[Xquartz-dev] X11 2.2.0 Final
Michał Majchrowicz
mmajchrowicz at gmail.com
Wed Apr 16 03:13:43 PDT 2008
with LIBGL_ALWAYS_INDIRECT=1 I was able to make one game (Knights &
Merchants) to work on MacOSX. I also had to enable virtual desktop.
The performance is terrible but the fact remains that it can be run
with 2.2.0. This makes me believe that it is very close to having
fully 3d accelerated wine on MacOSX. I hope someone will fix remaining
bug(s).
Regards Michal.
On Tue, Apr 15, 2008 at 10:15 PM, <zach at drayer.name> wrote:
> The only app's that i've seen work with LIBGL_ALWAYS_INDIRECT=1 are the
> ones that didn't require anything from OpenGL to run in the first place.
> Anything that requires libGL (games for example) run as well as they did
> before :\
>
> -Zach
>
>
> > Most wine apps will work now if you export LIBGL_ALWAYS_INDIRECT=1.
> > Performance seems acceptable (good, in fact) for desktop apps.
> > --
> > Pelle Johansson
>
>
>
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