[Xquartz-dev] XQuartz 2.7.2_rc1

Jonas Maebe jonas.maebe at elis.ugent.be
Sun Apr 29 06:30:40 PDT 2012


On 29 Apr 2012, at 08:07, Jeremy Huddleston wrote:

> On Apr 28, 2012, at 19:28, doh123 <doh123 at doh123.com> wrote:
> 
>> well that one compiles, but it didn't change the crash any… :-(
> 
> Are you sure that your version of my original actually fixed the problem?  There should be no effective difference.  It's a race timing bug, so you'd have to establish an expected time until failure with the broken case and then ensure that your working case exceeds that time by many times over.  My guess is that even if 
> 
> Please send me the crash log.  Also, please run with MESA_DEBUG=1 LIBGL_DEBUG=1 LIBGL_DIAGNOSTIC=1 in the environment 
> 
> Can you tell me how I can reproduce this issue?

He mentioned that (The Elder Scrolls:) Oblivion causes the problem, but unfortunately there doesn't appear to be a demo of that game. I also couldn't reproduce the problem with any of the Windows/wine games I have installed.


Jonas


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