SAMPLE_MASK_NV					= 0x8E51
+	SAMPLE_MASK_VALUE_NV				= 0x8E52
+	TEXTURE_BINDING_RENDERBUFFER_NV			= 0x8E53
+	TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV	= 0x8E54
+	TEXTURE_RENDERBUFFER_NV				= 0x8E55
+	SAMPLER_RENDERBUFFER_NV				= 0x8E56
+	INT_SAMPLER_RENDERBUFFER_NV			= 0x8E57
+	UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV		= 0x8E58
+	MAX_SAMPLE_MASK_WORDS_NV			= 0x8E59
+
+###############################################################################
+
+# Extension #358
+NV_transform_feedback2 enum:
+	TRANSFORM_FEEDBACK_NV				= 0x8E22
+	TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV		= 0x8E23
+	TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV		= 0x8E24
+	TRANSFORM_FEEDBACK_BINDING_NV			= 0x8E25
+
+###############################################################################
+
+# Extension #359
+ATI_meminfo enum:
+	VBO_FREE_MEMORY_ATI				= 0x87FB
+	TEXTURE_FREE_MEMORY_ATI				= 0x87FC
+	RENDERBUFFER_FREE_MEMORY_ATI			= 0x87FD
+
+###############################################################################
+
+# Extension #360
+AMD_performance_monitor enum:
+	COUNTER_TYPE_AMD				= 0x8BC0
+	COUNTER_RANGE_AMD				= 0x8BC1
+	UNSIGNED_INT64_AMD				= 0x8BC2
+	PERCENTAGE_AMD					= 0x8BC3
+	PERFMON_RESULT_AVAILABLE_AMD			= 0x8BC4
+	PERFMON_RESULT_SIZE_AMD				= 0x8BC5
+	PERFMON_RESULT_AMD				= 0x8BC6
+
+###############################################################################
+
+# Extension #361 - WGL_AMD_gpu_association
+
+###############################################################################
+
+# No new tokens
+# Extension #362
+AMD_texture_texture4 enum:
+
+###############################################################################
+
+# Extension #363
+AMD_vertex_shader_tesselator enum:
+	SAMPLER_BUFFER_AMD				= 0x9001
+	INT_SAMPLER_BUFFER_AMD				= 0x9002
+	UNSIGNED_INT_SAMPLER_BUFFER_AMD			= 0x9003
+	TESSELLATION_MODE_AMD				= 0x9004
+	TESSELLATION_FACTOR_AMD				= 0x9005
+	DISCRETE_AMD					= 0x9006
+	CONTINUOUS_AMD					= 0x9007
+
+###############################################################################
+
+# Extension #364
+EXT_provoking_vertex enum:
+	QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT	= 0x8E4C
+	FIRST_VERTEX_CONVENTION_EXT			= 0x8E4D
+	LAST_VERTEX_CONVENTION_EXT			= 0x8E4E
+	PROVOKING_VERTEX_EXT				= 0x8E4F
+
+###############################################################################
+
+# Extension #365
+EXT_texture_snorm enum:
+	ALPHA_SNORM					= 0x9010
+	LUMINANCE_SNORM					= 0x9011
+	LUMINANCE_ALPHA_SNORM				= 0x9012
+	INTENSITY_SNORM					= 0x9013
+	ALPHA8_SNORM					= 0x9014
+	LUMINANCE8_SNORM				= 0x9015
+	LUMINANCE8_ALPHA8_SNORM				= 0x9016
+	INTENSITY8_SNORM				= 0x9017
+	ALPHA16_SNORM					= 0x9018
+	LUMINANCE16_SNORM				= 0x9019
+	LUMINANCE16_ALPHA16_SNORM			= 0x901A
+	INTENSITY16_SNORM				= 0x901B
+	use VERSION_3_1			    RED_SNORM
+	use VERSION_3_1			    RG_SNORM
+	use VERSION_3_1			    RGB_SNORM
+	use VERSION_3_1			    RGBA_SNORM
+	use VERSION_3_1			    R8_SNORM
+	use VERSION_3_1			    RG8_SNORM
+	use VERSION_3_1			    RGB8_SNORM
+	use VERSION_3_1			    RGBA8_SNORM
+	use VERSION_3_1			    R16_SNORM
+	use VERSION_3_1			    RG16_SNORM
+	use VERSION_3_1			    RGB16_SNORM
+	use VERSION_3_1			    RGBA16_SNORM
+	use VERSION_3_1			    SIGNED_NORMALIZED
+
+###############################################################################
+
+# No new tokens
+# Extension #366
+AMD_draw_buffers_blend enum:
+
+###############################################################################
+
+# Extension #367
+APPLE_texture_range enum:
+	TEXTURE_RANGE_LENGTH_APPLE			= 0x85B7
+	TEXTURE_RANGE_POINTER_APPLE			= 0x85B8
+	TEXTURE_STORAGE_HINT_APPLE			= 0x85BC
+	STORAGE_PRIVATE_APPLE				= 0x85BD
+	use APPLE_vertex_array_range	    STORAGE_CACHED_APPLE
+	use APPLE_vertex_array_range	    STORAGE_SHARED_APPLE
+
+###############################################################################
+
+# Extension #368
+APPLE_float_pixels enum:
+	HALF_APPLE					= 0x140B
+	RGBA_FLOAT32_APPLE				= 0x8814
+	RGB_FLOAT32_APPLE				= 0x8815
+	ALPHA_FLOAT32_APPLE				= 0x8816
+	INTENSITY_FLOAT32_APPLE				= 0x8817
+	LUMINANCE_FLOAT32_APPLE				= 0x8818
+	LUMINANCE_ALPHA_FLOAT32_APPLE			= 0x8819
+	RGBA_FLOAT16_APPLE				= 0x881A
+	RGB_FLOAT16_APPLE				= 0x881B
+	ALPHA_FLOAT16_APPLE				= 0x881C
+	INTENSITY_FLOAT16_APPLE				= 0x881D
+	LUMINANCE_FLOAT16_APPLE				= 0x881E
+	LUMINANCE_ALPHA_FLOAT16_APPLE			= 0x881F
+	COLOR_FLOAT_APPLE				= 0x8A0F
+
+###############################################################################
+
+# Extension #369
+APPLE_vertex_program_evaluators enum:
+	VERTEX_ATTRIB_MAP1_APPLE			= 0x8A00
+	VERTEX_ATTRIB_MAP2_APPLE			= 0x8A01
+	VERTEX_ATTRIB_MAP1_SIZE_APPLE			= 0x8A02
+	VERTEX_ATTRIB_MAP1_COEFF_APPLE			= 0x8A03
+	VERTEX_ATTRIB_MAP1_ORDER_APPLE			= 0x8A04
+	VERTEX_ATTRIB_MAP1_DOMAIN_APPLE			= 0x8A05
+	VERTEX_ATTRIB_MAP2_SIZE_APPLE			= 0x8A06
+	VERTEX_ATTRIB_MAP2_COEFF_APPLE			= 0x8A07
+	VERTEX_ATTRIB_MAP2_ORDER_APPLE			= 0x8A08
+	VERTEX_ATTRIB_MAP2_DOMAIN_APPLE			= 0x8A09
+
+###############################################################################
+
+# Extension #370
+APPLE_aux_depth_stencil enum:
+	AUX_DEPTH_STENCIL_APPLE				= 0x8A14
+
+###############################################################################
+
+# Extension #371
+APPLE_object_purgeable enum:
+	BUFFER_OBJECT_APPLE				= 0x85B3
+	RELEASED_APPLE					= 0x8A19
+	VOLATILE_APPLE					= 0x8A1A
+	RETAINED_APPLE					= 0x8A1B
+	UNDEFINED_APPLE					= 0x8A1C
+	PURGEABLE_APPLE					= 0x8A1D
+
+###############################################################################
+
+# Extension #372
+APPLE_row_bytes enum:
+	PACK_ROW_BYTES_APPLE				= 0x8A15
+	UNPACK_ROW_BYTES_APPLE				= 0x8A16
+
+###############################################################################
+
+# Extension #373
+APPLE_rgb_422 enum:
+	RGB_422_APPLE					= 0x8A1F
+	use APPLE_ycbcr_422		    UNSIGNED_SHORT_8_8_APPLE
+	use APPLE_ycbcr_422		    UNSIGNED_SHORT_8_8_REV_APPLE
+
+###############################################################################
+
+# Extension #374
+
+NV_video_capture enum:
+	VIDEO_BUFFER_NV					= 0x9020
+	VIDEO_BUFFER_BINDING_NV				= 0x9021
+	FIELD_UPPER_NV					= 0x9022
+	FIELD_LOWER_NV					= 0x9023
+	NUM_VIDEO_CAPTURE_STREAMS_NV			= 0x9024
+	NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV		= 0x9025
+	VIDEO_CAPTURE_TO_422_SUPPORTED_NV		= 0x9026
+	LAST_VIDEO_CAPTURE_STATUS_NV			= 0x9027
+	VIDEO_BUFFER_PITCH_NV				= 0x9028
+	VIDEO_COLOR_CONVERSION_MATRIX_NV		= 0x9029
+	VIDEO_COLOR_CONVERSION_MAX_NV			= 0x902A
+	VIDEO_COLOR_CONVERSION_MIN_NV			= 0x902B
+	VIDEO_COLOR_CONVERSION_OFFSET_NV		= 0x902C
+	VIDEO_BUFFER_INTERNAL_FORMAT_NV			= 0x902D
+	PARTIAL_SUCCESS_NV				= 0x902E
+	SUCCESS_NV					= 0x902F
+	FAILURE_NV					= 0x9030
+	YCBYCR8_422_NV					= 0x9031
+	YCBAYCR8A_4224_NV				= 0x9032
+	Z6Y10Z6CB10Z6Y10Z6CR10_422_NV			= 0x9033
+	Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV	= 0x9034
+	Z4Y12Z4CB12Z4Y12Z4CR12_422_NV			= 0x9035
+	Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV	= 0x9036
+	Z4Y12Z4CB12Z4CR12_444_NV			= 0x9037
+	VIDEO_CAPTURE_FRAME_WIDTH_NV			= 0x9038
+	VIDEO_CAPTURE_FRAME_HEIGHT_NV			= 0x9039
+	VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV		= 0x903A
+	VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV		= 0x903B
+	VIDEO_CAPTURE_SURFACE_ORIGIN_NV			= 0x903C
+
+###############################################################################
+
+# Extension #375 - GLX_EXT_swap_control
+
+###############################################################################
+
+# No new tokens
+# Extension #376 - also GLX_NV_copy_image, WGL_NV_copy_image
+NV_copy_image enum:
+
+###############################################################################
+
+# Extension #377
+EXT_separate_shader_objects enum:
+	ACTIVE_PROGRAM_EXT				= 0x8B8D
+
+###############################################################################
+
+# No new tokens
+# Extension #378
+NV_parameter_buffer_object2 enum:
+
+###############################################################################
+
+# Extension #379
+NV_shader_buffer_load enum:
+	BUFFER_GPU_ADDRESS_NV				= 0x8F1D
+	GPU_ADDRESS_NV					= 0x8F34
+	MAX_SHADER_BUFFER_ADDRESS_NV			= 0x8F35
+
+###############################################################################
+
+# Extension #380
+NV_vertex_buffer_unified_memory enum:
+	VERTEX_ATTRIB_ARRAY_UNIFIED_NV			= 0x8F1E
+	ELEMENT_ARRAY_UNIFIED_NV			= 0x8F1F
+	VERTEX_ATTRIB_ARRAY_ADDRESS_NV			= 0x8F20
+	VERTEX_ARRAY_ADDRESS_NV				= 0x8F21
+	NORMAL_ARRAY_ADDRESS_NV				= 0x8F22
+	COLOR_ARRAY_ADDRESS_NV				= 0x8F23
+	INDEX_ARRAY_ADDRESS_NV				= 0x8F24
+	TEXTURE_COORD_ARRAY_ADDRESS_NV			= 0x8F25
+	EDGE_FLAG_ARRAY_ADDRESS_NV			= 0x8F26
+	SECONDARY_COLOR_ARRAY_ADDRESS_NV		= 0x8F27
+	FOG_COORD_ARRAY_ADDRESS_NV			= 0x8F28
+	ELEMENT_ARRAY_ADDRESS_NV			= 0x8F29
+	VERTEX_ATTRIB_ARRAY_LENGTH_NV			= 0x8F2A
+	VERTEX_ARRAY_LENGTH_NV				= 0x8F2B
+	NORMAL_ARRAY_LENGTH_NV				= 0x8F2C
+	COLOR_ARRAY_LENGTH_NV				= 0x8F2D
+	INDEX_ARRAY_LENGTH_NV				= 0x8F2E
+	TEXTURE_COORD_ARRAY_LENGTH_NV			= 0x8F2F
+	EDGE_FLAG_ARRAY_LENGTH_NV			= 0x8F30
+	SECONDARY_COLOR_ARRAY_LENGTH_NV			= 0x8F31
+	FOG_COORD_ARRAY_LENGTH_NV			= 0x8F32
+	ELEMENT_ARRAY_LENGTH_NV				= 0x8F33
+
+###############################################################################
+
+# No new tokens
+# Extension #381
+NV_texture_barrier enum:
diff --git a/src/glx/apple/specs/gl.spec b/src/glx/apple/specs/gl.spec
new file mode 100644
index 0000000..98f364d
--- /dev/null
+++ b/src/glx/apple/specs/gl.spec
@@ -0,0 +1,26844 @@
+# gl.spec file
+# DON'T REMOVE PREVIOUS LINE!!! libspec depends on it!
+#
+# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 2006-2009 The Khronos Group Inc.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+
+
+required-props:
+# Description of a parameter
+param:		retval retained
+# Display list flags
+dlflags:	notlistable handcode
+# GLX implementation flags
+glxflags:	client-intercept client-handcode server-handcode EXT SGI ignore ARB
+# Vector ('v') equivalent form of a command taking 1-4 explicit xyzw/rgba arguments
+vectorequiv:	*
+# Category this function falls in. While there are many categories for
+# early GL 1.0 functions, later functions just have a core version
+# (e.g. VERSION_major_minor) or extension name for the category.
+category:	display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_p
 ixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample 
 SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters A
 PPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer GREMEDY_frame_terminator NV_conditional_render NV_present_video EXT_transform_feedback ARB_depth_buffer_float ARB_draw_instanced ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_half_float_vertex ARB_instanced_arrays ARB_map_buffer_range ARB_texture_buffer_object ARB_texture_compression_rgtc ARB_texture_rg ARB_vertex_array_object EXT_direct_state_access EXT_vertex_array_bgra EXT_texture_swizzle NV_explicit_multisample NV_transform_feedback2 ATI_meminfo AMD_performance_monitor AMD_vertex_shader_tesselator EXT_provoking_vertex ARB_uniform_buffer_object ARB_copy_buffer EXT_texture_snorm AMD_draw_buffers_blend APPLE_texture_range APPLE_f
 loat_pixels APPLE_vertex_program_evaluators APPLE_aux_depth_stencil APPLE_object_purgeable APPLE_row_bytes ARB_draw_elements_base_vertex ARB_provoking_vertex ARB_sync ARB_texture_multisample ARB_draw_buffers_blend ARB_sample_shading NV_video_capture NV_copy_image EXT_separate_shader_objects NV_parameter_buffer_object2 NV_shader_buffer_load NV_vertex_buffer_unified_memory NV_texture_barrier
+
+# Categories for extensions with no functions - need not be included now
+# ARB_texture_env_add ARB_texture_cube_map ARB_texture_border_clamp
+# ARB_shading_language_100 ARB_texture_non_power_of_two ARB_point_sprite
+# ARB_half_float_pixel ARB_texture_float ARB_pixel_buffer_object EXT_abgr
+# EXT_texture SGI_color_matrix SGI_texture_color_table EXT_cmyka
+# EXT_packed_pixels SGIS_texture_lod EXT_rescale_normal EXT_misc_attribute
+# SGIS_generate_mipmap SGIX_clipmap SGIX_shadow SGIS_texture_edge_clamp
+# SGIS_texture_border_clamp EXT_blend_subtract EXT_blend_logic_op
+# SGIX_async_histogram SGIX_async_pixel SGIX_interlace SGIX_pixel_tiles
+# SGIX_texture_select SGIX_texture_multi_buffer SGIX_texture_scale_bias
+# SGIX_depth_texture SGIX_fog_offset HP_convolution_border_modes
+# SGIX_texture_add_env PGI_vertex_hints EXT_clip_volume_hint
+# SGIX_ir_instrument1 SGIX_calligraphic_fragment SGIX_texture_lod_bias
+# SGIX_shadow_ambient EXT_index_texture EXT_index_array_formats SGIX_ycrcb
+# IBM_rasterpos_clip HP_texture_lighting WIN_phong_shading
+# WIN_specular_fog SGIX_blend_alpha_minmax EXT_bgra HP_occlusion_test
+# EXT_pixel_transform_color_table EXT_shared_texture_palette
+# EXT_separate_specular_color EXT_texture_env REND_screen_coordinates
+# EXT_texture_env_combine APPLE_specular_vector APPLE_transform_hint
+# SGIX_fog_scale INGR_color_clamp INGR_interlace_read EXT_stencil_wrap
+# EXT_422_pixels NV_texgen_reflection SUN_convolution_border_modes
+# SUN_slice_accum EXT_texture_env_add EXT_texture_lod_bias
+# EXT_texture_filter_anisotropic NV_light_max_exponent NV_fog_distance
+# NV_texgen_emboss NV_blend_square NV_texture_env_combine4
+# NV_packed_depth_stencil NV_texture_compression_vtc NV_texture_rectangle
+# NV_texture_shader NV_texture_shader2 NV_vertex_array_range2
+# IBM_cull_vertex SGIX_subsample SGIX_ycrcba SGIX_ycrcb_subsample
+# SGIX_depth_pass_instrument 3DFX_texture_compression_FXT1
+# 3DFX_multisample SGIX_vertex_preclip SGIX_convolution_accuracy
+# SGIX_resample SGIX_scalebias_hint SGIX_texture_coordinate_clamp
+# EXT_shadow_funcs MESA_pack_invert MESA_ycbcr_texture EXT_packed_float
+# EXT_texture_array EXT_texture_compression_latc
+# EXT_texture_compression_rgtc EXT_texture_shared_exponent
+# NV_fragment_program4 EXT_framebuffer_sRGB NV_geometry_shader4
+# EXT_vertex_array_bgra ARB_depth_clamp ARB_fragment_coord_conventions
+# ARB_seamless_cube_map ARB_vertex_array_bgra ARB_texture_cube_map_array
+# ARB_texture_gather ARB_texture_query_lod
+
+# Core version in which a function was introduced, or against
+# which an extension can be implemented
+version:	1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 3.0 3.1 3.2
+# Core version in which a function was removed
+deprecated:	3.1
+# GLX Single, Rendering, or Vendor Private opcode
+glxsingle:	*
+glxropcode:	*
+glxvendorpriv:	*
+# WGL implementation flags (incomplete)
+wglflags:	client-handcode server-handcode small-data batchable
+# Drivers in which this is implemented (very incomplete)
+extension:	future not_implemented soft WINSOFT NV10 NV20 NV50
+# Function this aliases (indistinguishable to the GL)
+alias:		*
+# Mesa dispatch table offset (incomplete)
+offset:		*
+# These properties are picked up from NVIDIA .spec files, we don't use them
+glfflags:	*
+beginend:	*
+glxvectorequiv: *
+subcategory:	*
+glextmask:	*
+
+###############################################################################
+#
+# glxsingle, glxropcode, and other GLX allocations to vendors
+# are used here, but the master registry for GLX is in
+# /ogl/trunk/doc/registry/extensions.reserved
+#
+# XFree86 dispatch offsets:	0-645
+#				578-641     NV_vertex_program
+# GLS opcodes:			0x0030-0x0269
+#
+###############################################################################
+
+###############################################################################
+#
+# things to remember when adding an extension command
+#
+# - append new ARB and non-ARB extensions to the appropriate portion of
+#   the spec file, in extension number order.
+# - use tabs, not spaces
+# - set glxflags to "ignore" until GLX is updated to support the new command
+# - add new data types to typemaps/spec2wire.map
+# - add extension name in alphabetical order to category list
+# - add commands within an extension in spec order
+# - use existing command entries as a model (where possible)
+# - when reserving new glxropcodes, update
+#	gfx/lib/opengl/doc/glspec/extensions.reserved to indicate this
+#
+###############################################################################
+
+# New type declarations
+
+passthru: #include <stddef.h>
+
+passthru: #ifndef GL_VERSION_2_0
+passthru: /* GL type for program/shader text */
+passthru: typedef char GLchar;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_VERSION_1_5
+passthru: /* GL types for handling large vertex buffer objects */
+passthru: typedef ptrdiff_t GLintptr;
+passthru: typedef ptrdiff_t GLsizeiptr;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_ARB_vertex_buffer_object
+passthru: /* GL types for handling large vertex buffer objects */
+passthru: typedef ptrdiff_t GLintptrARB;
+passthru: typedef ptrdiff_t GLsizeiptrARB;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_ARB_shader_objects
+passthru: /* GL types for program/shader text and shader object handles */
+passthru: typedef char GLcharARB;
+passthru: typedef unsigned int GLhandleARB;
+passthru: #endif
+passthru:
+passthru: /* GL type for "half" precision (s10e5) float data in host memory */
+passthru: #ifndef GL_ARB_half_float_pixel
+passthru: typedef unsigned short GLhalfARB;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_NV_half_float
+passthru: typedef unsigned short GLhalfNV;
+passthru: #endif
+passthru:
+passthru: #ifndef GLEXT_64_TYPES_DEFINED
+passthru: /* This code block is duplicated in glxext.h, so must be protected */
+passthru: #define GLEXT_64_TYPES_DEFINED
+passthru: /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+passthru: /* (as used in the GL_EXT_timer_query extension). */
+passthru: #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+passthru: #include <inttypes.h>
+passthru: #elif defined(__sun__) || defined(__digital__)
+passthru: #include <inttypes.h>
+passthru: #if defined(__STDC__)
+passthru: #if defined(__arch64__) || defined(_LP64)
+passthru: typedef long int int64_t;
+passthru: typedef unsigned long int uint64_t;
+passthru: #else
+passthru: typedef long long int int64_t;
+passthru: typedef unsigned long long int uint64_t;
+passthru: #endif /* __arch64__ */
+passthru: #endif /* __STDC__ */
+passthru: #elif defined( __VMS ) || defined(__sgi)
+passthru: #include <inttypes.h>
+passthru: #elif defined(__SCO__) || defined(__USLC__)
+passthru: #include <stdint.h>
+passthru: #elif defined(__UNIXOS2__) || defined(__SOL64__)
+passthru: typedef long int int32_t;
+passthru: typedef long long int int64_t;
+passthru: typedef unsigned long long int uint64_t;
+passthru: #elif defined(_WIN32) && defined(__GNUC__)
+passthru: #include <stdint.h>
+passthru: #elif defined(_WIN32)
+passthru: typedef __int32 int32_t;
+passthru: typedef __int64 int64_t;
+passthru: typedef unsigned __int64 uint64_t;
+passthru: #else
+passthru: /* Fallback if nothing above works */
+passthru: #include <inttypes.h>
+passthru: #endif
+passthru: #endif
+passthru:
+passthru: #ifndef GL_EXT_timer_query
+passthru: typedef int64_t GLint64EXT;
+passthru: typedef uint64_t GLuint64EXT;
+passthru: #endif
+passthru:
+passthru: #ifndef ARB_sync
+passthru: typedef int64_t GLint64;
+passthru: typedef uint64_t GLuint64;
+passthru: typedef struct __GLsync *GLsync;
+passthru: #endif
+passthru:
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.0 commands
+#
+###############################################################################
+###############################################################################
+
+###############################################################################
+#
+# drawing-control commands
+#
+###############################################################################
+
+CullFace(mode)
+	return		void
+	param		mode		CullFaceMode in value
+	category	VERSION_1_0		   # old: drawing-control
+	version		1.0
+	glxropcode	79
+	offset		152
+
+FrontFace(mode)
+	return		void
+	param		mode		FrontFaceDirection in value
+	category	VERSION_1_0		   # old: drawing-control
+	version		1.0
+	glxropcode	84
+	offset		157
+
+Hint(target, mode)
+	return		void
+	param		target		HintTarget in value
+	param		mode		HintMode in value
+	category	VERSION_1_0		   # old: drawing-control
+	version		1.0
+	glxropcode	85
+	offset		158
+
+LineWidth(width)
+	return		void
+	param		width		CheckedFloat32 in value
+	category	VERSION_1_0		   # old: drawing-control
+	version		1.0
+	glxropcode	95
+	offset		168
+
+PointSize(size)
+	return		void
+	param		size		CheckedFloat32 in value
+	category	VERSION_1_0		   # old: drawing-control
+	version		1.0
+	glxropcode	100
+	offset		173
+
+PolygonMode(face, mode)
+	return		void
+	param		face		MaterialFace in value
+	param		mode		PolygonMode in value
+	category	VERSION_1_0		   # old: drawing-control
+	version		1.0
+	glxropcode	101
+	offset		174
+
+Scissor(x, y, width, height)
+	return		void
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	VERSION_1_0		   # old: drawing-control
+	version		1.0
+	glxropcode	103
+	offset		176
+
+TexParameterf(target, pname, param)
+	return		void
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		param		CheckedFloat32 in value
+	category	VERSION_1_0		   # old: drawing-control
+	version		1.0
+	glxropcode	105
+	wglflags	small-data
+	offset		178
+
+TexParameterfv(target, pname, params)
+	return		void
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	VERSION_1_0		   # old: drawing-control
+	version		1.0
+	glxropcode	106
+	wglflags	small-data
+	offset		179
+
+TexParameteri(target, pname, param)
+	return		void
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		param		CheckedInt32 in value
+	category	VERSION_1_0		   # old: drawing-control
+	version		1.0
+	glxropcode	107
+	wglflags	small-data
+	offset		180
+
+TexParameteriv(target, pname, params)
+	return		void
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	VERSION_1_0		   # old: drawing-control
+	version		1.0
+	glxropcode	108
+	wglflags	small-data
+	offset		181
+
+TexImage1D(target, level, internalformat, width, border, format, type, pixels)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureComponentCount in value
+	param		width		SizeI in value
+	param		border		CheckedInt32 in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width)]
+	category	VERSION_1_0		   # old: drawing-control
+	dlflags		handcode
+	glxflags	client-handcode server-handcode
+	version		1.0
+	glxropcode	109
+	wglflags	client-handcode server-handcode
+	offset		182
+
+TexImage2D(target, level, internalformat, width, height, border, format, type, pixels)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureComponentCount in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		border		CheckedInt32 in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height)]
+	category	VERSION_1_0		   # old: drawing-control
+	dlflags		handcode
+	glxflags	client-handcode server-handcode
+	version		1.0
+	glxropcode	110
+	wglflags	client-handcode server-handcode
+	offset		183
+
+###############################################################################
+#
+# framebuf commands
+#
+###############################################################################
+
+DrawBuffer(mode)
+	return		void
+	param		mode		DrawBufferMode in value
+	category	VERSION_1_0		   # old: framebuf
+	version		1.0
+	glxropcode	126
+	offset		202
+
+Clear(mask)
+	return		void
+	param		mask		ClearBufferMask in value
+	category	VERSION_1_0		   # old: framebuf
+	version		1.0
+	glxropcode	127
+	offset		203
+
+ClearColor(red, green, blue, alpha)
+	return		void
+	param		red		ClampedColorF in value
+	param		green		ClampedColorF in value
+	param		blue		ClampedColorF in value
+	param		alpha		ClampedColorF in value
+	category	VERSION_1_0		   # old: framebuf
+	version		1.0
+	glxropcode	130
+	offset		206
+
+ClearStencil(s)
+	return		void
+	param		s		StencilValue in value
+	category	VERSION_1_0		   # old: framebuf
+	version		1.0
+	glxropcode	131
+	offset		207
+
+ClearDepth(depth)
+	return		void
+	param		depth		ClampedFloat64 in value
+	category	VERSION_1_0		   # old: framebuf
+	version		1.0
+	glxropcode	132
+	offset		208
+
+StencilMask(mask)
+	return		void
+	param		mask		MaskedStencilValue in value
+	category	VERSION_1_0		   # old: framebuf
+	version		1.0
+	glxropcode	133
+	offset		209
+
+ColorMask(red, green, blue, alpha)
+	return		void
+	param		red		Boolean in value
+	param		green		Boolean in value
+	param		blue		Boolean in value
+	param		alpha		Boolean in value
+	category	VERSION_1_0		   # old: framebuf
+	version		1.0
+	glxropcode	134
+	offset		210
+
+DepthMask(flag)
+	return		void
+	param		flag		Boolean in value
+	category	VERSION_1_0		   # old: framebuf
+	version		1.0
+	glxropcode	135
+	offset		211
+
+###############################################################################
+#
+# misc commands
+#
+###############################################################################
+
+Disable(cap)
+	return		void
+	param		cap		EnableCap in value
+	category	VERSION_1_0		   # old: misc
+	version		1.0
+	dlflags		handcode
+	glxflags	client-handcode client-intercept
+	glxropcode	138
+	offset		214
+
+Enable(cap)
+	return		void
+	param		cap		EnableCap in value
+	category	VERSION_1_0		   # old: misc
+	version		1.0
+	dlflags		handcode
+	glxflags	client-handcode client-intercept
+	glxropcode	139
+	offset		215
+
+Finish()
+	return		void
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	category	VERSION_1_0		   # old: misc
+	version		1.0
+	glxsingle	108
+	offset		216
+
+Flush()
+	return		void
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	category	VERSION_1_0		   # old: misc
+	version		1.0
+	glxsingle	142
+	offset		217
+
+###############################################################################
+#
+# pixel-op commands
+#
+###############################################################################
+
+BlendFunc(sfactor, dfactor)
+	return		void
+	param		sfactor		BlendingFactorSrc in value
+	param		dfactor		BlendingFactorDest in value
+	category	VERSION_1_0		   # old: pixel-op
+	version		1.0
+	glxropcode	160
+	offset		241
+
+LogicOp(opcode)
+	return		void
+	param		opcode		LogicOp in value
+	category	VERSION_1_0		   # old: pixel-op
+	version		1.0
+	glxropcode	161
+	offset		242
+
+StencilFunc(func, ref, mask)
+	return		void
+	param		func		StencilFunction in value
+	param		ref		ClampedStencilValue in value
+	param		mask		MaskedStencilValue in value
+	category	VERSION_1_0		   # old: pixel-op
+	version		1.0
+	glxropcode	162
+	offset		243
+
+StencilOp(fail, zfail, zpass)
+	return		void
+	param		fail		StencilOp in value
+	param		zfail		StencilOp in value
+	param		zpass		StencilOp in value
+	category	VERSION_1_0		   # old: pixel-op
+	version		1.0
+	glxropcode	163
+	offset		244
+
+DepthFunc(func)
+	return		void
+	param		func		DepthFunction in value
+	category	VERSION_1_0		   # old: pixel-op
+	version		1.0
+	glxropcode	164
+	offset		245
+
+###############################################################################
+#
+# pixel-rw commands
+#
+###############################################################################
+
+PixelStoref(pname, param)
+	return		void
+	param		pname		PixelStoreParameter in value
+	param		param		CheckedFloat32 in value
+	dlflags		notlistable
+	glxflags	client-handcode
+	category	VERSION_1_0		   # old: pixel-rw
+	version		1.0
+	glxsingle	109
+	wglflags	batchable
+	offset		249
+
+PixelStorei(pname, param)
+	return		void
+	param		pname		PixelStoreParameter in value
+	param		param		CheckedInt32 in value
+	dlflags		notlistable
+	glxflags	client-handcode
+	category	VERSION_1_0		   # old: pixel-rw
+	version		1.0
+	glxsingle	110
+	wglflags	batchable
+	offset		250
+
+ReadBuffer(mode)
+	return		void
+	param		mode		ReadBufferMode in value
+	category	VERSION_1_0		   # old: pixel-rw
+	version		1.0
+	glxropcode	171
+	offset		254
+
+ReadPixels(x, y, width, height, format, type, pixels)
+	return		void
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void out array [COMPSIZE(format/type/width/height)]
+	category	VERSION_1_0		   # old: pixel-rw
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	version		1.0
+	glxsingle	111
+	wglflags	client-handcode server-handcode
+	offset		256
+
+###############################################################################
+#
+# state-req commands
+#
+###############################################################################
+
+GetBooleanv(pname, params)
+	return		void
+	param		pname		GetPName in value
+	param		params		Boolean out array [COMPSIZE(pname)]
+	category	VERSION_1_0		   # old: state-req
+	dlflags		notlistable
+	glxflags	client-handcode
+	version		1.0
+	glxsingle	112
+	wglflags	small-data
+	offset		258
+
+GetDoublev(pname, params)
+	return		void
+	param		pname		GetPName in value
+	param		params		Float64 out array [COMPSIZE(pname)]
+	category	VERSION_1_0		   # old: state-req
+	dlflags		notlistable
+	glxflags	client-handcode
+	version		1.0
+	glxsingle	114
+	wglflags	small-data
+	offset		260
+
+GetError()
+	return		ErrorCode
+	category	VERSION_1_0		   # old: state-req
+	dlflags		notlistable
+	glxflags	client-handcode
+	version		1.0
+	glxsingle	115
+	offset		261
+
+GetFloatv(pname, params)
+	return		void
+	param		pname		GetPName in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	VERSION_1_0		   # old: state-req
+	dlflags		notlistable
+	glxflags	client-handcode
+	version		1.0
+	glxsingle	116
+	wglflags	small-data
+	offset		262
+
+GetIntegerv(pname, params)
+	return		void
+	param		pname		GetPName in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	VERSION_1_0		   # old: state-req
+	dlflags		notlistable
+	glxflags	client-handcode
+	version		1.0
+	glxsingle	117
+	wglflags	small-data
+	offset		263
+
+GetString(name)
+	return		String
+	param		name		StringName in value
+	category	VERSION_1_0		   # old: state-req
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	version		1.0
+	glxsingle	129
+	wglflags	client-handcode server-handcode
+	offset		275
+
+GetTexImage(target, level, format, type, pixels)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void out array [COMPSIZE(target/level/format/type)]
+	category	VERSION_1_0		   # old: state-req
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	version		1.0
+	glxsingle	135
+	wglflags	client-handcode server-handcode
+	offset		281
+
+GetTexParameterfv(target, pname, params)
+	return		void
+	param		target		TextureTarget in value
+	param		pname		GetTextureParameter in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	VERSION_1_0		   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	glxsingle	136
+	wglflags	small-data
+	offset		282
+
+GetTexParameteriv(target, pname, params)
+	return		void
+	param		target		TextureTarget in value
+	param		pname		GetTextureParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	VERSION_1_0		   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	glxsingle	137
+	wglflags	small-data
+	offset		283
+
+GetTexLevelParameterfv(target, level, pname, params)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		pname		GetTextureParameter in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	VERSION_1_0		   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	glxsingle	138
+	wglflags	small-data
+	offset		284
+
+GetTexLevelParameteriv(target, level, pname, params)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		pname		GetTextureParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	VERSION_1_0		   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	glxsingle	139
+	wglflags	small-data
+	offset		285
+
+IsEnabled(cap)
+	return		Boolean
+	param		cap		EnableCap in value
+	category	VERSION_1_0		   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	glxflags	client-handcode client-intercept
+	glxsingle	140
+	offset		286
+
+###############################################################################
+#
+# xform commands
+#
+###############################################################################
+
+DepthRange(near, far)
+	return		void
+	param		near		ClampedFloat64 in value
+	param		far		ClampedFloat64 in value
+	category	VERSION_1_0		   # old: xform
+	version		1.0
+	glxropcode	174
+	offset		288
+
+Viewport(x, y, width, height)
+	return		void
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	VERSION_1_0		   # old: xform
+	version		1.0
+	glxropcode	191
+	offset		305
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.0 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+# display-list commands
+
+NewList(list, mode)
+	return		void
+	param		list		List in value
+	param		mode		ListMode in value
+	dlflags		notlistable
+	category	VERSION_1_0_DEPRECATED	   # old: display-list
+	version		1.0
+	deprecated	3.1
+	glxsingle	101
+	wglflags	batchable
+	offset		0
+
+EndList()
+	return		void
+	dlflags		notlistable
+	category	VERSION_1_0_DEPRECATED	   # old: display-list
+	version		1.0
+	deprecated	3.1
+	glxsingle	102
+	wglflags	batchable
+	offset		1
+
+CallList(list)
+	return		void
+	param		list		List in value
+	category	VERSION_1_0_DEPRECATED	   # old: display-list
+	version		1.0
+	deprecated	3.1
+	glxropcode	1
+	offset		2
+
+CallLists(n, type, lists)
+	return		void
+	param		n		SizeI in value
+	param		type		ListNameType in value
+	param		lists		Void in array [COMPSIZE(n/type)]
+	category	VERSION_1_0_DEPRECATED	   # old: display-list
+	glxflags	client-handcode server-handcode
+	version		1.0
+	deprecated	3.1
+	glxropcode	2
+	offset		3
+
+DeleteLists(list, range)
+	return		void
+	param		list		List in value
+	param		range		SizeI in value
+	dlflags		notlistable
+	category	VERSION_1_0_DEPRECATED	   # old: display-list
+	version		1.0
+	deprecated	3.1
+	glxsingle	103
+	wglflags	batchable
+	offset		4
+
+GenLists(range)
+	return		List
+	param		range		SizeI in value
+	dlflags		notlistable
+	category	VERSION_1_0_DEPRECATED	   # old: display-list
+	version		1.0
+	deprecated	3.1
+	glxsingle	104
+	offset		5
+
+ListBase(base)
+	return		void
+	param		base		List in value
+	category	VERSION_1_0_DEPRECATED	   # old: display-list
+	version		1.0
+	deprecated	3.1
+	glxropcode	3
+	offset		6
+
+# drawing commands
+
+Begin(mode)
+	return		void
+	param		mode		BeginMode in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	4
+	offset		7
+
+Bitmap(width, height, xorig, yorig, xmove, ymove, bitmap)
+	return		void
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		xorig		CoordF in value
+	param		yorig		CoordF in value
+	param		xmove		CoordF in value
+	param		ymove		CoordF in value
+	param		bitmap		UInt8 in array [COMPSIZE(width/height)]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	dlflags		handcode
+	glxflags	client-handcode server-handcode
+	version		1.0
+	deprecated	3.1
+	glxropcode	5
+	wglflags	client-handcode server-handcode
+	offset		8
+
+Color3b(red, green, blue)
+	return		void
+	param		red		ColorB in value
+	param		green		ColorB in value
+	param		blue		ColorB in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color3bv
+	version		1.0
+	deprecated	3.1
+	offset		9
+
+Color3bv(v)
+	return		void
+	param		v		ColorB in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	6
+	offset		10
+
+Color3d(red, green, blue)
+	return		void
+	param		red		ColorD in value
+	param		green		ColorD in value
+	param		blue		ColorD in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color3dv
+	version		1.0
+	deprecated	3.1
+	offset		11
+
+Color3dv(v)
+	return		void
+	param		v		ColorD in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	7
+	offset		12
+
+Color3f(red, green, blue)
+	return		void
+	param		red		ColorF in value
+	param		green		ColorF in value
+	param		blue		ColorF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color3fv
+	version		1.0
+	deprecated	3.1
+	offset		13
+
+Color3fv(v)
+	return		void
+	param		v		ColorF in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	8
+	offset		14
+
+Color3i(red, green, blue)
+	return		void
+	param		red		ColorI in value
+	param		green		ColorI in value
+	param		blue		ColorI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color3iv
+	version		1.0
+	deprecated	3.1
+	offset		15
+
+Color3iv(v)
+	return		void
+	param		v		ColorI in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	9
+	offset		16
+
+Color3s(red, green, blue)
+	return		void
+	param		red		ColorS in value
+	param		green		ColorS in value
+	param		blue		ColorS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color3sv
+	version		1.0
+	deprecated	3.1
+	offset		17
+
+Color3sv(v)
+	return		void
+	param		v		ColorS in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	10
+	offset		18
+
+Color3ub(red, green, blue)
+	return		void
+	param		red		ColorUB in value
+	param		green		ColorUB in value
+	param		blue		ColorUB in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color3ubv
+	version		1.0
+	deprecated	3.1
+	offset		19
+
+Color3ubv(v)
+	return		void
+	param		v		ColorUB in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	11
+	offset		20
+
+Color3ui(red, green, blue)
+	return		void
+	param		red		ColorUI in value
+	param		green		ColorUI in value
+	param		blue		ColorUI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color3uiv
+	version		1.0
+	deprecated	3.1
+	offset		21
+
+Color3uiv(v)
+	return		void
+	param		v		ColorUI in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	12
+	offset		22
+
+Color3us(red, green, blue)
+	return		void
+	param		red		ColorUS in value
+	param		green		ColorUS in value
+	param		blue		ColorUS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color3usv
+	version		1.0
+	deprecated	3.1
+	offset		23
+
+Color3usv(v)
+	return		void
+	param		v		ColorUS in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	13
+	offset		24
+
+Color4b(red, green, blue, alpha)
+	return		void
+	param		red		ColorB in value
+	param		green		ColorB in value
+	param		blue		ColorB in value
+	param		alpha		ColorB in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color4bv
+	version		1.0
+	deprecated	3.1
+	offset		25
+
+Color4bv(v)
+	return		void
+	param		v		ColorB in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	14
+	offset		26
+
+Color4d(red, green, blue, alpha)
+	return		void
+	param		red		ColorD in value
+	param		green		ColorD in value
+	param		blue		ColorD in value
+	param		alpha		ColorD in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color4dv
+	version		1.0
+	deprecated	3.1
+	offset		27
+
+Color4dv(v)
+	return		void
+	param		v		ColorD in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	15
+	offset		28
+
+Color4f(red, green, blue, alpha)
+	return		void
+	param		red		ColorF in value
+	param		green		ColorF in value
+	param		blue		ColorF in value
+	param		alpha		ColorF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color4fv
+	version		1.0
+	deprecated	3.1
+	offset		29
+
+Color4fv(v)
+	return		void
+	param		v		ColorF in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	16
+	offset		30
+
+Color4i(red, green, blue, alpha)
+	return		void
+	param		red		ColorI in value
+	param		green		ColorI in value
+	param		blue		ColorI in value
+	param		alpha		ColorI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color4iv
+	version		1.0
+	deprecated	3.1
+	offset		31
+
+Color4iv(v)
+	return		void
+	param		v		ColorI in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	17
+	offset		32
+
+Color4s(red, green, blue, alpha)
+	return		void
+	param		red		ColorS in value
+	param		green		ColorS in value
+	param		blue		ColorS in value
+	param		alpha		ColorS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color4sv
+	version		1.0
+	deprecated	3.1
+	offset		33
+
+Color4sv(v)
+	return		void
+	param		v		ColorS in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	18
+	offset		34
+
+Color4ub(red, green, blue, alpha)
+	return		void
+	param		red		ColorUB in value
+	param		green		ColorUB in value
+	param		blue		ColorUB in value
+	param		alpha		ColorUB in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color4ubv
+	version		1.0
+	deprecated	3.1
+	offset		35
+
+Color4ubv(v)
+	return		void
+	param		v		ColorUB in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	19
+	offset		36
+
+Color4ui(red, green, blue, alpha)
+	return		void
+	param		red		ColorUI in value
+	param		green		ColorUI in value
+	param		blue		ColorUI in value
+	param		alpha		ColorUI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color4uiv
+	version		1.0
+	deprecated	3.1
+	offset		37
+
+Color4uiv(v)
+	return		void
+	param		v		ColorUI in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	20
+	offset		38
+
+Color4us(red, green, blue, alpha)
+	return		void
+	param		red		ColorUS in value
+	param		green		ColorUS in value
+	param		blue		ColorUS in value
+	param		alpha		ColorUS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Color4usv
+	version		1.0
+	deprecated	3.1
+	offset		39
+
+Color4usv(v)
+	return		void
+	param		v		ColorUS in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	21
+	offset		40
+
+EdgeFlag(flag)
+	return		void
+	param		flag		Boolean in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	EdgeFlagv
+	version		1.0
+	deprecated	3.1
+	offset		41
+
+EdgeFlagv(flag)
+	return		void
+	param		flag		Boolean in array [1]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	22
+	offset		42
+
+End()
+	return		void
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	23
+	offset		43
+
+Indexd(c)
+	return		void
+	param		c		ColorIndexValueD in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Indexdv
+	version		1.0
+	deprecated	3.1
+	offset		44
+
+Indexdv(c)
+	return		void
+	param		c		ColorIndexValueD in array [1]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	24
+	offset		45
+
+Indexf(c)
+	return		void
+	param		c		ColorIndexValueF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Indexfv
+	version		1.0
+	deprecated	3.1
+	offset		46
+
+Indexfv(c)
+	return		void
+	param		c		ColorIndexValueF in array [1]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	25
+	offset		47
+
+Indexi(c)
+	return		void
+	param		c		ColorIndexValueI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Indexiv
+	version		1.0
+	deprecated	3.1
+	offset		48
+
+Indexiv(c)
+	return		void
+	param		c		ColorIndexValueI in array [1]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	26
+	offset		49
+
+Indexs(c)
+	return		void
+	param		c		ColorIndexValueS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Indexsv
+	version		1.0
+	deprecated	3.1
+	offset		50
+
+Indexsv(c)
+	return		void
+	param		c		ColorIndexValueS in array [1]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	27
+	offset		51
+
+Normal3b(nx, ny, nz)
+	return		void
+	param		nx		Int8 in value
+	param		ny		Int8 in value
+	param		nz		Int8 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Normal3bv
+	version		1.0
+	deprecated	3.1
+	offset		52
+
+Normal3bv(v)
+	return		void
+	param		v		Int8 in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	28
+	offset		53
+
+Normal3d(nx, ny, nz)
+	return		void
+	param		nx		CoordD in value
+	param		ny		CoordD in value
+	param		nz		CoordD in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Normal3dv
+	version		1.0
+	deprecated	3.1
+	offset		54
+
+Normal3dv(v)
+	return		void
+	param		v		CoordD in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	29
+	offset		55
+
+Normal3f(nx, ny, nz)
+	return		void
+	param		nx		CoordF in value
+	param		ny		CoordF in value
+	param		nz		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Normal3fv
+	version		1.0
+	deprecated	3.1
+	offset		56
+
+Normal3fv(v)
+	return		void
+	param		v		CoordF in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	30
+	offset		57
+
+Normal3i(nx, ny, nz)
+	return		void
+	param		nx		Int32 in value
+	param		ny		Int32 in value
+	param		nz		Int32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Normal3iv
+	version		1.0
+	deprecated	3.1
+	offset		58
+
+Normal3iv(v)
+	return		void
+	param		v		Int32 in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	31
+	offset		59
+
+Normal3s(nx, ny, nz)
+	return		void
+	param		nx		Int16 in value
+	param		ny		Int16 in value
+	param		nz		Int16 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Normal3sv
+	version		1.0
+	deprecated	3.1
+	offset		60
+
+Normal3sv(v)
+	return		void
+	param		v		Int16 in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	32
+	offset		61
+
+RasterPos2d(x, y)
+	return		void
+	param		x		CoordD in value
+	param		y		CoordD in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	RasterPos2dv
+	version		1.0
+	deprecated	3.1
+	offset		62
+
+RasterPos2dv(v)
+	return		void
+	param		v		CoordD in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	33
+	offset		63
+
+RasterPos2f(x, y)
+	return		void
+	param		x		CoordF in value
+	param		y		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	RasterPos2fv
+	version		1.0
+	deprecated	3.1
+	offset		64
+
+RasterPos2fv(v)
+	return		void
+	param		v		CoordF in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	34
+	offset		65
+
+RasterPos2i(x, y)
+	return		void
+	param		x		CoordI in value
+	param		y		CoordI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	RasterPos2iv
+	version		1.0
+	deprecated	3.1
+	offset		66
+
+RasterPos2iv(v)
+	return		void
+	param		v		CoordI in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	35
+	offset		67
+
+RasterPos2s(x, y)
+	return		void
+	param		x		CoordS in value
+	param		y		CoordS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	RasterPos2sv
+	version		1.0
+	deprecated	3.1
+	offset		68
+
+RasterPos2sv(v)
+	return		void
+	param		v		CoordS in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	36
+	offset		69
+
+RasterPos3d(x, y, z)
+	return		void
+	param		x		CoordD in value
+	param		y		CoordD in value
+	param		z		CoordD in value
+	vectorequiv	RasterPos3dv
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	offset		70
+
+RasterPos3dv(v)
+	return		void
+	param		v		CoordD in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	37
+	offset		71
+
+RasterPos3f(x, y, z)
+	return		void
+	param		x		CoordF in value
+	param		y		CoordF in value
+	param		z		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	RasterPos3fv
+	version		1.0
+	deprecated	3.1
+	offset		72
+
+RasterPos3fv(v)
+	return		void
+	param		v		CoordF in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	38
+	offset		73
+
+RasterPos3i(x, y, z)
+	return		void
+	param		x		CoordI in value
+	param		y		CoordI in value
+	param		z		CoordI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	RasterPos3iv
+	version		1.0
+	deprecated	3.1
+	offset		74
+
+RasterPos3iv(v)
+	return		void
+	param		v		CoordI in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	39
+	offset		75
+
+RasterPos3s(x, y, z)
+	return		void
+	param		x		CoordS in value
+	param		y		CoordS in value
+	param		z		CoordS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	RasterPos3sv
+	version		1.0
+	deprecated	3.1
+	offset		76
+
+RasterPos3sv(v)
+	return		void
+	param		v		CoordS in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	40
+	offset		77
+
+RasterPos4d(x, y, z, w)
+	return		void
+	param		x		CoordD in value
+	param		y		CoordD in value
+	param		z		CoordD in value
+	param		w		CoordD in value
+	vectorequiv	RasterPos4dv
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	offset		78
+
+RasterPos4dv(v)
+	return		void
+	param		v		CoordD in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	41
+	offset		79
+
+RasterPos4f(x, y, z, w)
+	return		void
+	param		x		CoordF in value
+	param		y		CoordF in value
+	param		z		CoordF in value
+	param		w		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	RasterPos4fv
+	version		1.0
+	deprecated	3.1
+	offset		80
+
+RasterPos4fv(v)
+	return		void
+	param		v		CoordF in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	42
+	offset		81
+
+RasterPos4i(x, y, z, w)
+	return		void
+	param		x		CoordI in value
+	param		y		CoordI in value
+	param		z		CoordI in value
+	param		w		CoordI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	RasterPos4iv
+	version		1.0
+	deprecated	3.1
+	offset		82
+
+RasterPos4iv(v)
+	return		void
+	param		v		CoordI in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	43
+	offset		83
+
+RasterPos4s(x, y, z, w)
+	return		void
+	param		x		CoordS in value
+	param		y		CoordS in value
+	param		z		CoordS in value
+	param		w		CoordS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	RasterPos4sv
+	version		1.0
+	deprecated	3.1
+	offset		84
+
+RasterPos4sv(v)
+	return		void
+	param		v		CoordS in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	44
+	offset		85
+
+Rectd(x1, y1, x2, y2)
+	return		void
+	param		x1		CoordD in value
+	param		y1		CoordD in value
+	param		x2		CoordD in value
+	param		y2		CoordD in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Rectdv
+	version		1.0
+	deprecated	3.1
+	offset		86
+
+Rectdv(v1, v2)
+	return		void
+	param		v1		CoordD in array [2]
+	param		v2		CoordD in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	45
+	offset		87
+
+Rectf(x1, y1, x2, y2)
+	return		void
+	param		x1		CoordF in value
+	param		y1		CoordF in value
+	param		x2		CoordF in value
+	param		y2		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Rectfv
+	version		1.0
+	deprecated	3.1
+	offset		88
+
+Rectfv(v1, v2)
+	return		void
+	param		v1		CoordF in array [2]
+	param		v2		CoordF in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	46
+	offset		89
+
+Recti(x1, y1, x2, y2)
+	return		void
+	param		x1		CoordI in value
+	param		y1		CoordI in value
+	param		x2		CoordI in value
+	param		y2		CoordI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Rectiv
+	version		1.0
+	deprecated	3.1
+	offset		90
+
+Rectiv(v1, v2)
+	return		void
+	param		v1		CoordI in array [2]
+	param		v2		CoordI in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	47
+	offset		91
+
+Rects(x1, y1, x2, y2)
+	return		void
+	param		x1		CoordS in value
+	param		y1		CoordS in value
+	param		x2		CoordS in value
+	param		y2		CoordS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Rectsv
+	version		1.0
+	deprecated	3.1
+	offset		92
+
+Rectsv(v1, v2)
+	return		void
+	param		v1		CoordS in array [2]
+	param		v2		CoordS in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	48
+	offset		93
+
+TexCoord1d(s)
+	return		void
+	param		s		CoordD in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord1dv
+	version		1.0
+	deprecated	3.1
+	offset		94
+
+TexCoord1dv(v)
+	return		void
+	param		v		CoordD in array [1]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	49
+	offset		95
+
+TexCoord1f(s)
+	return		void
+	param		s		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord1fv
+	version		1.0
+	deprecated	3.1
+	offset		96
+
+TexCoord1fv(v)
+	return		void
+	param		v		CoordF in array [1]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	50
+	offset		97
+
+TexCoord1i(s)
+	return		void
+	param		s		CoordI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord1iv
+	version		1.0
+	deprecated	3.1
+	offset		98
+
+TexCoord1iv(v)
+	return		void
+	param		v		CoordI in array [1]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	51
+	offset		99
+
+TexCoord1s(s)
+	return		void
+	param		s		CoordS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord1sv
+	version		1.0
+	deprecated	3.1
+	offset		100
+
+TexCoord1sv(v)
+	return		void
+	param		v		CoordS in array [1]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	52
+	offset		101
+
+TexCoord2d(s, t)
+	return		void
+	param		s		CoordD in value
+	param		t		CoordD in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord2dv
+	version		1.0
+	deprecated	3.1
+	offset		102
+
+TexCoord2dv(v)
+	return		void
+	param		v		CoordD in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	53
+	offset		103
+
+TexCoord2f(s, t)
+	return		void
+	param		s		CoordF in value
+	param		t		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord2fv
+	version		1.0
+	deprecated	3.1
+	offset		104
+
+TexCoord2fv(v)
+	return		void
+	param		v		CoordF in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	54
+	offset		105
+
+TexCoord2i(s, t)
+	return		void
+	param		s		CoordI in value
+	param		t		CoordI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord2iv
+	version		1.0
+	deprecated	3.1
+	offset		106
+
+TexCoord2iv(v)
+	return		void
+	param		v		CoordI in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	55
+	offset		107
+
+TexCoord2s(s, t)
+	return		void
+	param		s		CoordS in value
+	param		t		CoordS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord2sv
+	version		1.0
+	deprecated	3.1
+	offset		108
+
+TexCoord2sv(v)
+	return		void
+	param		v		CoordS in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	56
+	offset		109
+
+TexCoord3d(s, t, r)
+	return		void
+	param		s		CoordD in value
+	param		t		CoordD in value
+	param		r		CoordD in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord3dv
+	version		1.0
+	deprecated	3.1
+	offset		110
+
+TexCoord3dv(v)
+	return		void
+	param		v		CoordD in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	57
+	offset		111
+
+TexCoord3f(s, t, r)
+	return		void
+	param		s		CoordF in value
+	param		t		CoordF in value
+	param		r		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord3fv
+	version		1.0
+	deprecated	3.1
+	offset		112
+
+TexCoord3fv(v)
+	return		void
+	param		v		CoordF in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	58
+	offset		113
+
+TexCoord3i(s, t, r)
+	return		void
+	param		s		CoordI in value
+	param		t		CoordI in value
+	param		r		CoordI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord3iv
+	version		1.0
+	deprecated	3.1
+	offset		114
+
+TexCoord3iv(v)
+	return		void
+	param		v		CoordI in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	59
+	offset		115
+
+TexCoord3s(s, t, r)
+	return		void
+	param		s		CoordS in value
+	param		t		CoordS in value
+	param		r		CoordS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord3sv
+	version		1.0
+	deprecated	3.1
+	offset		116
+
+TexCoord3sv(v)
+	return		void
+	param		v		CoordS in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	60
+	offset		117
+
+TexCoord4d(s, t, r, q)
+	return		void
+	param		s		CoordD in value
+	param		t		CoordD in value
+	param		r		CoordD in value
+	param		q		CoordD in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord4dv
+	version		1.0
+	deprecated	3.1
+	offset		118
+
+TexCoord4dv(v)
+	return		void
+	param		v		CoordD in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	61
+	offset		119
+
+TexCoord4f(s, t, r, q)
+	return		void
+	param		s		CoordF in value
+	param		t		CoordF in value
+	param		r		CoordF in value
+	param		q		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord4fv
+	version		1.0
+	deprecated	3.1
+	offset		120
+
+TexCoord4fv(v)
+	return		void
+	param		v		CoordF in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	62
+	offset		121
+
+TexCoord4i(s, t, r, q)
+	return		void
+	param		s		CoordI in value
+	param		t		CoordI in value
+	param		r		CoordI in value
+	param		q		CoordI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord4iv
+	version		1.0
+	deprecated	3.1
+	offset		122
+
+TexCoord4iv(v)
+	return		void
+	param		v		CoordI in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	63
+	offset		123
+
+TexCoord4s(s, t, r, q)
+	return		void
+	param		s		CoordS in value
+	param		t		CoordS in value
+	param		r		CoordS in value
+	param		q		CoordS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	TexCoord4sv
+	version		1.0
+	deprecated	3.1
+	offset		124
+
+TexCoord4sv(v)
+	return		void
+	param		v		CoordS in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	64
+	offset		125
+
+Vertex2d(x, y)
+	return		void
+	param		x		CoordD in value
+	param		y		CoordD in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Vertex2dv
+	version		1.0
+	deprecated	3.1
+	offset		126
+
+Vertex2dv(v)
+	return		void
+	param		v		CoordD in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	65
+	offset		127
+
+Vertex2f(x, y)
+	return		void
+	param		x		CoordF in value
+	param		y		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Vertex2fv
+	version		1.0
+	deprecated	3.1
+	offset		128
+
+Vertex2fv(v)
+	return		void
+	param		v		CoordF in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	66
+	offset		129
+
+Vertex2i(x, y)
+	return		void
+	param		x		CoordI in value
+	param		y		CoordI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Vertex2iv
+	version		1.0
+	deprecated	3.1
+	offset		130
+
+Vertex2iv(v)
+	return		void
+	param		v		CoordI in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	67
+	offset		131
+
+Vertex2s(x, y)
+	return		void
+	param		x		CoordS in value
+	param		y		CoordS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Vertex2sv
+	version		1.0
+	deprecated	3.1
+	offset		132
+
+Vertex2sv(v)
+	return		void
+	param		v		CoordS in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	68
+	offset		133
+
+Vertex3d(x, y, z)
+	return		void
+	param		x		CoordD in value
+	param		y		CoordD in value
+	param		z		CoordD in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Vertex3dv
+	version		1.0
+	deprecated	3.1
+	offset		134
+
+Vertex3dv(v)
+	return		void
+	param		v		CoordD in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	69
+	offset		135
+
+Vertex3f(x, y, z)
+	return		void
+	param		x		CoordF in value
+	param		y		CoordF in value
+	param		z		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Vertex3fv
+	version		1.0
+	deprecated	3.1
+	offset		136
+
+Vertex3fv(v)
+	return		void
+	param		v		CoordF in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	70
+	offset		137
+
+Vertex3i(x, y, z)
+	return		void
+	param		x		CoordI in value
+	param		y		CoordI in value
+	param		z		CoordI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Vertex3iv
+	version		1.0
+	deprecated	3.1
+	offset		138
+
+Vertex3iv(v)
+	return		void
+	param		v		CoordI in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	71
+	offset		139
+
+Vertex3s(x, y, z)
+	return		void
+	param		x		CoordS in value
+	param		y		CoordS in value
+	param		z		CoordS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Vertex3sv
+	version		1.0
+	deprecated	3.1
+	offset		140
+
+Vertex3sv(v)
+	return		void
+	param		v		CoordS in array [3]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	72
+	offset		141
+
+Vertex4d(x, y, z, w)
+	return		void
+	param		x		CoordD in value
+	param		y		CoordD in value
+	param		z		CoordD in value
+	param		w		CoordD in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Vertex4dv
+	version		1.0
+	deprecated	3.1
+	offset		142
+
+Vertex4dv(v)
+	return		void
+	param		v		CoordD in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	73
+	offset		143
+
+Vertex4f(x, y, z, w)
+	return		void
+	param		x		CoordF in value
+	param		y		CoordF in value
+	param		z		CoordF in value
+	param		w		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Vertex4fv
+	version		1.0
+	deprecated	3.1
+	offset		144
+
+Vertex4fv(v)
+	return		void
+	param		v		CoordF in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	74
+	offset		145
+
+Vertex4i(x, y, z, w)
+	return		void
+	param		x		CoordI in value
+	param		y		CoordI in value
+	param		z		CoordI in value
+	param		w		CoordI in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Vertex4iv
+	version		1.0
+	deprecated	3.1
+	offset		146
+
+Vertex4iv(v)
+	return		void
+	param		v		CoordI in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	75
+	offset		147
+
+Vertex4s(x, y, z, w)
+	return		void
+	param		x		CoordS in value
+	param		y		CoordS in value
+	param		z		CoordS in value
+	param		w		CoordS in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	vectorequiv	Vertex4sv
+	version		1.0
+	deprecated	3.1
+	offset		148
+
+Vertex4sv(v)
+	return		void
+	param		v		CoordS in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing
+	version		1.0
+	deprecated	3.1
+	glxropcode	76
+	offset		149
+
+ClipPlane(plane, equation)
+	return		void
+	param		plane		ClipPlaneName in value
+	param		equation	Float64 in array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	77
+	offset		150
+
+ColorMaterial(face, mode)
+	return		void
+	param		face		MaterialFace in value
+	param		mode		ColorMaterialParameter in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	78
+	offset		151
+
+Fogf(pname, param)
+	return		void
+	param		pname		FogParameter in value
+	param		param		CheckedFloat32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	80
+	wglflags	small-data
+	offset		153
+
+Fogfv(pname, params)
+	return		void
+	param		pname		FogParameter in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	81
+	wglflags	small-data
+	offset		154
+
+Fogi(pname, param)
+	return		void
+	param		pname		FogParameter in value
+	param		param		CheckedInt32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	82
+	wglflags	small-data
+	offset		155
+
+Fogiv(pname, params)
+	return		void
+	param		pname		FogParameter in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	83
+	wglflags	small-data
+	offset		156
+
+Lightf(light, pname, param)
+	return		void
+	param		light		LightName in value
+	param		pname		LightParameter in value
+	param		param		CheckedFloat32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	86
+	wglflags	small-data
+	offset		159
+
+Lightfv(light, pname, params)
+	return		void
+	param		light		LightName in value
+	param		pname		LightParameter in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	87
+	wglflags	small-data
+	offset		160
+
+Lighti(light, pname, param)
+	return		void
+	param		light		LightName in value
+	param		pname		LightParameter in value
+	param		param		CheckedInt32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	88
+	wglflags	small-data
+	offset		161
+
+Lightiv(light, pname, params)
+	return		void
+	param		light		LightName in value
+	param		pname		LightParameter in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	89
+	wglflags	small-data
+	offset		162
+
+LightModelf(pname, param)
+	return		void
+	param		pname		LightModelParameter in value
+	param		param		Float32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	90
+	wglflags	small-data
+	offset		163
+
+LightModelfv(pname, params)
+	return		void
+	param		pname		LightModelParameter in value
+	param		params		Float32 in array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	91
+	wglflags	small-data
+	offset		164
+
+LightModeli(pname, param)
+	return		void
+	param		pname		LightModelParameter in value
+	param		param		Int32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	92
+	wglflags	small-data
+	offset		165
+
+LightModeliv(pname, params)
+	return		void
+	param		pname		LightModelParameter in value
+	param		params		Int32 in array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	93
+	wglflags	small-data
+	offset		166
+
+LineStipple(factor, pattern)
+	return		void
+	param		factor		CheckedInt32 in value
+	param		pattern		LineStipple in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	94
+	offset		167
+
+Materialf(face, pname, param)
+	return		void
+	param		face		MaterialFace in value
+	param		pname		MaterialParameter in value
+	param		param		CheckedFloat32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	96
+	wglflags	small-data
+	offset		169
+
+Materialfv(face, pname, params)
+	return		void
+	param		face		MaterialFace in value
+	param		pname		MaterialParameter in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	97
+	wglflags	small-data
+	offset		170
+
+Materiali(face, pname, param)
+	return		void
+	param		face		MaterialFace in value
+	param		pname		MaterialParameter in value
+	param		param		CheckedInt32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	98
+	wglflags	small-data
+	offset		171
+
+Materialiv(face, pname, params)
+	return		void
+	param		face		MaterialFace in value
+	param		pname		MaterialParameter in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	99
+	wglflags	small-data
+	offset		172
+
+PolygonStipple(mask)
+	return		void
+	param		mask		UInt8 in array [COMPSIZE()]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	dlflags		handcode
+	glxflags	client-handcode server-handcode
+	version		1.0
+	deprecated	3.1
+	glxropcode	102
+	wglflags	client-handcode server-handcode
+	offset		175
+
+ShadeModel(mode)
+	return		void
+	param		mode		ShadingModel in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	104
+	offset		177
+
+TexEnvf(target, pname, param)
+	return		void
+	param		target		TextureEnvTarget in value
+	param		pname		TextureEnvParameter in value
+	param		param		CheckedFloat32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	111
+	wglflags	small-data
+	offset		184
+
+TexEnvfv(target, pname, params)
+	return		void
+	param		target		TextureEnvTarget in value
+	param		pname		TextureEnvParameter in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	112
+	wglflags	small-data
+	offset		185
+
+TexEnvi(target, pname, param)
+	return		void
+	param		target		TextureEnvTarget in value
+	param		pname		TextureEnvParameter in value
+	param		param		CheckedInt32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	113
+	wglflags	small-data
+	offset		186
+
+TexEnviv(target, pname, params)
+	return		void
+	param		target		TextureEnvTarget in value
+	param		pname		TextureEnvParameter in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	114
+	wglflags	small-data
+	offset		187
+
+TexGend(coord, pname, param)
+	return		void
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		param		Float64 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	115
+	wglflags	small-data
+	offset		188
+
+TexGendv(coord, pname, params)
+	return		void
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		params		Float64 in array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	116
+	wglflags	small-data
+	offset		189
+
+TexGenf(coord, pname, param)
+	return		void
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		param		CheckedFloat32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	117
+	wglflags	small-data
+	offset		190
+
+TexGenfv(coord, pname, params)
+	return		void
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	118
+	wglflags	small-data
+	offset		191
+
+TexGeni(coord, pname, param)
+	return		void
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		param		CheckedInt32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	119
+	wglflags	small-data
+	offset		192
+
+TexGeniv(coord, pname, params)
+	return		void
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: drawing-control
+	version		1.0
+	deprecated	3.1
+	glxropcode	120
+	wglflags	small-data
+	offset		193
+
+# feedback commands
+
+FeedbackBuffer(size, type, buffer)
+	return		void
+	param		size		SizeI in value
+	param		type		FeedbackType in value
+	param		buffer		FeedbackElement out array [size] retained
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	category	VERSION_1_0_DEPRECATED	   # old: feedback
+	version		1.0
+	deprecated	3.1
+	glxsingle	105
+	wglflags	client-handcode server-handcode batchable
+	offset		194
+
+SelectBuffer(size, buffer)
+	return		void
+	param		size		SizeI in value
+	param		buffer		SelectName out array [size] retained
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	category	VERSION_1_0_DEPRECATED	   # old: feedback
+	version		1.0
+	deprecated	3.1
+	glxsingle	106
+	wglflags	client-handcode server-handcode batchable
+	offset		195
+
+RenderMode(mode)
+	return		Int32
+	param		mode		RenderingMode in value
+	category	VERSION_1_0_DEPRECATED	   # old: feedback
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	version		1.0
+	deprecated	3.1
+	glxsingle	107
+	wglflags	client-handcode server-handcode
+	offset		196
+
+InitNames()
+	return		void
+	category	VERSION_1_0_DEPRECATED	   # old: feedback
+	version		1.0
+	deprecated	3.1
+	glxropcode	121
+	offset		197
+
+LoadName(name)
+	return		void
+	param		name		SelectName in value
+	category	VERSION_1_0_DEPRECATED	   # old: feedback
+	version		1.0
+	deprecated	3.1
+	glxropcode	122
+	offset		198
+
+PassThrough(token)
+	return		void
+	param		token		FeedbackElement in value
+	category	VERSION_1_0_DEPRECATED	   # old: feedback
+	version		1.0
+	deprecated	3.1
+	glxropcode	123
+	offset		199
+
+PopName()
+	return		void
+	category	VERSION_1_0_DEPRECATED	   # old: feedback
+	version		1.0
+	deprecated	3.1
+	glxropcode	124
+	offset		200
+
+PushName(name)
+	return		void
+	param		name		SelectName in value
+	category	VERSION_1_0_DEPRECATED	   # old: feedback
+	version		1.0
+	deprecated	3.1
+	glxropcode	125
+	offset		201
+
+ClearAccum(red, green, blue, alpha)
+	return		void
+	param		red		Float32 in value
+	param		green		Float32 in value
+	param		blue		Float32 in value
+	param		alpha		Float32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: framebuf
+	version		1.0
+	deprecated	3.1
+	glxropcode	128
+	offset		204
+
+ClearIndex(c)
+	return		void
+	param		c		MaskedColorIndexValueF in value
+	category	VERSION_1_0_DEPRECATED	   # old: framebuf
+	version		1.0
+	deprecated	3.1
+	glxropcode	129
+	offset		205
+
+IndexMask(mask)
+	return		void
+	param		mask		MaskedColorIndexValueI in value
+	category	VERSION_1_0_DEPRECATED	   # old: framebuf
+	version		1.0
+	deprecated	3.1
+	glxropcode	136
+	offset		212
+
+Accum(op, value)
+	return		void
+	param		op		AccumOp in value
+	param		value		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: misc
+	version		1.0
+	deprecated	3.1
+	glxropcode	137
+	offset		213
+
+PopAttrib()
+	return		void
+	category	VERSION_1_0_DEPRECATED	   # old: misc
+	version		1.0
+	deprecated	3.1
+	glxropcode	141
+	offset		218
+
+PushAttrib(mask)
+	return		void
+	param		mask		AttribMask in value
+	category	VERSION_1_0_DEPRECATED	   # old: misc
+	version		1.0
+	deprecated	3.1
+	glxropcode	142
+	offset		219
+
+# modeling commands
+
+Map1d(target, u1, u2, stride, order, points)
+	return		void
+	param		target		MapTarget in value
+	param		u1		CoordD in value
+	param		u2		CoordD in value
+	param		stride		Int32 in value
+	param		order		CheckedInt32 in value
+	param		points		CoordD in array [COMPSIZE(target/stride/order)]
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	dlflags		handcode
+	glxflags	client-handcode server-handcode
+	version		1.0
+	deprecated	3.1
+	glxropcode	143
+	wglflags	client-handcode server-handcode
+	offset		220
+
+Map1f(target, u1, u2, stride, order, points)
+	return		void
+	param		target		MapTarget in value
+	param		u1		CoordF in value
+	param		u2		CoordF in value
+	param		stride		Int32 in value
+	param		order		CheckedInt32 in value
+	param		points		CoordF in array [COMPSIZE(target/stride/order)]
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	dlflags		handcode
+	glxflags	client-handcode server-handcode
+	version		1.0
+	deprecated	3.1
+	glxropcode	144
+	wglflags	client-handcode server-handcode
+	offset		221
+
+Map2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
+	return		void
+	param		target		MapTarget in value
+	param		u1		CoordD in value
+	param		u2		CoordD in value
+	param		ustride		Int32 in value
+	param		uorder		CheckedInt32 in value
+	param		v1		CoordD in value
+	param		v2		CoordD in value
+	param		vstride		Int32 in value
+	param		vorder		CheckedInt32 in value
+	param		points		CoordD in array [COMPSIZE(target/ustride/uorder/vstride/vorder)]
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	dlflags		handcode
+	glxflags	client-handcode server-handcode
+	version		1.0
+	deprecated	3.1
+	glxropcode	145
+	wglflags	client-handcode server-handcode
+	offset		222
+
+Map2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
+	return		void
+	param		target		MapTarget in value
+	param		u1		CoordF in value
+	param		u2		CoordF in value
+	param		ustride		Int32 in value
+	param		uorder		CheckedInt32 in value
+	param		v1		CoordF in value
+	param		v2		CoordF in value
+	param		vstride		Int32 in value
+	param		vorder		CheckedInt32 in value
+	param		points		CoordF in array [COMPSIZE(target/ustride/uorder/vstride/vorder)]
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	dlflags		handcode
+	glxflags	client-handcode server-handcode
+	version		1.0
+	deprecated	3.1
+	glxropcode	146
+	wglflags	client-handcode server-handcode
+	offset		223
+
+MapGrid1d(un, u1, u2)
+	return		void
+	param		un		Int32 in value
+	param		u1		CoordD in value
+	param		u2		CoordD in value
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	version		1.0
+	deprecated	3.1
+	glxropcode	147
+	offset		224
+
+MapGrid1f(un, u1, u2)
+	return		void
+	param		un		Int32 in value
+	param		u1		CoordF in value
+	param		u2		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	version		1.0
+	deprecated	3.1
+	glxropcode	148
+	offset		225
+
+MapGrid2d(un, u1, u2, vn, v1, v2)
+	return		void
+	param		un		Int32 in value
+	param		u1		CoordD in value
+	param		u2		CoordD in value
+	param		vn		Int32 in value
+	param		v1		CoordD in value
+	param		v2		CoordD in value
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	version		1.0
+	deprecated	3.1
+	glxropcode	149
+	offset		226
+
+MapGrid2f(un, u1, u2, vn, v1, v2)
+	return		void
+	param		un		Int32 in value
+	param		u1		CoordF in value
+	param		u2		CoordF in value
+	param		vn		Int32 in value
+	param		v1		CoordF in value
+	param		v2		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	version		1.0
+	deprecated	3.1
+	glxropcode	150
+	offset		227
+
+EvalCoord1d(u)
+	return		void
+	param		u		CoordD in value
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	vectorequiv	EvalCoord1dv
+	version		1.0
+	deprecated	3.1
+	offset		228
+
+EvalCoord1dv(u)
+	return		void
+	param		u		CoordD in array [1]
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	version		1.0
+	deprecated	3.1
+	glxropcode	151
+	offset		229
+
+EvalCoord1f(u)
+	return		void
+	param		u		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	vectorequiv	EvalCoord1fv
+	version		1.0
+	deprecated	3.1
+	offset		230
+
+EvalCoord1fv(u)
+	return		void
+	param		u		CoordF in array [1]
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	version		1.0
+	deprecated	3.1
+	glxropcode	152
+	offset		231
+
+EvalCoord2d(u, v)
+	return		void
+	param		u		CoordD in value
+	param		v		CoordD in value
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	vectorequiv	EvalCoord2dv
+	version		1.0
+	deprecated	3.1
+	offset		232
+
+EvalCoord2dv(u)
+	return		void
+	param		u		CoordD in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	version		1.0
+	deprecated	3.1
+	glxropcode	153
+	offset		233
+
+EvalCoord2f(u, v)
+	return		void
+	param		u		CoordF in value
+	param		v		CoordF in value
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	vectorequiv	EvalCoord2fv
+	version		1.0
+	deprecated	3.1
+	offset		234
+
+EvalCoord2fv(u)
+	return		void
+	param		u		CoordF in array [2]
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	version		1.0
+	deprecated	3.1
+	glxropcode	154
+	offset		235
+
+EvalMesh1(mode, i1, i2)
+	return		void
+	param		mode		MeshMode1 in value
+	param		i1		CheckedInt32 in value
+	param		i2		CheckedInt32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	version		1.0
+	deprecated	3.1
+	glxropcode	155
+	offset		236
+
+EvalPoint1(i)
+	return		void
+	param		i		Int32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	version		1.0
+	deprecated	3.1
+	glxropcode	156
+	offset		237
+
+EvalMesh2(mode, i1, i2, j1, j2)
+	return		void
+	param		mode		MeshMode2 in value
+	param		i1		CheckedInt32 in value
+	param		i2		CheckedInt32 in value
+	param		j1		CheckedInt32 in value
+	param		j2		CheckedInt32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	version		1.0
+	deprecated	3.1
+	glxropcode	157
+	offset		238
+
+EvalPoint2(i, j)
+	return		void
+	param		i		CheckedInt32 in value
+	param		j		CheckedInt32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: modeling
+	version		1.0
+	deprecated	3.1
+	glxropcode	158
+	offset		239
+
+AlphaFunc(func, ref)
+	return		void
+	param		func		AlphaFunction in value
+	param		ref		ClampedFloat32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: pixel-op
+	version		1.0
+	deprecated	3.1
+	glxropcode	159
+	offset		240
+
+PixelZoom(xfactor, yfactor)
+	return		void
+	param		xfactor		Float32 in value
+	param		yfactor		Float32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: pixel-rw
+	version		1.0
+	deprecated	3.1
+	glxropcode	165
+	offset		246
+
+PixelTransferf(pname, param)
+	return		void
+	param		pname		PixelTransferParameter in value
+	param		param		CheckedFloat32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: pixel-rw
+	version		1.0
+	deprecated	3.1
+	glxropcode	166
+	offset		247
+
+PixelTransferi(pname, param)
+	return		void
+	param		pname		PixelTransferParameter in value
+	param		param		CheckedInt32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: pixel-rw
+	version		1.0
+	deprecated	3.1
+	glxropcode	167
+	offset		248
+
+PixelMapfv(map, mapsize, values)
+	return		void
+	param		map		PixelMap in value
+	param		mapsize		CheckedInt32 in value
+	param		values		Float32 in array [mapsize]
+	category	VERSION_1_0_DEPRECATED	   # old: pixel-rw
+	glxflags	client-handcode
+	version		1.0
+	deprecated	3.1
+	glxropcode	168
+	offset		251
+
+PixelMapuiv(map, mapsize, values)
+	return		void
+	param		map		PixelMap in value
+	param		mapsize		CheckedInt32 in value
+	param		values		UInt32 in array [mapsize]
+	category	VERSION_1_0_DEPRECATED	   # old: pixel-rw
+	glxflags	client-handcode
+	version		1.0
+	deprecated	3.1
+	glxropcode	169
+	offset		252
+
+PixelMapusv(map, mapsize, values)
+	return		void
+	param		map		PixelMap in value
+	param		mapsize		CheckedInt32 in value
+	param		values		UInt16 in array [mapsize]
+	category	VERSION_1_0_DEPRECATED	   # old: pixel-rw
+	glxflags	client-handcode
+	version		1.0
+	deprecated	3.1
+	glxropcode	170
+	offset		253
+
+CopyPixels(x, y, width, height, type)
+	return		void
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		type		PixelCopyType in value
+	category	VERSION_1_0_DEPRECATED	   # old: pixel-rw
+	version		1.0
+	deprecated	3.1
+	glxropcode	172
+	offset		255
+
+DrawPixels(width, height, format, type, pixels)
+	return		void
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height)]
+	category	VERSION_1_0_DEPRECATED	   # old: pixel-rw
+	dlflags		handcode
+	glxflags	client-handcode server-handcode
+	version		1.0
+	deprecated	3.1
+	glxropcode	173
+	wglflags	client-handcode server-handcode
+	offset		257
+
+GetClipPlane(plane, equation)
+	return		void
+	param		plane		ClipPlaneName in value
+	param		equation	Float64 out array [4]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	113
+	glxflags	client-handcode server-handcode
+	offset		259
+
+GetLightfv(light, pname, params)
+	return		void
+	param		light		LightName in value
+	param		pname		LightParameter in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	118
+	wglflags	small-data
+	offset		264
+
+GetLightiv(light, pname, params)
+	return		void
+	param		light		LightName in value
+	param		pname		LightParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	119
+	wglflags	small-data
+	offset		265
+
+GetMapdv(target, query, v)
+	return		void
+	param		target		MapTarget in value
+	param		query		GetMapQuery in value
+	param		v		Float64 out array [COMPSIZE(target/query)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	120
+	offset		266
+
+GetMapfv(target, query, v)
+	return		void
+	param		target		MapTarget in value
+	param		query		GetMapQuery in value
+	param		v		Float32 out array [COMPSIZE(target/query)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	121
+	offset		267
+
+GetMapiv(target, query, v)
+	return		void
+	param		target		MapTarget in value
+	param		query		GetMapQuery in value
+	param		v		Int32 out array [COMPSIZE(target/query)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	122
+	offset		268
+
+GetMaterialfv(face, pname, params)
+	return		void
+	param		face		MaterialFace in value
+	param		pname		MaterialParameter in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	123
+	wglflags	small-data
+	offset		269
+
+GetMaterialiv(face, pname, params)
+	return		void
+	param		face		MaterialFace in value
+	param		pname		MaterialParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	124
+	wglflags	small-data
+	offset		270
+
+GetPixelMapfv(map, values)
+	return		void
+	param		map		PixelMap in value
+	param		values		Float32 out array [COMPSIZE(map)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	125
+	offset		271
+
+GetPixelMapuiv(map, values)
+	return		void
+	param		map		PixelMap in value
+	param		values		UInt32 out array [COMPSIZE(map)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	126
+	offset		272
+
+GetPixelMapusv(map, values)
+	return		void
+	param		map		PixelMap in value
+	param		values		UInt16 out array [COMPSIZE(map)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	127
+	offset		273
+
+GetPolygonStipple(mask)
+	return		void
+	param		mask		UInt8 out array [COMPSIZE()]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	version		1.0
+	deprecated	3.1
+	glxsingle	128
+	wglflags	client-handcode server-handcode
+	offset		274
+
+GetTexEnvfv(target, pname, params)
+	return		void
+	param		target		TextureEnvTarget in value
+	param		pname		TextureEnvParameter in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	130
+	wglflags	small-data
+	offset		276
+
+GetTexEnviv(target, pname, params)
+	return		void
+	param		target		TextureEnvTarget in value
+	param		pname		TextureEnvParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	131
+	wglflags	small-data
+	offset		277
+
+GetTexGendv(coord, pname, params)
+	return		void
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		params		Float64 out array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	132
+	wglflags	small-data
+	offset		278
+
+GetTexGenfv(coord, pname, params)
+	return		void
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	133
+	wglflags	small-data
+	offset		279
+
+GetTexGeniv(coord, pname, params)
+	return		void
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	134
+	wglflags	small-data
+	offset		280
+
+IsList(list)
+	return		Boolean
+	param		list		List in value
+	category	VERSION_1_0_DEPRECATED	   # old: state-req
+	dlflags		notlistable
+	version		1.0
+	deprecated	3.1
+	glxsingle	141
+	offset		287
+
+Frustum(left, right, bottom, top, zNear, zFar)
+	return		void
+	param		left		Float64 in value
+	param		right		Float64 in value
+	param		bottom		Float64 in value
+	param		top		Float64 in value
+	param		zNear		Float64 in value
+	param		zFar		Float64 in value
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	175
+	offset		289
+
+LoadIdentity()
+	return		void
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	176
+	offset		290
+
+LoadMatrixf(m)
+	return		void
+	param		m		Float32 in array [16]
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	177
+	offset		291
+
+LoadMatrixd(m)
+	return		void
+	param		m		Float64 in array [16]
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	178
+	offset		292
+
+MatrixMode(mode)
+	return		void
+	param		mode		MatrixMode in value
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	179
+	offset		293
+
+MultMatrixf(m)
+	return		void
+	param		m		Float32 in array [16]
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	180
+	offset		294
+
+MultMatrixd(m)
+	return		void
+	param		m		Float64 in array [16]
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	181
+	offset		295
+
+Ortho(left, right, bottom, top, zNear, zFar)
+	return		void
+	param		left		Float64 in value
+	param		right		Float64 in value
+	param		bottom		Float64 in value
+	param		top		Float64 in value
+	param		zNear		Float64 in value
+	param		zFar		Float64 in value
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	182
+	offset		296
+
+PopMatrix()
+	return		void
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	183
+	offset		297
+
+PushMatrix()
+	return		void
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	184
+	offset		298
+
+Rotated(angle, x, y, z)
+	return		void
+	param		angle		Float64 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	185
+	offset		299
+
+Rotatef(angle, x, y, z)
+	return		void
+	param		angle		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	186
+	offset		300
+
+Scaled(x, y, z)
+	return		void
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	187
+	offset		301
+
+Scalef(x, y, z)
+	return		void
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	188
+	offset		302
+
+Translated(x, y, z)
+	return		void
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	189
+	offset		303
+
+Translatef(x, y, z)
+	return		void
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	VERSION_1_0_DEPRECATED	   # old: xform
+	version		1.0
+	deprecated	3.1
+	glxropcode	190
+	offset		304
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.1 commands
+#
+###############################################################################
+###############################################################################
+
+DrawArrays(mode, first, count)
+	return		void
+	param		mode		BeginMode in value
+	param		first		Int32 in value
+	param		count		SizeI in value
+	category	VERSION_1_1
+	dlflags		handcode
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	glxropcode	193
+	offset		310
+
+DrawElements(mode, count, type, indices)
+	return		void
+	param		mode		BeginMode in value
+	param		count		SizeI in value
+	param		type		DrawElementsType in value
+	param		indices		Void in array [COMPSIZE(count/type)]
+	category	VERSION_1_1
+	dlflags		handcode
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	offset		311
+
+GetPointerv(pname, params)
+	return		void
+	param		pname		GetPointervPName in value
+	param		params		VoidPointer out array [1]
+	category	VERSION_1_1
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	offset		329
+
+PolygonOffset(factor, units)
+	return		void
+	param		factor		Float32 in value
+	param		units		Float32 in value
+	category	VERSION_1_1
+	version		1.1
+	glxropcode	192
+	offset		319
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CopyTexImage1D(target, level, internalformat, x, y, width, border)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	PixelInternalFormat in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		border		CheckedInt32 in value
+	category	VERSION_1_1
+	version		1.1
+	glxropcode	4119
+	glxflags	EXT
+	offset		323
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CopyTexImage2D(target, level, internalformat, x, y, width, height, border)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	PixelInternalFormat in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		border		CheckedInt32 in value
+	category	VERSION_1_1
+	version		1.1
+	glxropcode	4120
+	glxflags	EXT
+	offset		324
+
+CopyTexSubImage1D(target, level, xoffset, x, y, width)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	category	VERSION_1_1
+	version		1.1
+	glxropcode	4121
+	glxflags	EXT
+	offset		325
+
+CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	VERSION_1_1
+	version		1.1
+	glxropcode	4122
+	glxflags	EXT
+	offset		326
+
+TexSubImage1D(target, level, xoffset, width, format, type, pixels)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width)]
+	category	VERSION_1_1
+	dlflags		handcode
+	glxflags	EXT client-handcode server-handcode
+	version		1.1
+	glxropcode	4099
+	offset		332
+
+TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height)]
+	category	VERSION_1_1
+	dlflags		handcode
+	glxflags	EXT client-handcode server-handcode
+	version		1.1
+	glxropcode	4100
+	offset		333
+
+BindTexture(target, texture)
+	return		void
+	param		target		TextureTarget in value
+	param		texture		Texture in value
+	category	VERSION_1_1
+	version		1.1
+	glxropcode	4117
+	glxflags	EXT
+	offset		307
+
+DeleteTextures(n, textures)
+	return		void
+	param		n		SizeI in value
+	param		textures	Texture in array [n]
+	category	VERSION_1_1
+	dlflags		notlistable
+	version		1.1
+	glxsingle	144
+	offset		327
+
+GenTextures(n, textures)
+	return		void
+	param		n		SizeI in value
+	param		textures	Texture out array [n]
+	category	VERSION_1_1
+	dlflags		notlistable
+	version		1.1
+	glxsingle	145
+	offset		328
+
+IsTexture(texture)
+	return		Boolean
+	param		texture		Texture in value
+	category	VERSION_1_1
+	dlflags		notlistable
+	version		1.1
+	glxsingle	146
+	offset		330
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.1 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+ArrayElement(i)
+	return		void
+	param		i		Int32 in value
+	category	VERSION_1_1_DEPRECATED
+	dlflags		handcode
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	deprecated	3.1
+	offset		306
+
+ColorPointer(size, type, stride, pointer)
+	return		void
+	param		size		Int32 in value
+	param		type		ColorPointerType in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(size/type/stride)] retained
+	category	VERSION_1_1_DEPRECATED
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	deprecated	3.1
+	offset		308
+
+DisableClientState(array)
+	return		void
+	param		array		EnableCap in value
+	category	VERSION_1_1_DEPRECATED
+	version		1.1
+	deprecated	3.1
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	offset		309
+
+EdgeFlagPointer(stride, pointer)
+	return		void
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(stride)] retained
+	category	VERSION_1_1_DEPRECATED
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	deprecated	3.1
+	offset		312
+
+EnableClientState(array)
+	return		void
+	param		array		EnableCap in value
+	category	VERSION_1_1_DEPRECATED
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	deprecated	3.1
+	offset		313
+
+IndexPointer(type, stride, pointer)
+	return		void
+	param		type		IndexPointerType in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(type/stride)] retained
+	category	VERSION_1_1_DEPRECATED
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	deprecated	3.1
+	offset		314
+
+InterleavedArrays(format, stride, pointer)
+	return		void
+	param		format		InterleavedArrayFormat in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(format/stride)] retained
+	category	VERSION_1_1_DEPRECATED
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	deprecated	3.1
+	offset		317
+
+NormalPointer(type, stride, pointer)
+	return		void
+	param		type		NormalPointerType in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(type/stride)] retained
+	category	VERSION_1_1_DEPRECATED
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	deprecated	3.1
+	offset		318
+
+TexCoordPointer(size, type, stride, pointer)
+	return		void
+	param		size		Int32 in value
+	param		type		TexCoordPointerType in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(size/type/stride)] retained
+	category	VERSION_1_1_DEPRECATED
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	deprecated	3.1
+	offset		320
+
+VertexPointer(size, type, stride, pointer)
+	return		void
+	param		size		Int32 in value
+	param		type		VertexPointerType in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(size/type/stride)] retained
+	category	VERSION_1_1_DEPRECATED
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	deprecated	3.1
+	offset		321
+
+AreTexturesResident(n, textures, residences)
+	return		Boolean
+	param		n		SizeI in value
+	param		textures	Texture in array [n]
+	param		residences	Boolean out array [n]
+	category	VERSION_1_1_DEPRECATED
+	glxsingle	143
+	dlflags		notlistable
+	version		1.1
+	deprecated	3.1
+	offset		322
+
+PrioritizeTextures(n, textures, priorities)
+	return		void
+	param		n		SizeI in value
+	param		textures	Texture in array [n]
+	param		priorities	ClampedFloat32 in array [n]
+	category	VERSION_1_1_DEPRECATED
+	version		1.1
+	deprecated	3.1
+	glxropcode	4118
+	glxflags	EXT
+	offset		331
+
+Indexub(c)
+	return		void
+	param		c		ColorIndexValueUB in value
+	category	VERSION_1_1_DEPRECATED
+	vectorequiv	Indexubv
+	version		1.1
+	offset		315
+
+Indexubv(c)
+	return		void
+	param		c		ColorIndexValueUB in array [1]
+	category	VERSION_1_1_DEPRECATED
+	version		1.1
+	glxropcode	194
+	offset		316
+
+PopClientAttrib()
+	return		void
+	category	VERSION_1_1_DEPRECATED
+	version		1.1
+	deprecated	3.1
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	offset		334
+
+PushClientAttrib(mask)
+	return		void
+	param		mask		ClientAttribMask in value
+	category	VERSION_1_1_DEPRECATED
+	version		1.1
+	deprecated	3.1
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	offset		335
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.2 commands
+#
+###############################################################################
+###############################################################################
+
+BlendColor(red, green, blue, alpha)
+	return		void
+	param		red		ClampedColorF in value
+	param		green		ClampedColorF in value
+	param		blue		ClampedColorF in value
+	param		alpha		ClampedColorF in value
+	category	VERSION_1_2
+	glxflags	EXT
+	version		1.2
+	glxropcode	4096
+	offset		336
+
+BlendEquation(mode)
+	return		void
+	param		mode		BlendEquationMode in value
+	category	VERSION_1_2
+	glxflags	EXT
+	version		1.2
+	glxropcode	4097
+	offset		337
+
+DrawRangeElements(mode, start, end, count, type, indices)
+	return		void
+	param		mode		BeginMode in value
+	param		start		UInt32 in value
+	param		end		UInt32 in value
+	param		count		SizeI in value
+	param		type		DrawElementsType in value
+	param		indices		Void in array [COMPSIZE(count/type)]
+	category	VERSION_1_2
+	dlflags		handcode
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.2
+	offset		338
+
+# OpenGL 1.2 (EXT_texture3D) commands
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureComponentCount in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		border		CheckedInt32 in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height/depth)]
+	category	VERSION_1_2
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	4114
+	offset		371
+
+TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		zoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height/depth)]
+	category	VERSION_1_2
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.2
+	glxropcode	4115
+	offset		372
+
+# OpenGL 1.2 (EXT_copy_texture) commands (specific to texture3D)
+
+CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		zoffset		CheckedInt32 in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	VERSION_1_2
+	glxflags	EXT
+	version		1.2
+	glxropcode	4123
+	offset		373
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.2 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.2 (SGI_color_table) commands
+
+ColorTable(target, internalformat, width, format, type, table)
+	return		void
+	param		target		ColorTableTarget in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		table		Void in array [COMPSIZE(format/type/width)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	2053
+	offset		339
+
+ColorTableParameterfv(target, pname, params)
+	return		void
+	param		target		ColorTableTarget in value
+	param		pname		ColorTableParameterPName in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	VERSION_1_2_DEPRECATED
+	glxflags	EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	2054
+	offset		340
+
+ColorTableParameteriv(target, pname, params)
+	return		void
+	param		target		ColorTableTarget in value
+	param		pname		ColorTableParameterPName in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	VERSION_1_2_DEPRECATED
+	glxflags	EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	2055
+	offset		341
+
+CopyColorTable(target, internalformat, x, y, width)
+	return		void
+	param		target		ColorTableTarget in value
+	param		internalformat	PixelInternalFormat in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	category	VERSION_1_2_DEPRECATED
+	glxflags	EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	2056
+	offset		342
+
+GetColorTable(target, format, type, table)
+	return		void
+	param		target		ColorTableTarget in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		table		Void out array [COMPSIZE(target/format/type)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	version		1.2
+	deprecated	3.1
+	glxsingle	147
+	offset		343
+
+GetColorTableParameterfv(target, pname, params)
+	return		void
+	param		target		ColorTableTarget in value
+	param		pname		GetColorTableParameterPName in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		notlistable
+	version		1.2
+	deprecated	3.1
+	glxsingle	148
+	offset		344
+
+GetColorTableParameteriv(target, pname, params)
+	return		void
+	param		target		ColorTableTarget in value
+	param		pname		GetColorTableParameterPName in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		notlistable
+	version		1.2
+	deprecated	3.1
+	glxsingle	149
+	offset		345
+
+# OpenGL 1.2 (EXT_color_subtable) commands
+
+ColorSubTable(target, start, count, format, type, data)
+	return		void
+	param		target		ColorTableTarget in value
+	param		start		SizeI in value
+	param		count		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		data		Void in array [COMPSIZE(format/type/count)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		handcode
+	glxflags	client-handcode server-handcode
+	version		1.2
+	deprecated	3.1
+	glxropcode	195
+	offset		346
+
+CopyColorSubTable(target, start, x, y, width)
+	return		void
+	param		target		ColorTableTarget in value
+	param		start		SizeI in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	category	VERSION_1_2_DEPRECATED
+	version		1.2
+	deprecated	3.1
+	glxropcode	196
+	offset		347
+
+# OpenGL 1.2 (EXT_convolution) commands
+
+ConvolutionFilter1D(target, internalformat, width, format, type, image)
+	return		void
+	param		target		ConvolutionTarget in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		image		Void in array [COMPSIZE(format/type/width)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	4101
+	offset		348
+
+ConvolutionFilter2D(target, internalformat, width, height, format, type, image)
+	return		void
+	param		target		ConvolutionTarget in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		image		Void in array [COMPSIZE(format/type/width/height)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	4102
+	offset		349
+
+ConvolutionParameterf(target, pname, params)
+	return		void
+	param		target		ConvolutionTarget in value
+	param		pname		ConvolutionParameter in value
+	param		params		CheckedFloat32 in value
+	category	VERSION_1_2_DEPRECATED
+	glxflags	EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	4103
+	offset		350
+
+ConvolutionParameterfv(target, pname, params)
+	return		void
+	param		target		ConvolutionTarget in value
+	param		pname		ConvolutionParameter in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	VERSION_1_2_DEPRECATED
+	glxflags	EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	4104
+	offset		351
+
+ConvolutionParameteri(target, pname, params)
+	return		void
+	param		target		ConvolutionTarget in value
+	param		pname		ConvolutionParameter in value
+	param		params		CheckedInt32 in value
+	category	VERSION_1_2_DEPRECATED
+	glxflags	EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	4105
+	offset		352
+
+ConvolutionParameteriv(target, pname, params)
+	return		void
+	param		target		ConvolutionTarget in value
+	param		pname		ConvolutionParameter in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	VERSION_1_2_DEPRECATED
+	glxflags	EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	4106
+	offset		353
+
+CopyConvolutionFilter1D(target, internalformat, x, y, width)
+	return		void
+	param		target		ConvolutionTarget in value
+	param		internalformat	PixelInternalFormat in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	category	VERSION_1_2_DEPRECATED
+	glxflags	EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	4107
+	offset		354
+
+CopyConvolutionFilter2D(target, internalformat, x, y, width, height)
+	return		void
+	param		target		ConvolutionTarget in value
+	param		internalformat	PixelInternalFormat in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	VERSION_1_2_DEPRECATED
+	glxflags	EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	4108
+	offset		355
+
+GetConvolutionFilter(target, format, type, image)
+	return		void
+	param		target		ConvolutionTarget in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		image		Void out array [COMPSIZE(target/format/type)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	version		1.2
+	deprecated	3.1
+	glxsingle	150
+	offset		356
+
+GetConvolutionParameterfv(target, pname, params)
+	return		void
+	param		target		ConvolutionTarget in value
+	param		pname		GetConvolutionParameterPName in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		notlistable
+	version		1.2
+	deprecated	3.1
+	glxsingle	151
+	offset		357
+
+GetConvolutionParameteriv(target, pname, params)
+	return		void
+	param		target		ConvolutionTarget in value
+	param		pname		GetConvolutionParameterPName in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		notlistable
+	version		1.2
+	deprecated	3.1
+	glxsingle	152
+	offset		358
+
+GetSeparableFilter(target, format, type, row, column, span)
+	return		void
+	param		target		SeparableTarget in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		row		Void out array [COMPSIZE(target/format/type)]
+	param		column		Void out array [COMPSIZE(target/format/type)]
+	param		span		Void out array [COMPSIZE(target/format/type)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	version		1.2
+	deprecated	3.1
+	glxsingle	153
+	offset		359
+
+SeparableFilter2D(target, internalformat, width, height, format, type, row, column)
+	return		void
+	param		target		SeparableTarget in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		row		Void in array [COMPSIZE(target/format/type/width)]
+	param		column		Void in array [COMPSIZE(target/format/type/height)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	4109
+	offset		360
+
+# OpenGL 1.2 (EXT_histogram) commands
+
+GetHistogram(target, reset, format, type, values)
+	return		void
+	param		target		HistogramTarget in value
+	param		reset		Boolean in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		values		Void out array [COMPSIZE(target/format/type)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	version		1.2
+	deprecated	3.1
+	glxsingle	154
+	offset		361
+
+GetHistogramParameterfv(target, pname, params)
+	return		void
+	param		target		HistogramTarget in value
+	param		pname		GetHistogramParameterPName in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		notlistable
+	version		1.2
+	deprecated	3.1
+	glxsingle	155
+	offset		362
+
+GetHistogramParameteriv(target, pname, params)
+	return		void
+	param		target		HistogramTarget in value
+	param		pname		GetHistogramParameterPName in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		notlistable
+	version		1.2
+	deprecated	3.1
+	glxsingle	156
+	offset		363
+
+GetMinmax(target, reset, format, type, values)
+	return		void
+	param		target		MinmaxTarget in value
+	param		reset		Boolean in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		values		Void out array [COMPSIZE(target/format/type)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	version		1.2
+	deprecated	3.1
+	glxsingle	157
+	offset		364
+
+GetMinmaxParameterfv(target, pname, params)
+	return		void
+	param		target		MinmaxTarget in value
+	param		pname		GetMinmaxParameterPName in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		notlistable
+	version		1.2
+	deprecated	3.1
+	glxsingle	158
+	offset		365
+
+GetMinmaxParameteriv(target, pname, params)
+	return		void
+	param		target		MinmaxTarget in value
+	param		pname		GetMinmaxParameterPName in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	VERSION_1_2_DEPRECATED
+	dlflags		notlistable
+	version		1.2
+	deprecated	3.1
+	glxsingle	159
+	offset		366
+
+Histogram(target, width, internalformat, sink)
+	return		void
+	param		target		HistogramTarget in value
+	param		width		SizeI in value
+	param		internalformat	PixelInternalFormat in value
+	param		sink		Boolean in value
+	category	VERSION_1_2_DEPRECATED
+	dlflags		handcode
+	glxflags	EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	4110
+	offset		367
+
+Minmax(target, internalformat, sink)
+	return		void
+	param		target		MinmaxTarget in value
+	param		internalformat	PixelInternalFormat in value
+	param		sink		Boolean in value
+	category	VERSION_1_2_DEPRECATED
+	glxflags	EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	4111
+	offset		368
+
+ResetHistogram(target)
+	return		void
+	param		target		HistogramTarget in value
+	category	VERSION_1_2_DEPRECATED
+	glxflags	EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	4112
+	offset		369
+
+ResetMinmax(target)
+	return		void
+	param		target		MinmaxTarget in value
+	category	VERSION_1_2_DEPRECATED
+	glxflags	EXT
+	version		1.2
+	deprecated	3.1
+	glxropcode	4113
+	offset		370
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.3 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.3 (ARB_multitexture) commands
+
+ActiveTexture(texture)
+	return		void
+	param		texture		TextureUnit in value
+	category	VERSION_1_3
+	glxflags	ARB
+	version		1.3
+	glxropcode	197
+	offset		374
+
+# OpenGL 1.3 (ARB_multisample) commands
+
+SampleCoverage(value, invert)
+	return		void
+	param		value		ClampedFloat32 in value
+	param		invert		Boolean in value
+	category	VERSION_1_3
+	glxflags	ARB
+	version		1.3
+	glxropcode	229
+	offset		412
+
+# OpenGL 1.3 (ARB_texture_compression) commands
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		border		CheckedInt32 in value
+	param		imageSize	SizeI in value
+	param		data		CompressedTextureARB in array [imageSize]
+	category	VERSION_1_3
+	dlflags		handcode
+	glxflags	ARB client-handcode server-handcode
+	version		1.3
+	glxropcode	216
+	wglflags	client-handcode server-handcode
+	offset		554
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		border		CheckedInt32 in value
+	param		imageSize	SizeI in value
+	param		data		CompressedTextureARB in array [imageSize]
+	category	VERSION_1_3
+	dlflags		handcode
+	glxflags	ARB client-handcode server-handcode
+	version		1.3
+	glxropcode	215
+	wglflags	client-handcode server-handcode
+	offset		555
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage1D(target, level, internalformat, width, border, imageSize, data)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		border		CheckedInt32 in value
+	param		imageSize	SizeI in value
+	param		data		CompressedTextureARB in array [imageSize]
+	category	VERSION_1_3
+	dlflags		handcode
+	glxflags	ARB client-handcode server-handcode
+	version		1.3
+	glxropcode	214
+	wglflags	client-handcode server-handcode
+	offset		556
+
+CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		zoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		format		PixelFormat in value
+	param		imageSize	SizeI in value
+	param		data		CompressedTextureARB in array [imageSize]
+	category	VERSION_1_3
+	dlflags		handcode
+	glxflags	ARB client-handcode server-handcode
+	version		1.3
+	glxropcode	219
+	wglflags	client-handcode server-handcode
+	offset		557
+
+CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		format		PixelFormat in value
+	param		imageSize	SizeI in value
+	param		data		CompressedTextureARB in array [imageSize]
+	category	VERSION_1_3
+	dlflags		handcode
+	glxflags	ARB client-handcode server-handcode
+	version		1.3
+	glxropcode	218
+	wglflags	client-handcode server-handcode
+	offset		558
+
+CompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		format		PixelFormat in value
+	param		imageSize	SizeI in value
+	param		data		CompressedTextureARB in array [imageSize]
+	category	VERSION_1_3
+	dlflags		handcode
+	glxflags	ARB client-handcode server-handcode
+	version		1.3
+	glxropcode	217
+	wglflags	client-handcode server-handcode
+	offset		559
+
+GetCompressedTexImage(target, level, img)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		img		CompressedTextureARB out array [COMPSIZE(target/level)]
+	category	VERSION_1_3
+	dlflags		notlistable
+	glxflags	ARB client-handcode server-handcode
+	version		1.3
+	glxsingle	160
+	wglflags	client-handcode server-handcode
+	offset		560
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.3 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+ClientActiveTexture(texture)
+	return		void
+	param		texture		TextureUnit in value
+	category	VERSION_1_3_DEPRECATED
+	dlflags		notlistable
+	glxflags	ARB client-handcode client-intercept server-handcode
+	version		1.3
+	deprecated	3.1
+	offset		375
+
+MultiTexCoord1d(target, s)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordD in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord1dv
+	offset		376
+
+MultiTexCoord1dv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordD in array [1]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	198
+	offset		377
+
+MultiTexCoord1f(target, s)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordF in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord1fv
+	offset		378
+
+MultiTexCoord1fv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordF in array [1]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	199
+	offset		379
+
+MultiTexCoord1i(target, s)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordI in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord1iv
+	offset		380
+
+MultiTexCoord1iv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordI in array [1]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	200
+	offset		381
+
+MultiTexCoord1s(target, s)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordS in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord1sv
+	offset		382
+
+MultiTexCoord1sv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordS in array [1]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	201
+	offset		383
+
+MultiTexCoord2d(target, s, t)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordD in value
+	param		t		CoordD in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord2dv
+	offset		384
+
+MultiTexCoord2dv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordD in array [2]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	202
+	offset		385
+
+MultiTexCoord2f(target, s, t)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordF in value
+	param		t		CoordF in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord2fv
+	offset		386
+
+MultiTexCoord2fv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordF in array [2]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	203
+	offset		387
+
+MultiTexCoord2i(target, s, t)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordI in value
+	param		t		CoordI in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord2iv
+	offset		388
+
+MultiTexCoord2iv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordI in array [2]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	204
+	offset		389
+
+MultiTexCoord2s(target, s, t)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordS in value
+	param		t		CoordS in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord2sv
+	offset		390
+
+MultiTexCoord2sv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordS in array [2]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	205
+	offset		391
+
+MultiTexCoord3d(target, s, t, r)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordD in value
+	param		t		CoordD in value
+	param		r		CoordD in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord3dv
+	offset		392
+
+MultiTexCoord3dv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordD in array [3]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	206
+	offset		393
+
+MultiTexCoord3f(target, s, t, r)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordF in value
+	param		t		CoordF in value
+	param		r		CoordF in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord3fv
+	offset		394
+
+MultiTexCoord3fv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordF in array [3]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	207
+	offset		395
+
+MultiTexCoord3i(target, s, t, r)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordI in value
+	param		t		CoordI in value
+	param		r		CoordI in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord3iv
+	offset		396
+
+MultiTexCoord3iv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordI in array [3]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	208
+	offset		397
+
+MultiTexCoord3s(target, s, t, r)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordS in value
+	param		t		CoordS in value
+	param		r		CoordS in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord3sv
+	offset		398
+
+MultiTexCoord3sv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordS in array [3]
+	category	VERSION_1_3_DEPRECATED
+	version		1.3
+	deprecated	3.1
+	glxflags	ARB
+	glxropcode	209
+	offset		399
+
+MultiTexCoord4d(target, s, t, r, q)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordD in value
+	param		t		CoordD in value
+	param		r		CoordD in value
+	param		q		CoordD in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord4dv
+	offset		400
+
+MultiTexCoord4dv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordD in array [4]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	210
+	offset		401
+
+MultiTexCoord4f(target, s, t, r, q)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordF in value
+	param		t		CoordF in value
+	param		r		CoordF in value
+	param		q		CoordF in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord4fv
+	offset		402
+
+MultiTexCoord4fv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordF in array [4]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	211
+	offset		403
+
+MultiTexCoord4i(target, s, t, r, q)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordI in value
+	param		t		CoordI in value
+	param		r		CoordI in value
+	param		q		CoordI in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord4iv
+	offset		404
+
+MultiTexCoord4iv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordI in array [4]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	212
+	offset		405
+
+MultiTexCoord4s(target, s, t, r, q)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordS in value
+	param		t		CoordS in value
+	param		r		CoordS in value
+	param		q		CoordS in value
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	vectorequiv	MultiTexCoord4sv
+	offset		406
+
+MultiTexCoord4sv(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordS in array [4]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB
+	version		1.3
+	deprecated	3.1
+	glxropcode	213
+	offset		407
+
+# OpenGL 1.3 (ARB_transpose_matrix) commands
+
+LoadTransposeMatrixf(m)
+	return		void
+	param		m		Float32 in array [16]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB client-handcode client-intercept server-handcode
+	version		1.3
+	deprecated	3.1
+	offset		408
+
+LoadTransposeMatrixd(m)
+	return		void
+	param		m		Float64 in array [16]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB client-handcode client-intercept server-handcode
+	version		1.3
+	deprecated	3.1
+	offset		409
+
+MultTransposeMatrixf(m)
+	return		void
+	param		m		Float32 in array [16]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB client-handcode client-intercept server-handcode
+	version		1.3
+	deprecated	3.1
+	offset		410
+
+MultTransposeMatrixd(m)
+	return		void
+	param		m		Float64 in array [16]
+	category	VERSION_1_3_DEPRECATED
+	glxflags	ARB client-handcode client-intercept server-handcode
+	version		1.3
+	deprecated	3.1
+	offset		411
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.4 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.4 (EXT_blend_func_separate) commands
+
+BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)
+	return		void
+	param		sfactorRGB	BlendFuncSeparateParameterEXT in value
+	param		dfactorRGB	BlendFuncSeparateParameterEXT in value
+	param		sfactorAlpha	BlendFuncSeparateParameterEXT in value
+	param		dfactorAlpha	BlendFuncSeparateParameterEXT in value
+	category	VERSION_1_4
+	glxropcode	4134
+	version		1.4
+	extension
+	offset		537
+
+# OpenGL 1.4 (EXT_multi_draw_arrays) commands
+
+# first and count are really 'in'
+MultiDrawArrays(mode, first, count, primcount)
+	return		void
+	param		mode		BeginMode in value
+	param		first		Int32 out array [COMPSIZE(count)]
+	param		count		SizeI out array [COMPSIZE(primcount)]
+	param		primcount	SizeI in value
+	category	VERSION_1_4
+	version		1.4
+	glxropcode	?
+	offset		644
+
+MultiDrawElements(mode, count, type, indices, primcount)
+	return		void
+	param		mode		BeginMode in value
+	param		count		SizeI in array [COMPSIZE(primcount)]
+	param		type		DrawElementsType in value
+	param		indices		VoidPointer in array [COMPSIZE(primcount)]
+	param		primcount	SizeI in value
+	category	VERSION_1_4
+	version		1.4
+	glxropcode	?
+	offset		645
+
+# OpenGL 1.4 (ARB_point_parameters, NV_point_sprite) commands
+
+PointParameterf(pname, param)
+	return		void
+	param		pname		PointParameterNameARB in value
+	param		param		CheckedFloat32 in value
+	category	VERSION_1_4
+	version		1.4
+	glxropcode	2065
+	extension
+	offset		458
+
+PointParameterfv(pname, params)
+	return		void
+	param		pname		PointParameterNameARB in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	VERSION_1_4
+	version		1.4
+	glxropcode	2066
+	extension
+	offset		459
+
+PointParameteri(pname, param)
+	return		void
+	param		pname		PointParameterNameARB in value
+	param		param		Int32 in value
+	category	VERSION_1_4
+	version		1.4
+	extension	soft WINSOFT NV20
+	glxropcode	4221
+	offset		642
+
+PointParameteriv(pname, params)
+	return		void
+	param		pname		PointParameterNameARB in value
+	param		params		Int32 in array [COMPSIZE(pname)]
+	category	VERSION_1_4
+	version		1.4
+	extension	soft WINSOFT NV20
+	glxropcode	4222re
+	offset		643
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.4 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.4 (EXT_fog_coord) commands
+
+FogCoordf(coord)
+	return		void
+	param		coord		CoordF in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	FogCoordfv
+	version		1.4
+	deprecated	3.1
+	offset		545
+
+FogCoordfv(coord)
+	return		void
+	param		coord		CoordF in array [1]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	4124
+	offset		546
+
+FogCoordd(coord)
+	return		void
+	param		coord		CoordD in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	FogCoorddv
+	version		1.4
+	deprecated	3.1
+	offset		547
+
+FogCoorddv(coord)
+	return		void
+	param		coord		CoordD in array [1]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	4125
+	offset		548
+
+FogCoordPointer(type, stride, pointer)
+	return		void
+	param		type		FogPointerTypeEXT in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(type/stride)] retained
+	category	VERSION_1_4_DEPRECATED
+	dlflags		notlistable
+	version		1.4
+	deprecated	3.1
+	glxflags	client-handcode server-handcode
+	offset		549
+
+# OpenGL 1.4 (EXT_secondary_color) commands
+
+SecondaryColor3b(red, green, blue)
+	return		void
+	param		red		ColorB in value
+	param		green		ColorB in value
+	param		blue		ColorB in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	SecondaryColor3bv
+	version		1.4
+	deprecated	3.1
+	offset		561
+
+SecondaryColor3bv(v)
+	return		void
+	param		v		ColorB in array [3]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	4126
+	offset		562
+
+SecondaryColor3d(red, green, blue)
+	return		void
+	param		red		ColorD in value
+	param		green		ColorD in value
+	param		blue		ColorD in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	SecondaryColor3dv
+	version		1.4
+	deprecated	3.1
+	offset		563
+
+SecondaryColor3dv(v)
+	return		void
+	param		v		ColorD in array [3]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	4130
+	offset		564
+
+SecondaryColor3f(red, green, blue)
+	return		void
+	param		red		ColorF in value
+	param		green		ColorF in value
+	param		blue		ColorF in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	SecondaryColor3fv
+	version		1.4
+	deprecated	3.1
+	offset		565
+
+SecondaryColor3fv(v)
+	return		void
+	param		v		ColorF in array [3]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	4129
+	offset		566
+
+SecondaryColor3i(red, green, blue)
+	return		void
+	param		red		ColorI in value
+	param		green		ColorI in value
+	param		blue		ColorI in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	SecondaryColor3iv
+	version		1.4
+	deprecated	3.1
+	offset		567
+
+SecondaryColor3iv(v)
+	return		void
+	param		v		ColorI in array [3]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	4128
+	offset		568
+
+SecondaryColor3s(red, green, blue)
+	return		void
+	param		red		ColorS in value
+	param		green		ColorS in value
+	param		blue		ColorS in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	SecondaryColor3sv
+	version		1.4
+	deprecated	3.1
+	offset		569
+
+SecondaryColor3sv(v)
+	return		void
+	param		v		ColorS in array [3]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	4127
+	offset		570
+
+SecondaryColor3ub(red, green, blue)
+	return		void
+	param		red		ColorUB in value
+	param		green		ColorUB in value
+	param		blue		ColorUB in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	SecondaryColor3ubv
+	version		1.4
+	deprecated	3.1
+	offset		571
+
+SecondaryColor3ubv(v)
+	return		void
+	param		v		ColorUB in array [3]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	4131
+	offset		572
+
+SecondaryColor3ui(red, green, blue)
+	return		void
+	param		red		ColorUI in value
+	param		green		ColorUI in value
+	param		blue		ColorUI in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	SecondaryColor3uiv
+	version		1.4
+	deprecated	3.1
+	offset		573
+
+SecondaryColor3uiv(v)
+	return		void
+	param		v		ColorUI in array [3]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	4133
+	offset		574
+
+SecondaryColor3us(red, green, blue)
+	return		void
+	param		red		ColorUS in value
+	param		green		ColorUS in value
+	param		blue		ColorUS in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	SecondaryColor3usv
+	version		1.4
+	deprecated	3.1
+	offset		575
+
+SecondaryColor3usv(v)
+	return		void
+	param		v		ColorUS in array [3]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	4132
+	offset		576
+
+SecondaryColorPointer(size, type, stride, pointer)
+	return		void
+	param		size		Int32 in value
+	param		type		ColorPointerType in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(size/type/stride)] retained
+	category	VERSION_1_4_DEPRECATED
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	version		1.4
+	deprecated	3.1
+	extension
+	offset		577
+
+# OpenGL 1.4 (ARB_window_pos) commands
+# Note: all WindowPos* entry points use glxropcode ropcode 230, with 3 float parameters
+
+WindowPos2d(x, y)
+	return		void
+	param		x		CoordD in value
+	param		y		CoordD in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	WindowPos2dv
+	version		1.4
+	deprecated	3.1
+	offset		513
+
+WindowPos2dv(v)
+	return		void
+	param		v		CoordD in array [2]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	offset		514
+
+WindowPos2f(x, y)
+	return		void
+	param		x		CoordF in value
+	param		y		CoordF in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	WindowPos2fv
+	version		1.4
+	deprecated	3.1
+	offset		515
+
+WindowPos2fv(v)
+	return		void
+	param		v		CoordF in array [2]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	offset		516
+
+WindowPos2i(x, y)
+	return		void
+	param		x		CoordI in value
+	param		y		CoordI in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	WindowPos2iv
+	version		1.4
+	deprecated	3.1
+	offset		517
+
+WindowPos2iv(v)
+	return		void
+	param		v		CoordI in array [2]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	offset		518
+
+WindowPos2s(x, y)
+	return		void
+	param		x		CoordS in value
+	param		y		CoordS in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	WindowPos2sv
+	version		1.4
+	deprecated	3.1
+	offset		519
+
+WindowPos2sv(v)
+	return		void
+	param		v		CoordS in array [2]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	offset		520
+
+WindowPos3d(x, y, z)
+	return		void
+	param		x		CoordD in value
+	param		y		CoordD in value
+	param		z		CoordD in value
+	vectorequiv	WindowPos3dv
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	offset		521
+
+WindowPos3dv(v)
+	return		void
+	param		v		CoordD in array [3]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	offset		522
+
+WindowPos3f(x, y, z)
+	return		void
+	param		x		CoordF in value
+	param		y		CoordF in value
+	param		z		CoordF in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	WindowPos3fv
+	version		1.4
+	deprecated	3.1
+	offset		523
+
+WindowPos3fv(v)
+	return		void
+	param		v		CoordF in array [3]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	offset		524
+
+WindowPos3i(x, y, z)
+	return		void
+	param		x		CoordI in value
+	param		y		CoordI in value
+	param		z		CoordI in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	WindowPos3iv
+	version		1.4
+	deprecated	3.1
+	offset		525
+
+WindowPos3iv(v)
+	return		void
+	param		v		CoordI in array [3]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	offset		526
+
+WindowPos3s(x, y, z)
+	return		void
+	param		x		CoordS in value
+	param		y		CoordS in value
+	param		z		CoordS in value
+	category	VERSION_1_4_DEPRECATED
+	vectorequiv	WindowPos3sv
+	version		1.4
+	deprecated	3.1
+	offset		527
+
+WindowPos3sv(v)
+	return		void
+	param		v		CoordS in array [3]
+	category	VERSION_1_4_DEPRECATED
+	version		1.4
+	deprecated	3.1
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	offset		528
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.5 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.5 (ARB_occlusion_query) commands
+
+GenQueries(n, ids)
+	return		void
+	param		n		SizeI in value
+	param		ids		UInt32 out array [n]
+	category	VERSION_1_5
+	version		1.5
+	extension
+	glxsingle	162
+	glxflags	ignore
+	offset		700
+
+DeleteQueries(n, ids)
+	return		void
+	param		n		SizeI in value
+	param		ids		UInt32 in array [n]
+	category	VERSION_1_5
+	version		1.5
+	extension
+	glxsingle	161
+	glxflags	ignore
+	offset		701
+
+IsQuery(id)
+	return		Boolean
+	param		id		UInt32 in value
+	category	VERSION_1_5
+	version		1.5
+	extension
+	glxsingle	163
+	glxflags	ignore
+	offset		702
+
+BeginQuery(target, id)
+	return		void
+	param		target		GLenum in value
+	param		id		UInt32 in value
+	category	VERSION_1_5
+	version		1.5
+	extension
+	glxropcode	231
+	glxflags	ignore
+	offset		703
+
+EndQuery(target)
+	return		void
+	param		target		GLenum in value
+	category	VERSION_1_5
+	version		1.5
+	extension
+	glxropcode	232
+	glxflags	ignore
+	offset		704
+
+GetQueryiv(target, pname, params)
+	return		void
+	param		target		GLenum in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [pname]
+	category	VERSION_1_5
+	dlflags		notlistable
+	version		1.5
+	extension
+	glxsingle	164
+	glxflags	ignore
+	offset		705
+
+GetQueryObjectiv(id, pname, params)
+	return		void
+	param		id		UInt32 in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [pname]
+	category	VERSION_1_5
+	dlflags		notlistable
+	version		1.5
+	extension
+	glxsingle	165
+	glxflags	ignore
+	offset		706
+
+GetQueryObjectuiv(id, pname, params)
+	return		void
+	param		id		UInt32 in value
+	param		pname		GLenum in value
+	param		params		UInt32 out array [pname]
+	category	VERSION_1_5
+	dlflags		notlistable
+	version		1.5
+	extension
+	glxsingle	166
+	glxflags	ignore
+	offset		707
+
+# OpenGL 1.5 (ARB_vertex_buffer_object) commands
+
+BindBuffer(target, buffer)
+	return		void
+	param		target		BufferTargetARB in value
+	param		buffer		UInt32 in value
+	category	VERSION_1_5
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		688
+
+DeleteBuffers(n, buffers)
+	return		void
+	param		n		SizeI in value
+	param		buffers		ConstUInt32 in array [n]
+	category	VERSION_1_5
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		691
+
+GenBuffers(n, buffers)
+	return		void
+	param		n		SizeI in value
+	param		buffers		UInt32 out array [n]
+	category	VERSION_1_5
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		692
+
+IsBuffer(buffer)
+	return		Boolean
+	param		buffer		UInt32 in value
+	category	VERSION_1_5
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		696
+
+BufferData(target, size, data, usage)
+	return		void
+	param		target		BufferTargetARB in value
+	param		size		BufferSize in value
+	param		data		ConstVoid in array [size]
+	param		usage		BufferUsageARB in value
+	category	VERSION_1_5
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		689
+
+BufferSubData(target, offset, size, data)
+	return		void
+	param		target		BufferTargetARB in value
+	param		offset		BufferOffset in value
+	param		size		BufferSize in value
+	param		data		ConstVoid in array [size]
+	category	VERSION_1_5
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		690
+
+GetBufferSubData(target, offset, size, data)
+	return		void
+	param		target		BufferTargetARB in value
+	param		offset		BufferOffset in value
+	param		size		BufferSize in value
+	param		data		Void out array [size]
+	category	VERSION_1_5
+	dlflags		notlistable
+	version		1.5
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		695
+
+MapBuffer(target, access)
+	return		VoidPointer
+	param		target		BufferTargetARB in value
+	param		access		BufferAccessARB in value
+	category	VERSION_1_5
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		697
+
+UnmapBuffer(target)
+	return		Boolean
+	param		target		BufferTargetARB in value
+	category	VERSION_1_5
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		698
+
+GetBufferParameteriv(target, pname, params)
+	return		void
+	param		target		BufferTargetARB in value
+	param		pname		BufferPNameARB in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	VERSION_1_5
+	dlflags		notlistable
+	version		1.5
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		693
+
+GetBufferPointerv(target, pname, params)
+	return		void
+	param		target		BufferTargetARB in value
+	param		pname		BufferPointerNameARB in value
+	param		params		VoidPointer out array [1]
+	category	VERSION_1_5
+	dlflags		notlistable
+	version		1.5
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		694
+
+# OpenGL 1.5 (EXT_shadow_funcs) commands - none
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 2.0 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 2.0 (EXT_blend_equation_separate) commands
+
+BlendEquationSeparate(modeRGB, modeAlpha)
+	return		void
+	param		modeRGB		BlendEquationModeEXT in value
+	param		modeAlpha	BlendEquationModeEXT in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	4228
+
+# OpenGL 2.0 (ARB_draw_buffers) commands
+
+DrawBuffers(n, bufs)
+	return		void
+	param		n		SizeI in value
+	param		bufs		DrawBufferModeATI in array [n]
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	233
+	glxflags	ignore
+	offset		?
+
+# OpenGL 2.0 (ARB_stencil_two_side) commands
+
+StencilOpSeparate(face, sfail, dpfail, dppass)
+	return		void
+	param		face		StencilFaceDirection in value
+	param		sfail		StencilOp in value
+	param		dpfail		StencilOp in value
+	param		dppass		StencilOp in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+StencilFuncSeparate(frontfunc, backfunc, ref, mask)
+	return		void
+	param		frontfunc	StencilFunction in value
+	param		backfunc	StencilFunction in value
+	param		ref		ClampedStencilValue in value
+	param		mask		MaskedStencilValue in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+StencilMaskSeparate(face, mask)
+	return		void
+	param		face		StencilFaceDirection in value
+	param		mask		MaskedStencilValue in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+# OpenGL 2.0 (ARB_shader_objects / ARB_vertex_shader / ARB_fragment_shader) commands
+
+AttachShader(program, shader)
+	return		void
+	param		program		UInt32 in value
+	param		shader		UInt32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BindAttribLocation(program, index, name)
+	return		void
+	param		program		UInt32 in value
+	param		index		UInt32 in value
+	param		name		Char in array []
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+CompileShader(shader)
+	return		void
+	param		shader		UInt32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+CreateProgram()
+	return		UInt32
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+CreateShader(type)
+	return		UInt32
+	param		type		GLenum in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DeleteProgram(program)
+	return		void
+	param		program		UInt32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DeleteShader(shader)
+	return		void
+	param		shader		UInt32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DetachShader(program, shader)
+	return		void
+	param		program		UInt32 in value
+	param		shader		UInt32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DisableVertexAttribArray(index)
+	return		void
+	param		index		UInt32 in value
+	dlflags		notlistable
+	category	VERSION_2_0
+	version		2.0
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		666
+
+EnableVertexAttribArray(index)
+	return		void
+	param		index		UInt32 in value
+	dlflags		notlistable
+	category	VERSION_2_0
+	version		2.0
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		665
+
+GetActiveAttrib(program, index, bufSize, length, size, type, name)
+	return		void
+	param		program		UInt32 in value
+	param		index		UInt32 in value
+	param		bufSize		SizeI in value
+	param		length		SizeI out array [1]
+	param		size		Int32 out array [1]
+	param		type		GLenum out array [1]
+	param		name		Char out array []
+	category	VERSION_2_0
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetActiveUniform(program, index, bufSize, length, size, type, name)
+	return		void
+	param		program		UInt32 in value
+	param		index		UInt32 in value
+	param		bufSize		SizeI in value
+	param		length		SizeI out array [1]
+	param		size		Int32 out array [1]
+	param		type		GLenum out array [1]
+	param		name		Char out array []
+	category	VERSION_2_0
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetAttachedShaders(program, maxCount, count, obj)
+	return		void
+	param		program		UInt32 in value
+	param		maxCount	SizeI in value
+	param		count		SizeI out array [1]
+	param		obj		UInt32 out array [count]
+	category	VERSION_2_0
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetAttribLocation(program, name)
+	return		Int32
+	param		program		UInt32 in value
+	param		name		Char in array []
+	category	VERSION_2_0
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetProgramiv(program, pname, params)
+	return		void
+	param		program		UInt32 in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [pname]
+	category	VERSION_2_0
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetProgramInfoLog(program, bufSize, length, infoLog)
+	return		void
+	param		program		UInt32 in value
+	param		bufSize		SizeI in value
+	param		length		SizeI out array [1]
+	param		infoLog		Char out array [length]
+	category	VERSION_2_0
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetShaderiv(shader, pname, params)
+	return		void
+	param		shader		UInt32 in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [pname]
+	category	VERSION_2_0
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetShaderInfoLog(shader, bufSize, length, infoLog)
+	return		void
+	param		shader		UInt32 in value
+	param		bufSize		SizeI in value
+	param		length		SizeI out array [1]
+	param		infoLog		Char out array [length]
+	category	VERSION_2_0
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetShaderSource(shader, bufSize, length, source)
+	return		void
+	param		shader		UInt32 in value
+	param		bufSize		SizeI in value
+	param		length		SizeI out array [1]
+	param		source		Char out array [length]
+	category	VERSION_2_0
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetUniformLocation(program, name)
+	return		Int32
+	param		program		UInt32 in value
+	param		name		Char in array []
+	category	VERSION_2_0
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetUniformfv(program, location, params)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		params		Float32 out array [location]
+	category	VERSION_2_0
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetUniformiv(program, location, params)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		params		Int32 out array [location]
+	category	VERSION_2_0
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetVertexAttribdv(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribPropertyARB in value
+	param		params		Float64 out array [4]
+	dlflags		notlistable
+	category	VERSION_2_0
+	version		2.0
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1301
+	offset		588
+
+GetVertexAttribfv(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribPropertyARB in value
+	param		params		Float32 out array [4]
+	dlflags		notlistable
+	category	VERSION_2_0
+	version		2.0
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1302
+	offset		589
+
+GetVertexAttribiv(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribPropertyARB in value
+	param		params		Int32 out array [4]
+	dlflags		notlistable
+	category	VERSION_2_0
+	version		2.0
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1303
+	offset		590
+
+GetVertexAttribPointerv(index, pname, pointer)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribPointerPropertyARB in value
+	param		pointer		VoidPointer out array [1]
+	dlflags		notlistable
+	category	VERSION_2_0
+	version		2.0
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		591
+
+IsProgram(program)
+	return		Boolean
+	param		program		UInt32 in value
+	dlflags		notlistable
+	category	VERSION_2_0
+	version		2.0
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1304
+	offset		592
+
+IsShader(shader)
+	return		Boolean
+	param		shader		UInt32 in value
+	dlflags		notlistable
+	category	VERSION_2_0
+	version		2.0
+	extension	soft WINSOFT NV10
+	glxvendorpriv	?
+	offset		?
+
+LinkProgram(program)
+	return		void
+	param		program		UInt32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ShaderSource(shader, count, string, length)
+	return		void
+	param		shader		UInt32 in value
+	param		count		SizeI in value
+	param		string		CharPointer in array [count]
+	param		length		Int32 in array [1]
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+UseProgram(program)
+	return		void
+	param		program		UInt32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform1f(location, v0)
+	return		void
+	param		location	Int32 in value
+	param		v0		Float32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform2f(location, v0, v1)
+	return		void
+	param		location	Int32 in value
+	param		v0		Float32 in value
+	param		v1		Float32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform3f(location, v0, v1, v2)
+	return		void
+	param		location	Int32 in value
+	param		v0		Float32 in value
+	param		v1		Float32 in value
+	param		v2		Float32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform4f(location, v0, v1, v2, v3)
+	return		void
+	param		location	Int32 in value
+	param		v0		Float32 in value
+	param		v1		Float32 in value
+	param		v2		Float32 in value
+	param		v3		Float32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform1i(location, v0)
+	return		void
+	param		location	Int32 in value
+	param		v0		Int32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform2i(location, v0, v1)
+	return		void
+	param		location	Int32 in value
+	param		v0		Int32 in value
+	param		v1		Int32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform3i(location, v0, v1, v2)
+	return		void
+	param		location	Int32 in value
+	param		v0		Int32 in value
+	param		v1		Int32 in value
+	param		v2		Int32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform4i(location, v0, v1, v2, v3)
+	return		void
+	param		location	Int32 in value
+	param		v0		Int32 in value
+	param		v1		Int32 in value
+	param		v2		Int32 in value
+	param		v3		Int32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform1fv(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Float32 in array [count]
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform2fv(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Float32 in array [count]
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform3fv(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Float32 in array [count]
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform4fv(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Float32 in array [count]
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform1iv(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Int32 in array [count]
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform2iv(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Int32 in array [count]
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform3iv(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Int32 in array [count]
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniform4iv(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Int32 in array [count]
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+UniformMatrix2fv(location, count, transpose, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count]
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+UniformMatrix3fv(location, count, transpose, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count]
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+UniformMatrix4fv(location, count, transpose, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count]
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ValidateProgram(program)
+	return		void
+	param		program		UInt32 in value
+	category	VERSION_2_0
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttrib1d(index, x)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	vectorequiv	VertexAttrib1dv
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		603
+
+VertexAttrib1dv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float64 in array [1]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxropcode	4197
+	offset		604
+
+VertexAttrib1f(index, x)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	vectorequiv	VertexAttrib1fv
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		605
+
+VertexAttrib1fv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float32 in array [1]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxropcode	4193
+	offset		606
+
+VertexAttrib1s(index, x)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int16 in value
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	vectorequiv	VertexAttrib1sv
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		607
+
+VertexAttrib1sv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [1]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxropcode	4189
+	offset		608
+
+VertexAttrib2d(index, x, y)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	vectorequiv	VertexAttrib2dv
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		609
+
+VertexAttrib2dv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float64 in array [2]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxropcode	4198
+	offset		610
+
+VertexAttrib2f(index, x, y)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	vectorequiv	VertexAttrib2fv
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		611
+
+VertexAttrib2fv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float32 in array [2]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxropcode	4194
+	offset		612
+
+VertexAttrib2s(index, x, y)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int16 in value
+	param		y		Int16 in value
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	vectorequiv	VertexAttrib2sv
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		613
+
+VertexAttrib2sv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [2]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxropcode	4190
+	offset		614
+
+VertexAttrib3d(index, x, y, z)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	vectorequiv	VertexAttrib3dv
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		615
+
+VertexAttrib3dv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float64 in array [3]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxropcode	4199
+	offset		616
+
+VertexAttrib3f(index, x, y, z)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	vectorequiv	VertexAttrib3fv
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		617
+
+VertexAttrib3fv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float32 in array [3]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxropcode	4195
+	offset		618
+
+VertexAttrib3s(index, x, y, z)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int16 in value
+	param		y		Int16 in value
+	param		z		Int16 in value
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	vectorequiv	VertexAttrib3sv
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		619
+
+VertexAttrib3sv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [3]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxropcode	4191
+	offset		620
+
+VertexAttrib4Nbv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int8 in array [4]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		659
+
+VertexAttrib4Niv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int32 in array [4]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		661
+
+VertexAttrib4Nsv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [4]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		660
+
+VertexAttrib4Nub(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		UInt8 in value
+	param		y		UInt8 in value
+	param		z		UInt8 in value
+	param		w		UInt8 in value
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		627
+
+VertexAttrib4Nubv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt8 in array [4]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	glxropcode	4201
+	offset		628
+
+VertexAttrib4Nuiv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt32 in array [4]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		663
+
+VertexAttrib4Nusv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt16 in array [4]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		662
+
+VertexAttrib4bv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int8 in array [4]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		654
+
+VertexAttrib4d(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	param		w		Float64 in value
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	vectorequiv	VertexAttrib4dv
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		621
+
+VertexAttrib4dv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float64 in array [4]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxropcode	4200
+	offset		622
+
+VertexAttrib4f(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	param		w		Float32 in value
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	vectorequiv	VertexAttrib4fv
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		623
+
+VertexAttrib4fv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float32 in array [4]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxropcode	4196
+	offset		624
+
+VertexAttrib4iv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int32 in array [4]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		655
+
+VertexAttrib4s(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int16 in value
+	param		y		Int16 in value
+	param		z		Int16 in value
+	param		w		Int16 in value
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	vectorequiv	VertexAttrib4sv
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		625
+
+VertexAttrib4sv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [4]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	glxropcode	4192
+	offset		626
+
+VertexAttrib4ubv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt8 in array [4]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		656
+
+VertexAttrib4uiv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt32 in array [4]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		658
+
+VertexAttrib4usv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt16 in array [4]
+	category	VERSION_2_0
+	version		2.0
+	deprecated	3.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		657
+
+VertexAttribPointer(index, size, type, normalized, stride, pointer)
+	return		void
+	param		index		UInt32 in value
+	param		size		Int32 in value
+	param		type		VertexAttribPointerTypeARB in value
+	param		normalized	Boolean in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(size/type/stride)] retained
+	dlflags		notlistable
+	category	VERSION_2_0
+	version		2.0
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		664
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 2.1 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 2.1 (ARB_pixel_buffer_object) commands - none
+
+# OpenGL 2.1 (EXT_texture_sRGB) commands - none
+
+# New commands in OpenGL 2.1
+
+UniformMatrix2x3fv(location, count, transpose, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [6]
+	category	VERSION_2_1
+	version		2.1
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+UniformMatrix3x2fv(location, count, transpose, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [6]
+	category	VERSION_2_1
+	version		2.1
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+UniformMatrix2x4fv(location, count, transpose, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [8]
+	category	VERSION_2_1
+	version		2.1
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+UniformMatrix4x2fv(location, count, transpose, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [8]
+	category	VERSION_2_1
+	version		2.1
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+UniformMatrix3x4fv(location, count, transpose, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [12]
+	category	VERSION_2_1
+	version		2.1
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+UniformMatrix4x3fv(location, count, transpose, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [12]
+	category	VERSION_2_1
+	version		2.1
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 3.0 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 3.0 (EXT_draw_buffers2) commands
+
+ColorMaski(index, r, g, b, a)
+	return		void
+	param		index		UInt32 in value
+	param		r		Boolean in value
+	param		g		Boolean in value
+	param		b		Boolean in value
+	param		a		Boolean in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glxflags	ignore
+	glfflags	ignore
+
+GetBooleani_v(target, index, data)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	param		data		Boolean out array [COMPSIZE(target)]
+	category	VERSION_3_0
+	version		3.0
+	extension
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+GetIntegeri_v(target, index, data)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	param		data		Int32 out array [COMPSIZE(target)]
+	category	VERSION_3_0
+	version		3.0
+	extension
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+Enablei(target, index)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glxflags	ignore
+	glfflags	ignore
+
+Disablei(target, index)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glxflags	ignore
+	glfflags	ignore
+
+IsEnabledi(target, index)
+	return		Boolean
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+# OpenGL 3.0 (EXT_transform_feedback) commands
+
+BeginTransformFeedback(primitiveMode)
+	return		void
+	param		primitiveMode	GLenum in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+EndTransformFeedback()
+	return		void
+	category	VERSION_3_0
+	version		3.0
+	extension
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+BindBufferRange(target, index, buffer, offset, size)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	param		buffer		UInt32 in value
+	param		offset		BufferOffset in value
+	param		size		BufferSize in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+BindBufferBase(target, index, buffer)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	param		buffer		UInt32 in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+TransformFeedbackVaryings(program, count, varyings, bufferMode)
+	return		void
+	param		program		UInt32 in value
+	param		count		SizeI in value
+	param		varyings	CharPointer in array [count]
+	param		bufferMode	GLenum in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+GetTransformFeedbackVarying(program, index, bufSize, length, size, type, name)
+	return		void
+	param		program		UInt32 in value
+	param		index		UInt32 in value
+	param		bufSize		SizeI in value
+	param		length		SizeI out array [1]
+	param		size		SizeI out array [1]
+	param		type		GLenum out array [1]
+	param		name		Char out array [COMPSIZE(length)]
+	category	VERSION_3_0
+	dlflags		notlistable
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+ClampColor(target, clamp)
+	return		void
+	param		target		ClampColorTargetARB in value
+	param		clamp		ClampColorModeARB in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glxropcode	234
+	glxflags	ignore
+	offset		?
+
+BeginConditionalRender(id, mode)
+	return		void
+	param		id		UInt32 in value
+	param		mode		TypeEnum in value
+	category	VERSION_3_0
+	version		3.0
+	glfflags	ignore
+	glxflags	ignore
+
+EndConditionalRender()
+	return		void
+	category	VERSION_3_0
+	version		3.0
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribIPointer(index, size, type, stride, pointer)
+	return		void
+	param		index		UInt32 in value
+	param		size		Int32 in value
+	param		type		VertexAttribEnum in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(size/type/stride)] retained
+	category	VERSION_3_0
+	version		3.0
+	dlflags		notlistable
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+GetVertexAttribIiv(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribEnum in value
+	param		params		Int32 out array [1]
+	category	VERSION_3_0
+	version		3.0
+	dlflags		notlistable
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+GetVertexAttribIuiv(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribEnum in value
+	param		params		UInt32 out array [1]
+	category	VERSION_3_0
+	version		3.0
+	dlflags		notlistable
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+# OpenGL 3.0 (NV_vertex_program4) commands
+
+VertexAttribI1i(index, x)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int32 in value
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	vectorequiv	VertexAttribI1iv
+	glxvectorequiv	VertexAttribI1iv
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI2i(index, x, y)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int32 in value
+	param		y		Int32 in value
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	vectorequiv	VertexAttribI2iv
+	glxvectorequiv	VertexAttribI2iv
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI3i(index, x, y, z)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int32 in value
+	param		y		Int32 in value
+	param		z		Int32 in value
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	vectorequiv	VertexAttribI3iv
+	glxvectorequiv	VertexAttribI3iv
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI4i(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int32 in value
+	param		y		Int32 in value
+	param		z		Int32 in value
+	param		w		Int32 in value
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	vectorequiv	VertexAttribI4iv
+	glxvectorequiv	VertexAttribI4iv
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI1ui(index, x)
+	return		void
+	param		index		UInt32 in value
+	param		x		UInt32 in value
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	vectorequiv	VertexAttribI1uiv
+	glxvectorequiv	VertexAttribI1uiv
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI2ui(index, x, y)
+	return		void
+	param		index		UInt32 in value
+	param		x		UInt32 in value
+	param		y		UInt32 in value
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	vectorequiv	VertexAttribI2uiv
+	glxvectorequiv	VertexAttribI2uiv
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI3ui(index, x, y, z)
+	return		void
+	param		index		UInt32 in value
+	param		x		UInt32 in value
+	param		y		UInt32 in value
+	param		z		UInt32 in value
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	vectorequiv	VertexAttribI3uiv
+	glxvectorequiv	VertexAttribI3uiv
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI4ui(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		UInt32 in value
+	param		y		UInt32 in value
+	param		z		UInt32 in value
+	param		w		UInt32 in value
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	vectorequiv	VertexAttribI4uiv
+	glxvectorequiv	VertexAttribI4uiv
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI1iv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int32 in array [1]
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI2iv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int32 in array [2]
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI3iv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int32 in array [3]
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI4iv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int32 in array [4]
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI1uiv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt32 in array [1]
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI2uiv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt32 in array [2]
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI3uiv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt32 in array [3]
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI4uiv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt32 in array [4]
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI4bv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int8 in array [4]
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI4sv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [4]
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI4ubv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt8 in array [4]
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+VertexAttribI4usv(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt16 in array [4]
+	category	VERSION_3_0
+	version		3.0
+	deprecated	3.1
+	beginend	allow-inside
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+# OpenGL 3.0 (EXT_gpu_shader4) commands
+
+GetUniformuiv(program, location, params)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		params		UInt32 out array [COMPSIZE(program/location)]
+	category	VERSION_3_0
+	dlflags		notlistable
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+BindFragDataLocation(program, color, name)
+	return		void
+	param		program		UInt32 in value
+	param		color		UInt32 in value
+	param		name		Char in array [COMPSIZE(name)]
+	category	VERSION_3_0
+	dlflags		notlistable
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+GetFragDataLocation(program, name)
+	return		Int32
+	param		program		UInt32 in value
+	param		name		Char in array [COMPSIZE(name)]
+	category	VERSION_3_0
+	dlflags		notlistable
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+Uniform1ui(location, v0)
+	return		void
+	param		location	Int32 in value
+	param		v0		UInt32 in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+Uniform2ui(location, v0, v1)
+	return		void
+	param		location	Int32 in value
+	param		v0		UInt32 in value
+	param		v1		UInt32 in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+Uniform3ui(location, v0, v1, v2)
+	return		void
+	param		location	Int32 in value
+	param		v0		UInt32 in value
+	param		v1		UInt32 in value
+	param		v2		UInt32 in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+Uniform4ui(location, v0, v1, v2, v3)
+	return		void
+	param		location	Int32 in value
+	param		v0		UInt32 in value
+	param		v1		UInt32 in value
+	param		v2		UInt32 in value
+	param		v3		UInt32 in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+Uniform1uiv(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		UInt32 in array [count]
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+Uniform2uiv(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		UInt32 in array [count*2]
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+Uniform3uiv(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		UInt32 in array [count*3]
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+Uniform4uiv(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		UInt32 in array [count*4]
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+# OpenGL 3.0 (EXT_texture_integer) commands
+
+TexParameterIiv(target, pname, params)
+	return		void
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		params		Int32 in array [COMPSIZE(pname)]
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+TexParameterIuiv(target, pname, params)
+	return		void
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		params		UInt32 in array [COMPSIZE(pname)]
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+GetTexParameterIiv(target, pname, params)
+	return		void
+	param		target		TextureTarget in value
+	param		pname		GetTextureParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	VERSION_3_0
+	dlflags		notlistable
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+GetTexParameterIuiv(target, pname, params)
+	return		void
+	param		target		TextureTarget in value
+	param		pname		GetTextureParameter in value
+	param		params		UInt32 out array [COMPSIZE(pname)]
+	category	VERSION_3_0
+	dlflags		notlistable
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+# New commands in OpenGL 3.0
+
+ClearBufferiv(buffer, drawbuffer, value)
+	return		void
+	param		buffer		GLenum in value
+	param		drawbuffer	DrawBufferName in value
+	param		value		Int32 in array [COMPSIZE(buffer)]
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+ClearBufferuiv(buffer, drawbuffer, value)
+	return		void
+	param		buffer		GLenum in value
+	param		drawbuffer	DrawBufferName in value
+	param		value		UInt32 in array [COMPSIZE(buffer)]
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+ClearBufferfv(buffer, drawbuffer, value)
+	return		void
+	param		buffer		GLenum in value
+	param		drawbuffer	DrawBufferName in value
+	param		value		Float32 in array [COMPSIZE(buffer)]
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+ClearBufferfi(buffer, drawbuffer, depth, stencil)
+	return		void
+	param		buffer		GLenum in value
+	param		drawbuffer	DrawBufferName in value
+	param		depth		Float32 in value
+	param		stencil		Int32 in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+GetStringi(name, index)
+	return		String
+	param		name		GLenum in value
+	param		index		UInt32 in value
+	category	VERSION_3_0
+	version		3.0
+	extension
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	glfflags	ignore
+	glxsingle	?
+
+passthru: /* OpenGL 3.0 also reuses entry points from these extensions: */
+passthru: /* ARB_framebuffer_object */
+passthru: /* ARB_map_buffer_range */
+passthru: /* ARB_vertex_array_object */
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 3.0 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+# (none - VertexAttribI* were moved back into non-deprecated)
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 3.1 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 3.1 - none
+
+# OpenGL 3.1 (ARB_draw_instanced) commands
+
+DrawArraysInstanced(mode, first, count, primcount)
+	return		void
+	param		mode		BeginMode in value
+	param		first		Int32 in value
+	param		count		SizeI in value
+	param		primcount	SizeI in value
+	category	VERSION_3_1
+	version		3.1
+	extension
+	dlflags		notlistable
+	vectorequiv	ArrayElement
+	glfflags	ignore
+	glxflags	ignore
+
+DrawElementsInstanced(mode, count, type, indices, primcount)
+	return		void
+	param		mode		BeginMode in value
+	param		count		SizeI in value
+	param		type		DrawElementsType in value
+	param		indices		Void in array [COMPSIZE(count/type)]
+	param		primcount	SizeI in value
+	category	VERSION_3_1
+	version		3.1
+	extension
+	dlflags		notlistable
+	vectorequiv	ArrayElement
+	glfflags	ignore
+	glxflags	ignore
+
+# OpenGL 3.1 (ARB_texture_buffer_object) commands
+
+TexBuffer(target, internalformat, buffer)
+	return		void
+	param		target		TextureTarget in value
+	param		internalformat	GLenum in value
+	param		buffer		UInt32 in value
+	category	VERSION_3_1
+	version		3.1
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+# OpenGL 3.1 (ARB_texture_rectangle) commands - none
+
+# OpenGL 3.1 (SNORM texture) commands - none
+
+# OpenGL 3.1 (NV_primitive_restart) commands
+# This is *not* an alias of PrimitiveRestartIndexNV, since it sets
+# server instead of client state.
+
+PrimitiveRestartIndex(index)
+	return		void
+	param		index		UInt32 in value
+	category	VERSION_3_1
+	version		3.1
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+passthru: /* OpenGL 3.1 also reuses entry points from these extensions: */
+passthru: /* ARB_copy_buffer */
+passthru: /* ARB_uniform_buffer_object */
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 3.2 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 3.2
+
+GetInteger64i_v(target, index, data)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	param		data		Int64 out array [COMPSIZE(target)]
+	category	VERSION_3_2
+	version		3.2
+	extension
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+
+GetBufferParameteri64v(target, pname, params)
+	return		void
+	param		target		BufferTargetARB in value
+	param		pname		BufferPNameARB in value
+	param		params		Int64 out array [COMPSIZE(pname)]
+	category	VERSION_3_2
+	dlflags		notlistable
+	version		3.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+
+# OpenGL 3.2 (ARB_depth_clamp) commands - none
+# OpenGL 3.2 (ARB_fragment_coord_conventions) commands - none
+
+# OpenGL 3.2 (ARB_geometry_shader4) commands
+
+ProgramParameteri(program, pname, value)
+	return		void
+	param		program		UInt32 in value
+	param		pname		GLenum in value
+	param		value		Int32 in value
+	category	VERSION_3_2
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+FramebufferTexture(target, attachment, texture, level)
+	return		void
+	param		target		GLenum in value
+	param		attachment	GLenum in value
+	param		texture		UInt32 in value
+	param		level		Int32 in value
+	category	VERSION_3_2
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+# FramebufferTextureLayer redeclared in ARB_framebuffer_object
+# FramebufferTextureLayer(target, attachment, texture, level, layer)
+#	  return	  void
+#	  param		  target	  GLenum in value
+#	  param		  attachment	  GLenum in value
+#	  param		  texture	  UInt32 in value
+#	  param		  level		  Int32 in value
+#	  param		  layer		  Int32 in value
+#	  category	  VERSION_3_2
+#	  version	  1.2
+#	  extension
+#	  glxropcode	  ?
+#	  glxflags	  ignore
+#	  offset	  ?
+
+FramebufferTextureFace(target, attachment, texture, level, face)
+	return		void
+	param		target		GLenum in value
+	param		attachment	GLenum in value
+	param		texture		UInt32 in value
+	param		level		Int32 in value
+	param		face		GLenum in value
+	category	VERSION_3_2
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+# OpenGL 3.2  (ARB_seamless_cube_map) commands - none
+# OpenGL 3.2  (ARB_vertex_array_bgra) commands - none
+
+passthru: /* OpenGL 3.2 also reuses entry points from these extensions: */
+passthru: /* ARB_draw_elements_base_vertex */
+passthru: /* ARB_provoking_vertex */
+passthru: /* ARB_sync */
+passthru: /* ARB_texture_multisample */
+
+
+###############################################################################
+###############################################################################
+#
+# ARB extensions, in order by ARB extension number
+#
+###############################################################################
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #1
+# ARB_multitexture commands
+#
+###############################################################################
+
+ActiveTextureARB(texture)
+	return		void
+	param		texture		TextureUnit in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	197
+	alias		ActiveTexture
+
+ClientActiveTextureARB(texture)
+	return		void
+	param		texture		TextureUnit in value
+	category	ARB_multitexture
+	dlflags		notlistable
+	glxflags	ARB client-handcode client-intercept server-handcode
+	version		1.2
+	alias		ClientActiveTexture
+
+MultiTexCoord1dARB(target, s)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordD in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord1dv
+
+MultiTexCoord1dvARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordD in array [1]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	198
+	alias		MultiTexCoord1dv
+
+MultiTexCoord1fARB(target, s)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordF in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord1fv
+
+MultiTexCoord1fvARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordF in array [1]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	199
+	alias		MultiTexCoord1fv
+
+MultiTexCoord1iARB(target, s)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordI in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord1iv
+
+MultiTexCoord1ivARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordI in array [1]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	200
+	alias		MultiTexCoord1iv
+
+MultiTexCoord1sARB(target, s)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordS in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord1sv
+
+MultiTexCoord1svARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordS in array [1]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	201
+	alias		MultiTexCoord1sv
+
+MultiTexCoord2dARB(target, s, t)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordD in value
+	param		t		CoordD in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord2dv
+
+MultiTexCoord2dvARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordD in array [2]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	202
+	alias		MultiTexCoord2dv
+
+MultiTexCoord2fARB(target, s, t)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordF in value
+	param		t		CoordF in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord2fv
+
+MultiTexCoord2fvARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordF in array [2]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	203
+	alias		MultiTexCoord2fv
+
+MultiTexCoord2iARB(target, s, t)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordI in value
+	param		t		CoordI in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord2iv
+
+MultiTexCoord2ivARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordI in array [2]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	204
+	alias		MultiTexCoord2iv
+
+MultiTexCoord2sARB(target, s, t)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordS in value
+	param		t		CoordS in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord2sv
+
+MultiTexCoord2svARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordS in array [2]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	205
+	alias		MultiTexCoord2sv
+
+MultiTexCoord3dARB(target, s, t, r)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordD in value
+	param		t		CoordD in value
+	param		r		CoordD in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord3dv
+
+MultiTexCoord3dvARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordD in array [3]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	206
+	alias		MultiTexCoord3dv
+
+MultiTexCoord3fARB(target, s, t, r)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordF in value
+	param		t		CoordF in value
+	param		r		CoordF in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord3fv
+
+MultiTexCoord3fvARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordF in array [3]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	207
+	alias		MultiTexCoord3fv
+
+MultiTexCoord3iARB(target, s, t, r)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordI in value
+	param		t		CoordI in value
+	param		r		CoordI in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord3iv
+
+MultiTexCoord3ivARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordI in array [3]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	208
+	alias		MultiTexCoord3iv
+
+MultiTexCoord3sARB(target, s, t, r)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordS in value
+	param		t		CoordS in value
+	param		r		CoordS in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord3sv
+
+MultiTexCoord3svARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordS in array [3]
+	category	ARB_multitexture
+	version		1.2
+	glxflags	ARB
+	glxropcode	209
+	alias		MultiTexCoord3sv
+
+MultiTexCoord4dARB(target, s, t, r, q)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordD in value
+	param		t		CoordD in value
+	param		r		CoordD in value
+	param		q		CoordD in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord4dv
+
+MultiTexCoord4dvARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordD in array [4]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	210
+	alias		MultiTexCoord4dv
+
+MultiTexCoord4fARB(target, s, t, r, q)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordF in value
+	param		t		CoordF in value
+	param		r		CoordF in value
+	param		q		CoordF in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord4fv
+
+MultiTexCoord4fvARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordF in array [4]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	211
+	alias		MultiTexCoord4fv
+
+MultiTexCoord4iARB(target, s, t, r, q)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordI in value
+	param		t		CoordI in value
+	param		r		CoordI in value
+	param		q		CoordI in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord4iv
+
+MultiTexCoord4ivARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordI in array [4]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	212
+	alias		MultiTexCoord4iv
+
+MultiTexCoord4sARB(target, s, t, r, q)
+	return		void
+	param		target		TextureUnit in value
+	param		s		CoordS in value
+	param		t		CoordS in value
+	param		r		CoordS in value
+	param		q		CoordS in value
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	vectorequiv	MultiTexCoord4sv
+
+MultiTexCoord4svARB(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		CoordS in array [4]
+	category	ARB_multitexture
+	glxflags	ARB
+	version		1.2
+	glxropcode	213
+	alias		MultiTexCoord4sv
+
+################################################################################
+#
+# ARB Extension #2 - GLX_ARB_get_proc_address
+#
+###############################################################################
+
+################################################################################
+#
+# ARB Extension #3
+# ARB_transpose_matrix commands
+#
+###############################################################################
+
+LoadTransposeMatrixfARB(m)
+	return		void
+	param		m		Float32 in array [16]
+	category	ARB_transpose_matrix
+	glxflags	ARB client-handcode client-intercept server-handcode
+	version		1.2
+	alias		LoadTransposeMatrixf
+
+LoadTransposeMatrixdARB(m)
+	return		void
+	param		m		Float64 in array [16]
+	category	ARB_transpose_matrix
+	glxflags	ARB client-handcode client-intercept server-handcode
+	version		1.2
+	alias		LoadTransposeMatrixd
+
+MultTransposeMatrixfARB(m)
+	return		void
+	param		m		Float32 in array [16]
+	category	ARB_transpose_matrix
+	glxflags	ARB client-handcode client-intercept server-handcode
+	version		1.2
+	alias		MultTransposeMatrixf
+
+MultTransposeMatrixdARB(m)
+	return		void
+	param		m		Float64 in array [16]
+	category	ARB_transpose_matrix
+	glxflags	ARB client-handcode client-intercept server-handcode
+	version		1.2
+	alias		MultTransposeMatrixd
+
+################################################################################
+#
+# ARB Extension #4 - WGL_ARB_buffer_region
+#
+###############################################################################
+
+################################################################################
+#
+# ARB Extension #5
+# ARB_multisample commands
+#
+###############################################################################
+
+SampleCoverageARB(value, invert)
+	return		void
+	param		value		ClampedFloat32 in value
+	param		invert		Boolean in value
+	category	ARB_multisample
+	glxflags	ARB
+	version		1.2
+	alias		SampleCoverage
+
+################################################################################
+#
+# ARB Extension #6
+# ARB_texture_env_add commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_env_add
+
+################################################################################
+#
+# ARB Extension #7
+# ARB_texture_cube_map commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_cube_map
+
+################################################################################
+#
+# ARB Extension #8 - WGL_ARB_extensions_string
+# ARB Extension #9 - WGL_ARB_pixel_format commands
+# ARB Extension #10 - WGL_ARB_make_current_read commands
+# ARB Extension #11 - WGL_ARB_pbuffer
+#
+###############################################################################
+
+################################################################################
+#
+# ARB Extension #12
+# ARB_texture_compression commands
+#
+###############################################################################
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage3DARB(target, level, internalformat, width, height, depth, border, imageSize, data)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		border		CheckedInt32 in value
+	param		imageSize	SizeI in value
+	param		data		CompressedTextureARB in array [imageSize]
+	category	ARB_texture_compression
+	dlflags		handcode
+	glxflags	ARB client-handcode server-handcode
+	version		1.2
+	glxropcode	216
+	alias		CompressedTexImage3D
+	wglflags	client-handcode server-handcode
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage2DARB(target, level, internalformat, width, height, border, imageSize, data)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		border		CheckedInt32 in value
+	param		imageSize	SizeI in value
+	param		data		CompressedTextureARB in array [imageSize]
+	category	ARB_texture_compression
+	dlflags		handcode
+	glxflags	ARB client-handcode server-handcode
+	version		1.2
+	glxropcode	215
+	alias		CompressedTexImage2D
+	wglflags	client-handcode server-handcode
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage1DARB(target, level, internalformat, width, border, imageSize, data)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		border		CheckedInt32 in value
+	param		imageSize	SizeI in value
+	param		data		CompressedTextureARB in array [imageSize]
+	category	ARB_texture_compression
+	dlflags		handcode
+	glxflags	ARB client-handcode server-handcode
+	version		1.2
+	glxropcode	214
+	alias		CompressedTexImage1D
+	wglflags	client-handcode server-handcode
+
+CompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		zoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		format		PixelFormat in value
+	param		imageSize	SizeI in value
+	param		data		CompressedTextureARB in array [imageSize]
+	category	ARB_texture_compression
+	dlflags		handcode
+	glxflags	ARB client-handcode server-handcode
+	version		1.2
+	glxropcode	219
+	alias		CompressedTexSubImage3D
+	wglflags	client-handcode server-handcode
+
+CompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		format		PixelFormat in value
+	param		imageSize	SizeI in value
+	param		data		CompressedTextureARB in array [imageSize]
+	category	ARB_texture_compression
+	dlflags		handcode
+	glxflags	ARB client-handcode server-handcode
+	version		1.2
+	glxropcode	218
+	alias		CompressedTexSubImage2D
+	wglflags	client-handcode server-handcode
+
+CompressedTexSubImage1DARB(target, level, xoffset, width, format, imageSize, data)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		format		PixelFormat in value
+	param		imageSize	SizeI in value
+	param		data		CompressedTextureARB in array [imageSize]
+	category	ARB_texture_compression
+	dlflags		handcode
+	glxflags	ARB client-handcode server-handcode
+	version		1.2
+	glxropcode	217
+	alias		CompressedTexSubImage1D
+	wglflags	client-handcode server-handcode
+
+GetCompressedTexImageARB(target, level, img)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		img		CompressedTextureARB out array [COMPSIZE(target/level)]
+	category	ARB_texture_compression
+	dlflags		notlistable
+	glxflags	ARB client-handcode server-handcode
+	version		1.2
+	glxsingle	160
+	alias		GetCompressedTexImage
+	wglflags	client-handcode server-handcode
+
+################################################################################
+#
+# ARB Extension #13
+# ARB_texture_border_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_border_clamp
+
+###############################################################################
+#
+# ARB Extension #14
+# ARB_point_parameters commands
+#
+###############################################################################
+
+PointParameterfARB(pname, param)
+	return		void
+	param		pname		PointParameterNameARB in value
+	param		param		CheckedFloat32 in value
+	category	ARB_point_parameters
+	version		1.0
+	glxflags	ARB
+	glxropcode	2065
+	extension
+	alias		PointParameterf
+
+PointParameterfvARB(pname, params)
+	return		void
+	param		pname		PointParameterNameARB in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	ARB_point_parameters
+	version		1.0
+	glxflags	ARB
+	glxropcode	2066
+	extension
+	alias		PointParameterfv
+
+################################################################################
+#
+# ARB Extension #15
+# ARB_vertex_blend commands
+#
+###############################################################################
+
+WeightbvARB(size, weights)
+	return		void
+	param		size		Int32 in value
+	param		weights		Int8 in array [size]
+	category	ARB_vertex_blend
+	version		1.1
+	extension
+	glxropcode	220
+	glxflags	ignore
+	offset		?
+
+WeightsvARB(size, weights)
+	return		void
+	param		size		Int32 in value
+	param		weights		Int16 in array [size]
+	category	ARB_vertex_blend
+	version		1.1
+	extension
+	glxropcode	222
+	glxflags	ignore
+	offset		?
+
+WeightivARB(size, weights)
+	return		void
+	param		size		Int32 in value
+	param		weights		Int32 in array [size]
+	category	ARB_vertex_blend
+	version		1.1
+	extension
+	glxropcode	224
+	glxflags	ignore
+	offset		?
+
+WeightfvARB(size, weights)
+	return		void
+	param		size		Int32 in value
+	param		weights		Float32 in array [size]
+	category	ARB_vertex_blend
+	version		1.1
+	extension
+	glxropcode	227
+	glxflags	ignore
+	offset		?
+
+WeightdvARB(size, weights)
+	return		void
+	param		size		Int32 in value
+	param		weights		Float64 in array [size]
+	category	ARB_vertex_blend
+	version		1.1
+	extension
+	glxropcode	228
+	glxflags	ignore
+	offset		?
+
+WeightubvARB(size, weights)
+	return		void
+	param		size		Int32 in value
+	param		weights		UInt8 in array [size]
+	category	ARB_vertex_blend
+	version		1.1
+	extension
+	glxropcode	221
+	glxflags	ignore
+	offset		?
+
+WeightusvARB(size, weights)
+	return		void
+	param		size		Int32 in value
+	param		weights		UInt16 in array [size]
+	category	ARB_vertex_blend
+	version		1.1
+	extension
+	glxropcode	223
+	glxflags	ignore
+	offset		?
+
+WeightuivARB(size, weights)
+	return		void
+	param		size		Int32 in value
+	param		weights		UInt32 in array [size]
+	category	ARB_vertex_blend
+	version		1.1
+	extension
+	glxropcode	225
+	glxflags	ignore
+	offset		?
+
+WeightPointerARB(size, type, stride, pointer)
+	return		void
+	param		size		Int32 in value
+	param		type		WeightPointerTypeARB in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(type/stride)] retained
+	category	ARB_vertex_blend
+	version		1.1
+	extension
+	dlflags		notlistable
+	glxflags	ignore
+	offset		?
+
+VertexBlendARB(count)
+	return		void
+	param		count		Int32 in value
+	category	ARB_vertex_blend
+	version		1.1
+	extension
+	glxropcode	226
+	glxflags	ignore
+	offset		?
+
+################################################################################
+#
+# ARB Extension #16
+# ARB_matrix_palette commands
+#
+###############################################################################
+
+CurrentPaletteMatrixARB(index)
+	return		void
+	param		index		Int32 in value
+	category	ARB_matrix_palette
+	version		1.1
+	extension
+	glxropcode	4329
+	glxflags	ignore
+	offset		?
+
+MatrixIndexubvARB(size, indices)
+	return		void
+	param		size		Int32 in value
+	param		indices		UInt8 in array [size]
+	category	ARB_matrix_palette
+	version		1.1
+	extension
+	glxropcode	4326
+	glxflags	ignore
+	offset		?
+
+MatrixIndexusvARB(size, indices)
+	return		void
+	param		size		Int32 in value
+	param		indices		UInt16 in array [size]
+	category	ARB_matrix_palette
+	version		1.1
+	extension
+	glxropcode	4327
+	glxflags	ignore
+	offset		?
+
+MatrixIndexuivARB(size, indices)
+	return		void
+	param		size		Int32 in value
+	param		indices		UInt32 in array [size]
+	category	ARB_matrix_palette
+	version		1.1
+	extension
+	glxropcode	4328
+	glxflags	ignore
+	offset		?
+
+MatrixIndexPointerARB(size, type, stride, pointer)
+	return		void
+	param		size		Int32 in value
+	param		type		MatrixIndexPointerTypeARB in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(type/stride)] retained
+	category	ARB_matrix_palette
+	version		1.1
+	extension
+	dlflags		notlistable
+	glxflags	ignore
+	offset		?
+
+################################################################################
+#
+# ARB Extension #17
+# ARB_texture_env_combine commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_env_combine
+
+################################################################################
+#
+# ARB Extension #18
+# ARB_texture_env_crossbar commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_env_crossbar
+
+################################################################################
+#
+# ARB Extension #19
+# ARB_texture_env_dot3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_env_dot3
+
+###############################################################################
+#
+# ARB Extension #20 - WGL_ARB_render_texture
+#
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #21
+# ARB_texture_mirrored_repeat commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_mirrored_repeat
+
+###############################################################################
+#
+# ARB Extension #22
+# ARB_depth_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_depth_texture
+
+###############################################################################
+#
+# ARB Extension #23
+# ARB_shadow commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shadow
+
+###############################################################################
+#
+# ARB Extension #24
+# ARB_shadow_ambient commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shadow_ambient
+
+###############################################################################
+#
+# ARB Extension #25
+# ARB_window_pos commands
+# Note: all entry points use glxropcode ropcode 230, with 3 float parameters
+#
+###############################################################################
+
+WindowPos2dARB(x, y)
+	return		void
+	param		x		CoordD in value
+	param		y		CoordD in value
+	category	ARB_window_pos
+	vectorequiv	WindowPos2dvARB
+	version		1.0
+	alias		WindowPos2d
+
+WindowPos2dvARB(v)
+	return		void
+	param		v		CoordD in array [2]
+	category	ARB_window_pos
+	version		1.0
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	alias		WindowPos2dv
+
+WindowPos2fARB(x, y)
+	return		void
+	param		x		CoordF in value
+	param		y		CoordF in value
+	category	ARB_window_pos
+	vectorequiv	WindowPos2fvARB
+	version		1.0
+	alias		WindowPos2f
+
+WindowPos2fvARB(v)
+	return		void
+	param		v		CoordF in array [2]
+	category	ARB_window_pos
+	version		1.0
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	alias		WindowPos2fv
+
+WindowPos2iARB(x, y)
+	return		void
+	param		x		CoordI in value
+	param		y		CoordI in value
+	category	ARB_window_pos
+	vectorequiv	WindowPos2ivARB
+	version		1.0
+	alias		WindowPos2i
+
+WindowPos2ivARB(v)
+	return		void
+	param		v		CoordI in array [2]
+	category	ARB_window_pos
+	version		1.0
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	alias		WindowPos2iv
+
+WindowPos2sARB(x, y)
+	return		void
+	param		x		CoordS in value
+	param		y		CoordS in value
+	category	ARB_window_pos
+	vectorequiv	WindowPos2svARB
+	version		1.0
+	alias		WindowPos2s
+
+WindowPos2svARB(v)
+	return		void
+	param		v		CoordS in array [2]
+	category	ARB_window_pos
+	version		1.0
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	alias		WindowPos2sv
+
+WindowPos3dARB(x, y, z)
+	return		void
+	param		x		CoordD in value
+	param		y		CoordD in value
+	param		z		CoordD in value
+	vectorequiv	WindowPos3dvARB
+	category	ARB_window_pos
+	version		1.0
+	alias		WindowPos3d
+
+WindowPos3dvARB(v)
+	return		void
+	param		v		CoordD in array [3]
+	category	ARB_window_pos
+	version		1.0
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	alias		WindowPos3dv
+
+WindowPos3fARB(x, y, z)
+	return		void
+	param		x		CoordF in value
+	param		y		CoordF in value
+	param		z		CoordF in value
+	category	ARB_window_pos
+	vectorequiv	WindowPos3fvARB
+	version		1.0
+	alias		WindowPos3f
+
+WindowPos3fvARB(v)
+	return		void
+	param		v		CoordF in array [3]
+	category	ARB_window_pos
+	version		1.0
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	alias		WindowPos3fv
+
+WindowPos3iARB(x, y, z)
+	return		void
+	param		x		CoordI in value
+	param		y		CoordI in value
+	param		z		CoordI in value
+	category	ARB_window_pos
+	vectorequiv	WindowPos3ivARB
+	version		1.0
+	alias		WindowPos3i
+
+WindowPos3ivARB(v)
+	return		void
+	param		v		CoordI in array [3]
+	category	ARB_window_pos
+	version		1.0
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	alias		WindowPos3iv
+
+WindowPos3sARB(x, y, z)
+	return		void
+	param		x		CoordS in value
+	param		y		CoordS in value
+	param		z		CoordS in value
+	category	ARB_window_pos
+	vectorequiv	WindowPos3svARB
+	version		1.0
+	alias		WindowPos3s
+
+WindowPos3svARB(v)
+	return		void
+	param		v		CoordS in array [3]
+	category	ARB_window_pos
+	version		1.0
+	glxropcode	230
+	glxflags	client-handcode server-handcode
+	alias		WindowPos3sv
+
+###############################################################################
+#
+# ARB Extension #26
+# ARB_vertex_program commands
+#
+###############################################################################
+
+VertexAttrib1dARB(index, x)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	VertexAttrib1dvARB
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib1d
+
+VertexAttrib1dvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float64 in array [1]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxropcode	4197
+	alias		VertexAttrib1dv
+
+VertexAttrib1fARB(index, x)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	VertexAttrib1fvARB
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib1f
+
+VertexAttrib1fvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float32 in array [1]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxropcode	4193
+	alias		VertexAttrib1fv
+
+VertexAttrib1sARB(index, x)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int16 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	VertexAttrib1svARB
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib1s
+
+VertexAttrib1svARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [1]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxropcode	4189
+	alias		VertexAttrib1sv
+
+VertexAttrib2dARB(index, x, y)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	VertexAttrib2dvARB
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib2d
+
+VertexAttrib2dvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float64 in array [2]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxropcode	4198
+	alias		VertexAttrib2dv
+
+VertexAttrib2fARB(index, x, y)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	VertexAttrib2fvARB
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib2f
+
+VertexAttrib2fvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float32 in array [2]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxropcode	4194
+	alias		VertexAttrib2fv
+
+VertexAttrib2sARB(index, x, y)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int16 in value
+	param		y		Int16 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	VertexAttrib2svARB
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib2s
+
+VertexAttrib2svARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [2]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxropcode	4190
+	alias		VertexAttrib2sv
+
+VertexAttrib3dARB(index, x, y, z)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	VertexAttrib3dvARB
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib3d
+
+VertexAttrib3dvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float64 in array [3]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxropcode	4199
+	alias		VertexAttrib3dv
+
+VertexAttrib3fARB(index, x, y, z)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	VertexAttrib3fvARB
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib3f
+
+VertexAttrib3fvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float32 in array [3]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxropcode	4195
+	alias		VertexAttrib3fv
+
+VertexAttrib3sARB(index, x, y, z)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int16 in value
+	param		y		Int16 in value
+	param		z		Int16 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	VertexAttrib3svARB
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib3s
+
+VertexAttrib3svARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [3]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxropcode	4191
+	alias		VertexAttrib3sv
+
+VertexAttrib4NbvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int8 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4Nbv
+
+VertexAttrib4NivARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int32 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4Niv
+
+VertexAttrib4NsvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4Nsv
+
+VertexAttrib4NubARB(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		UInt8 in value
+	param		y		UInt8 in value
+	param		z		UInt8 in value
+	param		w		UInt8 in value
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4Nub
+
+VertexAttrib4NubvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt8 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxropcode	4201
+	alias		VertexAttrib4Nubv
+
+VertexAttrib4NuivARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt32 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4Nuiv
+
+VertexAttrib4NusvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt16 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4Nusv
+
+VertexAttrib4bvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int8 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4bv
+
+VertexAttrib4dARB(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	param		w		Float64 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	VertexAttrib4dvARB
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4d
+
+VertexAttrib4dvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float64 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxropcode	4200
+	alias		VertexAttrib4dv
+
+VertexAttrib4fARB(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	param		w		Float32 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	VertexAttrib4fvARB
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4f
+
+VertexAttrib4fvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float32 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxropcode	4196
+	alias		VertexAttrib4fv
+
+VertexAttrib4ivARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int32 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4iv
+
+VertexAttrib4sARB(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int16 in value
+	param		y		Int16 in value
+	param		z		Int16 in value
+	param		w		Int16 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	VertexAttrib4svARB
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4s
+
+VertexAttrib4svARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxropcode	4192
+	alias		VertexAttrib4sv
+
+VertexAttrib4ubvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt8 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4ubv
+
+VertexAttrib4uivARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt32 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4uiv
+
+VertexAttrib4usvARB(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt16 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4usv
+
+VertexAttribPointerARB(index, size, type, normalized, stride, pointer)
+	return		void
+	param		index		UInt32 in value
+	param		size		Int32 in value
+	param		type		VertexAttribPointerTypeARB in value
+	param		normalized	Boolean in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(size/type/stride)] retained
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	alias		VertexAttribPointer
+
+EnableVertexAttribArrayARB(index)
+	return		void
+	param		index		UInt32 in value
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	alias		EnableVertexAttribArray
+
+DisableVertexAttribArrayARB(index)
+	return		void
+	param		index		UInt32 in value
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	alias		DisableVertexAttribArray
+
+ProgramStringARB(target, format, len, string)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		format		ProgramFormatARB in value
+	param		len		SizeI in value
+	param		string		Void in array [len]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		667
+
+BindProgramARB(target, program)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		program		UInt32 in value
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxropcode	4180
+	offset		579
+
+DeleteProgramsARB(n, programs)
+	return		void
+	param		n		SizeI in value
+	param		programs	UInt32 in array [n]
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1294
+	offset		580
+
+GenProgramsARB(n, programs)
+	return		void
+	param		n		SizeI in value
+	param		programs	UInt32 out array [n]
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1295
+	offset		582
+
+ProgramEnvParameter4dARB(target, index, x, y, z, w)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	param		w		Float64 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	ProgramEnvParameter4dvARB
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		668
+
+ProgramEnvParameter4dvARB(target, index, params)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		index		UInt32 in value
+	param		params		Float64 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		669
+
+ProgramEnvParameter4fARB(target, index, x, y, z, w)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	param		w		Float32 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	ProgramEnvParameter4fvARB
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		670
+
+ProgramEnvParameter4fvARB(target, index, params)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		index		UInt32 in value
+	param		params		Float32 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		671
+
+ProgramLocalParameter4dARB(target, index, x, y, z, w)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	param		w		Float64 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	ProgramLocalParameter4dvARB
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		672
+
+ProgramLocalParameter4dvARB(target, index, params)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		index		UInt32 in value
+	param		params		Float64 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		673
+
+ProgramLocalParameter4fARB(target, index, x, y, z, w)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	param		w		Float32 in value
+	category	ARB_vertex_program
+	version		1.3
+	vectorequiv	ProgramLocalParameter4fvARB
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		674
+
+ProgramLocalParameter4fvARB(target, index, params)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		index		UInt32 in value
+	param		params		Float32 in array [4]
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		675
+
+GetProgramEnvParameterdvARB(target, index, params)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		index		UInt32 in value
+	param		params		Float64 out array [4]
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		676
+
+GetProgramEnvParameterfvARB(target, index, params)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		index		UInt32 in value
+	param		params		Float32 out array [4]
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		677
+
+GetProgramLocalParameterdvARB(target, index, params)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		index		UInt32 in value
+	param		params		Float64 out array [4]
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		678
+
+GetProgramLocalParameterfvARB(target, index, params)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		index		UInt32 in value
+	param		params		Float32 out array [4]
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		679
+
+GetProgramivARB(target, pname, params)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		pname		ProgramPropertyARB in value
+	param		params		Int32 out array [1]
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		680
+
+GetProgramStringARB(target, pname, string)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		pname		ProgramStringPropertyARB in value
+	param		string		Void out array [COMPSIZE(target,pname)]
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		681
+
+GetVertexAttribdvARB(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribPropertyARB in value
+	param		params		Float64 out array [4]
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1301
+	alias		GetVertexAttribdv
+
+GetVertexAttribfvARB(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribPropertyARB in value
+	param		params		Float32 out array [4]
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1302
+	alias		GetVertexAttribfv
+
+GetVertexAttribivARB(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribPropertyARB in value
+	param		params		Int32 out array [4]
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1303
+	alias		GetVertexAttribiv
+
+GetVertexAttribPointervARB(index, pname, pointer)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribPointerPropertyARB in value
+	param		pointer		VoidPointer out array [1]
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	alias		GetVertexAttribPointerv
+
+IsProgramARB(program)
+	return		Boolean
+	param		program		UInt32 in value
+	dlflags		notlistable
+	category	ARB_vertex_program
+	version		1.3
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1304
+	alias		IsProgram
+
+
+###############################################################################
+#
+# ARB Extension #27
+# ARB_fragment_program commands
+#
+###############################################################################
+
+# All ARB_fragment_program entry points are shared with ARB_vertex_program,
+#   and are only included in that #define block, for now.
+newcategory: ARB_fragment_program
+passthru: /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
+
+###############################################################################
+#
+# ARB Extension #28
+# ARB_vertex_buffer_object commands
+#
+###############################################################################
+
+BindBufferARB(target, buffer)
+	return		void
+	param		target		BufferTargetARB in value
+	param		buffer		UInt32 in value
+	category	ARB_vertex_buffer_object
+	version		1.2
+	extension
+	alias		BindBuffer
+
+DeleteBuffersARB(n, buffers)
+	return		void
+	param		n		SizeI in value
+	param		buffers		ConstUInt32 in array [n]
+	category	ARB_vertex_buffer_object
+	version		1.2
+	extension
+	alias		DeleteBuffers
+
+GenBuffersARB(n, buffers)
+	return		void
+	param		n		SizeI in value
+	param		buffers		UInt32 out array [n]
+	category	ARB_vertex_buffer_object
+	version		1.2
+	extension
+	alias		GenBuffers
+
+IsBufferARB(buffer)
+	return		Boolean
+	param		buffer		UInt32 in value
+	category	ARB_vertex_buffer_object
+	version		1.2
+	extension
+	alias		IsBuffer
+
+BufferDataARB(target, size, data, usage)
+	return		void
+	param		target		BufferTargetARB in value
+	param		size		BufferSizeARB in value
+	param		data		ConstVoid in array [size]
+	param		usage		BufferUsageARB in value
+	category	ARB_vertex_buffer_object
+	version		1.2
+	extension
+	alias		BufferData
+
+BufferSubDataARB(target, offset, size, data)
+	return		void
+	param		target		BufferTargetARB in value
+	param		offset		BufferOffsetARB in value
+	param		size		BufferSizeARB in value
+	param		data		ConstVoid in array [size]
+	category	ARB_vertex_buffer_object
+	version		1.2
+	extension
+	alias		BufferSubData
+
+GetBufferSubDataARB(target, offset, size, data)
+	return		void
+	param		target		BufferTargetARB in value
+	param		offset		BufferOffsetARB in value
+	param		size		BufferSizeARB in value
+	param		data		Void out array [size]
+	category	ARB_vertex_buffer_object
+	dlflags		notlistable
+	version		1.2
+	extension
+	alias		GetBufferSubData
+
+MapBufferARB(target, access)
+	return		VoidPointer
+	param		target		BufferTargetARB in value
+	param		access		BufferAccessARB in value
+	category	ARB_vertex_buffer_object
+	version		1.2
+	extension
+	alias		MapBuffer
+
+UnmapBufferARB(target)
+	return		Boolean
+	param		target		BufferTargetARB in value
+	category	ARB_vertex_buffer_object
+	version		1.2
+	extension
+	alias		UnmapBuffer
+
+GetBufferParameterivARB(target, pname, params)
+	return		void
+	param		target		BufferTargetARB in value
+	param		pname		BufferPNameARB in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	ARB_vertex_buffer_object
+	dlflags		notlistable
+	version		1.2
+	extension
+	alias		GetBufferParameteriv
+
+GetBufferPointervARB(target, pname, params)
+	return		void
+	param		target		BufferTargetARB in value
+	param		pname		BufferPointerNameARB in value
+	param		params		VoidPointer out array [1]
+	category	ARB_vertex_buffer_object
+	dlflags		notlistable
+	version		1.2
+	extension
+	alias		GetBufferPointerv
+
+###############################################################################
+#
+# ARB Extension #29
+# ARB_occlusion_query commands
+#
+###############################################################################
+
+GenQueriesARB(n, ids)
+	return		void
+	param		n		SizeI in value
+	param		ids		UInt32 out array [n]
+	category	ARB_occlusion_query
+	version		1.5
+	extension
+	alias		GenQueries
+
+DeleteQueriesARB(n, ids)
+	return		void
+	param		n		SizeI in value
+	param		ids		UInt32 in array [n]
+	category	ARB_occlusion_query
+	version		1.5
+	extension
+	alias		DeleteQueries
+
+IsQueryARB(id)
+	return		Boolean
+	param		id		UInt32 in value
+	category	ARB_occlusion_query
+	version		1.5
+	extension
+	alias		IsQuery
+
+BeginQueryARB(target, id)
+	return		void
+	param		target		GLenum in value
+	param		id		UInt32 in value
+	category	ARB_occlusion_query
+	version		1.5
+	extension
+	alias		BeginQuery
+
+EndQueryARB(target)
+	return		void
+	param		target		GLenum in value
+	category	ARB_occlusion_query
+	version		1.5
+	extension
+	alias		EndQuery
+
+GetQueryivARB(target, pname, params)
+	return		void
+	param		target		GLenum in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [pname]
+	category	ARB_occlusion_query
+	dlflags		notlistable
+	version		1.5
+	extension
+	alias		GetQueryiv
+
+GetQueryObjectivARB(id, pname, params)
+	return		void
+	param		id		UInt32 in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [pname]
+	category	ARB_occlusion_query
+	dlflags		notlistable
+	version		1.5
+	extension
+	alias		GetQueryObjectiv
+
+GetQueryObjectuivARB(id, pname, params)
+	return		void
+	param		id		UInt32 in value
+	param		pname		GLenum in value
+	param		params		UInt32 out array [pname]
+	category	ARB_occlusion_query
+	dlflags		notlistable
+	version		1.5
+	extension
+	alias		GetQueryObjectuiv
+
+###############################################################################
+#
+# ARB Extension #30
+# ARB_shader_objects commands
+#
+###############################################################################
+
+DeleteObjectARB(obj)
+	return		void
+	param		obj		handleARB in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetHandleARB(pname)
+	return		handleARB
+	param		pname		GLenum in value
+	category	ARB_shader_objects
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+DetachObjectARB(containerObj, attachedObj)
+	return		void
+	param		containerObj	handleARB in value
+	param		attachedObj	handleARB in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		DetachShader
+
+CreateShaderObjectARB(shaderType)
+	return		handleARB
+	param		shaderType	GLenum in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		CreateShader
+
+ShaderSourceARB(shaderObj, count, string, length)
+	return		void
+	param		shaderObj	handleARB in value
+	param		count		SizeI in value
+	param		string		charPointerARB in array [count]
+	param		length		Int32 in array [1]
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		ShaderSource
+
+CompileShaderARB(shaderObj)
+	return		void
+	param		shaderObj	handleARB in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		CompileShader
+
+CreateProgramObjectARB()
+	return		handleARB
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		CreateProgram
+
+AttachObjectARB(containerObj, obj)
+	return		void
+	param		containerObj	handleARB in value
+	param		obj		handleARB in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		AttachShader
+
+LinkProgramARB(programObj)
+	return		void
+	param		programObj	handleARB in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		LinkProgram
+
+UseProgramObjectARB(programObj)
+	return		void
+	param		programObj	handleARB in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		UseProgram
+
+ValidateProgramARB(programObj)
+	return		void
+	param		programObj	handleARB in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		ValidateProgram
+
+Uniform1fARB(location, v0)
+	return		void
+	param		location	Int32 in value
+	param		v0		Float32 in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform1f
+
+Uniform2fARB(location, v0, v1)
+	return		void
+	param		location	Int32 in value
+	param		v0		Float32 in value
+	param		v1		Float32 in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform2f
+
+Uniform3fARB(location, v0, v1, v2)
+	return		void
+	param		location	Int32 in value
+	param		v0		Float32 in value
+	param		v1		Float32 in value
+	param		v2		Float32 in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform3f
+
+Uniform4fARB(location, v0, v1, v2, v3)
+	return		void
+	param		location	Int32 in value
+	param		v0		Float32 in value
+	param		v1		Float32 in value
+	param		v2		Float32 in value
+	param		v3		Float32 in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform4f
+
+Uniform1iARB(location, v0)
+	return		void
+	param		location	Int32 in value
+	param		v0		Int32 in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform1i
+
+Uniform2iARB(location, v0, v1)
+	return		void
+	param		location	Int32 in value
+	param		v0		Int32 in value
+	param		v1		Int32 in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform2i
+
+Uniform3iARB(location, v0, v1, v2)
+	return		void
+	param		location	Int32 in value
+	param		v0		Int32 in value
+	param		v1		Int32 in value
+	param		v2		Int32 in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform3i
+
+Uniform4iARB(location, v0, v1, v2, v3)
+	return		void
+	param		location	Int32 in value
+	param		v0		Int32 in value
+	param		v1		Int32 in value
+	param		v2		Int32 in value
+	param		v3		Int32 in value
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform4i
+
+Uniform1fvARB(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Float32 in array [count]
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform1fv
+
+Uniform2fvARB(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Float32 in array [count]
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform2fv
+
+Uniform3fvARB(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Float32 in array [count]
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform3fv
+
+Uniform4fvARB(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Float32 in array [count]
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform4fv
+
+Uniform1ivARB(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Int32 in array [count]
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform1iv
+
+Uniform2ivARB(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Int32 in array [count]
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform2iv
+
+Uniform3ivARB(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Int32 in array [count]
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform3iv
+
+Uniform4ivARB(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Int32 in array [count]
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		Uniform4iv
+
+UniformMatrix2fvARB(location, count, transpose, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count]
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		UniformMatrix2fv
+
+UniformMatrix3fvARB(location, count, transpose, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count]
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		UniformMatrix3fv
+
+UniformMatrix4fvARB(location, count, transpose, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count]
+	category	ARB_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		UniformMatrix4fv
+
+GetObjectParameterfvARB(obj, pname, params)
+	return		void
+	param		obj		handleARB in value
+	param		pname		GLenum in value
+	param		params		Float32 out array [pname]
+	category	ARB_shader_objects
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetObjectParameterivARB(obj, pname, params)
+	return		void
+	param		obj		handleARB in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [pname]
+	category	ARB_shader_objects
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetInfoLogARB(obj, maxLength, length, infoLog)
+	return		void
+	param		obj		handleARB in value
+	param		maxLength	SizeI in value
+	param		length		SizeI out array [1]
+	param		infoLog		charARB out array [length]
+	category	ARB_shader_objects
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetAttachedObjectsARB(containerObj, maxCount, count, obj)
+	return		void
+	param		containerObj	handleARB in value
+	param		maxCount	SizeI in value
+	param		count		SizeI out array [1]
+	param		obj		handleARB out array [count]
+	category	ARB_shader_objects
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	alias		GetAttachedShaders
+
+GetUniformLocationARB(programObj, name)
+	return		Int32
+	param		programObj	handleARB in value
+	param		name		charARB in array []
+	category	ARB_shader_objects
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	alias		GetUniformLocation
+
+GetActiveUniformARB(programObj, index, maxLength, length, size, type, name)
+	return		void
+	param		programObj	handleARB in value
+	param		index		UInt32 in value
+	param		maxLength	SizeI in value
+	param		length		SizeI out array [1]
+	param		size		Int32 out array [1]
+	param		type		GLenum out array [1]
+	param		name		charARB out array []
+	category	ARB_shader_objects
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	alias		GetActiveUniform
+
+GetUniformfvARB(programObj, location, params)
+	return		void
+	param		programObj	handleARB in value
+	param		location	Int32 in value
+	param		params		Float32 out array [location]
+	category	ARB_shader_objects
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	alias		GetUniformfv
+
+GetUniformivARB(programObj, location, params)
+	return		void
+	param		programObj	handleARB in value
+	param		location	Int32 in value
+	param		params		Int32 out array [location]
+	category	ARB_shader_objects
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	alias		GetUniformiv
+
+GetShaderSourceARB(obj, maxLength, length, source)
+	return		void
+	param		obj		handleARB in value
+	param		maxLength	SizeI in value
+	param		length		SizeI out array [1]
+	param		source		charARB out array [length]
+	category	ARB_shader_objects
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	alias		GetShaderSource
+
+
+###############################################################################
+#
+# ARB Extension #31
+# ARB_vertex_shader commands
+#
+###############################################################################
+
+BindAttribLocationARB(programObj, index, name)
+	return		void
+	param		programObj	handleARB in value
+	param		index		UInt32 in value
+	param		name		charARB in array []
+	category	ARB_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		BindAttribLocation
+
+GetActiveAttribARB(programObj, index, maxLength, length, size, type, name)
+	return		void
+	param		programObj	handleARB in value
+	param		index		UInt32 in value
+	param		maxLength	SizeI in value
+	param		length		SizeI out array [1]
+	param		size		Int32 out array [1]
+	param		type		GLenum out array [1]
+	param		name		charARB out array []
+	category	ARB_vertex_shader
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	alias		GetActiveAttrib
+
+GetAttribLocationARB(programObj, name)
+	return		Int32
+	param		programObj	handleARB in value
+	param		name		charARB in array []
+	category	ARB_vertex_shader
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	alias		GetAttribLocation
+
+###############################################################################
+#
+# ARB Extension #32
+# ARB_fragment_shader commands
+#
+###############################################################################
+
+#  (none)
+newcategory: ARB_fragment_shader
+
+###############################################################################
+#
+# ARB Extension #33
+# ARB_shading_language_100 commands
+#
+###############################################################################
+
+#  (none)
+newcategory: ARB_shading_language_100
+
+###############################################################################
+#
+# ARB Extension #34
+# ARB_texture_non_power_of_two commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_non_power_of_two
+
+###############################################################################
+#
+# ARB Extension #35
+# ARB_point_sprite commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_point_sprite
+
+###############################################################################
+#
+# ARB Extension #36
+# ARB_fragment_program_shadow commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_fragment_program_shadow
+
+###############################################################################
+#
+# ARB Extension #37
+# ARB_draw_buffers commands
+#
+###############################################################################
+
+DrawBuffersARB(n, bufs)
+	return		void
+	param		n		SizeI in value
+	param		bufs		DrawBufferModeATI in array [n]
+	category	ARB_draw_buffers
+	version		1.5
+	extension
+	alias		DrawBuffers
+
+###############################################################################
+#
+# ARB Extension #38
+# ARB_texture_rectangle commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_rectangle
+
+###############################################################################
+#
+# ARB Extension #39
+# ARB_color_buffer_float commands
+#
+###############################################################################
+
+ClampColorARB(target, clamp)
+	return		void
+	param		target		ClampColorTargetARB in value
+	param		clamp		ClampColorModeARB in value
+	category	ARB_color_buffer_float
+	version		1.5
+	extension
+	glxropcode	234
+	glxflags	ignore
+	alias		ClampColor
+
+###############################################################################
+#
+# ARB Extension #40
+# ARB_half_float_pixel commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_half_float_pixel
+
+###############################################################################
+#
+# ARB Extension #41
+# ARB_texture_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_float
+
+###############################################################################
+#
+# ARB Extension #42
+# ARB_pixel_buffer_object commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_pixel_buffer_object
+
+###############################################################################
+#
+# ARB Extension #43
+# ARB_depth_buffer_float commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_depth_buffer_float
+
+###############################################################################
+#
+# ARB Extension #44
+# ARB_draw_instanced commands
+#
+###############################################################################
+
+DrawArraysInstancedARB(mode, first, count, primcount)
+	return		void
+	param		mode		BeginMode in value
+	param		first		Int32 in value
+	param		count		SizeI in value
+	param		primcount	SizeI in value
+	category	ARB_draw_instanced
+	version		2.0
+	extension	soft WINSOFT
+	dlflags		notlistable
+	vectorequiv	ArrayElement
+	glfflags	ignore
+	glxflags	ignore
+	alias		DrawArraysInstanced
+
+DrawElementsInstancedARB(mode, count, type, indices, primcount)
+	return		void
+	param		mode		BeginMode in value
+	param		count		SizeI in value
+	param		type		DrawElementsType in value
+	param		indices		Void in array [COMPSIZE(count/type)]
+	param		primcount	SizeI in value
+	category	ARB_draw_instanced
+	version		2.0
+	extension	soft WINSOFT
+	dlflags		notlistable
+	vectorequiv	ArrayElement
+	glfflags	ignore
+	glxflags	ignore
+	alias		DrawElementsInstanced
+
+###############################################################################
+#
+# ARB Extension #45
+# ARB_framebuffer_object commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# Promoted from EXT_framebuffer_object
+IsRenderbuffer(renderbuffer)
+	return		Boolean
+	param		renderbuffer	UInt32 in value
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxvendorpriv	1422
+	glxflags	ignore
+	offset		?
+
+BindRenderbuffer(target, renderbuffer)
+	return		void
+	param		target		RenderbufferTarget in value
+	param		renderbuffer	UInt32 in value
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxropcode	4316
+	glxflags	ignore
+	offset		?
+
+DeleteRenderbuffers(n, renderbuffers)
+	return		void
+	param		n		SizeI in value
+	param		renderbuffers	UInt32 in array [n]
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxropcode	4317
+	glxflags	ignore
+	offset		?
+
+GenRenderbuffers(n, renderbuffers)
+	return		void
+	param		n		SizeI in value
+	param		renderbuffers	UInt32 out array [n]
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxvendorpriv	1423
+	glxflags	ignore
+	offset		?
+
+RenderbufferStorage(target, internalformat, width, height)
+	return		void
+	param		target		RenderbufferTarget in value
+	param		internalformat	GLenum in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxropcode	4318
+	glxflags	ignore
+	offset		?
+
+GetRenderbufferParameteriv(target, pname, params)
+	return		void
+	param		target		RenderbufferTarget in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	ARB_framebuffer_object
+	dlflags		notlistable
+	version		3.0
+	extension
+	glxvendorpriv	1424
+	glxflags	ignore
+	offset		?
+
+IsFramebuffer(framebuffer)
+	return		Boolean
+	param		framebuffer	UInt32 in value
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxvendorpriv	1425
+	glxflags	ignore
+	offset		?
+
+BindFramebuffer(target, framebuffer)
+	return		void
+	param		target		FramebufferTarget in value
+	param		framebuffer	UInt32 in value
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxropcode	4319
+	glxflags	ignore
+	offset		?
+
+DeleteFramebuffers(n, framebuffers)
+	return		void
+	param		n		SizeI in value
+	param		framebuffers	UInt32 in array [n]
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxropcode	4320
+	glxflags	ignore
+	offset		?
+
+GenFramebuffers(n, framebuffers)
+	return		void
+	param		n		SizeI in value
+	param		framebuffers	UInt32 out array [n]
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxvendorpriv	1426
+	glxflags	ignore
+	offset		?
+
+CheckFramebufferStatus(target)
+	return		GLenum
+	param		target		FramebufferTarget in value
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxvendorpriv	1427
+	glxflags	ignore
+	offset		?
+
+FramebufferTexture1D(target, attachment, textarget, texture, level)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		textarget	GLenum in value
+	param		texture		UInt32 in value
+	param		level		Int32 in value
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxropcode	4321
+	glxflags	ignore
+	offset		?
+
+FramebufferTexture2D(target, attachment, textarget, texture, level)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		textarget	GLenum in value
+	param		texture		UInt32 in value
+	param		level		Int32 in value
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxropcode	4322
+	glxflags	ignore
+	offset		?
+
+FramebufferTexture3D(target, attachment, textarget, texture, level, zoffset)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		textarget	GLenum in value
+	param		texture		UInt32 in value
+	param		level		Int32 in value
+	param		zoffset		Int32 in value
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxropcode	4323
+	glxflags	ignore
+	offset		?
+
+FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		renderbuffertarget	RenderbufferTarget in value
+	param		renderbuffer	UInt32 in value
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxropcode	4324
+	glxflags	ignore
+	offset		?
+
+GetFramebufferAttachmentParameteriv(target, attachment, pname, params)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	ARB_framebuffer_object
+	dlflags		notlistable
+	version		3.0
+	extension
+	glxvendorpriv	1428
+	glxflags	ignore
+	offset		?
+
+GenerateMipmap(target)
+	return		void
+	param		target		GLenum in value
+	category	ARB_framebuffer_object
+	version		3.0
+	extension
+	glxropcode	4325
+	glxflags	ignore
+	offset		?
+
+# Promoted from EXT_framebuffer_blit
+BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)
+	return		void
+	param		srcX0		Int32 in value
+	param		srcY0		Int32 in value
+	param		srcX1		Int32 in value
+	param		srcY1		Int32 in value
+	param		dstX0		Int32 in value
+	param		dstY0		Int32 in value
+	param		dstX1		Int32 in value
+	param		dstY1		Int32 in value
+	param		mask		ClearBufferMask in value
+	param		filter		GLenum in value
+	category	ARB_framebuffer_object
+	version		3.0
+	glxropcode	4330
+	offset		?
+
+# Promoted from EXT_framebuffer_multisample
+RenderbufferStorageMultisample(target, samples, internalformat, width, height)
+	return		void
+	param		target		GLenum in value
+	param		samples		SizeI in value
+	param		internalformat	GLenum in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	ARB_framebuffer_object
+	version		3.0
+	glxropcode	4331
+	offset		?
+
+# Promoted from ARB_geometry_shader4
+FramebufferTextureLayer(target, attachment, texture, level, layer)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		texture		Texture in value
+	param		level		CheckedInt32 in value
+	param		layer		CheckedInt32 in value
+	category	ARB_framebuffer_object
+	version		3.0
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+
+
+###############################################################################
+#
+# ARB Extension #46
+# ARB_framebuffer_sRGB commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_framebuffer_sRGB
+
+###############################################################################
+#
+# ARB Extension #47
+# ARB_geometry_shader4 commands
+#
+###############################################################################
+
+ProgramParameteriARB(program, pname, value)
+	return		void
+	param		program		UInt32 in value
+	param		pname		ProgramParameterPName in value
+	param		value		Int32 in value
+	category	ARB_geometry_shader4
+	version		3.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+
+FramebufferTextureARB(target, attachment, texture, level)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		texture		Texture in value
+	param		level		CheckedInt32 in value
+	category	ARB_geometry_shader4
+	version		3.0
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+
+FramebufferTextureLayerARB(target, attachment, texture, level, layer)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		texture		Texture in value
+	param		level		CheckedInt32 in value
+	param		layer		CheckedInt32 in value
+	category	ARB_geometry_shader4
+	version		3.0
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	alias		FramebufferTextureLayer
+
+FramebufferTextureFaceARB(target, attachment, texture, level, face)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		texture		Texture in value
+	param		level		CheckedInt32 in value
+	param		face		TextureTarget in value
+	category	ARB_geometry_shader4
+	version		3.0
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+
+###############################################################################
+#
+# ARB Extension #48
+# ARB_half_float_vertex commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_half_float_vertex
+
+###############################################################################
+#
+# ARB Extension #49
+# ARB_instanced_arrays commands
+#
+###############################################################################
+
+VertexAttribDivisorARB(index, divisor)
+	return		void
+	param		index		UInt32 in value
+	param		divisor		UInt32 in value
+	category	ARB_instanced_arrays
+	version		2.0
+	extension
+	glfflags	ignore
+	glxflags	ignore
+
+###############################################################################
+#
+# ARB Extension #50
+# ARB_map_buffer_range commands (also OpenGL 3.0)
+#
+###############################################################################
+
+MapBufferRange(target, offset, length, access)
+	return		VoidPointer
+	param		target		BufferTargetARB in value
+	param		offset		BufferOffset in value
+	param		length		BufferSize in value
+	param		access		BufferAccessMask in value
+	category	ARB_map_buffer_range
+	version		3.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+# Promoted from APPLE_flush_buffer_range
+FlushMappedBufferRange(target, offset, length)
+	return		void
+	param		target		BufferTargetARB in value
+	param		offset		BufferOffset in value
+	param		length		BufferSize in value
+	category	ARB_map_buffer_range
+	version		3.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# ARB Extension #51
+# ARB_texture_buffer_object commands
+#
+###############################################################################
+
+TexBufferARB(target, internalformat, buffer)
+	return		void
+	param		target		TextureTarget in value
+	param		internalformat	GLenum in value
+	param		buffer		UInt32 in value
+	category	ARB_texture_buffer_object
+	version		3.0
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	alias		TexBuffer
+
+###############################################################################
+#
+# ARB Extension #52
+# ARB_texture_compression_rgtc commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_compression_rgtc
+
+###############################################################################
+#
+# ARB Extension #53
+# ARB_texture_rg commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_rg
+
+###############################################################################
+#
+# ARB Extension #54
+# ARB_vertex_array_object commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# Promoted from APPLE_vertex_array_object
+BindVertexArray(array)
+	return		void
+	param		array		UInt32 in value
+	category	ARB_vertex_array_object
+	version		3.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DeleteVertexArrays(n, arrays)
+	return		void
+	param		n		SizeI in value
+	param		arrays		UInt32 in array [n]
+	category	ARB_vertex_array_object
+	version		3.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GenVertexArrays(n, arrays)
+	return		void
+	param		n		SizeI in value
+	param		arrays		UInt32 out array [n]
+	category	ARB_vertex_array_object
+	version		3.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+IsVertexArray(array)
+	return		Boolean
+	param		array		UInt32 in value
+	category	ARB_vertex_array_object
+	version		3.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# ARB Extension #55 - WGL_ARB_create_context
+# ARB Extension #56 - GLX_ARB_create_context
+#
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #57
+# ARB_uniform_buffer_object commands
+#
+###############################################################################
+
+GetUniformIndices(program, uniformCount, uniformNames, uniformIndices)
+	return		void
+	param		program		UInt32 in value
+	param		uniformCount	SizeI in value
+	param		uniformNames	CharPointer in array [COMPSIZE(uniformCount)]
+	param		uniformIndices	UInt32 out array [COMPSIZE(uniformCount)]
+	category	ARB_uniform_buffer_object
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params)
+	return		void
+	param		program		UInt32 in value
+	param		uniformCount	SizeI in value
+	param		uniformIndices	UInt32 in array [COMPSIZE(uniformCount)]
+	param		pname		GLenum in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	ARB_uniform_buffer_object
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetActiveUniformName(program, uniformIndex, bufSize, length, uniformName)
+	return		void
+	param		program		UInt32 in value
+	param		uniformIndex	UInt32 in value
+	param		bufSize		SizeI in value
+	param		length		SizeI out array [1]
+	param		uniformName	Char out array [bufSize]
+	category	ARB_uniform_buffer_object
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetUniformBlockIndex(program, uniformBlockName)
+	return		UInt32
+	param		program		UInt32 in value
+	param		uniformBlockName	Char in array [COMPSIZE()]
+	category	ARB_uniform_buffer_object
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetActiveUniformBlockiv(program, uniformBlockIndex, pname, params)
+	return		void
+	param		program		UInt32 in value
+	param		uniformBlockIndex	UInt32 in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	ARB_uniform_buffer_object
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName)
+	return		void
+	param		program		UInt32 in value
+	param		uniformBlockIndex	UInt32 in value
+	param		bufSize		SizeI in value
+	param		length		SizeI out array [1]
+	param		uniformBlockName	Char out array [bufSize]
+	category	ARB_uniform_buffer_object
+	dlflags		notlistable
+	version		2.0
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+UniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding)
+	return		void
+	param		program		UInt32 in value
+	param		uniformBlockIndex	UInt32 in value
+	param		uniformBlockBinding	UInt32 in value
+	category	ARB_uniform_buffer_object
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+
+###############################################################################
+#
+# ARB Extension #58
+# ARB_compatibility commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_compatibility
+
+###############################################################################
+#
+# ARB Extension #59
+# ARB_copy_buffer commands
+#
+###############################################################################
+
+CopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size)
+	return		void
+	param		readTarget	GLenum in value
+	param		writeTarget	GLenum in value
+	param		readOffset	BufferOffset in value
+	param		writeOffset	BufferOffset in value
+	param		size		BufferSize in value
+	category	ARB_copy_buffer
+	version		3.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# ARB Extension #60
+# ARB_shader_texture_lod commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shader_texture_lod
+
+###############################################################################
+#
+# ARB Extension #61
+# ARB_depth_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_depth_clamp
+
+###############################################################################
+#
+# ARB Extension #62
+# ARB_draw_elements_base_vertex commands
+#
+###############################################################################
+
+DrawElementsBaseVertex(mode, count, type, indices, basevertex)
+	return		void
+	param		mode		GLenum in value
+	param		count		SizeI in value
+	param		type		DrawElementsType in value
+	param		indices		Void in array [COMPSIZE(count/type)]
+	param		basevertex	Int32 in value
+	category	ARB_draw_elements_base_vertex
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DrawRangeElementsBaseVertex(mode, start, end, count, type, indices, basevertex)
+	return		void
+	param		mode		GLenum in value
+	param		start		UInt32 in value
+	param		end		UInt32 in value
+	param		count		SizeI in value
+	param		type		DrawElementsType in value
+	param		indices		Void in array [COMPSIZE(count/type)]
+	param		basevertex	Int32 in value
+	category	ARB_draw_elements_base_vertex
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DrawElementsInstancedBaseVertex(mode, count, type, indices, primcount, basevertex)
+	return		void
+	param		mode		GLenum in value
+	param		count		SizeI in value
+	param		type		DrawElementsType in value
+	param		indices		Void in array [COMPSIZE(count/type)]
+	param		primcount	SizeI in value
+	param		basevertex	Int32 in value
+	category	ARB_draw_elements_base_vertex
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MultiDrawElementsBaseVertex(mode, count, type, indices, primcount, basevertex)
+	return		void
+	param		mode		GLenum in value
+	param		count		SizeI in array [COMPSIZE(primcount)]
+	param		type		DrawElementsType in value
+	param		indices		VoidPointer in array [COMPSIZE(primcount)]
+	param		primcount	SizeI in value
+	param		basevertex	Int32 in array [COMPSIZE(primcount)]
+	category	ARB_draw_elements_base_vertex
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# ARB Extension #63
+# ARB_fragment_coord_conventions commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_fragment_coord_conventions
+
+###############################################################################
+#
+# ARB Extension #64
+# ARB_provoking_vertex commands
+#
+###############################################################################
+
+ProvokingVertex(mode)
+	return		void
+	param		mode		GLenum in value
+	category	ARB_provoking_vertex
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# ARB Extension #65
+# ARB_seamless_cube_map commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_seamless_cube_map
+
+###############################################################################
+#
+# ARB Extension #66
+# ARB_sync commands
+#
+###############################################################################
+
+FenceSync(condition, flags)
+	return		sync
+	param		condition	GLenum in value
+	param		flags		GLbitfield in value
+	category	ARB_sync
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+IsSync(sync)
+	return		Boolean
+	param		sync		sync in value
+	category	ARB_sync
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DeleteSync(sync)
+	return		void
+	param		sync		sync in value
+	category	ARB_sync
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ClientWaitSync(sync, flags, timeout)
+	return		GLenum
+	param		sync		sync in value
+	param		flags		GLbitfield in value
+	param		timeout		UInt64 in value
+	category	ARB_sync
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+WaitSync(sync, flags, timeout)
+	return		void
+	param		sync		sync in value
+	param		flags		GLbitfield in value
+	param		timeout		UInt64 in value
+	category	ARB_sync
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetInteger64v(pname, params)
+	return		void
+	param		pname		GLenum in value
+	param		params		Int64 out array [COMPSIZE(pname)]
+	category	ARB_sync
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetSynciv(sync, pname, bufSize, length, values)
+	return		void
+	param		sync		sync in value
+	param		pname		GLenum in value
+	param		bufSize		SizeI in value
+	param		length		SizeI out array [1]
+	param		values		Int32 out array [length]
+	category	ARB_sync
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# ARB Extension #67
+# ARB_texture_multisample commands
+#
+###############################################################################
+
+TexImage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations)
+	return		void
+	param		target		GLenum in value
+	param		samples		SizeI in value
+	param		internalformat	Int32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		fixedsamplelocations	Boolean in value
+	category	ARB_texture_multisample
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+TexImage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations)
+	return		void
+	param		target		GLenum in value
+	param		samples		SizeI in value
+	param		internalformat	Int32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		fixedsamplelocations	Boolean in value
+	category	ARB_texture_multisample
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetMultisamplefv(pname, index, val)
+	return		void
+	param		pname		GLenum in value
+	param		index		UInt32 in value
+	param		val		Float32 out array [COMPSIZE(pname)]
+	category	ARB_texture_multisample
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+SampleMaski(index, mask)
+	return		void
+	param		index		UInt32 in value
+	param		mask		GLbitfield in value
+	category	ARB_texture_multisample
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# ARB Extension #68
+# ARB_vertex_array_bgra commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_vertex_array_bgra
+
+###############################################################################
+#
+# ARB Extension #69
+# ARB_draw_buffers_blend commands
+#
+###############################################################################
+
+BlendEquationi(buf, mode)
+	return		void
+	param		buf		UInt32 in value
+	param		mode		GLenum in value
+	category	ARB_draw_buffers_blend
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BlendEquationSeparatei(buf, modeRGB, modeAlpha)
+	return		void
+	param		buf		UInt32 in value
+	param		modeRGB		GLenum in value
+	param		modeAlpha	GLenum in value
+	category	ARB_draw_buffers_blend
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BlendFunci(buf, src, dst)
+	return		void
+	param		buf		UInt32 in value
+	param		src		GLenum in value
+	param		dst		GLenum in value
+	category	ARB_draw_buffers_blend
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)
+	return		void
+	param		buf		UInt32 in value
+	param		srcRGB		GLenum in value
+	param		dstRGB		GLenum in value
+	param		srcAlpha	GLenum in value
+	param		dstAlpha	GLenum in value
+	category	ARB_draw_buffers_blend
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# ARB Extension #70
+# ARB_sample_shading commands
+#
+###############################################################################
+
+MinSampleShading(value)
+	return		void
+	param		value		ClampedColorF in value
+	category	ARB_sample_shading
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# ARB Extension #71
+# ARB_texture_cube_map_array commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_cube_map_array
+
+###############################################################################
+#
+# ARB Extension #72
+# ARB_texture_gather commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_gather
+
+###############################################################################
+#
+# ARB Extension #73
+# ARB_texture_query_lod commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_query_lod
+
+###############################################################################
+#
+# ARB Extension #74 - WGL_ARB_create_context_profile
+# ARB Extension #75 - GLX_ARB_create_context_profile
+#
+###############################################################################
+
+
+###############################################################################
+###############################################################################
+#
+# Non-ARB extensions, in order by registry extension number
+#
+###############################################################################
+###############################################################################
+
+###############################################################################
+#
+# Extension #1
+# EXT_abgr commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_abgr
+
+###############################################################################
+#
+# Extension #2
+# EXT_blend_color commands
+#
+###############################################################################
+
+BlendColorEXT(red, green, blue, alpha)
+	return		void
+	param		red		ClampedColorF in value
+	param		green		ClampedColorF in value
+	param		blue		ClampedColorF in value
+	param		alpha		ClampedColorF in value
+	category	EXT_blend_color
+	version		1.0
+	glxropcode	4096
+	glxflags	EXT
+	extension	soft
+	alias		BlendColor
+
+###############################################################################
+#
+# Extension #3
+# EXT_polygon_offset commands
+#
+###############################################################################
+
+PolygonOffsetEXT(factor, bias)
+	return		void
+	param		factor		Float32 in value
+	param		bias		Float32 in value
+	category	EXT_polygon_offset
+	version		1.0
+	glxropcode	4098
+	glxflags	EXT
+	extension	soft
+	offset		414
+
+###############################################################################
+#
+# Extension #4
+# EXT_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture
+
+###############################################################################
+#
+# Extension #5 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #6
+# EXT_texture3D commands
+#
+###############################################################################
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+TexImage3DEXT(target, level, internalformat, width, height, depth, border, format, type, pixels)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		border		CheckedInt32 in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height/depth)]
+	category	EXT_texture3D
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	glxropcode	4114
+	extension
+	alias		TexImage3D
+
+TexSubImage3DEXT(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		zoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height/depth)]
+	category	EXT_texture3D
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	glxropcode	4115
+	extension
+	alias		TexSubImage3D
+
+###############################################################################
+#
+# Extension #7
+# SGIS_texture_filter4 commands
+#
+###############################################################################
+
+GetTexFilterFuncSGIS(target, filter, weights)
+	return		void
+	param		target		TextureTarget in value
+	param		filter		TextureFilterSGIS in value
+	param		weights		Float32 out array [COMPSIZE(target/filter)]
+	category	SGIS_texture_filter4
+	dlflags		notlistable
+	version		1.0
+	glxflags	SGI
+	glxvendorpriv	4101
+	extension
+	offset		415
+
+TexFilterFuncSGIS(target, filter, n, weights)
+	return		void
+	param		target		TextureTarget in value
+	param		filter		TextureFilterSGIS in value
+	param		n		SizeI in value
+	param		weights		Float32 in array [n]
+	category	SGIS_texture_filter4
+	glxflags	SGI
+	version		1.0
+	glxropcode	2064
+	extension
+	offset		416
+
+###############################################################################
+#
+# Extension #8 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #9
+# EXT_subtexture commands
+#
+###############################################################################
+
+TexSubImage1DEXT(target, level, xoffset, width, format, type, pixels)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width)]
+	category	EXT_subtexture
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	glxropcode	4099
+	extension
+	alias		TexSubImage1D
+
+TexSubImage2DEXT(target, level, xoffset, yoffset, width, height, format, type, pixels)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height)]
+	category	EXT_subtexture
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	glxropcode	4100
+	extension
+	alias		TexSubImage2D
+
+###############################################################################
+#
+# Extension #10
+# EXT_copy_texture commands
+#
+###############################################################################
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CopyTexImage1DEXT(target, level, internalformat, x, y, width, border)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	PixelInternalFormat in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		border		CheckedInt32 in value
+	category	EXT_copy_texture
+	version		1.0
+	glxflags	EXT
+	glxropcode	4119
+	extension
+	alias		CopyTexImage1D
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CopyTexImage2DEXT(target, level, internalformat, x, y, width, height, border)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	PixelInternalFormat in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		border		CheckedInt32 in value
+	category	EXT_copy_texture
+	version		1.0
+	glxflags	EXT
+	glxropcode	4120
+	extension
+	alias		CopyTexImage2D
+
+CopyTexSubImage1DEXT(target, level, xoffset, x, y, width)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	category	EXT_copy_texture
+	version		1.0
+	glxflags	EXT
+	glxropcode	4121
+	extension
+	alias		CopyTexSubImage1D
+
+CopyTexSubImage2DEXT(target, level, xoffset, yoffset, x, y, width, height)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	EXT_copy_texture
+	version		1.0
+	glxflags	EXT
+	glxropcode	4122
+	extension
+	alias		CopyTexSubImage2D
+
+CopyTexSubImage3DEXT(target, level, xoffset, yoffset, zoffset, x, y, width, height)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		zoffset		CheckedInt32 in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	EXT_copy_texture
+	version		1.0
+	glxflags	EXT
+	glxropcode	4123
+	extension
+	alias		CopyTexSubImage3D
+
+###############################################################################
+#
+# Extension #11
+# EXT_histogram commands
+#
+###############################################################################
+
+GetHistogramEXT(target, reset, format, type, values)
+	return		void
+	param		target		HistogramTargetEXT in value
+	param		reset		Boolean in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		values		Void out array [COMPSIZE(target/format/type)]
+	category	EXT_histogram
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	glxvendorpriv	5
+	extension
+	offset		417
+
+GetHistogramParameterfvEXT(target, pname, params)
+	return		void
+	param		target		HistogramTargetEXT in value
+	param		pname		GetHistogramParameterPNameEXT in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	EXT_histogram
+	dlflags		notlistable
+	version		1.0
+	glxvendorpriv	6
+	glxflags	EXT
+	extension
+	offset		418
+
+GetHistogramParameterivEXT(target, pname, params)
+	return		void
+	param		target		HistogramTargetEXT in value
+	param		pname		GetHistogramParameterPNameEXT in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_histogram
+	dlflags		notlistable
+	version		1.0
+	glxvendorpriv	7
+	glxflags	EXT
+	extension
+	offset		419
+
+GetMinmaxEXT(target, reset, format, type, values)
+	return		void
+	param		target		MinmaxTargetEXT in value
+	param		reset		Boolean in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		values		Void out array [COMPSIZE(target/format/type)]
+	category	EXT_histogram
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	glxvendorpriv	8
+	extension
+	offset		420
+
+GetMinmaxParameterfvEXT(target, pname, params)
+	return		void
+	param		target		MinmaxTargetEXT in value
+	param		pname		GetMinmaxParameterPNameEXT in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	EXT_histogram
+	dlflags		notlistable
+	version		1.0
+	glxvendorpriv	9
+	glxflags	EXT
+	extension
+	offset		421
+
+GetMinmaxParameterivEXT(target, pname, params)
+	return		void
+	param		target		MinmaxTargetEXT in value
+	param		pname		GetMinmaxParameterPNameEXT in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_histogram
+	dlflags		notlistable
+	version		1.0
+	glxvendorpriv	10
+	glxflags	EXT
+	extension
+	offset		422
+
+HistogramEXT(target, width, internalformat, sink)
+	return		void
+	param		target		HistogramTargetEXT in value
+	param		width		SizeI in value
+	param		internalformat	PixelInternalFormat in value
+	param		sink		Boolean in value
+	category	EXT_histogram
+	version		1.0
+	glxropcode	4110
+	glxflags	EXT
+	extension
+	alias		Histogram
+
+MinmaxEXT(target, internalformat, sink)
+	return		void
+	param		target		MinmaxTargetEXT in value
+	param		internalformat	PixelInternalFormat in value
+	param		sink		Boolean in value
+	category	EXT_histogram
+	version		1.0
+	glxropcode	4111
+	glxflags	EXT
+	extension
+	alias		Minmax
+
+ResetHistogramEXT(target)
+	return		void
+	param		target		HistogramTargetEXT in value
+	category	EXT_histogram
+	version		1.0
+	glxropcode	4112
+	glxflags	EXT
+	extension
+	alias		ResetHistogram
+
+ResetMinmaxEXT(target)
+	return		void
+	param		target		MinmaxTargetEXT in value
+	category	EXT_histogram
+	version		1.0
+	glxropcode	4113
+	glxflags	EXT
+	extension
+	alias		ResetMinmax
+
+###############################################################################
+#
+# Extension #12
+# EXT_convolution commands
+#
+###############################################################################
+
+ConvolutionFilter1DEXT(target, internalformat, width, format, type, image)
+	return		void
+	param		target		ConvolutionTargetEXT in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		image		Void in array [COMPSIZE(format/type/width)]
+	category	EXT_convolution
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	glxropcode	4101
+	extension
+	alias		ConvolutionFilter1D
+
+ConvolutionFilter2DEXT(target, internalformat, width, height, format, type, image)
+	return		void
+	param		target		ConvolutionTargetEXT in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		image		Void in array [COMPSIZE(format/type/width/height)]
+	category	EXT_convolution
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	glxropcode	4102
+	extension
+	alias		ConvolutionFilter2D
+
+ConvolutionParameterfEXT(target, pname, params)
+	return		void
+	param		target		ConvolutionTargetEXT in value
+	param		pname		ConvolutionParameterEXT in value
+	param		params		CheckedFloat32 in value
+	category	EXT_convolution
+	version		1.0
+	glxropcode	4103
+	glxflags	EXT
+	extension
+	alias		ConvolutionParameterf
+
+ConvolutionParameterfvEXT(target, pname, params)
+	return		void
+	param		target		ConvolutionTargetEXT in value
+	param		pname		ConvolutionParameterEXT in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	EXT_convolution
+	version		1.0
+	glxropcode	4104
+	glxflags	EXT
+	extension
+	alias		ConvolutionParameterfv
+
+ConvolutionParameteriEXT(target, pname, params)
+	return		void
+	param		target		ConvolutionTargetEXT in value
+	param		pname		ConvolutionParameterEXT in value
+	param		params		CheckedInt32 in value
+	category	EXT_convolution
+	version		1.0
+	glxropcode	4105
+	glxflags	EXT
+	extension
+	alias		ConvolutionParameteri
+
+ConvolutionParameterivEXT(target, pname, params)
+	return		void
+	param		target		ConvolutionTargetEXT in value
+	param		pname		ConvolutionParameterEXT in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	EXT_convolution
+	version		1.0
+	glxropcode	4106
+	glxflags	EXT
+	extension
+	alias		ConvolutionParameteriv
+
+CopyConvolutionFilter1DEXT(target, internalformat, x, y, width)
+	return		void
+	param		target		ConvolutionTargetEXT in value
+	param		internalformat	PixelInternalFormat in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	category	EXT_convolution
+	version		1.0
+	glxropcode	4107
+	glxflags	EXT
+	extension
+	alias		CopyConvolutionFilter1D
+
+CopyConvolutionFilter2DEXT(target, internalformat, x, y, width, height)
+	return		void
+	param		target		ConvolutionTargetEXT in value
+	param		internalformat	PixelInternalFormat in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	EXT_convolution
+	version		1.0
+	glxropcode	4108
+	glxflags	EXT
+	extension
+	alias		CopyConvolutionFilter2D
+
+GetConvolutionFilterEXT(target, format, type, image)
+	return		void
+	param		target		ConvolutionTargetEXT in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		image		Void out array [COMPSIZE(target/format/type)]
+	category	EXT_convolution
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	glxvendorpriv	1
+	extension
+	offset		423
+
+GetConvolutionParameterfvEXT(target, pname, params)
+	return		void
+	param		target		ConvolutionTargetEXT in value
+	param		pname		ConvolutionParameterEXT in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	EXT_convolution
+	dlflags		notlistable
+	version		1.0
+	glxvendorpriv	2
+	glxflags	EXT
+	extension
+	offset		424
+
+GetConvolutionParameterivEXT(target, pname, params)
+	return		void
+	param		target		ConvolutionTargetEXT in value
+	param		pname		ConvolutionParameterEXT in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_convolution
+	dlflags		notlistable
+	version		1.0
+	glxvendorpriv	3
+	glxflags	EXT
+	extension
+	offset		425
+
+GetSeparableFilterEXT(target, format, type, row, column, span)
+	return		void
+	param		target		SeparableTargetEXT in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		row		Void out array [COMPSIZE(target/format/type)]
+	param		column		Void out array [COMPSIZE(target/format/type)]
+	param		span		Void out array [COMPSIZE(target/format/type)]
+	category	EXT_convolution
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	glxvendorpriv	4
+	extension
+	offset		426
+
+SeparableFilter2DEXT(target, internalformat, width, height, format, type, row, column)
+	return		void
+	param		target		SeparableTargetEXT in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		row		Void in array [COMPSIZE(target/format/type/width)]
+	param		column		Void in array [COMPSIZE(target/format/type/height)]
+	category	EXT_convolution
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	glxropcode	4109
+	extension
+	alias		SeparableFilter2D
+
+###############################################################################
+#
+# Extension #13
+# SGI_color_matrix commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGI_color_matrix
+
+###############################################################################
+#
+# Extension #14
+# SGI_color_table commands
+#
+###############################################################################
+
+ColorTableSGI(target, internalformat, width, format, type, table)
+	return		void
+	param		target		ColorTableTargetSGI in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		table		Void in array [COMPSIZE(format/type/width)]
+	category	SGI_color_table
+	dlflags		handcode
+	glxflags	client-handcode server-handcode SGI
+	version		1.0
+	glxropcode	2053
+	extension
+	alias		ColorTable
+
+ColorTableParameterfvSGI(target, pname, params)
+	return		void
+	param		target		ColorTableTargetSGI in value
+	param		pname		ColorTableParameterPNameSGI in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	SGI_color_table
+	version		1.0
+	glxropcode	2054
+	glxflags	SGI
+	extension
+	alias		ColorTableParameterfv
+
+ColorTableParameterivSGI(target, pname, params)
+	return		void
+	param		target		ColorTableTargetSGI in value
+	param		pname		ColorTableParameterPNameSGI in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	SGI_color_table
+	version		1.0
+	glxropcode	2055
+	glxflags	SGI
+	extension
+	alias		ColorTableParameteriv
+
+CopyColorTableSGI(target, internalformat, x, y, width)
+	return		void
+	param		target		ColorTableTargetSGI in value
+	param		internalformat	PixelInternalFormat in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	category	SGI_color_table
+	version		1.0
+	glxropcode	2056
+	glxflags	SGI
+	extension
+	alias		CopyColorTable
+
+GetColorTableSGI(target, format, type, table)
+	return		void
+	param		target		ColorTableTargetSGI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		table		Void out array [COMPSIZE(target/format/type)]
+	category	SGI_color_table
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode SGI
+	version		1.0
+	glxvendorpriv	4098
+	extension
+	offset		427
+
+GetColorTableParameterfvSGI(target, pname, params)
+	return		void
+	param		target		ColorTableTargetSGI in value
+	param		pname		GetColorTableParameterPNameSGI in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	SGI_color_table
+	dlflags		notlistable
+	version		1.0
+	glxflags	SGI
+	glxvendorpriv	4099
+	extension
+	offset		428
+
+GetColorTableParameterivSGI(target, pname, params)
+	return		void
+	param		target		ColorTableTargetSGI in value
+	param		pname		GetColorTableParameterPNameSGI in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	SGI_color_table
+	dlflags		notlistable
+	version		1.0
+	glxflags	SGI
+	glxvendorpriv	4100
+	extension
+	offset		429
+
+###############################################################################
+#
+# Extension #15
+# SGIX_pixel_texture commands
+#
+###############################################################################
+
+PixelTexGenSGIX(mode)
+	return		void
+	param		mode		PixelTexGenModeSGIX in value
+	category	SGIX_pixel_texture
+	version		1.0
+	glxflags	SGI
+	glxropcode	2059
+	extension
+	offset		430
+
+###############################################################################
+#
+# Extension #15 (variant)
+# SGIS_pixel_texture commands
+# Both SGIS and SGIX forms have extension #15!
+#
+###############################################################################
+
+PixelTexGenParameteriSGIS(pname, param)
+	return		void
+	param		pname		PixelTexGenParameterNameSGIS in value
+	param		param		CheckedInt32 in value
+	category	SGIS_pixel_texture
+	version		1.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		431
+
+PixelTexGenParameterivSGIS(pname, params)
+	return		void
+	param		pname		PixelTexGenParameterNameSGIS in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	SGIS_pixel_texture
+	version		1.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		432
+
+PixelTexGenParameterfSGIS(pname, param)
+	return		void
+	param		pname		PixelTexGenParameterNameSGIS in value
+	param		param		CheckedFloat32 in value
+	category	SGIS_pixel_texture
+	version		1.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		433
+
+PixelTexGenParameterfvSGIS(pname, params)
+	return		void
+	param		pname		PixelTexGenParameterNameSGIS in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	SGIS_pixel_texture
+	version		1.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		434
+
+GetPixelTexGenParameterivSGIS(pname, params)
+	return		void
+	param		pname		PixelTexGenParameterNameSGIS in value
+	param		params		CheckedInt32 out array [COMPSIZE(pname)]
+	dlflags		notlistable
+	category	SGIS_pixel_texture
+	version		1.0
+	extension
+	glxvendorpriv	?
+	glxflags	ignore
+	offset		435
+
+GetPixelTexGenParameterfvSGIS(pname, params)
+	return		void
+	param		pname		PixelTexGenParameterNameSGIS in value
+	param		params		CheckedFloat32 out array [COMPSIZE(pname)]
+	dlflags		notlistable
+	category	SGIS_pixel_texture
+	version		1.0
+	extension
+	glxvendorpriv	?
+	glxflags	ignore
+	offset		436
+
+###############################################################################
+#
+# Extension #16
+# SGIS_texture4D commands
+#
+###############################################################################
+
+TexImage4DSGIS(target, level, internalformat, width, height, depth, size4d, border, format, type, pixels)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		size4d		SizeI in value
+	param		border		CheckedInt32 in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height/depth/size4d)]
+	category	SGIS_texture4D
+	dlflags		handcode
+	glxflags	client-handcode server-handcode SGI
+	version		1.0
+	glxropcode	2057
+	extension
+	offset		437
+
+TexSubImage4DSGIS(target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels)
+	return		void
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		zoffset		CheckedInt32 in value
+	param		woffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		size4d		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height/depth/size4d)]
+	category	SGIS_texture4D
+	dlflags		handcode
+	glxflags	client-handcode server-handcode SGI
+	version		1.0
+	glxropcode	2058
+	extension
+	offset		438
+
+###############################################################################
+#
+# Extension #17
+# SGI_texture_color_table commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGI_texture_color_table
+
+###############################################################################
+#
+# Extension #18
+# EXT_cmyka commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_cmyka
+
+###############################################################################
+#
+# Extension #19 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #20
+# EXT_texture_object commands
+#
+###############################################################################
+
+AreTexturesResidentEXT(n, textures, residences)
+	return		Boolean
+	param		n		SizeI in value
+	param		textures	Texture in array [n]
+	param		residences	Boolean out array [n]
+	category	EXT_texture_object
+	glxflags	EXT
+	glxvendorpriv	11
+	dlflags		notlistable
+	version		1.0
+	extension
+	offset		439
+
+BindTextureEXT(target, texture)
+	return		void
+	param		target	TextureTarget in value
+	param		texture Texture in value
+	category	EXT_texture_object
+	version		1.0
+	glxflags	EXT
+	glxropcode	4117
+	extension
+	alias		BindTexture
+
+DeleteTexturesEXT(n, textures)
+	return		void
+	param		n		SizeI in value
+	param		textures	Texture in array [n]
+	category	EXT_texture_object
+	dlflags		notlistable
+	version		1.0
+	glxflags	EXT
+	glxvendorpriv	12
+	extension
+	offset		561
+
+GenTexturesEXT(n, textures)
+	return		void
+	param		n		SizeI in value
+	param		textures	Texture out array [n]
+	category	EXT_texture_object
+	dlflags		notlistable
+	version		1.0
+	glxflags	EXT
+	glxvendorpriv	13
+	extension
+	offset		440
+
+IsTextureEXT(texture)
+	return		Boolean
+	param		texture Texture in value
+	category	EXT_texture_object
+	dlflags		notlistable
+	version		1.0
+	glxflags	EXT
+	glxvendorpriv	14
+	extension
+	offset		441
+
+PrioritizeTexturesEXT(n, textures, priorities)
+	return		void
+	param		n		SizeI in value
+	param		textures	Texture in array [n]
+	param		priorities	ClampedFloat32 in array [n]
+	category	EXT_texture_object
+	glxflags	EXT
+	version		1.0
+	glxropcode	4118
+	extension
+	alias		PrioritizeTextures
+
+###############################################################################
+#
+# Extension #21
+# SGIS_detail_texture commands
+#
+###############################################################################
+
+DetailTexFuncSGIS(target, n, points)
+	return		void
+	param		target		TextureTarget in value
+	param		n		SizeI in value
+	param		points		Float32 in array [n*2]
+	category	SGIS_detail_texture
+	glxflags	SGI
+	version		1.0
+	glxropcode	2051
+	extension
+	offset		442
+
+GetDetailTexFuncSGIS(target, points)
+	return		void
+	param		target		TextureTarget in value
+	param		points		Float32 out array [COMPSIZE(target)]
+	category	SGIS_detail_texture
+	dlflags		notlistable
+	version		1.0
+	glxflags	SGI
+	glxvendorpriv	4096
+	extension
+	offset		443
+
+###############################################################################
+#
+# Extension #22
+# SGIS_sharpen_texture commands
+#
+###############################################################################
+
+SharpenTexFuncSGIS(target, n, points)
+	return		void
+	param		target		TextureTarget in value
+	param		n		SizeI in value
+	param		points		Float32 in array [n*2]
+	category	SGIS_sharpen_texture
+	glxflags	SGI
+	version		1.0
+	glxropcode	2052
+	extension
+	offset		444
+
+GetSharpenTexFuncSGIS(target, points)
+	return		void
+	param		target		TextureTarget in value
+	param		points		Float32 out array [COMPSIZE(target)]
+	category	SGIS_sharpen_texture
+	dlflags		notlistable
+	version		1.0
+	glxflags	SGI
+	glxvendorpriv	4097
+	extension
+	offset		445
+
+###############################################################################
+#
+# EXT_packed_pixels commands
+# Extension #23
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_packed_pixels
+
+###############################################################################
+#
+# Extension #24
+# SGIS_texture_lod commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_texture_lod
+
+###############################################################################
+#
+# Extension #25
+# SGIS_multisample commands
+#
+###############################################################################
+
+SampleMaskSGIS(value, invert)
+	return		void
+	param		value		ClampedFloat32 in value
+	param		invert		Boolean in value
+	category	SGIS_multisample
+	version		1.1
+	glxropcode	2048
+	glxflags	SGI
+	extension
+	alias		SampleMaskEXT
+
+SamplePatternSGIS(pattern)
+	return		void
+	param		pattern		SamplePatternSGIS in value
+	category	SGIS_multisample
+	version		1.0
+	glxropcode	2049
+	glxflags	SGI
+	extension
+	alias		SamplePatternEXT
+
+###############################################################################
+#
+# Extension #26 - no specification?
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #27
+# EXT_rescale_normal commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_rescale_normal
+
+###############################################################################
+#
+# Extension #28 - GLX_EXT_visual_info
+# Extension #29 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #30
+# EXT_vertex_array commands
+#
+###############################################################################
+
+ArrayElementEXT(i)
+	return		void
+	param		i		Int32 in value
+	category	EXT_vertex_array
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	extension
+	alias		ArrayElement
+
+ColorPointerEXT(size, type, stride, count, pointer)
+	return		void
+	param		size		Int32 in value
+	param		type		ColorPointerType in value
+	param		stride		SizeI in value
+	param		count		SizeI in value
+	param		pointer		Void in array [COMPSIZE(size/type/stride/count)] retained
+	category	EXT_vertex_array
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	extension
+	offset		448
+
+DrawArraysEXT(mode, first, count)
+	return		void
+	param		mode		BeginMode in value
+	param		first		Int32 in value
+	param		count		SizeI in value
+	category	EXT_vertex_array
+	dlflags		handcode
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	glxropcode	4116
+	extension
+	alias		DrawArrays
+
+EdgeFlagPointerEXT(stride, count, pointer)
+	return		void
+	param		stride		SizeI in value
+	param		count		SizeI in value
+	param		pointer		Boolean in array [COMPSIZE(stride/count)] retained
+	category	EXT_vertex_array
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	extension
+	offset		449
+
+GetPointervEXT(pname, params)
+	return		void
+	param		pname		GetPointervPName in value
+	param		params		VoidPointer out array [1]
+	category	EXT_vertex_array
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	extension
+	alias		GetPointerv
+
+IndexPointerEXT(type, stride, count, pointer)
+	return		void
+	param		type		IndexPointerType in value
+	param		stride		SizeI in value
+	param		count		SizeI in value
+	param		pointer		Void in array [COMPSIZE(type/stride/count)] retained
+	category	EXT_vertex_array
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	extension
+	offset		450
+
+NormalPointerEXT(type, stride, count, pointer)
+	return		void
+	param		type		NormalPointerType in value
+	param		stride		SizeI in value
+	param		count		SizeI in value
+	param		pointer		Void in array [COMPSIZE(type/stride/count)] retained
+	category	EXT_vertex_array
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	extension
+	offset		451
+
+TexCoordPointerEXT(size, type, stride, count, pointer)
+	return		void
+	param		size		Int32 in value
+	param		type		TexCoordPointerType in value
+	param		stride		SizeI in value
+	param		count		SizeI in value
+	param		pointer		Void in array [COMPSIZE(size/type/stride/count)] retained
+	category	EXT_vertex_array
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	extension
+	offset		452
+
+VertexPointerEXT(size, type, stride, count, pointer)
+	return		void
+	param		size		Int32 in value
+	param		type		VertexPointerType in value
+	param		stride		SizeI in value
+	param		count		SizeI in value
+	param		pointer		Void in array [COMPSIZE(size/type/stride/count)] retained
+	category	EXT_vertex_array
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.0
+	extension
+	offset		453
+
+###############################################################################
+#
+# Extension #31
+# EXT_misc_attribute commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_misc_attribute
+
+###############################################################################
+#
+# Extension #32
+# SGIS_generate_mipmap commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_generate_mipmap
+
+###############################################################################
+#
+# Extension #33
+# SGIX_clipmap commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_clipmap
+
+###############################################################################
+#
+# Extension #34
+# SGIX_shadow commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_shadow
+
+###############################################################################
+#
+# Extension #35
+# SGIS_texture_edge_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_texture_edge_clamp
+
+###############################################################################
+#
+# Extension #36
+# SGIS_texture_border_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_texture_border_clamp
+
+###############################################################################
+#
+# Extension #37
+# EXT_blend_minmax commands
+#
+###############################################################################
+
+BlendEquationEXT(mode)
+	return		void
+	param		mode		BlendEquationModeEXT in value
+	category	EXT_blend_minmax
+	version		1.0
+	glxropcode	4097
+	glxflags	EXT
+	extension	soft
+	alias		BlendEquation
+
+###############################################################################
+#
+# Extension #38
+# EXT_blend_subtract commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_blend_subtract
+
+###############################################################################
+#
+# Extension #39
+# EXT_blend_logic_op commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_blend_logic_op
+
+###############################################################################
+#
+# Extension #40 - GLX_SGI_swap_control
+# Extension #41 - GLX_SGI_video_sync
+# Extension #42 - GLX_SGI_make_current_read
+# Extension #43 - GLX_SGIX_video_source
+# Extension #44 - GLX_EXT_visual_rating
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #45
+# SGIX_interlace commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_interlace
+
+###############################################################################
+#
+# Extension #46
+# SGIX_pixel_tiles commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_pixel_tiles
+
+###############################################################################
+#
+# Extension #47 - GLX_EXT_import_context
+# Extension #48 - skipped
+# Extension #49 - GLX_SGIX_fbconfig
+# Extension #50 - GLX_SGIX_pbuffer
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #51
+# SGIX_texture_select commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_select
+
+###############################################################################
+#
+# Extension #52
+# SGIX_sprite commands
+#
+###############################################################################
+
+SpriteParameterfSGIX(pname, param)
+	return		void
+	param		pname		SpriteParameterNameSGIX in value
+	param		param		CheckedFloat32 in value
+	category	SGIX_sprite
+	version		1.0
+	glxflags	SGI
+	glxropcode	2060
+	extension
+	offset		454
+
+SpriteParameterfvSGIX(pname, params)
+	return		void
+	param		pname		SpriteParameterNameSGIX in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	SGIX_sprite
+	version		1.0
+	glxflags	SGI
+	glxropcode	2061
+	extension
+	offset		455
+
+SpriteParameteriSGIX(pname, param)
+	return		void
+	param		pname		SpriteParameterNameSGIX in value
+	param		param		CheckedInt32 in value
+	category	SGIX_sprite
+	version		1.0
+	glxflags	SGI
+	glxropcode	2062
+	extension
+	offset		456
+
+SpriteParameterivSGIX(pname, params)
+	return		void
+	param		pname		SpriteParameterNameSGIX in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	SGIX_sprite
+	version		1.0
+	glxflags	SGI
+	glxropcode	2063
+	extension
+	offset		457
+
+###############################################################################
+#
+# Extension #53
+# SGIX_texture_multi_buffer commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_multi_buffer
+
+###############################################################################
+#
+# Extension #54
+# EXT_point_parameters / SGIS_point_parameters commands
+#
+###############################################################################
+
+PointParameterfEXT(pname, param)
+	return		void
+	param		pname		PointParameterNameARB in value
+	param		param		CheckedFloat32 in value
+	category	EXT_point_parameters
+	version		1.0
+	glxflags	SGI
+	extension
+	alias		PointParameterfARB
+
+PointParameterfvEXT(pname, params)
+	return		void
+	param		pname		PointParameterNameARB in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	EXT_point_parameters
+	version		1.0
+	glxflags	SGI
+	extension
+	alias		PointParameterfvARB
+
+PointParameterfSGIS(pname, param)
+	return		void
+	param		pname		PointParameterNameARB in value
+	param		param		CheckedFloat32 in value
+	category	SGIS_point_parameters
+	version		1.0
+	glxflags	SGI
+	extension
+	alias		PointParameterfARB
+
+PointParameterfvSGIS(pname, params)
+	return		void
+	param		pname		PointParameterNameARB in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	SGIS_point_parameters
+	version		1.0
+	glxflags	SGI
+	extension
+	alias		PointParameterfvARB
+
+###############################################################################
+#
+# Extension #55
+# SGIX_instruments commands
+#
+###############################################################################
+
+GetInstrumentsSGIX()
+	return		Int32
+	dlflags		notlistable
+	category	SGIX_instruments
+	version		1.0
+	glxflags	SGI
+	glxvendorpriv	4102
+	extension
+	offset		460
+
+InstrumentsBufferSGIX(size, buffer)
+	return		void
+	param		size		SizeI in value
+	param		buffer		Int32 out array [size] retained
+	dlflags		notlistable
+	category	SGIX_instruments
+	version		1.0
+	glxflags	SGI
+	glxvendorpriv	4103
+	extension
+	offset		461
+
+PollInstrumentsSGIX(marker_p)
+	return		Int32
+	param		marker_p	Int32 out array [1]
+	dlflags		notlistable
+	category	SGIX_instruments
+	version		1.0
+	glxflags	SGI
+	glxvendorpriv	4104
+	extension
+	offset		462
+
+ReadInstrumentsSGIX(marker)
+	return		void
+	param		marker		Int32 in value
+	category	SGIX_instruments
+	version		1.0
+	glxflags	SGI
+	glxropcode	2077
+	extension
+	offset		463
+
+StartInstrumentsSGIX()
+	return		void
+	category	SGIX_instruments
+	version		1.0
+	glxflags	SGI
+	glxropcode	2069
+	extension
+	offset		464
+
+StopInstrumentsSGIX(marker)
+	return		void
+	param		marker		Int32 in value
+	category	SGIX_instruments
+	version		1.0
+	glxflags	SGI
+	glxropcode	2070
+	extension
+	offset		465
+
+###############################################################################
+#
+# Extension #56
+# SGIX_texture_scale_bias commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_scale_bias
+
+###############################################################################
+#
+# Extension #57
+# SGIX_framezoom commands
+#
+###############################################################################
+
+FrameZoomSGIX(factor)
+	return		void
+	param		factor		CheckedInt32 in value
+	category	SGIX_framezoom
+	version		1.0
+	glxflags	SGI
+	glxropcode	2072
+	extension
+	offset		466
+
+###############################################################################
+#
+# Extension #58
+# SGIX_tag_sample_buffer commands
+#
+###############################################################################
+
+TagSampleBufferSGIX()
+	return		void
+	category	SGIX_tag_sample_buffer
+	version		1.0
+	glxropcode	2050
+	glxflags	SGI
+	extension
+	offset		467
+
+###############################################################################
+#
+# Extension #59
+# SGIX_polynomial_ffd commands
+#
+###############################################################################
+
+DeformationMap3dSGIX(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points)
+	return		void
+	param		target		FfdTargetSGIX in value
+	param		u1		CoordD in value
+	param		u2		CoordD in value
+	param		ustride		Int32 in value
+	param		uorder		CheckedInt32 in value
+	param		v1		CoordD in value
+	param		v2		CoordD in value
+	param		vstride		Int32 in value
+	param		vorder		CheckedInt32 in value
+	param		w1		CoordD in value
+	param		w2		CoordD in value
+	param		wstride		Int32 in value
+	param		worder		CheckedInt32 in value
+	param		points		CoordD in array [COMPSIZE(target/ustride/uorder/vstride/vorder/wstride/worder)]
+	dlflags		handcode
+	category	SGIX_polynomial_ffd
+	version		1.0
+	glxflags	SGI ignore
+	glxropcode	2073
+	extension
+	offset		?
+
+DeformationMap3fSGIX(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points)
+	return		void
+	param		target		FfdTargetSGIX in value
+	param		u1		CoordF in value
+	param		u2		CoordF in value
+	param		ustride		Int32 in value
+	param		uorder		CheckedInt32 in value
+	param		v1		CoordF in value
+	param		v2		CoordF in value
+	param		vstride		Int32 in value
+	param		vorder		CheckedInt32 in value
+	param		w1		CoordF in value
+	param		w2		CoordF in value
+	param		wstride		Int32 in value
+	param		worder		CheckedInt32 in value
+	param		points		CoordF in array [COMPSIZE(target/ustride/uorder/vstride/vorder/wstride/worder)]
+	category	SGIX_polynomial_ffd
+	dlflags		handcode
+	version		1.0
+	glxflags	SGI ignore
+	glxropcode	2074
+	extension
+	offset		?
+
+DeformSGIX(mask)
+	return		void
+	param		mask		FfdMaskSGIX in value
+	category	SGIX_polynomial_ffd
+	version		1.0
+	glxflags	SGI ignore
+	glxropcode	2075
+	extension
+	offset		?
+
+LoadIdentityDeformationMapSGIX(mask)
+	return		void
+	param		mask		FfdMaskSGIX in value
+	category	SGIX_polynomial_ffd
+	version		1.0
+	glxflags	SGI ignore
+	glxropcode	2076
+	extension
+	offset		?
+
+###############################################################################
+#
+# Extension #60
+# SGIX_reference_plane commands
+#
+###############################################################################
+
+ReferencePlaneSGIX(equation)
+	return		void
+	param		equation	Float64 in array [4]
+	category	SGIX_reference_plane
+	version		1.0
+	glxflags	SGI
+	glxropcode	2071
+	extension
+	offset		468
+
+###############################################################################
+#
+# Extension #61
+# SGIX_flush_raster commands
+#
+###############################################################################
+
+FlushRasterSGIX()
+	return		void
+	category	SGIX_flush_raster
+	version		1.0
+	dlflags		notlistable
+	glxflags	SGI
+	glxvendorpriv	4105
+	extension
+	offset		469
+
+###############################################################################
+#
+# Extension #62 - GLX_SGIX_cushion
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #63
+# SGIX_depth_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_depth_texture
+
+###############################################################################
+#
+# Extension #64
+# SGIS_fog_function commands
+#
+###############################################################################
+
+FogFuncSGIS(n, points)
+	return		void
+	param		n		SizeI in value
+	param		points		Float32 in array [n*2]
+	category	SGIS_fog_function
+	version		1.1
+	glxflags	SGI
+	glxropcode	2067
+	extension
+	offset
+
+# Need to insert GLX information
+GetFogFuncSGIS(points)
+	return		void
+	param		points		Float32 out array [COMPSIZE()]
+	category	SGIS_fog_function
+	version		1.1
+	dlflags		notlistable
+	glxflags	ignore
+	extension
+	offset
+
+###############################################################################
+#
+# Extension #65
+# SGIX_fog_offset commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_fog_offset
+
+###############################################################################
+#
+# Extension #66
+# HP_image_transform commands
+#
+###############################################################################
+
+ImageTransformParameteriHP(target, pname, param)
+	return		void
+	param		target		ImageTransformTargetHP in value
+	param		pname		ImageTransformPNameHP in value
+	param		param		Int32 in value
+	category	HP_image_transform
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ImageTransformParameterfHP(target, pname, param)
+	return		void
+	param		target		ImageTransformTargetHP in value
+	param		pname		ImageTransformPNameHP in value
+	param		param		Float32 in value
+	category	HP_image_transform
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ImageTransformParameterivHP(target, pname, params)
+	return		void
+	param		target		ImageTransformTargetHP in value
+	param		pname		ImageTransformPNameHP in value
+	param		params		Int32 in array [COMPSIZE(pname)]
+	category	HP_image_transform
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ImageTransformParameterfvHP(target, pname, params)
+	return		void
+	param		target		ImageTransformTargetHP in value
+	param		pname		ImageTransformPNameHP in value
+	param		params		Float32 in array [COMPSIZE(pname)]
+	category	HP_image_transform
+	version		1.1
+	glxropcode	?
+	offset		?
+
+GetImageTransformParameterivHP(target, pname, params)
+	return		void
+	param		target		ImageTransformTargetHP in value
+	param		pname		ImageTransformPNameHP in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	dlflags		notlistable
+	category	HP_image_transform
+	version		1.1
+	glxropcode	?
+	offset		?
+
+GetImageTransformParameterfvHP(target, pname, params)
+	return		void
+	param		target		ImageTransformTargetHP in value
+	param		pname		ImageTransformPNameHP in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	HP_image_transform
+	version		1.1
+	glxropcode	?
+	offset		?
+
+###############################################################################
+#
+# Extension #67
+# HP_convolution_border_modes commands
+#
+###############################################################################
+
+# (none)
+newcategory: HP_convolution_border_modes
+
+###############################################################################
+#
+# Extension #68
+# INGR_palette_buffer commands
+#
+###############################################################################
+
+#@ (Intergraph hasn't provided a spec)
+
+###############################################################################
+#
+# Extension #69
+# SGIX_texture_add_env commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_add_env
+
+###############################################################################
+#
+# Extension #70 - skipped
+# Extension #71 - skipped
+# Extension #72 - skipped
+# Extension #73 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #74
+# EXT_color_subtable commands
+#
+# This was probably never actually shipped as an EXT - just written up as a
+# reference for OpenGL 1.2 ARB_imaging.
+#
+###############################################################################
+
+ColorSubTableEXT(target, start, count, format, type, data)
+	return		void
+	param		target		ColorTableTarget in value
+	param		start		SizeI in value
+	param		count		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		data		Void in array [COMPSIZE(format/type/count)]
+	category	EXT_color_subtable
+	version		1.2
+	alias		ColorSubTable
+
+CopyColorSubTableEXT(target, start, x, y, width)
+	return		void
+	param		target		ColorTableTarget in value
+	param		start		SizeI in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	category	EXT_color_subtable
+	version		1.2
+	alias		CopyColorSubTable
+
+###############################################################################
+#
+# Extension #75 - GLU_EXT_object_space_tess
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #76
+# PGI_vertex_hints commands
+#
+###############################################################################
+
+# (none)
+newcategory: PGI_vertex_hints
+
+###############################################################################
+#
+# Extension #77
+# PGI_misc_hints commands
+#
+###############################################################################
+
+HintPGI(target, mode)
+	return		void
+	param		target		HintTargetPGI in value
+	param		mode		Int32 in value
+	category	PGI_misc_hints
+	version		1.1
+	offset		544
+
+###############################################################################
+#
+# Extension #78
+# EXT_paletted_texture commands
+#
+###############################################################################
+
+ColorTableEXT(target, internalFormat, width, format, type, table)
+	return		void
+	param		target		ColorTableTarget in value
+	param		internalFormat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		table		Void in array [COMPSIZE(format/type/width)]
+	category	EXT_paletted_texture
+	version		1.1
+	alias		ColorTable
+
+GetColorTableEXT(target, format, type, data)
+	return		void
+	param		target		ColorTableTarget in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		data		Void out array [COMPSIZE(target/format/type)]
+	category	EXT_paletted_texture
+	version		1.1
+	offset		550
+
+GetColorTableParameterivEXT(target, pname, params)
+	return		void
+	param		target		ColorTableTarget in value
+	param		pname		GetColorTableParameterPName in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_paletted_texture
+	version		1.1
+	offset		551
+
+GetColorTableParameterfvEXT(target, pname, params)
+	return		void
+	param		target		ColorTableTarget in value
+	param		pname		GetColorTableParameterPName in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	EXT_paletted_texture
+	version		1.1
+	offset		552
+
+###############################################################################
+#
+# Extension #79
+# EXT_clip_volume_hint commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_clip_volume_hint
+
+###############################################################################
+#
+# Extension #80
+# SGIX_list_priority commands
+#
+###############################################################################
+
+# @@@ Needs vendorpriv opcodes assigned
+GetListParameterfvSGIX(list, pname, params)
+	return		void
+	param		list		List in value
+	param		pname		ListParameterName in value
+	param		params		CheckedFloat32 out array [COMPSIZE(pname)]
+	dlflags		notlistable
+	glxflags	ignore
+	category	SGIX_list_priority
+	version		1.0
+	glxvendorpriv	?
+	extension
+	offset		470
+
+# @@@ Needs vendorpriv opcodes assigned
+GetListParameterivSGIX(list, pname, params)
+	return		void
+	param		list		List in value
+	param		pname		ListParameterName in value
+	param		params		CheckedInt32 out array [COMPSIZE(pname)]
+	dlflags		notlistable
+	glxflags	ignore
+	category	SGIX_list_priority
+	version		1.0
+	glxvendorpriv	?
+	extension
+	offset		471
+
+ListParameterfSGIX(list, pname, param)
+	return		void
+	param		list		List in value
+	param		pname		ListParameterName in value
+	param		param		CheckedFloat32 in value
+	dlflags		notlistable
+	glxflags	ignore
+	category	SGIX_list_priority
+	version		1.0
+	glxropcode	2078
+	extension
+	offset		472
+
+ListParameterfvSGIX(list, pname, params)
+	return		void
+	param		list		List in value
+	param		pname		ListParameterName in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	dlflags		notlistable
+	glxflags	ignore
+	category	SGIX_list_priority
+	version		1.0
+	glxropcode	2079
+	extension
+	offset		473
+
+ListParameteriSGIX(list, pname, param)
+	return		void
+	param		list		List in value
+	param		pname		ListParameterName in value
+	param		param		CheckedInt32 in value
+	dlflags		notlistable
+	glxflags	ignore
+	category	SGIX_list_priority
+	version		1.0
+	glxropcode	2080
+	extension
+	offset		474
+
+ListParameterivSGIX(list, pname, params)
+	return		void
+	param		list		List in value
+	param		pname		ListParameterName in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	dlflags		notlistable
+	glxflags	ignore
+	category	SGIX_list_priority
+	version		1.0
+	glxropcode	2081
+	extension
+	offset		475
+
+###############################################################################
+#
+# Extension #81
+# SGIX_ir_instrument1 commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_ir_instrument1
+
+###############################################################################
+#
+# Extension #82
+# SGIX_calligraphic_fragment commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_calligraphic_fragment
+
+###############################################################################
+#
+# Extension #83 - GLX_SGIX_video_resize
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #84
+# SGIX_texture_lod_bias commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_lod_bias
+
+###############################################################################
+#
+# Extension #85 - skipped
+# Extension #86 - GLX_SGIX_dmbuffer
+# Extension #87 - skipped
+# Extension #88 - skipped
+# Extension #89 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #90
+# SGIX_shadow_ambient commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_shadow_ambient
+
+###############################################################################
+#
+# Extension #91 - GLX_SGIX_swap_group
+# Extension #92 - GLX_SGIX_swap_barrier
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #93
+# EXT_index_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_index_texture
+
+###############################################################################
+#
+# Extension #94
+# EXT_index_material commands
+#
+###############################################################################
+
+IndexMaterialEXT(face, mode)
+	return		void
+	param		face		MaterialFace in value
+	param		mode		IndexMaterialParameterEXT in value
+	category	EXT_index_material
+	version		1.1
+	extension	soft
+	glxflags	ignore
+	offset		538
+
+###############################################################################
+#
+# Extension #95
+# EXT_index_func commands
+#
+###############################################################################
+
+IndexFuncEXT(func, ref)
+	return		void
+	param		func		IndexFunctionEXT in value
+	param		ref		ClampedFloat32 in value
+	category	EXT_index_func
+	version		1.1
+	extension	soft
+	glxflags	ignore
+	offset		539
+
+###############################################################################
+#
+# Extension #96
+# EXT_index_array_formats commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_index_array_formats
+
+###############################################################################
+#
+# Extension #97
+# EXT_compiled_vertex_array commands
+#
+###############################################################################
+
+LockArraysEXT(first, count)
+	return		void
+	param		first		Int32 in value
+	param		count		SizeI in value
+	category	EXT_compiled_vertex_array
+	version		1.1
+	dlflags		notlistable
+	extension	soft
+	glxflags	ignore
+	offset		540
+
+UnlockArraysEXT()
+	return		void
+	category	EXT_compiled_vertex_array
+	version		1.1
+	dlflags		notlistable
+	extension	soft
+	glxflags	ignore
+	offset		541
+
+###############################################################################
+#
+# Extension #98
+# EXT_cull_vertex commands
+#
+###############################################################################
+
+CullParameterdvEXT(pname, params)
+	return		void
+	param		pname		CullParameterEXT in value
+	param		params		Float64 out array [4]
+	category	EXT_cull_vertex
+	version		1.1
+	dlflags		notlistable
+	extension	soft
+	glxflags	ignore
+	offset		542
+
+CullParameterfvEXT(pname, params)
+	return		void
+	param		pname		CullParameterEXT in value
+	param		params		Float32 out array [4]
+	category	EXT_cull_vertex
+	version		1.1
+	dlflags		notlistable
+	extension	soft
+	glxflags	ignore
+	offset		543
+
+###############################################################################
+#
+# Extension #99 - skipped
+# Extension #100 - GLU_EXT_nurbs_tessellator
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #101
+# SGIX_ycrcb commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_ycrcb
+
+###############################################################################
+#
+# Extension #102
+# SGIX_fragment_lighting commands
+#
+###############################################################################
+
+FragmentColorMaterialSGIX(face, mode)
+	return		void
+	param		face		MaterialFace in value
+	param		mode		MaterialParameter in value
+	category	SGIX_fragment_lighting
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		476
+
+FragmentLightfSGIX(light, pname, param)
+	return		void
+	param		light		FragmentLightNameSGIX in value
+	param		pname		FragmentLightParameterSGIX in value
+	param		param		CheckedFloat32 in value
+	category	SGIX_fragment_lighting
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		477
+
+FragmentLightfvSGIX(light, pname, params)
+	return		void
+	param		light		FragmentLightNameSGIX in value
+	param		pname		FragmentLightParameterSGIX in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	SGIX_fragment_lighting
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		478
+
+FragmentLightiSGIX(light, pname, param)
+	return		void
+	param		light		FragmentLightNameSGIX in value
+	param		pname		FragmentLightParameterSGIX in value
+	param		param		CheckedInt32 in value
+	category	SGIX_fragment_lighting
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		479
+
+FragmentLightivSGIX(light, pname, params)
+	return		void
+	param		light		FragmentLightNameSGIX in value
+	param		pname		FragmentLightParameterSGIX in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	SGIX_fragment_lighting
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		480
+
+FragmentLightModelfSGIX(pname, param)
+	return		void
+	param		pname		FragmentLightModelParameterSGIX in value
+	param		param		CheckedFloat32 in value
+	category	SGIX_fragment_lighting
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		481
+
+FragmentLightModelfvSGIX(pname, params)
+	return		void
+	param		pname		FragmentLightModelParameterSGIX in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	SGIX_fragment_lighting
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		482
+
+FragmentLightModeliSGIX(pname, param)
+	return		void
+	param		pname		FragmentLightModelParameterSGIX in value
+	param		param		CheckedInt32 in value
+	category	SGIX_fragment_lighting
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		483
+
+FragmentLightModelivSGIX(pname, params)
+	return		void
+	param		pname		FragmentLightModelParameterSGIX in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	SGIX_fragment_lighting
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		484
+
+FragmentMaterialfSGIX(face, pname, param)
+	return		void
+	param		face		MaterialFace in value
+	param		pname		MaterialParameter in value
+	param		param		CheckedFloat32 in value
+	category	SGIX_fragment_lighting
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		485
+
+FragmentMaterialfvSGIX(face, pname, params)
+	return		void
+	param		face		MaterialFace in value
+	param		pname		MaterialParameter in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	SGIX_fragment_lighting
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		486
+
+FragmentMaterialiSGIX(face, pname, param)
+	return		void
+	param		face		MaterialFace in value
+	param		pname		MaterialParameter in value
+	param		param		CheckedInt32 in value
+	category	SGIX_fragment_lighting
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		487
+
+FragmentMaterialivSGIX(face, pname, params)
+	return		void
+	param		face		MaterialFace in value
+	param		pname		MaterialParameter in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	SGIX_fragment_lighting
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		488
+
+GetFragmentLightfvSGIX(light, pname, params)
+	return		void
+	param		light		FragmentLightNameSGIX in value
+	param		pname		FragmentLightParameterSGIX in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	SGIX_fragment_lighting
+	dlflags		notlistable
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		489
+
+GetFragmentLightivSGIX(light, pname, params)
+	return		void
+	param		light		FragmentLightNameSGIX in value
+	param		pname		FragmentLightParameterSGIX in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	SGIX_fragment_lighting
+	dlflags		notlistable
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		490
+
+GetFragmentMaterialfvSGIX(face, pname, params)
+	return		void
+	param		face		MaterialFace in value
+	param		pname		MaterialParameter in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	SGIX_fragment_lighting
+	dlflags		notlistable
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		491
+
+GetFragmentMaterialivSGIX(face, pname, params)
+	return		void
+	param		face		MaterialFace in value
+	param		pname		MaterialParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	SGIX_fragment_lighting
+	dlflags		notlistable
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		492
+
+LightEnviSGIX(pname, param)
+	return		void
+	param		pname		LightEnvParameterSGIX in value
+	param		param		CheckedInt32 in value
+	category	SGIX_fragment_lighting
+	glxflags	ignore
+	version		1.0
+	extension
+	offset		493
+
+###############################################################################
+#
+# Extension #103 - skipped
+# Extension #104 - skipped
+# Extension #105 - skipped
+# Extension #106 - skipped
+# Extension #107 - skipped
+# Extension #108 - skipped
+# Extension #109 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #110
+# IBM_rasterpos_clip commands
+#
+###############################################################################
+
+# (none)
+newcategory: IBM_rasterpos_clip
+
+###############################################################################
+#
+# Extension #111
+# HP_texture_lighting commands
+#
+###############################################################################
+
+# (none)
+newcategory: HP_texture_lighting
+
+###############################################################################
+#
+# Extension #112
+# EXT_draw_range_elements commands
+#
+###############################################################################
+
+# Spec entries to be written
+DrawRangeElementsEXT(mode, start, end, count, type, indices)
+	return		void
+	param		mode		BeginMode in value
+	param		start		UInt32 in value
+	param		end		UInt32 in value
+	param		count		SizeI in value
+	param		type		DrawElementsType in value
+	param		indices		Void in array [COMPSIZE(count/type)]
+	category	EXT_draw_range_elements
+	dlflags		handcode
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	alias		DrawRangeElements
+
+###############################################################################
+#
+# Extension #113
+# WIN_phong_shading commands
+#
+###############################################################################
+
+# (none)
+newcategory: WIN_phong_shading
+
+###############################################################################
+#
+# Extension #114
+# WIN_specular_fog commands
+#
+###############################################################################
+
+# (none)
+newcategory: WIN_specular_fog
+
+###############################################################################
+#
+# Extension #115 - skipped
+# Extension #116 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #117
+# EXT_light_texture commands
+#
+###############################################################################
+
+# Spec entries to be written
+ApplyTextureEXT(mode)
+	return		void
+	param		mode		LightTextureModeEXT in value
+	category	EXT_light_texture
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TextureLightEXT(pname)
+	return		void
+	param		pname		LightTexturePNameEXT in value
+	category	EXT_light_texture
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TextureMaterialEXT(face, mode)
+	return		void
+	param		face		MaterialFace in value
+	param		mode		MaterialParameter in value
+	category	EXT_light_texture
+	version		1.1
+	glxropcode	?
+	offset		?
+
+###############################################################################
+#
+# Extension #118 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #119
+# SGIX_blend_alpha_minmax commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_blend_alpha_minmax
+
+###############################################################################
+#
+# Extension #120 - skipped
+# Extension #121 - skipped
+# Extension #122 - skipped
+# Extension #123 - skipped
+# Extension #124 - skipped
+# Extension #125 - skipped
+# Extension #126 - skipped
+# Extension #127 - skipped
+# Extension #128 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #129
+# EXT_bgra commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_bgra
+
+###############################################################################
+#
+# Extension #130 - skipped
+# Extension #131 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #132
+# SGIX_async commands
+#
+###############################################################################
+
+AsyncMarkerSGIX(marker)
+	return		void
+	param		marker		UInt32 in value
+	category	SGIX_async
+	version		1.0
+	glxflags	ignore
+	extension
+	offset		?
+
+FinishAsyncSGIX(markerp)
+	return		Int32
+	param		markerp		UInt32 out array [1]
+	category	SGIX_async
+	version		1.0
+	dlflags		notlistable
+	glxflags	ignore
+	extension
+	offset		?
+
+PollAsyncSGIX(markerp)
+	return		Int32
+	param		markerp		UInt32 out array [1]
+	category	SGIX_async
+	version		1.0
+	dlflags		notlistable
+	glxflags	ignore
+	extension
+	offset		?
+
+GenAsyncMarkersSGIX(range)
+	return		UInt32
+	param		range		SizeI in value
+	category	SGIX_async
+	version		1.0
+	dlflags		notlistable
+	glxflags	ignore
+	extension
+	offset		?
+
+DeleteAsyncMarkersSGIX(marker, range)
+	return		void
+	param		marker		UInt32 in value
+	param		range		SizeI in value
+	category	SGIX_async
+	version		1.0
+	dlflags		notlistable
+	glxflags	ignore
+	extension
+	offset		?
+
+IsAsyncMarkerSGIX(marker)
+	return		Boolean
+	param		marker		UInt32 in value
+	category	SGIX_async
+	version		1.0
+	dlflags		notlistable
+	glxflags	ignore
+	extension
+	offset		?
+
+###############################################################################
+#
+# Extension #133
+# SGIX_async_pixel commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_async_pixel
+
+###############################################################################
+#
+# Extension #134
+# SGIX_async_histogram commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_async_histogram
+
+###############################################################################
+#
+# Extension #135 - skipped (INTEL_texture_scissor was never implemented)
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #136
+# INTEL_parallel_arrays commands
+#
+###############################################################################
+
+VertexPointervINTEL(size, type, pointer)
+	return		void
+	param		size		Int32 in value
+	param		type		VertexPointerType in value
+	param		pointer		VoidPointer in array [4] retained
+	category	INTEL_parallel_arrays
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.1
+	offset		?
+
+NormalPointervINTEL(type, pointer)
+	return		void
+	param		type		NormalPointerType in value
+	param		pointer		VoidPointer in array [4] retained
+	category	INTEL_parallel_arrays
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.1
+	offset		?
+
+ColorPointervINTEL(size, type, pointer)
+	return		void
+	param		size		Int32 in value
+	param		type		VertexPointerType in value
+	param		pointer		VoidPointer in array [4] retained
+	category	INTEL_parallel_arrays
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.1
+	offset		?
+
+TexCoordPointervINTEL(size, type, pointer)
+	return		void
+	param		size		Int32 in value
+	param		type		VertexPointerType in value
+	param		pointer		VoidPointer in array [4] retained
+	category	INTEL_parallel_arrays
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.1
+	offset		?
+
+
+###############################################################################
+#
+# Extension #137
+# HP_occlusion_test commands
+#
+###############################################################################
+
+# (none)
+newcategory: HP_occlusion_test
+
+###############################################################################
+#
+# Extension #138
+# EXT_pixel_transform commands
+#
+###############################################################################
+
+PixelTransformParameteriEXT(target, pname, param)
+	return		void
+	param		target		PixelTransformTargetEXT in value
+	param		pname		PixelTransformPNameEXT in value
+	param		param		Int32 in value
+	category	EXT_pixel_transform
+	version		1.1
+	glxropcode	?
+	offset		?
+
+PixelTransformParameterfEXT(target, pname, param)
+	return		void
+	param		target		PixelTransformTargetEXT in value
+	param		pname		PixelTransformPNameEXT in value
+	param		param		Float32 in value
+	category	EXT_pixel_transform
+	version		1.1
+	glxropcode	?
+	offset		?
+
+PixelTransformParameterivEXT(target, pname, params)
+	return		void
+	param		target		PixelTransformTargetEXT in value
+	param		pname		PixelTransformPNameEXT in value
+	param		params		Int32 in array [1]
+	category	EXT_pixel_transform
+	version		1.1
+	glxropcode	?
+	offset		?
+
+PixelTransformParameterfvEXT(target, pname, params)
+	return		void
+	param		target		PixelTransformTargetEXT in value
+	param		pname		PixelTransformPNameEXT in value
+	param		params		Float32 in array [1]
+	category	EXT_pixel_transform
+	version		1.1
+	glxropcode	?
+	offset		?
+
+###############################################################################
+#
+# Extension #139
+# EXT_pixel_transform_color_table commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_pixel_transform_color_table
+
+###############################################################################
+#
+# Extension #140 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #141
+# EXT_shared_texture_palette commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_shared_texture_palette
+
+###############################################################################
+#
+# Extension #142 - GLX_SGIS_blended_overlay
+# Extension #143 - GLX_SGIS_shared_multisample
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #144
+# EXT_separate_specular_color commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_separate_specular_color
+
+###############################################################################
+#
+# Extension #145
+# EXT_secondary_color commands
+#
+###############################################################################
+
+SecondaryColor3bEXT(red, green, blue)
+	return		void
+	param		red		ColorB in value
+	param		green		ColorB in value
+	param		blue		ColorB in value
+	category	EXT_secondary_color
+	vectorequiv	SecondaryColor3bvEXT
+	version		1.1
+	alias		SecondaryColor3b
+
+SecondaryColor3bvEXT(v)
+	return		void
+	param		v		ColorB in array [3]
+	category	EXT_secondary_color
+	version		1.1
+	glxropcode	4126
+	alias		SecondaryColor3bv
+
+SecondaryColor3dEXT(red, green, blue)
+	return		void
+	param		red		ColorD in value
+	param		green		ColorD in value
+	param		blue		ColorD in value
+	category	EXT_secondary_color
+	vectorequiv	SecondaryColor3dvEXT
+	version		1.1
+	alias		SecondaryColor3d
+
+SecondaryColor3dvEXT(v)
+	return		void
+	param		v		ColorD in array [3]
+	category	EXT_secondary_color
+	version		1.1
+	glxropcode	4130
+	alias		SecondaryColor3dv
+
+SecondaryColor3fEXT(red, green, blue)
+	return		void
+	param		red		ColorF in value
+	param		green		ColorF in value
+	param		blue		ColorF in value
+	category	EXT_secondary_color
+	vectorequiv	SecondaryColor3fvEXT
+	version		1.1
+	alias		SecondaryColor3f
+
+SecondaryColor3fvEXT(v)
+	return		void
+	param		v		ColorF in array [3]
+	category	EXT_secondary_color
+	version		1.1
+	glxropcode	4129
+	alias		SecondaryColor3fv
+
+SecondaryColor3iEXT(red, green, blue)
+	return		void
+	param		red		ColorI in value
+	param		green		ColorI in value
+	param		blue		ColorI in value
+	category	EXT_secondary_color
+	vectorequiv	SecondaryColor3ivEXT
+	version		1.1
+	alias		SecondaryColor3i
+
+SecondaryColor3ivEXT(v)
+	return		void
+	param		v		ColorI in array [3]
+	category	EXT_secondary_color
+	version		1.1
+	glxropcode	4128
+	offset		568
+	alias		SecondaryColor3iv
+
+SecondaryColor3sEXT(red, green, blue)
+	return		void
+	param		red		ColorS in value
+	param		green		ColorS in value
+	param		blue		ColorS in value
+	category	EXT_secondary_color
+	vectorequiv	SecondaryColor3svEXT
+	version		1.1
+	alias		SecondaryColor3s
+
+SecondaryColor3svEXT(v)
+	return		void
+	param		v		ColorS in array [3]
+	category	EXT_secondary_color
+	version		1.1
+	glxropcode	4127
+	alias		SecondaryColor3sv
+
+SecondaryColor3ubEXT(red, green, blue)
+	return		void
+	param		red		ColorUB in value
+	param		green		ColorUB in value
+	param		blue		ColorUB in value
+	category	EXT_secondary_color
+	vectorequiv	SecondaryColor3ubvEXT
+	version		1.1
+	alias		SecondaryColor3ub
+
+SecondaryColor3ubvEXT(v)
+	return		void
+	param		v		ColorUB in array [3]
+	category	EXT_secondary_color
+	version		1.1
+	glxropcode	4131
+	alias		SecondaryColor3ubv
+
+SecondaryColor3uiEXT(red, green, blue)
+	return		void
+	param		red		ColorUI in value
+	param		green		ColorUI in value
+	param		blue		ColorUI in value
+	category	EXT_secondary_color
+	vectorequiv	SecondaryColor3uivEXT
+	version		1.1
+	alias		SecondaryColor3ui
+
+SecondaryColor3uivEXT(v)
+	return		void
+	param		v		ColorUI in array [3]
+	category	EXT_secondary_color
+	version		1.1
+	glxropcode	4133
+	alias		SecondaryColor3uiv
+
+SecondaryColor3usEXT(red, green, blue)
+	return		void
+	param		red		ColorUS in value
+	param		green		ColorUS in value
+	param		blue		ColorUS in value
+	category	EXT_secondary_color
+	vectorequiv	SecondaryColor3usvEXT
+	version		1.1
+	alias		SecondaryColor3us
+
+SecondaryColor3usvEXT(v)
+	return		void
+	param		v		ColorUS in array [3]
+	category	EXT_secondary_color
+	version		1.1
+	glxropcode	4132
+	alias		SecondaryColor3usv
+
+SecondaryColorPointerEXT(size, type, stride, pointer)
+	return		void
+	param		size		Int32 in value
+	param		type		ColorPointerType in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(size/type/stride)] retained
+	category	EXT_secondary_color
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode EXT
+	version		1.1
+	extension
+	alias		SecondaryColorPointer
+
+###############################################################################
+#
+# Extension #146
+# EXT_texture_env commands
+#
+###############################################################################
+
+# Dead extension - never implemented (removed from registry!)
+# (none)
+# newcategory: EXT_texture_env
+
+###############################################################################
+#
+# Extension #147
+# EXT_texture_perturb_normal commands
+#
+###############################################################################
+
+TextureNormalEXT(mode)
+	return		void
+	param		mode		TextureNormalModeEXT in value
+	category	EXT_texture_perturb_normal
+	version		1.1
+	glxropcode	?
+	offset		?
+
+###############################################################################
+#
+# Extension #148
+# EXT_multi_draw_arrays commands
+#
+###############################################################################
+
+# first and count are really 'in'
+MultiDrawArraysEXT(mode, first, count, primcount)
+	return		void
+	param		mode		BeginMode in value
+	param		first		Int32 out array [COMPSIZE(primcount)]
+	param		count		SizeI out array [COMPSIZE(primcount)]
+	param		primcount	SizeI in value
+	category	EXT_multi_draw_arrays
+	version		1.1
+	glxropcode	?
+	alias		MultiDrawArrays
+
+MultiDrawElementsEXT(mode, count, type, indices, primcount)
+	return		void
+	param		mode		BeginMode in value
+	param		count		SizeI in array [COMPSIZE(primcount)]
+	param		type		DrawElementsType in value
+	param		indices		VoidPointer in array [COMPSIZE(primcount)]
+	param		primcount	SizeI in value
+	category	EXT_multi_draw_arrays
+	version		1.1
+	glxropcode	?
+	alias		MultiDrawElements
+
+###############################################################################
+#
+# Extension #149
+# EXT_fog_coord commands
+#
+###############################################################################
+
+FogCoordfEXT(coord)
+	return		void
+	param		coord		CoordF in value
+	category	EXT_fog_coord
+	vectorequiv	FogCoordfvEXT
+	version		1.1
+	alias		FogCoordf
+
+FogCoordfvEXT(coord)
+	return		void
+	param		coord		CoordF in array [1]
+	category	EXT_fog_coord
+	version		1.1
+	glxropcode	4124
+	alias		FogCoordfv
+
+FogCoorddEXT(coord)
+	return		void
+	param		coord		CoordD in value
+	category	EXT_fog_coord
+	vectorequiv	FogCoorddvEXT
+	version		1.1
+	alias		FogCoordd
+
+FogCoorddvEXT(coord)
+	return		void
+	param		coord		CoordD in array [1]
+	category	EXT_fog_coord
+	version		1.1
+	glxropcode	4125
+	alias		FogCoorddv
+
+FogCoordPointerEXT(type, stride, pointer)
+	return		void
+	param		type		FogPointerTypeEXT in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(type/stride)] retained
+	category	EXT_fog_coord
+	dlflags		notlistable
+	version		1.1
+	glxflags	client-handcode server-handcode EXT
+	alias		FogCoordPointer
+
+###############################################################################
+#
+# Extension #150 - skipped
+# Extension #151 - skipped
+# Extension #152 - skipped
+# Extension #153 - skipped
+# Extension #154 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #155
+# REND_screen_coordinates commands
+#
+###############################################################################
+
+# (none)
+newcategory: REND_screen_coordinates
+
+###############################################################################
+#
+# Extension #156
+# EXT_coordinate_frame commands
+#
+###############################################################################
+
+Tangent3bEXT(tx, ty, tz)
+	return		void
+	param		tx		Int8 in value
+	param		ty		Int8 in value
+	param		tz		Int8 in value
+	category	EXT_coordinate_frame
+	vectorequiv	Tangent3bvEXT
+	version		1.1
+	offset		?
+
+Tangent3bvEXT(v)
+	return		void
+	param		v		Int8 in array [3]
+	category	EXT_coordinate_frame
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Tangent3dEXT(tx, ty, tz)
+	return		void
+	param		tx		CoordD in value
+	param		ty		CoordD in value
+	param		tz		CoordD in value
+	category	EXT_coordinate_frame
+	vectorequiv	Tangent3dvEXT
+	version		1.1
+	offset		?
+
+Tangent3dvEXT(v)
+	return		void
+	param		v		CoordD in array [3]
+	category	EXT_coordinate_frame
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Tangent3fEXT(tx, ty, tz)
+	return		void
+	param		tx		CoordF in value
+	param		ty		CoordF in value
+	param		tz		CoordF in value
+	category	EXT_coordinate_frame
+	vectorequiv	Tangent3fvEXT
+	version		1.1
+	offset		?
+
+Tangent3fvEXT(v)
+	return		void
+	param		v		CoordF in array [3]
+	category	EXT_coordinate_frame
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Tangent3iEXT(tx, ty, tz)
+	return		void
+	param		tx		Int32 in value
+	param		ty		Int32 in value
+	param		tz		Int32 in value
+	category	EXT_coordinate_frame
+	vectorequiv	Tangent3ivEXT
+	version		1.1
+	offset		?
+
+Tangent3ivEXT(v)
+	return		void
+	param		v		Int32 in array [3]
+	category	EXT_coordinate_frame
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Tangent3sEXT(tx, ty, tz)
+	return		void
+	param		tx		Int16 in value
+	param		ty		Int16 in value
+	param		tz		Int16 in value
+	category	EXT_coordinate_frame
+	vectorequiv	Tangent3svEXT
+	version		1.1
+	offset		?
+
+Tangent3svEXT(v)
+	return		void
+	param		v		Int16 in array [3]
+	category	EXT_coordinate_frame
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Binormal3bEXT(bx, by, bz)
+	return		void
+	param		bx		Int8 in value
+	param		by		Int8 in value
+	param		bz		Int8 in value
+	category	EXT_coordinate_frame
+	vectorequiv	Binormal3bvEXT
+	version		1.1
+	offset		?
+
+Binormal3bvEXT(v)
+	return		void
+	param		v		Int8 in array [3]
+	category	EXT_coordinate_frame
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Binormal3dEXT(bx, by, bz)
+	return		void
+	param		bx		CoordD in value
+	param		by		CoordD in value
+	param		bz		CoordD in value
+	category	EXT_coordinate_frame
+	vectorequiv	Binormal3dvEXT
+	version		1.1
+	offset		?
+
+Binormal3dvEXT(v)
+	return		void
+	param		v		CoordD in array [3]
+	category	EXT_coordinate_frame
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Binormal3fEXT(bx, by, bz)
+	return		void
+	param		bx		CoordF in value
+	param		by		CoordF in value
+	param		bz		CoordF in value
+	category	EXT_coordinate_frame
+	vectorequiv	Binormal3fvEXT
+	version		1.1
+	offset		?
+
+Binormal3fvEXT(v)
+	return		void
+	param		v		CoordF in array [3]
+	category	EXT_coordinate_frame
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Binormal3iEXT(bx, by, bz)
+	return		void
+	param		bx		Int32 in value
+	param		by		Int32 in value
+	param		bz		Int32 in value
+	category	EXT_coordinate_frame
+	vectorequiv	Binormal3ivEXT
+	version		1.1
+	offset		?
+
+Binormal3ivEXT(v)
+	return		void
+	param		v		Int32 in array [3]
+	category	EXT_coordinate_frame
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Binormal3sEXT(bx, by, bz)
+	return		void
+	param		bx		Int16 in value
+	param		by		Int16 in value
+	param		bz		Int16 in value
+	category	EXT_coordinate_frame
+	vectorequiv	Binormal3svEXT
+	version		1.1
+	offset		?
+
+Binormal3svEXT(v)
+	return		void
+	param		v		Int16 in array [3]
+	category	EXT_coordinate_frame
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TangentPointerEXT(type, stride, pointer)
+	return		void
+	param		type		TangentPointerTypeEXT in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(type/stride)] retained
+	category	EXT_coordinate_frame
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	offset		?
+
+BinormalPointerEXT(type, stride, pointer)
+	return		void
+	param		type		BinormalPointerTypeEXT in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(type/stride)] retained
+	category	EXT_coordinate_frame
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	offset		?
+
+###############################################################################
+#
+# Extension #157 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #158
+# EXT_texture_env_combine commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_env_combine
+
+###############################################################################
+#
+# Extension #159
+# APPLE_specular_vector commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_specular_vector
+
+###############################################################################
+#
+# Extension #160
+# APPLE_transform_hint commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_transform_hint
+
+###############################################################################
+#
+# Extension #161
+# SGIX_fog_scale commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_fog_scale
+
+###############################################################################
+#
+# Extension #162 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #163
+# SUNX_constant_data commands
+#
+###############################################################################
+
+FinishTextureSUNX()
+	return		void
+	category	SUNX_constant_data
+	version		1.1
+	glxropcode	?
+	offset		?
+
+###############################################################################
+#
+# Extension #164
+# SUN_global_alpha commands
+#
+###############################################################################
+
+GlobalAlphaFactorbSUN(factor)
+	return		void
+	param		factor		Int8 in value
+	category	SUN_global_alpha
+	version		1.1
+	glxropcode	?
+	offset		?
+
+GlobalAlphaFactorsSUN(factor)
+	return		void
+	param		factor		Int16 in value
+	category	SUN_global_alpha
+	version		1.1
+	glxropcode	?
+	offset		?
+
+GlobalAlphaFactoriSUN(factor)
+	return		void
+	param		factor		Int32 in value
+	category	SUN_global_alpha
+	version		1.1
+	glxropcode	?
+	offset		?
+
+GlobalAlphaFactorfSUN(factor)
+	return		void
+	param		factor		Float32 in value
+	category	SUN_global_alpha
+	version		1.1
+	glxropcode	?
+	offset		?
+
+GlobalAlphaFactordSUN(factor)
+	return		void
+	param		factor		Float64 in value
+	category	SUN_global_alpha
+	version		1.1
+	glxropcode	?
+	offset		?
+
+GlobalAlphaFactorubSUN(factor)
+	return		void
+	param		factor		UInt8 in value
+	category	SUN_global_alpha
+	version		1.1
+	glxropcode	?
+	offset		?
+
+GlobalAlphaFactorusSUN(factor)
+	return		void
+	param		factor		UInt16 in value
+	category	SUN_global_alpha
+	version		1.1
+	glxropcode	?
+	offset		?
+
+GlobalAlphaFactoruiSUN(factor)
+	return		void
+	param		factor		UInt32 in value
+	category	SUN_global_alpha
+	version		1.1
+	glxropcode	?
+	offset		?
+
+###############################################################################
+#
+# Extension #165
+# SUN_triangle_list commands
+#
+###############################################################################
+
+ReplacementCodeuiSUN(code)
+	return		void
+	param		code		UInt32 in value
+	category	SUN_triangle_list
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeusSUN(code)
+	return		void
+	param		code		UInt16 in value
+	category	SUN_triangle_list
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeubSUN(code)
+	return		void
+	param		code		UInt8 in value
+	category	SUN_triangle_list
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuivSUN(code)
+	return		void
+	param		code		UInt32 in array [COMPSIZE()]
+	category	SUN_triangle_list
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeusvSUN(code)
+	return		void
+	param		code		UInt16 in array [COMPSIZE()]
+	category	SUN_triangle_list
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeubvSUN(code)
+	return		void
+	param		code		UInt8 in array [COMPSIZE()]
+	category	SUN_triangle_list
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodePointerSUN(type, stride, pointer)
+	return		void
+	param		type		ReplacementCodeTypeSUN in value
+	param		stride		SizeI in value
+	param		pointer		VoidPointer in array [COMPSIZE(type/stride)] retained
+	category	SUN_triangle_list
+	version		1.1
+	glxropcode	?
+	offset		?
+
+###############################################################################
+#
+# Extension #166
+# SUN_vertex commands
+#
+###############################################################################
+
+Color4ubVertex2fSUN(r, g, b, a, x, y)
+	return		void
+	param		r		UInt8 in value
+	param		g		UInt8 in value
+	param		b		UInt8 in value
+	param		a		UInt8 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Color4ubVertex2fvSUN(c, v)
+	return		void
+	param		c		UInt8 in array [4]
+	param		v		Float32 in array [2]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Color4ubVertex3fSUN(r, g, b, a, x, y, z)
+	return		void
+	param		r		UInt8 in value
+	param		g		UInt8 in value
+	param		b		UInt8 in value
+	param		a		UInt8 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Color4ubVertex3fvSUN(c, v)
+	return		void
+	param		c		UInt8 in array [4]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Color3fVertex3fSUN(r, g, b, x, y, z)
+	return		void
+	param		r		Float32 in value
+	param		g		Float32 in value
+	param		b		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Color3fVertex3fvSUN(c, v)
+	return		void
+	param		c		Float32 in array [3]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Normal3fVertex3fSUN(nx, ny, nz, x, y, z)
+	return		void
+	param		nx		Float32 in value
+	param		ny		Float32 in value
+	param		nz		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Normal3fVertex3fvSUN(n, v)
+	return		void
+	param		n		Float32 in array [3]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Color4fNormal3fVertex3fSUN(r, g, b, a, nx, ny, nz, x, y, z)
+	return		void
+	param		r		Float32 in value
+	param		g		Float32 in value
+	param		b		Float32 in value
+	param		a		Float32 in value
+	param		nx		Float32 in value
+	param		ny		Float32 in value
+	param		nz		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+Color4fNormal3fVertex3fvSUN(c, n, v)
+	return		void
+	param		c		Float32 in array [4]
+	param		n		Float32 in array [3]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoord2fVertex3fSUN(s, t, x, y, z)
+	return		void
+	param		s		Float32 in value
+	param		t		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoord2fVertex3fvSUN(tc, v)
+	return		void
+	param		tc		Float32 in array [2]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoord4fVertex4fSUN(s, t, p, q, x, y, z, w)
+	return		void
+	param		s		Float32 in value
+	param		t		Float32 in value
+	param		p		Float32 in value
+	param		q		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	param		w		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoord4fVertex4fvSUN(tc, v)
+	return		void
+	param		tc		Float32 in array [4]
+	param		v		Float32 in array [4]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoord2fColor4ubVertex3fSUN(s, t, r, g, b, a, x, y, z)
+	return		void
+	param		s		Float32 in value
+	param		t		Float32 in value
+	param		r		UInt8 in value
+	param		g		UInt8 in value
+	param		b		UInt8 in value
+	param		a		UInt8 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoord2fColor4ubVertex3fvSUN(tc, c, v)
+	return		void
+	param		tc		Float32 in array [2]
+	param		c		UInt8 in array [4]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoord2fColor3fVertex3fSUN(s, t, r, g, b, x, y, z)
+	return		void
+	param		s		Float32 in value
+	param		t		Float32 in value
+	param		r		Float32 in value
+	param		g		Float32 in value
+	param		b		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoord2fColor3fVertex3fvSUN(tc, c, v)
+	return		void
+	param		tc		Float32 in array [2]
+	param		c		Float32 in array [3]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoord2fNormal3fVertex3fSUN(s, t, nx, ny, nz, x, y, z)
+	return		void
+	param		s		Float32 in value
+	param		t		Float32 in value
+	param		nx		Float32 in value
+	param		ny		Float32 in value
+	param		nz		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoord2fNormal3fVertex3fvSUN(tc, n, v)
+	return		void
+	param		tc		Float32 in array [2]
+	param		n		Float32 in array [3]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoord2fColor4fNormal3fVertex3fSUN(s, t, r, g, b, a, nx, ny, nz, x, y, z)
+	return		void
+	param		s		Float32 in value
+	param		t		Float32 in value
+	param		r		Float32 in value
+	param		g		Float32 in value
+	param		b		Float32 in value
+	param		a		Float32 in value
+	param		nx		Float32 in value
+	param		ny		Float32 in value
+	param		nz		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoord2fColor4fNormal3fVertex3fvSUN(tc, c, n, v)
+	return		void
+	param		tc		Float32 in array [2]
+	param		c		Float32 in array [4]
+	param		n		Float32 in array [3]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoord4fColor4fNormal3fVertex4fSUN(s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w)
+	return		void
+	param		s		Float32 in value
+	param		t		Float32 in value
+	param		p		Float32 in value
+	param		q		Float32 in value
+	param		r		Float32 in value
+	param		g		Float32 in value
+	param		b		Float32 in value
+	param		a		Float32 in value
+	param		nx		Float32 in value
+	param		ny		Float32 in value
+	param		nz		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	param		w		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoord4fColor4fNormal3fVertex4fvSUN(tc, c, n, v)
+	return		void
+	param		tc		Float32 in array [4]
+	param		c		Float32 in array [4]
+	param		n		Float32 in array [3]
+	param		v		Float32 in array [4]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiVertex3fSUN(rc, x, y, z)
+	return		void
+	param		rc		ReplacementCodeSUN in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiVertex3fvSUN(rc, v)
+	return		void
+	param		rc		ReplacementCodeSUN in array [1]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiColor4ubVertex3fSUN(rc, r, g, b, a, x, y, z)
+	return		void
+	param		rc		ReplacementCodeSUN in value
+	param		r		UInt8 in value
+	param		g		UInt8 in value
+	param		b		UInt8 in value
+	param		a		UInt8 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiColor4ubVertex3fvSUN(rc, c, v)
+	return		void
+	param		rc		ReplacementCodeSUN in array [1]
+	param		c		UInt8 in array [4]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiColor3fVertex3fSUN(rc, r, g, b, x, y, z)
+	return		void
+	param		rc		ReplacementCodeSUN in value
+	param		r		Float32 in value
+	param		g		Float32 in value
+	param		b		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiColor3fVertex3fvSUN(rc, c, v)
+	return		void
+	param		rc		ReplacementCodeSUN in array [1]
+	param		c		Float32 in array [3]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiNormal3fVertex3fSUN(rc, nx, ny, nz, x, y, z)
+	return		void
+	param		rc		ReplacementCodeSUN in value
+	param		nx		Float32 in value
+	param		ny		Float32 in value
+	param		nz		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiNormal3fVertex3fvSUN(rc, n, v)
+	return		void
+	param		rc		ReplacementCodeSUN in array [1]
+	param		n		Float32 in array [3]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiColor4fNormal3fVertex3fSUN(rc, r, g, b, a, nx, ny, nz, x, y, z)
+	return		void
+	param		rc		ReplacementCodeSUN in value
+	param		r		Float32 in value
+	param		g		Float32 in value
+	param		b		Float32 in value
+	param		a		Float32 in value
+	param		nx		Float32 in value
+	param		ny		Float32 in value
+	param		nz		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiColor4fNormal3fVertex3fvSUN(rc, c, n, v)
+	return		void
+	param		rc		ReplacementCodeSUN in array [1]
+	param		c		Float32 in array [4]
+	param		n		Float32 in array [3]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiTexCoord2fVertex3fSUN(rc, s, t, x, y, z)
+	return		void
+	param		rc		ReplacementCodeSUN in value
+	param		s		Float32 in value
+	param		t		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiTexCoord2fVertex3fvSUN(rc, tc, v)
+	return		void
+	param		rc		ReplacementCodeSUN in array [1]
+	param		tc		Float32 in array [2]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(rc, s, t, nx, ny, nz, x, y, z)
+	return		void
+	param		rc		ReplacementCodeSUN in value
+	param		s		Float32 in value
+	param		t		Float32 in value
+	param		nx		Float32 in value
+	param		ny		Float32 in value
+	param		nz		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(rc, tc, n, v)
+	return		void
+	param		rc		ReplacementCodeSUN in array [1]
+	param		tc		Float32 in array [2]
+	param		n		Float32 in array [3]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(rc, s, t, r, g, b, a, nx, ny, nz, x, y, z)
+	return		void
+	param		rc		ReplacementCodeSUN in value
+	param		s		Float32 in value
+	param		t		Float32 in value
+	param		r		Float32 in value
+	param		g		Float32 in value
+	param		b		Float32 in value
+	param		a		Float32 in value
+	param		nx		Float32 in value
+	param		ny		Float32 in value
+	param		nz		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(rc, tc, c, n, v)
+	return		void
+	param		rc		ReplacementCodeSUN in array [1]
+	param		tc		Float32 in array [2]
+	param		c		Float32 in array [4]
+	param		n		Float32 in array [3]
+	param		v		Float32 in array [3]
+	category	SUN_vertex
+	version		1.1
+	glxropcode	?
+	offset		?
+
+###############################################################################
+#
+# Extension #167 - WGL_EXT_display_color_table
+# Extension #168 - WGL_EXT_extensions_string
+# Extension #169 - WGL_EXT_make_current_read
+# Extension #170 - WGL_EXT_pixel_format
+# Extension #171 - WGL_EXT_pbuffer
+# Extension #172 - WGL_EXT_swap_control
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #173
+# EXT_blend_func_separate commands (also INGR_blend_func_separate)
+#
+###############################################################################
+
+BlendFuncSeparateEXT(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)
+	return		void
+	param		sfactorRGB	BlendFuncSeparateParameterEXT in value
+	param		dfactorRGB	BlendFuncSeparateParameterEXT in value
+	param		sfactorAlpha	BlendFuncSeparateParameterEXT in value
+	param		dfactorAlpha	BlendFuncSeparateParameterEXT in value
+	category	EXT_blend_func_separate
+	glxropcode	4134
+	version		1.0
+	extension
+	alias		BlendFuncSeparate
+
+BlendFuncSeparateINGR(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)
+	return		void
+	param		sfactorRGB	BlendFuncSeparateParameterEXT in value
+	param		dfactorRGB	BlendFuncSeparateParameterEXT in value
+	param		sfactorAlpha	BlendFuncSeparateParameterEXT in value
+	param		dfactorAlpha	BlendFuncSeparateParameterEXT in value
+	category	INGR_blend_func_separate
+	glxropcode	4134
+	version		1.0
+	extension
+	alias		BlendFuncSeparateEXT
+
+###############################################################################
+#
+# Extension #174
+# INGR_color_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: INGR_color_clamp
+
+###############################################################################
+#
+# Extension #175
+# INGR_interlace_read commands
+#
+###############################################################################
+
+# (none)
+newcategory: INGR_interlace_read
+
+###############################################################################
+#
+# Extension #176
+# EXT_stencil_wrap commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_stencil_wrap
+
+###############################################################################
+#
+# Extension #177 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #178
+# EXT_422_pixels commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_422_pixels
+
+###############################################################################
+#
+# Extension #179
+# NV_texgen_reflection commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texgen_reflection
+
+###############################################################################
+#
+# Extension #???
+# @   EXT_texture_cube_map commands
+#
+###############################################################################
+
+# (none)
+
+###############################################################################
+#
+# Extension #180 - skipped
+# Extension #181 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #182
+# SUN_convolution_border_modes commands
+#
+###############################################################################
+
+# (none)
+newcategory: SUN_convolution_border_modes
+
+###############################################################################
+#
+# Extension #183 - GLX_SUN_get_transparent_index
+# Extension #184 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #185
+# EXT_texture_env_add commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_env_add
+
+###############################################################################
+#
+# Extension #186
+# EXT_texture_lod_bias commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_lod_bias
+
+###############################################################################
+#
+# Extension #187
+# EXT_texture_filter_anisotropic commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_filter_anisotropic
+
+###############################################################################
+#
+# Extension #188
+# EXT_vertex_weighting commands
+#
+###############################################################################
+
+# GLX stuff to be written
+VertexWeightfEXT(weight)
+	return		void
+	param		weight		Float32 in value
+	category	EXT_vertex_weighting
+	vectorequiv	VertexWeightfvEXT
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		494
+
+VertexWeightfvEXT(weight)
+	return		void
+	param		weight		Float32 in array [1]
+	category	EXT_vertex_weighting
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxropcode	4135
+	glxflags	ignore
+	offset		495
+
+VertexWeightPointerEXT(size, type, stride, pointer)
+	return		void
+	param		size		SizeI in value
+	param		type		VertexWeightPointerTypeEXT in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(type/stride)] retained
+	category	EXT_vertex_weighting
+	version		1.1
+	extension	soft WINSOFT NV10
+	dlflags		notlistable
+	glxflags	ignore
+	offset		496
+
+###############################################################################
+#
+# Extension #189
+# NV_light_max_exponent commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_light_max_exponent
+
+###############################################################################
+#
+# Extension #190
+# NV_vertex_array_range commands
+#
+###############################################################################
+
+FlushVertexArrayRangeNV()
+	return		void
+	category	NV_vertex_array_range
+	version		1.1
+	extension	soft WINSOFT NV10
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode ignore
+	offset		497
+
+VertexArrayRangeNV(length, pointer)
+	return		void
+	param		length		SizeI in value
+	param		pointer		Void in array [COMPSIZE(length)] retained
+	category	NV_vertex_array_range
+	version		1.1
+	extension	soft WINSOFT NV10
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode ignore
+	offset		498
+
+###############################################################################
+#
+# Extension #191
+# NV_register_combiners commands
+#
+###############################################################################
+
+CombinerParameterfvNV(pname, params)
+	return		void
+	param		pname		CombinerParameterNV in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	NV_register_combiners
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxropcode	4137
+	glxflags	ignore
+	offset		499
+
+CombinerParameterfNV(pname, param)
+	return		void
+	param		pname		CombinerParameterNV in value
+	param		param		Float32 in value
+	category	NV_register_combiners
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxropcode	4136
+	glxflags	ignore
+	offset		500
+
+CombinerParameterivNV(pname, params)
+	return		void
+	param		pname		CombinerParameterNV in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	NV_register_combiners
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxropcode	4139
+	glxflags	ignore
+	offset		501
+
+CombinerParameteriNV(pname, param)
+	return		void
+	param		pname		CombinerParameterNV in value
+	param		param		Int32 in value
+	category	NV_register_combiners
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxropcode	4138
+	glxflags	ignore
+	offset		502
+
+CombinerInputNV(stage, portion, variable, input, mapping, componentUsage)
+	return		void
+	param		stage		CombinerStageNV in value
+	param		portion		CombinerPortionNV in value
+	param		variable	CombinerVariableNV in value
+	param		input		CombinerRegisterNV in value
+	param		mapping		CombinerMappingNV in value
+	param		componentUsage	CombinerComponentUsageNV in value
+	category	NV_register_combiners
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxropcode	4140
+	glxflags	ignore
+	offset		503
+
+CombinerOutputNV(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)
+	return		void
+	param		stage		CombinerStageNV in value
+	param		portion		CombinerPortionNV in value
+	param		abOutput	CombinerRegisterNV in value
+	param		cdOutput	CombinerRegisterNV in value
+	param		sumOutput	CombinerRegisterNV in value
+	param		scale		CombinerScaleNV in value
+	param		bias		CombinerBiasNV in value
+	param		abDotProduct	Boolean in value
+	param		cdDotProduct	Boolean in value
+	param		muxSum		Boolean in value
+	category	NV_register_combiners
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxropcode	4141
+	glxflags	ignore
+	offset		504
+
+FinalCombinerInputNV(variable, input, mapping, componentUsage)
+	return		void
+	param		variable	CombinerVariableNV in value
+	param		input		CombinerRegisterNV in value
+	param		mapping		CombinerMappingNV in value
+	param		componentUsage	CombinerComponentUsageNV in value
+	category	NV_register_combiners
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxropcode	4142
+	glxflags	ignore
+	offset		505
+
+GetCombinerInputParameterfvNV(stage, portion, variable, pname, params)
+	return		void
+	param		stage		CombinerStageNV in value
+	param		portion		CombinerPortionNV in value
+	param		variable	CombinerVariableNV in value
+	param		pname		CombinerParameterNV in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	dlflags		notlistable
+	category	NV_register_combiners
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1270
+	glxflags	ignore
+	offset		506
+
+GetCombinerInputParameterivNV(stage, portion, variable, pname, params)
+	return		void
+	param		stage		CombinerStageNV in value
+	param		portion		CombinerPortionNV in value
+	param		variable	CombinerVariableNV in value
+	param		pname		CombinerParameterNV in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	dlflags		notlistable
+	category	NV_register_combiners
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1271
+	glxflags	ignore
+	offset		507
+
+GetCombinerOutputParameterfvNV(stage, portion, pname, params)
+	return		void
+	param		stage		CombinerStageNV in value
+	param		portion		CombinerPortionNV in value
+	param		pname		CombinerParameterNV in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	dlflags		notlistable
+	category	NV_register_combiners
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1272
+	glxflags	ignore
+	offset		508
+
+GetCombinerOutputParameterivNV(stage, portion, pname, params)
+	return		void
+	param		stage		CombinerStageNV in value
+	param		portion		CombinerPortionNV in value
+	param		pname		CombinerParameterNV in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	dlflags		notlistable
+	category	NV_register_combiners
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1273
+	glxflags	ignore
+	offset		509
+
+GetFinalCombinerInputParameterfvNV(variable, pname, params)
+	return		void
+	param		variable	CombinerVariableNV in value
+	param		pname		CombinerParameterNV in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	dlflags		notlistable
+	category	NV_register_combiners
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1274
+	glxflags	ignore
+	offset		510
+
+GetFinalCombinerInputParameterivNV(variable, pname, params)
+	return		void
+	param		variable	CombinerVariableNV in value
+	param		pname		CombinerParameterNV in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	dlflags		notlistable
+	category	NV_register_combiners
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1275
+	glxflags	ignore
+	offset		511
+
+###############################################################################
+#
+# Extension #192
+# NV_fog_distance commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_fog_distance
+
+###############################################################################
+#
+# Extension #193
+# NV_texgen_emboss commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texgen_emboss
+
+###############################################################################
+#
+# Extension #194
+# NV_blend_square commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_blend_square
+
+###############################################################################
+#
+# Extension #195
+# NV_texture_env_combine4 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_env_combine4
+
+###############################################################################
+#
+# Extension #196
+# MESA_resize_buffers commands
+#
+###############################################################################
+
+ResizeBuffersMESA()
+	return		void
+	category	MESA_resize_buffers
+	version		1.0
+	glxropcode	?
+	offset		512
+
+###############################################################################
+#
+# Extension #197
+# MESA_window_pos commands
+#
+# Note that the 2- and 3-component versions are now aliases of ARB
+# entry points.
+#
+###############################################################################
+
+WindowPos2dMESA(x, y)
+	return		void
+	param		x		CoordD in value
+	param		y		CoordD in value
+	category	MESA_window_pos
+	vectorequiv	WindowPos2dvMESA
+	version		1.0
+	alias		WindowPos2dARB
+
+WindowPos2dvMESA(v)
+	return		void
+	param		v		CoordD in array [2]
+	category	MESA_window_pos
+	version		1.0
+	glxropcode	?
+	alias		WindowPos2dvARB
+
+WindowPos2fMESA(x, y)
+	return		void
+	param		x		CoordF in value
+	param		y		CoordF in value
+	category	MESA_window_pos
+	vectorequiv	WindowPos2fvMESA
+	version		1.0
+	alias		WindowPos2fARB
+
+WindowPos2fvMESA(v)
+	return		void
+	param		v		CoordF in array [2]
+	category	MESA_window_pos
+	version		1.0
+	glxropcode	?
+	alias		WindowPos2fvARB
+
+WindowPos2iMESA(x, y)
+	return		void
+	param		x		CoordI in value
+	param		y		CoordI in value
+	category	MESA_window_pos
+	vectorequiv	WindowPos2ivMESA
+	version		1.0
+	alias		WindowPos2iARB
+
+WindowPos2ivMESA(v)
+	return		void
+	param		v		CoordI in array [2]
+	category	MESA_window_pos
+	version		1.0
+	glxropcode	?
+	alias		WindowPos2ivARB
+
+WindowPos2sMESA(x, y)
+	return		void
+	param		x		CoordS in value
+	param		y		CoordS in value
+	category	MESA_window_pos
+	vectorequiv	WindowPos2svMESA
+	version		1.0
+	alias		WindowPos2sARB
+
+WindowPos2svMESA(v)
+	return		void
+	param		v		CoordS in array [2]
+	category	MESA_window_pos
+	version		1.0
+	glxropcode	?
+	alias		WindowPos2svARB
+
+WindowPos3dMESA(x, y, z)
+	return		void
+	param		x		CoordD in value
+	param		y		CoordD in value
+	param		z		CoordD in value
+	vectorequiv	WindowPos3dvMESA
+	category	MESA_window_pos
+	version		1.0
+	alias		WindowPos3dARB
+
+WindowPos3dvMESA(v)
+	return		void
+	param		v		CoordD in array [3]
+	category	MESA_window_pos
+	version		1.0
+	glxropcode	?
+	alias		WindowPos3dvARB
+
+WindowPos3fMESA(x, y, z)
+	return		void
+	param		x		CoordF in value
+	param		y		CoordF in value
+	param		z		CoordF in value
+	category	MESA_window_pos
+	vectorequiv	WindowPos3fvMESA
+	version		1.0
+	alias		WindowPos3fARB
+
+WindowPos3fvMESA(v)
+	return		void
+	param		v		CoordF in array [3]
+	category	MESA_window_pos
+	version		1.0
+	glxropcode	?
+	alias		WindowPos3fvARB
+
+WindowPos3iMESA(x, y, z)
+	return		void
+	param		x		CoordI in value
+	param		y		CoordI in value
+	param		z		CoordI in value
+	category	MESA_window_pos
+	vectorequiv	WindowPos3ivMESA
+	version		1.0
+	alias		WindowPos3iARB
+
+WindowPos3ivMESA(v)
+	return		void
+	param		v		CoordI in array [3]
+	category	MESA_window_pos
+	version		1.0
+	glxropcode	?
+	alias		WindowPos3ivARB
+
+WindowPos3sMESA(x, y, z)
+	return		void
+	param		x		CoordS in value
+	param		y		CoordS in value
+	param		z		CoordS in value
+	category	MESA_window_pos
+	vectorequiv	WindowPos3svMESA
+	version		1.0
+	alias		WindowPos3sARB
+
+WindowPos3svMESA(v)
+	return		void
+	param		v		CoordS in array [3]
+	category	MESA_window_pos
+	version		1.0
+	glxropcode	?
+	alias		WindowPos3svARB
+
+WindowPos4dMESA(x, y, z, w)
+	return		void
+	param		x		CoordD in value
+	param		y		CoordD in value
+	param		z		CoordD in value
+	param		w		CoordD in value
+	vectorequiv	WindowPos4dvMESA
+	category	MESA_window_pos
+	version		1.0
+	offset		529
+
+WindowPos4dvMESA(v)
+	return		void
+	param		v		CoordD in array [4]
+	category	MESA_window_pos
+	version		1.0
+	glxropcode	?
+	offset		530
+
+WindowPos4fMESA(x, y, z, w)
+	return		void
+	param		x		CoordF in value
+	param		y		CoordF in value
+	param		z		CoordF in value
+	param		w		CoordF in value
+	category	MESA_window_pos
+	vectorequiv	WindowPos4fvMESA
+	version		1.0
+	offset		531
+
+WindowPos4fvMESA(v)
+	return		void
+	param		v		CoordF in array [4]
+	category	MESA_window_pos
+	version		1.0
+	glxropcode	?
+	offset		532
+
+WindowPos4iMESA(x, y, z, w)
+	return		void
+	param		x		CoordI in value
+	param		y		CoordI in value
+	param		z		CoordI in value
+	param		w		CoordI in value
+	category	MESA_window_pos
+	vectorequiv	WindowPos4ivMESA
+	version		1.0
+	offset		533
+
+WindowPos4ivMESA(v)
+	return		void
+	param		v		CoordI in array [4]
+	category	MESA_window_pos
+	version		1.0
+	glxropcode	?
+	offset		534
+
+WindowPos4sMESA(x, y, z, w)
+	return		void
+	param		x		CoordS in value
+	param		y		CoordS in value
+	param		z		CoordS in value
+	param		w		CoordS in value
+	category	MESA_window_pos
+	vectorequiv	WindowPos4svMESA
+	version		1.0
+	offset		535
+
+WindowPos4svMESA(v)
+	return		void
+	param		v		CoordS in array [4]
+	category	MESA_window_pos
+	version		1.0
+	glxropcode	?
+	offset		536
+
+###############################################################################
+#
+# Extension #198
+# EXT_texture_compression_s3tc commands
+#
+###############################################################################
+
+#@@ (none yet)
+
+###############################################################################
+#
+# Extension #199
+# IBM_cull_vertex commands
+#
+###############################################################################
+
+# (none)
+newcategory: IBM_cull_vertex
+
+###############################################################################
+#
+# Extension #200
+# IBM_multimode_draw_arrays commands
+#
+###############################################################################
+
+MultiModeDrawArraysIBM(mode, first, count, primcount, modestride)
+	return		void
+	param		mode		BeginMode in array [COMPSIZE(primcount)]
+	param		first		Int32 in array [COMPSIZE(primcount)]
+	param		count		SizeI in array [COMPSIZE(primcount)]
+	param		primcount	SizeI in value
+	param		modestride	Int32 in value
+	category	IBM_multimode_draw_arrays
+	version		1.1
+	glxropcode	?
+	offset		708
+
+
+MultiModeDrawElementsIBM(mode, count, type, indices, primcount, modestride)
+	return		void
+	param		mode		BeginMode in array [COMPSIZE(primcount)]
+	param		count		SizeI in array [COMPSIZE(primcount)]
+	param		type		DrawElementsType in value
+	param		indices		ConstVoidPointer in array [COMPSIZE(primcount)]
+	param		primcount	SizeI in value
+	param		modestride	Int32 in value
+	category	IBM_multimode_draw_arrays
+	version		1.1
+	glxropcode	?
+	offset		709
+
+###############################################################################
+#
+# Extension #201
+# IBM_vertex_array_lists commands
+#
+###############################################################################
+
+ColorPointerListIBM(size, type, stride, pointer, ptrstride)
+	return		void
+	param		size		Int32 in value
+	param		type		ColorPointerType in value
+	param		stride		Int32 in value
+	param		pointer		VoidPointer in array [COMPSIZE(size/type/stride)] retained
+	param		ptrstride	Int32 in value
+	category	IBM_vertex_array_lists
+	version		1.1
+	glxropcode	?
+	offset		?
+
+SecondaryColorPointerListIBM(size, type, stride, pointer, ptrstride)
+	return		void
+	param		size		Int32 in value
+	param		type		SecondaryColorPointerTypeIBM in value
+	param		stride		Int32 in value
+	param		pointer		VoidPointer in array [COMPSIZE(size/type/stride)] retained
+	param		ptrstride	Int32 in value
+	category	IBM_vertex_array_lists
+	version		1.1
+	glxropcode	?
+	offset		?
+
+EdgeFlagPointerListIBM(stride, pointer, ptrstride)
+	return		void
+	param		stride		Int32 in value
+	param		pointer		BooleanPointer in array [COMPSIZE(stride)] retained
+	param		ptrstride	Int32 in value
+	category	IBM_vertex_array_lists
+	version		1.1
+	glxropcode	?
+	offset		?
+
+FogCoordPointerListIBM(type, stride, pointer, ptrstride)
+	return		void
+	param		type		FogPointerTypeIBM in value
+	param		stride		Int32 in value
+	param		pointer		VoidPointer in array [COMPSIZE(type/stride)] retained
+	param		ptrstride	Int32 in value
+	category	IBM_vertex_array_lists
+	version		1.1
+	glxropcode	?
+	offset		?
+
+IndexPointerListIBM(type, stride, pointer, ptrstride)
+	return		void
+	param		type		IndexPointerType in value
+	param		stride		Int32 in value
+	param		pointer		VoidPointer in array [COMPSIZE(type/stride)] retained
+	param		ptrstride	Int32 in value
+	category	IBM_vertex_array_lists
+	version		1.1
+	glxropcode	?
+	offset		?
+
+NormalPointerListIBM(type, stride, pointer, ptrstride)
+	return		void
+	param		type		NormalPointerType in value
+	param		stride		Int32 in value
+	param		pointer		VoidPointer in array [COMPSIZE(type/stride)] retained
+	param		ptrstride	Int32 in value
+	category	IBM_vertex_array_lists
+	version		1.1
+	glxropcode	?
+	offset		?
+
+TexCoordPointerListIBM(size, type, stride, pointer, ptrstride)
+	return		void
+	param		size		Int32 in value
+	param		type		TexCoordPointerType in value
+	param		stride		Int32 in value
+	param		pointer		VoidPointer in array [COMPSIZE(size/type/stride)] retained
+	param		ptrstride	Int32 in value
+	category	IBM_vertex_array_lists
+	version		1.1
+	glxropcode	?
+	offset		?
+
+VertexPointerListIBM(size, type, stride, pointer, ptrstride)
+	return		void
+	param		size		Int32 in value
+	param		type		VertexPointerType in value
+	param		stride		Int32 in value
+	param		pointer		VoidPointer in array [COMPSIZE(size/type/stride)] retained
+	param		ptrstride	Int32 in value
+	category	IBM_vertex_array_lists
+	version		1.1
+	glxropcode	?
+	offset		?
+
+###############################################################################
+#
+# Extension #202
+# SGIX_subsample commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_subsample
+
+###############################################################################
+#
+# Extension #203
+# SGIX_ycrcba commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_ycrcba
+
+###############################################################################
+#
+# Extension #204
+# SGIX_ycrcb_subsample commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_ycrcb_subsample
+
+###############################################################################
+#
+# Extension #205
+# SGIX_depth_pass_instrument commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_depth_pass_instrument
+
+###############################################################################
+#
+# Extension #206
+# 3DFX_texture_compression_FXT1 commands
+#
+###############################################################################
+
+# (none)
+newcategory: 3DFX_texture_compression_FXT1
+
+###############################################################################
+#
+# Extension #207
+# 3DFX_multisample commands
+#
+###############################################################################
+
+# (none)
+newcategory: 3DFX_multisample
+
+###############################################################################
+#
+# Extension #208
+# 3DFX_tbuffer commands
+#
+###############################################################################
+
+TbufferMask3DFX(mask)
+	return		void
+	param		mask		UInt32 in value
+	category	3DFX_tbuffer
+	version		1.2
+	glxropcode	?
+	offset		553
+
+###############################################################################
+#
+# Extension #209
+# EXT_multisample commands
+#
+###############################################################################
+
+SampleMaskEXT(value, invert)
+	return		void
+	param		value		ClampedFloat32 in value
+	param		invert		Boolean in value
+	category	EXT_multisample
+	version		1.0
+	glxropcode	?
+	extension
+	offset		446
+
+SamplePatternEXT(pattern)
+	return		void
+	param		pattern		SamplePatternEXT in value
+	category	EXT_multisample
+	version		1.0
+	glxropcode	?
+	glxflags
+	extension
+	offset		447
+
+###############################################################################
+#
+# Extension #210
+# SGIX_vertex_preclip commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_vertex_preclip
+
+###############################################################################
+#
+# Extension #211
+# SGIX_convolution_accuracy commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_convolution_accuracy
+
+###############################################################################
+#
+# Extension #212
+# SGIX_resample commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_resample
+
+###############################################################################
+#
+# Extension #213
+# SGIS_point_line_texgen commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_point_line_texgen
+
+###############################################################################
+#
+# Extension #214
+# SGIS_texture_color_mask commands
+#
+###############################################################################
+
+TextureColorMaskSGIS(red, green, blue, alpha)
+	return		void
+	param		red		Boolean in value
+	param		green		Boolean in value
+	param		blue		Boolean in value
+	param		alpha		Boolean in value
+	category	SGIS_texture_color_mask
+	version		1.1
+	glxropcode	2082
+	extension
+	offset		?
+
+###############################################################################
+#
+# Extension #215 - GLX_MESA_copy_sub_buffer
+# Extension #216 - GLX_MESA_pixmap_colormap
+# Extension #217 - GLX_MESA_release_buffers
+# Extension #218 - GLX_MESA_set_3dfx_mode
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #219
+# SGIX_igloo_interface commands
+#
+###############################################################################
+
+IglooInterfaceSGIX(pname, params)
+	return		void
+	dlflags		notlistable
+	param		pname		IglooFunctionSelectSGIX in value
+	param		params		IglooParameterSGIX in array [COMPSIZE(pname)]
+	category	SGIX_igloo_interface
+	version		1.0
+	glxflags	SGI ignore
+	extension
+	glxropcode	200
+	offset		?
+
+###############################################################################
+#
+# Extension #220
+# EXT_texture_env_dot3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_env_dot3
+
+###############################################################################
+#
+# Extension #221
+# ATI_texture_mirror_once commands
+#
+###############################################################################
+# (none)
+newcategory: ATI_texture_mirror_once
+
+###############################################################################
+#
+# Extension #222
+# NV_fence commands
+#
+###############################################################################
+
+DeleteFencesNV(n, fences)
+	return		void
+	param		n		SizeI in value
+	param		fences		FenceNV in array [n]
+	category	NV_fence
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1276
+	glxflags	ignore
+	offset		647
+
+GenFencesNV(n, fences)
+	return		void
+	param		n		SizeI in value
+	param		fences		FenceNV out array [n]
+	category	NV_fence
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1277
+	glxflags	ignore
+	offset		648
+
+IsFenceNV(fence)
+	return		Boolean
+	param		fence		FenceNV in value
+	category	NV_fence
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1278
+	glxflags	ignore
+	offset		649
+
+TestFenceNV(fence)
+	return		Boolean
+	param		fence		FenceNV in value
+	category	NV_fence
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1279
+	glxflags	ignore
+	offset		650
+
+GetFenceivNV(fence, pname, params)
+	return		void
+	param		fence		FenceNV in value
+	param		pname		FenceParameterNameNV in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	NV_fence
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1280
+	glxflags	ignore
+	offset		651
+
+FinishFenceNV(fence)
+	return		void
+	param		fence		FenceNV in value
+	category	NV_fence
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1312
+	glxflags	ignore
+	offset		652
+
+SetFenceNV(fence, condition)
+	return		void
+	param		fence		FenceNV in value
+	param		condition	FenceConditionNV in value
+	category	NV_fence
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		653
+
+###############################################################################
+#
+# Extension #225
+# NV_evaluators commands
+#
+###############################################################################
+
+MapControlPointsNV(target, index, type, ustride, vstride, uorder, vorder, packed, points)
+	return		void
+	param		target		EvalTargetNV in value
+	param		index		UInt32 in value
+	param		type		MapTypeNV in value
+	param		ustride		SizeI in value
+	param		vstride		SizeI in value
+	param		uorder		CheckedInt32 in value
+	param		vorder		CheckedInt32 in value
+	param		packed		Boolean in value
+	param		points		Void in array [COMPSIZE(target/uorder/vorder)]
+	category	NV_evaluators
+	dlflags		handcode
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		?
+
+MapParameterivNV(target, pname, params)
+	return		void
+	param		target		EvalTargetNV in value
+	param		pname		MapParameterNV in value
+	param		params		CheckedInt32 in array [COMPSIZE(target/pname)]
+	category	NV_evaluators
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		?
+
+MapParameterfvNV(target, pname, params)
+	return		void
+	param		target		EvalTargetNV in value
+	param		pname		MapParameterNV in value
+	param		params		CheckedFloat32 in array [COMPSIZE(target/pname)]
+	category	NV_evaluators
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		?
+
+GetMapControlPointsNV(target, index, type, ustride, vstride, packed, points)
+	return		void
+	param		target		EvalTargetNV in value
+	param		index		UInt32 in value
+	param		type		MapTypeNV in value
+	param		ustride		SizeI in value
+	param		vstride		SizeI in value
+	param		packed		Boolean in value
+	param		points		Void out array [COMPSIZE(target)]
+	category	NV_evaluators
+	dlflags		notlistable
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		?
+
+GetMapParameterivNV(target, pname, params)
+	return		void
+	param		target		EvalTargetNV in value
+	param		pname		MapParameterNV in value
+	param		params		Int32 out array [COMPSIZE(target/pname)]
+	category	NV_evaluators
+	dlflags		notlistable
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		?
+
+GetMapParameterfvNV(target, pname, params)
+	return		void
+	param		target		EvalTargetNV in value
+	param		pname		MapParameterNV in value
+	param		params		Float32 out array [COMPSIZE(target/pname)]
+	category	NV_evaluators
+	dlflags		notlistable
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		?
+
+GetMapAttribParameterivNV(target, index, pname, params)
+	return		void
+	param		target		EvalTargetNV in value
+	param		index		UInt32 in value
+	param		pname		MapAttribParameterNV in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	NV_evaluators
+	dlflags		notlistable
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		?
+
+GetMapAttribParameterfvNV(target, index, pname, params)
+	return		void
+	param		target		EvalTargetNV in value
+	param		index		UInt32 in value
+	param		pname		MapAttribParameterNV in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	NV_evaluators
+	dlflags		notlistable
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		?
+
+EvalMapsNV(target, mode)
+	return		void
+	param		target		EvalTargetNV in value
+	param		mode		EvalMapsModeNV in value
+	category	NV_evaluators
+	version		1.1
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #226
+# NV_packed_depth_stencil commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_packed_depth_stencil
+
+###############################################################################
+#
+# Extension #227
+# NV_register_combiners2 commands
+#
+###############################################################################
+
+CombinerStageParameterfvNV(stage, pname, params)
+	return		void
+	param		stage		CombinerStageNV in value
+	param		pname		CombinerParameterNV in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	NV_register_combiners2
+	version		1.1
+	extension
+	glxflags	ignore
+	offset		?
+
+GetCombinerStageParameterfvNV(stage, pname, params)
+	return		void
+	param		stage		CombinerStageNV in value
+	param		pname		CombinerParameterNV in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	dlflags		notlistable
+	category	NV_register_combiners2
+	version		1.1
+	extension
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #228
+# NV_texture_compression_vtc commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_compression_vtc
+
+###############################################################################
+#
+# Extension #229
+# NV_texture_rectangle commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_rectangle
+
+###############################################################################
+#
+# Extension #230
+# NV_texture_shader commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_shader
+
+###############################################################################
+#
+# Extension #231
+# NV_texture_shader2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_shader2
+
+###############################################################################
+#
+# Extension #232
+# NV_vertex_array_range2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_array_range2
+
+###############################################################################
+#
+# Extension #233
+# NV_vertex_program commands
+#
+###############################################################################
+
+AreProgramsResidentNV(n, programs, residences)
+	return		Boolean
+	param		n		SizeI in value
+	param		programs	UInt32 in array [n]
+	param		residences	Boolean out array [n]
+	category	NV_vertex_program
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	glxvendorpriv	1293
+	offset		578
+
+BindProgramNV(target, id)
+	return		void
+	param		target		VertexAttribEnumNV in value
+	param		id		UInt32 in value
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4180
+	alias		BindProgramARB
+
+DeleteProgramsNV(n, programs)
+	return		void
+	param		n		SizeI in value
+	param		programs	UInt32 in array [n]
+	category	NV_vertex_program
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1294
+	alias		DeleteProgramsARB
+
+ExecuteProgramNV(target, id, params)
+	return		void
+	param		target		VertexAttribEnumNV in value
+	param		id		UInt32 in value
+	param		params		Float32 in array [4]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	glxropcode	4181
+	offset		581
+
+GenProgramsNV(n, programs)
+	return		void
+	param		n		SizeI in value
+	param		programs	UInt32 out array [n]
+	category	NV_vertex_program
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1295
+	alias		GenProgramsARB
+
+GetProgramParameterdvNV(target, index, pname, params)
+	return		void
+	param		target		VertexAttribEnumNV in value
+	param		index		UInt32 in value
+	param		pname		VertexAttribEnumNV in value
+	param		params		Float64 out array [4]
+	category	NV_vertex_program
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	glxvendorpriv	1297
+	offset		583
+
+GetProgramParameterfvNV(target, index, pname, params)
+	return		void
+	param		target		VertexAttribEnumNV in value
+	param		index		UInt32 in value
+	param		pname		VertexAttribEnumNV in value
+	param		params		Float32 out array [4]
+	category	NV_vertex_program
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	glxvendorpriv	1296
+	offset		584
+
+# GetProgramParameterSigneddvNV(target, index, pname, params)
+#	  return	  void
+#	  param		  target	  VertexAttribEnumNV in value
+#	  param		  index		  Int32 in value
+#	  param		  pname		  VertexAttribEnumNV in value
+#	  param		  params	  Float64 out array [4]
+#	  category	  NV_vertex_program1_1_dcc
+#	  dlflags	  notlistable
+#	  version	  1.2
+#	  extension	  soft WINSOFT NV20
+#	  glxflags	  ignore
+#	  offset	  ?
+#
+# GetProgramParameterSignedfvNV(target, index, pname, params)
+#	  return	  void
+#	  param		  target	  VertexAttribEnumNV in value
+#	  param		  index		  Int32 in value
+#	  param		  pname		  VertexAttribEnumNV in value
+#	  param		  params	  Float32 out array [4]
+#	  category	  NV_vertex_program1_1_dcc
+#	  dlflags	  notlistable
+#	  version	  1.2
+#	  extension	  soft WINSOFT NV20
+#	  glxflags	  ignore
+#	  offset	  ?
+
+GetProgramivNV(id, pname, params)
+	return		void
+	param		id		UInt32 in value
+	param		pname		VertexAttribEnumNV in value
+	param		params		Int32 out array [4]
+	category	NV_vertex_program
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	glxvendorpriv	1298
+	offset		585
+
+GetProgramStringNV(id, pname, program)
+	return		void
+	param		id		UInt32 in value
+	param		pname		VertexAttribEnumNV in value
+	param		program		ProgramCharacterNV out array [COMPSIZE(id/pname)]
+	category	NV_vertex_program
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	glxvendorpriv	1299
+	offset		586
+
+GetTrackMatrixivNV(target, address, pname, params)
+	return		void
+	param		target		VertexAttribEnumNV in value
+	param		address		UInt32 in value
+	param		pname		VertexAttribEnumNV in value
+	param		params		Int32 out array [1]
+	category	NV_vertex_program
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	glxvendorpriv	1300
+	offset		587
+
+GetVertexAttribdvNV(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribEnumNV in value
+	param		params		Float64 out array [1]
+	category	NV_vertex_program
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1301
+	alias		GetVertexAttribdv
+
+GetVertexAttribfvNV(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribEnumNV in value
+	param		params		Float32 out array [1]
+	category	NV_vertex_program
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1302
+	alias		GetVertexAttribfv
+
+GetVertexAttribivNV(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribEnumNV in value
+	param		params		Int32 out array [1]
+	category	NV_vertex_program
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1303
+	alias		GetVertexAttribiv
+
+GetVertexAttribPointervNV(index, pname, pointer)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribEnumNV in value
+	param		pointer		VoidPointer out array [1]
+	category	NV_vertex_program
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	alias		GetVertexAttribPointerv
+
+IsProgramNV(id)
+	return		Boolean
+	param		id		UInt32 in value
+	category	NV_vertex_program
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxvendorpriv	1304
+	alias		IsProgram
+
+LoadProgramNV(target, id, len, program)
+	return		void
+	param		target		VertexAttribEnumNV in value
+	param		id		UInt32 in value
+	param		len		SizeI in value
+	param		program		UInt8 in array [len]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4183
+	offset		593
+
+ProgramParameter4dNV(target, index, x, y, z, w)
+	return		void
+	param		target		VertexAttribEnumNV in value
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	param		w		Float64 in value
+	category	NV_vertex_program
+	version		1.2
+	vectorequiv	ProgramParameter4dvNV
+	extension	soft WINSOFT NV10
+	offset		594
+
+ProgramParameter4dvNV(target, index, v)
+	return		void
+	param		target		VertexAttribEnumNV in value
+	param		index		UInt32 in value
+	param		v		Float64 in array [4]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4185
+	offset		595
+
+ProgramParameter4fNV(target, index, x, y, z, w)
+	return		void
+	param		target		VertexAttribEnumNV in value
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	param		w		Float32 in value
+	category	NV_vertex_program
+	version		1.2
+	vectorequiv	ProgramParameter4fvNV
+	extension	soft WINSOFT NV10
+	offset		596
+
+ProgramParameter4fvNV(target, index, v)
+	return		void
+	param		target		VertexAttribEnumNV in value
+	param		index		UInt32 in value
+	param		v		Float32 in array [4]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4184
+	offset		597
+
+#??? 'count' was SizeI in the latest NVIDIA gl.spec, but UInt32 in the
+#??? extension specification in the registry.
+ProgramParameters4dvNV(target, index, count, v)
+	return		void
+	param		target		VertexAttribEnumNV in value
+	param		index		UInt32 in value
+	param		count		UInt32 in value
+	param		v		Float64 in array [count*4]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4187
+	offset		598
+
+#??? 'count' was SizeI in the latest NVIDIA gl.spec, but UInt32 in the
+#??? extension specification in the registry.
+ProgramParameters4fvNV(target, index, count, v)
+	return		void
+	param		target		VertexAttribEnumNV in value
+	param		index		UInt32 in value
+	param		count		UInt32 in value
+	param		v		Float32 in array [count*4]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4186
+	offset		599
+
+# ProgramParameterSigned4dNV(target, index, x, y, z, w)
+#	  return	  void
+#	  param		  target	  VertexAttribEnumNV in value
+#	  param		  index		  Int32 in value
+#	  param		  x		  Float64 in value
+#	  param		  y		  Float64 in value
+#	  param		  z		  Float64 in value
+#	  param		  w		  Float64 in value
+#	  category	  NV_vertex_program1_1_dcc
+#	  version	  1.2
+#	  vectorequiv	  ProgramParameterSigned4dvNV
+#	  extension	  soft WINSOFT NV20
+#	  offset	  ?
+#
+# ProgramParameterSigned4dvNV(target, index, v)
+#	  return	  void
+#	  param		  target	  VertexAttribEnumNV in value
+#	  param		  index		  Int32 in value
+#	  param		  v		  Float64 in array [4]
+#	  category	  NV_vertex_program1_1_dcc
+#	  version	  1.2
+#	  extension	  soft WINSOFT NV20
+#	  glxflags	  ignore
+#	  offset	  ?
+#
+# ProgramParameterSigned4fNV(target, index, x, y, z, w)
+#	  return	  void
+#	  param		  target	  VertexAttribEnumNV in value
+#	  param		  index		  Int32 in value
+#	  param		  x		  Float32 in value
+#	  param		  y		  Float32 in value
+#	  param		  z		  Float32 in value
+#	  param		  w		  Float32 in value
+#	  category	  NV_vertex_program1_1_dcc
+#	  version	  1.2
+#	  vectorequiv	  ProgramParameterSigned4fvNV
+#	  extension	  soft WINSOFT NV20
+#	  offset	  ?
+#
+# ProgramParameterSigned4fvNV(target, index, v)
+#	  return	  void
+#	  param		  target	  VertexAttribEnumNV in value
+#	  param		  index		  Int32 in value
+#	  param		  v		  Float32 in array [4]
+#	  category	  NV_vertex_program1_1_dcc
+#	  version	  1.2
+#	  extension	  soft WINSOFT NV20
+#	  glxflags	  ignore
+#	  offset	  ?
+#
+# ProgramParametersSigned4dvNV(target, index, count, v)
+#	  return	  void
+#	  param		  target	  VertexAttribEnumNV in value
+#	  param		  index		  Int32 in value
+#	  param		  count		  SizeI in value
+#	  param		  v		  Float64 in array [count*4]
+#	  category	  NV_vertex_program1_1_dcc
+#	  version	  1.2
+#	  extension	  soft WINSOFT NV20
+#	  glxflags	  ignore
+#	  offset	  ?
+#
+# ProgramParametersSigned4fvNV(target, index, count, v)
+#	  return	  void
+#	  param		  target	  VertexAttribEnumNV in value
+#	  param		  index		  Int32 in value
+#	  param		  count		  SizeI in value
+#	  param		  v		  Float32 in array [count*4]
+#	  category	  NV_vertex_program1_1_dcc
+#	  version	  1.2
+#	  extension	  soft WINSOFT NV20
+#	  glxflags	  ignore
+#	  offset	  ?
+
+RequestResidentProgramsNV(n, programs)
+	return		void
+	param		n		SizeI in value
+	param		programs	UInt32 in array [n]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4182
+	offset		600
+
+TrackMatrixNV(target, address, matrix, transform)
+	return		void
+	param		target		VertexAttribEnumNV in value
+	param		address		UInt32 in value
+	param		matrix		VertexAttribEnumNV in value
+	param		transform	VertexAttribEnumNV in value
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4188
+	offset		601
+
+VertexAttribPointerNV(index, fsize, type, stride, pointer)
+	return		void
+	param		index		UInt32 in value
+	param		fsize		Int32 in value
+	param		type		VertexAttribEnumNV in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(fsize/type/stride)] retained
+	category	NV_vertex_program
+	dlflags		notlistable
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxflags	ignore
+	offset		602
+
+VertexAttrib1dNV(index, x)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	category	NV_vertex_program
+	version		1.2
+	vectorequiv	VertexAttrib1dvNV
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib1d
+
+VertexAttrib1dvNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float64 in array [1]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4197
+	alias		VertexAttrib1dv
+
+VertexAttrib1fNV(index, x)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	category	NV_vertex_program
+	version		1.2
+	vectorequiv	VertexAttrib1fvNV
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib1f
+
+VertexAttrib1fvNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float32 in array [1]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4193
+	alias		VertexAttrib1fv
+
+VertexAttrib1sNV(index, x)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int16 in value
+	category	NV_vertex_program
+	version		1.2
+	vectorequiv	VertexAttrib1svNV
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib1s
+
+VertexAttrib1svNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [1]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4189
+	alias		VertexAttrib1sv
+
+VertexAttrib2dNV(index, x, y)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	category	NV_vertex_program
+	version		1.2
+	vectorequiv	VertexAttrib2dvNV
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib2d
+
+VertexAttrib2dvNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float64 in array [2]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4198
+	alias		VertexAttrib2dv
+
+VertexAttrib2fNV(index, x, y)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	category	NV_vertex_program
+	version		1.2
+	vectorequiv	VertexAttrib2fvNV
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib2f
+
+VertexAttrib2fvNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float32 in array [2]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4194
+	alias		VertexAttrib2fv
+
+VertexAttrib2sNV(index, x, y)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int16 in value
+	param		y		Int16 in value
+	category	NV_vertex_program
+	version		1.2
+	vectorequiv	VertexAttrib2svNV
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib2s
+
+VertexAttrib2svNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [2]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4190
+	alias		VertexAttrib2sv
+
+VertexAttrib3dNV(index, x, y, z)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	category	NV_vertex_program
+	version		1.2
+	vectorequiv	VertexAttrib3dvNV
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib3d
+
+VertexAttrib3dvNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float64 in array [3]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4199
+	alias		VertexAttrib3dv
+
+VertexAttrib3fNV(index, x, y, z)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	NV_vertex_program
+	version		1.2
+	vectorequiv	VertexAttrib3fvNV
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib3f
+
+VertexAttrib3fvNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float32 in array [3]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4195
+	alias		VertexAttrib3fv
+
+VertexAttrib3sNV(index, x, y, z)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int16 in value
+	param		y		Int16 in value
+	param		z		Int16 in value
+	category	NV_vertex_program
+	version		1.2
+	vectorequiv	VertexAttrib3svNV
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib3s
+
+VertexAttrib3svNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [3]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4191
+	alias		VertexAttrib3sv
+
+VertexAttrib4dNV(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	param		w		Float64 in value
+	category	NV_vertex_program
+	version		1.2
+	vectorequiv	VertexAttrib4dvNV
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4d
+
+VertexAttrib4dvNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float64 in array [4]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4200
+	alias		VertexAttrib4dv
+
+VertexAttrib4fNV(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	param		w		Float32 in value
+	category	NV_vertex_program
+	version		1.2
+	vectorequiv	VertexAttrib4fvNV
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4f
+
+VertexAttrib4fvNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Float32 in array [4]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4196
+	alias		VertexAttrib4fv
+
+VertexAttrib4sNV(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int16 in value
+	param		y		Int16 in value
+	param		z		Int16 in value
+	param		w		Int16 in value
+	category	NV_vertex_program
+	version		1.2
+	vectorequiv	VertexAttrib4svNV
+	extension	soft WINSOFT NV10
+	alias		VertexAttrib4s
+
+VertexAttrib4svNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [4]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4192
+	alias		VertexAttrib4sv
+
+VertexAttrib4ubNV(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		ColorUB in value
+	param		y		ColorUB in value
+	param		z		ColorUB in value
+	param		w		ColorUB in value
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	vectorequiv	VertexAttrib4ubvNV
+	alias		VertexAttrib4Nub
+
+VertexAttrib4ubvNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		ColorUB in array [4]
+	category	NV_vertex_program
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4201
+	alias		VertexAttrib4Nubv
+
+VertexAttribs1dvNV(index, count, v)
+	return		void
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		v		Float64 in array [count]
+	category	NV_vertex_program
+	dlflags		handcode
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4210
+	offset		629
+
+VertexAttribs1fvNV(index, count, v)
+	return		void
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		v		Float32 in array [count]
+	category	NV_vertex_program
+	dlflags		handcode
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4206
+	offset		630
+
+VertexAttribs1svNV(index, count, v)
+	return		void
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		v		Int16 in array [count]
+	category	NV_vertex_program
+	dlflags		handcode
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4202
+	offset		631
+
+VertexAttribs2dvNV(index, count, v)
+	return		void
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		v		Float64 in array [count*2]
+	category	NV_vertex_program
+	dlflags		handcode
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4211
+	offset		632
+
+VertexAttribs2fvNV(index, count, v)
+	return		void
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		v		Float32 in array [count*2]
+	category	NV_vertex_program
+	dlflags		handcode
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4207
+	offset		633
+
+VertexAttribs2svNV(index, count, v)
+	return		void
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		v		Int16 in array [count*2]
+	category	NV_vertex_program
+	dlflags		handcode
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4203
+	offset		634
+
+VertexAttribs3dvNV(index, count, v)
+	return		void
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		v		Float64 in array [count*3]
+	category	NV_vertex_program
+	dlflags		handcode
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4212
+	offset		635
+
+VertexAttribs3fvNV(index, count, v)
+	return		void
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		v		Float32 in array [count*3]
+	category	NV_vertex_program
+	dlflags		handcode
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4208
+	offset		636
+
+VertexAttribs3svNV(index, count, v)
+	return		void
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		v		Int16 in array [count*3]
+	category	NV_vertex_program
+	dlflags		handcode
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4204
+	offset		637
+
+VertexAttribs4dvNV(index, count, v)
+	return		void
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		v		Float64 in array [count*4]
+	category	NV_vertex_program
+	dlflags		handcode
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4213
+	offset		638
+
+VertexAttribs4fvNV(index, count, v)
+	return		void
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		v		Float32 in array [count*4]
+	category	NV_vertex_program
+	dlflags		handcode
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4209
+	offset		639
+
+VertexAttribs4svNV(index, count, v)
+	return		void
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		v		Int16 in array [count*4]
+	category	NV_vertex_program
+	dlflags		handcode
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4205
+	offset		640
+
+VertexAttribs4ubvNV(index, count, v)
+	return		void
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		v		ColorUB in array [count*4]
+	category	NV_vertex_program
+	dlflags		handcode
+	version		1.2
+	extension	soft WINSOFT NV10
+	glxropcode	4214
+	offset		641
+
+
+###############################################################################
+#
+# Extension #234 - GLX_SGIX_visual_select_group
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #235
+# SGIX_texture_coordinate_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_coordinate_clamp
+
+###############################################################################
+#
+# Extension #236
+# SGIX_scalebias_hint commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_scalebias_hint
+
+###############################################################################
+#
+# Extension #237 - GLX_OML_swap_method commands
+# Extension #238 - GLX_OML_sync_control commands
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #239
+# OML_interlace commands
+#
+###############################################################################
+
+# (none)
+newcategory: OML_interlace
+
+###############################################################################
+#
+# Extension #240
+# OML_subsample commands
+#
+###############################################################################
+
+# (none)
+newcategory: OML_subsample
+
+###############################################################################
+#
+# Extension #241
+# OML_resample commands
+#
+###############################################################################
+
+# (none)
+newcategory: OML_resample
+
+###############################################################################
+#
+# Extension #242 - WGL_OML_sync_control commands
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #243
+# NV_copy_depth_to_color commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_copy_depth_to_color
+
+###############################################################################
+#
+# Extension #244
+# ATI_envmap_bumpmap commands
+#
+###############################################################################
+
+TexBumpParameterivATI(pname, param)
+	return		void
+	param		pname		TexBumpParameterATI in value
+	param		param		Int32 in array [COMPSIZE(pname)]
+	category	ATI_envmap_bumpmap
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+TexBumpParameterfvATI(pname, param)
+	return		void
+	param		pname		TexBumpParameterATI in value
+	param		param		Float32 in array [COMPSIZE(pname)]
+	category	ATI_envmap_bumpmap
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetTexBumpParameterivATI(pname, param)
+	return		void
+	param		pname		GetTexBumpParameterATI in value
+	param		param		Int32 out array [COMPSIZE(pname)]
+	category	ATI_envmap_bumpmap
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetTexBumpParameterfvATI(pname, param)
+	return		void
+	param		pname		GetTexBumpParameterATI in value
+	param		param		Float32 out array [COMPSIZE(pname)]
+	category	ATI_envmap_bumpmap
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #245
+# ATI_fragment_shader commands
+#
+###############################################################################
+
+GenFragmentShadersATI(range)
+	return		UInt32
+	param		range		UInt32 in value
+	category	ATI_fragment_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BindFragmentShaderATI(id)
+	return		void
+	param		id		UInt32 in value
+	category	ATI_fragment_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DeleteFragmentShaderATI(id)
+	return		void
+	param		id		UInt32 in value
+	category	ATI_fragment_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BeginFragmentShaderATI()
+	return		void
+	category	ATI_fragment_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+EndFragmentShaderATI()
+	return		void
+	category	ATI_fragment_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+PassTexCoordATI(dst, coord, swizzle)
+	return		void
+	param		dst		UInt32 in value
+	param		coord		UInt32 in value
+	param		swizzle		SwizzleOpATI in value
+	category	ATI_fragment_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+SampleMapATI(dst, interp, swizzle)
+	return		void
+	param		dst		UInt32 in value
+	param		interp		UInt32 in value
+	param		swizzle		SwizzleOpATI in value
+	category	ATI_fragment_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ColorFragmentOp1ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)
+	return		void
+	param		op		FragmentOpATI in value
+	param		dst		UInt32 in value
+	param		dstMask		UInt32 in value
+	param		dstMod		UInt32 in value
+	param		arg1		UInt32 in value
+	param		arg1Rep		UInt32 in value
+	param		arg1Mod		UInt32 in value
+	category	ATI_fragment_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ColorFragmentOp2ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)
+	return		void
+	param		op		FragmentOpATI in value
+	param		dst		UInt32 in value
+	param		dstMask		UInt32 in value
+	param		dstMod		UInt32 in value
+	param		arg1		UInt32 in value
+	param		arg1Rep		UInt32 in value
+	param		arg1Mod		UInt32 in value
+	param		arg2		UInt32 in value
+	param		arg2Rep		UInt32 in value
+	param		arg2Mod		UInt32 in value
+	category	ATI_fragment_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ColorFragmentOp3ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)
+	return		void
+	param		op		FragmentOpATI in value
+	param		dst		UInt32 in value
+	param		dstMask		UInt32 in value
+	param		dstMod		UInt32 in value
+	param		arg1		UInt32 in value
+	param		arg1Rep		UInt32 in value
+	param		arg1Mod		UInt32 in value
+	param		arg2		UInt32 in value
+	param		arg2Rep		UInt32 in value
+	param		arg2Mod		UInt32 in value
+	param		arg3		UInt32 in value
+	param		arg3Rep		UInt32 in value
+	param		arg3Mod		UInt32 in value
+	category	ATI_fragment_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+AlphaFragmentOp1ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod)
+	return		void
+	param		op		FragmentOpATI in value
+	param		dst		UInt32 in value
+	param		dstMod		UInt32 in value
+	param		arg1		UInt32 in value
+	param		arg1Rep		UInt32 in value
+	param		arg1Mod		UInt32 in value
+	category	ATI_fragment_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+AlphaFragmentOp2ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)
+	return		void
+	param		op		FragmentOpATI in value
+	param		dst		UInt32 in value
+	param		dstMod		UInt32 in value
+	param		arg1		UInt32 in value
+	param		arg1Rep		UInt32 in value
+	param		arg1Mod		UInt32 in value
+	param		arg2		UInt32 in value
+	param		arg2Rep		UInt32 in value
+	param		arg2Mod		UInt32 in value
+	category	ATI_fragment_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+AlphaFragmentOp3ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)
+	return		void
+	param		op		FragmentOpATI in value
+	param		dst		UInt32 in value
+	param		dstMod		UInt32 in value
+	param		arg1		UInt32 in value
+	param		arg1Rep		UInt32 in value
+	param		arg1Mod		UInt32 in value
+	param		arg2		UInt32 in value
+	param		arg2Rep		UInt32 in value
+	param		arg2Mod		UInt32 in value
+	param		arg3		UInt32 in value
+	param		arg3Rep		UInt32 in value
+	param		arg3Mod		UInt32 in value
+	category	ATI_fragment_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+SetFragmentShaderConstantATI(dst, value)
+	return		void
+	param		dst		UInt32 in value
+	param		value		ConstFloat32 in array [4]
+	category	ATI_fragment_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #246
+# ATI_pn_triangles commands
+#
+###############################################################################
+
+PNTrianglesiATI(pname, param)
+	return		void
+	param		pname		PNTrianglesPNameATI in value
+	param		param		Int32 in value
+	category	ATI_pn_triangles
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+PNTrianglesfATI(pname, param)
+	return		void
+	param		pname		PNTrianglesPNameATI in value
+	param		param		Float32 in value
+	category	ATI_pn_triangles
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #247
+# ATI_vertex_array_object commands
+#
+###############################################################################
+
+NewObjectBufferATI(size, pointer, usage)
+	return		UInt32
+	param		size		SizeI in value
+	param		pointer		ConstVoid in array [size]
+	param		usage		ArrayObjectUsageATI in value
+	category	ATI_vertex_array_object
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+IsObjectBufferATI(buffer)
+	return		Boolean
+	param		buffer		UInt32 in value
+	category	ATI_vertex_array_object
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+UpdateObjectBufferATI(buffer, offset, size, pointer, preserve)
+	return		void
+	param		buffer		UInt32 in value
+	param		offset		UInt32 in value
+	param		size		SizeI in value
+	param		pointer		ConstVoid in array [size]
+	param		preserve	PreserveModeATI in value
+	category	ATI_vertex_array_object
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetObjectBufferfvATI(buffer, pname, params)
+	return		void
+	param		buffer		UInt32 in value
+	param		pname		ArrayObjectPNameATI in value
+	param		params		Float32 out array [1]
+	category	ATI_vertex_array_object
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetObjectBufferivATI(buffer, pname, params)
+	return		void
+	param		buffer		UInt32 in value
+	param		pname		ArrayObjectPNameATI in value
+	param		params		Int32 out array [1]
+	category	ATI_vertex_array_object
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+FreeObjectBufferATI(buffer)
+	return		void
+	param		buffer		UInt32 in value
+	category	ATI_vertex_array_object
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ArrayObjectATI(array, size, type, stride, buffer, offset)
+	return		void
+	param		array		EnableCap in value
+	param		size		Int32 in value
+	param		type		ScalarType in value
+	param		stride		SizeI in value
+	param		buffer		UInt32 in value
+	param		offset		UInt32 in value
+	category	ATI_vertex_array_object
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetArrayObjectfvATI(array, pname, params)
+	return		void
+	param		array		EnableCap in value
+	param		pname		ArrayObjectPNameATI in value
+	param		params		Float32 out array [1]
+	category	ATI_vertex_array_object
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetArrayObjectivATI(array, pname, params)
+	return		void
+	param		array		EnableCap in value
+	param		pname		ArrayObjectPNameATI in value
+	param		params		Int32 out array [1]
+	category	ATI_vertex_array_object
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+VariantArrayObjectATI(id, type, stride, buffer, offset)
+	return		void
+	param		id		UInt32 in value
+	param		type		ScalarType in value
+	param		stride		SizeI in value
+	param		buffer		UInt32 in value
+	param		offset		UInt32 in value
+	category	ATI_vertex_array_object
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetVariantArrayObjectfvATI(id, pname, params)
+	return		void
+	param		id		UInt32 in value
+	param		pname		ArrayObjectPNameATI in value
+	param		params		Float32 out array [1]
+	category	ATI_vertex_array_object
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetVariantArrayObjectivATI(id, pname, params)
+	return		void
+	param		id		UInt32 in value
+	param		pname		ArrayObjectPNameATI in value
+	param		params		Int32 out array [1]
+	category	ATI_vertex_array_object
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #248
+# EXT_vertex_shader commands
+#
+###############################################################################
+
+BeginVertexShaderEXT()
+	return		void
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+EndVertexShaderEXT()
+	return		void
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BindVertexShaderEXT(id)
+	return		void
+	param		id		UInt32 in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GenVertexShadersEXT(range)
+	return		UInt32
+	param		range		UInt32 in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DeleteVertexShaderEXT(id)
+	return		void
+	param		id		UInt32 in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ShaderOp1EXT(op, res, arg1)
+	return		void
+	param		op		VertexShaderOpEXT in value
+	param		res		UInt32 in value
+	param		arg1		UInt32 in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ShaderOp2EXT(op, res, arg1, arg2)
+	return		void
+	param		op		VertexShaderOpEXT in value
+	param		res		UInt32 in value
+	param		arg1		UInt32 in value
+	param		arg2		UInt32 in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ShaderOp3EXT(op, res, arg1, arg2, arg3)
+	return		void
+	param		op		VertexShaderOpEXT in value
+	param		res		UInt32 in value
+	param		arg1		UInt32 in value
+	param		arg2		UInt32 in value
+	param		arg3		UInt32 in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+SwizzleEXT(res, in, outX, outY, outZ, outW)
+	return		void
+	param		res		UInt32 in value
+	param		in		UInt32 in value
+	param		outX		VertexShaderCoordOutEXT in value
+	param		outY		VertexShaderCoordOutEXT in value
+	param		outZ		VertexShaderCoordOutEXT in value
+	param		outW		VertexShaderCoordOutEXT in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+WriteMaskEXT(res, in, outX, outY, outZ, outW)
+	return		void
+	param		res		UInt32 in value
+	param		in		UInt32 in value
+	param		outX		VertexShaderWriteMaskEXT in value
+	param		outY		VertexShaderWriteMaskEXT in value
+	param		outZ		VertexShaderWriteMaskEXT in value
+	param		outW		VertexShaderWriteMaskEXT in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+InsertComponentEXT(res, src, num)
+	return		void
+	param		res		UInt32 in value
+	param		src		UInt32 in value
+	param		num		UInt32 in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ExtractComponentEXT(res, src, num)
+	return		void
+	param		res		UInt32 in value
+	param		src		UInt32 in value
+	param		num		UInt32 in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GenSymbolsEXT(datatype, storagetype, range, components)
+	return		UInt32
+	param		datatype	DataTypeEXT in value
+	param		storagetype	VertexShaderStorageTypeEXT in value
+	param		range		ParameterRangeEXT in value
+	param		components	UInt32 in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+SetInvariantEXT(id, type, addr)
+	return		void
+	param		id		UInt32 in value
+	param		type		ScalarType in value
+	param		addr		Void in array [COMPSIZE(id/type)]
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+SetLocalConstantEXT(id, type, addr)
+	return		void
+	param		id		UInt32 in value
+	param		type		ScalarType in value
+	param		addr		Void in array [COMPSIZE(id/type)]
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VariantbvEXT(id, addr)
+	return		void
+	param		id		UInt32 in value
+	param		addr		Int8 in array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VariantsvEXT(id, addr)
+	return		void
+	param		id		UInt32 in value
+	param		addr		Int16 in array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VariantivEXT(id, addr)
+	return		void
+	param		id		UInt32 in value
+	param		addr		Int32 in array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VariantfvEXT(id, addr)
+	return		void
+	param		id		UInt32 in value
+	param		addr		Float32 in array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VariantdvEXT(id, addr)
+	return		void
+	param		id		UInt32 in value
+	param		addr		Float64 in array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VariantubvEXT(id, addr)
+	return		void
+	param		id		UInt32 in value
+	param		addr		UInt8 in array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VariantusvEXT(id, addr)
+	return		void
+	param		id		UInt32 in value
+	param		addr		UInt16 in array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VariantuivEXT(id, addr)
+	return		void
+	param		id		UInt32 in value
+	param		addr		UInt32 in array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VariantPointerEXT(id, type, stride, addr)
+	return		void
+	param		id		UInt32 in value
+	param		type		ScalarType in value
+	param		stride		UInt32 in value
+	param		addr		Void in array [COMPSIZE(id/type/stride)]
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+EnableVariantClientStateEXT(id)
+	return		void
+	param		id		UInt32 in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DisableVariantClientStateEXT(id)
+	return		void
+	param		id		UInt32 in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BindLightParameterEXT(light, value)
+	return		UInt32
+	param		light		LightName in value
+	param		value		LightParameter in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BindMaterialParameterEXT(face, value)
+	return		UInt32
+	param		face		MaterialFace in value
+	param		value		MaterialParameter in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BindTexGenParameterEXT(unit, coord, value)
+	return		UInt32
+	param		unit		TextureUnit in value
+	param		coord		TextureCoordName in value
+	param		value		TextureGenParameter in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BindTextureUnitParameterEXT(unit, value)
+	return		UInt32
+	param		unit		TextureUnit in value
+	param		value		VertexShaderTextureUnitParameter in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BindParameterEXT(value)
+	return		UInt32
+	param		value		VertexShaderParameterEXT in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+IsVariantEnabledEXT(id, cap)
+	return		Boolean
+	param		id		UInt32 in value
+	param		cap		VariantCapEXT in value
+	category	EXT_vertex_shader
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetVariantBooleanvEXT(id, value, data)
+	return		void
+	param		id		UInt32 in value
+	param		value		GetVariantValueEXT in value
+	param		data		Boolean out array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetVariantIntegervEXT(id, value, data)
+	return		void
+	param		id		UInt32 in value
+	param		value		GetVariantValueEXT in value
+	param		data		Int32 out array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetVariantFloatvEXT(id, value, data)
+	return		void
+	param		id		UInt32 in value
+	param		value		GetVariantValueEXT in value
+	param		data		Float32 out array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetVariantPointervEXT(id, value, data)
+	return		void
+	param		id		UInt32 in value
+	param		value		GetVariantValueEXT in value
+	param		data		VoidPointer out array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetInvariantBooleanvEXT(id, value, data)
+	return		void
+	param		id		UInt32 in value
+	param		value		GetVariantValueEXT in value
+	param		data		Boolean out array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetInvariantIntegervEXT(id, value, data)
+	return		void
+	param		id		UInt32 in value
+	param		value		GetVariantValueEXT in value
+	param		data		Int32 out array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetInvariantFloatvEXT(id, value, data)
+	return		void
+	param		id		UInt32 in value
+	param		value		GetVariantValueEXT in value
+	param		data		Float32 out array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetLocalConstantBooleanvEXT(id, value, data)
+	return		void
+	param		id		UInt32 in value
+	param		value		GetVariantValueEXT in value
+	param		data		Boolean out array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetLocalConstantIntegervEXT(id, value, data)
+	return		void
+	param		id		UInt32 in value
+	param		value		GetVariantValueEXT in value
+	param		data		Int32 out array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetLocalConstantFloatvEXT(id, value, data)
+	return		void
+	param		id		UInt32 in value
+	param		value		GetVariantValueEXT in value
+	param		data		Float32 out array [COMPSIZE(id)]
+	category	EXT_vertex_shader
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #249
+# ATI_vertex_streams commands
+#
+###############################################################################
+
+VertexStream1sATI(stream, x)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Int16 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream1svATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Int16 in array [1]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream1iATI(stream, x)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Int32 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream1ivATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Int32 in array [1]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream1fATI(stream, x)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Float32 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream1fvATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Float32 in array [1]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream1dATI(stream, x)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Float64 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream1dvATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Float64 in array [1]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream2sATI(stream, x, y)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Int16 in value
+	param		y		Int16 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream2svATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Int16 in array [2]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream2iATI(stream, x, y)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Int32 in value
+	param		y		Int32 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream2ivATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Int32 in array [2]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream2fATI(stream, x, y)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream2fvATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Float32 in array [2]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream2dATI(stream, x, y)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream2dvATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Float64 in array [2]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream3sATI(stream, x, y, z)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Int16 in value
+	param		y		Int16 in value
+	param		z		Int16 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream3svATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Int16 in array [3]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream3iATI(stream, x, y, z)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Int32 in value
+	param		y		Int32 in value
+	param		z		Int32 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream3ivATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Int32 in array [3]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream3fATI(stream, x, y, z)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream3fvATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Float32 in array [3]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream3dATI(stream, x, y, z)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream3dvATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Float64 in array [3]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream4sATI(stream, x, y, z, w)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Int16 in value
+	param		y		Int16 in value
+	param		z		Int16 in value
+	param		w		Int16 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream4svATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Int16 in array [4]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream4iATI(stream, x, y, z, w)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Int32 in value
+	param		y		Int32 in value
+	param		z		Int32 in value
+	param		w		Int32 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream4ivATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Int32 in array [4]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream4fATI(stream, x, y, z, w)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	param		w		Float32 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream4fvATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Float32 in array [4]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream4dATI(stream, x, y, z, w)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	param		w		Float64 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexStream4dvATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Float64 in array [4]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+NormalStream3bATI(stream, nx, ny, nz)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		nx		Int8 in value
+	param		ny		Int8 in value
+	param		nz		Int8 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+NormalStream3bvATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Int8 in array [3]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+NormalStream3sATI(stream, nx, ny, nz)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		nx		Int16 in value
+	param		ny		Int16 in value
+	param		nz		Int16 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+NormalStream3svATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Int16 in array [3]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+NormalStream3iATI(stream, nx, ny, nz)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		nx		Int32 in value
+	param		ny		Int32 in value
+	param		nz		Int32 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+NormalStream3ivATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Int32 in array [3]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+NormalStream3fATI(stream, nx, ny, nz)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		nx		Float32 in value
+	param		ny		Float32 in value
+	param		nz		Float32 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+NormalStream3fvATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Float32 in array [3]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+NormalStream3dATI(stream, nx, ny, nz)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		nx		Float64 in value
+	param		ny		Float64 in value
+	param		nz		Float64 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+NormalStream3dvATI(stream, coords)
+	return		void
+	param		stream		VertexStreamATI in value
+	param		coords		Float64 in array [3]
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ClientActiveVertexStreamATI(stream)
+	return		void
+	param		stream		VertexStreamATI in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexBlendEnviATI(pname, param)
+	return		void
+	param		pname		VertexStreamATI in value
+	param		param		Int32 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexBlendEnvfATI(pname, param)
+	return		void
+	param		pname		VertexStreamATI in value
+	param		param		Float32 in value
+	category	ATI_vertex_streams
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #250 - WGL_I3D_digital_video_control
+# Extension #251 - WGL_I3D_gamma
+# Extension #252 - WGL_I3D_genlock
+# Extension #253 - WGL_I3D_image_buffer
+# Extension #254 - WGL_I3D_swap_frame_lock
+# Extension #255 - WGL_I3D_swap_frame_usage
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #256
+# ATI_element_array commands
+#
+###############################################################################
+
+ElementPointerATI(type, pointer)
+	return		void
+	param		type		ElementPointerTypeATI in value
+	param		pointer		Void in array [COMPSIZE(type)] retained
+	category	ATI_element_array
+	dlflags		notlistable
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.2
+	offset		?
+
+DrawElementArrayATI(mode, count)
+	return		void
+	param		mode		BeginMode in value
+	param		count		SizeI in value
+	category	ATI_element_array
+	dlflags		handcode
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.2
+	offset		?
+
+DrawRangeElementArrayATI(mode, start, end, count)
+	return		void
+	param		mode		BeginMode in value
+	param		start		UInt32 in value
+	param		end		UInt32 in value
+	param		count		SizeI in value
+	category	ATI_element_array
+	dlflags		handcode
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.2
+	offset		?
+
+###############################################################################
+#
+# Extension #257
+# SUN_mesh_array commands
+#
+###############################################################################
+
+DrawMeshArraysSUN(mode, first, count, width)
+	return		void
+	param		mode		BeginMode in value
+	param		first		Int32 in value
+	param		count		SizeI in value
+	param		width		SizeI in value
+	category	SUN_mesh_array
+	dlflags		handcode
+	glxflags	client-handcode client-intercept server-handcode
+	version		1.1
+	glxropcode	?
+	offset		?
+
+###############################################################################
+#
+# Extension #258
+# SUN_slice_accum commands
+#
+###############################################################################
+
+# (none)
+newcategory: SUN_slice_accum
+
+###############################################################################
+#
+# Extension #259
+# NV_multisample_filter_hint commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_multisample_filter_hint
+
+###############################################################################
+#
+# Extension #260
+# NV_depth_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_depth_clamp
+
+###############################################################################
+#
+# Extension #261
+# NV_occlusion_query commands
+#
+###############################################################################
+
+GenOcclusionQueriesNV(n, ids)
+	return		void
+	param		n		SizeI in value
+	param		ids		UInt32 out array [n]
+	dlflags		notlistable
+	category	NV_occlusion_query
+	version		1.2
+	extension	soft WINSOFT NV20
+	glxflags	ignore
+
+DeleteOcclusionQueriesNV(n, ids)
+	return		void
+	param		n		SizeI in value
+	param		ids		UInt32 in array [n]
+	dlflags		notlistable
+	category	NV_occlusion_query
+	version		1.2
+	extension	soft WINSOFT NV20
+	glxflags	ignore
+
+IsOcclusionQueryNV(id)
+	return		Boolean
+	param		id		UInt32 in value
+	dlflags		notlistable
+	category	NV_occlusion_query
+	version		1.2
+	extension	soft WINSOFT NV20
+	glxflags	ignore
+
+BeginOcclusionQueryNV(id)
+	return		void
+	param		id		UInt32 in value
+	category	NV_occlusion_query
+	version		1.2
+	extension	soft WINSOFT NV20
+	glxflags	ignore
+
+EndOcclusionQueryNV()
+	return		void
+	category	NV_occlusion_query
+	version		1.2
+	extension	soft WINSOFT NV20
+	glxflags	ignore
+
+GetOcclusionQueryivNV(id, pname, params)
+	return		void
+	param		id		UInt32 in value
+	param		pname		OcclusionQueryParameterNameNV in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	dlflags		notlistable
+	category	NV_occlusion_query
+	version		1.2
+	extension	soft WINSOFT NV20
+	glxflags	ignore
+
+GetOcclusionQueryuivNV(id, pname, params)
+	return		void
+	param		id		UInt32 in value
+	param		pname		OcclusionQueryParameterNameNV in value
+	param		params		UInt32 out array [COMPSIZE(pname)]
+	dlflags		notlistable
+	category	NV_occlusion_query
+	version		1.2
+	extension	soft WINSOFT NV20
+	glxflags	ignore
+
+###############################################################################
+#
+# Extension #262
+# NV_point_sprite commands
+#
+###############################################################################
+
+PointParameteriNV(pname, param)
+	return		void
+	param		pname		PointParameterNameARB in value
+	param		param		Int32 in value
+	category	NV_point_sprite
+	version		1.2
+	extension	soft WINSOFT NV20
+	glxropcode	4221
+	alias		PointParameteri
+
+PointParameterivNV(pname, params)
+	return		void
+	param		pname		PointParameterNameARB in value
+	param		params		Int32 in array [COMPSIZE(pname)]
+	category	NV_point_sprite
+	version		1.2
+	extension	soft WINSOFT NV20
+	glxropcode	4222
+	alias		PointParameteriv
+
+###############################################################################
+#
+# Extension #263 - WGL_NV_render_depth_texture
+# Extension #264 - WGL_NV_render_texture_rectangle
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #265
+# NV_texture_shader3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_shader3
+
+###############################################################################
+#
+# Extension #266
+# NV_vertex_program1_1 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_program1_1
+
+###############################################################################
+#
+# Extension #267
+# EXT_shadow_funcs commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_shadow_funcs
+
+###############################################################################
+#
+# Extension #268
+# EXT_stencil_two_side commands
+#
+###############################################################################
+
+ActiveStencilFaceEXT(face)
+	return		void
+	param		face		StencilFaceDirection in value
+	category	EXT_stencil_two_side
+	version		1.3
+	glxropcode	4220
+	offset		646
+
+###############################################################################
+#
+# Extension #269
+# ATI_text_fragment_shader commands
+#
+###############################################################################
+
+# Uses ARB_vertex_program entry points
+newcategory: ATI_text_fragment_shader
+
+###############################################################################
+#
+# Extension #270
+# APPLE_client_storage commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_client_storage
+
+###############################################################################
+#
+# Extension #271
+# APPLE_element_array commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+# @@@ like #256 ATI_element_array
+ElementPointerAPPLE(type, pointer)
+	return		void
+	param		type		ElementPointerTypeATI in value
+	param		pointer		Void in array [type]
+	category	APPLE_element_array
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DrawElementArrayAPPLE(mode, first, count)
+	return		void
+	param		mode		BeginMode in value
+	param		first		Int32 in value
+	param		count		SizeI in value
+	category	APPLE_element_array
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DrawRangeElementArrayAPPLE(mode, start, end, first, count)
+	return		void
+	param		mode		BeginMode in value
+	param		start		UInt32 in value
+	param		end		UInt32 in value
+	param		first		Int32 in value
+	param		count		SizeI in value
+	category	APPLE_element_array
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MultiDrawElementArrayAPPLE(mode, first, count, primcount)
+	return		void
+	param		mode		BeginMode in value
+	param		first		Int32 in array [primcount]
+	param		count		SizeI in array [primcount]
+	param		primcount	SizeI in value
+	category	APPLE_element_array
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MultiDrawRangeElementArrayAPPLE(mode, start, end, first, count, primcount)
+	return		void
+	param		mode		BeginMode in value
+	param		start		UInt32 in value
+	param		end		UInt32 in value
+	param		first		Int32 in array [primcount]
+	param		count		SizeI in array [primcount]
+	param		primcount	SizeI in value
+	category	APPLE_element_array
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #272
+# APPLE_fence commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+# @@@ like #222 NV_fence
+GenFencesAPPLE(n, fences)
+	return		void
+	param		n		SizeI in value
+	param		fences		FenceNV out array [n]
+	category	APPLE_fence
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DeleteFencesAPPLE(n, fences)
+	return		void
+	param		n		SizeI in value
+	param		fences		FenceNV in array [n]
+	category	APPLE_fence
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+SetFenceAPPLE(fence)
+	return		void
+	param		fence		FenceNV in value
+	category	APPLE_fence
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+IsFenceAPPLE(fence)
+	return		Boolean
+	param		fence		FenceNV in value
+	category	APPLE_fence
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+TestFenceAPPLE(fence)
+	return		Boolean
+	param		fence		FenceNV in value
+	category	APPLE_fence
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+FinishFenceAPPLE(fence)
+	return		void
+	param		fence		FenceNV in value
+	category	APPLE_fence
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+TestObjectAPPLE(object, name)
+	return		Boolean
+	param		object		ObjectTypeAPPLE in value
+	param		name		UInt32 in value
+	category	APPLE_fence
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+FinishObjectAPPLE(object, name)
+	return		void
+	param		object		ObjectTypeAPPLE in value
+	param		name		Int32 in value
+	category	APPLE_fence
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #273
+# APPLE_vertex_array_object commands
+#
+###############################################################################
+
+BindVertexArrayAPPLE(array)
+	return		void
+	param		array		UInt32 in value
+	category	APPLE_vertex_array_object
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		BindVertexArray
+
+DeleteVertexArraysAPPLE(n, arrays)
+	return		void
+	param		n		SizeI in value
+	param		arrays		UInt32 in array [n]
+	category	APPLE_vertex_array_object
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		DeleteVertexArrays
+
+GenVertexArraysAPPLE(n, arrays)
+	return		void
+	param		n		SizeI in value
+	param		arrays		UInt32 out array [n]
+	category	APPLE_vertex_array_object
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		GenVertexArray
+
+IsVertexArrayAPPLE(array)
+	return		Boolean
+	param		array		UInt32 in value
+	category	APPLE_vertex_array_object
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		IsVertexArray
+
+###############################################################################
+#
+# Extension #274
+# APPLE_vertex_array_range commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+# @@@ like #190 NV_vertex_array_range,
+VertexArrayRangeAPPLE(length, pointer)
+	return		void
+	param		length		SizeI in value
+	param		pointer		Void out array [length]
+	category	APPLE_vertex_array_range
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+FlushVertexArrayRangeAPPLE(length, pointer)
+	return		void
+	param		length		SizeI in value
+	param		pointer		Void out array [length]
+	category	APPLE_vertex_array_range
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexArrayParameteriAPPLE(pname, param)
+	return		void
+	param		pname		VertexArrayPNameAPPLE in value
+	param		param		Int32 in value
+	category	APPLE_vertex_array_range
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #275
+# APPLE_ycbcr_422 commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_ycbcr_422
+
+###############################################################################
+#
+# Extension #276
+# S3_s3tc commands
+#
+###############################################################################
+
+# (none)
+newcategory: S3_s3tc
+
+###############################################################################
+#
+# Extension #277
+# ATI_draw_buffers commands
+#
+###############################################################################
+
+DrawBuffersATI(n, bufs)
+	return		void
+	param		n		SizeI in value
+	param		bufs		DrawBufferModeATI in array [n]
+	category	ATI_draw_buffers
+	version		1.2
+	extension
+	glxropcode	233
+	alias		DrawBuffers
+
+###############################################################################
+#
+# Extension #278 - WGL_ATI_pixel_format_float
+#
+###############################################################################
+newcategory: ATI_pixel_format_float
+passthru: /* This is really a WGL extension, but defines some associated GL enums.
+passthru:  * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
+passthru:  */
+
+###############################################################################
+#
+# Extension #279
+# ATI_texture_env_combine3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: ATI_texture_env_combine3
+
+###############################################################################
+#
+# Extension #280
+# ATI_texture_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: ATI_texture_float
+
+###############################################################################
+#
+# Extension #281 (also WGL_NV_float_buffer)
+# NV_float_buffer commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_float_buffer
+
+###############################################################################
+#
+# Extension #282
+# NV_fragment_program commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+# Some NV_fragment_program entry points are shared with ARB_vertex_program,
+#   and are only included in that #define block, for now.
+newcategory: NV_fragment_program
+passthru: /* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
+
+ProgramNamedParameter4fNV(id, len, name, x, y, z, w)
+	return		void
+	param		id		UInt32 in value
+	param		len		SizeI in value
+	param		name		UInt8 in array [1]
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	param		w		Float32 in value
+	category	NV_fragment_program
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		682
+
+ProgramNamedParameter4dNV(id, len, name, x, y, z, w)
+	return		void
+	param		id		UInt32 in value
+	param		len		SizeI in value
+	param		name		UInt8 in array [1]
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	param		w		Float64 in value
+	category	NV_fragment_program
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		683
+
+ProgramNamedParameter4fvNV(id, len, name, v)
+	return		void
+	param		id		UInt32 in value
+	param		len		SizeI in value
+	param		name		UInt8 in array [1]
+	param		v		Float32 in array [4]
+	category	NV_fragment_program
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		684
+
+ProgramNamedParameter4dvNV(id, len, name, v)
+	return		void
+	param		id		UInt32 in value
+	param		len		SizeI in value
+	param		name		UInt8 in array [1]
+	param		v		Float64 in array [4]
+	category	NV_fragment_program
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		685
+
+GetProgramNamedParameterfvNV(id, len, name, params)
+	return		void
+	param		id		UInt32 in value
+	param		len		SizeI in value
+	param		name		UInt8 in array [1]
+	param		params		Float32 out array [4]
+	category	NV_fragment_program
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		686
+
+GetProgramNamedParameterdvNV(id, len, name, params)
+	return		void
+	param		id		UInt32 in value
+	param		len		SizeI in value
+	param		name		UInt8 in array [1]
+	param		params		Float64 out array [4]
+	category	NV_fragment_program
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		687
+
+###############################################################################
+#
+# Extension #283
+# NV_half_float commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+Vertex2hNV(x, y)
+	return		void
+	param		x		Half16NV in value
+	param		y		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Vertex2hvNV(v)
+	return		void
+	param		v		Half16NV in array [2]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Vertex3hNV(x, y, z)
+	return		void
+	param		x		Half16NV in value
+	param		y		Half16NV in value
+	param		z		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Vertex3hvNV(v)
+	return		void
+	param		v		Half16NV in array [3]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Vertex4hNV(x, y, z, w)
+	return		void
+	param		x		Half16NV in value
+	param		y		Half16NV in value
+	param		z		Half16NV in value
+	param		w		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Vertex4hvNV(v)
+	return		void
+	param		v		Half16NV in array [4]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Normal3hNV(nx, ny, nz)
+	return		void
+	param		nx		Half16NV in value
+	param		ny		Half16NV in value
+	param		nz		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Normal3hvNV(v)
+	return		void
+	param		v		Half16NV in array [3]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Color3hNV(red, green, blue)
+	return		void
+	param		red		Half16NV in value
+	param		green		Half16NV in value
+	param		blue		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Color3hvNV(v)
+	return		void
+	param		v		Half16NV in array [3]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Color4hNV(red, green, blue, alpha)
+	return		void
+	param		red		Half16NV in value
+	param		green		Half16NV in value
+	param		blue		Half16NV in value
+	param		alpha		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Color4hvNV(v)
+	return		void
+	param		v		Half16NV in array [4]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+TexCoord1hNV(s)
+	return		void
+	param		s		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+TexCoord1hvNV(v)
+	return		void
+	param		v		Half16NV in array [1]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+TexCoord2hNV(s, t)
+	return		void
+	param		s		Half16NV in value
+	param		t		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+TexCoord2hvNV(v)
+	return		void
+	param		v		Half16NV in array [2]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+TexCoord3hNV(s, t, r)
+	return		void
+	param		s		Half16NV in value
+	param		t		Half16NV in value
+	param		r		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+TexCoord3hvNV(v)
+	return		void
+	param		v		Half16NV in array [3]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+TexCoord4hNV(s, t, r, q)
+	return		void
+	param		s		Half16NV in value
+	param		t		Half16NV in value
+	param		r		Half16NV in value
+	param		q		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+TexCoord4hvNV(v)
+	return		void
+	param		v		Half16NV in array [4]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MultiTexCoord1hNV(target, s)
+	return		void
+	param		target		TextureUnit in value
+	param		s		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MultiTexCoord1hvNV(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		Half16NV in array [1]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MultiTexCoord2hNV(target, s, t)
+	return		void
+	param		target		TextureUnit in value
+	param		s		Half16NV in value
+	param		t		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MultiTexCoord2hvNV(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		Half16NV in array [2]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MultiTexCoord3hNV(target, s, t, r)
+	return		void
+	param		target		TextureUnit in value
+	param		s		Half16NV in value
+	param		t		Half16NV in value
+	param		r		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MultiTexCoord3hvNV(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		Half16NV in array [3]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MultiTexCoord4hNV(target, s, t, r, q)
+	return		void
+	param		target		TextureUnit in value
+	param		s		Half16NV in value
+	param		t		Half16NV in value
+	param		r		Half16NV in value
+	param		q		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MultiTexCoord4hvNV(target, v)
+	return		void
+	param		target		TextureUnit in value
+	param		v		Half16NV in array [4]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+FogCoordhNV(fog)
+	return		void
+	param		fog		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+FogCoordhvNV(fog)
+	return		void
+	param		fog		Half16NV in array [1]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+SecondaryColor3hNV(red, green, blue)
+	return		void
+	param		red		Half16NV in value
+	param		green		Half16NV in value
+	param		blue		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+SecondaryColor3hvNV(v)
+	return		void
+	param		v		Half16NV in array [3]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexWeighthNV(weight)
+	return		void
+	param		weight		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexWeighthvNV(weight)
+	return		void
+	param		weight		Half16NV in array [1]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttrib1hNV(index, x)
+	return		void
+	param		index		UInt32 in value
+	param		x		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttrib1hvNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Half16NV in array [1]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttrib2hNV(index, x, y)
+	return		void
+	param		index		UInt32 in value
+	param		x		Half16NV in value
+	param		y		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttrib2hvNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Half16NV in array [2]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttrib3hNV(index, x, y, z)
+	return		void
+	param		index		UInt32 in value
+	param		x		Half16NV in value
+	param		y		Half16NV in value
+	param		z		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttrib3hvNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Half16NV in array [3]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttrib4hNV(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		Half16NV in value
+	param		y		Half16NV in value
+	param		z		Half16NV in value
+	param		w		Half16NV in value
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttrib4hvNV(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Half16NV in array [4]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttribs1hvNV(index, n, v)
+	return		void
+	param		index		UInt32 in value
+	param		n		SizeI in value
+	param		v		Half16NV in array [n]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttribs2hvNV(index, n, v)
+	return		void
+	param		index		UInt32 in value
+	param		n		SizeI in value
+	param		v		Half16NV in array [n]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttribs3hvNV(index, n, v)
+	return		void
+	param		index		UInt32 in value
+	param		n		SizeI in value
+	param		v		Half16NV in array [n]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttribs4hvNV(index, n, v)
+	return		void
+	param		index		UInt32 in value
+	param		n		SizeI in value
+	param		v		Half16NV in array [n]
+	category	NV_half_float
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #284
+# NV_pixel_data_range commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+PixelDataRangeNV(target, length, pointer)
+	return		void
+	param		target		PixelDataRangeTargetNV in value
+	param		length		SizeI in value
+	param		pointer		Void out array [length]
+	category	NV_pixel_data_range
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+FlushPixelDataRangeNV(target)
+	return		void
+	param		target		PixelDataRangeTargetNV in value
+	category	NV_pixel_data_range
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #285
+# NV_primitive_restart commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+PrimitiveRestartNV()
+	return		void
+	category	NV_primitive_restart
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+PrimitiveRestartIndexNV(index)
+	return		void
+	param		index		UInt32 in value
+	category	NV_primitive_restart
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+
+###############################################################################
+#
+# Extension #286
+# NV_texture_expand_normal commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_expand_normal
+
+###############################################################################
+#
+# Extension #287
+# NV_vertex_program2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_program2
+
+###############################################################################
+#
+# Extension #288
+# ATI_map_object_buffer commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+MapObjectBufferATI(buffer)
+	return		VoidPointer
+	param		buffer		UInt32 in value
+	category	ATI_map_object_buffer
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+UnmapObjectBufferATI(buffer)
+	return		void
+	param		buffer		UInt32 in value
+	category	ATI_map_object_buffer
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #289
+# ATI_separate_stencil commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+StencilOpSeparateATI(face, sfail, dpfail, dppass)
+	return		void
+	param		face		StencilFaceDirection in value
+	param		sfail		StencilOp in value
+	param		dpfail		StencilOp in value
+	param		dppass		StencilOp in value
+	category	ATI_separate_stencil
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		StencilOpSeparate
+
+StencilFuncSeparateATI(frontfunc, backfunc, ref, mask)
+	return		void
+	param		frontfunc	StencilFunction in value
+	param		backfunc	StencilFunction in value
+	param		ref		ClampedStencilValue in value
+	param		mask		MaskedStencilValue in value
+	category	ATI_separate_stencil
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		StencilFuncSeparate
+
+###############################################################################
+#
+# Extension #290
+# ATI_vertex_attrib_array_object commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+VertexAttribArrayObjectATI(index, size, type, normalized, stride, buffer, offset)
+	return		void
+	param		index		UInt32 in value
+	param		size		Int32 in value
+	param		type		VertexAttribPointerTypeARB in value
+	param		normalized	Boolean in value
+	param		stride		SizeI in value
+	param		buffer		UInt32 in value
+	param		offset		UInt32 in value
+	category	ATI_vertex_attrib_array_object
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetVertexAttribArrayObjectfvATI(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		ArrayObjectPNameATI in value
+	param		params		Float32 out array [pname]
+	category	ATI_vertex_attrib_array_object
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetVertexAttribArrayObjectivATI(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		ArrayObjectPNameATI in value
+	param		params		Int32 out array [pname]
+	category	ATI_vertex_attrib_array_object
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #291 - OpenGL ES only, not in glext.h
+# OES_byte_coordinates commands
+#
+###############################################################################
+
+# void Vertex{234}bOES(T coords)
+# void Vertex{234}bvOES(T *coords)
+# void TexCoord{1234}bOES(T coords)
+# void TexCoord{1234}bvOES(T *coords)
+# void MultiTexCoord{1234}bOES(enum texture, T coords)
+# void MultiTexCoord{1234}bvOES(enum texture, T *coords)
+# All are handcode - mapped to non-byte GLX protocol on client side
+
+# newcategory: OES_byte_coordinates
+
+###############################################################################
+#
+# Extension #292 - OpenGL ES only, not in glext.h
+# OES_fixed_point commands
+#
+###############################################################################
+
+# Too many to list in just a comment - see spec in the extension registry
+# All are handcode - mapped to non-byte GLX protocol on client side
+
+# newcategory: OES_fixed_point
+
+###############################################################################
+#
+# Extension #293 - OpenGL ES only, not in glext.h
+# OES_single_precision commands
+#
+###############################################################################
+
+# void DepthRangefOES(clampf n, clampf f)
+# void FrustumfOES(float l, float r, float b, float t, float n, float f)
+# void OrthofOES(float l, float r, float b, float t, float n, float f)
+# void ClipPlanefOES(enum plane, const float* equation)
+# void glClearDepthfOES(clampd depth)
+# GLX ropcodes 4308-4312 (not respectively, see extension spec)
+# void GetClipPlanefOES(enum plane, float* equation)
+# GLX vendor private 1421
+
+# newcategory: OES_single_precision
+
+###############################################################################
+#
+# Extension #294 - OpenGL ES only, not in glext.h
+# OES_compressed_paletted_texture commands
+#
+###############################################################################
+
+# (none)
+# newcategory: OES_compressed_paletted_texture
+
+###############################################################################
+#
+# Extension #295 - This is an OpenGL ES extension, but also implemented in Mesa
+# OES_read_format commands
+#
+###############################################################################
+
+# (none)
+newcategory: OES_read_format
+
+###############################################################################
+#
+# Extension #296 - OpenGL ES only, not in glext.h
+# OES_query_matrix commands
+#
+###############################################################################
+
+# bitfield queryMatrixxOES(fixed mantissa[16], int exponent[16])
+# All are handcode - mapped to non-byte GLX protocol on client side
+
+# newcategory: OES_query_matrix
+
+###############################################################################
+#
+# Extension #297
+# EXT_depth_bounds_test commands
+#
+###############################################################################
+
+DepthBoundsEXT(zmin, zmax)
+	return		void
+	param		zmin		ClampedFloat64 in value
+	param		zmax		ClampedFloat64 in value
+	category	EXT_depth_bounds_test
+	version		1.2
+	extension
+	glxropcode	4229
+	offset		699
+
+###############################################################################
+#
+# Extension #298
+# EXT_texture_mirror_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_mirror_clamp
+
+###############################################################################
+#
+# Extension #299
+# EXT_blend_equation_separate commands
+#
+###############################################################################
+
+BlendEquationSeparateEXT(modeRGB, modeAlpha)
+	return		void
+	param		modeRGB		BlendEquationModeEXT in value
+	param		modeAlpha	BlendEquationModeEXT in value
+	category	EXT_blend_equation_separate
+	version		1.2
+	extension
+	glxropcode	4228
+	alias		BlendEquationSeparate
+
+###############################################################################
+#
+# Extension #300
+# MESA_pack_invert commands
+#
+###############################################################################
+
+# (none)
+newcategory: MESA_pack_invert
+
+###############################################################################
+#
+# Extension #301
+# MESA_ycbcr_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: MESA_ycbcr_texture
+
+###############################################################################
+#
+# Extension #301
+# MESA_ycbcr_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: MESA_ycbcr_texture
+
+###############################################################################
+#
+# Extension #302
+# EXT_pixel_buffer_object commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_pixel_buffer_object
+
+###############################################################################
+#
+# Extension #303
+# NV_fragment_program_option commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_fragment_program_option
+
+###############################################################################
+#
+# Extension #304
+# NV_fragment_program2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_fragment_program2
+
+###############################################################################
+#
+# Extension #305
+# NV_vertex_program2_option commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_program2_option
+
+###############################################################################
+#
+# Extension #306
+# NV_vertex_program3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_program3
+
+###############################################################################
+#
+# Extension #307 - GLX_SGIX_hyperpipe commands
+# Extension #308 - GLX_MESA_agp_offset commands
+# Extension #309 - GL_EXT_texture_compression_dxt1 (OpenGL ES only, subset of _st3c version)
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #310
+# EXT_framebuffer_object commands
+#
+###############################################################################
+
+IsRenderbufferEXT(renderbuffer)
+	return		Boolean
+	param		renderbuffer	UInt32 in value
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxvendorpriv	1422
+	glxflags	ignore
+	alias		IsRenderbuffer
+
+BindRenderbufferEXT(target, renderbuffer)
+	return		void
+	param		target		RenderbufferTarget in value
+	param		renderbuffer	UInt32 in value
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxropcode	4316
+	glxflags	ignore
+	alias		BindRenderbuffer
+
+DeleteRenderbuffersEXT(n, renderbuffers)
+	return		void
+	param		n		SizeI in value
+	param		renderbuffers	UInt32 in array [n]
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxropcode	4317
+	glxflags	ignore
+	alias		DeleteRenderbuffers
+
+GenRenderbuffersEXT(n, renderbuffers)
+	return		void
+	param		n		SizeI in value
+	param		renderbuffers	UInt32 out array [n]
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxvendorpriv	1423
+	glxflags	ignore
+	alias		GenRenderbuffers
+
+RenderbufferStorageEXT(target, internalformat, width, height)
+	return		void
+	param		target		RenderbufferTarget in value
+	param		internalformat	GLenum in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxropcode	4318
+	glxflags	ignore
+	alias		RenderbufferStorage
+
+GetRenderbufferParameterivEXT(target, pname, params)
+	return		void
+	param		target		RenderbufferTarget in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_framebuffer_object
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxvendorpriv	1424
+	glxflags	ignore
+	alias		GetRenderbufferParameteriv
+
+IsFramebufferEXT(framebuffer)
+	return		Boolean
+	param		framebuffer	UInt32 in value
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxvendorpriv	1425
+	glxflags	ignore
+	alias		IsFramebuffer
+
+BindFramebufferEXT(target, framebuffer)
+	return		void
+	param		target		FramebufferTarget in value
+	param		framebuffer	UInt32 in value
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxropcode	4319
+	glxflags	ignore
+	alias		BindFramebuffer
+
+DeleteFramebuffersEXT(n, framebuffers)
+	return		void
+	param		n		SizeI in value
+	param		framebuffers	UInt32 in array [n]
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxropcode	4320
+	glxflags	ignore
+	alias		DeleteFramebuffers
+
+GenFramebuffersEXT(n, framebuffers)
+	return		void
+	param		n		SizeI in value
+	param		framebuffers	UInt32 out array [n]
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxvendorpriv	1426
+	glxflags	ignore
+	alias		GenFramebuffers
+
+CheckFramebufferStatusEXT(target)
+	return		GLenum
+	param		target		FramebufferTarget in value
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxvendorpriv	1427
+	glxflags	ignore
+	alias		CheckFramebufferStatus
+
+FramebufferTexture1DEXT(target, attachment, textarget, texture, level)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		textarget	GLenum in value
+	param		texture		UInt32 in value
+	param		level		Int32 in value
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxropcode	4321
+	glxflags	ignore
+	alias		FramebufferTexture1D
+
+FramebufferTexture2DEXT(target, attachment, textarget, texture, level)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		textarget	GLenum in value
+	param		texture		UInt32 in value
+	param		level		Int32 in value
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxropcode	4322
+	glxflags	ignore
+	alias		FramebufferTexture2D
+
+FramebufferTexture3DEXT(target, attachment, textarget, texture, level, zoffset)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		textarget	GLenum in value
+	param		texture		UInt32 in value
+	param		level		Int32 in value
+	param		zoffset		Int32 in value
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxropcode	4323
+	glxflags	ignore
+	alias		FramebufferTexture3D
+
+FramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		renderbuffertarget	RenderbufferTarget in value
+	param		renderbuffer	UInt32 in value
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxropcode	4324
+	glxflags	ignore
+	alias		FramebufferRenderbuffer
+
+GetFramebufferAttachmentParameterivEXT(target, attachment, pname, params)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_framebuffer_object
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxvendorpriv	1428
+	glxflags	ignore
+	alias		GetFramebufferAttachmentParameteriv
+
+GenerateMipmapEXT(target)
+	return		void
+	param		target		GLenum in value
+	category	EXT_framebuffer_object
+	version		1.2
+	extension
+	glxropcode	4325
+	glxflags	ignore
+	alias		GenerateMipmap
+
+
+###############################################################################
+#
+# Extension #311
+# GREMEDY_string_marker commands
+#
+###############################################################################
+
+StringMarkerGREMEDY(len, string)
+	return		void
+	param		len		SizeI in value
+	param		string		Void in array [len]
+	category	GREMEDY_string_marker
+	version		1.0
+	extension
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #312
+# EXT_packed_depth_stencil commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_packed_depth_stencil
+
+###############################################################################
+#
+# Extension #313 - WGL_3DL_stereo_control
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #314
+# EXT_stencil_clear_tag commands
+#
+###############################################################################
+
+StencilClearTagEXT(stencilTagBits, stencilClearTag)
+	return		void
+	param		stencilTagBits	SizeI in value
+	param		stencilClearTag UInt32 in value
+	category	EXT_stencil_clear_tag
+	version		1.5
+	extension
+	glxropcode	4223
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #315
+# EXT_texture_sRGB commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_sRGB
+
+###############################################################################
+#
+# Extension #316
+# EXT_framebuffer_blit commands
+#
+###############################################################################
+
+BlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)
+	return		void
+	param		srcX0		Int32 in value
+	param		srcY0		Int32 in value
+	param		srcX1		Int32 in value
+	param		srcY1		Int32 in value
+	param		dstX0		Int32 in value
+	param		dstY0		Int32 in value
+	param		dstX1		Int32 in value
+	param		dstY1		Int32 in value
+	param		mask		ClearBufferMask in value
+	param		filter		GLenum in value
+	category	EXT_framebuffer_blit
+	version		1.5
+	glxropcode	4330
+	alias		BlitFramebuffer
+
+###############################################################################
+#
+# Extension #317
+# EXT_framebuffer_multisample commands
+#
+###############################################################################
+
+RenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height)
+	return		void
+	param		target		GLenum in value
+	param		samples		SizeI in value
+	param		internalformat	GLenum in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	EXT_framebuffer_multisample
+	version		1.5
+	glxropcode	4331
+	alias		RenderbufferStorageMultisample
+
+###############################################################################
+#
+# Extension #318
+# MESAX_texture_stack commands
+#
+###############################################################################
+
+# (none)
+newcategory: MESAX_texture_stack
+
+###############################################################################
+#
+# Extension #319
+# EXT_timer_query commands
+#
+###############################################################################
+
+GetQueryObjecti64vEXT(id, pname, params)
+	return		void
+	param		id		UInt32 in value
+	param		pname		GLenum in value
+	param		params		Int64EXT out array [pname]
+	category	EXT_timer_query
+	dlflags		notlistable
+	version		1.5
+	glxvendorpriv	1328
+	glxflags	ignore
+	offset		?
+
+GetQueryObjectui64vEXT(id, pname, params)
+	return		void
+	param		id		UInt32 in value
+	param		pname		GLenum in value
+	param		params		UInt64EXT out array [pname]
+	category	EXT_timer_query
+	dlflags		notlistable
+	version		1.5
+	glxvendorpriv	1329
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #320
+# EXT_gpu_program_parameters commands
+#
+###############################################################################
+
+ProgramEnvParameters4fvEXT(target, index, count, params)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		params		Float32 in array [count*4]
+	category	EXT_gpu_program_parameters
+	version		1.2
+	glxropcode	4281
+	offset		?
+
+ProgramLocalParameters4fvEXT(target, index, count, params)
+	return		void
+	param		target		ProgramTargetARB in value
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		params		Float32 in array [count*4]
+	category	EXT_gpu_program_parameters
+	version		1.2
+	glxropcode	4282
+	offset		?
+
+###############################################################################
+#
+# Extension #321
+# APPLE_flush_buffer_range commands
+#
+###############################################################################
+
+BufferParameteriAPPLE(target, pname, param)
+	return		void
+	param		target		GLenum in value
+	param		pname		GLenum in value
+	param		param		Int32 in value
+	category	APPLE_flush_buffer_range
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+FlushMappedBufferRangeAPPLE(target, offset, size)
+	return		void
+	param		target		GLenum in value
+	param		offset		BufferOffset in value
+	param		size		BufferSize in value
+	category	APPLE_flush_buffer_range
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	alias		FlushMappedBufferRange
+
+###############################################################################
+#
+# Extension #322
+# NV_gpu_program4 commands
+#
+###############################################################################
+
+ProgramLocalParameterI4iNV(target, index, x, y, z, w)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		x		Int32 in value
+	param		y		Int32 in value
+	param		z		Int32 in value
+	param		w		Int32 in value
+	category	NV_gpu_program4
+	version		1.3
+	vectorequiv	ProgramLocalParameterI4ivNV
+	glxvectorequiv	ProgramLocalParameterI4ivNV
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+ProgramLocalParameterI4ivNV(target, index, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		Int32 in array [4]
+	category	NV_gpu_program4
+	version		1.3
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+ProgramLocalParametersI4ivNV(target, index, count, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		params		Int32 in array [count*4]
+	category	NV_gpu_program4
+	version		1.3
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+ProgramLocalParameterI4uiNV(target, index, x, y, z, w)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		x		UInt32 in value
+	param		y		UInt32 in value
+	param		z		UInt32 in value
+	param		w		UInt32 in value
+	category	NV_gpu_program4
+	version		1.3
+	vectorequiv	ProgramLocalParameterI4uivNV
+	glxvectorequiv	ProgramLocalParameterI4uivNV
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+ProgramLocalParameterI4uivNV(target, index, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		UInt32 in array [4]
+	category	NV_gpu_program4
+	version		1.3
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+ProgramLocalParametersI4uivNV(target, index, count, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		params		UInt32 in array [count*4]
+	category	NV_gpu_program4
+	version		1.3
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+ProgramEnvParameterI4iNV(target, index, x, y, z, w)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		x		Int32 in value
+	param		y		Int32 in value
+	param		z		Int32 in value
+	param		w		Int32 in value
+	category	NV_gpu_program4
+	version		1.3
+	vectorequiv	ProgramEnvParameterI4ivNV
+	glxvectorequiv	ProgramEnvParameterI4ivNV
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+ProgramEnvParameterI4ivNV(target, index, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		Int32 in array [4]
+	category	NV_gpu_program4
+	version		1.3
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+ProgramEnvParametersI4ivNV(target, index, count, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		params		Int32 in array [count*4]
+	category	NV_gpu_program4
+	version		1.3
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+ProgramEnvParameterI4uiNV(target, index, x, y, z, w)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		x		UInt32 in value
+	param		y		UInt32 in value
+	param		z		UInt32 in value
+	param		w		UInt32 in value
+	category	NV_gpu_program4
+	version		1.3
+	vectorequiv	ProgramEnvParameterI4uivNV
+	glxvectorequiv	ProgramEnvParameterI4uivNV
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+ProgramEnvParameterI4uivNV(target, index, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		UInt32 in array [4]
+	category	NV_gpu_program4
+	version		1.3
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+ProgramEnvParametersI4uivNV(target, index, count, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		params		UInt32 in array [count*4]
+	category	NV_gpu_program4
+	version		1.3
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+GetProgramLocalParameterIivNV(target, index, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		Int32 out array [4]
+	dlflags		notlistable
+	category	NV_gpu_program4
+	version		1.3
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+GetProgramLocalParameterIuivNV(target, index, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		UInt32 out array [4]
+	dlflags		notlistable
+	category	NV_gpu_program4
+	version		1.3
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+GetProgramEnvParameterIivNV(target, index, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		Int32 out array [4]
+	dlflags		notlistable
+	category	NV_gpu_program4
+	version		1.3
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+GetProgramEnvParameterIuivNV(target, index, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		UInt32 out array [4]
+	dlflags		notlistable
+	category	NV_gpu_program4
+	version		1.3
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+###############################################################################
+#
+# Extension #323
+# NV_geometry_program4 commands
+#
+###############################################################################
+
+ProgramVertexLimitNV(target, limit)
+	return		void
+	param		target		ProgramTarget in value
+	param		limit		Int32 in value
+	category	NV_geometry_program4
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+
+FramebufferTextureEXT(target, attachment, texture, level)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		texture		Texture in value
+	param		level		CheckedInt32 in value
+	category	NV_geometry_program4
+	version		2.0
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	alias		FramebufferTextureARB
+
+FramebufferTextureLayerEXT(target, attachment, texture, level, layer)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		texture		Texture in value
+	param		level		CheckedInt32 in value
+	param		layer		CheckedInt32 in value
+	category	NV_geometry_program4
+	version		2.0
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	alias		FramebufferTextureLayer
+
+FramebufferTextureFaceEXT(target, attachment, texture, level, face)
+	return		void
+	param		target		FramebufferTarget in value
+	param		attachment	FramebufferAttachment in value
+	param		texture		Texture in value
+	param		level		CheckedInt32 in value
+	param		face		TextureTarget in value
+	category	NV_geometry_program4
+	version		2.0
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	alias		FramebufferTextureFaceARB
+
+###############################################################################
+#
+# Extension #324
+# EXT_geometry_shader4 commands
+#
+###############################################################################
+
+ProgramParameteriEXT(program, pname, value)
+	return		void
+	param		program		UInt32 in value
+	param		pname		ProgramParameterPName in value
+	param		value		Int32 in value
+	category	EXT_geometry_shader4
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	alias		ProgramParameteriARB
+
+###############################################################################
+#
+# Extension #325
+# NV_vertex_program4 commands
+#
+###############################################################################
+
+VertexAttribI1iEXT(index, x)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int32 in value
+	category	NV_vertex_program4
+	beginend	allow-inside
+	vectorequiv	VertexAttribI1ivEXT
+	glxvectorequiv	VertexAttribI1ivEXT
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI1i
+
+VertexAttribI2iEXT(index, x, y)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int32 in value
+	param		y		Int32 in value
+	category	NV_vertex_program4
+	beginend	allow-inside
+	vectorequiv	VertexAttribI2ivEXT
+	glxvectorequiv	VertexAttribI2ivEXT
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI2i
+
+VertexAttribI3iEXT(index, x, y, z)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int32 in value
+	param		y		Int32 in value
+	param		z		Int32 in value
+	category	NV_vertex_program4
+	beginend	allow-inside
+	vectorequiv	VertexAttribI3ivEXT
+	glxvectorequiv	VertexAttribI3ivEXT
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI3i
+
+VertexAttribI4iEXT(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		Int32 in value
+	param		y		Int32 in value
+	param		z		Int32 in value
+	param		w		Int32 in value
+	category	NV_vertex_program4
+	beginend	allow-inside
+	vectorequiv	VertexAttribI4ivEXT
+	glxvectorequiv	VertexAttribI4ivEXT
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI4i
+
+VertexAttribI1uiEXT(index, x)
+	return		void
+	param		index		UInt32 in value
+	param		x		UInt32 in value
+	category	NV_vertex_program4
+	beginend	allow-inside
+	vectorequiv	VertexAttribI1uivEXT
+	glxvectorequiv	VertexAttribI1uivEXT
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI1ui
+
+VertexAttribI2uiEXT(index, x, y)
+	return		void
+	param		index		UInt32 in value
+	param		x		UInt32 in value
+	param		y		UInt32 in value
+	category	NV_vertex_program4
+	beginend	allow-inside
+	vectorequiv	VertexAttribI2uivEXT
+	glxvectorequiv	VertexAttribI2uivEXT
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI2ui
+
+VertexAttribI3uiEXT(index, x, y, z)
+	return		void
+	param		index		UInt32 in value
+	param		x		UInt32 in value
+	param		y		UInt32 in value
+	param		z		UInt32 in value
+	category	NV_vertex_program4
+	beginend	allow-inside
+	vectorequiv	VertexAttribI3uivEXT
+	glxvectorequiv	VertexAttribI3uivEXT
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI3ui
+
+VertexAttribI4uiEXT(index, x, y, z, w)
+	return		void
+	param		index		UInt32 in value
+	param		x		UInt32 in value
+	param		y		UInt32 in value
+	param		z		UInt32 in value
+	param		w		UInt32 in value
+	category	NV_vertex_program4
+	beginend	allow-inside
+	vectorequiv	VertexAttribI4uivEXT
+	glxvectorequiv	VertexAttribI4uivEXT
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI4ui
+
+VertexAttribI1ivEXT(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int32 in array [1]
+	category	NV_vertex_program4
+	beginend	allow-inside
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI1iv
+
+VertexAttribI2ivEXT(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int32 in array [2]
+	category	NV_vertex_program4
+	beginend	allow-inside
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI2iv
+
+VertexAttribI3ivEXT(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int32 in array [3]
+	category	NV_vertex_program4
+	beginend	allow-inside
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI3iv
+
+VertexAttribI4ivEXT(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int32 in array [4]
+	category	NV_vertex_program4
+	beginend	allow-inside
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI4iv
+
+VertexAttribI1uivEXT(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt32 in array [1]
+	category	NV_vertex_program4
+	beginend	allow-inside
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI1uiv
+
+VertexAttribI2uivEXT(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt32 in array [2]
+	category	NV_vertex_program4
+	beginend	allow-inside
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI2uiv
+
+VertexAttribI3uivEXT(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt32 in array [3]
+	category	NV_vertex_program4
+	beginend	allow-inside
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI3uiv
+
+VertexAttribI4uivEXT(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt32 in array [4]
+	category	NV_vertex_program4
+	beginend	allow-inside
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI4uiv
+
+VertexAttribI4bvEXT(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int8 in array [4]
+	category	NV_vertex_program4
+	beginend	allow-inside
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI4bv
+
+VertexAttribI4svEXT(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		Int16 in array [4]
+	category	NV_vertex_program4
+	beginend	allow-inside
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI4sv
+
+VertexAttribI4ubvEXT(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt8 in array [4]
+	category	NV_vertex_program4
+	beginend	allow-inside
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI4ubv
+
+VertexAttribI4usvEXT(index, v)
+	return		void
+	param		index		UInt32 in value
+	param		v		UInt16 in array [4]
+	category	NV_vertex_program4
+	beginend	allow-inside
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribI4usv
+
+VertexAttribIPointerEXT(index, size, type, stride, pointer)
+	return		void
+	param		index		UInt32 in value
+	param		size		Int32 in value
+	param		type		VertexAttribEnum in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(size/type/stride)] retained
+	category	NV_vertex_program4
+	dlflags		notlistable
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		VertexAttribIPointer
+
+GetVertexAttribIivEXT(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribEnum in value
+	param		params		Int32 out array [1]
+	category	NV_vertex_program4
+	dlflags		notlistable
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		GetVertexAttribIiv
+
+GetVertexAttribIuivEXT(index, pname, params)
+	return		void
+	param		index		UInt32 in value
+	param		pname		VertexAttribEnum in value
+	param		params		UInt32 out array [1]
+	category	NV_vertex_program4
+	dlflags		notlistable
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	alias		GetVertexAttribIuiv
+
+###############################################################################
+#
+# Extension #326
+# EXT_gpu_shader4 commands
+#
+###############################################################################
+
+GetUniformuivEXT(program, location, params)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		params		UInt32 out array [COMPSIZE(program/location)]
+	category	EXT_gpu_shader4
+	dlflags		notlistable
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	alias		GetUniformuiv
+
+BindFragDataLocationEXT(program, color, name)
+	return		void
+	param		program		UInt32 in value
+	param		color		UInt32 in value
+	param		name		Char in array [COMPSIZE(name)]
+	category	EXT_gpu_shader4
+	dlflags		notlistable
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	alias		BindFragDataLocation
+
+GetFragDataLocationEXT(program, name)
+	return		Int32
+	param		program		UInt32 in value
+	param		name		Char in array [COMPSIZE(name)]
+	category	EXT_gpu_shader4
+	dlflags		notlistable
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	alias		GetFragDataLocation
+
+Uniform1uiEXT(location, v0)
+	return		void
+	param		location	Int32 in value
+	param		v0		UInt32 in value
+	category	EXT_gpu_shader4
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	alias		Uniform1ui
+
+Uniform2uiEXT(location, v0, v1)
+	return		void
+	param		location	Int32 in value
+	param		v0		UInt32 in value
+	param		v1		UInt32 in value
+	category	EXT_gpu_shader4
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	alias		Uniform2ui
+
+Uniform3uiEXT(location, v0, v1, v2)
+	return		void
+	param		location	Int32 in value
+	param		v0		UInt32 in value
+	param		v1		UInt32 in value
+	param		v2		UInt32 in value
+	category	EXT_gpu_shader4
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	alias		Uniform3ui
+
+Uniform4uiEXT(location, v0, v1, v2, v3)
+	return		void
+	param		location	Int32 in value
+	param		v0		UInt32 in value
+	param		v1		UInt32 in value
+	param		v2		UInt32 in value
+	param		v3		UInt32 in value
+	category	EXT_gpu_shader4
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	alias		Uniform4ui
+
+Uniform1uivEXT(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		UInt32 in array [count]
+	category	EXT_gpu_shader4
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	alias		Uniform1uiv
+
+Uniform2uivEXT(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		UInt32 in array [count*2]
+	category	EXT_gpu_shader4
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	alias		Uniform2uiv
+
+Uniform3uivEXT(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		UInt32 in array [count*3]
+	category	EXT_gpu_shader4
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	alias		Uniform3uiv
+
+Uniform4uivEXT(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		UInt32 in array [count*4]
+	category	EXT_gpu_shader4
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	alias		Uniform4uiv
+
+###############################################################################
+#
+# Extension #327
+# EXT_draw_instanced commands
+#
+###############################################################################
+
+DrawArraysInstancedEXT(mode, start, count, primcount)
+	return		void
+	param		mode		BeginMode in value
+	param		start		Int32 in value
+	param		count		SizeI in value
+	param		primcount	SizeI in value
+	category	EXT_draw_instanced
+	version		2.0
+	extension	soft WINSOFT
+	dlflags		notlistable
+	vectorequiv	ArrayElement
+	glfflags	ignore
+	glxflags	ignore
+	alias		DrawArraysInstancedARB
+
+DrawElementsInstancedEXT(mode, count, type, indices, primcount)
+	return		void
+	param		mode		BeginMode in value
+	param		count		SizeI in value
+	param		type		DrawElementsType in value
+	param		indices		Void in array [COMPSIZE(count/type)]
+	param		primcount	SizeI in value
+	category	EXT_draw_instanced
+	version		2.0
+	extension	soft WINSOFT
+	dlflags		notlistable
+	vectorequiv	ArrayElement
+	glfflags	ignore
+	glxflags	ignore
+	alias		DrawElementsInstancedARB
+
+###############################################################################
+#
+# Extension #328
+# EXT_packed_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_packed_float
+
+###############################################################################
+#
+# Extension #329
+# EXT_texture_array commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_array
+
+###############################################################################
+#
+# Extension #330
+# EXT_texture_buffer_object commands
+#
+###############################################################################
+
+TexBufferEXT(target, internalformat, buffer)
+	return		void
+	param		target		TextureTarget in value
+	param		internalformat	GLenum in value
+	param		buffer		UInt32 in value
+	category	EXT_texture_buffer_object
+	version		2.0
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	alias		TexBufferARB
+
+###############################################################################
+#
+# Extension #331
+# EXT_texture_compression_latc commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_compression_latc
+
+###############################################################################
+#
+# Extension #332
+# EXT_texture_compression_rgtc commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_compression_rgtc
+
+###############################################################################
+#
+# Extension #333
+# EXT_texture_shared_exponent commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_shared_exponent
+
+###############################################################################
+#
+# Extension #334
+# NV_depth_buffer_float commands
+#
+###############################################################################
+
+DepthRangedNV(zNear, zFar)
+	return		void
+	param		zNear		Float64 in value
+	param		zFar		Float64 in value
+	category	NV_depth_buffer_float
+	extension	soft WINSOFT NV50
+	version		2.0
+	glfflags	ignore
+	glxflags	ignore
+
+ClearDepthdNV(depth)
+	return		void
+	param		depth		Float64 in value
+	category	NV_depth_buffer_float
+	extension	soft WINSOFT NV50
+	version		2.0
+	glfflags	ignore
+	glxflags	ignore
+
+DepthBoundsdNV(zmin, zmax)
+	return		void
+	param		zmin		Float64 in value
+	param		zmax		Float64 in value
+	category	NV_depth_buffer_float
+	extension	soft WINSOFT NV50
+	version		2.0
+	glfflags	ignore
+	glxflags	ignore
+
+###############################################################################
+#
+# Extension #335
+# NV_fragment_program4 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_fragment_program4
+
+###############################################################################
+#
+# Extension #336
+# NV_framebuffer_multisample_coverage commands
+#
+###############################################################################
+
+RenderbufferStorageMultisampleCoverageNV(target, coverageSamples, colorSamples, internalformat, width, height)
+	return		void
+	param		target		RenderbufferTarget in value
+	param		coverageSamples SizeI in value
+	param		colorSamples	SizeI in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	NV_framebuffer_multisample_coverage
+	version		1.5
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+
+###############################################################################
+#
+# Extension #337
+# EXT_framebuffer_sRGB commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_framebuffer_sRGB
+
+###############################################################################
+#
+# Extension #338
+# NV_geometry_shader4 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_geometry_shader4
+
+###############################################################################
+#
+# Extension #339
+# NV_parameter_buffer_object commands
+#
+###############################################################################
+
+ProgramBufferParametersfvNV(target, buffer, index, count, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		buffer		UInt32 in value
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		params		Float32 in array [count]
+	category	NV_parameter_buffer_object
+	version		1.2
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+ProgramBufferParametersIivNV(target, buffer, index, count, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		buffer		UInt32 in value
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		params		Int32 in array [count]
+	category	NV_parameter_buffer_object
+	version		1.2
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+ProgramBufferParametersIuivNV(target, buffer, index, count, params)
+	return		void
+	param		target		ProgramTarget in value
+	param		buffer		UInt32 in value
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		params		UInt32 in array [count]
+	category	NV_parameter_buffer_object
+	version		1.2
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+###############################################################################
+#
+# Extension #340
+# EXT_draw_buffers2 commands
+#
+###############################################################################
+
+ColorMaskIndexedEXT(index, r, g, b, a)
+	return		void
+	param		index		UInt32 in value
+	param		r		Boolean in value
+	param		g		Boolean in value
+	param		b		Boolean in value
+	param		a		Boolean in value
+	category	EXT_draw_buffers2
+	version		2.0
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		ColorMaski
+
+GetBooleanIndexedvEXT(target, index, data)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	param		data		Boolean out array [COMPSIZE(target)]
+	category	EXT_draw_buffers2
+	version		2.0
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		GetBooleani_v
+
+GetIntegerIndexedvEXT(target, index, data)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	param		data		Int32 out array [COMPSIZE(target)]
+	category	EXT_draw_buffers2
+	version		2.0
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		GetIntegeri_v
+
+EnableIndexedEXT(target, index)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	category	EXT_draw_buffers2
+	version		2.0
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		Enablei
+
+DisableIndexedEXT(target, index)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	category	EXT_draw_buffers2
+	version		2.0
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		Disablei
+
+IsEnabledIndexedEXT(target, index)
+	return		Boolean
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	category	EXT_draw_buffers2
+	version		2.0
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		IsEnabledi
+
+###############################################################################
+#
+# Extension #341
+# NV_transform_feedback commands
+#
+###############################################################################
+
+BeginTransformFeedbackNV(primitiveMode)
+	return		void
+	param		primitiveMode	GLenum in value
+	category	NV_transform_feedback
+	version		1.5
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		BeginTransformFeedback
+
+EndTransformFeedbackNV()
+	return		void
+	category	NV_transform_feedback
+	version		1.5
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		EndTransformFeedback
+
+TransformFeedbackAttribsNV(count, attribs, bufferMode)
+	return		void
+	param		count		UInt32 in value
+	param		attribs		Int32 in array [COMPSIZE(count)]
+	param		bufferMode	GLenum in value
+	category	NV_transform_feedback
+	version		1.5
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+
+BindBufferRangeNV(target, index, buffer, offset, size)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	param		buffer		UInt32 in value
+	param		offset		BufferOffset in value
+	param		size		BufferSize in value
+	category	NV_transform_feedback
+	version		1.5
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		BindBufferRange
+
+BindBufferOffsetNV(target, index, buffer, offset)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	param		buffer		UInt32 in value
+	param		offset		BufferOffset in value
+	category	NV_transform_feedback
+	version		1.5
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		BindBufferOffsetEXT
+
+BindBufferBaseNV(target, index, buffer)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	param		buffer		UInt32 in value
+	category	NV_transform_feedback
+	version		1.5
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		BindBufferBase
+
+TransformFeedbackVaryingsNV(program, count, varyings, bufferMode)
+	return		void
+	param		program		UInt32 in value
+	param		count		SizeI in value
+	param		varyings	CharPointer in array [count]
+	param		bufferMode	GLenum in value
+	category	NV_transform_feedback
+	version		1.5
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		TransformFeedbackVaryings
+
+ActiveVaryingNV(program, name)
+	return		void
+	param		program		UInt32 in value
+	param		name		Char in array [COMPSIZE(name)]
+	category	NV_transform_feedback
+	version		1.5
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+
+GetVaryingLocationNV(program, name)
+	return		Int32
+	param		program		UInt32 in value
+	param		name		Char in array [COMPSIZE(name)]
+	category	NV_transform_feedback
+	dlflags		notlistable
+	version		1.5
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+
+GetActiveVaryingNV(program, index, bufSize, length, size, type, name)
+	return		void
+	param		program		UInt32 in value
+	param		index		UInt32 in value
+	param		bufSize		SizeI in value
+	param		length		SizeI out array [1]
+	param		size		SizeI out array [1]
+	param		type		GLenum out array [1]
+	param		name		Char out array [COMPSIZE(program/index/bufSize)]
+	category	NV_transform_feedback
+	dlflags		notlistable
+	version		1.5
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+
+GetTransformFeedbackVaryingNV(program, index, location)
+	return		void
+	param		program		UInt32 in value
+	param		index		UInt32 in value
+	param		location	Int32 out array [1]
+	category	NV_transform_feedback
+	dlflags		notlistable
+	version		1.5
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	alias		GetTransformFeedbackVarying
+
+###############################################################################
+#
+# Extension #342
+# EXT_bindable_uniform commands
+#
+###############################################################################
+
+UniformBufferEXT(program, location, buffer)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		buffer		UInt32 in value
+	category	EXT_bindable_uniform
+	version		2.0
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+GetUniformBufferSizeEXT(program, location)
+	return		Int32
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	category	EXT_bindable_uniform
+	dlflags		notlistable
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+
+GetUniformOffsetEXT(program, location)
+	return		BufferOffset
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	category	EXT_bindable_uniform
+	dlflags		notlistable
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+
+###############################################################################
+#
+# Extension #343
+# EXT_texture_integer extension commands
+#
+###############################################################################
+
+TexParameterIivEXT(target, pname, params)
+	return		void
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		params		Int32 in array [COMPSIZE(pname)]
+	category	EXT_texture_integer
+	version		2.0
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	alias		TexParameterIiv
+
+TexParameterIuivEXT(target, pname, params)
+	return		void
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		params		UInt32 in array [COMPSIZE(pname)]
+	category	EXT_texture_integer
+	version		2.0
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	alias		TexParameterIuiv
+
+GetTexParameterIivEXT(target, pname, params)
+	return		void
+	param		target		TextureTarget in value
+	param		pname		GetTextureParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_texture_integer
+	dlflags		notlistable
+	version		1.0
+	version		2.0
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	alias		GetTexParameterIiv
+
+GetTexParameterIuivEXT(target, pname, params)
+	return		void
+	param		target		TextureTarget in value
+	param		pname		GetTextureParameter in value
+	param		params		UInt32 out array [COMPSIZE(pname)]
+	category	EXT_texture_integer
+	dlflags		notlistable
+	version		1.0
+	version		2.0
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	alias		GetTexParameterIuiv
+
+ClearColorIiEXT(red, green, blue, alpha)
+	return		void
+	param		red		Int32 in value
+	param		green		Int32 in value
+	param		blue		Int32 in value
+	param		alpha		Int32 in value
+	category	EXT_texture_integer
+	version		2.0
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+ClearColorIuiEXT(red, green, blue, alpha)
+	return		void
+	param		red		UInt32 in value
+	param		green		UInt32 in value
+	param		blue		UInt32 in value
+	param		alpha		UInt32 in value
+	category	EXT_texture_integer
+	version		2.0
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+
+###############################################################################
+#
+# Extension #344 - GLX_EXT_texture_from_pixmap
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #345
+# GREMEDY_frame_terminator commands
+#
+###############################################################################
+
+FrameTerminatorGREMEDY()
+	return		void
+	category	GREMEDY_frame_terminator
+	version		1.0
+	extension
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #346
+# NV_conditional_render commands
+#
+###############################################################################
+
+BeginConditionalRenderNV(id, mode)
+	return		void
+	param		id		UInt32 in value
+	param		mode		TypeEnum in value
+	category	NV_conditional_render
+	glfflags	ignore
+	glxflags	ignore
+	alias		BeginConditionalRender
+
+EndConditionalRenderNV()
+	return		void
+	category	NV_conditional_render
+	glfflags	ignore
+	glxflags	ignore
+	alias		EndConditionalRender
+
+###############################################################################
+#
+# Extension #347
+# NV_present_video commands
+#
+###############################################################################
+
+# TBD
+#    void PresentFrameKeyedNV(uint video_slot, uint64EXT minPresentTime,
+#			      uint beginPresentTimeId, uint
+#			      presentDurationId, enum type, enum target0,
+#			      uint fill0, uint key0, enum target1, uint
+#			      fill1, uint key1);
+#
+#    void PresentFrameDualFillNV(uint video_slot, uint64EXT
+#				 minPresentTime, uint beginPresentTimeId,
+#				 uint presentDurationId, enum type, enum
+#				 target0, uint fill0, enum target1, uint
+#				 fill1, enum target2, uint fill2, enum
+#				 target3, uint fill3);
+#
+#    void GetVideoivNV(uint video_slot, enum pname, int *params);
+#    void GetVideouivNV(uint video_slot, enum pname, uint *params);
+#    void GetVideoi64vNV(uint video_slot, enum pname, int64EXT *params);
+#    void GetVideoui64vNV(uint video_slot, enum pname, uint64EXT *params);
+#    void VideoParameterivNV(uint video_slot, enum pname, const int *params);
+
+PresentFrameKeyedNV(video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1)
+	return		void
+	param		video_slot	UInt32 in value
+	param		minPresentTime	UInt64EXT in value
+	param		beginPresentTimeId	UInt32 in value
+	param		presentDurationId	UInt32 in value
+	param		type		GLenum in value
+	param		target0		GLenum in value
+	param		fill0		UInt32 in value
+	param		key0		UInt32 in value
+	param		target1		GLenum in value
+	param		fill1		UInt32 in value
+	param		key1		UInt32 in value
+	category	NV_present_video
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+PresentFrameDualFillNV(video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3)
+	return		void
+	param		video_slot	UInt32 in value
+	param		minPresentTime	UInt64EXT in value
+	param		beginPresentTimeId	UInt32 in value
+	param		presentDurationId	UInt32 in value
+	param		type		GLenum in value
+	param		target0		GLenum in value
+	param		fill0		UInt32 in value
+	param		target1		GLenum in value
+	param		fill1		UInt32 in value
+	param		target2		GLenum in value
+	param		fill2		UInt32 in value
+	param		target3		GLenum in value
+	param		fill3		UInt32 in value
+	category	NV_present_video
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetVideoivNV(video_slot, pname, params)
+	return		void
+	param		video_slot	UInt32 in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	NV_present_video
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetVideouivNV(video_slot, pname, params)
+	return		void
+	param		video_slot	UInt32 in value
+	param		pname		GLenum in value
+	param		params		UInt32 out array [COMPSIZE(pname)]
+	category	NV_present_video
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetVideoi64vNV(video_slot, pname, params)
+	return		void
+	param		video_slot	UInt32 in value
+	param		pname		GLenum in value
+	param		params		Int64EXT out array [COMPSIZE(pname)]
+	category	NV_present_video
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetVideoui64vNV(video_slot, pname, params)
+	return		void
+	param		video_slot	UInt32 in value
+	param		pname		GLenum in value
+	param		params		UInt64EXT out array [COMPSIZE(pname)]
+	category	NV_present_video
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #348 - GLX_NV_video_out
+# Extension #349 - WGL_NV_video_out
+# Extension #350 - GLX_NV_swap_group
+# Extension #351 - WGL_NV_swap_group
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #352
+# EXT_transform_feedback commands
+#
+###############################################################################
+
+# From EXT_draw_buffers2:  GetBooleanIndexedvEXT / GetIntegerIndexedvEXT
+
+BeginTransformFeedbackEXT(primitiveMode)
+	return		void
+	param		primitiveMode	GLenum in value
+	category	EXT_transform_feedback
+	version		2.0
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		BeginTransformFeedback
+
+EndTransformFeedbackEXT()
+	return		void
+	category	EXT_transform_feedback
+	version		2.0
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		EndTransformFeedback
+
+BindBufferRangeEXT(target, index, buffer, offset, size)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	param		buffer		UInt32 in value
+	param		offset		BufferOffset in value
+	param		size		BufferSize in value
+	category	EXT_transform_feedback
+	version		2.0
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		BindBufferRange
+
+# Not promoted to the OpenGL 3.0 core
+BindBufferOffsetEXT(target, index, buffer, offset)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	param		buffer		UInt32 in value
+	param		offset		BufferOffset in value
+	category	EXT_transform_feedback
+	version		2.0
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+
+BindBufferBaseEXT(target, index, buffer)
+	return		void
+	param		target		GLenum in value
+	param		index		UInt32 in value
+	param		buffer		UInt32 in value
+	category	EXT_transform_feedback
+	version		2.0
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		BindBufferBase
+
+TransformFeedbackVaryingsEXT(program, count, varyings, bufferMode)
+	return		void
+	param		program		UInt32 in value
+	param		count		SizeI in value
+	param		varyings	CharPointer in array [count]
+	param		bufferMode	GLenum in value
+	category	EXT_transform_feedback
+	version		2.0
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+	alias		TransformFeedbackVaryings
+
+GetTransformFeedbackVaryingEXT(program, index, bufSize, length, size, type, name)
+	return		void
+	param		program		UInt32 in value
+	param		index		UInt32 in value
+	param		bufSize		SizeI in value
+	param		length		SizeI out array [1]
+	param		size		SizeI out array [1]
+	param		type		GLenum out array [1]
+	param		name		Char out array [COMPSIZE(length)]
+	category	EXT_transform_feedback
+	dlflags		notlistable
+	version		2.0
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	alias		GetTransformFeedbackVarying
+
+###############################################################################
+#
+# Extension #353
+# EXT_direct_state_access commands
+#
+###############################################################################
+
+# New 1.1 client commands
+
+ClientAttribDefaultEXT(mask)
+	return		void
+	param		mask		ClientAttribMask in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glxflags	ignore ### client-handcode client-intercept server-handcode
+
+PushClientAttribDefaultEXT(mask)
+	return		void
+	param		mask		ClientAttribMask in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glxflags	ignore ### client-handcode client-intercept server-handcode
+
+# New 1.0 matrix commands
+
+MatrixLoadfEXT(mode, m)
+	return		void
+	param		mode		MatrixMode in value
+	param		m		Float32 in array [16]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixLoaddEXT(mode, m)
+	return		void
+	param		mode		MatrixMode in value
+	param		m		Float64 in array [16]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixMultfEXT(mode, m)
+	return		void
+	param		mode		MatrixMode in value
+	param		m		Float32 in array [16]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixMultdEXT(mode, m)
+	return		void
+	param		mode		MatrixMode in value
+	param		m		Float64 in array [16]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixLoadIdentityEXT(mode)
+	return		void
+	param		mode		MatrixMode in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixRotatefEXT(mode, angle, x, y, z)
+	return		void
+	param		mode		MatrixMode in value
+	param		angle		Float32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixRotatedEXT(mode, angle, x, y, z)
+	return		void
+	param		mode		MatrixMode in value
+	param		angle		Float64 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixScalefEXT(mode, x, y, z)
+	return		void
+	param		mode		MatrixMode in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixScaledEXT(mode, x, y, z)
+	return		void
+	param		mode		MatrixMode in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixTranslatefEXT(mode, x, y, z)
+	return		void
+	param		mode		MatrixMode in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixTranslatedEXT(mode, x, y, z)
+	return		void
+	param		mode		MatrixMode in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixFrustumEXT(mode, left, right, bottom, top, zNear, zFar)
+	return		void
+	param		mode		MatrixMode in value
+	param		left		Float64 in value
+	param		right		Float64 in value
+	param		bottom		Float64 in value
+	param		top		Float64 in value
+	param		zNear		Float64 in value
+	param		zFar		Float64 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixOrthoEXT(mode, left, right, bottom, top, zNear, zFar)
+	return		void
+	param		mode		MatrixMode in value
+	param		left		Float64 in value
+	param		right		Float64 in value
+	param		bottom		Float64 in value
+	param		top		Float64 in value
+	param		zNear		Float64 in value
+	param		zFar		Float64 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixPopEXT(mode)
+	return		void
+	param		mode		MatrixMode in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixPushEXT(mode)
+	return		void
+	param		mode		MatrixMode in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+# New 1.3 matrix transpose commands
+
+MatrixLoadTransposefEXT(mode, m)
+	return		void
+	param		mode		MatrixMode in value
+	param		m		Float32 in array [16]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixLoadTransposedEXT(mode, m)
+	return		void
+	param		mode		MatrixMode in value
+	param		m		Float64 in array [16]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixMultTransposefEXT(mode, m)
+	return		void
+	param		mode		MatrixMode in value
+	param		m		Float32 in array [16]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MatrixMultTransposedEXT(mode, m)
+	return		void
+	param		mode		MatrixMode in value
+	param		m		Float64 in array [16]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+# New 1.1 texture object commands
+
+TextureParameterfEXT(texture, target, pname, param)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		param		CheckedFloat32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+	vectorequiv	TextureParameterfvEXT
+
+TextureParameterfvEXT(texture, target, pname, params)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+TextureParameteriEXT(texture, target, pname, param)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		param		CheckedInt32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+	vectorequiv	TextureParameterivEXT
+
+TextureParameterivEXT(texture, target, pname, params)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+TextureImage1DEXT(texture, target, level, internalformat, width, border, format, type, pixels)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		width		SizeI in value
+	param		border		CheckedInt32 in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width)]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	extension	soft WINSOFT
+	glfflags	capture-handcode decode-handcode pixel-unpack
+
+TextureImage2DEXT(texture, target, level, internalformat, width, height, border, format, type, pixels)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		border		CheckedInt32 in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height)]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	extension	soft WINSOFT
+	glfflags	capture-handcode decode-handcode pixel-unpack
+
+TextureSubImage1DEXT(texture, target, level, xoffset, width, format, type, pixels)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width)]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### EXT client-handcode server-handcode
+	glxflags	ignore
+	extension	soft WINSOFT
+	glfflags	ignore
+
+TextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, type, pixels)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height)]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### EXT client-handcode server-handcode
+	extension	soft WINSOFT
+	glfflags	ignore
+
+CopyTextureImage1DEXT(texture, target, level, internalformat, x, y, width, border)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		border		CheckedInt32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore ### EXT
+
+CopyTextureImage2DEXT(texture, target, level, internalformat, x, y, width, height, border)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		border		CheckedInt32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore ### EXT
+
+CopyTextureSubImage1DEXT(texture, target, level, xoffset, x, y, width)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore ### EXT
+
+CopyTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, x, y, width, height)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore ### EXT
+
+# New 1.1 texture object queries
+
+GetTextureImageEXT(texture, target, level, format, type, pixels)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void out array [COMPSIZE(target/level/format/type)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	glxflags	ignore ### client-handcode server-handcode
+	extension	soft WINSOFT
+	glfflags	capture-execute capture-handcode decode-handcode pixel-pack
+
+GetTextureParameterfvEXT(texture, target, pname, params)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		pname		GetTextureParameter in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+
+GetTextureParameterivEXT(texture, target, pname, params)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		pname		GetTextureParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+
+GetTextureLevelParameterfvEXT(texture, target, level, pname, params)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		pname		GetTextureParameter in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+
+GetTextureLevelParameterivEXT(texture, target, level, pname, params)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		pname		GetTextureParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+
+# New 1.2 3D texture object commands
+
+TextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, format, type, pixels)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		border		CheckedInt32 in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height/depth)]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode EXT
+	extension	soft WINSOFT
+	glfflags	ignore
+
+TextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		zoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height/depth)]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode EXT
+	extension	soft WINSOFT
+	glfflags	ignore
+
+CopyTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, x, y, width, height)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		zoffset		CheckedInt32 in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	EXT_direct_state_access
+	glxflags	ignore ### EXT
+	extension	soft WINSOFT
+	glfflags	ignore
+
+# New 1.1 multitexture commands
+
+MultiTexParameterfEXT(texunit, target, pname, param)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		param		CheckedFloat32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+	vectorequiv	MultiTexParameterfvEXT
+
+MultiTexParameterfvEXT(texunit, target, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MultiTexParameteriEXT(texunit, target, pname, param)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		param		CheckedInt32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+	vectorequiv	MultiTexParameterivEXT
+
+MultiTexParameterivEXT(texunit, target, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+
+MultiTexImage1DEXT(texunit, target, level, internalformat, width, border, format, type, pixels)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		width		SizeI in value
+	param		border		CheckedInt32 in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width)]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	extension	soft WINSOFT
+	glfflags	capture-handcode decode-handcode pixel-unpack
+
+MultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, format, type, pixels)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		border		CheckedInt32 in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height)]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	extension	soft WINSOFT
+	glfflags	capture-handcode decode-handcode pixel-unpack
+
+MultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, type, pixels)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width)]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### EXT client-handcode server-handcode
+	extension	soft WINSOFT
+	glfflags	ignore
+
+MultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, type, pixels)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height)]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### EXT client-handcode server-handcode
+	extension	soft WINSOFT
+	glfflags	ignore
+
+CopyMultiTexImage1DEXT(texunit, target, level, internalformat, x, y, width, border)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		border		CheckedInt32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore ### EXT
+
+CopyMultiTexImage2DEXT(texunit, target, level, internalformat, x, y, width, height, border)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		border		CheckedInt32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore ### EXT
+
+CopyMultiTexSubImage1DEXT(texunit, target, level, xoffset, x, y, width)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore ### EXT
+
+CopyMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, x, y, width, height)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore ### EXT
+
+# New 1.1 multitexture queries
+
+GetMultiTexImageEXT(texunit, target, level, format, type, pixels)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void out array [COMPSIZE(target/level/format/type)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	glxflags	ignore ### client-handcode server-handcode
+	extension	soft WINSOFT
+	glfflags	capture-execute capture-handcode decode-handcode pixel-pack
+
+GetMultiTexParameterfvEXT(texunit, target, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		pname		GetTextureParameter in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+
+GetMultiTexParameterivEXT(texunit, target, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		pname		GetTextureParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+
+GetMultiTexLevelParameterfvEXT(texunit, target, level, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		pname		GetTextureParameter in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+
+GetMultiTexLevelParameterivEXT(texunit, target, level, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		pname		GetTextureParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+
+# New 1.2 3D multitexture commands
+
+MultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, format, type, pixels)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		border		CheckedInt32 in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height/depth)]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode EXT
+	extension	soft WINSOFT
+	glfflags	ignore
+
+MultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		zoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		format		PixelFormat in value
+	param		type		PixelType in value
+	param		pixels		Void in array [COMPSIZE(format/type/width/height/depth)]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode EXT
+	extension	soft WINSOFT
+	glfflags	ignore
+
+CopyMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		zoffset		CheckedInt32 in value
+	param		x		WinCoord in value
+	param		y		WinCoord in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	EXT_direct_state_access
+	glxflags	ignore ### EXT
+	extension	soft WINSOFT
+	glfflags	ignore
+
+# New 1.2.1 multitexture texture commands
+
+BindMultiTextureEXT(texunit, target, texture)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		texture		Texture in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore ### EXT
+
+EnableClientStateIndexedEXT(array, index)
+	return		void
+	param		array		EnableCap in value
+	param		index		UInt32 in value
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	glxflags	ignore ### client-handcode client-intercept server-handcode
+	extension	soft WINSOFT
+
+DisableClientStateIndexedEXT(array, index)
+	return		void
+	param		array		EnableCap in value
+	param		index		UInt32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glxflags	ignore ### client-handcode client-intercept server-handcode
+
+MultiTexCoordPointerEXT(texunit, size, type, stride, pointer)
+	return		void
+	param		texunit		TextureUnit in value
+	param		size		Int32 in value
+	param		type		TexCoordPointerType in value
+	param		stride		SizeI in value
+	param		pointer		Void in array [COMPSIZE(size/type/stride)] retained
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	glxflags	ignore ### client-handcode client-intercept server-handcode
+	extension	soft WINSOFT
+	glfflags	ignore
+
+MultiTexEnvfEXT(texunit, target, pname, param)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureEnvTarget in value
+	param		pname		TextureEnvParameter in value
+	param		param		CheckedFloat32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	vectorequiv	MultiTexEnvfvEXT
+	glxflags	ignore
+	glfflags	gl-enum
+
+MultiTexEnvfvEXT(texunit, target, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureEnvTarget in value
+	param		pname		TextureEnvParameter in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	gl-enum
+
+MultiTexEnviEXT(texunit, target, pname, param)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureEnvTarget in value
+	param		pname		TextureEnvParameter in value
+	param		param		CheckedInt32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	vectorequiv	MultiTexEnvivEXT
+	glxflags	ignore
+	glfflags	gl-enum
+
+MultiTexEnvivEXT(texunit, target, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureEnvTarget in value
+	param		pname		TextureEnvParameter in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	gl-enum
+
+MultiTexGendEXT(texunit, coord, pname, param)
+	return		void
+	param		texunit		TextureUnit in value
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		param		Float64 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	vectorequiv	MultiTexGendvEXT
+	glxflags	ignore
+	glfflags	gl-enum
+
+MultiTexGendvEXT(texunit, coord, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		params		Float64 in array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	gl-enum
+
+MultiTexGenfEXT(texunit, coord, pname, param)
+	return		void
+	param		texunit		TextureUnit in value
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		param		CheckedFloat32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	vectorequiv	MultiTexGenfvEXT
+	glxflags	ignore
+	glfflags	gl-enum
+
+MultiTexGenfvEXT(texunit, coord, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		params		CheckedFloat32 in array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	gl-enum
+
+MultiTexGeniEXT(texunit, coord, pname, param)
+	return		void
+	param		texunit		TextureUnit in value
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		param		CheckedInt32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	vectorequiv	MultiTexGenivEXT
+	glxflags	ignore
+	glfflags	gl-enum
+
+MultiTexGenivEXT(texunit, coord, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	gl-enum
+
+# New 1.2.1 multitexture texture queries
+
+GetMultiTexEnvfvEXT(texunit, target, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureEnvTarget in value
+	param		pname		TextureEnvParameter in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+
+GetMultiTexEnvivEXT(texunit, target, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureEnvTarget in value
+	param		pname		TextureEnvParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+
+GetMultiTexGendvEXT(texunit, coord, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		params		Float64 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+
+GetMultiTexGenfvEXT(texunit, coord, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+
+GetMultiTexGenivEXT(texunit, coord, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		coord		TextureCoordName in value
+	param		pname		TextureGenParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+
+# From EXT_draw_buffers2
+# EnableIndexedEXT
+# DisableIndexedEXT
+# IsEnabledIndexedEXT
+
+GetFloatIndexedvEXT(target, index, data)
+	return		void
+	param		target		TypeEnum in value
+	param		index		UInt32 in value
+	param		data		Float32 out array [COMPSIZE(target)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+
+GetDoubleIndexedvEXT(target, index, data)
+	return		void
+	param		target		TypeEnum in value
+	param		index		UInt32 in value
+	param		data		Float64 out array [COMPSIZE(target)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+
+GetPointerIndexedvEXT(target, index, data)
+	return		void
+	param		target		TypeEnum in value
+	param		index		UInt32 in value
+	param		data		VoidPointer out array [COMPSIZE(target)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+	extension	soft WINSOFT
+
+# New compressed texture commands
+
+CompressedTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, imageSize, bits)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		border		CheckedInt32 in value
+	param		imageSize	SizeI in value
+	param		bits		Void in array [imageSize]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	glfflags	ignore
+	extension	soft WINSOFT
+
+CompressedTextureImage2DEXT(texture, target, level, internalformat, width, height, border, imageSize, bits)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		border		CheckedInt32 in value
+	param		imageSize	SizeI in value
+	param		bits		Void in array [imageSize]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	glfflags	ignore
+	extension	soft WINSOFT
+
+CompressedTextureImage1DEXT(texture, target, level, internalformat, width, border, imageSize, bits)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		width		SizeI in value
+	param		border		CheckedInt32 in value
+	param		imageSize	SizeI in value
+	param		bits		Void in array [imageSize]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	glfflags	ignore
+	extension	soft WINSOFT
+
+CompressedTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		zoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		format		PixelFormat in value
+	param		imageSize	SizeI in value
+	param		bits		Void in array [imageSize]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	glfflags	ignore
+	extension	soft WINSOFT
+
+CompressedTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		format		PixelFormat in value
+	param		imageSize	SizeI in value
+	param		bits		Void in array [imageSize]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	glfflags	ignore
+	extension	soft WINSOFT
+
+CompressedTextureSubImage1DEXT(texture, target, level, xoffset, width, format, imageSize, bits)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		format		PixelFormat in value
+	param		imageSize	SizeI in value
+	param		bits		Void in array [imageSize]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	glfflags	ignore
+	extension	soft WINSOFT
+
+# New compressed texture query
+
+GetCompressedTextureImageEXT(texture, target, lod, img)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		lod		CheckedInt32 in value
+	param		img		Void out array [COMPSIZE(target/lod)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	glxflags	ignore ### server-handcode
+	extension	soft WINSOFT
+
+# New compressed multitexture commands
+
+CompressedMultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, imageSize, bits)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		border		CheckedInt32 in value
+	param		imageSize	SizeI in value
+	param		bits		Void in array [imageSize]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	glfflags	ignore
+	extension	soft WINSOFT
+
+CompressedMultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, imageSize, bits)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		border		CheckedInt32 in value
+	param		imageSize	SizeI in value
+	param		bits		Void in array [imageSize]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	glfflags	ignore
+	extension	soft WINSOFT
+
+CompressedMultiTexImage1DEXT(texunit, target, level, internalformat, width, border, imageSize, bits)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		internalformat	TextureInternalFormat in value
+	param		width		SizeI in value
+	param		border		CheckedInt32 in value
+	param		imageSize	SizeI in value
+	param		bits		Void in array [imageSize]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	glfflags	ignore
+	extension	soft WINSOFT
+
+CompressedMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		zoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	param		format		PixelFormat in value
+	param		imageSize	SizeI in value
+	param		bits		Void in array [imageSize]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	glfflags	ignore
+	extension	soft WINSOFT
+
+CompressedMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		yoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		format		PixelFormat in value
+	param		imageSize	SizeI in value
+	param		bits		Void in array [imageSize]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	glfflags	ignore
+	extension	soft WINSOFT
+
+CompressedMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, imageSize, bits)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		level		CheckedInt32 in value
+	param		xoffset		CheckedInt32 in value
+	param		width		SizeI in value
+	param		format		PixelFormat in value
+	param		imageSize	SizeI in value
+	param		bits		Void in array [imageSize]
+	category	EXT_direct_state_access
+	dlflags		handcode
+	glxflags	ignore ### client-handcode server-handcode
+	glfflags	ignore
+	extension	soft WINSOFT
+
+# New compressed multitexture query
+
+GetCompressedMultiTexImageEXT(texunit, target, lod, img)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		lod		CheckedInt32 in value
+	param		img		Void out array [COMPSIZE(target/lod)]
+	category	EXT_direct_state_access
+	dlflags		notlistable
+	glxflags	ignore ### server-handcode
+	extension	soft WINSOFT
+
+# New ARB assembly program named commands
+
+NamedProgramStringEXT(program, target, format, len, string)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		format		ProgramFormat in value
+	param		len		SizeI in value
+	param		string		Void in array [len]
+	category	EXT_direct_state_access
+	subcategory	ARB_vertex_program
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore ### client-handcode server-handcode EXT
+	glextmask	GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+NamedProgramLocalParameter4dEXT(program, target, index, x, y, z, w)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		x		Float64 in value
+	param		y		Float64 in value
+	param		z		Float64 in value
+	param		w		Float64 in value
+	category	EXT_direct_state_access
+	subcategory	ARB_vertex_program
+	vectorequiv	NamedProgramLocalParameter4dvEXT
+	glxvectorequiv	NamedProgramLocalParameter4dvEXT
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore ### EXT
+	glextmask	GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+NamedProgramLocalParameter4dvEXT(program, target, index, params)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		Float64 in array [4]
+	category	EXT_direct_state_access
+	subcategory	ARB_vertex_program
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore ### EXT
+	glextmask	GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+NamedProgramLocalParameter4fEXT(program, target, index, x, y, z, w)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		x		Float32 in value
+	param		y		Float32 in value
+	param		z		Float32 in value
+	param		w		Float32 in value
+	category	EXT_direct_state_access
+	subcategory	ARB_vertex_program
+	vectorequiv	NamedProgramLocalParameter4fvEXT
+	glxvectorequiv	NamedProgramLocalParameter4fvEXT
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore ### EXT
+	glextmask	GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+NamedProgramLocalParameter4fvEXT(program, target, index, params)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		Float32 in array [4]
+	category	EXT_direct_state_access
+	subcategory	ARB_vertex_program
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore ### EXT
+	glextmask	GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+# New ARB assembly program named queries
+
+GetNamedProgramLocalParameterdvEXT(program, target, index, params)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		Float64 out array [4]
+	dlflags		notlistable
+	category	EXT_direct_state_access
+	subcategory	ARB_vertex_program
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore ### client-handcode server-handcode EXT
+	glextmask	GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+GetNamedProgramLocalParameterfvEXT(program, target, index, params)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		Float32 out array [4]
+	dlflags		notlistable
+	category	EXT_direct_state_access
+	subcategory	ARB_vertex_program
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore ### client-handcode server-handcode EXT
+	glextmask	GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+GetNamedProgramivEXT(program, target, pname, params)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		pname		ProgramProperty in value
+	param		params		Int32 out array [1]
+	dlflags		notlistable
+	category	EXT_direct_state_access
+	subcategory	ARB_vertex_program
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore ### client-handcode server-handcode EXT
+	glextmask	GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+GetNamedProgramStringEXT(program, target, pname, string)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		pname		ProgramStringProperty in value
+	param		string		Void out array [COMPSIZE(program,pname)]
+	dlflags		notlistable
+	category	EXT_direct_state_access
+	subcategory	ARB_vertex_program
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore ### client-handcode server-handcode EXT
+	glextmask	GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+# New EXT_gpu_program_parameters command
+
+NamedProgramLocalParameters4fvEXT(program, target, index, count, params)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		params		Float32 in array [count*4]
+	category	EXT_direct_state_access
+	subcategory	EXT_gpu_program_parameters
+	extension	soft WINSOFT NV10
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_gpu_program_parameters
+
+# New NV_gpu_program4 commands
+
+NamedProgramLocalParameterI4iEXT(program, target, index, x, y, z, w)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		x		Int32 in value
+	param		y		Int32 in value
+	param		z		Int32 in value
+	param		w		Int32 in value
+	category	EXT_direct_state_access
+	subcategory	NV_gpu_program4
+	vectorequiv	NamedProgramLocalParameterI4ivEXT
+	glxvectorequiv	NamedProgramLocalParameterI4ivEXT
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParameterI4ivEXT(program, target, index, params)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		Int32 in array [4]
+	category	EXT_direct_state_access
+	subcategory	NV_gpu_program4
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParametersI4ivEXT(program, target, index, count, params)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		params		Int32 in array [count*4]
+	category	EXT_direct_state_access
+	subcategory	NV_gpu_program4
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParameterI4uiEXT(program, target, index, x, y, z, w)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		x		UInt32 in value
+	param		y		UInt32 in value
+	param		z		UInt32 in value
+	param		w		UInt32 in value
+	category	EXT_direct_state_access
+	subcategory	NV_gpu_program4
+	vectorequiv	NamedProgramLocalParameterI4uivEXT
+	glxvectorequiv	NamedProgramLocalParameterI4uivEXT
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParameterI4uivEXT(program, target, index, params)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		UInt32 in array [4]
+	category	EXT_direct_state_access
+	subcategory	NV_gpu_program4
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParametersI4uivEXT(program, target, index, count, params)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		count		SizeI in value
+	param		params		UInt32 in array [count*4]
+	category	EXT_direct_state_access
+	subcategory	NV_gpu_program4
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_NV_gpu_program4
+
+GetNamedProgramLocalParameterIivEXT(program, target, index, params)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		Int32 out array [4]
+	dlflags		notlistable
+	category	EXT_direct_state_access
+	subcategory	NV_gpu_program4
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_NV_gpu_program4
+
+GetNamedProgramLocalParameterIuivEXT(program, target, index, params)
+	return		void
+	param		program		UInt32 in value
+	param		target		ProgramTarget in value
+	param		index		UInt32 in value
+	param		params		UInt32 out array [4]
+	dlflags		notlistable
+	category	EXT_direct_state_access
+	subcategory	NV_gpu_program4
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_NV_gpu_program4
+
+# New EXT_texture_integer texture object commands
+
+TextureParameterIivEXT(texture, target, pname, params)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	subcategory	EXT_texture_integer
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+	glextmask	GL_MASK_EXT_texture_integer
+
+TextureParameterIuivEXT(texture, target, pname, params)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		params		UInt32 in array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	subcategory	EXT_texture_integer
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+	glextmask	GL_MASK_EXT_texture_integer
+
+# New EXT_texture_integer texture object queries
+
+GetTextureParameterIivEXT(texture, target, pname, params)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		pname		GetTextureParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	subcategory	EXT_texture_integer
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+	glextmask	GL_MASK_EXT_texture_integer
+
+GetTextureParameterIuivEXT(texture, target, pname, params)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		pname		GetTextureParameter in value
+	param		params		UInt32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	subcategory	EXT_texture_integer
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+	glextmask	GL_MASK_EXT_texture_integer
+
+# New EXT_texture_integer multitexture commands
+
+MultiTexParameterIivEXT(texunit, target, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		params		CheckedInt32 in array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	subcategory	EXT_texture_integer
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+	glextmask	GL_MASK_EXT_texture_integer
+
+MultiTexParameterIuivEXT(texunit, target, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		pname		TextureParameterName in value
+	param		params		UInt32 in array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	subcategory	EXT_texture_integer
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	ignore
+	glextmask	GL_MASK_EXT_texture_integer
+
+# New EXT_texture_integer multitexture queries
+
+GetMultiTexParameterIivEXT(texunit, target, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		pname		GetTextureParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	subcategory	EXT_texture_integer
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glfflags	capture-execute gl-enum
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_texture_integer
+
+GetMultiTexParameterIuivEXT(texunit, target, pname, params)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		pname		GetTextureParameter in value
+	param		params		UInt32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	subcategory	EXT_texture_integer
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glfflags	capture-execute gl-enum
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_texture_integer
+
+# New GLSL 2.0 uniform commands
+
+ProgramUniform1fEXT(program, location, v0)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		v0		Float32 in value
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform2fEXT(program, location, v0, v1)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		v0		Float32 in value
+	param		v1		Float32 in value
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform3fEXT(program, location, v0, v1, v2)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		v0		Float32 in value
+	param		v1		Float32 in value
+	param		v2		Float32 in value
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform4fEXT(program, location, v0, v1, v2, v3)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		v0		Float32 in value
+	param		v1		Float32 in value
+	param		v2		Float32 in value
+	param		v3		Float32 in value
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform1iEXT(program, location, v0)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		v0		Int32 in value
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform2iEXT(program, location, v0, v1)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		v0		Int32 in value
+	param		v1		Int32 in value
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform3iEXT(program, location, v0, v1, v2)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		v0		Int32 in value
+	param		v1		Int32 in value
+	param		v2		Int32 in value
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform4iEXT(program, location, v0, v1, v2, v3)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		v0		Int32 in value
+	param		v1		Int32 in value
+	param		v2		Int32 in value
+	param		v3		Int32 in value
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform1fvEXT(program, location, count, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Float32 in array [count]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform2fvEXT(program, location, count, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Float32 in array [count*2]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform3fvEXT(program, location, count, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Float32 in array [count*3]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform4fvEXT(program, location, count, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Float32 in array [count*4]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform1ivEXT(program, location, count, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Int32 in array [count]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform2ivEXT(program, location, count, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Int32 in array [count*2]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform3ivEXT(program, location, count, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Int32 in array [count*3]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform4ivEXT(program, location, count, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		Int32 in array [count*4]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix2fvEXT(program, location, count, transpose, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count*4]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix3fvEXT(program, location, count, transpose, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count*9]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix4fvEXT(program, location, count, transpose, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count*16]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_0
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+# New GLSL 2.1 uniform commands
+
+ProgramUniformMatrix2x3fvEXT(program, location, count, transpose, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count*6]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_1
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix3x2fvEXT(program, location, count, transpose, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count*6]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_1
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix2x4fvEXT(program, location, count, transpose, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count*8]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_1
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix4x2fvEXT(program, location, count, transpose, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count*8]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_1
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix3x4fvEXT(program, location, count, transpose, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count*12]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_1
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix4x3fvEXT(program, location, count, transpose, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		transpose	Boolean in value
+	param		value		Float32 in array [count*12]
+	category	EXT_direct_state_access
+	subcategory	VERSION_2_1
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+# New EXT_gpu_shader4 commands
+
+ProgramUniform1uiEXT(program, location, v0)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		v0		UInt32 in value
+	category	EXT_direct_state_access
+	subcategory	EXT_gpu_shader4
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform2uiEXT(program, location, v0, v1)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		v0		UInt32 in value
+	param		v1		UInt32 in value
+	category	EXT_direct_state_access
+	subcategory	EXT_gpu_shader4
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform3uiEXT(program, location, v0, v1, v2)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		v0		UInt32 in value
+	param		v1		UInt32 in value
+	param		v2		UInt32 in value
+	category	EXT_direct_state_access
+	subcategory	EXT_gpu_shader4
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform4uiEXT(program, location, v0, v1, v2, v3)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		v0		UInt32 in value
+	param		v1		UInt32 in value
+	param		v2		UInt32 in value
+	param		v3		UInt32 in value
+	category	EXT_direct_state_access
+	subcategory	EXT_gpu_shader4
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform1uivEXT(program, location, count, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		UInt32 in array [count]
+	category	EXT_direct_state_access
+	subcategory	EXT_gpu_shader4
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform2uivEXT(program, location, count, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		UInt32 in array [count*2]
+	category	EXT_direct_state_access
+	subcategory	EXT_gpu_shader4
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform3uivEXT(program, location, count, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		UInt32 in array [count*3]
+	category	EXT_direct_state_access
+	subcategory	EXT_gpu_shader4
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+ProgramUniform4uivEXT(program, location, count, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		UInt32 in array [count*4]
+	category	EXT_direct_state_access
+	subcategory	EXT_gpu_shader4
+	glfflags	ignore
+	glxflags	ignore
+	extension	soft WINSOFT
+	glextmask	GL_MASK_OpenGL_2_0
+
+# New named buffer commands
+
+NamedBufferDataEXT(buffer, size, data, usage)
+	return		void
+	param		buffer		UInt32 in value
+	param		size		Sizeiptr in value
+	param		data		Void in array [COMPSIZE(size)]
+	param		usage		VertexBufferObjectUsage in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+NamedBufferSubDataEXT(buffer, offset, size, data)
+	return		void
+	param		buffer		UInt32 in value
+	param		offset		Intptr in value
+	param		size		Sizeiptr in value
+	param		data		Void in array [COMPSIZE(size)]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+MapNamedBufferEXT(buffer, access)
+	return		VoidPointer
+	param		buffer		UInt32 in value
+	param		access		VertexBufferObjectAccess in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+UnmapNamedBufferEXT(buffer)
+	return		Boolean
+	param		buffer		UInt32 in value
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+# New named buffer queries
+
+GetNamedBufferParameterivEXT(buffer, pname, params)
+	return		void
+	param		buffer		UInt32 in value
+	param		pname		VertexBufferObjectParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+GetNamedBufferPointervEXT(buffer, pname, params)
+	return		void
+	param		buffer		UInt32 in value
+	param		pname		VertexBufferObjectParameter in value
+	param		params		VoidPointer out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+GetNamedBufferSubDataEXT(buffer, offset, size, data)
+	return		void
+	param		buffer		UInt32 in value
+	param		offset		Intptr in value
+	param		size		Sizeiptr in value
+	param		data		Void out array [COMPSIZE(size)]
+	category	EXT_direct_state_access
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glxflags	ignore
+	glfflags	ignore
+
+# New named texture buffer texture object command
+
+TextureBufferEXT(texture, target, internalformat, buffer)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		internalformat	TypeEnum in value
+	param		buffer		UInt32 in value
+	category	EXT_direct_state_access
+	subcategory	EXT_texture_buffer_object
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_texture_buffer_object
+	dlflags		notlistable
+
+# New named texture buffer multitexture command
+
+MultiTexBufferEXT(texunit, target, internalformat, buffer)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		internalformat	TypeEnum in value
+	param		buffer		UInt32 in value
+	category	EXT_direct_state_access
+	subcategory	EXT_texture_buffer_object
+	extension	soft WINSOFT NV50
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_texture_buffer_object
+	dlflags		notlistable
+
+# New named frame buffer object commands
+
+NamedRenderbufferStorageEXT(renderbuffer, internalformat, width, height)
+	return		void
+	param		renderbuffer	Renderbuffer in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_object
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_framebuffer_object
+
+GetNamedRenderbufferParameterivEXT(renderbuffer, pname, params)
+	return		void
+	param		renderbuffer	Renderbuffer in value
+	param		pname		RenderbufferParameterName in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_object
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_framebuffer_object
+
+CheckNamedFramebufferStatusEXT(framebuffer, target)
+	return		FramebufferStatus
+	param		framebuffer	Framebuffer in value
+	param		target		FramebufferTarget in value
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_object
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_framebuffer_object
+
+NamedFramebufferTexture1DEXT(framebuffer, attachment, textarget, texture, level)
+	return		void
+	param		framebuffer	Framebuffer in value
+	param		attachment	FramebufferAttachment in value
+	param		textarget	TextureTarget in value
+	param		texture		Texture in value
+	param		level		CheckedInt32 in value
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_object
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_framebuffer_object
+
+NamedFramebufferTexture2DEXT(framebuffer, attachment, textarget, texture, level)
+	return		void
+	param		framebuffer	Framebuffer in value
+	param		attachment	FramebufferAttachment in value
+	param		textarget	TextureTarget in value
+	param		texture		Texture in value
+	param		level		CheckedInt32 in value
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_object
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_framebuffer_object
+
+NamedFramebufferTexture3DEXT(framebuffer, attachment, textarget, texture, level, zoffset)
+	return		void
+	param		framebuffer	Framebuffer in value
+	param		attachment	FramebufferAttachment in value
+	param		textarget	TextureTarget in value
+	param		texture		Texture in value
+	param		level		CheckedInt32 in value
+	param		zoffset		CheckedInt32 in value
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_object
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_framebuffer_object
+
+NamedFramebufferRenderbufferEXT(framebuffer, attachment, renderbuffertarget, renderbuffer)
+	return		void
+	param		framebuffer	Framebuffer in value
+	param		attachment	FramebufferAttachment in value
+	param		renderbuffertarget RenderbufferTarget in value
+	param		renderbuffer	Renderbuffer in value
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_object
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_framebuffer_object
+
+GetNamedFramebufferAttachmentParameterivEXT(framebuffer, attachment, pname, params)
+	return		void
+	param		framebuffer	Framebuffer in value
+	param		attachment	FramebufferAttachment in value
+	param		pname		FramebufferAttachmentParameterName in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_object
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_framebuffer_object
+
+GenerateTextureMipmapEXT(texture, target)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_object
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_framebuffer_object
+
+GenerateMultiTexMipmapEXT(texunit, target)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_object
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_framebuffer_object
+
+FramebufferDrawBufferEXT(framebuffer, mode)
+	return		void
+	param		framebuffer	Framebuffer in value
+	param		mode		DrawBufferMode in value
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_object
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_framebuffer_object
+
+FramebufferDrawBuffersEXT(framebuffer, n, bufs)
+	return		void
+	param		framebuffer	Framebuffer in value
+	param		n		SizeI in value
+	param		bufs		DrawBufferMode in array [n]
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_object
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_framebuffer_object
+
+FramebufferReadBufferEXT(framebuffer, mode)
+	return		void
+	param		framebuffer	Framebuffer in value
+	param		mode		ReadBufferMode in value
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_object
+	extension	soft WINSOFT
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_framebuffer_object
+
+GetFramebufferParameterivEXT(framebuffer, pname, params)
+	return		void
+	param		framebuffer	Framebuffer in value
+	param		pname		GetFramebufferParameter in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_object
+	dlflags		notlistable
+	extension	soft WINSOFT
+	glxflags	ignore
+	glfflags	capture-execute gl-enum
+
+# New named framebuffer multisample object commands
+
+NamedRenderbufferStorageMultisampleEXT(renderbuffer, samples, internalformat, width, height)
+	return		void
+	param		renderbuffer	Renderbuffer in value
+	param		samples		SizeI in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	EXT_direct_state_access
+	subcategory	EXT_framebuffer_multisample
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_EXT_framebuffer_multisample
+
+# New named framebuffer multisample coverage object commands
+
+NamedRenderbufferStorageMultisampleCoverageEXT(renderbuffer, coverageSamples, colorSamples, internalformat, width, height)
+	return		void
+	param		renderbuffer	Renderbuffer in value
+	param		coverageSamples SizeI in value
+	param		colorSamples	SizeI in value
+	param		internalformat	PixelInternalFormat in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	category	EXT_direct_state_access
+	subcategory	NV_framebuffer_multisample_coverage
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_NV_framebuffer_multisample_coverage
+
+# New named geometry program/shader frame buffer object commands
+
+NamedFramebufferTextureEXT(framebuffer, attachment, texture, level)
+	return		void
+	param		framebuffer	Framebuffer in value
+	param		attachment	FramebufferAttachment in value
+	param		texture		Texture in value
+	param		level		CheckedInt32 in value
+	category	EXT_direct_state_access
+	subcategory	NV_gpu_program4
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_NV_gpu_program4
+
+NamedFramebufferTextureLayerEXT(framebuffer, attachment, texture, level, layer)
+	return		void
+	param		framebuffer	Framebuffer in value
+	param		attachment	FramebufferAttachment in value
+	param		texture		Texture in value
+	param		level		CheckedInt32 in value
+	param		layer		CheckedInt32 in value
+	category	EXT_direct_state_access
+	subcategory	NV_gpu_program4
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_NV_gpu_program4
+
+NamedFramebufferTextureFaceEXT(framebuffer, attachment, texture, level, face)
+	return		void
+	param		framebuffer	Framebuffer in value
+	param		attachment	FramebufferAttachment in value
+	param		texture		Texture in value
+	param		level		CheckedInt32 in value
+	param		face		TextureTarget in value
+	category	EXT_direct_state_access
+	subcategory	NV_gpu_program4
+	extension	soft WINSOFT
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_NV_gpu_program4
+
+# New explicit multisample query and commands
+
+TextureRenderbufferEXT(texture, target, renderbuffer)
+	return		void
+	param		texture		Texture in value
+	param		target		TextureTarget in value
+	param		renderbuffer	UInt32 in value
+	category	EXT_direct_state_access
+	subcategory	NV_explicit_multisample
+	extension	soft WINSOFT NV50
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_NV_explicit_multisample
+
+MultiTexRenderbufferEXT(texunit, target, renderbuffer)
+	return		void
+	param		texunit		TextureUnit in value
+	param		target		TextureTarget in value
+	param		renderbuffer	UInt32 in value
+	category	EXT_direct_state_access
+	subcategory	NV_explicit_multisample
+	extension	soft WINSOFT NV50
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+	glextmask	GL_MASK_NV_explicit_multisample
+
+###############################################################################
+#
+# Extension #354
+# EXT_vertex_array_bgra commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_vertex_array_bgra
+
+###############################################################################
+#
+# Extension #355 - WGL_NV_gpu_affinity
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #356
+# EXT_texture_swizzle commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_swizzle
+
+###############################################################################
+#
+# Extension #357
+# NV_explicit_multisample commands
+#
+###############################################################################
+
+# From EXT_draw_buffers2:  GetBooleanIndexedvEXT / GetIntegerIndexedvEXT
+
+GetMultisamplefvNV(pname, index, val)
+	return		void
+	param		pname		GetMultisamplePNameNV in value
+	param		index		UInt32 in value
+	param		val		Float32 out array [2]
+	category	NV_explicit_multisample
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+
+SampleMaskIndexedNV(index, mask)
+	return		void
+	param		index		UInt32 in value
+	param		mask		SampleMaskNV in value
+	category	NV_explicit_multisample
+	glfflags	ignore
+	glxflags	ignore
+
+TexRenderbufferNV(target, renderbuffer)
+	return		void
+	param		target		TextureTarget in value
+	param		renderbuffer	UInt32 in value
+	category	NV_explicit_multisample
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+
+###############################################################################
+#
+# Extension #358
+# NV_transform_feedback2 commands
+#
+###############################################################################
+
+BindTransformFeedbackNV(target, id)
+	return		void
+	param		target		BufferTargetARB in value
+	param		id		UInt32 in value
+	category	NV_transform_feedback2
+	glfflags	ignore
+	glxflags	ignore
+
+DeleteTransformFeedbacksNV(n, ids)
+	return		void
+	param		n		SizeI in value
+	param		ids		UInt32 in array [n]
+	category	NV_transform_feedback2
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+
+GenTransformFeedbacksNV(n, ids)
+	return		void
+	param		n		SizeI in value
+	param		ids		UInt32 out array [n]
+	category	NV_transform_feedback2
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+
+IsTransformFeedbackNV(id)
+	return		Boolean
+	param		id		UInt32 in value
+	category	NV_transform_feedback2
+	dlflags		notlistable
+	glfflags	ignore
+	glxflags	ignore
+
+PauseTransformFeedbackNV()
+	return		void
+	category	NV_transform_feedback2
+	glfflags	ignore
+	glxflags	ignore
+
+ResumeTransformFeedbackNV()
+	return		void
+	category	NV_transform_feedback2
+	glfflags	ignore
+	glxflags	ignore
+
+DrawTransformFeedbackNV(mode, id)
+	return		void
+	param		mode		GLenum in value
+	param		id		UInt32 in value
+	category	NV_transform_feedback2
+	glfflags	ignore
+	glxflags	ignore
+
+###############################################################################
+#
+# Extension #359
+# ATI_meminfo commands
+#
+###############################################################################
+
+# (none)
+newcategory: ATI_meminfo
+
+###############################################################################
+#
+# Extension #360
+# AMD_performance_monitor commands
+#
+###############################################################################
+
+GetPerfMonitorGroupsAMD(numGroups, groupsSize, groups)
+	return		void
+	param		numGroups	Int32 out array [1]
+	param		groupsSize	SizeI in value
+	param		groups		UInt32 out array [groupsSize]
+	category	AMD_performance_monitor
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetPerfMonitorCountersAMD(group, numCounters, maxActiveCounters, counterSize, counters)
+	return		void
+	param		group		UInt32 in value
+	param		numCounters	Int32 out array [1]
+	param		maxActiveCounters Int32 out array [1]
+	param		counterSize	SizeI in value
+	param		counters	UInt32 out array [counterSize]
+	category	AMD_performance_monitor
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetPerfMonitorGroupStringAMD(group, bufSize, length, groupString)
+	return		void
+	param		group		UInt32 in value
+	param		bufSize		SizeI in value
+	param		length		SizeI out array [1]
+	param		groupString	Char out array [bufSize]
+	category	AMD_performance_monitor
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetPerfMonitorCounterStringAMD(group, counter, bufSize, length, counterString)
+	return		void
+	param		group		UInt32 in value
+	param		counter		UInt32 in value
+	param		bufSize		SizeI in value
+	param		length		SizeI out array [1]
+	param		counterString	Char out array [bufSize]
+	category	AMD_performance_monitor
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetPerfMonitorCounterInfoAMD(group, counter, pname, data)
+	return		void
+	param		group		UInt32 in value
+	param		counter		UInt32 in value
+	param		pname		GLenum in value
+	param		data		void out array [COMPSIZE(pname)]
+	category	AMD_performance_monitor
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GenPerfMonitorsAMD(n, monitors)
+	return		void
+	param		n		SizeI in value
+	param		monitors	UInt32 out array [n]
+	category	AMD_performance_monitor
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+# 'monitors' is actually in, not out, but extension spec doesn't use const
+DeletePerfMonitorsAMD(n, monitors)
+	return		void
+	param		n		SizeI in value
+	param		monitors	UInt32 out array [n]
+	category	AMD_performance_monitor
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+# 'counterList' is actually in, not out, but extension spec doesn't use const
+SelectPerfMonitorCountersAMD(monitor, enable, group, numCounters, counterList)
+	return		void
+	param		monitor		UInt32 in value
+	param		enable		Boolean in value
+	param		group		UInt32 in value
+	param		numCounters	Int32 in value
+	param		counterList	UInt32 out array [numCounters]
+	category	AMD_performance_monitor
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BeginPerfMonitorAMD(monitor)
+	return		void
+	param		monitor		UInt32 in value
+	category	AMD_performance_monitor
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+EndPerfMonitorAMD(monitor)
+	return		void
+	param		monitor		UInt32 in value
+	category	AMD_performance_monitor
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetPerfMonitorCounterDataAMD(monitor, pname, dataSize, data, bytesWritten)
+	return		void
+	param		monitor		UInt32 in value
+	param		pname		GLenum in value
+	param		dataSize	SizeI in value
+	param		data		UInt32 out array [dataSize]
+	param		bytesWritten	Int32 out array [1]
+	category	AMD_performance_monitor
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #361 - WGL_AMD_gpu_association
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #362
+# AMD_texture_texture4 commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_texture_texture4
+
+###############################################################################
+#
+# Extension #363
+# AMD_vertex_shader_tesselator commands
+#
+###############################################################################
+
+TessellationFactorAMD(factor)
+	return		void
+	param		factor		Float32 in value
+	category	AMD_vertex_shader_tesselator
+	version		2.0
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+TessellationModeAMD(mode)
+	return		void
+	param		mode		GLenum in value
+	category	AMD_vertex_shader_tesselator
+	version		2.0
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #364
+# EXT_provoking_vertex commands
+#
+###############################################################################
+
+ProvokingVertexEXT(mode)
+	return		void
+	param		mode		GLenum in value
+	category	EXT_provoking_vertex
+	version		2.1
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #365
+# EXT_texture_snorm commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_snorm
+
+###############################################################################
+#
+# Extension #366
+# AMD_draw_buffers_blend commands
+#
+###############################################################################
+
+# void BlendFuncIndexedAMD(uint buf, enum src, enum dst)
+# void BlendFuncSeparateIndexedAMD(uint buf, enum srcRGB, enum dstRGB, enum srcAlpha, enum dstAlpha)
+# void BlendEquationIndexedAMD(uint buf, enum mode)
+# void BlendEquationSeparateIndexedAMD(uint buf, enum modeRGB, enum modeAlpha)
+
+BlendFuncIndexedAMD(buf, src, dst)
+	return		void
+	param		buf		UInt32 in value
+	param		src		GLenum in value
+	param		dst		GLenum in value
+	category	AMD_draw_buffers_blend
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BlendFuncSeparateIndexedAMD(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)
+	return		void
+	param		buf		UInt32 in value
+	param		srcRGB		GLenum in value
+	param		dstRGB		GLenum in value
+	param		srcAlpha	GLenum in value
+	param		dstAlpha	GLenum in value
+	category	AMD_draw_buffers_blend
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BlendEquationIndexedAMD(buf, mode)
+	return		void
+	param		buf		UInt32 in value
+	param		mode		GLenum in value
+	category	AMD_draw_buffers_blend
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BlendEquationSeparateIndexedAMD(buf, modeRGB, modeAlpha)
+	return		void
+	param		buf		UInt32 in value
+	param		modeRGB		GLenum in value
+	param		modeAlpha	GLenum in value
+	category	AMD_draw_buffers_blend
+	version		2.0
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #367
+# APPLE_texture_range commands
+#
+###############################################################################
+
+TextureRangeAPPLE(target, length, pointer)
+	return		void
+	param		target		GLenum in value
+	param		length		SizeI in value
+	param		pointer		Void in array [length]
+	category	APPLE_texture_range
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetTexParameterPointervAPPLE(target, pname, params)
+	return		void
+	param		target		GLenum in value
+	param		pname		GLenum in value
+	param		params		VoidPointer out array [1]
+	category	APPLE_texture_range
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #368
+# APPLE_float_pixels commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_float_pixels
+
+###############################################################################
+#
+# Extension #369
+# APPLE_vertex_program_evaluators commands
+#
+###############################################################################
+
+EnableVertexAttribAPPLE(index, pname)
+	return		void
+	param		index		UInt32 in value
+	param		pname		GLenum in value
+	category	APPLE_vertex_program_evaluators
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+DisableVertexAttribAPPLE(index, pname)
+	return		void
+	param		index		UInt32 in value
+	param		pname		GLenum in value
+	category	APPLE_vertex_program_evaluators
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+IsVertexAttribEnabledAPPLE(index, pname)
+	return		Boolean
+	param		index		UInt32 in value
+	param		pname		GLenum in value
+	category	APPLE_vertex_program_evaluators
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MapVertexAttrib1dAPPLE(index, size, u1, u2, stride, order, points)
+	return		void
+	param		index		UInt32 in value
+	param		size		UInt32 in value
+	param		u1		CoordD in value
+	param		u2		CoordD in value
+	param		stride		Int32 in value
+	param		order		CheckedInt32 in value
+	param		points		CoordD in array [COMPSIZE(size/stride/order)]
+	category	APPLE_vertex_program_evaluators
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MapVertexAttrib1fAPPLE(index, size, u1, u2, stride, order, points)
+	return		void
+	param		index		UInt32 in value
+	param		size		UInt32 in value
+	param		u1		CoordF in value
+	param		u2		CoordF in value
+	param		stride		Int32 in value
+	param		order		CheckedInt32 in value
+	param		points		CoordF in array [COMPSIZE(size/stride/order)]
+	category	APPLE_vertex_program_evaluators
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MapVertexAttrib2dAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
+	return		void
+	param		index		UInt32 in value
+	param		size		UInt32 in value
+	param		u1		CoordD in value
+	param		u2		CoordD in value
+	param		ustride		Int32 in value
+	param		uorder		CheckedInt32 in value
+	param		v1		CoordD in value
+	param		v2		CoordD in value
+	param		vstride		Int32 in value
+	param		vorder		CheckedInt32 in value
+	param		points		CoordD in array [COMPSIZE(size/ustride/uorder/vstride/vorder)]
+	category	APPLE_vertex_program_evaluators
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MapVertexAttrib2fAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
+	return		void
+	param		index		UInt32 in value
+	param		size		UInt32 in value
+	param		u1		CoordF in value
+	param		u2		CoordF in value
+	param		ustride		Int32 in value
+	param		uorder		CheckedInt32 in value
+	param		v1		CoordF in value
+	param		v2		CoordF in value
+	param		vstride		Int32 in value
+	param		vorder		CheckedInt32 in value
+	param		points		CoordF in array [COMPSIZE(size/ustride/uorder/vstride/vorder)]
+	category	APPLE_vertex_program_evaluators
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #370
+# APPLE_aux_depth_stencil commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_aux_depth_stencil
+
+###############################################################################
+#
+# Extension #371
+# APPLE_object_purgeable commands
+#
+###############################################################################
+
+ObjectPurgeableAPPLE(objectType, name, option)
+	return		GLenum
+	param		objectType	GLenum in value
+	param		name		UInt32 in value
+	param		option		GLenum in value
+	category	APPLE_object_purgeable
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ObjectUnpurgeableAPPLE(objectType, name, option)
+	return		GLenum
+	param		objectType	GLenum in value
+	param		name		UInt32 in value
+	param		option		GLenum in value
+	category	APPLE_object_purgeable
+	version		1.5
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetObjectParameterivAPPLE(objectType, name, pname, params)
+	return		void
+	param		objectType	GLenum in value
+	param		name		UInt32 in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	APPLE_object_purgeable
+	dlflags		notlistable
+	version		1.5
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #372
+# APPLE_row_bytes commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_row_bytes
+
+###############################################################################
+#
+# Extension #373
+# APPLE_rgb_422 commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_rgb_422
+
+###############################################################################
+#
+# Extension #374
+# NV_video_capture commands
+#
+###############################################################################
+
+BeginVideoCaptureNV(video_capture_slot)
+	return		void
+	param		video_capture_slot	UInt32 in value
+	category	NV_video_capture
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BindVideoCaptureStreamBufferNV(video_capture_slot, stream, frame_region, offset)
+	return		void
+	param		video_capture_slot	UInt32 in value
+	param		stream		UInt32 in value
+	param		frame_region	GLenum in value
+	param		offset		BufferOffsetARB in value
+	category	NV_video_capture
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+BindVideoCaptureStreamTextureNV(video_capture_slot, stream, frame_region, target, texture)
+	return		void
+	param		video_capture_slot	UInt32 in value
+	param		stream		UInt32 in value
+	param		frame_region	GLenum in value
+	param		target		GLenum in value
+	param		texture		UInt32 in value
+	category	NV_video_capture
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+EndVideoCaptureNV(video_capture_slot)
+	return		void
+	param		video_capture_slot	UInt32 in value
+	category	NV_video_capture
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetVideoCaptureivNV(video_capture_slot, pname, params)
+	return		void
+	param		video_capture_slot	UInt32 in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	NV_video_capture
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetVideoCaptureStreamivNV(video_capture_slot, stream, pname, params)
+	return		void
+	param		video_capture_slot	UInt32 in value
+	param		stream		UInt32 in value
+	param		pname		GLenum in value
+	param		params		Int32 out array [COMPSIZE(pname)]
+	category	NV_video_capture
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetVideoCaptureStreamfvNV(video_capture_slot, stream, pname, params)
+	return		void
+	param		video_capture_slot	UInt32 in value
+	param		stream		UInt32 in value
+	param		pname		GLenum in value
+	param		params		Float32 out array [COMPSIZE(pname)]
+	category	NV_video_capture
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetVideoCaptureStreamdvNV(video_capture_slot, stream, pname, params)
+	return		void
+	param		video_capture_slot	UInt32 in value
+	param		stream		UInt32 in value
+	param		pname		GLenum in value
+	param		params		Float64 out array [COMPSIZE(pname)]
+	category	NV_video_capture
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+VideoCaptureNV(video_capture_slot, sequence_num, capture_time)
+	return		GLenum
+	param		video_capture_slot	UInt32 in value
+	param		sequence_num	UInt32 out reference
+	param		capture_time	UInt64EXT out reference
+	category	NV_video_capture
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VideoCaptureStreamParameterivNV(video_capture_slot, stream, pname, params)
+	return		void
+	param		video_capture_slot	UInt32 in value
+	param		stream		UInt32 in value
+	param		pname		GLenum in value
+	param		params		Int32 in array [COMPSIZE(pname)]
+	category	NV_video_capture
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VideoCaptureStreamParameterfvNV(video_capture_slot, stream, pname, params)
+	return		void
+	param		video_capture_slot	UInt32 in value
+	param		stream		UInt32 in value
+	param		pname		GLenum in value
+	param		params		Float32 in array [COMPSIZE(pname)]
+	category	NV_video_capture
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VideoCaptureStreamParameterdvNV(video_capture_slot, stream, pname, params)
+	return		void
+	param		video_capture_slot	UInt32 in value
+	param		stream		UInt32 in value
+	param		pname		GLenum in value
+	param		params		Float64 in array [COMPSIZE(pname)]
+	category	NV_video_capture
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #375 - GLX_EXT_swap_control
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #376 - also GLX_NV_copy_image, WGL_NV_copy_image
+# NV_copy_image commands
+#
+###############################################################################
+
+CopyImageSubDataNV(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth)
+	return		void
+	param		srcName		UInt32 in value
+	param		srcTarget	GLenum in value
+	param		srcLevel	Int32 in value
+	param		srcX		Int32 in value
+	param		srcY		Int32 in value
+	param		srcZ		Int32 in value
+	param		dstName		UInt32 in value
+	param		dstTarget	GLenum in value
+	param		dstLevel	Int32 in value
+	param		dstX		Int32 in value
+	param		dstY		Int32 in value
+	param		dstZ		Int32 in value
+	param		width		SizeI in value
+	param		height		SizeI in value
+	param		depth		SizeI in value
+	category	NV_copy_image
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #377
+# EXT_separate_shader_objects commands
+#
+###############################################################################
+
+UseShaderProgramEXT(type, program)
+	return		void
+	param		type		GLenum in value
+	param		program		UInt32 in value
+	category	EXT_separate_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ActiveProgramEXT(program)
+	return		void
+	param		program		UInt32 in value
+	category	EXT_separate_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+CreateShaderProgramEXT(type, string)
+	return		UInt32
+	param		type		GLenum in value
+	param		string		Char in array []
+	category	EXT_separate_shader_objects
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #378
+# NV_parameter_buffer_object2 commands
+#
+###############################################################################
+
+newcategory: NV_parameter_buffer_object2
+
+###############################################################################
+#
+# Extension #379
+# NV_shader_buffer_load commands
+#
+###############################################################################
+
+MakeBufferResidentNV(target, access)
+	return		void
+	param		target		GLenum in value
+	param		access		GLenum in value
+	category	NV_shader_buffer_load
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+MakeBufferNonResidentNV(target)
+	return		void
+	param		target		GLenum in value
+	category	NV_shader_buffer_load
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+IsBufferResidentNV(target)
+	return		Boolean
+	param		target		GLenum in value
+	category	NV_shader_buffer_load
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+NamedMakeBufferResidentNV(buffer, access)
+	return		void
+	param		buffer		UInt32 in value
+	param		access		GLenum in value
+	category	NV_shader_buffer_load
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+NamedMakeBufferNonResidentNV(buffer)
+	return		void
+	param		buffer		UInt32 in value
+	category	NV_shader_buffer_load
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+IsNamedBufferResidentNV(buffer)
+	return		Boolean
+	param		buffer		UInt32 in value
+	category	NV_shader_buffer_load
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetBufferParameterui64vNV(target, pname, params)
+	return		void
+	param		target		GLenum in value
+	param		pname		GLenum in value
+	param		params		UInt64EXT out array [COMPSIZE(pname)]
+	category	NV_shader_buffer_load
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetNamedBufferParameterui64vNV(buffer, pname, params)
+	return		void
+	param		buffer		UInt32 in value
+	param		pname		GLenum in value
+	param		params		UInt64EXT out array [COMPSIZE(pname)]
+	category	NV_shader_buffer_load
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+GetIntegerui64vNV(value, result)
+	return		void
+	param		value		GLenum in value
+	param		result		UInt64EXT out array [COMPSIZE(value)]
+	category	NV_shader_buffer_load
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+Uniformui64NV(location, value)
+	return		void
+	param		location	Int32 in value
+	param		value		UInt64EXT in value
+	category	NV_shader_buffer_load
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+Uniformui64vNV(location, count, value)
+	return		void
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		UInt64EXT in array [count]
+	category	NV_shader_buffer_load
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetUniformui64vNV(program, location, params)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		params		UInt64EXT out array [COMPSIZE(program/location)]
+	category	NV_shader_buffer_load
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+ProgramUniformui64NV(program, location, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		value		UInt64EXT in value
+	category	NV_shader_buffer_load
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ProgramUniformui64vNV(program, location, count, value)
+	return		void
+	param		program		UInt32 in value
+	param		location	Int32 in value
+	param		count		SizeI in value
+	param		value		UInt64EXT in array [count]
+	category	NV_shader_buffer_load
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #380
+# NV_vertex_buffer_unified_memory commands
+#
+###############################################################################
+
+BufferAddressRangeNV(pname, index, address, length)
+	return		void
+	param		pname		GLenum in value
+	param		index		UInt32 in value
+	param		address		UInt64EXT in value
+	param		length		BufferSize in value
+	category	NV_vertex_buffer_unified_memory
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexFormatNV(size, type, stride)
+	return		void
+	param		size		Int32 in value
+	param		type		GLenum in value
+	param		stride		SizeI in value
+	category	NV_vertex_buffer_unified_memory
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+NormalFormatNV(type, stride)
+	return		void
+	param		type		GLenum in value
+	param		stride		SizeI in value
+	category	NV_vertex_buffer_unified_memory
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+ColorFormatNV(size, type, stride)
+	return		void
+	param		size		Int32 in value
+	param		type		GLenum in value
+	param		stride		SizeI in value
+	category	NV_vertex_buffer_unified_memory
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+IndexFormatNV(type, stride)
+	return		void
+	param		type		GLenum in value
+	param		stride		SizeI in value
+	category	NV_vertex_buffer_unified_memory
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+TexCoordFormatNV(size, type, stride)
+	return		void
+	param		size		Int32 in value
+	param		type		GLenum in value
+	param		stride		SizeI in value
+	category	NV_vertex_buffer_unified_memory
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+EdgeFlagFormatNV(stride)
+	return		void
+	param		stride		SizeI in value
+	category	NV_vertex_buffer_unified_memory
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+SecondaryColorFormatNV(size, type, stride)
+	return		void
+	param		size		Int32 in value
+	param		type		GLenum in value
+	param		stride		SizeI in value
+	category	NV_vertex_buffer_unified_memory
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+FogCoordFormatNV(type, stride)
+	return		void
+	param		type		GLenum in value
+	param		stride		SizeI in value
+	category	NV_vertex_buffer_unified_memory
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttribFormatNV(index, size, type, normalized, stride)
+	return		void
+	param		index		UInt32 in value
+	param		size		Int32 in value
+	param		type		GLenum in value
+	param		normalized	Boolean in value
+	param		stride		SizeI in value
+	category	NV_vertex_buffer_unified_memory
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+VertexAttribIFormatNV(index, size, type, stride)
+	return		void
+	param		index		UInt32 in value
+	param		size		Int32 in value
+	param		type		GLenum in value
+	param		stride		SizeI in value
+	category	NV_vertex_buffer_unified_memory
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
+GetIntegerui64i_vNV(value, index, result)
+	return		void
+	param		value		GLenum in value
+	param		index		UInt32 in value
+	param		result		UInt64EXT out array [COMPSIZE(value)]
+	category	NV_vertex_buffer_unified_memory
+	dlflags		notlistable
+	version		1.2
+	extension
+	glxsingle	?
+	glxflags	ignore
+	offset		?
+
+###############################################################################
+#
+# Extension #381
+# NV_texture_barrier commands
+#
+###############################################################################
+
+TextureBarrierNV()
+	return		void
+	category	NV_texture_barrier
+	version		1.2
+	extension
+	glxropcode	?
+	glxflags	ignore
+	offset		?
+
diff --git a/src/glx/apple/specs/gl.tm b/src/glx/apple/specs/gl.tm
new file mode 100644
index 0000000..8c8a851
--- /dev/null
+++ b/src/glx/apple/specs/gl.tm
@@ -0,0 +1,317 @@
+AccumOp,*,*,			    GLenum,*,*
+AlphaFunction,*,*,		    GLenum,*,*
+AttribMask,*,*,			    GLbitfield,*,*
+BeginMode,*,*,			    GLenum,*,*
+BinormalPointerTypeEXT,*,*,	    GLenum,*,*
+BlendEquationMode,*,*,		    GLenum,*,*
+BlendEquationModeEXT,*,*,	    GLenum,*,*
+BlendFuncSeparateParameterEXT,*,*,  GLenum,*,*
+BlendingFactorDest,*,*,		    GLenum,*,*
+BlendingFactorSrc,*,*,		    GLenum,*,*
+Boolean,*,*,			    GLboolean,*,*
+BooleanPointer,*,*,		    GLboolean*,*,*
+Char,*,*,			    GLchar,*,*
+CharPointer,*,*,		    GLchar*,*,*
+CheckedFloat32,*,*,		    GLfloat,*,*
+CheckedInt32,*,*,		    GLint,*,*
+ClampColorTargetARB,*,*,	    GLenum,*,*
+ClampColorModeARB,*,*,		    GLenum,*,*
+ClampedColorF,*,*,		    GLclampf,*,*
+ClampedFloat32,*,*,		    GLclampf,*,*
+ClampedFloat64,*,*,		    GLclampd,*,*
+ClampedStencilValue,*,*,	    GLint,*,*
+ClearBufferMask,*,*,		    GLbitfield,*,*
+ClientAttribMask,*,*,		    GLbitfield,*,*
+ClipPlaneName,*,*,		    GLenum,*,*
+ColorB,*,*,			    GLbyte,*,*
+ColorD,*,*,			    GLdouble,*,*
+ColorF,*,*,			    GLfloat,*,*
+ColorI,*,*,			    GLint,*,*
+ColorIndexValueD,*,*,		    GLdouble,*,*
+ColorIndexValueF,*,*,		    GLfloat,*,*
+ColorIndexValueI,*,*,		    GLint,*,*
+ColorIndexValueS,*,*,		    GLshort,*,*
+ColorIndexValueUB,*,*,		    GLubyte,*,*
+ColorMaterialParameter,*,*,	    GLenum,*,*
+ColorPointerType,*,*,		    GLenum,*,*
+ColorS,*,*,			    GLshort,*,*
+ColorTableParameterPName,*,*,	    GLenum,*,*
+ColorTableParameterPNameSGI,*,*,    GLenum,*,*
+ColorTableTarget,*,*,		    GLenum,*,*
+ColorTableTargetSGI,*,*,	    GLenum,*,*
+ColorUB,*,*,			    GLubyte,*,*
+ColorUI,*,*,			    GLuint,*,*
+ColorUS,*,*,			    GLushort,*,*
+CombinerBiasNV,*,*,		    GLenum,*,*
+CombinerComponentUsageNV,*,*,	    GLenum,*,*
+CombinerMappingNV,*,*,		    GLenum,*,*
+CombinerParameterNV,*,*,	    GLenum,*,*
+CombinerPortionNV,*,*,		    GLenum,*,*
+CombinerRegisterNV,*,*,		    GLenum,*,*
+CombinerScaleNV,*,*,		    GLenum,*,*
+CombinerStageNV,*,*,		    GLenum,*,*
+CombinerVariableNV,*,*,		    GLenum,*,*
+CompressedTextureARB,*,*,	    GLvoid,*,*
+ControlPointNV,*,*,		    GLvoid,*,*
+ControlPointTypeNV,*,*,		    GLenum,*,*
+ConvolutionParameter,*,*,	    GLenum,*,*
+ConvolutionParameterEXT,*,*,	    GLenum,*,*
+ConvolutionTarget,*,*,		    GLenum,*,*
+ConvolutionTargetEXT,*,*,	    GLenum,*,*
+CoordD,*,*,			    GLdouble,*,*
+CoordF,*,*,			    GLfloat,*,*
+CoordI,*,*,			    GLint,*,*
+CoordS,*,*,			    GLshort,*,*
+CullFaceMode,*,*,		    GLenum,*,*
+CullParameterEXT,*,*,		    GLenum,*,*
+DepthFunction,*,*,		    GLenum,*,*
+DrawBufferMode,*,*,		    GLenum,*,*
+DrawBufferName,*,*,		    GLint,*,*
+DrawElementsType,*,*,		    GLenum,*,*
+ElementPointerTypeATI,*,*,	    GLenum,*,*
+EnableCap,*,*,			    GLenum,*,*
+ErrorCode,*,*,			    GLenum,*,*
+EvalMapsModeNV,*,*,		    GLenum,*,*
+EvalTargetNV,*,*,		    GLenum,*,*
+FeedbackElement,*,*,		    GLfloat,*,*
+FeedbackType,*,*,		    GLenum,*,*
+FenceNV,*,*,			    GLuint,*,*
+FenceConditionNV,*,*,		    GLenum,*,*
+FenceParameterNameNV,*,*,	    GLenum,*,*
+FfdMaskSGIX,*,*,		    GLbitfield,*,*
+FfdTargetSGIX,*,*,		    GLenum,*,*
+Float32,*,*,			    GLfloat,*,*
+Float32Pointer,*,*,		    GLfloat*,*,*
+Float64,*,*,			    GLdouble,*,*
+Float64Pointer,*,*,		    GLdouble*,*,*
+FogParameter,*,*,		    GLenum,*,*
+FogPointerTypeEXT,*,*,		    GLenum,*,*
+FogPointerTypeIBM,*,*,		    GLenum,*,*
+FragmentLightModelParameterSGIX,*,*,GLenum,*,*
+FragmentLightNameSGIX,*,*,	    GLenum,*,*
+FragmentLightParameterSGIX,*,*,     GLenum,*,*
+FramebufferAttachment,*,*,	    GLenum,*,*
+FramebufferTarget,*,*,		    GLenum,*,*
+FrontFaceDirection,*,*,		    GLenum,*,*
+FunctionPointer,*,*,		    _GLfuncptr,*,*
+GetColorTableParameterPName,*,*,    GLenum,*,*
+GetColorTableParameterPNameSGI,*,*, GLenum,*,*
+GetConvolutionParameterPName,*,*,   GLenum,*,*
+GetHistogramParameterPName,*,*,     GLenum,*,*
+GetHistogramParameterPNameEXT,*,*,  GLenum,*,*
+GetMapQuery,*,*,		    GLenum,*,*
+GetMinmaxParameterPName,*,*,	    GLenum,*,*
+GetMinmaxParameterPNameEXT,*,*,     GLenum,*,*
+GetPName,*,*,			    GLenum,*,*
+GetPointervPName,*,*,		    GLenum,*,*
+GetTextureParameter,*,*,	    GLenum,*,*
+HintMode,*,*,			    GLenum,*,*
+HintTarget,*,*,			    GLenum,*,*
+HintTargetPGI,*,*,		    GLenum,*,*
+HistogramTarget,*,*,		    GLenum,*,*
+HistogramTargetEXT,*,*,		    GLenum,*,*
+IglooFunctionSelectSGIX,*,*,	    GLenum,*,*
+IglooParameterSGIX,*,*,		    GLvoid,*,*
+ImageTransformPNameHP,*,*,	    GLenum,*,*
+ImageTransformTargetHP,*,*,	    GLenum,*,*
+IndexFunctionEXT,*,*,		    GLenum,*,*
+IndexMaterialParameterEXT,*,*,	    GLenum,*,*
+IndexPointerType,*,*,		    GLenum,*,*
+Int16,*,*,			    GLshort,*,*
+Int32,*,*,			    GLint,*,*
+Int8,*,*,			    GLbyte,*,*
+InterleavedArrayFormat,*,*,	    GLenum,*,*
+LightEnvParameterSGIX,*,*,	    GLenum,*,*
+LightModelParameter,*,*,	    GLenum,*,*
+LightName,*,*,			    GLenum,*,*
+LightParameter,*,*,		    GLenum,*,*
+LightTextureModeEXT,*,*,	    GLenum,*,*
+LightTexturePNameEXT,*,*,	    GLenum,*,*
+LineStipple,*,*,		    GLushort,*,*
+List,*,*,			    GLuint,*,*
+ListMode,*,*,			    GLenum,*,*
+ListNameType,*,*,		    GLenum,*,*
+ListParameterName,*,*,		    GLenum,*,*
+LogicOp,*,*,			    GLenum,*,*
+MapAttribParameterNV,*,*,	    GLenum,*,*
+MapParameterNV,*,*,		    GLenum,*,*
+MapTarget,*,*,			    GLenum,*,*
+MapTargetNV,*,*,		    GLenum,*,*
+MapTypeNV,*,*,			    GLenum,*,*
+MaskedColorIndexValueF,*,*,	    GLfloat,*,*
+MaskedColorIndexValueI,*,*,	    GLuint,*,*
+MaskedStencilValue,*,*,		    GLuint,*,*
+MaterialFace,*,*,		    GLenum,*,*
+MaterialParameter,*,*,		    GLenum,*,*
+MatrixIndexPointerTypeARB,*,*,	    GLenum,*,*
+MatrixMode,*,*,			    GLenum,*,*
+MatrixTransformNV,*,*,		    GLenum,*,*
+MeshMode1,*,*,			    GLenum,*,*
+MeshMode2,*,*,			    GLenum,*,*
+MinmaxTarget,*,*,		    GLenum,*,*
+MinmaxTargetEXT,*,*,		    GLenum,*,*
+NormalPointerType,*,*,		    GLenum,*,*
+NurbsCallback,*,*,		    GLenum,*,*
+NurbsObj,*,*,			    GLUnurbs*,*,*
+NurbsProperty,*,*,		    GLenum,*,*
+NurbsTrim,*,*,			    GLenum,*,*
+OcclusionQueryParameterNameNV,*,*,  GLenum,*,*
+PixelCopyType,*,*,		    GLenum,*,*
+PixelFormat,*,*,		    GLenum,*,*
+PixelInternalFormat,*,*,	    GLenum,*,*
+PixelMap,*,*,			    GLenum,*,*
+PixelStoreParameter,*,*,	    GLenum,*,*
+PixelTexGenModeSGIX,*,*,	    GLenum,*,*
+PixelTexGenParameterNameSGIS,*,*,   GLenum,*,*
+PixelTransferParameter,*,*,	    GLenum,*,*
+PixelTransformPNameEXT,*,*,	    GLenum,*,*
+PixelTransformTargetEXT,*,*,	    GLenum,*,*
+PixelType,*,*,			    GLenum,*,*
+PointParameterNameARB,*,*,	    GLenum,*,*
+PolygonMode,*,*,		    GLenum,*,*
+ProgramNV,*,*,			    GLuint,*,*
+ProgramCharacterNV,*,*,		    GLubyte,*,*
+ProgramParameterNV,*,*,		    GLenum,*,*
+ProgramParameterPName,*,*,	    GLenum,*,*
+QuadricCallback,*,*,		    GLenum,*,*
+QuadricDrawStyle,*,*,		    GLenum,*,*
+QuadricNormal,*,*,		    GLenum,*,*
+QuadricObj,*,*,			    GLUquadric*,*,*
+QuadricOrientation,*,*,		    GLenum,*,*
+ReadBufferMode,*,*,		    GLenum,*,*
+RenderbufferTarget,*,*,		    GLenum,*,*
+RenderingMode,*,*,		    GLenum,*,*
+ReplacementCodeSUN,*,*,		    GLuint,*,*
+ReplacementCodeTypeSUN,*,*,	    GLenum,*,*
+SamplePassARB,*,*,		    GLenum,*,*
+SamplePatternEXT,*,*,		    GLenum,*,*
+SamplePatternSGIS,*,*,		    GLenum,*,*
+SecondaryColorPointerTypeIBM,*,*,   GLenum,*,*
+SelectName,*,*,			    GLuint,*,*
+SeparableTarget,*,*,		    GLenum,*,*
+SeparableTargetEXT,*,*,		    GLenum,*,*
+ShadingModel,*,*,		    GLenum,*,*
+SizeI,*,*,			    GLsizei,*,*
+SpriteParameterNameSGIX,*,*,	    GLenum,*,*
+StencilFunction,*,*,		    GLenum,*,*
+StencilFaceDirection,*,*,	    GLenum,*,*
+StencilOp,*,*,			    GLenum,*,*
+StencilValue,*,*,		    GLint,*,*
+String,*,*,			    const GLubyte *,*,*
+StringName,*,*,			    GLenum,*,*
+TangentPointerTypeEXT,*,*,	    GLenum,*,*
+TessCallback,*,*,		    GLenum,*,*
+TessContour,*,*,		    GLenum,*,*
+TessProperty,*,*,		    GLenum,*,*
+TesselatorObj,*,*,		    GLUtesselator*,*,*
+TexCoordPointerType,*,*,	    GLenum,*,*
+Texture,*,*,			    GLuint,*,*
+TextureComponentCount,*,*,	    GLint,*,*
+TextureCoordName,*,*,		    GLenum,*,*
+TextureEnvParameter,*,*,	    GLenum,*,*
+TextureEnvTarget,*,*,		    GLenum,*,*
+TextureFilterSGIS,*,*,		    GLenum,*,*
+TextureGenParameter,*,*,	    GLenum,*,*
+TextureNormalModeEXT,*,*,	    GLenum,*,*
+TextureParameterName,*,*,	    GLenum,*,*
+TextureTarget,*,*,		    GLenum,*,*
+TextureUnit,*,*,		    GLenum,*,*
+UInt16,*,*,			    GLushort,*,*
+UInt32,*,*,			    GLuint,*,*
+UInt8,*,*,			    GLubyte,*,*
+VertexAttribEnum,*,*,		    GLenum,*,*
+VertexAttribEnumNV,*,*,		    GLenum,*,*
+VertexAttribPointerTypeNV,*,*,	    GLenum,*,*
+VertexPointerType,*,*,		    GLenum,*,*
+VertexWeightPointerTypeEXT,*,*,     GLenum,*,*
+Void,*,*,			    GLvoid,*,*
+VoidPointer,*,*,		    GLvoid*,*,*
+ConstVoidPointer,*,*,		    GLvoid* const,*,*
+WeightPointerTypeARB,*,*,	    GLenum,*,*
+WinCoord,*,*,			    GLint,*,*
+void,*,*,			    *,*,*
+ArrayObjectPNameATI,*,*,	    GLenum,*,*
+ArrayObjectUsageATI,*,*,	    GLenum,*,*,
+ConstFloat32,*,*,		    GLfloat,*,*
+ConstInt32,*,*,			    GLint,*,*
+ConstUInt32,*,*,		    GLuint,*,*
+ConstVoid,*,*,			    GLvoid,*,*
+DataTypeEXT,*,*,		    GLenum,*,*
+FragmentOpATI,*,*,		    GLenum,*,*
+GetTexBumpParameterATI,*,*,	    GLenum,*,*
+GetVariantValueEXT,*,*,		    GLenum,*,*
+ParameterRangeEXT,*,*,		    GLenum,*,*
+PreserveModeATI,*,*,		    GLenum,*,*
+ProgramFormatARB,*,*,		    GLenum,*,*
+ProgramTargetARB,*,*,		    GLenum,*,*
+ProgramTarget,*,*,		    GLenum,*,*
+ProgramPropertyARB,*,*,		    GLenum,*,*
+ProgramStringPropertyARB,*,*,	    GLenum,*,*
+ScalarType,*,*,			    GLenum,*,*
+SwizzleOpATI,*,*,		    GLenum,*,*
+TexBumpParameterATI,*,*,	    GLenum,*,*
+VariantCapEXT,*,*,		    GLenum,*,*
+VertexAttribPointerPropertyARB,*,*, GLenum,*,*
+VertexAttribPointerTypeARB,*,*,     GLenum,*,*
+VertexAttribPropertyARB,*,*,	    GLenum,*,*
+VertexShaderCoordOutEXT,*,*,	    GLenum,*,*
+VertexShaderOpEXT,*,*,		    GLenum,*,*
+VertexShaderParameterEXT,*,*,	    GLenum,*,*
+VertexShaderStorageTypeEXT,*,*,     GLenum,*,*
+VertexShaderTextureUnitParameter,*,*,	GLenum,*,*
+VertexShaderWriteMaskEXT,*,*,	    GLenum,*,*
+VertexStreamATI,*,*,		    GLenum,*,*
+PNTrianglesPNameATI,*,*,	    GLenum,*,*
+# ARB_vertex_buffer_object types and core equivalents for new types
+BufferOffset,*,*,		    GLintptr,*,*
+BufferSize,*,*,			    GLsizeiptr,*,*
+BufferAccessARB,*,*,		    GLenum,*,*
+BufferOffsetARB,*,*,		    GLintptrARB,*,*
+BufferPNameARB,*,*,		    GLenum,*,*
+BufferPointerNameARB,*,*,	    GLenum,*,*
+BufferSizeARB,*,*,		    GLsizeiptrARB,*,*
+BufferTargetARB,*,*,		    GLenum,*,*
+BufferUsageARB,*,*,		    GLenum,*,*
+# APPLE_fence
+ObjectTypeAPPLE,*,*,		    GLenum,*,*
+# APPLE_vertex_array_range
+VertexArrayPNameAPPLE,*,*,	    GLenum,*,*
+# ATI_draw_buffers
+DrawBufferModeATI,*,*,		    GLenum,*,*
+# NV_half
+Half16NV,*,*,			    GLhalfNV,*,*
+# NV_pixel_data_range
+PixelDataRangeTargetNV,*,*,	    GLenum,*,*
+# Generic types for as-yet-unspecified enums
+TypeEnum,*,*,			    GLenum,*,*
+GLenum,*,*,			    GLenum,*,*
+handleARB,*,*,			    GLhandleARB,*,*
+charARB,*,*,			    GLcharARB,*,*
+charPointerARB,*,*,		    GLcharARB*,*,*
+# EXT_timer_query
+Int64EXT,*,*,			    GLint64EXT,*,*
+UInt64EXT,*,*,			    GLuint64EXT,*,*
+# EXT_direct_state_access
+FramebufferAttachment,*,*,	    GLenum,*,*
+FramebufferAttachmentParameterName,*,*, GLenum,*,*
+Framebuffer,*,*,		    GLuint,*,*
+FramebufferStatus,*,*,		    GLenum,*,*
+FramebufferTarget,*,*,		    GLenum,*,*
+GetFramebufferParameter,*,*,	    GLenum,*,*
+Intptr,*,*,			    GLintptr,*,*
+ProgramFormat,*,*,		    GLenum,*,*
+ProgramProperty,*,*,		    GLenum,*,*
+ProgramStringProperty,*,*,	    GLenum,*,*
+ProgramTarget,*,*,		    GLenum,*,*
+Renderbuffer,*,*,		    GLuint,*,*
+RenderbufferParameterName,*,*,	    GLenum,*,*
+Sizeiptr,*,*,			    GLsizeiptr,*,*
+TextureInternalFormat,*,*,	    GLenum,*,*
+VertexBufferObjectAccess,*,*,	    GLenum,*,*
+VertexBufferObjectParameter,*,*,    GLenum,*,*
+VertexBufferObjectUsage,*,*,	    GLenum,*,*
+# ARB_map_buffer_range
+BufferAccessMask,*,*,		    GLbitfield,*,*
+# NV_explicit_multisample
+GetMultisamplePNameNV,*,*,	    GLenum,*,*
+SampleMaskNV,*,*,		    GLbitfield,*,*
diff --git a/src/glx/apple/specs/glx.spec b/src/glx/apple/specs/glx.spec
new file mode 100644
index 0000000..b7ff63b
--- /dev/null
+++ b/src/glx/apple/specs/glx.spec
@@ -0,0 +1,599 @@
+# Copyright (C) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+
+required-props:
+param:		retval retained
+dlflags:	notlistable handcode nop
+glxflags:	client-handcode server-handcode
+glxvendorglx:	*
+vectorequiv:	*
+category:	pixel-rw bgn-end display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform glx glxopcode
+glxopcode:		*
+
+###############################################################################
+#
+# GLX1.0 commands
+#
+###############################################################################
+Render()
+	return		 void
+	category	 glx
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	glxopcode	 1
+
+
+RenderLarge()
+	return		 void
+	category	 glx
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	glxopcode	 2
+
+
+CreateContext(gc_id, screen, visual, share_list)
+	return		 void
+	param		 gc_id		Int32 in value
+	param		 screen		Int32 in value
+	param		 visual		Int32 in value
+	param		 share_list	Int32 in value
+	glxflags	 client-handcode server-handcode
+	category	 glx
+	dlflags		 notlistable
+	glxopcode	 3
+
+
+DestroyContext(context)
+	return		 void
+	param		 context       Int32 in value
+	glxflags	 client-handcode server-handcode
+	category	 glx
+	dlflags		 notlistable
+	glxopcode	 4
+
+
+MakeCurrent(drawable, context)
+	return		 void
+	param		 drawable	Int32 in value
+	param		 context       Int32 in value
+	glxflags	 client-handcode server-handcode
+	category	 glx
+	dlflags		 notlistable
+	glxopcode	 5
+
+
+IsDirect(dpy, context)
+	return		void
+	param		dpy		Int32 in value
+	param		context		Int32 in value
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxopcode	6
+
+
+QueryVersion(major, minor)
+	return		 void
+	param		 major		Int32 out reference
+	param		 minor		Int32 out reference
+	category	 glx
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	glxopcode	 7
+
+
+WaitGL(context)
+	return		 void
+	param		 context	Int32 in value
+	category	 glx
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	glxopcode	 8
+
+
+WaitX()
+	return		 void
+	category	 glx
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	glxopcode	 9
+
+
+CopyContext(source, dest, mask)
+	return		 void
+	param		 source		Int32 in value
+	param		 dest		Int32 in value
+	param		 mask		Int32 in value
+	category	 glx
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	glxopcode	 10
+
+
+SwapBuffers(drawable)
+	return		 void
+	param		 drawable	Int32 in value
+	category	 glx
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	glxopcode	 11
+
+
+UseXFont(font, first, count, list_base)
+	return		 void
+	param		 font		Int32 in value
+	param		 first		Int32 in value
+	param		 count		Int32 in value
+	param		 list_base	Int32 in value
+	category	 glx
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	glxopcode	 12
+
+
+CreateGLXPixmap(visual, pixmap, glxpixmap)
+	return		 void
+	param		 visual		Int32 in value
+	param		 pixmap		Int32 in value
+	param		 glxpixmap	Int32 in value
+	category	 glx
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	glxopcode	 13
+
+GetVisualConfigs()
+	return		 void
+	category	 glx
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	glxopcode	 14
+
+
+DestroyGLXPixmap(pixmap)
+	return		 void
+	param		 pixmap		Int32 in value
+	glxflags	 client-handcode
+	category	 glx
+	dlflags		 notlistable
+	glxopcode	 15
+
+
+VendorPrivate()
+	return		void
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxopcode	16
+
+
+VendorPrivateWithReply()
+	return		void
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxopcode	17
+
+###############################################################################
+#
+# GLX1.1 commands
+#
+###############################################################################
+QueryExtensionsString(screen)
+	return		void
+	param		screen		Int32 in value
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxopcode	18
+
+QueryServerString(screen, name)
+	return		void
+	param		screen		Int32 in value
+	param		name		Int32 in value
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxopcode	19
+
+ClientInfo()
+	return		void
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxopcode	20
+
+###############################################################################
+#
+# GLX1.3 commands
+#
+###############################################################################
+GetFBConfigs()
+	return		void
+	category	glx
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	glxopcode	21
+
+CreatePixmap(config, pixmap, glxpixmap)
+	return		void
+	param		config		Int32 in value
+	param		pixmap		Int32 in value
+	param		glxpixmap	Int32 in value
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	category	glx
+	glxopcode	22
+
+DestroyPixmap(glxpixmap)
+	return		void
+	param		glxpixmap	Int32 in value
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	category	glx
+	glxopcode	23
+
+CreateNewContext(config, render_type, share_list, direct)
+	return		void
+	param		config		Int32 in value
+	param		render_type	Int32 in value
+	param		share_list	Int32 in value
+	param		direct		Int32 in value
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	category	glx
+	glxopcode	24
+
+QueryContext()
+	return		void
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	category	glx
+	glxopcode	25
+
+MakeContextCurrent(drawable, readdrawable, context)
+	return		void
+	param		drawable	Int32 in value
+	param		readdrawable	Int32 in value
+	param		context		Int32 in value
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	category	glx
+	glxopcode	26
+
+CreatePbuffer(config, pbuffer)
+	return		void
+	param		config		Int32 in value
+	param		pbuffer		Int32 in value
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	category	glx
+	glxopcode	27
+
+DestroyPbuffer(pbuffer)
+	return		void
+	param		pbuffer		Int32 in value
+	dlflags		notlistable
+	glxflags	client-handcode
+	category	glx
+	glxopcode	28
+
+GetDrawableAttributes(drawable)
+	return		void
+	param		drawable	Int32 in value
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	category	glx
+	glxopcode	29
+
+ChangeDrawableAttributes(drawable)
+	return		void
+	param		drawable	Int32 in value
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	category	glx
+	glxopcode	30
+
+CreateWindow(config, window, glxwindow)
+	return		void
+	param		config		Int32 in value
+	param		window		Int32 in value
+	param		glxwindow	Int32 in value
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	category	glx
+	glxopcode	31
+
+DestroyWindow(glxwindow)
+	return		void
+	param		glxwindow	Int32 in value
+	dlflags		notlistable
+	glxflags	client-handcode server-handcode
+	category	glx
+	glxopcode	32
+
+###############################################################################
+#
+# IRIX5.3 extension commands
+#
+###############################################################################
+
+###############################################################################
+#
+# SGI_swap_control extension commands
+#
+###############################################################################
+SwapIntervalSGI()
+	return		void
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	65536
+
+###############################################################################
+#
+# IRIX5.3-PATCH154 extension commands
+#
+###############################################################################
+
+###############################################################################
+#
+# SGI_make_current_read extension commands
+#
+###############################################################################
+MakeCurrentReadSGI(drawable, readdrawable, context)
+	return		void
+	param		drawable	Int32 in value
+	param		readdrawable	Int32 in value
+	param		context		Int32 in value
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	65537
+
+###############################################################################
+#
+# SGIX_video_source extension commands
+#
+###############################################################################
+CreateGLXVideoSourceSGIX(dpy, screen, server, path, class, node)
+	return		void
+	param		dpy			Int32 in value
+	param		screen			Int32 in value
+	param		server			Int32 in value
+	param		path			Int32 in value
+	param		class			Int32 in value
+	param		node			Int32 in value
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	65538
+
+DestroyGLXVideoSourceSGIX(dpy, glxvideosource)
+	return		void
+	param		dpy			Int32 in value
+	param		glxvideosource		Int32 in value
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	65539
+
+###############################################################################
+#
+# IRIX6.2 extension commands
+#
+###############################################################################
+
+###############################################################################
+#
+# EXT_import_context extension commands
+#
+###############################################################################
+QueryContextInfoEXT()
+	return		 void
+	category	 glx
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	glxvendorglx	 1024
+
+###############################################################################
+#
+# SGIX_fbconfig extension commands
+#
+###############################################################################
+GetFBConfigsSGIX()
+	return		 void
+	category	 glx
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	glxvendorglx	 65540
+
+CreateContextWithConfigSGIX(gc_id, screen, config, share_list)
+	return		 void
+	param		 gc_id		Int32 in value
+	param		 screen		Int32 in value
+	param		 config		Int32 in value
+	param		 share_list	Int32 in value
+	glxflags	 client-handcode server-handcode
+	category	 glx
+	dlflags		 notlistable
+	glxvendorglx	 65541
+
+CreateGLXPixmapWithConfigSGIX(config, pixmap, glxpixmap)
+	return		 void
+	param		 config		Int32 in value
+	param		 pixmap		Int32 in value
+	param		 glxpixmap	Int32 in value
+	category	 glx
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	glxvendorglx	 65542
+
+###############################################################################
+#
+# SGIX_pbuffer extension commands
+#
+###############################################################################
+
+CreateGLXPbufferSGIX(config, pbuffer)
+	return		 void
+	param		 config		Int32 in value
+	param		 pbuffer	Int32 in value
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	category	 glx
+	glxvendorglx	 65543
+
+DestroyGLXPbufferSGIX(pbuffer)
+	return		 void
+	param		 pbuffer	Int32 in value
+	dlflags		 notlistable
+	glxflags	 client-handcode
+	category	 glx
+	glxvendorglx	 65544
+
+ChangeDrawableAttributesSGIX(drawable)
+	return		 void
+	param		 drawable	Int32 in value
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	category	 glx
+	glxvendorglx	 65545
+
+GetDrawableAttributesSGIX(drawable)
+	return		 void
+	param		 drawable	Int32 in value
+	dlflags		 notlistable
+	glxflags	 client-handcode server-handcode
+	category	 glx
+	glxvendorglx	 65546
+
+###############################################################################
+#
+# SGIX_swap_group extension commands
+#
+###############################################################################
+
+JoinSwapGroupSGIX(window,group)
+	return		void
+	param		window		Int32 in value
+	param		group		Int32 in value
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	65547
+
+###############################################################################
+#
+# SGIX_swap_barrier extension commands
+#
+###############################################################################
+
+BindSwapBarrierSGIX(window,barrier)
+	return		void
+	param		window		Int32 in value
+	param		barrier		Int32 in value
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	65548
+
+QueryMaxSwapBarriersSGIX()
+	return		void
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	65549
+
+###############################################################################
+#
+# SGIX_hyperpipe extension commands
+#
+###############################################################################
+
+QueryHyperpipeNetworkSGIX(dpy, npipes)
+	return		GLXHyperpipeNetworkPointer
+	param		dpy		Display out reference
+	param		npipes		int out reference
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	65550
+
+HyperpipeConfigSGIX(dpy, networkId, npipes, cfg, hpId)
+	return		int
+	param		dpy		Display out reference
+	param		networkId	int in value
+	param		npipes		int in value
+	param		cfg		GLXHyperpipeConfig in array[npipes]
+	param		hpId		int out reference
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	65552
+
+QueryHyperpipeConfigSGIX(dpy, hpId, npipes)
+	return		GLXHyperpipeConfigPointer
+	param		dpy		Display out reference
+	param		hpId		int in value
+	param		npipes		int out reference
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	65551
+
+DestroyHyperpipeConfigSGIX(dpy, hpId)
+	return		int
+	param		dpy		Display out reference
+	param		hpId		int in value
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	65553
+
+BindHyperpipeSGIX(dpy, hpId)
+	return		int
+	param		dpy		Display out reference
+	param		hpId		int in value
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	???
+
+QueryHyperpipeBestAttribSGIX(dpy, timeSlice, attrib, size, attribList, returnAttribList)
+	return		int
+	param		dpy		Display out reference
+	param		timeSlice	int in value
+	param		attrib		int in value
+	param		size		int in value
+	param		attribList	Void in array[size]
+	param		returnAttribList Void out array[size]
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	???
+
+HyperpipeAttribSGIX(dpy, timeSlice, attrib, size, attribList)
+	return		int
+	param		dpy		Display out reference
+	param		timeSlice	int in value
+	param		attrib		int in value
+	param		size		int in value
+	param		attribList	void in array[size]
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	???
+
+QueryHyperpipeAttribSGIX(dpy, timeSlice, attrib, size, returnAttribList)
+	return		int
+	param		dpy		Display out reference
+	param		timeSlice	int in value
+	param		attrib		int in value
+	param		size		int in value
+	param		returnAttribList void in array[size]
+	glxflags	client-handcode server-handcode
+	category	glx
+	dlflags		notlistable
+	glxvendorglx	???
diff --git a/src/glx/apple/specs/glxenum.spec b/src/glx/apple/specs/glxenum.spec
new file mode 100644
index 0000000..fb25ddf
--- /dev/null
+++ b/src/glx/apple/specs/glxenum.spec
@@ -0,0 +1,414 @@
+# Copyright (C) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+
+# This is the GLX enumerant registry.
+#
+# It is an extremely important file. Do not mess with it unless
+# you know what you're doing and have permission to do so.
+#
+# Rules for modification are the same as the rules for the OpenGL
+# enumerant registry (gl.spec). Basically, don't modify this
+# file unless you're the Khronos API Registrar.
+
+Extensions define:
+	VERSION_1_1					= 1
+	VERSION_1_2					= 1
+	VERSION_1_3					= 1
+	VERSION_1_4					= 1
+	SGIS_multisample				= 1
+	EXT_visual_info					= 1
+	SGI_swap_control				= 1
+	SGI_video_sync					= 1
+	SGI_make_current_read				= 1
+	SGIX_video_source				= 1
+	EXT_visual_rating				= 1
+	EXT_import_context				= 1
+	SGIX_fbconfig					= 1
+	SGIX_pbuffer					= 1
+	SGI_cushion					= 1
+	SGIX_video_resize				= 1
+	SGIX_dmbuffer					= 1
+	SGIX_swap_group					= 1
+	SGIX_swap_barrier				= 1
+	SGIS_blended_overlay				= 1
+	SGIS_shared_multisample				= 1
+	SUN_get_transparent_index			= 1
+	3DFX_multisample				= 1
+	MESA_copy_sub_buffer				= 1
+	MESA_pixmap_colormap				= 1
+	MESA_release_buffers				= 1
+	MESA_set_3dfx_mode				= 1
+	SGIX_visual_select_group			= 1
+	SGIX_hyperpipe				  = 1
+
+GLXStringName enum:
+	VENDOR						= 0x1
+	VERSION						= 0x2
+	EXTENSIONS					= 0x3
+
+GLXErrorCode enum:
+	BAD_SCREEN					= 1
+	BAD_ATTRIBUTE					= 2
+	NO_EXTENSION					= 3
+	BAD_VISUAL					= 4
+	BAD_CONTEXT					= 5
+	BAD_VALUE					= 6
+	BAD_ENUM					= 7
+	BAD_HYPERPIPE_CONFIG_SGIX			= 91		# SGIX_hyperpipe
+	BAD_HYPERPIPE_SGIX				= 92		#   "
+
+# Reserved bits in bitfields of various purposes
+
+GLXDrawableTypeMask enum:
+	WINDOW_BIT					= 0x00000001	# DRAWABLE_TYPE value
+	PIXMAP_BIT					= 0x00000002	#   "
+	PBUFFER_BIT					= 0x00000004	#   "
+	WINDOW_BIT_SGIX					= 0x00000001	# DRAWABLE_TYPE_SGIX value
+	PIXMAP_BIT_SGIX					= 0x00000002	#   "
+	PBUFFER_BIT_SGIX				= 0x00000004	#   "
+
+GLXRenderTypeMask enum:
+	RGBA_BIT					= 0x00000001	# RENDER_TYPE value
+	COLOR_INDEX_BIT					= 0x00000002	#   "
+	RGBA_BIT_SGIX					= 0x00000001	# RENDER_TYPE_SGIX value
+	COLOR_INDEX_BIT_SGIX				= 0x00000002	#   "
+	RGBA_FLOAT_BIT_ARB				= 0x00000004	# RENDER_TYPE value (from ARB_fbconfig_float)
+	RGBA_UNSIGNED_FLOAT_BIT_EXT			= 0x00000008	# RENDER_TYPE value (from EXT_fbconfig_packed_float)
+
+GLXSyncType enum:
+	SYNC_FRAME_SGIX					= 0x00000000	# ChannelRectSyncSGIX synctype
+	SYNC_SWAP_SGIX					= 0x00000001	#   "
+
+GLXEventMask enum:
+	PBUFFER_CLOBBER_MASK				= 0x08000000	# SelectEvent mask
+	BUFFER_CLOBBER_MASK_SGIX			= 0x08000000	# SelectEventSGIX mask
+#	INTEL_future_use				= 0x04000000	# SelectEvent mask (for GLX_INTEL_swap_event)
+
+GLXPbufferClobberMask enum:
+	FRONT_LEFT_BUFFER_BIT				= 0x00000001	# PbufferClobberEvent mask
+	FRONT_RIGHT_BUFFER_BIT				= 0x00000002	#   "
+	BACK_LEFT_BUFFER_BIT				= 0x00000004	#   "
+	BACK_RIGHT_BUFFER_BIT				= 0x00000008	#   "
+	AUX_BUFFERS_BIT					= 0x00000010	#   "
+	DEPTH_BUFFER_BIT				= 0x00000020	#   "
+	STENCIL_BUFFER_BIT				= 0x00000040	#   "
+	ACCUM_BUFFER_BIT				= 0x00000080	#   "
+	FRONT_LEFT_BUFFER_BIT_SGIX			= 0x00000001	# BufferClobberEventSGIX mask
+	FRONT_RIGHT_BUFFER_BIT_SGIX			= 0x00000002	#   "
+	BACK_LEFT_BUFFER_BIT_SGIX			= 0x00000004	#   "
+	BACK_RIGHT_BUFFER_BIT_SGIX			= 0x00000008	#   "
+	AUX_BUFFERS_BIT_SGIX				= 0x00000010	#   "
+	DEPTH_BUFFER_BIT_SGIX				= 0x00000020	#   "
+	STENCIL_BUFFER_BIT_SGIX				= 0x00000040	#   "
+	ACCUM_BUFFER_BIT_SGIX				= 0x00000080	#   "
+	SAMPLE_BUFFERS_BIT_SGIX				= 0x00000100	#   "
+
+GLXHyperpipeTypeMask enum:
+	HYPERPIPE_DISPLAY_PIPE_SGIX			= 0x00000001	# SGIX_hyperpipe
+	HYPERPIPE_RENDER_PIPE_SGIX			= 0x00000002	#   "
+
+GLXHyperpipeAttrib enum:
+	PIPE_RECT_SGIX					= 0x00000001	# SGIX_hyperpipe
+	PIPE_RECT_LIMITS_SGIX				= 0x00000002	#   "
+	HYPERPIPE_STEREO_SGIX				= 0x00000003	#   "
+	HYPERPIPE_PIXEL_AVERAGE_SGIX			= 0x00000004	#   "
+
+GLXHyperpipeMisc enum:
+	HYPERPIPE_PIPE_NAME_LENGTH_SGIX			= 80		# SGIX_hyperpipe
+
+GLXBindToTextureTargetMask enum:
+	TEXTURE_1D_BIT_EXT				= 0x00000001	# EXT_texture_from_pixmap
+	TEXTURE_2D_BIT_EXT				= 0x00000002
+	TEXTURE_RECTANGLE_BIT_EXT			= 0x00000004
+
+# CONTEXT_FLAGS_ARB bits
+GLXContextFlags enum:
+	CONTEXT_DEBUG_BIT_ARB				= 0x00000001	# ARB_create_context
+	CONTEXT_FORWARD_COMPATIBLE_BIT_ARB		= 0x00000002	# ARB_create_context
+
+# CONTEXT_PROFILE_MASK_ARB bits
+GLXContextProfileMask enum:
+	CONTEXT_CORE_PROFILE_BIT_ARB			= 0x00000001	# ARB_create_context_profile
+	CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB		= 0x00000002	# ARB_create_context_profile
+
+GLXAttribute enum:
+	USE_GL						= 1		# Visual attributes
+	BUFFER_SIZE					= 2		#   "
+	LEVEL						= 3		#   "
+	RGBA						= 4		#   "
+	DOUBLEBUFFER					= 5		#   "
+	STEREO						= 6		#   "
+	AUX_BUFFERS					= 7		#   "
+	RED_SIZE					= 8		#   "
+	GREEN_SIZE					= 9		#   "
+	BLUE_SIZE					= 10		#   "
+	ALPHA_SIZE					= 11		#   "
+	DEPTH_SIZE					= 12		#   "
+	STENCIL_SIZE					= 13		#   "
+	ACCUM_RED_SIZE					= 14		#   "
+	ACCUM_GREEN_SIZE				= 15		#   "
+	ACCUM_BLUE_SIZE					= 16		#   "
+	ACCUM_ALPHA_SIZE				= 17		#   "
+	CONFIG_CAVEAT					= 0x20		#   "
+	X_VISUAL_TYPE					= 0x22		#   "
+	TRANSPARENT_TYPE				= 0x23		#   "
+	TRANSPARENT_INDEX_VALUE				= 0x24		#   "
+	TRANSPARENT_RED_VALUE				= 0x25		#   "
+	TRANSPARENT_GREEN_VALUE				= 0x26		#   "
+	TRANSPARENT_BLUE_VALUE				= 0x27		#   "
+	TRANSPARENT_ALPHA_VALUE				= 0x28		#   "
+	DONT_CARE					= 0xFFFFFFFF	# may be specified for ChooseFBConfig attributes
+	NONE						= 0x8000	# several attribute values
+	SLOW_CONFIG					= 0x8001	# CONFIG_CAVEAT attribute value
+	TRUE_COLOR					= 0x8002	# X_VISUAL_TYPE attribute value
+	DIRECT_COLOR					= 0x8003	#   "
+	PSEUDO_COLOR					= 0x8004	#   "
+	STATIC_COLOR					= 0x8005	#   "
+	GRAY_SCALE					= 0x8006	#   "
+	STATIC_GRAY					= 0x8007	#   "
+	TRANSPARENT_RGB					= 0x8008	# TRANSPARENT_TYPE attribute value
+	TRANSPARENT_INDEX				= 0x8009	#   "
+	VISUAL_ID					= 0x800B	# Context attribute
+	SCREEN						= 0x800C	#   "
+	NON_CONFORMANT_CONFIG				= 0x800D	# CONFIG_CAVEAT attribute value
+	DRAWABLE_TYPE					= 0x8010	# FBConfig attribute
+	RENDER_TYPE					= 0x8011	#   "
+	X_RENDERABLE					= 0x8012	#   "
+	FBCONFIG_ID					= 0x8013	#   "
+	RGBA_TYPE					= 0x8014	# CreateNewContext render_type value
+	COLOR_INDEX_TYPE				= 0x8015	#   "
+	MAX_PBUFFER_WIDTH				= 0x8016	# FBConfig attribute
+	MAX_PBUFFER_HEIGHT				= 0x8017	#   "
+	MAX_PBUFFER_PIXELS				= 0x8018	#   "
+	PRESERVED_CONTENTS				= 0x801B	# CreateGLXPbuffer attribute
+	LARGEST_PBUFFER					= 0x801C	#   "
+	WIDTH						= 0x801D	# Drawable attribute
+	HEIGHT						= 0x801E	#   "
+	EVENT_MASK					= 0x801F	#   "
+	DAMAGED						= 0x8020	# PbufferClobber event_type value
+	SAVED						= 0x8021	#   "
+	WINDOW						= 0x8022	# PbufferClobber draw_type value
+	PBUFFER						= 0x8023	#   "
+	PBUFFER_HEIGHT					= 0x8040	# CreateGLXPbuffer attribute
+	PBUFFER_WIDTH					= 0x8041	#   "
+	VISUAL_CAVEAT_EXT				= 0x20		# Visual attribute
+	X_VISUAL_TYPE_EXT				= 0x22		#   "
+	TRANSPARENT_TYPE_EXT				= 0x23		#   "
+	TRANSPARENT_INDEX_VALUE_EXT			= 0x24		#   "
+	TRANSPARENT_RED_VALUE_EXT			= 0x25		#   "
+	TRANSPARENT_GREEN_VALUE_EXT			= 0x26		#   "
+	TRANSPARENT_BLUE_VALUE_EXT			= 0x27		#   "
+	TRANSPARENT_ALPHA_VALUE_EXT			= 0x28		#   "
+	NONE_EXT					= 0x8000	# several EXT attribute values
+	SLOW_VISUAL_EXT					= 0x8001	# VISUAL_CAVEAT_EXT attribute value
+	TRUE_COLOR_EXT					= 0x8002	# X_VISUAL_TYPE_EXT attribute value
+	DIRECT_COLOR_EXT				= 0x8003	#   "
+	PSEUDO_COLOR_EXT				= 0x8004	#   "
+	STATIC_COLOR_EXT				= 0x8005	#   "
+	GRAY_SCALE_EXT					= 0x8006	#   "
+	STATIC_GRAY_EXT					= 0x8007	#   "
+	TRANSPARENT_RGB_EXT				= 0x8008	# TRANSPARENT_TYPE_EXT attribute value
+	TRANSPARENT_INDEX_EXT				= 0x8009	#   "
+	SHARE_CONTEXT_EXT				= 0x800A	# QueryContextInfoEXT attribute
+	VISUAL_ID_EXT					= 0x800B	#   "
+	SCREEN_EXT					= 0x800C	#   "
+	NON_CONFORMANT_VISUAL_EXT			= 0x800D	# VISUAL_CAVEAT_EXT attribute value
+	DRAWABLE_TYPE_SGIX				= 0x8010	# FBConfigSGIX attribute
+	RENDER_TYPE_SGIX				= 0x8011	#   "
+	X_RENDERABLE_SGIX				= 0x8012	#   "
+	FBCONFIG_ID_SGIX				= 0x8013	#   "
+	RGBA_TYPE_SGIX					= 0x8014	# CreateContextWithConfigSGIX render_type value
+	COLOR_INDEX_TYPE_SGIX				= 0x8015	#   "
+	MAX_PBUFFER_WIDTH_SGIX				= 0x8016	# FBConfigSGIX attribute
+	MAX_PBUFFER_HEIGHT_SGIX				= 0x8017	#   "
+	MAX_PBUFFER_PIXELS_SGIX				= 0x8018	#   "
+	OPTIMAL_PBUFFER_WIDTH_SGIX			= 0x8019	#   "
+	OPTIMAL_PBUFFER_HEIGHT_SGIX			= 0x801A	#   "
+	PRESERVED_CONTENTS_SGIX				= 0x801B	# PbufferSGIX attribute
+	LARGEST_PBUFFER_SGIX				= 0x801C	#   "
+	WIDTH_SGIX					= 0x801D	#   "
+	HEIGHT_SGIX					= 0x801E	#   "
+	EVENT_MASK_SGIX					= 0x801F	#   "
+	DAMAGED_SGIX					= 0x8020	# BufferClobberSGIX event_type value
+	SAVED_SGIX					= 0x8021	#   "
+	WINDOW_SGIX					= 0x8022	# BufferClobberSGIX draw_type value
+	PBUFFER_SGIX					= 0x8023	#   "
+	DIGITAL_MEDIA_PBUFFER_SGIX			= 0x8024	# PbufferSGIX attribute
+	BLENDED_RGBA_SGIS				= 0x8025	# TRANSPARENT_TYPE_EXT attribute value
+	MULTISAMPLE_SUB_RECT_WIDTH_SGIS			= 0x8026	# Visual attribute (shared_multisample)
+	MULTISAMPLE_SUB_RECT_HEIGHT_SGIS		= 0x8027	#   "
+	VISUAL_SELECT_GROUP_SGIX			= 0x8028	# Visual attribute (visual_select_group)
+	HYPERPIPE_ID_SGIX				= 0x8030	# Associated hyperpipe ID (SGIX_hyperpipe)
+	SAMPLE_BUFFERS_SGIS				= 100000	# Visual attribute (SGIS_multisample)
+	SAMPLES_SGIS					= 100001	#   "
+	SAMPLE_BUFFERS_ARB				= 100000	# Visual attribute (ARB_multisample - alias of SGIS_multisample)
+	SAMPLES_ARB					= 100001	#   "
+	SAMPLE_BUFFERS					= 100000	# Visual attribute (GLX 1.4 core - alias of SGIS_multisample)
+	SAMPLES						= 100001	#   "
+
+###############################################################################
+
+# ARB: 0x2070-0x209F (shared with WGL)
+
+# Also includes a bitmask - see ContextFlags above
+# ARB_create_context enum:
+	CONTEXT_MAJOR_VERSION_ARB			= 0x2091
+	CONTEXT_MINOR_VERSION_ARB			= 0x2092
+	CONTEXT_FLAGS_ARB				= 0x2094
+
+###############################################################################
+
+# NVIDIA: 0x20A0 - 0x219F (shared with WGL)
+
+# NV_float_buffer enum:
+	FLOAT_COMPONENTS_NV				= 0x20B0
+# EXT_fbconfig_packed_float enum:
+	RGBA_UNSIGNED_FLOAT_TYPE_EXT			= 0x20B1
+# EXT_framebuffer_sRGB enum:
+	FRAMEBUFFER_SRGB_CAPABLE_EXT			= 0x20B2
+
+# NV_future_use: 0x20B3-0x20B8
+
+# ARB_fbconfig_float enum:
+	RGBA_FLOAT_TYPE_ARB				= 0x20B9
+
+# NV_future_use: 0x20BA-0x20C2
+
+# NV_video_out enum:
+	VIDEO_OUT_COLOR_NV				= 0x20C3
+	VIDEO_OUT_ALPHA_NV				= 0x20C4
+	VIDEO_OUT_DEPTH_NV				= 0x20C5
+	VIDEO_OUT_COLOR_AND_ALPHA_NV			= 0x20C6
+	VIDEO_OUT_COLOR_AND_DEPTH_NV			= 0x20C7
+	VIDEO_OUT_FRAME_NV				= 0x20C8
+	VIDEO_OUT_FIELD_1_NV				= 0x20C9
+	VIDEO_OUT_FIELD_2_NV				= 0x20CA
+	VIDEO_OUT_STACKED_FIELDS_1_2_NV			= 0x20CB
+	VIDEO_OUT_STACKED_FIELDS_2_1_NV			= 0x20CC
+
+# NV_video_capture enum:
+	DEVICE_ID_NV					= 0x20CD
+	UNIQUE_ID_NV					= 0x20CE
+	NUM_VIDEO_CAPTURE_SLOTS_NV			= 0x20CF
+
+# EXT_texture_from_pixmap enum:
+	BIND_TO_TEXTURE_RGB_EXT				= 0x20D0
+	BIND_TO_TEXTURE_RGBA_EXT			= 0x20D1
+	BIND_TO_MIPMAP_TEXTURE_EXT			= 0x20D2
+	BIND_TO_TEXTURE_TARGETS_EXT			= 0x20D3
+	Y_INVERTED_EXT					= 0x20D4
+	TEXTURE_FORMAT_EXT				= 0x20D5
+	TEXTURE_TARGET_EXT				= 0x20D6
+	MIPMAP_TEXTURE_EXT				= 0x20D7
+	TEXTURE_FORMAT_NONE_EXT				= 0x20D8
+	TEXTURE_FORMAT_RGB_EXT				= 0x20D9
+	TEXTURE_FORMAT_RGBA_EXT				= 0x20DA
+	TEXTURE_1D_EXT					= 0x20DB
+	TEXTURE_2D_EXT					= 0x20DC
+	TEXTURE_RECTANGLE_EXT				= 0x20DD
+	FRONT_LEFT_EXT					= 0x20DE
+	FRONT_RIGHT_EXT					= 0x20DF
+	BACK_LEFT_EXT					= 0x20E0
+	BACK_RIGHT_EXT					= 0x20E1
+	FRONT_EXT					= GLX_FRONT_LEFT_EXT
+	BACK_EXT					= GLX_BACK_LEFT_EXT
+	AUX0_EXT					= 0x20E2
+	AUX1_EXT					= 0x20E3
+	AUX2_EXT					= 0x20E4
+	AUX3_EXT					= 0x20E5
+	AUX4_EXT					= 0x20E6
+	AUX5_EXT					= 0x20E7
+	AUX6_EXT					= 0x20E8
+	AUX7_EXT					= 0x20E9
+	AUX8_EXT					= 0x20EA
+	AUX9_EXT					= 0x20EB
+
+# NV_future_use: 0x20EC-0x20EF
+
+NV_present_video enum:
+	NUM_VIDEO_SLOTS_NV				= 0x20F0
+
+EXT_swap_control enum:
+	SWAP_INTERVAL_EXT				= 0x20F1
+	MAX_SWAP_INTERVAL_EXT				= 0x20F2
+
+# NV_future_use: 0x20F3-0x219F
+
+###############################################################################
+
+# MESA (not in a reserved block)
+
+# MESA_set_3dfx_mode enum:
+#	3DFX_WINDOW_MODE_MESA				= 0x1
+#	3DFX_FULLSCREEN_MODE_MESA			= 0x2
+
+###############################################################################
+
+# SGI_future_use: 0x8029-0x802F
+# SGIX_hyperpipe adds attribute name HYPERPIPE_ID_SGIX = 0x8030
+# SGI_future_use: 0x8031-0x803F
+
+###############################################################################
+
+# ARB_future_use: 0x8042-0x804F
+
+###############################################################################
+
+# 3DFX: 0x8050-0x805F
+
+# 3DFX_multisample enum:
+#	SAMPLE_BUFFERS_3DFX				= 0x8050
+#	SAMPLES_3DFX					= 0x8051
+
+###############################################################################
+
+# OML: 0x8060-0x806F
+
+# OML_swap_method enum:
+#	SWAP_METHOD_OML					= 0x8060
+#	SWAP_EXCHANGE_OML				= 0x8061
+#	SWAP_COPY_OML					= 0x8062
+#	SWAP_UNDEFINED_OML				= 0x8063
+
+# OML_future_use: 0x8064-0x806F
+
+###############################################################################
+
+# NVIDIA: 0x8070 - 0x816F
+
+NVIDIA_future_use: 0x8070-0x816F
+
+###############################################################################
+
+# SUN: 0x8170 - 0x817F
+
+SUN_future_use: 0x8170-0x817F
+
+###############################################################################
+
+# INTEL: 0x8180 - 0x818F
+
+# INTEL_swap_event: 0x8180-??? (in process, see Khronos bug 5752)
+
+INTEL_future_use: 0x8180-0x818F
+
+###############################################################################
+### Please remember that new GLX enum allocations must be obtained by request
+### to the Khronos API Registrar (see comments at the top of this file)
+### File requests in the Khronos Bugzilla, OpenGL project, Registry component.
+###############################################################################
+
+# Any_vendor_future_use: 0x8180-0x9125
+
+# Also includes a bitmask - see ContextProfileMask above
+# ARB_create_context_profile enum: (equivalent to corresponding GL token)
+	CONTEXT_PROFILE_MASK_ARB			= 0x9126
+
+# Any_vendor_future_use: 0x9127-0xFFFF
+#
+#   This range must be the last range in the file.  To generate a new
+#   range, allocate multiples of 16 from the beginning of the
+#   Any_vendor_future_use range and update glxenum.spec, glxenumext.spec,
+#   and extensions.reserved.
diff --git a/src/glx/apple/specs/glxenumext.spec b/src/glx/apple/specs/glxenumext.spec
new file mode 100644
index 0000000..762a19a
--- /dev/null
+++ b/src/glx/apple/specs/glxenumext.spec
@@ -0,0 +1,503 @@
+# Copyright (C) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+
+# List of GLX enumerants for glxext.h header
+#
+# This is NOT the master GLX enumerant registry (glxenum.spec).
+#
+# Unlike glxenum.spec, glxenumext.spec is
+#   (1) In order by extension number.
+#   (2) Includes only GLX extensions and GLX 1.3/1.4 core enumerants,
+#	since it's assumed all <glx.h> today support at least GLX 1.2.
+#   (3) Has no 'Extensions' section, since enums are always
+#	conditionally protected against multiple definition
+#	by glextenum.pl.
+#   (4) Is processed by glextenum.pl, which has evolved
+#	from enum.pl - should merge back into one script.
+
+# glxext.h version number - this should be automatically updated,
+#   when changing either enum or template spec files.
+
+passthru:
+passthru: /* Header file version number, required by OpenGL ABI for Linux */
+passthru: /* glxext.h last updated 2009/10/08 */
+passthru: /* Current version at http://www.opengl.org/registry/ */
+passthru: #define GLX_GLXEXT_VERSION 25
+
+###############################################################################
+#
+# GLX 1.3 enums
+#
+###############################################################################
+
+VERSION_1_3 enum:
+	WINDOW_BIT					= 0x00000001	# DRAWABLE_TYPE value
+	PIXMAP_BIT					= 0x00000002	#   "
+	PBUFFER_BIT					= 0x00000004	#   "
+	RGBA_BIT					= 0x00000001	# RENDER_TYPE value
+	COLOR_INDEX_BIT					= 0x00000002	#   "
+	PBUFFER_CLOBBER_MASK				= 0x08000000	# SelectEvent mask
+	FRONT_LEFT_BUFFER_BIT				= 0x00000001	# PbufferClobberEvent mask
+	FRONT_RIGHT_BUFFER_BIT				= 0x00000002	#   "
+	BACK_LEFT_BUFFER_BIT				= 0x00000004	#   "
+	BACK_RIGHT_BUFFER_BIT				= 0x00000008	#   "
+	AUX_BUFFERS_BIT					= 0x00000010	#   "
+	DEPTH_BUFFER_BIT				= 0x00000020	#   "
+	STENCIL_BUFFER_BIT				= 0x00000040	#   "
+	ACCUM_BUFFER_BIT				= 0x00000080	#   "
+	CONFIG_CAVEAT					= 0x20		#   "
+	X_VISUAL_TYPE					= 0x22		#   "
+	TRANSPARENT_TYPE				= 0x23		#   "
+	TRANSPARENT_INDEX_VALUE				= 0x24		#   "
+	TRANSPARENT_RED_VALUE				= 0x25		#   "
+	TRANSPARENT_GREEN_VALUE				= 0x26		#   "
+	TRANSPARENT_BLUE_VALUE				= 0x27		#   "
+	TRANSPARENT_ALPHA_VALUE				= 0x28		#   "
+	DONT_CARE					= 0xFFFFFFFF	# may be specified for ChooseFBConfig attributes
+	NONE						= 0x8000	# several attribute values
+	SLOW_CONFIG					= 0x8001	# CONFIG_CAVEAT attribute value
+	TRUE_COLOR					= 0x8002	# X_VISUAL_TYPE attribute value
+	DIRECT_COLOR					= 0x8003	#   "
+	PSEUDO_COLOR					= 0x8004	#   "
+	STATIC_COLOR					= 0x8005	#   "
+	GRAY_SCALE					= 0x8006	#   "
+	STATIC_GRAY					= 0x8007	#   "
+	TRANSPARENT_RGB					= 0x8008	# TRANSPARENT_TYPE attribute value
+	TRANSPARENT_INDEX				= 0x8009	#   "
+	VISUAL_ID					= 0x800B	# Context attribute
+	SCREEN						= 0x800C	#   "
+	NON_CONFORMANT_CONFIG				= 0x800D	# CONFIG_CAVEAT attribute value
+	DRAWABLE_TYPE					= 0x8010	# FBConfig attribute
+	RENDER_TYPE					= 0x8011	#   "
+	X_RENDERABLE					= 0x8012	#   "
+	FBCONFIG_ID					= 0x8013	#   "
+	RGBA_TYPE					= 0x8014	# CreateNewContext render_type value
+	COLOR_INDEX_TYPE				= 0x8015	#   "
+	MAX_PBUFFER_WIDTH				= 0x8016	# FBConfig attribute
+	MAX_PBUFFER_HEIGHT				= 0x8017	#   "
+	MAX_PBUFFER_PIXELS				= 0x8018	#   "
+	PRESERVED_CONTENTS				= 0x801B	# CreateGLXPbuffer attribute
+	LARGEST_PBUFFER					= 0x801C	#   "
+	WIDTH						= 0x801D	# Drawable attribute
+	HEIGHT						= 0x801E	#   "
+	EVENT_MASK					= 0x801F	#   "
+	DAMAGED						= 0x8020	# PbufferClobber event_type value
+	SAVED						= 0x8021	#   "
+	WINDOW						= 0x8022	# PbufferClobber draw_type value
+	PBUFFER						= 0x8023	#   "
+	PBUFFER_HEIGHT					= 0x8040	# CreateGLXPbuffer attribute
+	PBUFFER_WIDTH					= 0x8041	#   "
+
+###############################################################################
+#
+# GLX 1.4 enums
+#
+###############################################################################
+
+VERSION_1_4 enum:
+	SAMPLE_BUFFERS					= 100000
+	SAMPLES						= 100001
+
+###############################################################################
+#
+# ARB GLX extensions, in ARB extension order
+#
+###############################################################################
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #2
+ARB_get_proc_address enum:
+
+###############################################################################
+
+# ARB Extension #5
+ARB_multisample enum:
+	SAMPLE_BUFFERS_ARB				= 100000
+	SAMPLES_ARB					= 100001
+
+###############################################################################
+
+# ARB Extension #39
+ARB_fbconfig_float enum:
+	RGBA_FLOAT_TYPE_ARB				= 0x20B9
+	RGBA_FLOAT_BIT_ARB				= 0x00000004
+
+###############################################################################
+
+# ARB Extension #56
+ARB_create_context enum:
+	CONTEXT_DEBUG_BIT_ARB				= 0x00000001
+	CONTEXT_FORWARD_COMPATIBLE_BIT_ARB		= 0x00000002
+	CONTEXT_MAJOR_VERSION_ARB			= 0x2091
+	CONTEXT_MINOR_VERSION_ARB			= 0x2092
+	CONTEXT_FLAGS_ARB				= 0x2094
+
+###############################################################################
+
+# ARB Extension #75
+ARB_create_context_profile enum:
+	CONTEXT_CORE_PROFILE_BIT_ARB			= 0x00000001
+	CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB		= 0x00000002
+	CONTEXT_PROFILE_MASK_ARB			= 0x9126
+
+
+###############################################################################
+#
+# non-ARB GLX extensions, in registry order
+#
+###############################################################################
+
+###############################################################################
+
+# Unfortunately, the SGIS_multisample specification and the IRIX
+#  implementation are inconsistent; the spec assigns enums as follows.
+#  ARB_multisample reuses these enums with ARB suffixes, and it can't
+#  be changed at this point. So in the interest of supporting both
+#  extensions on non-IRIX platforms, the SGIS enums will be defined
+#  here as originally specified.
+
+# Extension #25
+SGIS_multisample enum:
+	SAMPLE_BUFFERS_SGIS				= 100000
+	SAMPLES_SGIS					= 100001
+
+###############################################################################
+
+# Extension #28
+EXT_visual_info enum:
+	X_VISUAL_TYPE_EXT				= 0x22
+	TRANSPARENT_TYPE_EXT				= 0x23
+	TRANSPARENT_INDEX_VALUE_EXT			= 0x24
+	TRANSPARENT_RED_VALUE_EXT			= 0x25
+	TRANSPARENT_GREEN_VALUE_EXT			= 0x26
+	TRANSPARENT_BLUE_VALUE_EXT			= 0x27
+	TRANSPARENT_ALPHA_VALUE_EXT			= 0x28
+	NONE_EXT					= 0x8000
+	TRUE_COLOR_EXT					= 0x8002
+	DIRECT_COLOR_EXT				= 0x8003
+	PSEUDO_COLOR_EXT				= 0x8004
+	STATIC_COLOR_EXT				= 0x8005
+	GRAY_SCALE_EXT					= 0x8006
+	STATIC_GRAY_EXT					= 0x8007
+	TRANSPARENT_RGB_EXT				= 0x8008
+	TRANSPARENT_INDEX_EXT				= 0x8009
+
+###############################################################################
+
+# No new tokens
+# Extension #40
+SGI_swap_control enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #41
+SGI_video_sync enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #42
+SGI_make_current_read enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #43
+SGIX_video_source enum:
+
+###############################################################################
+
+# Extension #44
+EXT_visual_rating enum:
+	VISUAL_CAVEAT_EXT				= 0x20
+	SLOW_VISUAL_EXT					= 0x8001
+	NON_CONFORMANT_VISUAL_EXT			= 0x800D
+	use EXT_visual_info NONE_EXT
+
+###############################################################################
+
+# Extension #47
+EXT_import_context enum:
+	SHARE_CONTEXT_EXT				= 0x800A
+	VISUAL_ID_EXT					= 0x800B
+	SCREEN_EXT					= 0x800C
+
+###############################################################################
+
+# Extension #49
+SGIX_fbconfig enum:
+	WINDOW_BIT_SGIX					= 0x00000001
+	PIXMAP_BIT_SGIX					= 0x00000002
+	RGBA_BIT_SGIX					= 0x00000001
+	COLOR_INDEX_BIT_SGIX				= 0x00000002
+	DRAWABLE_TYPE_SGIX				= 0x8010
+	RENDER_TYPE_SGIX				= 0x8011
+	X_RENDERABLE_SGIX				= 0x8012
+	FBCONFIG_ID_SGIX				= 0x8013
+	RGBA_TYPE_SGIX					= 0x8014
+	COLOR_INDEX_TYPE_SGIX				= 0x8015
+	use EXT_import_context SCREEN_EXT
+
+###############################################################################
+
+# Extension #50
+SGIX_pbuffer enum:
+	PBUFFER_BIT_SGIX				= 0x00000004
+	BUFFER_CLOBBER_MASK_SGIX			= 0x08000000
+	FRONT_LEFT_BUFFER_BIT_SGIX			= 0x00000001
+	FRONT_RIGHT_BUFFER_BIT_SGIX			= 0x00000002
+	BACK_LEFT_BUFFER_BIT_SGIX			= 0x00000004
+	BACK_RIGHT_BUFFER_BIT_SGIX			= 0x00000008
+	AUX_BUFFERS_BIT_SGIX				= 0x00000010
+	DEPTH_BUFFER_BIT_SGIX				= 0x00000020
+	STENCIL_BUFFER_BIT_SGIX				= 0x00000040
+	ACCUM_BUFFER_BIT_SGIX				= 0x00000080
+	SAMPLE_BUFFERS_BIT_SGIX				= 0x00000100
+	MAX_PBUFFER_WIDTH_SGIX				= 0x8016
+	MAX_PBUFFER_HEIGHT_SGIX				= 0x8017
+	MAX_PBUFFER_PIXELS_SGIX				= 0x8018
+	OPTIMAL_PBUFFER_WIDTH_SGIX			= 0x8019
+	OPTIMAL_PBUFFER_HEIGHT_SGIX			= 0x801A
+	PRESERVED_CONTENTS_SGIX				= 0x801B
+	LARGEST_PBUFFER_SGIX				= 0x801C
+	WIDTH_SGIX					= 0x801D
+	HEIGHT_SGIX					= 0x801E
+	EVENT_MASK_SGIX					= 0x801F
+	DAMAGED_SGIX					= 0x8020
+	SAVED_SGIX					= 0x8021
+	WINDOW_SGIX					= 0x8022
+	PBUFFER_SGIX					= 0x8023
+
+###############################################################################
+
+# Extension #62
+SGI_cushion enum:
+#	 CUSHION_BUFFERS_SGI	 ????
+
+###############################################################################
+
+# Extension #83
+SGIX_video_resize enum:
+	SYNC_FRAME_SGIX					= 0x00000000
+	SYNC_SWAP_SGIX					= 0x00000001
+
+###############################################################################
+
+# Extension #86
+SGIX_dmbuffer enum:
+	DIGITAL_MEDIA_PBUFFER_SGIX			= 0x8024
+
+###############################################################################
+
+# No new tokens
+# Extension #91
+SGIX_swap_group enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #92
+SGIX_swap_barrier enum:
+
+###############################################################################
+
+# Extension #142
+SGIS_blended_overlay enum:
+	BLENDED_RGBA_SGIS				= 0x8025
+
+###############################################################################
+
+# Extension #143
+SGIS_shared_multisample enum:
+	MULTISAMPLE_SUB_RECT_WIDTH_SGIS			= 0x8026
+	MULTISAMPLE_SUB_RECT_HEIGHT_SGIS		= 0x8027
+
+###############################################################################
+
+# No new tokens
+# Extension #183
+SUN_get_transparent_index enum:
+
+###############################################################################
+
+# Extension #207
+3DFX_multisample enum:
+	SAMPLE_BUFFERS_3DFX				= 0x8050
+	SAMPLES_3DFX					= 0x8051
+
+###############################################################################
+
+# No new tokens
+# Extension #215
+MESA_copy_sub_buffer enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #216
+MESA_pixmap_colormap enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #217
+MESA_release_buffers enum:
+
+###############################################################################
+
+# Extension #218
+MESA_set_3dfx_mode enum:
+	3DFX_WINDOW_MODE_MESA				= 0x1
+	3DFX_FULLSCREEN_MODE_MESA			= 0x2
+
+###############################################################################
+
+# Extension #234
+SGIX_visual_select_group enum:
+	VISUAL_SELECT_GROUP_SGIX			= 0x8028
+
+###############################################################################
+
+# Extension #237
+OML_swap_method enum:
+	SWAP_METHOD_OML					= 0x8060
+	SWAP_EXCHANGE_OML				= 0x8061
+	SWAP_COPY_OML					= 0x8062
+	SWAP_UNDEFINED_OML				= 0x8063
+
+###############################################################################
+
+# No new tokens
+# Extension #238
+OML_sync_control enum:
+
+###############################################################################
+
+# Extension #281
+NV_float_buffer enum:
+	FLOAT_COMPONENTS_NV				= 0x20B0
+
+###############################################################################
+
+# Extension #307
+SGIX_hyperpipe enum:
+	HYPERPIPE_PIPE_NAME_LENGTH_SGIX			= 80
+	BAD_HYPERPIPE_CONFIG_SGIX			= 91
+	BAD_HYPERPIPE_SGIX				= 92
+	HYPERPIPE_DISPLAY_PIPE_SGIX			= 0x00000001
+	HYPERPIPE_RENDER_PIPE_SGIX			= 0x00000002
+	PIPE_RECT_SGIX					= 0x00000001
+	PIPE_RECT_LIMITS_SGIX				= 0x00000002
+	HYPERPIPE_STEREO_SGIX				= 0x00000003
+	HYPERPIPE_PIXEL_AVERAGE_SGIX			= 0x00000004
+	HYPERPIPE_ID_SGIX				= 0x8030
+
+###############################################################################
+
+# No new tokens
+# Extension #308
+MESA_agp_offset enum:
+
+###############################################################################
+
+# Extension #328
+EXT_fbconfig_packed_float enum:
+	RGBA_UNSIGNED_FLOAT_TYPE_EXT			= 0x20B1
+	RGBA_UNSIGNED_FLOAT_BIT_EXT			= 0x00000008
+
+###############################################################################
+
+# Extension #337
+EXT_framebuffer_sRGB enum:
+	FRAMEBUFFER_SRGB_CAPABLE_EXT			= 0x20B2
+
+###############################################################################
+
+# Extension #344
+EXT_texture_from_pixmap enum:
+	TEXTURE_1D_BIT_EXT				= 0x00000001
+	TEXTURE_2D_BIT_EXT				= 0x00000002
+	TEXTURE_RECTANGLE_BIT_EXT			= 0x00000004
+	BIND_TO_TEXTURE_RGB_EXT				= 0x20D0
+	BIND_TO_TEXTURE_RGBA_EXT			= 0x20D1
+	BIND_TO_MIPMAP_TEXTURE_EXT			= 0x20D2
+	BIND_TO_TEXTURE_TARGETS_EXT			= 0x20D3
+	Y_INVERTED_EXT					= 0x20D4
+	TEXTURE_FORMAT_EXT				= 0x20D5
+	TEXTURE_TARGET_EXT				= 0x20D6
+	MIPMAP_TEXTURE_EXT				= 0x20D7
+	TEXTURE_FORMAT_NONE_EXT				= 0x20D8
+	TEXTURE_FORMAT_RGB_EXT				= 0x20D9
+	TEXTURE_FORMAT_RGBA_EXT				= 0x20DA
+	TEXTURE_1D_EXT					= 0x20DB
+	TEXTURE_2D_EXT					= 0x20DC
+	TEXTURE_RECTANGLE_EXT				= 0x20DD
+	FRONT_LEFT_EXT					= 0x20DE
+	FRONT_RIGHT_EXT					= 0x20DF
+	BACK_LEFT_EXT					= 0x20E0
+	BACK_RIGHT_EXT					= 0x20E1
+	FRONT_EXT					= GLX_FRONT_LEFT_EXT
+	BACK_EXT					= GLX_BACK_LEFT_EXT
+	AUX0_EXT					= 0x20E2
+	AUX1_EXT					= 0x20E3
+	AUX2_EXT					= 0x20E4
+	AUX3_EXT					= 0x20E5
+	AUX4_EXT					= 0x20E6
+	AUX5_EXT					= 0x20E7
+	AUX6_EXT					= 0x20E8
+	AUX7_EXT					= 0x20E9
+	AUX8_EXT					= 0x20EA
+	AUX9_EXT					= 0x20EB
+
+###############################################################################
+
+# Extension #347
+NV_present_video enum:
+	NUM_VIDEO_SLOTS_NV				= 0x20F0
+
+###############################################################################
+
+# Extension #348
+NV_video_out enum:
+	VIDEO_OUT_COLOR_NV				= 0x20C3
+	VIDEO_OUT_ALPHA_NV				= 0x20C4
+	VIDEO_OUT_DEPTH_NV				= 0x20C5
+	VIDEO_OUT_COLOR_AND_ALPHA_NV			= 0x20C6
+	VIDEO_OUT_COLOR_AND_DEPTH_NV			= 0x20C7
+	VIDEO_OUT_FRAME_NV				= 0x20C8
+	VIDEO_OUT_FIELD_1_NV				= 0x20C9
+	VIDEO_OUT_FIELD_2_NV				= 0x20CA
+	VIDEO_OUT_STACKED_FIELDS_1_2_NV			= 0x20CB
+	VIDEO_OUT_STACKED_FIELDS_2_1_NV			= 0x20CC
+
+###############################################################################
+
+# No new tokens
+# Extension #350
+NV_swap_group enum:
+
+###############################################################################
+
+# Extension #374
+NV_video_capture enum:
+	DEVICE_ID_NV					= 0x20CD
+	UNIQUE_ID_NV					= 0x20CE
+	NUM_VIDEO_CAPTURE_SLOTS_NV			= 0x20CF
+
+###############################################################################
+
+# Extension #375
+EXT_swap_control enum:
+	SWAP_INTERVAL_EXT				= 0x20F1
+	MAX_SWAP_INTERVAL_EXT				= 0x20F2
+
+###############################################################################
+
+# No new tokens
+# Extension #376
+NV_copy_image enum:
diff --git a/src/glx/apple/specs/glxext.spec b/src/glx/apple/specs/glxext.spec
new file mode 100644
index 0000000..c953adb
--- /dev/null
+++ b/src/glx/apple/specs/glxext.spec
@@ -0,0 +1,1318 @@
+# glxext.spec file
+# DON'T REMOVE PREVIOUS LINE!!! libspec depends on it!
+#
+# Copyright (C) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+
+required-props:
+param:		retval retained
+glxflags:	client-handcode client-intercept server-handcode
+glxvendorglx:	*
+vectorequiv:	*
+category:	VERSION_1_3 VERSION_1_4 ARB_get_proc_address ARB_multisample ARB_fbconfig_float EXT_import_context SGIX_dmbuffer SGIX_fbconfig SGIX_pbuffer SGIX_swap_barrier SGIX_swap_group SGIX_video_resize SGIX_video_source SGI_cushion SGI_make_current_read SGI_swap_control SGI_video_sync SUN_get_transparent_index MESA_agp_offset MESA_copy_sub_buffer MESA_pixmap_colormap MESA_release_buffers MESA_set_3dfx_mode SGIX_visual_select_group OML_sync_control SGIX_hyperpipe EXT_texture_from_pixmap NV_swap_group NV_video_output NV_present_video ARB_create_context NV_video_capture NV_copy_image EXT_swap_control
+glxopcode:	*
+
+#
+# Boilerplate to define types used by some extensions. This is done
+#   up front, since it involves some complexities in protecting
+#   the declarations whether or not the -protect flag is given to
+#   the generator scripts.
+#
+
+passthru: #ifndef GLX_ARB_get_proc_address
+passthru: typedef void (*__GLXextFuncPtr)(void);
+passthru: #endif
+passthru:
+passthru: #ifndef GLX_SGIX_video_source
+passthru: typedef XID GLXVideoSourceSGIX;
+passthru: #endif
+passthru:
+passthru: #ifndef GLX_SGIX_fbconfig
+passthru: typedef XID GLXFBConfigIDSGIX;
+passthru: typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
+passthru: #endif
+passthru:
+passthru: #ifndef GLX_SGIX_pbuffer
+passthru: typedef XID GLXPbufferSGIX;
+passthru: typedef struct {
+passthru:     int type;
+passthru:     unsigned long serial;	  /* # of last request processed by server */
+passthru:     Bool send_event;		  /* true if this came for SendEvent request */
+passthru:     Display *display;		  /* display the event was read from */
+passthru:     GLXDrawable drawable;	  /* i.d. of Drawable */
+passthru:     int event_type;		  /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */
+passthru:     int draw_type;		  /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */
+passthru:     unsigned int mask;	  /* mask indicating which buffers are affected*/
+passthru:     int x, y;
+passthru:     int width, height;
+passthru:     int count;		  /* if nonzero, at least this many more */
+passthru: } GLXBufferClobberEventSGIX;
+passthru: #endif
+passthru:
+passthru: #ifndef GLX_NV_video_output
+passthru: typedef unsigned int GLXVideoDeviceNV;
+passthru: #endif
+passthru:
+passthru: #ifndef GLX_NV_video_capture
+passthru: typedef XID GLXVideoCaptureDeviceNV;
+passthru: #endif
+passthru:
+passthru: #ifndef GLEXT_64_TYPES_DEFINED
+passthru: /* This code block is duplicated in glext.h, so must be protected */
+passthru: #define GLEXT_64_TYPES_DEFINED
+passthru: /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+passthru: /* (as used in the GLX_OML_sync_control extension). */
+passthru: #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+passthru: #include <inttypes.h>
+passthru: #elif defined(__sun__) || defined(__digital__)
+passthru: #include <inttypes.h>
+passthru: #if defined(__STDC__)
+passthru: #if defined(__arch64__) || defined(_LP64)
+passthru: typedef long int int64_t;
+passthru: typedef unsigned long int uint64_t;
+passthru: #else
+passthru: typedef long long int int64_t;
+passthru: typedef unsigned long long int uint64_t;
+passthru: #endif /* __arch64__ */
+passthru: #endif /* __STDC__ */
+passthru: #elif defined( __VMS ) || defined(__sgi)
+passthru: #include <inttypes.h>
+passthru: #elif defined(__SCO__) || defined(__USLC__)
+passthru: #include <stdint.h>
+passthru: #elif defined(__UNIXOS2__) || defined(__SOL64__)
+passthru: typedef long int int32_t;
+passthru: typedef long long int int64_t;
+passthru: typedef unsigned long long int uint64_t;
+passthru: #elif defined(_WIN32) && defined(__GNUC__)
+passthru: #include <stdint.h>
+passthru: #elif defined(_WIN32)
+passthru: typedef __int32 int32_t;
+passthru: typedef __int64 int64_t;
+passthru: typedef unsigned __int64 uint64_t;
+passthru: #else
+passthru: #include <inttypes.h>     /* Fallback option */
+passthru: #endif
+passthru: #endif
+passthru:
+
+###############################################################################
+#
+# GLX 1.3 commands
+#
+###############################################################################
+
+GetFBConfigs(dpy, screen, nelements)
+	return		GLXFBConfigPointer
+	param		dpy		Display out reference
+	param		screen		int in value
+	param		nelements	int out reference
+	category	VERSION_1_3
+	glxflags	client-handcode server-handcode
+	glxopcode	21
+
+ChooseFBConfig(dpy, screen, attrib_list, nelements)
+	return		GLXFBConfigPointer
+	param		dpy		Display out reference
+	param		screen		int in value
+	param		attrib_list	int in reference
+	param		nelements	int out reference
+	category	VERSION_1_3
+	glxflags	client-handcode client-intercept server-handcode
+
+GetFBConfigAttrib(dpy, config, attribute, value)
+	return		int
+	param		dpy		Display out reference
+	param		config		GLXFBConfig in value
+	param		attribute	int in value
+	param		value		int out reference
+	category	VERSION_1_3
+	glxflags	client-handcode client-intercept server-handcode
+
+GetVisualFromFBConfig(dpy, config)
+	return		XVisualInfoPointer
+	param		dpy		Display out reference
+	param		config		GLXFBConfig in value
+	category	VERSION_1_3
+	glxflags	client-handcode client-intercept server-handcode
+
+CreateWindow(dpy, config, win, attrib_list)
+	return		GLXWindow
+	param		dpy		Display out reference
+	param		config		GLXFBConfig in value
+	param		win		Window in value
+	param		attrib_list	int in reference
+	category	VERSION_1_3
+	glxflags	client-handcode server-handcode
+	glxopcode	31
+
+DestroyWindow(dpy, win)
+	return		void
+	param		dpy		Display out reference
+	param		win		GLXWindow in value
+	category	VERSION_1_3
+	glxflags	client-handcode server-handcode
+	glxopcode	32
+
+CreatePixmap(dpy, config, pixmap, attrib_list)
+	return		GLXPixmap
+	param		dpy		Display out reference
+	param		config		GLXFBConfig in value
+	param		pixmap		Pixmap in value
+	param		attrib_list	int in reference
+	category	VERSION_1_3
+	glxflags	client-handcode server-handcode
+	glxopcode	22
+
+DestroyPixmap(dpy, pixmap)
+	return		void
+	param		dpy		Display out reference
+	param		pixmap		GLXPixmap in value
+	category	VERSION_1_3
+	glxflags	client-handcode server-handcode
+	glxopcode	23
+
+CreatePbuffer(dpy, config, attrib_list)
+	return		GLXPbuffer
+	param		dpy		Display out reference
+	param		config		GLXFBConfig in value
+	param		attrib_list	int in reference
+	category	VERSION_1_3
+	glxflags	client-handcode server-handcode
+	glxopcode	27
+
+DestroyPbuffer(dpy, pbuf)
+	return		void
+	param		dpy		Display out reference
+	param		pbuf		GLXPbuffer in value
+	category	VERSION_1_3
+	glxflags	client-handcode server-handcode
+	glxopcode	28
+
+# glXGetDrawableAttributes -> GLX opcode 29
+# glXChangeDrawableAttributes -> GLX opcode 30
+
+# Uses glXGetDrawableAttributes protocol
+QueryDrawable(dpy, draw, attribute, value)
+	return		void
+	param		dpy		Display out reference
+	param		draw		GLXDrawable in value
+	param		attribute	int in value
+	param		value		uint out reference
+	category	VERSION_1_3
+	glxflags	client-handcode client-intercept server-handcode
+
+CreateNewContext(dpy, config, render_type, share_list, direct)
+	return		GLXContext
+	param		dpy		Display out reference
+	param		config		GLXFBConfig in value
+	param		render_type	int in value
+	param		share_list	GLXContext in value
+	param		direct		Bool in value
+	category	VERSION_1_3
+	glxflags	client-handcode server-handcode
+	glxopcode	24
+
+MakeContextCurrent(dpy, draw, read, ctx)
+	return		Bool
+	param		dpy		Display out reference
+	param		draw		GLXDrawable in value
+	param		read		GLXDrawable in value
+	param		ctx		GLXContext in value
+	category	VERSION_1_3
+	glxflags	client-handcode server-handcode
+	glxopcode	26
+
+GetCurrentReadDrawable()
+	return		GLXDrawable
+	category	VERSION_1_3
+	glxflags	client-handcode client-intercept server-handcode
+
+GetCurrentDisplay()
+	return		DisplayPointer
+	category	VERSION_1_3
+	glxflags	client-handcode client-intercept server-handcode
+
+QueryContext(dpy, ctx, attribute, value)
+	return		int
+	param		dpy		Display out reference
+	param		ctx		GLXContext in value
+	param		attribute	int in value
+	param		value		int out reference
+	category	VERSION_1_3
+	glxflags	client-handcode server-handcode
+	glxopcode	25
+
+# Uses glXChangeDrawableAttributes protocol
+SelectEvent(dpy, draw, event_mask)
+	return		void
+	param		dpy		Display out reference
+	param		draw		GLXDrawable in value
+	param		event_mask	ulong in value
+	category	VERSION_1_3
+	glxflags	client-handcode server-handcode
+
+# Uses glXGetDrawableAttributes protocol
+GetSelectedEvent(dpy, draw, event_mask)
+	return		void
+	param		dpy		Display out reference
+	param		draw		GLXDrawable in value
+	param		event_mask	ulong out reference
+	category	VERSION_1_3
+	glxflags	client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# GLX 1.4 commands
+#
+###############################################################################
+
+GetProcAddress(procName)
+	return		FunctionPointer
+	param		procName	GLubyte in reference
+	category	VERSION_1_4
+	glxflags	client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# ARB Extension #2
+# ARB_get_proc_address commands
+# @promoted to core in GLX 1.4, but there's no provision for aliasing
+# @in GLX spec files, yet
+#
+###############################################################################
+
+GetProcAddressARB(procName)
+	return		FunctionPointer
+	param		procName	GLubyte in reference
+	category	ARB_get_proc_address
+	glxflags	client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# ARB Extension #5
+# ARB_multisample commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_multisample
+
+###############################################################################
+#
+# ARB Extension #39
+# ARB_fbconfig_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_fbconfig_float
+
+###############################################################################
+#
+# ARB Extension #56
+# ARB_create_context commands
+#
+###############################################################################
+
+CreateContextAttribsARB(dpy, config, share_context, direct, attrib_list)
+	return		GLXContext
+	param		dpy		Display out reference
+	param		config		GLXFBConfig in value
+	param		share_context	GLXContext in value
+	param		direct		Bool in value
+	param		attrib_list	int in reference
+	category	ARB_create_context
+	glxflags	client-handcode client-intercept server-handcode
+	glxopcode	34
+
+###############################################################################
+#
+# ARB Extension #75
+# ARB_create_context_profile commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_create_context_profile
+
+
+###############################################################################
+#
+# Extension #25
+# SGIS_multisample commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_multisample
+
+###############################################################################
+#
+# Extension #28
+# EXT_visual_info commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_visual_info
+
+###############################################################################
+#
+# Extension #40
+# SGI_swap_control commands
+#
+###############################################################################
+
+SwapIntervalSGI(interval)
+	return		int
+	param		interval	int in value
+	category	SGI_swap_control
+	glxflags	client-handcode server-handcode
+	glxvendorglx	65536
+
+###############################################################################
+#
+# Extension #41
+# SGI_video_sync commands
+#
+###############################################################################
+
+GetVideoSyncSGI(count)
+	return		int
+	param		count		uint out reference
+	category	SGI_video_sync
+	glxflags	client-handcode client-intercept server-handcode
+
+WaitVideoSyncSGI(divisor, remainder, count)
+	return		int
+	param		divisor		int in value
+	param		remainder	int in value
+	param		count		uint out reference
+	category	SGI_video_sync
+	glxflags	client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #42
+# SGI_make_current_read commands
+#
+###############################################################################
+
+MakeCurrentReadSGI(dpy, draw, read, ctx)
+	return		Bool
+	param		dpy		Display out reference
+	param		draw		GLXDrawable in value
+	param		read		GLXDrawable in value
+	param		ctx		GLXContext in value
+	category	SGI_make_current_read
+	glxflags	client-handcode server-handcode
+	glxvendorglx	65537
+
+GetCurrentReadDrawableSGI()
+	return		GLXDrawable
+	category	SGI_make_current_read
+	glxflags	client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #43
+# SGIX_video_source commands
+#
+###############################################################################
+
+newcategory: SGIX_video_source
+passthru: #ifdef _VL_H
+
+CreateGLXVideoSourceSGIX(display, screen, server, path, nodeClass, drainNode)
+	return		GLXVideoSourceSGIX
+	param		display		Display out reference
+	param		screen		int in value
+	param		server		VLServer in value
+	param		path		VLPath in value
+	param		nodeClass	int in value
+	param		drainNode	VLNode in value
+	category	SGIX_video_source
+	glxflags	client-handcode server-handcode
+	glxvendorglx	65538
+
+DestroyGLXVideoSourceSGIX(dpy, glxvideosource)
+	return		void
+	param		dpy		Display out reference
+	param		glxvideosource	GLXVideoSourceSGIX in value
+	category	SGIX_video_source
+	glxflags	client-handcode server-handcode
+	glxvendorglx	65539
+
+passend: #endif /* _VL_H */
+endcategory:
+
+###############################################################################
+#
+# Extension #44
+# EXT_visual_rating commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_visual_rating
+
+###############################################################################
+#
+# Extension #47
+# EXT_import_context commands
+#
+###############################################################################
+
+GetCurrentDisplayEXT()
+	return		DisplayPointer
+	category	EXT_import_context
+	glxflags	client-handcode client-intercept server-handcode
+
+QueryContextInfoEXT(dpy, context, attribute, value)
+	return		int
+	param		dpy		Display out reference
+	param		context		GLXContext in value
+	param		attribute	int in value
+	param		value		int out reference
+	category	EXT_import_context
+	glxflags	client-handcode server-handcode
+	glxvendorglx	1024
+
+# 'constGLXContext' is a hack; the extension specification and glx.h
+# should be fixed instead.
+GetContextIDEXT(context)
+	return		GLXContextID
+	param		context		constGLXContext in value
+	category	EXT_import_context
+	glxflags	client-handcode client-intercept server-handcode
+
+ImportContextEXT(dpy, contextID)
+	return		GLXContext
+	param		dpy		Display out reference
+	param		contextID	GLXContextID in value
+	category	EXT_import_context
+	glxflags	client-handcode client-intercept server-handcode
+
+FreeContextEXT(dpy, context)
+	return		void
+	param		dpy		Display out reference
+	param		context		GLXContext in value
+	category	EXT_import_context
+	glxflags	client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #49
+# SGIX_fbconfig commands
+#
+###############################################################################
+
+# GetFBConfigsSGIX protocol -> VendorPrivate opcode 65540
+
+GetFBConfigAttribSGIX(dpy, config, attribute, value)
+	return		int
+	param		dpy		Display out reference
+	param		config		GLXFBConfigSGIX in value
+	param		attribute	int in value
+	param		value		int out reference
+	category	SGIX_fbconfig
+	glxflags	client-handcode client-intercept server-handcode
+
+ChooseFBConfigSGIX(dpy, screen, attrib_list, nelements)
+	return		GLXFBConfigSGIXPointer
+	param		dpy		Display out reference
+	param		screen		int in value
+	param		attrib_list	int out reference
+	param		nelements	int out reference
+	category	SGIX_fbconfig
+	glxflags	client-handcode client-intercept server-handcode
+
+CreateGLXPixmapWithConfigSGIX(dpy, config, pixmap)
+	return		GLXPixmap
+	param		dpy		Display out reference
+	param		config		GLXFBConfigSGIX in value
+	param		pixmap		Pixmap in value
+	category	SGIX_fbconfig
+	glxflags	client-handcode server-handcode
+	glxvendorglx	65542
+
+CreateContextWithConfigSGIX(dpy, config, render_type, share_list, direct)
+	return		GLXContext
+	param		dpy		Display out reference
+	param		config		GLXFBConfigSGIX in value
+	param		render_type	int in value
+	param		share_list	GLXContext in value
+	param		direct		Bool in value
+	category	SGIX_fbconfig
+	glxflags	client-handcode server-handcode
+	glxvendorglx	65541
+
+GetVisualFromFBConfigSGIX(dpy, config)
+	return		XVisualInfoPointer
+	param		dpy		Display out reference
+	param		config		GLXFBConfigSGIX in value
+	category	SGIX_fbconfig
+	glxflags	client-handcode client-intercept server-handcode
+
+GetFBConfigFromVisualSGIX(dpy, vis)
+	return		GLXFBConfigSGIX
+	param		dpy		Display out reference
+	param		vis		XVisualInfo out reference
+	category	SGIX_fbconfig
+	glxflags	client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #50
+# SGIX_pbuffer commands
+#
+###############################################################################
+
+# ChangeDrawableAttributesSGIX protocol -> VendorPrivate opcode 65545
+# GetDrawableAttributesSGIX protocol -> VendorPrivate opcode 65546
+
+CreateGLXPbufferSGIX(dpy, config, width,  height, attrib_list)
+	return		GLXPbufferSGIX
+	param		dpy		Display out reference
+	param		config		GLXFBConfigSGIX in value
+	param		width		uint in value
+	param		height		uint in value
+	param		attrib_list	int out reference
+	category	SGIX_pbuffer
+	glxflags	client-handcode server-handcode
+	glxvendorglx	65543
+
+DestroyGLXPbufferSGIX(dpy, pbuf)
+	return		void
+	param		dpy		Display out reference
+	param		pbuf		GLXPbufferSGIX in value
+	category	SGIX_pbuffer
+	glxflags	client-handcode
+	glxvendorglx	65544
+
+QueryGLXPbufferSGIX(dpy, pbuf, attribute, value)
+	return		int
+	param		dpy		Display out reference
+	param		pbuf		GLXPbufferSGIX in value
+	param		attribute	int in value
+	param		value		uint out reference
+	category	SGIX_pbuffer
+
+SelectEventSGIX(dpy, drawable, mask)
+	return		void
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		mask		ulong in value
+	category	SGIX_pbuffer
+
+GetSelectedEventSGIX(dpy, drawable, mask)
+	return		void
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		mask		ulong out reference
+	category	SGIX_pbuffer
+
+###############################################################################
+#
+# Extension #62
+# SGI_cushion commands
+#
+###############################################################################
+
+CushionSGI(dpy, window, cushion)
+	return		void
+	param		dpy		Display out reference
+	param		window		Window in value
+	param		cushion		float in value
+	category	SGI_cushion
+
+###############################################################################
+#
+# Extension #83
+# SGIX_video_resize commands
+#
+###############################################################################
+
+BindChannelToWindowSGIX(display, screen, channel, window)
+	return		int
+	param		display		Display out reference
+	param		screen		int in value
+	param		channel		int in value
+	param		window		Window in value
+	category	SGIX_video_resize
+
+ChannelRectSGIX(display, screen, channel, x, y, w, h)
+	return		int
+	param		display		Display out reference
+	param		screen		int in value
+	param		channel		int in value
+	param		x		int in value
+	param		y		int in value
+	param		w		int in value
+	param		h		int in value
+	category	SGIX_video_resize
+
+QueryChannelRectSGIX(display, screen, channel, dx, dy, dw, dh)
+	return		int
+	param		display		Display out reference
+	param		screen		int in value
+	param		channel		int in value
+	param		dx		int out reference
+	param		dy		int out reference
+	param		dw		int out reference
+	param		dh		int out reference
+	category	SGIX_video_resize
+
+QueryChannelDeltasSGIX(display, screen, channel, x, y, w, h)
+	return		int
+	param		display		Display out reference
+	param		screen		int in value
+	param		channel		int in value
+	param		x		int out reference
+	param		y		int out reference
+	param		w		int out reference
+	param		h		int out reference
+	category	SGIX_video_resize
+
+# @@@ Not in man page - this entry point may not be shipping?
+ChannelRectSyncSGIX(display, screen, channel, synctype)
+	return		int
+	param		display		Display out reference
+	param		screen		int in value
+	param		channel		int in value
+	param		synctype	GLenum in value
+	category	SGIX_video_resize
+
+###############################################################################
+#
+# Extension #86
+# SGIX_dmbuffer commands
+#
+###############################################################################
+
+newcategory: SGIX_dmbuffer
+passthru: #ifdef _DM_BUFFER_H_
+
+AssociateDMPbufferSGIX(dpy, pbuffer, params, dmbuffer)
+	return		Bool
+	param		dpy		Display out reference
+	param		pbuffer		GLXPbufferSGIX in value
+	param		params		DMparams out reference
+	param		dmbuffer	DMbuffer in value
+	category	SGIX_dmbuffer
+
+passend: #endif /* _DM_BUFFER_H_ */
+endcategory:
+
+###############################################################################
+#
+# Extension #91
+# SGIX_swap_group commands
+#
+###############################################################################
+
+JoinSwapGroupSGIX(dpy, drawable, member)
+	return		void
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		member		GLXDrawable in value
+	category	SGIX_swap_group
+	glxflags	client-handcode server-handcode
+	glxvendorglx	65547
+
+###############################################################################
+#
+# Extension #92
+# SGIX_swap_barrier commands
+#
+###############################################################################
+
+BindSwapBarrierSGIX(dpy, drawable, barrier)
+	return		void
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		barrier		int in value
+	category	SGIX_swap_barrier
+	glxflags	client-handcode server-handcode
+	glxvendorglx	65548
+
+QueryMaxSwapBarriersSGIX(dpy, screen, max)
+	return		Bool
+	param		dpy		Display out reference
+	param		screen		int in value
+	param		max		int out reference
+	category	SGIX_swap_barrier
+	glxflags	client-handcode server-handcode
+	glxvendorglx	65549
+
+###############################################################################
+#
+# Extension #183
+# SUN_get_transparent_index commands
+#
+###############################################################################
+
+GetTransparentIndexSUN(dpy, overlay, underlay, pTransparentIndex)
+	return		Status
+	param		dpy		Display out reference
+	param		overlay		Window in value
+	param		underlay	Window in value
+	param		pTransparentIndex	long out reference
+	category	SUN_get_transparent_index
+
+###############################################################################
+#
+# Extension #215
+# MESA_copy_sub_buffer commands
+#
+###############################################################################
+
+CopySubBufferMESA(dpy, drawable, x, y, width, height)
+	return		void
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		x		int in value
+	param		y		int in value
+	param		width		int in value
+	param		height		int in value
+	category	MESA_copy_sub_buffer
+	glxflags	client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #216
+# MESA_pixmap_colormap commands
+#
+###############################################################################
+
+CreateGLXPixmapMESA(dpy, visual, pixmap, cmap)
+	return		GLXPixmap
+	param		dpy		Display out reference
+	param		visual		XVisualInfo out reference
+	param		pixmap		Pixmap in value
+	param		cmap		Colormap in value
+	category	MESA_pixmap_colormap
+	glxflags	client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #217
+# MESA_release_buffers commands
+#
+###############################################################################
+
+ReleaseBuffersMESA(dpy, drawable)
+	return		Bool
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	category	MESA_release_buffers
+	glxflags	client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #218
+# MESA_set_3dfx_mode commands
+#
+###############################################################################
+
+# Brian's spec has this as returning 'GLboolean' and taking 'GLint mode'
+Set3DfxModeMESA(mode)
+	return		Bool
+	param		mode		int in value
+	category	MESA_set_3dfx_mode
+	glxflags	client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #234
+# SGIX_visual_select_group commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_visual_select_group
+
+###############################################################################
+#
+# Extension #237
+# OML_swap_method commands
+#
+###############################################################################
+
+# (none)
+newcategory:  OML_swap_method
+
+###############################################################################
+#
+# Extension #238
+# OML_sync_control commands
+#
+###############################################################################
+
+GetSyncValuesOML(dpy, drawable, ust, msc, sbc)
+	return		Bool
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		ust		int64_t out reference
+	param		msc		int64_t out reference
+	param		sbc		int64_t out reference
+	category	OML_sync_control
+	glxflags	client-handcode server-handcode
+
+GetMscRateOML(dpy, drawable, numerator, denominator)
+	return		Bool
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		numerator	int32_t out reference
+	param		denominator	int32_t out reference
+	category	OML_sync_control
+	glxflags	client-handcode server-handcode
+
+SwapBuffersMscOML(dpy, drawable, target_msc, divisor, remainder)
+	return		int64_t
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		target_msc	int64_t in value
+	param		divisor		int64_t in value
+	param		remainder	int64_t in value
+	category	OML_sync_control
+	glxflags	client-handcode server-handcode
+
+WaitForMscOML(dpy, drawable, target_msc, divisor, remainder, ust, msc, sbc)
+	return		Bool
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		target_msc	int64_t in value
+	param		divisor		int64_t in value
+	param		remainder	int64_t in value
+	param		ust		int64_t out reference
+	param		msc		int64_t out reference
+	param		sbc		int64_t out reference
+	category	OML_sync_control
+	glxflags	client-handcode server-handcode
+
+WaitForSbcOML(dpy, drawable, target_sbc, ust, msc, sbc)
+	return		Bool
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		target_sbc	int64_t in value
+	param		ust		int64_t out reference
+	param		msc		int64_t out reference
+	param		sbc		int64_t out reference
+	category	OML_sync_control
+	glxflags	client-handcode server-handcode
+
+###############################################################################
+#
+# Extension #281
+# NV_float_buffer commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_float_buffer
+
+###############################################################################
+#
+# Extension #307
+# SGIX_hyperpipe commands
+#
+###############################################################################
+
+newcategory: SGIX_hyperpipe
+passthru:
+passthru: typedef struct {
+passthru:     char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+passthru:     int     networkId;
+passthru: } GLXHyperpipeNetworkSGIX;
+passthru:
+passthru: typedef struct {
+passthru:     char    pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+passthru:     int     channel;
+passthru:     unsigned int
+passthru:	      participationType;
+passthru:     int     timeSlice;
+passthru: } GLXHyperpipeConfigSGIX;
+passthru:
+passthru: typedef struct {
+passthru:     char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+passthru:     int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
+passthru:     int destXOrigin, destYOrigin, destWidth, destHeight;
+passthru: } GLXPipeRect;
+passthru:
+passthru: typedef struct {
+passthru:     char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+passthru:     int XOrigin, YOrigin, maxHeight, maxWidth;
+passthru: } GLXPipeRectLimits;
+passthru:
+
+QueryHyperpipeNetworkSGIX(dpy, npipes)
+	return		GLXHyperpipeNetworkSGIXPointer
+	param		dpy		Display out reference
+	param		npipes		int out reference
+	glxflags	client-handcode server-handcode
+	category	SGIX_hyperpipe
+	glxvendorglx	65550
+
+HyperpipeConfigSGIX(dpy, networkId, npipes, cfg, hpId)
+	return		int
+	param		dpy		Display out reference
+	param		networkId	int in value
+	param		npipes		int in value
+	param		cfg		GLXHyperpipeConfigSGIX out array [COMPSIZE(npipes)]
+	param		hpId		int out reference
+	glxflags	client-handcode server-handcode
+	category	SGIX_hyperpipe
+	glxvendorglx	65552
+
+QueryHyperpipeConfigSGIX(dpy, hpId, npipes)
+	return		GLXHyperpipeConfigSGIXPointer
+	param		dpy		Display out reference
+	param		hpId		int in value
+	param		npipes		int out reference
+	glxflags	client-handcode server-handcode
+	category	SGIX_hyperpipe
+	glxvendorglx	65551
+
+DestroyHyperpipeConfigSGIX(dpy, hpId)
+	return		int
+	param		dpy		Display out reference
+	param		hpId		int in value
+	glxflags	client-handcode server-handcode
+	category	SGIX_hyperpipe
+	glxvendorglx	65553
+
+BindHyperpipeSGIX(dpy, hpId)
+	return		int
+	param		dpy		Display out reference
+	param		hpId		int in value
+	glxflags	client-handcode server-handcode
+	category	SGIX_hyperpipe
+	glxvendorglx	???
+
+QueryHyperpipeBestAttribSGIX(dpy, timeSlice, attrib, size, attribList, returnAttribList)
+	return		int
+	param		dpy		Display out reference
+	param		timeSlice	int in value
+	param		attrib		int in value
+	param		size		int in value
+	param		attribList	void out array [COMPSIZE(size)]
+	param		returnAttribList void out array [COMPSIZE(size)]
+	glxflags	client-handcode server-handcode
+	category	SGIX_hyperpipe
+	glxvendorglx	???
+
+HyperpipeAttribSGIX(dpy, timeSlice, attrib, size, attribList)
+	return		int
+	param		dpy		Display out reference
+	param		timeSlice	int in value
+	param		attrib		int in value
+	param		size		int in value
+	param		attribList	void out array [COMPSIZE(size)]
+	glxflags	client-handcode server-handcode
+	category	SGIX_hyperpipe
+	glxvendorglx	???
+
+QueryHyperpipeAttribSGIX(dpy, timeSlice, attrib, size, returnAttribList)
+	return		int
+	param		dpy		Display out reference
+	param		timeSlice	int in value
+	param		attrib		int in value
+	param		size		int in value
+	param		returnAttribList void out array [COMPSIZE(size)]
+	glxflags	client-handcode server-handcode
+	category	SGIX_hyperpipe
+	glxvendorglx	???
+
+###############################################################################
+#
+# Extension #308
+# MESA_agp_offset commands
+#
+###############################################################################
+
+GetAGPOffsetMESA(pointer)
+	return		uint
+	param		pointer		void in reference
+	glxflags	client-handcode client-intercept server-handcode
+	category	MESA_agp_offset
+
+###############################################################################
+#
+# Extension #328
+# EXT_fbconfig_packed_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_fbconfig_packed_float
+
+###############################################################################
+#
+# Extension #337
+# EXT_framebuffer_sRGB commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_framebuffer_sRGB
+
+###############################################################################
+#
+# Extension #344
+# EXT_texture_from_pixmap commands
+#
+###############################################################################
+
+BindTexImageEXT(dpy, drawable, buffer, attrib_list)
+	return		void
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		buffer		int in value
+	param		attrib_list	int in reference
+	category	EXT_texture_from_pixmap
+	glxflags	client-handcode server-handcode
+	glxvendorglx	1330
+
+ReleaseTexImageEXT(dpy, drawable, buffer)
+	return		void
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		buffer		int in value
+	category	EXT_texture_from_pixmap
+	glxflags	client-handcode server-handcode
+	glxvendorglx	1331
+
+###############################################################################
+#
+# Extension #347
+# NV_present_video commands
+#
+###############################################################################
+
+EnumerateVideoDevicesNV(dpy, screen, nelements)
+	return		uintPointer
+	param		dpy		Display out reference
+	param		screen		int in value
+	param		nelements	int out reference
+	category	NV_present_video
+	glxflags	client-handcode server-handcode
+
+BindVideoDeviceNV(dpy, video_slot, video_device, attrib_list)
+	return		int
+	param		dpy		Display out reference
+	param		video_slot	uint in value
+	param		video_device	uint in value
+	param		attrib_list	int in reference
+	category	NV_present_video
+	glxflags	client-handcode server-handcode
+
+###############################################################################
+#
+# Extension #348
+# NV_video_output commands
+#
+###############################################################################
+
+GetVideoDeviceNV(dpy, screen, numVideoDevices, pVideoDevice)
+	return		int
+	param		dpy		Display out reference
+	param		screen		int in value
+	param		numVideoDevices int in value
+	param		pVideoDevice	GLXVideoDeviceNV out array [COMPSIZE(numVideoDevices)]
+	category	NV_video_output
+	glxflags	client-handcode server-handcode
+
+ReleaseVideoDeviceNV(dpy, screen, VideoDevice)
+	return		int
+	param		dpy		Display out reference
+	param		screen		int in value
+	param		VideoDevice	GLXVideoDeviceNV in value
+	category	NV_video_output
+	glxflags	client-handcode server-handcode
+
+BindVideoImageNV(dpy, VideoDevice, pbuf, iVideoBuffer)
+	return		int
+	param		dpy		Display out reference
+	param		VideoDevice	GLXVideoDeviceNV in value
+	param		pbuf		GLXPbuffer in value
+	param		iVideoBuffer	int in value
+	category	NV_video_output
+	glxflags	client-handcode server-handcode
+
+ReleaseVideoImageNV(dpy, pbuf)
+	return		int
+	param		dpy		Display out reference
+	param		pbuf		GLXPbuffer in value
+	category	NV_video_output
+	glxflags	client-handcode server-handcode
+
+SendPbufferToVideoNV(dpy, pbuf, iBufferType, pulCounterPbuffer, bBlock)
+	return		int
+	param		dpy		Display out reference
+	param		pbuf		GLXPbuffer in value
+	param		iBufferType	int in value
+	param		pulCounterPbuffer ulong out reference
+	param		bBlock		GLboolean in value
+	category	NV_video_output
+	glxflags	client-handcode server-handcode
+
+GetVideoInfoNV(dpy, screen, VideoDevice, pulCounterOutputPbuffer, pulCounterOutputVideo)
+	return		int
+	param		dpy		Display out reference
+	param		screen		int in value
+	param		VideoDevice	GLXVideoDeviceNV in value
+	param		pulCounterOutputPbuffer ulong out reference
+	param		pulCounterOutputVideo	ulong out reference
+	category	NV_video_output
+	glxflags	client-handcode server-handcode
+
+###############################################################################
+#
+# Extension #350
+# NV_swap_group commands
+#
+###############################################################################
+
+JoinSwapGroupNV(dpy, drawable, group)
+	return		Bool
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		group		GLuint in value
+	category	NV_swap_group
+	glxflags	client-handcode server-handcode
+
+BindSwapBarrierNV(dpy, group, barrier)
+	return		Bool
+	param		dpy		Display out reference
+	param		group		GLuint in value
+	param		barrier		GLuint in value
+	category	NV_swap_group
+	glxflags	client-handcode server-handcode
+
+QuerySwapGroupNV(dpy, drawable, group, barrier)
+	return		Bool
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		group		GLuint out reference
+	param		barrier		GLuint out reference
+	category	NV_swap_group
+	glxflags	client-handcode server-handcode
+
+QueryMaxSwapGroupsNV(dpy, screen, maxGroups, maxBarriers)
+	return		Bool
+	param		dpy		Display out reference
+	param		screen		int in value
+	param		maxGroups	GLuint out reference
+	param		maxBarriers	GLuint out reference
+	category	NV_swap_group
+	glxflags	client-handcode server-handcode
+
+QueryFrameCountNV(dpy, screen, count)
+	return		Bool
+	param		dpy		Display out reference
+	param		screen		int in value
+	param		count		GLuint out reference
+	category	NV_swap_group
+	glxflags	client-handcode server-handcode
+
+ResetFrameCountNV(dpy, screen)
+	return		Bool
+	param		dpy		Display out reference
+	param		screen		int in value
+	category	NV_swap_group
+	glxflags	client-handcode server-handcode
+
+###############################################################################
+#
+# Extension #374
+# NV_video_capture commands
+#
+###############################################################################
+
+BindVideoCaptureDeviceNV(dpy, video_capture_slot, device)
+	return		int
+	param		dpy		Display out reference
+	param		video_capture_slot uint in value
+	param		device		GLXVideoCaptureDeviceNV in value
+	category	NV_video_capture
+	glxflags	client-handcode server-handcode
+
+EnumerateVideoCaptureDevicesNV(dpy, screen, nelements)
+	return		GLXVideoCaptureDeviceNVPointer
+	param		dpy		Display out reference
+	param		screen		int in value
+	param		nelements	int out reference
+	category	NV_video_capture
+	glxflags	client-handcode server-handcode
+
+LockVideoCaptureDeviceNV(dpy, device)
+	return		void
+	param		dpy		Display out reference
+	param		device		GLXVideoCaptureDeviceNV in value
+	category	NV_video_capture
+	glxflags	client-handcode server-handcode
+
+QueryVideoCaptureDeviceNV(dpy, device, attribute, value)
+	return		int
+	param		dpy		Display out reference
+	param		device		GLXVideoCaptureDeviceNV in value
+	param		attribute	int in value
+	param		value		int out array [COMPSIZE(attribute)]
+	category	NV_video_capture
+	glxflags	client-handcode server-handcode
+
+ReleaseVideoCaptureDeviceNV(dpy, device)
+	return		void
+	param		dpy		Display out reference
+	param		device		GLXVideoCaptureDeviceNV in value
+	category	NV_video_capture
+	glxflags	client-handcode server-handcode
+
+###############################################################################
+#
+# Extension #375
+# EXT_swap_control commands
+#
+###############################################################################
+
+SwapIntervalEXT(dpy, drawable, interval)
+	return		int
+	param		dpy		Display out reference
+	param		drawable	GLXDrawable in value
+	param		interval	int in value
+	category	EXT_swap_control
+	glxflags	client-handcode server-handcode
+
+###############################################################################
+#
+# Extension #376
+# GLX_NV_copy_image commands
+#
+###############################################################################
+
+CopyImageSubDataNV(dpy, srcCtx, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstCtx, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth)
+	return		void
+	param		dpy		Display out reference
+	param		srcCtx		GLXContext in value
+	param		srcName		GLuint in value
+	param		srcTarget	GLenum in value
+	param		srcLevel	GLint in value
+	param		srcX		GLint in value
+	param		srcY		GLint in value
+	param		srcZ		GLint in value
+	param		dstCtx		GLXContext in value
+	param		dstName		GLuint in value
+	param		dstTarget	GLenum in value
+	param		dstLevel	GLint in value
+	param		dstX		GLint in value
+	param		dstY		GLint in value
+	param		dstZ		GLint in value
+	param		width		GLsizei in value
+	param		height		GLsizei in value
+	param		depth		GLsizei in value
+	category	NV_copy_image
+	glxflags	client-handcode server-handcode
+
diff --git a/src/glx/glcontextmodes.c b/src/glx/glcontextmodes.c
index eb90379..cdc16f8 100644
--- a/src/glx/glcontextmodes.c
+++ b/src/glx/glcontextmodes.c
@@ -237,9 +237,11 @@ _gl_get_context_mode_data(const __GLcontextModes * mode, int attribute,
    case GLX_LEVEL:
       *value_return = mode->level;
       return 0;
+#ifndef GLX_USE_APPLEGL               /* This isn't supported by CGL. */
    case GLX_TRANSPARENT_TYPE_EXT:
       *value_return = mode->transparentPixel;
       return 0;
+#endif
    case GLX_TRANSPARENT_RED_VALUE:
       *value_return = mode->transparentRed;
       return 0;
@@ -285,6 +287,7 @@ _gl_get_context_mode_data(const __GLcontextModes * mode, int attribute,
    case GLX_MAX_PBUFFER_PIXELS:
       *value_return = mode->maxPbufferPixels;
       return 0;
+#ifndef GLX_USE_APPLEGL               /* These aren't supported by CGL. */
    case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
       *value_return = mode->optimalPbufferWidth;
       return 0;
@@ -294,6 +297,7 @@ _gl_get_context_mode_data(const __GLcontextModes * mode, int attribute,
    case GLX_SWAP_METHOD_OML:
       *value_return = mode->swapMethod;
       return 0;
+#endif
    case GLX_SAMPLE_BUFFERS_SGIS:
       *value_return = mode->sampleBuffers;
       return 0;
diff --git a/src/glx/glx_pbuffer.c b/src/glx/glx_pbuffer.c
index 52e0671..143cf87 100644
--- a/src/glx/glx_pbuffer.c
+++ b/src/glx/glx_pbuffer.c
@@ -37,6 +37,12 @@
 #include <string.h>
 #include "glxextensions.h"
 
+#ifdef GLX_USE_APPLEGL
+#include <pthread.h>
+#include "apple_glx_drawable.h"
+#include "glx_error.h"
+#endif
+
 #define WARN_ONCE_GLX_1_3(a, b) {		\
 		static int warned=1;		\
 		if(warned) {			\
@@ -49,19 +55,19 @@
  * Emit a warning when clients use GLX 1.3 functions on pre-1.3 systems.
  */
 static void
-warn_GLX_1_3(Display *dpy, const char *function_name)
+warn_GLX_1_3(Display * dpy, const char *function_name)
 {
    __GLXdisplayPrivate *priv = __glXInitialize(dpy);
 
    if (priv->minorVersion < 3) {
-      fprintf(stderr, 
-	      "WARNING: Application calling GLX 1.3 function \"%s\" "
-	      "when GLX 1.3 is not supported!  This is an application bug!\n",
-	      function_name);
+      fprintf(stderr,
+              "WARNING: Application calling GLX 1.3 function \"%s\" "
+              "when GLX 1.3 is not supported!  This is an application bug!\n",
+              function_name);
    }
 }
 
-
+#ifndef GLX_USE_APPLEGL
 /**
  * Change a drawable's attribute.
  *
@@ -552,7 +558,6 @@ CreatePbuffer(Display * dpy, const __GLcontextModes * fbconfig,
    return id;
 }
 
-
 /**
  * Create a new pbuffer.
  */
@@ -566,6 +571,7 @@ glXCreateGLXPbufferSGIX(Display * dpy, GLXFBConfigSGIX config,
                                          attrib_list, GL_FALSE);
 }
 
+#endif /* GLX_USE_APPLEGL */
 
 /**
  * Create a new pbuffer.
@@ -574,12 +580,57 @@ PUBLIC GLXPbuffer
 glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list)
 {
    int i, width, height;
+#ifdef GLX_USE_APPLEGL
+   GLXPbuffer result;
+   int errorcode;
+#endif
 
    width = 0;
    height = 0;
 
    WARN_ONCE_GLX_1_3(dpy, __func__);
 
+#ifdef GLX_USE_APPLEGL
+   for (i = 0; attrib_list[i]; ++i) {
+      switch (attrib_list[i]) {
+      case GLX_PBUFFER_WIDTH:
+         width = attrib_list[i + 1];
+         ++i;
+         break;
+
+      case GLX_PBUFFER_HEIGHT:
+         height = attrib_list[i + 1];
+         ++i;
+         break;
+
+      case GLX_LARGEST_PBUFFER:
+         /* This is a hint we should probably handle, but how? */
+         ++i;
+         break;
+
+      case GLX_PRESERVED_CONTENTS:
+         /* The contents are always preserved with AppleSGLX with CGL. */
+         ++i;
+         break;
+
+      default:
+         return None;
+      }
+   }
+
+   if (apple_glx_pbuffer_create(dpy, config, width, height, &errorcode,
+                                &result)) {
+      /* 
+       * apple_glx_pbuffer_create only sets the errorcode to core X11
+       * errors. 
+       */
+      __glXSendError(dpy, errorcode, 0, X_GLXCreatePbuffer, true);
+
+      return None;
+   }
+
+   return result;
+#else
    for (i = 0; attrib_list[i * 2]; i++) {
       switch (attrib_list[i * 2]) {
       case GLX_PBUFFER_WIDTH:
@@ -593,6 +644,7 @@ glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list)
 
    return (GLXPbuffer) CreatePbuffer(dpy, (__GLcontextModes *) config,
                                      width, height, attrib_list, GL_TRUE);
+#endif
 }
 
 
@@ -602,7 +654,13 @@ glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list)
 PUBLIC void
 glXDestroyPbuffer(Display * dpy, GLXPbuffer pbuf)
 {
+#ifdef GLX_USE_APPLEGL
+   if (apple_glx_pbuffer_destroy(dpy, pbuf)) {
+      __glXSendError(dpy, GLXBadPbuffer, pbuf, X_GLXDestroyPbuffer, false);
+   }
+#else
    DestroyPbuffer(dpy, pbuf);
+#endif
 }
 
 
@@ -614,10 +672,47 @@ glXQueryDrawable(Display * dpy, GLXDrawable drawable,
                  int attribute, unsigned int *value)
 {
    WARN_ONCE_GLX_1_3(dpy, __func__);
+#ifdef GLX_USE_APPLEGL
+   Window root;
+   int x, y;
+   unsigned int width, height, bd, depth;
+
+   if (apple_glx_pixmap_query(drawable, attribute, value))
+      return;                   /*done */
+
+   if (apple_glx_pbuffer_query(drawable, attribute, value))
+      return;                   /*done */
+
+   /*
+    * The OpenGL spec states that we should report GLXBadDrawable if
+    * the drawable is invalid, however doing so would require that we
+    * use XSetErrorHandler(), which is known to not be thread safe.
+    * If we use a round-trip call to validate the drawable, there could
+    * be a race, so instead we just opt in favor of letting the
+    * XGetGeometry request fail with a GetGeometry request X error 
+    * rather than GLXBadDrawable, in what is hoped to be a rare
+    * case of an invalid drawable.  In practice most and possibly all
+    * X11 apps using GLX shouldn't notice a difference.
+    */
+   if (XGetGeometry
+       (dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth)) {
+      switch (attribute) {
+      case GLX_WIDTH:
+         *value = width;
+         break;
+
+      case GLX_HEIGHT:
+         *value = height;
+         break;
+      }
+   }
+#else
    GetDrawableAttribute(dpy, drawable, attribute, value);
+#endif
 }
 
 
+#ifndef GLX_USE_APPLEGL
 /**
  * Query an attribute of a pbuffer.
  */
@@ -627,7 +722,7 @@ glXQueryGLXPbufferSGIX(Display * dpy, GLXPbufferSGIX drawable,
 {
    return GetDrawableAttribute(dpy, drawable, attribute, value);
 }
-
+#endif
 
 /**
  * Select the event mask for a drawable.
@@ -635,12 +730,30 @@ glXQueryGLXPbufferSGIX(Display * dpy, GLXPbufferSGIX drawable,
 PUBLIC void
 glXSelectEvent(Display * dpy, GLXDrawable drawable, unsigned long mask)
 {
+#ifdef GLX_USE_APPLEGL
+   XWindowAttributes xwattr;
+
+   if (apple_glx_pbuffer_set_event_mask(drawable, mask))
+      return;                   /*done */
+
+   /* 
+    * The spec allows a window, but currently there are no valid
+    * events for a window, so do nothing.
+    */
+   if (XGetWindowAttributes(dpy, drawable, &xwattr))
+      return;                   /*done */
+   /* The drawable seems to be invalid.  Report an error. */
+
+   __glXSendError(dpy, GLXBadDrawable, drawable,
+                  X_GLXChangeDrawableAttributes, false);
+#else
    CARD32 attribs[2];
 
    attribs[0] = (CARD32) GLX_EVENT_MASK;
    attribs[1] = (CARD32) mask;
 
    ChangeDrawableAttribute(dpy, drawable, attribs, 1);
+#endif
 }
 
 
@@ -650,6 +763,26 @@ glXSelectEvent(Display * dpy, GLXDrawable drawable, unsigned long mask)
 PUBLIC void
 glXGetSelectedEvent(Display * dpy, GLXDrawable drawable, unsigned long *mask)
 {
+#ifdef GLX_USE_APPLEGL
+   XWindowAttributes xwattr;
+
+   if (apple_glx_pbuffer_get_event_mask(drawable, mask))
+      return;                   /*done */
+
+   /* 
+    * The spec allows a window, but currently there are no valid
+    * events for a window, so do nothing, but set the mask to 0.
+    */
+   if (XGetWindowAttributes(dpy, drawable, &xwattr)) {
+      /* The window is valid, so set the mask to 0. */
+      *mask = 0;
+      return;                   /*done */
+   }
+   /* The drawable seems to be invalid.  Report an error. */
+
+   __glXSendError(dpy, GLXBadDrawable, drawable, X_GLXGetDrawableAttributes,
+                  true);
+#else
    unsigned int value;
 
 
@@ -660,6 +793,7 @@ glXGetSelectedEvent(Display * dpy, GLXDrawable drawable, unsigned long *mask)
 
    GetDrawableAttribute(dpy, drawable, GLX_EVENT_MASK_SGIX, &value);
    *mask = value;
+#endif
 }
 
 
@@ -669,8 +803,17 @@ glXCreatePixmap(Display * dpy, GLXFBConfig config, Pixmap pixmap,
 {
    WARN_ONCE_GLX_1_3(dpy, __func__);
 
+#ifdef GLX_USE_APPLEGL
+   const __GLcontextModes *modes = (const __GLcontextModes *) config;
+
+   if (apple_glx_pixmap_create(dpy, modes->screen, pixmap, modes))
+      return None;
+
+   return pixmap;
+#else
    return CreateDrawable(dpy, (__GLcontextModes *) config,
                          (Drawable) pixmap, attrib_list, X_GLXCreatePixmap);
+#endif
 }
 
 
@@ -679,9 +822,33 @@ glXCreateWindow(Display * dpy, GLXFBConfig config, Window win,
                 const int *attrib_list)
 {
    WARN_ONCE_GLX_1_3(dpy, __func__);
+#ifdef GLX_USE_APPLEGL
+   XWindowAttributes xwattr;
+   XVisualInfo *visinfo;
+
+   (void) attrib_list;          /*unused according to GLX 1.4 */
+
+   XGetWindowAttributes(dpy, win, &xwattr);
 
+   visinfo = glXGetVisualFromFBConfig(dpy, config);
+
+   if (NULL == visinfo) {
+      __glXSendError(dpy, GLXBadFBConfig, 0, X_GLXCreateWindow, false);
+      return None;
+   }
+
+   if (visinfo->visualid != XVisualIDFromVisual(xwattr.visual)) {
+      __glXSendError(dpy, BadMatch, 0, X_GLXCreateWindow, true);
+      return None;
+   }
+
+   XFree(visinfo);
+
+   return win;
+#else
    return CreateDrawable(dpy, (__GLcontextModes *) config,
                          (Drawable) win, attrib_list, X_GLXCreateWindow);
+#endif
 }
 
 
@@ -689,8 +856,12 @@ PUBLIC void
 glXDestroyPixmap(Display * dpy, GLXPixmap pixmap)
 {
    WARN_ONCE_GLX_1_3(dpy, __func__);
-
+#ifdef GLX_USE_APPLEGL
+   if (apple_glx_pixmap_destroy(dpy, pixmap))
+      __glXSendError(dpy, GLXBadPixmap, pixmap, X_GLXDestroyPixmap, false);
+#else
    DestroyDrawable(dpy, (GLXDrawable) pixmap, X_GLXDestroyPixmap);
+#endif
 }
 
 
@@ -698,11 +869,12 @@ PUBLIC void
 glXDestroyWindow(Display * dpy, GLXWindow win)
 {
    WARN_ONCE_GLX_1_3(dpy, __func__);
-
+#ifndef GLX_USE_APPLEGL
    DestroyDrawable(dpy, (GLXDrawable) win, X_GLXDestroyWindow);
+#endif
 }
 
-
+#ifndef GLX_USE_APPLEGL
 PUBLIC
 GLX_ALIAS_VOID(glXDestroyGLXPbufferSGIX,
                (Display * dpy, GLXPbufferSGIX pbuf),
@@ -718,4 +890,4 @@ GLX_ALIAS_VOID(glXGetSelectedEventSGIX,
                (Display * dpy, GLXDrawable drawable,
                 unsigned long *mask), (dpy, drawable, mask),
                glXGetSelectedEvent)
-
+#endif
diff --git a/src/glx/glxclient.h b/src/glx/glxclient.h
index 8e5dc78..3519c20 100644
--- a/src/glx/glxclient.h
+++ b/src/glx/glxclient.h
@@ -54,7 +54,9 @@
 #include "GL/glxint.h"
 #include "GL/glxproto.h"
 #include "GL/internal/glcore.h"
+#ifndef GLX_USE_APPLEGL
 #include "glapi/glapitable.h"
+#endif
 #include "glxhash.h"
 #if defined( PTHREADS )
 # include <pthread.h>
@@ -197,6 +199,10 @@ extern const char *glXGetDriverConfig(const char *driverName);
 
 #endif
 
+#ifdef GLX_USE_APPLEGL
+extern void DRI_glXUseXFont( Font font, int first, int count, int listbase );
+#endif
+
 /************************************************************************/
 
 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
@@ -449,6 +455,11 @@ struct __GLXcontextRec
    unsigned long thread_id;
 
    char gl_extension_bits[__GL_EXT_BYTES];
+
+#ifdef GLX_USE_APPLEGL
+   void *apple;
+   Bool do_destroy;
+#endif
 };
 
 #define __glXSetError(gc,code)  \
@@ -627,12 +638,14 @@ struct __GLXdisplayPrivateRec
 
 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *);
 
+#ifndef GLX_USE_APPLEGL
 extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
                                 GLint totalRequests,
                                 const GLvoid * data, GLint dataLen);
 
 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
                                   const GLvoid *, GLint);
+#endif
 
 /* Initialize the GLX extension for dpy */
 extern __GLXdisplayPrivate *__glXInitialize(Display *);
diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c
index 51a75e3..c69ca74 100644
--- a/src/glx/glxcmds.c
+++ b/src/glx/glxcmds.c
@@ -34,11 +34,17 @@
  */
 
 #include "glxclient.h"
+#ifdef GLX_USE_APPLEGL
+#include "apple_glx_context.h"
+#include "apple_glx.h"
+#include "glx_error.h"
+#else
 #include "glapi.h"
+#endif
 #include "glxextensions.h"
 #include "glcontextmodes.h"
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
 #include <sys/time.h>
 #include <X11/extensions/xf86vmode.h>
 #include "xf86dri.h"
@@ -344,6 +350,12 @@ AllocateGLXContext(Display * dpy)
       bufSize = __GLX_MAX_RENDER_CMD_SIZE;
    }
    gc->maxSmallRenderCommandSize = bufSize;
+   
+#ifdef GLX_USE_APPLEGL
+   gc->apple = NULL;
+   gc->do_destroy = False;   
+#endif
+
    return gc;
 }
 
@@ -368,7 +380,11 @@ CreateContext(Display * dpy, int generic_id,
 #ifdef GLX_DIRECT_RENDERING
    __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
 #endif
-
+#ifdef GLX_USE_APPLEGL
+    int errorcode;
+    bool x11error;
+#endif
+    
    if (dpy == NULL)
       return NULL;
 
@@ -379,6 +395,7 @@ CreateContext(Display * dpy, int generic_id,
    if (!gc)
       return NULL;
 
+#ifndef GLX_USE_APPLEGL
 #ifdef GLX_DIRECT_RENDERING
    if (allowDirect && psc->driScreen) {
       gc->driContext = psc->driScreen->createContext(psc, fbconfig, gc,
@@ -455,9 +472,24 @@ CreateContext(Display * dpy, int generic_id,
 
    UnlockDisplay(dpy);
    SyncHandle();
+#endif
 
    gc->imported = GL_FALSE;
+#ifdef GLX_USE_APPLEGL
+   if(apple_glx_create_context(&gc->apple, dpy, screen, fbconfig, 
+                               shareList ? shareList->apple : NULL,
+                               &errorcode, &x11error)) {
+      __glXSendError(dpy, errorcode, 0, X_GLXCreateContext, x11error);
+      __glXFreeContext(gc);
+      return NULL;
+   }
+   
+   gc->currentContextTag = -1;
+   gc->mode = fbconfig;
+   gc->isDirect = allowDirect;
+#else
    gc->renderType = renderType;
+#endif
 
    return gc;
 }
@@ -469,7 +501,7 @@ glXCreateContext(Display * dpy, XVisualInfo * vis,
    const __GLcontextModes *mode = NULL;
    int renderType = 0;
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) || defined(GLX_USE_APPLEGL)
    __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, vis->screen);
 
    mode = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
@@ -504,7 +536,9 @@ __glXFreeContext(__GLXcontext * gc)
       XFree((char *) gc->version);
    if (gc->extensions)
       XFree((char *) gc->extensions);
+#ifndef GLX_USE_APPLEGL
    __glFreeAttributeState(gc);
+#endif
    XFree((char *) gc->buf);
    Xfree((char *) gc->client_state_private);
    XFree((char *) gc);
@@ -517,6 +551,7 @@ __glXFreeContext(__GLXcontext * gc)
 static void
 DestroyContext(Display * dpy, GLXContext gc)
 {
+#ifndef GLX_USE_APPLEGL
    xGLXDestroyContextReq *req;
    GLXContextID xid;
    CARD8 opcode;
@@ -552,17 +587,31 @@ DestroyContext(Display * dpy, GLXContext gc)
 #endif
 
    __glXFreeVertexArrayState(gc);
+#else
+   __glXLock();
+#endif /* GLX_USE_APPLEGL */   
 
    if (gc->currentDpy) {
+#ifdef GLX_USE_APPLEGL
+      /* 
+       * Set the Bool that indicates that we should destroy this GLX context
+       * when the context is no longer current.
+       */
+      gc->do_destroy = True;
+#endif
       /* Have to free later cuz it's in use now */
       __glXUnlock();
    }
    else {
       /* Destroy the handle if not current to anybody */
       __glXUnlock();
+#ifdef GLX_USE_APPLEGL
+      if(gc->apple)
+         apple_glx_destroy_context(&gc->apple, dpy);
+#endif
       __glXFreeContext(gc);
    }
-
+#ifndef GLX_USE_APPLEGL
    if (!imported) {
       /*
        ** This dpy also created the server side part of the context.
@@ -576,6 +625,7 @@ DestroyContext(Display * dpy, GLXContext gc)
       UnlockDisplay(dpy);
       SyncHandle();
    }
+#endif
 }
 
 PUBLIC void
@@ -630,7 +680,9 @@ glXQueryExtension(Display * dpy, int *errorBase, int *eventBase)
 PUBLIC void
 glXWaitGL(void)
 {
+#ifndef GLX_USE_APPLEGL
    xGLXWaitGLReq *req;
+#endif
    GLXContext gc = __glXGetCurrentContext();
    Display *dpy = gc->currentDpy;
 
@@ -639,7 +691,9 @@ glXWaitGL(void)
 
    /* Flush any pending commands out */
    __glXFlushRenderBuffer(gc, gc->pc);
-
+#ifdef GLX_USE_APPLEGL
+   glFinish();
+#else
 #ifdef GLX_DIRECT_RENDERING
    if (gc->driContext) {
       int screen;
@@ -664,6 +718,7 @@ glXWaitGL(void)
    req->contextTag = gc->currentContextTag;
    UnlockDisplay(dpy);
    SyncHandle();
+#endif /* GLX_USE_APPLEGL */
 }
 
 /*
@@ -673,7 +728,9 @@ glXWaitGL(void)
 PUBLIC void
 glXWaitX(void)
 {
+#ifndef GLX_USE_APPLEGL
    xGLXWaitXReq *req;
+#endif
    GLXContext gc = __glXGetCurrentContext();
    Display *dpy = gc->currentDpy;
 
@@ -683,6 +740,9 @@ glXWaitX(void)
    /* Flush any pending commands out */
    __glXFlushRenderBuffer(gc, gc->pc);
 
+#ifdef GLX_USE_APPLEGL
+   apple_glx_waitx(dpy, gc->apple);
+#else
 #ifdef GLX_DIRECT_RENDERING
    if (gc->driContext) {
       int screen;
@@ -710,12 +770,15 @@ glXWaitX(void)
    req->contextTag = gc->currentContextTag;
    UnlockDisplay(dpy);
    SyncHandle();
+#endif /* GLX_USE_APPLEGL */
 }
 
 PUBLIC void
 glXUseXFont(Font font, int first, int count, int listBase)
 {
+#ifndef GLX_USE_APPLEGL
    xGLXUseXFontReq *req;
+#endif
    GLXContext gc = __glXGetCurrentContext();
    Display *dpy = gc->currentDpy;
 
@@ -724,7 +787,9 @@ glXUseXFont(Font font, int first, int count, int listBase)
 
    /* Flush any pending commands out */
    (void) __glXFlushRenderBuffer(gc, gc->pc);
-
+#ifdef GLX_USE_APPLEGL
+   DRI_glXUseXFont(font, first, count, listBase); 
+#else
 #ifdef GLX_DIRECT_RENDERING
    if (gc->driContext) {
       DRI_glXUseXFont(font, first, count, listBase);
@@ -744,6 +809,7 @@ glXUseXFont(Font font, int first, int count, int listBase)
    req->listBase = listBase;
    UnlockDisplay(dpy);
    SyncHandle();
+#endif /* GLX_USE_APPLEGL */
 }
 
 /************************************************************************/
@@ -756,6 +822,17 @@ PUBLIC void
 glXCopyContext(Display * dpy, GLXContext source,
                GLXContext dest, unsigned long mask)
 {
+#ifdef GLX_USE_APPLEGL
+   GLXContext gc = __glXGetCurrentContext();
+   int errorcode;
+   bool x11error;
+
+   if(apple_glx_copy_context(gc->apple, source->apple, dest->apple,
+                             mask, &errorcode, &x11error)) {
+      __glXSendError(dpy, errorcode, 0, X_GLXCopyContext, x11error);
+   }
+   
+#else
    xGLXCopyContextReq *req;
    GLXContext gc = __glXGetCurrentContext();
    GLXContextTag tag;
@@ -794,9 +871,11 @@ glXCopyContext(Display * dpy, GLXContext source,
    req->contextTag = tag;
    UnlockDisplay(dpy);
    SyncHandle();
+#endif /* GLX_USE_APPLEGL */
 }
 
 
+#ifndef GLX_USE_APPLEGL
 /**
  * Determine if a context uses direct rendering.
  *
@@ -844,6 +923,7 @@ __glXIsDirect(Display * dpy, GLXContextID contextID)
    return reply.isDirect;
 #endif /* USE_XCB */
 }
+#endif /* GLX_USE_APPLEGL */
 
 /**
  * \todo
@@ -854,6 +934,17 @@ __glXIsDirect(Display * dpy, GLXContextID contextID)
 PUBLIC Bool
 glXIsDirect(Display * dpy, GLXContext gc)
 {
+#ifdef GLX_USE_APPLEGL
+   /*
+    * This isn't an ideal test.  
+    * glXIsDirect should probably search a list of contexts.
+    */
+   if(NULL == gc) {
+      __glXSendError(dpy, GLXBadContext, 0, X_GLXIsDirect, false);
+      return False;
+   }
+   return gc->isDirect;
+#else
    if (!gc) {
       return GL_FALSE;
    }
@@ -861,11 +952,24 @@ glXIsDirect(Display * dpy, GLXContext gc)
       return GL_TRUE;
    }
    return __glXIsDirect(dpy, gc->xid);
+#endif /* GLX_USE_APPLEGL */
 }
 
 PUBLIC GLXPixmap
 glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap)
 {
+#ifdef GLX_USE_APPLEGL
+   int screen = vis->screen;
+   __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
+   const __GLcontextModes *modes;
+
+   modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
+   
+   if(apple_glx_pixmap_create(dpy, vis->screen, pixmap, modes))
+      return None;
+   
+   return pixmap;
+#else
    xGLXCreateGLXPixmapReq *req;
    GLXPixmap xid;
    CARD8 opcode;
@@ -915,6 +1019,7 @@ glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap)
 #endif
 
    return xid;
+#endif
 }
 
 /*
@@ -923,6 +1028,10 @@ glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap)
 PUBLIC void
 glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap)
 {
+#ifdef GLX_USE_APPLEGL
+   if(apple_glx_pixmap_destroy(dpy, glxpixmap))
+      __glXSendError(dpy, GLXBadPixmap, glxpixmap, X_GLXDestroyPixmap, false);
+#else
    xGLXDestroyGLXPixmapReq *req;
    CARD8 opcode;
 
@@ -953,11 +1062,20 @@ glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap)
       }
    }
 #endif
+#endif /* GLX_USE_APPLEGL */
 }
 
 PUBLIC void
 glXSwapBuffers(Display * dpy, GLXDrawable drawable)
 {
+#ifdef GLX_USE_APPLEGL
+   GLXContext gc = glXGetCurrentContext();
+   if(gc && apple_glx_is_current_drawable(dpy, gc->apple, drawable)) {
+      apple_glx_swap_buffers(gc->apple);
+   } else {
+      __glXSendError(dpy, GLXBadCurrentWindow, 0, X_GLXSwapBuffers, false);
+   }
+#else
    GLXContext gc;
    GLXContextTag tag;
    CARD8 opcode;
@@ -1012,6 +1130,7 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable)
    SyncHandle();
    XFlush(dpy);
 #endif /* USE_XCB */
+#endif /* GLX_USE_APPLEGL */
 }
 
 
@@ -1436,6 +1555,12 @@ glXChooseVisual(Display * dpy, int screen, int *attribList)
       }
    }
 
+#ifdef GLX_USE_APPLEGL
+   if(visualList && getenv("LIBGL_DUMP_VISUALID")) {
+      printf("visualid 0x%lx\n", visualList[0].visualid);
+   }
+#endif
+
    return visualList;
 }
 
@@ -1569,6 +1694,7 @@ PUBLIC
 GLX_ALIAS(Display *, glXGetCurrentDisplayEXT, (void), (),
           glXGetCurrentDisplay)
 
+#ifndef GLX_USE_APPLEGL
 /**
  * Used internally by libGL to send \c xGLXQueryContextinfoExtReq requests
  * to the X-server.
@@ -1680,9 +1806,12 @@ static int __glXQueryContextInfo(Display * dpy, GLXContext ctx)
    return retval;
 }
 
+#endif
+
 PUBLIC int
 glXQueryContext(Display * dpy, GLXContext ctx, int attribute, int *value)
 {
+#ifndef GLX_USE_APPLEGL
    int retVal;
 
    /* get the information from the server if we don't have it already */
@@ -1695,13 +1824,17 @@ glXQueryContext(Display * dpy, GLXContext ctx, int attribute, int *value)
       if (Success != retVal)
          return retVal;
    }
+#endif
+
    switch (attribute) {
-   case GLX_SHARE_CONTEXT_EXT:
+#ifndef GLX_USE_APPLEGL
+      case GLX_SHARE_CONTEXT_EXT:
       *value = (int) (ctx->share_xid);
       break;
    case GLX_VISUAL_ID_EXT:
       *value = ctx->mode ? ctx->mode->visualID : None;
       break;
+#endif
    case GLX_SCREEN:
       *value = (int) (ctx->screen);
       break;
@@ -1730,6 +1863,9 @@ PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext ctx)
 PUBLIC GLXContext
 glXImportContextEXT(Display * dpy, GLXContextID contextID)
 {
+#ifdef GLX_USE_APPLEGL
+   return NULL;
+#else
    GLXContext ctx;
 
    if (contextID == None) {
@@ -1750,6 +1886,7 @@ glXImportContextEXT(Display * dpy, GLXContextID contextID)
       }
    }
    return ctx;
+#endif
 }
 
 PUBLIC void
@@ -1877,7 +2014,7 @@ glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config)
    return XGetVisualInfo(dpy, VisualIDMask, &visualTemplate, &count);
 }
 
-
+#ifndef GLX_USE_APPLEGL
 /*
 ** GLX_SGI_swap_control
 */
@@ -2232,6 +2369,7 @@ __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
    return GLX_BAD_CONTEXT;
 }
 
+#endif /* GLX_USE_APPLEGL */
 
 /*
 ** GLX_SGIX_fbconfig
@@ -2258,17 +2396,24 @@ glXCreateGLXPixmapWithConfigSGIX(Display * dpy,
                                  GLXFBConfigSGIX config,
                                  Pixmap pixmap)
 {
+#ifndef GLX_USE_APPLEGL
    xGLXVendorPrivateWithReplyReq *vpreq;
    xGLXCreateGLXPixmapWithConfigSGIXReq *req;
    GLXPixmap xid = None;
    CARD8 opcode;
-   const __GLcontextModes *const fbconfig = (__GLcontextModes *) config;
    __GLXscreenConfigs *psc;
+#endif
+   const __GLcontextModes *const fbconfig = (__GLcontextModes *) config;
 
 
    if ((dpy == NULL) || (config == NULL)) {
       return None;
    }
+#ifdef GLX_USE_APPLEGL
+   if(apple_glx_pixmap_create(dpy, fbconfig->screen, pixmap, fbconfig))
+      return None;
+   return pixmap;
+#else
 
    psc = GetGLXScreenConfigs(dpy, fbconfig->screen);
    if ((psc != NULL)
@@ -2296,6 +2441,7 @@ glXCreateGLXPixmapWithConfigSGIX(Display * dpy,
    }
 
    return xid;
+#endif
 }
 
 PUBLIC GLXContext
@@ -2341,7 +2487,7 @@ glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * vis)
    return NULL;
 }
 
-
+#ifndef GLX_USE_APPLEGL
 /*
 ** GLX_SGIX_swap_group
 */
@@ -2959,6 +3105,8 @@ __glXReleaseTexImageEXT(Display * dpy, GLXDrawable drawable, int buffer)
 
 /*@}*/
 
+#endif /* GLX_USE_APPLEGL */
+
 /**
  * \c strdup is actually not a standard ANSI C or POSIX routine.
  * Irix will not define it if ANSI mode is in effect.
@@ -3036,6 +3184,7 @@ static const struct name_address_pair GLX_functions[] = {
    GLX_FUNCTION(glXQueryDrawable),
    GLX_FUNCTION(glXSelectEvent),
 
+#ifndef GLX_USE_APPLEGL
    /*** GLX_SGI_swap_control ***/
    GLX_FUNCTION2(glXSwapIntervalSGI, __glXSwapIntervalSGI),
 
@@ -3053,6 +3202,7 @@ static const struct name_address_pair GLX_functions[] = {
    GLX_FUNCTION2(glXGetCurrentDisplayEXT, glXGetCurrentDisplay),
    GLX_FUNCTION(glXImportContextEXT),
    GLX_FUNCTION2(glXQueryContextInfoEXT, glXQueryContext),
+#endif
 
    /*** GLX_SGIX_fbconfig ***/
    GLX_FUNCTION2(glXGetFBConfigAttribSGIX, glXGetFBConfigAttrib),
@@ -3062,6 +3212,7 @@ static const struct name_address_pair GLX_functions[] = {
    GLX_FUNCTION2(glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig),
    GLX_FUNCTION(glXGetFBConfigFromVisualSGIX),
 
+#ifndef GLX_USE_APPLEGL
    /*** GLX_SGIX_pbuffer ***/
    GLX_FUNCTION(glXCreateGLXPbufferSGIX),
    GLX_FUNCTION(glXDestroyGLXPbufferSGIX),
@@ -3099,6 +3250,7 @@ static const struct name_address_pair GLX_functions[] = {
    GLX_FUNCTION2(glXEndFrameTrackingMESA, __glXEndFrameTrackingMESA),
    GLX_FUNCTION2(glXGetFrameUsageMESA, __glXGetFrameUsageMESA),
    GLX_FUNCTION2(glXQueryFrameTrackingMESA, __glXQueryFrameTrackingMESA),
+#endif
 
    /*** GLX_ARB_get_proc_address ***/
    GLX_FUNCTION(glXGetProcAddressARB),
@@ -3106,6 +3258,7 @@ static const struct name_address_pair GLX_functions[] = {
    /*** GLX 1.4 ***/
    GLX_FUNCTION2(glXGetProcAddress, glXGetProcAddressARB),
 
+#ifndef GLX_USE_APPLEGL
    /*** GLX_OML_sync_control ***/
    GLX_FUNCTION2(glXWaitForSbcOML, __glXWaitForSbcOML),
    GLX_FUNCTION2(glXWaitForMscOML, __glXWaitForMscOML),
@@ -3116,6 +3269,7 @@ static const struct name_address_pair GLX_functions[] = {
    /*** GLX_EXT_texture_from_pixmap ***/
    GLX_FUNCTION2(glXBindTexImageEXT, __glXBindTexImageEXT),
    GLX_FUNCTION2(glXReleaseTexImageEXT, __glXReleaseTexImageEXT),
+#endif
 
 #ifdef GLX_DIRECT_RENDERING
    /*** DRI configuration ***/
@@ -3126,7 +3280,7 @@ static const struct name_address_pair GLX_functions[] = {
    {NULL, NULL}                 /* end of list */
 };
 
-
+#ifndef GLX_USE_APPLEGL
 static const GLvoid *
 get_glx_proc_address(const char *funcName)
 {
@@ -3140,7 +3294,7 @@ get_glx_proc_address(const char *funcName)
 
    return NULL;
 }
-
+#endif
 
 /**
  * Get the address of a named GL function.  This is the pre-GLX 1.4 name for
@@ -3163,13 +3317,15 @@ PUBLIC void (*glXGetProcAddressARB(const GLubyte * procName)) (void)
     * DRI based drivers from searching the core GL function table for
     * internal API functions.
     */
-
+#ifdef GLX_USE_APPLEGL
+   f = (gl_function) apple_glx_get_proc_address(procName);
+#else
    f = (gl_function) get_glx_proc_address((const char *) procName);
    if ((f == NULL) && (procName[0] == 'g') && (procName[1] == 'l')
        && (procName[2] != 'X')) {
       f = (gl_function) _glapi_get_proc_address((const char *) procName);
    }
-
+#endif
    return f;
 }
 
diff --git a/src/glx/glxcurrent.c b/src/glx/glxcurrent.c
index c28360b..115fab4 100644
--- a/src/glx/glxcurrent.c
+++ b/src/glx/glxcurrent.c
@@ -33,9 +33,20 @@
  * Client-side GLX interface for current context management.
  */
 
+#ifdef PTHREADS
+#include <pthread.h>
+#endif
+
 #include "glxclient.h"
+#ifdef GLX_USE_APPLEGL
+#include <stdlib.h>
+
+#include "apple_glx.h"
+#include "apple_glx_context.h"
+#else
 #include "glapi.h"
 #include "indirect_init.h"
+#endif
 
 /*
 ** We setup some dummy structures here so that the API can be used
@@ -59,11 +70,12 @@ static __GLXcontext dummyContext = {
 };
 
 
+#ifndef GLX_USE_APPLEGL
 /*
 ** All indirect rendering contexts will share the same indirect dispatch table.
 */
 static __GLapi *IndirectAPI = NULL;
-
+#endif
 
 /*
  * Current context management and locking
@@ -156,10 +168,12 @@ _X_HIDDEN void
 __glXSetCurrentContextNull(void)
 {
    __glXSetCurrentContext(&dummyContext);
+#ifndef GLX_USE_APPLEGL
 #ifdef GLX_DIRECT_RENDERING
    _glapi_set_dispatch(NULL);   /* no-op functions */
    _glapi_set_context(NULL);
 #endif
+#endif
 }
 
 
@@ -186,6 +200,7 @@ glXGetCurrentDrawable(void)
 }
 
 
+#ifndef GLX_USE_APPLEGL
 /************************************************************************/
 
 /**
@@ -313,6 +328,8 @@ __glXGenerateError(Display * dpy, GLXContext gc, XID resource,
    _XError(dpy, &error);
 }
 
+#endif /* GLX_USE_APPLEGL */
+
 /**
  * Make a particular context current.
  *
@@ -322,8 +339,17 @@ static Bool
 MakeContextCurrent(Display * dpy, GLXDrawable draw,
                    GLXDrawable read, GLXContext gc)
 {
-   xGLXMakeCurrentReply reply;
    const GLXContext oldGC = __glXGetCurrentContext();
+#ifdef GLX_USE_APPLEGL
+   bool error = apple_glx_make_current_context(dpy, 
+                   (oldGC && oldGC != &dummyContext) ? oldGC->apple : NULL, 
+                   gc ? gc->apple : NULL, draw);
+   
+   apple_glx_diagnostic("%s: error %s\n", __func__, error ? "YES" : "NO");
+   if(error)
+      return GL_FALSE;
+#else
+   xGLXMakeCurrentReply reply;
    const CARD8 opcode = __glXSetupForCommand(dpy);
    const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext))
       ? opcode : __glXSetupForCommand(oldGC->currentDpy);
@@ -419,6 +445,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
    }
 #endif
 
+#endif /* GLX_USE_APPLEGL */
 
    /* Update our notion of what is current */
    __glXLock();
@@ -428,8 +455,10 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
        * cannot be NULL, therefore if they are the same, gc is not
        * NULL and not the dummy.
        */
-      gc->currentDrawable = draw;
-      gc->currentReadable = read;
+      if(gc) {
+        gc->currentDrawable = draw;
+        gc->currentReadable = read;
+      }
    }
    else {
       if (oldGC != &dummyContext) {
@@ -439,7 +468,18 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
          oldGC->currentReadable = None;
          oldGC->currentContextTag = 0;
          oldGC->thread_id = 0;
-
+#ifdef GLX_USE_APPLEGL
+         
+         /*
+          * At this point we should check if the context has been
+          * through glXDestroyContext, and redestroy it if so.
+          */
+         if(oldGC->do_destroy) {
+            __glXUnlock();
+            /* glXDestroyContext uses the same global lock. */
+            glXDestroyContext(dpy, oldGC);
+            __glXLock();
+#else
          if (oldGC->xid == None) {
             /* We are switching away from a context that was
              * previously destroyed, so we need to free the memory
@@ -455,6 +495,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
             }
 #endif
             __glXFreeContext(oldGC);
+#endif /* GLX_USE_APPLEGL */
          }
       }
       if (gc) {
@@ -463,6 +504,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
          gc->currentDpy = dpy;
          gc->currentDrawable = draw;
          gc->currentReadable = read;
+#ifndef GLX_USE_APPLEGL
          gc->thread_id = _glthread_GetID();
 
 #ifdef GLX_DIRECT_RENDERING
@@ -486,6 +528,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
             gc->currentContextTag = -1;
          }
 #endif
+#endif /* GLX_USE_APPLEGL */
       }
       else {
          __glXSetCurrentContextNull();
diff --git a/src/glx/glxext.c b/src/glx/glxext.c
index b5657ba..42635eb 100644
--- a/src/glx/glxext.c
+++ b/src/glx/glxext.c
@@ -42,6 +42,10 @@
 #include <X11/extensions/Xext.h>
 #include <X11/extensions/extutil.h>
 #include <X11/extensions/dri2proto.h>
+#ifdef GLX_USE_APPLEGL
+#include "apple_glx.h"
+#include "apple_visual.h"
+#endif
 #include "glxextensions.h"
 #include "glcontextmodes.h"
 
@@ -65,7 +69,12 @@ _X_HIDDEN int __glXDebug = 0;
 /* Extension required boiler plate */
 
 static char *__glXExtensionName = GLX_EXTENSION_NAME;
+#ifdef GLX_USE_APPLEGL
+static XExtensionInfo __glXExtensionInfo_data;
+XExtensionInfo *__glXExtensionInfo = &__glXExtensionInfo_data;
+#else
 XExtensionInfo *__glXExtensionInfo = NULL;
+#endif
 
 static /* const */ char *error_list[] = {
    "GLXBadContext",
@@ -98,6 +107,11 @@ __glXCloseDisplay(Display * dpy, XExtCodes * codes)
 }
 
 
+#ifdef GLX_USE_APPLEGL
+static char *__glXErrorString(Display *dpy, int code, XExtCodes *codes, 
+                              char *buf, int n);
+#endif
+
 static
 XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName,
                            __GLX_NUMBER_ERRORS, error_list)
@@ -358,7 +372,20 @@ QueryVersion(Display * dpy, int opcode, int *major, int *minor)
 #endif /* USE_XCB */
 }
 
+/* 
+ * We don't want to enable this GLX_OML_swap_method in glxext.h, 
+ * because we can't support it.  The X server writes it out though,
+ * so we should handle it somehow, to avoid false warnings.
+ */
+enum {
+    IGNORE_GLX_SWAP_METHOD_OML = 0x8060
+};
+
 
+/*
+ * getVisualConfigs uses the !tagged_only path.
+ * getFBConfigs uses the tagged_only path.
+ */
 _X_HIDDEN void
 __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
                                     const INT32 * bp, Bool tagged_only,
@@ -392,7 +419,14 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
       config->numAuxBuffers = *bp++;
       config->level = *bp++;
 
+#ifdef GLX_USE_APPLEGL
+       /* AppleSGLX supports pixmap and pbuffers with all config. */
+       config->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
+       /* Unfortunately this can create an ABI compatibility problem. */
+       count -= 18;
+#else
       count -= __GLX_MIN_CONFIG_PROPS;
+#endif
    }
 
    /*
@@ -405,7 +439,9 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
     config-> tag = ( fbconfig_style_tags ) ? *bp++ : 1
 
    for (i = 0; i < count; i += 2) {
-      switch (*bp++) {
+      long int tag = *bp++;
+      
+      switch (tag) {
       case GLX_RGBA:
          FETCH_OR_SET(rgbMode);
          break;
@@ -483,6 +519,10 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
          break;
       case GLX_DRAWABLE_TYPE:
          config->drawableType = *bp++;
+#ifdef GLX_USE_APPLEGL
+         /* AppleSGLX supports pixmap and pbuffers with all config. */
+         config->drawableType |= GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;              
+#endif
          break;
       case GLX_RENDER_TYPE:
          config->renderType = *bp++;
@@ -502,6 +542,7 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
       case GLX_MAX_PBUFFER_PIXELS:
          config->maxPbufferPixels = *bp++;
          break;
+#ifndef GLX_USE_APPLEGL
       case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
          config->optimalPbufferWidth = *bp++;
          break;
@@ -514,12 +555,19 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
       case GLX_SWAP_METHOD_OML:
          config->swapMethod = *bp++;
          break;
+#endif
       case GLX_SAMPLE_BUFFERS_SGIS:
          config->sampleBuffers = *bp++;
          break;
       case GLX_SAMPLES_SGIS:
          config->samples = *bp++;
          break;
+#ifdef GLX_USE_APPLEGL
+      case IGNORE_GLX_SWAP_METHOD_OML:
+         /* We ignore this tag.  See the comment above this function. */
+         ++bp;
+         break;
+#else
       case GLX_BIND_TO_TEXTURE_RGB_EXT:
          config->bindToTextureRgb = *bp++;
          break;
@@ -535,11 +583,17 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
       case GLX_Y_INVERTED_EXT:
          config->yInverted = *bp++;
          break;
+#endif
       case None:
          i = count;
          break;
       default:
-         break;
+         if(getenv("LIBGL_DIAGNOSTIC")) {
+             long int tagvalue = *bp++;
+             fprintf(stderr, "WARNING: unknown GLX tag from server: "
+                     "tag 0x%lx value 0x%lx\n", tag, tagvalue);
+         }
+              break;
       }
    }
 
@@ -587,9 +641,18 @@ createConfigsFromProperties(Display * dpy, int nvisuals, int nprops,
    m = modes;
    for (i = 0; i < nvisuals; i++) {
       _XRead(dpy, (char *) props, prop_size);
-      /* Older X servers don't send this so we default it here. */
+#ifdef GLX_USE_APPLEGL
+       /* Older X servers don't send this so we default it here. */
       m->drawableType = GLX_WINDOW_BIT;
-      __glXInitializeVisualConfigFromTags(m, nprops, props,
+#else
+      /* 
+       * The XQuartz 2.3.2.1 X server doesn't set this properly, so
+       * set the proper bits here.
+       * AppleSGLX supports windows, pixmaps, and pbuffers with all config.
+       */
+      m->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
+#endif
+       __glXInitializeVisualConfigFromTags(m, nprops, props,
                                           tagged_only, GL_TRUE);
       m->screen = screen;
       m = m->next;
@@ -823,8 +886,11 @@ __glXInitialize(Display * dpy)
    if (glx_direct)
       dpyPriv->driswDisplay = driswCreateDisplay(dpy);
 #endif
-
+#ifdef GLX_USE_APPLEGL
+   if (apple_init_glx(dpy) || !AllocAndFetchScreenConfigs(dpy, dpyPriv)) {
+#else
    if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) {
+#endif
       __glXUnlock();
       Xfree((char *) dpyPriv);
       Xfree((char *) private);
diff --git a/src/glx/glxextensions.c b/src/glx/glxextensions.c
index 56c69cb..e58c296 100644
--- a/src/glx/glxextensions.c
+++ b/src/glx/glxextensions.c
@@ -75,34 +75,72 @@ static const struct extension_info known_glx_extensions[] = {
    { GLX(ARB_multisample),             VER(1,4), Y, Y, N, N },
    { GLX(ARB_render_texture),          VER(0,0), N, N, N, N },
    { GLX(ATI_pixel_format_float),      VER(0,0), N, N, N, N },
+#ifdef GLX_USE_APPLEGL
+   { GLX(EXT_import_context),          VER(0,0), N, N, N, N },
+   { GLX(EXT_visual_info),             VER(0,0), N, N, N, N },
+#else
    { GLX(EXT_import_context),          VER(0,0), Y, Y, N, N },
    { GLX(EXT_visual_info),             VER(0,0), Y, Y, N, N },
+#endif
    { GLX(EXT_visual_rating),           VER(0,0), Y, Y, N, N },
+#ifdef GLX_USE_APPLEGL
+   { GLX(MESA_agp_offset),             VER(0,0), N, N, N, N }, /* Deprecated */
+   { GLX(MESA_allocate_memory),        VER(0,0), N, N, N, N },
+   { GLX(MESA_copy_sub_buffer),        VER(0,0), N, N, N, N },
+#else
    { GLX(MESA_agp_offset),             VER(0,0), N, N, N, Y }, /* Deprecated */
    { GLX(MESA_allocate_memory),        VER(0,0), Y, N, N, Y },
    { GLX(MESA_copy_sub_buffer),        VER(0,0), Y, N, N, N },
+#endif
    { GLX(MESA_pixmap_colormap),        VER(0,0), N, N, N, N }, /* Deprecated */
    { GLX(MESA_release_buffers),        VER(0,0), N, N, N, N }, /* Deprecated */
+#ifdef GLX_USE_APPLEGL
+   { GLX(MESA_swap_control),           VER(0,0), N, N, N, N },
+   { GLX(MESA_swap_frame_usage),       VER(0,0), N, N, N, N },
+#else
    { GLX(MESA_swap_control),           VER(0,0), Y, N, N, Y },
    { GLX(MESA_swap_frame_usage),       VER(0,0), Y, N, N, Y },
+#endif
    { GLX(NV_float_buffer),             VER(0,0), N, N, N, N },
    { GLX(NV_render_depth_texture),     VER(0,0), N, N, N, N },
    { GLX(NV_render_texture_rectangle), VER(0,0), N, N, N, N },
+#ifdef GLX_USE_APPLEGL
+   { GLX(NV_vertex_array_range),       VER(0,0), N, N, N, N }, /* Deprecated */
+   { GLX(OML_swap_method),             VER(0,0), N, N, N, N },
+   { GLX(OML_sync_control),            VER(0,0), N, N, N, N },
+   { GLX(SGI_make_current_read),       VER(1,3), N, N, N, N },
+   { GLX(SGI_swap_control),            VER(0,0), N, N, N, N },
+   { GLX(SGI_video_sync),              VER(0,0), N, N, N, N },
+#else
    { GLX(NV_vertex_array_range),       VER(0,0), N, N, N, Y }, /* Deprecated */
    { GLX(OML_swap_method),             VER(0,0), Y, Y, N, N },
    { GLX(OML_sync_control),            VER(0,0), Y, N, N, Y },
    { GLX(SGI_make_current_read),       VER(1,3), Y, N, N, N },
    { GLX(SGI_swap_control),            VER(0,0), Y, N, N, N },
    { GLX(SGI_video_sync),              VER(0,0), Y, N, N, Y },
+#endif
    { GLX(SGIS_blended_overlay),        VER(0,0), N, N, N, N },
    { GLX(SGIS_color_range),            VER(0,0), N, N, N, N },
+#ifdef GLX_USE_APPLEGL
+   { GLX(SGIS_multisample),            VER(0,0), N, N, N, N },
+#else
    { GLX(SGIS_multisample),            VER(0,0), Y, Y, N, N },
+#endif
    { GLX(SGIX_fbconfig),               VER(1,3), Y, Y, N, N },
+#ifdef GLX_USE_APPLEGL
+   { GLX(SGIX_pbuffer),                VER(1,3), N, N, N, N },
+#else
    { GLX(SGIX_pbuffer),                VER(1,3), Y, Y, N, N },
+#endif
    { GLX(SGIX_swap_barrier),           VER(0,0), N, N, N, N },
    { GLX(SGIX_swap_group),             VER(0,0), N, N, N, N },
+#ifdef GLX_USE_APPLEGL
+   { GLX(SGIX_visual_select_group),    VER(0,0), N, N, N, N },
+   { GLX(EXT_texture_from_pixmap),     VER(0,0), N, N, N, N },
+#else
    { GLX(SGIX_visual_select_group),    VER(0,0), Y, Y, N, N },
    { GLX(EXT_texture_from_pixmap),     VER(0,0), Y, N, N, N },
+#endif
    { GLX(INTEL_swap_event),            VER(1,4), Y, Y, N, N },
    { NULL }
 };
diff --git a/src/glx/indirect_size.c b/src/glx/indirect_size.c
index 0c136d2..411a0e4 100644
--- a/src/glx/indirect_size.c
+++ b/src/glx/indirect_size.c
@@ -48,7 +48,7 @@
 #  endif
 
 
-#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(__APPLE__)
+#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)
 #  undef HAVE_ALIAS
 #endif
 #ifdef HAVE_ALIAS
diff --git a/src/glx/xfont.c b/src/glx/xfont.c
index 797fd7a..6b55a60 100644
--- a/src/glx/xfont.c
+++ b/src/glx/xfont.c
@@ -33,7 +33,7 @@
   called by that routine when direct rendering is enabled.
 */
 
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) || defined(GLX_USE_APPLEGL)
 
 #include "glxclient.h"
 
commit 94b5d835d2e37a9f5fed9778db5fa3e2bd6b838b
Author: Jeremy Huddleston <jeremyhu at apple.com>
Date:   Thu Apr 1 12:28:41 2010 -0700

    xdemos: Build object files first
    
    This helps debugging on darwin.
    
    Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>

diff --git a/progs/xdemos/Makefile b/progs/xdemos/Makefile
index e87d55d..d81caab 100644
--- a/progs/xdemos/Makefile
+++ b/progs/xdemos/Makefile
@@ -53,17 +53,18 @@ EXTRA_PROGS = \
 
 ##### RULES #####
 
-.SUFFIXES:
-.SUFFIXES: .c
+.o: $(LIB_DEP)
+	$(APP_CC) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
 
-.c: $(LIB_DEP)
-	$(APP_CC) -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
+.c.o:
+	$(APP_CC) -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) $< -c -o $@
 
 
 ##### TARGETS #####
 
 default: $(PROGS)
 
+$(PROGS): $(PROGS:%=%.o)
 
 extra: $(EXTRA_PROGS)
 
@@ -74,45 +75,29 @@ clean:
 
 
 # special cases
+pbutil.o: pbutil.h
+pbinfo.o: pbutil.h
 pbinfo: pbinfo.o pbutil.o
 	$(APP_CC) $(CFLAGS) $(LDFLAGS) pbinfo.o pbutil.o $(LIBS) -o $@
 
+pbdemo.o: pbutil.h
 pbdemo: pbdemo.o pbutil.o
 	$(APP_CC) $(CFLAGS) $(LDFLAGS) pbdemo.o pbutil.o $(LIBS) -o $@
 
-pbinfo.o: pbinfo.c pbutil.h
-	$(APP_CC) -c -I. -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) pbinfo.c
-
-pbdemo.o: pbdemo.c pbutil.h
-	$(APP_CC) -c -I. -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) pbdemo.c
-
-pbutil.o: pbutil.c pbutil.h
-	$(APP_CC) -c -I. -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) pbutil.c
-
+glxgears_fbconfig.o: pbutil.h
 glxgears_fbconfig: glxgears_fbconfig.o pbutil.o
 	$(APP_CC) $(CFLAGS) $(LDFLAGS) glxgears_fbconfig.o pbutil.o $(LIBS) -o $@
 
-glxgears_fbconfig.o: glxgears_fbconfig.c pbutil.h
-	$(APP_CC) -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) -c -I. $(CFLAGS) glxgears_fbconfig.c
-
+xuserotfont.o: xuserotfont.h
+xrotfontdemo.o: xuserotfont.h
 xrotfontdemo: xrotfontdemo.o xuserotfont.o
 	$(APP_CC) $(CFLAGS) $(LDFLAGS) xrotfontdemo.o xuserotfont.o $(LIBS) -o $@
 
-xuserotfont.o: xuserotfont.c xuserotfont.h
-	$(APP_CC) -c -I. -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) xuserotfont.c
-
-xrotfontdemo.o: xrotfontdemo.c xuserotfont.h
-	$(APP_CC) -c -I. -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) xrotfontdemo.c
-
+ipc.o: ipc.h
+corender.o: ipc.h
 corender: corender.o ipc.o
 	$(APP_CC) $(CFLAGS) $(LDFLAGS) corender.o ipc.o $(LIBS) -o $@
 
-corender.o: corender.c ipc.h
-	$(APP_CC) -c -I. -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) corender.c
-
-ipc.o: ipc.c ipc.h
-	$(APP_CC) -c -I. -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) ipc.c
-
-yuvrect_client: yuvrect_client.c
-	$(APP_CC) -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) $< $(LDFLAGS) $(LIBS) -l$(GLU_LIB) -o $@
+yuvrect_client: yuvrect_client.o
+	$(APP_CC) $(CFLAGS) $< $(LDFLAGS) $(LIBS) -l$(GLU_LIB) -o $@
 
commit 67776f66c93abb44ee4d1432ba59458ce4fb28f7
Author: Vinson Lee <vlee at vmware.com>
Date:   Fri Apr 2 00:12:59 2010 -0700

    glx: Fix compilation errors on non-GLX_DIRECT_RENDERING builds.
    
    Add ifdef guards around variables of types defined only for
    GLX_DIRECT_RENDERING.

diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c
index 8f809dc..51a75e3 100644
--- a/src/glx/glxcmds.c
+++ b/src/glx/glxcmds.c
@@ -2013,6 +2013,8 @@ __glXGetSwapIntervalMESA(void)
       }
    }
 #endif
+
+#ifdef GLX_DIRECT_RENDERING
    if (gc != NULL && gc->driContext) {
       __GLXscreenConfigs *psc;
 
@@ -2023,6 +2025,7 @@ __glXGetSwapIntervalMESA(void)
 	 return psc->driScreen->getSwapInterval(pdraw);
       }
    }
+#endif
 
    return 0;
 }
@@ -2139,7 +2142,9 @@ __glXGetVideoSyncSGI(unsigned int *count)
    int ret;
    GLXContext gc = __glXGetCurrentContext();
    __GLXscreenConfigs *psc;
+#ifdef GLX_DIRECT_RENDERING
    __GLXDRIdrawable *pdraw;
+#endif
 
    if (!gc)
       return GLX_BAD_CONTEXT;
@@ -2150,7 +2155,9 @@ __glXGetVideoSyncSGI(unsigned int *count)
 #endif
 
    psc = GetGLXScreenConfigs(gc->currentDpy, gc->screen);
+#ifdef GLX_DIRECT_RENDERING
    pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
+#endif
 
    /* FIXME: Looking at the GLX_SGI_video_sync spec in the extension registry,
     * FIXME: there should be a GLX encoding for this call.  I can find no
@@ -2165,11 +2172,14 @@ __glXGetVideoSyncSGI(unsigned int *count)
       return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
    }
 #endif
+
+#ifdef GLX_DIRECT_RENDERING
    if (psc->driScreen && psc->driScreen->getDrawableMSC) {
       ret = psc->driScreen->getDrawableMSC(psc, pdraw, &ust, &msc, &sbc);
       *count = (unsigned) msc;
       return (ret == True) ? 0 : GLX_BAD_CONTEXT;
    }
+#endif
 
    return GLX_BAD_CONTEXT;
 }
@@ -2179,7 +2189,9 @@ __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
 {
    GLXContext gc = __glXGetCurrentContext();
    __GLXscreenConfigs *psc;
+#ifdef GLX_DIRECT_RENDERING
    __GLXDRIdrawable *pdraw;
+#endif
    int64_t ust, msc, sbc;
    int ret;
 
@@ -2195,7 +2207,9 @@ __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
 #endif
 
    psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
+#ifdef GLX_DIRECT_RENDERING
    pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
+#endif
 
 #ifdef __DRI_MEDIA_STREAM_COUNTER
    if (psc->msc != NULL && psc->driScreen ) {
@@ -2205,12 +2219,15 @@ __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
       return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
    }
 #endif
+
+#ifdef GLX_DIRECT_RENDERING
    if (psc->driScreen && psc->driScreen->waitForMSC) {
       ret = psc->driScreen->waitForMSC(pdraw, 0, divisor, remainder, &ust, &msc,
 				       &sbc);
       *count = (unsigned) msc;
       return (ret == True) ? 0 : GLX_BAD_CONTEXT;
    }
+#endif
 
    return GLX_BAD_CONTEXT;
 }
@@ -2368,13 +2385,17 @@ __glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable,
 {
    __GLXdisplayPrivate * const priv = __glXInitialize(dpy);
    int i, ret;
+#ifdef GLX_DIRECT_RENDERING
    __GLXDRIdrawable *pdraw;
+#endif
    __GLXscreenConfigs *psc;
 
    if (!priv)
       return False;
 
+#ifdef GLX_DIRECT_RENDERING
    pdraw = GetGLXDRIDrawable(dpy, drawable, &i);
+#endif
    psc = &priv->screenConfigs[i];
 
 #if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER)
@@ -2384,10 +2405,13 @@ __glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable,
 	       && ((*psc->sbc->getSBC)(pdraw->driDrawable, sbc) == 0)
 	       && (__glXGetUST(ust) == 0) );
 #endif
+
+#ifdef GLX_DIRECT_RENDERING
    if (pdraw && psc && psc->driScreen && psc->driScreen->getDrawableMSC) {
       ret = psc->driScreen->getDrawableMSC(psc, pdraw, ust, msc, sbc);
       return ret;
    }
+#endif
 
    return False;
 }
@@ -2505,14 +2529,16 @@ __glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable,
 {
    GLXContext gc = __glXGetCurrentContext();
    int screen;
+#ifdef GLX_DIRECT_RENDERING
    __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
+#endif
    __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
 
-   if (!pdraw || !gc) /* no GLX for this */
+   if (!gc) /* no GLX for this */
       return -1;
 
 #ifdef GLX_DIRECT_RENDERING
-   if (!gc->driContext)
+   if (!pdraw || !gc->driContext)
       return -1;
 #endif
 
@@ -2549,7 +2575,9 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
                    int64_t * msc, int64_t * sbc)
 {
    int screen;
+#ifdef GLX_DIRECT_RENDERING
    __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
+#endif
    __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen );
    int ret;
 
@@ -2573,11 +2601,14 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
       return ((ret == 0) && (__glXGetUST(ust) == 0));
    }
 #endif
+
+#ifdef GLX_DIRECT_RENDERING
    if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) {
       ret = psc->driScreen->waitForMSC(pdraw, target_msc, divisor, remainder,
 				       ust, msc, sbc);
       return ret;
    }
+#endif
 
    return False;
 }
@@ -2589,7 +2620,9 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable,
                    int64_t * msc, int64_t * sbc)
 {
    int screen;
+#ifdef GLX_DIRECT_RENDERING
    __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
+#endif
    __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
    int ret;
 
@@ -2609,10 +2642,14 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable,
       return ((ret == 0) && (__glXGetUST(ust) == 0));
    }
 #endif
+
+#ifdef GLX_DIRECT_RENDERING
    if (pdraw && psc->driScreen && psc->driScreen->waitForSBC) {
       ret = psc->driScreen->waitForSBC(pdraw, target_sbc, ust, msc, sbc);
       return ret;
    }
+#endif
+
    return False;
 }
 


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