[Xquartz-dev] XQuartz 2.5.1 -- depth 15 TrueColor
Jeremy Huddleston
jeremyhu at apple.com
Tue Jul 20 11:18:05 PDT 2010
My guess is that those visuals are being created by GL based on the capabilities reported by OpenGL.framework, but they're not usable by 2D drawing as X visuals...
Please open a bug report http://xquartz.macosforge.org with a reduced test case showing the problem.
Thanks,
Jeremy
On Jul 20, 2010, at 02:46, Eeri Kask wrote:
> Hello,
>
> it appears we have depth-15 TrueColor visuals available, though
> using it, especially if nested in 24-bit windows, or nesting 24-bit
> windows into 15-bit ones, causes funny garbaged (horizontally
> squeezed and/or technicolor) rendering. Is 15-bit depth
> availability intentional?
>
> Greetings,
>
> Eeri Kask
>
>
> _______________________________________________
> Xquartz-dev mailing list
> Xquartz-dev at lists.macosforge.org
> http://lists.macosforge.org/mailman/listinfo.cgi/xquartz-dev
More information about the Xquartz-dev
mailing list