[MacRuby-devel] XCode 4 and ObjC bundles

Julien Jassaud sojastar07 at gmail.com
Tue Apr 12 13:04:06 PDT 2011


Joshua,

Thanks for your prompt answer. I'll look into both mkmf and ControlTower. This is totally new territory for me. Exciting !

Julien

> My suggestion would be to forgo using XCode to build the Obj-C extension, and instead use mkmf like you would with any other Ruby C-extension. Then you can just add a script build stage to your project. If you want to see an example of a MacRuby project with an Obj-C extension, take a look at ControlTower. If you have any other questions, ask!
> 
> Cheers,
> 
> Josh
> 
> On Tue, Apr 12, 2011 at 5:29 PM, Julien Jassaud <sojastar07 at gmail.com> wrote:
> Hi,
> 
> A while back I tried to port some ObjC examples to MacRuby ( github.com/sojastar/Some-MacRuby-sample-code ). I had to leave parts dealing with C strings in an ObjC bundle that is required in the MacRuby code. The ported samples' building process was a bit complicated with XCode 3 :
> 
> 1) clone from github
> 2) run the ObjC bundle Makefile. The Makefile also copied the compiled bundle at the proper location in the build directory.
> 3) build the project in XCode
> 
> An inelegant process but it was working fine.
> 
> Now that XCode 4 adds some random string to the build directory's name I don't know how to point the Makefile to the proper location for copying the bundle. So my question is : what is good practice when it comes to ObjC bundles and MacRuby in XCode 4 ? Is there a way to automate the whole bundle build / copy process ? I tried to modify the "Compile" scheme's "Build" step by adding a pre-action script to it but I don't really know what to put in it. I couldn't even run the Makefile from it.
> 
> Thanks,
> Julien Jassaud
> 
> 
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