[MacRuby-devel] macruby_deploy
Robert Carl Rice
rice.audio at pobox.com
Sat Sep 29 12:54:15 PDT 2012
Hi Daniel,
I think that my earlier problems with macruby_deploy were due to a corrupted Xcode project file. It finally became corrupted to the point where Xcode wouldn't open it. After rebuilding it using the latest Macruby project template, I had no problem submitting my app to the Mac App Store.
Thanks,
Bob Rice
On Sep 21, 2012, at 4:27 AM, Robert Carl Rice <rice.audio at pobox.com> wrote:
> Hi Daniel,
>
> I have an update. If I add the --no-stdlib argument along with the --embed, then my archive passes validation but doesn't run. I only see an "Exited with code: 1 error in the console log. Is there a way to get an error message to determine only what I need from the framework?
>
> Thanks,
> Bob Rice
>
>
> On Sep 20, 2012, at 3:50 PM, Robert Carl Rice <rice.audio at pobox.com> wrote:
>
>> Hi Daniel:
>>
>> When I use the arguments:
>> --compile --codesign "3rd Party Mac Developer Application: Robert Rice"
>> I get an app bundle that runs and passes validation but then is rejected as an "invalid binary" because the executable doesn't enable sandboxing.
>>
>> When I add the embed argument:
>> --compile --embed --codesign "3rd Party Mac Developer Application: Robert Rice"
>> I get an app bundle that runs but fails validation with the error:
>> “Deployment” does not contain a single–bundle application or contains multiple products. Please select another archive, or adjust your scheme to create a single–bundle application.
>>
>> My app could be submitted for review if I don't compile the ruby source.
>>
>> Thanks,
>> Bob Rice
>>
>>
>> On Sep 20, 2012, at 3:32 PM, Daniel Westendorf <daniel at prowestech.com> wrote:
>>
>>> Bob,
>>>
>>> I've deployed to the App Store without issue. Are you using the --embed argument for the Deployment target?
>>>
>>> dw
>>>
>>> On Thu, Sep 20, 2012 at 11:47 AM, Robert Carl Rice <rice.audio at pobox.com> wrote:
>>> The silence is defening!
>>>
>>> Is anyone able to get a compiled and sandboxed MacRuby project accepted to the App Store?
>>>
>>> If I understand how macruby_deploy works then it seems that it is trying to duplicate a lot of work that Xcode does by post-processing an Xcode application package. It also seems to me that it would solve my problem it I could include a source code bundle for the macruby runtime in my project so that Xcode would build it correctly with sandboxing enabled. Then I would need an option for macruby_deploy to not overwrite the executable, or, better yet, a macruby pre-compiler that I could invoke from the Xcode "Build Rules". Then I wouldn't need to run macruby_deploy and the build should even run faster since code signing would only run once.
>>>
>>> So what don't I understand about macruby_deploy?
>>>
>>> Thanks,
>>> Bob Rice
>>>
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>>>
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>>
>
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