[MacRuby-devel] XCode 4 and ObjC bundles

Joshua Ballanco jballanc at gmail.com
Tue Apr 12 12:48:15 PDT 2011

My suggestion would be to forgo using XCode to build the Obj-C extension,
and instead use mkmf like you would with any other Ruby C-extension. Then
you can just add a script build stage to your project. If you want to see an
example of a MacRuby project with an Obj-C extension, take a look at
ControlTower. If you have any other questions, ask!



On Tue, Apr 12, 2011 at 5:29 PM, Julien Jassaud <sojastar07 at gmail.com>wrote:

> Hi,
> A while back I tried to port some ObjC examples to MacRuby (
> github.com/sojastar/Some-MacRuby-sample-code ). I had to leave parts
> dealing with C strings in an ObjC bundle that is required in the MacRuby
> code. The ported samples' building process was a bit complicated with XCode
> 3 :
> 1) clone from github
> 2) run the ObjC bundle Makefile. The Makefile also copied the compiled
> bundle at the proper location in the build directory.
> 3) build the project in XCode
> An inelegant process but it was working fine.
> Now that XCode 4 adds some random string to the build directory's name I
> don't know how to point the Makefile to the proper location for copying the
> bundle. So my question is : what is good practice when it comes to ObjC
> bundles and MacRuby in XCode 4 ? Is there a way to automate the whole bundle
> build / copy process ? I tried to modify the "Compile" scheme's "Build" step
> by adding a pre-action script to it but I don't really know what to put in
> it. I couldn't even run the Makefile from it.
> Thanks,
> Julien Jassaud
> _______________________________________________
> MacRuby-devel mailing list
> MacRuby-devel at lists.macosforge.org
> http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel
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