[Xquartz-dev] border drawing problem in xorg-server-1.7.3

Jeremy Huddleston jeremyhu at apple.com
Thu Dec 3 13:19:53 PST 2009


Ah, ok.  Thanks Martin.  I knew there was something "not quite fixed," but I didn't have details.  So I think this is the only real regression over 1.4.

--Jeremy

On Dec 3, 2009, at 12:27, Martin Otte wrote:

> Jeremy,
> 
> I'm going to describe the last  remaining problem the I see with border drawing in the recent 1.7.3 server, using the simple border.c example code that I sent a few months ago. I'll attach the simple code again so that you can easily have the code.
> 
> <border.c>
> 
> When I compile and run the code, it just creates a window with an internal window that has a border. Previously, the internal border was not shown, but you have fixed this in the recent servers. I have attached initial.png that shows the initial correct appearance when I first run the program:
> 
> <initial.png>
> 
> now when I drag the handle to make the window smaller to obscure the border (minimized.png):
> 
> <minimized.png>
> 
> and then drag the handle to make the window larger again, exposing the internal border again, the internal border becomes corrupted (reexposed.png):
> 
> <reexposed.png>
> 
> The only instance I can find when the internal border is always shown correctly is when the window is all the way in the upper-left corner of my display. The further the window is from the upper-left corner, the more corruption there is of the internal border.
> 
> With a larger program that I have which displays many buttons of various sizes, even the initial appearance of the borders can be slightly corrupted if the window is away from the upper-left corner.
> 
> In case this is system/graphic card dependent, I'm running this on a MacBook Pro. Can you verify the same behavior with my simple test case?
> 
> Thanks,
> Martin
> 
> 
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