[libdispatch-dev] Using libdispatch in a real-time context
letz at grame.fr
Tue Sep 15 06:53:03 PDT 2009
Audio developers on OSX would be interested to be able to use
libdispatch in their applications. We understand that right now
libdispatch is not designed to be used in a RT context (I guess
because of memory issues when using blocks...).
Would it be technically possible to extend libdispatch to be used in a
RT context? so basically having worker threads to be setup with "time-
constraint" kind of priority on OSX... and possibly working on a RT
capable memory manager for blocks management ?
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