[Xquartz-dev] hi, and a few opening questions
Paul Davis
paul at linuxaudiosystems.com
Sat Feb 16 13:47:01 PST 2008
On Sat, 2008-02-16 at 13:43 -0800, Jordan K. Hubbard wrote:
> On Feb 16, 2008, at 11:14 AM, Paul Davis wrote:
>
> > From what I can tell, the speed issues really are in Cocoa. And it
> > struck me that when I survey the landscape of other apps that have
> > the kind of GUI requirements that Ardour does, I don't know of a
> > single one that was written with Cocoa. Most modern apps in my
> > domain are tending to use openGL for x-platform purposes. The legacy
> > apps are using Carbon because ... well, they're legacy apps ;) Shark
> > gives me some pretty clear indications that the use of Cocoa inside
> > the window update process is a killer.
>
> It would be interesting to see these shark traces attached to a
> Radar. I've certainly heard very few complaints about "Cocoa being
> slow", particularly given that "Cocoa" is an umbrella term for a
> pretty large grab bag of technologies. Is it CoreGraphics which is
> slow? The performance of one or more AppKit UI elements? Some of
> other [set of] API? In any and all cases, the more detail the
> better. Thanks!
I'll forward one privately. Its really totally OT for this list.
--p
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