[Xquartz-dev] hi, and a few opening questions

Paul Davis paul at linuxaudiosystems.com
Sat Feb 16 13:47:01 PST 2008

On Sat, 2008-02-16 at 13:43 -0800, Jordan K. Hubbard wrote:
> On Feb 16, 2008, at 11:14 AM, Paul Davis wrote:
> > From what I can tell, the speed issues really are in Cocoa. And it  
> > struck me that when I survey the landscape of other apps that have  
> > the kind of GUI requirements that Ardour does, I don't know of a  
> > single one that was written with Cocoa. Most modern apps in my  
> > domain are tending to use openGL for x-platform purposes. The legacy  
> > apps are using Carbon because ... well, they're legacy apps ;) Shark  
> > gives me some pretty clear indications that the use of Cocoa inside  
> > the window update process is a killer.
> It would be interesting to see these shark traces attached to a  
> Radar.  I've certainly heard very few complaints about "Cocoa being  
> slow", particularly given that "Cocoa" is an umbrella term for a  
> pretty large grab bag of technologies.  Is it CoreGraphics which is  
> slow?  The performance of one or more AppKit UI elements? Some of  
> other [set of] API?  In any and all cases, the more detail the  
> better.  Thanks!

I'll forward one privately. Its really totally OT for this list.


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