[Xquartz-dev] XQuartz-2.6.0_alpha1 (SL Only)
Per Johansson
pelle at morth.org
Sat Jul 31 02:34:00 PDT 2010
Nice. RandR doesn't seem very stable yet though. If I launch Xquartz and type xrandr -s 1 in the xterm, all Xquartz windows will disappear. The screen is otherwise unchanged (still rootless). If I then type xrandr -s 0 in the invisible window, Xquartz crashes:
Thread 3 Crashed:
0 libSystem.B.dylib 0x00007fff83e6538d usleep$NOCANCEL + 0
1 libSystem.B.dylib 0x00007fff83e8497c abort + 93
2 X11.bin 0x0000000100107653 System + 0
3 X11.bin 0x000000010000cef1 xf86SetRootClip + 0
4 X11.bin 0x000000010010df19 AbortServer + 29
5 X11.bin 0x000000010010d924 FatalError + 264
6 X11.bin 0x0000000100105dc8 OsSigHandler + 151
7 libSystem.B.dylib 0x00007fff83df635a _sigtramp + 26
8 com.apple.CoreFoundation 0x00007fff84c70181 CFEqual + 145
9 X11.bin 0x00000001000123c4 QuartzRandRSetModeCallback + 275
10 X11.bin 0x00000001000120b6 QuartzRandRSetConfig + 372
11 X11.bin 0x000000010005d5c6 RRCrtcSet + 617
12 X11.bin 0x00000001000645ac ProcRRSetScreenConfig + 807
13 X11.bin 0x00000001000bc88c Dispatch + 127
14 X11.bin 0x00000001000b328f dix_main + 198
15 X11.bin 0x00000001000117c2 server_thread + 43
16 libSystem.B.dylib 0x00007fff83dcf456 _pthread_start + 331
17 libSystem.B.dylib 0x00007fff83dcf309 thread_start + 13
Jul 31 11:17:45 Falken [0x0-0x27b27b].org.macosforge.xquartz.X11[12438]: Segmentation fault at address 0x81
Jul 31 11:17:45 Falken [0x0-0x27b27b].org.macosforge.xquartz.X11[12438]: Fatal server error:
Jul 31 11:17:45 Falken [0x0-0x27b27b].org.macosforge.xquartz.X11[12438]: Caught signal 0 (). Server aborting
Jul 31 11:17:45 Falken [0x0-0x27b27b].org.macosforge.xquartz.X11[12438]: OsVendorFatalError
Jul 31 11:17:45 Falken [0x0-0x27b27b].org.macosforge.xquartz.X11[12438]: AbortDDX
Jul 31 11:17:46 Falken org.macosforge.xquartz.startx[12457]: Xquartz: start_x11_server: (ipc/mig) server died
If I click the desktop and the the Xquartz icon after I do xrandr -s 1 I get too fullscreen mode and the window is visible. Still crashes on xrandr -s 0 though (or xrandr -s 2 for that matter).
xrandr -s 2 changes the mode, but it's still rootless and the window is still missing. xrandr -s 0 does not crash after that and changes back the mode. The xterm window can then be found in the upper right corner of the screen, almost off screen.
I'm on a MacBook Pro 15" (summer 2009) with 10.6.4.
PS. I have a game that seem to require 16 bit mode. Is there any way to run it now that there's no color depth switch in System Preferences?
--
Pelle Johansson
31 jul 2010 kl. 02.23 skrev Jeremy Huddleston:
> I just uploaded 2.6.0_alpha1 for testing.
>
> Firstly, this release was built using a recent trunk of llvm-clang rather than the current XCode. I intend to use that compiler to build our alphas and betas and will switch back to the stable XCode toolchain for rcs and final releases.
>
> The main changes in 2.6.0_alpha 1 are the jump to the 1.9 server (currently 1.8.99.905) with the addition of initial support for RandR. RandR support will be maturing over the next few months, but it is at a fairly usable state. Please report any issues that come up.
>
> Additionally, 2.6.0_alpha1 includes the fixes that I intend to ship in 2.5.3 next week:
> * properly cleaning up /tmp
> * addressing AIGLX regressions
> * xmore-1.0.2
> * xrandr-1.3.3
>
> You can get it by checking for updates in XQuartz. If it say's you're on the latest release, you'll need to change to the beta update stream:
> defaults write org.macosforge.xquartz.X11 SUFeedURL http://static.macosforge.org/xquartz/downloads/sparkle/beta.xml
>
> Or you can just grab it here:
> http://static.macosforge.org/xquartz/downloads/SL/XQuartz-2.6.0_alpha1.dmg
>
> Thanks,
> Jeremy
>
>
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